TimeThreadLineFunctionMessage
20:33:43.7585214138runClientStarting Overlay PID=16980(0x4254) server PID = 12568
20:33:43.7585214561Client::initClient::Initialize
20:33:43.7585214569Client::initStart owclient thread
20:33:43.7591EC325Client::initFirstInjectionClient::initFirstInjection.
20:33:43.7591EC225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_180_3_12568 opened succesfuly
20:33:43.7591EC351session id = {F7A1831E-6218-4259-BA4D-70F5C2B7B176}
20:33:43.7591EC2030Client::LogClientInfoCommandLine[1] [C:/Riot Games/League of Legends/Game/League of Legends.exe18.156.56.165 5112 BtgfqC6iQN3NXQwKswNajw== 22550820-PlayerID=22550820-GameID=5503391002-GameBaseDir=C:\Riot Games\League of Legends].
20:33:43.7591EC2030Client::LogClientInfoCommandLine[2] [-PlatformID=EUW1-Locale=en_GB-SkipBuild-EnableCrashpad=true-EnableLNP-UseDX11=1:1-UseMetal=0:1-UseNewX3D-UseNewX3DFramebuffers-RiotClientPort=55379].
20:33:43.7591EC2048Client::LogClientInfoOS version [10.0]
20:33:43.7591EC2053Client::LogClientInfoProcess OS version [6.2] [64-bit]
20:33:43.7591EC2073Client::LogClientInfoClient Version 2.2.180.3
20:33:43.7591EC2083Client::LogProcessModulesLoaded modules:
20:33:43.7611EC2099C:\Games\Overwolf\0.180.0.6\win32\OWClient.dll
20:33:43.7611EC2099C:\Games\Overwolf\0.180.0.6\win32\OWExplorer.dll
20:33:43.7611EC2099C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
20:33:43.7611EC2099C:\Program Files (x86)\Razer\Razer Cortex\D3DCOMPILER_43.dll
20:33:43.7611EC2099C:\Program Files (x86)\Razer\Razer Cortex\EasyHook32.dll
20:33:43.7611EC2099C:\Program Files (x86)\Razer\Razer Cortex\d3dx10_43.dll
20:33:43.7611EC2099C:\Program Files (x86)\Razer\Razer Cortex\d3dx9_43.dll
20:33:43.7611EC2099C:\Program Files (x86)\Razer\Razer Cortex\k_fps32.dll
20:33:43.7611EC2099C:\Program Files\Norton Security\Engine32\22.21.9.25\symamsi.dll
20:33:43.7611EC2099C:\Riot Games\League of Legends\Game\League of Legends.exe
20:33:43.7611EC2099C:\Riot Games\League of Legends\Game\LogitechLed.dll
20:33:43.7611EC2099C:\Riot Games\League of Legends\Game\d3dcompiler_47.dll
20:33:43.7611EC2099C:\Riot Games\League of Legends\Game\stub.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\AUDIOSES.DLL
20:33:43.7611EC2099C:\Windows\SYSTEM32\AVRT.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\CRYPTBASE.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\ColorAdapterClient.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\CoreMessaging.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\CoreUIComponents.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\DEVOBJ.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\DINPUT8.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\DNSAPI.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\GLU32.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\HID.DLL
20:33:43.7611EC2099C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:33:43.7611EC2099C:\Windows\SYSTEM32\MSASN1.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\OPENGL32.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\PROPSYS.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\UMPDC.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\USERENV.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\VERSION.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\WINMM.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\WINNSI.DLL
20:33:43.7611EC2099C:\Windows\SYSTEM32\WTSAPI32.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\WindowsCodecs.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\Wldp.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\XAudio2_8.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\XINPUT9_1_0.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\amsi.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\apphelp.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\cryptnet.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\cryptsp.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\d3d11.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\d3d9.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\d3dx9_39.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\dbgcore.DLL
20:33:43.7611EC2099C:\Windows\SYSTEM32\dbghelp.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\dcomp.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:33:43.7611EC2099C:\Windows\SYSTEM32\drvstore.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\dsound.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\dwmapi.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\dxcore.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\dxgi.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\icm32.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\inputhost.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\kernel.appcore.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\mscms.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\ntdll.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\ntmarta.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\nvapi.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\powrprof.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\profapi.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\textinputframework.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\wbemcomn.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\windows.storage.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\winmmbase.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\wintypes.dll
20:33:43.7611EC2099C:\Windows\SYSTEM32\xaudio2_9.DLL
20:33:43.7611EC2099C:\Windows\System32\CRYPT32.dll
20:33:43.7611EC2099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\NvCamera32.dll
20:33:43.7611EC2099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\d3dcompiler_47_32.dll
20:33:43.7611EC2099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvldumd.dll
20:33:43.7611EC2099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvwgf2um.dll
20:33:43.7611EC2099C:\Windows\System32\GDI32.dll
20:33:43.7611EC2099C:\Windows\System32\IMM32.DLL
20:33:43.7611EC2099C:\Windows\System32\KERNEL32.DLL
20:33:43.7611EC2099C:\Windows\System32\KERNELBASE.dll
20:33:43.7611EC2099C:\Windows\System32\MMDevApi.dll
20:33:43.7611EC2099C:\Windows\System32\MSCTF.dll
20:33:43.7611EC2099C:\Windows\System32\NSI.dll
20:33:43.7611EC2099C:\Windows\System32\OLEAUT32.dll
20:33:43.7611EC2099C:\Windows\System32\PSAPI.DLL
20:33:43.7611EC2099C:\Windows\System32\RPCRT4.dll
20:33:43.7611EC2099C:\Windows\System32\SETUPAPI.dll
20:33:43.7611EC2099C:\Windows\System32\SHELL32.dll
20:33:43.7611EC2099C:\Windows\System32\SHLWAPI.dll
20:33:43.7611EC2099C:\Windows\System32\USER32.dll
20:33:43.7611EC2099C:\Windows\System32\WINTRUST.dll
20:33:43.7611EC2099C:\Windows\System32\WS2_32.dll
20:33:43.7611EC2099C:\Windows\System32\advapi32.dll
20:33:43.7611EC2099C:\Windows\System32\bcrypt.dll
20:33:43.7611EC2099C:\Windows\System32\bcryptPrimitives.dll
20:33:43.7611EC2099C:\Windows\System32\cfgmgr32.dll
20:33:43.7611EC2099C:\Windows\System32\clbcatq.dll
20:33:43.7611EC2099C:\Windows\System32\combase.dll
20:33:43.7611EC2099C:\Windows\System32\fwpuclnt.dll
20:33:43.7611EC2099C:\Windows\System32\gdi32full.dll
20:33:43.7611EC2099C:\Windows\System32\imagehlp.dll
20:33:43.7611EC2099C:\Windows\System32\msvcp_win.dll
20:33:43.7611EC2099C:\Windows\System32\msvcrt.dll
20:33:43.7611EC2099C:\Windows\System32\ole32.dll
20:33:43.7611EC2099C:\Windows\System32\rasadhlp.dll
20:33:43.7611EC2099C:\Windows\System32\sechost.dll
20:33:43.7611EC2099C:\Windows\System32\shcore.dll
20:33:43.7611EC2099C:\Windows\System32\ucrtbase.dll
20:33:43.7611EC2099C:\Windows\System32\win32u.dll
20:33:43.7611EC2099C:\Windows\System32\winrnr.dll
20:33:43.7611EC2099C:\Windows\system32\NLAapi.dll
20:33:43.7611EC2099C:\Windows\system32\mswsock.dll
20:33:43.7611EC2099C:\Windows\system32\napinsp.dll
20:33:43.7611EC2099C:\Windows\system32\nvspcap.dll
20:33:43.7611EC2099C:\Windows\system32\pnrpnsp.dll
20:33:43.7611EC2099C:\Windows\system32\rsaenh.dll
20:33:43.7611EC2099C:\Windows\system32\uxtheme.dll
20:33:43.7611EC2099C:\Windows\system32\wbem\fastprox.dll
20:33:43.7611EC2099C:\Windows\system32\wbem\wbemprox.dll
20:33:43.7611EC2099C:\Windows\system32\wbem\wbemsvc.dll
20:33:43.7611EC2099C:\Windows\system32\wshbth.dll
20:33:43.7621EC79GraphicsHookManager::InitCreated Thread - Created , ThreadId=24608
20:33:43.7661EC1551Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
20:33:43.7661EC1559Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
20:33:43.7661EC1596Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
20:33:43.7661EC1608Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
20:33:43.7661EC1674Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
20:33:43.7661EC1687Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - ON
20:33:43.7661EC1700Client::ReadGameConfigurationsEnable EnableTXR - OFF
20:33:43.7661EC1740Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
20:33:43.7661EC1742Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
20:33:43.7661EC1744Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
20:33:43.7661EC1746Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
20:33:43.7661EC1748Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - ON
20:33:43.7661EC1750Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
20:33:43.7661EC1752Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
20:33:43.7661EC1755Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
20:33:43.7661EC1758Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
20:33:43.7661EC1865Data::Search[0] 0x76580000
20:33:43.7661EC1865Data::Search[1] 0x0
20:33:43.7661EC1865Data::Search[2] 0x66720000
20:33:43.7661EC1865Data::Search[3] 0x52F70000
20:33:43.7661EC1865Data::Search[4] 0x0
20:33:43.7661EC1865Data::Search[5] 0x5FAF0000
20:33:43.7661EC1865Data::Search[6] 0x75D00000
20:33:43.7661EC1865Data::Search[7] 0x78BD0000
20:33:43.7661EC1865Data::Search[8] 0x5FAF0000
20:33:43.7661EC1865Data::Search[9] 0x0
20:33:43.7661EC1870Data::Search[10] 0x0
20:33:43.7661EC1876Data::Search[11] 0x5F8F0000
20:33:43.7661EC1882Data::Search[12] 0x78BD0000
20:33:43.7661EC1888Data::Search[13] 0x0
20:33:43.7661EC337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:33:43.7661EC1265Client::hookFunctionsDetected Windows 8.1 or greater
20:33:43.7661EC1288Client::hookFunctionsAcquiring function lock succedded
20:33:43.7691EC248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
20:33:43.7691EC579Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
20:33:43.7691EC952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
20:33:43.7691EC225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_180_3_12568 opened succesfuly
20:33:43.7721EC500OverlayManager::OverlayManagerOW System Cursor is set to = 0xf2f0a39
20:33:43.7721EC7477OverlayManager::LoadDefaultCursorsLoad default cursors
20:33:43.7741EC508OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x60cd5
20:33:43.7741EC72PerformanceCounter::StartSessionStartSession
20:33:43.7751EC72PerformanceCounter::StartSessionStartSession
20:33:43.7751EC225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
20:33:43.7751EC731OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
20:33:43.7751EC749OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
20:33:43.7761EC751OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
20:33:43.7761EC754OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
20:33:43.7761EC757OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
20:33:43.7761EC760OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
20:33:43.7761EC763OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
20:33:43.7761EC766OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
20:33:43.7761EC769OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
20:33:43.7761EC772OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
20:33:43.7761EC775OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = ON
20:33:43.7761EC778OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = ON
20:33:43.7761EC781OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = ON
20:33:43.7761EC784OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
20:33:43.7761EC787OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
20:33:43.7761EC790OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
20:33:43.7761EC793OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
20:33:43.7761EC796OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
20:33:43.7761EC799OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
20:33:43.7761EC802OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
20:33:43.7761EC805OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
20:33:43.7761EC808OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
20:33:43.7761EC811OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
20:33:43.7761EC814OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
20:33:43.7761EC817OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
20:33:43.7761EC820OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
20:33:43.7761EC823OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
20:33:43.7761EC826OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
20:33:43.7761EC829OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
20:33:43.7761EC832OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
20:33:43.7761EC835OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
20:33:43.7761EC838OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
20:33:43.7761EC841OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
20:33:43.7761EC844OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
20:33:43.7761EC847OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
20:33:43.7761EC850OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
20:33:43.7761EC853OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
20:33:43.7761EC856OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
20:33:43.7761EC859OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
20:33:43.7761EC862OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
20:33:43.7761EC865OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
20:33:43.7761EC868OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
20:33:43.7761EC871OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
20:33:43.7761EC874OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
20:33:43.7761EC877OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
20:33:43.7761EC880OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
20:33:43.7761EC883OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
20:33:43.7761EC886OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
20:33:43.7761EC889OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
20:33:43.7761EC892OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
20:33:43.7761EC895OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
20:33:43.7761EC898OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
20:33:43.7761EC901OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
20:33:43.7761EC904OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
20:33:43.7761EC907OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
20:33:43.7761EC910OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
20:33:43.7761EC913OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
20:33:43.7761EC916OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
20:33:43.7761EC919OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
20:33:43.7761EC922OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
20:33:43.7761EC925OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
20:33:43.7761EC928OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
20:33:43.7761EC931OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
20:33:43.7761EC934OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
20:33:43.7761EC937OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
20:33:43.7761EC940OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
20:33:43.7761EC943OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
20:33:43.7761EC945OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
20:33:43.7761EC947OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
20:33:43.7761EC949OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
20:33:43.7761EC951OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
20:33:43.7761EC953OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
20:33:43.7761EC955OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
20:33:43.7761EC957OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
20:33:43.7761EC959OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
20:33:43.7761EC961OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = ON
20:33:43.7761EC963OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
20:33:43.7761EC965OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
20:33:43.7761EC967OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
20:33:43.7761EC969OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
20:33:43.7761EC971OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
20:33:43.7761EC973OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
20:33:43.7761EC975OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
20:33:43.7761EC977OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
20:33:43.7761EC991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:33:43.7761EC601OverlayManager::InitGameClientstarting hooks...
20:33:43.8201EC1991FunctionHook::LoadHookerLoading Utils from C:\Games\Overwolf\0.180.0.6\win32\\OWUtils.dll succeeded
20:33:43.8491EC602Install::CodeInit [Client,1] (MCH) OK
20:33:43.8491EC602Install::CodeInit [Client,2] (MCH) OK
20:33:43.8491EC602Install::CodeInit [Client,3] (MCH) OK
20:33:43.8721EC602Install::CodeInit [Client,4] (MCH) OK
20:33:43.8951EC602Install::CodeInit [Client,4.1] (MCH) OK
20:33:43.9131EC602Install::CodeInit [Client,4.2] (MCH) OK
20:33:43.9141EC1346Client::hookFunctionsHook PEX
20:33:43.9141EC1361Client::hookFunctionsSuspend before hook: OFF
20:33:43.9141EC965Client::hookLibraryFunctionsread D3D9 sht offset: 0x2b6c , 0x4e24
20:33:43.9141EC426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x2b6c , 0x4e24
20:33:43.9141EC39GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
20:33:43.9141EC101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
20:33:43.9141EC1063Install::CodeSegment [2|482112|0x66720000|0x75B40]
20:33:43.9331EC602Install::Codeunknown (MCH) OK
20:33:43.9331EC1063Install::CodeSegment [2|403152|0x66720000|0x626D0]
20:33:43.9531EC602Install::Codeunknown (MCH) OK
20:33:43.9531EC1063Install::CodeSegment [2|466688|0x66720000|0x71F00]
20:33:43.9751EC602Install::Codeunknown (MCH) OK
20:33:43.9751EC1063Install::CodeSegment [2|932384|0x66720000|0xE3A20]
20:33:43.9941EC602Install::Codeunknown (MCH) OK
20:33:43.9941EC1063Install::CodeSegment [2|931392|0x66720000|0xE3640]
20:33:44.161EC602Install::Codeunknown (MCH) OK
20:33:44.161EC1063Install::CodeSegment [2|315536|0x66720000|0x4D090]
20:33:44.371EC602Install::Codeunknown (MCH) OK
20:33:44.371EC1063Install::CodeSegment [2|931536|0x66720000|0xE36D0]
20:33:44.561EC602Install::Codeunknown (MCH) OK
20:33:44.561EC1063Install::CodeSegment [2|387744|0x66720000|0x5EAA0]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::7.
20:33:44.561EC1063Install::CodeSegment [2|386464|0x66720000|0x5E5A0]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::8.
20:33:44.561EC1063Install::CodeSegment [2|386112|0x66720000|0x5E440]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::9.
20:33:44.561EC1063Install::CodeSegment [2|1248400|0x66720000|0x130C90]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::10.
20:33:44.561EC1063Install::CodeSegment [2|1247120|0x66720000|0x130790]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::11.
20:33:44.561EC1063Install::CodeSegment [2|386976|0x66720000|0x5E7A0]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
20:33:44.561EC1063Install::CodeSegment [2|387280|0x66720000|0x5E8D0]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
20:33:44.561EC1063Install::CodeSegment [2|403376|0x66720000|0x627B0]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::14.
20:33:44.561EC1063Install::CodeSegment [2|514176|0x66720000|0x7D880]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::15.
20:33:44.561EC1063Install::CodeSegment [2|303728|0x66720000|0x4A270]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
20:33:44.561EC1063Install::CodeSegment [2|452432|0x66720000|0x6E750]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
20:33:44.561EC1063Install::CodeSegment [2|454368|0x66720000|0x6EEE0]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
20:33:44.561EC1063Install::CodeSegment [2|303728|0x66720000|0x4A270]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
20:33:44.561EC1063Install::CodeSegment [2|451968|0x66720000|0x6E580]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
20:33:44.561EC1063Install::CodeSegment [2|454048|0x66720000|0x6EDA0]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
20:33:44.561EC1063Install::CodeSegment [3|45120|0x52F70000|0xB040]
20:33:44.561EC1154Client::hookLibraryFunctions=========> Hook is skipped function 3::35.
20:33:44.561EC1063Install::CodeSegment [3|54608|0x52F70000|0xD550]
20:33:44.761EC602Install::Codeunknown (MCH) OK
20:33:44.761EC1063Install::CodeSegment [3|54176|0x52F70000|0xD3A0]
20:33:44.941EC602Install::Codeunknown (MCH) OK
20:33:44.941EC1063Install::CodeSegment [5|456832|0x5FAF0000|0x6F880]
20:33:44.1121EC602Install::Codeunknown (MCH) OK
20:33:44.1121EC1063Install::CodeSegment [5|456512|0x5FAF0000|0x6F740]
20:33:44.1321EC602Install::Codeunknown (MCH) OK
20:33:44.1321EC1063Install::CodeSegment [5|189904|0x5FAF0000|0x2E5D0]
20:33:44.1511EC602Install::Codeunknown (MCH) OK
20:33:44.1511EC1063Install::CodeSegment [5|425104|0x5FAF0000|0x67C90]
20:33:44.1691EC602Install::Codeunknown (MCH) OK
20:33:44.1691EC1063Install::CodeSegment [5|-905888|0x5FAF0000|0xFFF22D60]
20:33:44.1691EC1154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
20:33:44.1691EC1063Install::CodeSegment [5|-892800|0x5FAF0000|0xFFF26080]
20:33:44.1691EC1154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
20:33:44.1691EC1063Install::CodeSegment [5|-921248|0x5FAF0000|0xFFF1F160]
20:33:44.1691EC1154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
20:33:44.1691EC1063Install::CodeSegment [5|-1878304|0x5FAF0000|0xFFE356E0]
20:33:44.1691EC1154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
20:33:44.1691EC337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:33:44.1691EC1239OverlayManager::StartStarting...
20:33:44.1691EC1271OverlayManager::Startstarting hooks 2...
20:33:44.1691EC602Install::CodeInit [Client,5] (MCH) OK
20:33:44.1691EC1436XTRAP COMPATIBLE PATCH WARNING
20:33:44.1691EC1445OverlayManager::Startdone with hooks...
20:33:44.1691EC108ApiManager::InitAPI Manager Event : OK
20:33:44.1701EC120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=792
20:33:44.1701EC67TXRSettingFail to read texture recognition options 0xb7
20:33:44.1701EC114TXOfInterestNew list set with 0 items
20:33:44.1701EC1471OverlayManager::Startget foreground state
20:33:44.1701EC1508OverlayManager::StartStarted...
20:33:44.1701EC428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
20:33:44.1701EC94GraphicsHookManager::StopThreadStopThread
20:33:44.17061C47063OverlayManager::OnConnectedConnected to server
20:33:44.17061C432SendServerHelloMessage::ExecuteSend connection Ack
20:33:44.1713187696OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x204d6
20:33:44.1716020216GraphicsHookManager::MessageLoopExit Thread
20:33:44.1721EC407Client::initFirstInjectioninit complete
20:33:44.23661C4367InputInterceptor::ResetLLHookProcExtReset keys state
20:33:44.25161C4367InputInterceptor::ResetLLHookProcExtReset keys state
20:33:44.26761C46889OverlayManager::doActionDisplayFPS - Triggered
20:33:44.8026D487619OverlayManager::IsEmptyCursorCache cursor 0x8c704bd (v: 1)
20:33:44.8356D48587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
20:33:44.8396D48148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
20:33:44.8396D48148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
20:33:44.8396D48984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
20:33:44.8406D481041RenderDeviceD3d11::initRefC r:[2]->[2] 0x168baa18
20:33:44.8406D481072RenderDeviceD3d11::initDevice adapter hash: -1286568915
20:33:44.8406D481105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
20:33:44.8406D481126RenderDeviceD3d11::initsave state
20:33:44.8416D48696RenderDeviceD3d11::initDX11loading shaders...
20:33:44.8536D48705RenderDeviceD3d11::initDX11create vs
20:33:44.8546D48723RenderDeviceD3d11::initDX11create vs
20:33:44.8566D48745RenderDeviceD3d11::initDX11create pxs
20:33:44.8596D48774RenderDeviceD3d11::initDX11create raster
20:33:44.8596D48842RenderDeviceD3d11::initDX11create buffers
20:33:44.8596D481132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1083240c.
20:33:44.8596D481134RenderDeviceD3d11::initrestore state
20:33:44.8596D481137RenderDeviceD3d11::initTarget Window [0xa086a]
20:33:44.8596D48243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:33:44.8596D48250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:33:44.8596D48193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
20:33:44.8596D482086RenderDeviceD3d11::setFixSet render device fix RT.
20:33:44.8596D483021OverlayManager::setGraphicsRender Device fix was set RT.
20:33:44.8596D481711OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
20:33:44.8596D481718OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
20:33:44.8596D481726OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
20:33:44.85961C4141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
20:33:44.85961C4127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
20:33:44.8716D48678OverlayInputManager::HandleCommandsClear all hotkeys command
20:33:44.8716D48719OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
20:33:44.8716D4826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
20:33:44.8716D4821StartWidgetsRefresher::ExecuteExecute start wicket manager
20:33:44.8716D48275WidgetManager::StartLayoutSchedulerstart layout scheduler
20:33:44.8716D485498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa086a}.
20:33:44.8716D482461OverlayManager::installWindowProcHookInstall WPH
20:33:44.8716D482475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x244e091d
20:33:44.8716D482494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:33:44.8716D482540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1283930=19413296)=>(0x1f55a380=525706112)
20:33:44.8716D482551OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
20:33:44.8726D481608WidgetManager::drawskip widget draw (not in foreground) False - False
20:33:44.8726D48311PerformanceCounter::NotifyFrameRenderNotify first Render...
20:33:44.8726D48991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:33:44.8726D48255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:33:44.8726D488121OverlayManager::CheckForSharedTextureSupportCheck for SHT support
20:33:44.8726D482570OverlayManager::installKeybMouseHookInstall KeybMouse
20:33:44.8726D48480InputInterceptor::stopHookunhook keyboard and mouse
20:33:44.8726D48447InputInterceptor::runHookKeyboard is hooked 0x6d48
20:33:44.8726D48469InputInterceptor::runHookMouse is hooked 0x6d48
20:33:44.8726D482222OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 2, Cur = 0x8c704bd
20:33:44.883434C225InterProcessElement::openInterProcess Overwolf_ImID_30C4E_P_12568 opened succesfuly
20:33:44.883434C225InterProcessElement::openInterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT opened succesfuly
20:33:44.883434C225InterProcessElement::openInterProcess Overwolf_ImID_10586_P_12568 opened succesfuly
20:33:44.883434C225InterProcessElement::openInterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT opened succesfuly
20:33:45.26561C4155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:33:46.69661C47167OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins/GEPPlugin.dll]
20:33:46.7276D487946OverlayManager::LoadPluginPlugin loaded [3] [C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins/GEPPlugin.dll] []
20:33:48.6126D486196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:33:48.80961C46738OverlayManager::doActionForegroundChange Event ON (ON)
20:33:48.80961C48229OverlayManager::OnForegroundChangedChanged True
20:33:48.80961C47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:33:48.8136D486196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:33:48.83061C46889OverlayManager::doActionDisplayFPS - Triggered
20:33:48.8596D48991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:33:50.26561C4155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:33:52.22761C4127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
20:33:52.2486D48255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:33:52.270643C50capture devicecapture device registered
20:33:52.2826D4850capture devicegraphics-hook.dll loaded against process: League of Legends.exe
20:33:52.2826D4850capture device(half life scientist) everything.. seems to be in order
20:33:52.2836D4850capture deviced3d11 shared texture capture successful
20:33:54.2553182083Client::LogProcessModulesLoaded modules:
20:33:54.2563182099C:\Games\Overwolf\0.180.0.6\obs\data\obs-plugins\win-capture\ow-graphics-hook32.dll
20:33:54.2563182099C:\Games\Overwolf\0.180.0.6\win32\OWClient.dll
20:33:54.2563182099C:\Games\Overwolf\0.180.0.6\win32\OWExplorer.dll
20:33:54.2563182099C:\Games\Overwolf\0.180.0.6\win32\OWUtils.dll
20:33:54.2563182099C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
20:33:54.2563182099C:\Program Files (x86)\Razer\Razer Cortex\D3DCOMPILER_43.dll
20:33:54.2563182099C:\Program Files (x86)\Razer\Razer Cortex\EasyHook32.dll
20:33:54.2563182099C:\Program Files (x86)\Razer\Razer Cortex\d3dx10_43.dll
20:33:54.2563182099C:\Program Files (x86)\Razer\Razer Cortex\d3dx9_43.dll
20:33:54.2563182099C:\Program Files (x86)\Razer\Razer Cortex\k_fps32.dll
20:33:54.2563182099C:\Program Files\Norton Security\Engine32\22.21.9.25\symamsi.dll
20:33:54.2563182099C:\Riot Games\League of Legends\Game\League of Legends.exe
20:33:54.2563182099C:\Riot Games\League of Legends\Game\LogitechLed.dll
20:33:54.2563182099C:\Riot Games\League of Legends\Game\d3dcompiler_47.dll
20:33:54.2563182099C:\Riot Games\League of Legends\Game\stub.dll
20:33:54.2563182099C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins\32\gep_lol.dll
20:33:54.2563182099C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins\32\libowgameevents.dll
20:33:54.2563182099C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins\GEPPlugin.dll
20:33:54.2563182099C:\Windows\SYSTEM32\AUDIOSES.DLL
20:33:54.2563182099C:\Windows\SYSTEM32\AVRT.dll
20:33:54.2563182099C:\Windows\SYSTEM32\CRYPTBASE.dll
20:33:54.2563182099C:\Windows\SYSTEM32\ColorAdapterClient.dll
20:33:54.2563182099C:\Windows\SYSTEM32\CoreMessaging.dll
20:33:54.2563182099C:\Windows\SYSTEM32\CoreUIComponents.dll
20:33:54.2563182099C:\Windows\SYSTEM32\DEVOBJ.dll
20:33:54.2563182099C:\Windows\SYSTEM32\DINPUT8.dll
20:33:54.2563182099C:\Windows\SYSTEM32\DNSAPI.dll
20:33:54.2563182099C:\Windows\SYSTEM32\GLU32.dll
20:33:54.2563182099C:\Windows\SYSTEM32\HID.DLL
20:33:54.2563182099C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:33:54.2563182099C:\Windows\SYSTEM32\MSASN1.dll
20:33:54.2563182099C:\Windows\SYSTEM32\OPENGL32.dll
20:33:54.2563182099C:\Windows\SYSTEM32\PROPSYS.dll
20:33:54.2563182099C:\Windows\SYSTEM32\UMPDC.dll
20:33:54.2563182099C:\Windows\SYSTEM32\USERENV.dll
20:33:54.2563182099C:\Windows\SYSTEM32\VERSION.dll
20:33:54.2563182099C:\Windows\SYSTEM32\WINMM.dll
20:33:54.2563182099C:\Windows\SYSTEM32\WINNSI.DLL
20:33:54.2563182099C:\Windows\SYSTEM32\WTSAPI32.dll
20:33:54.2563182099C:\Windows\SYSTEM32\WindowsCodecs.dll
20:33:54.2563182099C:\Windows\SYSTEM32\Wldp.dll
20:33:54.2563182099C:\Windows\SYSTEM32\XAudio2_8.dll
20:33:54.2563182099C:\Windows\SYSTEM32\XINPUT9_1_0.dll
20:33:54.2563182099C:\Windows\SYSTEM32\amsi.dll
20:33:54.2563182099C:\Windows\SYSTEM32\apphelp.dll
20:33:54.2563182099C:\Windows\SYSTEM32\cryptnet.dll
20:33:54.2563182099C:\Windows\SYSTEM32\cryptsp.dll
20:33:54.2563182099C:\Windows\SYSTEM32\d3d11.dll
20:33:54.2563182099C:\Windows\SYSTEM32\d3d9.dll
20:33:54.2563182099C:\Windows\SYSTEM32\d3dx11_43.dll
20:33:54.2563182099C:\Windows\SYSTEM32\d3dx9_39.dll
20:33:54.2563182099C:\Windows\SYSTEM32\dbgcore.DLL
20:33:54.2563182099C:\Windows\SYSTEM32\dbghelp.dll
20:33:54.2563182099C:\Windows\SYSTEM32\dcomp.dll
20:33:54.2563182099C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:33:54.2563182099C:\Windows\SYSTEM32\drvstore.dll
20:33:54.2563182099C:\Windows\SYSTEM32\dsound.dll
20:33:54.2563182099C:\Windows\SYSTEM32\dwmapi.dll
20:33:54.2563182099C:\Windows\SYSTEM32\dxcore.dll
20:33:54.2563182099C:\Windows\SYSTEM32\dxgi.dll
20:33:54.2563182099C:\Windows\SYSTEM32\icm32.dll
20:33:54.2563182099C:\Windows\SYSTEM32\inputhost.dll
20:33:54.2573182099C:\Windows\SYSTEM32\kernel.appcore.dll
20:33:54.2573182099C:\Windows\SYSTEM32\mscms.dll
20:33:54.2573182099C:\Windows\SYSTEM32\ntdll.dll
20:33:54.2573182099C:\Windows\SYSTEM32\ntmarta.dll
20:33:54.2573182099C:\Windows\SYSTEM32\nvapi.dll
20:33:54.2573182099C:\Windows\SYSTEM32\powrprof.dll
20:33:54.2573182099C:\Windows\SYSTEM32\profapi.dll
20:33:54.2573182099C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:33:54.2573182099C:\Windows\SYSTEM32\textinputframework.dll
20:33:54.2573182099C:\Windows\SYSTEM32\wbemcomn.dll
20:33:54.2573182099C:\Windows\SYSTEM32\windows.storage.dll
20:33:54.2573182099C:\Windows\SYSTEM32\winmmbase.dll
20:33:54.2573182099C:\Windows\SYSTEM32\wintypes.dll
20:33:54.2573182099C:\Windows\SYSTEM32\xaudio2_9.DLL
20:33:54.2573182099C:\Windows\System32\CRYPT32.dll
20:33:54.2573182099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\NvCamera32.dll
20:33:54.2573182099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\d3dcompiler_47_32.dll
20:33:54.2573182099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvldumd.dll
20:33:54.2573182099C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvwgf2um.dll
20:33:54.2573182099C:\Windows\System32\GDI32.dll
20:33:54.2573182099C:\Windows\System32\IMM32.DLL
20:33:54.2573182099C:\Windows\System32\KERNEL32.DLL
20:33:54.2573182099C:\Windows\System32\KERNELBASE.dll
20:33:54.2573182099C:\Windows\System32\MMDevApi.dll
20:33:54.2573182099C:\Windows\System32\MSCTF.dll
20:33:54.2573182099C:\Windows\System32\NSI.dll
20:33:54.2573182099C:\Windows\System32\OLEAUT32.dll
20:33:54.2573182099C:\Windows\System32\PSAPI.DLL
20:33:54.2573182099C:\Windows\System32\RPCRT4.dll
20:33:54.2573182099C:\Windows\System32\SETUPAPI.dll
20:33:54.2573182099C:\Windows\System32\SHELL32.dll
20:33:54.2573182099C:\Windows\System32\SHLWAPI.dll
20:33:54.2573182099C:\Windows\System32\USER32.dll
20:33:54.2573182099C:\Windows\System32\WINTRUST.dll
20:33:54.2573182099C:\Windows\System32\WS2_32.dll
20:33:54.2573182099C:\Windows\System32\advapi32.dll
20:33:54.2573182099C:\Windows\System32\bcrypt.dll
20:33:54.2573182099C:\Windows\System32\bcryptPrimitives.dll
20:33:54.2573182099C:\Windows\System32\cfgmgr32.dll
20:33:54.2573182099C:\Windows\System32\clbcatq.dll
20:33:54.2573182099C:\Windows\System32\combase.dll
20:33:54.2573182099C:\Windows\System32\fwpuclnt.dll
20:33:54.2573182099C:\Windows\System32\gdi32full.dll
20:33:54.2573182099C:\Windows\System32\imagehlp.dll
20:33:54.2573182099C:\Windows\System32\msvcp_win.dll
20:33:54.2573182099C:\Windows\System32\msvcrt.dll
20:33:54.2573182099C:\Windows\System32\ole32.dll
20:33:54.2573182099C:\Windows\System32\rasadhlp.dll
20:33:54.2573182099C:\Windows\System32\sechost.dll
20:33:54.2573182099C:\Windows\System32\shcore.dll
20:33:54.2573182099C:\Windows\System32\ucrtbase.dll
20:33:54.2573182099C:\Windows\System32\win32u.dll
20:33:54.2573182099C:\Windows\System32\winrnr.dll
20:33:54.2573182099C:\Windows\system32\NLAapi.dll
20:33:54.2573182099C:\Windows\system32\mswsock.dll
20:33:54.2573182099C:\Windows\system32\napinsp.dll
20:33:54.2573182099C:\Windows\system32\nvspcap.dll
20:33:54.2573182099C:\Windows\system32\pnrpnsp.dll
20:33:54.2573182099C:\Windows\system32\rsaenh.dll
20:33:54.2573182099C:\Windows\system32\uxtheme.dll
20:33:54.2573182099C:\Windows\system32\wbem\fastprox.dll
20:33:54.2573182099C:\Windows\system32\wbem\wbemprox.dll
20:33:54.2573182099C:\Windows\system32\wbem\wbemsvc.dll
20:33:54.2573182099C:\Windows\system32\wshbth.dll
20:34:30.4256D487619OverlayManager::IsEmptyCursorCache cursor 0x21e0439 (v: 1)
20:34:40.96D487619OverlayManager::IsEmptyCursorCache cursor 0x3740b0f (v: 1)
20:34:40.8826D486196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:34:40.8836D487619OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
20:34:40.98861C46719OverlayManager::doActionForegroundChange Event [winows not active]
20:34:40.98861C4367InputInterceptor::ResetLLHookProcExtReset keys state
20:34:40.98861C46756OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
20:34:40.98861C47579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:34:40.98861C42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:34:41.361C46719OverlayManager::doActionForegroundChange Event [winows not active]
20:34:41.361C4367InputInterceptor::ResetLLHookProcExtReset keys state
20:34:41.461C46889OverlayManager::doActionDisplayFPS - Triggered
20:34:41.136D486196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:34:41.196D48991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:34:42.1516D486196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:34:42.7286D486196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:34:42.8636D48482ReleaseD11DeviceDevice Released! [1]
20:34:42.8636D482914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:34:42.8636D481514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:34:42.8636D481521OverlayManager::RestoreGameWNDPROCSWL restored.
20:34:42.8636D481531OverlayManager::RestoreGameWNDPROCSWL OK.
20:34:42.8636D481536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x244e091d
20:34:42.8636D482936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:34:42.8636D48186IRenderDevice::releaseRender Releasing.
20:34:42.8646D4850capture device----------------- d3d11 capture freed ----------------
20:34:42.8646D4882RenderDeviceCaptureBase::ReleaseTextureRelease
20:34:42.8646D48100RenderDeviceCaptureBase::ReleaseTextureReleased
20:34:42.8646D481258RenderDeviceD3d11::releaseImplementationReleasing 1
20:34:42.8646D481268RenderDeviceD3d11::releaseImplementationReleasing 2
20:34:42.8646D481287RenderDeviceD3d11::releaseImplementationReleasing 3
20:34:42.8646D48203IRenderDevice::releaseRender Releasing Done.
20:34:42.8646D48485ReleaseD11Device End Device Released!
20:34:42.9186D48415fSwapResize_BuffersResize buffer (0x168baa18)!
20:34:43.16D48415fSwapResize_BuffersResize buffer (0x168baa18)!
20:34:43.36D48415fSwapResize_BuffersResize buffer (0x168baa18)!
20:34:43.106D481041RenderDeviceD3d11::initRefC r:[2]->[2] 0x168baa18
20:34:43.106D481105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
20:34:43.106D481126RenderDeviceD3d11::initsave state
20:34:43.106D48696RenderDeviceD3d11::initDX11loading shaders...
20:34:43.176D481132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1083240c.
20:34:43.176D481134RenderDeviceD3d11::initrestore state
20:34:43.176D481137RenderDeviceD3d11::initTarget Window [0xa086a]
20:34:43.176D48243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:34:43.176D48250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:34:43.176D481726OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
20:34:43.236D485498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa086a}.
20:34:43.236D482461OverlayManager::installWindowProcHookInstall WPH
20:34:43.236D482475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5b90153
20:34:43.236D482494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:34:43.236D482540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1283930=19413296)=>(0x1f55a380=525706112)
20:34:43.246D4850capture deviced3d11 shared texture capture successful
20:34:43.246D482570OverlayManager::installKeybMouseHookInstall KeybMouse
20:34:43.246D48480InputInterceptor::stopHookunhook keyboard and mouse
20:34:43.246D48447InputInterceptor::runHookKeyboard is hooked 0x6d48
20:34:43.246D48469InputInterceptor::runHookMouse is hooked 0x6d48
20:34:43.296D481711OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
20:34:43.296D481718OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
20:34:43.3261C46756OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
20:34:43.3261C47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:34:43.3261C42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:34:43.4561C46889OverlayManager::doActionDisplayFPS - Triggered
20:34:43.496D48991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:34:43.54061C46719OverlayManager::doActionForegroundChange Event [winows not active]
20:34:43.54061C4367InputInterceptor::ResetLLHookProcExtReset keys state
20:34:43.54061C46756OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
20:34:43.54061C47579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:34:43.54061C42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:34:43.5496D481800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:34:43.5496D48482ReleaseD11DeviceDevice Released! [1]
20:34:43.5496D482914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:34:43.5496D481514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:34:43.5496D481521OverlayManager::RestoreGameWNDPROCSWL restored.
20:34:43.5506D481531OverlayManager::RestoreGameWNDPROCSWL OK.
20:34:43.5516D481536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5b90153
20:34:43.5516D482936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:34:43.5516D48186IRenderDevice::releaseRender Releasing.
20:34:43.5516D4850capture device----------------- d3d11 capture freed ----------------
20:34:43.5516D4882RenderDeviceCaptureBase::ReleaseTextureRelease
20:34:43.5516D48100RenderDeviceCaptureBase::ReleaseTextureReleased
20:34:43.5516D481258RenderDeviceD3d11::releaseImplementationReleasing 1
20:34:43.5516D481268RenderDeviceD3d11::releaseImplementationReleasing 2
20:34:43.5516D481287RenderDeviceD3d11::releaseImplementationReleasing 3
20:34:43.5516D48203IRenderDevice::releaseRender Releasing Done.
20:34:43.5516D48485ReleaseD11Device End Device Released!
20:34:43.5516D48415fSwapResize_BuffersResize buffer (0x168baa18)!
20:34:43.55661C46719OverlayManager::doActionForegroundChange Event [winows not active]
20:34:43.55661C4367InputInterceptor::ResetLLHookProcExtReset keys state
20:34:43.55961C46889OverlayManager::doActionDisplayFPS - Triggered
20:34:43.5656D48109doOverlayskip init device, buffer is too small (1 1)
20:34:44.5661C4367InputInterceptor::ResetLLHookProcExtReset keys state
20:34:44.5661C46738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:34:44.5661C48229OverlayManager::OnForegroundChangedChanged False
20:34:44.5661C48263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x601C4 Title=[]
20:34:44.5661C42895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:34:44.5661C42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:34:44.6861C4367InputInterceptor::ResetLLHookProcExtReset keys state
20:34:44.936D48415fSwapResize_BuffersResize buffer (0x168baa18)!
20:34:44.1596D48415fSwapResize_BuffersResize buffer (0x168baa18)!
20:34:44.1616D481041RenderDeviceD3d11::initRefC r:[2]->[2] 0x168baa18
20:34:44.1616D481105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
20:34:44.1616D481126RenderDeviceD3d11::initsave state
20:34:44.1616D48696RenderDeviceD3d11::initDX11loading shaders...
20:34:44.1686D481132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1083240c.
20:34:44.1686D481134RenderDeviceD3d11::initrestore state
20:34:44.1686D481137RenderDeviceD3d11::initTarget Window [0xa086a]
20:34:44.1686D48243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:34:44.1686D48250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:34:44.1686D482902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:34:44.1686D481711OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
20:34:44.1686D481718OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
20:34:44.1686D481726OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
20:34:44.1916D4848ResetSnapShotSH::ExecuteRelease snapshot SH
20:34:44.1916D485498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa086a}.
20:34:44.1916D482461OverlayManager::installWindowProcHookInstall WPH
20:34:44.1916D482475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1c180893
20:34:44.1916D482494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:34:44.1916D482540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1283930=19413296)=>(0x1f55a380=525706112)
20:34:44.1916D481608WidgetManager::drawskip widget draw (not in foreground) False - False
20:34:44.1916D48991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:34:44.1926D482570OverlayManager::installKeybMouseHookInstall KeybMouse
20:34:44.1926D48480InputInterceptor::stopHookunhook keyboard and mouse
20:34:44.1926D48447InputInterceptor::runHookKeyboard is hooked 0x6d48
20:34:44.1926D48469InputInterceptor::runHookMouse is hooked 0x6d48
20:34:44.1926D486196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:34:44.2026D481711OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
20:34:44.2026D481718OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
20:34:44.56361C46738OverlayManager::doActionForegroundChange Event ON (ON)
20:34:44.56361C48229OverlayManager::OnForegroundChangedChanged True
20:34:44.56361C47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:34:44.56761C46889OverlayManager::doActionDisplayFPS - Triggered
20:34:44.5676D4850capture deviced3d11 shared texture capture successful
20:34:44.5686D486196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:34:44.5756D48991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:35:38.3376D487579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:35:39.4476D481800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:35:39.4746D48482ReleaseD11DeviceDevice Released! [1]
20:35:39.4746D482914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:35:39.4746D481514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:35:39.4746D481521OverlayManager::RestoreGameWNDPROCSWL restored.
20:35:39.4746D481531OverlayManager::RestoreGameWNDPROCSWL OK.
20:35:39.4746D481536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1c180893
20:35:39.4746D482936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:35:39.4746D48186IRenderDevice::releaseRender Releasing.
20:35:39.4746D4850capture device----------------- d3d11 capture freed ----------------
20:35:39.4746D4882RenderDeviceCaptureBase::ReleaseTextureRelease
20:35:39.4746D48100RenderDeviceCaptureBase::ReleaseTextureReleased
20:35:39.4746D481258RenderDeviceD3d11::releaseImplementationReleasing 1
20:35:39.4746D481268RenderDeviceD3d11::releaseImplementationReleasing 2
20:35:39.4756D481287RenderDeviceD3d11::releaseImplementationReleasing 3
20:35:39.4756D48203IRenderDevice::releaseRender Releasing Done.
20:35:39.4756D48485ReleaseD11Device End Device Released!
20:35:39.4756D48415fSwapResize_BuffersResize buffer (0x168baa18)!
20:35:39.4836D48109doOverlayskip init device, buffer is too small (1 1)
20:35:39.81461C4367InputInterceptor::ResetLLHookProcExtReset keys state
20:35:39.81461C46738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:35:39.81461C48229OverlayManager::OnForegroundChangedChanged False
20:35:39.81461C48263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x109B4 Title=[TeamSpeak 3]
20:35:39.81461C42895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:35:39.81461C42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:35:39.82961C4367InputInterceptor::ResetLLHookProcExtReset keys state
20:35:39.83361C46889OverlayManager::doActionDisplayFPS - Triggered
20:35:40.837434C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:35:42.883434C170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3500].
20:35:42.883434C52WidgetsLayoutScheduler::Stopstopping layout scheduler
20:35:42.883434C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
20:35:49.6026D48415fSwapResize_BuffersResize buffer (0x168baa18)!
20:35:49.6606D48415fSwapResize_BuffersResize buffer (0x168baa18)!
20:35:49.6626D481041RenderDeviceD3d11::initRefC r:[2]->[2] 0x168baa18
20:35:49.6626D481105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
20:35:49.6626D481126RenderDeviceD3d11::initsave state
20:35:49.6626D48696RenderDeviceD3d11::initDX11loading shaders...
20:35:49.6696D481132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1083240c.
20:35:49.6696D481134RenderDeviceD3d11::initrestore state
20:35:49.6696D481137RenderDeviceD3d11::initTarget Window [0xa086a]
20:35:49.6696D48243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:35:49.6696D48250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:35:49.6696D482902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:35:49.6696D481711OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
20:35:49.6696D481718OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
20:35:49.6696D481726OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
20:35:49.6886D4848ResetSnapShotSH::ExecuteRelease snapshot SH
20:35:49.6886D485498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa086a}.
20:35:49.6886D482461OverlayManager::installWindowProcHookInstall WPH
20:35:49.6886D482475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x43e0429
20:35:49.6886D482494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:35:49.6886D482540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1283930=19413296)=>(0x1f55a380=525706112)
20:35:49.6886D482280WidgetManager::Renderresume layout thread
20:35:49.6886D48275WidgetManager::StartLayoutSchedulerstart layout scheduler
20:35:49.6886D48293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:35:49.6886D481608WidgetManager::drawskip widget draw (not in foreground) False - False
20:35:49.6886D48991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:35:49.6896D482570OverlayManager::installKeybMouseHookInstall KeybMouse
20:35:49.6896D48480InputInterceptor::stopHookunhook keyboard and mouse
20:35:49.6906D48447InputInterceptor::runHookKeyboard is hooked 0x6d48
20:35:49.6906D48469InputInterceptor::runHookMouse is hooked 0x6d48
20:35:49.6906D486196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:35:49.6996D481711OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
20:35:49.6996D481718OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
20:35:50.6461C46738OverlayManager::doActionForegroundChange Event ON (ON)
20:35:50.6461C48229OverlayManager::OnForegroundChangedChanged True
20:35:50.6461C47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:35:50.7061C46889OverlayManager::doActionDisplayFPS - Triggered
20:35:50.706D4850capture deviced3d11 shared texture capture successful
20:35:50.716D486196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:35:50.786D48991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:35:55.6706D487619OverlayManager::IsEmptyCursorCache cursor 0x7c0b81 (v: 1)
20:36:18.6536D487619OverlayManager::IsEmptyCursorCache cursor 0x1f0c1b (v: 1)
20:37:45.6756D487619OverlayManager::IsEmptyCursorCache cursor 0x610511 (v: 1)
21:13:05.5166D487619OverlayManager::IsEmptyCursorCache cursor 0x6890a65 (v: 1)
21:16:55.806D481800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:16:55.816D48482ReleaseD11DeviceDevice Released! [1]
21:16:55.816D482914OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:16:55.816D481514OverlayManager::RestoreGameWNDPROCSearch SWL..
21:16:55.816D481521OverlayManager::RestoreGameWNDPROCSWL restored.
21:16:55.816D481531OverlayManager::RestoreGameWNDPROCSWL OK.
21:16:55.816D481536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x43e0429
21:16:55.816D482936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:16:55.816D48186IRenderDevice::releaseRender Releasing.
21:16:55.816D4850capture device----------------- d3d11 capture freed ----------------
21:16:55.816D4882RenderDeviceCaptureBase::ReleaseTextureRelease
21:16:55.816D48100RenderDeviceCaptureBase::ReleaseTextureReleased
21:16:55.816D481258RenderDeviceD3d11::releaseImplementationReleasing 1
21:16:55.816D481268RenderDeviceD3d11::releaseImplementationReleasing 2
21:16:55.816D481287RenderDeviceD3d11::releaseImplementationReleasing 3
21:16:55.816D48203IRenderDevice::releaseRender Releasing Done.
21:16:55.816D48485ReleaseD11Device End Device Released!
21:16:55.826D48531fDevice11_Releaseswap chain release 0 0x168baa18 [overlay:0]
21:16:55.1452470293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:16:55.19261C4367InputInterceptor::ResetLLHookProcExtReset keys state
21:16:55.19261C46738OverlayManager::doActionForegroundChange Event OFF (OFF)
21:16:55.19261C48229OverlayManager::OnForegroundChangedChanged False
21:16:55.19261C48263OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
21:16:55.19261C47579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:16:55.19261C42895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:16:55.19261C42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:16:55.20761C4367InputInterceptor::ResetLLHookProcExtReset keys state
21:16:55.21161C46889OverlayManager::doActionDisplayFPS - Triggered