Time | Thread | Line | Function | Message |
11:27:39.728 | 4D88 | 131 | runClient | Starting Overlay PID=13516(0x34cc) server PID = 1384 |
11:27:39.728 | 4D88 | 698 | Client::init | Client::Initialize |
11:27:39.728 | 4D88 | 706 | Client::init | Start owclient thread |
11:27:39.729 | 49B0 | 328 | Client::initFirstInjection | Client::initFirstInjection. |
11:27:39.730 | 49B0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_83_1_1384 opened succesfuly |
11:27:39.730 | 49B0 | 356 | | session id = {375957D6-98BA-4E8B-A4BA-49D3FF82F390} |
11:27:39.731 | 49B0 | 1954 | Client::LogClientInfo | OS version [10.0] |
11:27:39.731 | 49B0 | 1959 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
11:27:39.732 | 49B0 | 1977 | Client::LogClientInfo | Client [64-bit] Version 2.2.83.1 |
11:27:39.732 | 49B0 | 1989 | Client::LogProcessModules | Loaded modules: |
11:27:39.739 | 49B0 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.7\OWClient.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.7\OWExplorer.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Program Files (x86)\Steam\steamclient64.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Program Files\ETCARS\x64\ETCARS.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\AcGenral.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\DNSAPI.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\HID.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\MPR.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\MSACM32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\MSIMG32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\MSVCP140.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\PROPSYS.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\Secur32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\SspiCli.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\USERENV.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\UxTheme.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\VERSION.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\WINMM.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\amdihk64.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\apphelp.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\atiadlxx.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\atidxx64.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\d3d11.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\dcomp.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\dinput8.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\dwmapi.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\dxcore.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\dxgi.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\inputhost.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\ntdll.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\ntmarta.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\winhttp.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\wintypes.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\SYSTEM32\xinput1_4.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\COMDLG32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\CRYPT32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\DEVOBJ.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\GDI32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\IMM32.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\KERNEL32.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\KERNELBASE.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\MMDevApi.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\MSASN1.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\MSCTF.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\NSI.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\OLEAUT32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\PSAPI.DLL |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\RPCRT4.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\SETUPAPI.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\SHELL32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\SHLWAPI.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\TextInputFramework.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\UMPDC.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\USER32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\WINTRUST.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\WLDAP32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\WS2_32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\Windows.UI.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\advapi32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\bcrypt.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\bcryptPrimitives.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\cfgmgr32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\clbcatq.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\combase.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\cryptsp.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\deviceaccess.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\fwpuclnt.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\gdi32full.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\iertutil.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\imagehlp.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\kernel.appcore.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\msvcp_win.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\msvcrt.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\ole32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\powrprof.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\profapi.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\rasadhlp.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\sechost.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\shcore.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\ucrtbase.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\win32u.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\System32\windows.storage.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1256_none_9e7e379be45e40e2\COMCTL32.dll |
11:27:39.739 | 49B0 | 2005 | | C:\Windows\system32\rsaenh.dll |
11:27:39.739 | 49B0 | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
11:27:39.739 | 49B0 | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
11:27:39.739 | 49B0 | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
11:27:39.739 | 49B0 | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
11:27:39.739 | 49B0 | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
11:27:39.739 | 49B0 | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
11:27:39.739 | 49B0 | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
11:27:39.740 | 49B0 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=21784 |
11:27:39.743 | 49B0 | 1451 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
11:27:39.743 | 49B0 | 1467 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
11:27:39.743 | 49B0 | 1475 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
11:27:39.744 | 49B0 | 1504 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
11:27:39.744 | 49B0 | 1525 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
11:27:39.744 | 49B0 | 1593 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
11:27:39.744 | 49B0 | 1606 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
11:27:39.744 | 49B0 | 1619 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
11:27:39.744 | 49B0 | 1659 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
11:27:39.744 | 49B0 | 1661 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
11:27:39.744 | 49B0 | 1663 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
11:27:39.744 | 49B0 | 1665 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
11:27:39.744 | 49B0 | 1667 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
11:27:39.744 | 49B0 | 1669 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
11:27:39.744 | 49B0 | 1671 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
11:27:39.744 | 49B0 | 1674 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
11:27:39.744 | 49B0 | 1677 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
11:27:39.744 | 49B0 | 1771 | Data::Search | [0] 0x5CCA0000 |
11:27:39.744 | 49B0 | 1771 | Data::Search | [1] 0x0 |
11:27:39.744 | 49B0 | 1771 | Data::Search | [2] 0x0 |
11:27:39.744 | 49B0 | 1771 | Data::Search | [3] 0x13160000 |
11:27:39.744 | 49B0 | 1771 | Data::Search | [4] 0x0 |
11:27:39.744 | 49B0 | 1771 | Data::Search | [5] 0x59FB0000 |
11:27:39.744 | 49B0 | 1771 | Data::Search | [6] 0x5C820000 |
11:27:39.744 | 49B0 | 1771 | Data::Search | [7] 0x0 |
11:27:39.744 | 49B0 | 1771 | Data::Search | [8] 0x59FB0000 |
11:27:39.744 | 49B0 | 1771 | Data::Search | [9] 0x0 |
11:27:39.744 | 49B0 | 1776 | Data::Search | [10] 0x0 |
11:27:39.744 | 49B0 | 1782 | Data::Search | [11] 0x58560000 |
11:27:39.744 | 49B0 | 1788 | Data::Search | [12] 0x0 |
11:27:39.744 | 49B0 | 1794 | Data::Search | [13] 0x0 |
11:27:39.744 | 49B0 | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
11:27:39.745 | 49B0 | 439 | Client::initFirstInjection | Detected Windows 8.1 or greater |
11:27:39.746 | 49B0 | 454 | Client::initFirstInjection | Acquiring function lock succedded |
11:27:39.746 | 49B0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_83_1_1384 opened succesfuly |
11:27:39.746 | 49B0 | 475 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x5a0caf |
11:27:39.747 | 49B0 | 6964 | OverlayManager::LoadDefaultCursors | Load default cursors |
11:27:39.748 | 49B0 | 484 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x4390297 |
11:27:39.748 | 49B0 | 72 | PerformanceCounter::StartSession | StartSession |
11:27:39.748 | 49B0 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
11:27:39.749 | 49B0 | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
11:27:39.749 | 49B0 | 712 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
11:27:39.749 | 49B0 | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
11:27:39.749 | 49B0 | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
11:27:39.749 | 49B0 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
11:27:39.749 | 49B0 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
11:27:39.749 | 49B0 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
11:27:39.749 | 49B0 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
11:27:39.749 | 49B0 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
11:27:39.749 | 49B0 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
11:27:39.749 | 49B0 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
11:27:39.749 | 49B0 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
11:27:39.749 | 49B0 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
11:27:39.749 | 49B0 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
11:27:39.749 | 49B0 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
11:27:39.749 | 49B0 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
11:27:39.749 | 49B0 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
11:27:39.749 | 49B0 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
11:27:39.749 | 49B0 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
11:27:39.749 | 49B0 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
11:27:39.749 | 49B0 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
11:27:39.749 | 49B0 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
11:27:39.749 | 49B0 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
11:27:39.749 | 49B0 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
11:27:39.749 | 49B0 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
11:27:39.749 | 49B0 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
11:27:39.749 | 49B0 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
11:27:39.749 | 49B0 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
11:27:39.749 | 49B0 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
11:27:39.749 | 49B0 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
11:27:39.749 | 49B0 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
11:27:39.749 | 49B0 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
11:27:39.749 | 49B0 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
11:27:39.749 | 49B0 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
11:27:39.749 | 49B0 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
11:27:39.749 | 49B0 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
11:27:39.749 | 49B0 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
11:27:39.749 | 49B0 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
11:27:39.749 | 49B0 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
11:27:39.749 | 49B0 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
11:27:39.749 | 49B0 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
11:27:39.749 | 49B0 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
11:27:39.749 | 49B0 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
11:27:39.749 | 49B0 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
11:27:39.749 | 49B0 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
11:27:39.749 | 49B0 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
11:27:39.749 | 49B0 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
11:27:39.749 | 49B0 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
11:27:39.749 | 49B0 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
11:27:39.749 | 49B0 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
11:27:39.749 | 49B0 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
11:27:39.749 | 49B0 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
11:27:39.749 | 49B0 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
11:27:39.749 | 49B0 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
11:27:39.749 | 49B0 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
11:27:39.749 | 49B0 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
11:27:39.749 | 49B0 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
11:27:39.749 | 49B0 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
11:27:39.749 | 49B0 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
11:27:39.749 | 49B0 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
11:27:39.749 | 49B0 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
11:27:39.749 | 49B0 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
11:27:39.749 | 49B0 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
11:27:39.749 | 49B0 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
11:27:39.749 | 49B0 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
11:27:39.749 | 49B0 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
11:27:39.749 | 49B0 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
11:27:39.749 | 49B0 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
11:27:39.749 | 49B0 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
11:27:39.749 | 49B0 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
11:27:39.749 | 49B0 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
11:27:39.749 | 49B0 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
11:27:39.749 | 49B0 | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
11:27:39.749 | 49B0 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
11:27:39.749 | 49B0 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
11:27:39.749 | 49B0 | 923 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
11:27:39.749 | 49B0 | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:27:39.749 | 49B0 | 562 | OverlayManager::OverlayManager | starting hooks... |
11:27:39.757 | 49B0 | 1953 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.162.0.7\\OWUtils.dll succeeded |
11:27:39.762 | 49B0 | 592 | Install::Code | Init [Client,1] (MCH) OK |
11:27:39.762 | 49B0 | 592 | Install::Code | Init [Client,2] (MCH) OK |
11:27:39.772 | 49B0 | 592 | Install::Code | Init [Client,3] (MCH) OK |
11:27:39.773 | 49B0 | 592 | Install::Code | Init [Client,4] (MCH) OK |
11:27:39.784 | 49B0 | 592 | Install::Code | Init [Client,4.1] (MCH) OK |
11:27:39.798 | 49B0 | 592 | Install::Code | Init [Client,4.2] (MCH) OK |
11:27:39.801 | 49B0 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
11:27:39.802 | 49B0 | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
11:27:39.802 | 49B0 | 921 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
11:27:39.802 | 49B0 | 523 | Client::initFirstInjection | Suspend before hook: OFF |
11:27:39.803 | 49B0 | 1011 | Client::hookLibraryFunctions | Lib [2] is not supported for game. skipping.. |
11:27:39.804 | 49B0 | 1157 | Install::Code | Segment [5|18016|0x59FB0000|0x4660] |
11:27:39.804 | 49B0 | 592 | Install::Code | unknown (MCH) OK |
11:27:39.804 | 49B0 | 1157 | Install::Code | Segment [5|418288|0x59FB0000|0x661F0] |
11:27:39.815 | 49B0 | 592 | Install::Code | unknown (MCH) OK |
11:27:39.815 | 49B0 | 1157 | Install::Code | Segment [5|105904|0x59FB0000|0x19DB0] |
11:27:39.825 | 49B0 | 592 | Install::Code | unknown (MCH) OK |
11:27:39.825 | 49B0 | 1157 | Install::Code | Segment [5|4944|0x59FB0000|0x1350] |
11:27:39.835 | 49B0 | 592 | Install::Code | unknown (MCH) OK |
11:27:39.835 | 49B0 | 1157 | Install::Code | Segment [5|-26398688|0x59FB0000|0xFE6D3020] |
11:27:39.835 | 49B0 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
11:27:39.835 | 49B0 | 1157 | Install::Code | Segment [5|-26378144|0x59FB0000|0xFE6D8060] |
11:27:39.835 | 49B0 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
11:27:39.835 | 49B0 | 1157 | Install::Code | Segment [5|-26417632|0x59FB0000|0xFE6CE620] |
11:27:39.835 | 49B0 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
11:27:39.835 | 49B0 | 1157 | Install::Code | Segment [5|-27547008|0x59FB0000|0xFE5BAA80] |
11:27:39.835 | 49B0 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
11:27:39.835 | 49B0 | 1011 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
11:27:39.836 | 49B0 | 1011 | Client::hookLibraryFunctions | Lib [7] is not supported for game. skipping.. |
11:27:39.836 | 49B0 | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
11:27:39.836 | 49B0 | 1054 | OverlayManager::Start | Starting... |
11:27:39.836 | 49B0 | 1086 | OverlayManager::Start | starting hooks 2... |
11:27:39.847 | 49B0 | 592 | Install::Code | Init [Client,5] (MCH) OK |
11:27:39.857 | 49B0 | 592 | Install::Code | Init [Client,6] (MCH) OK |
11:27:39.857 | 49B0 | 1148 | OverlayManager::Start | RID Found 2 devices. |
11:27:39.857 | 49B0 | 1156 | OverlayManager::Start | RID Found [0] with 0X230(0X30) hwnd(0x30c76)... |
11:27:39.857 | 49B0 | 1233 | | XTRAP COMPATIBLE PATCH WARNING |
11:27:39.857 | 49B0 | 1241 | OverlayManager::Start | done with hooks... |
11:27:39.857 | 49B0 | 107 | ApiManager::Init | API Manager Event : OK |
11:27:39.857 | 49B0 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=16092 |
11:27:39.858 | 5388 | 6555 | OverlayManager::OnConnected | Connected to server |
11:27:39.858 | 5388 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
11:27:39.858 | 49B0 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
11:27:39.858 | 3EDC | 7134 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x106b6 |
11:27:39.858 | 49B0 | 1266 | OverlayManager::Start | get foreground state |
11:27:39.858 | 49B0 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:27:39.858 | 49B0 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:27:39.858 | 49B0 | 1303 | OverlayManager::Start | Started... |
11:27:39.871 | 49B0 | 592 | Install::Code | Init [Client,0] (MCH) OK |
11:27:39.871 | 49B0 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
11:27:39.871 | 49B0 | 94 | GraphicsHookManager::StopThread | StopThread |
11:27:39.872 | 5518 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
11:27:39.874 | 49B0 | 590 | Client::initFirstInjection | init complete |
11:27:40.329 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:27:45.685 | 481C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
11:27:45.690 | 481C | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
11:27:45.695 | 481C | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
11:27:45.695 | 481C | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
11:27:45.701 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:27:45.701 | 481C | 1094 | RenderDeviceD3d11::init | Device adapter hash: -1483321117 |
11:27:45.701 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:27:45.701 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:27:45.701 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:27:45.733 | 481C | 705 | RenderDeviceD3d11::initDX11 | create vs |
11:27:45.733 | 481C | 723 | RenderDeviceD3d11::initDX11 | create vs |
11:27:45.737 | 481C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
11:27:45.740 | 481C | 774 | RenderDeviceD3d11::initDX11 | create raster |
11:27:45.740 | 481C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
11:27:45.748 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:27:45.748 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:27:45.748 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:27:45.748 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:27:45.748 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:27:45.748 | 481C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
11:27:45.748 | 481C | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
11:27:45.748 | 481C | 2661 | OverlayManager::setGraphics | Render Device fix was set RT. |
11:27:45.748 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:27:45.748 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:27:46.581 | 481C | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
11:27:46.581 | 481C | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
11:27:46.581 | 481C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
11:27:46.581 | 481C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
11:27:46.581 | 481C | 275 | WidgetManager::init | Init manager |
11:27:46.581 | 481C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
11:27:46.581 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:27:46.581 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x460ce3 |
11:27:46.581 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:27:46.581 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:27:46.581 | 481C | 2269 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
11:27:46.581 | 481C | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
11:27:46.581 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:27:46.581 | 481C | 7530 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
11:27:46.582 | 57C8 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
11:27:46.592 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:27:46.592 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:27:46.592 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:27:46.592 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:27:46.592 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:27:46.592 | 481C | 1942 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -2, Cur = 0x10007 |
11:27:46.593 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:27:46.593 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:27:46.593 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:27:46.593 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:27:46.620 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50CAC_P_1384 opened succesfuly |
11:27:46.620 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:27:46.620 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50C44_P_1384 opened succesfuly |
11:27:46.620 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:27:50.84 | 3EDC | 1989 | Client::LogProcessModules | Loaded modules: |
11:27:50.96 | 3EDC | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.7\OWClient.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.7\OWExplorer.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Program Files (x86)\Overwolf\0.162.0.7\OWUtils.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Program Files (x86)\Steam\steamclient64.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Program Files\ETCARS\x64\ETCARS.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\AcGenral.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\DNSAPI.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\HID.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\MPR.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\MSACM32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\MSIMG32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\MSVCP140.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\PROPSYS.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\Secur32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\SspiCli.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\USERENV.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\UxTheme.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\VERSION.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\WINMM.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\amdihk64.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\apphelp.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\atiadlxx.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\atidxx64.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\d3d11.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\dcomp.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\dinput8.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\dwmapi.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\dxcore.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\dxgi.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\inputhost.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\ntdll.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\ntmarta.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\winhttp.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\wintypes.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\SYSTEM32\xinput1_4.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\COMDLG32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\CRYPT32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\DEVOBJ.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\GDI32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\IMM32.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\KERNEL32.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\KERNELBASE.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\MMDevApi.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\MSASN1.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\MSCTF.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\NSI.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\OLEAUT32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\PSAPI.DLL |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\RPCRT4.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\SETUPAPI.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\SHELL32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\SHLWAPI.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\TextInputFramework.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\UMPDC.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\USER32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\WINTRUST.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\WLDAP32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\WS2_32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\Windows.UI.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\advapi32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\bcrypt.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\bcryptPrimitives.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\cfgmgr32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\clbcatq.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\combase.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\cryptsp.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\deviceaccess.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\fwpuclnt.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\gdi32full.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\iertutil.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\imagehlp.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\kernel.appcore.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\msvcp_win.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\msvcrt.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\ole32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\powrprof.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\profapi.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\rasadhlp.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\sechost.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\shcore.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\ucrtbase.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\win32u.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\System32\windows.storage.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1256_none_9e7e379be45e40e2\COMCTL32.dll |
11:27:50.96 | 3EDC | 2005 | | C:\Windows\system32\rsaenh.dll |
11:27:50.96 | 3EDC | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
11:27:50.96 | 3EDC | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
11:27:50.96 | 3EDC | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
11:27:50.96 | 3EDC | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
11:27:50.96 | 3EDC | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
11:27:50.96 | 3EDC | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
11:27:50.96 | 3EDC | 2005 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
11:27:50.445 | 5388 | 363 | ow-graphics | Failed to open pipe |
11:27:50.445 | 5388 | 363 | ow-graphics | Failed to open pipe |
11:27:50.445 | 5388 | 363 | ow-graphics | Connection initialized |
11:27:50.445 | 5388 | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
11:27:50.445 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:27:51.554 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:27:51.554 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:27:51.556 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
11:27:51.556 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
11:27:51.556 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:27:51.556 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:27:57.22 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:27:57.73 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:27:57.88 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:27:57.141 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40cf4 |
11:27:57.141 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:27:57.143 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40CF4_P_1384 opened succesfuly |
11:27:57.143 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:27:57.156 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:27:57.156 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:27:57.157 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:27:57.172 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:27:57.185 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_207E4_P_1384 opened succesfuly |
11:27:57.185 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:27:57.185 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_307CE_P_1384 opened succesfuly |
11:27:57.185 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:27:57.257 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:27:57.257 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:27:57.283 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:27:57.283 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:27:57.991 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:27:57.991 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:27:58.576 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:28:25.473 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:28:25.547 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50c94 |
11:28:25.547 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:28:25.560 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50C94_P_1384 opened succesfuly |
11:28:25.560 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:28:25.613 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:28:25.613 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:28:30.167 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:28:35.375 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:28:59.336 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:29:19.104 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:29:27.456 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:29:27.469 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:29:27.469 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:29:27.469 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:29:27.469 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:29:27.469 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:29:27.469 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:29:27.469 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x460ce3 |
11:29:27.469 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:29:27.469 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:29:27.469 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:29:27.471 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:29:27.471 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:29:27.471 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:29:27.471 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:29:27.471 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:29:27.472 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:29:27.472 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:29:27.472 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:29:27.537 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:29:27.544 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:29:27.588 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:29:27.588 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:29:27.588 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:29:27.588 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:29:27.601 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:29:27.601 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:29:27.601 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:29:27.601 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:29:27.601 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:29:27.601 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:29:27.601 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:29:27.601 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:29:27.610 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:29:27.610 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1680b97 |
11:29:27.610 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:29:27.610 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:29:27.610 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:29:27.610 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:29:27.624 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:29:27.624 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:29:27.625 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:29:27.625 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:29:27.632 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:29:27.632 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:29:27.648 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:29:27.648 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:29:27.653 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:29:27.884 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:29:27.886 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:29:27.886 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:29:27.887 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50C94 Title=[Browser] |
11:29:27.887 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:29:27.887 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:29:27.887 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
11:29:27.887 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:29:27.887 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
11:29:27.890 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:29:27.895 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:29:27.896 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x10007} |
11:29:27.896 | 481C | 7093 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
11:29:27.896 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:29:27.899 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:29:27.899 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:29:27.899 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:29:27.899 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:29:27.899 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:29:46.157 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
11:29:46.185 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:29:46.185 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:29:46.185 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:29:46.185 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
11:29:46.185 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
11:29:46.290 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
11:29:49.351 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:29:52.186 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:30:01.869 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
11:30:02.32 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
11:30:57.824 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:30:57.824 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:30:57.824 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:30:57.824 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:30:57.824 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:30:57.824 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1680b97 |
11:30:57.824 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:30:57.824 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:30:57.824 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:30:57.824 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:30:57.824 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:30:57.824 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:30:57.824 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:30:57.824 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:30:57.824 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:30:57.824 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:30:57.824 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:30:57.824 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:30:57.824 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:30:57.824 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:30:57.881 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:30:57.969 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:30:57.979 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:30:57.999 | 481C | 7093 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
11:30:58.8 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:30:58.8 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:30:58.8 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:30:58.8 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:30:58.18 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:30:58.18 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:30:58.18 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:30:58.18 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:30:58.18 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:30:58.18 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:30:58.25 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:30:58.26 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3fb0b79 |
11:30:58.26 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:30:58.26 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:30:58.26 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:30:58.99 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:30:58.99 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:30:58.99 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:30:58.101 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:30:58.113 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:30:58.113 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:30:58.113 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:30:58.113 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:30:58.114 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:30:58.115 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:30:58.127 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:30:58.209 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:30:58.209 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50cac |
11:30:58.209 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50CAC_P_1384 close 2147483647 bytes |
11:30:58.209 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:30:58.209 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:30:58.209 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50c44 |
11:30:58.209 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50C44_P_1384 close 2147483647 bytes |
11:30:58.209 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:30:58.209 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:30:58.209 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40cf4 |
11:30:58.209 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40CF4_P_1384 close 2147483647 bytes |
11:30:58.209 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:30:58.209 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:30:58.209 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50c94 |
11:30:58.209 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50C94_P_1384 close 2147483647 bytes |
11:30:58.211 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:30:59.403 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:30:59.403 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:30:59.403 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:30:59.403 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:30:59.403 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:30:59.491 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:30:59.499 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:30:59.499 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:30:59.499 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:30:59.499 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:30:59.520 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:30:59.523 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:30:59.588 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:30:59.706 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:30:59.706 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:31:01.204 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:31:01.210 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:31:01.210 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:31:01.210 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:31:01.210 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:01.229 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
11:31:01.229 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:31:01.319 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:31:03.168 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:31:03.183 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:31:03.217 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:31:03.233 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:31:03.255 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40C70_P_1384 opened succesfuly |
11:31:03.255 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:31:03.255 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60C94_P_1384 opened succesfuly |
11:31:03.255 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:31:03.797 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:31:03.797 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:31:04.925 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:31:04.963 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:31:04.977 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:31:04.981 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:31:04.986 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:31:05.55 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50B8A_P_1384 opened succesfuly |
11:31:05.55 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:31:05.64 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:31:05.64 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:31:05.64 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:31:05.525 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:31:05.526 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:31:05.650 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:31:05.660 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:31:07.698 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
11:31:07.698 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
11:31:07.699 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:31:07.717 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:31:07.717 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:31:21.670 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:31:21.713 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0B8E_P_1384 opened succesfuly |
11:31:21.716 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:31:21.785 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:31:21.785 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:31:26.741 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:31:54.179 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:32:01.841 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:32:02.458 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:32:03.163 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:32:13.448 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:32:13.474 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:32:13.474 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:32:13.474 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:32:13.474 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:32:13.474 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:32:13.474 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:32:13.474 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3fb0b79 |
11:32:13.474 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:32:13.474 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:32:13.474 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:32:13.474 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:32:13.474 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:32:13.474 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:32:13.474 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:32:13.474 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:32:13.474 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:32:13.474 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:32:13.474 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:32:13.523 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:32:13.543 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:32:13.612 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:32:13.612 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:32:13.612 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:32:13.612 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:32:13.624 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:32:13.624 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:32:13.624 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:32:13.624 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:32:13.624 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:32:13.624 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:32:13.624 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:32:13.624 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:32:13.632 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:32:13.632 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2620bef |
11:32:13.632 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:32:13.633 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:32:13.633 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:32:13.633 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:32:13.645 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:32:13.645 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:32:13.650 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:32:13.650 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:32:13.660 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:32:13.660 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:32:13.680 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:32:13.680 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:32:13.685 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:32:13.759 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:32:13.762 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:32:13.762 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:32:13.764 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0B8E Title=[Browser] |
11:32:13.764 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:32:13.764 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:32:13.764 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:32:13.764 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:32:13.764 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
11:32:13.764 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:32:13.769 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:32:13.770 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
11:32:13.770 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:32:13.776 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:32:13.776 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:32:13.776 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:32:13.776 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:32:13.776 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:34:25.18 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:34:25.18 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:34:25.18 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:34:25.18 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:34:25.18 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:34:25.18 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2620bef |
11:34:25.18 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:34:25.18 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:34:25.18 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:34:25.18 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:34:25.18 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:34:25.18 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:34:25.18 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:34:25.18 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:34:25.18 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:34:25.18 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:34:25.18 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:34:25.18 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:34:25.18 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:34:25.18 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:34:25.56 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:34:25.119 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:34:25.141 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:34:25.176 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:34:25.176 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:34:25.176 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:34:25.176 | 5388 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:34:25.178 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:34:25.191 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:34:25.191 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:34:25.191 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:34:25.191 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:34:25.200 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:34:25.200 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:34:25.200 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:34:25.200 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:34:25.201 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:34:25.243 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:34:25.243 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xed0a97 |
11:34:25.243 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:34:25.244 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:34:25.266 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:34:25.266 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:34:25.307 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:34:25.307 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:34:25.309 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:34:25.309 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:34:25.316 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:34:25.316 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:34:25.331 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:34:25.332 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:34:25.335 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:34:25.335 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:34:25.335 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:34:25.335 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:34:26.518 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:34:26.518 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:34:26.518 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:34:26.518 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:34:26.518 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:34:26.652 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:34:26.658 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:34:26.658 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:34:26.658 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:34:26.658 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:34:26.692 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:34:26.695 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:34:26.745 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:34:26.754 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:34:26.754 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:34:27.422 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
11:34:27.422 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
11:34:27.803 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:34:27.809 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:34:27.809 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:34:27.809 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:34:27.809 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:34:27.824 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
11:34:27.824 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:34:27.888 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:34:30.406 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:34:30.410 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:34:30.410 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:34:30.410 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:34:30.410 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:34:30.454 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:34:30.529 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:34:38.150 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:34:38.150 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:34:41.445 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:35:03.497 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:35:11.681 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:35:11.704 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:35:11.704 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:35:11.704 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:35:11.704 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:35:11.704 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:35:11.705 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:35:11.705 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xed0a97 |
11:35:11.705 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:35:11.705 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:35:11.705 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:35:11.705 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:35:11.705 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:35:11.705 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:35:11.705 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:35:11.705 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:35:11.705 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:35:11.705 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:35:11.705 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:35:11.724 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:35:11.760 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:35:11.769 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:35:11.771 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:35:11.771 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:35:11.774 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0B8E Title=[Browser] |
11:35:11.774 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:35:11.774 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:35:11.774 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:35:11.774 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:35:11.775 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:35:11.808 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:35:11.808 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:35:11.808 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:35:11.808 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:35:11.831 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:35:11.831 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:35:11.831 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:35:11.831 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:35:11.831 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:35:11.831 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:35:11.831 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:35:11.831 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:35:11.831 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:35:11.893 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:35:11.893 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
11:35:11.893 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:35:11.893 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3d09f5 |
11:35:11.893 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:35:11.894 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:35:11.894 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:35:22.345 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:35:22.345 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:35:22.345 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:35:22.345 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:35:22.348 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:35:22.348 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:35:22.348 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:35:22.348 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:35:22.348 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:35:22.348 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3d09f5 |
11:35:22.348 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:35:22.348 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:35:22.348 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:35:22.348 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:35:22.348 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:35:22.348 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:35:22.348 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:35:22.348 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:35:22.348 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:35:22.348 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:35:22.348 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:35:22.348 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:35:22.348 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:35:22.348 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:35:22.373 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:35:22.416 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:35:22.436 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:35:22.465 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:35:22.465 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:35:22.465 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:35:22.465 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:35:22.475 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:35:22.475 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:35:22.475 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:35:22.475 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:35:22.475 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:35:22.516 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:35:22.516 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6240b97 |
11:35:22.516 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:35:22.516 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:35:22.519 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:35:22.519 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:35:22.519 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:35:22.519 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:35:22.816 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:35:22.816 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:35:22.816 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:35:22.817 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:35:22.849 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:35:22.849 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:35:22.851 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:35:22.851 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:35:22.855 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:35:22.855 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:35:22.893 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:35:22.899 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:35:24.196 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:35:24.196 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:35:24.196 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:35:24.196 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:35:24.196 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:35:24.330 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:35:24.338 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:35:24.338 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:35:24.338 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:35:24.338 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:35:24.349 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:35:24.395 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:35:24.395 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:35:24.411 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:35:24.411 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:35:24.420 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:35:24.674 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:35:27.98 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:35:27.105 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:35:27.105 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:35:27.105 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:35:27.105 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:35:27.119 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
11:35:27.119 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:35:27.165 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:35:37.634 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:35:37.666 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:35:37.666 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:35:37.666 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:35:37.666 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:35:37.666 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:35:37.666 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:35:37.666 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6240b97 |
11:35:37.666 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:35:37.666 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:35:37.666 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:35:37.666 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:35:37.666 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:35:37.666 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:35:37.666 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:35:37.666 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:35:37.666 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:35:37.666 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:35:37.666 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:35:37.703 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:35:37.771 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:35:37.771 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:35:37.771 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:35:37.771 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:35:37.791 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:35:37.791 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:35:37.791 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:35:37.791 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:35:37.791 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:35:37.791 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:35:37.791 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:35:37.791 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:35:37.843 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:35:37.843 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x19609f7 |
11:35:37.843 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:35:37.843 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:35:37.862 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:35:37.864 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:35:37.864 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:35:37.865 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:35:37.865 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:35:37.865 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[Options.js - trucky (Workspace) - Visual Studio Code] |
11:35:37.866 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:35:37.866 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:35:37.866 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:35:37.866 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:35:37.867 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:35:37.871 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:35:37.871 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:35:37.877 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:35:37.881 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:35:43.534 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
11:35:43.545 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:35:43.545 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:35:43.545 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:35:43.545 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
11:35:43.545 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
11:35:52.638 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
11:35:53.574 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:36:48.163 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:36:48.163 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:36:48.164 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:36:48.164 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:36:48.166 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:36:48.166 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:36:48.166 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:36:48.166 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:36:48.166 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:36:48.166 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x19609f7 |
11:36:48.166 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:36:48.166 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:36:48.166 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:36:48.166 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:36:48.166 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:36:48.166 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:36:48.166 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:36:48.166 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:36:48.166 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:36:48.166 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:36:48.166 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:36:48.166 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:36:48.166 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:36:48.166 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:36:48.217 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:36:48.265 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:36:48.290 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:36:48.326 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:36:48.326 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:36:48.326 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:36:48.326 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:36:48.336 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:36:48.336 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:36:48.337 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:36:48.337 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:36:48.337 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:36:48.337 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:36:48.375 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:36:48.375 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7d09f1 |
11:36:48.375 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:36:48.375 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:36:48.376 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:36:48.379 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:36:48.379 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:36:48.379 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:36:48.379 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:36:48.458 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:36:48.458 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:36:48.458 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:36:48.461 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:36:48.478 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:36:48.517 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:36:48.517 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40c70 |
11:36:48.517 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40C70_P_1384 close 2147483647 bytes |
11:36:48.518 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:36:48.518 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:36:48.518 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60c94 |
11:36:48.518 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_60C94_P_1384 close 2147483647 bytes |
11:36:48.518 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:36:48.518 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:36:48.518 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50b8a |
11:36:48.518 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50B8A_P_1384 close 2147483647 bytes |
11:36:48.518 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:36:48.518 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:36:48.518 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0b8e |
11:36:48.518 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0B8E_P_1384 close 2147483647 bytes |
11:36:48.520 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:36:48.865 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:36:48.865 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:36:48.865 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:36:48.865 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:36:48.865 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:36:48.983 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:36:48.991 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:36:48.991 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:36:48.991 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:36:48.991 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:36:49.1 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:36:49.51 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:36:49.51 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:36:49.79 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:36:49.79 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:36:49.88 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:36:49.108 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:36:50.334 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:36:50.342 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:36:50.342 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:36:50.342 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:36:50.342 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:36:50.352 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
11:36:50.352 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:36:50.449 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:36:52.348 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:36:52.361 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:36:52.397 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:36:52.410 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:36:52.428 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0B5C_P_1384 opened succesfuly |
11:36:52.428 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:36:52.428 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0BFA_P_1384 opened succesfuly |
11:36:52.428 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:36:52.941 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:36:52.941 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:36:54.420 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:36:54.455 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:36:54.463 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:36:54.472 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:36:54.517 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C0BC2_P_1384 opened succesfuly |
11:36:54.517 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:36:54.524 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:36:54.524 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:36:54.524 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:36:54.772 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:36:54.783 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:36:55.5 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:36:55.5 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:36:56.829 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
11:36:56.829 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
11:36:56.829 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:36:56.845 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:36:56.845 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:37:15.665 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:37:15.683 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:37:15.683 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:37:15.683 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:37:15.683 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:37:15.683 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:37:15.683 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:37:15.683 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7d09f1 |
11:37:15.683 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:37:15.683 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:37:15.683 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:37:15.683 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:37:15.683 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:37:15.683 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:37:15.683 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:37:15.683 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:37:15.683 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:37:15.683 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:37:15.683 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:37:15.768 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:37:15.775 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:37:15.814 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:37:15.814 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:37:15.814 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:37:15.814 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:37:15.824 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:37:15.824 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:37:15.824 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:37:15.824 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:37:15.824 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:37:15.824 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:37:15.824 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:37:15.824 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:37:15.830 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:37:15.830 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18d0a11 |
11:37:15.830 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:37:15.830 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:37:15.833 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:37:15.833 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:37:15.846 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:37:15.846 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:37:15.849 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:37:15.850 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:37:15.858 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:37:15.858 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:37:15.863 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:37:16.15 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:37:16.19 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:37:16.19 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:37:16.19 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x106C6 Title=[#general - Discord] |
11:37:16.19 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:37:16.19 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:37:16.19 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:37:16.19 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:37:16.19 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
11:37:16.21 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:37:16.40 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:37:16.40 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:37:16.40 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:37:16.40 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:37:16.40 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:37:16.41 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = 0 handle = 0x0} |
11:37:16.43 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:37:16.44 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:37:16.880 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:37:16.880 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:37:16.880 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:37:16.880 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:37:16.880 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:37:16.880 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18d0a11 |
11:37:16.880 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:37:16.880 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:37:16.880 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:37:16.880 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:37:16.880 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:37:16.880 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:37:16.880 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:37:16.880 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:37:16.880 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:37:16.880 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:37:16.880 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:37:16.880 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:37:16.880 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:37:16.880 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:37:16.919 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:37:16.975 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:37:16.993 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:37:17.19 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:37:17.19 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:37:17.19 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:37:17.19 | 5388 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:37:17.22 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:37:17.22 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:37:17.22 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:37:17.22 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:37:17.23 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:37:17.32 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:37:17.32 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:37:17.32 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:37:17.32 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:37:17.32 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:37:17.76 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:37:17.76 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x15f0cc5 |
11:37:17.76 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:37:17.76 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:37:17.76 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:37:17.76 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:37:17.95 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:37:17.95 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:37:17.97 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:37:17.97 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:37:17.102 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:37:17.103 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:37:17.106 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:37:17.106 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:37:17.106 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:37:17.106 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:37:18.275 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:37:18.276 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:37:18.276 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:37:18.276 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:37:18.276 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:37:18.333 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:37:18.339 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:37:18.339 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:37:18.339 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:37:18.339 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:37:18.362 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:37:18.365 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:37:18.394 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:37:18.395 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:37:18.441 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:37:25.606 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:37:25.962 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:37:26.4 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:37:26.5 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:37:26.5 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:37:26.5 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:37:26.5 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:37:26.5 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:37:26.5 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x15f0cc5 |
11:37:26.5 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:37:26.5 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:37:26.5 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:37:26.5 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:37:26.5 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:37:26.5 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:37:26.5 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:37:26.5 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:37:26.5 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:37:26.5 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:37:26.5 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:37:26.33 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:37:26.37 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:37:26.37 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:37:26.58 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x106C6 Title=[#general - Discord] |
11:37:26.58 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:37:26.58 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:37:26.58 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:37:26.59 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:37:26.65 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:37:26.96 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x903080f , {Original values: ref = -2 handle = 0x0} |
11:37:26.96 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:37:26.103 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:37:26.167 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:37:26.167 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:37:26.167 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:37:26.167 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:37:26.185 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:37:26.185 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:37:26.185 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:37:26.185 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:37:26.185 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:37:26.185 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:37:26.185 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:37:26.185 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:37:26.185 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:37:26.195 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:37:26.195 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:37:26.195 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf609f1 |
11:37:26.195 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:37:26.195 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:37:26.195 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:37:26.195 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:37:29.605 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0BB8_P_1384 opened succesfuly |
11:37:29.605 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:37:31.623 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:37:32.122 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0C30_P_1384 opened succesfuly |
11:37:32.122 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:37:32.137 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:37:32.137 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:37:32.137 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:37:32.137 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:37:32.137 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:37:32.622 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:37:32.622 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0bb8 |
11:37:32.622 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0BB8_P_1384 close 2147483647 bytes |
11:37:32.622 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:37:39.684 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E0BB8_P_1384 opened succesfuly |
11:37:39.684 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:38:11.432 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:38:11.432 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:38:11.432 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:38:11.432 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:38:11.432 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:38:11.432 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf609f1 |
11:38:11.432 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:38:11.432 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:38:11.432 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:38:11.432 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:38:11.432 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:38:11.432 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:38:11.432 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:38:11.432 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:38:11.432 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:38:11.432 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:38:11.432 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:38:11.432 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:38:11.432 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:38:11.432 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:38:11.464 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:38:11.513 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:38:11.531 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:38:11.547 | 481C | 3814 | overlaySetCursor | Empty cursor release widget |
11:38:11.558 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:38:11.558 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:38:11.558 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:38:11.558 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:38:11.567 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:38:11.567 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:38:11.567 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:38:11.567 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:38:11.567 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:38:11.606 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:38:11.606 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1210a31 |
11:38:11.606 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:38:11.606 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:38:11.609 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:38:11.609 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:38:11.609 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:38:11.609 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:38:11.630 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:38:11.630 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:38:11.630 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:38:11.632 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:38:11.692 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:38:11.692 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:38:11.695 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:38:11.695 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:38:11.699 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:38:11.702 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:38:11.747 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:38:11.747 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e0bb8 |
11:38:11.747 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E0BB8_P_1384 close 2147483647 bytes |
11:38:11.747 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:38:11.760 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:38:11.760 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:38:11.760 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:38:11.760 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:38:11.760 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:38:11.778 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:38:11.778 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:38:12.837 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:38:12.845 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:38:12.845 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:38:12.845 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:38:12.845 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:38:12.857 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:38:12.897 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:38:12.897 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:38:12.914 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:38:12.914 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:38:12.921 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:38:13.971 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:38:13.977 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:38:13.977 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:38:13.977 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:38:13.977 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:38:13.993 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x903080f , {Original values: ref = -2 handle = 0x0} |
11:38:13.993 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:38:14.69 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:38:15.744 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:38:15.752 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:38:15.752 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:38:15.752 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:38:15.752 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:38:15.822 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:38:35.562 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:38:35.599 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:38:35.599 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:38:35.599 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:38:35.599 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:38:35.599 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:38:35.599 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:38:35.599 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1210a31 |
11:38:35.599 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:38:35.599 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:38:35.599 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:38:35.599 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:38:35.599 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:38:35.599 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:38:35.599 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:38:35.599 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:38:35.599 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:38:35.599 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:38:35.599 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:38:35.660 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:38:35.660 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:38:35.671 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:38:35.678 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:38:35.685 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:38:35.685 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:38:35.685 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x106C6 Title=[#general - Discord] |
11:38:35.685 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:38:35.685 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:38:35.685 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:38:35.685 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:38:35.687 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:38:35.748 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:38:35.748 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:38:35.748 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:38:35.748 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:38:35.759 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:38:35.759 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:38:35.759 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:38:35.759 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:38:35.759 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:38:35.760 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:38:35.760 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:38:35.760 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:38:35.760 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:38:35.789 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:38:35.789 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
11:38:35.789 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:38:35.789 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1260a31 |
11:38:35.789 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:38:35.789 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:38:35.789 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:38:35.789 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:38:36.767 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:38:36.768 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:38:36.768 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:38:36.768 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:38:36.768 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:38:55.417 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:38:55.417 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:38:55.417 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:38:55.417 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:38:55.417 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:38:55.417 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1260a31 |
11:38:55.418 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:38:55.418 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:38:55.418 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:38:55.418 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:38:55.418 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:38:55.418 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:38:55.418 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:38:55.418 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:38:55.418 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:38:55.418 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:38:55.418 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:38:55.418 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:38:55.418 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:38:55.418 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:38:55.445 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:38:55.486 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:38:55.507 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:38:55.522 | 481C | 3814 | overlaySetCursor | Empty cursor release widget |
11:38:55.529 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:38:55.529 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:38:55.529 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:38:55.530 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:38:55.538 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:38:55.538 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:38:55.538 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:38:55.538 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:38:55.538 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:38:55.589 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:38:55.589 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c90d2d |
11:38:55.589 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:38:55.589 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:38:55.591 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:38:55.591 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:38:55.591 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:38:55.591 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:38:55.716 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:38:55.717 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:38:55.717 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:38:55.718 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:38:55.769 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:38:55.769 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:38:55.771 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:38:55.771 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:38:55.778 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
11:38:55.778 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
11:38:55.778 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:38:55.778 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:38:55.857 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:38:55.857 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:38:55.874 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:38:55.874 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:38:55.874 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:38:55.874 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:38:55.874 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:38:56.881 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:38:56.888 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:38:56.888 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:38:56.888 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:38:56.888 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:38:56.902 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:38:56.942 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:38:56.942 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:38:56.961 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:38:56.961 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:38:56.968 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:38:58.267 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:38:58.274 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:38:58.274 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:38:58.274 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:38:58.274 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:38:58.288 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x903080f , {Original values: ref = -2 handle = 0x0} |
11:38:58.288 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:38:58.365 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:38:59.619 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:38:59.625 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:38:59.625 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:38:59.625 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:38:59.625 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:38:59.653 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:38:59.757 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:39:04.418 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:39:04.443 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:39:04.443 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:39:04.443 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:39:04.443 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:39:04.443 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:39:04.443 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:39:04.443 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c90d2d |
11:39:04.443 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:39:04.443 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:39:04.443 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:39:04.443 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:39:04.443 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:39:04.443 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:39:04.443 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:39:04.443 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:39:04.443 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:39:04.443 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:39:04.443 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:39:04.497 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:39:04.531 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:39:04.582 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:39:04.582 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:39:04.582 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:39:04.582 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:39:04.591 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:39:04.591 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:39:04.591 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:39:04.591 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:39:04.591 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:39:04.591 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:39:04.591 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:39:04.591 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:39:04.598 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:39:04.598 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb780be1 |
11:39:04.598 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:39:04.598 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:39:04.598 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:39:04.598 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:39:04.607 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:39:04.607 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:39:04.608 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:39:04.608 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:39:04.613 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:39:04.613 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:39:04.619 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:39:04.733 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:39:04.734 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:39:04.734 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:39:04.735 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x106C6 Title=[#general - Discord] |
11:39:04.735 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:39:04.735 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:39:04.735 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:39:04.735 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:39:04.735 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
11:39:04.737 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:39:04.767 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:39:04.767 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:39:04.767 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:39:04.767 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:39:04.767 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:39:04.768 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
11:39:04.774 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:39:04.774 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:39:07.527 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:39:07.527 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:39:07.527 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:39:07.527 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:39:07.527 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:39:07.527 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb780be1 |
11:39:07.527 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:39:07.527 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:39:07.527 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:39:07.527 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:39:07.527 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:39:07.527 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:39:07.527 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:39:07.527 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:39:07.527 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:39:07.527 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:39:07.527 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:39:07.527 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:39:07.527 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:39:07.527 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:39:07.567 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:39:07.625 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:39:07.666 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:39:07.700 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:39:07.700 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:39:07.700 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:39:07.700 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:39:07.709 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:39:07.709 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:39:07.709 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:39:07.709 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:39:07.709 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:39:07.709 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:39:07.740 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:39:07.740 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:39:07.740 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:39:07.744 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:39:07.761 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:39:07.762 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6e10a5b |
11:39:07.762 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:39:07.762 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:39:07.801 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:39:07.801 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:39:07.816 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:39:07.816 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:39:07.818 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:39:07.818 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:39:07.827 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
11:39:07.827 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
11:39:07.827 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:39:07.828 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:39:07.856 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:39:07.856 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:39:07.856 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:39:07.856 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:39:07.927 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:39:07.927 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:39:07.927 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:39:07.927 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:39:07.927 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:39:07.957 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:39:07.957 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:39:08.105 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:39:08.105 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:39:09.314 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:39:09.329 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:39:09.329 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:39:09.329 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:39:09.329 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:39:09.347 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:39:09.354 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:39:09.408 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:39:10.492 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:39:10.498 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:39:10.498 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:39:10.498 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:39:10.498 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:39:10.525 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x903080f , {Original values: ref = -2 handle = 0x0} |
11:39:10.525 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:39:10.600 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:39:11.682 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:39:11.689 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:39:11.689 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:39:11.689 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:39:11.689 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:39:11.802 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:39:32.754 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:39:32.792 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:39:32.792 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:39:32.792 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:39:32.792 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:39:32.792 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:39:32.792 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:39:32.792 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6e10a5b |
11:39:32.792 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:39:32.792 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:39:32.792 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:39:32.792 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:39:32.792 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:39:32.792 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:39:32.792 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:39:32.792 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:39:32.792 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:39:32.792 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:39:32.792 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:39:32.808 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:39:32.809 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:39:32.809 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:39:32.810 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x106C6 Title=[#general - Discord] |
11:39:32.810 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:39:32.810 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:39:32.810 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:39:32.810 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:39:32.816 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:39:32.862 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x903080f , {Original values: ref = -2 handle = 0x0} |
11:39:32.862 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:39:32.867 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:39:32.903 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:39:32.903 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:39:32.903 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:39:32.903 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:39:32.914 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:39:32.914 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:39:32.914 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:39:32.914 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:39:32.914 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:39:32.914 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:39:32.914 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:39:32.914 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:39:32.914 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:39:32.929 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:39:32.929 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:39:32.929 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1b90d2f |
11:39:32.929 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:39:32.929 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:39:32.929 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:39:32.929 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:40:02.460 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:40:02.460 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:40:02.460 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:40:02.460 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:40:02.460 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:40:44.410 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:40:44.410 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:40:44.410 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:40:44.410 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:40:44.410 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:40:44.410 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1b90d2f |
11:40:44.410 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:40:44.410 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:40:44.410 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:40:44.410 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:40:44.410 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:40:44.410 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:40:44.410 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:40:44.410 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:40:44.410 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:40:44.410 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:40:44.410 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:40:44.410 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:40:44.410 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:40:44.410 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:40:44.450 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:40:44.504 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:40:44.522 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:40:44.544 | 481C | 3814 | overlaySetCursor | Empty cursor release widget |
11:40:44.563 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:40:44.563 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:40:44.563 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:40:44.563 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:40:44.573 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:40:44.573 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:40:44.573 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:40:44.573 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:40:44.573 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:40:44.600 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:40:44.600 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x530aa1 |
11:40:44.600 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:40:44.600 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:40:44.603 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:40:44.603 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:40:44.603 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:40:44.603 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:40:44.843 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:40:44.843 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:40:44.843 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:40:44.845 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:40:44.899 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:40:44.899 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:40:44.904 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:40:44.904 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:40:44.911 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
11:40:44.911 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
11:40:44.918 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:40:44.919 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:40:44.920 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:40:44.920 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:40:44.920 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:40:44.920 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:40:44.920 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:40:44.974 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:40:44.974 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:40:45.762 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:40:45.767 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:40:45.767 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:40:45.767 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:40:45.767 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:40:45.779 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:40:45.800 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:40:45.801 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:40:45.816 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:40:45.816 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:40:45.862 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:40:47.94 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:40:47.100 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:40:47.100 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:40:47.100 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:40:47.100 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:40:47.115 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x903080f , {Original values: ref = -2 handle = 0x0} |
11:40:47.115 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:40:47.194 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:40:47.664 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:40:47.669 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:40:47.669 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:40:47.669 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:40:47.669 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:40:47.785 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:41:20.22 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:41:20.22 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c0bc2 |
11:41:20.22 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_C0BC2_P_1384 close 2147483647 bytes |
11:41:20.22 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:41:21.982 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:41:22.31 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:41:22.53 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:41:22.60 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:41:22.103 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E0B9E_P_1384 opened succesfuly |
11:41:22.103 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:41:22.819 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:41:22.819 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:41:31.516 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:41:31.547 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:41:31.547 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:41:31.547 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:41:31.547 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:41:31.547 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:41:31.547 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:41:31.547 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x530aa1 |
11:41:31.547 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:41:31.547 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:41:31.547 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:41:31.547 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:41:31.547 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:41:31.547 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:41:31.547 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:41:31.547 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:41:31.547 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:41:31.547 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:41:31.547 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:41:31.623 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:41:31.623 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:41:31.631 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:41:31.711 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:41:31.711 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:41:31.711 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:41:31.711 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:41:31.723 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:41:31.723 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:41:31.723 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:41:31.723 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:41:31.723 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:41:31.723 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:41:31.723 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:41:31.723 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:41:31.730 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:41:31.730 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7470d25 |
11:41:31.730 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:41:31.730 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:41:31.730 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:41:31.730 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:41:31.743 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:41:31.743 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:41:31.745 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
11:41:31.745 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:41:31.749 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:41:31.750 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:41:31.755 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:41:31.938 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:41:31.942 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:41:31.942 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:41:31.942 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x106C6 Title=[#general - Discord] |
11:41:31.942 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:41:31.942 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:41:31.942 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:41:31.942 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:41:31.942 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
11:41:31.945 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:41:31.980 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:41:31.980 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:41:31.980 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:41:31.980 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:41:31.980 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:41:31.980 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
11:41:31.984 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:41:31.984 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:41:58.110 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
11:41:58.151 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:41:58.151 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:41:58.151 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:41:58.151 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
11:41:58.151 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
11:41:58.238 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
11:42:01.106 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:42:01.485 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:42:01.485 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:42:01.485 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:42:01.485 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:42:01.485 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:42:01.485 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7470d25 |
11:42:01.485 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:42:01.485 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:42:01.485 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:42:01.485 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:42:01.485 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:42:01.485 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:42:01.485 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:42:01.485 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:42:01.485 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:42:01.485 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:42:01.485 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:42:01.485 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:42:01.485 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:42:01.485 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:42:01.551 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:42:01.551 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:42:01.551 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:42:01.551 | 5388 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:42:01.555 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:42:01.599 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:42:01.640 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:42:01.668 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:42:01.769 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:42:01.769 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:42:01.769 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:42:01.769 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:42:01.781 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:42:01.781 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:42:01.781 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:42:01.781 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:42:01.781 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:42:01.785 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:42:01.785 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaee0b65 |
11:42:01.785 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:42:01.785 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:42:01.785 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:42:01.785 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:42:01.805 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:42:01.806 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:42:01.806 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:42:01.806 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0b5c |
11:42:01.806 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D0B5C_P_1384 close 2147483647 bytes |
11:42:01.807 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:42:01.807 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:42:01.807 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0bfa |
11:42:01.807 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_A0BFA_P_1384 close 2147483647 bytes |
11:42:01.807 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:42:01.807 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:42:01.807 | 57C8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e0b9e |
11:42:01.807 | 57C8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E0B9E_P_1384 close 2147483647 bytes |
11:42:01.807 | 57C8 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:42:01.819 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100C62_P_1384 opened succesfuly |
11:42:01.819 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:42:01.819 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0C94_P_1384 opened succesfuly |
11:42:01.819 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:42:01.822 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:42:01.829 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:42:01.829 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:42:01.829 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:42:01.829 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:42:02.61 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:42:02.61 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:42:03.271 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:42:03.271 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:42:03.271 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:42:03.271 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:42:03.271 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:42:03.475 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:42:03.513 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:42:03.525 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:42:03.533 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:42:03.560 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0B94_P_1384 opened succesfuly |
11:42:03.561 | 57C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:42:03.568 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:42:03.568 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:42:03.568 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:42:03.586 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:42:03.691 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:42:03.709 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:42:03.725 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
11:42:03.725 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
11:42:03.726 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:42:03.726 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:42:03.741 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:42:03.742 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:42:04.33 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (980,600) / (1024,640) - OK |
11:42:04.33 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:42:46.903 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:42:46.924 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:42:46.924 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:42:46.924 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:42:46.924 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:42:46.924 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:42:46.924 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:42:46.924 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xaee0b65 |
11:42:46.924 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:42:46.924 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:42:46.924 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:42:46.924 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:42:46.924 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:42:46.924 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:42:46.924 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:42:46.924 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:42:46.924 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:42:46.924 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:42:46.924 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:42:46.949 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:42:46.949 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:42:46.981 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:42:47.46 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:42:47.46 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:42:47.46 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:42:47.46 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:42:47.57 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:42:47.58 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:42:47.58 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:42:47.58 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:42:47.58 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:42:47.58 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:42:47.58 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:42:47.58 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:42:47.63 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:42:47.64 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x98d026b |
11:42:47.64 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:42:47.64 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:42:47.64 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:42:47.64 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:42:47.79 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:42:47.79 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:42:47.81 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (980,600) / (1024,640) - OK |
11:42:47.81 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:42:47.86 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:42:47.86 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:42:47.91 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:42:47.137 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:42:47.140 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:42:47.140 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:42:47.140 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[manifest.json - trucky (Workspace) - Visual Studio Code] |
11:42:47.140 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:42:47.140 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:42:47.140 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:42:47.140 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:42:47.141 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
11:42:47.144 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:42:47.171 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:42:47.171 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:42:47.171 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:42:47.171 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:42:47.171 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:42:47.171 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = 0 handle = 0x0} |
11:42:47.179 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:42:47.180 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:43:26.124 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:43:26.124 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:43:26.124 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:43:26.124 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:43:26.124 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:43:26.124 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x98d026b |
11:43:26.124 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:43:26.124 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:43:26.124 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:43:26.124 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:43:26.124 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:43:26.124 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:43:26.124 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:43:26.124 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:43:26.124 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:43:26.124 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:43:26.124 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:43:26.124 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:43:26.124 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:43:26.124 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:43:26.275 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:43:26.285 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:43:26.285 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:43:26.285 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:43:26.285 | 5388 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:43:26.286 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:43:26.643 | 57C8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:43:26.790 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:43:26.956 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:43:27.8 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:43:27.8 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:43:27.8 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:43:27.8 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:43:27.17 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:43:27.17 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:43:27.17 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:43:27.17 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:43:27.17 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:43:27.71 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:43:27.71 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x50de5 |
11:43:27.71 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:43:27.71 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:43:27.96 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:43:27.96 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:43:27.111 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:43:27.111 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:43:27.113 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (980,600) / (1024,640) - OK |
11:43:27.113 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:43:27.118 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:43:27.118 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:43:27.143 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:43:27.143 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:43:27.173 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:43:27.173 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:43:27.177 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:43:27.177 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:43:27.177 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:43:27.177 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:43:27.681 | 57C8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:43:30.228 | 57C8 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3047] s[33]. |
11:43:30.228 | 57C8 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
11:43:30.228 | 57C8 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
11:43:30.228 | 57C8 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
11:43:31.59 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:43:31.59 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:43:31.59 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:43:31.59 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:43:31.59 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:43:32.333 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:43:32.345 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:43:32.345 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:43:32.345 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:43:32.345 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:43:32.366 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:43:32.370 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:43:32.428 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:43:35.204 | 481C | 2433 | WidgetManager::Render | resum layout thread |
11:43:35.204 | 481C | 275 | WidgetManager::init | Init manager |
11:43:35.204 | 5B0 | 2346 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
11:43:39.732 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:44:22.38 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:47:33.253 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:48:02.270 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:48:02.450 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:48:02.450 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:48:02.450 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:48:02.450 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:48:02.450 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:48:02.451 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:48:02.451 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x50de5 |
11:48:02.451 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:48:02.451 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:48:02.451 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:48:02.451 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:48:02.451 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:48:02.451 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:48:02.451 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:48:02.451 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:48:02.451 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:48:02.451 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:48:02.451 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:48:02.536 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:48:02.567 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:48:02.567 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:48:02.567 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[manifest.json - trucky (Workspace) - Visual Studio Code] |
11:48:02.568 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:48:02.568 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:48:02.568 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:48:02.568 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:48:02.571 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:48:02.628 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:48:02.628 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:48:02.628 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:48:02.628 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:48:02.702 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:48:02.702 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:48:02.702 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:48:02.702 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:48:02.702 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:48:02.702 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:48:02.702 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:48:02.702 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:48:02.702 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:48:02.757 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:48:02.765 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
11:48:02.765 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:48:02.765 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3e70785 |
11:48:02.765 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:48:02.765 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:48:02.765 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:48:02.765 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:50:37.761 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:50:37.761 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:50:37.761 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:50:37.761 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:50:37.761 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:50:37.789 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
11:50:37.814 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:50:37.814 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:50:37.814 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:50:37.814 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
11:50:37.814 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
11:50:37.960 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
11:50:38.285 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:50:38.285 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:50:38.285 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:50:38.285 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:50:38.285 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:50:38.285 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3e70785 |
11:50:38.285 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:50:38.285 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:50:38.285 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:50:38.285 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:50:38.285 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:50:38.285 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:50:38.285 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:50:38.285 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:50:38.285 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:50:38.285 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:50:38.285 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:50:38.285 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:50:38.285 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:50:38.285 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:50:38.334 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:50:38.382 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:50:38.406 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:50:38.406 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:50:38.406 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:50:38.408 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:50:38.438 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:50:38.449 | 481C | 3814 | overlaySetCursor | Empty cursor release widget |
11:50:38.461 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:50:38.461 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:50:38.461 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:50:38.461 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:50:38.470 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:50:38.470 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:50:38.470 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:50:38.470 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:50:38.470 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:50:38.510 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:50:38.510 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x136a0c73 |
11:50:38.510 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:50:38.510 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:50:38.512 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
11:50:38.512 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
11:50:38.512 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:50:38.522 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:50:38.522 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:50:38.522 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:50:38.522 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:50:38.752 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:50:38.752 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100c62 |
11:50:38.752 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_100C62_P_1384 close 2147483647 bytes |
11:50:38.753 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:50:38.753 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:50:38.753 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0c94 |
11:50:38.753 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D0C94_P_1384 close 2147483647 bytes |
11:50:38.753 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:50:38.753 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:50:38.753 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0b94 |
11:50:38.753 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0B94_P_1384 close 2147483647 bytes |
11:50:38.753 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:50:38.778 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:50:38.778 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:50:39.988 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:50:39.996 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:50:40.24 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:50:40.31 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:50:40.33 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_260B74_P_1384 opened succesfuly |
11:50:40.33 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:50:40.86 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0CA2_P_1384 opened succesfuly |
11:50:40.86 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:50:40.692 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:50:40.692 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:50:40.922 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:50:40.922 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:50:40.922 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:50:40.922 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:50:40.922 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:50:40.974 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:50:40.981 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:50:40.981 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:50:40.981 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:50:40.981 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:50:41.13 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:50:41.17 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:50:41.31 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:50:41.31 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:50:41.45 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:50:41.45 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:50:41.71 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:50:42.331 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:50:42.340 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:50:42.358 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
11:50:42.358 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
11:50:42.358 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:50:42.367 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:50:42.368 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:50:43.482 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
11:50:43.482 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
11:50:43.763 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:50:43.769 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:50:43.769 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:50:43.769 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:50:43.769 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:50:43.783 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
11:50:43.783 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:50:43.879 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:50:44.832 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:50:44.874 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:50:44.897 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:50:44.946 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50B20_P_1384 opened succesfuly |
11:50:44.946 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:50:44.947 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:50:44.947 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:50:44.947 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:50:45.376 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
11:50:45.376 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:51:04.968 | 481C | 3188 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
11:51:04.968 | 481C | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:51:04.968 | 481C | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:51:04.968 | 481C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:51:04.991 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x903080f , {Original values: ref = -2 handle = 0x0} |
11:51:04.991 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:51:05.0 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:51:05.0 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50b20 |
11:51:05.0 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50B20_P_1384 close 2147483647 bytes |
11:51:05.1 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:51:06.135 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:51:06.169 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:51:06.183 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:51:06.219 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70B2A_P_1384 opened succesfuly |
11:51:06.219 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:51:06.234 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:51:06.234 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:51:06.234 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:51:06.617 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
11:51:06.617 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:51:13.530 | 481C | 3188 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
11:51:13.530 | 481C | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:51:13.530 | 481C | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:51:13.530 | 481C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:51:13.547 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
11:51:13.547 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:51:13.553 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:51:13.553 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70b2a |
11:51:13.553 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_70B2A_P_1384 close 2147483647 bytes |
11:51:13.553 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:51:14.474 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:51:14.477 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:51:14.477 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:51:14.477 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[manifest.json - trucky (Workspace) - Visual Studio Code] |
11:51:14.477 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:51:14.477 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:51:14.477 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:51:14.477 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:51:14.479 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:51:14.572 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:51:14.572 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:51:14.572 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:51:14.572 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:51:14.572 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:51:14.572 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:51:14.572 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x136a0c73 |
11:51:14.572 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:51:14.572 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:51:14.572 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:51:14.572 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:51:14.572 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:51:14.572 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:51:14.572 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:51:14.572 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:51:14.572 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:51:14.572 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:51:14.572 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:51:14.738 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:51:14.738 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:51:14.738 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:51:14.738 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:51:14.788 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:51:14.788 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:51:14.788 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:51:14.788 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:51:14.788 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:51:14.788 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:51:14.788 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:51:14.788 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:51:14.788 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:51:14.822 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:51:14.822 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:51:14.822 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7cb0b2d |
11:51:14.822 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:51:14.822 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:51:14.822 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:51:14.822 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:51:39.268 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:51:39.268 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:51:39.268 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:51:39.268 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:51:39.268 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:51:39.873 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:51:39.873 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:51:39.873 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:51:39.873 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:51:39.873 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:51:39.873 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7cb0b2d |
11:51:39.873 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:51:39.873 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:51:39.873 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:51:39.873 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:51:39.873 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:51:39.873 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:51:39.873 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:51:39.873 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:51:39.873 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:51:39.873 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:51:39.873 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:51:39.873 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:51:39.873 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:51:39.874 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:51:39.913 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:51:39.962 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:51:39.993 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:51:40.76 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:51:40.76 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:51:40.76 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:51:40.76 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:51:40.86 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:51:40.86 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:51:40.86 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:51:40.86 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:51:40.86 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:51:40.90 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:51:40.90 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x170ed9 |
11:51:40.90 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:51:40.90 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:51:40.93 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:51:40.93 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:51:40.93 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:51:40.93 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:51:40.176 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:51:40.176 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:51:40.176 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:51:40.177 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:51:40.196 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:51:40.196 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:51:40.198 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:51:40.198 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:51:40.227 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:51:40.227 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:51:40.227 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:51:40.227 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:51:40.227 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:51:41.19 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:51:41.55 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:51:41.69 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:51:41.98 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90B06_P_1384 opened succesfuly |
11:51:41.98 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:51:41.105 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:51:41.105 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:51:41.105 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:51:41.126 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:51:41.150 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:51:41.150 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:51:41.170 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:51:41.170 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:51:41.806 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:51:41.890 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
11:51:41.890 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:51:42.437 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:51:42.443 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:51:42.443 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:51:42.443 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:51:42.443 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:51:42.459 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x903080f , {Original values: ref = -2 handle = 0x0} |
11:51:42.459 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:51:42.518 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:51:43.55 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:51:43.60 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:51:43.60 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:51:43.60 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:51:43.60 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:51:43.165 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:51:53.677 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:51:53.677 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:51:53.700 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:51:53.704 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:51:53.704 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:51:53.705 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[Options.js - trucky (Workspace) - Visual Studio Code] |
11:51:53.705 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:51:53.705 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:51:53.705 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:51:53.705 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:51:53.705 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
11:51:53.706 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:51:53.797 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:51:53.797 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:51:53.797 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:51:53.797 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:51:53.797 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:51:53.797 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:51:53.797 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x170ed9 |
11:51:53.797 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:51:53.797 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:51:53.797 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:51:53.797 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:51:53.797 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:51:53.797 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:51:53.797 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:51:53.797 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:51:53.797 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:51:53.797 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:51:53.797 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:51:53.957 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:51:53.957 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:51:53.957 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:51:53.957 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:51:53.966 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:51:53.966 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:51:53.966 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:51:53.966 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:51:53.966 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:51:53.966 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:51:53.966 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:51:53.966 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:51:53.966 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:51:53.975 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:51:53.975 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
11:51:53.975 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:51:53.976 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4ec0bf3 |
11:51:53.976 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:51:53.976 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:51:53.976 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:51:53.976 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:51:55.235 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:51:55.235 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:51:55.235 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:51:55.235 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:51:55.235 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:54:20.903 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
11:54:20.912 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:54:20.912 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:54:20.912 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:54:20.912 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
11:54:20.912 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
11:54:21.131 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:54:21.131 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:54:21.131 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:54:21.131 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:54:21.131 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:54:21.131 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4ec0bf3 |
11:54:21.131 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:54:21.131 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:54:21.131 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:54:21.131 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:54:21.131 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:54:21.131 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:54:21.131 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:54:21.131 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:54:21.131 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:54:21.131 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:54:21.131 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:54:21.131 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:54:21.131 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:54:21.131 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:54:21.190 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:54:21.301 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:54:21.326 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:54:21.423 | 481C | 3814 | overlaySetCursor | Empty cursor release widget |
11:54:21.442 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:54:21.442 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:54:21.442 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:54:21.442 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:54:21.452 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:54:21.452 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:54:21.452 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:54:21.452 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:54:21.452 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:54:21.454 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:54:21.455 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3880adb |
11:54:21.455 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:54:21.455 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:54:21.477 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:54:21.477 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:54:21.477 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:54:21.478 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:54:21.557 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:54:21.557 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:54:21.557 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:54:21.561 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:54:21.583 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:54:21.583 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=260b74 |
11:54:21.583 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_260B74_P_1384 close 2147483647 bytes |
11:54:21.583 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:54:21.583 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:54:21.584 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0ca2 |
11:54:21.584 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0CA2_P_1384 close 2147483647 bytes |
11:54:21.584 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:54:21.584 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:54:21.584 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90b06 |
11:54:21.584 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_90B06_P_1384 close 2147483647 bytes |
11:54:21.584 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:54:21.596 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
11:54:21.596 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
11:54:21.602 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:54:21.684 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:54:21.684 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:54:21.709 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:54:21.709 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:54:21.709 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:54:21.709 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:54:21.709 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:54:21.928 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
11:54:23.403 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:54:23.408 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:54:23.408 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:54:23.408 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:54:23.408 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:54:23.421 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:54:23.443 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:54:23.482 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:54:23.482 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:54:23.505 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:54:23.505 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:54:23.513 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:54:23.574 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:54:23.638 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:54:23.705 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:54:23.720 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:54:23.727 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150BFA_P_1384 opened succesfuly |
11:54:23.727 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:54:23.752 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_130C62_P_1384 opened succesfuly |
11:54:23.752 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:54:24.277 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:54:24.277 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:54:25.895 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:54:25.901 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:54:25.926 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
11:54:25.926 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
11:54:25.926 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:54:25.949 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:54:26.910 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:54:26.915 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:54:26.915 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:54:26.915 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:54:26.915 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:54:26.928 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
11:54:26.928 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:54:27.28 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:54:27.688 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:54:27.722 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:54:27.771 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_120DC4_P_1384 opened succesfuly |
11:54:27.771 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:54:27.781 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:54:27.784 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:54:27.784 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:54:27.784 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:54:27.963 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
11:54:27.963 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
11:54:27.964 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:54:28.193 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
11:54:28.193 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:54:30.198 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:54:49.20 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
11:54:49.20 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:54:49.150 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:54:49.151 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:54:49.151 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:54:49.151 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[trucky.scss - trucky (Workspace) - Visual Studio Code] |
11:54:49.151 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:54:49.151 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:54:49.151 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:54:49.151 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:54:49.151 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
11:54:49.163 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:54:49.254 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:54:49.254 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:54:49.254 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:54:49.254 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:54:49.254 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:54:49.254 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:54:49.254 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3880adb |
11:54:49.254 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:54:49.254 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:54:49.254 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:54:49.254 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:54:49.254 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:54:49.254 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:54:49.254 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:54:49.254 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:54:49.254 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:54:49.254 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:54:49.254 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:54:49.338 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:54:49.339 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:54:49.339 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:54:49.339 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:54:49.381 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:54:49.381 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:54:49.381 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:54:49.381 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:54:49.381 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:54:49.381 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:54:49.381 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:54:49.381 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:54:49.381 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:54:49.391 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:54:49.391 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
11:54:49.391 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:54:49.391 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6ab0b57 |
11:54:49.391 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:54:49.392 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:54:49.393 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:54:49.393 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:55:26.520 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:55:26.520 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:55:26.520 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:55:26.520 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:55:26.520 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:55:40.677 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:55:40.677 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:55:40.677 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:55:40.677 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:55:40.677 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:55:40.677 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6ab0b57 |
11:55:40.677 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:55:40.677 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:55:40.677 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:55:40.677 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:55:40.677 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:55:40.677 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:55:40.677 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:55:40.677 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:55:40.677 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:55:40.677 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:55:40.677 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:55:40.677 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:55:40.677 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:55:40.677 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:55:40.727 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:55:40.778 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:55:40.807 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:55:40.835 | 481C | 3814 | overlaySetCursor | Empty cursor release widget |
11:55:40.848 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:55:40.848 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:55:40.848 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:55:40.848 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:55:40.857 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:55:40.857 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:55:40.857 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:55:40.857 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:55:40.857 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:55:40.889 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:55:40.889 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb40e53 |
11:55:40.889 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:55:40.889 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:55:40.892 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:55:40.892 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:55:40.892 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:55:40.892 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:55:40.925 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:55:40.925 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:55:40.925 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:55:40.926 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:55:40.945 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:55:40.945 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:55:40.947 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
11:55:40.947 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:55:40.981 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
11:55:40.981 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
11:55:40.999 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:55:41.3 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:55:41.72 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:55:41.72 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:55:41.149 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:55:41.149 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:55:41.149 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:55:41.149 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:55:41.149 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:55:42.239 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:55:42.244 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:55:42.244 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:55:42.244 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:55:42.244 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:55:42.257 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:55:42.271 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:55:42.285 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:55:42.285 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:55:42.346 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:55:42.346 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:55:42.363 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:55:43.320 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:55:43.326 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:55:43.326 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:55:43.326 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:55:43.326 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:55:43.341 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
11:55:43.341 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:55:43.403 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:55:46.933 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:55:46.938 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:55:46.938 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:55:46.939 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[trucky.scss - trucky (Workspace) - Visual Studio Code] |
11:55:46.939 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:55:46.939 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:55:46.939 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:55:46.939 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:55:46.940 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:55:46.982 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:55:46.982 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:55:46.982 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:55:46.982 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:55:46.982 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:55:46.982 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:55:46.982 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb40e53 |
11:55:46.982 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:55:46.982 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:55:46.982 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:55:46.982 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:55:46.982 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:55:46.982 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:55:46.982 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:55:46.982 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:55:46.982 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:55:46.982 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:55:46.982 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:55:47.123 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:55:47.123 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:55:47.123 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:55:47.123 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:55:47.148 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:55:47.148 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:55:47.148 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:55:47.148 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:55:47.148 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:55:47.148 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:55:47.148 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:55:47.148 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:55:47.148 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:55:47.155 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:55:47.155 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:55:47.158 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4030d0b |
11:55:47.158 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:55:47.158 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:55:47.158 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:55:47.158 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:55:51.894 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:55:51.894 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:55:51.894 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:55:51.894 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:55:51.896 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:55:51.896 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:55:51.896 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:55:51.896 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:55:51.896 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:55:51.896 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4030d0b |
11:55:51.897 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:55:51.897 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:55:51.897 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:55:51.897 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:55:51.897 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:55:51.897 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:55:51.897 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:55:51.897 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:55:51.897 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:55:51.897 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:55:51.897 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:55:51.897 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:55:51.897 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:55:51.897 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:55:51.952 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:55:51.952 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:55:51.953 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:55:51.958 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:55:51.996 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:55:52.30 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:55:52.58 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:55:52.84 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:55:52.84 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:55:52.84 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:55:52.84 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:55:52.93 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:55:52.93 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:55:52.93 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:55:52.93 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:55:52.93 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:55:52.137 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:55:52.137 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xcbd0c05 |
11:55:52.137 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:55:52.137 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:55:52.138 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:55:52.138 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:55:52.141 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
11:55:52.141 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:55:52.145 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:55:52.145 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:55:52.150 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:55:52.150 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:55:52.151 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:55:52.151 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:55:54.796 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:55:54.796 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:55:54.796 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:55:54.796 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:55:54.796 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:55:54.883 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:55:54.892 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
11:55:54.892 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:55:54.892 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:55:54.892 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:55:54.917 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:55:54.921 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:55:54.961 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:55:54.961 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:55:54.978 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:55:54.978 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:55:54.985 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:55:55.975 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:55:55.975 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=120dc4 |
11:55:55.975 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_120DC4_P_1384 close 2147483647 bytes |
11:55:55.976 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:55:56.417 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
11:55:56.424 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
11:55:56.424 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:55:56.424 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:55:56.424 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:55:56.438 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
11:55:56.438 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:55:56.486 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
11:55:57.551 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:55:57.587 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:55:57.603 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:55:57.609 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:55:57.669 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D0B94_P_1384 opened succesfuly |
11:55:57.670 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:55:57.674 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:55:57.674 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:55:57.674 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:55:58.423 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
11:55:58.423 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:56:01.158 | 481C | 3188 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
11:56:01.158 | 481C | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:56:01.158 | 481C | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:56:01.158 | 481C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:56:01.183 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x903080f , {Original values: ref = -2 handle = 0x0} |
11:56:01.183 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:56:01.191 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:56:01.191 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d0b94 |
11:56:01.191 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1D0B94_P_1384 close 2147483647 bytes |
11:56:01.192 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:56:02.677 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:56:02.677 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:56:02.677 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:56:02.677 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:56:02.677 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:56:02.677 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:56:02.677 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xcbd0c05 |
11:56:02.677 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:56:02.677 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:56:02.677 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:56:02.677 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:56:02.677 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:56:02.677 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:56:02.677 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:56:02.677 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:56:02.677 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:56:02.677 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:56:02.677 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:56:02.841 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:56:02.841 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:56:02.841 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:56:02.841 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:56:02.852 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:56:02.852 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:56:02.852 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:56:02.852 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:56:02.852 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:56:02.852 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:56:02.852 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:56:02.852 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:56:02.856 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:56:02.857 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1960e43 |
11:56:02.857 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:56:02.857 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:56:02.857 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:56:02.857 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:56:02.859 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:56:02.969 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:56:02.972 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:56:02.972 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:56:02.972 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[trucky.scss - trucky (Workspace) - Visual Studio Code] |
11:56:02.972 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:56:02.972 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:56:02.972 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:56:02.972 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:56:02.973 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:56:02.983 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:56:02.983 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:56:39.100 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
11:56:39.128 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:56:39.128 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:56:39.128 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:56:39.129 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
11:56:39.129 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
11:56:39.234 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
11:56:41.621 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:56:43.814 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
11:57:05.419 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:57:05.419 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:57:05.419 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:57:05.419 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:57:05.422 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:57:05.422 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:57:05.422 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:57:05.422 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:57:05.422 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:57:05.422 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1960e43 |
11:57:05.422 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:57:05.422 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:57:05.422 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:57:05.422 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:57:05.422 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:57:05.422 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:57:05.422 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:57:05.422 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:57:05.422 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:57:05.422 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:57:05.422 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:57:05.422 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:57:05.422 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:57:05.422 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:57:05.463 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:57:05.521 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:57:05.536 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:57:05.567 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:57:05.567 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:57:05.567 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:57:05.567 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:57:05.576 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:57:05.576 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:57:05.576 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:57:05.576 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:57:05.576 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:57:05.576 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:57:05.610 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:57:05.610 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x47f0cd1 |
11:57:05.610 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:57:05.610 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:57:05.610 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:57:05.613 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:57:05.613 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:57:05.613 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:57:05.613 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:57:05.648 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:57:05.648 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:57:05.648 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:57:05.650 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:57:05.681 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:57:05.681 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
11:57:05.727 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:57:05.727 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150bfa |
11:57:05.727 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150BFA_P_1384 close 2147483647 bytes |
11:57:05.727 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:57:05.727 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:57:05.727 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=130c62 |
11:57:05.727 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_130C62_P_1384 close 2147483647 bytes |
11:57:05.728 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:57:05.732 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_140C62_P_1384 opened succesfuly |
11:57:05.732 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:57:05.732 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E0CA8_P_1384 opened succesfuly |
11:57:05.732 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:57:05.792 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:57:05.792 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:57:06.226 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
11:57:06.226 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
11:57:06.226 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:57:06.244 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:57:07.437 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:57:07.437 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:57:07.437 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:57:07.437 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:57:07.437 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:57:07.692 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:57:07.736 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:57:07.738 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:57:07.742 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:57:07.810 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1E0B94_P_1384 opened succesfuly |
11:57:07.810 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:57:07.821 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:57:07.821 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:57:07.821 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:57:07.835 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:57:07.861 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:57:07.862 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:57:07.893 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:57:07.893 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:57:08.265 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
11:57:08.265 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
11:57:08.266 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:57:08.669 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
11:57:08.669 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:58:33.730 | 481C | 3188 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
11:58:33.730 | 481C | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
11:58:33.730 | 481C | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
11:58:33.731 | 481C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:58:33.747 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x903080f , {Original values: ref = -2 handle = 0x0} |
11:58:33.747 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
11:58:33.756 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:58:33.756 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e0b94 |
11:58:33.756 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1E0B94_P_1384 close 2147483647 bytes |
11:58:33.756 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:58:35.165 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:58:35.165 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:58:35.165 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:58:35.165 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:58:35.165 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:58:35.165 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:58:35.165 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x47f0cd1 |
11:58:35.165 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:58:35.165 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:58:35.165 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:58:35.165 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:58:35.165 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:58:35.165 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:58:35.165 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:58:35.165 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:58:35.165 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:58:35.165 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:58:35.165 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:58:35.339 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
11:58:35.358 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:58:35.358 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
11:58:35.359 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[trucky.scss - trucky (Workspace) - Visual Studio Code] |
11:58:35.359 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:58:35.359 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:58:35.359 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
11:58:35.359 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:58:35.360 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:58:35.386 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:58:35.387 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:58:35.387 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:58:35.387 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:58:35.421 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:58:35.421 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:58:35.421 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:58:35.421 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:58:35.421 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:58:35.421 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:58:35.421 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:58:35.421 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:58:35.421 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:58:35.426 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
11:58:35.426 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:58:35.426 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2460edb |
11:58:35.426 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
11:58:35.426 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:58:35.426 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:58:35.426 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:59:33.841 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:59:33.842 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:59:33.842 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:59:33.842 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:59:33.842 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:59:34.110 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
11:59:34.110 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
11:59:34.110 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:59:34.110 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:59:34.110 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:59:34.110 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2460edb |
11:59:34.111 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:59:34.111 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
11:59:34.111 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:59:34.111 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:59:34.111 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
11:59:34.111 | 481C | 187 | IRenderDevice::release | Render Releasing. |
11:59:34.111 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
11:59:34.111 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:59:34.111 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:59:34.111 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:59:34.111 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:59:34.111 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:59:34.111 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
11:59:34.111 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
11:59:34.172 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:59:34.219 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:59:34.249 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
11:59:34.272 | 481C | 3814 | overlaySetCursor | Empty cursor release widget |
11:59:34.279 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
11:59:34.279 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
11:59:34.279 | 481C | 1148 | RenderDeviceD3d11::init | save state |
11:59:34.279 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:59:34.289 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
11:59:34.289 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
11:59:34.289 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
11:59:34.289 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:59:34.289 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:59:34.327 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
11:59:34.327 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x25c0df1 |
11:59:34.327 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:59:34.327 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
11:59:34.382 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:59:34.382 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:59:34.382 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:59:34.382 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:59:34.551 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:59:34.551 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
11:59:34.551 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:59:34.553 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
11:59:34.567 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
11:59:34.567 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
11:59:34.570 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (160,28) / (256,128) - OK |
11:59:34.570 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (256,128) - OK |
11:59:34.571 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:59:34.571 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
11:59:34.853 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:59:34.853 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:59:36.228 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:59:36.228 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:59:36.228 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:59:36.228 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
11:59:36.228 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
11:59:36.362 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
11:59:36.428 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
11:59:36.475 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:59:36.485 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:59:36.539 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_120B06_P_1384 opened succesfuly |
11:59:36.539 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
11:59:36.542 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
11:59:36.542 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:59:36.542 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
11:59:36.613 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:59:36.617 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
11:59:36.718 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
11:59:36.718 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
11:59:36.783 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
11:59:36.783 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
11:59:37.366 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
11:59:37.366 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
11:59:53.785 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:00:05.358 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,1080) / (1664,1152) - OK |
12:00:05.363 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1152) - OK |
12:00:05.389 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:00:05.389 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:00:27.470 | 481C | 3188 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
12:00:27.470 | 481C | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
12:00:27.470 | 481C | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
12:00:27.470 | 481C | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:00:27.486 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
12:00:27.486 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
12:00:27.498 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:00:27.498 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=120b06 |
12:00:27.498 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_120B06_P_1384 close 2147483647 bytes |
12:00:27.498 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:00:29.119 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:00:29.123 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
12:00:29.123 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:00:29.123 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:00:29.123 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:00:29.241 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:00:30.466 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:00:30.473 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
12:00:30.473 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
12:00:30.473 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
12:00:30.473 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:00:30.486 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
12:00:30.486 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
12:00:30.597 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:00:30.965 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:00:30.966 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:00:30.966 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:00:30.966 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:00:30.966 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:00:30.966 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:00:30.966 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x25c0df1 |
12:00:30.966 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:00:30.966 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:00:30.966 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:00:30.966 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:00:30.966 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:00:30.966 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:00:30.966 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:00:30.966 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:00:30.966 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:00:30.966 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:00:30.966 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:00:31.64 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:00:31.64 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:00:31.64 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:00:31.64 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:00:31.77 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:00:31.77 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:00:31.77 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:00:31.77 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:00:31.77 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:00:31.77 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:00:31.77 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:00:31.77 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:00:31.86 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:00:31.86 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xcc30c05 |
12:00:31.86 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
12:00:31.86 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:00:31.87 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:00:31.87 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:00:31.100 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:00:31.100 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:00:31.102 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:00:31.175 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:00:31.178 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:00:31.178 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
12:00:31.178 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20694 Title=[TomRed.net - Disable or Enable Horizontal or Vertical Scrollbar - CSS - Google Chrome] |
12:00:31.178 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:00:31.178 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:00:31.178 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
12:00:31.178 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:00:31.179 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:00:31.186 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
12:00:31.186 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:03:03.147 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:03:03.168 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:03:03.168 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:03:03.168 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:03:03.168 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:03:03.168 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
12:03:03.279 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:03:05.428 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:03:07.534 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:03:42.817 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:03:42.817 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:03:42.818 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:03:42.818 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:03:42.821 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:03:42.821 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
12:03:42.821 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:03:42.821 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:03:42.821 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:03:42.821 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xcc30c05 |
12:03:42.821 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:03:42.821 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:03:42.821 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:03:42.821 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:03:42.821 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:03:42.821 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:03:42.821 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:03:42.821 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:03:42.821 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:03:42.821 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:03:42.821 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:03:42.821 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:03:42.821 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:03:42.821 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:03:42.859 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:03:42.912 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:03:42.939 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:03:42.971 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:03:42.971 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:03:42.971 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:03:42.971 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:03:42.978 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:03:42.978 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
12:03:42.978 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:03:42.978 | 5388 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:03:42.981 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:03:43.3 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:03:43.3 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:03:43.3 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:03:43.3 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:03:43.3 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:03:43.51 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:03:43.51 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdc10159 |
12:03:43.51 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:03:43.51 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:03:43.51 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:03:43.51 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:03:43.64 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:03:43.64 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
12:03:43.68 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:03:43.68 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:03:43.68 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:03:43.68 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:03:43.225 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:03:43.225 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=140c62 |
12:03:43.225 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_140C62_P_1384 close 2147483647 bytes |
12:03:43.225 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:03:43.225 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:03:43.225 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e0ca8 |
12:03:43.225 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E0CA8_P_1384 close 2147483647 bytes |
12:03:43.225 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:03:43.229 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150C62_P_1384 opened succesfuly |
12:03:43.229 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:03:43.229 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_190CA2_P_1384 opened succesfuly |
12:03:43.229 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:03:43.268 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:03:43.268 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:03:44.168 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:03:44.168 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:03:44.168 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:03:44.182 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:03:44.182 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:03:44.182 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:03:44.182 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:03:44.182 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:03:44.185 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:03:44.366 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:03:44.402 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:03:44.402 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:03:44.412 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:03:44.460 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30EA4_P_1384 opened succesfuly |
12:03:44.460 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:03:44.464 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:03:44.464 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:03:44.464 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:03:44.479 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:03:44.517 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:03:44.517 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:03:45.221 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:03:45.221 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:03:45.554 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:03:46.186 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:03:46.186 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:03:46.186 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:07:46.874 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:07:48.574 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:08:43.656 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
12:08:43.656 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:08:43.691 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:08:43.691 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:08:43.691 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:08:43.692 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:08:43.692 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:08:43.692 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:08:43.692 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdc10159 |
12:08:43.692 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:08:43.692 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:08:43.692 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:08:43.692 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:08:43.692 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:08:43.692 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:08:43.692 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:08:43.692 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:08:43.692 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:08:43.692 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:08:43.692 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:08:43.778 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:08:43.778 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:08:43.778 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:08:43.778 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:08:43.789 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:08:43.789 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:08:43.789 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:08:43.789 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:08:43.789 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:08:43.789 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:08:43.789 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:08:43.789 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:08:43.795 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:08:43.795 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7250ae9 |
12:08:43.795 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
12:08:43.795 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:08:43.796 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:08:43.796 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:08:43.809 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:08:43.809 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:08:43.811 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:08:43.811 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:08:43.815 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:08:43.815 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:08:43.821 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:08:44.61 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:08:44.65 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:08:44.66 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
12:08:44.66 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x106C6 Title=[#general - Discord] |
12:08:44.66 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:08:44.66 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:08:44.66 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
12:08:44.66 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:08:44.66 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
12:08:44.70 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:08:44.91 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:08:44.91 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:08:44.91 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:08:44.92 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:08:44.92 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:08:44.94 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
12:08:44.105 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
12:08:44.105 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:09:55.688 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:09:55.688 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
12:09:55.688 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:09:55.688 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:09:55.688 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:09:55.688 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7250ae9 |
12:09:55.689 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:09:55.689 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:09:55.689 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:09:55.689 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:09:55.689 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:09:55.689 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:09:55.689 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:09:55.689 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:09:55.689 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:09:55.689 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:09:55.689 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:09:55.689 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:09:55.689 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:09:55.689 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:09:55.742 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:09:55.789 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:09:55.789 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
12:09:55.789 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:09:55.789 | 5388 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:09:55.792 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:09:55.842 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:09:55.874 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:09:55.905 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:09:55.905 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:09:55.905 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:09:55.905 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:09:55.915 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:09:55.915 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:09:55.915 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:09:55.915 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:09:55.915 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:09:55.958 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:09:55.958 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1cf0aff |
12:09:55.958 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:09:55.959 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:09:55.959 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:09:55.959 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:09:55.975 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:09:55.975 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:09:55.977 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:09:55.977 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:09:55.981 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:09:55.982 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:09:55.987 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:09:55.987 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:09:55.987 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:09:55.987 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:09:56.25 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:09:56.25 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:09:56.60 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:09:56.60 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:09:56.60 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:09:56.60 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:09:56.60 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:09:56.731 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:09:56.740 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
12:09:56.740 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:09:56.740 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:09:56.740 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:09:56.752 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:09:56.757 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:09:56.757 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:09:56.791 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:09:56.833 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:10:06.847 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
12:10:06.848 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:10:06.953 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:10:06.953 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:10:06.953 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:10:06.953 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:10:06.953 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:10:06.953 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:10:06.953 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1cf0aff |
12:10:06.953 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:10:06.953 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:10:06.953 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:10:06.953 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:10:06.953 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:10:06.953 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:10:06.953 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:10:06.953 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:10:06.953 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:10:06.953 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:10:06.953 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:10:07.44 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:10:07.44 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:10:07.44 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:10:07.44 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:10:07.67 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:10:07.67 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:10:07.67 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:10:07.67 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:10:07.67 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:10:07.67 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:10:07.67 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:10:07.67 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:10:07.89 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:10:07.89 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e20aff |
12:10:07.89 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
12:10:07.89 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:10:07.90 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:10:07.90 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:10:07.113 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:10:07.113 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:10:07.115 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:10:07.115 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:10:07.122 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:10:07.122 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:10:07.127 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:10:07.320 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:10:07.323 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:10:07.323 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
12:10:07.323 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20694 Title=[Slack | trucky | Overwolf Developers - Google Chrome] |
12:10:07.323 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:10:07.323 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:10:07.323 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
12:10:07.323 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:10:07.323 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
12:10:07.329 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:10:07.347 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
12:10:07.352 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
12:10:07.352 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:10:07.353 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:10:07.353 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:10:07.353 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:10:07.353 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:10:07.353 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:13:19.306 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:13:19.312 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:13:19.312 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:13:19.312 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:13:19.312 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:13:19.312 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
12:13:19.587 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:13:23.50 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:13:30.808 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:13:44.243 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:13:44.356 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:15:07.222 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:15:07.222 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
12:15:07.222 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:15:07.222 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:15:07.222 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:15:07.222 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e20aff |
12:15:07.222 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:15:07.222 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:15:07.222 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:15:07.222 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:15:07.222 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:15:07.222 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:15:07.222 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:15:07.222 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:15:07.222 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:15:07.222 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:15:07.222 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:15:07.222 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:15:07.222 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:15:07.222 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:15:07.284 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:15:07.335 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:15:07.354 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:15:07.388 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:15:07.388 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:15:07.388 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:15:07.388 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:15:07.397 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:15:07.397 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:15:07.397 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:15:07.397 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:15:07.397 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:15:07.397 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:15:07.427 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:15:07.427 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3760757 |
12:15:07.427 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:15:07.427 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:15:07.427 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:15:07.433 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:15:07.433 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:15:07.433 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:15:07.433 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:15:07.452 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:15:07.452 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
12:15:07.452 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:15:07.453 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:15:07.479 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:15:07.479 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:15:07.490 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:15:07.635 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:15:07.635 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150c62 |
12:15:07.635 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150C62_P_1384 close 2147483647 bytes |
12:15:07.635 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:15:07.635 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:15:07.635 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=190ca2 |
12:15:07.635 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_190CA2_P_1384 close 2147483647 bytes |
12:15:07.635 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:15:07.635 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:15:07.635 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=30ea4 |
12:15:07.635 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_30EA4_P_1384 close 2147483647 bytes |
12:15:07.635 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:15:08.222 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:15:08.222 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:15:08.222 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:15:08.222 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:15:08.222 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:15:08.288 | 481C | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:15:08.506 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:15:08.572 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:15:09.439 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:15:09.445 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
12:15:09.445 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:15:09.445 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:15:09.445 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:15:09.477 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:15:09.482 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:15:09.524 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:15:09.524 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:15:09.539 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:15:10.570 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:15:10.575 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
12:15:10.575 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
12:15:10.575 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
12:15:10.575 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:15:10.583 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
12:15:10.583 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
12:15:10.647 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:15:11.124 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:15:11.160 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:15:12.516 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:15:12.536 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:15:12.569 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:15:12.586 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:15:12.611 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80EAA_P_1384 opened succesfuly |
12:15:12.611 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:15:12.634 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_210BB4_P_1384 opened succesfuly |
12:15:12.634 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:15:13.91 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:15:13.91 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:15:14.531 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:15:14.568 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:15:14.581 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:15:14.604 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:15:14.616 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_200BC2_P_1384 opened succesfuly |
12:15:14.616 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:15:14.621 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:15:14.621 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:15:14.621 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:15:14.723 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:15:14.736 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
12:15:14.756 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:15:14.756 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:15:14.756 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:15:14.776 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:15:15.62 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:15:15.62 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:15:16.318 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:15:16.766 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:15:16.766 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:15:16.766 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:15:24.177 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:15:24.177 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:15:28.486 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:15:54.520 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:16:01.425 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
12:16:01.425 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:16:01.462 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:16:01.462 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:16:01.462 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:16:01.463 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:16:01.463 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:16:01.463 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:16:01.463 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3760757 |
12:16:01.463 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:16:01.463 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:16:01.463 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:16:01.463 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:16:01.463 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:16:01.463 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:16:01.463 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:16:01.463 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:16:01.463 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:16:01.463 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:16:01.463 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:16:01.503 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:16:01.503 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:16:01.503 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:16:01.503 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:16:01.518 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:16:01.518 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:16:01.518 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:16:01.518 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:16:01.518 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:16:01.518 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:16:01.518 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:16:01.518 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:16:01.544 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:16:01.544 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8f30e43 |
12:16:01.544 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
12:16:01.544 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:16:01.544 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:16:01.544 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:16:01.567 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:16:01.567 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:16:01.569 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:16:01.569 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:16:01.574 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:16:01.579 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:16:01.579 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
12:16:01.579 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[Options.js - trucky (Workspace) - Visual Studio Code] |
12:16:01.579 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:16:01.579 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
12:16:01.580 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:16:01.580 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
12:16:01.586 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:16:01.621 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:16:01.621 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:16:01.633 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:16:01.633 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:16:01.640 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:16:01.640 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:16:01.640 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:16:01.640 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:16:01.641 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:16:01.641 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:16:01.641 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
12:16:01.654 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
12:16:49.757 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:16:49.772 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:16:49.772 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:16:49.772 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:16:49.772 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:16:49.772 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
12:16:49.884 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:16:52.842 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:16:54.923 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:17:07.800 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:17:07.926 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:18:00.588 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:18:00.588 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
12:18:00.588 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:18:00.588 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:18:00.588 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:18:00.588 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8f30e43 |
12:18:00.588 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:18:00.588 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:18:00.588 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:18:00.588 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:18:00.588 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:18:00.588 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:18:00.588 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:18:00.588 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:18:00.588 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:18:00.588 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:18:00.588 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:18:00.588 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:18:00.589 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:18:00.589 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:18:00.634 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:18:00.683 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:18:00.695 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:18:00.716 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:18:00.716 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:18:00.716 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:18:00.716 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:18:00.725 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:18:00.725 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:18:00.725 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:18:00.725 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:18:00.725 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:18:00.725 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:18:00.772 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:18:00.772 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4c70d8b |
12:18:00.772 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:18:00.772 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:18:00.772 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:18:00.775 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:18:00.775 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:18:00.775 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:18:00.775 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:18:00.792 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:18:00.792 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
12:18:00.792 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:18:00.793 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:18:00.826 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:18:00.826 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:18:00.841 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:18:00.841 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:18:00.850 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:18:00.850 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=80eaa |
12:18:00.850 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_80EAA_P_1384 close 2147483647 bytes |
12:18:00.850 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:18:00.850 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:18:00.850 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=210bb4 |
12:18:00.850 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_210BB4_P_1384 close 2147483647 bytes |
12:18:00.850 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:18:00.850 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:18:00.850 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=200bc2 |
12:18:00.850 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_200BC2_P_1384 close 2147483647 bytes |
12:18:00.851 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:18:00.851 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:18:02.279 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:18:02.279 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:18:02.279 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:18:02.279 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:18:02.279 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:18:02.433 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:18:02.444 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
12:18:02.444 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:18:02.444 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:18:02.444 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:18:02.470 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:18:02.473 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:18:02.513 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:18:02.513 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:18:02.579 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:18:04.868 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:18:04.877 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
12:18:04.877 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
12:18:04.877 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
12:18:04.877 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:18:04.892 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
12:18:04.892 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
12:18:04.944 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:18:06.946 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:18:06.975 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:18:07.17 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:18:07.36 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:18:07.49 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80E6C_P_1384 opened succesfuly |
12:18:07.51 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:18:07.70 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80E60_P_1384 opened succesfuly |
12:18:07.70 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:18:07.666 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:18:07.666 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:18:08.10 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:18:08.56 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:18:08.58 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:18:08.91 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:18:08.135 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40E68_P_1384 opened succesfuly |
12:18:08.136 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:18:08.145 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:18:08.145 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:18:08.145 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:18:08.764 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:18:08.764 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:18:09.953 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:18:09.964 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
12:18:09.982 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:18:09.982 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:18:09.982 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:18:09.991 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:18:09.991 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:18:30.967 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:19:49.32 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
12:19:49.32 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:19:49.92 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:19:49.92 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:19:49.92 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:19:49.92 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:19:49.92 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:19:49.92 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:19:49.92 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4c70d8b |
12:19:49.92 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:19:49.93 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:19:49.93 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:19:49.93 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:19:49.93 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:19:49.93 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:19:49.93 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:19:49.93 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:19:49.93 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:19:49.93 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:19:49.93 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:19:49.326 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:19:49.326 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:19:49.326 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:19:49.326 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:19:49.354 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:19:49.354 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:19:49.355 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:19:49.355 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:19:49.355 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:19:49.355 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:19:49.355 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:19:49.355 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:19:49.358 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:19:49.359 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x108f09f7 |
12:19:49.359 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
12:19:49.359 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:19:49.359 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:19:49.359 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:19:49.371 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:19:49.371 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:19:49.373 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:19:49.373 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:19:49.395 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:19:49.395 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:19:49.420 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:19:49.420 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:19:49.426 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:19:49.526 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:19:49.564 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:19:49.564 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
12:19:49.564 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[Options.js - trucky (Workspace) - Visual Studio Code] |
12:19:49.564 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:19:49.564 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:19:49.564 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
12:19:49.564 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:19:49.564 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
12:19:49.567 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:19:49.624 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:19:49.624 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:19:49.624 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:19:49.624 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:19:49.624 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:19:49.624 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
12:19:49.638 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
12:19:49.638 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:20:10.630 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:20:10.643 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:20:10.643 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:20:10.643 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:20:10.643 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:20:10.643 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
12:20:10.963 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:20:18.98 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:20:20.219 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:20:29.413 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:20:29.521 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:21:01.572 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:21:01.572 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
12:21:01.572 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:21:01.572 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:21:01.572 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:21:01.572 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x108f09f7 |
12:21:01.572 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:21:01.572 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:21:01.572 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:21:01.572 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:21:01.572 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:21:01.572 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:21:01.572 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:21:01.572 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:21:01.572 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:21:01.572 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:21:01.572 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:21:01.572 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:21:01.572 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:21:01.572 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:21:01.613 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:21:01.632 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:21:01.632 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
12:21:01.632 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:21:01.632 | 5388 | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:21:01.634 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:21:01.689 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:21:01.732 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:21:01.760 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:21:01.760 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:21:01.760 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:21:01.760 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:21:01.769 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:21:01.769 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:21:01.769 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:21:01.769 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:21:01.769 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:21:01.809 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:21:01.809 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa56025f |
12:21:01.809 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:21:01.809 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:21:01.809 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:21:01.809 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:21:01.827 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:21:01.827 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:21:01.834 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:21:01.834 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:21:01.840 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:21:01.840 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:21:01.851 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:21:01.857 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:21:01.857 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:21:01.857 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:21:01.857 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:21:03.87 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:21:03.87 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:21:03.87 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:21:03.87 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:21:03.87 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:21:03.185 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:21:03.193 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
12:21:03.193 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:21:03.193 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:21:03.193 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:21:03.231 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:21:03.231 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=80e6c |
12:21:03.231 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_80E6C_P_1384 close 2147483647 bytes |
12:21:03.231 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:21:03.231 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:21:03.231 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=80e60 |
12:21:03.231 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_80E60_P_1384 close 2147483647 bytes |
12:21:03.231 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:21:03.231 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:21:03.231 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40e68 |
12:21:03.231 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40E68_P_1384 close 2147483647 bytes |
12:21:03.232 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:21:03.241 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:21:03.245 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:21:03.261 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:21:03.261 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:21:03.287 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:21:04.642 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:21:04.647 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
12:21:04.647 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
12:21:04.647 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
12:21:04.647 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:21:04.657 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
12:21:04.657 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
12:21:04.738 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:21:05.605 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:21:05.616 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:21:05.655 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:21:05.667 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:21:05.688 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50E6E_P_1384 opened succesfuly |
12:21:05.688 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:21:05.707 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100e66 |
12:21:05.707 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:21:05.710 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100E66_P_1384 opened succesfuly |
12:21:05.710 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:21:06.292 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:21:06.292 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:21:06.775 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:21:06.808 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:21:06.817 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:21:06.825 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:21:06.862 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_120E9A_P_1384 opened succesfuly |
12:21:06.862 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:21:06.867 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:21:06.867 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:21:06.867 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:21:07.318 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:21:07.318 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:21:07.838 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:21:07.851 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
12:21:07.888 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:21:07.888 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:21:07.889 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:21:07.916 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:21:09.914 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:21:09.914 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:21:09.914 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:21:16.515 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
12:21:16.515 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:21:16.595 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:21:16.595 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:21:16.595 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:21:16.595 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:21:16.595 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:21:16.595 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:21:16.595 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa56025f |
12:21:16.596 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:21:16.596 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:21:16.596 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:21:16.596 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:21:16.596 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:21:16.596 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:21:16.596 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:21:16.596 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:21:16.596 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:21:16.596 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:21:16.596 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:21:16.641 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:21:16.641 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:21:16.641 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:21:16.641 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:21:16.651 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:21:16.651 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:21:16.651 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:21:16.651 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:21:16.651 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:21:16.651 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:21:16.651 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:21:16.651 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:21:16.661 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:21:16.663 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:21:16.663 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
12:21:16.663 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[Options.js - trucky (Workspace) - Visual Studio Code] |
12:21:16.663 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:21:16.663 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:21:16.663 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
12:21:16.663 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:21:16.665 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:21:16.726 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
12:21:16.726 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
12:21:16.726 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:21:16.726 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8b20b4d |
12:21:16.726 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
12:21:16.726 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:21:16.726 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:21:32.461 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:21:32.467 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:21:32.467 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:21:32.467 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:21:32.467 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:21:32.467 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
12:21:32.597 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:21:34.656 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:21:36.810 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:21:51.230 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:21:51.332 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:22:58.803 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:22:58.803 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:22:58.803 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:22:58.803 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:22:58.805 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:22:58.805 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
12:22:58.805 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:22:58.805 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:22:58.805 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:22:58.805 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8b20b4d |
12:22:58.805 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:22:58.805 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:22:58.805 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:22:58.805 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:22:58.805 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:22:58.805 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:22:58.805 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:22:58.805 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:22:58.805 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:22:58.805 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:22:58.805 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:22:58.805 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:22:58.805 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:22:58.805 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:22:58.843 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:22:58.909 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:22:58.935 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:22:58.970 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:22:58.970 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:22:58.970 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:22:58.970 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:22:58.979 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:22:58.979 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:22:58.979 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:22:58.979 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:22:58.979 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:22:58.979 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:22:59.9 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:22:59.9 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5970e2d |
12:22:59.9 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:22:59.9 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:22:59.9 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:22:59.16 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:22:59.16 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:22:59.16 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:22:59.16 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:22:59.38 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:22:59.38 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
12:22:59.38 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:22:59.41 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:22:59.74 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:22:59.74 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:22:59.91 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:22:59.91 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:22:59.104 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:22:59.159 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:22:59.159 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50e6e |
12:22:59.160 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50E6E_P_1384 close 2147483647 bytes |
12:22:59.160 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:22:59.160 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:22:59.160 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100e66 |
12:22:59.160 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_100E66_P_1384 close 2147483647 bytes |
12:22:59.160 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:22:59.160 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:22:59.160 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=120e9a |
12:22:59.160 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_120E9A_P_1384 close 2147483647 bytes |
12:22:59.161 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:22:59.990 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:22:59.990 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:22:59.990 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:22:59.990 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:22:59.990 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:23:01.92 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:23:01.101 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
12:23:01.101 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:23:01.101 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:23:01.101 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:23:01.129 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:23:01.138 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:23:01.199 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:23:01.206 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:23:01.206 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:23:02.8 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:23:02.13 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
12:23:02.13 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
12:23:02.13 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
12:23:02.13 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:23:02.19 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
12:23:02.19 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
12:23:02.83 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:23:04.185 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:23:04.205 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:23:04.240 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:23:04.255 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:23:04.260 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2C0C94_P_1384 opened succesfuly |
12:23:04.260 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:23:04.302 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0E70_P_1384 opened succesfuly |
12:23:04.302 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:23:04.729 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:23:04.729 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:23:05.662 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:23:05.697 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:23:05.714 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:23:05.716 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:23:05.764 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0E60_P_1384 opened succesfuly |
12:23:05.764 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:23:05.779 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:23:05.779 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:23:05.779 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:23:06.277 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:23:06.278 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:23:06.438 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:23:06.454 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
12:23:06.481 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:23:06.481 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:23:06.481 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:23:06.491 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:23:06.491 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:23:06.533 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:23:22.82 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:23:48.424 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
12:23:48.424 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:23:48.573 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:23:48.573 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:23:48.573 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:23:48.573 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:23:48.573 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:23:48.574 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:23:48.574 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5970e2d |
12:23:48.574 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:23:48.574 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:23:48.574 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:23:48.574 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:23:48.574 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:23:48.574 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:23:48.574 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:23:48.574 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:23:48.574 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:23:48.574 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:23:48.574 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:23:48.680 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:23:48.680 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:23:48.680 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:23:48.680 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:23:48.688 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:23:48.699 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:23:48.699 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
12:23:48.699 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[ |
12:23:48.700 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:23:48.700 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:23:48.700 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
12:23:48.700 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:23:48.700 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:23:48.752 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:23:48.752 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:23:48.752 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:23:48.752 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:23:48.752 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:23:48.752 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:23:48.752 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:23:48.752 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:23:48.752 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:23:48.758 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
12:23:48.758 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
12:23:48.758 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:23:48.758 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x14630cd9 |
12:23:48.758 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
12:23:48.758 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:23:48.758 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:23:48.758 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:25:06.837 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:25:06.856 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:25:06.856 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:25:06.856 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:25:06.856 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:25:06.856 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
12:25:06.958 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:25:09.913 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:25:09.990 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:25:10.203 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:25:10.203 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2c0c94 |
12:25:10.203 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2C0C94_P_1384 close 2147483647 bytes |
12:25:10.203 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:25:10.203 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:25:10.203 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0e70 |
12:25:10.203 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0E70_P_1384 close 2147483647 bytes |
12:25:10.203 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:25:10.203 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:25:10.203 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0e60 |
12:25:10.203 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0E60_P_1384 close 2147483647 bytes |
12:25:10.204 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:25:10.206 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C0E70_P_1384 opened succesfuly |
12:25:10.206 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:25:10.206 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_170E7A_P_1384 opened succesfuly |
12:25:10.206 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:25:12.102 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:25:26.83 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:25:26.204 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:25:58.667 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:25:58.667 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:25:58.667 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:25:58.667 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:25:58.669 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:25:58.669 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
12:25:58.669 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:25:58.669 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:25:58.669 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:25:58.669 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x14630cd9 |
12:25:58.670 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:25:58.670 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:25:58.670 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:25:58.670 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:25:58.670 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:25:58.670 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:25:58.670 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:25:58.670 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:25:58.670 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:25:58.670 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:25:58.670 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:25:58.670 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:25:58.670 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:25:58.670 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:25:58.729 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:25:58.729 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
12:25:58.729 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:25:58.735 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:25:58.752 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:25:58.828 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:25:58.874 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:25:58.901 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:25:58.901 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:25:58.901 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:25:58.901 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:25:58.910 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:25:58.910 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:25:58.910 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:25:58.910 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:25:58.910 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:25:58.971 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:25:58.971 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4990b63 |
12:25:58.971 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:25:58.971 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:25:58.972 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:25:58.972 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:25:58.982 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:25:58.990 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:25:58.990 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:25:58.990 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:25:58.990 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:26:00.109 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:26:00.109 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:26:00.109 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:26:00.109 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:26:00.109 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:26:00.226 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:26:00.294 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:26:01.551 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:26:01.557 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
12:26:01.557 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:26:01.557 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:26:01.557 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:26:01.585 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:26:01.603 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:26:01.603 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c0e70 |
12:26:01.603 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_C0E70_P_1384 close 2147483647 bytes |
12:26:01.603 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:26:01.603 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:26:01.603 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=170e7a |
12:26:01.603 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_170E7A_P_1384 close 2147483647 bytes |
12:26:01.603 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:26:01.605 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:26:01.614 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:26:01.614 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:26:01.632 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:26:01.632 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:26:01.671 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:26:02.546 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:26:02.551 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
12:26:02.551 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
12:26:02.551 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
12:26:02.551 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:26:02.570 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
12:26:02.570 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
12:26:02.642 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:26:05.32 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:26:05.41 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:26:05.74 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:26:05.92 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:26:05.98 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_180E66_P_1384 opened succesfuly |
12:26:05.98 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:26:05.157 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2E0C62_P_1384 opened succesfuly |
12:26:05.157 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:26:05.755 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:26:05.755 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:26:05.819 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:26:05.852 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:26:05.873 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:26:05.876 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:26:05.919 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0E74_P_1384 opened succesfuly |
12:26:05.919 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:26:05.923 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:26:05.923 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:26:05.923 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:26:06.410 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:26:06.410 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:26:06.504 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:26:07.413 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:26:07.422 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
12:26:07.453 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:26:07.453 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:26:07.456 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:26:07.474 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:26:09.491 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:26:09.491 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:26:09.491 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:27:04.411 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
12:27:04.411 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:27:04.447 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:27:04.447 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:27:04.447 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:27:04.447 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:27:04.447 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:27:04.447 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:27:04.447 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4990b63 |
12:27:04.447 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:27:04.447 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:27:04.447 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:27:04.447 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:27:04.447 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:27:04.448 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:27:04.448 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:27:04.448 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:27:04.448 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:27:04.448 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:27:04.448 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:27:04.567 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:27:04.567 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:27:04.567 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:27:04.567 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:27:04.599 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:27:04.599 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:27:04.599 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:27:04.599 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:27:04.599 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:27:04.599 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:27:04.599 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:27:04.599 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:27:04.622 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:27:04.622 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x14ea0785 |
12:27:04.622 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
12:27:04.622 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:27:04.623 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:27:04.623 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:27:04.660 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:27:04.660 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:27:04.662 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:27:04.662 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:27:04.685 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:27:04.685 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:27:04.709 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:27:04.709 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:27:04.731 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:27:04.895 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:27:04.902 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:27:04.902 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
12:27:04.902 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[Options.js - trucky (Workspace) - Visual Studio Code] |
12:27:04.902 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:27:04.902 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:27:04.902 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
12:27:04.902 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:27:04.902 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
12:27:04.918 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:27:04.940 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:27:04.940 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:27:04.940 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:27:04.940 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:27:04.940 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:27:04.940 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
12:27:04.951 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
12:27:04.953 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:27:14.406 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:27:14.440 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:27:14.440 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:27:14.440 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:27:14.440 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:27:14.440 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
12:27:14.790 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:27:16.971 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:27:19.224 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:27:35.225 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:27:35.373 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:28:33.517 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:28:33.517 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
12:28:33.517 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:28:33.517 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:28:33.517 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:28:33.517 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x14ea0785 |
12:28:33.518 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:28:33.518 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:28:33.518 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:28:33.518 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:28:33.518 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:28:33.518 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:28:33.518 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:28:33.518 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:28:33.518 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:28:33.518 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:28:33.518 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:28:33.518 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:28:33.518 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:28:33.518 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:28:33.572 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:28:33.613 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:28:33.644 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:28:33.685 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:28:33.685 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:28:33.685 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:28:33.685 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:28:33.696 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:28:33.696 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:28:33.696 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:28:33.696 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:28:33.696 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:28:33.696 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:28:33.725 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:28:33.725 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd5801b7 |
12:28:33.725 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:28:33.725 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:28:33.725 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:28:33.728 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:28:33.728 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:28:33.728 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:28:33.728 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:28:33.943 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:28:33.943 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
12:28:33.943 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:28:33.945 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:28:33.958 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:28:33.958 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:28:33.979 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:28:33.979 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:28:33.988 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:28:33.988 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:28:33.994 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:28:34.2 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:28:34.2 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=180e66 |
12:28:34.2 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_180E66_P_1384 close 2147483647 bytes |
12:28:34.3 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:28:34.3 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:28:34.3 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e0c62 |
12:28:34.3 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2E0C62_P_1384 close 2147483647 bytes |
12:28:34.3 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:28:34.3 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:28:34.3 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0e74 |
12:28:34.3 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0E74_P_1384 close 2147483647 bytes |
12:28:34.3 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:28:34.673 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:28:34.673 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:28:34.673 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:28:34.673 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:28:34.673 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:28:34.938 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:28:34.985 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:28:35.666 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:28:35.671 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
12:28:35.671 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:28:35.671 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:28:35.671 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:28:35.685 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:28:35.696 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:28:35.759 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:28:36.471 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:28:36.478 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
12:28:36.478 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
12:28:36.478 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
12:28:36.478 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:28:36.494 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
12:28:36.494 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
12:28:36.587 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:28:38.19 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:28:38.33 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:28:38.72 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:28:38.85 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:28:38.103 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_120E68_P_1384 opened succesfuly |
12:28:38.103 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:28:38.103 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150E64_P_1384 opened succesfuly |
12:28:38.103 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:28:38.495 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
12:28:38.495 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
12:28:39.381 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:28:39.421 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:28:39.428 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:28:39.440 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:28:39.529 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150E6C_P_1384 opened succesfuly |
12:28:39.529 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:28:39.531 | 481C | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:28:39.531 | 481C | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:28:39.531 | 481C | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:28:39.989 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
12:28:39.989 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
12:28:40.166 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:28:40.289 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:28:40.296 | 481C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
12:28:40.331 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:28:40.331 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:28:40.332 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:28:40.358 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:28:42.365 | 481C | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
12:28:42.365 | 481C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
12:28:42.365 | 481C | 363 | ow-graphics | d3d11 shared texture capture successful |
12:28:47.981 | 481C | 3594 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
12:28:47.981 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:28:47.988 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:28:47.991 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:28:47.991 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
12:28:47.991 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[Options.js - trucky (Workspace) - Visual Studio Code] |
12:28:47.991 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:28:47.991 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:28:47.991 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
12:28:47.992 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:28:47.992 | 5388 | 7685 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
12:28:47.993 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:28:48.45 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:28:48.45 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:28:48.45 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:28:48.45 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:28:48.45 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:28:48.46 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:28:48.46 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd5801b7 |
12:28:48.46 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:28:48.46 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:28:48.46 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:28:48.46 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:28:48.47 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:28:48.47 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:28:48.47 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:28:48.47 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:28:48.47 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:28:48.47 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:28:48.47 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:28:48.263 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:28:48.263 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:28:48.263 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:28:48.263 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:28:48.291 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:28:48.291 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:28:48.291 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:28:48.291 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:28:48.291 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:28:48.291 | 481C | 2555 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:28:48.291 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:28:48.291 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:28:48.291 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:28:48.304 | 481C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
12:28:48.304 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x5a0caf;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
12:28:48.304 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:28:48.306 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4700a8d |
12:28:48.306 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
12:28:48.306 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:28:48.306 | 481C | 1670 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:28:48.306 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:29:42.204 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:29:42.213 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:29:42.213 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:29:42.213 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:29:42.213 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:29:42.213 | 481C | 4851 | OverlayManager::HandleGameStream | Stop Capturing |
12:29:42.365 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:29:44.283 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:29:44.295 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:29:44.323 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:29:44.336 | 5388 | 6377 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:29:44.727 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:29:44.727 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=120e68 |
12:29:44.727 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_120E68_P_1384 close 2147483647 bytes |
12:29:44.727 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:29:44.727 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:29:44.727 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150e64 |
12:29:44.727 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150E64_P_1384 close 2147483647 bytes |
12:29:44.727 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:29:44.727 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:29:44.727 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150e6c |
12:29:44.727 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_150E6C_P_1384 close 2147483647 bytes |
12:29:44.728 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:29:44.730 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_130E68_P_1384 opened succesfuly |
12:29:44.730 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:29:44.730 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_180E60_P_1384 opened succesfuly |
12:29:44.730 | 5B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT opened succesfuly |
12:29:46.387 | 5388 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:30:00.310 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
12:30:00.432 | 5388 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
12:30:39.500 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:30:39.500 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:30:39.500 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:30:39.500 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:30:39.502 | 481C | 1552 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:30:39.502 | 481C | 1569 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
12:30:39.502 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:30:39.502 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:30:39.502 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:30:39.502 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4700a8d |
12:30:39.502 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:30:39.502 | 481C | 393 | fSwapResize_Buffers | Clear overlay graphics.. |
12:30:39.502 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:30:39.502 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:30:39.502 | 481C | 395 | fSwapResize_Buffers | Device was Resized! |
12:30:39.502 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:30:39.502 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:30:39.502 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:30:39.502 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:30:39.502 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:30:39.502 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:30:39.502 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:30:39.502 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:30:39.502 | 481C | 399 | fSwapResize_Buffers | End Device was Resized! |
12:30:39.545 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:30:39.592 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:30:39.624 | 481C | 386 | fSwapResize_Buffers | Resize buffer (0xfea2d80)! |
12:30:39.661 | 481C | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xfea2d80 |
12:30:39.661 | 481C | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
12:30:39.661 | 481C | 1148 | RenderDeviceD3d11::init | save state |
12:30:39.661 | 481C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:30:39.671 | 481C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfe747f8. |
12:30:39.671 | 481C | 1156 | RenderDeviceD3d11::init | restore state |
12:30:39.671 | 481C | 1159 | RenderDeviceD3d11::init | Target Window [0x70a14] |
12:30:39.671 | 481C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:30:39.671 | 481C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:30:39.708 | 481C | 5024 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x70a14}. |
12:30:39.708 | 481C | 2192 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3a20bdd |
12:30:39.708 | 481C | 2210 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:30:39.708 | 481C | 2258 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x16db5e40=383475264)=>(0xf06b1160=-261418656) |
12:30:39.711 | 481C | 4959 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:30:39.711 | 481C | 4966 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:30:39.711 | 481C | 4913 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:30:39.711 | 481C | 4925 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:30:39.761 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:30:39.761 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed True |
12:30:39.761 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:30:39.764 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:30:39.810 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1603,721) / (1664,768) - OK |
12:30:39.810 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,768) - OK |
12:30:39.818 | 481C | 937 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:30:40.365 | 481C | 1848 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:30:40.365 | 481C | 2288 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:30:40.365 | 481C | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:30:40.365 | 481C | 386 | InputInterceptor::runHook | Keyboard is hooked 0x481c |
12:30:40.365 | 481C | 408 | InputInterceptor::runHook | Mouse is hooked 0x481c |
12:30:40.465 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:30:40.472 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
12:30:40.472 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:30:40.472 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:30:40.472 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:30:40.499 | 481C | 5717 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:30:40.503 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:30:40.507 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:30:40.507 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=130e68 |
12:30:40.507 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_130E68_P_1384 close 2147483647 bytes |
12:30:40.507 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:30:40.507 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:30:40.507 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=180e60 |
12:30:40.507 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_180E60_P_1384 close 2147483647 bytes |
12:30:40.507 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:30:40.522 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
12:30:40.522 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
12:30:40.568 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:30:40.596 | 481C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
12:30:40.596 | 481C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
12:30:41.487 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:30:41.494 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
12:30:41.494 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
12:30:41.494 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
12:30:41.494 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:30:41.507 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
12:30:41.507 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
12:30:41.599 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:30:47.256 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
12:30:47.306 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
12:30:48.159 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:30:48.168 | 5388 | 6316 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
12:30:48.168 | 5388 | 6511 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
12:30:48.168 | 5388 | 2444 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:30:48.168 | 5388 | 2458 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
12:30:48.197 | 481C | 3350 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
12:30:48.287 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:30:49.264 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_1384_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:30:49.264 | 5B0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0c30 |
12:30:49.264 | 5B0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_A0C30_P_1384 close 2147483647 bytes |
12:30:49.265 | 5B0 | 2670 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
12:30:49.541 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
12:30:49.549 | 5388 | 6320 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
12:30:49.549 | 5388 | 6531 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
12:30:49.549 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
12:30:49.549 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:30:49.564 | 481C | 3502 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x5a0caf;prev = 0x5a0caf , {Original values: ref = -2 handle = 0x0} |
12:30:49.564 | 481C | 3507 | OverlayManager::RestoreGameCursor | black Cursor restored |
12:30:49.655 | 481C | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
12:30:52.900 | 5B0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:30:54.969 | 5B0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:30:57.499 | 5B0 | 2388 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3031] s[33]. |
12:30:57.499 | 5B0 | 2410 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
12:30:57.499 | 5B0 | 2329 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
12:30:57.499 | 5B0 | 2335 | WidgetManager::RefreshThreadProcStatic | clean Exit |
12:31:07.219 | 481C | 453 | ReleaseD11Device | Device Released! [4] |
12:31:07.219 | 481C | 2566 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:31:07.219 | 481C | 1309 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:31:07.219 | 481C | 1316 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:31:07.219 | 481C | 1326 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:31:07.219 | 481C | 1331 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3a20bdd |
12:31:07.219 | 481C | 2588 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:31:07.219 | 481C | 187 | IRenderDevice::release | Render Releasing. |
12:31:07.219 | 481C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
12:31:07.219 | 481C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:31:07.219 | 481C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:31:07.219 | 481C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:31:07.219 | 481C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:31:07.219 | 481C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:31:07.219 | 481C | 204 | IRenderDevice::release | Render Releasing Done. |
12:31:07.219 | 481C | 456 | ReleaseD11Device | End Device Released! |
12:31:07.220 | 481C | 502 | fDevice11_Release | swap chain release 0 0xfea2d80 [overlay:0] |
12:31:07.300 | 5388 | 6242 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:31:07.302 | 5388 | 6254 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:31:07.302 | 5388 | 7626 | OverlayManager::OnForegroundChanged | Changed False |
12:31:07.303 | 5388 | 7659 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10722 Title=[Options.js - trucky (Workspace) - Visual Studio Code] |
12:31:07.303 | 5388 | 7054 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:31:07.303 | 5388 | 2548 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:31:07.303 | 5388 | 2477 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
12:31:07.303 | 5388 | 2482 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:31:07.305 | 5388 | 6385 | OverlayManager::doAction | DisplayFPS - Triggered |
12:31:09.397 | 481C | 2110 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
12:31:09.397 | 481C | 790 | Client::clear | Client::Clear [0 - 1] . |
12:31:09.397 | 481C | 797 | Client::clear | Client::Clear stoping... |
12:31:09.397 | 481C | 959 | OverlayManager::StopInternal | stopping... |
12:31:09.397 | 481C | 985 | OverlayManager::StopInternal | Stoping server connection |
12:31:09.398 | 5388 | 6580 | OverlayManager::OnDisconnected | Disconnected from server |
12:31:09.398 | 481C | 990 | OverlayManager::StopInternal | Stopped server connection |
12:31:09.398 | 481C | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
12:31:09.398 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
12:31:09.398 | 481C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:31:09.398 | 481C | 1011 | OverlayManager::StopInternal | Closing inter process |
12:31:09.398 | 481C | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
12:31:09.399 | A88 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
12:31:09.399 | 481C | 256 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
12:31:09.399 | 481C | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
12:31:09.399 | 481C | 1023 | OverlayManager::StopInternal | not running. |
12:31:09.399 | 481C | 140 | ApiManager::DestroyBackgroundThread | Destroy call. |
12:31:09.805 | 3EDC | 187 | ApiManager::BackgroundThread | Background Thread is terminated. |
12:31:09.806 | 481C | 231 | ApiManager::ClearAllCommands | Clearing commands [4] |
12:31:09.806 | 481C | 248 | ApiManager::ClearAllCommands | Cleared |
12:31:09.806 | 481C | 135 | ApiManager::Destroy | Destroyed |
12:31:09.806 | 481C | 1025 | OverlayManager::StopInternal | stopped. |
12:31:09.806 | 481C | 853 | Client::clear | Remove old SHM |
12:31:09.806 | 481C | 256 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_83_1_1384 close 2147483647 bytes |
12:31:09.806 | 481C | 861 | Client::clear | Stop tasks thread |
12:31:09.807 | 481C | 874 | Client::clear | Client::Clear - Done. |
12:31:09.807 | 481C | 2125 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |