Round Number for Escalation Mode

Related Games:

  • Feature Description:
    In escalation, there are 12 “rounds” each round is for a given weapon. The round event gets fire but gives roundNumber:1 all the time.
    Can you add a round number depending on the weapon “rounds”?
  • impact for my app: [low, mid, high, show-stopper].
  • What is your current pain point?
    the round number events don’t provide the actual game progress (stays on 1)
  • What do you have in mind to solve it?
    For each weapon checkpoint, increase the round number by one and provide it in the round event

Just to make sure - which game specifically is this referring to?

Hi Oded,
For Valorant, sorry for missing that in the ticket.

Thank you for the clarification.
Adding this to the task list, and we’ll let you know as it progresses!