Some of our users suffer from hearing their mic only in one audio channel (usually only on the right channel)
We researched what causes the issue and it appears that we cannot choose per input what kind of audio recording would it be.
By being able to set the user’s mic to Mono, this issue will surely be resolved.
Do note that as we do want the mic to be Mono, we still want the game to be recorded in Stereo.
Proposal: add a flag in
StreamDeviceVolume that determines whether sound is mono, or stereo
mid (Users have complained about it)
Users hear their mic only on one side
We would like to support Mono audio per Audio input