Time | Thread | Line | Function | Message |
19:50:32.370 | 1650 | 138 | runClient | Starting Overlay PID=22124(0x566c) server PID = 17020 |
19:50:32.370 | 1650 | 561 | Client::init | Client::Initialize |
19:50:32.370 | 1650 | 569 | Client::init | Start owclient thread |
19:50:32.371 | 73C0 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
19:50:32.371 | 73C0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_180_3_17020 opened succesfuly |
19:50:32.371 | 73C0 | 351 | | session id = {C0AD3EC2-94E7-4383-B4DD-226A45B2FF32} |
19:50:32.372 | 73C0 | 2048 | Client::LogClientInfo | OS version [10.0] |
19:50:32.372 | 73C0 | 2053 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
19:50:32.372 | 73C0 | 2071 | Client::LogClientInfo | Client [64-bit] Version 2.2.180.3 |
19:50:32.372 | 73C0 | 2083 | Client::LogProcessModules | Loaded modules: |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Overwolf\0.180.0.6\OWClient.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Overwolf\0.180.0.6\OWExplorer.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\GameOverlayRenderer64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\R5Apex.exe |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\bink2w64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\binkawin64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\mileswin64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\paks\Win64\ui.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\steam_api64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\steamclient64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\tier0_s64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Games\Steam\vstdlib_s64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx9_43.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Program Files\Norton Security\Engine\22.21.8.62\symamsi.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\AVIFIL32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\AVRT.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\CONCRT140.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\DINPUT8.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\DNSAPI.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\GLU32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\HID.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\MSACM32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\MSVCP140.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\MSVFW32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\NTASN1.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\OPENGL32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\PROPSYS.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\RzChromaSDK64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\Secur32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\TextShaping.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\UMPDC.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\USERENV.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\VERSION.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\WININET.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\WINMM.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\XInput1_3.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\amsi.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\cryptnet.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\d3d11.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\dbgcore.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\dbghelp.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\dcomp.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\devobj.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\drvstore.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\dsound.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\dwmapi.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\dxcore.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\dxgi.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\inputhost.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\ksuser.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\midimap.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\msacm32.drv |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\msasn1.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\mscms.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\ncrypt.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\ntdll.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\ntmarta.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\nvapi64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\powrprof.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\profapi.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\textinputframework.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\wbemcomn.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\wdmaud.drv |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\windows.storage.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\winmmbase.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\wintypes.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\SYSTEM32\wldp.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\ADVAPI32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\CRYPT32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\NvCamera64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\d3dcompiler_47_64.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvldumdx.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvwgf2umx.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\GDI32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\IMM32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\KERNEL32.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\KERNELBASE.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\MMDevApi.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\MSCTF.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\NSI.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\Normaliz.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\OLEAUT32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\PSAPI.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\RPCRT4.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\SETUPAPI.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\SHELL32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\SHLWAPI.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\USER32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\WINTRUST.DLL |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\WLDAP32.dll |
19:50:32.378 | 73C0 | 2099 | | C:\Windows\System32\WS2_32.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\WindowManagementAPI.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\Windows.UI.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\bcrypt.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\bcryptPrimitives.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\cfgmgr32.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\clbcatq.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\combase.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\fwpuclnt.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\gdi32full.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\imagehlp.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\msvcp_win.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\msvcrt.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\ole32.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\rasadhlp.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\sechost.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\shcore.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\ucrtbase.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\win32u.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\System32\winrnr.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\NLAapi.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\XAudio2_6.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\apphelp.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\napinsp.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\ncryptsslp.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\nvspcap64.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\pnrpnsp.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\rsaenh.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\schannel.DLL |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\wbem\fastprox.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\wbem\wbemprox.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\wbem\wbemsvc.dll |
19:50:32.379 | 73C0 | 2099 | | C:\Windows\system32\wshbth.dll |
19:50:32.379 | 73C0 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=27884 |
19:50:32.382 | 73C0 | 1535 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
19:50:32.382 | 73C0 | 1559 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
19:50:32.382 | 73C0 | 1608 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
19:50:32.382 | 73C0 | 1674 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
19:50:32.382 | 73C0 | 1687 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
19:50:32.382 | 73C0 | 1700 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
19:50:32.382 | 73C0 | 1740 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
19:50:32.382 | 73C0 | 1742 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
19:50:32.382 | 73C0 | 1744 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
19:50:32.382 | 73C0 | 1746 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
19:50:32.382 | 73C0 | 1748 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
19:50:32.382 | 73C0 | 1750 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
19:50:32.382 | 73C0 | 1752 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
19:50:32.382 | 73C0 | 1755 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
19:50:32.382 | 73C0 | 1758 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
19:50:32.382 | 73C0 | 1865 | Data::Search | [0] 0x7EEC0000 |
19:50:32.382 | 73C0 | 1865 | Data::Search | [1] 0x0 |
19:50:32.382 | 73C0 | 1865 | Data::Search | [2] 0x0 |
19:50:32.382 | 73C0 | 1865 | Data::Search | [3] 0x550F0000 |
19:50:32.382 | 73C0 | 1865 | Data::Search | [4] 0x0 |
19:50:32.382 | 73C0 | 1865 | Data::Search | [5] 0x7B480000 |
19:50:32.382 | 73C0 | 1865 | Data::Search | [6] 0x7E470000 |
19:50:32.382 | 73C0 | 1865 | Data::Search | [7] 0x29600000 |
19:50:32.382 | 73C0 | 1865 | Data::Search | [8] 0x7B480000 |
19:50:32.382 | 73C0 | 1865 | Data::Search | [9] 0x0 |
19:50:32.382 | 73C0 | 1870 | Data::Search | [10] 0x0 |
19:50:32.382 | 73C0 | 1876 | Data::Search | [11] 0x78D10000 |
19:50:32.382 | 73C0 | 1882 | Data::Search | [12] 0x29600000 |
19:50:32.382 | 73C0 | 1888 | Data::Search | [13] 0x0 |
19:50:32.382 | 73C0 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
19:50:32.383 | 73C0 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
19:50:32.383 | 73C0 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
19:50:32.385 | 73C0 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
19:50:32.385 | 73C0 | 579 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
19:50:32.385 | 73C0 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
19:50:32.385 | 73C0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_180_3_17020 opened succesfuly |
19:50:32.385 | 73C0 | 500 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x6ce90cf1 |
19:50:32.385 | 73C0 | 7477 | OverlayManager::LoadDefaultCursors | Load default cursors |
19:50:32.386 | 73C0 | 508 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x7bb70a5f |
19:50:32.386 | 73C0 | 72 | PerformanceCounter::StartSession | StartSession |
19:50:32.386 | 73C0 | 72 | PerformanceCounter::StartSession | StartSession |
19:50:32.386 | 73C0 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
19:50:32.386 | 73C0 | 731 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
19:50:32.386 | 73C0 | 749 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
19:50:32.386 | 73C0 | 751 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
19:50:32.386 | 73C0 | 754 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
19:50:32.386 | 73C0 | 757 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
19:50:32.386 | 73C0 | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
19:50:32.386 | 73C0 | 763 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
19:50:32.386 | 73C0 | 766 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
19:50:32.386 | 73C0 | 769 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
19:50:32.386 | 73C0 | 772 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
19:50:32.386 | 73C0 | 775 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
19:50:32.386 | 73C0 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
19:50:32.386 | 73C0 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
19:50:32.386 | 73C0 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
19:50:32.386 | 73C0 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
19:50:32.386 | 73C0 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
19:50:32.386 | 73C0 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
19:50:32.386 | 73C0 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
19:50:32.386 | 73C0 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
19:50:32.386 | 73C0 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
19:50:32.386 | 73C0 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
19:50:32.386 | 73C0 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
19:50:32.386 | 73C0 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
19:50:32.386 | 73C0 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
19:50:32.386 | 73C0 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
19:50:32.386 | 73C0 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
19:50:32.386 | 73C0 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
19:50:32.386 | 73C0 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
19:50:32.386 | 73C0 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
19:50:32.386 | 73C0 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
19:50:32.386 | 73C0 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
19:50:32.386 | 73C0 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
19:50:32.386 | 73C0 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
19:50:32.386 | 73C0 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
19:50:32.386 | 73C0 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
19:50:32.386 | 73C0 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
19:50:32.386 | 73C0 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
19:50:32.386 | 73C0 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
19:50:32.386 | 73C0 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
19:50:32.386 | 73C0 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
19:50:32.386 | 73C0 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
19:50:32.386 | 73C0 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
19:50:32.386 | 73C0 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
19:50:32.386 | 73C0 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
19:50:32.386 | 73C0 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
19:50:32.386 | 73C0 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
19:50:32.386 | 73C0 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
19:50:32.386 | 73C0 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
19:50:32.386 | 73C0 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
19:50:32.386 | 73C0 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
19:50:32.386 | 73C0 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
19:50:32.386 | 73C0 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
19:50:32.386 | 73C0 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
19:50:32.386 | 73C0 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
19:50:32.386 | 73C0 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
19:50:32.386 | 73C0 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
19:50:32.386 | 73C0 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
19:50:32.386 | 73C0 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
19:50:32.386 | 73C0 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
19:50:32.386 | 73C0 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
19:50:32.386 | 73C0 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
19:50:32.386 | 73C0 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
19:50:32.386 | 73C0 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
19:50:32.386 | 73C0 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
19:50:32.386 | 73C0 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
19:50:32.386 | 73C0 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
19:50:32.386 | 73C0 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
19:50:32.386 | 73C0 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
19:50:32.386 | 73C0 | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
19:50:32.386 | 73C0 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
19:50:32.386 | 73C0 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
19:50:32.386 | 73C0 | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
19:50:32.386 | 73C0 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
19:50:32.386 | 73C0 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
19:50:32.386 | 73C0 | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
19:50:32.386 | 73C0 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
19:50:32.386 | 73C0 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
19:50:32.386 | 73C0 | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
19:50:32.386 | 73C0 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
19:50:32.386 | 73C0 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
19:50:32.386 | 73C0 | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
19:50:32.386 | 73C0 | 973 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
19:50:32.386 | 73C0 | 975 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
19:50:32.386 | 73C0 | 977 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
19:50:32.386 | 73C0 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:50:32.386 | 73C0 | 601 | OverlayManager::InitGameClient | starting hooks... |
19:50:32.422 | 73C0 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Games\Overwolf\0.180.0.6\\OWUtils.dll succeeded |
19:50:32.428 | 73C0 | 602 | Install::Code | Init [Client,1] (MCH) OK |
19:50:32.429 | 73C0 | 602 | Install::Code | Init [Client,2] (MCH) OK |
19:50:32.450 | 73C0 | 602 | Install::Code | Init [Client,3] (MCH) OK |
19:50:32.451 | 73C0 | 602 | Install::Code | Init [Client,4] (MCH) OK |
19:50:32.471 | 73C0 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
19:50:32.495 | 73C0 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
19:50:32.495 | 73C0 | 1361 | Client::hookFunctions | Suspend before hook: OFF |
19:50:32.497 | 73C0 | 1063 | Install::Code | Segment [5|23008|0x7B480000|0x59E0] |
19:50:32.515 | 73C0 | 602 | Install::Code | unknown (MCH) OK |
19:50:32.515 | 73C0 | 1063 | Install::Code | Segment [5|437792|0x7B480000|0x6AE20] |
19:50:32.534 | 73C0 | 602 | Install::Code | unknown (MCH) OK |
19:50:32.534 | 73C0 | 1063 | Install::Code | Segment [5|135648|0x7B480000|0x211E0] |
19:50:32.553 | 73C0 | 602 | Install::Code | unknown (MCH) OK |
19:50:32.553 | 73C0 | 1063 | Install::Code | Segment [5|10304|0x7B480000|0x2840] |
19:50:32.570 | 73C0 | 602 | Install::Code | unknown (MCH) OK |
19:50:32.570 | 73C0 | 1063 | Install::Code | Segment [5|-40138656|0x7B480000|0xFD9B8860] |
19:50:32.570 | 73C0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
19:50:32.570 | 73C0 | 1063 | Install::Code | Segment [5|-40117200|0x7B480000|0xFD9BDC30] |
19:50:32.570 | 73C0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
19:50:32.570 | 73C0 | 1063 | Install::Code | Segment [5|-40122896|0x7B480000|0xFD9BC5F0] |
19:50:32.570 | 73C0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
19:50:32.570 | 73C0 | 1063 | Install::Code | Segment [5|-41310224|0x7B480000|0xFD89A7F0] |
19:50:32.570 | 73C0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
19:50:32.570 | 73C0 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
19:50:32.570 | 73C0 | 1239 | OverlayManager::Start | Starting... |
19:50:32.570 | 73C0 | 1271 | OverlayManager::Start | starting hooks 2... |
19:50:32.589 | 73C0 | 602 | Install::Code | Init [Client,5] (MCH) OK |
19:50:32.589 | 73C0 | 1436 | | XTRAP COMPATIBLE PATCH WARNING |
19:50:32.589 | 73C0 | 1445 | OverlayManager::Start | done with hooks... |
19:50:32.589 | 73C0 | 108 | ApiManager::Init | API Manager Event : OK |
19:50:32.589 | 73C0 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=36340 |
19:50:32.589 | 73C0 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
19:50:32.589 | 73C0 | 114 | TXOfInterest | New list set with 0 items |
19:50:32.589 | 73C0 | 1471 | OverlayManager::Start | get foreground state |
19:50:32.589 | 73C0 | 1487 | OverlayManager::Start | Process has Different scale (DPI) than OW Client (1.500000 -> 1.000000) |
19:50:32.590 | 89CC | 7063 | OverlayManager::OnConnected | Connected to server |
19:50:32.590 | 89CC | 32 | SendServerHelloMessage::Execute | Send connection Ack |
19:50:32.590 | 8DF4 | 7696 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x6107d2 |
19:50:32.590 | 73C0 | 1508 | OverlayManager::Start | Started... |
19:50:32.610 | 73C0 | 602 | Install::Code | Init [Client,0] (MCH) OK |
19:50:32.610 | 73C0 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
19:50:32.610 | 73C0 | 94 | GraphicsHookManager::StopThread | StopThread |
19:50:32.610 | 6CEC | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
19:50:32.611 | 73C0 | 407 | Client::initFirstInjection | init complete |
19:50:32.684 | 85FC | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
19:50:32.708 | 85FC | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
19:50:32.709 | 85FC | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
19:50:32.709 | 85FC | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
19:50:32.709 | 85FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x942c4d70 |
19:50:32.709 | 85FC | 1072 | RenderDeviceD3d11::init | Device adapter hash: 562400061 |
19:50:32.709 | 85FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
19:50:32.709 | 85FC | 1126 | RenderDeviceD3d11::init | save state |
19:50:32.709 | 85FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:50:32.711 | 85FC | 705 | RenderDeviceD3d11::initDX11 | create vs |
19:50:32.712 | 85FC | 723 | RenderDeviceD3d11::initDX11 | create vs |
19:50:32.713 | 85FC | 745 | RenderDeviceD3d11::initDX11 | create pxs |
19:50:32.715 | 85FC | 774 | RenderDeviceD3d11::initDX11 | create raster |
19:50:32.715 | 85FC | 842 | RenderDeviceD3d11::initDX11 | create buffers |
19:50:32.715 | 85FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8fee2288. |
19:50:32.715 | 85FC | 1134 | RenderDeviceD3d11::init | restore state |
19:50:32.715 | 85FC | 1137 | RenderDeviceD3d11::init | Target Window [0x490b8a] |
19:50:32.715 | 85FC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:50:32.715 | 85FC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:50:32.715 | 85FC | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
19:50:32.715 | 85FC | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
19:50:32.715 | 85FC | 3021 | OverlayManager::setGraphics | Render Device fix was set RT. |
19:50:32.715 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:50:32.715 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:50:32.740 | 85FC | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
19:50:32.740 | 85FC | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
19:50:32.740 | 85FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
19:50:32.740 | 85FC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x490b8a}. |
19:50:32.740 | 85FC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
19:50:32.740 | 85FC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x44be0f73 |
19:50:32.740 | 85FC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
19:50:32.740 | 85FC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056) |
19:50:32.740 | 85FC | 2551 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
19:50:32.740 | 85FC | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:50:32.740 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:50:32.740 | 85FC | 8121 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
19:50:32.741 | 85FC | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:50:32.741 | 85FC | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:50:32.741 | 85FC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:50:32.741 | 85FC | 447 | InputInterceptor::runHook | Keyboard is hooked 0x85fc |
19:50:32.741 | 85FC | 469 | InputInterceptor::runHook | Mouse is hooked 0x85fc |
19:50:32.741 | 85FC | 2222 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005 |
19:50:32.762 | 64A4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40408_P_17020 opened succesfuly |
19:50:32.762 | 64A4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17020_SHARED_MEMORY_AGENT opened succesfuly |
19:50:32.786 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:50:32.790 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:50:32.791 | 85FC | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
19:50:32.815 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:50:32.844 | 85FC | 678 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
19:50:32.844 | 85FC | 719 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
19:50:32.844 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:50:32.854 | 89CC | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
19:50:34.463 | 89CC | 7164 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\181.2.0\plugins/GEPPlugin64.dll] |
19:50:34.496 | 85FC | 7946 | OverlayManager::LoadPlugin | Plugin loaded [9] [C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\181.2.0\plugins/GEPPlugin64.dll] [] |
19:50:35.52 | 89CC | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
19:50:35.63 | 89CC | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
19:50:35.306 | 64A4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E1034_P_17020 opened succesfuly |
19:50:35.306 | 64A4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_17020_SHARED_MEMORY_AGENT opened succesfuly |
19:50:38.98 | 8DF4 | 5982 | OverlayManager::notifyErrorToServer | Notify error [7], system[], message[DPI_AWARE] |
19:50:42.603 | 8DF4 | 2083 | Client::LogProcessModules | Loaded modules: |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Overwolf\0.180.0.6\OWClient.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Overwolf\0.180.0.6\OWExplorer.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Overwolf\0.180.0.6\OWUtils.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\GameOverlayRenderer64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\R5Apex.exe |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\bink2w64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\binkawin64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\mileswin64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\paks\Win64\ui.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\steam_api64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\steamclient64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\tier0_s64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Games\Steam\vstdlib_s64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx9_43.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Program Files\Norton Security\Engine\22.21.8.62\symamsi.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\181.2.0\plugins\64\gep_apex.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\181.2.0\plugins\64\libowgameevents64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\181.2.0\plugins\GEPPlugin64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\AVIFIL32.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\AVRT.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\CONCRT140.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\DINPUT8.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\DNSAPI.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\GLU32.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\HID.DLL |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\MSACM32.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\MSVCP140.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\MSVFW32.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\NTASN1.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\OPENGL32.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\PROPSYS.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\RzChromaSDK64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\Secur32.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\TextShaping.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\UMPDC.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\USERENV.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\VERSION.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\WININET.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\WINMM.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\XInput1_3.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\amsi.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\cryptnet.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\d3d11.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\dbgcore.DLL |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\dbghelp.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\dcomp.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\devobj.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\drvstore.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\dsound.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\dwmapi.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\dxcore.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\dxgi.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\inputhost.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\ksuser.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\midimap.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\msacm32.drv |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\msasn1.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\mscms.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\ncrypt.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\ntdll.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\ntmarta.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\nvapi64.dll |
19:50:42.611 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\powrprof.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\profapi.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\textinputframework.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\wbemcomn.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\wdmaud.drv |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\windows.storage.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\winmmbase.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\wintypes.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\SYSTEM32\wldp.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\ADVAPI32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\CRYPT32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\NvCamera64.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\d3dcompiler_47_64.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvldumdx.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvwgf2umx.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\GDI32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\IMM32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\KERNEL32.DLL |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\KERNELBASE.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\MMDevApi.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\MSCTF.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\NSI.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\Normaliz.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\OLEAUT32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\PSAPI.DLL |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\RPCRT4.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\SETUPAPI.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\SHELL32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\SHLWAPI.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\USER32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\WINTRUST.DLL |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\WLDAP32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\WS2_32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\WindowManagementAPI.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\Windows.UI.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\bcrypt.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\bcryptPrimitives.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\cfgmgr32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\clbcatq.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\combase.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\fwpuclnt.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\gdi32full.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\imagehlp.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\msvcp_win.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\msvcrt.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\ole32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\rasadhlp.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\sechost.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\shcore.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\ucrtbase.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\win32u.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\System32\winrnr.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\NLAapi.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\XAudio2_6.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\apphelp.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\napinsp.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\ncryptsslp.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\nvspcap64.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\pnrpnsp.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\rsaenh.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\schannel.DLL |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\wbem\fastprox.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\wbem\wbemprox.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\wbem\wbemsvc.dll |
19:50:42.612 | 8DF4 | 2099 | | C:\Windows\system32\wshbth.dll |
19:50:43.589 | 89CC | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
19:50:43.589 | 89CC | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
19:50:43.625 | 85FC | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
19:50:45.631 | 7DDC | 50 | capture device | capture device registered |
19:50:49.616 | 85FC | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:50:49.616 | 85FC | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:50:49.616 | 85FC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:50:49.616 | 85FC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:50:49.616 | 85FC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:50:49.616 | 85FC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:50:49.616 | 85FC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x44be0f73 |
19:50:49.616 | 85FC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:50:49.616 | 85FC | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:50:49.616 | 85FC | 186 | IRenderDevice::release | Render Releasing. |
19:50:49.616 | 85FC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
19:50:49.616 | 85FC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:50:49.616 | 85FC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:50:49.616 | 85FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:50:49.616 | 85FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:50:49.616 | 85FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:50:49.616 | 85FC | 203 | IRenderDevice::release | Render Releasing Done. |
19:50:49.729 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:50:49.729 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed True |
19:50:49.730 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
19:50:49.748 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:50:49.793 | 85FC | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
19:50:49.814 | 85FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x942c4d70 |
19:50:49.814 | 85FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
19:50:49.814 | 85FC | 1126 | RenderDeviceD3d11::init | save state |
19:50:49.814 | 85FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:50:49.821 | 85FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8fee2288. |
19:50:49.821 | 85FC | 1134 | RenderDeviceD3d11::init | restore state |
19:50:49.821 | 85FC | 1137 | RenderDeviceD3d11::init | Target Window [0x490b8a] |
19:50:49.821 | 85FC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:50:49.821 | 85FC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:50:49.851 | 85FC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x490b8a}. |
19:50:49.851 | 85FC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
19:50:49.851 | 85FC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6a160c1f |
19:50:49.851 | 85FC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:50:49.851 | 85FC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056) |
19:50:49.852 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:50:49.852 | 85FC | 50 | capture device | graphics-hook.dll loaded against process: R5Apex.exe |
19:50:49.852 | 85FC | 50 | capture device | (half life scientist) everything.. seems to be in order |
19:50:49.852 | 85FC | 50 | capture device | d3d11 shared texture capture successful |
19:50:49.859 | 85FC | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:50:49.859 | 85FC | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:50:49.859 | 85FC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:50:49.859 | 85FC | 447 | InputInterceptor::runHook | Keyboard is hooked 0x85fc |
19:50:49.859 | 85FC | 469 | InputInterceptor::runHook | Mouse is hooked 0x85fc |
19:50:49.859 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:50:49.866 | 85FC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:50:49.866 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:50:49.866 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:50:49.866 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:50:55.169 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:50:55.169 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:50:55.169 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:50:55.319 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:50:55.319 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:50:55.319 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed False |
19:50:55.320 | 89CC | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10218 Title=[] |
19:50:55.320 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
19:50:55.320 | 89CC | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:50:55.320 | 89CC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:50:55.332 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:50:55.336 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:50:55.344 | 85FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:50:55.344 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:50:57.916 | 960C | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
19:50:57.920 | 85FC | 3857 | OverlayManager::RestoreGameCursor | Original Cursor Ref Count = 0, Cur = 0x10005 |
19:51:03.129 | 85FC | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:51:03.129 | 85FC | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:51:03.129 | 85FC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:51:03.129 | 85FC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:51:03.129 | 85FC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:51:03.129 | 85FC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:51:03.129 | 85FC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6a160c1f |
19:51:03.129 | 85FC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:51:03.129 | 85FC | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:51:03.129 | 85FC | 186 | IRenderDevice::release | Render Releasing. |
19:51:03.129 | 85FC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
19:51:03.129 | 85FC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:51:03.129 | 85FC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:51:03.129 | 85FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:51:03.129 | 85FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:51:03.129 | 85FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:51:03.129 | 85FC | 203 | IRenderDevice::release | Render Releasing Done. |
19:51:03.255 | 85FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x942c4d70 |
19:51:03.255 | 85FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
19:51:03.255 | 85FC | 1126 | RenderDeviceD3d11::init | save state |
19:51:03.255 | 85FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:51:03.262 | 85FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8fee2288. |
19:51:03.262 | 85FC | 1134 | RenderDeviceD3d11::init | restore state |
19:51:03.262 | 85FC | 1137 | RenderDeviceD3d11::init | Target Window [0x490b8a] |
19:51:03.262 | 85FC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:51:03.262 | 85FC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:51:03.262 | 85FC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:51:03.266 | 85FC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x490b8a}. |
19:51:03.266 | 85FC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
19:51:03.266 | 85FC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x33270c07 |
19:51:03.266 | 85FC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:51:03.266 | 85FC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056) |
19:51:03.266 | 85FC | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:51:03.267 | 85FC | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:51:03.267 | 85FC | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:51:03.267 | 85FC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:51:03.267 | 85FC | 447 | InputInterceptor::runHook | Keyboard is hooked 0x85fc |
19:51:03.267 | 85FC | 469 | InputInterceptor::runHook | Mouse is hooked 0x85fc |
19:51:03.267 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:51:03.270 | 85FC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:51:03.270 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:51:03.270 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:51:03.270 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:51:03.481 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:51:03.481 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed True |
19:51:03.481 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
19:51:03.483 | 85FC | 50 | capture device | d3d11 shared texture capture successful |
19:51:03.485 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:51:03.499 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:51:03.502 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:51:03.836 | 85FC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
19:51:03.972 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:51:03.972 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:51:03.972 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:51:04.25 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:51:04.25 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:51:04.25 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed False |
19:51:04.25 | 89CC | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
19:51:04.25 | 89CC | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:51:04.25 | 89CC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:51:04.38 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:51:04.52 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:51:04.60 | 85FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:51:04.60 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:51:07.623 | 85FC | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:51:07.623 | 85FC | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:51:07.623 | 85FC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:51:07.623 | 85FC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:51:07.623 | 85FC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:51:07.624 | 85FC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:51:07.624 | 85FC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x33270c07 |
19:51:07.624 | 85FC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:51:07.624 | 85FC | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:51:07.624 | 85FC | 186 | IRenderDevice::release | Render Releasing. |
19:51:07.624 | 85FC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
19:51:07.624 | 85FC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:51:07.624 | 85FC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:51:07.624 | 85FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:51:07.624 | 85FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:51:07.624 | 85FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:51:07.624 | 85FC | 203 | IRenderDevice::release | Render Releasing Done. |
19:51:07.723 | 85FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x942c4d70 |
19:51:07.723 | 85FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
19:51:07.723 | 85FC | 1126 | RenderDeviceD3d11::init | save state |
19:51:07.723 | 85FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:51:07.733 | 85FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8fee2288. |
19:51:07.733 | 85FC | 1134 | RenderDeviceD3d11::init | restore state |
19:51:07.733 | 85FC | 1137 | RenderDeviceD3d11::init | Target Window [0x490b8a] |
19:51:07.733 | 85FC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:51:07.733 | 85FC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:51:07.733 | 85FC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:51:07.738 | 85FC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x490b8a}. |
19:51:07.738 | 85FC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
19:51:07.738 | 85FC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xba160d67 |
19:51:07.738 | 85FC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:51:07.738 | 85FC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056) |
19:51:07.738 | 85FC | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:51:07.738 | 85FC | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:51:07.739 | 85FC | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:51:07.739 | 85FC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:51:07.739 | 85FC | 447 | InputInterceptor::runHook | Keyboard is hooked 0x85fc |
19:51:07.739 | 85FC | 469 | InputInterceptor::runHook | Mouse is hooked 0x85fc |
19:51:07.739 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:51:07.743 | 85FC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:51:07.743 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:51:07.743 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:51:07.743 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:51:08.90 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:51:08.90 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed True |
19:51:08.90 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
19:51:08.93 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:51:08.97 | 85FC | 50 | capture device | d3d11 shared texture capture successful |
19:51:08.113 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:51:08.118 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:51:15.329 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:51:15.329 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:51:15.329 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:51:15.717 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:51:15.717 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:51:15.717 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed False |
19:51:15.717 | 89CC | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0F86 Title=[TeamSpeak 3] |
19:51:15.717 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
19:51:15.717 | 89CC | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:51:15.717 | 89CC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:51:15.733 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:51:15.736 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:51:15.779 | 85FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:51:15.779 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:52:03.148 | 85FC | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:52:03.148 | 85FC | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:52:03.148 | 85FC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:52:03.148 | 85FC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:52:03.148 | 85FC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:52:03.148 | 85FC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:52:03.148 | 85FC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xba160d67 |
19:52:03.148 | 85FC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:52:03.148 | 85FC | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:52:03.148 | 85FC | 186 | IRenderDevice::release | Render Releasing. |
19:52:03.148 | 85FC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
19:52:03.148 | 85FC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:52:03.148 | 85FC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:52:03.148 | 85FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:52:03.148 | 85FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:52:03.148 | 85FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:52:03.148 | 85FC | 203 | IRenderDevice::release | Render Releasing Done. |
19:52:03.173 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:52:03.173 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed True |
19:52:03.173 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
19:52:03.173 | 89CC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:52:03.189 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:52:03.230 | 85FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x942c4d70 |
19:52:03.230 | 85FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
19:52:03.230 | 85FC | 1126 | RenderDeviceD3d11::init | save state |
19:52:03.230 | 85FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:52:03.237 | 85FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8fee2288. |
19:52:03.237 | 85FC | 1134 | RenderDeviceD3d11::init | restore state |
19:52:03.237 | 85FC | 1137 | RenderDeviceD3d11::init | Target Window [0x490b8a] |
19:52:03.237 | 85FC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:52:03.237 | 85FC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:52:03.241 | 85FC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x490b8a}. |
19:52:03.241 | 85FC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
19:52:03.241 | 85FC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe4db0905 |
19:52:03.242 | 85FC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:52:03.242 | 85FC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056) |
19:52:03.242 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:52:03.242 | 85FC | 50 | capture device | d3d11 shared texture capture successful |
19:52:03.250 | 85FC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:52:03.250 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:52:03.250 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:52:03.250 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:52:03.313 | 85FC | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:52:03.313 | 85FC | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:52:03.313 | 85FC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:52:03.313 | 85FC | 447 | InputInterceptor::runHook | Keyboard is hooked 0x85fc |
19:52:03.313 | 85FC | 469 | InputInterceptor::runHook | Mouse is hooked 0x85fc |
19:52:03.320 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:52:38.463 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:52:38.463 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:52:38.463 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:52:38.855 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:52:38.855 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:52:38.855 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed False |
19:52:38.855 | 89CC | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xD1078 Title=[WhatsApp] |
19:52:38.856 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
19:52:38.856 | 89CC | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:52:38.856 | 89CC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:52:38.864 | 85FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:52:38.869 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:52:38.871 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:52:38.926 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:55:14.920 | 85FC | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:55:14.920 | 85FC | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:55:14.920 | 85FC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:55:14.920 | 85FC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:55:14.920 | 85FC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:55:14.920 | 85FC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:55:14.920 | 85FC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe4db0905 |
19:55:14.920 | 85FC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:55:14.920 | 85FC | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:55:14.920 | 85FC | 186 | IRenderDevice::release | Render Releasing. |
19:55:14.920 | 85FC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
19:55:14.920 | 85FC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:55:14.920 | 85FC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:55:14.920 | 85FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:55:14.920 | 85FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:55:14.920 | 85FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:55:14.920 | 85FC | 203 | IRenderDevice::release | Render Releasing Done. |
19:55:15.29 | 85FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x942c4d70 |
19:55:15.29 | 85FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
19:55:15.29 | 85FC | 1126 | RenderDeviceD3d11::init | save state |
19:55:15.29 | 85FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:55:15.34 | 85FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8fee2288. |
19:55:15.34 | 85FC | 1134 | RenderDeviceD3d11::init | restore state |
19:55:15.34 | 85FC | 1137 | RenderDeviceD3d11::init | Target Window [0x490b8a] |
19:55:15.34 | 85FC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:55:15.34 | 85FC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:55:15.34 | 85FC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:55:15.38 | 85FC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x490b8a}. |
19:55:15.38 | 85FC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
19:55:15.38 | 85FC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x74770987 |
19:55:15.38 | 85FC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:55:15.38 | 85FC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056) |
19:55:15.38 | 85FC | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
19:55:15.39 | 85FC | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:55:15.39 | 85FC | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:55:15.39 | 85FC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:55:15.39 | 85FC | 447 | InputInterceptor::runHook | Keyboard is hooked 0x85fc |
19:55:15.39 | 85FC | 469 | InputInterceptor::runHook | Mouse is hooked 0x85fc |
19:55:15.39 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:55:15.47 | 85FC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:55:15.47 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:55:15.47 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:55:15.47 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:55:15.119 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:55:15.119 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed True |
19:55:15.119 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
19:55:15.120 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:55:15.123 | 85FC | 50 | capture device | d3d11 shared texture capture successful |
19:55:15.138 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:55:15.141 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:55:22.405 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:55:22.405 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:55:22.405 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:55:22.750 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:55:22.750 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:55:22.750 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed False |
19:55:22.750 | 89CC | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0F86 Title=[TeamSpeak 3] |
19:55:22.750 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
19:55:22.750 | 89CC | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:55:22.750 | 89CC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:55:22.766 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:55:22.768 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:55:22.781 | 85FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:55:22.781 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:55:44.996 | 85FC | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:55:44.996 | 85FC | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:55:44.996 | 85FC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:55:44.996 | 85FC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:55:44.996 | 85FC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:55:44.996 | 85FC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:55:44.996 | 85FC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x74770987 |
19:55:44.996 | 85FC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:55:44.996 | 85FC | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:55:44.996 | 85FC | 186 | IRenderDevice::release | Render Releasing. |
19:55:44.996 | 85FC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
19:55:44.996 | 85FC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:55:44.996 | 85FC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:55:44.996 | 85FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:55:44.996 | 85FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:55:44.996 | 85FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:55:44.996 | 85FC | 203 | IRenderDevice::release | Render Releasing Done. |
19:55:45.120 | 85FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x942c4d70 |
19:55:45.120 | 85FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
19:55:45.120 | 85FC | 1126 | RenderDeviceD3d11::init | save state |
19:55:45.120 | 85FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:55:45.125 | 85FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8fee2288. |
19:55:45.125 | 85FC | 1134 | RenderDeviceD3d11::init | restore state |
19:55:45.125 | 85FC | 1137 | RenderDeviceD3d11::init | Target Window [0x490b8a] |
19:55:45.125 | 85FC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:55:45.125 | 85FC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:55:45.125 | 85FC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:55:45.129 | 85FC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x490b8a}. |
19:55:45.129 | 85FC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
19:55:45.129 | 85FC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9160751 |
19:55:45.129 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:55:45.129 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed True |
19:55:45.129 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
19:55:45.130 | 85FC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:55:45.130 | 85FC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056) |
19:55:45.130 | 85FC | 50 | capture device | d3d11 shared texture capture successful |
19:55:45.132 | 85FC | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
19:55:45.132 | 85FC | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:55:45.132 | 85FC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:55:45.132 | 85FC | 447 | InputInterceptor::runHook | Keyboard is hooked 0x85fc |
19:55:45.132 | 85FC | 469 | InputInterceptor::runHook | Mouse is hooked 0x85fc |
19:55:45.133 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:55:45.139 | 85FC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:55:45.139 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:55:45.139 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:55:45.139 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:55:45.146 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:55:45.151 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:55:53.234 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
19:55:53.234 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
19:55:53.234 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
19:55:53.267 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:55:53.267 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
19:55:53.267 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed False |
19:55:53.268 | 89CC | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101D2 Title=[] |
19:55:53.268 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
19:55:53.268 | 89CC | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
19:55:53.268 | 89CC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
19:55:53.270 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
19:55:53.272 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:55:53.297 | 85FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
19:55:53.297 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:56:08.801 | 85FC | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
19:56:08.801 | 85FC | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
19:56:08.801 | 85FC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
19:56:08.801 | 85FC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
19:56:08.801 | 85FC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
19:56:08.801 | 85FC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
19:56:08.801 | 85FC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9160751 |
19:56:08.801 | 85FC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
19:56:08.801 | 85FC | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
19:56:08.801 | 85FC | 186 | IRenderDevice::release | Render Releasing. |
19:56:08.801 | 85FC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
19:56:08.801 | 85FC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
19:56:08.801 | 85FC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
19:56:08.801 | 85FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
19:56:08.801 | 85FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
19:56:08.801 | 85FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
19:56:08.801 | 85FC | 203 | IRenderDevice::release | Render Releasing Done. |
19:56:08.801 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
19:56:08.801 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed True |
19:56:08.802 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
19:56:08.802 | 89CC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
19:56:08.806 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
19:56:08.887 | 85FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x942c4d70 |
19:56:08.887 | 85FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
19:56:08.887 | 85FC | 1126 | RenderDeviceD3d11::init | save state |
19:56:08.887 | 85FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
19:56:08.895 | 85FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8fee2288. |
19:56:08.895 | 85FC | 1134 | RenderDeviceD3d11::init | restore state |
19:56:08.895 | 85FC | 1137 | RenderDeviceD3d11::init | Target Window [0x490b8a] |
19:56:08.895 | 85FC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
19:56:08.895 | 85FC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
19:56:08.908 | 85FC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x490b8a}. |
19:56:08.908 | 85FC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
19:56:08.908 | 85FC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdee70f95 |
19:56:08.908 | 85FC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
19:56:08.908 | 85FC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056) |
19:56:08.908 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
19:56:08.909 | 85FC | 50 | capture device | d3d11 shared texture capture successful |
19:56:08.909 | 85FC | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
19:56:08.909 | 85FC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
19:56:08.909 | 85FC | 447 | InputInterceptor::runHook | Keyboard is hooked 0x85fc |
19:56:08.909 | 85FC | 469 | InputInterceptor::runHook | Mouse is hooked 0x85fc |
19:56:08.909 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
19:56:08.925 | 85FC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
19:56:08.925 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
19:56:08.925 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
19:56:08.925 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:18:32.788 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:18:32.788 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:18:32.788 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:18:33.34 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:18:33.34 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:18:33.34 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:18:33.34 | 89CC | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
20:18:33.34 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:18:33.34 | 89CC | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:18:33.34 | 89CC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:18:33.50 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:18:33.53 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:18:33.59 | 85FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:18:33.59 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:18:35.568 | 9878 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:18:37.88 | 9878 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3024]. |
20:18:37.88 | 9878 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:18:37.88 | 9878 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:10) |
08:17:51.513 | 85FC | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:17:51.515 | 85FC | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
08:17:51.515 | 85FC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:17:51.516 | 85FC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:17:51.516 | 85FC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:17:51.517 | 85FC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:17:51.517 | 85FC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdee70f95 |
08:17:51.517 | 85FC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:17:51.517 | 85FC | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
08:17:51.517 | 85FC | 186 | IRenderDevice::release | Render Releasing. |
08:17:51.517 | 85FC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
08:17:51.518 | 85FC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:17:51.518 | 85FC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:17:51.518 | 85FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:17:51.519 | 85FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:17:51.519 | 85FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:17:51.519 | 85FC | 203 | IRenderDevice::release | Render Releasing Done. |
08:17:51.921 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:17:51.921 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed True |
08:17:51.922 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
08:17:51.922 | 89CC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:17:52.25 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
08:17:53.27 | 85FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x942c4d70 |
08:17:53.27 | 85FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
08:17:53.27 | 85FC | 1126 | RenderDeviceD3d11::init | save state |
08:17:53.27 | 85FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:17:53.40 | 85FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8fee2288. |
08:17:53.40 | 85FC | 1134 | RenderDeviceD3d11::init | restore state |
08:17:53.40 | 85FC | 1137 | RenderDeviceD3d11::init | Target Window [0x490b8a] |
08:17:53.40 | 85FC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:17:53.40 | 85FC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:17:53.40 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:17:53.40 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:17:53.55 | 85FC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x490b8a}. |
08:17:53.56 | 85FC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
08:17:53.56 | 85FC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5c2d0d9f |
08:17:53.56 | 85FC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:17:53.57 | 85FC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056) |
08:17:53.57 | 85FC | 2280 | WidgetManager::Render | resume layout thread |
08:17:53.57 | 85FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:17:53.57 | 85FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:17:53.58 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:17:53.59 | 85FC | 50 | capture device | d3d11 shared texture capture successful |
08:17:53.62 | 85FC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
08:17:53.62 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
08:17:53.62 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
08:17:53.62 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:17:53.183 | 85FC | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:17:53.183 | 85FC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:17:53.184 | 85FC | 447 | InputInterceptor::runHook | Keyboard is hooked 0x85fc |
08:17:53.184 | 85FC | 469 | InputInterceptor::runHook | Mouse is hooked 0x85fc |
08:17:53.185 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
08:17:54.214 | 9878 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:17:56.213 | 9878 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3010]. |
08:17:56.213 | 9878 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:17:56.213 | 9878 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:67) |
08:18:03.829 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:18:03.829 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:18:03.829 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed False |
08:18:03.830 | 89CC | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101D2 Title=[] |
08:18:03.830 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
08:18:03.830 | 89CC | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:18:03.830 | 89CC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:18:03.851 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:18:03.854 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
08:18:04.877 | 85FC | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:18:04.877 | 85FC | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
08:18:04.877 | 85FC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
08:18:04.877 | 85FC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
08:18:04.877 | 85FC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
08:18:04.877 | 85FC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
08:18:04.877 | 85FC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5c2d0d9f |
08:18:04.877 | 85FC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
08:18:04.877 | 85FC | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
08:18:04.877 | 85FC | 186 | IRenderDevice::release | Render Releasing. |
08:18:04.877 | 85FC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
08:18:04.877 | 85FC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
08:18:04.877 | 85FC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
08:18:04.877 | 85FC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
08:18:04.877 | 85FC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
08:18:04.877 | 85FC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
08:18:04.877 | 85FC | 203 | IRenderDevice::release | Render Releasing Done. |
08:18:04.913 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:18:04.913 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed True |
08:18:04.914 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
08:18:04.914 | 89CC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:18:06.462 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:18:06.462 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:18:06.462 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed False |
08:18:06.462 | 89CC | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101D2 Title=[] |
08:18:06.462 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
08:18:06.462 | 89CC | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:18:06.462 | 89CC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:18:06.462 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:18:19.661 | 85FC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x942c4d70 |
08:18:19.661 | 85FC | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
08:18:19.661 | 85FC | 1126 | RenderDeviceD3d11::init | save state |
08:18:19.661 | 85FC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
08:18:19.670 | 85FC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x8fee2288. |
08:18:19.670 | 85FC | 1134 | RenderDeviceD3d11::init | restore state |
08:18:19.670 | 85FC | 1137 | RenderDeviceD3d11::init | Target Window [0x490b8a] |
08:18:19.670 | 85FC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
08:18:19.670 | 85FC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
08:18:19.670 | 85FC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:18:19.670 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
08:18:19.670 | 85FC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
08:18:19.670 | 85FC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
08:18:19.724 | 85FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:18:19.724 | 85FC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:18:19.724 | 85FC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x490b8a}. |
08:18:19.724 | 85FC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
08:18:19.724 | 85FC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9a0c0abf |
08:18:19.724 | 85FC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
08:18:19.724 | 85FC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xcce67fd0=-857309232)=>(0xf0c51e80=-255517056) |
08:18:19.724 | 85FC | 2280 | WidgetManager::Render | resume layout thread |
08:18:19.724 | 85FC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:18:19.724 | 85FC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:18:19.724 | 85FC | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
08:18:19.724 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:18:19.778 | 85FC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40000 |
08:18:19.778 | 85FC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
08:18:25.702 | 85FC | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
08:18:25.702 | 85FC | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
08:18:25.702 | 85FC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
08:18:25.702 | 85FC | 447 | InputInterceptor::runHook | Keyboard is hooked 0x85fc |
08:18:25.702 | 85FC | 469 | InputInterceptor::runHook | Mouse is hooked 0x85fc |
08:18:25.947 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
08:18:26.183 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:18:26.183 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed True |
08:18:26.183 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
08:18:26.195 | 85FC | 50 | capture device | d3d11 shared texture capture successful |
08:18:26.200 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
08:18:26.209 | 85FC | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
08:18:26.212 | 85FC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:18:29.992 | 9878 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:18:31.777 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:18:31.777 | 89CC | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:18:31.777 | 89CC | 8229 | OverlayManager::OnForegroundChanged | Changed False |
08:18:31.777 | 89CC | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
08:18:31.777 | 89CC | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
08:18:31.777 | 89CC | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:18:31.777 | 89CC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:18:31.792 | 89CC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:18:31.793 | 89CC | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
08:18:31.971 | 960C | 2157 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
08:18:31.971 | 960C | 691 | Client::clear | Client::Clear [0 - 1] . |
08:18:31.971 | 960C | 698 | Client::clear | Client::Clear stoping... |
08:18:31.971 | 960C | 1143 | OverlayManager::StopInternal | stopping... |
08:18:31.971 | 960C | 1170 | OverlayManager::StopInternal | Stoping server connection |
08:18:31.973 | 89CC | 7088 | OverlayManager::OnDisconnected | Disconnected from server |
08:18:31.974 | 960C | 1175 | OverlayManager::StopInternal | Stopped server connection |
08:18:31.974 | 960C | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
08:18:31.974 | 960C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
08:18:31.974 | 960C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
08:18:31.974 | 960C | 1196 | OverlayManager::StopInternal | Closing inter process |
08:18:31.974 | 960C | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
08:18:31.974 | 6B48 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
08:18:31.974 | 960C | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
08:18:31.974 | 960C | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
08:18:31.974 | 960C | 1208 | OverlayManager::StopInternal | not running. |
08:18:31.974 | 960C | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
08:18:32.277 | 8DF4 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
08:18:32.279 | 960C | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
08:18:32.279 | 960C | 249 | ApiManager::ClearAllCommands | Cleared |
08:18:32.279 | 960C | 136 | ApiManager::Destroy | Destroyed |
08:18:32.279 | 960C | 1210 | OverlayManager::StopInternal | stopped. |
08:18:32.279 | 960C | 759 | Client::clear | Remove old SHM |
08:18:32.279 | 960C | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_180_3_17020 close 2147483647 bytes |
08:18:32.279 | 960C | 767 | Client::clear | Stop tasks thread |
08:18:32.280 | 960C | 780 | Client::clear | Client::Clear - Done. |
08:18:32.280 | 960C | 2172 | ClientExitProcessCallback | Going to ExitProcess() |
08:18:32.281 | 9878 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3295]. |
08:18:32.281 | 9878 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:18:32.281 | 9878 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:55) |
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