Time | Thread | Line | Function | Message |
20:35:04.242 | 4274 | 168 | GetOverlayManagerController | Create Overlay controller PID=10968(0x2ad8) server PID = 12968 |
20:35:04.242 | 4274 | 398 | OverlayManager::OverlayManager | OOPO Overlay |
20:35:04.242 | 4274 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19412968 opened succesfuly |
20:35:04.242 | 4274 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x50e508b6 |
20:35:04.242 | 4274 | 7548 | OverlayManager::LoadDefaultCursors | Load default cursors |
20:35:04.243 | 4274 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x225085c |
20:35:04.243 | 4274 | 72 | PerformanceCounter::StartSession | StartSession |
20:35:04.243 | 4274 | 72 | PerformanceCounter::StartSession | StartSession |
20:35:04.243 | 4274 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
20:35:04.243 | 4274 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19412968 opened succesfuly |
20:35:04.243 | 4274 | 2086 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
20:35:04.243 | 4274 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
20:35:04.243 | 4274 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.194.2 |
20:35:04.243 | 4274 | 2131 | Client::LogProcessModules | Loaded modules: |
20:35:04.243 | 4274 | 2147 | | C:\Program Files (x86)\Overwolf\0.194.0.16\OWClient.dll |
20:35:04.243 | 4274 | 2147 | | C:\Program Files (x86)\Overwolf\0.194.0.16\ow-overlay.exe |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\MSASN1.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\d3d9.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\dbghelp.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\dxgi.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:35:04.243 | 4274 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\CRYPT32.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\CoreMessaging.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\CoreUIComponents.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\GDI32.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\IMM32.DLL |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\MSCTF.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\PSAPI.DLL |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\RPCRT4.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\SHELL32.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\USER32.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\WINTRUST.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\WS2_32.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\combase.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\gdi32full.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\msvcp_win.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\msvcrt.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\ole32.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\sechost.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\shcore.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\ucrtbase.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\System32\win32u.dll |
20:35:04.244 | 4274 | 2147 | | C:\Windows\system32\uxtheme.dll |
20:35:04.244 | 4274 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=3260 |
20:35:04.245 | 4274 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
20:35:04.245 | 4274 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
20:35:04.245 | 4274 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - ON |
20:35:04.245 | 4274 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
20:35:04.245 | 4274 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
20:35:04.245 | 4274 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
20:35:04.245 | 4274 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
20:35:04.245 | 4274 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
20:35:04.245 | 4274 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
20:35:04.245 | 4274 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
20:35:04.245 | 4274 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
20:35:04.245 | 4274 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
20:35:04.245 | 4274 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
20:35:04.245 | 4274 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
20:35:04.245 | 4274 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
20:35:04.245 | 4274 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:35:04.245 | 4274 | 2112 | Install::Code | Suspend Hooks: 1 |
20:35:04.245 | 4274 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
20:35:04.245 | 4274 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
20:35:04.246 | 4274 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
20:35:04.246 | 4274 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
20:35:04.246 | 4274 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
20:35:04.246 | 4274 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
20:35:04.246 | 4274 | 1063 | Install::Code | Segment [5|8160|0x12930000|0x1FE0] |
20:35:04.305 | 4274 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.194.0.16\\OWUtils.dll succeeded |
20:35:04.323 | 4274 | 602 | Install::Code | unknown (MCH) OK |
20:35:04.323 | 4274 | 1063 | Install::Code | Segment [5|431696|0x12930000|0x69650] |
20:35:04.346 | 4274 | 602 | Install::Code | unknown (MCH) OK |
20:35:04.346 | 4274 | 1063 | Install::Code | Segment [5|133424|0x12930000|0x20930] |
20:35:04.369 | 4274 | 602 | Install::Code | unknown (MCH) OK |
20:35:04.369 | 4274 | 1063 | Install::Code | Segment [5|12800|0x12930000|0x3200] |
20:35:04.392 | 4274 | 602 | Install::Code | unknown (MCH) OK |
20:35:04.392 | 4274 | 1063 | Install::Code | Segment [5|-37255072|0x12930000|0xFDC78860] |
20:35:04.392 | 4274 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
20:35:04.392 | 4274 | 1063 | Install::Code | Segment [5|-37233616|0x12930000|0xFDC7DC30] |
20:35:04.392 | 4274 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
20:35:04.392 | 4274 | 1063 | Install::Code | Segment [5|-37239312|0x12930000|0xFDC7C5F0] |
20:35:04.392 | 4274 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
20:35:04.392 | 4274 | 1063 | Install::Code | Segment [5|-38426640|0x12930000|0xFDB5A7F0] |
20:35:04.392 | 4274 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
20:35:04.392 | 4274 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:35:04.392 | 4274 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
20:35:04.392 | 4274 | 94 | GraphicsHookManager::StopThread | StopThread |
20:35:04.393 | CBC | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
20:35:04.393 | 4274 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
20:35:04.393 | 4274 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
20:35:04.393 | 4274 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
20:35:04.393 | 4274 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
20:35:04.393 | 4274 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
20:35:04.393 | 4274 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
20:35:04.393 | 4274 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
20:35:04.393 | 4274 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
20:35:04.393 | 4274 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
20:35:04.393 | 4274 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
20:35:04.393 | 4274 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
20:35:04.393 | 4274 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
20:35:04.393 | 4274 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
20:35:04.393 | 4274 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
20:35:04.393 | 4274 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
20:35:04.393 | 4274 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
20:35:04.393 | 4274 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = ON |
20:35:04.393 | 4274 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = ON |
20:35:04.393 | 4274 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
20:35:04.393 | 4274 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
20:35:04.393 | 4274 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = ON |
20:35:04.393 | 4274 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
20:35:04.393 | 4274 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
20:35:04.393 | 4274 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
20:35:04.393 | 4274 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
20:35:04.393 | 4274 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
20:35:04.393 | 4274 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
20:35:04.393 | 4274 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
20:35:04.393 | 4274 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
20:35:04.393 | 4274 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
20:35:04.393 | 4274 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
20:35:04.393 | 4274 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
20:35:04.393 | 4274 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
20:35:04.393 | 4274 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
20:35:04.393 | 4274 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
20:35:04.393 | 4274 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
20:35:04.393 | 4274 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
20:35:04.393 | 4274 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
20:35:04.393 | 4274 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
20:35:04.393 | 4274 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
20:35:04.393 | 4274 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
20:35:04.393 | 4274 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
20:35:04.393 | 4274 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
20:35:04.393 | 4274 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
20:35:04.393 | 4274 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
20:35:04.393 | 4274 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
20:35:04.393 | 4274 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
20:35:04.393 | 4274 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
20:35:04.393 | 4274 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
20:35:04.393 | 4274 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
20:35:04.393 | 4274 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
20:35:04.393 | 4274 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
20:35:04.393 | 4274 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
20:35:04.393 | 4274 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = ON |
20:35:04.393 | 4274 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
20:35:04.393 | 4274 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
20:35:04.393 | 4274 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
20:35:04.393 | 4274 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
20:35:04.393 | 4274 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
20:35:04.393 | 4274 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
20:35:04.393 | 4274 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = OFF |
20:35:04.393 | 4274 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
20:35:04.393 | 4274 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
20:35:04.393 | 4274 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
20:35:04.393 | 4274 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
20:35:04.393 | 4274 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
20:35:04.393 | 4274 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
20:35:04.393 | 4274 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
20:35:04.393 | 4274 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
20:35:04.393 | 4274 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
20:35:04.393 | 4274 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
20:35:04.393 | 4274 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
20:35:04.393 | 4274 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
20:35:04.393 | 4274 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
20:35:04.393 | 4274 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = ON |
20:35:04.393 | 4274 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
20:35:04.393 | 4274 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = ON |
20:35:04.393 | 4274 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
20:35:04.393 | 4274 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
20:35:04.393 | 4274 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
20:35:04.393 | 4274 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
20:35:04.393 | 4274 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
20:35:04.393 | 4274 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
20:35:04.393 | 4274 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
20:35:04.393 | 4274 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
20:35:04.393 | 4274 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
20:35:04.393 | 4274 | 1010 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
20:35:04.393 | 4274 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:35:04.393 | 4274 | 629 | OverlayManager::InitGameClient | starting hooks... |
20:35:04.411 | 4274 | 602 | Install::Code | Init [Client,1] (MCH) OK |
20:35:04.429 | 4274 | 602 | Install::Code | Init [Client,2] (MCH) OK |
20:35:04.452 | 4274 | 602 | Install::Code | Init [Client,3] (MCH) OK |
20:35:04.470 | 4274 | 602 | Install::Code | Init [Client,4] (MCH) OK |
20:35:04.488 | 4274 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
20:35:04.510 | 4274 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
20:35:04.510 | 4274 | 1272 | OverlayManager::Start | Starting... |
20:35:04.510 | 4274 | 1304 | OverlayManager::Start | starting hooks 2... |
20:35:04.532 | 4274 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
20:35:04.532 | 4274 | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
20:35:04.532 | 4274 | 1479 | OverlayManager::Start | done with hooks... |
20:35:04.532 | 4274 | 108 | ApiManager::Init | API Manager Event : OK |
20:35:04.532 | 4274 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=6620 |
20:35:04.532 | 4274 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
20:35:04.532 | 4274 | 114 | TXOfInterest | New list set with 0 items |
20:35:04.532 | 4274 | 1505 | OverlayManager::Start | get foreground state |
20:35:04.532 | 5840 | 7133 | OverlayManager::OnConnected | Connected to server |
20:35:04.532 | 5840 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
20:35:04.532 | 19DC | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x4054a |
20:35:04.532 | 4274 | 1542 | OverlayManager::Start | Started... |
20:35:06.20 | 5840 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:35:06.33 | 5840 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:35:06.34 | 5840 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
20:35:06.525 | 5840 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:35:06.525 | 5840 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
20:35:06.525 | 5840 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:35:06.805 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
20:35:06.811 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
20:35:06.812 | 4274 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
20:35:06.812 | 4274 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
20:35:06.813 | 4274 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
20:35:06.813 | 4274 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
20:35:06.814 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
20:35:06.814 | 4274 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1761582584 |
20:35:06.814 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1264, Height=661, Multisampled=false |
20:35:06.814 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
20:35:06.814 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:35:06.817 | 4274 | 705 | RenderDeviceD3d11::initDX11 | create vs |
20:35:06.817 | 4274 | 723 | RenderDeviceD3d11::initDX11 | create vs |
20:35:06.820 | 4274 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
20:35:06.822 | 4274 | 774 | RenderDeviceD3d11::initDX11 | create raster |
20:35:06.822 | 4274 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
20:35:06.822 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
20:35:06.822 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
20:35:06.822 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
20:35:06.822 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:35:06.822 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:35:06.822 | 4274 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
20:35:06.822 | 4274 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
20:35:06.822 | 4274 | 3061 | OverlayManager::setGraphics | Render Device fix was set RT. |
20:35:06.822 | 4274 | 2102 | RenderDeviceD3d11::setFix | Set render device fix AlphaBlending. |
20:35:06.822 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1264, 661] {WINDOW} |
20:35:06.822 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1264, 661) |
20:35:06.824 | 4274 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
20:35:06.824 | 4274 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [create_Bookmark_okmohcjfmchpapljmoineeecekojmbbheniohgnp]-[66]-[1]. Total [1] |
20:35:06.824 | 4274 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
20:35:06.824 | 4274 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
20:35:06.824 | 4274 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:35:06.824 | 4274 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
20:35:06.824 | 4274 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x400512}. |
20:35:06.824 | 4274 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
20:35:06.824 | 4274 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc0514 |
20:35:06.824 | 4274 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [868,327,2132,988] |
20:35:06.824 | 4274 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe08d8130=-527597264)=>(0x7e2e2a30=2116954672) |
20:35:06.824 | 4274 | 2587 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
20:35:06.824 | 4274 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
20:35:06.824 | 4274 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:35:06.824 | 4274 | 8211 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
20:35:06.825 | 4274 | 2156 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:35:06.825 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:35:06.825 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:35:06.825 | 4274 | 7973 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x1001b |
20:35:06.829 | 5840 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:35:06.840 | 3B7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1B0906_P_12968 opened succesfuly |
20:35:06.840 | 3B7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12968_SHARED_MEMORY_AGENT opened succesfuly |
20:35:06.840 | 3B7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5E1086A_P_12968 opened succesfuly |
20:35:06.840 | 3B7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12968_SHARED_MEMORY_AGENT opened succesfuly |
20:35:06.840 | 3B7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20684_P_12968 opened succesfuly |
20:35:06.840 | 3B7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12968_SHARED_MEMORY_AGENT opened succesfuly |
20:35:07.356 | 4274 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
20:35:07.356 | 4274 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
20:35:07.356 | 4274 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
20:35:07.356 | 4274 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
20:35:07.447 | 5840 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:35:07.465 | 5840 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:35:08.739 | 3B7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:35:10.641 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1264, 661] {FULL} |
20:35:10.641 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1264, 661) |
20:35:10.665 | 4274 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:35:10.665 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
20:35:10.665 | 4274 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:35:10.665 | 4274 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:35:10.665 | 4274 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:35:10.665 | 4274 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:35:10.665 | 4274 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:35:10.665 | 4274 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc0514 |
20:35:10.665 | 4274 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:35:10.665 | 4274 | 427 | fSwapResize_Buffers | Device was Resized! |
20:35:10.665 | 4274 | 185 | IRenderDevice::release | Render Releasing. |
20:35:10.665 | 4274 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:35:10.665 | 4274 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:35:10.665 | 4274 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:35:10.665 | 4274 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:35:10.665 | 4274 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:35:10.665 | 4274 | 202 | IRenderDevice::release | Render Releasing Done. |
20:35:10.665 | 4274 | 431 | fSwapResize_Buffers | End Device was Resized! |
20:35:11.374 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
20:35:11.374 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1024, Height=768, Multisampled=false |
20:35:11.374 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
20:35:11.374 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:35:11.382 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
20:35:11.382 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
20:35:11.382 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
20:35:11.382 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:35:11.382 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:35:11.382 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1024, 768] {FULL} |
20:35:11.382 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1024, 768) |
20:35:11.388 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
20:35:11.388 | 4274 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:35:11.388 | 4274 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:35:11.388 | 4274 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:35:11.388 | 4274 | 427 | fSwapResize_Buffers | Device was Resized! |
20:35:11.388 | 4274 | 185 | IRenderDevice::release | Render Releasing. |
20:35:11.388 | 4274 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:35:11.388 | 4274 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:35:11.388 | 4274 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:35:11.388 | 4274 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:35:11.388 | 4274 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:35:11.388 | 4274 | 202 | IRenderDevice::release | Render Releasing Done. |
20:35:11.388 | 4274 | 431 | fSwapResize_Buffers | End Device was Resized! |
20:35:11.407 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
20:35:11.407 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=2560, Height=1440, Multisampled=false |
20:35:11.407 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
20:35:11.407 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:35:11.416 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
20:35:11.416 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
20:35:11.416 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
20:35:11.416 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:35:11.416 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:35:11.416 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {FULL} |
20:35:11.416 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
20:35:11.457 | 4274 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x400512}. |
20:35:11.457 | 4274 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
20:35:11.457 | 4274 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb906ab |
20:35:11.457 | 4274 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440] |
20:35:11.458 | 4274 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe08d8130=-527597264)=>(0x7e2e2a30=2116954672) |
20:35:11.458 | 4274 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
20:35:11.458 | 4274 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
20:35:11.458 | 4274 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
20:35:11.458 | 4274 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
20:35:11.464 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:35:11.464 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:35:13.90 | 3B7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:35:14.586 | 19DC | 2131 | Client::LogProcessModules | Loaded modules: |
20:35:14.586 | 19DC | 2147 | | C:\Program Files (x86)\Overwolf\0.194.0.16\D3DCompiler_43.dll |
20:35:14.586 | 19DC | 2147 | | C:\Program Files (x86)\Overwolf\0.194.0.16\D3DX9_43.dll |
20:35:14.586 | 19DC | 2147 | | C:\Program Files (x86)\Overwolf\0.194.0.16\OWClient.dll |
20:35:14.586 | 19DC | 2147 | | C:\Program Files (x86)\Overwolf\0.194.0.16\OWUtils.dll |
20:35:14.586 | 19DC | 2147 | | C:\Program Files (x86)\Overwolf\0.194.0.16\d3dx11_43.dll |
20:35:14.586 | 19DC | 2147 | | C:\Program Files (x86)\Overwolf\0.194.0.16\ow-overlay.exe |
20:35:14.586 | 19DC | 2147 | | C:\Users\Astrix\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\197.1.9\plugins\64\gep_warzoneext.dll |
20:35:14.586 | 19DC | 2147 | | C:\Users\Astrix\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\197.1.9\plugins\64\libowgameevents64.dll |
20:35:14.586 | 19DC | 2147 | | C:\Users\Astrix\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\197.1.9\plugins\GEPPlugin64.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\MSASN1.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\d3d9.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\dbghelp.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\devobj.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\dxgi.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\ADVAPI32.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\CRYPT32.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\CoreMessaging.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\CoreUIComponents.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_c0e159863e7afdde\nvldumdx.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_c0e159863e7afdde\nvwgf2umx.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\GDI32.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\IMM32.DLL |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\KERNEL32.DLL |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\KERNELBASE.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\MSCTF.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\NSI.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\OLEAUT32.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\PSAPI.DLL |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\RPCRT4.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\SHELL32.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\SHLWAPI.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\USER32.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\WINTRUST.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\WS2_32.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\bcrypt.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\cfgmgr32.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\combase.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\cryptnet.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\gdi32full.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\imagehlp.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\msvcp_win.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\msvcrt.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\ole32.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\sechost.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\shcore.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\ucrtbase.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\System32\win32u.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\system32\rsaenh.dll |
20:35:14.586 | 19DC | 2147 | | C:\Windows\system32\uxtheme.dll |
20:35:14.997 | 3B7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:35:17.999 | 2EFC | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10009 (v: 1) |
20:35:19.625 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:36:09.383 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:36:09.403 | 5840 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:36:09.403 | 5840 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:36:09.403 | 5840 | 2766 | OverlayManager::setControlMode | EXCLUSIVE BLOCKED |
20:36:09.403 | 5840 | 7093 | OverlayManager::SetExclusiveMode | Control -> reinstall hook. |
20:36:09.409 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:36:09.409 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:36:09.413 | CFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6065E_P_12968 opened succesfuly |
20:36:09.413 | CFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12968_SHARED_MEMORY_AGENT opened succesfuly |
20:36:09.433 | 4274 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
20:36:09.433 | 4274 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
20:36:09.593 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:36:10.673 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:36:18.129 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:36:18.133 | 5840 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:36:18.133 | 5840 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:36:18.133 | 5840 | 2766 | OverlayManager::setControlMode | EXCLUSIVE BLOCKED |
20:36:18.133 | 5840 | 7093 | OverlayManager::SetExclusiveMode | Control -> reinstall hook. |
20:36:18.136 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:36:18.136 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:36:18.325 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:36:19.499 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:36:20.659 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:36:20.670 | 5840 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:36:20.670 | 5840 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:36:20.670 | 5840 | 2766 | OverlayManager::setControlMode | EXCLUSIVE BLOCKED |
20:36:20.670 | 5840 | 7093 | OverlayManager::SetExclusiveMode | Control -> reinstall hook. |
20:36:20.673 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:36:20.673 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:36:20.837 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:36:21.944 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:36:28.848 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:36:29.925 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:36:29.941 | 5840 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:36:29.941 | 5840 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:36:29.941 | 5840 | 2766 | OverlayManager::setControlMode | EXCLUSIVE BLOCKED |
20:36:29.941 | 5840 | 7093 | OverlayManager::SetExclusiveMode | Control -> reinstall hook. |
20:36:29.944 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:36:29.944 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:36:30.83 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:36:30.483 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:36:30.495 | 5840 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:36:30.495 | 5840 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:36:30.495 | 5840 | 2766 | OverlayManager::setControlMode | EXCLUSIVE BLOCKED |
20:36:30.495 | 5840 | 7093 | OverlayManager::SetExclusiveMode | Control -> reinstall hook. |
20:36:30.496 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:36:30.496 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:36:30.635 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:36:31.815 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:36:36.951 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
20:36:37.115 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
20:36:37.612 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
20:36:37.791 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
20:36:38.965 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:36:39.315 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
20:36:39.382 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
20:36:40.579 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:37:25.969 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:37:26.165 | 5840 | 140 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
20:37:26.165 | 5840 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
20:37:27.677 | 4274 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
20:37:28.190 | 24B8 | 50 | capture device | capture device registered |
20:37:28.192 | 4274 | 50 | capture device | graphics-hook.dll loaded against process: ow-overlay.exe |
20:37:28.192 | 4274 | 50 | capture device | (half life scientist) everything.. seems to be in order |
20:37:28.192 | 4274 | 50 | capture device | d3d11 shared texture capture successful |
20:37:29.229 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:47:49.439 | 5840 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
20:47:51.649 | 42B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:47:54.439 | 5840 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
20:47:54.816 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:47:58.192 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
20:47:58.305 | 4274 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:47:58.305 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
20:47:58.305 | 4274 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:47:58.305 | 4274 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:47:58.305 | 4274 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:47:58.305 | 4274 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:47:58.305 | 4274 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:47:58.305 | 4274 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb906ab |
20:47:58.305 | 4274 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:47:58.305 | 4274 | 427 | fSwapResize_Buffers | Device was Resized! |
20:47:58.305 | 4274 | 185 | IRenderDevice::release | Render Releasing. |
20:47:58.305 | 4274 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:47:58.305 | 4274 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:47:58.305 | 4274 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:47:58.305 | 4274 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:47:58.305 | 4274 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:47:58.305 | 4274 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:47:58.305 | 4274 | 202 | IRenderDevice::release | Render Releasing Done. |
20:47:58.305 | 4274 | 431 | fSwapResize_Buffers | End Device was Resized! |
20:47:58.311 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
20:47:58.311 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1264, Height=661, Multisampled=false |
20:47:58.311 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
20:47:58.311 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:47:58.319 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
20:47:58.319 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
20:47:58.319 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
20:47:58.319 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:47:58.319 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:47:58.319 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1264, 661] {WINDOW} |
20:47:58.319 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1264, 661) |
20:47:58.320 | 4274 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x400512}. |
20:47:58.320 | 4274 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
20:47:58.320 | 4274 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x81c305d1 |
20:47:58.320 | 4274 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [868,327,2132,988] |
20:47:58.320 | 4274 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe08d8130=-527597264)=>(0x7e2e2a30=2116954672) |
20:47:58.323 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
20:47:58.430 | 5840 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:47:58.430 | 5840 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:47:58.430 | 5840 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
20:47:58.430 | 5840 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
20:47:58.430 | 5840 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:47:58.430 | 5840 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:47:58.430 | 5840 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:47:58.445 | 5840 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:47:58.446 | 5840 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
20:47:58.456 | 4274 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:47:58.456 | 4274 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:47:58.601 | 2EFC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:47:59.952 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:48:00.286 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:48:00.286 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:48:01.981 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:48:52.580 | 4274 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:48:52.580 | 4274 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
20:48:52.580 | 4274 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:48:52.580 | 4274 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:48:52.580 | 4274 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:48:52.580 | 4274 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x81c305d1 |
20:48:52.580 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
20:48:52.580 | 4274 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:48:52.580 | 4274 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:48:52.580 | 4274 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:48:52.580 | 4274 | 427 | fSwapResize_Buffers | Device was Resized! |
20:48:52.580 | 4274 | 185 | IRenderDevice::release | Render Releasing. |
20:48:52.580 | 4274 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:48:52.580 | 4274 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:48:52.580 | 4274 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:48:52.580 | 4274 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:48:52.580 | 4274 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:48:52.580 | 4274 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:48:52.580 | 4274 | 202 | IRenderDevice::release | Render Releasing Done. |
20:48:52.580 | 4274 | 431 | fSwapResize_Buffers | End Device was Resized! |
20:48:52.588 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
20:48:52.588 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1280, Height=700, Multisampled=false |
20:48:52.588 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
20:48:52.588 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:48:52.593 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
20:48:52.593 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
20:48:52.593 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
20:48:52.593 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:48:52.593 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:48:52.593 | 4274 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:48:52.593 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 700] {WINDOW} |
20:48:52.593 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 700) |
20:48:52.651 | 5840 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:48:52.651 | 5840 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
20:48:52.651 | 5840 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:48:52.661 | 5840 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
20:48:53.100 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
20:48:53.100 | 4274 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:48:53.100 | 4274 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:48:53.100 | 4274 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:48:53.100 | 4274 | 427 | fSwapResize_Buffers | Device was Resized! |
20:48:53.100 | 4274 | 185 | IRenderDevice::release | Render Releasing. |
20:48:53.100 | 4274 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:48:53.100 | 4274 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:48:53.100 | 4274 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:48:53.100 | 4274 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:48:53.100 | 4274 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:48:53.100 | 4274 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:48:53.100 | 4274 | 202 | IRenderDevice::release | Render Releasing Done. |
20:48:53.100 | 4274 | 431 | fSwapResize_Buffers | End Device was Resized! |
20:48:53.309 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
20:48:53.309 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1024, Height=768, Multisampled=false |
20:48:53.309 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
20:48:53.309 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:48:53.314 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
20:48:53.314 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
20:48:53.314 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
20:48:53.314 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:48:53.314 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:48:53.314 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1024, 768] {FULL} |
20:48:53.314 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1024, 768) |
20:48:53.340 | 4274 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x400512}. |
20:48:53.340 | 4274 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
20:48:53.340 | 4274 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6c280929 |
20:48:53.340 | 4274 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,1024,768] |
20:48:53.342 | 4274 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe08d8130=-527597264)=>(0x7e2e2a30=2116954672) |
20:48:53.342 | 4274 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:48:53.345 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:48:53.345 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:48:53.801 | 4274 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:48:53.801 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
20:48:53.801 | 4274 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:48:53.801 | 4274 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:48:53.801 | 4274 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:48:53.801 | 4274 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:48:53.801 | 4274 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:48:53.801 | 4274 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6c280929 |
20:48:53.801 | 4274 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:48:53.801 | 4274 | 427 | fSwapResize_Buffers | Device was Resized! |
20:48:53.801 | 4274 | 185 | IRenderDevice::release | Render Releasing. |
20:48:53.801 | 4274 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:48:53.801 | 4274 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:48:53.801 | 4274 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:48:53.801 | 4274 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:48:53.801 | 4274 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:48:53.801 | 4274 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:48:53.801 | 4274 | 202 | IRenderDevice::release | Render Releasing Done. |
20:48:53.801 | 4274 | 431 | fSwapResize_Buffers | End Device was Resized! |
20:48:53.808 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
20:48:53.808 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=2560, Height=1440, Multisampled=false |
20:48:53.808 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
20:48:53.808 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:48:53.813 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
20:48:53.813 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
20:48:53.813 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
20:48:53.813 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:48:53.813 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:48:53.813 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {FULL} |
20:48:53.813 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
20:48:53.818 | 4274 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x400512}. |
20:48:53.818 | 4274 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
20:48:53.819 | 4274 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x860703c3 |
20:48:53.819 | 4274 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440] |
20:48:53.819 | 4274 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe08d8130=-527597264)=>(0x7e2e2a30=2116954672) |
20:48:53.821 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:48:53.821 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:48:55.520 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:49:01.451 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
20:49:01.503 | 4274 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
20:49:01.503 | 4274 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
20:49:01.568 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
20:49:02.747 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:49:03.242 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
20:49:03.401 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
20:49:04.577 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:49:11.98 | 4274 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
20:49:11.98 | 4274 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
20:49:28.287 | 42B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:49:28.354 | 5840 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
20:49:30.10 | 4274 | 50 | capture device | graphics-hook.dll loaded against process: ow-overlay.exe |
20:49:30.10 | 4274 | 50 | capture device | (half life scientist) everything.. seems to be in order |
20:49:30.10 | 4274 | 50 | capture device | d3d11 shared texture capture successful |
20:49:30.10 | 4274 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
20:49:31.531 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:51:03.927 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
20:51:04.108 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
20:51:05.591 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
20:51:05.777 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
20:51:07.16 | 42B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:03:26.699 | 5840 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
21:03:28.707 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:03:31.699 | 5840 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
21:03:31.921 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:03:37.134 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
21:03:37.298 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW} |
21:03:37.298 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
21:03:37.308 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
21:03:37.323 | 4274 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:03:37.323 | 4274 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:03:37.323 | 4274 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:03:37.323 | 4274 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:03:37.323 | 4274 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:03:37.323 | 4274 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x860703c3 |
21:03:37.323 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
21:03:37.323 | 4274 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:03:37.323 | 4274 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:03:37.323 | 4274 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:03:37.323 | 4274 | 427 | fSwapResize_Buffers | Device was Resized! |
21:03:37.323 | 4274 | 185 | IRenderDevice::release | Render Releasing. |
21:03:37.323 | 4274 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:03:37.323 | 4274 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:03:37.323 | 4274 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:03:37.323 | 4274 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:03:37.323 | 4274 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:03:37.323 | 4274 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:03:37.323 | 4274 | 202 | IRenderDevice::release | Render Releasing Done. |
21:03:37.323 | 4274 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:03:37.326 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
21:03:37.326 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1264, Height=661, Multisampled=false |
21:03:37.326 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
21:03:37.326 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:03:37.334 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
21:03:37.334 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
21:03:37.334 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
21:03:37.334 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:03:37.334 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:03:37.334 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1264, 661] {WINDOW} |
21:03:37.334 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1264, 661) |
21:03:37.344 | 4274 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x400512}. |
21:03:37.344 | 4274 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
21:03:37.344 | 4274 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb05a0895 |
21:03:37.344 | 4274 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [868,327,2132,988] |
21:03:37.345 | 4274 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe08d8130=-527597264)=>(0x7e2e2a30=2116954672) |
21:03:37.656 | 5840 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:03:37.656 | 5840 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:03:37.656 | 5840 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
21:03:37.656 | 5840 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
21:03:37.656 | 5840 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:03:37.656 | 5840 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:03:37.656 | 5840 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:03:37.657 | 4274 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:03:37.671 | 5840 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:03:37.673 | 5840 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
21:03:37.691 | 4274 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:03:39.178 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:03:39.792 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:03:39.792 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:03:41.208 | 42B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:03:42.125 | 2EFC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:07:18.924 | 5840 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:07:18.924 | 5840 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
21:07:18.925 | 5840 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:07:18.925 | 5840 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:07:18.925 | 4274 | 2156 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:07:18.925 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:07:18.925 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:07:18.934 | 5840 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
21:07:18.960 | 4274 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:07:18.973 | 4274 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:07:18.973 | 4274 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:07:18.973 | 4274 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:07:18.973 | 4274 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:07:18.974 | 4274 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:07:18.974 | 4274 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb05a0895 |
21:07:18.974 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
21:07:18.974 | 4274 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:07:18.974 | 4274 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:07:18.974 | 4274 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:07:18.974 | 4274 | 427 | fSwapResize_Buffers | Device was Resized! |
21:07:18.974 | 4274 | 185 | IRenderDevice::release | Render Releasing. |
21:07:18.974 | 4274 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:07:18.974 | 4274 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:07:18.974 | 4274 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:07:18.974 | 4274 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:07:18.974 | 4274 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:07:18.974 | 4274 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:07:18.974 | 4274 | 202 | IRenderDevice::release | Render Releasing Done. |
21:07:18.974 | 4274 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:07:18.980 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
21:07:18.980 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1280, Height=700, Multisampled=false |
21:07:18.980 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
21:07:18.980 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:07:18.986 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
21:07:18.986 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
21:07:18.986 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
21:07:18.986 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:07:18.986 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:07:18.986 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 700] {WINDOW} |
21:07:18.986 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 700) |
21:07:19.52 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 700] {FULL} |
21:07:19.52 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 700) |
21:07:19.52 | 4274 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x400512}. |
21:07:19.52 | 4274 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
21:07:19.52 | 4274 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb05e0895 |
21:07:19.52 | 4274 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1024,768] | Game [860,296,2140,996] |
21:07:19.52 | 4274 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe08d8130=-527597264)=>(0x7e2e2a30=2116954672) |
21:07:19.487 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:07:19.487 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:07:19.743 | 4274 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:07:19.745 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
21:07:19.745 | 4274 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:07:19.745 | 4274 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:07:19.745 | 4274 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:07:19.745 | 4274 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:07:19.748 | 4274 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:07:19.749 | 4274 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb05e0895 |
21:07:19.749 | 4274 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:07:19.749 | 4274 | 427 | fSwapResize_Buffers | Device was Resized! |
21:07:19.749 | 4274 | 185 | IRenderDevice::release | Render Releasing. |
21:07:19.749 | 4274 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:07:19.749 | 4274 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:07:19.749 | 4274 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:07:19.749 | 4274 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:07:19.749 | 4274 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:07:19.749 | 4274 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:07:19.749 | 4274 | 202 | IRenderDevice::release | Render Releasing Done. |
21:07:19.749 | 4274 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:07:20.197 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
21:07:20.200 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
21:07:20.200 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=2560, Height=1440, Multisampled=false |
21:07:20.200 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
21:07:20.200 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:07:20.205 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
21:07:20.205 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
21:07:20.205 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
21:07:20.205 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:07:20.205 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:07:20.205 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {FULL} |
21:07:20.205 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
21:07:20.209 | 4274 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x400512}. |
21:07:20.209 | 4274 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
21:07:20.210 | 4274 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x70070609 |
21:07:20.210 | 4274 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440] |
21:07:20.210 | 4274 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe08d8130=-527597264)=>(0x7e2e2a30=2116954672) |
21:07:20.214 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:07:20.214 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:07:21.761 | 42B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:07:22.701 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
21:07:22.762 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
21:07:22.766 | 4274 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
21:07:22.766 | 4274 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
21:07:23.944 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:07:25.952 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
21:07:26.117 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
21:07:27.296 | 42B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:07:35.123 | 4274 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
21:07:35.123 | 4274 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
21:07:52.301 | 5840 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
21:07:52.313 | 42B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:07:52.316 | 4274 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
21:07:54.35 | 4274 | 50 | capture device | graphics-hook.dll loaded against process: ow-overlay.exe |
21:07:54.35 | 4274 | 50 | capture device | (half life scientist) everything.. seems to be in order |
21:07:54.35 | 4274 | 50 | capture device | d3d11 shared texture capture successful |
21:07:55.572 | 42B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:15:11.221 | 5840 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
21:15:13.219 | 42B0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:15:16.221 | 5840 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
21:15:16.333 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
21:15:16.448 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [2560, 1440] {WINDOW} |
21:15:16.448 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (2560, 1440) |
21:15:16.461 | 4274 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
21:15:16.461 | 4274 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
21:15:16.461 | 4274 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:15:16.461 | 4274 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:15:16.461 | 4274 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:15:16.461 | 4274 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x70070609 |
21:15:16.461 | 4274 | 418 | fSwapResize_Buffers | Resize buffer (0x21e8d860)! |
21:15:16.461 | 4274 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:15:16.461 | 4274 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:15:16.461 | 4274 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:15:16.461 | 4274 | 427 | fSwapResize_Buffers | Device was Resized! |
21:15:16.461 | 4274 | 185 | IRenderDevice::release | Render Releasing. |
21:15:16.461 | 4274 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:15:16.461 | 4274 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:15:16.461 | 4274 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:15:16.461 | 4274 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:15:16.461 | 4274 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:15:16.461 | 4274 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:15:16.461 | 4274 | 202 | IRenderDevice::release | Render Releasing Done. |
21:15:16.461 | 4274 | 431 | fSwapResize_Buffers | End Device was Resized! |
21:15:16.462 | 2EFC | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
21:15:16.466 | 4274 | 1041 | RenderDeviceD3d11::init | RefC r:[1]->[1] 0x21e8d860 |
21:15:16.466 | 4274 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1264, Height=661, Multisampled=false |
21:15:16.466 | 4274 | 1126 | RenderDeviceD3d11::init | save state |
21:15:16.466 | 4274 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:15:16.475 | 4274 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1dbe6fc8. |
21:15:16.475 | 4274 | 1134 | RenderDeviceD3d11::init | restore state |
21:15:16.475 | 4274 | 1137 | RenderDeviceD3d11::init | Target Window [0x400512] |
21:15:16.475 | 4274 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:15:16.475 | 4274 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:15:16.475 | 4274 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1264, 661] {WINDOW} |
21:15:16.475 | 4274 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1264, 661) |
21:15:16.490 | 4274 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x400512}. |
21:15:16.490 | 4274 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
21:15:16.490 | 4274 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x659f05d7 |
21:15:16.490 | 4274 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [2560,1440] | Game [868,327,2132,988] |
21:15:16.490 | 4274 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe08d8130=-527597264)=>(0x7e2e2a30=2116954672) |
21:15:16.648 | 5840 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:15:16.648 | 5840 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:15:16.648 | 5840 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
21:15:16.648 | 5840 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
21:15:16.648 | 5840 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:15:16.648 | 5840 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:15:16.648 | 5840 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:15:16.648 | 4274 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:15:16.663 | 5840 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:15:16.666 | 5840 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
21:15:16.666 | 4274 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:15:18.170 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:15:18.622 | 4274 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:15:18.622 | 4274 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:15:20.200 | CFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |