Is it possible to show a window outside of the game while injected?

I want to implement a dual-screen mode for my app (as per popular demand). Thus I would like the window to live outside of the game, while the user is focused on the game.

You can create another desktop_only window. For best performance also define the “desktop_only” window as a native_window.

In case the window changes its location when losing focus, also use the keep_window_location flag.