startCapture() captures already captured video

Related app/team name (not a must if you want to keep it private):
Issue Description:

When I call startCapture() first, it works well.
But after stopCapture and save… and recall startCapture() since another game starts.

And I found that second video is include first one.
It’s very wierd

Can you reproduce it (exact steps to reproduce):
Impact for my app: 80% [e.g. x% of the users complained about it, it’s a show-stopper]
Do you currently have a workaround? no. (1.1 MB)

Please reproduce and attach a zip package of your OW client logs
Please mention the time of the event so we can find it easily in the logs

Look at last log

Just making sure I understand the problem properly:
You call turnOn. Then, you call startCapture, and then stopCapture, and then when you do it again, the second capture includes parts of the first one, correct?

And if that is the case, can you reply with the following details?

  • The capture settings you used in turnOn
  • The pastDuration parameter in both calls to startCapture
  • How much time passed between the two recordings