Time | Thread | Line | Function | Message |
20:35:04.74 | 4274 | 184 | OOPManager::Init | initializing oopo manager |
20:35:04.74 | 4274 | 116 | OOPManager::ProcessCommandLine | Process command line: --game-pid=14016 --game-process=ModernWarfare --ow-pid=12968 --ow-client="C:\Program Files (x86)\Overwolf\OWClient.dll" |
20:35:04.74 | 4274 | 287 | OOPManager::InitWindow | initilze window |
20:35:04.74 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x1a0906 |
20:35:04.74 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x1a0906 ({0,0,841,478}): Call of Duty®: Modern Warfare® |
20:35:04.224 | 4274 | 202 | OOPManager::Init | initialize OOPO HK manager |
20:35:04.533 | 2EFC | 280 | OOPHooksManager::CreateLLHooksThread | starting llHK thread |
20:35:04.533 | 4274 | 217 | OOPManager::Init | initialize d3d |
20:35:04.565 | 4274 | 56 | D3D11OOPManager::GetAdapter | adapter nVidia 0x2208: NVIDIA GeForce RTX 3080 Ti |
20:35:04.799 | 4274 | 255 | OOPManager::Run | Starting |
20:35:04.799 | 4274 | 537 | OOPManager::WaitRestore | game window detected (show: 1) |
20:35:06.802 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.802 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.802 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.803 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.803 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.803 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.803 | 4274 | 415 | OOPManager::UpdateWindowState | window state changed: restore |
20:35:06.805 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (841 478) |
20:35:06.805 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.805 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.805 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.806 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.806 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.806 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.806 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.806 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.807 | 2864 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.807 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.807 | 2864 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.807 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.807 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.807 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.807 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.807 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.807 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.808 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.810 | 4274 | 79 | Win32GameWindowHandler::GetGameWindowHandle | Game is windows foreground window 0x30814 |
20:35:06.811 | 4274 | 38 | `anonymous-namespace'::PrintGameWindowInfo | Game window detect: 0x30814 ({0,0,1264,661}): |
20:35:06.811 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (1264 661) |
20:35:07.292 | 5840 | 454 | OOPHooksManager::OverrideLoadPlugin | Load in-game plugin request: [C:\Users\Astrix\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\197.1.9\plugins/GEPPlugin64.dll] |
20:35:10.633 | 2864 | 131 | WindowManager::UpdateFullScreenState | Fullscreen mode changed to: 1 |
20:35:10.665 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (1024 768) |
20:35:11.388 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (2560 1440) |
20:47:58.285 | 2864 | 131 | WindowManager::UpdateFullScreenState | Fullscreen mode changed to: 0 |
20:47:58.305 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (1264 661) |
20:48:52.580 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (1280 700) |
20:48:52.594 | 2864 | 131 | WindowManager::UpdateFullScreenState | Fullscreen mode changed to: 1 |
20:48:53.100 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (1024 768) |
20:48:53.801 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (2560 1440) |
21:03:37.296 | 2864 | 131 | WindowManager::UpdateFullScreenState | Fullscreen mode changed to: 0 |
21:03:37.323 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (1264 661) |
21:07:18.974 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (1280 700) |
21:07:18.995 | 2864 | 131 | WindowManager::UpdateFullScreenState | Fullscreen mode changed to: 1 |
21:07:19.745 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (1024 768) |
21:07:20.197 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (2560 1440) |
21:15:16.446 | 2864 | 131 | WindowManager::UpdateFullScreenState | Fullscreen mode changed to: 0 |
21:15:16.461 | 4274 | 145 | D3D11OOPManager::ResetD3D | Reset device (1264 661) |