Issue Description: In R6 Siege matchOutcome and roundOutcome event data is always equal to “defeat”, no matter what the real outcome is.
Steps to reproduce: Setup logging of stated events → play R6 Siege PVP match → check logs
Impact for my app: very highOverwolfLogs_2019-11-10_11-22-20.zip (502.8 KB)
We managed to reproduce this successfully and you are absolutely correct.
I’ve opened a bug for our team to solve this issue, hopefully we will resolve this with a matter of days.