TimeThreadLineFunctionMessage
19:34:20.66891C138runClientStarting Overlay PID=25172(0x6254) server PID = 19060
19:34:20.66891C560Client::initClient::Initialize
19:34:20.66891C568Client::initStart owclient thread
19:34:20.6696B28325Client::initFirstInjectionClient::initFirstInjection.
19:34:20.6696B28225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_19819060 opened succesfuly
19:34:20.6696B28351session id = {236619D4-03C3-425A-88B8-FE752ADD38A4}
19:34:20.6696B282070Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=49697-remoting-auth-token=w0XBxrUrfvJ9xbjLU3MWzQ].
19:34:20.6696B282086Client::LogClientInfoProcess OS version [10.0] [64-bit]
19:34:20.6696B282096Client::LogClientInfoOS version [10.0.19041]
19:34:20.6696B282118Client::LogClientInfoClient [64-bit] Version 2.2.198.0
19:34:20.6696B282131Client::LogProcessModulesLoaded modules:
19:34:20.6846B282147C:\Program Files (x86)\Overwolf\0.198.0.11\OWClient.dll
19:34:20.6846B282147C:\Program Files (x86)\Overwolf\0.198.0.11\OWExplorer.dll
19:34:20.6846B282147C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\OvlDynExt.dll
19:34:20.6846B282147C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\nhAsusStrixDevProps.dll
19:34:20.6846B282147C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\nhAsusStrixOSD.dll
19:34:20.6846B282147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
19:34:20.6846B282147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
19:34:20.6846B282147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
19:34:20.6846B282147C:\Users\milfm\AppData\Roaming\Blitz\blitz-deps\1.16.61\valorant-internal.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\CRYPTUI.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\DEVOBJ.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\DINPUT8.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\DNSAPI.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\DSOUND.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\DWrite.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\GLU32.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\HID.DLL
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\MSASN1.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\NETAPI32.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\NTASN1.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\OLEACC.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\OPENGL32.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\PROPSYS.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\SAMCLI.DLL
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\Secur32.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\SspiCli.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\UMPDC.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\USERENV.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\USP10.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\VERSION.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\WINHTTP.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\WINMM.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\WINNSI.DLL
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\WTSAPI32.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\Wldp.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\XAudio2_7.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\XAudio2_9.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\avrt.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\credui.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\cryptnet.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\d3d11.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\d3d9.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\drvstore.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\dwmapi.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\dxcore.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\dxgi.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\dxva2.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\gpapi.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\iertutil.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\inputhost.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\mf.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\mfplat.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\mfplay.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\ncrypt.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\netutils.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\ntdll.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\ntmarta.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\nvapi64.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\powrprof.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\profapi.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\srvcli.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\textinputframework.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\urlmon.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\wevtapi.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\windows.storage.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\winmmbase.dll
19:34:20.6846B282147C:\WINDOWS\SYSTEM32\wintypes.dll
19:34:20.6846B282147C:\WINDOWS\System32\ADVAPI32.dll
19:34:20.6846B282147C:\WINDOWS\System32\COMDLG32.dll
19:34:20.6846B282147C:\WINDOWS\System32\CRYPT32.dll
19:34:20.6846B282147C:\WINDOWS\System32\CoreMessaging.dll
19:34:20.6846B282147C:\WINDOWS\System32\CoreUIComponents.dll
19:34:20.6846B282147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\NvCamera\NvCamera64.dll
19:34:20.6846B282147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\NvCamera\d3dcompiler_47_64.dll
19:34:20.6846B282147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvcuda64.dll
19:34:20.6846B282147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvldumdx.dll
19:34:20.6846B282147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvwgf2umx_cfg.dll
19:34:20.6846B282147C:\WINDOWS\System32\GDI32.dll
19:34:20.6846B282147C:\WINDOWS\System32\IMM32.DLL
19:34:20.6846B282147C:\WINDOWS\System32\KERNEL32.DLL
19:34:20.6846B282147C:\WINDOWS\System32\KERNELBASE.dll
19:34:20.6846B282147C:\WINDOWS\System32\MMDevApi.dll
19:34:20.6846B282147C:\WINDOWS\System32\NSI.dll
19:34:20.6846B282147C:\WINDOWS\System32\Normaliz.dll
19:34:20.6846B282147C:\WINDOWS\System32\OLEAUT32.dll
19:34:20.6846B282147C:\WINDOWS\System32\PSAPI.DLL
19:34:20.6846B282147C:\WINDOWS\System32\RPCRT4.dll
19:34:20.6846B282147C:\WINDOWS\System32\SETUPAPI.dll
19:34:20.6846B282147C:\WINDOWS\System32\SHCORE.dll
19:34:20.6846B282147C:\WINDOWS\System32\SHELL32.dll
19:34:20.6846B282147C:\WINDOWS\System32\SHLWAPI.dll
19:34:20.6846B282147C:\WINDOWS\System32\USER32.dll
19:34:20.6846B282147C:\WINDOWS\System32\WINTRUST.dll
19:34:20.6846B282147C:\WINDOWS\System32\WLDAP32.dll
19:34:20.6846B282147C:\WINDOWS\System32\WS2_32.dll
19:34:20.6846B282147C:\WINDOWS\System32\bcrypt.dll
19:34:20.6846B282147C:\WINDOWS\System32\bcryptPrimitives.dll
19:34:20.6846B282147C:\WINDOWS\System32\cfgmgr32.dll
19:34:20.6846B282147C:\WINDOWS\System32\clbcatq.dll
19:34:20.6846B282147C:\WINDOWS\System32\combase.dll
19:34:20.6846B282147C:\WINDOWS\System32\fwpuclnt.dll
19:34:20.6846B282147C:\WINDOWS\System32\gdi32full.dll
19:34:20.6846B282147C:\WINDOWS\System32\imagehlp.dll
19:34:20.6846B282147C:\WINDOWS\System32\msctf.dll
19:34:20.6846B282147C:\WINDOWS\System32\msvcp_win.dll
19:34:20.6846B282147C:\WINDOWS\System32\msvcrt.dll
19:34:20.6846B282147C:\WINDOWS\System32\ole32.dll
19:34:20.6846B282147C:\WINDOWS\System32\sechost.dll
19:34:20.6846B282147C:\WINDOWS\System32\ucrtbase.dll
19:34:20.6846B282147C:\WINDOWS\System32\win32u.dll
19:34:20.6846B282147C:\WINDOWS\System32\winrnr.dll
19:34:20.6846B282147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll
19:34:20.6846B282147C:\WINDOWS\system32\NLAapi.dll
19:34:20.6846B282147C:\WINDOWS\system32\d3dcompiler_46.dll
19:34:20.6846B282147C:\WINDOWS\system32\dataexchange.dll
19:34:20.6846B282147C:\WINDOWS\system32\dcomp.dll
19:34:20.6846B282147C:\WINDOWS\system32\explorerframe.dll
19:34:20.6846B282147C:\WINDOWS\system32\mswsock.dll
19:34:20.6846B282147C:\WINDOWS\system32\napinsp.dll
19:34:20.6846B282147C:\WINDOWS\system32\nvspcap64.dll
19:34:20.6846B282147C:\WINDOWS\system32\pnrpnsp.dll
19:34:20.6846B282147C:\WINDOWS\system32\rsaenh.dll
19:34:20.6846B282147C:\WINDOWS\system32\twinapi.appcore.dll
19:34:20.6846B282147C:\WINDOWS\system32\uxtheme.dll
19:34:20.6846B282147C:\WINDOWS\system32\wlanapi.dll
19:34:20.6846B282147C:\WINDOWS\system32\wshbth.dll
19:34:20.6846B282147C:\Windows\System32\WindowManagementAPI.dll
19:34:20.6846B282147C:\Windows\System32\Windows.UI.dll
19:34:20.6846B282147C:\Windows\System32\gameux.dll
19:34:20.6846B282147C:\Windows\System32\rasadhlp.dll
19:34:20.6856B2879GraphicsHookManager::InitCreated Thread - Created , ThreadId=26104
19:34:20.6886B281536Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
19:34:20.6886B281560Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
19:34:20.6886B281609Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
19:34:20.6886B281675Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
19:34:20.6886B281688Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
19:34:20.6886B281718Client::ReadGameConfigurationsEnable EnableTXR - OFF
19:34:20.6886B281758Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
19:34:20.6886B281760Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
19:34:20.6886B281762Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
19:34:20.6886B281764Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
19:34:20.6886B281766Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
19:34:20.6886B281768Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
19:34:20.6886B281770Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
19:34:20.6886B281773Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
19:34:20.6886B281776Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
19:34:20.6886B281883Data::Search[0] 0xEDCC0000
19:34:20.6886B281883Data::Search[1] 0x0
19:34:20.6886B281883Data::Search[2] 0xE3BB0000
19:34:20.6886B281883Data::Search[3] 0x14A00000
19:34:20.6886B281883Data::Search[4] 0x0
19:34:20.6886B281883Data::Search[5] 0xEB8E0000
19:34:20.6886B281883Data::Search[6] 0xED980000
19:34:20.6886B281883Data::Search[7] 0xD3730000
19:34:20.6886B281883Data::Search[8] 0xEB8E0000
19:34:20.6886B281883Data::Search[9] 0x0
19:34:20.6886B281888Data::Search[10] 0x0
19:34:20.6886B281894Data::Search[11] 0xE8E90000
19:34:20.6886B281900Data::Search[12] 0xD3730000
19:34:20.6886B281906Data::Search[13] 0x0
19:34:20.6886B28337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:34:20.6886B281265Client::hookFunctionsDetected Windows 8.1 or greater
19:34:20.6886B281288Client::hookFunctionsAcquiring function lock succedded
19:34:20.6896B28254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
19:34:20.6896B28582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
19:34:20.6896B28952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
19:34:20.6896B28225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_19819060 opened succesfuly
19:34:20.6906B28528OverlayManager::OverlayManagerOW System Cursor is set to = 0x19a20b41
19:34:20.6906B287548OverlayManager::LoadDefaultCursorsLoad default cursors
19:34:20.6916B28536OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x2735104f
19:34:20.6916B2872PerformanceCounter::StartSessionStartSession
19:34:20.6916B2872PerformanceCounter::StartSessionStartSession
19:34:20.6916B28225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
19:34:20.6916B28758OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
19:34:20.6916B28776OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
19:34:20.6916B28778OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
19:34:20.6916B28781OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
19:34:20.6916B28784OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
19:34:20.6916B28787OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
19:34:20.6916B28790OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
19:34:20.6916B28793OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
19:34:20.6916B28796OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
19:34:20.6916B28799OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
19:34:20.6916B28802OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
19:34:20.6916B28805OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
19:34:20.6916B28808OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
19:34:20.6916B28811OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
19:34:20.6916B28814OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
19:34:20.6916B28817OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
19:34:20.6916B28820OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
19:34:20.6916B28823OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
19:34:20.6916B28826OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
19:34:20.6916B28829OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
19:34:20.6916B28832OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
19:34:20.6916B28835OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
19:34:20.6916B28838OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
19:34:20.6916B28841OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
19:34:20.6916B28844OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
19:34:20.6916B28847OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
19:34:20.6916B28850OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
19:34:20.6916B28853OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
19:34:20.6916B28856OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
19:34:20.6916B28859OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
19:34:20.6916B28862OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
19:34:20.6916B28865OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
19:34:20.6916B28868OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
19:34:20.6916B28871OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
19:34:20.6916B28874OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
19:34:20.6916B28877OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
19:34:20.6916B28880OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
19:34:20.6916B28883OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
19:34:20.6916B28886OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
19:34:20.6916B28889OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
19:34:20.6916B28892OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
19:34:20.6916B28895OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
19:34:20.6916B28898OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
19:34:20.6916B28901OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
19:34:20.6916B28904OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = ON
19:34:20.6916B28907OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = ON
19:34:20.6916B28910OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
19:34:20.6916B28913OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
19:34:20.6916B28916OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
19:34:20.6916B28919OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
19:34:20.6916B28922OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
19:34:20.6916B28925OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
19:34:20.6916B28928OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
19:34:20.6916B28931OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
19:34:20.6916B28934OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
19:34:20.6916B28937OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
19:34:20.6916B28940OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
19:34:20.6916B28943OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
19:34:20.6916B28946OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
19:34:20.6916B28949OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
19:34:20.6916B28952OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
19:34:20.6916B28955OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
19:34:20.6916B28958OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
19:34:20.6916B28961OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
19:34:20.6916B28964OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
19:34:20.6916B28967OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
19:34:20.6916B28970OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
19:34:20.6916B28972OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
19:34:20.6916B28974OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
19:34:20.6916B28976OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
19:34:20.6916B28978OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
19:34:20.6916B28980OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
19:34:20.6916B28982OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
19:34:20.6916B28984OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
19:34:20.6916B28986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
19:34:20.6916B28988OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
19:34:20.6916B28990OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
19:34:20.6916B28992OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
19:34:20.6916B28994OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
19:34:20.6916B28996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
19:34:20.6916B28998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
19:34:20.6916B281000OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
19:34:20.6916B281002OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
19:34:20.6916B281004OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
19:34:20.6916B281006OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
19:34:20.6916B281008OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
19:34:20.6916B281010OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
19:34:20.6916B281024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:34:20.6916B28629OverlayManager::InitGameClientstarting hooks...
19:34:20.6986B281991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.198.0.11\\OWUtils.dll succeeded
19:34:20.6996B28602Install::CodeInit [Client,1] (MCH) OK
19:34:20.7006B28602Install::CodeInit [Client,2] (MCH) OK
19:34:20.7006B28602Install::CodeInit [Client,3] (MCH) OK
19:34:20.7006B28602Install::CodeInit [Client,4] (MCH) OK
19:34:20.7016B28602Install::CodeInit [Client,4.1] (MCH) OK
19:34:20.7316B28602Install::CodeInit [Client,4.2] (MCH) OK
19:34:20.7316B281362Client::hookFunctionsSuspend before hook: OFF
19:34:20.7326B281063Install::CodeSegment [5|8160|0xEB8E0000|0x1FE0]
19:34:20.7326B28602Install::Codeunknown (MCH) OK
19:34:20.7326B281063Install::CodeSegment [5|431696|0xEB8E0000|0x69650]
19:34:20.7336B28602Install::Codeunknown (MCH) OK
19:34:20.7336B281063Install::CodeSegment [5|133424|0xEB8E0000|0x20930]
19:34:20.7336B28602Install::Codeunknown (MCH) OK
19:34:20.7336B281063Install::CodeSegment [5|12800|0xEB8E0000|0x3200]
19:34:20.7666B28602Install::Codeunknown (MCH) OK
19:34:20.7666B281063Install::CodeSegment [5|-43153312|0xEB8E0000|0xFD6D8860]
19:34:20.7666B281154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
19:34:20.7666B281063Install::CodeSegment [5|-43131856|0xEB8E0000|0xFD6DDC30]
19:34:20.7666B281154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
19:34:20.7666B281063Install::CodeSegment [5|-43137552|0xEB8E0000|0xFD6DC5F0]
19:34:20.7666B281154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
19:34:20.7666B281063Install::CodeSegment [5|-44324880|0xEB8E0000|0xFD5BA7F0]
19:34:20.7666B281154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
19:34:20.7666B28337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:34:20.7666B281272OverlayManager::StartStarting...
19:34:20.7666B281304OverlayManager::Startstarting hooks 2...
19:34:20.7666B28602Install::CodeInit [Client,5] (MCH) OK
19:34:20.7966B28602Install::CodeInit [Client,5.1] (MCH) OK
19:34:20.7976B28602Install::CodeInit [Client,6] (MCH) OK
19:34:20.7976B281470XTRAP COMPATIBLE PATCH WARNING
19:34:20.7976B281479OverlayManager::Startdone with hooks...
19:34:20.7976B28108ApiManager::InitAPI Manager Event : OK
19:34:20.7976B28120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=26472
19:34:20.7976B2867TXRSettingFail to read texture recognition options 0xb7
19:34:20.7976B28114TXOfInterestNew list set with 0 items
19:34:20.7976B281505OverlayManager::Startget foreground state
19:34:20.7976B288319OverlayManager::OnForegroundChangedChanged True
19:34:20.7976B287650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:34:20.7976B281542OverlayManager::StartStarted...
19:34:20.79871907133OverlayManager::OnConnectedConnected to server
19:34:20.798719032SendServerHelloMessage::ExecuteSend connection Ack
19:34:20.79867687767OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x208fc
19:34:20.8296B28602Install::CodeInit [Client,0] (MCH) OK
19:34:20.8296B28428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
19:34:20.8296B2894GraphicsHookManager::StopThreadStopThread
19:34:20.83065F8216GraphicsHookManager::MessageLoopExit Thread
19:34:20.8336B28406Client::initFirstInjectioninit complete
19:34:21.12671906959OverlayManager::doActionDisplayFPS - Triggered
19:34:21.5096A587690OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
19:34:21.6046DC4587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
19:34:21.6096DC4148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
19:34:21.6216DC4148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
19:34:21.6216DC4984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
19:34:21.6326DC41041RenderDeviceD3d11::initRefC r:[3]->[3] 0xf10b4300
19:34:21.6326DC41072RenderDeviceD3d11::initDevice adapter hash: 53239319
19:34:21.6326DC41105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
19:34:21.6326DC41126RenderDeviceD3d11::initsave state
19:34:21.6326DC4696RenderDeviceD3d11::initDX11loading shaders...
19:34:21.6366DC4705RenderDeviceD3d11::initDX11create vs
19:34:21.6366DC4723RenderDeviceD3d11::initDX11create vs
19:34:21.6406DC4745RenderDeviceD3d11::initDX11create pxs
19:34:21.6436DC4774RenderDeviceD3d11::initDX11create raster
19:34:21.6436DC4842RenderDeviceD3d11::initDX11create buffers
19:34:21.6436DC41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfc834df8.
19:34:21.6436DC41134RenderDeviceD3d11::initrestore state
19:34:21.6436DC41137RenderDeviceD3d11::initTarget Window [0xd10c0]
19:34:21.6436DC4241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:34:21.6436DC4248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:34:21.6436DC4193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
19:34:21.6436DC42086RenderDeviceD3d11::setFixSet render device fix RT.
19:34:21.6436DC43061OverlayManager::setGraphicsRender Device fix was set RT.
19:34:21.6436DC45414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:34:21.6436DC45434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:34:21.6466DC4684OverlayInputManager::HandleCommandsClear all hotkeys command
19:34:21.6466DC4725OverlayInputManager::AddHotKeyAdd new hotkey [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp]-[88]-[1]. Total [1]
19:34:21.6466DC426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
19:34:21.6466DC421StartWidgetsRefresher::ExecuteExecute start wicket manager
19:34:21.6466DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
19:34:21.6466DC45550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd10c0}.
19:34:21.6466DC42497OverlayManager::installWindowProcHookInstall WPH
19:34:21.6466DC42511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x80fc1
19:34:21.6466DC42530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:34:21.6476DC42576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x12827360=310539104)=>(0x6f7b1f90=1870339984)
19:34:21.6476DC42587OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
19:34:21.6476DC4311PerformanceCounter::NotifyFrameRenderNotify first Render...
19:34:21.6476DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:34:21.6476DC48211OverlayManager::CheckForSharedTextureSupportCheck for SHT support
19:34:21.6516DC45485OverlayManager::initOverlayResolutionEx 0X40000
19:34:21.6516DC45491OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
19:34:21.6536A582606OverlayManager::installKeybMouseHookInstall KeybMouse
19:34:21.6536A58480InputInterceptor::stopHookunhook keyboard and mouse
19:34:21.6536A58447InputInterceptor::runHookKeyboard is hooked 0x6a58
19:34:21.6536A58469InputInterceptor::runHookMouse is hooked 0x6a58
19:34:21.6546A587973OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
19:34:21.6576A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:34:21.663364225InterProcessElement::openInterProcess Overwolf_ImID_10E22_P_19060 opened succesfuly
19:34:21.663364225InterProcessElement::openInterProcess Overwolf_PID_19060_SHARED_MEMORY_AGENT opened succesfuly
19:34:21.663364225InterProcessElement::openInterProcess Overwolf_ImID_10E26_P_19060 opened succesfuly
19:34:21.663364225InterProcessElement::openInterProcess Overwolf_PID_19060_SHARED_MEMORY_AGENT opened succesfuly
19:34:21.664364225InterProcessElement::openInterProcess Overwolf_ImID_4018A_P_19060 opened succesfuly
19:34:21.664364225InterProcessElement::openInterProcess Overwolf_PID_19060_SHARED_MEMORY_AGENT opened succesfuly
19:34:21.7166DC4326RenderImageD3d11::setSizeCreate Texture (330,300) / (384,384) - OK
19:34:21.7166DC4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
19:34:22.30271907234OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\milfm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\198.1.5\plugins/GEPPlugin64.dll]
19:34:22.3056DC48023OverlayManager::LoadPluginloading plugin: C:\Users\milfm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\198.1.5\plugins/GEPPlugin64.dll
19:34:22.3096DC48034OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\milfm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\198.1.5\plugins/GEPPlugin64.dll] []
19:34:22.3126DC48064OverlayManager::LoadPluginfinish loading plugin
19:34:26.326364293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:34:31.16567682131Client::LogProcessModulesLoaded modules:
19:34:31.18567682147C:\Program Files (x86)\Overwolf\0.198.0.11\OWClient.dll
19:34:31.18567682147C:\Program Files (x86)\Overwolf\0.198.0.11\OWExplorer.dll
19:34:31.18567682147C:\Program Files (x86)\Overwolf\0.198.0.11\OWUtils.dll
19:34:31.18567682147C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\OvlDynExt.dll
19:34:31.18567682147C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\nhAsusStrixDevProps.dll
19:34:31.18567682147C:\Program Files\ASUSTeKcomputer.Inc\nhAsusStrix\UserInterface\x64\nhAsusStrixOSD.dll
19:34:31.18567682147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
19:34:31.18567682147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
19:34:31.18567682147C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
19:34:31.18567682147C:\Users\milfm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\198.1.5\plugins\64\gep_valorant.dll
19:34:31.18567682147C:\Users\milfm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\198.1.5\plugins\64\libowgameevents64.dll
19:34:31.18567682147C:\Users\milfm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\198.1.5\plugins\GEPPlugin64.dll
19:34:31.18567682147C:\Users\milfm\AppData\Roaming\Blitz\blitz-deps\1.16.61\valorant-internal.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\CRYPTUI.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\CompPkgSup.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\D3DX9_43.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\DEVOBJ.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\DINPUT8.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\DNSAPI.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\DSOUND.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\DWrite.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\GLU32.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\HID.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\MFCORE.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\MSACM32.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\MSASN1.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\NETAPI32.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\NTASN1.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\OLEACC.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\OPENGL32.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\PROPSYS.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\SAMCLI.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\Secur32.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\SspiCli.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\UMPDC.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\USERENV.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\USP10.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\VERSION.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\WINHTTP.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\WINMM.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\WINNSI.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
19:34:31.18567682147C:\WINDOWS\SYSTEM32\WTSAPI32.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\Wldp.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\XAudio2_7.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\XAudio2_9.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\avrt.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\credui.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\cryptnet.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\d3d11.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\d3d9.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\d3dx11_43.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
19:34:31.18567682147C:\WINDOWS\SYSTEM32\drvstore.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\dwmapi.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\dxcore.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\dxgi.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\dxva2.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\gpapi.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\iertutil.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\inputhost.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\ksuser.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\mf.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\mfplat.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\mfplay.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\midimap.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\msacm32.drv
19:34:31.18567682147C:\WINDOWS\SYSTEM32\mscms.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\ncrypt.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\netutils.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\ntdll.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\ntmarta.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\nvapi64.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\powrprof.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\profapi.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\srvcli.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\textinputframework.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\urlmon.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\wdmaud.drv
19:34:31.18567682147C:\WINDOWS\SYSTEM32\wevtapi.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\windows.storage.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\winmmbase.dll
19:34:31.18567682147C:\WINDOWS\SYSTEM32\wintypes.dll
19:34:31.18567682147C:\WINDOWS\System32\ADVAPI32.dll
19:34:31.18567682147C:\WINDOWS\System32\COMDLG32.dll
19:34:31.18567682147C:\WINDOWS\System32\CRYPT32.dll
19:34:31.18567682147C:\WINDOWS\System32\CoreMessaging.dll
19:34:31.18567682147C:\WINDOWS\System32\CoreUIComponents.dll
19:34:31.18567682147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\NvCamera\NvCamera64.dll
19:34:31.18567682147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\NvCamera\d3dcompiler_47_64.dll
19:34:31.18567682147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvcuda64.dll
19:34:31.18567682147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvldumdx.dll
19:34:31.18567682147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_4d7400884d0d52e3\nvwgf2umx_cfg.dll
19:34:31.18567682147C:\WINDOWS\System32\GDI32.dll
19:34:31.18567682147C:\WINDOWS\System32\IMM32.DLL
19:34:31.18567682147C:\WINDOWS\System32\KERNEL32.DLL
19:34:31.18567682147C:\WINDOWS\System32\KERNELBASE.dll
19:34:31.18567682147C:\WINDOWS\System32\MMDevApi.dll
19:34:31.18567682147C:\WINDOWS\System32\NSI.dll
19:34:31.18567682147C:\WINDOWS\System32\Normaliz.dll
19:34:31.18567682147C:\WINDOWS\System32\OLEAUT32.dll
19:34:31.18567682147C:\WINDOWS\System32\PSAPI.DLL
19:34:31.18567682147C:\WINDOWS\System32\RPCRT4.dll
19:34:31.18567682147C:\WINDOWS\System32\SETUPAPI.dll
19:34:31.18567682147C:\WINDOWS\System32\SHCORE.dll
19:34:31.18567682147C:\WINDOWS\System32\SHELL32.dll
19:34:31.18567682147C:\WINDOWS\System32\SHLWAPI.dll
19:34:31.18567682147C:\WINDOWS\System32\USER32.dll
19:34:31.18567682147C:\WINDOWS\System32\WINTRUST.dll
19:34:31.18567682147C:\WINDOWS\System32\WLDAP32.dll
19:34:31.18567682147C:\WINDOWS\System32\WS2_32.dll
19:34:31.18567682147C:\WINDOWS\System32\bcrypt.dll
19:34:31.18567682147C:\WINDOWS\System32\bcryptPrimitives.dll
19:34:31.18567682147C:\WINDOWS\System32\cfgmgr32.dll
19:34:31.18567682147C:\WINDOWS\System32\clbcatq.dll
19:34:31.18567682147C:\WINDOWS\System32\combase.dll
19:34:31.18567682147C:\WINDOWS\System32\fwpuclnt.dll
19:34:31.18567682147C:\WINDOWS\System32\gdi32full.dll
19:34:31.18567682147C:\WINDOWS\System32\imagehlp.dll
19:34:31.18567682147C:\WINDOWS\System32\mfmp4srcsnk.dll
19:34:31.18567682147C:\WINDOWS\System32\msctf.dll
19:34:31.18567682147C:\WINDOWS\System32\msvcp_win.dll
19:34:31.18567682147C:\WINDOWS\System32\msvcrt.dll
19:34:31.18567682147C:\WINDOWS\System32\ole32.dll
19:34:31.18567682147C:\WINDOWS\System32\sechost.dll
19:34:31.18567682147C:\WINDOWS\System32\ucrtbase.dll
19:34:31.18567682147C:\WINDOWS\System32\win32u.dll
19:34:31.18567682147C:\WINDOWS\System32\winrnr.dll
19:34:31.18567682147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll
19:34:31.18567682147C:\WINDOWS\system32\NLAapi.dll
19:34:31.18567682147C:\WINDOWS\system32\d3dcompiler_46.dll
19:34:31.18567682147C:\WINDOWS\system32\dataexchange.dll
19:34:31.18567682147C:\WINDOWS\system32\dcomp.dll
19:34:31.18567682147C:\WINDOWS\system32\explorerframe.dll
19:34:31.18567682147C:\WINDOWS\system32\mswsock.dll
19:34:31.18567682147C:\WINDOWS\system32\napinsp.dll
19:34:31.18567682147C:\WINDOWS\system32\nvspcap64.dll
19:34:31.18567682147C:\WINDOWS\system32\pnrpnsp.dll
19:34:31.18567682147C:\WINDOWS\system32\rsaenh.dll
19:34:31.18567682147C:\WINDOWS\system32\twinapi.appcore.dll
19:34:31.18567682147C:\WINDOWS\system32\twinapi.dll
19:34:31.18567682147C:\WINDOWS\system32\uxtheme.dll
19:34:31.18567682147C:\WINDOWS\system32\wlanapi.dll
19:34:31.18567682147C:\WINDOWS\system32\wshbth.dll
19:34:31.18567682147C:\Windows\System32\AppXDeploymentClient.dll
19:34:31.18567682147C:\Windows\System32\MSAudDecMFT.dll
19:34:31.18567682147C:\Windows\System32\WindowManagementAPI.dll
19:34:31.18567682147C:\Windows\System32\Windows.ApplicationModel.dll
19:34:31.18567682147C:\Windows\System32\Windows.Media.dll
19:34:31.18567682147C:\Windows\System32\Windows.UI.dll
19:34:31.18567682147C:\Windows\System32\colorcnv.dll
19:34:31.18567682147C:\Windows\System32\gameux.dll
19:34:31.18567682147C:\Windows\System32\mfperfhelper.dll
19:34:31.18567682147C:\Windows\System32\msdmo.dll
19:34:31.18567682147C:\Windows\System32\msmpeg2vdec.dll
19:34:31.18567682147C:\Windows\System32\rasadhlp.dll
19:34:33.4556A587690OverlayManager::IsEmptyCursorCache cursor 0x10021 (v: 1)
19:34:41.3396A587690OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
19:34:58.1136A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
19:34:58.1136A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:34:58.1136A581861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
19:34:58.1136A581548OverlayManager::RestoreGameWNDPROCSearch SWL..
19:34:58.1136A581555OverlayManager::RestoreGameWNDPROCSWL restored.
19:34:58.1136A581565OverlayManager::RestoreGameWNDPROCSWL OK.
19:34:58.1136A581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x80fc1
19:34:58.1306A58485ReleaseD11DeviceDevice Released! [2]
19:34:58.1306A582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:34:58.1306A582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:34:58.1306A58185IRenderDevice::releaseRender Releasing.
19:34:58.1306A5882RenderDeviceCaptureBase::ReleaseTextureRelease
19:34:58.1306A58100RenderDeviceCaptureBase::ReleaseTextureReleased
19:34:58.1306A581258RenderDeviceD3d11::releaseImplementationReleasing 1
19:34:58.1306A581268RenderDeviceD3d11::releaseImplementationReleasing 2
19:34:58.1306A581287RenderDeviceD3d11::releaseImplementationReleasing 3
19:34:58.1306A58202IRenderDevice::releaseRender Releasing Done.
19:34:58.1306A58488ReleaseD11Device End Device Released!
19:34:58.1316A58418fSwapResize_BuffersResize buffer (0xf10b4300)!
19:34:59.66364293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:35:00.1956A58418fSwapResize_BuffersResize buffer (0xf10b4300)!
19:35:00.6956DC41041RenderDeviceD3d11::initRefC r:[3]->[3] 0xf10b4300
19:35:00.6966DC41105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1280, Height=800, Multisampled=false
19:35:00.6966DC41126RenderDeviceD3d11::initsave state
19:35:00.6966DC4696RenderDeviceD3d11::initDX11loading shaders...
19:35:00.7056DC41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfc834df8.
19:35:00.7056DC41134RenderDeviceD3d11::initrestore state
19:35:00.7056DC41137RenderDeviceD3d11::initTarget Window [0xd10c0]
19:35:00.7056DC4241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:35:00.7056DC4248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:35:00.7056DC45491OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1280,800)M(1280,800)
19:35:00.7056DC45414OverlayManager::UpdateResolutionnotifyResolutionChange [1280, 800] {WINDOW}
19:35:00.7056DC45434OverlayManager::UpdateResolutionNew game resolution is notified (1280, 800)
19:35:00.7156DC45550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd10c0}.
19:35:00.7156DC42497OverlayManager::installWindowProcHookInstall WPH
19:35:00.7166DC42511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc6609d7
19:35:00.7166DC42530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1280,800] | Game [0,0,1280,800]
19:35:00.7206DC42576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x12827360=310539104)=>(0x6f7b1f90=1870339984)
19:35:00.7346DC45485OverlayManager::initOverlayResolutionEx 0X40008
19:35:00.7346DC45491OverlayManager::initOverlayResolutionResolution init : FULL W(1280,800)G(1280,800)M(1280,800)
19:35:00.7346DC45414OverlayManager::UpdateResolutionnotifyResolutionChange [1280, 800] {FULL}
19:35:00.7346DC45434OverlayManager::UpdateResolutionNew game resolution is notified (1280, 800)
19:35:00.7396A582606OverlayManager::installKeybMouseHookInstall KeybMouse
19:35:00.7396A58480InputInterceptor::stopHookunhook keyboard and mouse
19:35:00.7426A58447InputInterceptor::runHookKeyboard is hooked 0x6a58
19:35:00.7436A58469InputInterceptor::runHookMouse is hooked 0x6a58
19:35:01.4296A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
19:37:51.7007190367InputInterceptor::ResetLLHookProcExtReset keys state
19:37:51.70071906808OverlayManager::doActionForegroundChange Event OFF (OFF)
19:37:51.70071908319OverlayManager::OnForegroundChangedChanged False
19:37:51.70071908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104E0 Title=[PGL - Twitch and 3 more pages - Personal - Microsoft
19:37:51.70071907650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:37:51.70071902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:37:51.70071902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:37:51.7027190367InputInterceptor::ResetLLHookProcExtReset keys state
19:37:51.70471906959OverlayManager::doActionDisplayFPS - Triggered
19:37:52.701364293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:37:54.706364170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3300].
19:37:54.70636452WidgetsLayoutScheduler::Stopstopping layout scheduler
19:37:54.70636461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
19:38:07.7226A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:38:07.73071906808OverlayManager::doActionForegroundChange Event ON (ON)
19:38:07.73071908319OverlayManager::OnForegroundChangedChanged True
19:38:07.73071907650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:38:07.73071902942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:38:09.7626A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:38:09.7646A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:38:09.8216A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:38:12.4166DC448ResetSnapShotSH::ExecuteRelease snapshot SH
19:38:12.4256DC42286WidgetManager::Renderresume layout thread
19:38:12.4256DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
19:38:12.4256DC4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:38:12.4256DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:38:12.4616A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:38:13.1446A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
19:38:13.1486A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:38:13.1506A587690OverlayManager::IsEmptyCursorCache cursor 0x10009 (v: 1)
19:38:23.8206A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:38:33.876A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
19:38:33.3517190367InputInterceptor::ResetLLHookProcExtReset keys state
19:38:33.35171906808OverlayManager::doActionForegroundChange Event OFF (OFF)
19:38:33.35171908319OverlayManager::OnForegroundChangedChanged False
19:38:33.35171908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20484 Title=[main-chat - Discord]
19:38:33.35171907650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:38:33.35171902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:38:33.35171902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:38:33.3537190367InputInterceptor::ResetLLHookProcExtReset keys state
19:38:33.35471906959OverlayManager::doActionDisplayFPS - Triggered
19:38:34.351364293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:38:36.355364170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3280].
19:38:36.35536452WidgetsLayoutScheduler::Stopstopping layout scheduler
19:38:36.35536461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
19:40:12.8786A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:40:13.10571906808OverlayManager::doActionForegroundChange Event ON (ON)
19:40:13.10571908319OverlayManager::OnForegroundChangedChanged True
19:40:13.10771907650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:40:13.10771902942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:40:14.5936A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:40:16.2386A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:40:16.2936A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:40:16.3646DC448ResetSnapShotSH::ExecuteRelease snapshot SH
19:40:16.3676DC42286WidgetManager::Renderresume layout thread
19:40:16.3676DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
19:40:16.3676DC4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:40:16.3676DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:40:17.6066A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
19:40:20.686A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:42:04.9926A587690OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
19:44:42.3056A58485ReleaseD11DeviceDevice Released! [2]
19:44:42.3066A582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:44:42.3066A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
19:44:42.3066A581548OverlayManager::RestoreGameWNDPROCSearch SWL..
19:44:42.3066A581555OverlayManager::RestoreGameWNDPROCSWL restored.
19:44:42.3066A581565OverlayManager::RestoreGameWNDPROCSWL OK.
19:44:42.3066A581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc6609d7
19:44:42.3066A582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:44:42.3066A58185IRenderDevice::releaseRender Releasing.
19:44:42.3066A5882RenderDeviceCaptureBase::ReleaseTextureRelease
19:44:42.3066A58100RenderDeviceCaptureBase::ReleaseTextureReleased
19:44:42.3066A581258RenderDeviceD3d11::releaseImplementationReleasing 1
19:44:42.3066A581268RenderDeviceD3d11::releaseImplementationReleasing 2
19:44:42.3066A581287RenderDeviceD3d11::releaseImplementationReleasing 3
19:44:42.3066A58202IRenderDevice::releaseRender Releasing Done.
19:44:42.3066A58488ReleaseD11Device End Device Released!
19:44:43.312364293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:44:43.3957190367InputInterceptor::ResetLLHookProcExtReset keys state
19:44:43.39571906808OverlayManager::doActionForegroundChange Event OFF (OFF)
19:44:43.39571908319OverlayManager::OnForegroundChangedChanged False
19:44:43.39571908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101C0 Title=[]
19:44:43.39671907650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:44:43.39671902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:44:43.39671902817OverlayManager::setControlModeRestore RI mouse to 0X0(0X30)...
19:44:43.39871902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:44:43.4007190367InputInterceptor::ResetLLHookProcExtReset keys state
19:44:43.40471906959OverlayManager::doActionDisplayFPS - Triggered
19:44:44.206A58418fSwapResize_BuffersResize buffer (0xf10b4300)!
19:44:45.462364170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3162].
19:44:45.46236452WidgetsLayoutScheduler::Stopstopping layout scheduler
19:44:45.46236461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:26)
19:44:59.41071906808OverlayManager::doActionForegroundChange Event ON (ON)
19:44:59.41071908319OverlayManager::OnForegroundChangedChanged True
19:44:59.41071907650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:44:59.41071902942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:45:01.1086A58418fSwapResize_BuffersResize buffer (0xf10b4300)!
19:45:01.1156DC41041RenderDeviceD3d11::initRefC r:[3]->[3] 0xf10b4300
19:45:01.1156DC41105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1280, Height=800, Multisampled=false
19:45:01.1156DC41126RenderDeviceD3d11::initsave state
19:45:01.1156DC4696RenderDeviceD3d11::initDX11loading shaders...
19:45:01.1246DC41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfc834df8.
19:45:01.1246DC41134RenderDeviceD3d11::initrestore state
19:45:01.1246DC41137RenderDeviceD3d11::initTarget Window [0xd10c0]
19:45:01.1246DC4241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:45:01.1246DC4248IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:45:01.1246DC45491OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1280,800)M(1280,800)
19:45:01.1246DC45414OverlayManager::UpdateResolutionnotifyResolutionChange [1280, 800] {WINDOW}
19:45:01.1246DC45434OverlayManager::UpdateResolutionNew game resolution is notified (1280, 800)
19:45:01.3496DC448ResetSnapShotSH::ExecuteRelease snapshot SH
19:45:01.3496DC45550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd10c0}.
19:45:01.3496DC42497OverlayManager::installWindowProcHookInstall WPH
19:45:01.3496DC42511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x25d40bdb
19:45:01.3496DC42530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1280,800] | Game [0,0,1280,800]
19:45:01.3496DC42576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x12827360=310539104)=>(0x6f7b1f90=1870339984)
19:45:01.3496DC42286WidgetManager::Renderresume layout thread
19:45:01.3496DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
19:45:01.3496DC4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:45:01.3496DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:45:01.3586DC45485OverlayManager::initOverlayResolutionEx 0X40008
19:45:01.3586DC45491OverlayManager::initOverlayResolutionResolution init : FULL W(1280,800)G(1280,800)M(1280,800)
19:45:01.3586DC45414OverlayManager::UpdateResolutionnotifyResolutionChange [1280, 800] {FULL}
19:45:01.3586DC45434OverlayManager::UpdateResolutionNew game resolution is notified (1280, 800)
19:45:01.3666A582606OverlayManager::installKeybMouseHookInstall KeybMouse
19:45:01.3666A58480InputInterceptor::stopHookunhook keyboard and mouse
19:45:01.3666A58447InputInterceptor::runHookKeyboard is hooked 0x6a58
19:45:01.3676A58469InputInterceptor::runHookMouse is hooked 0x6a58
19:45:01.4836A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:45:02.2256A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
20:11:35.2894A0C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:21:11.7716A587650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:21:12.1167190367InputInterceptor::ResetLLHookProcExtReset keys state
20:21:12.11671906808OverlayManager::doActionForegroundChange Event OFF (OFF)
20:21:12.11671908319OverlayManager::OnForegroundChangedChanged False
20:21:12.11671908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20484 Title=[destiny-lfg - Discord]
20:21:12.11671902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:21:12.11671902817OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
20:21:12.11671902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:21:12.1187190367InputInterceptor::ResetLLHookProcExtReset keys state
20:21:12.12071906959OverlayManager::doActionDisplayFPS - Triggered
20:21:13.1148AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:21:15.1148AC170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3266].
20:21:15.1148AC52WidgetsLayoutScheduler::Stopstopping layout scheduler
20:21:15.1148AC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
20:27:45.7846A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:27:45.98971906808OverlayManager::doActionForegroundChange Event ON (ON)
20:27:45.98971908319OverlayManager::OnForegroundChangedChanged True
20:27:45.99471907650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:27:45.99471902942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:27:47.4256A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:27:47.4296A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:27:49.1376A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:27:49.2316DC448ResetSnapShotSH::ExecuteRelease snapshot SH
20:27:49.2336DC42286WidgetManager::Renderresume layout thread
20:27:49.2336DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
20:27:49.2336DC4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:27:49.2346DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:27:49.9096A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
20:28:09.7247190367InputInterceptor::ResetLLHookProcExtReset keys state
20:28:09.72471906808OverlayManager::doActionForegroundChange Event OFF (OFF)
20:28:09.72471908319OverlayManager::OnForegroundChangedChanged False
20:28:09.72471908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101C0 Title=[]
20:28:09.72471907650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:28:09.72471902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:28:09.72471902817OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
20:28:09.72471902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:28:09.7267190367InputInterceptor::ResetLLHookProcExtReset keys state
20:28:09.72771906959OverlayManager::doActionDisplayFPS - Triggered
20:28:10.729319C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:28:12.734319C170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3105].
20:28:12.734319C52WidgetsLayoutScheduler::Stopstopping layout scheduler
20:28:12.734319C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
20:30:45.9756A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:30:46.36571906808OverlayManager::doActionForegroundChange Event ON (ON)
20:30:46.36571908319OverlayManager::OnForegroundChangedChanged True
20:30:46.36771907650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:30:46.36771902942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:30:47.6296A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:30:49.6036A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:30:49.7006A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:30:49.7276DC448ResetSnapShotSH::ExecuteRelease snapshot SH
20:30:49.7286DC42286WidgetManager::Renderresume layout thread
20:30:49.7296DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
20:30:49.7296DC4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:30:49.7296DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:30:49.7636A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
20:34:01.7117190367InputInterceptor::ResetLLHookProcExtReset keys state
20:34:01.71171906808OverlayManager::doActionForegroundChange Event OFF (OFF)
20:34:01.71171908319OverlayManager::OnForegroundChangedChanged False
20:34:01.71171908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20484 Title=[main-chat - Discord]
20:34:01.71171907650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:34:01.71171902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:34:01.71171902817OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
20:34:01.71171902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:34:01.7127190367InputInterceptor::ResetLLHookProcExtReset keys state
20:34:01.71371906959OverlayManager::doActionDisplayFPS - Triggered
20:34:02.704638293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:34:04.708638170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3440].
20:34:04.70863852WidgetsLayoutScheduler::Stopstopping layout scheduler
20:34:04.70863861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
20:35:15.156A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:35:15.27871906808OverlayManager::doActionForegroundChange Event ON (ON)
20:35:15.27871908319OverlayManager::OnForegroundChangedChanged True
20:35:15.28571907650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:35:15.28571902942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:35:16.6076A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:35:16.6086A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:35:18.2676A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:35:18.3046DC448ResetSnapShotSH::ExecuteRelease snapshot SH
20:35:18.3056DC42286WidgetManager::Renderresume layout thread
20:35:18.3056DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
20:35:18.3056DC4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:35:18.3056DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:35:30.2396A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:35:51.256A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:36:14.5176A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
20:36:14.9097190367InputInterceptor::ResetLLHookProcExtReset keys state
20:36:14.91071906808OverlayManager::doActionForegroundChange Event OFF (OFF)
20:36:14.91071908319OverlayManager::OnForegroundChangedChanged False
20:36:14.91071908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20484 Title=[lfg-valorant-unrated - Discord]
20:36:14.91071907650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:36:14.91071902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:36:14.91071902817OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
20:36:14.91071902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:36:14.9117190367InputInterceptor::ResetLLHookProcExtReset keys state
20:36:14.91271906959OverlayManager::doActionDisplayFPS - Triggered
20:36:15.91462F0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:36:17.91962F0170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3418].
20:36:17.91962F052WidgetsLayoutScheduler::Stopstopping layout scheduler
20:36:17.91962F061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:17)
20:36:59.4066A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:36:59.62771906808OverlayManager::doActionForegroundChange Event ON (ON)
20:36:59.62771908319OverlayManager::OnForegroundChangedChanged True
20:36:59.63271907650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:36:59.63271902942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:37:01.1276A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:37:01.1296A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:37:01.1396A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:37:02.7606A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:37:02.8966DC448ResetSnapShotSH::ExecuteRelease snapshot SH
20:37:02.8986DC42286WidgetManager::Renderresume layout thread
20:37:02.8986DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
20:37:02.8986DC4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:37:02.8986DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:38:16.1526A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:38:38.8666A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
20:38:38.9357190367InputInterceptor::ResetLLHookProcExtReset keys state
20:38:38.93571906808OverlayManager::doActionForegroundChange Event OFF (OFF)
20:38:38.93571908319OverlayManager::OnForegroundChangedChanged False
20:38:38.93571908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20484 Title=[! Revival - Discord]
20:38:38.93571907650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:38:38.93571902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:38:38.93571902817OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
20:38:38.93671902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:38:38.9367190367InputInterceptor::ResetLLHookProcExtReset keys state
20:38:38.93771906959OverlayManager::doActionDisplayFPS - Triggered
20:38:39.9283A10293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:38:41.9483A10170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3095].
20:38:41.9483A1052WidgetsLayoutScheduler::Stopstopping layout scheduler
20:38:41.9483A1061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
20:38:48.3806A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:38:48.57771906808OverlayManager::doActionForegroundChange Event ON (ON)
20:38:48.57771908319OverlayManager::OnForegroundChangedChanged True
20:38:48.58171907650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:38:48.58171902942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:38:50.736A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:38:50.756A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:38:50.836A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:38:51.9726A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:38:52.506DC448ResetSnapShotSH::ExecuteRelease snapshot SH
20:38:52.516DC42286WidgetManager::Renderresume layout thread
20:38:52.516DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
20:38:52.516DC4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:38:52.516DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:38:52.6496A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
20:38:52.6586A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:39:24.8116A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:39:29.3546A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:39:48.6436A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
20:39:48.8877190367InputInterceptor::ResetLLHookProcExtReset keys state
20:39:48.88771906808OverlayManager::doActionForegroundChange Event OFF (OFF)
20:39:48.88771908319OverlayManager::OnForegroundChangedChanged False
20:39:48.88771908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019A Title=[Program Manager]
20:39:48.88771907650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:39:48.88771902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:39:48.88771902817OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
20:39:48.88771902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:39:48.8887190367InputInterceptor::ResetLLHookProcExtReset keys state
20:39:48.88971906959OverlayManager::doActionDisplayFPS - Triggered
20:39:49.8813A10293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:39:50.2776A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:39:50.47571906808OverlayManager::doActionForegroundChange Event ON (ON)
20:39:50.47571908319OverlayManager::OnForegroundChangedChanged True
20:39:50.48071907650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:39:50.48071902942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:39:51.6463A10170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3013].
20:39:51.6463A1052WidgetsLayoutScheduler::Stopstopping layout scheduler
20:39:51.6463A1061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:67)
20:39:51.9086A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:39:51.9106A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:39:53.7186A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:39:53.7466DC448ResetSnapShotSH::ExecuteRelease snapshot SH
20:39:53.7476DC42286WidgetManager::Renderresume layout thread
20:39:53.7476DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
20:39:53.7476DC4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:39:53.7476DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:39:54.726A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
20:41:12.4536A58603OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:41:12.46871906889OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:41:12.46871907084OverlayManager::SetExclusiveModeskip exclusive mode request -> game is in mixmode
20:41:12.4966A68225InterProcessElement::openInterProcess Overwolf_ImID_60304_P_19060 opened succesfuly
20:41:12.4966A68225InterProcessElement::openInterProcess Overwolf_PID_19060_SHARED_MEMORY_AGENT opened succesfuly
20:41:12.5396DC4326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:41:12.5396DC4347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:41:12.5786A58603OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:41:14.4536A58603OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:41:14.46071906889OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:41:14.46071907084OverlayManager::SetExclusiveModeskip exclusive mode request -> game is in mixmode
20:41:14.5716A58603OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:41:15.5576A58603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
20:41:15.6086DC4326RenderImageD3d11::setSizeCreate Texture (500,340) / (512,384) - OK
20:41:15.6086DC4347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
20:41:15.6616A58603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
20:41:17.4786A58603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
20:41:17.5826A58603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
20:42:18.4126DC4326RenderImageD3d11::setSizeCreate Texture (330,300) / (384,384) - OK
20:42:18.4126DC4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
20:42:30.2377190140LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
20:42:30.2377190127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
20:42:30.2406DC4255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:42:32.2692B2450capture devicecapture device registered
20:42:32.2706DC450capture devicegraphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe
20:42:32.2716DC450capture device(half life scientist) everything.. seems to be in order
20:42:32.2716DC450capture deviced3d11 shared texture capture successful
21:27:00.5757190155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
21:27:05.5757190155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
21:27:08.337590C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:28:43.7317190367InputInterceptor::ResetLLHookProcExtReset keys state
21:28:43.73171906808OverlayManager::doActionForegroundChange Event OFF (OFF)
21:28:43.73171908319OverlayManager::OnForegroundChangedChanged False
21:28:43.73171908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20484 Title=[lfg-valorant-unrated - Discord]
21:28:43.73171907650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:28:43.73171902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:28:43.73171902817OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
21:28:43.73171902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:28:43.7317190367InputInterceptor::ResetLLHookProcExtReset keys state
21:28:43.73471906959OverlayManager::doActionDisplayFPS - Triggered
21:28:44.72772F8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:28:46.74272F8170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3343].
21:28:46.74272F852WidgetsLayoutScheduler::Stopstopping layout scheduler
21:28:46.74272F861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:28:53.4626A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:28:53.74071906808OverlayManager::doActionForegroundChange Event ON (ON)
21:28:53.74071908319OverlayManager::OnForegroundChangedChanged True
21:28:53.74271907650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:28:53.74271902942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:28:55.986A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:28:55.1026A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:28:55.1146A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:28:56.8086A581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:28:56.8916DC448ResetSnapShotSH::ExecuteRelease snapshot SH
21:28:56.8926DC42286WidgetManager::Renderresume layout thread
21:28:56.8926DC4276WidgetManager::StartLayoutSchedulerstart layout scheduler
21:28:56.8926DC4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:28:56.8926DC41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:28:57.9316A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
21:31:28.7366A586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:33:46.207190127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
21:33:46.256DC450capture device----------------- d3d11 capture freed ----------------
21:33:46.256DC4255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
21:33:46.436DC450capture devicegraphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe
21:33:46.436DC450capture device(half life scientist) everything.. seems to be in order
21:33:46.446DC450capture deviced3d11 shared texture capture successful
22:17:45.757190155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
22:17:50.757190155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
22:17:52.8284AC8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:23:47.5716A583004OverlayManager::DetachThreadInputDetach thread input 27224, 28100
22:23:47.6247190367InputInterceptor::ResetLLHookProcExtReset keys state
22:23:47.62471906808OverlayManager::doActionForegroundChange Event OFF (OFF)
22:23:47.62471908319OverlayManager::OnForegroundChangedChanged False
22:23:47.62471908353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101C0 Title=[]
22:23:47.62471907650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:23:47.62471902935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:23:47.62471902817OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
22:23:47.62471902830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:23:47.6257190367InputInterceptor::ResetLLHookProcExtReset keys state
22:23:47.62771906959OverlayManager::doActionDisplayFPS - Triggered
22:23:48.627CF4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:23:50.628CF4170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3068].
22:23:50.628CF452WidgetsLayoutScheduler::Stopstopping layout scheduler
22:23:50.628CF461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
22:44:11.35971907158OverlayManager::OnDisconnectedDisconnected from server
22:44:11.3657190638Client::OnOWExplorerDetacheddetaching..
22:44:11.3657190644Client::OnOWExplorerDetachedPost detach
22:44:11.3656B28691Client::clearClient::Clear [0 - 0] .
22:44:11.3656B28698Client::clearClient::Clear stoping...
22:44:11.3656B281161OverlayManager::Stopstopping
22:44:11.3656B281176OverlayManager::StopInternalstopping...
22:44:11.3656B28308WidgetManager::StopStop
22:44:11.3656B2852WidgetsLayoutScheduler::Stopstopping layout scheduler
22:44:11.3656B2861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
22:44:11.3656B282162WidgetManager::ClearApplicationHandlersClear handlers
22:44:11.3656B281203OverlayManager::StopInternalStoping server connection
22:44:11.3656B281208OverlayManager::StopInternalStopped server connection
22:44:11.3656B28206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
22:44:11.3656B28232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
22:44:11.3656B28232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
22:44:11.3656B281229OverlayManager::StopInternalClosing inter process
22:44:11.3656B2825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
22:44:11.3655A8C118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
22:44:11.3676B28255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
22:44:11.3676B2859InterProcessEventHandler::~InterProcessEventHandlerDone.
22:44:11.3676B281241OverlayManager::StopInternalnot running.
22:44:11.3676B28141ApiManager::DestroyBackgroundThreadDestroy call.
22:44:11.3676768188ApiManager::BackgroundThreadBackground Thread is terminated.
22:44:11.3676B28232ApiManager::ClearAllCommandsClearing commands [3]
22:44:11.3676B28249ApiManager::ClearAllCommandsCleared
22:44:11.3676B28136ApiManager::DestroyDestroyed
22:44:11.3676B281243OverlayManager::StopInternalstopped.
22:44:11.3676B288083OverlayManager::UnloadInGamePluginsunload in game plugins [1]
22:44:11.3676B288098OverlayManager::UnloadInGamePluginsStop plugin [True] [0 / 1] [False]
22:44:11.3676B28759Client::clearRemove old SHM
22:44:11.3676B28255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_19819060 close 2147483647 bytes
22:44:11.3676B28767Client::clearStop tasks thread
22:44:11.3676B28780Client::clearClient::Clear - Done.
22:44:11.40691C146clearClientclear Client.
22:44:11.40691C638Client::OnOWExplorerDetacheddetaching..
22:44:11.40691C654Client::OnOWExplorerDetachedfail to detach 1
23:21:20.546DC42954OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:21:20.566DC41548OverlayManager::RestoreGameWNDPROCSearch SWL..
23:21:20.566DC41555OverlayManager::RestoreGameWNDPROCSWL restored.
23:21:20.566DC41565OverlayManager::RestoreGameWNDPROCSWL OK.
23:21:20.566DC41570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x25d40bdb
23:21:20.566DC42976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:21:20.566DC41248OverlayManager::OnProxyModeEnabledclear all wickets
23:21:20.566DC4673WidgetManager::clearAllWicketsClear widgets
23:21:20.566DC4745WidgetManager::ClearAsyncRefreshThreadclose thread
23:21:20.566DC452WidgetsLayoutScheduler::Stopstopping layout scheduler
23:21:20.566DC461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
23:21:20.566DC4707WidgetManager::clearAllWicketsClear widgets [4]
23:21:20.566DC4255InterProcessElement::closeInterProcess Overwolf_PID_19060_SHARED_MEMORY_AGENT close 2147483647 bytes
23:21:20.576DC4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=10e22
23:21:20.576DC4255InterProcessElement::closeInterProcess Overwolf_ImID_10E22_P_19060 close 2147483647 bytes
23:21:20.576DC4255InterProcessElement::closeInterProcess Overwolf_PID_19060_SHARED_MEMORY_AGENT close 2147483647 bytes
23:21:20.576DC4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=10e26
23:21:20.576DC4255InterProcessElement::closeInterProcess Overwolf_ImID_10E26_P_19060 close 2147483647 bytes
23:21:20.576DC4255InterProcessElement::closeInterProcess Overwolf_PID_19060_SHARED_MEMORY_AGENT close 2147483647 bytes
23:21:20.576DC4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4018a
23:21:20.576DC4255InterProcessElement::closeInterProcess Overwolf_ImID_4018A_P_19060 close 2147483647 bytes
23:21:20.576DC4255InterProcessElement::closeInterProcess Overwolf_PID_19060_SHARED_MEMORY_AGENT close 2147483647 bytes
23:21:20.586DC4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60304
23:21:20.586DC4255InterProcessElement::closeInterProcess Overwolf_ImID_60304_P_19060 close 2147483647 bytes
23:21:20.586DC4739WidgetManager::clearAllWicketsall widgets are cleared - [T]
23:21:20.586DC41253OverlayManager::OnProxyModeEnabledStopping mk hook
23:21:20.586DC4480InputInterceptor::stopHookunhook keyboard and mouse
23:21:20.586DC4185IRenderDevice::releaseRender Releasing.
23:21:20.586DC450capture device----------------- d3d11 capture freed ----------------
23:21:20.596DC482RenderDeviceCaptureBase::ReleaseTextureRelease
23:21:20.596DC4100RenderDeviceCaptureBase::ReleaseTextureReleased
23:21:20.596DC41258RenderDeviceD3d11::releaseImplementationReleasing 1
23:21:20.596DC41268RenderDeviceD3d11::releaseImplementationReleasing 2
23:21:20.596DC41287RenderDeviceD3d11::releaseImplementationReleasing 3
23:21:20.596DC4202IRenderDevice::releaseRender Releasing Done.
23:21:36.4636A582205ClientExitProcessCallbackClient::Exit Process Callback [0].
23:21:36.4636A58691Client::clearClient::Clear [0 - 1] .
23:21:36.4636A58698Client::clearClient::Clear stoping...
23:21:36.4636A581176OverlayManager::StopInternalstopping...
23:21:36.4636A581180OverlayManager::StopInternalalready stopped...
23:21:36.4636A58767Client::clearStop tasks thread
23:21:36.4636A58780Client::clearClient::Clear - Done.