Right now the “Killer” event fires only when another actual player kills you. It would be great if it fired on environmental damage that kills you as well such as:
Suicide (when you kill yourself with your own grenades etc)
- impact for my app: [low, mid, high, show-stopper]. low-mid but it has been requested by several app users.
- What is your current pain point? Not sure.
- What do you have in mind to solve it? The game has all of these types in-game when you die, so should be available to grab and just send as data value in the killer event.
note for staff: after FR is accepted, add a link to the internal ticket.