Time | Thread | Line | Function | Message |
20:11:19.623 | 367C | 138 | runClient | Starting Overlay PID=19096(0x4a98) server PID = 12568 |
20:11:19.623 | 367C | 561 | Client::init | Client::Initialize |
20:11:19.623 | 367C | 569 | Client::init | Start owclient thread |
20:11:19.623 | 12C4 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
20:11:19.623 | 12C4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_180_3_12568 opened succesfuly |
20:11:19.623 | 12C4 | 351 | | session id = {F7A1831E-6218-4259-BA4D-70F5C2B7B176} |
20:11:19.624 | 12C4 | 2048 | Client::LogClientInfo | OS version [10.0] |
20:11:19.624 | 12C4 | 2053 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
20:11:19.625 | 12C4 | 2071 | Client::LogClientInfo | Client [64-bit] Version 2.2.180.3 |
20:11:19.625 | 12C4 | 2083 | Client::LogProcessModules | Loaded modules: |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Overwolf\0.180.0.6\OWClient.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Overwolf\0.180.0.6\OWExplorer.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\GameOverlayRenderer64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\R5Apex.exe |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\bink2w64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\binkawin64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\mileswin64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\paks\Win64\ui.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\steam_api64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\steamclient64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\tier0_s64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Games\Steam\vstdlib_s64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx9_43.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Program Files\Norton Security\Engine\22.21.9.25\symamsi.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\AVIFIL32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\AVRT.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\CONCRT140.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\DINPUT8.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\DNSAPI.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\GLU32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\HID.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\MSACM32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\MSVCP140.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\MSVFW32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\NTASN1.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\OPENGL32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\PROPSYS.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\RzChromaSDK64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\Secur32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\UMPDC.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\USERENV.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\VERSION.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\WININET.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\WINMM.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\XInput1_3.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\amsi.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\cryptnet.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\d3d11.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\dbgcore.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\dbghelp.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\dcomp.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\devobj.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\drvstore.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\dsound.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\dxcore.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\dxgi.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\inputhost.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\ksuser.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\midimap.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\msacm32.drv |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\msasn1.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\mscms.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\ncrypt.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\ntdll.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\nvapi64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\powrprof.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\profapi.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\textinputframework.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\wbemcomn.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\wdmaud.drv |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\windows.storage.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\winmmbase.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\wintypes.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\SYSTEM32\wldp.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\ADVAPI32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\CRYPT32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\NvCamera64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\d3dcompiler_47_64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvldumdx.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvwgf2umx.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\GDI32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\IMM32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\KERNEL32.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\KERNELBASE.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\MMDevApi.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\MSCTF.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\NSI.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\Normaliz.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\OLEAUT32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\PSAPI.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\RPCRT4.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\SETUPAPI.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\SHELL32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\SHLWAPI.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\USER32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\WINTRUST.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\WLDAP32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\WS2_32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\WindowManagementAPI.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\Windows.UI.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\bcrypt.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\bcryptPrimitives.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\cfgmgr32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\clbcatq.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\combase.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\fwpuclnt.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\gdi32full.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\imagehlp.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\msvcp_win.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\msvcrt.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\ole32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\rasadhlp.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\sechost.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\shcore.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\ucrtbase.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\win32u.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\System32\winrnr.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\NLAapi.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\XAudio2_6.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\apphelp.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\napinsp.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\ncryptsslp.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\nvspcap64.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\pnrpnsp.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\rsaenh.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\schannel.DLL |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\wbem\fastprox.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\wbem\wbemprox.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\wbem\wbemsvc.dll |
20:11:19.631 | 12C4 | 2099 | | C:\Windows\system32\wshbth.dll |
20:11:19.632 | 12C4 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=13956 |
20:11:19.636 | 12C4 | 1535 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
20:11:19.636 | 12C4 | 1559 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
20:11:19.637 | 12C4 | 1608 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
20:11:19.637 | 12C4 | 1674 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
20:11:19.637 | 12C4 | 1687 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
20:11:19.637 | 12C4 | 1700 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
20:11:19.637 | 12C4 | 1740 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
20:11:19.637 | 12C4 | 1742 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
20:11:19.637 | 12C4 | 1744 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
20:11:19.637 | 12C4 | 1746 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
20:11:19.637 | 12C4 | 1748 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
20:11:19.637 | 12C4 | 1750 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
20:11:19.637 | 12C4 | 1752 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
20:11:19.637 | 12C4 | 1755 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
20:11:19.637 | 12C4 | 1758 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
20:11:19.637 | 12C4 | 1865 | Data::Search | [0] 0x32380000 |
20:11:19.637 | 12C4 | 1865 | Data::Search | [1] 0x0 |
20:11:19.637 | 12C4 | 1865 | Data::Search | [2] 0x0 |
20:11:19.637 | 12C4 | 1865 | Data::Search | [3] 0xFBB00000 |
20:11:19.637 | 12C4 | 1865 | Data::Search | [4] 0x0 |
20:11:19.637 | 12C4 | 1865 | Data::Search | [5] 0x2E780000 |
20:11:19.637 | 12C4 | 1865 | Data::Search | [6] 0x319B0000 |
20:11:19.637 | 12C4 | 1865 | Data::Search | [7] 0xB39B0000 |
20:11:19.637 | 12C4 | 1865 | Data::Search | [8] 0x2E780000 |
20:11:19.637 | 12C4 | 1865 | Data::Search | [9] 0x0 |
20:11:19.637 | 12C4 | 1870 | Data::Search | [10] 0x0 |
20:11:19.637 | 12C4 | 1876 | Data::Search | [11] 0x2BD50000 |
20:11:19.637 | 12C4 | 1882 | Data::Search | [12] 0xB39B0000 |
20:11:19.637 | 12C4 | 1888 | Data::Search | [13] 0x0 |
20:11:19.637 | 12C4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:11:19.638 | 12C4 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
20:11:19.638 | 12C4 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
20:11:19.646 | 12C4 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
20:11:19.646 | 12C4 | 579 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
20:11:19.646 | 12C4 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
20:11:19.646 | 12C4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_180_3_12568 opened succesfuly |
20:11:19.647 | 12C4 | 500 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x14d09f9 |
20:11:19.647 | 12C4 | 7477 | OverlayManager::LoadDefaultCursors | Load default cursors |
20:11:19.647 | 12C4 | 508 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x2d607e7 |
20:11:19.647 | 12C4 | 72 | PerformanceCounter::StartSession | StartSession |
20:11:19.647 | 12C4 | 72 | PerformanceCounter::StartSession | StartSession |
20:11:19.647 | 12C4 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
20:11:19.648 | 12C4 | 731 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
20:11:19.648 | 12C4 | 749 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
20:11:19.648 | 12C4 | 751 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
20:11:19.648 | 12C4 | 754 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
20:11:19.648 | 12C4 | 757 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
20:11:19.648 | 12C4 | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
20:11:19.648 | 12C4 | 763 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
20:11:19.648 | 12C4 | 766 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
20:11:19.648 | 12C4 | 769 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
20:11:19.648 | 12C4 | 772 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
20:11:19.648 | 12C4 | 775 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
20:11:19.648 | 12C4 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
20:11:19.648 | 12C4 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
20:11:19.648 | 12C4 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
20:11:19.648 | 12C4 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
20:11:19.648 | 12C4 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
20:11:19.648 | 12C4 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
20:11:19.648 | 12C4 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
20:11:19.648 | 12C4 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
20:11:19.648 | 12C4 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
20:11:19.648 | 12C4 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
20:11:19.648 | 12C4 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
20:11:19.648 | 12C4 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
20:11:19.648 | 12C4 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
20:11:19.648 | 12C4 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
20:11:19.648 | 12C4 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
20:11:19.648 | 12C4 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
20:11:19.648 | 12C4 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
20:11:19.648 | 12C4 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
20:11:19.648 | 12C4 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
20:11:19.648 | 12C4 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
20:11:19.648 | 12C4 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
20:11:19.648 | 12C4 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
20:11:19.648 | 12C4 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
20:11:19.648 | 12C4 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
20:11:19.648 | 12C4 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
20:11:19.648 | 12C4 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
20:11:19.648 | 12C4 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
20:11:19.648 | 12C4 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
20:11:19.648 | 12C4 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
20:11:19.648 | 12C4 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
20:11:19.648 | 12C4 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
20:11:19.648 | 12C4 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
20:11:19.648 | 12C4 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
20:11:19.648 | 12C4 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
20:11:19.648 | 12C4 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
20:11:19.648 | 12C4 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
20:11:19.648 | 12C4 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
20:11:19.648 | 12C4 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
20:11:19.648 | 12C4 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
20:11:19.648 | 12C4 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
20:11:19.648 | 12C4 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
20:11:19.648 | 12C4 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
20:11:19.648 | 12C4 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
20:11:19.648 | 12C4 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
20:11:19.648 | 12C4 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
20:11:19.648 | 12C4 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
20:11:19.648 | 12C4 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
20:11:19.648 | 12C4 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
20:11:19.648 | 12C4 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
20:11:19.648 | 12C4 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
20:11:19.648 | 12C4 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
20:11:19.648 | 12C4 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
20:11:19.648 | 12C4 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
20:11:19.648 | 12C4 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
20:11:19.648 | 12C4 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
20:11:19.648 | 12C4 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
20:11:19.648 | 12C4 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
20:11:19.648 | 12C4 | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
20:11:19.648 | 12C4 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
20:11:19.648 | 12C4 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
20:11:19.648 | 12C4 | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
20:11:19.648 | 12C4 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
20:11:19.648 | 12C4 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
20:11:19.648 | 12C4 | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
20:11:19.648 | 12C4 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
20:11:19.648 | 12C4 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
20:11:19.648 | 12C4 | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
20:11:19.648 | 12C4 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
20:11:19.648 | 12C4 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
20:11:19.648 | 12C4 | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
20:11:19.648 | 12C4 | 973 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
20:11:19.648 | 12C4 | 975 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
20:11:19.648 | 12C4 | 977 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
20:11:19.648 | 12C4 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:11:19.648 | 12C4 | 601 | OverlayManager::InitGameClient | starting hooks... |
20:11:19.688 | 12C4 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Games\Overwolf\0.180.0.6\\OWUtils.dll succeeded |
20:11:19.691 | 12C4 | 602 | Install::Code | Init [Client,1] (MCH) OK |
20:11:19.691 | 12C4 | 602 | Install::Code | Init [Client,2] (MCH) OK |
20:11:19.692 | 12C4 | 602 | Install::Code | Init [Client,3] (MCH) OK |
20:11:19.692 | 12C4 | 602 | Install::Code | Init [Client,4] (MCH) OK |
20:11:19.710 | 12C4 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
20:11:19.727 | 12C4 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
20:11:19.727 | 12C4 | 1361 | Client::hookFunctions | Suspend before hook: OFF |
20:11:19.729 | 12C4 | 1063 | Install::Code | Segment [5|23008|0x2E780000|0x59E0] |
20:11:19.745 | 12C4 | 602 | Install::Code | unknown (MCH) OK |
20:11:19.745 | 12C4 | 1063 | Install::Code | Segment [5|437792|0x2E780000|0x6AE20] |
20:11:19.762 | 12C4 | 602 | Install::Code | unknown (MCH) OK |
20:11:19.762 | 12C4 | 1063 | Install::Code | Segment [5|135648|0x2E780000|0x211E0] |
20:11:19.763 | 12C4 | 602 | Install::Code | unknown (MCH) OK |
20:11:19.763 | 12C4 | 1063 | Install::Code | Segment [5|10304|0x2E780000|0x2840] |
20:11:19.763 | 12C4 | 602 | Install::Code | unknown (MCH) OK |
20:11:19.763 | 12C4 | 1063 | Install::Code | Segment [5|-43022240|0x2E780000|0xFD6F8860] |
20:11:19.763 | 12C4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
20:11:19.763 | 12C4 | 1063 | Install::Code | Segment [5|-43000784|0x2E780000|0xFD6FDC30] |
20:11:19.763 | 12C4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
20:11:19.763 | 12C4 | 1063 | Install::Code | Segment [5|-43006480|0x2E780000|0xFD6FC5F0] |
20:11:19.763 | 12C4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
20:11:19.763 | 12C4 | 1063 | Install::Code | Segment [5|-44193808|0x2E780000|0xFD5DA7F0] |
20:11:19.763 | 12C4 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
20:11:19.763 | 12C4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:11:19.763 | 12C4 | 1239 | OverlayManager::Start | Starting... |
20:11:19.763 | 12C4 | 1271 | OverlayManager::Start | starting hooks 2... |
20:11:19.764 | 12C4 | 602 | Install::Code | Init [Client,5] (MCH) OK |
20:11:19.764 | 12C4 | 1436 | | XTRAP COMPATIBLE PATCH WARNING |
20:11:19.764 | 12C4 | 1445 | OverlayManager::Start | done with hooks... |
20:11:19.764 | 12C4 | 108 | ApiManager::Init | API Manager Event : OK |
20:11:19.764 | 12C4 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=8152 |
20:11:19.764 | 12C4 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
20:11:19.764 | 12C4 | 114 | TXOfInterest | New list set with 0 items |
20:11:19.764 | 12C4 | 1471 | OverlayManager::Start | get foreground state |
20:11:19.764 | 12C4 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:11:19.764 | 12C4 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:11:19.764 | 12C4 | 1508 | OverlayManager::Start | Started... |
20:11:19.766 | 5F78 | 7063 | OverlayManager::OnConnected | Connected to server |
20:11:19.766 | 5F78 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
20:11:19.766 | 1FD8 | 7696 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x204d6 |
20:11:19.772 | 5F0C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
20:11:19.781 | 12C4 | 602 | Install::Code | Init [Client,0] (MCH) OK |
20:11:19.781 | 12C4 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
20:11:19.781 | 12C4 | 94 | GraphicsHookManager::StopThread | StopThread |
20:11:19.781 | 3684 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
20:11:19.794 | 5F0C | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
20:11:19.795 | 5F0C | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
20:11:19.795 | 5F0C | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
20:11:19.795 | 12C4 | 407 | Client::initFirstInjection | init complete |
20:11:19.795 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:11:19.796 | 5F0C | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1883771202 |
20:11:19.796 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:11:19.796 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:11:19.796 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:11:19.798 | 5F0C | 705 | RenderDeviceD3d11::initDX11 | create vs |
20:11:19.799 | 5F0C | 723 | RenderDeviceD3d11::initDX11 | create vs |
20:11:19.801 | 5F0C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
20:11:19.807 | 5F0C | 774 | RenderDeviceD3d11::initDX11 | create raster |
20:11:19.807 | 5F0C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
20:11:19.807 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:11:19.807 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:11:19.807 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:11:19.807 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:11:19.807 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:11:19.807 | 5F0C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
20:11:19.807 | 5F0C | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
20:11:19.807 | 5F0C | 3021 | OverlayManager::setGraphics | Render Device fix was set RT. |
20:11:19.807 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:11:19.807 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:11:19.807 | 5F0C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
20:11:19.807 | 5F0C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
20:11:19.807 | 5F0C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:11:19.807 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:11:19.807 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:11:19.807 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaaa087b |
20:11:19.807 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:11:19.807 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:11:19.807 | 5F0C | 2551 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
20:11:19.807 | 5F0C | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
20:11:19.807 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:11:19.807 | 5F0C | 8121 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
20:11:19.808 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:11:19.808 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:11:19.808 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:11:19.808 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:11:19.822 | 38F4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10586_P_12568 opened succesfuly |
20:11:19.822 | 38F4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT opened succesfuly |
20:11:20.13 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:11:20.13 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:11:20.13 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:11:20.13 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:11:20.13 | 5F0C | 2222 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
20:11:20.34 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:11:20.63 | 5F78 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:11:20.121 | 38F4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100610_P_12568 opened succesfuly |
20:11:20.121 | 38F4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT opened succesfuly |
20:11:20.139 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:11:20.139 | 5F0C | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
20:11:20.141 | 5F0C | 678 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
20:11:20.141 | 5F0C | 719 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
20:11:20.141 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:11:20.154 | 38F4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100610 |
20:11:20.154 | 38F4 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:11:20.399 | 5F78 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:11:20.408 | 5F78 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:11:20.430 | 38F4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5075C_P_12568 opened succesfuly |
20:11:20.430 | 38F4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT opened succesfuly |
20:11:21.620 | 5F78 | 7164 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins/GEPPlugin64.dll] |
20:11:21.653 | 5F0C | 7946 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins/GEPPlugin64.dll] [] |
20:11:28.690 | 5F78 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
20:11:28.690 | 5F78 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
20:11:28.769 | 5F0C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
20:11:29.406 | 5F0C | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
20:11:29.828 | 1FD8 | 2083 | Client::LogProcessModules | Loaded modules: |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Overwolf\0.180.0.6\OWClient.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Overwolf\0.180.0.6\OWExplorer.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Overwolf\0.180.0.6\OWUtils.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Overwolf\0.180.0.6\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\GameOverlayRenderer64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\EasyAntiCheat_x64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\R5Apex.exe |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\bink2w64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\binkawin64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\mileswin64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\paks\Win64\ui.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\steamapps\common\Apex Legends\steam_api64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\steamclient64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\tier0_s64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Games\Steam\vstdlib_s64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\EasyHook64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx10_43.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\d3dx9_43.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Program Files (x86)\Razer\Razer Cortex\x64\k_fps64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Program Files\Norton Security\Engine\22.21.9.25\symamsi.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins\64\gep_apex.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins\64\libowgameevents64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Users\lucas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\182.0.1\plugins\GEPPlugin64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\AVIFIL32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\AVRT.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\CONCRT140.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\D3DCOMPILER_43.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\DINPUT8.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\DNSAPI.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\GLU32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\HID.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\MSACM32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\MSVCP140.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\MSVFW32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\NTASN1.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\OPENGL32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\PROPSYS.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\RzChromaSDK64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\SSPICLI.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\Secur32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\UMPDC.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\USERENV.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\VERSION.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\WININET.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\WINMM.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\XInput1_3.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\amsi.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\cryptnet.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\d3d11.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\dbgcore.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\dbghelp.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\dcomp.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\devobj.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\drvstore.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\dsound.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\dxcore.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\dxgi.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\inputhost.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\ksuser.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\midimap.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\msacm32.drv |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\msasn1.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\mscms.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\ncrypt.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\ntdll.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\nvapi64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\powrprof.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\profapi.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\textinputframework.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\wbemcomn.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\wdmaud.drv |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\windows.storage.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\winmmbase.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\wintypes.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\SYSTEM32\wldp.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\ADVAPI32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\CRYPT32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\NvCamera64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\NvCamera\d3dcompiler_47_64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvldumdx.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\DriverStore\FileRepository\nvrzi.inf_amd64_38a3422a01b8ac30\nvwgf2umx.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\GDI32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\IMM32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\KERNEL32.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\KERNELBASE.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\MMDevApi.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\MSCTF.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\NSI.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\Normaliz.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\OLEAUT32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\PSAPI.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\RPCRT4.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\SETUPAPI.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\SHELL32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\SHLWAPI.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\USER32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\WINTRUST.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\WLDAP32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\WS2_32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\WindowManagementAPI.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\Windows.UI.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\bcrypt.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\bcryptPrimitives.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\cfgmgr32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\clbcatq.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\combase.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\fwpuclnt.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\gdi32full.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\imagehlp.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\msvcp_win.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\msvcrt.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\ole32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\rasadhlp.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\sechost.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\shcore.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\ucrtbase.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\win32u.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\System32\winrnr.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\NLAapi.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\XAudio2_6.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\apphelp.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\napinsp.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\ncryptsslp.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\nvspcap64.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\pnrpnsp.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\rsaenh.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\schannel.DLL |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\wbem\fastprox.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\wbem\wbemprox.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\wbem\wbemsvc.dll |
20:11:29.834 | 1FD8 | 2099 | | C:\Windows\system32\wshbth.dll |
20:11:30.745 | 6600 | 50 | capture device | capture device registered |
20:11:30.752 | 5F0C | 50 | capture device | graphics-hook.dll loaded against process: R5Apex.exe |
20:11:30.752 | 5F0C | 50 | capture device | (half life scientist) everything.. seems to be in order |
20:11:30.753 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:11:59.829 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:11:59.829 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:11:59.829 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:12:00.126 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:12:00.126 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:12:00.126 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:12:00.127 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x48051E Title=[WhatsApp] |
20:12:00.127 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:12:00.127 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:12:00.127 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:12:00.141 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:12:00.143 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:12:00.177 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:12:00.177 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:12:05.933 | 5F0C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:12:05.933 | 5F0C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:12:05.933 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:12:05.933 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:12:05.933 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:12:05.933 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:12:05.933 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xaaa087b |
20:12:05.933 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:12:05.933 | 5F0C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:12:05.933 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:12:05.933 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:12:05.933 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:12:05.933 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:12:05.933 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:12:05.933 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:12:05.933 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:12:05.933 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:12:05.981 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:12:05.981 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:12:05.981 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:12:05.981 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:12:05.987 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:12:05.987 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:12:05.987 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:12:05.987 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:12:05.987 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:12:05.987 | 5F0C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:12:05.987 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:12:05.987 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:12:05.987 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x77d093d |
20:12:05.987 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:12:05.987 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:12:05.987 | 5F0C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:12:05.989 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:12:05.989 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:12:05.989 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:12:05.989 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:12:05.989 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:12:05.991 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:12:05.991 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:12:05.991 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:12:05.991 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:12:06.212 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:12:06.212 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:12:06.213 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:12:06.214 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:12:06.219 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:12:06.231 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:12:06.236 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:12:12.156 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:12:12.156 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:12:12.156 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:12:12.316 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:12:12.316 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:12:12.316 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:12:12.316 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x48051E Title=[WhatsApp] |
20:12:12.316 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:12:12.316 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:12:12.316 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:12:12.320 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:12:12.321 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:12:12.344 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:12:12.344 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:12:20.593 | 5F0C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:12:20.593 | 5F0C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:12:20.593 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:12:20.593 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:12:20.593 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:12:20.593 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:12:20.593 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x77d093d |
20:12:20.593 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:12:20.593 | 5F0C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:12:20.593 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:12:20.593 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:12:20.593 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:12:20.593 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:12:20.593 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:12:20.594 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:12:20.594 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:12:20.594 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:12:20.696 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:12:20.696 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:12:20.696 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:12:20.696 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:12:20.701 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:12:20.701 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:12:20.701 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:12:20.701 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:12:20.701 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:12:20.701 | 5F0C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:12:20.701 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:12:20.701 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:12:20.701 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x56d60781 |
20:12:20.701 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:12:20.701 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:12:20.701 | 5F0C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:12:20.702 | 5F0C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:12:20.702 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:12:20.702 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:12:20.702 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:12:20.702 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:12:20.702 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:12:20.705 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:12:20.705 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:12:20.705 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:12:20.705 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:12:20.919 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:12:20.919 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:12:20.919 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:12:20.920 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:12:20.924 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:12:20.938 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:12:20.944 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:13:06.439 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:13:06.439 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:13:06.439 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:13:06.687 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:13:06.687 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:13:06.687 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:13:06.687 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x109B4 Title=[TeamSpeak 3] |
20:13:06.687 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:13:06.687 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:13:06.687 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:13:06.702 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:13:06.703 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:13:06.734 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:13:06.734 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:13:43.586 | 5F0C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:13:43.586 | 5F0C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:13:43.586 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:13:43.586 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:13:43.586 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:13:43.586 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:13:43.586 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x56d60781 |
20:13:43.586 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:13:43.586 | 5F0C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:13:43.586 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:13:43.586 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:13:43.586 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:13:43.586 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:13:43.586 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:13:43.586 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:13:43.586 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:13:43.586 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:13:43.639 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:13:43.639 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:13:43.639 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:13:43.639 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:13:43.644 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:13:43.644 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:13:43.644 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:13:43.644 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:13:43.644 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:13:43.644 | 5F0C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:13:43.644 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:13:43.644 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:13:43.644 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x134008a3 |
20:13:43.644 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:13:43.644 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:13:43.644 | 5F0C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:13:43.645 | 5F0C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:13:43.645 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:13:43.645 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:13:43.645 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:13:43.645 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:13:43.646 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:13:43.647 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:13:43.647 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:13:43.647 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:13:43.647 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:13:43.779 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:13:43.779 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:13:43.780 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:13:43.780 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:13:43.788 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:13:43.798 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:13:43.803 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:13:44.194 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:13:44.194 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:13:44.194 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:13:44.290 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:13:44.290 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:13:44.290 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:13:44.290 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x240224 Title=[Task Switching] |
20:13:44.290 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:13:44.290 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:13:44.290 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:13:44.291 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:13:44.306 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:13:44.307 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:13:44.344 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:13:55.125 | 5F0C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:13:55.125 | 5F0C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:13:55.125 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:13:55.125 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:13:55.125 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:13:55.125 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:13:55.125 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x134008a3 |
20:13:55.125 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:13:55.125 | 5F0C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:13:55.125 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:13:55.125 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:13:55.125 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:13:55.125 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:13:55.125 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:13:55.125 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:13:55.125 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:13:55.125 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:13:55.235 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:13:55.235 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:13:55.235 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:13:55.235 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:13:55.241 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:13:55.241 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:13:55.241 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:13:55.241 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:13:55.241 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:13:55.241 | 5F0C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:13:55.241 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:13:55.241 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:13:55.241 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x481098f |
20:13:55.241 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:13:55.241 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:13:55.241 | 5F0C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:13:55.242 | 5F0C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:13:55.242 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:13:55.242 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:13:55.242 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:13:55.242 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:13:55.243 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:13:55.245 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:13:55.245 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:13:55.245 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:13:55.245 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:13:55.485 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:13:55.485 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:13:55.485 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:13:55.489 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:13:55.491 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:13:55.492 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:13:55.499 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:14:32.631 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:14:32.631 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:14:32.631 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:14:32.631 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10186 Title=[] |
20:14:32.631 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:14:32.631 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:14:32.631 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:14:32.638 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:14:32.638 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:14:32.638 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:14:32.638 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:14:32.645 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:14:32.662 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:14:32.684 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:14:37.908 | 5F0C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:14:37.908 | 5F0C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:14:37.908 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:14:37.908 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:14:37.908 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:14:37.908 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:14:37.908 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x481098f |
20:14:37.908 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:14:37.908 | 5F0C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:14:37.908 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:14:37.908 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:14:37.908 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:14:37.908 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:14:37.908 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:14:37.908 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:14:37.908 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:14:37.908 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:14:38.8 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:14:38.8 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:14:38.8 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:14:38.8 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:14:38.14 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:14:38.14 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:14:38.14 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:14:38.14 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:14:38.14 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:14:38.14 | 5F0C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:14:38.14 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:14:38.14 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:14:38.15 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x54cc08fb |
20:14:38.15 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:14:38.15 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:14:38.15 | 5F0C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:14:38.17 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:14:38.17 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:14:38.17 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:14:38.17 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:14:38.99 | 5F0C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:14:38.99 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:14:38.99 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:14:38.99 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:14:38.99 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:14:38.99 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:14:38.199 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:14:38.199 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:14:38.199 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:14:38.207 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:14:38.208 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:14:38.216 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:14:38.219 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:17:37.419 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:17:37.419 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:17:37.419 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:17:37.443 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:17:37.443 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:17:37.443 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:17:37.443 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10186 Title=[] |
20:17:37.444 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:17:37.444 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:17:37.444 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:17:37.478 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:17:37.481 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:17:37.493 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:17:37.493 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:17:50.96 | 38F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:20:59.642 | 5F0C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:20:59.642 | 5F0C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:20:59.642 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:20:59.642 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:20:59.642 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:20:59.642 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:20:59.642 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x54cc08fb |
20:20:59.642 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:20:59.642 | 5F0C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:20:59.642 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:20:59.642 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:20:59.642 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:20:59.642 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:20:59.642 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:20:59.642 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:20:59.642 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:20:59.642 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:20:59.667 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:20:59.667 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:20:59.667 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:20:59.667 | 5F78 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:20:59.684 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:20:59.712 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:20:59.712 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:20:59.712 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:20:59.712 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:20:59.717 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:20:59.717 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:20:59.717 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:20:59.717 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:20:59.717 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:20:59.717 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:20:59.717 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:20:59.717 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x38cd0251 |
20:20:59.717 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:20:59.717 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:20:59.718 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:20:59.718 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:20:59.720 | 5F0C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:20:59.720 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:20:59.720 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:20:59.720 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:20:59.720 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:20:59.720 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:20:59.722 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:20:59.722 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:20:59.722 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:20:59.722 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:21:05.359 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:21:05.360 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:21:05.360 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:21:05.753 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:21:05.753 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:21:05.753 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:21:05.753 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5026A Title=[Watch One Piece anime online free on 123animes in HD. - Google Chrome] |
20:21:05.753 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:21:05.753 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:21:05.753 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:21:05.769 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:21:05.771 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:21:05.798 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:21:05.798 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:21:07.976 | 5F0C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:21:07.976 | 5F0C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:21:07.976 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:21:07.976 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:21:07.976 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:21:07.976 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:21:07.976 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x38cd0251 |
20:21:07.976 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:21:07.976 | 5F0C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:21:07.976 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:21:07.976 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:21:07.976 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:21:07.976 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:21:07.976 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:21:07.976 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:21:07.976 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:21:07.976 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:21:08.76 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:21:08.77 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:21:08.77 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:21:08.77 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:21:08.81 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:21:08.81 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:21:08.81 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:21:08.81 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:21:08.81 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:21:08.81 | 5F0C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:21:08.81 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:21:08.81 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:21:08.81 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf2c0a43 |
20:21:08.81 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:21:08.81 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:21:08.81 | 5F0C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:21:08.82 | 5F0C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:21:08.82 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:21:08.82 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:21:08.82 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:21:08.82 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:21:08.84 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:21:08.84 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:21:08.84 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:21:08.84 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:21:08.89 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:21:08.302 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:21:08.302 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:21:08.302 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:21:08.303 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:21:08.304 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:21:08.304 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:21:08.310 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:21:08.549 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:21:08.549 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:21:08.549 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:21:08.809 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:21:08.809 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:21:08.809 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:21:08.809 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x8089A Title=[Task Switching] |
20:21:08.809 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:21:08.809 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:21:08.809 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:21:08.825 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:21:08.826 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:21:08.848 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:21:08.848 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:21:35.704 | 5F0C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:21:35.704 | 5F0C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:21:35.704 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:21:35.704 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:21:35.704 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:21:35.704 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:21:35.704 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf2c0a43 |
20:21:35.704 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:21:35.704 | 5F0C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:21:35.704 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:21:35.704 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:21:35.704 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:21:35.704 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:21:35.704 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:21:35.704 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:21:35.704 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:21:35.704 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:21:35.809 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:21:35.809 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:21:35.809 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:21:35.809 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:21:35.814 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:21:35.814 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:21:35.814 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:21:35.814 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:21:35.814 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:21:35.814 | 5F0C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:21:35.814 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:21:35.814 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:21:35.814 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6f00a39 |
20:21:35.814 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:21:35.814 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:21:35.814 | 5F0C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:21:35.819 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:21:35.819 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:21:35.819 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:21:35.819 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:21:36.138 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:21:36.138 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:21:36.138 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:21:36.140 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:21:36.147 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:21:36.147 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:21:36.147 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:21:36.147 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:21:36.147 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:21:36.156 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:21:36.156 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:27:03.651 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:27:03.651 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:27:03.651 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:27:03.969 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:27:03.969 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:27:03.969 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:27:03.969 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x48051E Title=[WhatsApp] |
20:27:03.969 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:27:03.969 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:27:03.969 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:27:03.985 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:27:03.986 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:27:04.9 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:27:04.9 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:27:44.784 | 5F0C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:27:44.784 | 5F0C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:27:44.784 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:27:44.784 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:27:44.784 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:27:44.784 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:27:44.784 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6f00a39 |
20:27:44.784 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:27:44.784 | 5F0C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:27:44.784 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:27:44.784 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:27:44.784 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:27:44.784 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:27:44.784 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:27:44.784 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:27:44.784 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:27:44.784 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:27:44.851 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:27:44.851 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:27:44.851 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:27:44.851 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:27:44.856 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:27:44.856 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:27:44.856 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:27:44.856 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:27:44.856 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:27:44.856 | 5F0C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:27:44.856 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:27:44.856 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:27:44.856 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7b304bd |
20:27:44.856 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:27:44.856 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:27:44.856 | 5F0C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:27:44.861 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:27:44.861 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:27:44.861 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:27:44.861 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:27:45.93 | 5F0C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:27:45.93 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:27:45.93 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:27:45.93 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:27:45.93 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:27:45.93 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:27:45.159 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:27:45.159 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:27:45.159 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:27:45.161 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:27:45.165 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:27:45.178 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:27:45.185 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:28:49.232 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:28:49.232 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:28:49.232 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:28:49.289 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:28:49.289 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:28:49.289 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:28:49.289 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10186 Title=[] |
20:28:49.289 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:28:49.289 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:28:49.289 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:28:49.305 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:28:49.308 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:28:49.342 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:28:49.342 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:29:17.174 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:29:17.176 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:29:17.178 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:29:17.192 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:33:34.133 | 5F0C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:33:34.133 | 5F0C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
20:33:34.133 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:33:34.133 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:33:34.133 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:33:34.133 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:33:34.133 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7b304bd |
20:33:34.133 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:33:34.133 | 5F0C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
20:33:34.133 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:33:34.133 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:33:34.133 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:33:34.133 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:33:34.133 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:33:34.133 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:33:34.133 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:33:34.133 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:33:34.257 | 5F0C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x34c24110 |
20:33:34.257 | 5F0C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:33:34.257 | 5F0C | 1126 | RenderDeviceD3d11::init | save state |
20:33:34.257 | 5F0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:33:34.263 | 5F0C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x33d6d028. |
20:33:34.263 | 5F0C | 1134 | RenderDeviceD3d11::init | restore state |
20:33:34.263 | 5F0C | 1137 | RenderDeviceD3d11::init | Target Window [0x50042] |
20:33:34.263 | 5F0C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:33:34.263 | 5F0C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:33:34.263 | 5F0C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:33:34.263 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:33:34.263 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:33:34.263 | 5F0C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x50042}. |
20:33:34.263 | 5F0C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
20:33:34.263 | 5F0C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf1c0a39 |
20:33:34.263 | 5F0C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:33:34.263 | 5F0C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x2b867fd0=730234832)=>(0x83c21e80=-2084430208) |
20:33:34.263 | 5F0C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:33:34.268 | 5F0C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:33:34.268 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:33:34.268 | 5F0C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5f0c |
20:33:34.268 | 5F0C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5f0c |
20:33:34.271 | 5F0C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:33:34.271 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:33:34.271 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:33:34.271 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:33:34.276 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:33:34.619 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:33:34.619 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
20:33:34.619 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:33:34.619 | 5F0C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:33:34.620 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:33:34.628 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:33:34.628 | 5F0C | 50 | capture device | d3d11 shared texture capture successful |
20:33:37.146 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:33:37.157 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:33:41.205 | 5F0C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
20:33:41.205 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:33:41.612 | 5F0C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:33:41.612 | 5F0C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:33:41.612 | 5F0C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:33:41.703 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:33:41.703 | 5F78 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:33:41.703 | 5F78 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
20:33:41.703 | 5F78 | 8263 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10186 Title=[] |
20:33:41.703 | 5F78 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:33:41.703 | 5F78 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:33:41.703 | 5F78 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:33:41.716 | 5F0C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:33:41.717 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:33:41.720 | 5F78 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
20:33:41.771 | 5F0C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:33:43.212 | 5F78 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:33:43.212 | 367C | 146 | clearClient | clear Client. |
20:33:43.212 | 367C | 639 | Client::OnOWExplorerDetached | detaching.. |
20:33:43.212 | 367C | 645 | Client::OnOWExplorerDetached | Post detach |
20:33:43.212 | 12C4 | 691 | Client::clear | Client::Clear [0 - 0] . |
20:33:43.212 | 12C4 | 698 | Client::clear | Client::Clear stoping... |
20:33:43.212 | 12C4 | 1128 | OverlayManager::Stop | stopping |
20:33:43.212 | 12C4 | 1143 | OverlayManager::StopInternal | stopping... |
20:33:43.212 | 12C4 | 307 | WidgetManager::Stop | Stop |
20:33:43.212 | 12C4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:33:43.212 | 12C4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:33) |
20:33:43.212 | 12C4 | 2156 | WidgetManager::ClearApplicationHandlers | Clear handlers |
20:33:43.212 | 12C4 | 1170 | OverlayManager::StopInternal | Stoping server connection |
20:33:43.213 | 5F78 | 7088 | OverlayManager::OnDisconnected | Disconnected from server |
20:33:43.214 | 12C4 | 1175 | OverlayManager::StopInternal | Stopped server connection |
20:33:43.214 | 12C4 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
20:33:43.214 | 12C4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
20:33:43.214 | 12C4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
20:33:43.214 | 12C4 | 1196 | OverlayManager::StopInternal | Closing inter process |
20:33:43.214 | 12C4 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
20:33:43.214 | 6458 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
20:33:43.214 | 12C4 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
20:33:43.214 | 12C4 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
20:33:43.214 | 12C4 | 1208 | OverlayManager::StopInternal | not running. |
20:33:43.214 | 12C4 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
20:33:43.704 | 1FD8 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
20:33:43.705 | 12C4 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
20:33:43.705 | 12C4 | 249 | ApiManager::ClearAllCommands | Cleared |
20:33:43.705 | 12C4 | 136 | ApiManager::Destroy | Destroyed |
20:33:43.705 | 12C4 | 1210 | OverlayManager::StopInternal | stopped. |
20:33:43.705 | 12C4 | 7993 | OverlayManager::UnloadInGamePlugins | unload in game plugins [1] |
20:33:43.705 | 5F0C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:33:43.705 | 12C4 | 8008 | OverlayManager::UnloadInGamePlugins | Stop plugin [True] [0 / 1] [False] |
20:33:43.705 | 12C4 | 759 | Client::clear | Remove old SHM |
20:33:43.705 | 12C4 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_180_3_12568 close 2147483647 bytes |
20:33:43.705 | 12C4 | 767 | Client::clear | Stop tasks thread |
20:33:43.705 | 12C4 | 780 | Client::clear | Client::Clear - Done. |
20:33:43.706 | 5F0C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:33:43.706 | 5F0C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:33:43.706 | 5F0C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:33:43.706 | 5F0C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf1c0a39 |
20:33:43.706 | 5F0C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:33:43.706 | 5F0C | 1215 | OverlayManager::OnProxyModeEnabled | clear all wickets |
20:33:43.706 | 5F0C | 672 | WidgetManager::clearAllWickets | Clear widgets |
20:33:43.706 | 5F0C | 744 | WidgetManager::ClearAsyncRefreshThread | close thread |
20:33:43.706 | 5F0C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:33:43.706 | 5F0C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:33) |
20:33:43.706 | 5F0C | 706 | WidgetManager::clearAllWickets | Clear widgets [3] |
20:33:43.706 | 5F0C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:33:43.706 | 5F0C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10586 |
20:33:43.706 | 5F0C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_10586_P_12568 close 2147483647 bytes |
20:33:43.706 | 5F0C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:33:43.706 | 5F0C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100610 |
20:33:43.706 | 5F0C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_100610_P_12568 close 2147483647 bytes |
20:33:43.707 | 5F0C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_12568_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:33:43.707 | 5F0C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=5075c |
20:33:43.707 | 5F0C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_5075C_P_12568 close 2147483647 bytes |
20:33:43.707 | 5F0C | 738 | WidgetManager::clearAllWickets | all widgets are cleared - [T] |
20:33:43.707 | 5F0C | 1220 | OverlayManager::OnProxyModeEnabled | Stopping mk hook |
20:33:43.707 | 5F0C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:33:43.707 | 5F0C | 186 | IRenderDevice::release | Render Releasing. |
20:33:43.707 | 5F0C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:33:43.707 | 5F0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:33:43.707 | 5F0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:33:43.707 | 5F0C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:33:43.707 | 5F0C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:33:43.707 | 5F0C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:33:43.707 | 5F0C | 203 | IRenderDevice::release | Render Releasing Done. |
20:33:48.484 | 4A9C | 2157 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
20:33:48.484 | 4A9C | 691 | Client::clear | Client::Clear [0 - 1] . |
20:33:48.484 | 4A9C | 698 | Client::clear | Client::Clear stoping... |
20:33:48.484 | 4A9C | 1143 | OverlayManager::StopInternal | stopping... |
20:33:48.484 | 4A9C | 1147 | OverlayManager::StopInternal | already stopped... |
20:33:48.484 | 4A9C | 767 | Client::clear | Stop tasks thread |
20:33:48.484 | 4A9C | 780 | Client::clear | Client::Clear - Done. |
20:33:48.484 | 4A9C | 2172 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |