Application is not capturing the replay

Could you please check with valorant events. My application is not capturing the replays. Ingame construtor is also not getting executed.
In Background.ts:
private toggleWindows(info) {
let self = this;
if (!info || !this.isGameFortnite(info)) {
return;
}
if (info.isRunning) {
this._windows[windowNames.inGame].restore();
this._windows[windowNames.inGame].hide();

} else {
  this._windows[windowNames.inGame].close();
}

}
Ingame.ts:
class InGame extends AppWindow {
private static _instance: InGame;
private _fortniteGameEventsListener: OWGamesEvents;
private _eventsLog: HTMLElement;
private _infoLog: HTMLElement;

private constructor() {
super(windowNames.inGame);
this._eventsLog = document.getElementById(‘eventsLog’);
this._infoLog = document.getElementById(‘infoLog’);
this.setToggleHotkeyBehavior();
this.setToggleHotkeyText();
this._fortniteGameEventsListener = new OWGamesEvents({
onInfoUpdates: this.onInfoUpdates.bind(this),
onNewEvents: this.onNewEvents.bind(this)
},
interestingFeatures);
overwolf.media.replays.turnOff(console.log);
}
}

Can you please share your Overwolf logs?

Ingame Constructor is not getting invoked because in overwolf.media.replays.turnOn video settings, I have included subfolder name as below
“sub_folder_name”: “C:\Users\91994\Videos\Overwolf”

So it is returning an exception, It is happening from recent release. Finally issue got solved by removing this.