Self contained kill_feed-events

  • Feature Description: We would like to know if the attacker in a kill_feed -event is the local player. With that information the event would be self-contained and we could count the kills the player has with a certain weapon since that information is provided with the kill_feed -event but not the kill -event. We could then create a leaderboard over kills that can be segmented for the different weapons. Also the action property that is provided in the kill_feed -event but not the kill event is of great interest since we’ve seen “headshot” in that. Players could compete in a leaderboard over most “headshot kills”.
  • impact for my app: show-stopper
  • What is your current pain point?: We are now processing batches of events that we cannot guarantee contains the “me”-event that is sent in the beginning of a match.
  • What do you have in mind to solve it? Add information about the local player in the kill_feed-event. Another option would be to include the missing information in the kill-event.

note for stuff: after FR is accepted, add a link to the internal ticket.

@jofrb,

If we’ll add the local player name in the following format:

{"local_player_name": "playerName", "attackerName":"NerdGhela","victimName":"DJerryKhan","weaponName":"energy_ar","action":"knockdown"}

will it work for you?