overwolf.games.events.onInfoUpdates2 not firing in in-game window

Related Games: Valorant

Issue Description: When I try to add an event listener for overwolf.games.events.onInfoUpdates2 in an in-game window, the event isn’t firing when the info is updated. Other events like overwolf.games.onGameInfoUpdated work in my in-game window. When I add a listener for overwolf.games.events.onInfoUpdates2 in my background window, it works fine.

Steps to reproduce:
My App is using React and TypeScript

Code

BackgroundWindow.tsx.tsx

import { useOverwolfEvent } from 'hooks';

const BackgroundWindow = () => {
  useOverwolfEvent(overwolf.games.events.onInfoUpdates2, (event) => {
    console.log(JSON.stringify(event, null, 2));
  }); 

  return <></>;
}

IngameWindow.tsx.tsx

import { useOverwolfEvent } from 'hooks';

const IngameWindow = () => {
  useOverwolfEvent(overwolf.games.events.onInfoUpdates2, (event) => {
    console.log(JSON.stringify(event, null, 2));
  }); 

  return <div>Ingame Stats Window</div>;
}

hooks/useOverwolfEvent.ts

export function useOverwolfEvent<T>(
  event: overwolf.Event<T>,
  callback?: (result: T) => void
): T | null {
  const [data, setData] = useState<T | null>(null);
  // eslint-disable-next-line react-hooks/exhaustive-deps
  callback = useCallback(callback || (() => {}), []);

  useEffect(() => {
    function overwolfEventHandler(event: T) {
      console.log('event fired');

      setData(event);

      if (callback !== undefined) {
        callback(event);
      }
    }

    console.log("added listener")
    event.addListener(overwolfEventHandler);

    return () => {
      event.removeListener(overwolfEventHandler);
    };
  }, [event, callback]);

  return data;
}

Logs

background.html.log

2022-06-25 19:40:22,729 (INFO) ================== new session ==================
2022-06-25 19:40:22,730 (INFO) </Files/static/js/main.187faea5.js> (:2) - Current window: background
2022-06-25 19:40:22,732 (INFO) </Files/static/js/103.2d8fbf7f.chunk.js> (:1) - added listener
[...]
2022-06-25 19:40:50,015 (INFO) </Files/static/js/103.2d8fbf7f.chunk.js> (:1) - event fired
2022-06-25 19:40:50,015 (INFO) </Files/static/js/103.2d8fbf7f.chunk.js> (:1) - {
  "info": {
    "game_info": {
      "scene": "Range"
    }
  },
  "feature": "game_info"
}
[...]

ingame.html.log

2022-06-25 19:40:22,837 (INFO) ================== new session ==================
2022-06-25 19:40:22,837 (INFO) </Files/static/js/main.187faea5.js> (:2) - Current window: pregame-stats
2022-06-25 19:40:22,838 (INFO) </Files/static/js/728.6be8e360.chunk.js> (:1) - added listener
[End of Logs]

I think the error is in my useOverwolfEvent() Hook, but I don’t know what it is. Is it essential, that the listener functions have different names? I am naming all listeners overwolfEventHanlder.

I checked in the Overwolf Task Manager if both windows were open and if the correct code is running.

EDIT

If I remove the listener in the background window, the listener in the in-game window still doesn’t work.