Time | Thread | Line | Function | Message |
23:23:29.975 | 4168 | 138 | runClient | Starting Overlay PID=5624(0x15f8) server PID = 6988 |
23:23:29.975 | 4168 | 560 | Client::init | Client::Initialize |
23:23:29.975 | 4168 | 568 | Client::init | Start owclient thread |
23:23:29.976 | 960 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
23:23:29.976 | 960 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_1956988 opened succesfuly |
23:23:29.976 | 960 | 351 | | session id = {580AE2D1-1B23-4F75-8931-96C9782267F4} |
23:23:29.976 | 960 | 2070 | Client::LogClientInfo | CommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=58494-remoting-auth-token=KtLkhQJ8u762ckdDfitosQ]. |
23:23:29.976 | 960 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
23:23:29.976 | 960 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
23:23:29.976 | 960 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.195.2 |
23:23:29.976 | 960 | 2131 | Client::LogProcessModules | Loaded modules: |
23:23:29.995 | 960 | 2147 | | C:\Program Files (x86)\Overwolf\0.195.0.18\OWClient.dll |
23:23:29.995 | 960 | 2147 | | C:\Program Files (x86)\Overwolf\0.195.0.18\OWExplorer.dll |
23:23:29.995 | 960 | 2147 | | C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\OvlDynExt.dll |
23:23:29.995 | 960 | 2147 | | C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\nhAsusStrixDevProps.dll |
23:23:29.995 | 960 | 2147 | | C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\nhAsusStrixOSD.dll |
23:23:29.995 | 960 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
23:23:29.995 | 960 | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
23:23:29.995 | 960 | 2147 | | C:\Users\milfm\AppData\Roaming\Blitz\blitz-deps\1.16.61\valorant-internal.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTUI.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\DWrite.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\NETAPI32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\OLEACC.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\RTWorkQ.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\SAMCLI.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\USP10.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\WINSPOOL.DRV |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\XAudio2_7.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\XAudio2_9.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT1_3.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\avrt.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\credui.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\dxva2.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\mf.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\mfplat.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\mfplay.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\netutils.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\srvcli.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\wevtapi.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\ADVAPI32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\COMDLG32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\CoreMessaging.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\CoreUIComponents.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\NvCamera\NvCamera64.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\NvCamera\d3dcompiler_47_64.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvcuda64.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvd3dumx_cfg.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvldumdx.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvwgf2umx_cfg.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\GDI32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\NSI.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\Normaliz.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\SHCORE.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\USER32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\WLDAP32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\combase.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\msctf.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\ole32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\sechost.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\win32u.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\System32\winrnr.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\NLAapi.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\d3dcompiler_46.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\dataexchange.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\dcomp.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\explorerframe.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\mswsock.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\napinsp.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\twinapi.appcore.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\wlanapi.dll |
23:23:29.995 | 960 | 2147 | | C:\WINDOWS\system32\wshbth.dll |
23:23:29.995 | 960 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
23:23:29.995 | 960 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
23:23:29.995 | 960 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
23:23:29.995 | 960 | 2147 | | C:\Windows\System32\Windows.UI.dll |
23:23:29.995 | 960 | 2147 | | C:\Windows\System32\gameux.dll |
23:23:29.996 | 960 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=1680 |
23:23:30.10 | 960 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
23:23:30.10 | 960 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
23:23:30.10 | 960 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
23:23:30.10 | 960 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
23:23:30.10 | 960 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
23:23:30.10 | 960 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
23:23:30.10 | 960 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
23:23:30.10 | 960 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
23:23:30.10 | 960 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
23:23:30.10 | 960 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
23:23:30.10 | 960 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
23:23:30.10 | 960 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
23:23:30.10 | 960 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
23:23:30.10 | 960 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
23:23:30.10 | 960 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
23:23:30.10 | 960 | 1883 | Data::Search | [0] 0xEDCC0000 |
23:23:30.10 | 960 | 1883 | Data::Search | [1] 0x0 |
23:23:30.10 | 960 | 1883 | Data::Search | [2] 0xE3BB0000 |
23:23:30.10 | 960 | 1883 | Data::Search | [3] 0x14A00000 |
23:23:30.10 | 960 | 1883 | Data::Search | [4] 0x0 |
23:23:30.10 | 960 | 1883 | Data::Search | [5] 0xEB8E0000 |
23:23:30.10 | 960 | 1883 | Data::Search | [6] 0xED980000 |
23:23:30.10 | 960 | 1883 | Data::Search | [7] 0xD3730000 |
23:23:30.10 | 960 | 1883 | Data::Search | [8] 0xEB8E0000 |
23:23:30.10 | 960 | 1883 | Data::Search | [9] 0x0 |
23:23:30.10 | 960 | 1888 | Data::Search | [10] 0x0 |
23:23:30.10 | 960 | 1894 | Data::Search | [11] 0xE8E90000 |
23:23:30.10 | 960 | 1900 | Data::Search | [12] 0xD3730000 |
23:23:30.10 | 960 | 1906 | Data::Search | [13] 0x0 |
23:23:30.10 | 960 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
23:23:30.10 | 960 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
23:23:30.10 | 960 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
23:23:30.11 | 960 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
23:23:30.11 | 960 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
23:23:30.12 | 960 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
23:23:30.12 | 960 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_1956988 opened succesfuly |
23:23:30.16 | 960 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x81b0193 |
23:23:30.16 | 960 | 7548 | OverlayManager::LoadDefaultCursors | Load default cursors |
23:23:30.24 | 960 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x4134f |
23:23:30.24 | 960 | 72 | PerformanceCounter::StartSession | StartSession |
23:23:30.24 | 960 | 72 | PerformanceCounter::StartSession | StartSession |
23:23:30.24 | 960 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
23:23:30.25 | 960 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
23:23:30.25 | 960 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
23:23:30.25 | 960 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
23:23:30.25 | 960 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
23:23:30.25 | 960 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
23:23:30.25 | 960 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
23:23:30.25 | 960 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
23:23:30.25 | 960 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
23:23:30.25 | 960 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
23:23:30.25 | 960 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
23:23:30.25 | 960 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
23:23:30.25 | 960 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
23:23:30.25 | 960 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
23:23:30.25 | 960 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
23:23:30.25 | 960 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
23:23:30.25 | 960 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
23:23:30.25 | 960 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
23:23:30.25 | 960 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
23:23:30.25 | 960 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
23:23:30.25 | 960 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
23:23:30.25 | 960 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
23:23:30.25 | 960 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
23:23:30.25 | 960 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
23:23:30.25 | 960 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
23:23:30.25 | 960 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
23:23:30.25 | 960 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
23:23:30.25 | 960 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
23:23:30.25 | 960 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
23:23:30.25 | 960 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
23:23:30.25 | 960 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
23:23:30.25 | 960 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
23:23:30.25 | 960 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
23:23:30.25 | 960 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
23:23:30.25 | 960 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
23:23:30.25 | 960 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
23:23:30.25 | 960 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
23:23:30.25 | 960 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
23:23:30.25 | 960 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
23:23:30.25 | 960 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = ON |
23:23:30.25 | 960 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
23:23:30.25 | 960 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
23:23:30.25 | 960 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
23:23:30.25 | 960 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
23:23:30.25 | 960 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
23:23:30.25 | 960 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
23:23:30.25 | 960 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
23:23:30.25 | 960 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
23:23:30.25 | 960 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
23:23:30.25 | 960 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
23:23:30.25 | 960 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
23:23:30.25 | 960 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
23:23:30.25 | 960 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
23:23:30.25 | 960 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
23:23:30.25 | 960 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
23:23:30.25 | 960 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
23:23:30.25 | 960 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
23:23:30.25 | 960 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
23:23:30.25 | 960 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
23:23:30.25 | 960 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
23:23:30.25 | 960 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
23:23:30.25 | 960 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
23:23:30.25 | 960 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
23:23:30.25 | 960 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
23:23:30.25 | 960 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
23:23:30.25 | 960 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
23:23:30.25 | 960 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
23:23:30.25 | 960 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
23:23:30.25 | 960 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
23:23:30.25 | 960 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
23:23:30.25 | 960 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
23:23:30.25 | 960 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
23:23:30.25 | 960 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
23:23:30.25 | 960 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
23:23:30.25 | 960 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
23:23:30.25 | 960 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
23:23:30.25 | 960 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
23:23:30.25 | 960 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
23:23:30.25 | 960 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
23:23:30.25 | 960 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
23:23:30.25 | 960 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
23:23:30.25 | 960 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
23:23:30.25 | 960 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
23:23:30.25 | 960 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
23:23:30.25 | 960 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
23:23:30.25 | 960 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
23:23:30.25 | 960 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
23:23:30.25 | 960 | 1010 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
23:23:30.25 | 960 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:23:30.25 | 960 | 629 | OverlayManager::InitGameClient | starting hooks... |
23:23:30.36 | 960 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.195.0.18\\OWUtils.dll succeeded |
23:23:30.38 | 960 | 602 | Install::Code | Init [Client,1] (MCH) OK |
23:23:30.39 | 960 | 602 | Install::Code | Init [Client,2] (MCH) OK |
23:23:30.39 | 960 | 602 | Install::Code | Init [Client,3] (MCH) OK |
23:23:30.39 | 960 | 602 | Install::Code | Init [Client,4] (MCH) OK |
23:23:30.40 | 960 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
23:23:30.88 | 960 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
23:23:30.88 | 960 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
23:23:30.88 | 960 | 1063 | Install::Code | Segment [5|8160|0xEB8E0000|0x1FE0] |
23:23:30.89 | 960 | 602 | Install::Code | unknown (MCH) OK |
23:23:30.89 | 960 | 1063 | Install::Code | Segment [5|431696|0xEB8E0000|0x69650] |
23:23:30.90 | 960 | 602 | Install::Code | unknown (MCH) OK |
23:23:30.90 | 960 | 1063 | Install::Code | Segment [5|133424|0xEB8E0000|0x20930] |
23:23:30.90 | 960 | 602 | Install::Code | unknown (MCH) OK |
23:23:30.90 | 960 | 1063 | Install::Code | Segment [5|12800|0xEB8E0000|0x3200] |
23:23:30.145 | 960 | 602 | Install::Code | unknown (MCH) OK |
23:23:30.145 | 960 | 1063 | Install::Code | Segment [5|-43153312|0xEB8E0000|0xFD6D8860] |
23:23:30.145 | 960 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
23:23:30.145 | 960 | 1063 | Install::Code | Segment [5|-43131856|0xEB8E0000|0xFD6DDC30] |
23:23:30.145 | 960 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
23:23:30.145 | 960 | 1063 | Install::Code | Segment [5|-43137552|0xEB8E0000|0xFD6DC5F0] |
23:23:30.145 | 960 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
23:23:30.145 | 960 | 1063 | Install::Code | Segment [5|-44324880|0xEB8E0000|0xFD5BA7F0] |
23:23:30.145 | 960 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
23:23:30.145 | 960 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
23:23:30.145 | 960 | 1272 | OverlayManager::Start | Starting... |
23:23:30.145 | 960 | 1304 | OverlayManager::Start | starting hooks 2... |
23:23:30.146 | 960 | 602 | Install::Code | Init [Client,5] (MCH) OK |
23:23:30.195 | 960 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
23:23:30.196 | 960 | 602 | Install::Code | Init [Client,6] (MCH) OK |
23:23:30.196 | 960 | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
23:23:30.197 | 960 | 1479 | OverlayManager::Start | done with hooks... |
23:23:30.197 | 960 | 108 | ApiManager::Init | API Manager Event : OK |
23:23:30.197 | 960 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=28700 |
23:23:30.197 | 960 | 67 | TXRSetting | Fail to read texture recognition options 0x0 |
23:23:30.197 | 960 | 114 | TXOfInterest | New list set with 0 items |
23:23:30.197 | 960 | 1505 | OverlayManager::Start | get foreground state |
23:23:30.197 | 960 | 1542 | OverlayManager::Start | Started... |
23:23:30.198 | 2880 | 7133 | OverlayManager::OnConnected | Connected to server |
23:23:30.198 | 2880 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
23:23:30.199 | 701C | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x1b361078 |
23:23:30.247 | 960 | 602 | Install::Code | Init [Client,0] (MCH) OK |
23:23:30.247 | 960 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
23:23:30.247 | 960 | 94 | GraphicsHookManager::StopThread | StopThread |
23:23:30.260 | 690 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
23:23:30.262 | 960 | 406 | Client::initFirstInjection | init complete |
23:23:30.414 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:23:30.418 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:23:30.427 | 2880 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
23:23:40.234 | 701C | 2131 | Client::LogProcessModules | Loaded modules: |
23:23:40.246 | 701C | 2147 | | C:\Program Files (x86)\Overwolf\0.195.0.18\OWClient.dll |
23:23:40.246 | 701C | 2147 | | C:\Program Files (x86)\Overwolf\0.195.0.18\OWExplorer.dll |
23:23:40.246 | 701C | 2147 | | C:\Program Files (x86)\Overwolf\0.195.0.18\OWUtils.dll |
23:23:40.246 | 701C | 2147 | | C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\OvlDynExt.dll |
23:23:40.246 | 701C | 2147 | | C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\nhAsusStrixDevProps.dll |
23:23:40.246 | 701C | 2147 | | C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\nhAsusStrixOSD.dll |
23:23:40.246 | 701C | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
23:23:40.246 | 701C | 2147 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
23:23:40.246 | 701C | 2147 | | C:\Users\milfm\AppData\Roaming\Blitz\blitz-deps\1.16.61\valorant-internal.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\CRYPTUI.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\DSOUND.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\DWrite.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\GLU32.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\HID.DLL |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\NETAPI32.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\OLEACC.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\OPENGL32.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\RTWorkQ.DLL |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\SAMCLI.DLL |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL |
23:23:40.246 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\USP10.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\WINSPOOL.DRV |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\XAudio2_7.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\XAudio2_9.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT1_3.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\avrt.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\credui.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\dxva2.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\iertutil.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\mf.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\mfplat.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\mfplay.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\netutils.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\profapi.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\srvcli.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\urlmon.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\wevtapi.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\ADVAPI32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\COMDLG32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\CRYPT32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\CoreMessaging.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\CoreUIComponents.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\NvCamera\NvCamera64.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\NvCamera\d3dcompiler_47_64.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvcuda64.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvd3dumx_cfg.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvldumdx.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvwgf2umx_cfg.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\GDI32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\IMM32.DLL |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\KERNEL32.DLL |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\KERNELBASE.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\MMDevApi.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\NSI.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\Normaliz.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\OLEAUT32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\PSAPI.DLL |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\RPCRT4.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\SETUPAPI.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\SHCORE.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\SHELL32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\SHLWAPI.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\USER32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\WINTRUST.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\WLDAP32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\WS2_32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\bcrypt.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\cfgmgr32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\clbcatq.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\combase.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\fwpuclnt.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\gdi32full.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\imagehlp.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\msctf.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\msvcp_win.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\msvcrt.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\ole32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\sechost.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\ucrtbase.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\win32u.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\System32\winrnr.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\NLAapi.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\d3dcompiler_46.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\dataexchange.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\dcomp.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\explorerframe.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\mswsock.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\napinsp.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\nvspcap64.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\pnrpnsp.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\rsaenh.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\twinapi.appcore.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\uxtheme.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\wlanapi.dll |
23:23:40.247 | 701C | 2147 | | C:\WINDOWS\system32\wshbth.dll |
23:23:40.247 | 701C | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
23:23:40.247 | 701C | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
23:23:40.247 | 701C | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
23:23:40.247 | 701C | 2147 | | C:\Windows\System32\Windows.UI.dll |
23:23:40.247 | 701C | 2147 | | C:\Windows\System32\gameux.dll |
23:23:40.247 | 701C | 2147 | | C:\Windows\System32\rasadhlp.dll |
23:24:01.964 | 2880 | 7234 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\milfm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\198.1.5\plugins/GEPPlugin64.dll] |
23:24:53.993 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:24:53.993 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
23:24:53.997 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
23:24:55.577 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:24:59.714 | 420 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
23:24:59.718 | 420 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
23:24:59.725 | 420 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
23:24:59.725 | 420 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
23:24:59.732 | 420 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x327c4c40 |
23:24:59.734 | 420 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 53239319 |
23:24:59.734 | 420 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1280, Height=800, Multisampled=false |
23:24:59.734 | 420 | 1126 | RenderDeviceD3d11::init | save state |
23:24:59.734 | 420 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:24:59.737 | 420 | 705 | RenderDeviceD3d11::initDX11 | create vs |
23:24:59.737 | 420 | 723 | RenderDeviceD3d11::initDX11 | create vs |
23:24:59.740 | 420 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
23:24:59.742 | 420 | 774 | RenderDeviceD3d11::initDX11 | create raster |
23:24:59.742 | 420 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
23:24:59.742 | 420 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x319f87f8. |
23:24:59.742 | 420 | 1134 | RenderDeviceD3d11::init | restore state |
23:24:59.742 | 420 | 1137 | RenderDeviceD3d11::init | Target Window [0x711094] |
23:24:59.742 | 420 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:24:59.742 | 420 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:24:59.742 | 420 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
23:24:59.742 | 420 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
23:24:59.742 | 420 | 3061 | OverlayManager::setGraphics | Render Device fix was set RT. |
23:24:59.742 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {WINDOW} |
23:24:59.742 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:25:01.650 | 5B88 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
23:25:03.894 | 420 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
23:25:03.894 | 420 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
23:25:03.894 | 420 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
23:25:03.894 | 420 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
23:25:03.894 | 420 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:25:03.894 | 420 | 8023 | OverlayManager::LoadPlugin | loading plugin: C:\Users\milfm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\198.1.5\plugins/GEPPlugin64.dll |
23:25:03.898 | 420 | 8034 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\milfm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\198.1.5\plugins/GEPPlugin64.dll] [] |
23:25:03.902 | 420 | 8064 | OverlayManager::LoadPlugin | finish loading plugin |
23:25:03.903 | 420 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x711094}. |
23:25:03.903 | 420 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
23:25:03.903 | 420 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa7ab0fb5 |
23:25:03.903 | 420 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1280,800] | Game [0,0,1280,800] |
23:25:03.904 | 420 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1baa7360=464155488)=>(0x19e72a30=434580016) |
23:25:03.905 | 420 | 2587 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
23:25:03.905 | 420 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
23:25:03.905 | 420 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:25:03.905 | 420 | 8211 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
23:25:04.193 | 2F5C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B920EE2_P_6988 opened succesfuly |
23:25:04.194 | 2F5C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6988_SHARED_MEMORY_AGENT opened succesfuly |
23:25:04.194 | 2F5C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_85A0564_P_6988 opened succesfuly |
23:25:04.195 | 2F5C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6988_SHARED_MEMORY_AGENT opened succesfuly |
23:25:04.196 | 2F5C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B330E90_P_6988 opened succesfuly |
23:25:04.196 | 2F5C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_6988_SHARED_MEMORY_AGENT opened succesfuly |
23:25:05.97 | 5B88 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:25:05.97 | 5B88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:25:05.99 | 5B88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5b88 |
23:25:05.101 | 5B88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5b88 |
23:25:05.108 | 5B88 | 7973 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005 |
23:25:05.905 | 5B88 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:25:05.905 | 5B88 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
23:25:05.905 | 5B88 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:25:05.905 | 5B88 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:25:05.907 | 5B88 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:25:05.907 | 5B88 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa7ab0fb5 |
23:25:06.909 | 2F5C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3004]. |
23:25:06.909 | 2F5C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:25:06.909 | 2F5C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:69) |
23:25:08.91 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:25:08.91 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:25:08.91 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
23:25:08.91 | 2880 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3C0F94 Title=[Task Manager] |
23:25:08.92 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
23:25:08.92 | 2880 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:25:08.92 | 2880 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:25:08.94 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:25:08.96 | 2880 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
23:25:09.711 | 2880 | 140 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
23:25:09.711 | 2880 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
23:25:09.955 | 5B88 | 485 | ReleaseD11Device | Device Released! [2] |
23:25:09.955 | 5B88 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:25:09.955 | 5B88 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:25:09.955 | 5B88 | 185 | IRenderDevice::release | Render Releasing. |
23:25:09.955 | 5B88 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:25:09.955 | 5B88 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:25:09.955 | 5B88 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:25:09.955 | 5B88 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:25:09.955 | 5B88 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:25:09.955 | 5B88 | 202 | IRenderDevice::release | Render Releasing Done. |
23:25:09.955 | 5B88 | 488 | ReleaseD11Device | End Device Released! |
23:25:09.957 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:25:11.754 | 2364 | 50 | capture device | capture device registered |
23:25:14.107 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:25:14.107 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
23:25:14.108 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
23:25:14.108 | 2880 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:25:15.763 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:25:15.767 | 420 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x327c4c40 |
23:25:15.767 | 420 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1280, Height=800, Multisampled=false |
23:25:15.767 | 420 | 1126 | RenderDeviceD3d11::init | save state |
23:25:15.767 | 420 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:25:15.777 | 420 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x319f87f8. |
23:25:15.777 | 420 | 1134 | RenderDeviceD3d11::init | restore state |
23:25:15.777 | 420 | 1137 | RenderDeviceD3d11::init | Target Window [0x711094] |
23:25:15.777 | 420 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:25:15.777 | 420 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:25:15.946 | 420 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:25:15.946 | 420 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x711094}. |
23:25:15.946 | 420 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
23:25:15.946 | 420 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x31e1013 |
23:25:15.946 | 420 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1280,800] | Game [0,0,1280,800] |
23:25:15.947 | 420 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1baa7360=464155488)=>(0x19e72a30=434580016) |
23:25:15.947 | 420 | 2286 | WidgetManager::Render | resume layout thread |
23:25:15.947 | 420 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:25:15.947 | 420 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:25:15.948 | 420 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:25:15.948 | 420 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
23:25:15.948 | 420 | 50 | capture device | (half life scientist) everything.. seems to be in order |
23:25:15.949 | 420 | 50 | capture device | d3d11 shared texture capture successful |
23:25:15.949 | 420 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
23:25:15.956 | 420 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:25:15.956 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1280,800)G(1280,800)M(1280,800) |
23:25:15.956 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {FULL} |
23:25:15.956 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:25:16.6 | 5B88 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:25:16.6 | 5B88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:25:16.8 | 5B88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5b88 |
23:25:16.8 | 5B88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5b88 |
23:25:16.11 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:25:16.27 | 420 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
23:25:16.27 | 420 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
23:25:16.182 | 420 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
23:25:16.182 | 420 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
23:25:17.50 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:25:17.614 | 5B88 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10021 (v: 1) |
23:26:30.521 | 5B88 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
23:26:46.801 | 2880 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
23:26:46.803 | 420 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
23:26:56.733 | 5B88 | 485 | ReleaseD11Device | Device Released! [2] |
23:26:56.733 | 5B88 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:26:56.733 | 5B88 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:26:56.733 | 5B88 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:26:56.733 | 5B88 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:26:56.733 | 5B88 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x31e1013 |
23:26:56.733 | 5B88 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:26:56.733 | 5B88 | 185 | IRenderDevice::release | Render Releasing. |
23:26:56.733 | 5B88 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:26:56.733 | 5B88 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:26:56.733 | 5B88 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:26:56.733 | 5B88 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:26:56.733 | 5B88 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:26:56.733 | 5B88 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:26:56.733 | 5B88 | 202 | IRenderDevice::release | Render Releasing Done. |
23:26:56.733 | 5B88 | 488 | ReleaseD11Device | End Device Released! |
23:26:56.904 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:26:56.904 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:26:56.904 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
23:26:56.904 | 2880 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101C0 Title=[] |
23:26:56.907 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
23:26:56.907 | 2880 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:26:56.907 | 2880 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
23:26:56.909 | 2880 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:26:56.909 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:26:56.913 | 2880 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
23:26:57.907 | 2F5C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:26:58.403 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:26:59.938 | 2F5C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3211]. |
23:26:59.938 | 2F5C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:26:59.938 | 2F5C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
23:27:20.287 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:27:20.287 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
23:27:20.291 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
23:27:20.291 | 2880 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:27:22.138 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:27:22.144 | 420 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x327c4c40 |
23:27:22.144 | 420 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1280, Height=800, Multisampled=false |
23:27:22.144 | 420 | 1126 | RenderDeviceD3d11::init | save state |
23:27:22.144 | 420 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:27:22.153 | 420 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x319f87f8. |
23:27:22.153 | 420 | 1134 | RenderDeviceD3d11::init | restore state |
23:27:22.153 | 420 | 1137 | RenderDeviceD3d11::init | Target Window [0x711094] |
23:27:22.153 | 420 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:27:22.153 | 420 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:27:22.153 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1280,800)M(1280,800) |
23:27:22.153 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {WINDOW} |
23:27:22.153 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:27:22.276 | 420 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:27:22.276 | 420 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x711094}. |
23:27:22.276 | 420 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
23:27:22.276 | 420 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x36de100f |
23:27:22.276 | 420 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1280,800] | Game [0,0,1280,800] |
23:27:22.277 | 420 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1baa7360=464155488)=>(0x19e72a30=434580016) |
23:27:22.277 | 420 | 2286 | WidgetManager::Render | resume layout thread |
23:27:22.277 | 420 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:27:22.277 | 420 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:27:22.277 | 420 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
23:27:22.277 | 420 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
23:27:22.280 | 420 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:27:22.281 | 420 | 50 | capture device | d3d11 shared texture capture successful |
23:27:22.289 | 420 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:27:22.289 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1280,800)G(1280,800)M(1280,800) |
23:27:22.289 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {FULL} |
23:27:22.289 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:27:22.291 | 5B88 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:27:22.291 | 5B88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:27:22.292 | 5B88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5b88 |
23:27:22.292 | 5B88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5b88 |
23:27:22.392 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:27:23.241 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:27:23.245 | 5B88 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10009 (v: 1) |
23:27:23.246 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:27:34.650 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:27:44.322 | 5B88 | 485 | ReleaseD11Device | Device Released! [2] |
23:27:44.322 | 5B88 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:27:44.322 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:27:44.322 | 5B88 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:27:44.322 | 5B88 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:27:44.323 | 5B88 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:27:44.324 | 5B88 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x36de100f |
23:27:44.324 | 5B88 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:27:44.324 | 5B88 | 185 | IRenderDevice::release | Render Releasing. |
23:27:44.324 | 5B88 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:27:44.324 | 5B88 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:27:44.324 | 5B88 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:27:44.324 | 5B88 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:27:44.324 | 5B88 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:27:44.324 | 5B88 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:27:44.324 | 5B88 | 202 | IRenderDevice::release | Render Releasing Done. |
23:27:44.324 | 5B88 | 488 | ReleaseD11Device | End Device Released! |
23:27:44.530 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:27:44.530 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:27:44.530 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
23:27:44.531 | 2880 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104E0 Title=[zanderfps - Twitch - Personal - Microsoft |
23:27:44.536 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
23:27:44.536 | 2880 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:27:44.536 | 2880 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
23:27:44.538 | 2880 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:27:44.538 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:27:44.540 | 2880 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
23:27:45.522 | 7458 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:27:45.951 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:27:47.482 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:27:47.482 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
23:27:47.486 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
23:27:47.486 | 2880 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:27:47.487 | 7458 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3172]. |
23:27:47.487 | 7458 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:27:47.487 | 7458 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:17) |
23:27:49.95 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:27:49.97 | 420 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x327c4c40 |
23:27:49.97 | 420 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1280, Height=800, Multisampled=false |
23:27:49.97 | 420 | 1126 | RenderDeviceD3d11::init | save state |
23:27:49.97 | 420 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:27:49.104 | 420 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x319f87f8. |
23:27:49.104 | 420 | 1134 | RenderDeviceD3d11::init | restore state |
23:27:49.104 | 420 | 1137 | RenderDeviceD3d11::init | Target Window [0x711094] |
23:27:49.104 | 420 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:27:49.104 | 420 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:27:49.104 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1280,800)M(1280,800) |
23:27:49.104 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {WINDOW} |
23:27:49.104 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:27:49.315 | 420 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:27:49.315 | 420 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x711094}. |
23:27:49.315 | 420 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
23:27:49.315 | 420 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9611175 |
23:27:49.315 | 420 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1280,800] | Game [0,0,1280,800] |
23:27:49.315 | 420 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1baa7360=464155488)=>(0x19e72a30=434580016) |
23:27:49.315 | 420 | 2286 | WidgetManager::Render | resume layout thread |
23:27:49.315 | 420 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:27:49.315 | 420 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:27:49.316 | 420 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
23:27:49.316 | 420 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
23:27:49.318 | 420 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:27:49.318 | 420 | 50 | capture device | d3d11 shared texture capture successful |
23:27:49.326 | 420 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:27:49.326 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1280,800)G(1280,800)M(1280,800) |
23:27:49.326 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {FULL} |
23:27:49.326 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:27:49.329 | 5B88 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:27:49.329 | 5B88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:27:49.329 | 5B88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5b88 |
23:27:49.330 | 5B88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5b88 |
23:27:49.391 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:27:50.168 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:27:50.194 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:27:52.417 | 5B88 | 485 | ReleaseD11Device | Device Released! [2] |
23:27:52.417 | 5B88 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:27:52.417 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:27:52.417 | 5B88 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:27:52.418 | 5B88 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:27:52.418 | 5B88 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:27:52.418 | 5B88 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9611175 |
23:27:52.418 | 5B88 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:27:52.418 | 5B88 | 185 | IRenderDevice::release | Render Releasing. |
23:27:52.418 | 5B88 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:27:52.418 | 5B88 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:27:52.418 | 5B88 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:27:52.418 | 5B88 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:27:52.418 | 5B88 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:27:52.418 | 5B88 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:27:52.418 | 5B88 | 202 | IRenderDevice::release | Render Releasing Done. |
23:27:52.418 | 5B88 | 488 | ReleaseD11Device | End Device Released! |
23:27:52.587 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:27:52.587 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:27:52.587 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
23:27:52.587 | 2880 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104E0 Title=[zanderfps - Twitch - Personal - Microsoft |
23:27:52.591 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
23:27:52.591 | 2880 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:27:52.591 | 2880 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
23:27:52.592 | 2880 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:27:52.592 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:27:52.594 | 2880 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
23:27:53.585 | 2F5C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:27:53.850 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:27:55.586 | 2F5C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3176]. |
23:27:55.586 | 2F5C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:27:55.586 | 2F5C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:17) |
23:27:55.878 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:27:55.878 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
23:27:55.882 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
23:27:55.882 | 2880 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:27:57.484 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:27:57.487 | 420 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x327c4c40 |
23:27:57.487 | 420 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1280, Height=800, Multisampled=false |
23:27:57.487 | 420 | 1126 | RenderDeviceD3d11::init | save state |
23:27:57.487 | 420 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:27:57.494 | 420 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x319f87f8. |
23:27:57.494 | 420 | 1134 | RenderDeviceD3d11::init | restore state |
23:27:57.494 | 420 | 1137 | RenderDeviceD3d11::init | Target Window [0x711094] |
23:27:57.494 | 420 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:27:57.494 | 420 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:27:57.494 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1280,800)M(1280,800) |
23:27:57.494 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {WINDOW} |
23:27:57.494 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:27:57.700 | 420 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:27:57.700 | 420 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x711094}. |
23:27:57.700 | 420 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
23:27:57.701 | 420 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2afd0be5 |
23:27:57.701 | 420 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1280,800] | Game [0,0,1280,800] |
23:27:57.704 | 420 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1baa7360=464155488)=>(0x19e72a30=434580016) |
23:27:57.704 | 420 | 2286 | WidgetManager::Render | resume layout thread |
23:27:57.704 | 420 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:27:57.704 | 420 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:27:57.704 | 420 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
23:27:57.704 | 420 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
23:27:57.706 | 420 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:27:57.706 | 420 | 50 | capture device | d3d11 shared texture capture successful |
23:27:57.716 | 420 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:27:57.716 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1280,800)G(1280,800)M(1280,800) |
23:27:57.716 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {FULL} |
23:27:57.716 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:27:57.719 | 5B88 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:27:57.719 | 5B88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:27:57.720 | 5B88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5b88 |
23:27:57.720 | 5B88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5b88 |
23:27:57.728 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:27:58.207 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:28:13.388 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
23:28:13.468 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
23:28:14.631 | 420 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
23:28:14.631 | 420 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
23:28:17.904 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
23:28:17.988 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
23:28:18.38 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
23:28:19.74 | 2F5C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:28:19.670 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
23:28:19.708 | 5B88 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:28:20.160 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:28:20.160 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:28:20.160 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
23:28:20.161 | 2880 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
23:28:20.163 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
23:28:20.163 | 2880 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:28:20.163 | 2880 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
23:28:20.163 | 2880 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:28:20.163 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:28:20.165 | 2880 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
23:28:20.262 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:28:21.164 | 2F5C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3105]. |
23:28:21.164 | 2F5C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:28:21.164 | 2F5C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:43) |
23:30:10.719 | 5B88 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:30:10.913 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:30:10.913 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
23:30:10.915 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
23:30:10.915 | 2880 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:30:12.573 | 5B88 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:30:12.652 | 420 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:30:12.653 | 420 | 2286 | WidgetManager::Render | resume layout thread |
23:30:12.653 | 420 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:30:12.653 | 420 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:30:12.655 | 420 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:30:12.667 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:30:13.914 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:30:13.924 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:30:15.637 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:30:15.998 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:30:15.998 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:30:15.998 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
23:30:15.998 | 2880 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20484 Title=[music-control - Discord] |
23:30:15.998 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
23:30:15.998 | 2880 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:30:15.998 | 2880 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
23:30:15.998 | 2880 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:30:15.999 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:30:16.2 | 2880 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
23:30:16.993 | 7458 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:30:17.820 | 5B88 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:30:18.15 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:30:18.15 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
23:30:18.19 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
23:30:18.19 | 2880 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:30:18.618 | 7458 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3004]. |
23:30:18.618 | 7458 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:30:18.618 | 7458 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:40) |
23:30:19.492 | 5B88 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:30:19.527 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:30:21.331 | 5B88 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:30:22.122 | 420 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:30:22.123 | 420 | 2286 | WidgetManager::Render | resume layout thread |
23:30:22.123 | 420 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:30:22.123 | 420 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:30:22.125 | 420 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:30:22.142 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:30:26.63 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
23:30:26.132 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
23:30:27.524 | 2880 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
23:30:27.530 | 420 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
23:30:38.48 | 5B88 | 485 | ReleaseD11Device | Device Released! [2] |
23:30:38.48 | 5B88 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:30:38.48 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:30:38.48 | 5B88 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:30:38.48 | 5B88 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:30:38.49 | 5B88 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:30:38.49 | 5B88 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2afd0be5 |
23:30:38.49 | 5B88 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:30:38.49 | 5B88 | 185 | IRenderDevice::release | Render Releasing. |
23:30:38.49 | 5B88 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:30:38.49 | 5B88 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:30:38.49 | 5B88 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:30:38.49 | 5B88 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:30:38.49 | 5B88 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:30:38.49 | 5B88 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:30:38.49 | 5B88 | 202 | IRenderDevice::release | Render Releasing Done. |
23:30:38.49 | 5B88 | 488 | ReleaseD11Device | End Device Released! |
23:30:39.48 | 7458 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:30:39.150 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:30:39.150 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:30:39.150 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
23:30:39.150 | 2880 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101C0 Title=[] |
23:30:39.152 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
23:30:39.152 | 2880 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:30:39.152 | 2880 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
23:30:39.154 | 2880 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:30:39.154 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:30:39.156 | 2880 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
23:30:39.767 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:30:41.223 | 7458 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3181]. |
23:30:41.223 | 7458 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:30:41.223 | 7458 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:26) |
23:30:44.0 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:30:44.0 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
23:30:44.2 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
23:30:44.2 | 2880 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:30:44.538 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:30:44.542 | 420 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x327c4c40 |
23:30:44.542 | 420 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1280, Height=800, Multisampled=false |
23:30:44.542 | 420 | 1126 | RenderDeviceD3d11::init | save state |
23:30:44.542 | 420 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:30:44.550 | 420 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x319f87f8. |
23:30:44.550 | 420 | 1134 | RenderDeviceD3d11::init | restore state |
23:30:44.550 | 420 | 1137 | RenderDeviceD3d11::init | Target Window [0x711094] |
23:30:44.550 | 420 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:30:44.550 | 420 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:30:44.550 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1280,800)M(1280,800) |
23:30:44.550 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {WINDOW} |
23:30:44.550 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:30:44.691 | 420 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:30:44.691 | 420 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x711094}. |
23:30:44.691 | 420 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
23:30:44.693 | 420 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3b50ee1 |
23:30:44.693 | 420 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1280,800] | Game [0,0,1280,800] |
23:30:44.696 | 420 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1baa7360=464155488)=>(0x19e72a30=434580016) |
23:30:44.696 | 420 | 2286 | WidgetManager::Render | resume layout thread |
23:30:44.696 | 420 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:30:44.696 | 420 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:30:44.697 | 420 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
23:30:44.697 | 420 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
23:30:44.699 | 420 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:30:44.699 | 420 | 50 | capture device | d3d11 shared texture capture successful |
23:30:44.717 | 420 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:30:44.717 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1280,800)G(1280,800)M(1280,800) |
23:30:44.717 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {FULL} |
23:30:44.717 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:30:44.727 | 5B88 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:30:44.727 | 5B88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:30:44.737 | 5B88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5b88 |
23:30:44.739 | 5B88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5b88 |
23:30:44.758 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:30:45.879 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:30:46.895 | 5B88 | 485 | ReleaseD11Device | Device Released! [2] |
23:30:46.895 | 5B88 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:30:46.895 | 5B88 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:30:46.895 | 5B88 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:30:46.896 | 5B88 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:30:46.896 | 5B88 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3b50ee1 |
23:30:46.896 | 5B88 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:30:46.896 | 5B88 | 185 | IRenderDevice::release | Render Releasing. |
23:30:46.896 | 5B88 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:30:46.896 | 5B88 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:30:46.896 | 5B88 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:30:46.896 | 5B88 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:30:46.896 | 5B88 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:30:46.896 | 5B88 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:30:46.896 | 5B88 | 202 | IRenderDevice::release | Render Releasing Done. |
23:30:46.896 | 5B88 | 488 | ReleaseD11Device | End Device Released! |
23:30:47.56 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:30:47.56 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:30:47.56 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
23:30:47.56 | 2880 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104E0 Title=[zanderfps - Twitch - Personal - Microsoft |
23:30:47.60 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
23:30:47.60 | 2880 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:30:47.60 | 2880 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
23:30:47.62 | 2880 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:30:47.62 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:30:47.63 | 2880 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
23:30:48.42 | 6F40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:30:48.417 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:30:49.916 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:30:49.916 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
23:30:49.917 | 6F40 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3027]. |
23:30:49.917 | 6F40 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:30:49.917 | 6F40 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:17) |
23:30:49.919 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
23:30:49.919 | 2880 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:30:51.291 | 5B88 | 418 | fSwapResize_Buffers | Resize buffer (0x327c4c40)! |
23:30:51.295 | 420 | 1041 | RenderDeviceD3d11::init | RefC r:[3]->[3] 0x327c4c40 |
23:30:51.295 | 420 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1280, Height=800, Multisampled=false |
23:30:51.295 | 420 | 1126 | RenderDeviceD3d11::init | save state |
23:30:51.295 | 420 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:30:51.303 | 420 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x319f87f8. |
23:30:51.303 | 420 | 1134 | RenderDeviceD3d11::init | restore state |
23:30:51.303 | 420 | 1137 | RenderDeviceD3d11::init | Target Window [0x711094] |
23:30:51.303 | 420 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:30:51.303 | 420 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:30:51.303 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1280,800)M(1280,800) |
23:30:51.303 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {WINDOW} |
23:30:51.303 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:30:51.360 | 420 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
23:30:51.360 | 420 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x711094}. |
23:30:51.360 | 420 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
23:30:51.360 | 420 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6ba0e1d |
23:30:51.360 | 420 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1280,800] | Game [0,0,1280,800] |
23:30:51.360 | 420 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1baa7360=464155488)=>(0x19e72a30=434580016) |
23:30:51.360 | 420 | 2286 | WidgetManager::Render | resume layout thread |
23:30:51.360 | 420 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
23:30:51.360 | 420 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:30:51.362 | 420 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
23:30:51.362 | 420 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
23:30:51.364 | 420 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:30:51.365 | 420 | 50 | capture device | d3d11 shared texture capture successful |
23:30:51.371 | 420 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:30:51.371 | 420 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1280,800)G(1280,800)M(1280,800) |
23:30:51.371 | 420 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1280, 800] {FULL} |
23:30:51.371 | 420 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1280, 800) |
23:30:51.373 | 5B88 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:30:51.373 | 5B88 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:30:51.374 | 5B88 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5b88 |
23:30:51.374 | 5B88 | 469 | InputInterceptor::runHook | Mouse is hooked 0x5b88 |
23:30:51.417 | 5B88 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:31:16.986 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
23:31:17.68 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
23:31:17.972 | 420 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
23:31:17.972 | 420 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
23:31:20.110 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
23:31:20.192 | 5B88 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [review_Replay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
23:31:21.466 | 7458 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:31:21.898 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:31:21.898 | 2880 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:31:21.898 | 2880 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
23:31:21.898 | 2880 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101C0 Title=[] |
23:31:21.899 | 2880 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
23:31:21.899 | 2880 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:31:21.899 | 2880 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
23:31:21.899 | 2880 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:31:21.900 | 2880 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
23:31:21.902 | 2880 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
23:31:22.54 | 5B88 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 23432, 1056 |
23:31:22.55 | 5B88 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:31:23.395 | 7458 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3151]. |
23:31:23.395 | 7458 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
23:31:23.395 | 7458 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
23:38:11.64 | 2840 | 485 | ReleaseD11Device | Device Released! [2] |
23:38:11.64 | 2840 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:38:11.64 | 2840 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:38:11.64 | 2840 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:38:11.64 | 2840 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:38:11.64 | 2840 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6ba0e1d |
23:38:11.64 | 2840 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:38:11.64 | 2840 | 185 | IRenderDevice::release | Render Releasing. |
23:38:11.64 | 2840 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
23:38:11.65 | 2840 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:38:11.65 | 2840 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:38:11.65 | 2840 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:38:11.65 | 2840 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:38:11.65 | 2840 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:38:11.65 | 2840 | 202 | IRenderDevice::release | Render Releasing Done. |
23:38:11.65 | 2840 | 488 | ReleaseD11Device | End Device Released! |
23:38:13.863 | 5B88 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
23:38:13.863 | 5B88 | 691 | Client::clear | Client::Clear [0 - 1] . |
23:38:13.863 | 5B88 | 698 | Client::clear | Client::Clear stoping... |
23:38:13.863 | 5B88 | 1176 | OverlayManager::StopInternal | stopping... |
23:38:13.863 | 5B88 | 1203 | OverlayManager::StopInternal | Stoping server connection |
23:38:13.863 | 2880 | 7158 | OverlayManager::OnDisconnected | Disconnected from server |
23:38:13.864 | 5B88 | 1208 | OverlayManager::StopInternal | Stopped server connection |
23:38:13.864 | 5B88 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
23:38:13.864 | 5B88 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
23:38:13.864 | 5B88 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
23:38:13.864 | 5B88 | 1229 | OverlayManager::StopInternal | Closing inter process |
23:38:13.864 | 5B88 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
23:38:13.864 | 5DCC | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
23:38:13.865 | 5B88 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
23:38:13.865 | 5B88 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
23:38:13.865 | 5B88 | 1241 | OverlayManager::StopInternal | not running. |
23:38:13.865 | 5B88 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
23:38:14.310 | 701C | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
23:38:14.311 | 5B88 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
23:38:14.311 | 5B88 | 249 | ApiManager::ClearAllCommands | Cleared |
23:38:14.311 | 5B88 | 136 | ApiManager::Destroy | Destroyed |
23:38:14.311 | 5B88 | 1243 | OverlayManager::StopInternal | stopped. |
23:38:14.311 | 5B88 | 759 | Client::clear | Remove old SHM |
23:38:14.311 | 5B88 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_1956988 close 2147483647 bytes |
23:38:14.311 | 5B88 | 767 | Client::clear | Stop tasks thread |
23:38:14.312 | 5B88 | 780 | Client::clear | Client::Clear - Done. |
23:38:14.312 | 5B88 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
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