I just tested the fix on the dev channel using the console and it appears to be working correctly for me! So I’ll try using it in the actual app somewhere but this is progress for me for sure.
edit: Ok it works in the console but not when I call the function from app. Any reason why that might be?
@bmills95 I can’t think of any reason for that. Can you tell me how you called it from the console and how from the app? Did you bring to front of the same window? Did the call use the same params? Etc.
If that is the situation, I need to know exactly how to reproduce this issue with your app.
And also, let’s wait for the other partners to verify if it’s working for them.
Experiencing the same behaviour here. It works from outside the game window console, but not from the app or from the in-game window console (when the game is focused).
Restore a desktop window while game is open. Try to bringToFront, so it is in front of the game and other windows.
It sometimes seems to work only once per app session. All further attempts leaves it behind the game. Other times it doesn’t work the first time either.
Using bringToFront with or without grabFocus while game is in windowed mode or while in fullscreen mode the window mostly stays behind other windows. I don’t see any specific pattern.