Derived from previous post: [Apex Legends] No data while in Firing Range
- Start Apex Legends
- Select “Firing Range” or “Training”
- Start Match
All Apex Legends game events and info updates should be triggered, as if the player were in a real match.
No game events or info updates are shown; apart from the a match roster update.
Impact for my app:
What is your current pain point?
- Would greatly help with development. While the Game Events Simulator or my custom-made events simulator greatly help to speed up the development process, they do not help with debugging or understanding some GEP quirks or what in particular triggers specific game events.
- I plan on having a sort of “Tutorial” and/or “Setup Mode” for the player to modify certain HUD elements while in the “Firing Range” and “Training” modes. I am unable to accomplish it without this feature.
What do you have in mind to solve it?
All game events and info updates should act exactly the same as a real in-game match.
The only issue I can potentially see is for apps that track damage/kills/knockdowns would then start tracking this data. However it can be easily mitigated by using the “game_mode”, and filter out events only from matches that do not include “#PL_FIRINGRANGE” or “#PL_TRAINING”.