Time | Thread | Line | Function | Message |
18:59:28.69 | 2374 | 131 | runClient | Starting Overlay PID=12540(0x30fc) server PID = 15132 |
18:59:28.69 | 2374 | 683 | Client::init | Client::Initialize |
18:59:28.69 | 2374 | 691 | Client::init | Start owclient thread |
18:59:28.69 | 1340 | 327 | Client::initFirstInjection | Client::initFirstInjection. |
18:59:28.69 | 1340 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_78_13_15132 opened succesfuly |
18:59:28.70 | 1340 | 355 | | session id = {9329FC9F-79A2-4DA2-9EC4-A3C7C5436CFA} |
18:59:28.72 | 1340 | 1937 | Client::LogClientInfo | OS version [10.0] |
18:59:28.72 | 1340 | 1942 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
18:59:28.73 | 1340 | 1960 | Client::LogClientInfo | Client [64-bit] Version 2.2.78.13 |
18:59:28.73 | 1340 | 1972 | Client::LogProcessModules | Loaded modules: |
18:59:28.80 | 1340 | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWClient.dll |
18:59:28.80 | 1340 | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWExplorer.dll |
18:59:28.80 | 1340 | 1988 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
18:59:28.80 | 1340 | 1988 | | C:\Program Files (x86)\Steam\steamclient64.dll |
18:59:28.80 | 1340 | 1988 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
18:59:28.80 | 1340 | 1988 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
18:59:28.80 | 1340 | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
18:59:28.80 | 1340 | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
18:59:28.80 | 1340 | 1988 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2005.5-0\MpOav.dll |
18:59:28.80 | 1340 | 1988 | | C:\Users\yeung\AppData\Roaming\discord\0.0.306\modules\discord_hook\e3bbef833e\DiscordHook64.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\AcGenral.DLL |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\DINPUT8.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\DNSAPI.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\HID.DLL |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\MPR.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\MSVCP140.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\NTASN1.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\PROPSYS.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\Secur32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\SensApi.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\SspiCli.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\USERENV.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\VERSION.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\WINHTTP.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\WININET.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\WINMM.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\amsi.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\apphelp.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\avrt.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\cryptnet.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\d3d11.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\d3d9.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\dwmapi.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\dxcore.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\dxgi.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\inputhost.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\ncrypt.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\ntdll.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\ntmarta.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\SYSTEM32\wintypes.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\COMDLG32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\CRYPT32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_853f5d1b799c7498\nvldumdx.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_853f5d1b799c7498\nvwgf2umx.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\GDI32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\IMM32.DLL |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\KERNEL32.DLL |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\KERNELBASE.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\MMDevApi.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\MSASN1.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\MSCTF.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\NSI.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\OLEAUT32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\PSAPI.DLL |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\RPCRT4.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\SETUPAPI.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\SHELL32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\SHLWAPI.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\TextInputFramework.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\UMPDC.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\USER32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\WINTRUST.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\WS2_32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\Windows.UI.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\advapi32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\bcrypt.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\bcryptPrimitives.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\cfgmgr32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\clbcatq.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\combase.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\cryptsp.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\fwpuclnt.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\gdi32full.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\iertutil.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\imagehlp.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\kernel.appcore.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\msvcp_win.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\msvcrt.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\ole32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\powrprof.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\profapi.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\rasadhlp.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\sechost.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\shcore.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\ucrtbase.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\win32u.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\windows.storage.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\System32\winrnr.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.900_none_2a238898466d6da2\COMCTL32.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\system32\NLAapi.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\system32\napinsp.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\system32\nvapi64.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\system32\nvspcap64.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\system32\pnrpnsp.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\system32\rsaenh.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\system32\uxtheme.dll |
18:59:28.80 | 1340 | 1988 | | C:\Windows\system32\wshbth.dll |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\ortp_x64.dll |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
18:59:28.80 | 1340 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk_x64.dll |
18:59:28.81 | 1340 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=3220 |
18:59:28.245 | 1340 | 1460 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
18:59:28.246 | 1340 | 1468 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
18:59:28.246 | 1340 | 1481 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
18:59:28.246 | 1340 | 1498 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
18:59:28.246 | 1340 | 1510 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
18:59:28.246 | 1340 | 1578 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
18:59:28.246 | 1340 | 1591 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
18:59:28.246 | 1340 | 1604 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
18:59:28.246 | 1340 | 1644 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
18:59:28.246 | 1340 | 1646 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
18:59:28.246 | 1340 | 1648 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
18:59:28.246 | 1340 | 1650 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
18:59:28.246 | 1340 | 1652 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
18:59:28.246 | 1340 | 1654 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
18:59:28.246 | 1340 | 1657 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
18:59:28.246 | 1340 | 1660 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
18:59:28.246 | 1340 | 1754 | Data::Search | [0] 0x8C680000 |
18:59:28.246 | 1340 | 1754 | Data::Search | [1] 0x0 |
18:59:28.246 | 1340 | 1754 | Data::Search | [2] 0x7CB80000 |
18:59:28.246 | 1340 | 1754 | Data::Search | [3] 0x6FD80000 |
18:59:28.246 | 1340 | 1754 | Data::Search | [4] 0x0 |
18:59:28.246 | 1340 | 1754 | Data::Search | [5] 0x896B0000 |
18:59:28.246 | 1340 | 1754 | Data::Search | [6] 0x8CB40000 |
18:59:28.246 | 1340 | 1754 | Data::Search | [7] 0x0 |
18:59:28.246 | 1340 | 1754 | Data::Search | [8] 0x896B0000 |
18:59:28.246 | 1340 | 1754 | Data::Search | [9] 0x0 |
18:59:28.246 | 1340 | 1759 | Data::Search | [10] 0x0 |
18:59:28.246 | 1340 | 1765 | Data::Search | [11] 0x87AD0000 |
18:59:28.246 | 1340 | 1771 | Data::Search | [12] 0x0 |
18:59:28.246 | 1340 | 1777 | Data::Search | [13] 0x0 |
18:59:28.246 | 1340 | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
18:59:28.247 | 1340 | 435 | Client::initFirstInjection | Detected Windows 8.1 or greater |
18:59:28.247 | 1340 | 450 | Client::initFirstInjection | Acquiring function lock succedded |
18:59:28.248 | 1340 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_78_13_15132 opened succesfuly |
18:59:28.289 | 1340 | 1916 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.148.81.15\\OWUtils.dll succeeded |
18:59:28.300 | 1340 | 567 | Install::Code | Init [Client,1] (MCH) OK |
18:59:28.302 | 1340 | 567 | Install::Code | Init [Client,2] (MCH) OK |
18:59:28.305 | 1340 | 567 | Install::Code | Init [Client,3] (MCH) OK |
18:59:28.308 | 1340 | 567 | Install::Code | Init [Client,4] (MCH) OK |
18:59:28.321 | 1340 | 567 | Install::Code | Init [Client,4.1] (MCH) OK |
18:59:28.333 | 1340 | 567 | Install::Code | Init [Client,4.2] (MCH) OK |
18:59:28.334 | 1340 | 472 | OverlayManager::OverlayManager | OW System Cursor is set to = 0xa06c9 |
18:59:28.334 | 1340 | 6848 | OverlayManager::LoadDefaultCursors | Load default cursors |
18:59:28.335 | 1340 | 482 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x4e307bf |
18:59:28.335 | 1340 | 72 | PerformanceCounter::StartSession | StartSession |
18:59:28.335 | 1340 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
18:59:28.335 | 1340 | 676 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
18:59:28.335 | 1340 | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
18:59:28.335 | 1340 | 696 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
18:59:28.335 | 1340 | 699 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
18:59:28.335 | 1340 | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
18:59:28.335 | 1340 | 705 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
18:59:28.335 | 1340 | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
18:59:28.335 | 1340 | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
18:59:28.335 | 1340 | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
18:59:28.335 | 1340 | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
18:59:28.335 | 1340 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
18:59:28.335 | 1340 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
18:59:28.335 | 1340 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
18:59:28.335 | 1340 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
18:59:28.335 | 1340 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
18:59:28.335 | 1340 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
18:59:28.335 | 1340 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
18:59:28.335 | 1340 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
18:59:28.335 | 1340 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
18:59:28.335 | 1340 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
18:59:28.335 | 1340 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
18:59:28.336 | 1340 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
18:59:28.336 | 1340 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
18:59:28.336 | 1340 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
18:59:28.336 | 1340 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
18:59:28.336 | 1340 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
18:59:28.336 | 1340 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
18:59:28.336 | 1340 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
18:59:28.336 | 1340 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
18:59:28.336 | 1340 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
18:59:28.336 | 1340 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
18:59:28.336 | 1340 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
18:59:28.336 | 1340 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
18:59:28.336 | 1340 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
18:59:28.336 | 1340 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
18:59:28.336 | 1340 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
18:59:28.336 | 1340 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
18:59:28.336 | 1340 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
18:59:28.336 | 1340 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
18:59:28.336 | 1340 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
18:59:28.336 | 1340 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
18:59:28.336 | 1340 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
18:59:28.336 | 1340 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
18:59:28.336 | 1340 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
18:59:28.336 | 1340 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
18:59:28.336 | 1340 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
18:59:28.336 | 1340 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
18:59:28.336 | 1340 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
18:59:28.336 | 1340 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
18:59:28.336 | 1340 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
18:59:28.336 | 1340 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
18:59:28.336 | 1340 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
18:59:28.336 | 1340 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
18:59:28.336 | 1340 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
18:59:28.336 | 1340 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
18:59:28.336 | 1340 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
18:59:28.336 | 1340 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
18:59:28.336 | 1340 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
18:59:28.336 | 1340 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
18:59:28.336 | 1340 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
18:59:28.336 | 1340 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
18:59:28.336 | 1340 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
18:59:28.336 | 1340 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
18:59:28.336 | 1340 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
18:59:28.336 | 1340 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
18:59:28.336 | 1340 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
18:59:28.336 | 1340 | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
18:59:28.336 | 1340 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
18:59:28.336 | 1340 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
18:59:28.336 | 1340 | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
18:59:28.336 | 1340 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
18:59:28.336 | 1340 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
18:59:28.336 | 1340 | 899 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
18:59:28.336 | 1340 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:28.340 | 1340 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
18:59:28.340 | 1340 | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
18:59:28.341 | 1340 | 888 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
18:59:28.343 | 1340 | 1142 | Install::Code | Segment [3|65536|0x6FD80000|0x10000] |
18:59:28.356 | 1340 | 567 | Install::Code | unknown (MCH) OK |
18:59:28.356 | 1340 | 1142 | Install::Code | Segment [3|76928|0x6FD80000|0x12C80] |
18:59:28.369 | 1340 | 567 | Install::Code | unknown (MCH) OK |
18:59:28.369 | 1340 | 1142 | Install::Code | Segment [3|76384|0x6FD80000|0x12A60] |
18:59:28.385 | 1340 | 567 | Install::Code | unknown (MCH) OK |
18:59:28.386 | 1340 | 1142 | Install::Code | Segment [5|18032|0x896B0000|0x4670] |
18:59:28.389 | 1340 | 567 | Install::Code | unknown (MCH) OK |
18:59:28.389 | 1340 | 1142 | Install::Code | Segment [5|418816|0x896B0000|0x66400] |
18:59:28.391 | 1340 | 567 | Install::Code | unknown (MCH) OK |
18:59:28.391 | 1340 | 1142 | Install::Code | Segment [5|105952|0x896B0000|0x19DE0] |
18:59:28.393 | 1340 | 567 | Install::Code | unknown (MCH) OK |
18:59:28.393 | 1340 | 1142 | Install::Code | Segment [5|4944|0x896B0000|0x1350] |
18:59:28.397 | 1340 | 567 | Install::Code | unknown (MCH) OK |
18:59:28.397 | 1340 | 1142 | Install::Code | Segment [5|-28037504|0x896B0000|0xFE542E80] |
18:59:28.397 | 1340 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
18:59:28.397 | 1340 | 1142 | Install::Code | Segment [5|-28016768|0x896B0000|0xFE547F80] |
18:59:28.397 | 1340 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
18:59:28.397 | 1340 | 1142 | Install::Code | Segment [5|-28056032|0x896B0000|0xFE53E620] |
18:59:28.397 | 1340 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
18:59:28.397 | 1340 | 1142 | Install::Code | Segment [5|-29184752|0x896B0000|0xFE42AD10] |
18:59:28.397 | 1340 | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
18:59:28.398 | 1340 | 996 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
18:59:28.398 | 1340 | 996 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
18:59:28.398 | 1340 | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
18:59:28.398 | 1340 | 1025 | OverlayManager::Start | Starting... |
18:59:28.401 | 1340 | 567 | Install::Code | Init [Client,5] (MCH) OK |
18:59:28.401 | 1340 | 1189 | | XTRAP COMPATIBLE PATCH WARNING |
18:59:28.401 | 1340 | 107 | ApiManager::Init | API Manager Event : OK |
18:59:28.401 | 1340 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=15628 |
18:59:28.401 | 1340 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
18:59:28.402 | 1340 | 114 | TXOfInterest | New list set with 0 items |
18:59:28.402 | 1340 | 1223 | OverlayManager::Start | get foreground state |
18:59:28.402 | 1340 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
18:59:28.402 | 1340 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
18:59:28.402 | 1340 | 1259 | OverlayManager::Start | Started... |
18:59:28.403 | 34EC | 6439 | OverlayManager::OnConnected | Connected to server |
18:59:28.403 | 34EC | 31 | SendServerHelloMessage::Execute | Send connection Ack |
18:59:28.403 | 3D0C | 7015 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x10426 |
18:59:28.414 | 1340 | 567 | Install::Code | Init [Client,0] (MCH) OK |
18:59:28.414 | 1340 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
18:59:28.414 | 1340 | 94 | GraphicsHookManager::StopThread | StopThread |
18:59:28.415 | C94 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
18:59:28.418 | 1340 | 575 | Client::initFirstInjection | init complete |
18:59:28.535 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:31.907 | 477C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
18:59:31.942 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
18:59:31.945 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:59:31.945 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
18:59:31.945 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
18:59:31.945 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
18:59:31.945 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:59:31.945 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:59:32.962 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:59:32.962 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
18:59:32.964 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
18:59:32.964 | 34EC | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:59:33.402 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
18:59:33.533 | 2B5C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
18:59:33.636 | 2B5C | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
18:59:33.636 | 2B5C | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
18:59:33.636 | 2B5C | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
18:59:33.679 | 2B5C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x2eaaeaf0 |
18:59:33.679 | 2B5C | 1094 | RenderDeviceD3d11::init | Device adapter hash: -788397133 |
18:59:33.679 | 2B5C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
18:59:33.679 | 2B5C | 1148 | RenderDeviceD3d11::init | save state |
18:59:33.679 | 2B5C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:59:33.683 | 2B5C | 705 | RenderDeviceD3d11::initDX11 | create vs |
18:59:33.684 | 2B5C | 723 | RenderDeviceD3d11::initDX11 | create vs |
18:59:33.687 | 2B5C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
18:59:33.690 | 2B5C | 774 | RenderDeviceD3d11::initDX11 | create raster |
18:59:33.690 | 2B5C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
18:59:33.690 | 2B5C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x167bf608. |
18:59:33.690 | 2B5C | 1156 | RenderDeviceD3d11::init | restore state |
18:59:33.691 | 2B5C | 1159 | RenderDeviceD3d11::init | Target Window [0x306ee] |
18:59:33.691 | 2B5C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:59:33.691 | 2B5C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:59:33.691 | 2B5C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
18:59:33.691 | 2B5C | 2067 | RenderDeviceD3d11::setFix | Set render device fix RT. |
18:59:33.691 | 2B5C | 2580 | OverlayManager::setGraphics | Render Device fix was set RT. |
18:59:33.691 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
18:59:33.691 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:59:33.711 | 2B5C | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
18:59:33.711 | 2B5C | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
18:59:33.711 | 2B5C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
18:59:33.711 | 2B5C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
18:59:33.711 | 2B5C | 276 | WidgetManager::init | Init manager |
18:59:33.711 | 2B5C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
18:59:33.711 | 2B5C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
18:59:33.711 | 2B5C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x306ee}. |
18:59:33.711 | 2B5C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd2d07ef |
18:59:33.711 | 2B5C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
18:59:33.711 | 2B5C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe8a5d530=-391785168)=>(0x2f140480=789841024) |
18:59:33.711 | 2B5C | 2204 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
18:59:33.711 | 2B5C | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
18:59:33.711 | 2B5C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:33.711 | 2B5C | 7393 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
18:59:33.711 | A78 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
18:59:33.723 | 2B5C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:59:33.723 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
18:59:33.723 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
18:59:33.723 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:59:33.764 | A78 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40556_P_15132 opened succesfuly |
18:59:33.764 | A78 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
18:59:33.765 | A78 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50420_P_15132 opened succesfuly |
18:59:33.765 | A78 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
18:59:33.769 | 2B5C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
18:59:33.843 | 34EC | 6534 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins/GEPPlugin64.dll] |
18:59:33.952 | 2B5C | 7218 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins/GEPPlugin64.dll] [] |
18:59:34.192 | 477C | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:59:34.192 | 477C | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:59:34.192 | 477C | 380 | InputInterceptor::runHook | Keyboard is hooked 0x477c |
18:59:34.192 | 477C | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
18:59:34.192 | 477C | 402 | InputInterceptor::runHook | Mouse is hooked 0x477c |
18:59:34.192 | 477C | 1877 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 4, Cur = 0x10003 |
18:59:34.193 | 477C | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
18:59:36.510 | 477C | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:59:36.510 | 477C | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:59:36.510 | 477C | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:59:36.510 | 477C | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:59:36.510 | 477C | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:59:36.510 | 477C | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:59:36.511 | 477C | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd2d07ef |
18:59:36.511 | 477C | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:59:36.511 | 477C | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:59:36.511 | 477C | 184 | IRenderDevice::release | Render Releasing. |
18:59:36.511 | 477C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:59:36.511 | 477C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:59:36.511 | 477C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:59:36.511 | 477C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:59:36.511 | 477C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:59:36.511 | 477C | 201 | IRenderDevice::release | Render Releasing Done. |
18:59:36.523 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
18:59:36.883 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
18:59:36.886 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:59:36.886 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
18:59:36.886 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3020A Title=[Steam] |
18:59:36.886 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
18:59:36.886 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:59:36.886 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:59:36.890 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
18:59:38.388 | 3D0C | 1972 | Client::LogProcessModules | Loaded modules: |
18:59:38.393 | 3D0C | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWClient.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWExplorer.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWUtils.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Program Files (x86)\Steam\steamclient64.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
18:59:38.393 | 3D0C | 1988 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2005.5-0\MpOav.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins\64\gep_rainbowsixsiege.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins\64\libowgameevents64.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins\GEPPlugin64.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Users\yeung\AppData\Roaming\discord\0.0.306\modules\discord_hook\e3bbef833e\DiscordHook64.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\AcGenral.DLL |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\DINPUT8.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\DNSAPI.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\HID.DLL |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\MPR.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\MSVCP140.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\NTASN1.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\PROPSYS.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\Secur32.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\SensApi.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\SspiCli.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\USERENV.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\VERSION.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\WINHTTP.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\WININET.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\WINMM.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\WINNSI.DLL |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\XAudio2_8.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\XInput1_4.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\amsi.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\apphelp.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\avrt.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\cryptnet.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\d3d11.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\d3d9.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\dcomp.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\dwmapi.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\dxcore.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\dxgi.dll |
18:59:38.393 | 3D0C | 1988 | | C:\Windows\SYSTEM32\inputhost.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\SYSTEM32\ncrypt.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\SYSTEM32\ntdll.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\SYSTEM32\ntmarta.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\SYSTEM32\wintypes.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\SYSTEM32\xaudio2_9.DLL |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\COMDLG32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\CRYPT32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_853f5d1b799c7498\nvldumdx.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_853f5d1b799c7498\nvwgf2umx.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\GDI32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\IMM32.DLL |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\KERNEL32.DLL |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\KERNELBASE.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\MMDevApi.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\MSASN1.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\MSCTF.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\NSI.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\OLEAUT32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\PSAPI.DLL |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\RPCRT4.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\SETUPAPI.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\SHELL32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\SHLWAPI.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\TextInputFramework.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\UMPDC.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\USER32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\WINTRUST.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\WS2_32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\Windows.UI.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\advapi32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\bcrypt.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\bcryptPrimitives.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\cfgmgr32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\clbcatq.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\combase.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\cryptsp.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\fwpuclnt.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\gdi32full.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\iertutil.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\imagehlp.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\kernel.appcore.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\msvcp_win.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\msvcrt.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\ole32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\powrprof.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\profapi.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\rasadhlp.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\sechost.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\shcore.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\ucrtbase.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\win32u.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\windows.storage.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\System32\winrnr.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.900_none_2a238898466d6da2\COMCTL32.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\system32\NLAapi.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\system32\napinsp.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\system32\nvapi64.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\system32\nvspcap64.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\system32\pnrpnsp.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\system32\rsaenh.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\system32\uxtheme.dll |
18:59:38.394 | 3D0C | 1988 | | C:\Windows\system32\wshbth.dll |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\ortp_x64.dll |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
18:59:38.394 | 3D0C | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk_x64.dll |
18:59:40.388 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:59:40.388 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
18:59:40.388 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
18:59:40.388 | 34EC | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:59:41.92 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
18:59:41.133 | 2B5C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x2eaaeaf0 |
18:59:41.133 | 2B5C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
18:59:41.133 | 2B5C | 1148 | RenderDeviceD3d11::init | save state |
18:59:41.133 | 2B5C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:59:41.142 | 2B5C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x167bf608. |
18:59:41.142 | 2B5C | 1156 | RenderDeviceD3d11::init | restore state |
18:59:41.142 | 2B5C | 1159 | RenderDeviceD3d11::init | Target Window [0x306ee] |
18:59:41.142 | 2B5C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:59:41.142 | 2B5C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:59:41.142 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
18:59:41.142 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
18:59:41.142 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:59:41.169 | 2B5C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
18:59:41.169 | 2B5C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x306ee}. |
18:59:41.169 | 2B5C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9854056d |
18:59:41.169 | 2B5C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
18:59:41.169 | 2B5C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe8a5d530=-391785168)=>(0x2f140480=789841024) |
18:59:41.169 | 2B5C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:59:41.182 | 2B5C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:59:41.182 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
18:59:41.182 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
18:59:41.182 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:59:41.214 | 477C | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:59:41.214 | 477C | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:59:41.215 | 477C | 380 | InputInterceptor::runHook | Keyboard is hooked 0x477c |
18:59:41.215 | 477C | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
18:59:41.215 | 477C | 402 | InputInterceptor::runHook | Mouse is hooked 0x477c |
18:59:41.215 | 477C | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
18:59:41.943 | 34EC | 353 | ow-graphics | Failed to open pipe |
18:59:41.943 | 34EC | 353 | ow-graphics | Failed to open pipe |
18:59:41.943 | 34EC | 353 | ow-graphics | Connection initialized |
18:59:41.943 | 34EC | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
18:59:41.943 | 34EC | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
18:59:41.947 | 2B5C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
18:59:43.896 | 2B5C | 353 | ow-graphics | Hooked to process: RainbowSix.exe |
18:59:43.896 | 2B5C | 353 | ow-graphics | (half life scientist) everything.. seems to be in order |
18:59:43.897 | 2B5C | 353 | ow-graphics | d3d11 shared texture capture successful |
19:00:22.313 | A78 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:00:22.446 | 477C | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:00:22.446 | 477C | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:00:22.446 | 477C | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:00:22.446 | 477C | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:00:22.446 | 477C | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:00:22.446 | 477C | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:00:22.446 | 477C | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9854056d |
19:00:22.446 | 477C | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:00:22.446 | 477C | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:00:22.446 | 477C | 184 | IRenderDevice::release | Render Releasing. |
19:00:22.446 | 477C | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
19:00:22.446 | 477C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:00:22.446 | 477C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:00:22.446 | 477C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:00:22.446 | 477C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:00:22.446 | 477C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:00:22.446 | 477C | 201 | IRenderDevice::release | Render Releasing Done. |
19:00:22.471 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
19:00:23.184 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
19:00:23.187 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:00:23.188 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
19:00:23.188 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3020A Title=[Steam] |
19:00:23.188 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
19:00:23.188 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:00:23.188 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:00:23.194 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
19:00:25.227 | A78 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3406] s[500]. |
19:00:25.227 | A78 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
19:00:25.227 | A78 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
19:00:25.227 | A78 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
19:00:26.207 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:00:26.207 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
19:00:26.211 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
19:00:26.211 | 34EC | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:00:26.263 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
19:00:26.308 | 2B5C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x2eaaeaf0 |
19:00:26.308 | 2B5C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
19:00:26.308 | 2B5C | 1148 | RenderDeviceD3d11::init | save state |
19:00:26.308 | 2B5C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:00:26.322 | 2B5C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x167bf608. |
19:00:26.322 | 2B5C | 1156 | RenderDeviceD3d11::init | restore state |
19:00:26.322 | 2B5C | 1159 | RenderDeviceD3d11::init | Target Window [0x306ee] |
19:00:26.322 | 2B5C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:00:26.322 | 2B5C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:00:26.322 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
19:00:26.322 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
19:00:26.322 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
19:00:26.361 | 2B5C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
19:00:26.361 | 2B5C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x306ee}. |
19:00:26.361 | 2B5C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x15d02ad |
19:00:26.361 | 2B5C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
19:00:26.361 | 2B5C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe8a5d530=-391785168)=>(0x2f140480=789841024) |
19:00:26.361 | 477C | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:00:26.361 | 477C | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:00:26.361 | 477C | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:00:26.361 | 477C | 380 | InputInterceptor::runHook | Keyboard is hooked 0x477c |
19:00:26.361 | 477C | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
19:00:26.361 | 477C | 402 | InputInterceptor::runHook | Mouse is hooked 0x477c |
19:00:26.361 | 2B5C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:00:26.362 | 2B5C | 353 | ow-graphics | d3d11 shared texture capture successful |
19:00:26.364 | 477C | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:00:26.372 | 2B5C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:00:26.372 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
19:00:26.372 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
19:00:26.372 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
19:00:29.736 | 2B5C | 2427 | WidgetManager::Render | resum layout thread |
19:00:29.736 | 2B5C | 276 | WidgetManager::init | Init manager |
19:00:29.737 | 2604 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
19:00:51.284 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:00:51.992 | 34EC | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
19:00:52.5 | 34EC | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
19:00:52.44 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_806D8_P_15132 opened succesfuly |
19:00:52.44 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
19:00:52.237 | 2B5C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
19:00:52.237 | 2B5C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
19:00:57.805 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:01:01.660 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:01.732 | 34EC | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
19:01:01.740 | 34EC | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
19:01:01.771 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:01.781 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_806BA_P_15132 opened succesfuly |
19:01:01.781 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
19:01:02.135 | 2B5C | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
19:01:02.135 | 2B5C | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
19:01:08.593 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:08.633 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:01:08.652 | 2B5C | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
19:01:08.663 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:08.756 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:08.800 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:01:08.803 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 7, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 7 handle = 0x10003} |
19:01:08.809 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:09.118 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:09.167 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:01:09.173 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:09.294 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:09.317 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:01:09.320 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 7, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 7 handle = 0x10003} |
19:01:09.345 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:10.389 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:01:10.640 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:01:12.876 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:12.955 | 2B5C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:01:12.972 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 7, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 7 handle = 0x10003} |
19:01:12.985 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:02:02.678 | 34EC | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
19:02:02.734 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C0790_P_15132 opened succesfuly |
19:02:02.734 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
19:02:02.955 | 2B5C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
19:02:02.955 | 2B5C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
19:04:59.688 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:04:59.754 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:04:59.760 | 2B5C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x66003f (v: 1) |
19:04:59.800 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:05:01.832 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:05:01.843 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003} |
19:05:02.80 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:05:02.188 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_406EA_P_15132 opened succesfuly |
19:05:02.188 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
19:05:02.189 | 2B5C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0xa06c9 (v: 1) |
19:05:02.239 | 2B5C | 326 | RenderImageD3d11::setSize | Create Texture (38,25) / (128,128) - OK |
19:05:02.239 | 2B5C | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
19:05:02.501 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:05:02.562 | 2604 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT close 2147483647 bytes |
19:05:02.562 | 2604 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=406ea |
19:05:02.562 | 2604 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_406EA_P_15132 close 2147483647 bytes |
19:05:02.562 | 2604 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
19:05:02.569 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:05:02.613 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:05:02.625 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
19:05:04.570 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:05:04.682 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:05:05.140 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:05:05.187 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:05:05.243 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:05:05.437 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:05:05.439 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
19:13:12.708 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:13:12.811 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:13:13.448 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:13:13.484 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:13:14.246 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:13:14.382 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:13:15.274 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:13:15.391 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:17:12.379 | 34EC | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
19:17:12.489 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_506EA_P_15132 opened succesfuly |
19:17:12.489 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
19:17:47.165 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:17:54.38 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:18:00.282 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:18:02.145 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:18:02.253 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:18:02.979 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:18:02.984 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
19:18:03.392 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:18:03.529 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:18:03.649 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:18:03.746 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:18:03.768 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:18:04.215 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80658_P_15132 opened succesfuly |
19:18:04.215 | 2604 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
19:18:06.894 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:18:06.973 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:18:07.3 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:18:07.165 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
19:18:07.664 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:18:56.664 | 2604 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT close 2147483647 bytes |
19:18:56.664 | 2604 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=80658 |
19:18:56.664 | 2604 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_80658_P_15132 close 2147483647 bytes |
19:18:56.664 | 2604 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
19:26:57.377 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:26:57.478 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:26:58.698 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:26:58.739 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:26:58.764 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:27:14.943 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:27:14.959 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
19:30:11.212 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:31:06.4 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:31:11.890 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:31:13.118 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:31:16.598 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:31:16.716 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:31:22.512 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:31:22.543 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:31:22.558 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:31:22.651 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:31:22.676 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:31:22.680 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
19:31:22.707 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:31:22.817 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:31:22.843 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:31:22.868 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:31:22.975 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:31:23.10 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:31:23.15 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
19:31:23.22 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:31:23.150 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:31:23.177 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:31:23.213 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:31:23.305 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:31:23.343 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:31:23.346 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
19:31:23.364 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:31:23.466 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:31:23.494 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:31:23.530 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:31:25.42 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:31:25.47 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
19:31:31.873 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:35:35.844 | 477C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10013 (v: 1) |
20:35:35.875 | 477C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
20:35:36.327 | 477C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x9b90711 (v: 1) |
20:35:37.144 | 477C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
20:35:59.603 | 477C | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:35:59.603 | 477C | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:35:59.603 | 477C | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:35:59.603 | 477C | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:35:59.603 | 477C | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:35:59.603 | 477C | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:35:59.603 | 477C | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x15d02ad |
20:35:59.603 | 477C | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:35:59.603 | 477C | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:35:59.603 | 477C | 184 | IRenderDevice::release | Render Releasing. |
20:35:59.604 | 477C | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:35:59.604 | 477C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:35:59.604 | 477C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:35:59.604 | 477C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:35:59.604 | 477C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:35:59.604 | 477C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:35:59.604 | 477C | 201 | IRenderDevice::release | Render Releasing Done. |
20:35:59.605 | 2604 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:35:59.611 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
20:35:59.999 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:36:00.3 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:36:00.3 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
20:36:00.3 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3020A Title=[Steam] |
20:36:00.3 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:36:00.3 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:36:00.3 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:36:00.7 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
20:36:02.524 | 2604 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3422] s[500]. |
20:36:02.524 | 2604 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:36:02.524 | 2604 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:36:02.524 | 2604 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:36:18.683 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:36:18.683 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
20:36:18.685 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:36:18.685 | 34EC | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:36:18.747 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
20:36:18.818 | 2B5C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x2eaaeaf0 |
20:36:18.818 | 2B5C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
20:36:18.818 | 2B5C | 1148 | RenderDeviceD3d11::init | save state |
20:36:18.818 | 2B5C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:36:18.832 | 2B5C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x167bf608. |
20:36:18.832 | 2B5C | 1156 | RenderDeviceD3d11::init | restore state |
20:36:18.832 | 2B5C | 1159 | RenderDeviceD3d11::init | Target Window [0x306ee] |
20:36:18.832 | 2B5C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:36:18.832 | 2B5C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:36:18.832 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
20:36:18.832 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
20:36:18.832 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:36:18.849 | 2B5C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:36:18.849 | 2B5C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x306ee}. |
20:36:18.850 | 2B5C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x958604e1 |
20:36:18.850 | 2B5C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
20:36:18.850 | 2B5C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe8a5d530=-391785168)=>(0x2f140480=789841024) |
20:36:18.850 | 2B5C | 2427 | WidgetManager::Render | resum layout thread |
20:36:18.850 | 2B5C | 276 | WidgetManager::init | Init manager |
20:36:18.850 | 477C | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:36:18.850 | 477C | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:36:18.850 | 2B5C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:36:18.850 | 2628 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:36:18.851 | 477C | 380 | InputInterceptor::runHook | Keyboard is hooked 0x477c |
20:36:18.851 | 477C | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
20:36:18.851 | 2B5C | 353 | ow-graphics | d3d11 shared texture capture successful |
20:36:18.851 | 477C | 402 | InputInterceptor::runHook | Mouse is hooked 0x477c |
20:36:18.854 | 477C | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:36:18.862 | 2B5C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:36:18.862 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
20:36:18.862 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
20:36:18.862 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:36:31.669 | 2628 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:36:31.683 | 477C | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:36:31.683 | 477C | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:36:31.683 | 477C | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:36:31.683 | 477C | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:36:31.683 | 477C | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:36:31.683 | 477C | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:36:31.683 | 477C | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x958604e1 |
20:36:31.683 | 477C | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:36:31.683 | 477C | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:36:31.683 | 477C | 184 | IRenderDevice::release | Render Releasing. |
20:36:31.683 | 477C | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:36:31.683 | 477C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:36:31.683 | 477C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:36:31.683 | 477C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:36:31.683 | 477C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:36:31.683 | 477C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:36:31.683 | 477C | 201 | IRenderDevice::release | Render Releasing Done. |
20:36:31.693 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
20:36:31.991 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:36:31.992 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:36:31.992 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
20:36:31.992 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3020A Title=[Steam] |
20:36:31.992 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:36:31.992 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:36:31.992 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:36:32.0 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
20:36:34.529 | 2628 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3390] s[500]. |
20:36:34.529 | 2628 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:36:34.529 | 2628 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:36:34.529 | 2628 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:36:55.30 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:36:55.30 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
20:36:55.362 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:36:55.362 | 34EC | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:36:55.423 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
20:36:55.466 | 2B5C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x2eaaeaf0 |
20:36:55.466 | 2B5C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
20:36:55.466 | 2B5C | 1148 | RenderDeviceD3d11::init | save state |
20:36:55.466 | 2B5C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:36:55.475 | 2B5C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x167bf608. |
20:36:55.475 | 2B5C | 1156 | RenderDeviceD3d11::init | restore state |
20:36:55.475 | 2B5C | 1159 | RenderDeviceD3d11::init | Target Window [0x306ee] |
20:36:55.475 | 2B5C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:36:55.475 | 2B5C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:36:55.475 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
20:36:55.475 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
20:36:55.475 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:36:55.526 | 2B5C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:36:55.541 | 2B5C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x306ee}. |
20:36:55.541 | 2B5C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa9106f7 |
20:36:55.541 | 2B5C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
20:36:55.541 | 2B5C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe8a5d530=-391785168)=>(0x2f140480=789841024) |
20:36:55.541 | 2B5C | 2427 | WidgetManager::Render | resum layout thread |
20:36:55.541 | 2B5C | 276 | WidgetManager::init | Init manager |
20:36:55.542 | 2B5C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:36:55.543 | 2B5C | 353 | ow-graphics | d3d11 shared texture capture successful |
20:36:55.543 | 389C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:36:55.562 | 2B5C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:36:55.562 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
20:36:55.562 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
20:36:55.562 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:36:55.608 | 477C | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:36:55.608 | 477C | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:36:55.609 | 477C | 380 | InputInterceptor::runHook | Keyboard is hooked 0x477c |
20:36:55.609 | 477C | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
20:36:55.609 | 477C | 402 | InputInterceptor::runHook | Mouse is hooked 0x477c |
20:36:55.609 | 477C | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:37:10.148 | 477C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10011 (v: 1) |
20:37:21.727 | 477C | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:37:21.727 | 477C | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:37:21.727 | 477C | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:37:21.727 | 477C | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:37:21.727 | 477C | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:37:21.727 | 477C | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:37:21.727 | 477C | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa9106f7 |
20:37:21.727 | 477C | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:37:21.727 | 477C | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:37:21.727 | 477C | 184 | IRenderDevice::release | Render Releasing. |
20:37:21.727 | 477C | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:37:21.727 | 477C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:37:21.727 | 477C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:37:21.727 | 477C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:37:21.727 | 477C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:37:21.727 | 477C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:37:21.727 | 477C | 201 | IRenderDevice::release | Render Releasing Done. |
20:37:21.729 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
20:37:21.823 | 389C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:37:22.135 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:37:22.136 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:37:22.136 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
20:37:22.136 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1059C Title=[#general - Discord] |
20:37:22.136 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:37:22.136 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:37:22.136 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:37:22.140 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
20:37:24.660 | 389C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3359] s[500]. |
20:37:24.660 | 389C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:37:24.660 | 389C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:37:24.660 | 389C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:37:59.808 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:37:59.808 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
20:37:59.814 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:37:59.814 | 34EC | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:37:59.955 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
20:38:00.56 | 2B5C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x2eaaeaf0 |
20:38:00.56 | 2B5C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
20:38:00.56 | 2B5C | 1148 | RenderDeviceD3d11::init | save state |
20:38:00.56 | 2B5C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:38:00.69 | 2B5C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x167bf608. |
20:38:00.69 | 2B5C | 1156 | RenderDeviceD3d11::init | restore state |
20:38:00.69 | 2B5C | 1159 | RenderDeviceD3d11::init | Target Window [0x306ee] |
20:38:00.69 | 2B5C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:38:00.69 | 2B5C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:38:00.69 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
20:38:00.69 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
20:38:00.69 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:38:00.90 | 2B5C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:38:00.90 | 2B5C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x306ee}. |
20:38:00.90 | 2B5C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7c9002e3 |
20:38:00.90 | 2B5C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
20:38:00.90 | 2B5C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe8a5d530=-391785168)=>(0x2f140480=789841024) |
20:38:00.90 | 477C | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:38:00.90 | 2B5C | 2427 | WidgetManager::Render | resum layout thread |
20:38:00.90 | 2B5C | 276 | WidgetManager::init | Init manager |
20:38:00.90 | 477C | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:38:00.90 | 477C | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:38:00.91 | 2B5C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:38:00.91 | 477C | 380 | InputInterceptor::runHook | Keyboard is hooked 0x477c |
20:38:00.91 | 477C | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
20:38:00.91 | 477C | 402 | InputInterceptor::runHook | Mouse is hooked 0x477c |
20:38:00.91 | 3CAC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:38:00.91 | 2B5C | 353 | ow-graphics | d3d11 shared texture capture successful |
20:38:00.103 | 2B5C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:38:00.103 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
20:38:00.103 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
20:38:00.103 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:38:18.307 | 477C | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:38:18.307 | 477C | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:38:18.307 | 477C | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:38:18.307 | 477C | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:38:18.307 | 477C | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:38:18.307 | 477C | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:38:18.307 | 477C | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7c9002e3 |
20:38:18.307 | 477C | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:38:18.307 | 477C | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:38:18.307 | 477C | 184 | IRenderDevice::release | Render Releasing. |
20:38:18.307 | 477C | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:38:18.307 | 477C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:38:18.307 | 477C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:38:18.307 | 477C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:38:18.307 | 477C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:38:18.307 | 477C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:38:18.307 | 477C | 201 | IRenderDevice::release | Render Releasing Done. |
20:38:18.324 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
20:38:18.369 | 3CAC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:38:18.841 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:38:18.842 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:38:18.842 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
20:38:18.842 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1059C Title=[anson0602, samsam2121 - Discord] |
20:38:18.842 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:38:18.842 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:38:18.842 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:38:18.845 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
20:38:21.364 | 3CAC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3500] s[500]. |
20:38:21.364 | 3CAC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:38:21.364 | 3CAC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:38:21.364 | 3CAC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:45:13.528 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:45:13.528 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
20:45:13.529 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:45:13.529 | 34EC | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:45:13.550 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
20:45:13.614 | 2B5C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x2eaaeaf0 |
20:45:13.614 | 2B5C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
20:45:13.614 | 2B5C | 1148 | RenderDeviceD3d11::init | save state |
20:45:13.614 | 2B5C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:45:13.626 | 2B5C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x167bf608. |
20:45:13.626 | 2B5C | 1156 | RenderDeviceD3d11::init | restore state |
20:45:13.626 | 2B5C | 1159 | RenderDeviceD3d11::init | Target Window [0x306ee] |
20:45:13.626 | 2B5C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:45:13.626 | 2B5C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:45:13.626 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
20:45:13.626 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
20:45:13.626 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:45:13.654 | 2B5C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:45:13.654 | 2B5C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x306ee}. |
20:45:13.655 | 2B5C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa0ba0735 |
20:45:13.655 | 2B5C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
20:45:13.655 | 2B5C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe8a5d530=-391785168)=>(0x2f140480=789841024) |
20:45:13.655 | 2B5C | 2427 | WidgetManager::Render | resum layout thread |
20:45:13.655 | 2B5C | 276 | WidgetManager::init | Init manager |
20:45:13.655 | 2B5C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:45:13.656 | 2B5C | 353 | ow-graphics | d3d11 shared texture capture successful |
20:45:13.658 | 462C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:45:13.668 | 2B5C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:45:13.669 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
20:45:13.669 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
20:45:13.669 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:45:13.689 | 477C | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:45:13.689 | 477C | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:45:13.689 | 477C | 380 | InputInterceptor::runHook | Keyboard is hooked 0x477c |
20:45:13.689 | 477C | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
20:45:13.689 | 477C | 402 | InputInterceptor::runHook | Mouse is hooked 0x477c |
20:45:13.689 | 477C | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:45:58.192 | 462C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:46:00.162 | 462C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:46:18.565 | 462C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:47:05.699 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:47:05.783 | 2B5C | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
20:47:05.783 | 2B5C | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
20:47:05.834 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:47:06.809 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:47:06.921 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:47:26.789 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:47:26.934 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:47:33.519 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:47:33.667 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:47:35.346 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:47:35.530 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:47:36.991 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:47:37.99 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:47:55.715 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:47:55.868 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:47:58.33 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:47:58.209 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:48:26.25 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:48:26.150 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:48:29.41 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:48:29.485 | 462C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_7B01F6_P_15132 opened succesfuly |
20:48:29.485 | 462C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
20:48:30.91 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:48:30.125 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:48:30.280 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:48:30.293 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
20:48:30.621 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:48:30.658 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:48:30.679 | 462C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:48:30.679 | 462C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=7b01f6 |
20:48:30.679 | 462C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_7B01F6_P_15132 close 2147483647 bytes |
20:48:30.679 | 462C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:48:30.957 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:48:30.991 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:48:31.9 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:48:31.46 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:48:31.60 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
20:48:31.100 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:48:31.189 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:48:31.260 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:48:31.716 | 462C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_7C01F6_P_15132 opened succesfuly |
20:48:31.717 | 462C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
20:48:34.443 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:48:34.581 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:48:34.713 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:48:34.729 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
20:53:17.758 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:53:17.815 | 462C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:53:17.815 | 462C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=7c01f6 |
20:53:17.815 | 462C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_7C01F6_P_15132 close 2147483647 bytes |
20:53:17.815 | 462C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:53:17.839 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:53:17.960 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:53:18.402 | 462C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_7D01F6_P_15132 opened succesfuly |
20:53:18.402 | 462C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
20:53:18.660 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:53:18.758 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:53:18.799 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:53:18.820 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
20:55:50.905 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:55:50.917 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:55:50.979 | 462C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:50.979 | 462C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=7d01f6 |
20:55:50.980 | 462C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_7D01F6_P_15132 close 2147483647 bytes |
20:55:50.980 | 462C | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:50.992 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:55:51.182 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:55:51.242 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:55:51.249 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
20:55:51.300 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:55:51.450 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:55:51.553 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:55:51.610 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:55:51.744 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:55:51.837 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:55:51.880 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:55:51.884 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
20:59:07.71 | 477C | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10015 (v: 1) |
23:05:24.449 | 462C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:06:00.600 | 462C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:06:02.536 | 462C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:06:47.407 | 462C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:06:49.41 | 462C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:07:00.423 | 462C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:07:02.936 | 462C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[33]. |
23:07:02.936 | 462C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
23:07:02.936 | 462C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
23:07:02.936 | 462C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
23:07:07.933 | 2B5C | 2427 | WidgetManager::Render | resum layout thread |
23:07:07.933 | 2B5C | 276 | WidgetManager::init | Init manager |
23:07:07.933 | AC4 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
23:07:23.800 | 2B5C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
23:07:23.800 | 2B5C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
23:07:25.714 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:07:26.888 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:07:27.15 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:07:27.59 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:07:27.457 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:07:27.531 | AC4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_15085C_P_15132 opened succesfuly |
23:07:27.531 | AC4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
23:07:27.559 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:07:27.566 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
23:07:27.575 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:07:39.529 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:07:47.499 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:07:53.716 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:07:55.40 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:08:04.803 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:08:05.176 | AC4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT close 2147483647 bytes |
23:08:05.176 | AC4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=15085c |
23:08:05.176 | AC4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_15085C_P_15132 close 2147483647 bytes |
23:08:05.176 | AC4 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
23:08:05.218 | 2B5C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
23:08:05.218 | 2B5C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
23:08:05.777 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:08:06.154 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:08:06.170 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
23:08:33.416 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:08:34.28 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:08:36.102 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:08:52.124 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:08:53.315 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:08:55.595 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:08:55.671 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:08:55.723 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:08:56.134 | AC4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_18085C_P_15132 opened succesfuly |
23:08:56.134 | AC4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT opened succesfuly |
23:08:56.426 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:08:56.569 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:08:56.812 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:08:56.816 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
23:09:05.951 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:11:47.376 | AC4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_15132_SHARED_MEMORY_AGENT close 2147483647 bytes |
23:11:47.376 | AC4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=18085c |
23:11:47.376 | AC4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_18085C_P_15132 close 2147483647 bytes |
23:11:47.376 | AC4 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
23:12:08.962 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:12:10.117 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:12:11.614 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:12:31.587 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:12:33.322 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:12:34.989 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:13:06.13 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:13:07.849 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:13:51.878 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:13:52.1 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:13:53.544 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:13:53.719 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:13:53.722 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
23:14:07.444 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:16:26.811 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:16:28.93 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:16:28.106 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0x66003f , {Original values: ref = 0 handle = 0x10003} |
23:16:28.149 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:16:28.870 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
23:16:28.996 | 477C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
23:16:28.999 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:16:29.6 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
23:16:51.710 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:16:51.784 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:16:51.799 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
23:21:28.881 | 477C | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
23:21:28.881 | 477C | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
23:21:28.881 | 477C | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
23:21:28.881 | 477C | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
23:21:28.881 | 477C | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
23:21:28.881 | 477C | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
23:21:28.881 | 477C | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa0ba0735 |
23:21:28.881 | 477C | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
23:21:28.881 | 477C | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
23:21:28.881 | 477C | 184 | IRenderDevice::release | Render Releasing. |
23:21:28.881 | 477C | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
23:21:28.881 | 477C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
23:21:28.882 | 477C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
23:21:28.882 | 477C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
23:21:28.882 | 477C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
23:21:28.882 | 477C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
23:21:28.882 | 477C | 201 | IRenderDevice::release | Render Releasing Done. |
23:21:28.892 | AC4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:21:28.909 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
23:21:29.150 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
23:21:29.155 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
23:21:29.155 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
23:21:29.155 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3020A Title=[Steam] |
23:21:29.155 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
23:21:29.155 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
23:21:29.155 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:21:29.161 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
23:21:31.689 | AC4 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3407] s[500]. |
23:21:31.689 | AC4 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
23:21:31.689 | AC4 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
23:21:31.689 | AC4 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
23:21:32.656 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
23:21:32.656 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
23:21:32.656 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
23:21:32.656 | 34EC | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
23:21:33.135 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
23:21:33.189 | 2B5C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x2eaaeaf0 |
23:21:33.189 | 2B5C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
23:21:33.189 | 2B5C | 1148 | RenderDeviceD3d11::init | save state |
23:21:33.189 | 2B5C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
23:21:33.201 | 2B5C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x167bf608. |
23:21:33.201 | 2B5C | 1156 | RenderDeviceD3d11::init | restore state |
23:21:33.201 | 2B5C | 1159 | RenderDeviceD3d11::init | Target Window [0x306ee] |
23:21:33.201 | 2B5C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
23:21:33.201 | 2B5C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
23:21:33.201 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
23:21:33.201 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
23:21:33.201 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
23:21:33.229 | 2B5C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
23:21:33.229 | 2B5C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x306ee}. |
23:21:33.229 | 2B5C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13c402bf |
23:21:33.229 | 2B5C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
23:21:33.229 | 2B5C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe8a5d530=-391785168)=>(0x2f140480=789841024) |
23:21:33.230 | 2B5C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
23:21:33.231 | 2B5C | 353 | ow-graphics | d3d11 shared texture capture successful |
23:21:33.233 | 477C | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
23:21:33.233 | 477C | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
23:21:33.235 | 477C | 380 | InputInterceptor::runHook | Keyboard is hooked 0x477c |
23:21:33.236 | 477C | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
23:21:33.236 | 477C | 402 | InputInterceptor::runHook | Mouse is hooked 0x477c |
23:21:33.237 | 477C | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
23:21:33.241 | 2B5C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
23:21:33.241 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
23:21:33.241 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
23:21:33.241 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
23:21:36.200 | 2B5C | 2427 | WidgetManager::Render | resum layout thread |
23:21:36.200 | 2B5C | 276 | WidgetManager::init | Init manager |
23:21:36.200 | 55C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
23:27:22.120 | 2B5C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
23:27:22.120 | 2B5C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
23:27:23.268 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:27:23.721 | 2B5C | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
23:27:24.387 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:27:24.388 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 6 handle = 0x10003} |
23:28:08.684 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:28:09.22 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:28:09.157 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:28:09.473 | 55C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:28:09.803 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:28:10.39 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 6 handle = 0x10003} |
23:28:10.872 | 55C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:28:12.244 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:28:12.422 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:28:12.437 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 6 handle = 0x10003} |
23:28:12.649 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:28:12.695 | 477C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:28:12.704 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0xa06c9;prev = 0x66003f , {Original values: ref = 6 handle = 0x10003} |
23:28:12.805 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:28:13.236 | 2B5C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:28:13.254 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 6 handle = 0x10003} |
23:28:23.857 | 55C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:28:36.556 | 2B5C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
23:28:36.556 | 2B5C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
23:29:42.575 | 55C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:44:59.947 | 477C | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
23:44:59.966 | 55C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:45:00.891 | 55C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
23:45:02.968 | 2B5C | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
23:45:02.985 | 2B5C | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xa06c9;prev = 0xa06c9 , {Original values: ref = 0 handle = 0x10003} |
00:07:05.488 | 55C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:07:07.586 | 55C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:07:18.278 | 477C | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
00:07:18.278 | 477C | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
00:07:18.278 | 477C | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
00:07:18.278 | 477C | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
00:07:18.278 | 477C | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
00:07:18.278 | 477C | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
00:07:18.278 | 477C | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13c402bf |
00:07:18.278 | 477C | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
00:07:18.278 | 477C | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
00:07:18.278 | 477C | 184 | IRenderDevice::release | Render Releasing. |
00:07:18.278 | 477C | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
00:07:18.278 | 477C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
00:07:18.278 | 477C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
00:07:18.278 | 477C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
00:07:18.278 | 477C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
00:07:18.278 | 477C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
00:07:18.278 | 477C | 201 | IRenderDevice::release | Render Releasing Done. |
00:07:18.286 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
00:07:18.350 | 55C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:07:18.812 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
00:07:18.814 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
00:07:18.814 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
00:07:18.815 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3020A Title=[Steam] |
00:07:18.815 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
00:07:18.815 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
00:07:18.815 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
00:07:18.818 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
00:07:21.331 | 55C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3500] s[500]. |
00:07:21.331 | 55C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
00:07:21.331 | 55C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
00:07:21.331 | 55C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
00:07:59.158 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
00:07:59.158 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
00:07:59.160 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
00:07:59.160 | 34EC | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
00:07:59.219 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
00:07:59.272 | 2B5C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x2eaaeaf0 |
00:07:59.272 | 2B5C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
00:07:59.272 | 2B5C | 1148 | RenderDeviceD3d11::init | save state |
00:07:59.272 | 2B5C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
00:07:59.283 | 2B5C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x167bf608. |
00:07:59.283 | 2B5C | 1156 | RenderDeviceD3d11::init | restore state |
00:07:59.283 | 2B5C | 1159 | RenderDeviceD3d11::init | Target Window [0x306ee] |
00:07:59.283 | 2B5C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
00:07:59.283 | 2B5C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
00:07:59.283 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
00:07:59.283 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
00:07:59.283 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
00:07:59.297 | 2B5C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
00:07:59.297 | 2B5C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x306ee}. |
00:07:59.297 | 2B5C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe0206f7 |
00:07:59.298 | 2B5C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
00:07:59.298 | 2B5C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe8a5d530=-391785168)=>(0x2f140480=789841024) |
00:07:59.298 | 2B5C | 2427 | WidgetManager::Render | resum layout thread |
00:07:59.298 | 2B5C | 276 | WidgetManager::init | Init manager |
00:07:59.298 | 2B5C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:07:59.299 | 4644 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
00:07:59.299 | 2B5C | 353 | ow-graphics | d3d11 shared texture capture successful |
00:07:59.301 | 477C | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
00:07:59.301 | 477C | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
00:07:59.302 | 477C | 380 | InputInterceptor::runHook | Keyboard is hooked 0x477c |
00:07:59.302 | 477C | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
00:07:59.302 | 477C | 402 | InputInterceptor::runHook | Mouse is hooked 0x477c |
00:07:59.302 | 477C | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
00:07:59.313 | 2B5C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
00:07:59.313 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
00:07:59.313 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
00:07:59.313 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
00:10:12.578 | 4644 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:10:12.681 | 477C | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
00:10:12.681 | 477C | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
00:10:12.681 | 477C | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
00:10:12.681 | 477C | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
00:10:12.681 | 477C | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
00:10:12.681 | 477C | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
00:10:12.681 | 477C | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe0206f7 |
00:10:12.681 | 477C | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
00:10:12.681 | 477C | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
00:10:12.681 | 477C | 184 | IRenderDevice::release | Render Releasing. |
00:10:12.681 | 477C | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
00:10:12.681 | 477C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
00:10:12.681 | 477C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
00:10:12.681 | 477C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
00:10:12.681 | 477C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
00:10:12.681 | 477C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
00:10:12.681 | 477C | 201 | IRenderDevice::release | Render Releasing Done. |
00:10:12.688 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
00:10:12.932 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
00:10:12.935 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
00:10:12.935 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
00:10:12.935 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x7084C Title=[*R6 game setting - |
00:10:12.935 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
00:10:12.935 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
00:10:12.935 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
00:10:12.941 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
00:10:15.454 | 4644 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3390] s[500]. |
00:10:15.454 | 4644 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
00:10:15.454 | 4644 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
00:10:15.454 | 4644 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
00:13:29.692 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
00:13:29.692 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
00:13:29.695 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
00:13:29.695 | 34EC | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
00:13:29.752 | 2B5C | 382 | fSwapResize_Buffers | Resize buffer (0x2eaaeaf0)! |
00:13:29.820 | 2B5C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x2eaaeaf0 |
00:13:29.820 | 2B5C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
00:13:29.820 | 2B5C | 1148 | RenderDeviceD3d11::init | save state |
00:13:29.820 | 2B5C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
00:13:29.830 | 2B5C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x167bf608. |
00:13:29.830 | 2B5C | 1156 | RenderDeviceD3d11::init | restore state |
00:13:29.830 | 2B5C | 1159 | RenderDeviceD3d11::init | Target Window [0x306ee] |
00:13:29.830 | 2B5C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
00:13:29.830 | 2B5C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
00:13:29.830 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
00:13:29.830 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
00:13:29.830 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
00:13:29.854 | 2B5C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
00:13:29.855 | 2B5C | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x306ee}. |
00:13:29.855 | 2B5C | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8d5b0861 |
00:13:29.855 | 2B5C | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
00:13:29.855 | 2B5C | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xe8a5d530=-391785168)=>(0x2f140480=789841024) |
00:13:29.855 | 2B5C | 2427 | WidgetManager::Render | resum layout thread |
00:13:29.855 | 2B5C | 276 | WidgetManager::init | Init manager |
00:13:29.855 | 2B5C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
00:13:29.856 | 2B5C | 353 | ow-graphics | d3d11 shared texture capture successful |
00:13:29.866 | 29B8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
00:13:29.873 | 2B5C | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
00:13:29.873 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
00:13:29.873 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
00:13:29.873 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
00:13:29.883 | 477C | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
00:13:29.883 | 477C | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
00:13:29.883 | 477C | 380 | InputInterceptor::runHook | Keyboard is hooked 0x477c |
00:13:29.883 | 477C | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
00:13:29.883 | 477C | 402 | InputInterceptor::runHook | Mouse is hooked 0x477c |
00:13:29.884 | 477C | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
00:13:55.635 | 29B8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:13:55.640 | 2B5C | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1920,1080) |
00:13:55.640 | 2B5C | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
00:13:55.640 | 2B5C | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
00:13:55.974 | 34EC | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
00:13:55.976 | 34EC | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
00:13:55.976 | 34EC | 7463 | OverlayManager::OnForegroundChanged | Changed False |
00:13:55.977 | 34EC | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40556 Title=[Overwolf Notification] |
00:13:55.977 | 34EC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
00:13:55.977 | 34EC | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
00:13:55.977 | 34EC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
00:13:55.979 | 34EC | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
00:13:56.484 | 29B8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
00:13:58.987 | 29B8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3343] s[500]. |
00:13:58.987 | 29B8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
00:13:58.987 | 29B8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
00:13:58.987 | 29B8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
00:14:00.183 | 477C | 1582 | OverlayManager::GameWindowProcCallback | Close Window [16]. |