[LOL] Double kill / death game events

Hi,
We are getting reports from users that kill/death events are doubled sometimes:

After going over the relevant logs, it seems for example that we are getting 2 events, instead of 1, for each kill. The 2 events are a bit different and they look like this:

Event 1
{"events":[{"name":"kill","data":"9"}]}

Event 2
{"events":[{"name":"kill","data":"{\r\n \"label\": \"kill\",\r\n \"count\": \"9\",\r\n \"totalKills\": \"9\"\r\n}"}]}

As you can see, both “kill” events report the same kill count - 9.

You can find the relevant logs in the attached logs, file \Apps\Outplayed\background.html.147.log.
The events will double for the entire match for kill/death.
User reported that it happens sometimes, but not all the times.

Logs: https://drive.google.com/file/d/1RbvC2dCgPi_EemNUrCZDYkbC_CbdKcjz/view?usp=sharing

Thanks for the help, it is much appreciated.

Hi, and thanks for the feedback.

We will check the issue and we will update you here.

Thanks.

Hey @Eyal ,

I’ve been trying in the last 2 days to reproduce this on multiple game modes and sessions and unfortunately this was not replicated for me personally.

Any chance one of these users that we trust can use our debug plugin to assist us in pinpointing this?

Hey @Shargaas,
Thanks for the reply - I have contacted the user about it and he said he hasn’t seen this issue again recently.
So I asked him to ping me if he ever gets this issue again. I will let you know if I get reports for it again.
Thanks.

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