Time | Thread | Line | Function | Message |
17:02:01.816 | 1DE4 | 131 | runClient | Starting Overlay PID=18392(0x47d8) server PID = 15904 |
17:02:01.816 | 1DE4 | 683 | Client::init | Client::Initialize |
17:02:01.816 | 1DE4 | 691 | Client::init | Start owclient thread |
17:02:01.928 | 24BC | 327 | Client::initFirstInjection | Client::initFirstInjection. |
17:02:01.928 | 24BC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_78_13_15904 opened succesfuly |
17:02:01.928 | 24BC | 355 | | session id = {6C08FF51-85DC-453B-ABAC-9B2C52974953} |
17:02:01.929 | 24BC | 1937 | Client::LogClientInfo | OS version [10.0] |
17:02:01.929 | 24BC | 1942 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
17:02:01.930 | 24BC | 1960 | Client::LogClientInfo | Client [64-bit] Version 2.2.78.13 |
17:02:01.930 | 24BC | 1972 | Client::LogProcessModules | Loaded modules: |
17:02:01.934 | 24BC | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWClient.dll |
17:02:01.934 | 24BC | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWExplorer.dll |
17:02:01.934 | 24BC | 1988 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
17:02:01.934 | 24BC | 1988 | | C:\Program Files (x86)\Steam\steamclient64.dll |
17:02:01.934 | 24BC | 1988 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
17:02:01.934 | 24BC | 1988 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
17:02:01.934 | 24BC | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
17:02:01.934 | 24BC | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
17:02:01.934 | 24BC | 1988 | | C:\Program Files\Nahimic\Nahimic2\UserInterface\x64\Nahimic2DevProps.dll |
17:02:01.934 | 24BC | 1988 | | C:\Program Files\Nahimic\Nahimic2\UserInterface\x64\Nahimic2OSD.dll |
17:02:01.934 | 24BC | 1988 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2005.5-0\MpOav.dll |
17:02:01.934 | 24BC | 1988 | | C:\Users\yeung\AppData\Roaming\discord\0.0.306\modules\discord_hook\e3bbef833e\DiscordHook64.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\AcGenral.DLL |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\DINPUT8.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\DNSAPI.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\HID.DLL |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\MPR.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\MSVCP140.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\NTASN1.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\PROPSYS.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\Secur32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\SensApi.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\SspiCli.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\USERENV.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\VERSION.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\WINHTTP.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\WININET.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\WINMM.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\amsi.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\apphelp.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\cryptnet.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\d3d11.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\d3d9.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\dwmapi.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\dxcore.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\dxgi.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\inputhost.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\ncrypt.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\ntdll.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\ntmarta.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\SYSTEM32\wintypes.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\COMDLG32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\CRYPT32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\GDI32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\IMM32.DLL |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\KERNEL32.DLL |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\KERNELBASE.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\MMDevApi.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\MSASN1.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\MSCTF.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\NSI.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\OLEAUT32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\PSAPI.DLL |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\RPCRT4.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\SETUPAPI.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\SHELL32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\SHLWAPI.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\TextInputFramework.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\UMPDC.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\USER32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\WINTRUST.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\WS2_32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\Windows.UI.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\advapi32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\bcrypt.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\bcryptPrimitives.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\cfgmgr32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\clbcatq.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\combase.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\cryptsp.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\fwpuclnt.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\gdi32full.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\iertutil.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\imagehlp.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\kernel.appcore.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\msvcp_win.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\msvcrt.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\ole32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\powrprof.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\profapi.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\rasadhlp.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\sechost.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\shcore.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\ucrtbase.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\win32u.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\windows.storage.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\System32\winrnr.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.900_none_2a238898466d6da2\COMCTL32.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\system32\NLAapi.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\system32\napinsp.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\system32\pnrpnsp.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\system32\rsaenh.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\system32\uxtheme.dll |
17:02:01.934 | 24BC | 1988 | | C:\Windows\system32\wshbth.dll |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\ortp_x64.dll |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
17:02:01.934 | 24BC | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk_x64.dll |
17:02:01.934 | 24BC | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=16284 |
17:02:01.950 | 24BC | 1460 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
17:02:01.951 | 24BC | 1468 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
17:02:01.951 | 24BC | 1481 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
17:02:01.951 | 24BC | 1498 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
17:02:01.951 | 24BC | 1510 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
17:02:01.951 | 24BC | 1578 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
17:02:01.951 | 24BC | 1591 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
17:02:01.951 | 24BC | 1604 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
17:02:01.951 | 24BC | 1644 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
17:02:01.951 | 24BC | 1646 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
17:02:01.951 | 24BC | 1648 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
17:02:01.951 | 24BC | 1650 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
17:02:01.951 | 24BC | 1652 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
17:02:01.951 | 24BC | 1654 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
17:02:01.951 | 24BC | 1657 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
17:02:01.951 | 24BC | 1660 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
17:02:01.951 | 24BC | 1754 | Data::Search | [0] 0x94F10000 |
17:02:01.951 | 24BC | 1754 | Data::Search | [1] 0x0 |
17:02:01.951 | 24BC | 1754 | Data::Search | [2] 0x89450000 |
17:02:01.951 | 24BC | 1754 | Data::Search | [3] 0x63250000 |
17:02:01.951 | 24BC | 1754 | Data::Search | [4] 0x0 |
17:02:01.951 | 24BC | 1754 | Data::Search | [5] 0x92180000 |
17:02:01.951 | 24BC | 1754 | Data::Search | [6] 0x94670000 |
17:02:01.951 | 24BC | 1754 | Data::Search | [7] 0x0 |
17:02:01.951 | 24BC | 1754 | Data::Search | [8] 0x92180000 |
17:02:01.951 | 24BC | 1754 | Data::Search | [9] 0x0 |
17:02:01.951 | 24BC | 1759 | Data::Search | [10] 0x0 |
17:02:01.951 | 24BC | 1765 | Data::Search | [11] 0x901C0000 |
17:02:01.951 | 24BC | 1771 | Data::Search | [12] 0x0 |
17:02:01.951 | 24BC | 1777 | Data::Search | [13] 0x0 |
17:02:01.951 | 24BC | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
17:02:01.952 | 24BC | 435 | Client::initFirstInjection | Detected Windows 8.1 or greater |
17:02:01.952 | 24BC | 450 | Client::initFirstInjection | Acquiring function lock succedded |
17:02:01.952 | 24BC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_78_13_15904 opened succesfuly |
17:02:02.53 | 24BC | 1916 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.148.81.15\\OWUtils.dll succeeded |
17:02:02.61 | 24BC | 567 | Install::Code | Init [Client,1] (MCH) OK |
17:02:02.63 | 24BC | 567 | Install::Code | Init [Client,2] (MCH) OK |
17:02:02.64 | 24BC | 567 | Install::Code | Init [Client,3] (MCH) OK |
17:02:02.66 | 24BC | 567 | Install::Code | Init [Client,4] (MCH) OK |
17:02:02.76 | 24BC | 567 | Install::Code | Init [Client,4.1] (MCH) OK |
17:02:02.86 | 24BC | 567 | Install::Code | Init [Client,4.2] (MCH) OK |
17:02:02.86 | 24BC | 472 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x6063a |
17:02:02.86 | 24BC | 6848 | OverlayManager::LoadDefaultCursors | Load default cursors |
17:02:02.87 | 24BC | 482 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x1076a |
17:02:02.87 | 24BC | 72 | PerformanceCounter::StartSession | StartSession |
17:02:02.88 | 24BC | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
17:02:02.88 | 24BC | 676 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
17:02:02.88 | 24BC | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
17:02:02.88 | 24BC | 696 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
17:02:02.88 | 24BC | 699 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
17:02:02.88 | 24BC | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
17:02:02.88 | 24BC | 705 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
17:02:02.88 | 24BC | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
17:02:02.88 | 24BC | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
17:02:02.88 | 24BC | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
17:02:02.88 | 24BC | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
17:02:02.88 | 24BC | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
17:02:02.88 | 24BC | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
17:02:02.88 | 24BC | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
17:02:02.88 | 24BC | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
17:02:02.88 | 24BC | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
17:02:02.88 | 24BC | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
17:02:02.88 | 24BC | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
17:02:02.88 | 24BC | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
17:02:02.88 | 24BC | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
17:02:02.88 | 24BC | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
17:02:02.88 | 24BC | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
17:02:02.88 | 24BC | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
17:02:02.88 | 24BC | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
17:02:02.88 | 24BC | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
17:02:02.88 | 24BC | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
17:02:02.88 | 24BC | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
17:02:02.88 | 24BC | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
17:02:02.88 | 24BC | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
17:02:02.88 | 24BC | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
17:02:02.88 | 24BC | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
17:02:02.88 | 24BC | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
17:02:02.88 | 24BC | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
17:02:02.88 | 24BC | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
17:02:02.88 | 24BC | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
17:02:02.88 | 24BC | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
17:02:02.88 | 24BC | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
17:02:02.88 | 24BC | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
17:02:02.88 | 24BC | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
17:02:02.88 | 24BC | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
17:02:02.88 | 24BC | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
17:02:02.88 | 24BC | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
17:02:02.88 | 24BC | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
17:02:02.88 | 24BC | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
17:02:02.88 | 24BC | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
17:02:02.88 | 24BC | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
17:02:02.88 | 24BC | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
17:02:02.88 | 24BC | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
17:02:02.88 | 24BC | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
17:02:02.88 | 24BC | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
17:02:02.88 | 24BC | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
17:02:02.88 | 24BC | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
17:02:02.88 | 24BC | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
17:02:02.88 | 24BC | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
17:02:02.88 | 24BC | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
17:02:02.88 | 24BC | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
17:02:02.88 | 24BC | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
17:02:02.88 | 24BC | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
17:02:02.88 | 24BC | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
17:02:02.88 | 24BC | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
17:02:02.88 | 24BC | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
17:02:02.88 | 24BC | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
17:02:02.88 | 24BC | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
17:02:02.88 | 24BC | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
17:02:02.88 | 24BC | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
17:02:02.88 | 24BC | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
17:02:02.88 | 24BC | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
17:02:02.88 | 24BC | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
17:02:02.88 | 24BC | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
17:02:02.88 | 24BC | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
17:02:02.88 | 24BC | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
17:02:02.88 | 24BC | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
17:02:02.88 | 24BC | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
17:02:02.88 | 24BC | 899 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
17:02:02.88 | 24BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:02:02.95 | 24BC | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
17:02:02.95 | 24BC | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
17:02:02.95 | 24BC | 546 | ApplyHookConfiguration | 3rdparty Co-existence [Nahimic2 - Nahimic2DevProps.dll]: DIT[5000] hook[6] FIGVTH[False] disableFIGVTH[False] MCH_options[True] suspend[False] monitor[False] ignoreRelease[False] |
17:02:02.95 | 24BC | 546 | ApplyHookConfiguration | 3rdparty Co-existence [Nahimic2 - Nahimic2OSD.dll]: DIT[5000] hook[6] FIGVTH[False] disableFIGVTH[False] MCH_options[True] suspend[False] monitor[False] ignoreRelease[False] |
17:02:02.96 | 24BC | 630 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Applying Co-existence: DIT[5000] hook[6] FIGVTH[False] disableFIGVTH[False] MCH_options[True] suspend[False] ignoreRelease[False] |
17:02:02.96 | 24BC | 644 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | FORCE DIT 3rdParty app 5000 |
17:02:07.96 | 24BC | 5399 | OverlayManager::notifyErrorToServer | Notify error [0], system[coexistence_notification], message[Nahimic2;Nahimic2;] |
17:02:07.96 | 24BC | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 6 |
17:02:07.98 | 24BC | 1142 | Install::Code | Segment [3|65536|0x63250000|0x10000] |
17:02:07.154 | 24BC | 593 | Install::Code | unknown (M) OK |
17:02:07.154 | 24BC | 1142 | Install::Code | Segment [3|76928|0x63250000|0x12C80] |
17:02:07.208 | 24BC | 593 | Install::Code | unknown (M) OK |
17:02:07.208 | 24BC | 1142 | Install::Code | Segment [3|76384|0x63250000|0x12A60] |
17:02:07.263 | 24BC | 593 | Install::Code | unknown (M) OK |
17:02:07.263 | 24BC | 1142 | Install::Code | Segment [5|18032|0x92180000|0x4670] |
17:02:07.317 | 24BC | 593 | Install::Code | unknown (M) OK |
17:02:07.317 | 24BC | 1142 | Install::Code | Segment [5|418816|0x92180000|0x66400] |
17:02:07.370 | 24BC | 593 | Install::Code | unknown (M) OK |
17:02:07.370 | 24BC | 1142 | Install::Code | Segment [5|105952|0x92180000|0x19DE0] |
17:02:07.423 | 24BC | 593 | Install::Code | unknown (M) OK |
17:02:07.423 | 24BC | 1142 | Install::Code | Segment [5|4944|0x92180000|0x1350] |
17:02:07.480 | 24BC | 593 | Install::Code | unknown (M) OK |
17:02:07.480 | 24BC | 1142 | Install::Code | Segment [5|-32100736|0x92180000|0xFE162E80] |
17:02:07.480 | 24BC | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
17:02:07.480 | 24BC | 1142 | Install::Code | Segment [5|-32080000|0x92180000|0xFE167F80] |
17:02:07.480 | 24BC | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
17:02:07.480 | 24BC | 1142 | Install::Code | Segment [5|-32119264|0x92180000|0xFE15E620] |
17:02:07.480 | 24BC | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
17:02:07.480 | 24BC | 1142 | Install::Code | Segment [5|-33247984|0x92180000|0xFE04AD10] |
17:02:07.480 | 24BC | 1233 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
17:02:07.481 | 24BC | 996 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
17:02:07.481 | 24BC | 996 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
17:02:07.481 | 24BC | 325 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
17:02:07.481 | 24BC | 1025 | OverlayManager::Start | Starting... |
17:02:07.482 | 24BC | 567 | Install::Code | Init [Client,5] (MCH) OK |
17:02:07.483 | 24BC | 1189 | | XTRAP COMPATIBLE PATCH WARNING |
17:02:07.483 | 24BC | 107 | ApiManager::Init | API Manager Event : OK |
17:02:07.483 | 24BC | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=15048 |
17:02:07.483 | 24BC | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
17:02:07.483 | 24BC | 114 | TXOfInterest | New list set with 0 items |
17:02:07.483 | 24BC | 1223 | OverlayManager::Start | get foreground state |
17:02:07.483 | 24BC | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:02:07.483 | 24BC | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:02:07.483 | 24BC | 1259 | OverlayManager::Start | Started... |
17:02:07.483 | 4AF8 | 6439 | OverlayManager::OnConnected | Connected to server |
17:02:07.483 | 4AF8 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
17:02:07.484 | 3AC8 | 7015 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x10472 |
17:02:07.495 | 24BC | 567 | Install::Code | Init [Client,0] (MCH) OK |
17:02:07.495 | 24BC | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
17:02:07.495 | 24BC | 94 | GraphicsHookManager::StopThread | StopThread |
17:02:07.500 | 3F9C | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
17:02:07.502 | 24BC | 575 | Client::initFirstInjection | init complete |
17:02:07.516 | 1924 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
17:02:07.691 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:02:07.695 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:02:07.695 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:02:07.695 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
17:02:07.695 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:02:07.695 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:02:07.695 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:02:07.696 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:02:08.765 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:02:08.765 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:02:08.767 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:02:08.767 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:02:09.324 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:02:09.460 | 14BC | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
17:02:09.560 | 14BC | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
17:02:09.561 | 14BC | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
17:02:09.561 | 14BC | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
17:02:09.624 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
17:02:09.625 | 14BC | 1094 | RenderDeviceD3d11::init | Device adapter hash: -788397133 |
17:02:09.625 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:02:09.625 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
17:02:09.625 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:02:09.629 | 14BC | 705 | RenderDeviceD3d11::initDX11 | create vs |
17:02:09.630 | 14BC | 723 | RenderDeviceD3d11::initDX11 | create vs |
17:02:09.634 | 14BC | 745 | RenderDeviceD3d11::initDX11 | create pxs |
17:02:09.638 | 14BC | 774 | RenderDeviceD3d11::initDX11 | create raster |
17:02:09.638 | 14BC | 842 | RenderDeviceD3d11::initDX11 | create buffers |
17:02:09.638 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
17:02:09.638 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
17:02:09.638 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
17:02:09.638 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:02:09.638 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:02:09.638 | 14BC | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
17:02:09.638 | 14BC | 2067 | RenderDeviceD3d11::setFix | Set render device fix RT. |
17:02:09.638 | 14BC | 2580 | OverlayManager::setGraphics | Render Device fix was set RT. |
17:02:09.638 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:02:09.638 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:02:09.659 | 14BC | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
17:02:09.659 | 14BC | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
17:02:09.659 | 14BC | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
17:02:09.659 | 14BC | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
17:02:09.659 | 14BC | 276 | WidgetManager::init | Init manager |
17:02:09.659 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:02:09.659 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
17:02:09.659 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x107ea |
17:02:09.659 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:02:09.659 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
17:02:09.659 | 14BC | 2204 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
17:02:09.659 | 14BC | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
17:02:09.659 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:02:09.659 | 14BC | 7393 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
17:02:09.660 | 4A9C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:02:09.663 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:02:09.663 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:02:09.663 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
17:02:09.663 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:02:09.663 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
17:02:09.663 | 1924 | 1877 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 4, Cur = 0x10003 |
17:02:09.664 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:02:09.672 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:02:09.672 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:02:09.672 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:02:09.672 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:02:09.698 | 4A9C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20666_P_15904 opened succesfuly |
17:02:09.698 | 4A9C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15904_SHARED_MEMORY_AGENT opened succesfuly |
17:02:09.698 | 4A9C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20496_P_15904 opened succesfuly |
17:02:09.698 | 4A9C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15904_SHARED_MEMORY_AGENT opened succesfuly |
17:02:10.236 | 4AF8 | 6534 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins/GEPPlugin64.dll] |
17:02:10.409 | 14BC | 7218 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins/GEPPlugin64.dll] [] |
17:02:12.14 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:02:12.14 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:02:12.14 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:02:12.14 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:02:12.14 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:02:12.14 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:02:12.15 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x107ea |
17:02:12.15 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:02:12.15 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:02:12.15 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
17:02:12.15 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:02:12.15 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:02:12.15 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:02:12.15 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:02:12.15 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:02:12.15 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
17:02:12.29 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:02:12.379 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:02:12.381 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:02:12.381 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:02:12.381 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20252 Title=[Steam] |
17:02:12.381 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:02:12.381 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:02:12.381 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:02:12.384 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:02:17.887 | 3AC8 | 1972 | Client::LogProcessModules | Loaded modules: |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWClient.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWExplorer.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files (x86)\Overwolf\0.148.81.15\OWUtils.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files (x86)\Steam\steamclient64.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files\Nahimic\Nahimic2\UserInterface\x64\Nahimic2DevProps.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files\Nahimic\Nahimic2\UserInterface\x64\Nahimic2OSD.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Program Files\Nahimic\Nahimic2\UserInterface\x64\OvlDynExt.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2005.5-0\MpOav.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins\64\gep_rainbowsixsiege.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins\64\libowgameevents64.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Users\yeung\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\150.0.9\plugins\GEPPlugin64.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Users\yeung\AppData\Roaming\discord\0.0.306\modules\discord_hook\e3bbef833e\DiscordHook64.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\AcGenral.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
17:02:19.915 | 4A9C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\DINPUT8.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\DNSAPI.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\HID.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\MPR.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\MSVCP140.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\NTASN1.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\PROPSYS.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\Secur32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\SensApi.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\SspiCli.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\USERENV.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\VERSION.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\WINHTTP.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\WININET.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\WINMM.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\WINNSI.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\XAudio2_7.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\XAudio2_8.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\XInput1_4.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\amsi.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\apphelp.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\avrt.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\cryptnet.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\d3d11.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\d3d9.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\dcomp.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\dwmapi.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\dxcore.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\dxgi.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\inputhost.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\ncrypt.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\ntdll.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\ntmarta.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\wintypes.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\SYSTEM32\xaudio2_9.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\COMDLG32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\CRYPT32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_853f5d1b799c7498\nvldumdx.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\DriverStore\FileRepository\nvmii.inf_amd64_853f5d1b799c7498\nvwgf2umx.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\GDI32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\IMM32.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\KERNEL32.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\KERNELBASE.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\MMDevApi.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\MSASN1.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\MSCTF.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\NSI.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\OLEAUT32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\PSAPI.DLL |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\RPCRT4.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\SETUPAPI.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\SHELL32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\SHLWAPI.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\TextInputFramework.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\UMPDC.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\USER32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\WINTRUST.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\WS2_32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\Windows.UI.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\advapi32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\bcrypt.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\bcryptPrimitives.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\cfgmgr32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\clbcatq.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\combase.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\cryptsp.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\fwpuclnt.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\gdi32full.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\iertutil.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\imagehlp.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\kernel.appcore.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\msvcp_win.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\msvcrt.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\ole32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\powrprof.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\profapi.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\rasadhlp.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\sechost.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\shcore.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\ucrtbase.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\win32u.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\windows.storage.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\System32\winrnr.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.900_none_2a238898466d6da2\COMCTL32.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\system32\NLAapi.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\system32\d3dcompiler_46.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\system32\napinsp.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\system32\nvapi64.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\system32\nvspcap64.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\system32\pnrpnsp.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\system32\rsaenh.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\system32\uxtheme.dll |
17:02:17.893 | 3AC8 | 1988 | | C:\Windows\system32\wshbth.dll |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\ortp_x64.dll |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
17:02:17.893 | 3AC8 | 1988 | | D:\SteamLibrary\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk_x64.dll |
17:02:17.998 | 4AF8 | 353 | ow-graphics | Failed to open pipe |
17:02:17.998 | 4AF8 | 353 | ow-graphics | Failed to open pipe |
17:02:17.999 | 4AF8 | 353 | ow-graphics | Connection initialized |
17:02:17.999 | 4AF8 | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
17:02:17.999 | 4AF8 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
17:02:19.915 | 4A9C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:02:19.915 | 4A9C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [8390] s[500]. |
17:02:19.915 | 4A9C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:02:19.915 | 4A9C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:02:35.238 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:02:35.238 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:02:35.241 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:02:35.241 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:02:35.299 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:02:35.472 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
17:02:35.472 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:02:35.472 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
17:02:35.472 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:02:35.485 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
17:02:35.485 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
17:02:35.485 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
17:02:35.485 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:02:35.485 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:02:35.485 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:02:35.485 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:02:35.485 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:02:35.520 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:02:35.520 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
17:02:35.520 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x30861 |
17:02:35.520 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:02:35.520 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
17:02:35.520 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
17:02:35.520 | 14BC | 276 | WidgetManager::init | Init manager |
17:02:35.520 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:02:35.520 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:02:35.520 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
17:02:35.520 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:02:35.520 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
17:02:35.520 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:02:35.521 | 8BC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:02:35.522 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:02:35.522 | 14BC | 353 | ow-graphics | Hooked to process: RainbowSix.exe |
17:02:35.522 | 14BC | 353 | ow-graphics | (half life scientist) everything.. seems to be in order |
17:02:35.522 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
17:02:35.523 | 14BC | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
17:02:35.532 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:02:35.532 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:02:35.532 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:02:35.532 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:03:04.899 | 1924 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
17:03:05.12 | 1924 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10013 (v: 1) |
17:03:07.219 | 1924 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
17:03:13.605 | 14BC | 3543 | overlayShowCursor | EnableMTCursor may help... |
17:03:14.85 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:03:14.85 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:03:14.85 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:03:14.85 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:03:14.85 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:03:14.85 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:03:14.85 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x30861 |
17:03:14.85 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:03:14.85 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:03:14.85 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
17:03:14.85 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:03:14.85 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:03:14.85 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:03:14.85 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:03:14.85 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:03:14.85 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:03:14.85 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
17:03:14.110 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:03:16.955 | 8BC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:03:14.115 | 8BC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:03:16.955 | 8BC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:03:14.934 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:03:14.937 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:03:14.937 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:03:14.937 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1061C Title=[#on9 - Discord] |
17:03:14.937 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:03:14.937 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:03:14.937 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:03:14.939 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:03:16.955 | 8BC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3360] s[500]. |
17:03:16.955 | 8BC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:03:17.440 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:03:17.440 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:03:17.440 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:03:17.440 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:03:17.450 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:03:17.537 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
17:03:17.537 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:03:17.537 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
17:03:17.537 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:03:17.549 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
17:03:17.549 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
17:03:17.549 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
17:03:17.549 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:03:17.549 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:03:17.549 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:03:17.549 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:03:17.549 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:03:17.578 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:03:17.578 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
17:03:17.578 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd10795 |
17:03:17.578 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:03:17.578 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
17:03:17.579 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:03:17.579 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
17:03:17.588 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:03:17.588 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:03:17.588 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:03:17.588 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:03:17.596 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:03:17.597 | 1924 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:03:17.597 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:03:17.597 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:03:17.597 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
17:03:17.597 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:03:17.597 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
17:03:19.596 | 1924 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x1000f (v: 1) |
17:03:21.478 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
17:03:21.478 | 14BC | 276 | WidgetManager::init | Init manager |
17:03:21.479 | 2A44 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:03:58.836 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:03:58.836 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:03:58.836 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:03:58.836 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:03:58.836 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:03:58.836 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:03:58.836 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd10795 |
17:03:58.836 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:03:58.836 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:03:58.836 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
17:03:58.836 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:03:58.836 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:03:58.836 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:03:58.836 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:03:58.836 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:03:58.836 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:03:58.836 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
17:03:58.847 | 2A44 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:03:58.855 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:03:59.212 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:03:59.214 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:03:59.214 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:03:59.214 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1061C Title=[#on9 - Discord] |
17:03:59.214 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:03:59.214 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:03:59.214 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:03:59.221 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:04:01.734 | 2A44 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3391] s[500]. |
17:04:01.734 | 2A44 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:04:01.734 | 2A44 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:04:01.734 | 2A44 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:05:25.331 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:05:25.354 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:05:25.354 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:05:25.354 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:05:25.354 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:05:25.413 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
17:05:25.413 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:05:25.413 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
17:05:25.413 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:05:25.424 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
17:05:25.424 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
17:05:25.424 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
17:05:25.424 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:05:25.424 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:05:25.424 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:05:25.424 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:05:25.424 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:05:25.458 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:05:25.458 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
17:05:25.458 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x38e0795 |
17:05:25.458 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:05:25.458 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
17:05:25.458 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
17:05:25.458 | 14BC | 276 | WidgetManager::init | Init manager |
17:05:25.459 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:05:25.460 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
17:05:25.460 | 1924 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
17:05:25.461 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:05:25.461 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:05:25.461 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
17:05:25.461 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:05:25.461 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
17:05:25.468 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:05:25.468 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:05:25.468 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:05:25.468 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:05:25.468 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:05:25.477 | 426C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:05:25.684 | 1924 | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x10011 (v: 1) |
17:07:21.3 | 426C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:07:22.53 | 426C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:07:22.658 | 4AF8 | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:07:22.671 | 4AF8 | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:07:22.738 | 426C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2079C_P_15904 opened succesfuly |
17:07:22.738 | 426C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15904_SHARED_MEMORY_AGENT opened succesfuly |
17:07:23.2 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
17:07:23.2 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
17:07:23.79 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:07:24.502 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
17:07:25.451 | 14BC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:07:25.469 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 25, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 25 handle = 0x10003} |
17:07:26.450 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:07:26.598 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:07:26.988 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:07:27.122 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:07:27.605 | 426C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:07:28.319 | 426C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:07:29.662 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:07:29.811 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:07:30.241 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:07:30.874 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:07:30.976 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:07:31.96 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:07:31.102 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 25, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 25 handle = 0x10003} |
17:07:31.217 | 4AF8 | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:07:31.229 | 4AF8 | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:07:31.285 | 426C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_207C0_P_15904 opened succesfuly |
17:07:31.285 | 426C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15904_SHARED_MEMORY_AGENT opened succesfuly |
17:07:31.634 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
17:07:31.634 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
17:07:31.904 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:07:32.29 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:07:32.242 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:07:32.354 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:07:33.478 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:07:34.451 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
17:07:35.132 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:07:35.135 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 25, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 25 handle = 0x10003} |
17:07:35.156 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:07:38.961 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:07:39.31 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:07:39.36 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 25, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 25 handle = 0x10003} |
17:07:39.83 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:07:42.197 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:07:42.322 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:07:43.597 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:07:45.307 | 426C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:07:45.628 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
17:07:48.23 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:07:48.85 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:07:48.291 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:07:48.303 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 25, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 25 handle = 0x10003} |
17:10:03.440 | 4AF8 | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:10:03.501 | 426C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_207A2_P_15904 opened succesfuly |
17:10:03.501 | 426C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15904_SHARED_MEMORY_AGENT opened succesfuly |
17:10:03.860 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
17:10:03.860 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
17:26:43.997 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:44.94 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:45.826 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:45.965 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:46.86 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:46.206 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:46.630 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:46.769 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:46.845 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:46.966 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:48.161 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:48.270 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:48.342 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:48.453 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:48.830 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:48.928 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:49.11 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:49.103 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:49.648 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:49.731 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:56.974 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:57.81 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:26:57.849 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:26:57.935 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:30:15.198 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:30:15.315 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:30:15.456 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:30:23.257 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:30:23.352 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:30:23.926 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:30:23.927 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
17:38:06.770 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:38:06.844 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:38:06.857 | 14BC | 6974 | OverlayManager::IsEmptyCursor | Cache cursor 0x6063a (v: 1) |
17:38:06.884 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:38:08.872 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:38:08.947 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:38:08.954 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
17:38:08.961 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:38:44.28 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:38:44.137 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:38:44.782 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:38:44.880 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:47:23.589 | 4AF8 | 6261 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:47:23.667 | 426C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3093E_P_15904 opened succesfuly |
17:47:23.667 | 426C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15904_SHARED_MEMORY_AGENT opened succesfuly |
17:53:37.372 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:53:37.372 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:53:37.372 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:53:37.372 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:53:37.372 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:53:37.372 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:53:37.372 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x38e0795 |
17:53:37.372 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:53:37.372 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:53:37.372 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
17:53:37.372 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:53:37.372 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:53:37.372 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:53:37.372 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:53:37.372 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:53:37.372 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:53:37.372 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
17:53:37.380 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:53:37.402 | 426C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:53:37.719 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:53:37.722 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:53:37.722 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:53:37.722 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1061C Title=[#on9 - Discord] |
17:53:37.722 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:53:37.722 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:53:37.722 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:53:37.726 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:53:40.258 | 426C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3391] s[500]. |
17:53:40.258 | 426C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:53:40.258 | 426C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:53:40.258 | 426C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:53:42.528 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:53:42.528 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:53:42.532 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:53:42.532 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:53:42.581 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:53:42.653 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
17:53:42.653 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:53:42.653 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
17:53:42.653 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:53:42.666 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
17:53:42.666 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
17:53:42.666 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
17:53:42.666 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:53:42.666 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:53:42.666 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:53:42.666 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:53:42.666 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:53:42.678 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:53:42.678 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
17:53:42.679 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf507e3 |
17:53:42.679 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:53:42.679 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
17:53:42.679 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:53:42.680 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
17:53:42.686 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:53:42.686 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:53:42.686 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:53:42.686 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:53:42.691 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:53:42.691 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:53:42.691 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
17:53:42.691 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:53:42.691 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
17:53:42.691 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:53:44.774 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
17:53:44.774 | 14BC | 276 | WidgetManager::init | Init manager |
17:53:44.775 | 461C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:54:21.262 | 461C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:54:21.267 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:54:21.267 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:54:21.267 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:54:21.267 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:54:21.267 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:54:21.267 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:54:21.268 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf507e3 |
17:54:21.268 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:54:21.268 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:54:21.268 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
17:54:21.268 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:54:21.268 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:54:21.268 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:54:21.268 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:54:21.268 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:54:21.268 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:54:21.268 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
17:54:21.304 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:54:22.148 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:54:22.152 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:54:22.152 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:54:22.152 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1061C Title=[#on9 - Discord] |
17:54:22.152 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:54:22.153 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:54:22.153 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:54:22.156 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:54:24.159 | 461C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3391] s[500]. |
17:54:24.159 | 461C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:54:24.159 | 461C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:54:24.159 | 461C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:54:31.93 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:54:31.93 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:54:31.97 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:54:31.97 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:54:31.206 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:54:31.290 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
17:54:31.290 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:54:31.290 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
17:54:31.290 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:54:31.304 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
17:54:31.304 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
17:54:31.304 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
17:54:31.304 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:54:31.304 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:54:31.304 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:54:31.304 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:54:31.304 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:54:31.317 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:54:31.317 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
17:54:31.317 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1b0981 |
17:54:31.317 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:54:31.317 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
17:54:31.317 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
17:54:31.317 | 14BC | 276 | WidgetManager::init | Init manager |
17:54:31.318 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:54:31.318 | 3B78 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:54:31.318 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
17:54:31.326 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:54:31.326 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:54:31.326 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
17:54:31.326 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:54:31.326 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
17:54:31.326 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:54:31.334 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:54:31.334 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:54:31.334 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:54:31.334 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:54:36.405 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:54:36.405 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:54:36.405 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:54:36.405 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:54:36.405 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:54:36.405 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:54:36.407 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1b0981 |
17:54:36.407 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:54:36.407 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:54:36.407 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
17:54:36.407 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:54:36.407 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:54:36.407 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:54:36.407 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:54:36.407 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:54:36.407 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:54:36.407 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
17:54:36.416 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:54:36.832 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:54:36.833 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:54:36.833 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:54:36.833 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50A3E Title=[Google - Google Chrome] |
17:54:36.833 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:54:36.833 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:54:36.833 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:54:36.838 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:54:41.354 | 3B78 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:54:41.354 | 3B78 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [5422] s[500]. |
17:54:41.354 | 3B78 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:54:41.354 | 3B78 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:54:41.354 | 3B78 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:55:00.677 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:55:00.677 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:55:00.681 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:55:00.681 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:55:00.740 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:55:00.886 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
17:55:00.886 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:55:00.886 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
17:55:00.886 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:55:00.899 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
17:55:00.899 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
17:55:00.899 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
17:55:00.899 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:55:00.899 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:55:00.899 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:55:00.899 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:55:00.899 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:55:00.914 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:55:00.914 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
17:55:00.914 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5570827 |
17:55:00.914 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:55:00.914 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
17:55:00.914 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
17:55:00.914 | 14BC | 276 | WidgetManager::init | Init manager |
17:55:00.914 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:55:00.914 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:55:00.914 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
17:55:00.914 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:55:00.914 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
17:55:00.914 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:55:00.915 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:55:00.916 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
17:55:00.919 | 24C4 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:55:00.919 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:55:00.919 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:55:00.919 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:55:00.919 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:55:00.967 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
17:55:00.967 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
17:55:01.940 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:55:03.386 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:55:03.402 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 18, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 18 handle = 0x10003} |
17:55:03.713 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:55:03.800 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
17:55:03.800 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
17:55:03.857 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:55:03.994 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:55:06.271 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:55:06.360 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:55:06.366 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 18, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 18 handle = 0x10003} |
17:55:06.437 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:55:08.241 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:55:08.387 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:55:08.609 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:55:11.906 | 24C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:55:12.26 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:55:12.98 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:55:12.211 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:55:12.258 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:55:12.594 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:55:12.689 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:55:12.692 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:55:12.698 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 18, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 18 handle = 0x10003} |
17:55:12.857 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:55:12.960 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:55:13.3 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:55:13.127 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
17:55:13.214 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
17:55:13.242 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:55:13.255 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 18, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 18 handle = 0x10003} |
17:55:14.361 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:55:14.361 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:55:14.361 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:55:14.361 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:55:14.361 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:55:14.361 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:55:14.361 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5570827 |
17:55:14.361 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:55:14.361 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:55:14.361 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
17:55:14.362 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:55:14.362 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:55:14.362 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:55:14.362 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:55:14.362 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:55:14.362 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:55:14.362 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
17:55:14.368 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:55:14.381 | 24C4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:55:14.724 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:55:14.725 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:55:14.725 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:55:14.725 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50A3E Title=[VENUS.HNF R6 travke - Google |
17:55:14.725 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:55:14.725 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:55:14.725 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:55:14.728 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:55:17.246 | 24C4 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3390] s[500]. |
17:55:17.246 | 24C4 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:55:17.246 | 24C4 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:55:17.246 | 24C4 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:55:53.813 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:55:53.813 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:55:53.814 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:55:53.814 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:55:54.325 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:55:54.550 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
17:55:54.550 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:55:54.550 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
17:55:54.550 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:55:54.568 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
17:55:54.568 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
17:55:54.568 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
17:55:54.568 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:55:54.568 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:55:54.568 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:55:54.568 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:55:54.568 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:55:54.588 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:55:54.588 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
17:55:54.588 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb670a2d |
17:55:54.588 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:55:54.588 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
17:55:54.588 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
17:55:54.588 | 14BC | 276 | WidgetManager::init | Init manager |
17:55:54.589 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:55:54.590 | 190C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:55:54.590 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
17:55:54.598 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:55:54.598 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:55:54.598 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:55:54.598 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:55:54.601 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:55:54.601 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:55:54.601 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
17:55:54.601 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:55:54.601 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
17:55:54.601 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:56:05.64 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:56:05.64 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
17:56:05.64 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:56:05.65 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:56:05.65 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:56:05.65 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:56:05.65 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb670a2d |
17:56:05.65 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:56:05.65 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
17:56:05.65 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
17:56:05.65 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
17:56:05.65 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:56:05.65 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:56:05.65 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:56:05.65 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:56:05.65 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:56:05.65 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
17:56:05.82 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:56:05.132 | 190C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:56:05.446 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
17:56:05.448 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:56:05.448 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
17:56:05.448 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50A3E Title=[R6Tracker - Lazerus.S3 - Rainbow Six Siege Player Stats - Google Chrome] |
17:56:05.448 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:56:05.448 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:56:05.448 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:56:05.452 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
17:56:07.996 | 190C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3390] s[500]. |
17:56:07.996 | 190C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
17:56:07.996 | 190C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
17:56:07.996 | 190C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
17:56:23.972 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:56:23.972 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
17:56:23.972 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:56:23.972 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:56:24.443 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
17:56:24.500 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
17:56:24.500 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
17:56:24.500 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
17:56:24.500 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:56:24.513 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
17:56:24.513 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
17:56:24.513 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
17:56:24.513 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:56:24.513 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:56:24.513 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
17:56:24.513 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
17:56:24.513 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:56:24.529 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
17:56:24.529 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
17:56:24.529 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x17e60a43 |
17:56:24.529 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
17:56:24.529 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
17:56:24.529 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
17:56:24.529 | 14BC | 276 | WidgetManager::init | Init manager |
17:56:24.530 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:56:24.530 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:56:24.530 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
17:56:24.530 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
17:56:24.530 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
17:56:24.530 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:56:24.530 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:56:24.531 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
17:56:24.542 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:56:24.542 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
17:56:24.543 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
17:56:24.543 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
17:56:24.547 | 44B8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
17:57:17.745 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
17:57:17.745 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
18:01:02.471 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
18:01:02.475 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:01:02.475 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
18:01:02.475 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
18:01:02.476 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
18:01:02.476 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:01:02.476 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:01:02.477 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
18:01:02.983 | 44B8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:01:05.486 | 44B8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3406] s[500]. |
18:01:05.487 | 44B8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
18:01:05.487 | 44B8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
18:01:05.487 | 44B8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
18:01:09.559 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:01:09.559 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:01:09.559 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:01:09.559 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:01:09.559 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:01:09.559 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:01:09.559 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x17e60a43 |
18:01:09.559 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:01:09.559 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:01:09.559 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
18:01:09.559 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
18:01:09.559 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:01:09.559 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:01:09.559 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:01:09.559 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:01:09.559 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:01:09.559 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
18:01:09.984 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:01:09.984 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
18:01:09.985 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
18:01:09.985 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:01:10.77 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
18:01:10.140 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
18:01:10.140 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
18:01:10.140 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
18:01:10.140 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:01:10.155 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
18:01:10.155 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
18:01:10.155 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
18:01:10.155 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:01:10.155 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:01:10.155 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
18:01:10.155 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
18:01:10.155 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:01:10.182 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
18:01:10.182 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
18:01:10.182 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c0965 |
18:01:10.182 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
18:01:10.182 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
18:01:10.182 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
18:01:10.182 | 14BC | 276 | WidgetManager::init | Init manager |
18:01:10.183 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:01:10.184 | CAC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
18:01:10.184 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
18:01:10.197 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:01:10.197 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
18:01:10.197 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
18:01:10.197 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:01:10.197 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:01:10.197 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:01:10.198 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
18:01:10.198 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
18:01:10.198 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
18:01:10.198 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
18:02:09.984 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:02:10.85 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
18:02:10.85 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
18:02:10.86 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:02:10.121 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:02:11.82 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:02:11.165 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:02:11.167 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:02:11.173 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:02:18.276 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:02:18.350 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:02:18.423 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:02:18.440 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:02:18.560 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:02:18.652 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:02:18.667 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:09:55.58 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:09:55.189 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:10:02.767 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:10:02.893 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:14:37.967 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:14:38.98 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:14:38.612 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:14:40.177 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:14:40.247 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:14:40.248 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:14:40.273 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:14:40.358 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:14:40.443 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:14:40.448 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:14:41.36 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:14:41.140 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:14:41.188 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:14:41.197 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:14:41.204 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:14:41.292 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:14:41.332 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:14:43.521 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:14:43.606 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:14:43.713 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:14:43.728 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:14:43.732 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:14:43.783 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:14:43.843 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:14:44.273 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:14:44.379 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:14:44.425 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:14:44.430 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003} |
18:30:19.278 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:30:19.401 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:30:22.189 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:30:22.212 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:30:22.286 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:30:23.811 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:30:23.858 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:30:24.904 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:30:24.972 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:30:25.64 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:30:27.483 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:30:27.613 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:30:27.947 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:30:27.948 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:35:04.78 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:35:04.78 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:35:04.78 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:35:04.78 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:35:04.78 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:35:04.78 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:35:04.78 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c0965 |
18:35:04.78 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:35:04.78 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:35:04.78 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
18:35:04.79 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
18:35:04.79 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:35:04.79 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:35:04.79 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:35:04.79 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:35:04.79 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:35:04.79 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
18:35:04.94 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
18:35:04.118 | CAC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:35:04.466 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
18:35:04.469 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:35:04.469 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
18:35:04.469 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1061C Title=[#on9 - Discord] |
18:35:04.469 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
18:35:04.469 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:35:04.469 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:35:04.472 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
18:35:07.1 | CAC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3390] s[500]. |
18:35:07.1 | CAC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
18:35:07.1 | CAC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
18:35:07.2 | CAC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
18:37:02.114 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:37:02.114 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
18:37:02.114 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
18:37:02.114 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:37:02.761 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
18:37:02.894 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
18:37:02.894 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
18:37:02.894 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
18:37:02.894 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:37:02.909 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
18:37:02.909 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
18:37:02.909 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
18:37:02.909 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:37:02.909 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:37:02.909 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
18:37:02.910 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
18:37:02.910 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:37:02.936 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
18:37:02.936 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
18:37:02.936 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7ff709c9 |
18:37:02.936 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
18:37:02.936 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
18:37:02.936 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
18:37:02.936 | 14BC | 276 | WidgetManager::init | Init manager |
18:37:02.936 | 1924 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
18:37:02.936 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:37:02.936 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:37:02.936 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
18:37:02.936 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
18:37:02.936 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
18:37:02.937 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:37:02.937 | 3AFC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
18:37:02.937 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
18:37:02.939 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
18:37:02.986 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:37:02.986 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
18:37:02.986 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
18:37:02.986 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:37:42.409 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:37:42.485 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
18:37:42.485 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
18:37:42.529 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:37:43.714 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:37:45.399 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
18:37:45.613 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:37:45.747 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:37:45.898 | 14BC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:37:45.914 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
18:40:17.212 | 3AFC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:40:17.682 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
18:40:17.682 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
18:40:24.120 | 3AFC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:40:27.163 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:40:27.301 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:40:27.650 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:40:29.317 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:40:29.376 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:40:29.380 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
18:40:29.457 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:40:29.511 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:40:29.642 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:40:29.755 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:40:31.655 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:40:31.778 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:40:31.966 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:40:31.979 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
18:40:41.395 | 3AFC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:41:38.464 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:41:38.599 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:41:52.380 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:41:53.82 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
18:41:55.353 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:41:55.398 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
18:41:55.421 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:41:55.431 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
18:41:55.517 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:41:56.392 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:41:56.499 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:41:56.534 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:41:58.387 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:41:58.551 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:41:58.671 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:41:58.712 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:41:58.716 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
18:41:58.842 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:42:00.186 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:42:00.212 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:42:00.308 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:42:01.132 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:42:01.178 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:42:01.183 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
18:42:01.253 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:42:01.831 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:42:01.862 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:42:02.5 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:42:03.289 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:42:03.298 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
18:42:55.899 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
18:42:55.899 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
18:46:31.323 | 3AFC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:46:31.628 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
18:46:31.632 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:46:31.632 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
18:46:31.633 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1061C Title=[ |
18:46:31.633 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
18:46:31.633 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:46:31.633 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:46:31.637 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
18:46:34.171 | 3AFC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3375] s[500]. |
18:46:34.171 | 3AFC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
18:46:34.171 | 3AFC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
18:46:34.171 | 3AFC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
18:46:54.474 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:46:54.474 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:46:54.474 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:46:54.474 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:46:54.474 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:46:54.474 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:46:54.474 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7ff709c9 |
18:46:54.474 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:46:54.474 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:46:54.474 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
18:46:54.474 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
18:46:54.474 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:46:54.474 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:46:54.474 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:46:54.474 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:46:54.474 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:46:54.474 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
18:46:54.842 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:46:54.842 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
18:46:54.844 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
18:46:54.844 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:46:55.15 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
18:46:55.83 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
18:46:55.83 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
18:46:55.83 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
18:46:55.83 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:46:55.97 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
18:46:55.97 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
18:46:55.97 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
18:46:55.97 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:46:55.97 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:46:55.97 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
18:46:55.97 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
18:46:55.97 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:46:55.112 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
18:46:55.112 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
18:46:55.112 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc6809bd |
18:46:55.112 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
18:46:55.112 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
18:46:55.112 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
18:46:55.112 | 14BC | 276 | WidgetManager::init | Init manager |
18:46:55.113 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:46:55.113 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
18:46:55.116 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:46:55.116 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:46:55.117 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
18:46:55.117 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
18:46:55.117 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
18:46:55.117 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
18:46:55.118 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:46:55.118 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
18:46:55.118 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
18:46:55.118 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:46:55.132 | 2044 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
18:50:30.962 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:50:31.28 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
18:50:31.28 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
18:50:31.101 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:50:31.221 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:50:31.445 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
18:50:32.538 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:50:32.700 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:50:32.751 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:50:32.792 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:50:32.794 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:50:32.877 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:50:32.951 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:50:33.24 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:50:33.25 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:50:33.364 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:50:33.378 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:50:34.81 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:50:34.204 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:50:34.393 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:50:34.413 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
18:50:37.491 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:50:37.604 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:50:37.628 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:50:37.628 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:50:38.159 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:50:38.289 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:50:38.453 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:50:39.229 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:50:39.330 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:50:39.785 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:50:39.793 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:50:43.339 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:50:43.403 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
18:50:43.472 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:50:44.117 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
18:50:44.156 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:50:44.161 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
18:50:44.242 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
18:58:12.877 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
18:58:12.877 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:58:12.877 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
18:58:12.877 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
18:58:12.877 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
18:58:12.877 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:58:12.877 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:58:12.879 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
18:58:13.388 | 2044 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:58:15.893 | 2044 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3484] s[500]. |
18:58:15.893 | 2044 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
18:58:15.893 | 2044 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
18:58:15.893 | 2044 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
18:58:23.533 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:58:23.533 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
18:58:23.533 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:58:23.533 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:58:23.533 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:58:23.533 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:58:23.533 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc6809bd |
18:58:23.533 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:58:23.533 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
18:58:23.533 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
18:58:23.533 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
18:58:23.533 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:58:23.533 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:58:23.533 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:58:23.533 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:58:23.534 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:58:23.534 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
18:58:23.929 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:58:23.929 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
18:58:23.931 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
18:58:23.931 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:58:24.316 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
18:58:24.365 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
18:58:24.365 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
18:58:24.365 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
18:58:24.365 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:58:24.374 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
18:58:24.374 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
18:58:24.374 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
18:58:24.374 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:58:24.374 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:58:24.374 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
18:58:24.374 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
18:58:24.374 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:58:24.390 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
18:58:24.390 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
18:58:24.390 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6b250999 |
18:58:24.390 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
18:58:24.390 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
18:58:24.390 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
18:58:24.390 | 14BC | 276 | WidgetManager::init | Init manager |
18:58:24.390 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:58:24.391 | 1FD0 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
18:58:24.391 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
18:58:24.400 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:58:24.400 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
18:58:24.400 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
18:58:24.400 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
18:58:24.727 | 1924 | 1791 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
18:58:24.727 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:58:24.727 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:58:24.728 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
18:58:24.728 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
18:58:24.728 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
18:58:25.237 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:01:32.370 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:32.427 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
19:01:32.427 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
19:01:32.478 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:37.892 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:37.924 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:01:37.979 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:39.664 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:39.691 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:01:39.694 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
19:01:39.837 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:40.708 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:40.757 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:01:40.846 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:43.308 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:01:43.310 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003} |
19:01:43.892 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:43.995 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:44.180 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:01:47.158 | 1924 | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
19:01:47.538 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:47.602 | 14BC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:01:47.619 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = -1 handle = 0x10003} |
19:01:47.619 | 14BC | 3430 | OverlayManager::RestoreGameCursor | black Cursor restored |
19:01:47.650 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:47.913 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:48.50 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:48.808 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:48.974 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:50.146 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:50.258 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:50.336 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:50.444 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:50.518 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:50.603 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:50.724 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:50.803 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:50.883 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:50.962 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:01:51.59 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:01:51.147 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:47:04.979 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:47:04.979 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:47:04.979 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:47:04.979 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:47:04.980 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:47:04.980 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:47:04.980 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6b250999 |
19:47:04.980 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:47:04.980 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:47:04.980 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
19:47:04.980 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
19:47:04.980 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:47:04.980 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:47:04.980 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:47:04.980 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:47:04.980 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:47:04.980 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
19:47:04.985 | 1FD0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:47:04.989 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
19:47:05.334 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
19:47:05.338 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:47:05.338 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
19:47:05.338 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1061C Title=[#on9 - Discord] |
19:47:05.338 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
19:47:05.338 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:47:05.338 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:47:05.341 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
19:47:07.872 | 1FD0 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3390] s[500]. |
19:47:07.872 | 1FD0 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
19:47:07.872 | 1FD0 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
19:47:07.872 | 1FD0 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
19:47:25.670 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:47:25.670 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
19:47:25.673 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
19:47:25.673 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:47:25.747 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
19:47:25.810 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
19:47:25.810 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
19:47:25.810 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
19:47:25.810 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:47:25.825 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
19:47:25.825 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
19:47:25.825 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
19:47:25.825 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:47:25.825 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:47:25.825 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
19:47:25.825 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
19:47:25.825 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
19:47:25.835 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
19:47:25.836 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
19:47:25.836 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e890a03 |
19:47:25.836 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
19:47:25.836 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
19:47:25.836 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
19:47:25.836 | 14BC | 276 | WidgetManager::init | Init manager |
19:47:25.836 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:47:25.836 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:47:25.837 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:47:25.837 | 4430 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
19:47:25.837 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
19:47:25.837 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
19:47:25.837 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
19:47:25.838 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
19:47:25.839 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:47:25.846 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:47:25.846 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
19:47:25.846 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
19:47:25.846 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
19:47:56.21 | 4430 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:47:56.216 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
19:47:56.216 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
19:47:57.243 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:47:57.917 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
19:47:58.74 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:47:58.82 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
19:47:58.113 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:47:58.931 | 14BC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:47:58.949 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
19:48:00.989 | 4430 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:48:02.653 | 4430 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:48:06.49 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:48:06.130 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
19:48:06.130 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
19:48:06.131 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:48:06.180 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:48:11.895 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
19:48:16.112 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:48:16.163 | 14BC | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:48:16.180 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
19:48:16.202 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:48:22.707 | 4430 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
19:48:37.643 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:48:37.723 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:48:37.730 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
19:48:43.187 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:48:43.215 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:48:43.283 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:48:43.284 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 6 handle = 0x10003} |
19:49:01.251 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
19:49:01.252 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
19:49:08.415 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:49:08.496 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
19:49:08.846 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
19:49:08.974 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:00:58.790 | 4430 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:01:01.316 | 4430 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:01:03.597 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:01:03.675 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:01:03.694 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
20:01:04.773 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:01:05.377 | 14BC | 3267 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:01:05.491 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:01:05.495 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
20:01:05.604 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:01:06.75 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:01:06.78 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
20:01:06.316 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:01:06.406 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:01:09.30 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:01:09.75 | 1924 | 2379 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:01:09.156 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:01:10.723 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:01:10.824 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:01:10.971 | 1924 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:01:10.977 | 14BC | 3425 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x6063a;prev = 0x6063a , {Original values: ref = 0 handle = 0x10003} |
20:01:20.446 | 4430 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:08:04.682 | 4430 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:09:48.667 | 4430 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:09:48.996 | 4AF8 | 6132 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:09:48.996 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:09:48.996 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed False |
20:09:48.996 | 4AF8 | 7496 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1061C Title=[#on9 - Discord] |
20:09:48.996 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:09:48.996 | 4AF8 | 2483 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:09:48.997 | 4AF8 | 2417 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:09:48.999 | 4AF8 | 6269 | OverlayManager::doAction | DisplayFPS - Triggered |
20:09:51.515 | 4430 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3359] s[500]. |
20:09:51.515 | 4430 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:09:51.515 | 4430 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:09:51.515 | 4430 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:09:57.711 | 1924 | 1502 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:09:57.711 | 1924 | 1511 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:09:57.711 | 1924 | 2501 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:09:57.711 | 1924 | 1265 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:09:57.711 | 1924 | 1272 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:09:57.711 | 1924 | 1282 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:09:57.711 | 1924 | 1287 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e890a03 |
20:09:57.711 | 1924 | 2526 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:09:57.711 | 1924 | 1514 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:09:57.711 | 1924 | 184 | IRenderDevice::release | Render Releasing. |
20:09:57.711 | 1924 | 353 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:09:57.711 | 1924 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:09:57.711 | 1924 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:09:57.711 | 1924 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:09:57.711 | 1924 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:09:57.711 | 1924 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:09:57.711 | 1924 | 201 | IRenderDevice::release | Render Releasing Done. |
20:09:58.82 | 4AF8 | 6144 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:09:58.82 | 4AF8 | 7463 | OverlayManager::OnForegroundChanged | Changed True |
20:09:58.86 | 4AF8 | 6935 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:09:58.86 | 4AF8 | 2490 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:09:58.476 | 14BC | 382 | fSwapResize_Buffers | Resize buffer (0xcc9ceb30)! |
20:09:58.521 | 14BC | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xcc9ceb30 |
20:09:58.521 | 14BC | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1600, Height=900, Multisampled=false |
20:09:58.521 | 14BC | 1148 | RenderDeviceD3d11::init | save state |
20:09:58.521 | 14BC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:09:58.531 | 14BC | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb4765088. |
20:09:58.531 | 14BC | 1156 | RenderDeviceD3d11::init | restore state |
20:09:58.531 | 14BC | 1159 | RenderDeviceD3d11::init | Target Window [0x40664] |
20:09:58.531 | 14BC | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:09:58.531 | 14BC | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:09:58.531 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1600,900) |
20:09:58.531 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
20:09:58.531 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:09:58.547 | 14BC | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:09:58.547 | 14BC | 4924 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x40664}. |
20:09:58.547 | 14BC | 2127 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x99710a3d |
20:09:58.547 | 14BC | 2145 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1600,900] | Game [0,0,1600,900] |
20:09:58.547 | 14BC | 2193 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x4ab1d530=1253168432)=>(0x27a50480=665126016) |
20:09:58.547 | 14BC | 2427 | WidgetManager::Render | resum layout thread |
20:09:58.547 | 14BC | 276 | WidgetManager::init | Init manager |
20:09:58.547 | 14BC | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:09:58.548 | 16E4 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:09:58.548 | 14BC | 353 | ow-graphics | d3d11 shared texture capture successful |
20:09:58.556 | 14BC | 4859 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:09:58.556 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1600,900)G(1600,900)M(1600,900) |
20:09:58.556 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {FULL} |
20:09:58.556 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:09:58.577 | 1924 | 2223 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:09:58.577 | 1924 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:09:58.577 | 1924 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x1924 |
20:09:58.577 | 1924 | 390 | InputInterceptor::runHook | New Mouse LL is hooked |
20:09:58.577 | 1924 | 402 | InputInterceptor::runHook | Mouse is hooked 0x1924 |
20:09:58.578 | 1924 | 5613 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:10:43.449 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:10:43.515 | 14BC | 326 | RenderImageD3d11::setSize | Create Texture (1280,720) / (1280,768) - OK |
20:10:43.515 | 14BC | 347 | RenderImageD3d11::setSize | Create Texture RV (1280,768) - OK |
20:10:43.556 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:10:45.411 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
20:10:45.520 | 1924 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
20:14:31.772 | 14BC | 4866 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1600,900)M(1920,1080) |
20:14:31.772 | 14BC | 4813 | OverlayManager::UpdateResolution | notifyResolutionChange [1600, 900] {WINDOW} |
20:14:31.772 | 14BC | 4825 | OverlayManager::UpdateResolution | New game resolution is notified (1600, 900) |
20:14:32.291 | 16E4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:14:33.438 | 1924 | 1582 | OverlayManager::GameWindowProcCallback | Close Window [16]. |