TimeThreadLineFunctionMessage
16:32:03.4635004138runClientStarting Overlay PID=16424(0x4028) server PID = 5908
16:32:03.4635004561Client::initClient::Initialize
16:32:03.4635004569Client::initStart owclient thread
16:32:03.4634214325Client::initFirstInjectionClient::initFirstInjection.
16:32:03.4644214225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_5908 opened succesfuly
16:32:03.4644214351session id = {BE0AF885-AE29-4A5C-B83A-A61C4C08440E}
16:32:03.46442142029Client::LogClientInfoOS version [10.0]
16:32:03.46442142034Client::LogClientInfoProcess OS version [10.0] [64-bit]
16:32:03.46442142052Client::LogClientInfoClient [64-bit] Version 2.2.84.12
16:32:03.46442142064Client::LogProcessModulesLoaded modules:
16:32:03.46842142080C:\Program Files (x86)\Overwolf\0.165.0.21\OWClient.dll
16:32:03.46842142080C:\Program Files (x86)\Overwolf\0.165.0.21\OWExplorer.dll
16:32:03.46842142080C:\Program Files\Wizards of the Coast\MTGA\MTGA.exe
16:32:03.46842142080C:\Program Files\Wizards of the Coast\MTGA\MTGA_Data\Plugins\x86_64\AkSoundEngine.dll
16:32:03.46842142080C:\Program Files\Wizards of the Coast\MTGA\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll
16:32:03.46842142080C:\Program Files\Wizards of the Coast\MTGA\UnityPlayer.dll
16:32:03.46842142080C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2011.6-0\MpOav.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
16:32:03.46842142080C:\WINDOWS\SYSTEM32\AVRT.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\GLU32.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\HID.DLL
16:32:03.46842142080C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:32:03.46842142080C:\WINDOWS\SYSTEM32\OPENGL32.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\USERENV.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\VERSION.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\WINHTTP.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\WINMM.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:32:03.46842142080C:\WINDOWS\SYSTEM32\XAudio2_9.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\amsi.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\cryptbase.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\cryptnet.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\d3d11.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\dcomp.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
16:32:03.46842142080C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
16:32:03.46842142080C:\WINDOWS\SYSTEM32\dwmapi.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\dxcore.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\dxgi.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\gpapi.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\icm32.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\mscms.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\ntdll.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\wbemcomn.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\winmmbase.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\wintypes.dll
16:32:03.46842142080C:\WINDOWS\SYSTEM32\xinput1_3.dll
16:32:03.46842142080C:\WINDOWS\System32\CRYPT32.dll
16:32:03.46842142080C:\WINDOWS\System32\DEVOBJ.dll
16:32:03.46842142080C:\WINDOWS\System32\DriverStore\FileRepository\nvmd.inf_amd64_1408eaf9a25ed64f\nvldumdx.dll
16:32:03.46842142080C:\WINDOWS\System32\DriverStore\FileRepository\nvmd.inf_amd64_1408eaf9a25ed64f\nvwgf2umx.dll
16:32:03.46842142080C:\WINDOWS\System32\GDI32.dll
16:32:03.46842142080C:\WINDOWS\System32\IMM32.dll
16:32:03.46842142080C:\WINDOWS\System32\KERNEL32.DLL
16:32:03.46842142080C:\WINDOWS\System32\KERNELBASE.dll
16:32:03.46842142080C:\WINDOWS\System32\MMDevApi.dll
16:32:03.46842142080C:\WINDOWS\System32\MSASN1.dll
16:32:03.46842142080C:\WINDOWS\System32\MSCTF.dll
16:32:03.46842142080C:\WINDOWS\System32\NSI.dll
16:32:03.46842142080C:\WINDOWS\System32\OLEAUT32.dll
16:32:03.46842142080C:\WINDOWS\System32\PSAPI.DLL
16:32:03.46842142080C:\WINDOWS\System32\RPCRT4.dll
16:32:03.46842142080C:\WINDOWS\System32\SETUPAPI.dll
16:32:03.46842142080C:\WINDOWS\System32\SHELL32.dll
16:32:03.46842142080C:\WINDOWS\System32\SHLWAPI.dll
16:32:03.46842142080C:\WINDOWS\System32\UMPDC.dll
16:32:03.46842142080C:\WINDOWS\System32\USER32.dll
16:32:03.46842142080C:\WINDOWS\System32\WINTRUST.DLL
16:32:03.46842142080C:\WINDOWS\System32\WS2_32.dll
16:32:03.46842142080C:\WINDOWS\System32\advapi32.dll
16:32:03.46842142080C:\WINDOWS\System32\bcrypt.dll
16:32:03.46842142080C:\WINDOWS\System32\bcryptPrimitives.dll
16:32:03.46842142080C:\WINDOWS\System32\cfgmgr32.dll
16:32:03.46842142080C:\WINDOWS\System32\clbcatq.dll
16:32:03.46842142080C:\WINDOWS\System32\combase.dll
16:32:03.46842142080C:\WINDOWS\System32\cryptsp.dll
16:32:03.46842142080C:\WINDOWS\System32\fwpuclnt.dll
16:32:03.46842142080C:\WINDOWS\System32\gdi32full.dll
16:32:03.46842142080C:\WINDOWS\System32\imagehlp.dll
16:32:03.46842142080C:\WINDOWS\System32\kernel.appcore.dll
16:32:03.46842142080C:\WINDOWS\System32\msvcp_win.dll
16:32:03.46842142080C:\WINDOWS\System32\msvcrt.dll
16:32:03.46842142080C:\WINDOWS\System32\ole32.dll
16:32:03.46842142080C:\WINDOWS\System32\powrprof.dll
16:32:03.46842142080C:\WINDOWS\System32\profapi.dll
16:32:03.46942142080C:\WINDOWS\System32\sechost.dll
16:32:03.46942142080C:\WINDOWS\System32\shcore.dll
16:32:03.46942142080C:\WINDOWS\System32\ucrtbase.dll
16:32:03.46942142080C:\WINDOWS\System32\win32u.dll
16:32:03.46942142080C:\WINDOWS\System32\windows.storage.dll
16:32:03.46942142080C:\WINDOWS\System32\winrnr.dll
16:32:03.46942142080C:\WINDOWS\system32\NLAapi.dll
16:32:03.46942142080C:\WINDOWS\system32\mswsock.dll
16:32:03.46942142080C:\WINDOWS\system32\napinsp.dll
16:32:03.46942142080C:\WINDOWS\system32\pnrpnsp.dll
16:32:03.46942142080C:\WINDOWS\system32\rsaenh.dll
16:32:03.46942142080C:\WINDOWS\system32\uxtheme.dll
16:32:03.46942142080C:\WINDOWS\system32\wbem\fastprox.dll
16:32:03.46942142080C:\WINDOWS\system32\wbem\wbemprox.dll
16:32:03.46942142080C:\WINDOWS\system32\wbem\wbemsvc.dll
16:32:03.46942142080C:\WINDOWS\system32\wshbth.dll
16:32:03.46942142080C:\Windows\System32\rasadhlp.dll
16:32:03.469421479GraphicsHookManager::InitCreated Thread - Created , ThreadId=16948
16:32:03.47242141516Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
16:32:03.47242141540Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
16:32:03.47242141568Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
16:32:03.47242141589Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
16:32:03.47242141655Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
16:32:03.47242141668Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
16:32:03.47242141681Client::ReadGameConfigurationsEnable EnableTXR - OFF
16:32:03.47242141721Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
16:32:03.47242141723Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
16:32:03.47242141725Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
16:32:03.47242141727Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
16:32:03.47242141729Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
16:32:03.47242141731Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
16:32:03.47242141733Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
16:32:03.47242141736Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
16:32:03.47242141739Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
16:32:03.47242141846Data::Search[0] 0x3C670000
16:32:03.47242141846Data::Search[1] 0x0
16:32:03.47242141846Data::Search[2] 0x0
16:32:03.47242141846Data::Search[3] 0x0
16:32:03.47242141846Data::Search[4] 0x0
16:32:03.47242141846Data::Search[5] 0x3A140000
16:32:03.47242141846Data::Search[6] 0x3E550000
16:32:03.47242141846Data::Search[7] 0xFB2C0000
16:32:03.47242141846Data::Search[8] 0x3A140000
16:32:03.47242141846Data::Search[9] 0x0
16:32:03.47242141851Data::Search[10] 0x0
16:32:03.47242141857Data::Search[11] 0x38370000
16:32:03.47242141863Data::Search[12] 0xFB2C0000
16:32:03.47242141869Data::Search[13] 0x0
16:32:03.4724214334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:32:03.47242141264Client::hookFunctionsDetected Windows 8.1 or greater
16:32:03.47242141279Client::hookFunctionsAcquiring function lock succedded
16:32:03.4734214225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_5908 opened succesfuly
16:32:03.4734214480OverlayManager::OverlayManagerOW System Cursor is set to = 0x1230661
16:32:03.47342147249OverlayManager::LoadDefaultCursorsLoad default cursors
16:32:03.4744214488OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x212af
16:32:03.474421472PerformanceCounter::StartSessionStartSession
16:32:03.474421472PerformanceCounter::StartSessionStartSession
16:32:03.4754214225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
16:32:03.4754214700OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
16:32:03.4754214718OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
16:32:03.4754214720OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
16:32:03.4754214723OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
16:32:03.4754214726OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
16:32:03.4754214729OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
16:32:03.4754214732OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
16:32:03.4754214735OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
16:32:03.4754214738OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
16:32:03.4754214741OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
16:32:03.4754214744OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
16:32:03.4754214747OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
16:32:03.4754214750OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
16:32:03.4754214753OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
16:32:03.4754214756OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
16:32:03.4754214759OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
16:32:03.4754214762OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
16:32:03.4754214765OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
16:32:03.4754214768OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
16:32:03.4754214771OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
16:32:03.4754214774OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
16:32:03.4754214777OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
16:32:03.4754214780OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
16:32:03.4754214783OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
16:32:03.4754214786OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
16:32:03.4754214789OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
16:32:03.4754214792OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
16:32:03.4754214795OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
16:32:03.4754214798OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
16:32:03.4754214801OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
16:32:03.4754214804OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
16:32:03.4754214807OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
16:32:03.4754214810OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
16:32:03.4754214813OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
16:32:03.4754214816OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
16:32:03.4754214819OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
16:32:03.4754214822OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = ON
16:32:03.4754214825OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
16:32:03.4754214828OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
16:32:03.4754214831OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
16:32:03.4754214834OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
16:32:03.4754214837OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
16:32:03.4754214840OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
16:32:03.4754214843OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
16:32:03.4754214846OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
16:32:03.4754214849OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
16:32:03.4754214852OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
16:32:03.4754214855OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
16:32:03.4754214858OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
16:32:03.4754214861OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
16:32:03.4754214864OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
16:32:03.4754214867OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
16:32:03.4754214870OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
16:32:03.4754214873OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
16:32:03.4754214876OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
16:32:03.4754214879OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
16:32:03.4754214882OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
16:32:03.4754214885OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
16:32:03.4754214888OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
16:32:03.4754214891OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
16:32:03.4754214894OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
16:32:03.4754214897OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
16:32:03.4754214900OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
16:32:03.4754214903OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
16:32:03.4754214906OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
16:32:03.4754214909OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
16:32:03.4754214911OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
16:32:03.4754214913OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
16:32:03.4754214915OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
16:32:03.4754214917OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = ON
16:32:03.4754214919OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
16:32:03.4754214921OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
16:32:03.4754214923OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
16:32:03.4754214925OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
16:32:03.4754214927OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
16:32:03.4754214929OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
16:32:03.4754214931OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
16:32:03.4754214933OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
16:32:03.4754214935OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
16:32:03.4754214949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:32:03.4754214574OverlayManager::InitGameClientstarting hooks...
16:32:03.54242141958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.165.0.21\\OWUtils.dll succeeded
16:32:03.5614214597Install::CodeInit [Client,1] (MCH) OK
16:32:03.5624214597Install::CodeInit [Client,2] (MCH) OK
16:32:03.5624214597Install::CodeInit [Client,3] (MCH) OK
16:32:03.5634214597Install::CodeInit [Client,4] (MCH) OK
16:32:03.5824214597Install::CodeInit [Client,4.1] (MCH) OK
16:32:03.6024214597Install::CodeInit [Client,4.2] (MCH) OK
16:32:03.6144214248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
16:32:03.6154214577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
16:32:03.6154214926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
16:32:03.61542141354Client::hookFunctionsSuspend before hook: OFF
16:32:03.61542141062Install::CodeSegment [5|18016|0x3A140000|0x4660]
16:32:03.6294214597Install::Codeunknown (MCH) OK
16:32:03.62942141062Install::CodeSegment [5|418480|0x3A140000|0x662B0]
16:32:03.6404214597Install::Codeunknown (MCH) OK
16:32:03.64042141062Install::CodeSegment [5|105904|0x3A140000|0x19DB0]
16:32:03.6674214597Install::Codeunknown (MCH) OK
16:32:03.66742141062Install::CodeSegment [5|4944|0x3A140000|0x1350]
16:32:03.6824214597Install::Codeunknown (MCH) OK
16:32:03.68242141062Install::CodeSegment [5|-30068704|0x3A140000|0xFE353020]
16:32:03.68242141153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
16:32:03.68242141062Install::CodeSegment [5|-30048160|0x3A140000|0xFE358060]
16:32:03.68242141153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
16:32:03.68242141062Install::CodeSegment [5|-30087648|0x3A140000|0xFE34E620]
16:32:03.68242141153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
16:32:03.68242141062Install::CodeSegment [5|-31217024|0x3A140000|0xFE23AA80]
16:32:03.68242141153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
16:32:03.6824214916Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
16:32:03.7014214597Install::Codeunknown (MCH) OK
16:32:03.70142141046Install::CodeSegment 0 [7|-1|0xFB2C0000|0xFFFFFFFF|0]
16:32:03.7274214597Install::Codeunknown (MCH) OK
16:32:03.72742141046Install::CodeSegment 0 [7|-1|0xFB2C0000|0xFFFFFFFF|0]
16:32:03.7484214597Install::Codeunknown (MCH) OK
16:32:03.74842141046Install::CodeSegment 0 [7|-1|0xFB2C0000|0xFFFFFFFF|0]
16:32:03.7484214334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:32:03.74842141193OverlayManager::StartStarting...
16:32:03.74842141225OverlayManager::Startstarting hooks 2...
16:32:03.7484214597Install::CodeInit [Client,5] (MCH) OK
16:32:03.74842141372XTRAP COMPATIBLE PATCH WARNING
16:32:03.74842141380OverlayManager::Startdone with hooks...
16:32:03.7484214107ApiManager::InitAPI Manager Event : OK
16:32:03.7494214119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=8684
16:32:03.749421467TXRSettingFail to read texture recognition options 0xb7
16:32:03.7494214114TXOfInterestNew list set with 0 items
16:32:03.74942141405OverlayManager::Startget foreground state
16:32:03.74942141442OverlayManager::StartStarted...
16:32:03.74921EC7455OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x30386
16:32:03.74913246836OverlayManager::OnConnectedConnected to server
16:32:03.749132432SendServerHelloMessage::ExecuteSend connection Ack
16:32:03.7634214597Install::CodeInit [Client,0] (MCH) OK
16:32:03.7634214428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
16:32:03.763421494GraphicsHookManager::StopThreadStopThread
16:32:03.7634234216GraphicsHookManager::MessageLoopExit Thread
16:32:03.7674214407Client::initFirstInjectioninit complete
16:32:03.7715894587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
16:32:03.7725894148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
16:32:03.7735894148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
16:32:03.7735894984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
16:32:03.77458941041RenderDeviceD3d11::initRefC r:[4]->[4] 0x57562f50
16:32:03.77458941072RenderDeviceD3d11::initDevice adapter hash: -779622657
16:32:03.77458941105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=3440, Height=1440, Multisampled=false
16:32:03.77458941126RenderDeviceD3d11::initsave state
16:32:03.7745894696RenderDeviceD3d11::initDX11loading shaders...
16:32:03.7815894705RenderDeviceD3d11::initDX11create vs
16:32:03.7815894723RenderDeviceD3d11::initDX11create vs
16:32:03.7865894745RenderDeviceD3d11::initDX11create pxs
16:32:03.7895894774RenderDeviceD3d11::initDX11create raster
16:32:03.7895894842RenderDeviceD3d11::initDX11create buffers
16:32:03.79058941132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x2db7b138.
16:32:03.79058941134RenderDeviceD3d11::initrestore state
16:32:03.79058941137RenderDeviceD3d11::initTarget Window [0xa15be]
16:32:03.7905894244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:32:03.7905894251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:32:03.7905894193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
16:32:03.79058942093RenderDeviceD3d11::setFixSet render device fix RT.
16:32:03.79058942869OverlayManager::setGraphicsRender Device fix was set RT.
16:32:03.79058945165OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
16:32:03.79058945177OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
16:32:03.790589426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:32:03.790589421StartWidgetsRefresher::ExecuteExecute start wicket manager
16:32:03.7905894275WidgetManager::StartLayoutSchedulerstart layout scheduler
16:32:03.79058945276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa15be}.
16:32:03.79158942351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x71325
16:32:03.79158942369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
16:32:03.79158942417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb2b3c9e0=-1296840224)=>(0xc3e51590=-1008396912)
16:32:03.79158942428OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
16:32:03.79158941611WidgetManager::drawskip widget draw (not in foreground) False - False
16:32:03.7915894949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:32:03.79158947851OverlayManager::CheckForSharedTextureSupportCheck for SHT support
16:32:03.80424E82003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:32:03.80424E82447OverlayManager::installKeybMouseHookInstall KeybMouse
16:32:03.80458945211OverlayManager::initOverlayResolutionEx 0X0
16:32:03.80424E8479InputInterceptor::stopHookunhook keyboard and mouse
16:32:03.80458945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(3440,1440)G(3440,1440)M(3440,1440)
16:32:03.80424E8446InputInterceptor::runHookKeyboard is hooked 0x24e8
16:32:03.80524E8468InputInterceptor::runHookMouse is hooked 0x24e8
16:32:03.80524E82101OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10007
16:32:03.8555894311PerformanceCounter::NotifyFrameRenderNotify first Render...
16:32:03.92913246666OverlayManager::doActionDisplayFPS - Triggered
16:32:03.9395894655OverlayInputManager::HandleCommandsClear all hotkeys command
16:32:03.9395894696OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
16:32:03.9395894949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:32:03.96213246658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:32:03.99913246658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:32:05.72813246658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:32:05.85013246937OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\andre\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\162.1.2\plugins/GEPPlugin64.dll]
16:32:06.80158947676OverlayManager::LoadPluginPlugin loaded [3] [C:\Users\andre\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\162.1.2\plugins/GEPPlugin64.dll] []
16:32:06.8102F80293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:32:07.53589426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:32:07.535894949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:32:07.3243A80225InterProcessElement::openInterProcess Overwolf_ImID_6152A_P_5908 opened succesfuly
16:32:07.3243A80225InterProcessElement::openInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT opened succesfuly
16:32:07.3243A80225InterProcessElement::openInterProcess Overwolf_ImID_5156C_P_5908 opened succesfuly
16:32:07.3243A80225InterProcessElement::openInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT opened succesfuly
16:32:13.93221EC2064Client::LogProcessModulesLoaded modules:
16:32:13.93521EC2080C:\Program Files (x86)\Overwolf\0.165.0.21\OWClient.dll
16:32:13.93521EC2080C:\Program Files (x86)\Overwolf\0.165.0.21\OWExplorer.dll
16:32:13.93521EC2080C:\Program Files (x86)\Overwolf\0.165.0.21\OWUtils.dll
16:32:13.93521EC2080C:\Program Files\Wizards of the Coast\MTGA\MTGA.exe
16:32:13.93521EC2080C:\Program Files\Wizards of the Coast\MTGA\MTGA_Data\Plugins\x86_64\AkSoundEngine.dll
16:32:13.93521EC2080C:\Program Files\Wizards of the Coast\MTGA\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll
16:32:13.93521EC2080C:\Program Files\Wizards of the Coast\MTGA\UnityPlayer.dll
16:32:13.93521EC2080C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2011.6-0\MpOav.dll
16:32:13.93521EC2080C:\Users\andre\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\162.1.2\plugins\64\gep_mtga.dll
16:32:13.93521EC2080C:\Users\andre\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\162.1.2\plugins\64\libowgameevents64.dll
16:32:13.93521EC2080C:\Users\andre\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\162.1.2\plugins\GEPPlugin64.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\AVRT.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\D3DX9_43.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\GLU32.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\HID.DLL
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\OPENGL32.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\USERENV.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\VERSION.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\WINHTTP.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\WINMM.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\XAudio2_9.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\amsi.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\cryptbase.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\cryptnet.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\d3d11.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\d3dx11_43.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\dcomp.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\dwmapi.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\dxcore.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\dxgi.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\gpapi.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\icm32.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\mscms.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\ntdll.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\ntmarta.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\wbemcomn.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\winmmbase.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\wintypes.dll
16:32:13.93521EC2080C:\WINDOWS\SYSTEM32\xinput1_3.dll
16:32:13.93521EC2080C:\WINDOWS\System32\CRYPT32.dll
16:32:13.93521EC2080C:\WINDOWS\System32\DEVOBJ.dll
16:32:13.93521EC2080C:\WINDOWS\System32\DriverStore\FileRepository\nvmd.inf_amd64_1408eaf9a25ed64f\nvldumdx.dll
16:32:13.93521EC2080C:\WINDOWS\System32\DriverStore\FileRepository\nvmd.inf_amd64_1408eaf9a25ed64f\nvwgf2umx.dll
16:32:13.93521EC2080C:\WINDOWS\System32\GDI32.dll
16:32:13.93521EC2080C:\WINDOWS\System32\IMM32.dll
16:32:13.93521EC2080C:\WINDOWS\System32\KERNEL32.DLL
16:32:13.93521EC2080C:\WINDOWS\System32\KERNELBASE.dll
16:32:13.93521EC2080C:\WINDOWS\System32\MMDevApi.dll
16:32:13.93521EC2080C:\WINDOWS\System32\MSASN1.dll
16:32:13.93521EC2080C:\WINDOWS\System32\MSCTF.dll
16:32:13.93521EC2080C:\WINDOWS\System32\NSI.dll
16:32:13.93521EC2080C:\WINDOWS\System32\OLEAUT32.dll
16:32:13.93521EC2080C:\WINDOWS\System32\PSAPI.DLL
16:32:13.93521EC2080C:\WINDOWS\System32\RPCRT4.dll
16:32:13.93521EC2080C:\WINDOWS\System32\SETUPAPI.dll
16:32:13.93521EC2080C:\WINDOWS\System32\SHELL32.dll
16:32:13.93521EC2080C:\WINDOWS\System32\SHLWAPI.dll
16:32:13.93521EC2080C:\WINDOWS\System32\UMPDC.dll
16:32:13.93521EC2080C:\WINDOWS\System32\USER32.dll
16:32:13.93521EC2080C:\WINDOWS\System32\WINTRUST.DLL
16:32:13.93521EC2080C:\WINDOWS\System32\WS2_32.dll
16:32:13.93521EC2080C:\WINDOWS\System32\advapi32.dll
16:32:13.93521EC2080C:\WINDOWS\System32\bcrypt.dll
16:32:13.93521EC2080C:\WINDOWS\System32\bcryptPrimitives.dll
16:32:13.93521EC2080C:\WINDOWS\System32\cfgmgr32.dll
16:32:13.93521EC2080C:\WINDOWS\System32\clbcatq.dll
16:32:13.93621EC2080C:\WINDOWS\System32\combase.dll
16:32:13.93621EC2080C:\WINDOWS\System32\cryptsp.dll
16:32:13.93621EC2080C:\WINDOWS\System32\fwpuclnt.dll
16:32:13.93621EC2080C:\WINDOWS\System32\gdi32full.dll
16:32:13.93621EC2080C:\WINDOWS\System32\imagehlp.dll
16:32:13.93621EC2080C:\WINDOWS\System32\kernel.appcore.dll
16:32:13.93621EC2080C:\WINDOWS\System32\msvcp_win.dll
16:32:13.93621EC2080C:\WINDOWS\System32\msvcrt.dll
16:32:13.93621EC2080C:\WINDOWS\System32\ole32.dll
16:32:13.93621EC2080C:\WINDOWS\System32\powrprof.dll
16:32:13.93621EC2080C:\WINDOWS\System32\profapi.dll
16:32:13.93621EC2080C:\WINDOWS\System32\sechost.dll
16:32:13.93621EC2080C:\WINDOWS\System32\shcore.dll
16:32:13.93621EC2080C:\WINDOWS\System32\ucrtbase.dll
16:32:13.93621EC2080C:\WINDOWS\System32\win32u.dll
16:32:13.93621EC2080C:\WINDOWS\System32\windows.storage.dll
16:32:13.93621EC2080C:\WINDOWS\System32\winrnr.dll
16:32:13.93621EC2080C:\WINDOWS\system32\NLAapi.dll
16:32:13.93621EC2080C:\WINDOWS\system32\mswsock.dll
16:32:13.93621EC2080C:\WINDOWS\system32\napinsp.dll
16:32:13.93621EC2080C:\WINDOWS\system32\pnrpnsp.dll
16:32:13.93621EC2080C:\WINDOWS\system32\rsaenh.dll
16:32:13.93621EC2080C:\WINDOWS\system32\uxtheme.dll
16:32:13.93621EC2080C:\WINDOWS\system32\wbem\fastprox.dll
16:32:13.93621EC2080C:\WINDOWS\system32\wbem\wbemprox.dll
16:32:13.93621EC2080C:\WINDOWS\system32\wbem\wbemsvc.dll
16:32:13.93621EC2080C:\WINDOWS\system32\wshbth.dll
16:32:13.93621EC2080C:\Windows\System32\rasadhlp.dll
16:32:13.97624E85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:32:13.97624E87388OverlayManager::IsEmptyCursorCache cursor 0x3d5157b (v: 1)
16:32:20.8353A80293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:32:22.8413A80153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3079].
16:32:22.8413A8051WidgetsLayoutScheduler::Stopstoping layout scheduler
16:32:22.8413A8058WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:2)
16:32:27.76058942284WidgetManager::Renderresume layout thread
16:32:27.7605894275WidgetManager::StartLayoutSchedulerstart layout scheduler
16:32:27.7605894293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:32:30.55024E85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:32:30.97313246516OverlayManager::doActionForegroundChange Event ON (ON)
16:32:30.97313247951OverlayManager::OnForegroundChangedChanged True
16:32:30.97313247348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:32:30.97713246666OverlayManager::doActionDisplayFPS - Triggered
16:32:30.9845894949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:32:31.05894326RenderImageD3d11::setSizeCreate Texture (430,200) / (512,256) - OK
16:32:31.05894347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:32:31.1624E85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:32:32.47513246516OverlayManager::doActionForegroundChange Event OFF (OFF)
16:32:32.47513247951OverlayManager::OnForegroundChangedChanged False
16:32:32.47513247984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7156E Title=[Facebook - Google Chrome]
16:32:32.47513247348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:32:32.47513242751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:32:32.47513242652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:32:32.47713246666OverlayManager::doActionDisplayFPS - Triggered
16:32:32.538589448ResetSnapShotSH::ExecuteRelease snapshot SH
16:32:32.5385894949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:32:35.16924E85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:32:35.53724E82818OverlayManager::DetachThreadInputDetach thread input 9448,22676
16:32:35.98013246516OverlayManager::doActionForegroundChange Event ON (ON)
16:32:35.98013247951OverlayManager::OnForegroundChangedChanged True
16:32:35.98013247348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:32:35.98013242758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:32:35.98513246666OverlayManager::doActionDisplayFPS - Triggered
16:32:35.9875894949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:32:36.1924E85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:32:41.13824E85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:33:04.62313246658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:33:04.6503A80256InterProcessElement::closeInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT close 2147483647 bytes
16:33:04.6503A80128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5156c
16:33:04.6503A80256InterProcessElement::closeInterProcess Overwolf_ImID_5156C_P_5908 close 2147483647 bytes
16:33:04.6503A802533WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:33:04.66613246658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:33:04.6902F80128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7129c
16:33:04.6902F802533WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:33:08.2402F80293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:33:12.12013246658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:33:12.4852F80293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:33:12.7372F80225InterProcessElement::openInterProcess Overwolf_ImID_25075E_P_5908 opened succesfuly
16:33:12.7372F80225InterProcessElement::openInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT opened succesfuly
16:33:12.7372F80225InterProcessElement::openInterProcess Overwolf_ImID_1014EE_P_5908 opened succesfuly
16:33:12.7372F80225InterProcessElement::openInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT opened succesfuly
16:33:13.895894326RenderImageD3d11::setSizeCreate Texture (230,23) / (256,128) - OK
16:33:13.895894347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
16:33:13.905894326RenderImageD3d11::setSizeCreate Texture (230,23) / (256,128) - OK
16:33:13.905894347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
16:33:41.8822F80225InterProcessElement::openInterProcess Overwolf_ImID_1A13F8_P_5908 opened succesfuly
16:33:41.8822F80225InterProcessElement::openInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT opened succesfuly
16:33:41.9685894326RenderImageD3d11::setSizeCreate Texture (560,1080) / (640,1152) - OK
16:33:41.9685894347RenderImageD3d11::setSizeCreate Texture RV (640,1152) - OK
16:34:30.62224E85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:35:36.15224E85975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:36:38.79113246658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:36:38.8115E48256InterProcessElement::closeInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT close 2147483647 bytes
16:36:38.8115E48128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=25075e
16:36:38.8115E48256InterProcessElement::closeInterProcess Overwolf_ImID_25075E_P_5908 close 2147483647 bytes
16:36:38.8115E482533WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:36:38.8115E48256InterProcessElement::closeInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT close 2147483647 bytes
16:36:38.8115E48128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1014ee
16:36:38.8115E48256InterProcessElement::closeInterProcess Overwolf_ImID_1014EE_P_5908 close 2147483647 bytes
16:36:38.8115E482533WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:36:38.8115E48256InterProcessElement::closeInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT close 2147483647 bytes
16:36:38.8115E48128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a13f8
16:36:38.8115E48256InterProcessElement::closeInterProcess Overwolf_ImID_1A13F8_P_5908 close 2147483647 bytes
16:36:38.8115E482533WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:36:38.8165E48225InterProcessElement::openInterProcess Overwolf_ImID_1612FA_P_5908 opened succesfuly
16:36:38.8165E48225InterProcessElement::openInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT opened succesfuly
16:36:38.89613246658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:36:38.90413246658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:36:38.9525E48225InterProcessElement::openInterProcess Overwolf_ImID_7156C_P_5908 opened succesfuly
16:36:38.9525E48225InterProcessElement::openInterProcess Overwolf_PID_5908_SHARED_MEMORY_AGENT opened succesfuly
16:36:38.9715894326RenderImageD3d11::setSizeCreate Texture (430,200) / (512,256) - OK
16:36:38.9715894347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:36:39.1165894326RenderImageD3d11::setSizeCreate Texture (3440,1440) / (3456,1536) - OK
16:36:39.1165894347RenderImageD3d11::setSizeCreate Texture RV (3456,1536) - OK
16:37:06.27924E82818OverlayManager::DetachThreadInputDetach thread input 9448,22676
16:37:06.28024E81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:37:06.28024E81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:37:06.28024E82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:37:06.28024E81448OverlayManager::RestoreGameWNDPROCSearch SWL..
16:37:06.28024E81455OverlayManager::RestoreGameWNDPROCSWL restored.
16:37:06.28024E81465OverlayManager::RestoreGameWNDPROCSWL OK.
16:37:06.28024E81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x71325
16:37:06.28024E82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:37:06.28024E81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:37:06.28024E8187IRenderDevice::releaseRender Releasing.
16:37:06.28024E882RenderDeviceCaptureBase::ReleaseTextureRelease
16:37:06.28024E8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:37:06.28024E81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:37:06.28024E81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:37:06.28024E81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:37:06.28024E8204IRenderDevice::releaseRender Releasing Done.
16:37:06.28224E8400fSwapResize_BuffersResize buffer (0x57562f50)!
16:37:06.29758941041RenderDeviceD3d11::initRefC r:[4]->[4] 0x57562f50
16:37:06.29758941105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=2560, Height=1440, Multisampled=false
16:37:06.29758941126RenderDeviceD3d11::initsave state
16:37:06.2975894696RenderDeviceD3d11::initDX11loading shaders...
16:37:06.30658941132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x2db7b138.
16:37:06.30658941134RenderDeviceD3d11::initrestore state
16:37:06.30658941137RenderDeviceD3d11::initTarget Window [0xa15be]
16:37:06.3065894244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:37:06.3065894251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:37:06.30658945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(3440,1440)
16:37:06.30658945165OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:37:06.30658945177OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:37:06.30758945276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa15be}.
16:37:06.30758942351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x60d1531
16:37:06.30758942369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [432,0,3008,1479]
16:37:06.30758942417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb2b3c9e0=-1296840224)=>(0xc3e51590=-1008396912)
16:37:06.30724E82447OverlayManager::installKeybMouseHookInstall KeybMouse
16:37:06.30724E8479InputInterceptor::stopHookunhook keyboard and mouse
16:37:06.30724E8446InputInterceptor::runHookKeyboard is hooked 0x24e8
16:37:06.30724E8468InputInterceptor::runHookMouse is hooked 0x24e8
16:37:06.3075894326RenderImageD3d11::setSizeCreate Texture (430,200) / (512,256) - OK
16:37:06.3085894347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:37:06.32258945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(3440,1440)
16:37:18.2824E82818OverlayManager::DetachThreadInputDetach thread input 9448,22676
16:37:18.2924E81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:37:18.2924E81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:37:18.2924E82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:37:18.2924E81448OverlayManager::RestoreGameWNDPROCSearch SWL..
16:37:18.2924E81455OverlayManager::RestoreGameWNDPROCSWL restored.
16:37:18.2924E81465OverlayManager::RestoreGameWNDPROCSWL OK.
16:37:18.2924E81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x60d1531
16:37:18.2924E82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:37:18.2924E81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:37:18.2924E8187IRenderDevice::releaseRender Releasing.
16:37:18.2924E882RenderDeviceCaptureBase::ReleaseTextureRelease
16:37:18.2924E8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:37:18.2924E81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:37:18.2924E81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:37:18.2924E81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:37:18.2924E8204IRenderDevice::releaseRender Releasing Done.
16:37:18.3024E8400fSwapResize_BuffersResize buffer (0x57562f50)!
16:37:18.5358941041RenderDeviceD3d11::initRefC r:[4]->[4] 0x57562f50
16:37:18.5358941105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1600, Height=900, Multisampled=false
16:37:18.5358941126RenderDeviceD3d11::initsave state
16:37:18.535894696RenderDeviceD3d11::initDX11loading shaders...
16:37:18.6258941132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x2db7b138.
16:37:18.6258941134RenderDeviceD3d11::initrestore state
16:37:18.6258941137RenderDeviceD3d11::initTarget Window [0xa15be]
16:37:18.625894244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:37:18.625894251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:37:18.6258945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1600,900)M(3440,1440)
16:37:18.6258945165OverlayManager::UpdateResolutionnotifyResolutionChange [1600, 900] {WINDOW}
16:37:18.6258945177OverlayManager::UpdateResolutionNew game resolution is notified (1600, 900)
16:37:18.6358945276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa15be}.
16:37:18.6358942351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x60e1531
16:37:18.6358942369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [912,250,2528,1189]
16:37:18.6358942417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb2b3c9e0=-1296840224)=>(0xc3e51590=-1008396912)
16:37:18.645894326RenderImageD3d11::setSizeCreate Texture (430,200) / (512,256) - OK
16:37:18.645894347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:37:18.7758945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(1600,900)G(1600,900)M(3440,1440)
16:37:18.9424E82447OverlayManager::installKeybMouseHookInstall KeybMouse
16:37:18.9424E8479InputInterceptor::stopHookunhook keyboard and mouse
16:37:18.9424E8446InputInterceptor::runHookKeyboard is hooked 0x24e8
16:37:18.9424E8468InputInterceptor::runHookMouse is hooked 0x24e8
16:37:20.43024E82818OverlayManager::DetachThreadInputDetach thread input 9448,22676
16:37:20.43024E81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:37:20.43024E81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:37:20.43024E82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:37:20.43024E81448OverlayManager::RestoreGameWNDPROCSearch SWL..
16:37:20.43024E81455OverlayManager::RestoreGameWNDPROCSWL restored.
16:37:20.43024E81465OverlayManager::RestoreGameWNDPROCSWL OK.
16:37:20.43024E81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x60e1531
16:37:20.43024E82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:37:20.43024E81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:37:20.43024E8187IRenderDevice::releaseRender Releasing.
16:37:20.43024E882RenderDeviceCaptureBase::ReleaseTextureRelease
16:37:20.43024E8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:37:20.43024E81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:37:20.43024E81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:37:20.43024E81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:37:20.43024E8204IRenderDevice::releaseRender Releasing Done.
16:37:20.43124E8400fSwapResize_BuffersResize buffer (0x57562f50)!
16:37:20.45158941041RenderDeviceD3d11::initRefC r:[4]->[4] 0x57562f50
16:37:20.45158941105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
16:37:20.45158941126RenderDeviceD3d11::initsave state
16:37:20.4515894696RenderDeviceD3d11::initDX11loading shaders...
16:37:20.45958941132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x2db7b138.
16:37:20.45958941134RenderDeviceD3d11::initrestore state
16:37:20.45958941137RenderDeviceD3d11::initTarget Window [0xa15be]
16:37:20.4595894244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:37:20.4595894251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:37:20.45958945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(3440,1440)
16:37:20.45958945165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:37:20.45958945177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:37:20.46258945276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa15be}.
16:37:20.46258942351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc3133b
16:37:20.46258942369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [752,160,2688,1279]
16:37:20.46258942417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb2b3c9e0=-1296840224)=>(0xc3e51590=-1008396912)
16:37:20.46224E82003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:37:20.46224E82447OverlayManager::installKeybMouseHookInstall KeybMouse
16:37:20.46224E8479InputInterceptor::stopHookunhook keyboard and mouse
16:37:20.46224E8446InputInterceptor::runHookKeyboard is hooked 0x24e8
16:37:20.46224E8468InputInterceptor::runHookMouse is hooked 0x24e8
16:37:20.4625894326RenderImageD3d11::setSizeCreate Texture (430,200) / (512,256) - OK
16:37:20.4625894347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:37:20.47958945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(3440,1440)
16:37:21.76424E82818OverlayManager::DetachThreadInputDetach thread input 9448,22676
16:37:21.76424E81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:37:21.76424E81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:37:21.76424E82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:37:21.76424E81448OverlayManager::RestoreGameWNDPROCSearch SWL..
16:37:21.76424E81455OverlayManager::RestoreGameWNDPROCSWL restored.
16:37:21.76424E81465OverlayManager::RestoreGameWNDPROCSWL OK.
16:37:21.76424E81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc3133b
16:37:21.76424E82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:37:21.76424E81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:37:21.76424E8187IRenderDevice::releaseRender Releasing.
16:37:21.76424E882RenderDeviceCaptureBase::ReleaseTextureRelease
16:37:21.76424E8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:37:21.76424E81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:37:21.76424E81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:37:21.76424E81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:37:21.76424E8204IRenderDevice::releaseRender Releasing Done.
16:37:21.76524E8400fSwapResize_BuffersResize buffer (0x57562f50)!
16:37:21.78458941041RenderDeviceD3d11::initRefC r:[4]->[4] 0x57562f50
16:37:21.78458941105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=2560, Height=1440, Multisampled=false
16:37:21.78458941126RenderDeviceD3d11::initsave state
16:37:21.7845894696RenderDeviceD3d11::initDX11loading shaders...
16:37:21.79358941132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x2db7b138.
16:37:21.79358941134RenderDeviceD3d11::initrestore state
16:37:21.79358941137RenderDeviceD3d11::initTarget Window [0xa15be]
16:37:21.7935894244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:37:21.7935894251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:37:21.79358945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(3440,1440)
16:37:21.79358945165OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
16:37:21.79358945177OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
16:37:21.81358945276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa15be}.
16:37:21.81358942351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc5133b
16:37:21.81358942369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [432,0,3008,1479]
16:37:21.81358942417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb2b3c9e0=-1296840224)=>(0xc3e51590=-1008396912)
16:37:21.8135894326RenderImageD3d11::setSizeCreate Texture (430,200) / (512,256) - OK
16:37:21.8135894347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:37:21.83058945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(3440,1440)
16:37:21.84624E82447OverlayManager::installKeybMouseHookInstall KeybMouse
16:37:21.84624E8479InputInterceptor::stopHookunhook keyboard and mouse
16:37:21.84624E8446InputInterceptor::runHookKeyboard is hooked 0x24e8
16:37:21.84624E8468InputInterceptor::runHookMouse is hooked 0x24e8
16:37:24.53224E82818OverlayManager::DetachThreadInputDetach thread input 9448,22676
16:37:24.53324E81707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:37:24.53324E81718OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:37:24.53324E82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:37:24.53324E81448OverlayManager::RestoreGameWNDPROCSearch SWL..
16:37:24.53324E81455OverlayManager::RestoreGameWNDPROCSWL restored.
16:37:24.53324E81465OverlayManager::RestoreGameWNDPROCSWL OK.
16:37:24.53324E81470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc5133b
16:37:24.53324E82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:37:24.53324E81721OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:37:24.53324E8187IRenderDevice::releaseRender Releasing.
16:37:24.53324E882RenderDeviceCaptureBase::ReleaseTextureRelease
16:37:24.53324E8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:37:24.53324E81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:37:24.53324E81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:37:24.53324E81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:37:24.53324E8204IRenderDevice::releaseRender Releasing Done.
16:37:24.53424E8400fSwapResize_BuffersResize buffer (0x57562f50)!
16:37:24.55258941041RenderDeviceD3d11::initRefC r:[4]->[4] 0x57562f50
16:37:24.55258941105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1664, Height=936, Multisampled=false
16:37:24.55258941126RenderDeviceD3d11::initsave state
16:37:24.5525894696RenderDeviceD3d11::initDX11loading shaders...
16:37:24.56158941132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x2db7b138.
16:37:24.56158941134RenderDeviceD3d11::initrestore state
16:37:24.56158941137RenderDeviceD3d11::initTarget Window [0xa15be]
16:37:24.5615894244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:37:24.5615894251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:37:24.56158945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1664,936)M(3440,1440)
16:37:24.56158945165OverlayManager::UpdateResolutionnotifyResolutionChange [1664, 936] {WINDOW}
16:37:24.56158945177OverlayManager::UpdateResolutionNew game resolution is notified (1664, 936)
16:37:24.56458945276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa15be}.
16:37:24.56458942351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6621531
16:37:24.56458942369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [880,232,2560,1207]
16:37:24.56458942417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xb2b3c9e0=-1296840224)=>(0xc3e51590=-1008396912)
16:37:24.5655894326RenderImageD3d11::setSizeCreate Texture (430,200) / (512,256) - OK
16:37:24.5655894347RenderImageD3d11::setSizeCreate Texture RV (512,256) - OK
16:37:24.58024E82003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:37:24.58058945218OverlayManager::initOverlayResolutionResolution init : WINDOW W(1664,936)G(1664,936)M(3440,1440)
16:37:24.58124E82447OverlayManager::installKeybMouseHookInstall KeybMouse
16:37:24.58124E8479InputInterceptor::stopHookunhook keyboard and mouse
16:37:24.58124E8446InputInterceptor::runHookKeyboard is hooked 0x24e8
16:37:24.58124E8468InputInterceptor::runHookMouse is hooked 0x24e8
16:37:27.92524E81794OverlayManager::GameWindowProcCallbackClose Window [16].
16:37:28.8452F80293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:37:28.93013246516OverlayManager::doActionForegroundChange Event OFF (OFF)
16:37:28.93013247951OverlayManager::OnForegroundChangedChanged False
16:37:28.93013247984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1059E Title=[Kaldheim (KHM) Previews and Spoilers · Scryfall Magic: The Gathering Search - Google Chrome]
16:37:28.93013247348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:37:28.93013242751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:37:28.93013242652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:37:28.93513246666OverlayManager::doActionDisplayFPS - Triggered
16:37:29.13524E82818OverlayManager::DetachThreadInputDetach thread input 9448,22676