TimeThreadLineFunctionMessage
16:49:22.352349C131runClientStarting Overlay PID=10568(0x2948) server PID = 24300
16:49:22.352349C698Client::initClient::Initialize
16:49:22.352349C706Client::initStart owclient thread
16:49:22.3521B30328Client::initFirstInjectionClient::initFirstInjection.
16:49:22.3521B30225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_83_1_24300 opened succesfuly
16:49:22.3521B30356session id = {38595B1E-8820-41AA-96CD-7B631D42F261}
16:49:22.3541B301954Client::LogClientInfoOS version [10.0]
16:49:22.3541B301959Client::LogClientInfoProcess OS version [10.0] [64-bit]
16:49:22.3551B301977Client::LogClientInfoClient [64-bit] Version 2.2.83.1
16:49:22.3551B301989Client::LogProcessModulesLoaded modules:
16:49:22.3641B302005C:\Program Files (x86)\Overwolf\0.162.0.7\OWClient.dll
16:49:22.3641B302005C:\Program Files (x86)\Overwolf\0.162.0.7\OWExplorer.dll
16:49:22.3641B302005C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
16:49:22.3641B302005C:\Program Files (x86)\Steam\steamclient64.dll
16:49:22.3641B302005C:\Program Files (x86)\Steam\tier0_s64.dll
16:49:22.3641B302005C:\Program Files (x86)\Steam\vstdlib_s64.dll
16:49:22.3641B302005C:\Program Files\ETCARS\x64\ETCARS.dll
16:49:22.3641B302005C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\AUDIOSES.DLL
16:49:22.3641B302005C:\Windows\SYSTEM32\CRYPTBASE.DLL
16:49:22.3641B302005C:\Windows\SYSTEM32\CoreMessaging.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\CoreUIComponents.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\DNSAPI.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\HID.DLL
16:49:22.3641B302005C:\Windows\SYSTEM32\IPHLPAPI.DLL
16:49:22.3641B302005C:\Windows\SYSTEM32\MSACM32.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\MSIMG32.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\MSVCP140.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\MSWSOCK.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\PROPSYS.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\SSPICLI.DLL
16:49:22.3641B302005C:\Windows\SYSTEM32\Secur32.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\TextInputFramework.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\UxTheme.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\VCRUNTIME140.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\VERSION.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\WINMM.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\WINMMBASE.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\amdihk64.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\apphelp.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\atiadlxx.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\atidxx64.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\d3d11.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\dcomp.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\dhcpcsvc.DLL
16:49:22.3641B302005C:\Windows\SYSTEM32\dhcpcsvc6.DLL
16:49:22.3641B302005C:\Windows\SYSTEM32\dinput8.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\dwmapi.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\dxcore.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\dxgi.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\iertutil.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\inputhost.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\ntdll.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\ntmarta.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\resourcepolicyclient.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\winhttp.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\wintypes.dll
16:49:22.3641B302005C:\Windows\SYSTEM32\xinput1_4.dll
16:49:22.3641B302005C:\Windows\System32\COMDLG32.dll
16:49:22.3641B302005C:\Windows\System32\CRYPT32.dll
16:49:22.3641B302005C:\Windows\System32\DEVOBJ.dll
16:49:22.3641B302005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL
16:49:22.3641B302005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll
16:49:22.3641B302005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll
16:49:22.3641B302005C:\Windows\System32\GDI32.dll
16:49:22.3641B302005C:\Windows\System32\IMM32.dll
16:49:22.3641B302005C:\Windows\System32\KERNEL32.DLL
16:49:22.3641B302005C:\Windows\System32\KERNELBASE.dll
16:49:22.3641B302005C:\Windows\System32\MMDevApi.dll
16:49:22.3641B302005C:\Windows\System32\MSASN1.dll
16:49:22.3641B302005C:\Windows\System32\MSCTF.dll
16:49:22.3641B302005C:\Windows\System32\NSI.dll
16:49:22.3641B302005C:\Windows\System32\OLEAUT32.dll
16:49:22.3641B302005C:\Windows\System32\OneCoreCommonProxyStub.dll
16:49:22.3641B302005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
16:49:22.3641B302005C:\Windows\System32\PSAPI.DLL
16:49:22.3641B302005C:\Windows\System32\RPCRT4.dll
16:49:22.3641B302005C:\Windows\System32\SETUPAPI.dll
16:49:22.3641B302005C:\Windows\System32\SHELL32.dll
16:49:22.3641B302005C:\Windows\System32\UMPDC.dll
16:49:22.3641B302005C:\Windows\System32\USER32.dll
16:49:22.3641B302005C:\Windows\System32\WINTRUST.dll
16:49:22.3641B302005C:\Windows\System32\WLDAP32.dll
16:49:22.3641B302005C:\Windows\System32\WS2_32.dll
16:49:22.3641B302005C:\Windows\System32\Windows.UI.dll
16:49:22.3641B302005C:\Windows\System32\advapi32.dll
16:49:22.3641B302005C:\Windows\System32\bcrypt.dll
16:49:22.3641B302005C:\Windows\System32\bcryptPrimitives.dll
16:49:22.3641B302005C:\Windows\System32\cfgmgr32.dll
16:49:22.3641B302005C:\Windows\System32\clbcatq.dll
16:49:22.3641B302005C:\Windows\System32\combase.dll
16:49:22.3641B302005C:\Windows\System32\cryptsp.dll
16:49:22.3641B302005C:\Windows\System32\deviceaccess.dll
16:49:22.3641B302005C:\Windows\System32\fwpuclnt.dll
16:49:22.3641B302005C:\Windows\System32\gdi32full.dll
16:49:22.3641B302005C:\Windows\System32\imagehlp.dll
16:49:22.3641B302005C:\Windows\System32\kernel.appcore.dll
16:49:22.3641B302005C:\Windows\System32\msvcp_win.dll
16:49:22.3641B302005C:\Windows\System32\msvcrt.dll
16:49:22.3641B302005C:\Windows\System32\ole32.dll
16:49:22.3641B302005C:\Windows\System32\powrprof.dll
16:49:22.3641B302005C:\Windows\System32\profapi.dll
16:49:22.3641B302005C:\Windows\System32\rasadhlp.dll
16:49:22.3641B302005C:\Windows\System32\sechost.dll
16:49:22.3641B302005C:\Windows\System32\shcore.dll
16:49:22.3641B302005C:\Windows\System32\shlwapi.dll
16:49:22.3641B302005C:\Windows\System32\ucrtbase.dll
16:49:22.3641B302005C:\Windows\System32\win32u.dll
16:49:22.3641B302005C:\Windows\System32\windows.storage.dll
16:49:22.3641B302005C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1256_none_9e7e379be45e40e2\COMCTL32.dll
16:49:22.3641B302005C:\Windows\system32\rsaenh.dll
16:49:22.3641B302005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
16:49:22.3641B302005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmod.dll
16:49:22.3641B302005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmodstudio.dll
16:49:22.3641B302005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\libowgameevents.dll
16:49:22.3641B302005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\plugins\TruckyTelemetry.dll
16:49:22.3641B302005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\steam_api64.dll
16:49:22.3641B302005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\tobii_gameintegration_x64.dll
16:49:22.3641B3079GraphicsHookManager::InitCreated Thread - Created , ThreadId=8392
16:49:22.3671B301451Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
16:49:22.3671B301467Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
16:49:22.3671B301475Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
16:49:22.3681B301504Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
16:49:22.3681B301525Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
16:49:22.3681B301593Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
16:49:22.3681B301606Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
16:49:22.3681B301619Client::ReadGameConfigurationsEnable EnableTXR - OFF
16:49:22.3681B301659Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
16:49:22.3681B301661Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
16:49:22.3681B301663Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
16:49:22.3681B301665Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
16:49:22.3681B301667Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
16:49:22.3681B301669Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
16:49:22.3681B301671Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
16:49:22.3681B301674Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
16:49:22.3681B301677Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
16:49:22.3681B301771Data::Search[0] 0x5CCA0000
16:49:22.3681B301771Data::Search[1] 0x0
16:49:22.3681B301771Data::Search[2] 0x0
16:49:22.3681B301771Data::Search[3] 0x2BEC0000
16:49:22.3681B301771Data::Search[4] 0x0
16:49:22.3681B301771Data::Search[5] 0x59FB0000
16:49:22.3681B301771Data::Search[6] 0x5C820000
16:49:22.3681B301771Data::Search[7] 0x0
16:49:22.3681B301771Data::Search[8] 0x59FB0000
16:49:22.3681B301771Data::Search[9] 0x0
16:49:22.3681B301776Data::Search[10] 0x0
16:49:22.3681B301782Data::Search[11] 0x58560000
16:49:22.3681B301788Data::Search[12] 0x0
16:49:22.3681B301794Data::Search[13] 0x0
16:49:22.3681B30329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:49:22.3701B30439Client::initFirstInjectionDetected Windows 8.1 or greater
16:49:22.3701B30454Client::initFirstInjectionAcquiring function lock succedded
16:49:22.3701B30225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_83_1_24300 opened succesfuly
16:49:22.3701B30475OverlayManager::OverlayManagerOW System Cursor is set to = 0x113701f1
16:49:22.3701B306964OverlayManager::LoadDefaultCursorsLoad default cursors
16:49:22.3711B30484OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x48009f
16:49:22.3711B3072PerformanceCounter::StartSessionStartSession
16:49:22.3721B30225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
16:49:22.3721B30694OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
16:49:22.3721B30712OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
16:49:22.3721B30714OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
16:49:22.3721B30717OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
16:49:22.3721B30720OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
16:49:22.3721B30723OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
16:49:22.3721B30726OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
16:49:22.3721B30729OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
16:49:22.3721B30732OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
16:49:22.3721B30735OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
16:49:22.3721B30738OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
16:49:22.3721B30741OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
16:49:22.3721B30744OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
16:49:22.3721B30747OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
16:49:22.3721B30750OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
16:49:22.3721B30753OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
16:49:22.3721B30756OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
16:49:22.3721B30759OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
16:49:22.3721B30762OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
16:49:22.3721B30765OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
16:49:22.3721B30768OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
16:49:22.3721B30771OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
16:49:22.3721B30774OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
16:49:22.3721B30777OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
16:49:22.3721B30780OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
16:49:22.3721B30783OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
16:49:22.3721B30786OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
16:49:22.3721B30789OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
16:49:22.3721B30792OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
16:49:22.3721B30795OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
16:49:22.3721B30798OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
16:49:22.3721B30801OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
16:49:22.3721B30804OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
16:49:22.3721B30807OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
16:49:22.3721B30810OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
16:49:22.3721B30813OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
16:49:22.3721B30816OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
16:49:22.3721B30819OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
16:49:22.3721B30822OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
16:49:22.3721B30825OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
16:49:22.3721B30828OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
16:49:22.3721B30831OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
16:49:22.3721B30834OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
16:49:22.3721B30837OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
16:49:22.3721B30840OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
16:49:22.3721B30843OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
16:49:22.3721B30846OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
16:49:22.3721B30849OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
16:49:22.3721B30852OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
16:49:22.3721B30855OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
16:49:22.3721B30858OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
16:49:22.3721B30861OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
16:49:22.3721B30864OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
16:49:22.3721B30867OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
16:49:22.3721B30870OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
16:49:22.3721B30873OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
16:49:22.3721B30876OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
16:49:22.3721B30879OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
16:49:22.3721B30882OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
16:49:22.3721B30885OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
16:49:22.3721B30888OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
16:49:22.3721B30891OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
16:49:22.3721B30894OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
16:49:22.3721B30897OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
16:49:22.3721B30900OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
16:49:22.3721B30903OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
16:49:22.3721B30905OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
16:49:22.3721B30907OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
16:49:22.3721B30909OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
16:49:22.3721B30911OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
16:49:22.3721B30913OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
16:49:22.3721B30915OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
16:49:22.3721B30917OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
16:49:22.3721B30919OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
16:49:22.3721B30921OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
16:49:22.3721B30923OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
16:49:22.3721B30937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:22.3721B30562OverlayManager::OverlayManagerstarting hooks...
16:49:22.3801B301953FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.162.0.7\\OWUtils.dll succeeded
16:49:22.3851B30592Install::CodeInit [Client,1] (MCH) OK
16:49:22.3861B30592Install::CodeInit [Client,2] (MCH) OK
16:49:22.3991B30592Install::CodeInit [Client,3] (MCH) OK
16:49:22.4001B30592Install::CodeInit [Client,4] (MCH) OK
16:49:22.4131B30592Install::CodeInit [Client,4.1] (MCH) OK
16:49:22.4261B30592Install::CodeInit [Client,4.2] (MCH) OK
16:49:22.4281B30248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
16:49:22.4281B30578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
16:49:22.4281B30921FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
16:49:22.4281B30523Client::initFirstInjectionSuspend before hook: OFF
16:49:22.4301B301011Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
16:49:22.4301B301157Install::CodeSegment [5|18016|0x59FB0000|0x4660]
16:49:22.4311B30592Install::Codeunknown (MCH) OK
16:49:22.4311B301157Install::CodeSegment [5|418288|0x59FB0000|0x661F0]
16:49:22.4451B30592Install::Codeunknown (MCH) OK
16:49:22.4451B301157Install::CodeSegment [5|105904|0x59FB0000|0x19DB0]
16:49:22.4581B30592Install::Codeunknown (MCH) OK
16:49:22.4581B301157Install::CodeSegment [5|4944|0x59FB0000|0x1350]
16:49:22.4691B30592Install::Codeunknown (MCH) OK
16:49:22.4691B301157Install::CodeSegment [5|-26398688|0x59FB0000|0xFE6D3020]
16:49:22.4691B301248Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
16:49:22.4691B301157Install::CodeSegment [5|-26378144|0x59FB0000|0xFE6D8060]
16:49:22.4701B301248Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
16:49:22.4701B301157Install::CodeSegment [5|-26417632|0x59FB0000|0xFE6CE620]
16:49:22.4701B301248Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
16:49:22.4701B301157Install::CodeSegment [5|-27547008|0x59FB0000|0xFE5BAA80]
16:49:22.4701B301248Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
16:49:22.4701B301011Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
16:49:22.4701B301011Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
16:49:22.4701B30329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:49:22.4701B301054OverlayManager::StartStarting...
16:49:22.4701B301086OverlayManager::Startstarting hooks 2...
16:49:22.4831B30592Install::CodeInit [Client,5] (MCH) OK
16:49:22.4961B30592Install::CodeInit [Client,6] (MCH) OK
16:49:22.4961B301148OverlayManager::StartRID Found 2 devices.
16:49:22.4961B301156OverlayManager::StartRID Found [0] with 0X230(0X30) hwnd(0x130c4e)...
16:49:22.4961B301233XTRAP COMPATIBLE PATCH WARNING
16:49:22.4961B301241OverlayManager::Startdone with hooks...
16:49:22.4961B30107ApiManager::InitAPI Manager Event : OK
16:49:22.4961B30119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=18408
16:49:22.4961B3067TXRSettingFail to read texture recognition options 0xb7
16:49:22.4961B30114TXOfInterestNew list set with 0 items
16:49:22.4961B301266OverlayManager::Startget foreground state
16:49:22.4961B307626OverlayManager::OnForegroundChangedChanged True
16:49:22.4961B307054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:49:22.4961B301303OverlayManager::StartStarted...
16:49:22.4965F246555OverlayManager::OnConnectedConnected to server
16:49:22.4965F2431SendServerHelloMessage::ExecuteSend connection Ack
16:49:22.49647E87134OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x2a0874
16:49:22.5081B30592Install::CodeInit [Client,0] (MCH) OK
16:49:22.5081B30428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
16:49:22.5081B3094GraphicsHookManager::StopThreadStopThread
16:49:22.50920C8216GraphicsHookManager::MessageLoopExit Thread
16:49:22.5121B30590Client::initFirstInjectioninit complete
16:49:22.9095F246385OverlayManager::doActionDisplayFPS - Triggered
16:49:23.6314BA0587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
16:49:23.6334BA0149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
16:49:23.6354BA0149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
16:49:23.6354BA01006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
16:49:23.6384BA01063RenderDeviceD3d11::initRefC r:[6]->[5] 0x5cd58000
16:49:23.6384BA01094RenderDeviceD3d11::initDevice adapter hash: -1483321117
16:49:23.6384BA01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
16:49:23.6384BA01148RenderDeviceD3d11::initsave state
16:49:23.6384BA0696RenderDeviceD3d11::initDX11loading shaders...
16:49:23.6424BA0705RenderDeviceD3d11::initDX11create vs
16:49:23.6424BA0723RenderDeviceD3d11::initDX11create vs
16:49:23.6454BA0745RenderDeviceD3d11::initDX11create pxs
16:49:23.6484BA0774RenderDeviceD3d11::initDX11create raster
16:49:23.6494BA0842RenderDeviceD3d11::initDX11create buffers
16:49:23.6554BA01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5cc86d08.
16:49:23.6554BA01156RenderDeviceD3d11::initrestore state
16:49:23.6554BA01159RenderDeviceD3d11::initTarget Window [0xb0ee0]
16:49:23.6554BA0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:49:23.6554BA0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:49:23.6554BA0193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
16:49:23.6554BA02080RenderDeviceD3d11::setFixSet render device fix RT.
16:49:23.6554BA02661OverlayManager::setGraphicsRender Device fix was set RT.
16:49:23.6554BA04913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:49:23.6554BA04925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:49:23.7044BA0654OverlayInputManager::HandleCommandsClear all hotkeys command
16:49:23.7044BA0695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
16:49:23.7044BA026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:49:23.7044BA021StartWidgetsRefresher::ExecuteExecute start wicket manager
16:49:23.7044BA0275WidgetManager::initInit manager
16:49:23.7044BA026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:49:23.7044BA05024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0ee0}.
16:49:23.7044BA02192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb380f59
16:49:23.7044BA02210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:49:23.7044BA02258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x54da3c20=1423588384)=>(0xf2651160=-228257440)
16:49:23.7044BA02269OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
16:49:23.7044BA0308PerformanceCounter::NotifyFrameRenderNotify first Render...
16:49:23.7044BA0937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:23.7044BA07530OverlayManager::CheckForSharedTextureSupportCheck for SHT support
16:49:23.7052F282346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:49:23.7402F28225InterProcessElement::openInterProcess Overwolf_ImID_307F0_P_24300 opened succesfuly
16:49:23.7402F28225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:49:23.7964BA01848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:49:23.7964BA02288OverlayManager::installKeybMouseHookInstall KeybMouse
16:49:23.7964BA0419InputInterceptor::stopHookunhook keyboard and mouse
16:49:23.7964BA0386InputInterceptor::runHookKeyboard is hooked 0x4ba0
16:49:23.7964BA0408InputInterceptor::runHookMouse is hooked 0x4ba0
16:49:23.7964BA01942OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x10007
16:49:23.7984BA04959OverlayManager::initOverlayResolutionEx 0X40008
16:49:23.7984BA04966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:49:23.7984BA04913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:49:23.7984BA04925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:49:24.2402F28225InterProcessElement::openInterProcess Overwolf_ImID_100846_P_24300 opened succesfuly
16:49:24.2402F28225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:49:32.71347E81989Client::LogProcessModulesLoaded modules:
16:49:32.72147E82005C:\Program Files (x86)\Overwolf\0.162.0.7\OWClient.dll
16:49:32.72147E82005C:\Program Files (x86)\Overwolf\0.162.0.7\OWExplorer.dll
16:49:32.72147E82005C:\Program Files (x86)\Overwolf\0.162.0.7\OWUtils.dll
16:49:32.72147E82005C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
16:49:32.72147E82005C:\Program Files (x86)\Steam\steamclient64.dll
16:49:32.72147E82005C:\Program Files (x86)\Steam\tier0_s64.dll
16:49:32.72147E82005C:\Program Files (x86)\Steam\vstdlib_s64.dll
16:49:32.72147E82005C:\Program Files\ETCARS\x64\ETCARS.dll
16:49:32.72147E82005C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\AUDIOSES.DLL
16:49:32.72147E82005C:\Windows\SYSTEM32\CRYPTBASE.DLL
16:49:32.72147E82005C:\Windows\SYSTEM32\CoreMessaging.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\CoreUIComponents.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\D3DCompiler_43.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\D3DX9_43.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\DNSAPI.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\HID.DLL
16:49:32.72147E82005C:\Windows\SYSTEM32\IPHLPAPI.DLL
16:49:32.72147E82005C:\Windows\SYSTEM32\MSACM32.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\MSIMG32.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\MSVCP140.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\MSWSOCK.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\PROPSYS.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\SSPICLI.DLL
16:49:32.72147E82005C:\Windows\SYSTEM32\Secur32.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\TextInputFramework.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\UxTheme.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\VCRUNTIME140.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\VERSION.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\WINMM.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\WINMMBASE.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\amdihk64.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\apphelp.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\atiadlxx.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\atidxx64.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\d3d11.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\d3dx11_43.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\dcomp.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\dhcpcsvc.DLL
16:49:32.72147E82005C:\Windows\SYSTEM32\dhcpcsvc6.DLL
16:49:32.72147E82005C:\Windows\SYSTEM32\dinput8.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\dwmapi.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\dxcore.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\dxgi.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\iertutil.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\inputhost.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\ntdll.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\ntmarta.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\resourcepolicyclient.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\winhttp.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\wintypes.dll
16:49:32.72147E82005C:\Windows\SYSTEM32\xinput1_4.dll
16:49:32.72147E82005C:\Windows\System32\COMDLG32.dll
16:49:32.72147E82005C:\Windows\System32\CRYPT32.dll
16:49:32.72147E82005C:\Windows\System32\DEVOBJ.dll
16:49:32.72147E82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL
16:49:32.72147E82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll
16:49:32.72147E82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll
16:49:32.72147E82005C:\Windows\System32\GDI32.dll
16:49:32.72147E82005C:\Windows\System32\IMM32.dll
16:49:32.72147E82005C:\Windows\System32\KERNEL32.DLL
16:49:32.72147E82005C:\Windows\System32\KERNELBASE.dll
16:49:32.72147E82005C:\Windows\System32\MMDevApi.dll
16:49:32.72147E82005C:\Windows\System32\MSASN1.dll
16:49:32.72147E82005C:\Windows\System32\MSCTF.dll
16:49:32.72147E82005C:\Windows\System32\NSI.dll
16:49:32.72147E82005C:\Windows\System32\OLEAUT32.dll
16:49:32.72147E82005C:\Windows\System32\OneCoreCommonProxyStub.dll
16:49:32.72147E82005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
16:49:32.72147E82005C:\Windows\System32\PSAPI.DLL
16:49:32.72147E82005C:\Windows\System32\RPCRT4.dll
16:49:32.72147E82005C:\Windows\System32\SETUPAPI.dll
16:49:32.72147E82005C:\Windows\System32\SHELL32.dll
16:49:32.72147E82005C:\Windows\System32\UMPDC.dll
16:49:32.72147E82005C:\Windows\System32\USER32.dll
16:49:32.72147E82005C:\Windows\System32\WINTRUST.dll
16:49:32.72147E82005C:\Windows\System32\WLDAP32.dll
16:49:32.72147E82005C:\Windows\System32\WS2_32.dll
16:49:32.72147E82005C:\Windows\System32\Windows.UI.dll
16:49:32.72147E82005C:\Windows\System32\advapi32.dll
16:49:32.72147E82005C:\Windows\System32\bcrypt.dll
16:49:32.72147E82005C:\Windows\System32\bcryptPrimitives.dll
16:49:32.72147E82005C:\Windows\System32\cfgmgr32.dll
16:49:32.72147E82005C:\Windows\System32\clbcatq.dll
16:49:32.72147E82005C:\Windows\System32\combase.dll
16:49:32.72147E82005C:\Windows\System32\cryptsp.dll
16:49:32.72147E82005C:\Windows\System32\deviceaccess.dll
16:49:32.72147E82005C:\Windows\System32\fwpuclnt.dll
16:49:32.72147E82005C:\Windows\System32\gdi32full.dll
16:49:32.72147E82005C:\Windows\System32\imagehlp.dll
16:49:32.72147E82005C:\Windows\System32\kernel.appcore.dll
16:49:32.72147E82005C:\Windows\System32\msvcp_win.dll
16:49:32.72147E82005C:\Windows\System32\msvcrt.dll
16:49:32.72147E82005C:\Windows\System32\ole32.dll
16:49:32.72147E82005C:\Windows\System32\powrprof.dll
16:49:32.72147E82005C:\Windows\System32\profapi.dll
16:49:32.72147E82005C:\Windows\System32\rasadhlp.dll
16:49:32.72147E82005C:\Windows\System32\sechost.dll
16:49:32.72147E82005C:\Windows\System32\shcore.dll
16:49:32.72147E82005C:\Windows\System32\shlwapi.dll
16:49:32.72147E82005C:\Windows\System32\ucrtbase.dll
16:49:32.72147E82005C:\Windows\System32\win32u.dll
16:49:32.72147E82005C:\Windows\System32\windows.storage.dll
16:49:32.72147E82005C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1256_none_9e7e379be45e40e2\COMCTL32.dll
16:49:32.72147E82005C:\Windows\system32\rsaenh.dll
16:49:32.72147E82005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
16:49:32.72147E82005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmod.dll
16:49:32.72147E82005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmodstudio.dll
16:49:32.72147E82005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\libowgameevents.dll
16:49:32.72147E82005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\plugins\TruckyTelemetry.dll
16:49:32.72147E82005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\steam_api64.dll
16:49:32.72147E82005E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\tobii_gameintegration_x64.dll
16:49:33.7482F28291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:49:33.9172F282388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[33].
16:49:33.9172F282410WidgetManager::RefreshWidgetThreadMainLoopexit
16:49:33.9172F282329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:49:33.9172F282335WidgetManager::RefreshThreadProcStaticclean Exit
16:49:43.334BA02433WidgetManager::Renderresum layout thread
16:49:43.334BA0275WidgetManager::initInit manager
16:49:43.3338442346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:50:09.5453844291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:50:24.8083844256InterProcessElement::closeInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT close 2147483647 bytes
16:50:24.8083844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100846
16:50:24.8083844256InterProcessElement::closeInterProcess Overwolf_ImID_100846_P_24300 close 2147483647 bytes
16:50:24.80838442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:50:24.8103844225InterProcessElement::openInterProcess Overwolf_ImID_A1170_P_24300 opened succesfuly
16:50:24.8103844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:50:24.8103844225InterProcessElement::openInterProcess Overwolf_ImID_90FDE_P_24300 opened succesfuly
16:50:24.8103844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:50:24.8784BA0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
16:50:24.8784BA0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
16:50:24.9114BA0326RenderImageD3d11::setSizeCreate Texture (250,800) / (256,896) - OK
16:50:24.9114BA0347RenderImageD3d11::setSizeCreate Texture RV (256,896) - OK
16:50:26.2344BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
16:50:26.2775F246377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:50:26.2865F246377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:50:26.3303844225InterProcessElement::openInterProcess Overwolf_ImID_120846_P_24300 opened succesfuly
16:50:26.3303844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:50:26.3374BA06511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:50:26.3374BA02444OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:50:26.3374BA02458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
16:50:26.3384BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
16:50:26.3384BA05717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:50:26.3723844225InterProcessElement::openInterProcess Overwolf_ImID_100FC8_P_24300 opened succesfuly
16:50:26.3723844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:50:26.4194BA0326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
16:50:26.4194BA0347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
16:50:26.4374BA0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
16:50:26.4374BA0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
16:50:26.4964BA03350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:50:27.3154BA0326RenderImageD3d11::setSizeCreate Texture (1040,800) / (1152,896) - OK
16:50:27.3154BA0347RenderImageD3d11::setSizeCreate Texture RV (1152,896) - OK
16:50:53.4554BA01552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:50:53.4554BA01563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:50:53.4554BA02566OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:50:53.4554BA01309OverlayManager::RestoreGameWNDPROCSearch SWL..
16:50:53.4554BA01316OverlayManager::RestoreGameWNDPROCSWL restored.
16:50:53.4554BA01326OverlayManager::RestoreGameWNDPROCSWL OK.
16:50:53.4554BA01331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb380f59
16:50:53.4554BA02588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:50:53.4554BA01566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:50:53.4554BA0187IRenderDevice::releaseRender Releasing.
16:50:53.4554BA082RenderDeviceCaptureBase::ReleaseTextureRelease
16:50:53.4554BA0100RenderDeviceCaptureBase::ReleaseTextureReleased
16:50:53.4554BA01280RenderDeviceD3d11::releaseImplementationReleasing 1
16:50:53.4554BA01290RenderDeviceD3d11::releaseImplementationReleasing 2
16:50:53.4554BA01309RenderDeviceD3d11::releaseImplementationReleasing 3
16:50:53.4554BA0204IRenderDevice::releaseRender Releasing Done.
16:50:53.4784BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
16:50:53.5105F246242OverlayManager::doActionForegroundChange Event [winows not active]
16:50:53.5135F246254OverlayManager::doActionForegroundChange Event OFF (OFF)
16:50:53.5135F247626OverlayManager::OnForegroundChangedChanged False
16:50:53.5255F247659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10722 Title=[Options.js - trucky (Workspace) - Visual Studio Code]
16:50:53.5255F247054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:50:53.5255F242548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:50:53.5255F242477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
16:50:53.5255F242482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:50:53.5275F246385OverlayManager::doActionDisplayFPS - Triggered
16:50:53.5584BA03502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x113701f1;prev = 0x10003 , {Original values: ref = -2 handle = 0x10007}
16:50:53.5584BA03507OverlayManager::RestoreGameCursorblack Cursor restored
16:50:53.6544BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
16:50:53.7714BA01063RenderDeviceD3d11::initRefC r:[6]->[5] 0x5cd58000
16:50:53.7714BA01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
16:50:53.7714BA01148RenderDeviceD3d11::initsave state
16:50:53.7714BA0696RenderDeviceD3d11::initDX11loading shaders...
16:50:53.7874BA01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5cc86d08.
16:50:53.7874BA01156RenderDeviceD3d11::initrestore state
16:50:53.7874BA01159RenderDeviceD3d11::initTarget Window [0xb0ee0]
16:50:53.7874BA0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:50:53.7874BA0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:50:53.7874BA02555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:50:53.7874BA04966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:50:53.7874BA04913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:50:53.7874BA04925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:50:53.8054BA047ResetSnapShotSH::ExecuteRelease snapshot SH
16:50:53.8054BA05024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0ee0}.
16:50:53.8054BA02192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1c1015
16:50:53.8054BA02210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
16:50:53.8054BA02258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x54da3c20=1423588384)=>(0xf2651160=-228257440)
16:50:53.8054BA01670WidgetManager::drawskip widget draw (not in foreground) False - False
16:50:53.8054BA0937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:50:58.393844225InterProcessElement::openInterProcess Overwolf_ImID_170ED8_P_24300 opened succesfuly
16:50:58.393844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:50:58.5435F246377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:50:59.463844225InterProcessElement::openInterProcess Overwolf_ImID_90EC6_P_24300 opened succesfuly
16:50:59.463844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:50:59.504BA01848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:50:59.504BA02288OverlayManager::installKeybMouseHookInstall KeybMouse
16:50:59.504BA0419InputInterceptor::stopHookunhook keyboard and mouse
16:50:59.504BA0386InputInterceptor::runHookKeyboard is hooked 0x4ba0
16:50:59.504BA0408InputInterceptor::runHookMouse is hooked 0x4ba0
16:50:59.5473844256InterProcessElement::closeInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT close 2147483647 bytes
16:50:59.5473844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=170ed8
16:50:59.5473844256InterProcessElement::closeInterProcess Overwolf_ImID_170ED8_P_24300 close 2147483647 bytes
16:50:59.54738442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:53:49.4875F246377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:53:49.5015F246377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:53:49.5425F246377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:53:50.103844256InterProcessElement::closeInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT close 2147483647 bytes
16:53:50.103844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a1170
16:53:50.103844256InterProcessElement::closeInterProcess Overwolf_ImID_A1170_P_24300 close 2147483647 bytes
16:53:50.1038442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:53:50.103844256InterProcessElement::closeInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT close 2147483647 bytes
16:53:50.103844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90fde
16:53:50.103844256InterProcessElement::closeInterProcess Overwolf_ImID_90FDE_P_24300 close 2147483647 bytes
16:53:50.1038442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:53:50.103844256InterProcessElement::closeInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT close 2147483647 bytes
16:53:50.103844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=120846
16:53:50.103844256InterProcessElement::closeInterProcess Overwolf_ImID_120846_P_24300 close 2147483647 bytes
16:53:50.1038442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:53:50.193844225InterProcessElement::openInterProcess Overwolf_ImID_A0FDE_P_24300 opened succesfuly
16:53:50.193844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:53:50.193844225InterProcessElement::openInterProcess Overwolf_ImID_B1170_P_24300 opened succesfuly
16:53:50.193844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:53:52.4545F24363ow-graphicsFailed to open pipe
16:53:52.4545F24363ow-graphicsFailed to open pipe
16:53:52.4545F24363ow-graphicsConnection initialized
16:53:52.4545F24145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
16:53:52.4545F24127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:54:09.6635F24155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
16:54:09.7815F24155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
16:55:28.4894BA01552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:55:28.4894BA01563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:55:28.4894BA02566OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:55:28.4894BA01309OverlayManager::RestoreGameWNDPROCSearch SWL..
16:55:28.4894BA01316OverlayManager::RestoreGameWNDPROCSWL restored.
16:55:28.4894BA01326OverlayManager::RestoreGameWNDPROCSWL OK.
16:55:28.4894BA01331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1c1015
16:55:28.4894BA02588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:55:28.4894BA01566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:55:28.4894BA0187IRenderDevice::releaseRender Releasing.
16:55:28.4894BA0363ow-graphics----------------- d3d11 capture freed ----------------
16:55:28.4894BA082RenderDeviceCaptureBase::ReleaseTextureRelease
16:55:28.4894BA0100RenderDeviceCaptureBase::ReleaseTextureReleased
16:55:28.4894BA01280RenderDeviceD3d11::releaseImplementationReleasing 1
16:55:28.4894BA01290RenderDeviceD3d11::releaseImplementationReleasing 2
16:55:28.4904BA01309RenderDeviceD3d11::releaseImplementationReleasing 3
16:55:28.4904BA0204IRenderDevice::releaseRender Releasing Done.
16:55:28.4904BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
16:55:28.5894BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
16:55:28.6354BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
16:55:28.6634BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
16:55:28.6794BA07093OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
16:55:28.6794BA03814overlaySetCursorEmpty cursor release widget
16:55:28.7284BA01063RenderDeviceD3d11::initRefC r:[6]->[5] 0x5cd58000
16:55:28.7284BA01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
16:55:28.7284BA01148RenderDeviceD3d11::initsave state
16:55:28.7284BA0696RenderDeviceD3d11::initDX11loading shaders...
16:55:28.7394BA01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5cc86d08.
16:55:28.7394BA01156RenderDeviceD3d11::initrestore state
16:55:28.7394BA01159RenderDeviceD3d11::initTarget Window [0xb0ee0]
16:55:28.7394BA0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:55:28.7394BA0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:55:28.7574BA05024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0ee0}.
16:55:28.7574BA02192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1be200f9
16:55:28.7574BA02210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:55:28.7574BA02258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x54da3c20=1423588384)=>(0xf2651160=-228257440)
16:55:28.7724BA04959OverlayManager::initOverlayResolutionEx 0X40008
16:55:28.7724BA04966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
16:55:28.7724BA04913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
16:55:28.7724BA04925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:55:28.8965F246254OverlayManager::doActionForegroundChange Event ON (ON)
16:55:28.8965F247626OverlayManager::OnForegroundChangedChanged True
16:55:28.8965F247054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:55:28.9005F246385OverlayManager::doActionDisplayFPS - Triggered
16:55:28.9324BA0937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:55:28.9573844256InterProcessElement::closeInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT close 2147483647 bytes
16:55:28.9573844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0fde
16:55:28.9573844256InterProcessElement::closeInterProcess Overwolf_ImID_A0FDE_P_24300 close 2147483647 bytes
16:55:28.95738442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:55:28.9573844256InterProcessElement::closeInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT close 2147483647 bytes
16:55:28.9573844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b1170
16:55:28.9573844256InterProcessElement::closeInterProcess Overwolf_ImID_B1170_P_24300 close 2147483647 bytes
16:55:28.95738442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:55:28.9864BA0326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
16:55:28.9864BA0347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
16:55:30.6994BA01848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:55:30.6994BA02288OverlayManager::installKeybMouseHookInstall KeybMouse
16:55:30.6994BA0419InputInterceptor::stopHookunhook keyboard and mouse
16:55:30.6994BA0386InputInterceptor::runHookKeyboard is hooked 0x4ba0
16:55:30.6994BA0408InputInterceptor::runHookMouse is hooked 0x4ba0
16:55:30.7874BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
16:55:30.7935F246316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
16:55:30.7935F246511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:55:30.7935F242444OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:55:30.7935F242458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
16:55:30.8184BA0326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
16:55:30.8184BA0347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
16:55:30.8324BA0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
16:55:30.8324BA0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
16:55:30.8384BA05717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:55:30.8514BA03350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:55:30.8994BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
16:55:32.8824BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
16:55:32.8895F246320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
16:55:32.8895F246531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:55:32.8895F242477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
16:55:32.8905F242482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:55:32.8934BA03502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x113701f1;prev = 0x113701f1 , {Original values: ref = -2 handle = 0x0}
16:55:32.8934BA03507OverlayManager::RestoreGameCursorblack Cursor restored
16:55:33.14BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
16:55:33.6985F246377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:55:33.7185F246377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:55:33.7545F246377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:55:33.7893844225InterProcessElement::openInterProcess Overwolf_ImID_3F0866_P_24300 opened succesfuly
16:55:33.7893844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:55:33.7893844225InterProcessElement::openInterProcess Overwolf_ImID_180768_P_24300 opened succesfuly
16:55:33.7893844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:55:34.5664BA0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
16:55:34.5664BA0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
16:55:34.6434BA0326RenderImageD3d11::setSizeCreate Texture (250,800) / (256,896) - OK
16:55:34.6434BA0347RenderImageD3d11::setSizeCreate Texture RV (256,896) - OK
16:55:35.9074BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
16:55:35.9145F246316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
16:55:35.9145F246511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
16:55:35.9145F242444OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:55:35.9145F242458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
16:55:35.9854BA03350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:55:36.174BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
16:55:36.3355F24127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:55:36.3434BA0255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:55:36.3704BA0363ow-graphicsgraphics-hook.dll loaded against process: amtrucks.exe
16:55:36.3704BA0363ow-graphics(half life scientist) everything.. seems to be in order
16:55:36.3704BA0363ow-graphicsd3d11 shared texture capture successful
16:55:36.3804BA0363ow-graphics----------------- d3d11 capture freed ----------------
16:55:36.3804BA0363ow-graphicsd3d11 shared texture capture successful
16:55:37.8604BA03350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:55:38.9424BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
16:55:38.9495F246320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
16:55:38.9495F246531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
16:55:38.9495F242477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
16:55:38.9495F242482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:55:38.9534BA03502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x113701f1;prev = 0x113701f1 , {Original values: ref = -2 handle = 0x0}
16:55:38.9534BA03507OverlayManager::RestoreGameCursorblack Cursor restored
16:55:39.714BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
16:55:39.9594BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [take_screenshot_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
16:55:39.9704BA0166RenderDeviceCaptureBase::InitDX11init device
16:55:39.9704BA0565RenderDeviceCaptureBase::CreateCaptureDeviceCreate capture device
16:55:40.574BA0218Overlay::Streaming::Device::CaptureDeviceD11::CaptureDeviceD11load D3DX9_43
16:55:40.604BA0814Overlay::Streaming::Device::CaptureDeviceD11::InitInit without window
16:55:40.664BA01183Overlay::Streaming::Device::CaptureDeviceD11::InitDeviceFactoryEnum adapter [0 - AMD Radeon R9 200 Series]; monitor [0000000000010001; ]; hash[-1483321117]
16:55:40.664BA01183Overlay::Streaming::Device::CaptureDeviceD11::InitDeviceFactoryEnum adapter [1 - Microsoft Basic Render Driver]; monitor []; hash[-906433840]
16:55:40.674BA0857Overlay::Streaming::Device::CaptureDeviceD11::InitImplDevice Adapter [0]: AMD Radeon R9 200 Series
16:55:40.1244BA0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [take_screenshot_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
16:55:40.2525F246377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:55:40.3043844225InterProcessElement::openInterProcess Overwolf_ImID_90FD2_P_24300 opened succesfuly
16:55:40.3043844225InterProcessElement::openInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT opened succesfuly
16:55:40.6994BA0326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
16:55:40.6994BA0347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
16:55:56.5314BA01552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:55:56.5314BA01563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:55:56.5314BA02566OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:55:56.5314BA01309OverlayManager::RestoreGameWNDPROCSearch SWL..
16:55:56.5314BA01316OverlayManager::RestoreGameWNDPROCSWL restored.
16:55:56.5314BA01326OverlayManager::RestoreGameWNDPROCSWL OK.
16:55:56.5314BA01331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1be200f9
16:55:56.5314BA02588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:55:56.5314BA01566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:55:56.5314BA0187IRenderDevice::releaseRender Releasing.
16:55:56.5314BA0363ow-graphics----------------- d3d11 capture freed ----------------
16:55:56.5314BA082RenderDeviceCaptureBase::ReleaseTextureRelease
16:55:56.5324BA0100RenderDeviceCaptureBase::ReleaseTextureReleased
16:55:56.5324BA01280RenderDeviceD3d11::releaseImplementationReleasing 1
16:55:56.5324BA01290RenderDeviceD3d11::releaseImplementationReleasing 2
16:55:56.5324BA01309RenderDeviceD3d11::releaseImplementationReleasing 3
16:55:56.5324BA0204IRenderDevice::releaseRender Releasing Done.
16:55:56.5564BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
16:55:56.6284BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
16:55:56.7664BA01063RenderDeviceD3d11::initRefC r:[6]->[5] 0x5cd58000
16:55:56.7664BA01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
16:55:56.7664BA01148RenderDeviceD3d11::initsave state
16:55:56.7664BA0696RenderDeviceD3d11::initDX11loading shaders...
16:55:56.7774BA01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5cc86d08.
16:55:56.7774BA01156RenderDeviceD3d11::initrestore state
16:55:56.7774BA01159RenderDeviceD3d11::initTarget Window [0xb0ee0]
16:55:56.7774BA0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:55:56.7774BA0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:55:56.7774BA04966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
16:55:56.7774BA04913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
16:55:56.7774BA04925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
16:55:56.8004BA05024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0ee0}.
16:55:56.8004BA02192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x15400a61
16:55:56.8004BA02210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
16:55:56.8004BA02258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x54da3c20=1423588384)=>(0xf2651160=-228257440)
16:55:56.8004BA0326RenderImageD3d11::setSizeCreate Texture (250,800) / (256,896) - OK
16:55:56.8004BA0347RenderImageD3d11::setSizeCreate Texture RV (256,896) - OK
16:55:56.8024BA0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
16:55:56.8024BA0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
16:55:56.8044BA0363ow-graphicsd3d11 shared texture capture successful
16:55:57.55F246242OverlayManager::doActionForegroundChange Event [winows not active]
16:55:57.85F246254OverlayManager::doActionForegroundChange Event OFF (OFF)
16:55:57.85F247626OverlayManager::OnForegroundChangedChanged False
16:55:57.85F247659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10722 Title=[BackgroundController.js - trucky (Workspace) - Visual Studio Code]
16:55:57.85F247054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:55:57.85F242548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:55:57.85F242477OverlayManager::setControlModeRestore RI to 0X1(0X30)...
16:55:57.85F242482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:55:57.95F246385OverlayManager::doActionDisplayFPS - Triggered
16:55:57.284BA047ResetSnapShotSH::ExecuteRelease snapshot SH
16:55:57.284BA0937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:23:11.604BA02288OverlayManager::installKeybMouseHookInstall KeybMouse
17:23:11.604BA0419InputInterceptor::stopHookunhook keyboard and mouse
17:23:11.604BA0386InputInterceptor::runHookKeyboard is hooked 0x4ba0
17:23:11.604BA0408InputInterceptor::runHookMouse is hooked 0x4ba0
17:23:11.624BA01552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:23:11.624BA01563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:23:11.624BA02566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:23:11.624BA01309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:23:11.624BA01316OverlayManager::RestoreGameWNDPROCSWL restored.
17:23:11.624BA01326OverlayManager::RestoreGameWNDPROCSWL OK.
17:23:11.624BA01331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x15400a61
17:23:11.624BA02588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:23:11.624BA01566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:23:11.624BA0187IRenderDevice::releaseRender Releasing.
17:23:11.624BA0363ow-graphics----------------- d3d11 capture freed ----------------
17:23:11.624BA082RenderDeviceCaptureBase::ReleaseTextureRelease
17:23:11.624BA0100RenderDeviceCaptureBase::ReleaseTextureReleased
17:23:11.624BA01280RenderDeviceD3d11::releaseImplementationReleasing 1
17:23:11.624BA01290RenderDeviceD3d11::releaseImplementationReleasing 2
17:23:11.624BA01309RenderDeviceD3d11::releaseImplementationReleasing 3
17:23:11.624BA0204IRenderDevice::releaseRender Releasing Done.
17:23:11.634BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
17:23:11.994BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
17:23:11.1444BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
17:23:11.1694BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
17:23:11.2434BA01063RenderDeviceD3d11::initRefC r:[6]->[5] 0x5cd58000
17:23:11.2434BA01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:23:11.2434BA01148RenderDeviceD3d11::initsave state
17:23:11.2434BA0696RenderDeviceD3d11::initDX11loading shaders...
17:23:11.2534BA01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5cc86d08.
17:23:11.2534BA01156RenderDeviceD3d11::initrestore state
17:23:11.2534BA01159RenderDeviceD3d11::initTarget Window [0xb0ee0]
17:23:11.2534BA0244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:23:11.2534BA0251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:23:11.2534BA02555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:23:11.2724BA05024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xb0ee0}.
17:23:11.2734BA02192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x10210ef5
17:23:11.2734BA02210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:23:11.2734BA02258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x54da3c20=1423588384)=>(0xf2651160=-228257440)
17:23:11.2734BA01670WidgetManager::drawskip widget draw (not in foreground) False - False
17:23:11.2844BA04959OverlayManager::initOverlayResolutionEx 0X40008
17:23:11.2844BA04966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:23:11.2844BA04913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:23:11.2844BA04925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:23:11.4425F246254OverlayManager::doActionForegroundChange Event ON (ON)
17:23:11.4425F247626OverlayManager::OnForegroundChangedChanged True
17:23:11.4425F247054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:23:11.4445F246385OverlayManager::doActionDisplayFPS - Triggered
17:23:11.4714BA0326RenderImageD3d11::setSizeCreate Texture (250,800) / (256,896) - OK
17:23:11.4714BA0347RenderImageD3d11::setSizeCreate Texture RV (256,896) - OK
17:23:11.4744BA0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
17:23:11.4744BA0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
17:23:11.4754BA0937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:23:11.4764BA0363ow-graphicsd3d11 shared texture capture successful
17:23:11.5213844256InterProcessElement::closeInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT close 2147483647 bytes
17:23:11.5213844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90fd2
17:23:11.5213844256InterProcessElement::closeInterProcess Overwolf_ImID_90FD2_P_24300 close 2147483647 bytes
17:23:11.52138442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:23:11.5213844256InterProcessElement::closeInterProcess Overwolf_PID_24300_SHARED_MEMORY_AGENT close 2147483647 bytes
17:23:11.5213844128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90ec6
17:23:11.5213844256InterProcessElement::closeInterProcess Overwolf_ImID_90EC6_P_24300 close 2147483647 bytes
17:23:11.52338442670WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:23:11.5274BA0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:23:11.5274BA0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:23:12.3494BA01848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:23:12.3494BA02288OverlayManager::installKeybMouseHookInstall KeybMouse
17:23:12.3494BA0419InputInterceptor::stopHookunhook keyboard and mouse
17:23:12.3494BA0386InputInterceptor::runHookKeyboard is hooked 0x4ba0
17:23:12.3494BA0408InputInterceptor::runHookMouse is hooked 0x4ba0
17:23:14.9353844291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:23:15.9264BA01552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:23:15.9264BA01563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
17:23:15.9264BA02566OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:23:15.9264BA01309OverlayManager::RestoreGameWNDPROCSearch SWL..
17:23:15.9264BA01316OverlayManager::RestoreGameWNDPROCSWL restored.
17:23:15.9264BA01326OverlayManager::RestoreGameWNDPROCSWL OK.
17:23:15.9264BA01331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x10210ef5
17:23:15.9264BA02588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:23:15.9264BA01566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
17:23:15.9264BA0187IRenderDevice::releaseRender Releasing.
17:23:15.9264BA0363ow-graphics----------------- d3d11 capture freed ----------------
17:23:15.9264BA082RenderDeviceCaptureBase::ReleaseTextureRelease
17:23:15.9274BA0100RenderDeviceCaptureBase::ReleaseTextureReleased
17:23:15.9274BA01280RenderDeviceD3d11::releaseImplementationReleasing 1
17:23:15.9274BA01290RenderDeviceD3d11::releaseImplementationReleasing 2
17:23:15.9274BA01309RenderDeviceD3d11::releaseImplementationReleasing 3
17:23:15.9274BA0204IRenderDevice::releaseRender Releasing Done.
17:23:15.9604BA0386fSwapResize_BuffersResize buffer (0x5cd58000)!
17:23:15.9734BA0502fDevice11_Releaseswap chain release 0 0x5cd58000 [overlay:0]
17:23:16.4495F246242OverlayManager::doActionForegroundChange Event [winows not active]
17:23:16.4505F246254OverlayManager::doActionForegroundChange Event OFF (OFF)
17:23:16.4505F247626OverlayManager::OnForegroundChangedChanged False
17:23:16.4505F247659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
17:23:16.4505F247054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:23:16.4505F242548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:23:16.4505F242477OverlayManager::setControlModeRestore RI to 0X1(0X30)...
17:23:16.4515F242482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:23:16.4525F246385OverlayManager::doActionDisplayFPS - Triggered
17:23:16.7704BA02110ClientExitProcessCallbackClient::Exit Process Callback [0].
17:23:16.7704BA0790Client::clearClient::Clear [0 - 1] .
17:23:16.7704BA0797Client::clearClient::Clear stoping...
17:23:16.7704BA0959OverlayManager::StopInternalstopping...
17:23:16.7704BA0985OverlayManager::StopInternalStoping server connection
17:23:16.7715F246580OverlayManager::OnDisconnectedDisconnected from server
17:23:16.7714BA0990OverlayManager::StopInternalStopped server connection
17:23:16.7714BA0206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
17:23:16.7714BA0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
17:23:16.7714BA0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
17:23:16.7714BA01011OverlayManager::StopInternalClosing inter process
17:23:16.7714BA025InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
17:23:16.771A30118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
17:23:16.7714BA0256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
17:23:16.7714BA059InterProcessEventHandler::~InterProcessEventHandlerDone.
17:23:16.7714BA01023OverlayManager::StopInternalnot running.
17:23:16.7714BA0140ApiManager::DestroyBackgroundThreadDestroy call.
17:23:16.95047E8187ApiManager::BackgroundThreadBackground Thread is terminated.
17:23:16.9524BA0231ApiManager::ClearAllCommandsClearing commands [4]
17:23:16.9524BA0248ApiManager::ClearAllCommandsCleared
17:23:16.9524BA0135ApiManager::DestroyDestroyed
17:23:16.9524BA01025OverlayManager::StopInternalstopped.
17:23:16.9524BA0853Client::clearRemove old SHM
17:23:16.9524BA0256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_83_1_24300 close 2147483647 bytes
17:23:16.9524BA0861Client::clearStop tasks thread
17:23:16.9534BA0874Client::clearClient::Clear - Done.
17:23:16.9534BA02125ClientExitProcessCallbackGoing to ExitProcess()