Overwolf app not capturing CS:GO launch event

I have an overwolf app that launches whenever game with given gameID is launched on machine. I have tested this app for Dota 2, fortnight, dota underlords and its working fine but when i change the ID to CS:GO the game is app does not seem to capture the launch event. I wanted to know if someone else is facing same issue or is it just me? or what could be possible solution for this. Following is my manifest file.

    {
    "manifest_version": 1,
    "type": "WebApp",
    "meta": {
      "name": "My App",
      "author": "Shoaib",
      "version": "2.0.0",
      "minimum-overwolf-version": "0.120.0",
      "description": "A test app to explore overwolf API and play around with it",
      "dock_button_title": "App",
      "icon": "icons/iconMouseOver.png",
      "icon_gray": "icons/iconMouseNormal.png",
      "launcher_icon": "icons/icon.ico",
      "window_icon": "icons/windowIcon.png"
    },
    "permissions": [
      "Hotkeys",
      "GameInfo"
    ],
    "data": {
      "start_window": "background",
      "windows": {
        "background": {
          "file": "dist/background/background.html",
          "is_background_page": true
        },
        "desktop": {
            "file": "dist/desktop/desktop.html",
            "desktop_only": true,
            "native_window": true,
            "resizable": true,
            "transparent": true,
            "override_on_update": true,
            "size": {
              "width": 500,
              "height": 699
            },
            "min_size": {
              "width": 500,
              "height": 699
            }
        },
        "in_game": {
          "file": "dist/in_game/in_game.html",
          "in_game_only": true,
          "focus_game_takeover": "ReleaseOnHidden",
          "focus_game_takeover_release_hotkey": "showhide",
          "resizable": true,
          "transparent": true,
          "override_on_update": true,
          "size": {
            "width": 1212,
            "height": 699
          },
          "min_size": {
            "width": 1212,
            "height": 699
          }
        }
      },
      "game_targeting": {
        "type": "dedicated",
        "game_ids": [
          7764  
        ]
      },
      "game_events": [
        7764
      ],
      "launch_events": [
        {
          "event": "GameLaunch",
          "event_data": {
            "game_ids": [
              7764
            ]
          },
          "start_minimized": false
        }
      ],
      "hotkeys": {
        "showhide": {
          "title": "Show/Hide In-Game Window",
          "action-type": "toggle",
          "default": "Ctrl+F"
        },
        "startCapture": {
          "title": "Start Capturing Replay",
          "action-type": "custom",
          "default" : "Ctrl+C"
        },
        "stopCapture": {
          "title": "Stop Capturing Replay",
          "action-type": "custom",
          "default" : "Ctrl+X"
        }
      },
      "protocol_override_domains": {
        "googlesyndication": "http"
      },
      "externally_connectable": {
        "matches": [
          "http://*.overwolf.com",
          "https://*.overwolf.com",
          "https://overwolf.github.io",
          "https://*.google-analytics.com",
          "http://*.google-analytics.com",
          "https://www.googleapis.com",
          "https://discord.gg/v5cfBTq",
          "https://twitter.com/",
          "https://www.facebook.com",
          "https://www.reddit.com"
        ]
      },
      "force_browser": "user",
      "developer": {
        "enable_auto_refresh": true,
        "reload_delay": 1000,
        "filter": "*.*"
      }
    }
}

I recommend you to:

  1. Open the OW client settings and ensure that the overlay settings for the game and your app are fine. (screenshot attached)

  2. If 1 didn’t help, download the sample app for CS: GO and check if it’s working as expected.

@eransharv i ran the sample app for CS:GI and when i checked the console getRunningGameInfo is null.

Hi.

I tested it again now. Not your app, our simulator app. And it worked as expected - which means, auto-launched when the game launched.

Please take a look at the simulator app code. If you have any other questions, please let me know.
I’m closing the ticket now, but please mention me if you would like to reopen it.

Thanks.