TimeThreadLineFunctionMessage
19:50:32.3701650138runClientStarting Overlay PID=22124(0x566c) server PID = 17020
19:50:32.3701650561Client::initClient::Initialize
19:50:32.3701650569Client::initStart owclient thread
19:50:32.37173C0325Client::initFirstInjectionClient::initFirstInjection.
19:50:32.37173C0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_180_3_17020 opened succesfuly
19:50:32.37173C0351session id = {C0AD3EC2-94E7-4383-B4DD-226A45B2FF32}
19:50:32.37273C02048Client::LogClientInfoOS version [10.0]
19:50:32.37273C02053Client::LogClientInfoProcess OS version [10.0] [64-bit]
19:50:32.37273C02071Client::LogClientInfoClient [64-bit] Version 2.2.180.3
19:50:32.37273C02083Client::LogProcessModulesLoaded modules:
19:50:32.37873C02099C:\Games\Overwolf\0.180.0.6\OWClient.dll
19:50:32.37873C02099C:\Games\Overwolf\0.180.0.6\OWExplorer.dll
19:50:32.37873C02099C:\Games\Steam\GameOverlayRenderer64.dll
19:50:32.37873C02099C:\Games\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
19:50:32.37873C02099C:\Games\Steam\steamapps\common\Apex Legends\R5Apex.exe
19:50:32.37873C02099C:\Games\Steam\steamapps\common\Apex Legends\bink2w64.dll
19:50:32.37873C02099C:\Games\Steam\steamapps\common\Apex Legends\binkawin64.dll
19:50:32.37873C02099C:\Games\Steam\steamapps\common\Apex Legends\mileswin64.dll
19:50:32.37873C02099C:\Games\Steam\steamapps\common\Apex Legends\paks\Win64\ui.dll
19:50:32.37873C02099C:\Games\Steam\steamapps\common\Apex Legends\steam_api64.dll
19:50:32.37873C02099C:\Games\Steam\steamclient64.dll
19:50:32.37873C02099C:\Games\Steam\tier0_s64.dll
19:50:32.37873C02099C:\Games\Steam\vstdlib_s64.dll
19:50:32.37873C02099C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll
19:50:32.37873C02099C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll
19:50:32.37873C02099C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx9_43.dll
19:50:32.37873C02099C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll
19:50:32.37873C02099C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
19:50:32.37873C02099C:\Program Files\Norton Security\Engine\22.21.8.62\symamsi.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\AUDIOSES.DLL
19:50:32.37873C02099C:\Windows\SYSTEM32\AVIFIL32.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\AVRT.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\CONCRT140.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\CRYPTBASE.DLL
19:50:32.37873C02099C:\Windows\SYSTEM32\CRYPTSP.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\ColorAdapterClient.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\CoreMessaging.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\CoreUIComponents.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\DINPUT8.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\DNSAPI.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\GLU32.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\HID.DLL
19:50:32.37873C02099C:\Windows\SYSTEM32\IPHLPAPI.DLL
19:50:32.37873C02099C:\Windows\SYSTEM32\MSACM32.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\MSVCP140.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\MSVFW32.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\MSWSOCK.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\NTASN1.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\OPENGL32.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\PROPSYS.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\RzChromaSDK64.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\SSPICLI.DLL
19:50:32.37873C02099C:\Windows\SYSTEM32\Secur32.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\TextShaping.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\UMPDC.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\USERENV.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\VCRUNTIME140.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\VERSION.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\WININET.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\WINMM.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\WindowsCodecs.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\XINPUT9_1_0.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\XInput1_3.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\amsi.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\cryptnet.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\d3d11.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\dbgcore.DLL
19:50:32.37873C02099C:\Windows\SYSTEM32\dbghelp.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\dcomp.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\devobj.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\dhcpcsvc.DLL
19:50:32.37873C02099C:\Windows\SYSTEM32\dhcpcsvc6.DLL
19:50:32.37873C02099C:\Windows\SYSTEM32\drvstore.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\dsound.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\dwmapi.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\dxcore.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\dxgi.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\inputhost.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\kernel.appcore.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\ksuser.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\midimap.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\msacm32.drv
19:50:32.37873C02099C:\Windows\SYSTEM32\msasn1.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\mscms.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\mskeyprotect.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\ncrypt.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\ntdll.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\ntmarta.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\nvapi64.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\powrprof.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\profapi.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\resourcepolicyclient.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\textinputframework.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\twinapi.appcore.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\wbemcomn.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\wdmaud.drv
19:50:32.37873C02099C:\Windows\SYSTEM32\windows.storage.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\winmmbase.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\wintypes.dll
19:50:32.37873C02099C:\Windows\SYSTEM32\wldp.dll
19:50:32.37873C02099C:\Windows\System32\ADVAPI32.dll
19:50:32.37873C02099C:\Windows\System32\CRYPT32.dll
19:50:32.37873C02099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\NvCamera64.dll
19:50:32.37873C02099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\d3dcompiler_47_64.dll
19:50:32.37873C02099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvldumdx.dll
19:50:32.37873C02099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvwgf2umx.dll
19:50:32.37873C02099C:\Windows\System32\GDI32.dll
19:50:32.37873C02099C:\Windows\System32\IMM32.dll
19:50:32.37873C02099C:\Windows\System32\KERNEL32.DLL
19:50:32.37873C02099C:\Windows\System32\KERNELBASE.dll
19:50:32.37873C02099C:\Windows\System32\MMDevApi.dll
19:50:32.37873C02099C:\Windows\System32\MSCTF.dll
19:50:32.37873C02099C:\Windows\System32\NSI.dll
19:50:32.37873C02099C:\Windows\System32\Normaliz.dll
19:50:32.37873C02099C:\Windows\System32\OLEAUT32.dll
19:50:32.37873C02099C:\Windows\System32\OneCoreCommonProxyStub.dll
19:50:32.37873C02099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
19:50:32.37873C02099C:\Windows\System32\PSAPI.DLL
19:50:32.37873C02099C:\Windows\System32\RPCRT4.dll
19:50:32.37873C02099C:\Windows\System32\SETUPAPI.dll
19:50:32.37873C02099C:\Windows\System32\SHELL32.dll
19:50:32.37873C02099C:\Windows\System32\SHLWAPI.dll
19:50:32.37873C02099C:\Windows\System32\USER32.dll
19:50:32.37873C02099C:\Windows\System32\WINTRUST.DLL
19:50:32.37873C02099C:\Windows\System32\WLDAP32.dll
19:50:32.37873C02099C:\Windows\System32\WS2_32.dll
19:50:32.37973C02099C:\Windows\System32\WindowManagementAPI.dll
19:50:32.37973C02099C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
19:50:32.37973C02099C:\Windows\System32\Windows.UI.dll
19:50:32.37973C02099C:\Windows\System32\bcrypt.dll
19:50:32.37973C02099C:\Windows\System32\bcryptPrimitives.dll
19:50:32.37973C02099C:\Windows\System32\cfgmgr32.dll
19:50:32.37973C02099C:\Windows\System32\clbcatq.dll
19:50:32.37973C02099C:\Windows\System32\combase.dll
19:50:32.37973C02099C:\Windows\System32\fwpuclnt.dll
19:50:32.37973C02099C:\Windows\System32\gdi32full.dll
19:50:32.37973C02099C:\Windows\System32\imagehlp.dll
19:50:32.37973C02099C:\Windows\System32\msvcp_win.dll
19:50:32.37973C02099C:\Windows\System32\msvcrt.dll
19:50:32.37973C02099C:\Windows\System32\ole32.dll
19:50:32.37973C02099C:\Windows\System32\rasadhlp.dll
19:50:32.37973C02099C:\Windows\System32\sechost.dll
19:50:32.37973C02099C:\Windows\System32\shcore.dll
19:50:32.37973C02099C:\Windows\System32\ucrtbase.dll
19:50:32.37973C02099C:\Windows\System32\win32u.dll
19:50:32.37973C02099C:\Windows\System32\winrnr.dll
19:50:32.37973C02099C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll
19:50:32.37973C02099C:\Windows\system32\NLAapi.dll
19:50:32.37973C02099C:\Windows\system32\XAudio2_6.dll
19:50:32.37973C02099C:\Windows\system32\apphelp.dll
19:50:32.37973C02099C:\Windows\system32\napinsp.dll
19:50:32.37973C02099C:\Windows\system32\ncryptsslp.dll
19:50:32.37973C02099C:\Windows\system32\nvspcap64.dll
19:50:32.37973C02099C:\Windows\system32\pnrpnsp.dll
19:50:32.37973C02099C:\Windows\system32\rsaenh.dll
19:50:32.37973C02099C:\Windows\system32\schannel.DLL
19:50:32.37973C02099C:\Windows\system32\wbem\fastprox.dll
19:50:32.37973C02099C:\Windows\system32\wbem\wbemprox.dll
19:50:32.37973C02099C:\Windows\system32\wbem\wbemsvc.dll
19:50:32.37973C02099C:\Windows\system32\wshbth.dll
19:50:32.37973C079GraphicsHookManager::InitCreated Thread - Created , ThreadId=27884
19:50:32.38273C01535Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
19:50:32.38273C01559Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
19:50:32.38273C01608Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
19:50:32.38273C01674Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
19:50:32.38273C01687Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
19:50:32.38273C01700Client::ReadGameConfigurationsEnable EnableTXR - OFF
19:50:32.38273C01740Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
19:50:32.38273C01742Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
19:50:32.38273C01744Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
19:50:32.38273C01746Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
19:50:32.38273C01748Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
19:50:32.38273C01750Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
19:50:32.38273C01752Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
19:50:32.38273C01755Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
19:50:32.38273C01758Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
19:50:32.38273C01865Data::Search[0] 0x7EEC0000
19:50:32.38273C01865Data::Search[1] 0x0
19:50:32.38273C01865Data::Search[2] 0x0
19:50:32.38273C01865Data::Search[3] 0x550F0000
19:50:32.38273C01865Data::Search[4] 0x0
19:50:32.38273C01865Data::Search[5] 0x7B480000
19:50:32.38273C01865Data::Search[6] 0x7E470000
19:50:32.38273C01865Data::Search[7] 0x29600000
19:50:32.38273C01865Data::Search[8] 0x7B480000
19:50:32.38273C01865Data::Search[9] 0x0
19:50:32.38273C01870Data::Search[10] 0x0
19:50:32.38273C01876Data::Search[11] 0x78D10000
19:50:32.38273C01882Data::Search[12] 0x29600000
19:50:32.38273C01888Data::Search[13] 0x0
19:50:32.38273C0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:50:32.38373C01265Client::hookFunctionsDetected Windows 8.1 or greater
19:50:32.38373C01288Client::hookFunctionsAcquiring function lock succedded
19:50:32.38573C0248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
19:50:32.38573C0579Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
19:50:32.38573C0952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
19:50:32.38573C0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_180_3_17020 opened succesfuly
19:50:32.38573C0500OverlayManager::OverlayManagerOW System Cursor is set to = 0x6ce90cf1
19:50:32.38573C07477OverlayManager::LoadDefaultCursorsLoad default cursors
19:50:32.38673C0508OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x7bb70a5f
19:50:32.38673C072PerformanceCounter::StartSessionStartSession
19:50:32.38673C072PerformanceCounter::StartSessionStartSession
19:50:32.38673C0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
19:50:32.38673C0731OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
19:50:32.38673C0749OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
19:50:32.38673C0751OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
19:50:32.38673C0754OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
19:50:32.38673C0757OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
19:50:32.38673C0760OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
19:50:32.38673C0763OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
19:50:32.38673C0766OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
19:50:32.38673C0769OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
19:50:32.38673C0772OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
19:50:32.38673C0775OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
19:50:32.38673C0778OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
19:50:32.38673C0781OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
19:50:32.38673C0784OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
19:50:32.38673C0787OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
19:50:32.38673C0790OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
19:50:32.38673C0793OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
19:50:32.38673C0796OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
19:50:32.38673C0799OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
19:50:32.38673C0802OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
19:50:32.38673C0805OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
19:50:32.38673C0808OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
19:50:32.38673C0811OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
19:50:32.38673C0814OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
19:50:32.38673C0817OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
19:50:32.38673C0820OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
19:50:32.38673C0823OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
19:50:32.38673C0826OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
19:50:32.38673C0829OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
19:50:32.38673C0832OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
19:50:32.38673C0835OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
19:50:32.38673C0838OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
19:50:32.38673C0841OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
19:50:32.38673C0844OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
19:50:32.38673C0847OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
19:50:32.38673C0850OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
19:50:32.38673C0853OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
19:50:32.38673C0856OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
19:50:32.38673C0859OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
19:50:32.38673C0862OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
19:50:32.38673C0865OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
19:50:32.38673C0868OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
19:50:32.38673C0871OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
19:50:32.38673C0874OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
19:50:32.38673C0877OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
19:50:32.38673C0880OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
19:50:32.38673C0883OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
19:50:32.38673C0886OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
19:50:32.38673C0889OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
19:50:32.38673C0892OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
19:50:32.38673C0895OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
19:50:32.38673C0898OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
19:50:32.38673C0901OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
19:50:32.38673C0904OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
19:50:32.38673C0907OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
19:50:32.38673C0910OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
19:50:32.38673C0913OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
19:50:32.38673C0916OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
19:50:32.38673C0919OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
19:50:32.38673C0922OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
19:50:32.38673C0925OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
19:50:32.38673C0928OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
19:50:32.38673C0931OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
19:50:32.38673C0934OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
19:50:32.38673C0937OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
19:50:32.38673C0940OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
19:50:32.38673C0943OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
19:50:32.38673C0945OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
19:50:32.38673C0947OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
19:50:32.38673C0949OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
19:50:32.38673C0951OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
19:50:32.38673C0953OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
19:50:32.38673C0955OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
19:50:32.38673C0957OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
19:50:32.38673C0959OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
19:50:32.38673C0961OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
19:50:32.38673C0963OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
19:50:32.38673C0965OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
19:50:32.38673C0967OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
19:50:32.38673C0969OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
19:50:32.38673C0971OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
19:50:32.38673C0973OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
19:50:32.38673C0975OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
19:50:32.38673C0977OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
19:50:32.38673C0991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:50:32.38673C0601OverlayManager::InitGameClientstarting hooks...
19:50:32.42273C01991FunctionHook::LoadHookerLoading Utils from C:\Games\Overwolf\0.180.0.6\\OWUtils.dll succeeded
19:50:32.42873C0602Install::CodeInit [Client,1] (MCH) OK
19:50:32.42973C0602Install::CodeInit [Client,2] (MCH) OK
19:50:32.45073C0602Install::CodeInit [Client,3] (MCH) OK
19:50:32.45173C0602Install::CodeInit [Client,4] (MCH) OK
19:50:32.47173C0602Install::CodeInit [Client,4.1] (MCH) OK
19:50:32.49573C0602Install::CodeInit [Client,4.2] (MCH) OK
19:50:32.49573C01361Client::hookFunctionsSuspend before hook: OFF
19:50:32.49773C01063Install::CodeSegment [5|23008|0x7B480000|0x59E0]
19:50:32.51573C0602Install::Codeunknown (MCH) OK
19:50:32.51573C01063Install::CodeSegment [5|437792|0x7B480000|0x6AE20]
19:50:32.53473C0602Install::Codeunknown (MCH) OK
19:50:32.53473C01063Install::CodeSegment [5|135648|0x7B480000|0x211E0]
19:50:32.55373C0602Install::Codeunknown (MCH) OK
19:50:32.55373C01063Install::CodeSegment [5|10304|0x7B480000|0x2840]
19:50:32.57073C0602Install::Codeunknown (MCH) OK
19:50:32.57073C01063Install::CodeSegment [5|-40138656|0x7B480000|0xFD9B8860]
19:50:32.57073C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
19:50:32.57073C01063Install::CodeSegment [5|-40117200|0x7B480000|0xFD9BDC30]
19:50:32.57073C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
19:50:32.57073C01063Install::CodeSegment [5|-40122896|0x7B480000|0xFD9BC5F0]
19:50:32.57073C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
19:50:32.57073C01063Install::CodeSegment [5|-41310224|0x7B480000|0xFD89A7F0]
19:50:32.57073C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
19:50:32.57073C0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:50:32.57073C01239OverlayManager::StartStarting...
19:50:32.57073C01271OverlayManager::Startstarting hooks 2...
19:50:32.58973C0602Install::CodeInit [Client,5] (MCH) OK
19:50:32.58973C01436XTRAP COMPATIBLE PATCH WARNING
19:50:32.58973C01445OverlayManager::Startdone with hooks...
19:50:32.58973C0108ApiManager::InitAPI Manager Event : OK
19:50:32.58973C0120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=36340
19:50:32.58973C067TXRSettingFail to read texture recognition options 0xb7
19:50:32.58973C0114TXOfInterestNew list set with 0 items
19:50:32.58973C01471OverlayManager::Startget foreground state
19:50:32.58973C01487OverlayManager::StartProcess has Different scale (DPI) than OW Client (1.500000 -> 1.000000)
19:50:32.59089CC7063OverlayManager::OnConnectedConnected to server
19:50:32.59089CC32SendServerHelloMessage::ExecuteSend connection Ack
19:50:32.5908DF47696OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x6107d2
19:50:32.59073C01508OverlayManager::StartStarted...
19:50:32.61073C0602Install::CodeInit [Client,0] (MCH) OK
19:50:32.61073C0428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
19:50:32.61073C094GraphicsHookManager::StopThreadStopThread
19:50:32.6106CEC216GraphicsHookManager::MessageLoopExit Thread
19:50:32.61173C0407Client::initFirstInjectioninit complete
19:50:32.68485FC587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
19:50:32.70885FC148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
19:50:32.70985FC148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
19:50:32.70985FC984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
19:50:32.70985FC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x942c4d70
19:50:32.70985FC1072RenderDeviceD3d11::initDevice adapter hash: 562400061
19:50:32.70985FC1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
19:50:32.70985FC1126RenderDeviceD3d11::initsave state
19:50:32.70985FC696RenderDeviceD3d11::initDX11loading shaders...
19:50:32.71185FC705RenderDeviceD3d11::initDX11create vs
19:50:32.71285FC723RenderDeviceD3d11::initDX11create vs
19:50:32.71385FC745RenderDeviceD3d11::initDX11create pxs
19:50:32.71585FC774RenderDeviceD3d11::initDX11create raster
19:50:32.71585FC842RenderDeviceD3d11::initDX11create buffers
19:50:32.71585FC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8fee2288.
19:50:32.71585FC1134RenderDeviceD3d11::initrestore state
19:50:32.71585FC1137RenderDeviceD3d11::initTarget Window [0x490b8a]
19:50:32.71585FC243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:50:32.71585FC250IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:50:32.71585FC193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
19:50:32.71585FC2086RenderDeviceD3d11::setFixSet render device fix RT.
19:50:32.71585FC3021OverlayManager::setGraphicsRender Device fix was set RT.
19:50:32.71585FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:50:32.71585FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:50:32.74085FC26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
19:50:32.74085FC21StartWidgetsRefresher::ExecuteExecute start wicket manager
19:50:32.74085FC275WidgetManager::StartLayoutSchedulerstart layout scheduler
19:50:32.74085FC5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x490b8a}.
19:50:32.74085FC2461OverlayManager::installWindowProcHookInstall WPH
19:50:32.74085FC2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x44be0f73
19:50:32.74085FC2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
19:50:32.74085FC2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056)
19:50:32.74085FC2551OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
19:50:32.74085FC1608WidgetManager::drawskip widget draw (not in foreground) False - False
19:50:32.74085FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:50:32.74085FC8121OverlayManager::CheckForSharedTextureSupportCheck for SHT support
19:50:32.74185FC2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:50:32.74185FC2570OverlayManager::installKeybMouseHookInstall KeybMouse
19:50:32.74185FC480InputInterceptor::stopHookunhook keyboard and mouse
19:50:32.74185FC447InputInterceptor::runHookKeyboard is hooked 0x85fc
19:50:32.74185FC469InputInterceptor::runHookMouse is hooked 0x85fc
19:50:32.74185FC2222OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
19:50:32.76264A4225InterProcessElement::openInterProcess Overwolf_ImID_40408_P_17020 opened succesfuly
19:50:32.76264A4225InterProcessElement::openInterProcess Overwolf_PID_17020_SHARED_MEMORY_AGENT opened succesfuly
19:50:32.78689CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:50:32.79089CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:50:32.79185FC311PerformanceCounter::NotifyFrameRenderNotify first Render...
19:50:32.81589CC6889OverlayManager::doActionDisplayFPS - Triggered
19:50:32.84485FC678OverlayInputManager::HandleCommandsClear all hotkeys command
19:50:32.84485FC719OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
19:50:32.84485FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:50:32.85489CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:50:34.46389CC7164OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\181.2.0\plugins/GEPPlugin64.dll]
19:50:34.49685FC7946OverlayManager::LoadPluginPlugin loaded [9] [C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\181.2.0\plugins/GEPPlugin64.dll] []
19:50:35.5289CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:50:35.6389CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:50:35.30664A4225InterProcessElement::openInterProcess Overwolf_ImID_E1034_P_17020 opened succesfuly
19:50:35.30664A4225InterProcessElement::openInterProcess Overwolf_PID_17020_SHARED_MEMORY_AGENT opened succesfuly
19:50:38.988DF45982OverlayManager::notifyErrorToServerNotify error [7], system[], message[DPI_AWARE]
19:50:42.6038DF42083Client::LogProcessModulesLoaded modules:
19:50:42.6118DF42099C:\Games\Overwolf\0.180.0.6\OWClient.dll
19:50:42.6118DF42099C:\Games\Overwolf\0.180.0.6\OWExplorer.dll
19:50:42.6118DF42099C:\Games\Overwolf\0.180.0.6\OWUtils.dll
19:50:42.6118DF42099C:\Games\Steam\GameOverlayRenderer64.dll
19:50:42.6118DF42099C:\Games\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll
19:50:42.6118DF42099C:\Games\Steam\steamapps\common\Apex Legends\R5Apex.exe
19:50:42.6118DF42099C:\Games\Steam\steamapps\common\Apex Legends\bink2w64.dll
19:50:42.6118DF42099C:\Games\Steam\steamapps\common\Apex Legends\binkawin64.dll
19:50:42.6118DF42099C:\Games\Steam\steamapps\common\Apex Legends\mileswin64.dll
19:50:42.6118DF42099C:\Games\Steam\steamapps\common\Apex Legends\paks\Win64\ui.dll
19:50:42.6118DF42099C:\Games\Steam\steamapps\common\Apex Legends\steam_api64.dll
19:50:42.6118DF42099C:\Games\Steam\steamclient64.dll
19:50:42.6118DF42099C:\Games\Steam\tier0_s64.dll
19:50:42.6118DF42099C:\Games\Steam\vstdlib_s64.dll
19:50:42.6118DF42099C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll
19:50:42.6118DF42099C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll
19:50:42.6118DF42099C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx9_43.dll
19:50:42.6118DF42099C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll
19:50:42.6118DF42099C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
19:50:42.6118DF42099C:\Program Files\Norton Security\Engine\22.21.8.62\symamsi.dll
19:50:42.6118DF42099C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\181.2.0\plugins\64\gep_apex.dll
19:50:42.6118DF42099C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\181.2.0\plugins\64\libowgameevents64.dll
19:50:42.6118DF42099C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\181.2.0\plugins\GEPPlugin64.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\AUDIOSES.DLL
19:50:42.6118DF42099C:\Windows\SYSTEM32\AVIFIL32.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\AVRT.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\CONCRT140.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\CRYPTBASE.DLL
19:50:42.6118DF42099C:\Windows\SYSTEM32\CRYPTSP.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\ColorAdapterClient.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\CoreMessaging.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\CoreUIComponents.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\D3DCOMPILER_43.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\DINPUT8.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\DNSAPI.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\GLU32.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\HID.DLL
19:50:42.6118DF42099C:\Windows\SYSTEM32\IPHLPAPI.DLL
19:50:42.6118DF42099C:\Windows\SYSTEM32\MSACM32.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\MSVCP140.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\MSVFW32.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\MSWSOCK.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\NTASN1.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\OPENGL32.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\PROPSYS.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\RzChromaSDK64.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\SSPICLI.DLL
19:50:42.6118DF42099C:\Windows\SYSTEM32\Secur32.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\TextShaping.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\UMPDC.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\USERENV.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\VCRUNTIME140.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\VERSION.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\WININET.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\WINMM.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\WindowsCodecs.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\XINPUT9_1_0.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\XInput1_3.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\amsi.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\cryptnet.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\d3d11.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\d3dx11_43.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\dbgcore.DLL
19:50:42.6118DF42099C:\Windows\SYSTEM32\dbghelp.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\dcomp.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\devobj.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\dhcpcsvc.DLL
19:50:42.6118DF42099C:\Windows\SYSTEM32\dhcpcsvc6.DLL
19:50:42.6118DF42099C:\Windows\SYSTEM32\drvstore.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\dsound.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\dwmapi.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\dxcore.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\dxgi.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\inputhost.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\kernel.appcore.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\ksuser.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\midimap.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\msacm32.drv
19:50:42.6118DF42099C:\Windows\SYSTEM32\msasn1.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\mscms.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\mskeyprotect.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\ncrypt.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\ntdll.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\ntmarta.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\nvapi64.dll
19:50:42.6118DF42099C:\Windows\SYSTEM32\powrprof.dll
19:50:42.6128DF42099C:\Windows\SYSTEM32\profapi.dll
19:50:42.6128DF42099C:\Windows\SYSTEM32\resourcepolicyclient.dll
19:50:42.6128DF42099C:\Windows\SYSTEM32\textinputframework.dll
19:50:42.6128DF42099C:\Windows\SYSTEM32\twinapi.appcore.dll
19:50:42.6128DF42099C:\Windows\SYSTEM32\wbemcomn.dll
19:50:42.6128DF42099C:\Windows\SYSTEM32\wdmaud.drv
19:50:42.6128DF42099C:\Windows\SYSTEM32\windows.storage.dll
19:50:42.6128DF42099C:\Windows\SYSTEM32\winmmbase.dll
19:50:42.6128DF42099C:\Windows\SYSTEM32\wintypes.dll
19:50:42.6128DF42099C:\Windows\SYSTEM32\wldp.dll
19:50:42.6128DF42099C:\Windows\System32\ADVAPI32.dll
19:50:42.6128DF42099C:\Windows\System32\CRYPT32.dll
19:50:42.6128DF42099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\NvCamera64.dll
19:50:42.6128DF42099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\d3dcompiler_47_64.dll
19:50:42.6128DF42099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvldumdx.dll
19:50:42.6128DF42099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvwgf2umx.dll
19:50:42.6128DF42099C:\Windows\System32\GDI32.dll
19:50:42.6128DF42099C:\Windows\System32\IMM32.dll
19:50:42.6128DF42099C:\Windows\System32\KERNEL32.DLL
19:50:42.6128DF42099C:\Windows\System32\KERNELBASE.dll
19:50:42.6128DF42099C:\Windows\System32\MMDevApi.dll
19:50:42.6128DF42099C:\Windows\System32\MSCTF.dll
19:50:42.6128DF42099C:\Windows\System32\NSI.dll
19:50:42.6128DF42099C:\Windows\System32\Normaliz.dll
19:50:42.6128DF42099C:\Windows\System32\OLEAUT32.dll
19:50:42.6128DF42099C:\Windows\System32\OneCoreCommonProxyStub.dll
19:50:42.6128DF42099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
19:50:42.6128DF42099C:\Windows\System32\PSAPI.DLL
19:50:42.6128DF42099C:\Windows\System32\RPCRT4.dll
19:50:42.6128DF42099C:\Windows\System32\SETUPAPI.dll
19:50:42.6128DF42099C:\Windows\System32\SHELL32.dll
19:50:42.6128DF42099C:\Windows\System32\SHLWAPI.dll
19:50:42.6128DF42099C:\Windows\System32\USER32.dll
19:50:42.6128DF42099C:\Windows\System32\WINTRUST.DLL
19:50:42.6128DF42099C:\Windows\System32\WLDAP32.dll
19:50:42.6128DF42099C:\Windows\System32\WS2_32.dll
19:50:42.6128DF42099C:\Windows\System32\WindowManagementAPI.dll
19:50:42.6128DF42099C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
19:50:42.6128DF42099C:\Windows\System32\Windows.UI.dll
19:50:42.6128DF42099C:\Windows\System32\bcrypt.dll
19:50:42.6128DF42099C:\Windows\System32\bcryptPrimitives.dll
19:50:42.6128DF42099C:\Windows\System32\cfgmgr32.dll
19:50:42.6128DF42099C:\Windows\System32\clbcatq.dll
19:50:42.6128DF42099C:\Windows\System32\combase.dll
19:50:42.6128DF42099C:\Windows\System32\fwpuclnt.dll
19:50:42.6128DF42099C:\Windows\System32\gdi32full.dll
19:50:42.6128DF42099C:\Windows\System32\imagehlp.dll
19:50:42.6128DF42099C:\Windows\System32\msvcp_win.dll
19:50:42.6128DF42099C:\Windows\System32\msvcrt.dll
19:50:42.6128DF42099C:\Windows\System32\ole32.dll
19:50:42.6128DF42099C:\Windows\System32\rasadhlp.dll
19:50:42.6128DF42099C:\Windows\System32\sechost.dll
19:50:42.6128DF42099C:\Windows\System32\shcore.dll
19:50:42.6128DF42099C:\Windows\System32\ucrtbase.dll
19:50:42.6128DF42099C:\Windows\System32\win32u.dll
19:50:42.6128DF42099C:\Windows\System32\winrnr.dll
19:50:42.6128DF42099C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll
19:50:42.6128DF42099C:\Windows\system32\NLAapi.dll
19:50:42.6128DF42099C:\Windows\system32\XAudio2_6.dll
19:50:42.6128DF42099C:\Windows\system32\apphelp.dll
19:50:42.6128DF42099C:\Windows\system32\napinsp.dll
19:50:42.6128DF42099C:\Windows\system32\ncryptsslp.dll
19:50:42.6128DF42099C:\Windows\system32\nvspcap64.dll
19:50:42.6128DF42099C:\Windows\system32\pnrpnsp.dll
19:50:42.6128DF42099C:\Windows\system32\rsaenh.dll
19:50:42.6128DF42099C:\Windows\system32\schannel.DLL
19:50:42.6128DF42099C:\Windows\system32\wbem\fastprox.dll
19:50:42.6128DF42099C:\Windows\system32\wbem\wbemprox.dll
19:50:42.6128DF42099C:\Windows\system32\wbem\wbemsvc.dll
19:50:42.6128DF42099C:\Windows\system32\wshbth.dll
19:50:43.58989CC141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
19:50:43.58989CC127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
19:50:43.62585FC255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
19:50:45.6317DDC50capture devicecapture device registered
19:50:49.61685FC1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:50:49.61685FC1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
19:50:49.61685FC2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:50:49.61685FC1514OverlayManager::RestoreGameWNDPROCSearch SWL..
19:50:49.61685FC1521OverlayManager::RestoreGameWNDPROCSWL restored.
19:50:49.61685FC1531OverlayManager::RestoreGameWNDPROCSWL OK.
19:50:49.61685FC1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x44be0f73
19:50:49.61685FC2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:50:49.61685FC1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
19:50:49.61685FC186IRenderDevice::releaseRender Releasing.
19:50:49.61685FC50capture device----------------- d3d11 capture freed ----------------
19:50:49.61685FC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:50:49.61685FC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:50:49.61685FC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:50:49.61685FC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:50:49.61685FC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:50:49.61685FC203IRenderDevice::releaseRender Releasing Done.
19:50:49.72989CC6738OverlayManager::doActionForegroundChange Event ON (ON)
19:50:49.72989CC8229OverlayManager::OnForegroundChangedChanged True
19:50:49.73089CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:50:49.74889CC6889OverlayManager::doActionDisplayFPS - Triggered
19:50:49.79385FC7619OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
19:50:49.81485FC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x942c4d70
19:50:49.81485FC1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
19:50:49.81485FC1126RenderDeviceD3d11::initsave state
19:50:49.81485FC696RenderDeviceD3d11::initDX11loading shaders...
19:50:49.82185FC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8fee2288.
19:50:49.82185FC1134RenderDeviceD3d11::initrestore state
19:50:49.82185FC1137RenderDeviceD3d11::initTarget Window [0x490b8a]
19:50:49.82185FC243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:50:49.82185FC250IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:50:49.85185FC5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x490b8a}.
19:50:49.85185FC2461OverlayManager::installWindowProcHookInstall WPH
19:50:49.85185FC2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6a160c1f
19:50:49.85185FC2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:50:49.85185FC2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056)
19:50:49.85285FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:50:49.85285FC50capture devicegraphics-hook.dll loaded against process: R5Apex.exe
19:50:49.85285FC50capture device(half life scientist) everything.. seems to be in order
19:50:49.85285FC50capture deviced3d11 shared texture capture successful
19:50:49.85985FC2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:50:49.85985FC2570OverlayManager::installKeybMouseHookInstall KeybMouse
19:50:49.85985FC480InputInterceptor::stopHookunhook keyboard and mouse
19:50:49.85985FC447InputInterceptor::runHookKeyboard is hooked 0x85fc
19:50:49.85985FC469InputInterceptor::runHookMouse is hooked 0x85fc
19:50:49.85985FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:50:49.86685FC5433OverlayManager::initOverlayResolutionEx 0X40008
19:50:49.86685FC5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:50:49.86685FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:50:49.86685FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:50:55.16985FC5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:50:55.16985FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:50:55.16985FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:50:55.31989CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:50:55.31989CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
19:50:55.31989CC8229OverlayManager::OnForegroundChangedChanged False
19:50:55.32089CC8263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10218 Title=[]
19:50:55.32089CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:50:55.32089CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:50:55.32089CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:50:55.33289CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:50:55.33689CC6889OverlayManager::doActionDisplayFPS - Triggered
19:50:55.34485FC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:50:55.34485FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:50:57.916960C7619OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
19:50:57.92085FC3857OverlayManager::RestoreGameCursorOriginal Cursor Ref Count = 0, Cur = 0x10005
19:51:03.12985FC1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:51:03.12985FC1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
19:51:03.12985FC2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:51:03.12985FC1514OverlayManager::RestoreGameWNDPROCSearch SWL..
19:51:03.12985FC1521OverlayManager::RestoreGameWNDPROCSWL restored.
19:51:03.12985FC1531OverlayManager::RestoreGameWNDPROCSWL OK.
19:51:03.12985FC1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6a160c1f
19:51:03.12985FC2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:51:03.12985FC1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
19:51:03.12985FC186IRenderDevice::releaseRender Releasing.
19:51:03.12985FC50capture device----------------- d3d11 capture freed ----------------
19:51:03.12985FC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:51:03.12985FC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:51:03.12985FC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:51:03.12985FC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:51:03.12985FC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:51:03.12985FC203IRenderDevice::releaseRender Releasing Done.
19:51:03.25585FC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x942c4d70
19:51:03.25585FC1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
19:51:03.25585FC1126RenderDeviceD3d11::initsave state
19:51:03.25585FC696RenderDeviceD3d11::initDX11loading shaders...
19:51:03.26285FC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8fee2288.
19:51:03.26285FC1134RenderDeviceD3d11::initrestore state
19:51:03.26285FC1137RenderDeviceD3d11::initTarget Window [0x490b8a]
19:51:03.26285FC243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:51:03.26285FC250IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:51:03.26285FC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:51:03.26685FC5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x490b8a}.
19:51:03.26685FC2461OverlayManager::installWindowProcHookInstall WPH
19:51:03.26685FC2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x33270c07
19:51:03.26685FC2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:51:03.26685FC2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056)
19:51:03.26685FC1608WidgetManager::drawskip widget draw (not in foreground) False - False
19:51:03.26785FC2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:51:03.26785FC2570OverlayManager::installKeybMouseHookInstall KeybMouse
19:51:03.26785FC480InputInterceptor::stopHookunhook keyboard and mouse
19:51:03.26785FC447InputInterceptor::runHookKeyboard is hooked 0x85fc
19:51:03.26785FC469InputInterceptor::runHookMouse is hooked 0x85fc
19:51:03.26785FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:51:03.27085FC5433OverlayManager::initOverlayResolutionEx 0X40008
19:51:03.27085FC5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:51:03.27085FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:51:03.27085FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:51:03.48189CC6738OverlayManager::doActionForegroundChange Event ON (ON)
19:51:03.48189CC8229OverlayManager::OnForegroundChangedChanged True
19:51:03.48189CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:51:03.48385FC50capture deviced3d11 shared texture capture successful
19:51:03.48585FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:51:03.49989CC6889OverlayManager::doActionDisplayFPS - Triggered
19:51:03.50285FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:51:03.83685FC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:51:03.97285FC5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:51:03.97285FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:51:03.97285FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:51:04.2589CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:51:04.2589CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
19:51:04.2589CC8229OverlayManager::OnForegroundChangedChanged False
19:51:04.2589CC8263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
19:51:04.2589CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:51:04.2589CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:51:04.3889CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:51:04.5289CC6889OverlayManager::doActionDisplayFPS - Triggered
19:51:04.6085FC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:51:04.6085FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:51:07.62385FC1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:51:07.62385FC1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
19:51:07.62385FC2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:51:07.62385FC1514OverlayManager::RestoreGameWNDPROCSearch SWL..
19:51:07.62385FC1521OverlayManager::RestoreGameWNDPROCSWL restored.
19:51:07.62485FC1531OverlayManager::RestoreGameWNDPROCSWL OK.
19:51:07.62485FC1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x33270c07
19:51:07.62485FC2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:51:07.62485FC1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
19:51:07.62485FC186IRenderDevice::releaseRender Releasing.
19:51:07.62485FC50capture device----------------- d3d11 capture freed ----------------
19:51:07.62485FC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:51:07.62485FC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:51:07.62485FC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:51:07.62485FC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:51:07.62485FC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:51:07.62485FC203IRenderDevice::releaseRender Releasing Done.
19:51:07.72385FC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x942c4d70
19:51:07.72385FC1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
19:51:07.72385FC1126RenderDeviceD3d11::initsave state
19:51:07.72385FC696RenderDeviceD3d11::initDX11loading shaders...
19:51:07.73385FC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8fee2288.
19:51:07.73385FC1134RenderDeviceD3d11::initrestore state
19:51:07.73385FC1137RenderDeviceD3d11::initTarget Window [0x490b8a]
19:51:07.73385FC243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:51:07.73385FC250IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:51:07.73385FC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:51:07.73885FC5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x490b8a}.
19:51:07.73885FC2461OverlayManager::installWindowProcHookInstall WPH
19:51:07.73885FC2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xba160d67
19:51:07.73885FC2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:51:07.73885FC2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056)
19:51:07.73885FC1608WidgetManager::drawskip widget draw (not in foreground) False - False
19:51:07.73885FC2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:51:07.73985FC2570OverlayManager::installKeybMouseHookInstall KeybMouse
19:51:07.73985FC480InputInterceptor::stopHookunhook keyboard and mouse
19:51:07.73985FC447InputInterceptor::runHookKeyboard is hooked 0x85fc
19:51:07.73985FC469InputInterceptor::runHookMouse is hooked 0x85fc
19:51:07.73985FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:51:07.74385FC5433OverlayManager::initOverlayResolutionEx 0X40008
19:51:07.74385FC5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:51:07.74385FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:51:07.74385FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:51:08.9089CC6738OverlayManager::doActionForegroundChange Event ON (ON)
19:51:08.9089CC8229OverlayManager::OnForegroundChangedChanged True
19:51:08.9089CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:51:08.9385FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:51:08.9785FC50capture deviced3d11 shared texture capture successful
19:51:08.11389CC6889OverlayManager::doActionDisplayFPS - Triggered
19:51:08.11885FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:51:15.32985FC5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:51:15.32985FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:51:15.32985FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:51:15.71789CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:51:15.71789CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
19:51:15.71789CC8229OverlayManager::OnForegroundChangedChanged False
19:51:15.71789CC8263OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB0F86 Title=[TeamSpeak 3]
19:51:15.71789CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:51:15.71789CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:51:15.71789CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:51:15.73389CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:51:15.73689CC6889OverlayManager::doActionDisplayFPS - Triggered
19:51:15.77985FC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:51:15.77985FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:52:03.14885FC1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:52:03.14885FC1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
19:52:03.14885FC2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:52:03.14885FC1514OverlayManager::RestoreGameWNDPROCSearch SWL..
19:52:03.14885FC1521OverlayManager::RestoreGameWNDPROCSWL restored.
19:52:03.14885FC1531OverlayManager::RestoreGameWNDPROCSWL OK.
19:52:03.14885FC1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xba160d67
19:52:03.14885FC2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:52:03.14885FC1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
19:52:03.14885FC186IRenderDevice::releaseRender Releasing.
19:52:03.14885FC50capture device----------------- d3d11 capture freed ----------------
19:52:03.14885FC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:52:03.14885FC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:52:03.14885FC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:52:03.14885FC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:52:03.14885FC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:52:03.14885FC203IRenderDevice::releaseRender Releasing Done.
19:52:03.17389CC6738OverlayManager::doActionForegroundChange Event ON (ON)
19:52:03.17389CC8229OverlayManager::OnForegroundChangedChanged True
19:52:03.17389CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:52:03.17389CC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:52:03.18989CC6889OverlayManager::doActionDisplayFPS - Triggered
19:52:03.23085FC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x942c4d70
19:52:03.23085FC1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
19:52:03.23085FC1126RenderDeviceD3d11::initsave state
19:52:03.23085FC696RenderDeviceD3d11::initDX11loading shaders...
19:52:03.23785FC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8fee2288.
19:52:03.23785FC1134RenderDeviceD3d11::initrestore state
19:52:03.23785FC1137RenderDeviceD3d11::initTarget Window [0x490b8a]
19:52:03.23785FC243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:52:03.23785FC250IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:52:03.24185FC5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x490b8a}.
19:52:03.24185FC2461OverlayManager::installWindowProcHookInstall WPH
19:52:03.24185FC2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe4db0905
19:52:03.24285FC2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:52:03.24285FC2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056)
19:52:03.24285FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:52:03.24285FC50capture deviced3d11 shared texture capture successful
19:52:03.25085FC5433OverlayManager::initOverlayResolutionEx 0X40008
19:52:03.25085FC5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:52:03.25085FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:52:03.25085FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:52:03.31385FC2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:52:03.31385FC2570OverlayManager::installKeybMouseHookInstall KeybMouse
19:52:03.31385FC480InputInterceptor::stopHookunhook keyboard and mouse
19:52:03.31385FC447InputInterceptor::runHookKeyboard is hooked 0x85fc
19:52:03.31385FC469InputInterceptor::runHookMouse is hooked 0x85fc
19:52:03.32085FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:52:38.46385FC5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:52:38.46385FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:52:38.46385FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:52:38.85589CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:52:38.85589CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
19:52:38.85589CC8229OverlayManager::OnForegroundChangedChanged False
19:52:38.85589CC8263OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD1078 Title=[WhatsApp]
19:52:38.85689CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:52:38.85689CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:52:38.85689CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:52:38.86485FC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:52:38.86989CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:52:38.87189CC6889OverlayManager::doActionDisplayFPS - Triggered
19:52:38.92685FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:55:14.92085FC1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:55:14.92085FC1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
19:55:14.92085FC2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:55:14.92085FC1514OverlayManager::RestoreGameWNDPROCSearch SWL..
19:55:14.92085FC1521OverlayManager::RestoreGameWNDPROCSWL restored.
19:55:14.92085FC1531OverlayManager::RestoreGameWNDPROCSWL OK.
19:55:14.92085FC1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe4db0905
19:55:14.92085FC2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:55:14.92085FC1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
19:55:14.92085FC186IRenderDevice::releaseRender Releasing.
19:55:14.92085FC50capture device----------------- d3d11 capture freed ----------------
19:55:14.92085FC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:55:14.92085FC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:55:14.92085FC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:55:14.92085FC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:55:14.92085FC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:55:14.92085FC203IRenderDevice::releaseRender Releasing Done.
19:55:15.2985FC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x942c4d70
19:55:15.2985FC1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
19:55:15.2985FC1126RenderDeviceD3d11::initsave state
19:55:15.2985FC696RenderDeviceD3d11::initDX11loading shaders...
19:55:15.3485FC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8fee2288.
19:55:15.3485FC1134RenderDeviceD3d11::initrestore state
19:55:15.3485FC1137RenderDeviceD3d11::initTarget Window [0x490b8a]
19:55:15.3485FC243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:55:15.3485FC250IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:55:15.3485FC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:55:15.3885FC5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x490b8a}.
19:55:15.3885FC2461OverlayManager::installWindowProcHookInstall WPH
19:55:15.3885FC2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x74770987
19:55:15.3885FC2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:55:15.3885FC2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056)
19:55:15.3885FC1608WidgetManager::drawskip widget draw (not in foreground) False - False
19:55:15.3985FC2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:55:15.3985FC2570OverlayManager::installKeybMouseHookInstall KeybMouse
19:55:15.3985FC480InputInterceptor::stopHookunhook keyboard and mouse
19:55:15.3985FC447InputInterceptor::runHookKeyboard is hooked 0x85fc
19:55:15.3985FC469InputInterceptor::runHookMouse is hooked 0x85fc
19:55:15.3985FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:55:15.4785FC5433OverlayManager::initOverlayResolutionEx 0X40008
19:55:15.4785FC5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:55:15.4785FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:55:15.4785FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:55:15.11989CC6738OverlayManager::doActionForegroundChange Event ON (ON)
19:55:15.11989CC8229OverlayManager::OnForegroundChangedChanged True
19:55:15.11989CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:55:15.12085FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:55:15.12385FC50capture deviced3d11 shared texture capture successful
19:55:15.13889CC6889OverlayManager::doActionDisplayFPS - Triggered
19:55:15.14185FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:55:22.40585FC5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:55:22.40585FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:55:22.40585FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:55:22.75089CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:55:22.75089CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
19:55:22.75089CC8229OverlayManager::OnForegroundChangedChanged False
19:55:22.75089CC8263OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB0F86 Title=[TeamSpeak 3]
19:55:22.75089CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:55:22.75089CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:55:22.75089CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:55:22.76689CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:55:22.76889CC6889OverlayManager::doActionDisplayFPS - Triggered
19:55:22.78185FC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:55:22.78185FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:55:44.99685FC1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:55:44.99685FC1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
19:55:44.99685FC2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:55:44.99685FC1514OverlayManager::RestoreGameWNDPROCSearch SWL..
19:55:44.99685FC1521OverlayManager::RestoreGameWNDPROCSWL restored.
19:55:44.99685FC1531OverlayManager::RestoreGameWNDPROCSWL OK.
19:55:44.99685FC1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x74770987
19:55:44.99685FC2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:55:44.99685FC1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
19:55:44.99685FC186IRenderDevice::releaseRender Releasing.
19:55:44.99685FC50capture device----------------- d3d11 capture freed ----------------
19:55:44.99685FC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:55:44.99685FC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:55:44.99685FC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:55:44.99685FC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:55:44.99685FC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:55:44.99685FC203IRenderDevice::releaseRender Releasing Done.
19:55:45.12085FC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x942c4d70
19:55:45.12085FC1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
19:55:45.12085FC1126RenderDeviceD3d11::initsave state
19:55:45.12085FC696RenderDeviceD3d11::initDX11loading shaders...
19:55:45.12585FC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8fee2288.
19:55:45.12585FC1134RenderDeviceD3d11::initrestore state
19:55:45.12585FC1137RenderDeviceD3d11::initTarget Window [0x490b8a]
19:55:45.12585FC243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:55:45.12585FC250IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:55:45.12585FC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:55:45.12985FC5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x490b8a}.
19:55:45.12985FC2461OverlayManager::installWindowProcHookInstall WPH
19:55:45.12985FC2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9160751
19:55:45.12989CC6738OverlayManager::doActionForegroundChange Event ON (ON)
19:55:45.12989CC8229OverlayManager::OnForegroundChangedChanged True
19:55:45.12989CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:55:45.13085FC2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:55:45.13085FC2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056)
19:55:45.13085FC50capture deviced3d11 shared texture capture successful
19:55:45.13285FC2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:55:45.13285FC2570OverlayManager::installKeybMouseHookInstall KeybMouse
19:55:45.13285FC480InputInterceptor::stopHookunhook keyboard and mouse
19:55:45.13285FC447InputInterceptor::runHookKeyboard is hooked 0x85fc
19:55:45.13285FC469InputInterceptor::runHookMouse is hooked 0x85fc
19:55:45.13385FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:55:45.13985FC5433OverlayManager::initOverlayResolutionEx 0X40008
19:55:45.13985FC5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:55:45.13985FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:55:45.13985FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:55:45.14689CC6889OverlayManager::doActionDisplayFPS - Triggered
19:55:45.15185FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:55:53.23485FC5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:55:53.23485FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:55:53.23485FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:55:53.26789CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:55:53.26789CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
19:55:53.26789CC8229OverlayManager::OnForegroundChangedChanged False
19:55:53.26889CC8263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101D2 Title=[]
19:55:53.26889CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:55:53.26889CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:55:53.26889CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:55:53.27089CC367InputInterceptor::ResetLLHookProcExtReset keys state
19:55:53.27289CC6889OverlayManager::doActionDisplayFPS - Triggered
19:55:53.29785FC48ResetSnapShotSH::ExecuteRelease snapshot SH
19:55:53.29785FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:56:08.80185FC1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
19:56:08.80185FC1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
19:56:08.80185FC2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:56:08.80185FC1514OverlayManager::RestoreGameWNDPROCSearch SWL..
19:56:08.80185FC1521OverlayManager::RestoreGameWNDPROCSWL restored.
19:56:08.80185FC1531OverlayManager::RestoreGameWNDPROCSWL OK.
19:56:08.80185FC1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x9160751
19:56:08.80185FC2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:56:08.80185FC1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
19:56:08.80185FC186IRenderDevice::releaseRender Releasing.
19:56:08.80185FC50capture device----------------- d3d11 capture freed ----------------
19:56:08.80185FC82RenderDeviceCaptureBase::ReleaseTextureRelease
19:56:08.80185FC100RenderDeviceCaptureBase::ReleaseTextureReleased
19:56:08.80185FC1258RenderDeviceD3d11::releaseImplementationReleasing 1
19:56:08.80185FC1268RenderDeviceD3d11::releaseImplementationReleasing 2
19:56:08.80185FC1287RenderDeviceD3d11::releaseImplementationReleasing 3
19:56:08.80185FC203IRenderDevice::releaseRender Releasing Done.
19:56:08.80189CC6738OverlayManager::doActionForegroundChange Event ON (ON)
19:56:08.80189CC8229OverlayManager::OnForegroundChangedChanged True
19:56:08.80289CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:56:08.80289CC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:56:08.80689CC6889OverlayManager::doActionDisplayFPS - Triggered
19:56:08.88785FC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x942c4d70
19:56:08.88785FC1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
19:56:08.88785FC1126RenderDeviceD3d11::initsave state
19:56:08.88785FC696RenderDeviceD3d11::initDX11loading shaders...
19:56:08.89585FC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8fee2288.
19:56:08.89585FC1134RenderDeviceD3d11::initrestore state
19:56:08.89585FC1137RenderDeviceD3d11::initTarget Window [0x490b8a]
19:56:08.89585FC243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:56:08.89585FC250IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:56:08.90885FC5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x490b8a}.
19:56:08.90885FC2461OverlayManager::installWindowProcHookInstall WPH
19:56:08.90885FC2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xdee70f95
19:56:08.90885FC2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:56:08.90885FC2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056)
19:56:08.90885FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:56:08.90985FC50capture deviced3d11 shared texture capture successful
19:56:08.90985FC2570OverlayManager::installKeybMouseHookInstall KeybMouse
19:56:08.90985FC480InputInterceptor::stopHookunhook keyboard and mouse
19:56:08.90985FC447InputInterceptor::runHookKeyboard is hooked 0x85fc
19:56:08.90985FC469InputInterceptor::runHookMouse is hooked 0x85fc
19:56:08.90985FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:56:08.92585FC5433OverlayManager::initOverlayResolutionEx 0X40008
19:56:08.92585FC5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:56:08.92585FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:56:08.92585FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:18:32.78885FC5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:18:32.78885FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:18:32.78885FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:18:33.3489CC367InputInterceptor::ResetLLHookProcExtReset keys state
20:18:33.3489CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:18:33.3489CC8229OverlayManager::OnForegroundChangedChanged False
20:18:33.3489CC8263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
20:18:33.3489CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:18:33.3489CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:18:33.3489CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:18:33.5089CC367InputInterceptor::ResetLLHookProcExtReset keys state
20:18:33.5389CC6889OverlayManager::doActionDisplayFPS - Triggered
20:18:33.5985FC48ResetSnapShotSH::ExecuteRelease snapshot SH
20:18:33.5985FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:18:35.5689878293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:18:37.889878170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3024].
20:18:37.88987852WidgetsLayoutScheduler::Stopstopping layout scheduler
20:18:37.88987861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:10)
08:17:51.51385FC1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
08:17:51.51585FC1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
08:17:51.51585FC2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
08:17:51.51685FC1514OverlayManager::RestoreGameWNDPROCSearch SWL..
08:17:51.51685FC1521OverlayManager::RestoreGameWNDPROCSWL restored.
08:17:51.51785FC1531OverlayManager::RestoreGameWNDPROCSWL OK.
08:17:51.51785FC1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xdee70f95
08:17:51.51785FC2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
08:17:51.51785FC1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
08:17:51.51785FC186IRenderDevice::releaseRender Releasing.
08:17:51.51785FC50capture device----------------- d3d11 capture freed ----------------
08:17:51.51885FC82RenderDeviceCaptureBase::ReleaseTextureRelease
08:17:51.51885FC100RenderDeviceCaptureBase::ReleaseTextureReleased
08:17:51.51885FC1258RenderDeviceD3d11::releaseImplementationReleasing 1
08:17:51.51985FC1268RenderDeviceD3d11::releaseImplementationReleasing 2
08:17:51.51985FC1287RenderDeviceD3d11::releaseImplementationReleasing 3
08:17:51.51985FC203IRenderDevice::releaseRender Releasing Done.
08:17:51.92189CC6738OverlayManager::doActionForegroundChange Event ON (ON)
08:17:51.92189CC8229OverlayManager::OnForegroundChangedChanged True
08:17:51.92289CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
08:17:51.92289CC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
08:17:52.2589CC6889OverlayManager::doActionDisplayFPS - Triggered
08:17:53.2785FC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x942c4d70
08:17:53.2785FC1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
08:17:53.2785FC1126RenderDeviceD3d11::initsave state
08:17:53.2785FC696RenderDeviceD3d11::initDX11loading shaders...
08:17:53.4085FC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8fee2288.
08:17:53.4085FC1134RenderDeviceD3d11::initrestore state
08:17:53.4085FC1137RenderDeviceD3d11::initTarget Window [0x490b8a]
08:17:53.4085FC243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
08:17:53.4085FC250IRenderDevice::reCreateResourceListRECREATION *** Done ***
08:17:53.4085FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
08:17:53.4085FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
08:17:53.5585FC5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x490b8a}.
08:17:53.5685FC2461OverlayManager::installWindowProcHookInstall WPH
08:17:53.5685FC2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5c2d0d9f
08:17:53.5685FC2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
08:17:53.5785FC2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056)
08:17:53.5785FC2280WidgetManager::Renderresume layout thread
08:17:53.5785FC275WidgetManager::StartLayoutSchedulerstart layout scheduler
08:17:53.5785FC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:17:53.5885FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:17:53.5985FC50capture deviced3d11 shared texture capture successful
08:17:53.6285FC5433OverlayManager::initOverlayResolutionEx 0X40008
08:17:53.6285FC5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
08:17:53.6285FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
08:17:53.6285FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
08:17:53.18385FC2570OverlayManager::installKeybMouseHookInstall KeybMouse
08:17:53.18385FC480InputInterceptor::stopHookunhook keyboard and mouse
08:17:53.18485FC447InputInterceptor::runHookKeyboard is hooked 0x85fc
08:17:53.18485FC469InputInterceptor::runHookMouse is hooked 0x85fc
08:17:53.18585FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
08:17:54.2149878293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:17:56.2139878170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3010].
08:17:56.213987852WidgetsLayoutScheduler::Stopstopping layout scheduler
08:17:56.213987861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:67)
08:18:03.82989CC367InputInterceptor::ResetLLHookProcExtReset keys state
08:18:03.82989CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
08:18:03.82989CC8229OverlayManager::OnForegroundChangedChanged False
08:18:03.83089CC8263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101D2 Title=[]
08:18:03.83089CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
08:18:03.83089CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
08:18:03.83089CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
08:18:03.85189CC367InputInterceptor::ResetLLHookProcExtReset keys state
08:18:03.85489CC6889OverlayManager::doActionDisplayFPS - Triggered
08:18:04.87785FC1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
08:18:04.87785FC1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
08:18:04.87785FC2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
08:18:04.87785FC1514OverlayManager::RestoreGameWNDPROCSearch SWL..
08:18:04.87785FC1521OverlayManager::RestoreGameWNDPROCSWL restored.
08:18:04.87785FC1531OverlayManager::RestoreGameWNDPROCSWL OK.
08:18:04.87785FC1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5c2d0d9f
08:18:04.87785FC2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
08:18:04.87785FC1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
08:18:04.87785FC186IRenderDevice::releaseRender Releasing.
08:18:04.87785FC50capture device----------------- d3d11 capture freed ----------------
08:18:04.87785FC82RenderDeviceCaptureBase::ReleaseTextureRelease
08:18:04.87785FC100RenderDeviceCaptureBase::ReleaseTextureReleased
08:18:04.87785FC1258RenderDeviceD3d11::releaseImplementationReleasing 1
08:18:04.87785FC1268RenderDeviceD3d11::releaseImplementationReleasing 2
08:18:04.87785FC1287RenderDeviceD3d11::releaseImplementationReleasing 3
08:18:04.87785FC203IRenderDevice::releaseRender Releasing Done.
08:18:04.91389CC6738OverlayManager::doActionForegroundChange Event ON (ON)
08:18:04.91389CC8229OverlayManager::OnForegroundChangedChanged True
08:18:04.91489CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
08:18:04.91489CC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
08:18:06.46289CC367InputInterceptor::ResetLLHookProcExtReset keys state
08:18:06.46289CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
08:18:06.46289CC8229OverlayManager::OnForegroundChangedChanged False
08:18:06.46289CC8263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101D2 Title=[]
08:18:06.46289CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
08:18:06.46289CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
08:18:06.46289CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
08:18:06.46289CC367InputInterceptor::ResetLLHookProcExtReset keys state
08:18:19.66185FC1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x942c4d70
08:18:19.66185FC1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
08:18:19.66185FC1126RenderDeviceD3d11::initsave state
08:18:19.66185FC696RenderDeviceD3d11::initDX11loading shaders...
08:18:19.67085FC1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8fee2288.
08:18:19.67085FC1134RenderDeviceD3d11::initrestore state
08:18:19.67085FC1137RenderDeviceD3d11::initTarget Window [0x490b8a]
08:18:19.67085FC243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
08:18:19.67085FC250IRenderDevice::reCreateResourceListRECREATION *** Done ***
08:18:19.67085FC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
08:18:19.67085FC5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
08:18:19.67085FC5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
08:18:19.67085FC5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
08:18:19.72485FC48ResetSnapShotSH::ExecuteRelease snapshot SH
08:18:19.72485FC48ResetSnapShotSH::ExecuteRelease snapshot SH
08:18:19.72485FC5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x490b8a}.
08:18:19.72485FC2461OverlayManager::installWindowProcHookInstall WPH
08:18:19.72485FC2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9a0c0abf
08:18:19.72485FC2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
08:18:19.72485FC2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056)
08:18:19.72485FC2280WidgetManager::Renderresume layout thread
08:18:19.72485FC275WidgetManager::StartLayoutSchedulerstart layout scheduler
08:18:19.72485FC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:18:19.72485FC1608WidgetManager::drawskip widget draw (not in foreground) False - False
08:18:19.72485FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:18:19.77885FC5433OverlayManager::initOverlayResolutionEx 0X40000
08:18:19.77885FC5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
08:18:25.70285FC2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
08:18:25.70285FC2570OverlayManager::installKeybMouseHookInstall KeybMouse
08:18:25.70285FC480InputInterceptor::stopHookunhook keyboard and mouse
08:18:25.70285FC447InputInterceptor::runHookKeyboard is hooked 0x85fc
08:18:25.70285FC469InputInterceptor::runHookMouse is hooked 0x85fc
08:18:25.94785FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
08:18:26.18389CC6738OverlayManager::doActionForegroundChange Event ON (ON)
08:18:26.18389CC8229OverlayManager::OnForegroundChangedChanged True
08:18:26.18389CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
08:18:26.19585FC50capture deviced3d11 shared texture capture successful
08:18:26.20089CC6889OverlayManager::doActionDisplayFPS - Triggered
08:18:26.20985FC6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
08:18:26.21285FC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
08:18:29.9929878293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
08:18:31.77789CC367InputInterceptor::ResetLLHookProcExtReset keys state
08:18:31.77789CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
08:18:31.77789CC8229OverlayManager::OnForegroundChangedChanged False
08:18:31.77789CC8263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
08:18:31.77789CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
08:18:31.77789CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
08:18:31.77789CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
08:18:31.79289CC367InputInterceptor::ResetLLHookProcExtReset keys state
08:18:31.79389CC6889OverlayManager::doActionDisplayFPS - Triggered
08:18:31.971960C2157ClientExitProcessCallbackClient::Exit Process Callback [0].
08:18:31.971960C691Client::clearClient::Clear [0 - 1] .
08:18:31.971960C698Client::clearClient::Clear stoping...
08:18:31.971960C1143OverlayManager::StopInternalstopping...
08:18:31.971960C1170OverlayManager::StopInternalStoping server connection
08:18:31.97389CC7088OverlayManager::OnDisconnectedDisconnected from server
08:18:31.974960C1175OverlayManager::StopInternalStopped server connection
08:18:31.974960C206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
08:18:31.974960C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
08:18:31.974960C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
08:18:31.974960C1196OverlayManager::StopInternalClosing inter process
08:18:31.974960C25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
08:18:31.9746B48118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
08:18:31.974960C255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
08:18:31.974960C59InterProcessEventHandler::~InterProcessEventHandlerDone.
08:18:31.974960C1208OverlayManager::StopInternalnot running.
08:18:31.974960C141ApiManager::DestroyBackgroundThreadDestroy call.
08:18:32.2778DF4188ApiManager::BackgroundThreadBackground Thread is terminated.
08:18:32.279960C232ApiManager::ClearAllCommandsClearing commands [3]
08:18:32.279960C249ApiManager::ClearAllCommandsCleared
08:18:32.279960C136ApiManager::DestroyDestroyed
08:18:32.279960C1210OverlayManager::StopInternalstopped.
08:18:32.279960C759Client::clearRemove old SHM
08:18:32.279960C255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_180_3_17020 close 2147483647 bytes
08:18:32.279960C767Client::clearStop tasks thread
08:18:32.280960C780Client::clearClient::Clear - Done.
08:18:32.280960C2172ClientExitProcessCallbackGoing to ExitProcess()
08:18:32.2819878170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3295].
08:18:32.281987852WidgetsLayoutScheduler::Stopstopping layout scheduler
08:18:32.281987861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:55)