@eransharv Thanks for this. I have mistyped the information. There is no ‘unauthorized’ error. The error is shown in the picture as is.
Here is the function used.
overwolf.streaming.start(stream_settings4,
function (result) {
console.log("striming start : " + JSON.stringify(result));
if (result.status == “success”) {
streamId = result.stream_id; //we need it for stopping the stream and manipulating stream settings later
console.log(result.stream_id);
}
else {
console.log(“something went wrong…”);
}
}
);
And here is the full maniffest.
{
“manifest_version”: “1”,
“type”: “WebApp”,
“meta”: {
“name”: “LoL Game Stream Sample (GAME Only)”,
“version”: “0.0.1”,
“minimum-overwolf-version”: “0.153.0.13”,
“author”: “Kazel Yoon”,
“icon”: “icon.png”,
“icon_gray”: “icon_gray.png”,
“description”: “LOL Game Stream Sample”
},
“permissions”: [
“Streaming”,
“DesktopStreaming”,
“Media”,
“Hotkeys”,
“GameInfo”,
“Extensions”,
“GameControl”
],
“data”: {
“start_window”: “index”,
“game_targeting”: {
“type”: “dedicated”,
“game_ids”: [ 5426 ]
},
“windows”: {
“index”: {
“file”: “index.html”,
“transparent”: true,
“clickthrough”: true,
“resizable”: false,
“show_in_taskbar”: true,
“size”: {
“width”: 1150,
“height”: 535
},
“start_position”: {
“Top”: 10,
“Left”: 10
}
}
},
“game_events”: [ 5426 ],
“launch_events”: [
{
“event”: “GameLaunch”,
“event_data”: {
“game_ids”: [ 5426 ]
},
“start_minimized”: false
}
]
}
}
We’d like to test live streaming using overwolf as we’d like build an streaming app. So I would say it’s important.
Best,
Charles