I guess you are using a few methods. But can you give a little bit more info?
Overwolf can expose events via numerous methods: network, memory, DirectX, etc depending on the game, performance, and need.
The process of getting the game data in real-time is rather complicated and different for each game.
The important thing is that we process all the data and offer it in a very easy-to-use javascript API so that you can consume it easily!
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Hello, link to the events SDK doesn’t work
I fixed the link. thanks.