TimeThreadLineFunctionMessage
20:11:19.623367C138runClientStarting Overlay PID=19096(0x4a98) server PID = 12568
20:11:19.623367C561Client::initClient::Initialize
20:11:19.623367C569Client::initStart owclient thread
20:11:19.62312C4325Client::initFirstInjectionClient::initFirstInjection.
20:11:19.62312C4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_180_3_12568 opened succesfuly
20:11:19.62312C4351session id = {F7A1831E-6218-4259-BA4D-70F5C2B7B176}
20:11:19.62412C42048Client::LogClientInfoOS version [10.0]
20:11:19.62412C42053Client::LogClientInfoProcess OS version [10.0] [64-bit]
20:11:19.62512C42071Client::LogClientInfoClient [64-bit] Version 2.2.180.3
20:11:19.62512C42083Client::LogProcessModulesLoaded modules:
20:11:19.63112C42099C:\Games\Overwolf\0.180.0.6\OWClient.dll
20:11:19.63112C42099C:\Games\Overwolf\0.180.0.6\OWExplorer.dll
20:11:19.63112C42099C:\Games\Steam\GameOverlayRenderer64.dll
20:11:19.63112C42099C:\Games\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
20:11:19.63112C42099C:\Games\Steam\steamapps\common\Apex Legends\R5Apex.exe
20:11:19.63112C42099C:\Games\Steam\steamapps\common\Apex Legends\bink2w64.dll
20:11:19.63112C42099C:\Games\Steam\steamapps\common\Apex Legends\binkawin64.dll
20:11:19.63112C42099C:\Games\Steam\steamapps\common\Apex Legends\mileswin64.dll
20:11:19.63112C42099C:\Games\Steam\steamapps\common\Apex Legends\paks\Win64\ui.dll
20:11:19.63112C42099C:\Games\Steam\steamapps\common\Apex Legends\steam_api64.dll
20:11:19.63112C42099C:\Games\Steam\steamclient64.dll
20:11:19.63112C42099C:\Games\Steam\tier0_s64.dll
20:11:19.63112C42099C:\Games\Steam\vstdlib_s64.dll
20:11:19.63112C42099C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll
20:11:19.63112C42099C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll
20:11:19.63112C42099C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx9_43.dll
20:11:19.63112C42099C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll
20:11:19.63112C42099C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
20:11:19.63112C42099C:\Program Files\Norton Security\Engine\22.21.9.25\symamsi.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\AUDIOSES.DLL
20:11:19.63112C42099C:\Windows\SYSTEM32\AVIFIL32.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\AVRT.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\CONCRT140.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:11:19.63112C42099C:\Windows\SYSTEM32\CRYPTSP.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\ColorAdapterClient.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\CoreMessaging.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\CoreUIComponents.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\DINPUT8.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\DNSAPI.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\GLU32.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\HID.DLL
20:11:19.63112C42099C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:11:19.63112C42099C:\Windows\SYSTEM32\MSACM32.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\MSVCP140.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\MSVFW32.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\MSWSOCK.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\NTASN1.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\OPENGL32.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\PROPSYS.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\RzChromaSDK64.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\SSPICLI.DLL
20:11:19.63112C42099C:\Windows\SYSTEM32\Secur32.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\UMPDC.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\USERENV.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\VCRUNTIME140.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\VERSION.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\WININET.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\WINMM.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\WindowsCodecs.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\XINPUT9_1_0.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\XInput1_3.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\amsi.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\cryptnet.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\d3d11.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\dbgcore.DLL
20:11:19.63112C42099C:\Windows\SYSTEM32\dbghelp.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\dcomp.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\devobj.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:11:19.63112C42099C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:11:19.63112C42099C:\Windows\SYSTEM32\drvstore.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\dsound.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\dwmapi.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\dxcore.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\dxgi.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\inputhost.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\kernel.appcore.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\ksuser.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\midimap.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\msacm32.drv
20:11:19.63112C42099C:\Windows\SYSTEM32\msasn1.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\mscms.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\mskeyprotect.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\ncrypt.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\ntdll.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\ntmarta.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\nvapi64.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\powrprof.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\profapi.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\textinputframework.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\twinapi.appcore.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\wbemcomn.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\wdmaud.drv
20:11:19.63112C42099C:\Windows\SYSTEM32\windows.storage.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\winmmbase.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\wintypes.dll
20:11:19.63112C42099C:\Windows\SYSTEM32\wldp.dll
20:11:19.63112C42099C:\Windows\System32\ADVAPI32.dll
20:11:19.63112C42099C:\Windows\System32\CRYPT32.dll
20:11:19.63112C42099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\NvCamera64.dll
20:11:19.63112C42099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\d3dcompiler_47_64.dll
20:11:19.63112C42099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvldumdx.dll
20:11:19.63112C42099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvwgf2umx.dll
20:11:19.63112C42099C:\Windows\System32\GDI32.dll
20:11:19.63112C42099C:\Windows\System32\IMM32.dll
20:11:19.63112C42099C:\Windows\System32\KERNEL32.DLL
20:11:19.63112C42099C:\Windows\System32\KERNELBASE.dll
20:11:19.63112C42099C:\Windows\System32\MMDevApi.dll
20:11:19.63112C42099C:\Windows\System32\MSCTF.dll
20:11:19.63112C42099C:\Windows\System32\NSI.dll
20:11:19.63112C42099C:\Windows\System32\Normaliz.dll
20:11:19.63112C42099C:\Windows\System32\OLEAUT32.dll
20:11:19.63112C42099C:\Windows\System32\OneCoreCommonProxyStub.dll
20:11:19.63112C42099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
20:11:19.63112C42099C:\Windows\System32\PSAPI.DLL
20:11:19.63112C42099C:\Windows\System32\RPCRT4.dll
20:11:19.63112C42099C:\Windows\System32\SETUPAPI.dll
20:11:19.63112C42099C:\Windows\System32\SHELL32.dll
20:11:19.63112C42099C:\Windows\System32\SHLWAPI.dll
20:11:19.63112C42099C:\Windows\System32\USER32.dll
20:11:19.63112C42099C:\Windows\System32\WINTRUST.DLL
20:11:19.63112C42099C:\Windows\System32\WLDAP32.dll
20:11:19.63112C42099C:\Windows\System32\WS2_32.dll
20:11:19.63112C42099C:\Windows\System32\WindowManagementAPI.dll
20:11:19.63112C42099C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
20:11:19.63112C42099C:\Windows\System32\Windows.UI.dll
20:11:19.63112C42099C:\Windows\System32\bcrypt.dll
20:11:19.63112C42099C:\Windows\System32\bcryptPrimitives.dll
20:11:19.63112C42099C:\Windows\System32\cfgmgr32.dll
20:11:19.63112C42099C:\Windows\System32\clbcatq.dll
20:11:19.63112C42099C:\Windows\System32\combase.dll
20:11:19.63112C42099C:\Windows\System32\fwpuclnt.dll
20:11:19.63112C42099C:\Windows\System32\gdi32full.dll
20:11:19.63112C42099C:\Windows\System32\imagehlp.dll
20:11:19.63112C42099C:\Windows\System32\msvcp_win.dll
20:11:19.63112C42099C:\Windows\System32\msvcrt.dll
20:11:19.63112C42099C:\Windows\System32\ole32.dll
20:11:19.63112C42099C:\Windows\System32\rasadhlp.dll
20:11:19.63112C42099C:\Windows\System32\sechost.dll
20:11:19.63112C42099C:\Windows\System32\shcore.dll
20:11:19.63112C42099C:\Windows\System32\ucrtbase.dll
20:11:19.63112C42099C:\Windows\System32\win32u.dll
20:11:19.63112C42099C:\Windows\System32\winrnr.dll
20:11:19.63112C42099C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll
20:11:19.63112C42099C:\Windows\system32\NLAapi.dll
20:11:19.63112C42099C:\Windows\system32\XAudio2_6.dll
20:11:19.63112C42099C:\Windows\system32\apphelp.dll
20:11:19.63112C42099C:\Windows\system32\napinsp.dll
20:11:19.63112C42099C:\Windows\system32\ncryptsslp.dll
20:11:19.63112C42099C:\Windows\system32\nvspcap64.dll
20:11:19.63112C42099C:\Windows\system32\pnrpnsp.dll
20:11:19.63112C42099C:\Windows\system32\rsaenh.dll
20:11:19.63112C42099C:\Windows\system32\schannel.DLL
20:11:19.63112C42099C:\Windows\system32\wbem\fastprox.dll
20:11:19.63112C42099C:\Windows\system32\wbem\wbemprox.dll
20:11:19.63112C42099C:\Windows\system32\wbem\wbemsvc.dll
20:11:19.63112C42099C:\Windows\system32\wshbth.dll
20:11:19.63212C479GraphicsHookManager::InitCreated Thread - Created , ThreadId=13956
20:11:19.63612C41535Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
20:11:19.63612C41559Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
20:11:19.63712C41608Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
20:11:19.63712C41674Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
20:11:19.63712C41687Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
20:11:19.63712C41700Client::ReadGameConfigurationsEnable EnableTXR - OFF
20:11:19.63712C41740Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
20:11:19.63712C41742Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
20:11:19.63712C41744Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
20:11:19.63712C41746Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
20:11:19.63712C41748Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
20:11:19.63712C41750Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
20:11:19.63712C41752Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
20:11:19.63712C41755Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
20:11:19.63712C41758Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
20:11:19.63712C41865Data::Search[0] 0x32380000
20:11:19.63712C41865Data::Search[1] 0x0
20:11:19.63712C41865Data::Search[2] 0x0
20:11:19.63712C41865Data::Search[3] 0xFBB00000
20:11:19.63712C41865Data::Search[4] 0x0
20:11:19.63712C41865Data::Search[5] 0x2E780000
20:11:19.63712C41865Data::Search[6] 0x319B0000
20:11:19.63712C41865Data::Search[7] 0xB39B0000
20:11:19.63712C41865Data::Search[8] 0x2E780000
20:11:19.63712C41865Data::Search[9] 0x0
20:11:19.63712C41870Data::Search[10] 0x0
20:11:19.63712C41876Data::Search[11] 0x2BD50000
20:11:19.63712C41882Data::Search[12] 0xB39B0000
20:11:19.63712C41888Data::Search[13] 0x0
20:11:19.63712C4337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:11:19.63812C41265Client::hookFunctionsDetected Windows 8.1 or greater
20:11:19.63812C41288Client::hookFunctionsAcquiring function lock succedded
20:11:19.64612C4248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
20:11:19.64612C4579Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
20:11:19.64612C4952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
20:11:19.64612C4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_180_3_12568 opened succesfuly
20:11:19.64712C4500OverlayManager::OverlayManagerOW System Cursor is set to = 0x14d09f9
20:11:19.64712C47477OverlayManager::LoadDefaultCursorsLoad default cursors
20:11:19.64712C4508OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x2d607e7
20:11:19.64712C472PerformanceCounter::StartSessionStartSession
20:11:19.64712C472PerformanceCounter::StartSessionStartSession
20:11:19.64712C4225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
20:11:19.64812C4731OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
20:11:19.64812C4749OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
20:11:19.64812C4751OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
20:11:19.64812C4754OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
20:11:19.64812C4757OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
20:11:19.64812C4760OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
20:11:19.64812C4763OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
20:11:19.64812C4766OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
20:11:19.64812C4769OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
20:11:19.64812C4772OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
20:11:19.64812C4775OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
20:11:19.64812C4778OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
20:11:19.64812C4781OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
20:11:19.64812C4784OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
20:11:19.64812C4787OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
20:11:19.64812C4790OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
20:11:19.64812C4793OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
20:11:19.64812C4796OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
20:11:19.64812C4799OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
20:11:19.64812C4802OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
20:11:19.64812C4805OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
20:11:19.64812C4808OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
20:11:19.64812C4811OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
20:11:19.64812C4814OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
20:11:19.64812C4817OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
20:11:19.64812C4820OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
20:11:19.64812C4823OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
20:11:19.64812C4826OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
20:11:19.64812C4829OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
20:11:19.64812C4832OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
20:11:19.64812C4835OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
20:11:19.64812C4838OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
20:11:19.64812C4841OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
20:11:19.64812C4844OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
20:11:19.64812C4847OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
20:11:19.64812C4850OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
20:11:19.64812C4853OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
20:11:19.64812C4856OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
20:11:19.64812C4859OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
20:11:19.64812C4862OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
20:11:19.64812C4865OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
20:11:19.64812C4868OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
20:11:19.64812C4871OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
20:11:19.64812C4874OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
20:11:19.64812C4877OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
20:11:19.64812C4880OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
20:11:19.64812C4883OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
20:11:19.64812C4886OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
20:11:19.64812C4889OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
20:11:19.64812C4892OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
20:11:19.64812C4895OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
20:11:19.64812C4898OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
20:11:19.64812C4901OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
20:11:19.64812C4904OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
20:11:19.64812C4907OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
20:11:19.64812C4910OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
20:11:19.64812C4913OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
20:11:19.64812C4916OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
20:11:19.64812C4919OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
20:11:19.64812C4922OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
20:11:19.64812C4925OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
20:11:19.64812C4928OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
20:11:19.64812C4931OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
20:11:19.64812C4934OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
20:11:19.64812C4937OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
20:11:19.64812C4940OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
20:11:19.64812C4943OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
20:11:19.64812C4945OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
20:11:19.64812C4947OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
20:11:19.64812C4949OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
20:11:19.64812C4951OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
20:11:19.64812C4953OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
20:11:19.64812C4955OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
20:11:19.64812C4957OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
20:11:19.64812C4959OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
20:11:19.64812C4961OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
20:11:19.64812C4963OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
20:11:19.64812C4965OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
20:11:19.64812C4967OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
20:11:19.64812C4969OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
20:11:19.64812C4971OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
20:11:19.64812C4973OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
20:11:19.64812C4975OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
20:11:19.64812C4977OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
20:11:19.64812C4991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:11:19.64812C4601OverlayManager::InitGameClientstarting hooks...
20:11:19.68812C41991FunctionHook::LoadHookerLoading Utils from C:\Games\Overwolf\0.180.0.6\\OWUtils.dll succeeded
20:11:19.69112C4602Install::CodeInit [Client,1] (MCH) OK
20:11:19.69112C4602Install::CodeInit [Client,2] (MCH) OK
20:11:19.69212C4602Install::CodeInit [Client,3] (MCH) OK
20:11:19.69212C4602Install::CodeInit [Client,4] (MCH) OK
20:11:19.71012C4602Install::CodeInit [Client,4.1] (MCH) OK
20:11:19.72712C4602Install::CodeInit [Client,4.2] (MCH) OK
20:11:19.72712C41361Client::hookFunctionsSuspend before hook: OFF
20:11:19.72912C41063Install::CodeSegment [5|23008|0x2E780000|0x59E0]
20:11:19.74512C4602Install::Codeunknown (MCH) OK
20:11:19.74512C41063Install::CodeSegment [5|437792|0x2E780000|0x6AE20]
20:11:19.76212C4602Install::Codeunknown (MCH) OK
20:11:19.76212C41063Install::CodeSegment [5|135648|0x2E780000|0x211E0]
20:11:19.76312C4602Install::Codeunknown (MCH) OK
20:11:19.76312C41063Install::CodeSegment [5|10304|0x2E780000|0x2840]
20:11:19.76312C4602Install::Codeunknown (MCH) OK
20:11:19.76312C41063Install::CodeSegment [5|-43022240|0x2E780000|0xFD6F8860]
20:11:19.76312C41154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
20:11:19.76312C41063Install::CodeSegment [5|-43000784|0x2E780000|0xFD6FDC30]
20:11:19.76312C41154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
20:11:19.76312C41063Install::CodeSegment [5|-43006480|0x2E780000|0xFD6FC5F0]
20:11:19.76312C41154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
20:11:19.76312C41063Install::CodeSegment [5|-44193808|0x2E780000|0xFD5DA7F0]
20:11:19.76312C41154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
20:11:19.76312C4337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:11:19.76312C41239OverlayManager::StartStarting...
20:11:19.76312C41271OverlayManager::Startstarting hooks 2...
20:11:19.76412C4602Install::CodeInit [Client,5] (MCH) OK
20:11:19.76412C41436XTRAP COMPATIBLE PATCH WARNING
20:11:19.76412C41445OverlayManager::Startdone with hooks...
20:11:19.76412C4108ApiManager::InitAPI Manager Event : OK
20:11:19.76412C4120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=8152
20:11:19.76412C467TXRSettingFail to read texture recognition options 0xb7
20:11:19.76412C4114TXOfInterestNew list set with 0 items
20:11:19.76412C41471OverlayManager::Startget foreground state
20:11:19.76412C48229OverlayManager::OnForegroundChangedChanged True
20:11:19.76412C47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:11:19.76412C41508OverlayManager::StartStarted...
20:11:19.7665F787063OverlayManager::OnConnectedConnected to server
20:11:19.7665F7832SendServerHelloMessage::ExecuteSend connection Ack
20:11:19.7661FD87696OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x204d6
20:11:19.7725F0C587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
20:11:19.78112C4602Install::CodeInit [Client,0] (MCH) OK
20:11:19.78112C4428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
20:11:19.78112C494GraphicsHookManager::StopThreadStopThread
20:11:19.7813684216GraphicsHookManager::MessageLoopExit Thread
20:11:19.7945F0C148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
20:11:19.7955F0C148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
20:11:19.7955F0C984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
20:11:19.79512C4407Client::initFirstInjectioninit complete
20:11:19.7955F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:11:19.7965F0C1072RenderDeviceD3d11::initDevice adapter hash: 1883771202
20:11:19.7965F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:11:19.7965F0C1126RenderDeviceD3d11::initsave state
20:11:19.7965F0C696RenderDeviceD3d11::initDX11loading shaders...
20:11:19.7985F0C705RenderDeviceD3d11::initDX11create vs
20:11:19.7995F0C723RenderDeviceD3d11::initDX11create vs
20:11:19.8015F0C745RenderDeviceD3d11::initDX11create pxs
20:11:19.8075F0C774RenderDeviceD3d11::initDX11create raster
20:11:19.8075F0C842RenderDeviceD3d11::initDX11create buffers
20:11:19.8075F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:11:19.8075F0C1134RenderDeviceD3d11::initrestore state
20:11:19.8075F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:11:19.8075F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:11:19.8075F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:11:19.8075F0C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
20:11:19.8075F0C2086RenderDeviceD3d11::setFixSet render device fix RT.
20:11:19.8075F0C3021OverlayManager::setGraphicsRender Device fix was set RT.
20:11:19.8075F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:11:19.8075F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:11:19.8075F0C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
20:11:19.8075F0C21StartWidgetsRefresher::ExecuteExecute start wicket manager
20:11:19.8075F0C275WidgetManager::StartLayoutSchedulerstart layout scheduler
20:11:19.8075F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:11:19.8075F0C2461OverlayManager::installWindowProcHookInstall WPH
20:11:19.8075F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xaaa087b
20:11:19.8075F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:11:19.8075F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:11:19.8075F0C2551OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
20:11:19.8075F0C311PerformanceCounter::NotifyFrameRenderNotify first Render...
20:11:19.8075F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:11:19.8075F0C8121OverlayManager::CheckForSharedTextureSupportCheck for SHT support
20:11:19.8085F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:11:19.8085F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:11:19.8085F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:11:19.8085F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:11:19.82238F4225InterProcessElement::openInterProcess Overwolf_ImID_10586_P_12568 opened succesfuly
20:11:19.82238F4225InterProcessElement::openInterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT opened succesfuly
20:11:20.135F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:11:20.135F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:11:20.135F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:11:20.135F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:11:20.135F0C2222OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
20:11:20.345F786889OverlayManager::doActionDisplayFPS - Triggered
20:11:20.635F786881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:11:20.12138F4225InterProcessElement::openInterProcess Overwolf_ImID_100610_P_12568 opened succesfuly
20:11:20.12138F4225InterProcessElement::openInterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT opened succesfuly
20:11:20.1395F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:11:20.1395F0C7619OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
20:11:20.1415F0C678OverlayInputManager::HandleCommandsClear all hotkeys command
20:11:20.1415F0C719OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
20:11:20.1415F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:11:20.15438F4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100610
20:11:20.15438F42536WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:11:20.3995F786881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:11:20.4085F786881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:11:20.43038F4225InterProcessElement::openInterProcess Overwolf_ImID_5075C_P_12568 opened succesfuly
20:11:20.43038F4225InterProcessElement::openInterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT opened succesfuly
20:11:21.6205F787164OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins/GEPPlugin64.dll]
20:11:21.6535F0C7946OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins/GEPPlugin64.dll] []
20:11:28.6905F78141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
20:11:28.6905F78127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
20:11:28.7695F0C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:11:29.4065F0C7619OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
20:11:29.8281FD82083Client::LogProcessModulesLoaded modules:
20:11:29.8341FD82099C:\Games\Overwolf\0.180.0.6\OWClient.dll
20:11:29.8341FD82099C:\Games\Overwolf\0.180.0.6\OWExplorer.dll
20:11:29.8341FD82099C:\Games\Overwolf\0.180.0.6\OWUtils.dll
20:11:29.8341FD82099C:\Games\Overwolf\0.180.0.6\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
20:11:29.8341FD82099C:\Games\Steam\GameOverlayRenderer64.dll
20:11:29.8341FD82099C:\Games\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
20:11:29.8341FD82099C:\Games\Steam\steamapps\common\Apex Legends\R5Apex.exe
20:11:29.8341FD82099C:\Games\Steam\steamapps\common\Apex Legends\bink2w64.dll
20:11:29.8341FD82099C:\Games\Steam\steamapps\common\Apex Legends\binkawin64.dll
20:11:29.8341FD82099C:\Games\Steam\steamapps\common\Apex Legends\mileswin64.dll
20:11:29.8341FD82099C:\Games\Steam\steamapps\common\Apex Legends\paks\Win64\ui.dll
20:11:29.8341FD82099C:\Games\Steam\steamapps\common\Apex Legends\steam_api64.dll
20:11:29.8341FD82099C:\Games\Steam\steamclient64.dll
20:11:29.8341FD82099C:\Games\Steam\tier0_s64.dll
20:11:29.8341FD82099C:\Games\Steam\vstdlib_s64.dll
20:11:29.8341FD82099C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll
20:11:29.8341FD82099C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll
20:11:29.8341FD82099C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx9_43.dll
20:11:29.8341FD82099C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll
20:11:29.8341FD82099C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
20:11:29.8341FD82099C:\Program Files\Norton Security\Engine\22.21.9.25\symamsi.dll
20:11:29.8341FD82099C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins\64\gep_apex.dll
20:11:29.8341FD82099C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins\64\libowgameevents64.dll
20:11:29.8341FD82099C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins\GEPPlugin64.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\AUDIOSES.DLL
20:11:29.8341FD82099C:\Windows\SYSTEM32\AVIFIL32.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\AVRT.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\CONCRT140.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:11:29.8341FD82099C:\Windows\SYSTEM32\CRYPTSP.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\ColorAdapterClient.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\CoreMessaging.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\CoreUIComponents.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\DINPUT8.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\DNSAPI.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\GLU32.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\HID.DLL
20:11:29.8341FD82099C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:11:29.8341FD82099C:\Windows\SYSTEM32\MSACM32.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\MSVCP140.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\MSVFW32.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\MSWSOCK.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\NTASN1.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\OPENGL32.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\PROPSYS.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\RzChromaSDK64.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\SSPICLI.DLL
20:11:29.8341FD82099C:\Windows\SYSTEM32\Secur32.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\UMPDC.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\USERENV.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\VCRUNTIME140.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\VERSION.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\WININET.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\WINMM.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\WindowsCodecs.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\XINPUT9_1_0.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\XInput1_3.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\amsi.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\cryptnet.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\d3d11.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\d3dx11_43.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\dbgcore.DLL
20:11:29.8341FD82099C:\Windows\SYSTEM32\dbghelp.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\dcomp.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\devobj.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:11:29.8341FD82099C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:11:29.8341FD82099C:\Windows\SYSTEM32\drvstore.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\dsound.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\dwmapi.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\dxcore.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\dxgi.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\inputhost.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\kernel.appcore.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\ksuser.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\midimap.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\msacm32.drv
20:11:29.8341FD82099C:\Windows\SYSTEM32\msasn1.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\mscms.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\mskeyprotect.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\ncrypt.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\ntdll.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\ntmarta.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\nvapi64.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\powrprof.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\profapi.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\textinputframework.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\twinapi.appcore.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\wbemcomn.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\wdmaud.drv
20:11:29.8341FD82099C:\Windows\SYSTEM32\windows.storage.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\winmmbase.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\wintypes.dll
20:11:29.8341FD82099C:\Windows\SYSTEM32\wldp.dll
20:11:29.8341FD82099C:\Windows\System32\ADVAPI32.dll
20:11:29.8341FD82099C:\Windows\System32\CRYPT32.dll
20:11:29.8341FD82099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\NvCamera64.dll
20:11:29.8341FD82099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\d3dcompiler_47_64.dll
20:11:29.8341FD82099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvldumdx.dll
20:11:29.8341FD82099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvwgf2umx.dll
20:11:29.8341FD82099C:\Windows\System32\GDI32.dll
20:11:29.8341FD82099C:\Windows\System32\IMM32.dll
20:11:29.8341FD82099C:\Windows\System32\KERNEL32.DLL
20:11:29.8341FD82099C:\Windows\System32\KERNELBASE.dll
20:11:29.8341FD82099C:\Windows\System32\MMDevApi.dll
20:11:29.8341FD82099C:\Windows\System32\MSCTF.dll
20:11:29.8341FD82099C:\Windows\System32\NSI.dll
20:11:29.8341FD82099C:\Windows\System32\Normaliz.dll
20:11:29.8341FD82099C:\Windows\System32\OLEAUT32.dll
20:11:29.8341FD82099C:\Windows\System32\OneCoreCommonProxyStub.dll
20:11:29.8341FD82099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
20:11:29.8341FD82099C:\Windows\System32\PSAPI.DLL
20:11:29.8341FD82099C:\Windows\System32\RPCRT4.dll
20:11:29.8341FD82099C:\Windows\System32\SETUPAPI.dll
20:11:29.8341FD82099C:\Windows\System32\SHELL32.dll
20:11:29.8341FD82099C:\Windows\System32\SHLWAPI.dll
20:11:29.8341FD82099C:\Windows\System32\USER32.dll
20:11:29.8341FD82099C:\Windows\System32\WINTRUST.DLL
20:11:29.8341FD82099C:\Windows\System32\WLDAP32.dll
20:11:29.8341FD82099C:\Windows\System32\WS2_32.dll
20:11:29.8341FD82099C:\Windows\System32\WindowManagementAPI.dll
20:11:29.8341FD82099C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
20:11:29.8341FD82099C:\Windows\System32\Windows.UI.dll
20:11:29.8341FD82099C:\Windows\System32\bcrypt.dll
20:11:29.8341FD82099C:\Windows\System32\bcryptPrimitives.dll
20:11:29.8341FD82099C:\Windows\System32\cfgmgr32.dll
20:11:29.8341FD82099C:\Windows\System32\clbcatq.dll
20:11:29.8341FD82099C:\Windows\System32\combase.dll
20:11:29.8341FD82099C:\Windows\System32\fwpuclnt.dll
20:11:29.8341FD82099C:\Windows\System32\gdi32full.dll
20:11:29.8341FD82099C:\Windows\System32\imagehlp.dll
20:11:29.8341FD82099C:\Windows\System32\msvcp_win.dll
20:11:29.8341FD82099C:\Windows\System32\msvcrt.dll
20:11:29.8341FD82099C:\Windows\System32\ole32.dll
20:11:29.8341FD82099C:\Windows\System32\rasadhlp.dll
20:11:29.8341FD82099C:\Windows\System32\sechost.dll
20:11:29.8341FD82099C:\Windows\System32\shcore.dll
20:11:29.8341FD82099C:\Windows\System32\ucrtbase.dll
20:11:29.8341FD82099C:\Windows\System32\win32u.dll
20:11:29.8341FD82099C:\Windows\System32\winrnr.dll
20:11:29.8341FD82099C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll
20:11:29.8341FD82099C:\Windows\system32\NLAapi.dll
20:11:29.8341FD82099C:\Windows\system32\XAudio2_6.dll
20:11:29.8341FD82099C:\Windows\system32\apphelp.dll
20:11:29.8341FD82099C:\Windows\system32\napinsp.dll
20:11:29.8341FD82099C:\Windows\system32\ncryptsslp.dll
20:11:29.8341FD82099C:\Windows\system32\nvspcap64.dll
20:11:29.8341FD82099C:\Windows\system32\pnrpnsp.dll
20:11:29.8341FD82099C:\Windows\system32\rsaenh.dll
20:11:29.8341FD82099C:\Windows\system32\schannel.DLL
20:11:29.8341FD82099C:\Windows\system32\wbem\fastprox.dll
20:11:29.8341FD82099C:\Windows\system32\wbem\wbemprox.dll
20:11:29.8341FD82099C:\Windows\system32\wbem\wbemsvc.dll
20:11:29.8341FD82099C:\Windows\system32\wshbth.dll
20:11:30.745660050capture devicecapture device registered
20:11:30.7525F0C50capture devicegraphics-hook.dll loaded against process: R5Apex.exe
20:11:30.7525F0C50capture device(half life scientist) everything.. seems to be in order
20:11:30.7535F0C50capture deviced3d11 shared texture capture successful
20:11:59.8295F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:11:59.8295F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:11:59.8295F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:12:00.1265F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:12:00.1265F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:12:00.1265F788229OverlayManager::OnForegroundChangedChanged False
20:12:00.1275F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x48051E Title=[WhatsApp]
20:12:00.1275F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:12:00.1275F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:12:00.1275F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:12:00.1415F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:12:00.1435F786889OverlayManager::doActionDisplayFPS - Triggered
20:12:00.1775F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:12:00.1775F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:12:05.9335F0C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:12:05.9335F0C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:12:05.9335F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:12:05.9335F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:12:05.9335F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:12:05.9335F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:12:05.9335F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xaaa087b
20:12:05.9335F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:12:05.9335F0C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:12:05.9335F0C186IRenderDevice::releaseRender Releasing.
20:12:05.9335F0C50capture device----------------- d3d11 capture freed ----------------
20:12:05.9335F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:12:05.9335F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:12:05.9335F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:12:05.9335F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:12:05.9335F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:12:05.9335F0C203IRenderDevice::releaseRender Releasing Done.
20:12:05.9815F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:12:05.9815F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:12:05.9815F0C1126RenderDeviceD3d11::initsave state
20:12:05.9815F0C696RenderDeviceD3d11::initDX11loading shaders...
20:12:05.9875F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:12:05.9875F0C1134RenderDeviceD3d11::initrestore state
20:12:05.9875F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:12:05.9875F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:12:05.9875F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:12:05.9875F0C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:12:05.9875F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:12:05.9875F0C2461OverlayManager::installWindowProcHookInstall WPH
20:12:05.9875F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x77d093d
20:12:05.9875F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:12:05.9875F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:12:05.9875F0C1608WidgetManager::drawskip widget draw (not in foreground) False - False
20:12:05.9895F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:12:05.9895F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:12:05.9895F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:12:05.9895F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:12:05.9895F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:12:05.9915F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:12:05.9915F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:12:05.9915F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:12:05.9915F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:12:06.2125F786738OverlayManager::doActionForegroundChange Event ON (ON)
20:12:06.2125F788229OverlayManager::OnForegroundChangedChanged True
20:12:06.2135F787579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:12:06.2145F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:12:06.2195F0C50capture deviced3d11 shared texture capture successful
20:12:06.2315F786889OverlayManager::doActionDisplayFPS - Triggered
20:12:06.2365F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:12:12.1565F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:12:12.1565F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:12:12.1565F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:12:12.3165F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:12:12.3165F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:12:12.3165F788229OverlayManager::OnForegroundChangedChanged False
20:12:12.3165F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x48051E Title=[WhatsApp]
20:12:12.3165F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:12:12.3165F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:12:12.3165F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:12:12.3205F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:12:12.3215F786889OverlayManager::doActionDisplayFPS - Triggered
20:12:12.3445F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:12:12.3445F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:12:20.5935F0C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:12:20.5935F0C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:12:20.5935F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:12:20.5935F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:12:20.5935F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:12:20.5935F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:12:20.5935F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x77d093d
20:12:20.5935F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:12:20.5935F0C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:12:20.5935F0C186IRenderDevice::releaseRender Releasing.
20:12:20.5935F0C50capture device----------------- d3d11 capture freed ----------------
20:12:20.5935F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:12:20.5935F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:12:20.5935F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:12:20.5945F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:12:20.5945F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:12:20.5945F0C203IRenderDevice::releaseRender Releasing Done.
20:12:20.6965F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:12:20.6965F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:12:20.6965F0C1126RenderDeviceD3d11::initsave state
20:12:20.6965F0C696RenderDeviceD3d11::initDX11loading shaders...
20:12:20.7015F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:12:20.7015F0C1134RenderDeviceD3d11::initrestore state
20:12:20.7015F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:12:20.7015F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:12:20.7015F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:12:20.7015F0C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:12:20.7015F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:12:20.7015F0C2461OverlayManager::installWindowProcHookInstall WPH
20:12:20.7015F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x56d60781
20:12:20.7015F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:12:20.7015F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:12:20.7015F0C1608WidgetManager::drawskip widget draw (not in foreground) False - False
20:12:20.7025F0C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:12:20.7025F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:12:20.7025F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:12:20.7025F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:12:20.7025F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:12:20.7025F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:12:20.7055F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:12:20.7055F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:12:20.7055F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:12:20.7055F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:12:20.9195F786738OverlayManager::doActionForegroundChange Event ON (ON)
20:12:20.9195F788229OverlayManager::OnForegroundChangedChanged True
20:12:20.9195F787579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:12:20.9205F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:12:20.9245F0C50capture deviced3d11 shared texture capture successful
20:12:20.9385F786889OverlayManager::doActionDisplayFPS - Triggered
20:12:20.9445F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:13:06.4395F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:13:06.4395F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:13:06.4395F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:13:06.6875F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:13:06.6875F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:13:06.6875F788229OverlayManager::OnForegroundChangedChanged False
20:13:06.6875F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x109B4 Title=[TeamSpeak 3]
20:13:06.6875F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:13:06.6875F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:13:06.6875F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:13:06.7025F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:13:06.7035F786889OverlayManager::doActionDisplayFPS - Triggered
20:13:06.7345F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:13:06.7345F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:13:43.5865F0C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:13:43.5865F0C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:13:43.5865F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:13:43.5865F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:13:43.5865F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:13:43.5865F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:13:43.5865F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x56d60781
20:13:43.5865F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:13:43.5865F0C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:13:43.5865F0C186IRenderDevice::releaseRender Releasing.
20:13:43.5865F0C50capture device----------------- d3d11 capture freed ----------------
20:13:43.5865F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:13:43.5865F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:13:43.5865F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:13:43.5865F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:13:43.5865F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:13:43.5865F0C203IRenderDevice::releaseRender Releasing Done.
20:13:43.6395F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:13:43.6395F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:13:43.6395F0C1126RenderDeviceD3d11::initsave state
20:13:43.6395F0C696RenderDeviceD3d11::initDX11loading shaders...
20:13:43.6445F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:13:43.6445F0C1134RenderDeviceD3d11::initrestore state
20:13:43.6445F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:13:43.6445F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:13:43.6445F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:13:43.6445F0C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:13:43.6445F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:13:43.6445F0C2461OverlayManager::installWindowProcHookInstall WPH
20:13:43.6445F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x134008a3
20:13:43.6445F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:13:43.6445F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:13:43.6445F0C1608WidgetManager::drawskip widget draw (not in foreground) False - False
20:13:43.6455F0C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:13:43.6455F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:13:43.6455F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:13:43.6455F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:13:43.6455F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:13:43.6465F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:13:43.6475F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:13:43.6475F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:13:43.6475F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:13:43.6475F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:13:43.7795F786738OverlayManager::doActionForegroundChange Event ON (ON)
20:13:43.7795F788229OverlayManager::OnForegroundChangedChanged True
20:13:43.7805F787579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:13:43.7805F0C50capture deviced3d11 shared texture capture successful
20:13:43.7885F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:13:43.7985F786889OverlayManager::doActionDisplayFPS - Triggered
20:13:43.8035F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:13:44.1945F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:13:44.1945F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:13:44.1945F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:13:44.2905F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:13:44.2905F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:13:44.2905F788229OverlayManager::OnForegroundChangedChanged False
20:13:44.2905F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x240224 Title=[Task Switching]
20:13:44.2905F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:13:44.2905F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:13:44.2905F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:13:44.2915F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:13:44.3065F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:13:44.3075F786889OverlayManager::doActionDisplayFPS - Triggered
20:13:44.3445F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:13:55.1255F0C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:13:55.1255F0C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:13:55.1255F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:13:55.1255F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:13:55.1255F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:13:55.1255F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:13:55.1255F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x134008a3
20:13:55.1255F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:13:55.1255F0C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:13:55.1255F0C186IRenderDevice::releaseRender Releasing.
20:13:55.1255F0C50capture device----------------- d3d11 capture freed ----------------
20:13:55.1255F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:13:55.1255F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:13:55.1255F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:13:55.1255F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:13:55.1255F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:13:55.1255F0C203IRenderDevice::releaseRender Releasing Done.
20:13:55.2355F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:13:55.2355F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:13:55.2355F0C1126RenderDeviceD3d11::initsave state
20:13:55.2355F0C696RenderDeviceD3d11::initDX11loading shaders...
20:13:55.2415F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:13:55.2415F0C1134RenderDeviceD3d11::initrestore state
20:13:55.2415F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:13:55.2415F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:13:55.2415F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:13:55.2415F0C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:13:55.2415F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:13:55.2415F0C2461OverlayManager::installWindowProcHookInstall WPH
20:13:55.2415F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x481098f
20:13:55.2415F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:13:55.2415F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:13:55.2415F0C1608WidgetManager::drawskip widget draw (not in foreground) False - False
20:13:55.2425F0C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:13:55.2425F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:13:55.2425F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:13:55.2425F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:13:55.2425F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:13:55.2435F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:13:55.2455F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:13:55.2455F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:13:55.2455F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:13:55.2455F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:13:55.4855F786738OverlayManager::doActionForegroundChange Event ON (ON)
20:13:55.4855F788229OverlayManager::OnForegroundChangedChanged True
20:13:55.4855F787579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:13:55.4895F0C50capture deviced3d11 shared texture capture successful
20:13:55.4915F786889OverlayManager::doActionDisplayFPS - Triggered
20:13:55.4925F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:13:55.4995F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:14:32.6315F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:14:32.6315F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:14:32.6315F788229OverlayManager::OnForegroundChangedChanged False
20:14:32.6315F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10186 Title=[]
20:14:32.6315F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:14:32.6315F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:14:32.6315F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:14:32.6385F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:14:32.6385F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:14:32.6385F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:14:32.6385F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:14:32.6455F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:14:32.6625F786889OverlayManager::doActionDisplayFPS - Triggered
20:14:32.6845F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:14:37.9085F0C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:14:37.9085F0C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:14:37.9085F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:14:37.9085F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:14:37.9085F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:14:37.9085F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:14:37.9085F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x481098f
20:14:37.9085F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:14:37.9085F0C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:14:37.9085F0C186IRenderDevice::releaseRender Releasing.
20:14:37.9085F0C50capture device----------------- d3d11 capture freed ----------------
20:14:37.9085F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:14:37.9085F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:14:37.9085F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:14:37.9085F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:14:37.9085F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:14:37.9085F0C203IRenderDevice::releaseRender Releasing Done.
20:14:38.85F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:14:38.85F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:14:38.85F0C1126RenderDeviceD3d11::initsave state
20:14:38.85F0C696RenderDeviceD3d11::initDX11loading shaders...
20:14:38.145F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:14:38.145F0C1134RenderDeviceD3d11::initrestore state
20:14:38.145F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:14:38.145F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:14:38.145F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:14:38.145F0C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:14:38.145F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:14:38.145F0C2461OverlayManager::installWindowProcHookInstall WPH
20:14:38.155F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x54cc08fb
20:14:38.155F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:14:38.155F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:14:38.155F0C1608WidgetManager::drawskip widget draw (not in foreground) False - False
20:14:38.175F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:14:38.175F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:14:38.175F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:14:38.175F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:14:38.995F0C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:14:38.995F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:14:38.995F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:14:38.995F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:14:38.995F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:14:38.995F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:14:38.1995F786738OverlayManager::doActionForegroundChange Event ON (ON)
20:14:38.1995F788229OverlayManager::OnForegroundChangedChanged True
20:14:38.1995F787579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:14:38.2075F0C50capture deviced3d11 shared texture capture successful
20:14:38.2085F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:14:38.2165F786889OverlayManager::doActionDisplayFPS - Triggered
20:14:38.2195F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:17:37.4195F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:17:37.4195F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:17:37.4195F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:17:37.4435F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:17:37.4435F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:17:37.4435F788229OverlayManager::OnForegroundChangedChanged False
20:17:37.4435F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10186 Title=[]
20:17:37.4445F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:17:37.4445F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:17:37.4445F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:17:37.4785F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:17:37.4815F786889OverlayManager::doActionDisplayFPS - Triggered
20:17:37.4935F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:17:37.4935F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:17:50.9638F4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:20:59.6425F0C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:20:59.6425F0C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:20:59.6425F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:20:59.6425F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:20:59.6425F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:20:59.6425F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:20:59.6425F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x54cc08fb
20:20:59.6425F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:20:59.6425F0C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:20:59.6425F0C186IRenderDevice::releaseRender Releasing.
20:20:59.6425F0C50capture device----------------- d3d11 capture freed ----------------
20:20:59.6425F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:20:59.6425F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:20:59.6425F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:20:59.6425F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:20:59.6425F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:20:59.6425F0C203IRenderDevice::releaseRender Releasing Done.
20:20:59.6675F786738OverlayManager::doActionForegroundChange Event ON (ON)
20:20:59.6675F788229OverlayManager::OnForegroundChangedChanged True
20:20:59.6675F787579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:20:59.6675F782902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:20:59.6845F786889OverlayManager::doActionDisplayFPS - Triggered
20:20:59.7125F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:20:59.7125F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:20:59.7125F0C1126RenderDeviceD3d11::initsave state
20:20:59.7125F0C696RenderDeviceD3d11::initDX11loading shaders...
20:20:59.7175F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:20:59.7175F0C1134RenderDeviceD3d11::initrestore state
20:20:59.7175F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:20:59.7175F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:20:59.7175F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:20:59.7175F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:20:59.7175F0C2461OverlayManager::installWindowProcHookInstall WPH
20:20:59.7175F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x38cd0251
20:20:59.7175F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:20:59.7175F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:20:59.7185F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:20:59.7185F0C50capture deviced3d11 shared texture capture successful
20:20:59.7205F0C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:20:59.7205F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:20:59.7205F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:20:59.7205F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:20:59.7205F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:20:59.7205F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:20:59.7225F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:20:59.7225F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:20:59.7225F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:20:59.7225F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:21:05.3595F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:21:05.3605F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:21:05.3605F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:21:05.7535F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:21:05.7535F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:21:05.7535F788229OverlayManager::OnForegroundChangedChanged False
20:21:05.7535F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x5026A Title=[Watch One Piece anime online free on 123animes in HD. - Google Chrome]
20:21:05.7535F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:21:05.7535F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:21:05.7535F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:21:05.7695F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:21:05.7715F786889OverlayManager::doActionDisplayFPS - Triggered
20:21:05.7985F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:21:05.7985F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:21:07.9765F0C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:21:07.9765F0C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:21:07.9765F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:21:07.9765F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:21:07.9765F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:21:07.9765F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:21:07.9765F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x38cd0251
20:21:07.9765F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:21:07.9765F0C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:21:07.9765F0C186IRenderDevice::releaseRender Releasing.
20:21:07.9765F0C50capture device----------------- d3d11 capture freed ----------------
20:21:07.9765F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:21:07.9765F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:21:07.9765F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:21:07.9765F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:21:07.9765F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:21:07.9765F0C203IRenderDevice::releaseRender Releasing Done.
20:21:08.765F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:21:08.775F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:21:08.775F0C1126RenderDeviceD3d11::initsave state
20:21:08.775F0C696RenderDeviceD3d11::initDX11loading shaders...
20:21:08.815F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:21:08.815F0C1134RenderDeviceD3d11::initrestore state
20:21:08.815F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:21:08.815F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:21:08.815F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:21:08.815F0C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:21:08.815F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:21:08.815F0C2461OverlayManager::installWindowProcHookInstall WPH
20:21:08.815F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf2c0a43
20:21:08.815F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:21:08.815F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:21:08.815F0C1608WidgetManager::drawskip widget draw (not in foreground) False - False
20:21:08.825F0C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:21:08.825F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:21:08.825F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:21:08.825F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:21:08.825F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:21:08.845F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:21:08.845F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:21:08.845F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:21:08.845F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:21:08.895F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:21:08.3025F786738OverlayManager::doActionForegroundChange Event ON (ON)
20:21:08.3025F788229OverlayManager::OnForegroundChangedChanged True
20:21:08.3025F787579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:21:08.3035F786889OverlayManager::doActionDisplayFPS - Triggered
20:21:08.3045F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:21:08.3045F0C50capture deviced3d11 shared texture capture successful
20:21:08.3105F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:21:08.5495F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:21:08.5495F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:21:08.5495F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:21:08.8095F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:21:08.8095F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:21:08.8095F788229OverlayManager::OnForegroundChangedChanged False
20:21:08.8095F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x8089A Title=[Task Switching]
20:21:08.8095F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:21:08.8095F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:21:08.8095F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:21:08.8255F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:21:08.8265F786889OverlayManager::doActionDisplayFPS - Triggered
20:21:08.8485F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:21:08.8485F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:21:35.7045F0C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:21:35.7045F0C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:21:35.7045F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:21:35.7045F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:21:35.7045F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:21:35.7045F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:21:35.7045F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf2c0a43
20:21:35.7045F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:21:35.7045F0C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:21:35.7045F0C186IRenderDevice::releaseRender Releasing.
20:21:35.7045F0C50capture device----------------- d3d11 capture freed ----------------
20:21:35.7045F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:21:35.7045F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:21:35.7045F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:21:35.7045F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:21:35.7045F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:21:35.7045F0C203IRenderDevice::releaseRender Releasing Done.
20:21:35.8095F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:21:35.8095F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:21:35.8095F0C1126RenderDeviceD3d11::initsave state
20:21:35.8095F0C696RenderDeviceD3d11::initDX11loading shaders...
20:21:35.8145F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:21:35.8145F0C1134RenderDeviceD3d11::initrestore state
20:21:35.8145F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:21:35.8145F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:21:35.8145F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:21:35.8145F0C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:21:35.8145F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:21:35.8145F0C2461OverlayManager::installWindowProcHookInstall WPH
20:21:35.8145F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6f00a39
20:21:35.8145F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:21:35.8145F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:21:35.8145F0C1608WidgetManager::drawskip widget draw (not in foreground) False - False
20:21:35.8195F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:21:35.8195F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:21:35.8195F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:21:35.8195F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:21:36.1385F786738OverlayManager::doActionForegroundChange Event ON (ON)
20:21:36.1385F788229OverlayManager::OnForegroundChangedChanged True
20:21:36.1385F787579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:21:36.1405F0C50capture deviced3d11 shared texture capture successful
20:21:36.1475F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:21:36.1475F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:21:36.1475F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:21:36.1475F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:21:36.1475F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:21:36.1565F786889OverlayManager::doActionDisplayFPS - Triggered
20:21:36.1565F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:27:03.6515F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:27:03.6515F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:27:03.6515F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:27:03.9695F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:27:03.9695F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:27:03.9695F788229OverlayManager::OnForegroundChangedChanged False
20:27:03.9695F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x48051E Title=[WhatsApp]
20:27:03.9695F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:27:03.9695F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:27:03.9695F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:27:03.9855F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:27:03.9865F786889OverlayManager::doActionDisplayFPS - Triggered
20:27:04.95F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:27:04.95F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:27:44.7845F0C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:27:44.7845F0C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:27:44.7845F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:27:44.7845F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:27:44.7845F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:27:44.7845F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:27:44.7845F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6f00a39
20:27:44.7845F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:27:44.7845F0C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:27:44.7845F0C186IRenderDevice::releaseRender Releasing.
20:27:44.7845F0C50capture device----------------- d3d11 capture freed ----------------
20:27:44.7845F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:27:44.7845F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:27:44.7845F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:27:44.7845F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:27:44.7845F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:27:44.7845F0C203IRenderDevice::releaseRender Releasing Done.
20:27:44.8515F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:27:44.8515F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:27:44.8515F0C1126RenderDeviceD3d11::initsave state
20:27:44.8515F0C696RenderDeviceD3d11::initDX11loading shaders...
20:27:44.8565F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:27:44.8565F0C1134RenderDeviceD3d11::initrestore state
20:27:44.8565F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:27:44.8565F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:27:44.8565F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:27:44.8565F0C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:27:44.8565F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:27:44.8565F0C2461OverlayManager::installWindowProcHookInstall WPH
20:27:44.8565F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7b304bd
20:27:44.8565F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:27:44.8565F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:27:44.8565F0C1608WidgetManager::drawskip widget draw (not in foreground) False - False
20:27:44.8615F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:27:44.8615F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:27:44.8615F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:27:44.8615F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:27:45.935F0C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:27:45.935F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:27:45.935F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:27:45.935F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:27:45.935F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:27:45.935F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:27:45.1595F786738OverlayManager::doActionForegroundChange Event ON (ON)
20:27:45.1595F788229OverlayManager::OnForegroundChangedChanged True
20:27:45.1595F787579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:27:45.1615F0C50capture deviced3d11 shared texture capture successful
20:27:45.1655F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:27:45.1785F786889OverlayManager::doActionDisplayFPS - Triggered
20:27:45.1855F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:28:49.2325F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:28:49.2325F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:28:49.2325F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:28:49.2895F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:28:49.2895F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:28:49.2895F788229OverlayManager::OnForegroundChangedChanged False
20:28:49.2895F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10186 Title=[]
20:28:49.2895F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:28:49.2895F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:28:49.2895F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:28:49.3055F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:28:49.3085F786889OverlayManager::doActionDisplayFPS - Triggered
20:28:49.3425F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:28:49.3425F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:29:17.1745F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:29:17.1765F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:29:17.1785F786889OverlayManager::doActionDisplayFPS - Triggered
20:29:17.1925F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:33:34.1335F0C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:33:34.1335F0C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:33:34.1335F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:33:34.1335F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:33:34.1335F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:33:34.1335F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:33:34.1335F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7b304bd
20:33:34.1335F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:33:34.1335F0C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:33:34.1335F0C186IRenderDevice::releaseRender Releasing.
20:33:34.1335F0C50capture device----------------- d3d11 capture freed ----------------
20:33:34.1335F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:33:34.1335F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:33:34.1335F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:33:34.1335F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:33:34.1335F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:33:34.1335F0C203IRenderDevice::releaseRender Releasing Done.
20:33:34.2575F0C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x34c24110
20:33:34.2575F0C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
20:33:34.2575F0C1126RenderDeviceD3d11::initsave state
20:33:34.2575F0C696RenderDeviceD3d11::initDX11loading shaders...
20:33:34.2635F0C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x33d6d028.
20:33:34.2635F0C1134RenderDeviceD3d11::initrestore state
20:33:34.2635F0C1137RenderDeviceD3d11::initTarget Window [0x50042]
20:33:34.2635F0C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:33:34.2635F0C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:33:34.2635F0C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:33:34.2635F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:33:34.2635F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:33:34.2635F0C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x50042}.
20:33:34.2635F0C2461OverlayManager::installWindowProcHookInstall WPH
20:33:34.2635F0C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf1c0a39
20:33:34.2635F0C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:33:34.2635F0C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208)
20:33:34.2635F0C1608WidgetManager::drawskip widget draw (not in foreground) False - False
20:33:34.2685F0C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:33:34.2685F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:33:34.2685F0C447InputInterceptor::runHookKeyboard is hooked 0x5f0c
20:33:34.2685F0C469InputInterceptor::runHookMouse is hooked 0x5f0c
20:33:34.2715F0C5433OverlayManager::initOverlayResolutionEx 0X40008
20:33:34.2715F0C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:33:34.2715F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:33:34.2715F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:33:34.2765F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:33:34.6195F786738OverlayManager::doActionForegroundChange Event ON (ON)
20:33:34.6195F788229OverlayManager::OnForegroundChangedChanged True
20:33:34.6195F787579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:33:34.6195F0C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:33:34.6205F786889OverlayManager::doActionDisplayFPS - Triggered
20:33:34.6285F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:33:34.6285F0C50capture deviced3d11 shared texture capture successful
20:33:37.1465F786889OverlayManager::doActionDisplayFPS - Triggered
20:33:37.1575F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:33:41.2055F0C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
20:33:41.2055F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:33:41.6125F0C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:33:41.6125F0C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:33:41.6125F0C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:33:41.7035F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:33:41.7035F786738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:33:41.7035F788229OverlayManager::OnForegroundChangedChanged False
20:33:41.7035F788263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10186 Title=[]
20:33:41.7035F787579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:33:41.7035F782895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:33:41.7035F782794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:33:41.7165F0C48ResetSnapShotSH::ExecuteRelease snapshot SH
20:33:41.7175F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:33:41.7205F786889OverlayManager::doActionDisplayFPS - Triggered
20:33:41.7715F0C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:33:43.2125F78367InputInterceptor::ResetLLHookProcExtReset keys state
20:33:43.212367C146clearClientclear Client.
20:33:43.212367C639Client::OnOWExplorerDetacheddetaching..
20:33:43.212367C645Client::OnOWExplorerDetachedPost detach
20:33:43.21212C4691Client::clearClient::Clear [0 - 0] .
20:33:43.21212C4698Client::clearClient::Clear stoping...
20:33:43.21212C41128OverlayManager::Stopstopping
20:33:43.21212C41143OverlayManager::StopInternalstopping...
20:33:43.21212C4307WidgetManager::StopStop
20:33:43.21212C452WidgetsLayoutScheduler::Stopstopping layout scheduler
20:33:43.21212C461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:33)
20:33:43.21212C42156WidgetManager::ClearApplicationHandlersClear handlers
20:33:43.21212C41170OverlayManager::StopInternalStoping server connection
20:33:43.2135F787088OverlayManager::OnDisconnectedDisconnected from server
20:33:43.21412C41175OverlayManager::StopInternalStopped server connection
20:33:43.21412C4206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
20:33:43.21412C4232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
20:33:43.21412C4232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:33:43.21412C41196OverlayManager::StopInternalClosing inter process
20:33:43.21412C425InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
20:33:43.2146458118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
20:33:43.21412C4255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
20:33:43.21412C459InterProcessEventHandler::~InterProcessEventHandlerDone.
20:33:43.21412C41208OverlayManager::StopInternalnot running.
20:33:43.21412C4141ApiManager::DestroyBackgroundThreadDestroy call.
20:33:43.7041FD8188ApiManager::BackgroundThreadBackground Thread is terminated.
20:33:43.70512C4232ApiManager::ClearAllCommandsClearing commands [3]
20:33:43.70512C4249ApiManager::ClearAllCommandsCleared
20:33:43.70512C4136ApiManager::DestroyDestroyed
20:33:43.70512C41210OverlayManager::StopInternalstopped.
20:33:43.70512C47993OverlayManager::UnloadInGamePluginsunload in game plugins [1]
20:33:43.7055F0C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:33:43.70512C48008OverlayManager::UnloadInGamePluginsStop plugin [True] [0 / 1] [False]
20:33:43.70512C4759Client::clearRemove old SHM
20:33:43.70512C4255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_180_3_12568 close 2147483647 bytes
20:33:43.70512C4767Client::clearStop tasks thread
20:33:43.70512C4780Client::clearClient::Clear - Done.
20:33:43.7065F0C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:33:43.7065F0C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:33:43.7065F0C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:33:43.7065F0C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf1c0a39
20:33:43.7065F0C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:33:43.7065F0C1215OverlayManager::OnProxyModeEnabledclear all wickets
20:33:43.7065F0C672WidgetManager::clearAllWicketsClear widgets
20:33:43.7065F0C744WidgetManager::ClearAsyncRefreshThreadclose thread
20:33:43.7065F0C52WidgetsLayoutScheduler::Stopstopping layout scheduler
20:33:43.7065F0C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:33)
20:33:43.7065F0C706WidgetManager::clearAllWicketsClear widgets [3]
20:33:43.7065F0C255InterProcessElement::closeInterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT close 2147483647 bytes
20:33:43.7065F0C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=10586
20:33:43.7065F0C255InterProcessElement::closeInterProcess Overwolf_ImID_10586_P_12568 close 2147483647 bytes
20:33:43.7065F0C255InterProcessElement::closeInterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT close 2147483647 bytes
20:33:43.7065F0C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100610
20:33:43.7065F0C255InterProcessElement::closeInterProcess Overwolf_ImID_100610_P_12568 close 2147483647 bytes
20:33:43.7075F0C255InterProcessElement::closeInterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT close 2147483647 bytes
20:33:43.7075F0C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5075c
20:33:43.7075F0C255InterProcessElement::closeInterProcess Overwolf_ImID_5075C_P_12568 close 2147483647 bytes
20:33:43.7075F0C738WidgetManager::clearAllWicketsall widgets are cleared - [T]
20:33:43.7075F0C1220OverlayManager::OnProxyModeEnabledStopping mk hook
20:33:43.7075F0C480InputInterceptor::stopHookunhook keyboard and mouse
20:33:43.7075F0C186IRenderDevice::releaseRender Releasing.
20:33:43.7075F0C50capture device----------------- d3d11 capture freed ----------------
20:33:43.7075F0C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:33:43.7075F0C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:33:43.7075F0C1258RenderDeviceD3d11::releaseImplementationReleasing 1
20:33:43.7075F0C1268RenderDeviceD3d11::releaseImplementationReleasing 2
20:33:43.7075F0C1287RenderDeviceD3d11::releaseImplementationReleasing 3
20:33:43.7075F0C203IRenderDevice::releaseRender Releasing Done.
20:33:48.4844A9C2157ClientExitProcessCallbackClient::Exit Process Callback [0].
20:33:48.4844A9C691Client::clearClient::Clear [0 - 1] .
20:33:48.4844A9C698Client::clearClient::Clear stoping...
20:33:48.4844A9C1143OverlayManager::StopInternalstopping...
20:33:48.4844A9C1147OverlayManager::StopInternalalready stopped...
20:33:48.4844A9C767Client::clearStop tasks thread
20:33:48.4844A9C780Client::clearClient::Clear - Done.
20:33:48.4844A9C2172ClientExitProcessCallbackGoing to ExitProcess()