Time | Thread | Line | Function | Message |
10:58:44.824 | 6334 | 138 | runClient | Starting Overlay PID=11928(0x2e98) server PID = 9764 |
10:58:44.824 | 6334 | 561 | Client::init | Client::Initialize |
10:58:44.824 | 6334 | 569 | Client::init | Start owclient thread |
10:58:44.824 | 2360 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
10:58:44.824 | 2360 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9764 opened succesfuly |
10:58:44.824 | 2360 | 351 | | session id = {946CB979-B2AE-4113-94BE-6DFC4601BDE4} |
10:58:44.825 | 2360 | 2029 | Client::LogClientInfo | OS version [10.0] |
10:58:44.825 | 2360 | 2034 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
10:58:44.826 | 2360 | 2052 | Client::LogClientInfo | Client [64-bit] Version 2.2.84.12 |
10:58:44.826 | 2360 | 2064 | Client::LogProcessModules | Loaded modules: |
10:58:44.837 | 2360 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.28\OWClient.dll |
10:58:44.837 | 2360 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.28\OWExplorer.dll |
10:58:44.837 | 2360 | 2080 | | C:\Program Files (x86)\Steam\GameOverlayRenderer64.dll |
10:58:44.837 | 2360 | 2080 | | C:\Program Files (x86)\Steam\steamclient64.dll |
10:58:44.837 | 2360 | 2080 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
10:58:44.837 | 2360 | 2080 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
10:58:44.837 | 2360 | 2080 | | C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll |
10:58:44.837 | 2360 | 2080 | | C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll |
10:58:44.837 | 2360 | 2080 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
10:58:44.837 | 2360 | 2080 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2101.8-0\MpOav.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\CONCRT140.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\HID.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\RzChromaBroadcastManager64.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\SSPICLI.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\VERSION.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\WININET.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\amsi.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\cryptbase.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\dsound.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\midimap.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\msasn1.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\mscms.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\profapi.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\ADVAPI32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\CRYPT32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvldumdx.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvwgf2umx.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\GDI32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\IMM32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\KERNEL32.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\KERNELBASE.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\MMDevApi.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\MSCTF.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\NSI.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\Normaliz.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\OLEAUT32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\PSAPI.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\RPCRT4.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\SETUPAPI.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\SHELL32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\SHLWAPI.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\USER32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\WINTRUST.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\WLDAP32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\WS2_32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\bcrypt.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\cfgmgr32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\clbcatq.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\combase.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\fwpuclnt.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\gdi32full.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\imagehlp.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\msvcp_win.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\msvcrt.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\ole32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\sechost.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\shcore.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\ucrtbase.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\win32u.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\System32\winrnr.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\NLAapi.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\XAudio2_6.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\napinsp.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\ncryptsslp.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\nvspcap64.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\pnrpnsp.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\rsaenh.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\schannel.DLL |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\wbem\fastprox.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
10:58:44.837 | 2360 | 2080 | | C:\WINDOWS\system32\wshbth.dll |
10:58:44.837 | 2360 | 2080 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
10:58:44.837 | 2360 | 2080 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
10:58:44.837 | 2360 | 2080 | | C:\Windows\System32\WindowManagementAPI.dll |
10:58:44.837 | 2360 | 2080 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
10:58:44.837 | 2360 | 2080 | | C:\Windows\System32\Windows.UI.dll |
10:58:44.837 | 2360 | 2080 | | C:\Windows\System32\rasadhlp.dll |
10:58:44.837 | 2360 | 2080 | | C:\Windows\System32\twinapi.appcore.dll |
10:58:44.837 | 2360 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
10:58:44.837 | 2360 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\R5Apex.exe |
10:58:44.837 | 2360 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\bink2w64.dll |
10:58:44.837 | 2360 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\binkawin64.dll |
10:58:44.837 | 2360 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\mileswin64.dll |
10:58:44.837 | 2360 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\paks\Win64\ui.dll |
10:58:44.837 | 2360 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\steam_api64.dll |
10:58:44.837 | 2360 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=10112 |
10:58:44.842 | 2360 | 1516 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
10:58:44.842 | 2360 | 1540 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
10:58:44.843 | 2360 | 1589 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
10:58:44.843 | 2360 | 1655 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
10:58:44.843 | 2360 | 1668 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
10:58:44.843 | 2360 | 1681 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
10:58:44.843 | 2360 | 1721 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
10:58:44.843 | 2360 | 1723 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
10:58:44.843 | 2360 | 1725 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
10:58:44.843 | 2360 | 1727 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
10:58:44.843 | 2360 | 1729 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
10:58:44.843 | 2360 | 1731 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
10:58:44.843 | 2360 | 1733 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
10:58:44.843 | 2360 | 1736 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
10:58:44.843 | 2360 | 1739 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
10:58:44.843 | 2360 | 1846 | Data::Search | [0] 0x8E8C0000 |
10:58:44.843 | 2360 | 1846 | Data::Search | [1] 0x0 |
10:58:44.843 | 2360 | 1846 | Data::Search | [2] 0x0 |
10:58:44.843 | 2360 | 1846 | Data::Search | [3] 0x16570000 |
10:58:44.843 | 2360 | 1846 | Data::Search | [4] 0x0 |
10:58:44.843 | 2360 | 1846 | Data::Search | [5] 0x8C630000 |
10:58:44.843 | 2360 | 1846 | Data::Search | [6] 0x90010000 |
10:58:44.843 | 2360 | 1846 | Data::Search | [7] 0x0 |
10:58:44.843 | 2360 | 1846 | Data::Search | [8] 0x8C630000 |
10:58:44.843 | 2360 | 1846 | Data::Search | [9] 0x0 |
10:58:44.843 | 2360 | 1851 | Data::Search | [10] 0x0 |
10:58:44.843 | 2360 | 1857 | Data::Search | [11] 0x8A590000 |
10:58:44.843 | 2360 | 1863 | Data::Search | [12] 0x0 |
10:58:44.843 | 2360 | 1869 | Data::Search | [13] 0x0 |
10:58:44.843 | 2360 | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
10:58:44.844 | 2360 | 1264 | Client::hookFunctions | Detected Windows 8.1 or greater |
10:58:44.844 | 2360 | 1279 | Client::hookFunctions | Acquiring function lock succedded |
10:58:44.844 | 2360 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9764 opened succesfuly |
10:58:44.844 | 2360 | 480 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x1796047f |
10:58:44.844 | 2360 | 7249 | OverlayManager::LoadDefaultCursors | Load default cursors |
10:58:44.845 | 2360 | 488 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x9572b1b |
10:58:44.845 | 2360 | 72 | PerformanceCounter::StartSession | StartSession |
10:58:44.845 | 2360 | 72 | PerformanceCounter::StartSession | StartSession |
10:58:44.845 | 2360 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
10:58:44.845 | 2360 | 700 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
10:58:44.845 | 2360 | 718 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
10:58:44.845 | 2360 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
10:58:44.845 | 2360 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
10:58:44.845 | 2360 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
10:58:44.845 | 2360 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
10:58:44.845 | 2360 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
10:58:44.845 | 2360 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
10:58:44.845 | 2360 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
10:58:44.845 | 2360 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
10:58:44.845 | 2360 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
10:58:44.845 | 2360 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
10:58:44.845 | 2360 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
10:58:44.845 | 2360 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
10:58:44.845 | 2360 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
10:58:44.845 | 2360 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
10:58:44.845 | 2360 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
10:58:44.845 | 2360 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
10:58:44.845 | 2360 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
10:58:44.845 | 2360 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
10:58:44.845 | 2360 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
10:58:44.845 | 2360 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
10:58:44.845 | 2360 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
10:58:44.845 | 2360 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
10:58:44.845 | 2360 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
10:58:44.845 | 2360 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
10:58:44.845 | 2360 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
10:58:44.845 | 2360 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
10:58:44.845 | 2360 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
10:58:44.845 | 2360 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
10:58:44.845 | 2360 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
10:58:44.845 | 2360 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
10:58:44.845 | 2360 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
10:58:44.845 | 2360 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
10:58:44.845 | 2360 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
10:58:44.845 | 2360 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
10:58:44.845 | 2360 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
10:58:44.845 | 2360 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
10:58:44.845 | 2360 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
10:58:44.845 | 2360 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
10:58:44.845 | 2360 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
10:58:44.845 | 2360 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
10:58:44.845 | 2360 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
10:58:44.845 | 2360 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
10:58:44.845 | 2360 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
10:58:44.845 | 2360 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
10:58:44.846 | 2360 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
10:58:44.846 | 2360 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
10:58:44.846 | 2360 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
10:58:44.846 | 2360 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
10:58:44.846 | 2360 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
10:58:44.846 | 2360 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
10:58:44.846 | 2360 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
10:58:44.846 | 2360 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
10:58:44.846 | 2360 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
10:58:44.846 | 2360 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
10:58:44.846 | 2360 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
10:58:44.846 | 2360 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
10:58:44.846 | 2360 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
10:58:44.846 | 2360 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
10:58:44.846 | 2360 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
10:58:44.846 | 2360 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
10:58:44.846 | 2360 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
10:58:44.846 | 2360 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
10:58:44.846 | 2360 | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
10:58:44.846 | 2360 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
10:58:44.846 | 2360 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
10:58:44.846 | 2360 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
10:58:44.846 | 2360 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
10:58:44.846 | 2360 | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
10:58:44.846 | 2360 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
10:58:44.846 | 2360 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
10:58:44.846 | 2360 | 923 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
10:58:44.846 | 2360 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
10:58:44.846 | 2360 | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
10:58:44.846 | 2360 | 929 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
10:58:44.846 | 2360 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
10:58:44.846 | 2360 | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
10:58:44.846 | 2360 | 935 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
10:58:44.846 | 2360 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:58:44.846 | 2360 | 574 | OverlayManager::InitGameClient | starting hooks... |
10:58:44.899 | 2360 | 1958 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.165.0.28\\OWUtils.dll succeeded |
10:58:44.904 | 2360 | 597 | Install::Code | Init [Client,1] (MCH) OK |
10:58:44.905 | 2360 | 597 | Install::Code | Init [Client,2] (MCH) OK |
10:58:44.918 | 2360 | 597 | Install::Code | Init [Client,3] (MCH) OK |
10:58:44.919 | 2360 | 597 | Install::Code | Init [Client,4] (MCH) OK |
10:58:44.930 | 2360 | 597 | Install::Code | Init [Client,4.1] (MCH) OK |
10:58:44.944 | 2360 | 597 | Install::Code | Init [Client,4.2] (MCH) OK |
10:58:44.950 | 2360 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
10:58:44.951 | 2360 | 577 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
10:58:44.951 | 2360 | 926 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
10:58:44.951 | 2360 | 1354 | Client::hookFunctions | Suspend before hook: OFF |
10:58:44.952 | 2360 | 1062 | Install::Code | Segment [5|20352|0x8C630000|0x4F80] |
10:58:44.964 | 2360 | 597 | Install::Code | unknown (MCH) OK |
10:58:44.964 | 2360 | 1062 | Install::Code | Segment [5|431872|0x8C630000|0x69700] |
10:58:44.977 | 2360 | 597 | Install::Code | unknown (MCH) OK |
10:58:44.977 | 2360 | 1062 | Install::Code | Segment [5|132848|0x8C630000|0x206F0] |
10:58:44.990 | 2360 | 597 | Install::Code | unknown (MCH) OK |
10:58:44.990 | 2360 | 1062 | Install::Code | Segment [5|7648|0x8C630000|0x1DE0] |
10:58:45.1 | 2360 | 597 | Install::Code | unknown (MCH) OK |
10:58:45.1 | 2360 | 1062 | Install::Code | Segment [5|-32995232|0x8C630000|0xFE088860] |
10:58:45.1 | 2360 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
10:58:45.1 | 2360 | 1062 | Install::Code | Segment [5|-32973776|0x8C630000|0xFE08DC30] |
10:58:45.1 | 2360 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
10:58:45.1 | 2360 | 1062 | Install::Code | Segment [5|-32979472|0x8C630000|0xFE08C5F0] |
10:58:45.1 | 2360 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
10:58:45.1 | 2360 | 1062 | Install::Code | Segment [5|-34166800|0x8C630000|0xFDF6A7F0] |
10:58:45.1 | 2360 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
10:58:45.1 | 2360 | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
10:58:45.1 | 2360 | 1193 | OverlayManager::Start | Starting... |
10:58:45.1 | 2360 | 1225 | OverlayManager::Start | starting hooks 2... |
10:58:45.14 | 2360 | 597 | Install::Code | Init [Client,5] (MCH) OK |
10:58:45.14 | 2360 | 1372 | | XTRAP COMPATIBLE PATCH WARNING |
10:58:45.14 | 2360 | 1380 | OverlayManager::Start | done with hooks... |
10:58:45.14 | 2360 | 107 | ApiManager::Init | API Manager Event : OK |
10:58:45.14 | 2360 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=21800 |
10:58:45.14 | 2360 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
10:58:45.14 | 2360 | 114 | TXOfInterest | New list set with 0 items |
10:58:45.14 | 2360 | 1405 | OverlayManager::Start | get foreground state |
10:58:45.14 | 2360 | 7951 | OverlayManager::OnForegroundChanged | Changed True |
10:58:45.14 | 2360 | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
10:58:45.14 | 2360 | 1442 | OverlayManager::Start | Started... |
10:58:45.15 | 377C | 6836 | OverlayManager::OnConnected | Connected to server |
10:58:45.15 | 377C | 32 | SendServerHelloMessage::Execute | Send connection Ack |
10:58:45.15 | 5528 | 7455 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x10584 |
10:58:45.21 | 5BA8 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
10:58:45.27 | 2360 | 597 | Install::Code | Init [Client,0] (MCH) OK |
10:58:45.27 | 2360 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
10:58:45.27 | 2360 | 94 | GraphicsHookManager::StopThread | StopThread |
10:58:45.27 | 2780 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
10:58:45.44 | 5BA8 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
10:58:45.44 | 2360 | 407 | Client::initFirstInjection | init complete |
10:58:45.44 | 5BA8 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
10:58:45.44 | 5BA8 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
10:58:45.135 | 5BA8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xbbfbabf0 |
10:58:45.135 | 5BA8 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1060308418 |
10:58:45.135 | 5BA8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1680, Height=1050, Multisampled=false |
10:58:45.135 | 5BA8 | 1126 | RenderDeviceD3d11::init | save state |
10:58:45.135 | 5BA8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
10:58:45.138 | 5BA8 | 705 | RenderDeviceD3d11::initDX11 | create vs |
10:58:45.138 | 5BA8 | 723 | RenderDeviceD3d11::initDX11 | create vs |
10:58:45.140 | 5BA8 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
10:58:45.189 | 5BA8 | 774 | RenderDeviceD3d11::initDX11 | create raster |
10:58:45.189 | 5BA8 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
10:58:45.189 | 5BA8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbafde868. |
10:58:45.189 | 5BA8 | 1134 | RenderDeviceD3d11::init | restore state |
10:58:45.189 | 5BA8 | 1137 | RenderDeviceD3d11::init | Target Window [0x132f54] |
10:58:45.189 | 5BA8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
10:58:45.189 | 5BA8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
10:58:45.189 | 5BA8 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
10:58:45.189 | 5BA8 | 2093 | RenderDeviceD3d11::setFix | Set render device fix RT. |
10:58:45.189 | 5BA8 | 2869 | OverlayManager::setGraphics | Render Device fix was set RT. |
10:58:45.189 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
10:58:45.189 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
10:58:45.200 | 5BA8 | 7388 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
10:58:45.200 | 5BA8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
10:58:45.200 | 5BA8 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
10:58:45.200 | 5BA8 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
10:58:45.200 | 5BA8 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x132f54}. |
10:58:45.200 | 5BA8 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x59852df1 |
10:58:45.200 | 5BA8 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
10:58:45.200 | 5BA8 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176) |
10:58:45.200 | 5BA8 | 2428 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
10:58:45.200 | 5BA8 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
10:58:45.200 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:58:45.200 | 5BA8 | 7851 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
10:58:45.212 | 5BA8 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:58:45.212 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
10:58:45.212 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
10:58:45.212 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
10:58:45.222 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_92ED2_P_9764 opened succesfuly |
10:58:45.222 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
10:58:45.238 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (976,700) / (1024,768) - OK |
10:58:45.238 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
10:58:45.252 | 5BA8 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:58:45.252 | 5BA8 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:58:45.252 | 5BA8 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x5ba8 |
10:58:45.252 | 5BA8 | 468 | InputInterceptor::runHook | Mouse is hooked 0x5ba8 |
10:58:45.252 | 5BA8 | 2101 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
10:58:45.276 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
10:58:45.277 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
10:58:45.427 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
10:58:45.427 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
10:58:45.431 | 5BA8 | 655 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
10:58:45.431 | 5BA8 | 696 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
10:58:45.432 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:58:45.444 | 5BA8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
10:58:45.445 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:58:45.448 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
10:58:45.466 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E2E16_P_9764 opened succesfuly |
10:58:45.466 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
10:58:45.497 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_62EDC_P_9764 opened succesfuly |
10:58:45.497 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
10:58:45.530 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
10:58:45.537 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
10:58:45.561 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_52DB8_P_9764 opened succesfuly |
10:58:45.561 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
10:58:45.596 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (500,360) / (512,384) - OK |
10:58:45.596 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
10:58:45.628 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
10:58:45.635 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
10:58:45.666 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_72DDC_P_9764 opened succesfuly |
10:58:45.666 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
10:58:45.668 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,48) / (512,128) - OK |
10:58:45.668 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
10:58:45.800 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (1000,350) / (1024,384) - OK |
10:58:45.800 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,384) - OK |
10:58:46.357 | 32D0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes |
10:58:46.357 | 32D0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e2e16 |
10:58:46.357 | 32D0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E2E16_P_9764 close 2147483647 bytes |
10:58:46.357 | 32D0 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
10:58:46.409 | 377C | 6937 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\Just me don't worry\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.1.2\plugins/GEPPlugin64.dll] |
10:58:46.438 | 5BA8 | 7676 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\Just me don't worry\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.1.2\plugins/GEPPlugin64.dll] [] |
10:58:46.769 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
10:58:46.776 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
10:58:46.787 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
10:58:46.796 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C2E20_P_9764 opened succesfuly |
10:58:46.796 | 32D0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
10:58:46.853 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
10:58:46.853 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
10:58:48.628 | 377C | 363 | ow-graphics | Failed to open pipe |
10:58:48.628 | 377C | 363 | ow-graphics | Failed to open pipe |
10:58:48.628 | 377C | 363 | ow-graphics | Connection initialized |
10:58:48.628 | 377C | 152 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
10:58:48.628 | 377C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
10:58:48.630 | 5BA8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
10:58:48.808 | 377C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
10:58:48.813 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
10:58:48.813 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
10:58:48.813 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
10:58:48.813 | 5BA8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
10:58:48.813 | 5BA8 | 5099 | OverlayManager::HandleGameStream | Stop Capturing |
10:58:48.870 | 377C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
10:58:50.123 | 32D0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes |
10:58:50.123 | 32D0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1c2e20 |
10:58:50.123 | 32D0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1C2E20_P_9764 close 2147483647 bytes |
10:58:50.123 | 32D0 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
10:58:50.154 | 32D0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes |
10:58:50.154 | 32D0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=92ed2 |
10:58:50.154 | 32D0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_92ED2_P_9764 close 2147483647 bytes |
10:58:50.154 | 32D0 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
10:58:50.505 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:58:50.512 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
10:58:50.945 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
10:58:51.919 | 5BA8 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
10:58:55.464 | 5528 | 2064 | Client::LogProcessModules | Loaded modules: |
10:58:55.473 | 5528 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.28\OWClient.dll |
10:58:55.473 | 5528 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.28\OWExplorer.dll |
10:58:55.473 | 5528 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.28\OWUtils.dll |
10:58:55.473 | 5528 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.28\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
10:58:55.473 | 5528 | 2080 | | C:\Program Files (x86)\Steam\GameOverlayRenderer64.dll |
10:58:55.473 | 5528 | 2080 | | C:\Program Files (x86)\Steam\steamclient64.dll |
10:58:55.473 | 5528 | 2080 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
10:58:55.473 | 5528 | 2080 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
10:58:55.473 | 5528 | 2080 | | C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll |
10:58:55.473 | 5528 | 2080 | | C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll |
10:58:55.473 | 5528 | 2080 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
10:58:55.473 | 5528 | 2080 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2101.8-0\MpOav.dll |
10:58:55.473 | 5528 | 2080 | | C:\Users\Just me don't worry\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.1.2\plugins\64\gep_apex.dll |
10:58:55.473 | 5528 | 2080 | | C:\Users\Just me don't worry\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.1.2\plugins\64\libowgameevents64.dll |
10:58:55.473 | 5528 | 2080 | | C:\Users\Just me don't worry\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\163.1.2\plugins\GEPPlugin64.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\CONCRT140.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\HID.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\RzChromaBroadcastManager64.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\SSPICLI.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\VERSION.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\WININET.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\amsi.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\cryptbase.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\dsound.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\midimap.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\msasn1.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\mscms.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\profapi.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\ADVAPI32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\CRYPT32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvldumdx.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2635d5c616c804dc\nvwgf2umx.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\GDI32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\IMM32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\KERNEL32.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\KERNELBASE.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\MMDevApi.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\MSCTF.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\NSI.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\Normaliz.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\OLEAUT32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\PSAPI.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\RPCRT4.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\SETUPAPI.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\SHELL32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\SHLWAPI.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\USER32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\WINTRUST.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\WLDAP32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\WS2_32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\bcrypt.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\cfgmgr32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\clbcatq.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\combase.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\fwpuclnt.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\gdi32full.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\imagehlp.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\msvcp_win.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\msvcrt.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\ole32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\sechost.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\shcore.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\ucrtbase.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\win32u.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\System32\winrnr.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\NLAapi.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\XAudio2_6.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\napinsp.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\ncryptsslp.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\nvspcap64.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\pnrpnsp.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\rsaenh.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\schannel.DLL |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\wbem\fastprox.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
10:58:55.473 | 5528 | 2080 | | C:\WINDOWS\system32\wshbth.dll |
10:58:55.473 | 5528 | 2080 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
10:58:55.473 | 5528 | 2080 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
10:58:55.473 | 5528 | 2080 | | C:\Windows\System32\WindowManagementAPI.dll |
10:58:55.473 | 5528 | 2080 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
10:58:55.473 | 5528 | 2080 | | C:\Windows\System32\Windows.UI.dll |
10:58:55.473 | 5528 | 2080 | | C:\Windows\System32\rasadhlp.dll |
10:58:55.473 | 5528 | 2080 | | C:\Windows\System32\twinapi.appcore.dll |
10:58:55.473 | 5528 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
10:58:55.473 | 5528 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\R5Apex.exe |
10:58:55.473 | 5528 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\bink2w64.dll |
10:58:55.473 | 5528 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\binkawin64.dll |
10:58:55.473 | 5528 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\mileswin64.dll |
10:58:55.473 | 5528 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\paks\Win64\ui.dll |
10:58:55.473 | 5528 | 2080 | | S:\SteamLibrary\steamapps\common\Apex Legends\steam_api64.dll |
10:59:01.10 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:59:01.23 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
10:59:01.55 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
10:59:01.808 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:59:01.813 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
10:59:02.290 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
10:59:02.364 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:59:02.364 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
10:59:02.429 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
10:59:02.567 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:59:02.572 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
10:59:02.602 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
10:59:03.393 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:59:03.396 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
10:59:03.586 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
10:59:03.734 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:59:03.736 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
11:01:17.599 | 5BA8 | 7388 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
11:01:26.149 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:01:26.462 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:01:26.463 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
11:01:26.590 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:01:26.635 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:01:26.640 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
11:01:26.696 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:01:27.29 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:01:27.35 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
11:01:35.807 | 377C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:01:35.807 | 377C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
11:01:35.807 | 377C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
11:01:35.809 | 377C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:01:35.809 | 377C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:01:35.809 | 377C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:01:35.815 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
11:01:36.337 | 5BA8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:01:36.338 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1680,1050)M(2560,1440) |
11:01:36.338 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {WINDOW} |
11:01:36.338 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
11:01:36.338 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:01:45.239 | 5BA8 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:01:45.239 | 5BA8 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
11:01:45.239 | 5BA8 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:01:45.239 | 5BA8 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:01:45.239 | 5BA8 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:01:45.239 | 5BA8 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:01:45.239 | 5BA8 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x59852df1 |
11:01:45.239 | 5BA8 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:01:45.239 | 5BA8 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
11:01:45.239 | 5BA8 | 187 | IRenderDevice::release | Render Releasing. |
11:01:45.239 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:01:45.239 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:01:45.239 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:01:45.239 | 5BA8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:01:45.239 | 5BA8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:01:45.239 | 5BA8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:01:45.239 | 5BA8 | 204 | IRenderDevice::release | Render Releasing Done. |
11:01:45.498 | 377C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:01:45.498 | 377C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
11:01:45.514 | 377C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:01:45.514 | 377C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:01:45.516 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
11:01:46.15 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
11:01:46.59 | 5BA8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xbbfbabf0 |
11:01:46.59 | 5BA8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1680, Height=1050, Multisampled=false |
11:01:46.59 | 5BA8 | 1126 | RenderDeviceD3d11::init | save state |
11:01:46.59 | 5BA8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:01:46.66 | 5BA8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbafde868. |
11:01:46.66 | 5BA8 | 1134 | RenderDeviceD3d11::init | restore state |
11:01:46.66 | 5BA8 | 1137 | RenderDeviceD3d11::init | Target Window [0x132f54] |
11:01:46.66 | 5BA8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:01:46.66 | 5BA8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:01:46.72 | 5BA8 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x132f54}. |
11:01:46.73 | 5BA8 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8462f8f |
11:01:46.74 | 5BA8 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1680,1050] | Game [0,0,1680,1050] |
11:01:46.75 | 5BA8 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176) |
11:01:46.75 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:01:46.78 | 5BA8 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:01:46.78 | 5BA8 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:01:46.78 | 5BA8 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x5ba8 |
11:01:46.79 | 5BA8 | 468 | InputInterceptor::runHook | Mouse is hooked 0x5ba8 |
11:01:46.79 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:01:46.82 | 5BA8 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:01:46.82 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1680,1050)G(1680,1050)M(1680,1050) |
11:01:46.82 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1680, 1050] {FULL} |
11:01:46.82 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1680, 1050) |
11:01:54.286 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:01:56.751 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:02:00.383 | 5BA8 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:02:00.383 | 5BA8 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
11:02:00.383 | 5BA8 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:02:00.383 | 5BA8 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:02:00.383 | 5BA8 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:02:00.384 | 5BA8 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:02:00.385 | 5BA8 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8462f8f |
11:02:00.385 | 5BA8 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:02:00.385 | 5BA8 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
11:02:00.385 | 5BA8 | 187 | IRenderDevice::release | Render Releasing. |
11:02:00.385 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:02:00.385 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:02:00.385 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:02:00.385 | 5BA8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:02:00.385 | 5BA8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:02:00.385 | 5BA8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:02:00.385 | 5BA8 | 204 | IRenderDevice::release | Render Releasing Done. |
11:02:00.385 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
11:02:00.651 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
11:02:00.987 | 4D30 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:02:02.245 | 5BA8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xbbfbabf0 |
11:02:02.245 | 5BA8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false |
11:02:02.245 | 5BA8 | 1126 | RenderDeviceD3d11::init | save state |
11:02:02.245 | 5BA8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:02:02.251 | 5BA8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbafde868. |
11:02:02.251 | 5BA8 | 1134 | RenderDeviceD3d11::init | restore state |
11:02:02.251 | 5BA8 | 1137 | RenderDeviceD3d11::init | Target Window [0x132f54] |
11:02:02.251 | 5BA8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:02:02.251 | 5BA8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:02:02.251 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1200)M(1920,1200) |
11:02:02.251 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {WINDOW} |
11:02:02.251 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
11:02:02.254 | 5BA8 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x132f54}. |
11:02:02.254 | 5BA8 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9bca0265 |
11:02:02.254 | 5BA8 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200] |
11:02:02.254 | 5BA8 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176) |
11:02:02.258 | 5BA8 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:02:02.258 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200) |
11:02:02.258 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {FULL} |
11:02:02.258 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
11:02:02.265 | 5BA8 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:02:02.265 | 5BA8 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:02:02.266 | 5BA8 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x5ba8 |
11:02:02.266 | 5BA8 | 468 | InputInterceptor::runHook | Mouse is hooked 0x5ba8 |
11:03:23.15 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:03:23.22 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:03:23.696 | 5BA8 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:03:23.696 | 5BA8 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
11:03:23.696 | 5BA8 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:03:23.696 | 5BA8 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:03:23.696 | 5BA8 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:03:23.697 | 5BA8 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:03:23.698 | 5BA8 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9bca0265 |
11:03:23.698 | 5BA8 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:03:23.698 | 5BA8 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
11:03:23.698 | 5BA8 | 187 | IRenderDevice::release | Render Releasing. |
11:03:23.698 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:03:23.698 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:03:23.698 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:03:23.698 | 5BA8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:03:23.698 | 5BA8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:03:23.698 | 5BA8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:03:23.698 | 5BA8 | 204 | IRenderDevice::release | Render Releasing Done. |
11:03:23.748 | 5BA8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xbbfbabf0 |
11:03:23.748 | 5BA8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false |
11:03:23.748 | 5BA8 | 1126 | RenderDeviceD3d11::init | save state |
11:03:23.748 | 5BA8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:03:23.757 | 5BA8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbafde868. |
11:03:23.757 | 5BA8 | 1134 | RenderDeviceD3d11::init | restore state |
11:03:23.757 | 5BA8 | 1137 | RenderDeviceD3d11::init | Target Window [0x132f54] |
11:03:23.757 | 5BA8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:03:23.757 | 5BA8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:03:23.767 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1200)M(2560,1440) |
11:03:23.767 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {WINDOW} |
11:03:23.767 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
11:03:23.776 | 5BA8 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x132f54}. |
11:03:23.776 | 5BA8 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe47005d |
11:03:23.779 | 5BA8 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [-32000,-32000,-31801,-31966] |
11:03:23.780 | 5BA8 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176) |
11:03:23.827 | 4D30 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_182E14_P_9764 opened succesfuly |
11:03:23.827 | 4D30 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
11:03:23.864 | 377C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:03:23.864 | 377C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
11:03:23.864 | 377C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10512 Title=[@Monkey Queen - Discord] |
11:03:23.864 | 377C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:03:23.864 | 377C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:03:23.864 | 377C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:03:23.872 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
11:03:23.878 | 5BA8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:03:23.878 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:03:24.845 | 5BA8 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:03:24.845 | 5BA8 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:03:24.845 | 5BA8 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:03:24.845 | 5BA8 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x5ba8 |
11:03:24.846 | 5BA8 | 468 | InputInterceptor::runHook | Mouse is hooked 0x5ba8 |
11:03:26.706 | 5BA8 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:03:26.706 | 5BA8 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
11:03:26.706 | 5BA8 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:03:26.706 | 5BA8 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:03:26.706 | 5BA8 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:03:26.706 | 5BA8 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:03:26.706 | 5BA8 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe47005d |
11:03:26.706 | 5BA8 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:03:26.706 | 5BA8 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
11:03:26.706 | 5BA8 | 187 | IRenderDevice::release | Render Releasing. |
11:03:26.706 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:03:26.706 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:03:26.706 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:03:26.706 | 5BA8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:03:26.706 | 5BA8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:03:26.706 | 5BA8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:03:26.706 | 5BA8 | 204 | IRenderDevice::release | Render Releasing Done. |
11:03:26.725 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
11:03:26.948 | 377C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:03:26.948 | 377C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
11:03:26.951 | 377C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:03:26.951 | 377C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:03:26.953 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
11:03:27.446 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
11:03:27.509 | 5BA8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xbbfbabf0 |
11:03:27.509 | 5BA8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false |
11:03:27.509 | 5BA8 | 1126 | RenderDeviceD3d11::init | save state |
11:03:27.509 | 5BA8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:03:27.516 | 5BA8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbafde868. |
11:03:27.516 | 5BA8 | 1134 | RenderDeviceD3d11::init | restore state |
11:03:27.516 | 5BA8 | 1137 | RenderDeviceD3d11::init | Target Window [0x132f54] |
11:03:27.516 | 5BA8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:03:27.516 | 5BA8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:03:27.525 | 5BA8 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x132f54}. |
11:03:27.525 | 5BA8 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x50502f5d |
11:03:27.527 | 5BA8 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200] |
11:03:27.527 | 5BA8 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176) |
11:03:27.527 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:03:27.529 | 5BA8 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:03:27.529 | 5BA8 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:03:27.530 | 5BA8 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x5ba8 |
11:03:27.530 | 5BA8 | 468 | InputInterceptor::runHook | Mouse is hooked 0x5ba8 |
11:03:27.532 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:03:27.537 | 5BA8 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:03:27.537 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200) |
11:03:27.537 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {FULL} |
11:03:27.537 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
11:34:54.426 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:40:07.652 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
11:40:07.652 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:40:37.161 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [sample_app_showhide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
11:40:37.199 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (1000,350) / (1024,384) - OK |
11:40:37.199 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,384) - OK |
11:40:37.270 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [sample_app_showhide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
11:40:37.554 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [sample_app_showhide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
11:40:37.659 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [sample_app_showhide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
11:40:38.148 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
11:40:38.194 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:40:38.230 | 3B48 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A2EB4_P_9764 opened succesfuly |
11:40:38.230 | 3B48 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
11:40:38.267 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
11:40:38.432 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
11:40:38.432 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
11:40:38.449 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,1200) / (512,1280) - OK |
11:40:38.449 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1280) - OK |
11:40:38.479 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:40:38.856 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:40:38.861 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0xee62e6b , {Original values: ref = 0 handle = 0x10003} |
11:40:39.860 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
11:40:39.980 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
11:40:57.798 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (155,360) / (256,384) - OK |
11:40:57.798 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,384) - OK |
11:40:57.799 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,48) / (512,128) - OK |
11:40:57.799 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
11:40:57.829 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:40:57.834 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:40:57.851 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:40:57.882 | 58B8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_92EBA_P_9764 opened succesfuly |
11:40:57.882 | 58B8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
11:40:57.882 | 58B8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_241734_P_9764 opened succesfuly |
11:40:57.882 | 58B8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
11:40:57.971 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (350,65) / (384,128) - OK |
11:40:57.971 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
11:40:58.260 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:40:58.287 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:40:58.292 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:40:58.305 | 58B8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_92ECC_P_9764 opened succesfuly |
11:40:58.305 | 58B8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
11:40:58.322 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
11:40:58.322 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
11:41:00.547 | 377C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:41:00.551 | 5BA8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:41:00.569 | 5BA8 | 363 | ow-graphics | graphics-hook.dll loaded against process: R5Apex.exe |
11:41:00.569 | 5BA8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
11:41:00.570 | 5BA8 | 363 | ow-graphics | d3d11 shared texture capture successful |
11:56:25.753 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (420,140) / (512,256) - OK |
11:56:25.753 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
11:56:40.634 | 377C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
11:56:40.647 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:56:40.647 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:56:40.647 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:56:40.647 | 5BA8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
11:56:40.647 | 5BA8 | 5099 | OverlayManager::HandleGameStream | Stop Capturing |
11:56:40.799 | 377C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
11:56:40.895 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:56:40.915 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:56:40.950 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:56:40.988 | 6304 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A2EB8_P_9764 opened succesfuly |
11:56:40.988 | 6304 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
11:56:41.65 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
11:56:41.65 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:56:52.941 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:56:53.238 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:56:58.290 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:56:58.325 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:56:58.326 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
11:56:59.827 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1200)M(2560,1440) |
11:56:59.827 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {WINDOW} |
11:56:59.827 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
11:57:00.186 | 377C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:57:00.186 | 377C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
11:57:00.186 | 377C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10512 Title=[@Monkey Queen - Discord] |
11:57:00.186 | 377C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:57:00.186 | 377C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:57:00.186 | 377C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:57:00.203 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
11:57:00.205 | 5BA8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:57:00.205 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:58:04.653 | 5BA8 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:58:04.653 | 5BA8 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
11:58:04.653 | 5BA8 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:58:04.653 | 5BA8 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:58:04.653 | 5BA8 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:58:04.653 | 5BA8 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:58:04.653 | 5BA8 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x50502f5d |
11:58:04.653 | 5BA8 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:58:04.653 | 5BA8 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
11:58:04.653 | 5BA8 | 187 | IRenderDevice::release | Render Releasing. |
11:58:04.653 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:58:04.653 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:58:04.653 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:58:04.653 | 5BA8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:58:04.653 | 5BA8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:58:04.653 | 5BA8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:58:04.653 | 5BA8 | 204 | IRenderDevice::release | Render Releasing Done. |
11:58:04.892 | 377C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:58:04.892 | 377C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
11:58:04.894 | 377C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:58:04.894 | 377C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:58:04.897 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
11:58:05.386 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
11:58:05.416 | 5BA8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xbbfbabf0 |
11:58:05.416 | 5BA8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false |
11:58:05.416 | 5BA8 | 1126 | RenderDeviceD3d11::init | save state |
11:58:05.416 | 5BA8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:58:05.422 | 5BA8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbafde868. |
11:58:05.422 | 5BA8 | 1134 | RenderDeviceD3d11::init | restore state |
11:58:05.422 | 5BA8 | 1137 | RenderDeviceD3d11::init | Target Window [0x132f54] |
11:58:05.422 | 5BA8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:58:05.422 | 5BA8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:58:05.428 | 5BA8 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x132f54}. |
11:58:05.428 | 5BA8 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb4d02c17 |
11:58:05.429 | 5BA8 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200] |
11:58:05.429 | 5BA8 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176) |
11:58:05.430 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (1000,350) / (1024,384) - OK |
11:58:05.430 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,384) - OK |
11:58:05.432 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
11:58:05.432 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:58:05.434 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:58:05.435 | 5BA8 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:58:05.435 | 5BA8 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:58:05.436 | 5BA8 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x5ba8 |
11:58:05.436 | 5BA8 | 468 | InputInterceptor::runHook | Mouse is hooked 0x5ba8 |
11:58:05.436 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:58:05.442 | 5BA8 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:58:05.442 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200) |
11:58:05.442 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {FULL} |
11:58:05.442 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
11:58:06.159 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:58:06.252 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:58:08.513 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:58:08.525 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:58:08.530 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
11:58:09.693 | 377C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:58:09.693 | 377C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
11:58:09.693 | 377C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10512 Title=[@Buz - Discord] |
11:58:09.696 | 377C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:58:09.696 | 377C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:58:09.696 | 377C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:58:09.709 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
11:58:10.74 | 5BA8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:58:10.75 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1200)M(2560,1440) |
11:58:10.75 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {WINDOW} |
11:58:10.75 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
11:58:10.75 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:58:38.592 | 5BA8 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:58:38.592 | 5BA8 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
11:58:38.592 | 5BA8 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:58:38.592 | 5BA8 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:58:38.592 | 5BA8 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:58:38.592 | 5BA8 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:58:38.593 | 5BA8 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb4d02c17 |
11:58:38.593 | 5BA8 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:58:38.593 | 5BA8 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
11:58:38.593 | 5BA8 | 187 | IRenderDevice::release | Render Releasing. |
11:58:38.593 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:58:38.593 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:58:38.593 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:58:38.593 | 5BA8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:58:38.593 | 5BA8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:58:38.593 | 5BA8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:58:38.593 | 5BA8 | 204 | IRenderDevice::release | Render Releasing Done. |
11:58:38.846 | 377C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:58:38.846 | 377C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
11:58:38.849 | 377C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:58:38.849 | 377C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:58:38.878 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
11:58:39.349 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
11:58:39.375 | 5BA8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xbbfbabf0 |
11:58:39.375 | 5BA8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false |
11:58:39.375 | 5BA8 | 1126 | RenderDeviceD3d11::init | save state |
11:58:39.375 | 5BA8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:58:39.382 | 5BA8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbafde868. |
11:58:39.382 | 5BA8 | 1134 | RenderDeviceD3d11::init | restore state |
11:58:39.382 | 5BA8 | 1137 | RenderDeviceD3d11::init | Target Window [0x132f54] |
11:58:39.382 | 5BA8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:58:39.382 | 5BA8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:58:39.389 | 5BA8 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x132f54}. |
11:58:39.389 | 5BA8 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7bb4026f |
11:58:39.389 | 5BA8 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200] |
11:58:39.389 | 5BA8 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176) |
11:58:39.390 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (1000,350) / (1024,384) - OK |
11:58:39.390 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,384) - OK |
11:58:39.391 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
11:58:39.391 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:58:39.391 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:58:39.398 | 5BA8 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:58:39.398 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200) |
11:58:39.398 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {FULL} |
11:58:39.398 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
11:58:39.399 | 5BA8 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:58:39.399 | 5BA8 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:58:39.399 | 5BA8 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x5ba8 |
11:58:39.399 | 5BA8 | 468 | InputInterceptor::runHook | Mouse is hooked 0x5ba8 |
11:58:39.400 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:00:06.251 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:00:06.322 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:00:06.329 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:00:06.676 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:00:07.719 | 5E7C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:00:07.719 | 5E7C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=92ecc |
12:00:07.719 | 5E7C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_92ECC_P_9764 close 2147483647 bytes |
12:00:07.719 | 5E7C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:00:07.851 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:00:07.855 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:00:24.308 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
12:00:24.309 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
12:00:43.488 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
12:00:43.523 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,1200) / (512,1280) - OK |
12:00:43.523 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1280) - OK |
12:00:43.659 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
12:00:43.805 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
12:00:43.849 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (350,65) / (384,128) - OK |
12:00:43.849 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
12:00:43.927 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
12:01:13.813 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (155,360) / (256,384) - OK |
12:01:13.813 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,384) - OK |
12:01:13.980 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,48) / (512,128) - OK |
12:01:13.980 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
12:01:14.356 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:01:14.370 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:01:14.389 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:01:14.401 | 5E7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_152E34_P_9764 opened succesfuly |
12:01:14.401 | 5E7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
12:01:14.456 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
12:01:14.456 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
12:01:16.940 | 377C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:01:16.943 | 5BA8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
12:01:16.960 | 5BA8 | 363 | ow-graphics | graphics-hook.dll loaded against process: R5Apex.exe |
12:01:16.960 | 5BA8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:01:16.960 | 5BA8 | 363 | ow-graphics | d3d11 shared texture capture successful |
12:01:16.969 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:01:18.972 | 5BA8 | 363 | ow-graphics | graphics-hook.dll loaded against process: R5Apex.exe |
12:01:18.972 | 5BA8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:01:18.972 | 5BA8 | 363 | ow-graphics | d3d11 shared texture capture successful |
12:01:19.958 | 5BA8 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:01:19.958 | 5BA8 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
12:01:19.958 | 5BA8 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:01:19.958 | 5BA8 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:01:19.958 | 5BA8 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:01:19.958 | 5BA8 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:01:19.958 | 5BA8 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7bb4026f |
12:01:19.958 | 5BA8 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:01:19.958 | 5BA8 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
12:01:19.958 | 5BA8 | 187 | IRenderDevice::release | Render Releasing. |
12:01:19.958 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:01:19.958 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:01:19.958 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:01:19.958 | 5BA8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:01:19.958 | 5BA8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:01:19.958 | 5BA8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:01:19.958 | 5BA8 | 204 | IRenderDevice::release | Render Releasing Done. |
12:01:19.959 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
12:01:19.961 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
12:01:20.233 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:01:20.251 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:01:20.666 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:01:20.740 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:01:20.970 | 5E7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:01:21.585 | 5BA8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xbbfbabf0 |
12:01:21.585 | 5BA8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:01:21.585 | 5BA8 | 1126 | RenderDeviceD3d11::init | save state |
12:01:21.585 | 5BA8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:01:21.594 | 5BA8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbafde868. |
12:01:21.594 | 5BA8 | 1134 | RenderDeviceD3d11::init | restore state |
12:01:21.594 | 5BA8 | 1137 | RenderDeviceD3d11::init | Target Window [0x132f54] |
12:01:21.594 | 5BA8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:01:21.594 | 5BA8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:01:21.594 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(2560,1440) |
12:01:21.594 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:01:21.594 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:01:21.605 | 5BA8 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x132f54}. |
12:01:21.606 | 5BA8 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x480d2ae1 |
12:01:21.606 | 5BA8 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [310,147,2250,1270] |
12:01:21.606 | 5BA8 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176) |
12:01:21.607 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (155,360) / (256,384) - OK |
12:01:21.607 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,384) - OK |
12:01:21.607 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,48) / (512,128) - OK |
12:01:21.607 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
12:01:21.608 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (350,65) / (384,128) - OK |
12:01:21.608 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
12:01:21.608 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
12:01:21.608 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
12:01:21.609 | 5BA8 | 363 | ow-graphics | d3d11 shared texture capture successful |
12:01:21.623 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(2560,1440) |
12:01:21.624 | 5BA8 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:01:21.624 | 5BA8 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:01:21.625 | 5BA8 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x5ba8 |
12:01:21.625 | 5BA8 | 468 | InputInterceptor::runHook | Mouse is hooked 0x5ba8 |
12:01:22.6 | 5BA8 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:01:22.6 | 5BA8 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
12:01:22.6 | 5BA8 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:01:22.6 | 5BA8 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:01:22.6 | 5BA8 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:01:22.6 | 5BA8 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:01:22.6 | 5BA8 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x480d2ae1 |
12:01:22.6 | 5BA8 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:01:22.6 | 5BA8 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
12:01:22.6 | 5BA8 | 187 | IRenderDevice::release | Render Releasing. |
12:01:22.6 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:01:22.6 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:01:22.6 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:01:22.6 | 5BA8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:01:22.6 | 5BA8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:01:22.6 | 5BA8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:01:22.6 | 5BA8 | 204 | IRenderDevice::release | Render Releasing Done. |
12:01:22.6 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
12:01:22.917 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
12:01:23.6 | 5E7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:01:24.609 | 5BA8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xbbfbabf0 |
12:01:24.609 | 5BA8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false |
12:01:24.609 | 5BA8 | 1126 | RenderDeviceD3d11::init | save state |
12:01:24.609 | 5BA8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:01:24.620 | 5BA8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbafde868. |
12:01:24.620 | 5BA8 | 1134 | RenderDeviceD3d11::init | restore state |
12:01:24.620 | 5BA8 | 1137 | RenderDeviceD3d11::init | Target Window [0x132f54] |
12:01:24.620 | 5BA8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:01:24.620 | 5BA8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:01:24.621 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1200)M(1920,1200) |
12:01:24.621 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {WINDOW} |
12:01:24.621 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
12:01:24.635 | 5BA8 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x132f54}. |
12:01:24.635 | 5BA8 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe1f10ac7 |
12:01:24.635 | 5BA8 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200] |
12:01:24.635 | 5BA8 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176) |
12:01:24.636 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (155,360) / (256,384) - OK |
12:01:24.636 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,384) - OK |
12:01:24.636 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,48) / (512,128) - OK |
12:01:24.636 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
12:01:24.637 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (350,65) / (384,128) - OK |
12:01:24.637 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
12:01:24.637 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
12:01:24.637 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
12:01:24.637 | 5BA8 | 363 | ow-graphics | d3d11 shared texture capture successful |
12:01:24.641 | 5BA8 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:01:24.641 | 5BA8 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:01:24.641 | 5BA8 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:01:24.641 | 5BA8 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x5ba8 |
12:01:24.641 | 5BA8 | 468 | InputInterceptor::runHook | Mouse is hooked 0x5ba8 |
12:01:24.658 | 5BA8 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:01:24.658 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200) |
12:01:24.658 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {FULL} |
12:01:24.658 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
12:03:20.891 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (420,140) / (512,256) - OK |
12:03:20.891 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
12:04:13.329 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:13:11.674 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:13:11.738 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:13:11.745 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:13:11.746 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:13:11.759 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:13:11.765 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:22:10.0 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:24:21.275 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (1000,350) / (1024,384) - OK |
12:24:21.275 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,384) - OK |
12:24:21.323 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
12:24:21.324 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
12:24:22.92 | 377C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:24:22.92 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:24:22.92 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:24:22.93 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:24:22.93 | 5BA8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:24:22.93 | 5BA8 | 5099 | OverlayManager::HandleGameStream | Stop Capturing |
12:24:22.327 | 377C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:24:23.265 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:24:23.364 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:24:23.367 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:24:25.771 | 6304 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:24:25.771 | 6304 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=152e34 |
12:24:25.771 | 6304 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_152E34_P_9764 close 2147483647 bytes |
12:24:25.771 | 6304 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:24:34.272 | 377C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:24:34.272 | 377C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
12:24:34.272 | 377C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
12:24:34.274 | 377C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:24:34.274 | 377C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:24:34.274 | 377C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:24:34.286 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
12:24:34.984 | 5BA8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:24:34.984 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1200)M(2560,1440) |
12:24:34.985 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {WINDOW} |
12:24:34.985 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
12:24:34.985 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:25:05.817 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:29:45.801 | 5BA8 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:29:45.801 | 5BA8 | 1718 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
12:29:45.801 | 5BA8 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:29:45.801 | 5BA8 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:29:45.801 | 5BA8 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:29:45.801 | 5BA8 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:29:45.801 | 5BA8 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe1f10ac7 |
12:29:45.801 | 5BA8 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:29:45.801 | 5BA8 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
12:29:45.801 | 5BA8 | 187 | IRenderDevice::release | Render Releasing. |
12:29:45.801 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:29:45.801 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:29:45.801 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:29:45.801 | 5BA8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:29:45.801 | 5BA8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:29:45.801 | 5BA8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:29:45.801 | 5BA8 | 204 | IRenderDevice::release | Render Releasing Done. |
12:29:46.91 | 377C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:29:46.91 | 377C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
12:29:46.92 | 377C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:29:46.92 | 377C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:29:46.114 | 377C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
12:29:46.639 | 5BA8 | 400 | fSwapResize_Buffers | Resize buffer (0xbbfbabf0)! |
12:29:46.650 | 5BA8 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xbbfbabf0 |
12:29:46.650 | 5BA8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1200, Multisampled=false |
12:29:46.650 | 5BA8 | 1126 | RenderDeviceD3d11::init | save state |
12:29:46.650 | 5BA8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:29:46.659 | 5BA8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbafde868. |
12:29:46.659 | 5BA8 | 1134 | RenderDeviceD3d11::init | restore state |
12:29:46.659 | 5BA8 | 1137 | RenderDeviceD3d11::init | Target Window [0x132f54] |
12:29:46.659 | 5BA8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:29:46.659 | 5BA8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:29:46.678 | 5BA8 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x132f54}. |
12:29:46.678 | 5BA8 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2cda2f0d |
12:29:46.679 | 5BA8 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1200] | Game [0,0,1920,1200] |
12:29:46.680 | 5BA8 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x347cab0=55036592)=>(0x152d1590=355276176) |
12:29:46.680 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (1000,350) / (1024,384) - OK |
12:29:46.680 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,384) - OK |
12:29:46.681 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
12:29:46.681 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
12:29:46.683 | 5BA8 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:29:46.686 | 5BA8 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:29:46.686 | 5BA8 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:29:46.687 | 5BA8 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x5ba8 |
12:29:46.687 | 5BA8 | 468 | InputInterceptor::runHook | Mouse is hooked 0x5ba8 |
12:29:46.688 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:29:46.694 | 5BA8 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:29:46.694 | 5BA8 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1200)G(1920,1200)M(1920,1200) |
12:29:46.694 | 5BA8 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1200] {FULL} |
12:29:46.694 | 5BA8 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1200) |
12:29:46.755 | 6304 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_219C6_P_9764 opened succesfuly |
12:29:46.755 | 6304 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
12:29:46.755 | 6304 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1621CE_P_9764 opened succesfuly |
12:29:46.755 | 6304 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
12:29:46.771 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (1150,750) / (1152,768) - OK |
12:29:46.771 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
12:29:46.779 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (976,700) / (1024,768) - OK |
12:29:46.779 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,768) - OK |
12:29:46.784 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:29:48.595 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:29:48.599 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:29:48.788 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:29:51.559 | 6304 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:29:51.559 | 6304 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1621ce |
12:29:51.559 | 6304 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1621CE_P_9764 close 2147483647 bytes |
12:29:51.559 | 6304 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:29:51.724 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:29:51.730 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:29:51.843 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:29:51.901 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:29:51.905 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:29:52.205 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:29:52.643 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:29:52.646 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:29:53.200 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:29:53.206 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:29:53.211 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:29:53.903 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:29:53.913 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:29:53.919 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:29:55.199 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:29:55.203 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:29:56.500 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:29:58.362 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:29:58.368 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:30:13.536 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
12:30:13.536 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
12:30:43.528 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
12:30:43.550 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,1080) / (512,1152) - OK |
12:30:43.550 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1152) - OK |
12:30:43.586 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,1200) / (512,1280) - OK |
12:30:43.586 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,1280) - OK |
12:30:43.641 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
12:30:44.821 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
12:30:44.848 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (350,65) / (384,128) - OK |
12:30:44.848 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
12:30:44.937 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
12:31:02.61 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (155,360) / (256,384) - OK |
12:31:02.61 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,384) - OK |
12:31:02.61 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (440,48) / (512,128) - OK |
12:31:02.61 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
12:31:02.510 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:31:02.534 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:31:02.540 | 377C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:31:02.553 | 5E7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_52E9E_P_9764 opened succesfuly |
12:31:02.553 | 5E7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT opened succesfuly |
12:31:02.569 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
12:31:02.569 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
12:31:04.922 | 377C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:31:04.929 | 5BA8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
12:31:04.948 | 5BA8 | 363 | ow-graphics | graphics-hook.dll loaded against process: R5Apex.exe |
12:31:04.948 | 5BA8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:31:04.948 | 5BA8 | 363 | ow-graphics | d3d11 shared texture capture successful |
12:31:04.957 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:31:06.960 | 5BA8 | 363 | ow-graphics | graphics-hook.dll loaded against process: R5Apex.exe |
12:31:06.961 | 5BA8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:31:06.961 | 5BA8 | 363 | ow-graphics | d3d11 shared texture capture successful |
12:33:58.666 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:33:58.676 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:33:58.679 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:33:59.429 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:33:59.517 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:33:59.522 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:33:59.536 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:33:59.571 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:33:59.577 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:35:04.741 | 5BA8 | 326 | RenderImageD3d11::setSize | Create Texture (420,140) / (512,256) - OK |
12:35:04.741 | 5BA8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
12:35:19.634 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
12:35:19.760 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
12:35:20.632 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [d] |
12:35:20.768 | 5BA8 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle-roster_eobgllocdoafbamifhbngdafgpcognhcpkjlokak] [u] |
12:45:42.110 | 5BA8 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:46:02.852 | 377C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:46:02.857 | 5BA8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:46:02.857 | 5BA8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:46:02.857 | 5BA8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:46:02.857 | 5BA8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:46:02.857 | 5BA8 | 5099 | OverlayManager::HandleGameStream | Stop Capturing |
12:46:03.14 | 377C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:46:06.489 | ACC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9764_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:46:06.489 | ACC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=52e9e |
12:46:06.489 | ACC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_52E9E_P_9764 close 2147483647 bytes |
12:46:06.489 | ACC | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:46:21.275 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:46:21.495 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:46:21.499 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:46:21.632 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:46:22.170 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:46:22.176 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:46:24.628 | 5BA8 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:46:26.41 | 5BA8 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:46:26.46 | 5BA8 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1796047f;prev = 0x1796047f , {Original values: ref = 0 handle = 0x10003} |
12:46:35.723 | 5BA8 | 1794 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
12:46:36.284 | 36FC | 2138 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
12:46:36.284 | 36FC | 691 | Client::clear | Client::Clear [0 - 1] . |
12:46:36.284 | 36FC | 698 | Client::clear | Client::Clear stoping... |
12:46:36.284 | 36FC | 1098 | OverlayManager::StopInternal | stopping... |
12:46:36.284 | 36FC | 1124 | OverlayManager::StopInternal | Stoping server connection |
12:46:36.285 | 377C | 6861 | OverlayManager::OnDisconnected | Disconnected from server |
12:46:36.285 | 36FC | 1129 | OverlayManager::StopInternal | Stopped server connection |
12:46:36.285 | 36FC | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
12:46:36.285 | 36FC | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
12:46:36.285 | 36FC | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:46:36.285 | 36FC | 1150 | OverlayManager::StopInternal | Closing inter process |
12:46:36.285 | 36FC | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
12:46:36.285 | C88 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
12:46:36.285 | 36FC | 256 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
12:46:36.285 | 36FC | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
12:46:36.285 | 36FC | 1162 | OverlayManager::StopInternal | not running. |
12:46:36.285 | 36FC | 140 | ApiManager::DestroyBackgroundThread | Destroy call. |
12:46:36.285 | 5528 | 187 | ApiManager::BackgroundThread | Background Thread is terminated. |
12:46:36.286 | 36FC | 231 | ApiManager::ClearAllCommands | Clearing commands [7] |
12:46:36.286 | 36FC | 248 | ApiManager::ClearAllCommands | Cleared |
12:46:36.286 | 36FC | 135 | ApiManager::Destroy | Destroyed |
12:46:36.286 | 36FC | 1164 | OverlayManager::StopInternal | stopped. |
12:46:36.286 | 36FC | 759 | Client::clear | Remove old SHM |
12:46:36.286 | 36FC | 256 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9764 close 2147483647 bytes |
12:46:36.286 | 36FC | 767 | Client::clear | Stop tasks thread |
12:46:36.286 | 36FC | 780 | Client::clear | Client::Clear - Done. |
12:46:36.286 | 36FC | 2153 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |