Related Games:
Apex Legends
Issue Description:
Any and all events are ignored by GEP while in the Firing Range or Training Grounds, making it incredibly difficult to develop apps without arduously starting up a new game to develop, test, or debug new features.
Can you reproduce it (exact steps to reproduce):
- Start Apex Legends
- Select “Firing Range”
- Start Match
Impact for my app:
Mid to large; Debugging and development is stunted.
Do you currently have a workaround?:
No - other than completely starting up a real match, waiting for legend selection, champion screen, dropship, and then dropping into the game. Loading up a real new game can take several minutes, and because of the nature of Battle Royal games, it does not guarantee the situation needed to debug; for example, finding and accounting for Overwolf GEP quirks. Quirks such as the Inventory Info Update providing the in-game inventory item number instead of it’s name, eg: {“info”:{“me”:{“inventory_4”:{“name”:“158”,“amount”:“1”}}},“feature”:“inventory”} or other quirks like large damageAmounts (larger than 50) cause the initial damage event’s “armor” property to be false.
Overwolf_GEP.zip (2.3 KB)
I appreciate any help with this!