TimeThreadLineFunctionMessage
10:58:44.8246334138runClientStarting Overlay PID=11928(0x2e98) server PID = 9764
10:58:44.8246334561Client::initClient::Initialize
10:58:44.8246334569Client::initStart owclient thread
10:58:44.8242360325Client::initFirstInjectionClient::initFirstInjection.
10:58:44.8242360225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9764 opened succesfuly
10:58:44.8242360351session id = {946CB979-B2AE-4113-94BE-6DFC4601BDE4}
10:58:44.82523602029Client::LogClientInfoOS version [10.0]
10:58:44.82523602034Client::LogClientInfoProcess OS version [10.0] [64-bit]
10:58:44.82623602052Client::LogClientInfoClient [64-bit] Version 2.2.84.12
10:58:44.82623602064Client::LogProcessModulesLoaded modules:
10:58:44.83723602080C:\Program Files (x86)\Overwolf\0.165.0.28\OWClient.dll
10:58:44.83723602080C:\Program Files (x86)\Overwolf\0.165.0.28\OWExplorer.dll
10:58:44.83723602080C:\Program Files (x86)\Steam\GameOverlayRenderer64.dll
10:58:44.83723602080C:\Program Files (x86)\Steam\steamclient64.dll
10:58:44.83723602080C:\Program Files (x86)\Steam\tier0_s64.dll
10:58:44.83723602080C:\Program Files (x86)\Steam\vstdlib_s64.dll
10:58:44.83723602080C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
10:58:44.83723602080C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
10:58:44.83723602080C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
10:58:44.83723602080C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2101.8-0\MpOav.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
10:58:44.83723602080C:\WINDOWS\SYSTEM32\AVIFIL32.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\AVRT.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\CONCRT140.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\CRYPTSP.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\CoreMessaging.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\DEVOBJ.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\DINPUT8.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\DNSAPI.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\HID.DLL
10:58:44.83723602080C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
10:58:44.83723602080C:\WINDOWS\SYSTEM32\MSACM32.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\MSVCP140.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\MSVFW32.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\MSWSOCK.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\NTASN1.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\PROPSYS.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\RzChromaBroadcastManager64.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\SSPICLI.DLL
10:58:44.83723602080C:\WINDOWS\SYSTEM32\Secur32.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\UMPDC.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\USERENV.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\VERSION.DLL
10:58:44.83723602080C:\WINDOWS\SYSTEM32\WININET.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\WINMM.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\Wldp.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\XInput1_3.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\amsi.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\cryptbase.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\cryptnet.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\d3d11.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\dbgcore.DLL
10:58:44.83723602080C:\WINDOWS\SYSTEM32\dbghelp.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\dcomp.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
10:58:44.83723602080C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
10:58:44.83723602080C:\WINDOWS\SYSTEM32\dsound.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\dwmapi.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\dxcore.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\dxgi.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\inputhost.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\kernel.appcore.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\ksuser.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\midimap.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\msacm32.drv
10:58:44.83723602080C:\WINDOWS\SYSTEM32\msasn1.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\mscms.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\mskeyprotect.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\ncrypt.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\ntdll.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\ntmarta.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\nvapi64.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\powrprof.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\profapi.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\textinputframework.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\wbemcomn.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\wdmaud.drv
10:58:44.83723602080C:\WINDOWS\SYSTEM32\windows.storage.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\winmmbase.dll
10:58:44.83723602080C:\WINDOWS\SYSTEM32\wintypes.dll
10:58:44.83723602080C:\WINDOWS\System32\ADVAPI32.dll
10:58:44.83723602080C:\WINDOWS\System32\CRYPT32.dll
10:58:44.83723602080C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvldumdx.dll
10:58:44.83723602080C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvwgf2umx.dll
10:58:44.83723602080C:\WINDOWS\System32\GDI32.dll
10:58:44.83723602080C:\WINDOWS\System32\IMM32.dll
10:58:44.83723602080C:\WINDOWS\System32\KERNEL32.DLL
10:58:44.83723602080C:\WINDOWS\System32\KERNELBASE.dll
10:58:44.83723602080C:\WINDOWS\System32\MMDevApi.dll
10:58:44.83723602080C:\WINDOWS\System32\MSCTF.dll
10:58:44.83723602080C:\WINDOWS\System32\NSI.dll
10:58:44.83723602080C:\WINDOWS\System32\Normaliz.dll
10:58:44.83723602080C:\WINDOWS\System32\OLEAUT32.dll
10:58:44.83723602080C:\WINDOWS\System32\PSAPI.DLL
10:58:44.83723602080C:\WINDOWS\System32\RPCRT4.dll
10:58:44.83723602080C:\WINDOWS\System32\SETUPAPI.dll
10:58:44.83723602080C:\WINDOWS\System32\SHELL32.dll
10:58:44.83723602080C:\WINDOWS\System32\SHLWAPI.DLL
10:58:44.83723602080C:\WINDOWS\System32\USER32.dll
10:58:44.83723602080C:\WINDOWS\System32\WINTRUST.DLL
10:58:44.83723602080C:\WINDOWS\System32\WLDAP32.dll
10:58:44.83723602080C:\WINDOWS\System32\WS2_32.dll
10:58:44.83723602080C:\WINDOWS\System32\bcrypt.dll
10:58:44.83723602080C:\WINDOWS\System32\bcryptPrimitives.dll
10:58:44.83723602080C:\WINDOWS\System32\cfgmgr32.dll
10:58:44.83723602080C:\WINDOWS\System32\clbcatq.dll
10:58:44.83723602080C:\WINDOWS\System32\combase.dll
10:58:44.83723602080C:\WINDOWS\System32\fwpuclnt.dll
10:58:44.83723602080C:\WINDOWS\System32\gdi32full.dll
10:58:44.83723602080C:\WINDOWS\System32\imagehlp.dll
10:58:44.83723602080C:\WINDOWS\System32\msvcp_win.dll
10:58:44.83723602080C:\WINDOWS\System32\msvcrt.dll
10:58:44.83723602080C:\WINDOWS\System32\ole32.dll
10:58:44.83723602080C:\WINDOWS\System32\sechost.dll
10:58:44.83723602080C:\WINDOWS\System32\shcore.dll
10:58:44.83723602080C:\WINDOWS\System32\ucrtbase.dll
10:58:44.83723602080C:\WINDOWS\System32\win32u.dll
10:58:44.83723602080C:\WINDOWS\System32\winrnr.dll
10:58:44.83723602080C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
10:58:44.83723602080C:\WINDOWS\system32\NLAapi.dll
10:58:44.83723602080C:\WINDOWS\system32\XAudio2_6.dll
10:58:44.83723602080C:\WINDOWS\system32\napinsp.dll
10:58:44.83723602080C:\WINDOWS\system32\ncryptsslp.dll
10:58:44.83723602080C:\WINDOWS\system32\nvspcap64.dll
10:58:44.83723602080C:\WINDOWS\system32\pnrpnsp.dll
10:58:44.83723602080C:\WINDOWS\system32\rsaenh.dll
10:58:44.83723602080C:\WINDOWS\system32\schannel.DLL
10:58:44.83723602080C:\WINDOWS\system32\wbem\fastprox.dll
10:58:44.83723602080C:\WINDOWS\system32\wbem\wbemprox.dll
10:58:44.83723602080C:\WINDOWS\system32\wbem\wbemsvc.dll
10:58:44.83723602080C:\WINDOWS\system32\wshbth.dll
10:58:44.83723602080C:\Windows\System32\OneCoreCommonProxyStub.dll
10:58:44.83723602080C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
10:58:44.83723602080C:\Windows\System32\WindowManagementAPI.dll
10:58:44.83723602080C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
10:58:44.83723602080C:\Windows\System32\Windows.UI.dll
10:58:44.83723602080C:\Windows\System32\rasadhlp.dll
10:58:44.83723602080C:\Windows\System32\twinapi.appcore.dll
10:58:44.83723602080S:\SteamLibrary\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
10:58:44.83723602080S:\SteamLibrary\steamapps\common\Apex Legends\R5Apex.exe
10:58:44.83723602080S:\SteamLibrary\steamapps\common\Apex Legends\bink2w64.dll
10:58:44.83723602080S:\SteamLibrary\steamapps\common\Apex Legends\binkawin64.dll
10:58:44.83723602080S:\SteamLibrary\steamapps\common\Apex Legends\mileswin64.dll
10:58:44.83723602080S:\SteamLibrary\steamapps\common\Apex Legends\paks\Win64\ui.dll
10:58:44.83723602080S:\SteamLibrary\steamapps\common\Apex Legends\steam_api64.dll
10:58:44.837236079GraphicsHookManager::InitCreated Thread - Created , ThreadId=10112
10:58:44.84223601516Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
10:58:44.84223601540Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
10:58:44.84323601589Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
10:58:44.84323601655Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
10:58:44.84323601668Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
10:58:44.84323601681Client::ReadGameConfigurationsEnable EnableTXR - OFF
10:58:44.84323601721Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
10:58:44.84323601723Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
10:58:44.84323601725Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
10:58:44.84323601727Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
10:58:44.84323601729Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
10:58:44.84323601731Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
10:58:44.84323601733Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
10:58:44.84323601736Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
10:58:44.84323601739Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
10:58:44.84323601846Data::Search[0] 0x8E8C0000
10:58:44.84323601846Data::Search[1] 0x0
10:58:44.84323601846Data::Search[2] 0x0
10:58:44.84323601846Data::Search[3] 0x16570000
10:58:44.84323601846Data::Search[4] 0x0
10:58:44.84323601846Data::Search[5] 0x8C630000
10:58:44.84323601846Data::Search[6] 0x90010000
10:58:44.84323601846Data::Search[7] 0x0
10:58:44.84323601846Data::Search[8] 0x8C630000
10:58:44.84323601846Data::Search[9] 0x0
10:58:44.84323601851Data::Search[10] 0x0
10:58:44.84323601857Data::Search[11] 0x8A590000
10:58:44.84323601863Data::Search[12] 0x0
10:58:44.84323601869Data::Search[13] 0x0
10:58:44.8432360334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
10:58:44.84423601264Client::hookFunctionsDetected Windows 8.1 or greater
10:58:44.84423601279Client::hookFunctionsAcquiring function lock succedded
10:58:44.8442360225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9764 opened succesfuly
10:58:44.8442360480OverlayManager::OverlayManagerOW System Cursor is set to = 0x1796047f
10:58:44.84423607249OverlayManager::LoadDefaultCursorsLoad default cursors
10:58:44.8452360488OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x9572b1b
10:58:44.845236072PerformanceCounter::StartSessionStartSession
10:58:44.845236072PerformanceCounter::StartSessionStartSession
10:58:44.8452360225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
10:58:44.8452360700OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
10:58:44.8452360718OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
10:58:44.8452360720OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
10:58:44.8452360723OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
10:58:44.8452360726OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
10:58:44.8452360729OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
10:58:44.8452360732OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
10:58:44.8452360735OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
10:58:44.8452360738OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
10:58:44.8452360741OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
10:58:44.8452360744OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
10:58:44.8452360747OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
10:58:44.8452360750OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
10:58:44.8452360753OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
10:58:44.8452360756OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
10:58:44.8452360759OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
10:58:44.8452360762OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
10:58:44.8452360765OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
10:58:44.8452360768OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
10:58:44.8452360771OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
10:58:44.8452360774OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
10:58:44.8452360777OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
10:58:44.8452360780OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
10:58:44.8452360783OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
10:58:44.8452360786OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
10:58:44.8452360789OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
10:58:44.8452360792OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
10:58:44.8452360795OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
10:58:44.8452360798OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
10:58:44.8452360801OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
10:58:44.8452360804OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
10:58:44.8452360807OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
10:58:44.8452360810OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
10:58:44.8452360813OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
10:58:44.8452360816OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
10:58:44.8452360819OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
10:58:44.8452360822OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
10:58:44.8452360825OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
10:58:44.8452360828OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
10:58:44.8452360831OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
10:58:44.8452360834OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
10:58:44.8452360837OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
10:58:44.8452360840OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
10:58:44.8452360843OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
10:58:44.8452360846OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
10:58:44.8452360849OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
10:58:44.8462360852OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
10:58:44.8462360855OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
10:58:44.8462360858OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
10:58:44.8462360861OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
10:58:44.8462360864OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
10:58:44.8462360867OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
10:58:44.8462360870OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
10:58:44.8462360873OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
10:58:44.8462360876OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
10:58:44.8462360879OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
10:58:44.8462360882OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
10:58:44.8462360885OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
10:58:44.8462360888OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
10:58:44.8462360891OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
10:58:44.8462360894OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
10:58:44.8462360897OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
10:58:44.8462360900OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
10:58:44.8462360903OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
10:58:44.8462360906OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
10:58:44.8462360909OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
10:58:44.8462360911OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
10:58:44.8462360913OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
10:58:44.8462360915OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
10:58:44.8462360917OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
10:58:44.8462360919OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
10:58:44.8462360921OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
10:58:44.8462360923OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
10:58:44.8462360925OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
10:58:44.8462360927OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
10:58:44.8462360929OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
10:58:44.8462360931OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
10:58:44.8462360933OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
10:58:44.8462360935OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
10:58:44.8462360949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
10:58:44.8462360574OverlayManager::InitGameClientstarting hooks...
10:58:44.89923601958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.165.0.28\\OWUtils.dll succeeded
10:58:44.9042360597Install::CodeInit [Client,1] (MCH) OK
10:58:44.9052360597Install::CodeInit [Client,2] (MCH) OK
10:58:44.9182360597Install::CodeInit [Client,3] (MCH) OK
10:58:44.9192360597Install::CodeInit [Client,4] (MCH) OK
10:58:44.9302360597Install::CodeInit [Client,4.1] (MCH) OK
10:58:44.9442360597Install::CodeInit [Client,4.2] (MCH) OK
10:58:44.9502360248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
10:58:44.9512360577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
10:58:44.9512360926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
10:58:44.95123601354Client::hookFunctionsSuspend before hook: OFF
10:58:44.95223601062Install::CodeSegment [5|20352|0x8C630000|0x4F80]
10:58:44.9642360597Install::Codeunknown (MCH) OK
10:58:44.96423601062Install::CodeSegment [5|431872|0x8C630000|0x69700]
10:58:44.9772360597Install::Codeunknown (MCH) OK
10:58:44.97723601062Install::CodeSegment [5|132848|0x8C630000|0x206F0]
10:58:44.9902360597Install::Codeunknown (MCH) OK
10:58:44.99023601062Install::CodeSegment [5|7648|0x8C630000|0x1DE0]
10:58:45.12360597Install::Codeunknown (MCH) OK
10:58:45.123601062Install::CodeSegment [5|-32995232|0x8C630000|0xFE088860]
10:58:45.123601153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
10:58:45.123601062Install::CodeSegment [5|-32973776|0x8C630000|0xFE08DC30]
10:58:45.123601153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
10:58:45.123601062Install::CodeSegment [5|-32979472|0x8C630000|0xFE08C5F0]
10:58:45.123601153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
10:58:45.123601062Install::CodeSegment [5|-34166800|0x8C630000|0xFDF6A7F0]
10:58:45.123601153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
10:58:45.12360334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
10:58:45.123601193OverlayManager::StartStarting...
10:58:45.123601225OverlayManager::Startstarting hooks 2...
10:58:45.142360597Install::CodeInit [Client,5] (MCH) OK
10:58:45.1423601372XTRAP COMPATIBLE PATCH WARNING
10:58:45.1423601380OverlayManager::Startdone with hooks...
10:58:45.142360107ApiManager::InitAPI Manager Event : OK
10:58:45.142360119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=21800
10:58:45.14236067TXRSettingFail to read texture recognition options 0xb7
10:58:45.142360114TXOfInterestNew list set with 0 items
10:58:45.1423601405OverlayManager::Startget foreground state
10:58:45.1423607951OverlayManager::OnForegroundChangedChanged True
10:58:45.1423607348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
10:58:45.1423601442OverlayManager::StartStarted...
10:58:45.15377C6836OverlayManager::OnConnectedConnected to server
10:58:45.15377C32SendServerHelloMessage::ExecuteSend connection Ack
10:58:45.1555287455OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10584
10:58:45.215BA8587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
10:58:45.272360597Install::CodeInit [Client,0] (MCH) OK
10:58:45.272360428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
10:58:45.27236094GraphicsHookManager::StopThreadStopThread
10:58:45.272780216GraphicsHookManager::MessageLoopExit Thread
10:58:45.445BA8148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
10:58:45.442360407Client::initFirstInjectioninit complete
10:58:45.445BA8148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
10:58:45.445BA8984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
10:58:45.1355BA81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbbfbabf0
10:58:45.1355BA81072RenderDeviceD3d11::initDevice adapter hash: -1060308418
10:58:45.1355BA81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1680, Height=1050, Multisampled=false
10:58:45.1355BA81126RenderDeviceD3d11::initsave state
10:58:45.1355BA8696RenderDeviceD3d11::initDX11loading shaders...
10:58:45.1385BA8705RenderDeviceD3d11::initDX11create vs
10:58:45.1385BA8723RenderDeviceD3d11::initDX11create vs
10:58:45.1405BA8745RenderDeviceD3d11::initDX11create pxs
10:58:45.1895BA8774RenderDeviceD3d11::initDX11create raster
10:58:45.1895BA8842RenderDeviceD3d11::initDX11create buffers
10:58:45.1895BA81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbafde868.
10:58:45.1895BA81134RenderDeviceD3d11::initrestore state
10:58:45.1895BA81137RenderDeviceD3d11::initTarget Window [0x132f54]
10:58:45.1895BA8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
10:58:45.1895BA8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
10:58:45.1895BA8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
10:58:45.1895BA82093RenderDeviceD3d11::setFixSet render device fix RT.
10:58:45.1895BA82869OverlayManager::setGraphicsRender Device fix was set RT.
10:58:45.1895BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
10:58:45.1895BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
10:58:45.2005BA87388OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
10:58:45.2005BA826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
10:58:45.2005BA821StartWidgetsRefresher::ExecuteExecute start wicket manager
10:58:45.2005BA8275WidgetManager::StartLayoutSchedulerstart layout scheduler
10:58:45.2005BA85276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x132f54}.
10:58:45.2005BA82351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x59852df1
10:58:45.2005BA82369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
10:58:45.2005BA82417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176)
10:58:45.2005BA82428OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
10:58:45.2005BA8311PerformanceCounter::NotifyFrameRenderNotify first Render...
10:58:45.2005BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
10:58:45.2005BA87851OverlayManager::CheckForSharedTextureSupportCheck for SHT support
10:58:45.2125BA85211OverlayManager::initOverlayResolutionEx 0X40008
10:58:45.2125BA85218OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
10:58:45.2125BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
10:58:45.2125BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
10:58:45.22232D0225InterProcessElement::openInterProcess Overwolf_ImID_92ED2_P_9764 opened succesfuly
10:58:45.22232D0225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
10:58:45.2385BA8326RenderImageD3d11::setSizeCreate Texture (976,700) / (1024,768) - OK
10:58:45.2385BA8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
10:58:45.2525BA82447OverlayManager::installKeybMouseHookInstall KeybMouse
10:58:45.2525BA8479InputInterceptor::stopHookunhook keyboard and mouse
10:58:45.2525BA8446InputInterceptor::runHookKeyboard is hooked 0x5ba8
10:58:45.2525BA8468InputInterceptor::runHookMouse is hooked 0x5ba8
10:58:45.2525BA82101OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
10:58:45.276377C6666OverlayManager::doActionDisplayFPS - Triggered
10:58:45.277377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
10:58:45.4275BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
10:58:45.4275BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
10:58:45.4315BA8655OverlayInputManager::HandleCommandsClear all hotkeys command
10:58:45.4315BA8696OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
10:58:45.4325BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
10:58:45.4445BA826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
10:58:45.4455BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
10:58:45.448377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
10:58:45.46632D0225InterProcessElement::openInterProcess Overwolf_ImID_E2E16_P_9764 opened succesfuly
10:58:45.46632D0225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
10:58:45.49732D0225InterProcessElement::openInterProcess Overwolf_ImID_62EDC_P_9764 opened succesfuly
10:58:45.49732D0225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
10:58:45.530377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
10:58:45.537377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
10:58:45.56132D0225InterProcessElement::openInterProcess Overwolf_ImID_52DB8_P_9764 opened succesfuly
10:58:45.56132D0225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
10:58:45.5965BA8326RenderImageD3d11::setSizeCreate Texture (500,360) / (512,384) - OK
10:58:45.5965BA8347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
10:58:45.628377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
10:58:45.635377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
10:58:45.66632D0225InterProcessElement::openInterProcess Overwolf_ImID_72DDC_P_9764 opened succesfuly
10:58:45.66632D0225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
10:58:45.6685BA8326RenderImageD3d11::setSizeCreate Texture (440,48) / (512,128) - OK
10:58:45.6685BA8347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
10:58:45.8005BA8326RenderImageD3d11::setSizeCreate Texture (1000,350) / (1024,384) - OK
10:58:45.8005BA8347RenderImageD3d11::setSizeCreate Texture RV (1024,384) - OK
10:58:46.35732D0256InterProcessElement::closeInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes
10:58:46.35732D0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e2e16
10:58:46.35732D0256InterProcessElement::closeInterProcess Overwolf_ImID_E2E16_P_9764 close 2147483647 bytes
10:58:46.35732D02533WidgetManager::RefreshLayoutAsyncMove widget to Poll
10:58:46.409377C6937OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Just me don't worry\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.1.2\plugins/GEPPlugin64.dll]
10:58:46.4385BA87676OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Just me don't worry\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.1.2\plugins/GEPPlugin64.dll] []
10:58:46.769377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
10:58:46.776377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
10:58:46.787377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
10:58:46.79632D0225InterProcessElement::openInterProcess Overwolf_ImID_1C2E20_P_9764 opened succesfuly
10:58:46.79632D0225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
10:58:46.8535BA8326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
10:58:46.8535BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
10:58:48.628377C363ow-graphicsFailed to open pipe
10:58:48.628377C363ow-graphicsFailed to open pipe
10:58:48.628377C363ow-graphicsConnection initialized
10:58:48.628377C152LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
10:58:48.628377C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
10:58:48.6305BA8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
10:58:48.808377C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
10:58:48.8135BA882RenderDeviceCaptureBase::ReleaseTextureRelease
10:58:48.8135BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
10:58:48.8135BA8363ow-graphics----------------- d3d11 capture freed ----------------
10:58:48.8135BA8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
10:58:48.8135BA85099OverlayManager::HandleGameStreamStop Capturing
10:58:48.870377C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
10:58:50.12332D0256InterProcessElement::closeInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes
10:58:50.12332D0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c2e20
10:58:50.12332D0256InterProcessElement::closeInterProcess Overwolf_ImID_1C2E20_P_9764 close 2147483647 bytes
10:58:50.12332D02533WidgetManager::RefreshLayoutAsyncMove widget to Poll
10:58:50.15432D0256InterProcessElement::closeInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes
10:58:50.15432D0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=92ed2
10:58:50.15432D0256InterProcessElement::closeInterProcess Overwolf_ImID_92ED2_P_9764 close 2147483647 bytes
10:58:50.15432D02533WidgetManager::RefreshLayoutAsyncMove widget to Poll
10:58:50.5055BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:58:50.5125BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
10:58:50.9455BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
10:58:51.9195BA83569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
10:58:55.46455282064Client::LogProcessModulesLoaded modules:
10:58:55.47355282080C:\Program Files (x86)\Overwolf\0.165.0.28\OWClient.dll
10:58:55.47355282080C:\Program Files (x86)\Overwolf\0.165.0.28\OWExplorer.dll
10:58:55.47355282080C:\Program Files (x86)\Overwolf\0.165.0.28\OWUtils.dll
10:58:55.47355282080C:\Program Files (x86)\Overwolf\0.165.0.28\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
10:58:55.47355282080C:\Program Files (x86)\Steam\GameOverlayRenderer64.dll
10:58:55.47355282080C:\Program Files (x86)\Steam\steamclient64.dll
10:58:55.47355282080C:\Program Files (x86)\Steam\tier0_s64.dll
10:58:55.47355282080C:\Program Files (x86)\Steam\vstdlib_s64.dll
10:58:55.47355282080C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll
10:58:55.47355282080C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll
10:58:55.47355282080C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
10:58:55.47355282080C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2101.8-0\MpOav.dll
10:58:55.47355282080C:\Users\Just me don't worry\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.1.2\plugins\64\gep_apex.dll
10:58:55.47355282080C:\Users\Just me don't worry\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.1.2\plugins\64\libowgameevents64.dll
10:58:55.47355282080C:\Users\Just me don't worry\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.1.2\plugins\GEPPlugin64.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
10:58:55.47355282080C:\WINDOWS\SYSTEM32\AVIFIL32.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\AVRT.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\CONCRT140.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\CRYPTSP.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\CoreMessaging.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\D3DX9_43.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\DEVOBJ.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\DINPUT8.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\DNSAPI.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\HID.DLL
10:58:55.47355282080C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
10:58:55.47355282080C:\WINDOWS\SYSTEM32\MSACM32.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\MSVCP140.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\MSVFW32.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\MSWSOCK.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\NTASN1.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\PROPSYS.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\RzChromaBroadcastManager64.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\SSPICLI.DLL
10:58:55.47355282080C:\WINDOWS\SYSTEM32\Secur32.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\UMPDC.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\USERENV.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\VERSION.DLL
10:58:55.47355282080C:\WINDOWS\SYSTEM32\WININET.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\WINMM.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\Wldp.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\XInput1_3.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\amsi.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\cryptbase.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\cryptnet.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\d3d11.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\d3dx11_43.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\dbgcore.DLL
10:58:55.47355282080C:\WINDOWS\SYSTEM32\dbghelp.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\dcomp.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
10:58:55.47355282080C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
10:58:55.47355282080C:\WINDOWS\SYSTEM32\dsound.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\dwmapi.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\dxcore.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\dxgi.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\inputhost.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\kernel.appcore.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\ksuser.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\midimap.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\msacm32.drv
10:58:55.47355282080C:\WINDOWS\SYSTEM32\msasn1.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\mscms.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\mskeyprotect.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\ncrypt.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\ntdll.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\ntmarta.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\nvapi64.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\powrprof.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\profapi.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\textinputframework.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\wbemcomn.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\wdmaud.drv
10:58:55.47355282080C:\WINDOWS\SYSTEM32\windows.storage.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\winmmbase.dll
10:58:55.47355282080C:\WINDOWS\SYSTEM32\wintypes.dll
10:58:55.47355282080C:\WINDOWS\System32\ADVAPI32.dll
10:58:55.47355282080C:\WINDOWS\System32\CRYPT32.dll
10:58:55.47355282080C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvldumdx.dll
10:58:55.47355282080C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvwgf2umx.dll
10:58:55.47355282080C:\WINDOWS\System32\GDI32.dll
10:58:55.47355282080C:\WINDOWS\System32\IMM32.dll
10:58:55.47355282080C:\WINDOWS\System32\KERNEL32.DLL
10:58:55.47355282080C:\WINDOWS\System32\KERNELBASE.dll
10:58:55.47355282080C:\WINDOWS\System32\MMDevApi.dll
10:58:55.47355282080C:\WINDOWS\System32\MSCTF.dll
10:58:55.47355282080C:\WINDOWS\System32\NSI.dll
10:58:55.47355282080C:\WINDOWS\System32\Normaliz.dll
10:58:55.47355282080C:\WINDOWS\System32\OLEAUT32.dll
10:58:55.47355282080C:\WINDOWS\System32\PSAPI.DLL
10:58:55.47355282080C:\WINDOWS\System32\RPCRT4.dll
10:58:55.47355282080C:\WINDOWS\System32\SETUPAPI.dll
10:58:55.47355282080C:\WINDOWS\System32\SHELL32.dll
10:58:55.47355282080C:\WINDOWS\System32\SHLWAPI.DLL
10:58:55.47355282080C:\WINDOWS\System32\USER32.dll
10:58:55.47355282080C:\WINDOWS\System32\WINTRUST.DLL
10:58:55.47355282080C:\WINDOWS\System32\WLDAP32.dll
10:58:55.47355282080C:\WINDOWS\System32\WS2_32.dll
10:58:55.47355282080C:\WINDOWS\System32\bcrypt.dll
10:58:55.47355282080C:\WINDOWS\System32\bcryptPrimitives.dll
10:58:55.47355282080C:\WINDOWS\System32\cfgmgr32.dll
10:58:55.47355282080C:\WINDOWS\System32\clbcatq.dll
10:58:55.47355282080C:\WINDOWS\System32\combase.dll
10:58:55.47355282080C:\WINDOWS\System32\fwpuclnt.dll
10:58:55.47355282080C:\WINDOWS\System32\gdi32full.dll
10:58:55.47355282080C:\WINDOWS\System32\imagehlp.dll
10:58:55.47355282080C:\WINDOWS\System32\msvcp_win.dll
10:58:55.47355282080C:\WINDOWS\System32\msvcrt.dll
10:58:55.47355282080C:\WINDOWS\System32\ole32.dll
10:58:55.47355282080C:\WINDOWS\System32\sechost.dll
10:58:55.47355282080C:\WINDOWS\System32\shcore.dll
10:58:55.47355282080C:\WINDOWS\System32\ucrtbase.dll
10:58:55.47355282080C:\WINDOWS\System32\win32u.dll
10:58:55.47355282080C:\WINDOWS\System32\winrnr.dll
10:58:55.47355282080C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll
10:58:55.47355282080C:\WINDOWS\system32\NLAapi.dll
10:58:55.47355282080C:\WINDOWS\system32\XAudio2_6.dll
10:58:55.47355282080C:\WINDOWS\system32\napinsp.dll
10:58:55.47355282080C:\WINDOWS\system32\ncryptsslp.dll
10:58:55.47355282080C:\WINDOWS\system32\nvspcap64.dll
10:58:55.47355282080C:\WINDOWS\system32\pnrpnsp.dll
10:58:55.47355282080C:\WINDOWS\system32\rsaenh.dll
10:58:55.47355282080C:\WINDOWS\system32\schannel.DLL
10:58:55.47355282080C:\WINDOWS\system32\wbem\fastprox.dll
10:58:55.47355282080C:\WINDOWS\system32\wbem\wbemprox.dll
10:58:55.47355282080C:\WINDOWS\system32\wbem\wbemsvc.dll
10:58:55.47355282080C:\WINDOWS\system32\wshbth.dll
10:58:55.47355282080C:\Windows\System32\OneCoreCommonProxyStub.dll
10:58:55.47355282080C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
10:58:55.47355282080C:\Windows\System32\WindowManagementAPI.dll
10:58:55.47355282080C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
10:58:55.47355282080C:\Windows\System32\Windows.UI.dll
10:58:55.47355282080C:\Windows\System32\rasadhlp.dll
10:58:55.47355282080C:\Windows\System32\twinapi.appcore.dll
10:58:55.47355282080S:\SteamLibrary\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
10:58:55.47355282080S:\SteamLibrary\steamapps\common\Apex Legends\R5Apex.exe
10:58:55.47355282080S:\SteamLibrary\steamapps\common\Apex Legends\bink2w64.dll
10:58:55.47355282080S:\SteamLibrary\steamapps\common\Apex Legends\binkawin64.dll
10:58:55.47355282080S:\SteamLibrary\steamapps\common\Apex Legends\mileswin64.dll
10:58:55.47355282080S:\SteamLibrary\steamapps\common\Apex Legends\paks\Win64\ui.dll
10:58:55.47355282080S:\SteamLibrary\steamapps\common\Apex Legends\steam_api64.dll
10:59:01.105BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:59:01.235BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
10:59:01.555BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
10:59:01.8085BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:59:01.8135BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
10:59:02.2905BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
10:59:02.3645BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:59:02.3645BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
10:59:02.4295BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
10:59:02.5675BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:59:02.5725BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
10:59:02.6025BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
10:59:03.3935BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:59:03.3965BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
10:59:03.5865BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
10:59:03.7345BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
10:59:03.7365BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
11:01:17.5995BA87388OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
11:01:26.1495BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:01:26.4625BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:01:26.4635BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
11:01:26.5905BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:01:26.6355BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:01:26.6405BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
11:01:26.6965BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:01:27.295BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:01:27.355BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
11:01:35.807377C6516OverlayManager::doActionForegroundChange Event OFF (OFF)
11:01:35.807377C7951OverlayManager::OnForegroundChangedChanged False
11:01:35.807377C7984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A4 Title=[]
11:01:35.809377C7348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:01:35.809377C2751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:01:35.809377C2652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:01:35.815377C6666OverlayManager::doActionDisplayFPS - Triggered
11:01:36.3375BA848ResetSnapShotSH::ExecuteRelease snapshot SH
11:01:36.3385BA85218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1680,1050)M(2560,1440)
11:01:36.3385BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {WINDOW}
11:01:36.3385BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
11:01:36.3385BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:01:45.2395BA81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:01:45.2395BA81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:01:45.2395BA82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:01:45.2395BA81448OverlayManager::RestoreGameWNDPROCSearch SWL..
11:01:45.2395BA81455OverlayManager::RestoreGameWNDPROCSWL restored.
11:01:45.2395BA81465OverlayManager::RestoreGameWNDPROCSWL OK.
11:01:45.2395BA81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x59852df1
11:01:45.2395BA82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:01:45.2395BA81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:01:45.2395BA8187IRenderDevice::releaseRender Releasing.
11:01:45.2395BA8363ow-graphics----------------- d3d11 capture freed ----------------
11:01:45.2395BA882RenderDeviceCaptureBase::ReleaseTextureRelease
11:01:45.2395BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:01:45.2395BA81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:01:45.2395BA81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:01:45.2395BA81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:01:45.2395BA8204IRenderDevice::releaseRender Releasing Done.
11:01:45.498377C6516OverlayManager::doActionForegroundChange Event ON (ON)
11:01:45.498377C7951OverlayManager::OnForegroundChangedChanged True
11:01:45.514377C7348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:01:45.514377C2758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:01:45.516377C6666OverlayManager::doActionDisplayFPS - Triggered
11:01:46.155BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
11:01:46.595BA81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbbfbabf0
11:01:46.595BA81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1680, Height=1050, Multisampled=false
11:01:46.595BA81126RenderDeviceD3d11::initsave state
11:01:46.595BA8696RenderDeviceD3d11::initDX11loading shaders...
11:01:46.665BA81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbafde868.
11:01:46.665BA81134RenderDeviceD3d11::initrestore state
11:01:46.665BA81137RenderDeviceD3d11::initTarget Window [0x132f54]
11:01:46.665BA8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:01:46.665BA8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:01:46.725BA85276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x132f54}.
11:01:46.735BA82351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8462f8f
11:01:46.745BA82369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050]
11:01:46.755BA82417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176)
11:01:46.755BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:01:46.785BA82447OverlayManager::installKeybMouseHookInstall KeybMouse
11:01:46.785BA8479InputInterceptor::stopHookunhook keyboard and mouse
11:01:46.785BA8446InputInterceptor::runHookKeyboard is hooked 0x5ba8
11:01:46.795BA8468InputInterceptor::runHookMouse is hooked 0x5ba8
11:01:46.795BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:01:46.825BA85211OverlayManager::initOverlayResolutionEx 0X40008
11:01:46.825BA85218OverlayManager::initOverlayResolutionResolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050)
11:01:46.825BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1680, 1050] {FULL}
11:01:46.825BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1680, 1050)
11:01:54.2865BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:01:56.7515BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:02:00.3835BA81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:02:00.3835BA81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:02:00.3835BA82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:02:00.3835BA81448OverlayManager::RestoreGameWNDPROCSearch SWL..
11:02:00.3835BA81455OverlayManager::RestoreGameWNDPROCSWL restored.
11:02:00.3845BA81465OverlayManager::RestoreGameWNDPROCSWL OK.
11:02:00.3855BA81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8462f8f
11:02:00.3855BA82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:02:00.3855BA81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:02:00.3855BA8187IRenderDevice::releaseRender Releasing.
11:02:00.3855BA8363ow-graphics----------------- d3d11 capture freed ----------------
11:02:00.3855BA882RenderDeviceCaptureBase::ReleaseTextureRelease
11:02:00.3855BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:02:00.3855BA81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:02:00.3855BA81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:02:00.3855BA81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:02:00.3855BA8204IRenderDevice::releaseRender Releasing Done.
11:02:00.3855BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
11:02:00.6515BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
11:02:00.9874D30293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:02:02.2455BA81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbbfbabf0
11:02:02.2455BA81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false
11:02:02.2455BA81126RenderDeviceD3d11::initsave state
11:02:02.2455BA8696RenderDeviceD3d11::initDX11loading shaders...
11:02:02.2515BA81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbafde868.
11:02:02.2515BA81134RenderDeviceD3d11::initrestore state
11:02:02.2515BA81137RenderDeviceD3d11::initTarget Window [0x132f54]
11:02:02.2515BA8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:02:02.2515BA8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:02:02.2515BA85218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1200)M(1920,1200)
11:02:02.2515BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {WINDOW}
11:02:02.2515BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
11:02:02.2545BA85276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x132f54}.
11:02:02.2545BA82351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9bca0265
11:02:02.2545BA82369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200]
11:02:02.2545BA82417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176)
11:02:02.2585BA85211OverlayManager::initOverlayResolutionEx 0X40008
11:02:02.2585BA85218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200)
11:02:02.2585BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {FULL}
11:02:02.2585BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
11:02:02.2655BA82447OverlayManager::installKeybMouseHookInstall KeybMouse
11:02:02.2655BA8479InputInterceptor::stopHookunhook keyboard and mouse
11:02:02.2665BA8446InputInterceptor::runHookKeyboard is hooked 0x5ba8
11:02:02.2665BA8468InputInterceptor::runHookMouse is hooked 0x5ba8
11:03:23.15377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:03:23.22377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:03:23.6965BA81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:03:23.6965BA81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:03:23.6965BA82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:03:23.6965BA81448OverlayManager::RestoreGameWNDPROCSearch SWL..
11:03:23.6965BA81455OverlayManager::RestoreGameWNDPROCSWL restored.
11:03:23.6975BA81465OverlayManager::RestoreGameWNDPROCSWL OK.
11:03:23.6985BA81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x9bca0265
11:03:23.6985BA82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:03:23.6985BA81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:03:23.6985BA8187IRenderDevice::releaseRender Releasing.
11:03:23.6985BA8363ow-graphics----------------- d3d11 capture freed ----------------
11:03:23.6985BA882RenderDeviceCaptureBase::ReleaseTextureRelease
11:03:23.6985BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:03:23.6985BA81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:03:23.6985BA81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:03:23.6985BA81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:03:23.6985BA8204IRenderDevice::releaseRender Releasing Done.
11:03:23.7485BA81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbbfbabf0
11:03:23.7485BA81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false
11:03:23.7485BA81126RenderDeviceD3d11::initsave state
11:03:23.7485BA8696RenderDeviceD3d11::initDX11loading shaders...
11:03:23.7575BA81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbafde868.
11:03:23.7575BA81134RenderDeviceD3d11::initrestore state
11:03:23.7575BA81137RenderDeviceD3d11::initTarget Window [0x132f54]
11:03:23.7575BA8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:03:23.7575BA8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:03:23.7675BA85218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1200)M(2560,1440)
11:03:23.7675BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {WINDOW}
11:03:23.7675BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
11:03:23.7765BA85276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x132f54}.
11:03:23.7765BA82351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe47005d
11:03:23.7795BA82369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31801,-31966]
11:03:23.7805BA82417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176)
11:03:23.8274D30225InterProcessElement::openInterProcess Overwolf_ImID_182E14_P_9764 opened succesfuly
11:03:23.8274D30225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
11:03:23.864377C6516OverlayManager::doActionForegroundChange Event OFF (OFF)
11:03:23.864377C7951OverlayManager::OnForegroundChangedChanged False
11:03:23.864377C7984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10512 Title=[@Monkey Queen - Discord]
11:03:23.864377C7348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:03:23.864377C2751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:03:23.864377C2652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:03:23.872377C6666OverlayManager::doActionDisplayFPS - Triggered
11:03:23.8785BA848ResetSnapShotSH::ExecuteRelease snapshot SH
11:03:23.8785BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:03:24.8455BA82003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
11:03:24.8455BA82447OverlayManager::installKeybMouseHookInstall KeybMouse
11:03:24.8455BA8479InputInterceptor::stopHookunhook keyboard and mouse
11:03:24.8455BA8446InputInterceptor::runHookKeyboard is hooked 0x5ba8
11:03:24.8465BA8468InputInterceptor::runHookMouse is hooked 0x5ba8
11:03:26.7065BA81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:03:26.7065BA81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:03:26.7065BA82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:03:26.7065BA81448OverlayManager::RestoreGameWNDPROCSearch SWL..
11:03:26.7065BA81455OverlayManager::RestoreGameWNDPROCSWL restored.
11:03:26.7065BA81465OverlayManager::RestoreGameWNDPROCSWL OK.
11:03:26.7065BA81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe47005d
11:03:26.7065BA82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:03:26.7065BA81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:03:26.7065BA8187IRenderDevice::releaseRender Releasing.
11:03:26.7065BA8363ow-graphics----------------- d3d11 capture freed ----------------
11:03:26.7065BA882RenderDeviceCaptureBase::ReleaseTextureRelease
11:03:26.7065BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:03:26.7065BA81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:03:26.7065BA81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:03:26.7065BA81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:03:26.7065BA8204IRenderDevice::releaseRender Releasing Done.
11:03:26.7255BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
11:03:26.948377C6516OverlayManager::doActionForegroundChange Event ON (ON)
11:03:26.948377C7951OverlayManager::OnForegroundChangedChanged True
11:03:26.951377C7348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:03:26.951377C2758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:03:26.953377C6666OverlayManager::doActionDisplayFPS - Triggered
11:03:27.4465BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
11:03:27.5095BA81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbbfbabf0
11:03:27.5095BA81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false
11:03:27.5095BA81126RenderDeviceD3d11::initsave state
11:03:27.5095BA8696RenderDeviceD3d11::initDX11loading shaders...
11:03:27.5165BA81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbafde868.
11:03:27.5165BA81134RenderDeviceD3d11::initrestore state
11:03:27.5165BA81137RenderDeviceD3d11::initTarget Window [0x132f54]
11:03:27.5165BA8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:03:27.5165BA8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:03:27.5255BA85276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x132f54}.
11:03:27.5255BA82351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x50502f5d
11:03:27.5275BA82369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200]
11:03:27.5275BA82417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176)
11:03:27.5275BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:03:27.5295BA82447OverlayManager::installKeybMouseHookInstall KeybMouse
11:03:27.5295BA8479InputInterceptor::stopHookunhook keyboard and mouse
11:03:27.5305BA8446InputInterceptor::runHookKeyboard is hooked 0x5ba8
11:03:27.5305BA8468InputInterceptor::runHookMouse is hooked 0x5ba8
11:03:27.5325BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:03:27.5375BA85211OverlayManager::initOverlayResolutionEx 0X40008
11:03:27.5375BA85218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200)
11:03:27.5375BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {FULL}
11:03:27.5375BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
11:34:54.4265BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:40:07.6525BA8326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
11:40:07.6525BA8347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
11:40:37.1615BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_showhide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d]
11:40:37.1995BA8326RenderImageD3d11::setSizeCreate Texture (1000,350) / (1024,384) - OK
11:40:37.1995BA8347RenderImageD3d11::setSizeCreate Texture RV (1024,384) - OK
11:40:37.2705BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_showhide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u]
11:40:37.5545BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_showhide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d]
11:40:37.6595BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_showhide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u]
11:40:38.1485BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
11:40:38.194377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:40:38.2303B48225InterProcessElement::openInterProcess Overwolf_ImID_A2EB4_P_9764 opened succesfuly
11:40:38.2303B48225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
11:40:38.2675BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
11:40:38.4325BA8326RenderImageD3d11::setSizeCreate Texture (440,1080) / (512,1152) - OK
11:40:38.4325BA8347RenderImageD3d11::setSizeCreate Texture RV (512,1152) - OK
11:40:38.4495BA8326RenderImageD3d11::setSizeCreate Texture (440,1200) / (512,1280) - OK
11:40:38.4495BA8347RenderImageD3d11::setSizeCreate Texture RV (512,1280) - OK
11:40:38.4795BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:40:38.8565BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:40:38.8615BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0xee62e6b , {Original values: ref = 0 handle = 0x10003}
11:40:39.8605BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
11:40:39.9805BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
11:40:57.7985BA8326RenderImageD3d11::setSizeCreate Texture (155,360) / (256,384) - OK
11:40:57.7985BA8347RenderImageD3d11::setSizeCreate Texture RV (256,384) - OK
11:40:57.7995BA8326RenderImageD3d11::setSizeCreate Texture (440,48) / (512,128) - OK
11:40:57.7995BA8347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
11:40:57.829377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:40:57.834377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:40:57.851377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:40:57.88258B8225InterProcessElement::openInterProcess Overwolf_ImID_92EBA_P_9764 opened succesfuly
11:40:57.88258B8225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
11:40:57.88258B8225InterProcessElement::openInterProcess Overwolf_ImID_241734_P_9764 opened succesfuly
11:40:57.88258B8225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
11:40:57.9715BA8326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
11:40:57.9715BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
11:40:58.260377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:40:58.287377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:40:58.292377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:40:58.30558B8225InterProcessElement::openInterProcess Overwolf_ImID_92ECC_P_9764 opened succesfuly
11:40:58.30558B8225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
11:40:58.3225BA8326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
11:40:58.3225BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
11:41:00.547377C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
11:41:00.5515BA8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
11:41:00.5695BA8363ow-graphicsgraphics-hook.dll loaded against process: R5Apex.exe
11:41:00.5695BA8363ow-graphics(half life scientist) everything.. seems to be in order
11:41:00.5705BA8363ow-graphicsd3d11 shared texture capture successful
11:56:25.7535BA8326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
11:56:25.7535BA8347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
11:56:40.634377C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
11:56:40.6475BA882RenderDeviceCaptureBase::ReleaseTextureRelease
11:56:40.6475BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:56:40.6475BA8363ow-graphics----------------- d3d11 capture freed ----------------
11:56:40.6475BA8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
11:56:40.6475BA85099OverlayManager::HandleGameStreamStop Capturing
11:56:40.799377C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
11:56:40.895377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:56:40.915377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:56:40.950377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:56:40.9886304225InterProcessElement::openInterProcess Overwolf_ImID_A2EB8_P_9764 opened succesfuly
11:56:40.9886304225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
11:56:41.655BA8326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
11:56:41.655BA8347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
11:56:52.9415BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:56:53.2385BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:56:58.2905BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:56:58.3255BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:56:58.3265BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
11:56:59.8275BA85218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1200)M(2560,1440)
11:56:59.8275BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {WINDOW}
11:56:59.8275BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
11:57:00.186377C6516OverlayManager::doActionForegroundChange Event OFF (OFF)
11:57:00.186377C7951OverlayManager::OnForegroundChangedChanged False
11:57:00.186377C7984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10512 Title=[@Monkey Queen - Discord]
11:57:00.186377C7348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:57:00.186377C2751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:57:00.186377C2652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:57:00.203377C6666OverlayManager::doActionDisplayFPS - Triggered
11:57:00.2055BA848ResetSnapShotSH::ExecuteRelease snapshot SH
11:57:00.2055BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:58:04.6535BA81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:58:04.6535BA81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:58:04.6535BA82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:58:04.6535BA81448OverlayManager::RestoreGameWNDPROCSearch SWL..
11:58:04.6535BA81455OverlayManager::RestoreGameWNDPROCSWL restored.
11:58:04.6535BA81465OverlayManager::RestoreGameWNDPROCSWL OK.
11:58:04.6535BA81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x50502f5d
11:58:04.6535BA82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:58:04.6535BA81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:58:04.6535BA8187IRenderDevice::releaseRender Releasing.
11:58:04.6535BA8363ow-graphics----------------- d3d11 capture freed ----------------
11:58:04.6535BA882RenderDeviceCaptureBase::ReleaseTextureRelease
11:58:04.6535BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:58:04.6535BA81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:58:04.6535BA81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:58:04.6535BA81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:58:04.6535BA8204IRenderDevice::releaseRender Releasing Done.
11:58:04.892377C6516OverlayManager::doActionForegroundChange Event ON (ON)
11:58:04.892377C7951OverlayManager::OnForegroundChangedChanged True
11:58:04.894377C7348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:58:04.894377C2758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:58:04.897377C6666OverlayManager::doActionDisplayFPS - Triggered
11:58:05.3865BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
11:58:05.4165BA81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbbfbabf0
11:58:05.4165BA81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false
11:58:05.4165BA81126RenderDeviceD3d11::initsave state
11:58:05.4165BA8696RenderDeviceD3d11::initDX11loading shaders...
11:58:05.4225BA81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbafde868.
11:58:05.4225BA81134RenderDeviceD3d11::initrestore state
11:58:05.4225BA81137RenderDeviceD3d11::initTarget Window [0x132f54]
11:58:05.4225BA8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:58:05.4225BA8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:58:05.4285BA85276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x132f54}.
11:58:05.4285BA82351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb4d02c17
11:58:05.4295BA82369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200]
11:58:05.4295BA82417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176)
11:58:05.4305BA8326RenderImageD3d11::setSizeCreate Texture (1000,350) / (1024,384) - OK
11:58:05.4305BA8347RenderImageD3d11::setSizeCreate Texture RV (1024,384) - OK
11:58:05.4325BA8326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
11:58:05.4325BA8347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
11:58:05.4345BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:58:05.4355BA82447OverlayManager::installKeybMouseHookInstall KeybMouse
11:58:05.4355BA8479InputInterceptor::stopHookunhook keyboard and mouse
11:58:05.4365BA8446InputInterceptor::runHookKeyboard is hooked 0x5ba8
11:58:05.4365BA8468InputInterceptor::runHookMouse is hooked 0x5ba8
11:58:05.4365BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:58:05.4425BA85211OverlayManager::initOverlayResolutionEx 0X40008
11:58:05.4425BA85218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200)
11:58:05.4425BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {FULL}
11:58:05.4425BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
11:58:06.1595BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:58:06.2525BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:58:08.5135BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:58:08.5255BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:58:08.5305BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
11:58:09.693377C6516OverlayManager::doActionForegroundChange Event OFF (OFF)
11:58:09.693377C7951OverlayManager::OnForegroundChangedChanged False
11:58:09.693377C7984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10512 Title=[@Buz - Discord]
11:58:09.696377C7348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:58:09.696377C2751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:58:09.696377C2652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:58:09.709377C6666OverlayManager::doActionDisplayFPS - Triggered
11:58:10.745BA848ResetSnapShotSH::ExecuteRelease snapshot SH
11:58:10.755BA85218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1200)M(2560,1440)
11:58:10.755BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {WINDOW}
11:58:10.755BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
11:58:10.755BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:58:38.5925BA81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:58:38.5925BA81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:58:38.5925BA82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:58:38.5925BA81448OverlayManager::RestoreGameWNDPROCSearch SWL..
11:58:38.5925BA81455OverlayManager::RestoreGameWNDPROCSWL restored.
11:58:38.5925BA81465OverlayManager::RestoreGameWNDPROCSWL OK.
11:58:38.5935BA81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb4d02c17
11:58:38.5935BA82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:58:38.5935BA81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:58:38.5935BA8187IRenderDevice::releaseRender Releasing.
11:58:38.5935BA8363ow-graphics----------------- d3d11 capture freed ----------------
11:58:38.5935BA882RenderDeviceCaptureBase::ReleaseTextureRelease
11:58:38.5935BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:58:38.5935BA81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:58:38.5935BA81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:58:38.5935BA81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:58:38.5935BA8204IRenderDevice::releaseRender Releasing Done.
11:58:38.846377C6516OverlayManager::doActionForegroundChange Event ON (ON)
11:58:38.846377C7951OverlayManager::OnForegroundChangedChanged True
11:58:38.849377C7348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:58:38.849377C2758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:58:38.878377C6666OverlayManager::doActionDisplayFPS - Triggered
11:58:39.3495BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
11:58:39.3755BA81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbbfbabf0
11:58:39.3755BA81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false
11:58:39.3755BA81126RenderDeviceD3d11::initsave state
11:58:39.3755BA8696RenderDeviceD3d11::initDX11loading shaders...
11:58:39.3825BA81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbafde868.
11:58:39.3825BA81134RenderDeviceD3d11::initrestore state
11:58:39.3825BA81137RenderDeviceD3d11::initTarget Window [0x132f54]
11:58:39.3825BA8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:58:39.3825BA8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:58:39.3895BA85276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x132f54}.
11:58:39.3895BA82351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7bb4026f
11:58:39.3895BA82369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200]
11:58:39.3895BA82417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176)
11:58:39.3905BA8326RenderImageD3d11::setSizeCreate Texture (1000,350) / (1024,384) - OK
11:58:39.3905BA8347RenderImageD3d11::setSizeCreate Texture RV (1024,384) - OK
11:58:39.3915BA8326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
11:58:39.3915BA8347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
11:58:39.3915BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:58:39.3985BA85211OverlayManager::initOverlayResolutionEx 0X40008
11:58:39.3985BA85218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200)
11:58:39.3985BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {FULL}
11:58:39.3985BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
11:58:39.3995BA82447OverlayManager::installKeybMouseHookInstall KeybMouse
11:58:39.3995BA8479InputInterceptor::stopHookunhook keyboard and mouse
11:58:39.3995BA8446InputInterceptor::runHookKeyboard is hooked 0x5ba8
11:58:39.3995BA8468InputInterceptor::runHookMouse is hooked 0x5ba8
11:58:39.4005BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
12:00:06.2515BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:00:06.3225BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:00:06.3295BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:00:06.6765BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:00:07.7195E7C256InterProcessElement::closeInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes
12:00:07.7195E7C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=92ecc
12:00:07.7195E7C256InterProcessElement::closeInterProcess Overwolf_ImID_92ECC_P_9764 close 2147483647 bytes
12:00:07.7195E7C2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:00:07.8515BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:00:07.8555BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:00:24.3085BA8326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
12:00:24.3095BA8347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
12:00:43.4885BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
12:00:43.5235BA8326RenderImageD3d11::setSizeCreate Texture (440,1200) / (512,1280) - OK
12:00:43.5235BA8347RenderImageD3d11::setSizeCreate Texture RV (512,1280) - OK
12:00:43.6595BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
12:00:43.8055BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
12:00:43.8495BA8326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
12:00:43.8495BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
12:00:43.9275BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
12:01:13.8135BA8326RenderImageD3d11::setSizeCreate Texture (155,360) / (256,384) - OK
12:01:13.8135BA8347RenderImageD3d11::setSizeCreate Texture RV (256,384) - OK
12:01:13.9805BA8326RenderImageD3d11::setSizeCreate Texture (440,48) / (512,128) - OK
12:01:13.9805BA8347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
12:01:14.356377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:01:14.370377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:01:14.389377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:01:14.4015E7C225InterProcessElement::openInterProcess Overwolf_ImID_152E34_P_9764 opened succesfuly
12:01:14.4015E7C225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
12:01:14.4565BA8326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
12:01:14.4565BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
12:01:16.940377C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
12:01:16.9435BA8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
12:01:16.9605BA8363ow-graphicsgraphics-hook.dll loaded against process: R5Apex.exe
12:01:16.9605BA8363ow-graphics(half life scientist) everything.. seems to be in order
12:01:16.9605BA8363ow-graphicsd3d11 shared texture capture successful
12:01:16.9695BA8363ow-graphics----------------- d3d11 capture freed ----------------
12:01:18.9725BA8363ow-graphicsgraphics-hook.dll loaded against process: R5Apex.exe
12:01:18.9725BA8363ow-graphics(half life scientist) everything.. seems to be in order
12:01:18.9725BA8363ow-graphicsd3d11 shared texture capture successful
12:01:19.9585BA81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:01:19.9585BA81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
12:01:19.9585BA82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:01:19.9585BA81448OverlayManager::RestoreGameWNDPROCSearch SWL..
12:01:19.9585BA81455OverlayManager::RestoreGameWNDPROCSWL restored.
12:01:19.9585BA81465OverlayManager::RestoreGameWNDPROCSWL OK.
12:01:19.9585BA81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7bb4026f
12:01:19.9585BA82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:01:19.9585BA81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
12:01:19.9585BA8187IRenderDevice::releaseRender Releasing.
12:01:19.9585BA8363ow-graphics----------------- d3d11 capture freed ----------------
12:01:19.9585BA882RenderDeviceCaptureBase::ReleaseTextureRelease
12:01:19.9585BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
12:01:19.9585BA81258RenderDeviceD3d11::releaseImplementationReleasing 1
12:01:19.9585BA81268RenderDeviceD3d11::releaseImplementationReleasing 2
12:01:19.9585BA81287RenderDeviceD3d11::releaseImplementationReleasing 3
12:01:19.9585BA8204IRenderDevice::releaseRender Releasing Done.
12:01:19.9595BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
12:01:19.9615BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
12:01:20.2335BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:01:20.2515BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:01:20.6665BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:01:20.7405BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:01:20.9705E7C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
12:01:21.5855BA81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbbfbabf0
12:01:21.5855BA81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
12:01:21.5855BA81126RenderDeviceD3d11::initsave state
12:01:21.5855BA8696RenderDeviceD3d11::initDX11loading shaders...
12:01:21.5945BA81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbafde868.
12:01:21.5945BA81134RenderDeviceD3d11::initrestore state
12:01:21.5945BA81137RenderDeviceD3d11::initTarget Window [0x132f54]
12:01:21.5945BA8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:01:21.5945BA8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:01:21.5945BA85218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(2560,1440)
12:01:21.5945BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
12:01:21.5945BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
12:01:21.6055BA85276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x132f54}.
12:01:21.6065BA82351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x480d2ae1
12:01:21.6065BA82369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [310,147,2250,1270]
12:01:21.6065BA82417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176)
12:01:21.6075BA8326RenderImageD3d11::setSizeCreate Texture (155,360) / (256,384) - OK
12:01:21.6075BA8347RenderImageD3d11::setSizeCreate Texture RV (256,384) - OK
12:01:21.6075BA8326RenderImageD3d11::setSizeCreate Texture (440,48) / (512,128) - OK
12:01:21.6075BA8347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
12:01:21.6085BA8326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
12:01:21.6085BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
12:01:21.6085BA8326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
12:01:21.6085BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
12:01:21.6095BA8363ow-graphicsd3d11 shared texture capture successful
12:01:21.6235BA85218OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(2560,1440)
12:01:21.6245BA82447OverlayManager::installKeybMouseHookInstall KeybMouse
12:01:21.6245BA8479InputInterceptor::stopHookunhook keyboard and mouse
12:01:21.6255BA8446InputInterceptor::runHookKeyboard is hooked 0x5ba8
12:01:21.6255BA8468InputInterceptor::runHookMouse is hooked 0x5ba8
12:01:22.65BA81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:01:22.65BA81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
12:01:22.65BA82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:01:22.65BA81448OverlayManager::RestoreGameWNDPROCSearch SWL..
12:01:22.65BA81455OverlayManager::RestoreGameWNDPROCSWL restored.
12:01:22.65BA81465OverlayManager::RestoreGameWNDPROCSWL OK.
12:01:22.65BA81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x480d2ae1
12:01:22.65BA82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:01:22.65BA81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
12:01:22.65BA8187IRenderDevice::releaseRender Releasing.
12:01:22.65BA8363ow-graphics----------------- d3d11 capture freed ----------------
12:01:22.65BA882RenderDeviceCaptureBase::ReleaseTextureRelease
12:01:22.65BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
12:01:22.65BA81258RenderDeviceD3d11::releaseImplementationReleasing 1
12:01:22.65BA81268RenderDeviceD3d11::releaseImplementationReleasing 2
12:01:22.65BA81287RenderDeviceD3d11::releaseImplementationReleasing 3
12:01:22.65BA8204IRenderDevice::releaseRender Releasing Done.
12:01:22.65BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
12:01:22.9175BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
12:01:23.65E7C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
12:01:24.6095BA81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbbfbabf0
12:01:24.6095BA81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false
12:01:24.6095BA81126RenderDeviceD3d11::initsave state
12:01:24.6095BA8696RenderDeviceD3d11::initDX11loading shaders...
12:01:24.6205BA81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbafde868.
12:01:24.6205BA81134RenderDeviceD3d11::initrestore state
12:01:24.6205BA81137RenderDeviceD3d11::initTarget Window [0x132f54]
12:01:24.6205BA8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:01:24.6205BA8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:01:24.6215BA85218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1200)M(1920,1200)
12:01:24.6215BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {WINDOW}
12:01:24.6215BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
12:01:24.6355BA85276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x132f54}.
12:01:24.6355BA82351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe1f10ac7
12:01:24.6355BA82369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200]
12:01:24.6355BA82417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176)
12:01:24.6365BA8326RenderImageD3d11::setSizeCreate Texture (155,360) / (256,384) - OK
12:01:24.6365BA8347RenderImageD3d11::setSizeCreate Texture RV (256,384) - OK
12:01:24.6365BA8326RenderImageD3d11::setSizeCreate Texture (440,48) / (512,128) - OK
12:01:24.6365BA8347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
12:01:24.6375BA8326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
12:01:24.6375BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
12:01:24.6375BA8326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
12:01:24.6375BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
12:01:24.6375BA8363ow-graphicsd3d11 shared texture capture successful
12:01:24.6415BA82003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
12:01:24.6415BA82447OverlayManager::installKeybMouseHookInstall KeybMouse
12:01:24.6415BA8479InputInterceptor::stopHookunhook keyboard and mouse
12:01:24.6415BA8446InputInterceptor::runHookKeyboard is hooked 0x5ba8
12:01:24.6415BA8468InputInterceptor::runHookMouse is hooked 0x5ba8
12:01:24.6585BA85211OverlayManager::initOverlayResolutionEx 0X40008
12:01:24.6585BA85218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200)
12:01:24.6585BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {FULL}
12:01:24.6585BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
12:03:20.8915BA8326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
12:03:20.8915BA8347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
12:04:13.3295BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
12:13:11.6745BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:13:11.7385BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:13:11.7455BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:13:11.7465BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:13:11.7595BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:13:11.7655BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:22:10.05BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
12:24:21.2755BA8326RenderImageD3d11::setSizeCreate Texture (1000,350) / (1024,384) - OK
12:24:21.2755BA8347RenderImageD3d11::setSizeCreate Texture RV (1024,384) - OK
12:24:21.3235BA8326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
12:24:21.3245BA8347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
12:24:22.92377C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
12:24:22.925BA882RenderDeviceCaptureBase::ReleaseTextureRelease
12:24:22.925BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
12:24:22.935BA8363ow-graphics----------------- d3d11 capture freed ----------------
12:24:22.935BA8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
12:24:22.935BA85099OverlayManager::HandleGameStreamStop Capturing
12:24:22.327377C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
12:24:23.2655BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:24:23.3645BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:24:23.3675BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:24:25.7716304256InterProcessElement::closeInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes
12:24:25.7716304128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=152e34
12:24:25.7716304256InterProcessElement::closeInterProcess Overwolf_ImID_152E34_P_9764 close 2147483647 bytes
12:24:25.77163042533WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:24:34.272377C6516OverlayManager::doActionForegroundChange Event OFF (OFF)
12:24:34.272377C7951OverlayManager::OnForegroundChangedChanged False
12:24:34.272377C7984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101A4 Title=[]
12:24:34.274377C7348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
12:24:34.274377C2751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
12:24:34.274377C2652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:24:34.286377C6666OverlayManager::doActionDisplayFPS - Triggered
12:24:34.9845BA848ResetSnapShotSH::ExecuteRelease snapshot SH
12:24:34.9845BA85218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1200)M(2560,1440)
12:24:34.9855BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {WINDOW}
12:24:34.9855BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
12:24:34.9855BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:25:05.817377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:29:45.8015BA81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
12:29:45.8015BA81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
12:29:45.8015BA82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
12:29:45.8015BA81448OverlayManager::RestoreGameWNDPROCSearch SWL..
12:29:45.8015BA81455OverlayManager::RestoreGameWNDPROCSWL restored.
12:29:45.8015BA81465OverlayManager::RestoreGameWNDPROCSWL OK.
12:29:45.8015BA81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe1f10ac7
12:29:45.8015BA82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
12:29:45.8015BA81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
12:29:45.8015BA8187IRenderDevice::releaseRender Releasing.
12:29:45.8015BA8363ow-graphics----------------- d3d11 capture freed ----------------
12:29:45.8015BA882RenderDeviceCaptureBase::ReleaseTextureRelease
12:29:45.8015BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
12:29:45.8015BA81258RenderDeviceD3d11::releaseImplementationReleasing 1
12:29:45.8015BA81268RenderDeviceD3d11::releaseImplementationReleasing 2
12:29:45.8015BA81287RenderDeviceD3d11::releaseImplementationReleasing 3
12:29:45.8015BA8204IRenderDevice::releaseRender Releasing Done.
12:29:46.91377C6516OverlayManager::doActionForegroundChange Event ON (ON)
12:29:46.91377C7951OverlayManager::OnForegroundChangedChanged True
12:29:46.92377C7348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
12:29:46.92377C2758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
12:29:46.114377C6666OverlayManager::doActionDisplayFPS - Triggered
12:29:46.6395BA8400fSwapResize_BuffersResize buffer (0xbbfbabf0)!
12:29:46.6505BA81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xbbfbabf0
12:29:46.6505BA81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false
12:29:46.6505BA81126RenderDeviceD3d11::initsave state
12:29:46.6505BA8696RenderDeviceD3d11::initDX11loading shaders...
12:29:46.6595BA81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xbafde868.
12:29:46.6595BA81134RenderDeviceD3d11::initrestore state
12:29:46.6595BA81137RenderDeviceD3d11::initTarget Window [0x132f54]
12:29:46.6595BA8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
12:29:46.6595BA8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
12:29:46.6785BA85276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x132f54}.
12:29:46.6785BA82351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2cda2f0d
12:29:46.6795BA82369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200]
12:29:46.6805BA82417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176)
12:29:46.6805BA8326RenderImageD3d11::setSizeCreate Texture (1000,350) / (1024,384) - OK
12:29:46.6805BA8347RenderImageD3d11::setSizeCreate Texture RV (1024,384) - OK
12:29:46.6815BA8326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
12:29:46.6815BA8347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
12:29:46.6835BA8949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
12:29:46.6865BA82447OverlayManager::installKeybMouseHookInstall KeybMouse
12:29:46.6865BA8479InputInterceptor::stopHookunhook keyboard and mouse
12:29:46.6875BA8446InputInterceptor::runHookKeyboard is hooked 0x5ba8
12:29:46.6875BA8468InputInterceptor::runHookMouse is hooked 0x5ba8
12:29:46.6885BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
12:29:46.6945BA85211OverlayManager::initOverlayResolutionEx 0X40008
12:29:46.6945BA85218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200)
12:29:46.6945BA85165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1200] {FULL}
12:29:46.6945BA85177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1200)
12:29:46.7556304225InterProcessElement::openInterProcess Overwolf_ImID_219C6_P_9764 opened succesfuly
12:29:46.7556304225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
12:29:46.7556304225InterProcessElement::openInterProcess Overwolf_ImID_1621CE_P_9764 opened succesfuly
12:29:46.7556304225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
12:29:46.7715BA8326RenderImageD3d11::setSizeCreate Texture (1150,750) / (1152,768) - OK
12:29:46.7715BA8347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
12:29:46.7795BA8326RenderImageD3d11::setSizeCreate Texture (976,700) / (1024,768) - OK
12:29:46.7795BA8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
12:29:46.7845BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:29:48.5955BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:29:48.5995BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:29:48.7885BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:29:51.5596304256InterProcessElement::closeInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes
12:29:51.5596304128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1621ce
12:29:51.5596304256InterProcessElement::closeInterProcess Overwolf_ImID_1621CE_P_9764 close 2147483647 bytes
12:29:51.55963042533WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:29:51.7245BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:29:51.7305BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:29:51.8435BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:29:51.9015BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:29:51.9055BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:29:52.2055BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:29:52.6435BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:29:52.6465BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:29:53.2005BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:29:53.2065BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:29:53.2115BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:29:53.9035BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:29:53.9135BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:29:53.9195BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:29:55.1995BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:29:55.2035BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:29:56.5005BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:29:58.3625BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:29:58.3685BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:30:13.5365BA8326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
12:30:13.5365BA8347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
12:30:43.5285BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
12:30:43.5505BA8326RenderImageD3d11::setSizeCreate Texture (440,1080) / (512,1152) - OK
12:30:43.5505BA8347RenderImageD3d11::setSizeCreate Texture RV (512,1152) - OK
12:30:43.5865BA8326RenderImageD3d11::setSizeCreate Texture (440,1200) / (512,1280) - OK
12:30:43.5865BA8347RenderImageD3d11::setSizeCreate Texture RV (512,1280) - OK
12:30:43.6415BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
12:30:44.8215BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
12:30:44.8485BA8326RenderImageD3d11::setSizeCreate Texture (350,65) / (384,128) - OK
12:30:44.8485BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
12:30:44.9375BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
12:31:02.615BA8326RenderImageD3d11::setSizeCreate Texture (155,360) / (256,384) - OK
12:31:02.615BA8347RenderImageD3d11::setSizeCreate Texture RV (256,384) - OK
12:31:02.615BA8326RenderImageD3d11::setSizeCreate Texture (440,48) / (512,128) - OK
12:31:02.615BA8347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
12:31:02.510377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:31:02.534377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:31:02.540377C6658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
12:31:02.5535E7C225InterProcessElement::openInterProcess Overwolf_ImID_52E9E_P_9764 opened succesfuly
12:31:02.5535E7C225InterProcessElement::openInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly
12:31:02.5695BA8326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
12:31:02.5695BA8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
12:31:04.922377C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
12:31:04.9295BA8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
12:31:04.9485BA8363ow-graphicsgraphics-hook.dll loaded against process: R5Apex.exe
12:31:04.9485BA8363ow-graphics(half life scientist) everything.. seems to be in order
12:31:04.9485BA8363ow-graphicsd3d11 shared texture capture successful
12:31:04.9575BA8363ow-graphics----------------- d3d11 capture freed ----------------
12:31:06.9605BA8363ow-graphicsgraphics-hook.dll loaded against process: R5Apex.exe
12:31:06.9615BA8363ow-graphics(half life scientist) everything.. seems to be in order
12:31:06.9615BA8363ow-graphicsd3d11 shared texture capture successful
12:33:58.6665BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:33:58.6765BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:33:58.6795BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:33:59.4295BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:33:59.5175BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:33:59.5225BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:33:59.5365BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:33:59.5715BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:33:59.5775BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:35:04.7415BA8326RenderImageD3d11::setSizeCreate Texture (420,140) / (512,256) - OK
12:35:04.7415BA8347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
12:35:19.6345BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
12:35:19.7605BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
12:35:20.6325BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d]
12:35:20.7685BA8581OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u]
12:45:42.1105BA85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
12:46:02.852377C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
12:46:02.8575BA882RenderDeviceCaptureBase::ReleaseTextureRelease
12:46:02.8575BA8100RenderDeviceCaptureBase::ReleaseTextureReleased
12:46:02.8575BA8363ow-graphics----------------- d3d11 capture freed ----------------
12:46:02.8575BA8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
12:46:02.8575BA85099OverlayManager::HandleGameStreamStop Capturing
12:46:03.14377C155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
12:46:06.489ACC256InterProcessElement::closeInterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes
12:46:06.489ACC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=52e9e
12:46:06.489ACC256InterProcessElement::closeInterProcess Overwolf_ImID_52E9E_P_9764 close 2147483647 bytes
12:46:06.489ACC2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
12:46:21.2755BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:46:21.4955BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:46:21.4995BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:46:21.6325BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:46:22.1705BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:46:22.1765BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:46:24.6285BA82614OverlayManager::setControlModeOVERLAY_CONTROL_ON
12:46:26.415BA82652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
12:46:26.465BA83738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003}
12:46:35.7235BA81794OverlayManager::GameWindowProcCallbackClose Window [16].
12:46:36.28436FC2138ClientExitProcessCallbackClient::Exit Process Callback [0].
12:46:36.28436FC691Client::clearClient::Clear [0 - 1] .
12:46:36.28436FC698Client::clearClient::Clear stoping...
12:46:36.28436FC1098OverlayManager::StopInternalstopping...
12:46:36.28436FC1124OverlayManager::StopInternalStoping server connection
12:46:36.285377C6861OverlayManager::OnDisconnectedDisconnected from server
12:46:36.28536FC1129OverlayManager::StopInternalStopped server connection
12:46:36.28536FC206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
12:46:36.28536FC232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
12:46:36.28536FC232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
12:46:36.28536FC1150OverlayManager::StopInternalClosing inter process
12:46:36.28536FC25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
12:46:36.285C88118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
12:46:36.28536FC256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
12:46:36.28536FC59InterProcessEventHandler::~InterProcessEventHandlerDone.
12:46:36.28536FC1162OverlayManager::StopInternalnot running.
12:46:36.28536FC140ApiManager::DestroyBackgroundThreadDestroy call.
12:46:36.2855528187ApiManager::BackgroundThreadBackground Thread is terminated.
12:46:36.28636FC231ApiManager::ClearAllCommandsClearing commands [7]
12:46:36.28636FC248ApiManager::ClearAllCommandsCleared
12:46:36.28636FC135ApiManager::DestroyDestroyed
12:46:36.28636FC1164OverlayManager::StopInternalstopped.
12:46:36.28636FC759Client::clearRemove old SHM
12:46:36.28636FC256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9764 close 2147483647 bytes
12:46:36.28636FC767Client::clearStop tasks thread
12:46:36.28636FC780Client::clearClient::Clear - Done.
12:46:36.28636FC2153ClientExitProcessCallbackGoing to ExitProcess()