Make in-game overlays accessible to visually impaired players

I’m looking into making my app accessible to visually impaired people. This means that they need a way to access the information that is present on the in-game widgets.

What I was thinking about was to give them a hotkey to cycle through all the widgets (or even specific hotkeys for specific widgets).
The issue I’m facing today is that there is no way to move the focus to any in-game widget without clicking on it - which is impossible for blind / visually impaired players.

My feature request is thus to have a way to programmatically move the focus to in-game windows. The grabFocus attribute of the bringToFront API is the closest thing that I could find, but it doesn’t work for in-game windows.

Cheers :slight_smile:

Hi Seb!
We discussed your request internally, and wanted your feedback:
Would the ability to define key-bindings that also grab focus for their respective window when invoked, on top of their usual actions, cover your use case?