[R6] map_id not working as expected

Related Games: Rainbow six siege

Related app/team name (not a must if you want to keep it private): StatsDB

Issue Description: map_id sometimes returns null. map_id sometimes returns with the wrong map. We call for the map_id in the beginning of the game, but we also tried at every round. Sometimes it’s null the whole game sometimes the map is there mid game…

Can you reproduce it (exact steps to reproduce): Just try the map_id in the beginning of the game and at the end.

Impact for my app: mid/high, depends on who you ask.

Do you currently have a workaround? : No

Here are the logs, this was tested between 19.00-02.00 20-21/1-2020
OverwolfLogs_2021-01-21_02-17-56.zip (1.3 MB)

Hey JocularMarrow,

The “map_id” updates as soon as the match starts and it resets once the match concludes, which is when it returns null (it clears other events aswell such as roster slots, kills, etc).

Are you saying that you got a null value in the middle of the game?

I can’t seem to replicate this issue anymore. So for now we can close this ticket.

@JocularMarrow I went over your logs and “map_id” looks good (it updates to null once the match is over)

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