Related Games:: Cod: Warzone
Issue Description:
Consistently, in every game I’ve tested my app in, a low percentage of players in lobbies aren’t having their actual stats reported correctly in events or match info objects. Seeing this occur in both public lobby and private match games. Here are some links demonstrating the stat drift:
- Official Match Results
-
Overwolf Match Info Player Breakdown
- Note row 14 and 112
- Raw Match Info
-
Raw
player_update
logs- Note that
KillGenerator#5925728
, who went 15/2/2 k/d/a, isn’t present in any event logs after the roster populates in the pregame lobby.
- Note that
Is this a known issue? It’d be great to get some clarity on how this could be happening.
Can you reproduce it (exact steps to reproduce):
Spin up basic OW app to get Warzone match_info
objects
Get into any public lobby playlist
Grab last match_info
object before match ends
Compare player stats in match_info
to official stats on tracker.gg/warzone
See that at least one player does not have correct kills/deaths
Impact for my app:
Showstopper, relying on accuracy of lobby statistics to create value.
Do you currently have a workaround?
No
Thanks for looking!