TimeThreadLineFunctionMessage
18:23:25.1122E54131runClientStarting Overlay PID=19656(0x4cc8) server PID = 24352
18:23:25.1122E54683Client::initClient::Initialize
18:23:25.1132E54691Client::initStart owclient thread
18:23:25.113401C327Client::initFirstInjectionClient::initFirstInjection.
18:23:25.113401C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_78_14_24352 opened succesfuly
18:23:25.113401C355session id = {DFA63556-95B6-4A6D-9B4D-7A63BAFF7525}
18:23:25.113401C1919Client::LogClientInfoCommandLine[1] [D:/Riot Games/League of Legends/Game/League of Legends.exe185.40.67.84 5197 LzG2sv4Rtz2F5WlL0Fx7Rw== 23812722-PlayerID=23812722-GameID=4716133071-GameBaseDir=D:\Riot Games\League of Legends].
18:23:25.114401C1937Client::LogClientInfoOS version [10.0]
18:23:25.114401C1942Client::LogClientInfoProcess OS version [6.2] [64-bit]
18:23:25.114401C1962Client::LogClientInfoClient Version 2.2.78.14
18:23:25.114401C1972Client::LogProcessModulesLoaded modules:
18:23:25.120401C1988C:\Program Files (x86)\Overwolf\0.149.2.30\win32\OWClient.dll
18:23:25.120401C1988C:\Program Files (x86)\Overwolf\0.149.2.30\win32\OWExplorer.dll
18:23:25.120401C1988C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2007.6-0\X86\MpOav.dll
18:23:25.120401C1988C:\Users\Jean-Nicolas\AppData\Roaming\discord\0.0.306\modules\discord_hook\4fa15075109\DiscordHook.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\CRYPTBASE.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\ColorAdapterClient.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\CoreMessaging.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\CoreUIComponents.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\D3DCompiler_47.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\DEVOBJ.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\DINPUT8.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\DNSAPI.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\HID.DLL
18:23:25.120401C1988C:\Windows\SYSTEM32\IPHLPAPI.DLL
18:23:25.120401C1988C:\Windows\SYSTEM32\MSASN1.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\PROPSYS.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\UMPDC.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\USERENV.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\VERSION.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\WINMM.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\WINNSI.DLL
18:23:25.120401C1988C:\Windows\SYSTEM32\WTSAPI32.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\Wldp.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\amsi.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\cryptnet.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\cryptsp.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\d3d11.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\d3d9.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\d3dx9_39.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\dbgcore.DLL
18:23:25.120401C1988C:\Windows\SYSTEM32\dbghelp.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\dcomp.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\dsound.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\dwmapi.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\dxcore.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\dxgi.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\gpapi.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\icm32.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\inputhost.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\kernel.appcore.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\mscms.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\ntdll.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\ntmarta.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\powrprof.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\profapi.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\textinputframework.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\wbemcomn.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\windows.storage.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\winmmbase.dll
18:23:25.120401C1988C:\Windows\SYSTEM32\wintypes.dll
18:23:25.120401C1988C:\Windows\System32\ADVAPI32.dll
18:23:25.120401C1988C:\Windows\System32\CRYPT32.dll
18:23:25.120401C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igc32.dll
18:23:25.120401C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igd9dxva32.dll
18:23:25.120401C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdail32.dll
18:23:25.120401C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdgmm32.dll
18:23:25.120401C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdinfo32.dll
18:23:25.120401C1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdumdim32.dll
18:23:25.120401C1988C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_5b15af4b5ff475d5\nvd3dum.dll
18:23:25.120401C1988C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_5b15af4b5ff475d5\nvldumd.dll
18:23:25.120401C1988C:\Windows\System32\GDI32.dll
18:23:25.120401C1988C:\Windows\System32\IMM32.DLL
18:23:25.120401C1988C:\Windows\System32\KERNEL32.DLL
18:23:25.120401C1988C:\Windows\System32\KERNELBASE.dll
18:23:25.120401C1988C:\Windows\System32\MMDevApi.dll
18:23:25.120401C1988C:\Windows\System32\MSCTF.dll
18:23:25.120401C1988C:\Windows\System32\NSI.dll
18:23:25.120401C1988C:\Windows\System32\OLEAUT32.dll
18:23:25.120401C1988C:\Windows\System32\PSAPI.DLL
18:23:25.120401C1988C:\Windows\System32\RPCRT4.dll
18:23:25.120401C1988C:\Windows\System32\SETUPAPI.dll
18:23:25.120401C1988C:\Windows\System32\SHELL32.dll
18:23:25.120401C1988C:\Windows\System32\SHLWAPI.dll
18:23:25.120401C1988C:\Windows\System32\USER32.dll
18:23:25.120401C1988C:\Windows\System32\WINTRUST.dll
18:23:25.120401C1988C:\Windows\System32\WS2_32.dll
18:23:25.120401C1988C:\Windows\System32\bcrypt.dll
18:23:25.120401C1988C:\Windows\System32\bcryptPrimitives.dll
18:23:25.120401C1988C:\Windows\System32\cfgmgr32.dll
18:23:25.120401C1988C:\Windows\System32\clbcatq.dll
18:23:25.120401C1988C:\Windows\System32\combase.dll
18:23:25.120401C1988C:\Windows\System32\d3d12.dll
18:23:25.120401C1988C:\Windows\System32\fwpuclnt.dll
18:23:25.120401C1988C:\Windows\System32\gdi32full.dll
18:23:25.120401C1988C:\Windows\System32\imagehlp.dll
18:23:25.120401C1988C:\Windows\System32\msvcp_win.dll
18:23:25.120401C1988C:\Windows\System32\msvcrt.dll
18:23:25.120401C1988C:\Windows\System32\ole32.dll
18:23:25.120401C1988C:\Windows\System32\rasadhlp.dll
18:23:25.120401C1988C:\Windows\System32\sechost.dll
18:23:25.120401C1988C:\Windows\System32\shcore.dll
18:23:25.120401C1988C:\Windows\System32\ucrtbase.dll
18:23:25.120401C1988C:\Windows\System32\win32u.dll
18:23:25.120401C1988C:\Windows\System32\winrnr.dll
18:23:25.120401C1988C:\Windows\system32\NLAapi.dll
18:23:25.120401C1988C:\Windows\system32\mswsock.dll
18:23:25.120401C1988C:\Windows\system32\napinsp.dll
18:23:25.120401C1988C:\Windows\system32\nvspcap.dll
18:23:25.120401C1988C:\Windows\system32\pnrpnsp.dll
18:23:25.120401C1988C:\Windows\system32\rsaenh.dll
18:23:25.120401C1988C:\Windows\system32\uxtheme.dll
18:23:25.120401C1988C:\Windows\system32\wbem\fastprox.dll
18:23:25.120401C1988C:\Windows\system32\wbem\wbemprox.dll
18:23:25.120401C1988C:\Windows\system32\wbem\wbemsvc.dll
18:23:25.120401C1988C:\Windows\system32\wshbth.dll
18:23:25.120401C1988D:\Riot Games\League of Legends\Game\BugSplat.dll
18:23:25.120401C1988D:\Riot Games\League of Legends\Game\League of Legends.exe
18:23:25.120401C1988D:\Riot Games\League of Legends\Game\LogitechLed.dll
18:23:25.120401C1988D:\Riot Games\League of Legends\Game\d3dcompiler_43.dll
18:23:25.120401C1988D:\Riot Games\League of Legends\Game\stub.dll
18:23:25.120401C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=12800
18:23:25.124401C1452Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
18:23:25.125401C1498Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
18:23:25.125401C1510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
18:23:25.125401C1578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
18:23:25.125401C1591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - ON
18:23:25.125401C1604Client::ReadGameConfigurationsEnable EnableTXR - OFF
18:23:25.125401C1644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
18:23:25.125401C1646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
18:23:25.125401C1648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
18:23:25.125401C1650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
18:23:25.125401C1652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - ON
18:23:25.125401C1654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
18:23:25.125401C1657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
18:23:25.125401C1660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
18:23:25.125401C1754Data::Search[0] 0x76CD0000
18:23:25.125401C1754Data::Search[1] 0x0
18:23:25.125401C1754Data::Search[2] 0x6D780000
18:23:25.125401C1754Data::Search[3] 0x6E930000
18:23:25.125401C1754Data::Search[4] 0x0
18:23:25.125401C1754Data::Search[5] 0x6F820000
18:23:25.125401C1754Data::Search[6] 0x77450000
18:23:25.125401C1754Data::Search[7] 0x0
18:23:25.125401C1754Data::Search[8] 0x6F820000
18:23:25.125401C1754Data::Search[9] 0x0
18:23:25.125401C1759Data::Search[10] 0x0
18:23:25.125401C1765Data::Search[11] 0x6D0F0000
18:23:25.125401C1771Data::Search[12] 0x0
18:23:25.125401C1777Data::Search[13] 0x506E0000
18:23:25.125401C325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
18:23:25.125401C435Client::initFirstInjectionDetected Windows 8.1 or greater
18:23:25.125401C450Client::initFirstInjectionAcquiring function lock succedded
18:23:25.125401C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_78_14_24352 opened succesfuly
18:23:25.127401C1916FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.149.2.30\win32\\OWUtils.dll succeeded
18:23:25.147401C567Install::CodeInit [Client,1] (MCH) OK
18:23:25.163401C567Install::CodeInit [Client,2] (MCH) OK
18:23:25.180401C567Install::CodeInit [Client,3] (MCH) OK
18:23:25.198401C567Install::CodeInit [Client,4] (MCH) OK
18:23:25.214401C567Install::CodeInit [Client,4.1] (MCH) OK
18:23:25.21555686974OverlayManager::IsEmptyCursorCache cursor 0x1b009bf (v: 1)
18:23:25.230401C567Install::CodeInit [Client,4.2] (MCH) OK
18:23:25.230401C472OverlayManager::OverlayManagerOW System Cursor is set to = 0x30e88
18:23:25.230401C6848OverlayManager::LoadDefaultCursorsLoad default cursors
18:23:25.231401C482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x20e82
18:23:25.231401C72PerformanceCounter::StartSessionStartSession
18:23:25.231401C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
18:23:25.231401C676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
18:23:25.231401C694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
18:23:25.231401C696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
18:23:25.231401C699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
18:23:25.231401C702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
18:23:25.231401C705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
18:23:25.231401C708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
18:23:25.231401C711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
18:23:25.231401C714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
18:23:25.231401C717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
18:23:25.231401C720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = ON
18:23:25.231401C723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = ON
18:23:25.231401C726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = ON
18:23:25.231401C729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
18:23:25.231401C732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
18:23:25.231401C735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
18:23:25.231401C738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
18:23:25.231401C741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
18:23:25.231401C744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = OFF
18:23:25.231401C747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
18:23:25.231401C750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
18:23:25.231401C753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
18:23:25.231401C756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
18:23:25.231401C759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
18:23:25.231401C762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
18:23:25.231401C765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
18:23:25.231401C768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
18:23:25.231401C771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
18:23:25.231401C774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
18:23:25.231401C777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
18:23:25.231401C780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
18:23:25.231401C783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
18:23:25.231401C786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
18:23:25.231401C789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
18:23:25.231401C792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
18:23:25.231401C795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
18:23:25.231401C798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
18:23:25.231401C801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
18:23:25.231401C804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
18:23:25.231401C807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
18:23:25.231401C810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
18:23:25.231401C813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
18:23:25.231401C816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
18:23:25.231401C819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
18:23:25.231401C822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
18:23:25.231401C825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
18:23:25.231401C828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
18:23:25.231401C831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
18:23:25.231401C834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
18:23:25.231401C837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
18:23:25.231401C840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
18:23:25.231401C843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
18:23:25.231401C846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
18:23:25.231401C849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
18:23:25.231401C852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
18:23:25.231401C855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
18:23:25.231401C858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
18:23:25.231401C861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
18:23:25.231401C864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
18:23:25.231401C867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
18:23:25.231401C870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
18:23:25.231401C873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
18:23:25.231401C876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
18:23:25.231401C879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
18:23:25.231401C882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
18:23:25.231401C885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
18:23:25.231401C887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
18:23:25.231401C889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
18:23:25.232401C891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
18:23:25.232401C893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
18:23:25.232401C895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
18:23:25.232401C897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
18:23:25.232401C899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
18:23:25.232401C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:23:25.232401C248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
18:23:25.233401C578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
18:23:25.233401C888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
18:23:25.233401C503Client::initFirstInjectionHook PEX
18:23:25.233401C1045Client::hookLibraryFunctionsread D3D9 sht offset: 0x2b6c , 0x4e24
18:23:25.233401C426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x2b6c , 0x4e24
18:23:25.233401C39GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
18:23:25.233401C101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
18:23:25.233401C1142Install::CodeSegment [2|478048|0x6D780000|0x74B60]
18:23:25.248401C567Install::Codeunknown (MCH) OK
18:23:25.248401C1142Install::CodeSegment [2|401696|0x6D780000|0x62120]
18:23:25.262401C567Install::Codeunknown (MCH) OK
18:23:25.262401C1142Install::CodeSegment [2|303280|0x6D780000|0x4A0B0]
18:23:25.278401C567Install::Codeunknown (MCH) OK
18:23:25.278401C1142Install::CodeSegment [2|930912|0x6D780000|0xE3460]
18:23:25.294401C567Install::Codeunknown (MCH) OK
18:23:25.294401C1142Install::CodeSegment [2|929920|0x6D780000|0xE3080]
18:23:25.309401C567Install::Codeunknown (MCH) OK
18:23:25.309401C1142Install::CodeSegment [2|325056|0x6D780000|0x4F5C0]
18:23:25.325401C567Install::Codeunknown (MCH) OK
18:23:25.325401C1142Install::CodeSegment [2|930064|0x6D780000|0xE3110]
18:23:25.341401C567Install::Codeunknown (MCH) OK
18:23:25.341401C1142Install::CodeSegment [2|386288|0x6D780000|0x5E4F0]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::7.
18:23:25.341401C1142Install::CodeSegment [2|385008|0x6D780000|0x5DFF0]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::8.
18:23:25.341401C1142Install::CodeSegment [2|384656|0x6D780000|0x5DE90]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::9.
18:23:25.341401C1142Install::CodeSegment [2|1246912|0x6D780000|0x1306C0]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::10.
18:23:25.341401C1142Install::CodeSegment [2|1245632|0x6D780000|0x1301C0]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::11.
18:23:25.341401C1142Install::CodeSegment [2|385520|0x6D780000|0x5E1F0]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
18:23:25.341401C1142Install::CodeSegment [2|385824|0x6D780000|0x5E320]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
18:23:25.341401C1142Install::CodeSegment [2|401920|0x6D780000|0x62200]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::14.
18:23:25.341401C1142Install::CodeSegment [2|509040|0x6D780000|0x7C470]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::15.
18:23:25.341401C1142Install::CodeSegment [2|312560|0x6D780000|0x4C4F0]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
18:23:25.341401C1142Install::CodeSegment [2|449536|0x6D780000|0x6DC00]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
18:23:25.341401C1142Install::CodeSegment [2|451472|0x6D780000|0x6E390]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
18:23:25.341401C1142Install::CodeSegment [2|312560|0x6D780000|0x4C4F0]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
18:23:25.341401C1142Install::CodeSegment [2|449072|0x6D780000|0x6DA30]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
18:23:25.341401C1142Install::CodeSegment [2|451152|0x6D780000|0x6E250]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
18:23:25.341401C1142Install::CodeSegment [3|45120|0x6E930000|0xB040]
18:23:25.341401C1233Client::hookLibraryFunctions=========> Hook is skipped function 3::35.
18:23:25.341401C1142Install::CodeSegment [3|54608|0x6E930000|0xD550]
18:23:25.357401C567Install::Codeunknown (MCH) OK
18:23:25.357401C1142Install::CodeSegment [3|54176|0x6E930000|0xD3A0]
18:23:25.373401C567Install::Codeunknown (MCH) OK
18:23:25.373401C325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
18:23:25.373401C1025OverlayManager::StartStarting...
18:23:25.388401C567Install::CodeInit [Client,5] (MCH) OK
18:23:25.389401C1189XTRAP COMPATIBLE PATCH WARNING
18:23:25.389401C107ApiManager::InitAPI Manager Event : OK
18:23:25.389401C119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=13804
18:23:25.389401C67TXRSettingFail to read texture recognition options 0x0
18:23:25.389401C114TXOfInterestNew list set with 0 items
18:23:25.389401C1223OverlayManager::Startget foreground state
18:23:25.389401C7463OverlayManager::OnForegroundChangedChanged True
18:23:25.389401C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:23:25.389401C1259OverlayManager::StartStarted...
18:23:25.389401C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
18:23:25.389401C94GraphicsHookManager::StopThreadStopThread
18:23:25.38926606439OverlayManager::OnConnectedConnected to server
18:23:25.389266031SendServerHelloMessage::ExecuteSend connection Ack
18:23:25.39035EC7015OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10886
18:23:25.3903200216GraphicsHookManager::MessageLoopExit Thread
18:23:25.393401C575Client::initFirstInjectioninit complete
18:23:25.4325568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:23:25.4695568251RenderDeviceD3D9Capture::RenderDeviceD3D9Captured3d offsest [sht]: 0x2b6c , 0x4e24
18:23:25.4695568261RenderDeviceD3D9Capture::RenderDeviceD3D9CaptureSHT Supported: True [p:-1] [f:87]. Disabled: False
18:23:25.4695568756RenderDeviceD3d9::initreCRL [15 - 6361]
18:23:25.4695568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:23:25.4695568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:23:25.4695568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:23:25.4695568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:23:25.4695568193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
18:23:25.4695568453doOverlayOverlayManager::setShowMode
18:23:25.472556826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
18:23:25.472556821StartWidgetsRefresher::ExecuteExecute start wicket manager
18:23:25.4725568276WidgetManager::initInit manager
18:23:25.47355681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:23:25.47355681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:23:25.47355684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:23:25.47355682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x30e90
18:23:25.47355682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:23:25.47355682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:23:25.47355682204OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
18:23:25.4735568308PerformanceCounter::NotifyFrameRenderNotify first Render...
18:23:25.4735568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:23:25.47355687393OverlayManager::CheckForSharedTextureSupportCheck for SHT support
18:23:25.47355681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:23:25.47355681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:23:25.47355681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:23:25.47345D82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:23:25.47355682418RenderDeviceD3d9::setCaptureSystemIN(FALSE)
18:23:25.50945D8225InterProcessElement::openInterProcess Overwolf_ImID_208A4_P_24352 opened succesfuly
18:23:25.50945D8225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:23:25.50945D8225InterProcessElement::openInterProcess Overwolf_ImID_700896_P_24352 opened succesfuly
18:23:25.50945D8225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:23:25.53455681791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:23:25.53455682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:23:25.5345568413InputInterceptor::stopHookunhook keyboard and mouse
18:23:25.5345568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:23:25.5345568402InputInterceptor::runHookMouse is hooked 0x5568
18:23:25.53455681877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 4, Cur = 0x1b009bf
18:23:25.62026606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
18:23:25.62026602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:23:25.63155685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:23:25.68726606269OverlayManager::doActionDisplayFPS - Triggered
18:23:25.6965568654OverlayInputManager::HandleCommandsClear all hotkeys command
18:23:25.6965568695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
18:23:25.6965568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:23:25.727556826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
18:23:25.7275568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:23:27.29955682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:23:28.20826606537OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Jean-Nicolas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\153.0.4\plugins/GEPPlugin.dll]
18:23:28.29855687218OverlayManager::LoadPluginPlugin loaded [16] [C:\Users\Jean-Nicolas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\153.0.4\plugins/GEPPlugin.dll] []
18:23:30.2955683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:23:30.93055682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:23:30.95255683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 4 handle = 0x670ab3}
18:23:30.95455686974OverlayManager::IsEmptyCursorCache cursor 0x670ab3 (v: 1)
18:23:31.11455682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:23:31.87355682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:23:31.87755683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x30e88;prev = 0x10013 , {Original values: ref = 4 handle = 0x670ab3}
18:23:31.91455682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:23:31.93826606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:23:31.95226606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:23:31.97945D8225InterProcessElement::openInterProcess Overwolf_ImID_C0164_P_24352 opened succesfuly
18:23:31.97945D8225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:23:33.7426606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:23:33.8155682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:23:33.10555683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 4 handle = 0x670ab3}
18:23:35.39735EC1972Client::LogProcessModulesLoaded modules:
18:23:35.40635EC1988C:\Program Files (x86)\Overwolf\0.149.2.30\win32\OWClient.dll
18:23:35.40635EC1988C:\Program Files (x86)\Overwolf\0.149.2.30\win32\OWExplorer.dll
18:23:35.40635EC1988C:\Program Files (x86)\Overwolf\0.149.2.30\win32\OWUtils.dll
18:23:35.40635EC1988C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2007.6-0\X86\MpOav.dll
18:23:35.40635EC1988C:\Users\Jean-Nicolas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\153.0.4\plugins\32\gep_lol.dll
18:23:35.40635EC1988C:\Users\Jean-Nicolas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\153.0.4\plugins\32\libowgameevents.dll
18:23:35.40635EC1988C:\Users\Jean-Nicolas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\153.0.4\plugins\GEPPlugin.dll
18:23:35.40635EC1988C:\Users\Jean-Nicolas\AppData\Roaming\discord\0.0.306\modules\discord_hook\4fa15075109\DiscordHook.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\AUDIOSES.DLL
18:23:35.40635EC1988C:\Windows\SYSTEM32\AVRT.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\CRYPTBASE.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\ColorAdapterClient.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\CoreMessaging.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\CoreUIComponents.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\D3DCompiler_47.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\DEVOBJ.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\DINPUT8.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\DNSAPI.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\HID.DLL
18:23:35.40635EC1988C:\Windows\SYSTEM32\IPHLPAPI.DLL
18:23:35.40635EC1988C:\Windows\SYSTEM32\MSASN1.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\PROPSYS.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\UMPDC.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\USERENV.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\VERSION.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\WINMM.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\WINNSI.DLL
18:23:35.40635EC1988C:\Windows\SYSTEM32\WTSAPI32.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\Wldp.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\XAudio2_8.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\amsi.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\cryptnet.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\cryptsp.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\d3d11.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\d3d9.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\d3dx11_43.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\d3dx9_39.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\dbgcore.DLL
18:23:35.40635EC1988C:\Windows\SYSTEM32\dbghelp.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\dcomp.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\dsound.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\dwmapi.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\dxcore.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\dxgi.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\gpapi.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\icm32.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\inputhost.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\kernel.appcore.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\mscms.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\ntdll.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\ntmarta.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\ondemandconnroutehelper.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\powrprof.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\profapi.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\resourcepolicyclient.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\textinputframework.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\wbemcomn.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\windows.storage.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\winhttp.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\winmmbase.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\wintypes.dll
18:23:35.40635EC1988C:\Windows\SYSTEM32\xaudio2_9.DLL
18:23:35.40635EC1988C:\Windows\System32\ADVAPI32.dll
18:23:35.40635EC1988C:\Windows\System32\CRYPT32.dll
18:23:35.40635EC1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igc32.dll
18:23:35.40635EC1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igd9dxva32.dll
18:23:35.40635EC1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdail32.dll
18:23:35.40635EC1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdgmm32.dll
18:23:35.40635EC1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdinfo32.dll
18:23:35.40635EC1988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdumdim32.dll
18:23:35.40635EC1988C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_5b15af4b5ff475d5\nvd3dum.dll
18:23:35.40635EC1988C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_5b15af4b5ff475d5\nvldumd.dll
18:23:35.40635EC1988C:\Windows\System32\GDI32.dll
18:23:35.40635EC1988C:\Windows\System32\IMM32.DLL
18:23:35.40635EC1988C:\Windows\System32\KERNEL32.DLL
18:23:35.40635EC1988C:\Windows\System32\KERNELBASE.dll
18:23:35.40635EC1988C:\Windows\System32\MMDevApi.dll
18:23:35.40635EC1988C:\Windows\System32\MSCTF.dll
18:23:35.40635EC1988C:\Windows\System32\NSI.dll
18:23:35.40635EC1988C:\Windows\System32\OLEAUT32.dll
18:23:35.40635EC1988C:\Windows\System32\PSAPI.DLL
18:23:35.40635EC1988C:\Windows\System32\RPCRT4.dll
18:23:35.40635EC1988C:\Windows\System32\SETUPAPI.dll
18:23:35.40635EC1988C:\Windows\System32\SHELL32.dll
18:23:35.40635EC1988C:\Windows\System32\SHLWAPI.dll
18:23:35.40635EC1988C:\Windows\System32\SspiCli.dll
18:23:35.40635EC1988C:\Windows\System32\USER32.dll
18:23:35.40635EC1988C:\Windows\System32\WININET.dll
18:23:35.40635EC1988C:\Windows\System32\WINTRUST.dll
18:23:35.40635EC1988C:\Windows\System32\WS2_32.dll
18:23:35.40635EC1988C:\Windows\System32\bcrypt.dll
18:23:35.40635EC1988C:\Windows\System32\bcryptPrimitives.dll
18:23:35.40635EC1988C:\Windows\System32\cfgmgr32.dll
18:23:35.40635EC1988C:\Windows\System32\clbcatq.dll
18:23:35.40635EC1988C:\Windows\System32\combase.dll
18:23:35.40635EC1988C:\Windows\System32\d3d12.dll
18:23:35.40635EC1988C:\Windows\System32\fwpuclnt.dll
18:23:35.40635EC1988C:\Windows\System32\gdi32full.dll
18:23:35.40635EC1988C:\Windows\System32\iertutil.dll
18:23:35.40635EC1988C:\Windows\System32\imagehlp.dll
18:23:35.40635EC1988C:\Windows\System32\msvcp_win.dll
18:23:35.40635EC1988C:\Windows\System32\msvcrt.dll
18:23:35.40635EC1988C:\Windows\System32\ole32.dll
18:23:35.40635EC1988C:\Windows\System32\rasadhlp.dll
18:23:35.40635EC1988C:\Windows\System32\sechost.dll
18:23:35.40635EC1988C:\Windows\System32\shcore.dll
18:23:35.40635EC1988C:\Windows\System32\ucrtbase.dll
18:23:35.40635EC1988C:\Windows\System32\urlmon.dll
18:23:35.40635EC1988C:\Windows\System32\win32u.dll
18:23:35.40635EC1988C:\Windows\System32\winrnr.dll
18:23:35.40635EC1988C:\Windows\system32\NLAapi.dll
18:23:35.40635EC1988C:\Windows\system32\mswsock.dll
18:23:35.40635EC1988C:\Windows\system32\napinsp.dll
18:23:35.40635EC1988C:\Windows\system32\nvspcap.dll
18:23:35.40635EC1988C:\Windows\system32\pnrpnsp.dll
18:23:35.40635EC1988C:\Windows\system32\rsaenh.dll
18:23:35.40635EC1988C:\Windows\system32\uxtheme.dll
18:23:35.40635EC1988C:\Windows\system32\wbem\fastprox.dll
18:23:35.40635EC1988C:\Windows\system32\wbem\wbemprox.dll
18:23:35.40635EC1988C:\Windows\system32\wbem\wbemsvc.dll
18:23:35.40635EC1988C:\Windows\system32\wshbth.dll
18:23:35.40635EC1988D:\Riot Games\League of Legends\Game\BugSplat.dll
18:23:35.40635EC1988D:\Riot Games\League of Legends\Game\League of Legends.exe
18:23:35.40635EC1988D:\Riot Games\League of Legends\Game\LogitechLed.dll
18:23:35.40635EC1988D:\Riot Games\League of Legends\Game\d3dcompiler_43.dll
18:23:35.40635EC1988D:\Riot Games\League of Legends\Game\stub.dll
18:23:37.305568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:23:37.10145D8256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:23:37.10145D8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c0164
18:23:37.10145D8256InterProcessElement::closeInterProcess Overwolf_ImID_C0164_P_24352 close 2147483647 bytes
18:23:37.10145D82664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:23:37.10645D8225InterProcessElement::openInterProcess Overwolf_ImID_BC0A86_P_24352 opened succesfuly
18:23:37.10645D8225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:23:37.1475568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:23:37.46455682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:23:44.4485568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-secondary_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:23:44.5975568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-secondary_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:23:55.93855683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:24:11.60426606132OverlayManager::doActionForegroundChange Event [winows not active]
18:24:11.60426606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:24:11.62026606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:24:11.62026607463OverlayManager::OnForegroundChangedChanged False
18:24:11.62026607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0xBC0A86 Title=[Porofessor - InGame Stats]
18:24:11.62026606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:24:11.62026602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:24:11.62026602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:24:11.62126607518OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
18:24:11.62126606269OverlayManager::doActionDisplayFPS - Triggered
18:24:11.62255683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0x30e88;prev = 0x10003 , {Original values: ref = 4 handle = 0x670ab3}
18:24:12.12845D8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:24:14.63545D82382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3281] s[500].
18:24:14.63545D82404WidgetManager::RefreshWidgetThreadMainLoopexit
18:24:14.63545D82323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:24:14.63545D82329WidgetManager::RefreshThreadProcStaticclean Exit
18:24:31.97326606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:24:32.66255681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:24:32.66255681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:24:32.66355682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:24:32.66455681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:24:32.66455681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:24:32.66455681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:24:32.66455681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x30e90
18:24:32.66455682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:24:32.66455681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:24:32.6645568184IRenderDevice::releaseRender Releasing.
18:24:32.6645568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:24:32.6645568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:24:32.664556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:24:32.6645568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:24:32.6645568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:24:32.6645568201IRenderDevice::releaseRender Releasing Done.
18:24:32.6855568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:24:32.6855568221fDevice9_TestCooperativeLevelDevice Release
18:24:32.68555682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:24:32.68555682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:24:32.6855568184IRenderDevice::releaseRender Releasing.
18:24:32.6855568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:24:32.6855568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:24:32.685556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:24:32.6855568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:24:32.6855568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:24:32.6855568201IRenderDevice::releaseRender Releasing Done.
18:24:32.6855568227fDevice9_TestCooperativeLevelEnd Device Release
18:24:32.6865568248fDevice9_TestCooperativeLevelEnd Device Release
18:24:32.98226606144OverlayManager::doActionForegroundChange Event ON (ON)
18:24:32.98226607463OverlayManager::OnForegroundChangedChanged True
18:24:32.98326606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:24:32.98326602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:24:33.1775568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:24:33.1775568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:24:33.17755681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:24:33.17755681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:24:33.17755681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:24:33.5595568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:24:33.5595568756RenderDeviceD3d9::initreCRL [15 - 9067]
18:24:33.5595568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:24:33.5595568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:24:33.5595568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:24:33.5595568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:24:33.5595568453doOverlayOverlayManager::setShowMode
18:24:33.560556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:24:33.56055684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:24:33.56055682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9ab0c39
18:24:33.56055682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:24:33.56055682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:24:33.56055682427WidgetManager::Renderresum layout thread
18:24:33.5605568276WidgetManager::initInit manager
18:24:33.561533C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:24:33.5695568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:24:33.56955681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:24:33.56955681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:24:33.56955681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:24:33.613533C225InterProcessElement::openInterProcess Overwolf_ImID_8909E8_P_24352 opened succesfuly
18:24:33.613533C225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:24:33.61855682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:24:33.6195568413InputInterceptor::stopHookunhook keyboard and mouse
18:24:33.6195568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:24:33.6195568402InputInterceptor::runHookMouse is hooked 0x5568
18:24:33.61955685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:24:34.38826606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:24:34.39126606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:24:34.423533C256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:24:34.423533C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=bc0a86
18:24:34.423533C256InterProcessElement::closeInterProcess Overwolf_ImID_BC0A86_P_24352 close 2147483647 bytes
18:24:34.424533C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:24:34.438533C225InterProcessElement::openInterProcess Overwolf_ImID_590166_P_24352 opened succesfuly
18:24:34.438533C225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:24:34.73055682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:24:35.8055682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:24:35.39755682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:24:35.41655683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 430, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 430 handle = 0x670ab3}
18:24:35.79755682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:24:37.8145568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:24:37.891533C256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:24:37.891533C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8909e8
18:24:37.891533C256InterProcessElement::closeInterProcess Overwolf_ImID_8909E8_P_24352 close 2147483647 bytes
18:24:37.891533C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:24:37.9475568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:24:42.4985568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:24:42.6645568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:24:49.68355683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:24:49.76026606132OverlayManager::doActionForegroundChange Event [winows not active]
18:24:49.76026606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:24:49.77126606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:24:49.77126607463OverlayManager::OnForegroundChangedChanged False
18:24:49.77126607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x80E90 Title=[DevTools: overwolf-extension://pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh/windows/ingame-secondary.html]
18:24:49.77226606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:24:49.77226602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:24:49.77226602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:24:49.77226607518OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
18:24:49.775556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:24:49.77526606269OverlayManager::doActionDisplayFPS - Triggered
18:24:49.77655683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 430, OW handle = 0x30e88;prev = 0x10003 , {Original values: ref = 430 handle = 0x670ab3}
18:24:49.7765568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:24:50.782533C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:24:53.286533C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3500] s[500].
18:24:53.286533C2404WidgetManager::RefreshWidgetThreadMainLoopexit
18:24:53.286533C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:24:53.286533C2329WidgetManager::RefreshThreadProcStaticclean Exit
18:25:03.42255681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:25:03.42255681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:25:03.42255682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:25:03.42255681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:25:03.42255681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:25:03.42355681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:25:03.42355681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x9ab0c39
18:25:03.42355682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:25:03.42355681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:25:03.4235568184IRenderDevice::releaseRender Releasing.
18:25:03.4235568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:25:03.4235568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:25:03.423556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:25:03.4235568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:25:03.4235568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:25:03.4235568201IRenderDevice::releaseRender Releasing Done.
18:25:03.4345568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:25:03.4345568221fDevice9_TestCooperativeLevelDevice Release
18:25:03.43455682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:25:03.43455682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:25:03.4345568184IRenderDevice::releaseRender Releasing.
18:25:03.4345568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:25:03.4345568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:25:03.434556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:25:03.4345568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:25:03.4345568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:25:03.4345568201IRenderDevice::releaseRender Releasing Done.
18:25:03.4345568227fDevice9_TestCooperativeLevelEnd Device Release
18:25:03.4345568248fDevice9_TestCooperativeLevelEnd Device Release
18:25:03.45826606144OverlayManager::doActionForegroundChange Event ON (ON)
18:25:03.45826607463OverlayManager::OnForegroundChangedChanged True
18:25:03.45826606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:25:03.45826602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:25:03.46026606269OverlayManager::doActionDisplayFPS - Triggered
18:25:03.6415568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:25:03.6415568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:25:03.64155681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:25:03.64155681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:25:03.64155681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:25:03.8365568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:25:03.8365568756RenderDeviceD3d9::initreCRL [15 - 9475]
18:25:03.8365568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:25:03.8365568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:25:03.8365568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:25:03.8365568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:25:03.8375568453doOverlayOverlayManager::setShowMode
18:25:03.83755684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:25:03.83755682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11c10d3
18:25:03.83755682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:25:03.83755682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:25:03.83755682427WidgetManager::Renderresum layout thread
18:25:03.8375568276WidgetManager::initInit manager
18:25:03.83843342340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:25:03.8405568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:25:03.84055681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:25:03.84055681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:25:03.84055681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:25:03.87555682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:25:03.8755568413InputInterceptor::stopHookunhook keyboard and mouse
18:25:03.8755568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:25:03.8755568402InputInterceptor::runHookMouse is hooked 0x5568
18:25:03.87655685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:25:05.91455682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:25:06.5975568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:25:06.66455682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:25:06.7155568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:25:19.5975568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:25:19.6815568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:25:21.10155682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:25:21.13755683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 726, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 726 handle = 0x670ab3}
18:25:23.82026606132OverlayManager::doActionForegroundChange Event [winows not active]
18:25:23.82026606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:25:23.82026606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:25:23.82026602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:25:23.83626606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:25:23.83626607463OverlayManager::OnForegroundChangedChanged False
18:25:23.83626607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x80784 Title=[gulp]
18:25:23.83726602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:25:23.83726602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:25:23.83926606269OverlayManager::doActionDisplayFPS - Triggered
18:25:24.3584334291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:25:26.86243342382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3297] s[500].
18:25:26.86243342404WidgetManager::RefreshWidgetThreadMainLoopexit
18:25:26.86243342323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:25:26.86243342329WidgetManager::RefreshThreadProcStaticclean Exit
18:25:48.97855681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:25:48.97855681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:25:48.97855682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:25:48.97955681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:25:48.97955681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:25:48.97955681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:25:48.98055681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11c10d3
18:25:48.98055682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:25:48.98055681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:25:48.9805568184IRenderDevice::releaseRender Releasing.
18:25:48.9805568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:25:48.9805568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:25:48.980556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:25:48.9805568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:25:48.9805568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:25:48.9805568201IRenderDevice::releaseRender Releasing Done.
18:25:48.9935568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:25:48.9935568221fDevice9_TestCooperativeLevelDevice Release
18:25:48.99355682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:25:48.99355682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:25:48.9935568184IRenderDevice::releaseRender Releasing.
18:25:48.9935568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:25:48.9935568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:25:48.993556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:25:48.9935568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:25:48.9935568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:25:48.9935568201IRenderDevice::releaseRender Releasing Done.
18:25:48.9935568227fDevice9_TestCooperativeLevelEnd Device Release
18:25:48.9935568248fDevice9_TestCooperativeLevelEnd Device Release
18:25:49.31926606144OverlayManager::doActionForegroundChange Event ON (ON)
18:25:49.31926607463OverlayManager::OnForegroundChangedChanged True
18:25:49.31926606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:25:49.31926602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:25:49.3575568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:25:49.3575568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:25:49.35755681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:25:49.35755681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:25:49.35755681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:25:49.5395568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:25:49.5395568756RenderDeviceD3d9::initreCRL [15 - 10210]
18:25:49.5395568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:25:49.5395568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:25:49.5395568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:25:49.5395568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:25:49.5395568453doOverlayOverlayManager::setShowMode
18:25:49.539556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:25:49.53955684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:25:49.53955682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3430ac9
18:25:49.53955682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:25:49.53955682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:25:49.53955682427WidgetManager::Renderresum layout thread
18:25:49.5395568276WidgetManager::initInit manager
18:25:49.5405568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:25:49.54055681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:25:49.54055681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:25:49.54055681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:25:49.54045D82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:25:49.56955682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:25:49.5695568413InputInterceptor::stopHookunhook keyboard and mouse
18:25:49.5695568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:25:49.5695568402InputInterceptor::runHookMouse is hooked 0x5568
18:25:49.56955685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:25:52.61755686974OverlayManager::IsEmptyCursorCache cursor 0xee0d33 (v: 1)
18:25:54.74755686935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:25:55.94626606132OverlayManager::doActionForegroundChange Event [winows not active]
18:25:55.94626606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:25:55.94626602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:25:55.96126606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:25:55.96126607463OverlayManager::OnForegroundChangedChanged False
18:25:55.96226607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30BA8 Title=[overwolf2 (secondaryWindow) - Git Extensions]
18:25:55.96226602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:25:55.96226602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:25:55.96526606269OverlayManager::doActionDisplayFPS - Triggered
18:25:59.97745D8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:25:59.97745D82382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [4422] s[500].
18:25:59.97745D82404WidgetManager::RefreshWidgetThreadMainLoopexit
18:25:59.97745D82323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:25:59.97745D82329WidgetManager::RefreshThreadProcStaticclean Exit
18:27:36.78655681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:27:36.78655681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:27:36.78655682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:27:36.78655681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:27:36.78655681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:27:36.78655681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:27:36.78655681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3430ac9
18:27:36.78655682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:27:36.78655681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:27:36.7865568184IRenderDevice::releaseRender Releasing.
18:27:36.7865568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:27:36.7865568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:27:36.786556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:27:36.7865568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:27:36.7865568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:27:36.7865568201IRenderDevice::releaseRender Releasing Done.
18:27:36.8015568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:27:36.8015568221fDevice9_TestCooperativeLevelDevice Release
18:27:36.80155682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:27:36.80155682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:27:36.8015568184IRenderDevice::releaseRender Releasing.
18:27:36.8015568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:27:36.8015568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:27:36.801556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:27:36.8015568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:27:36.8015568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:27:36.8015568201IRenderDevice::releaseRender Releasing Done.
18:27:36.8015568227fDevice9_TestCooperativeLevelEnd Device Release
18:27:36.8015568248fDevice9_TestCooperativeLevelEnd Device Release
18:27:37.85568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:27:37.85568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:27:37.855681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:27:37.855681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:27:37.855681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:27:37.7026606144OverlayManager::doActionForegroundChange Event ON (ON)
18:27:37.7126607463OverlayManager::OnForegroundChangedChanged True
18:27:37.7126606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:27:37.7126602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:27:37.2245568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:27:37.2245568756RenderDeviceD3d9::initreCRL [15 - 10309]
18:27:37.2245568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:27:37.2245568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:27:37.2245568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:27:37.2245568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:27:37.2245568453doOverlayOverlayManager::setShowMode
18:27:37.224556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:27:37.22455684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:27:37.22455682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1d30d0b
18:27:37.22455682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:27:37.22455682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:27:37.22455682427WidgetManager::Renderresum layout thread
18:27:37.2245568276WidgetManager::initInit manager
18:27:37.2255568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:27:37.22555681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:27:37.22555681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:27:37.22555681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:27:37.22526E42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:27:37.25855682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:27:37.2585568413InputInterceptor::stopHookunhook keyboard and mouse
18:27:37.2585568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:27:37.2585568402InputInterceptor::runHookMouse is hooked 0x5568
18:27:37.25855685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:27:37.28526E4256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:27:37.28626E4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=590166
18:27:37.28626E4256InterProcessElement::closeInterProcess Overwolf_ImID_590166_P_24352 close 2147483647 bytes
18:27:37.28626E42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:27:39.50926606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:27:39.56226E4225InterProcessElement::openInterProcess Overwolf_ImID_60E7E_P_24352 opened succesfuly
18:27:39.56226E4225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:27:39.79755682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:27:39.91455682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:27:39.93555683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2992, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 2992 handle = 0x670ab3}
18:27:39.94655682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:27:40.68826606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:27:44.3135568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:27:44.39026E4256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:27:44.39026E4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60e7e
18:27:44.39026E4256InterProcessElement::closeInterProcess Overwolf_ImID_60E7E_P_24352 close 2147483647 bytes
18:27:44.39026E42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:27:44.39326E4225InterProcessElement::openInterProcess Overwolf_ImID_1331094_P_24352 opened succesfuly
18:27:44.39326E4225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:27:44.4305568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:27:50.38155683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:27:50.77726606132OverlayManager::doActionForegroundChange Event [winows not active]
18:27:50.77726606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:27:50.79326606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:27:50.79326607463OverlayManager::OnForegroundChangedChanged False
18:27:50.79526607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1331094 Title=[Porofessor - InGame Stats]
18:27:50.79526606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:27:50.79526602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:27:50.79626602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:27:50.79626607518OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
18:27:50.79626606269OverlayManager::doActionDisplayFPS - Triggered
18:27:50.83255683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2992, OW handle = 0x30e88;prev = 0x10003 , {Original values: ref = 2992 handle = 0x670ab3}
18:27:51.33326E4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:27:53.83826E42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3407] s[500].
18:27:53.83826E42404WidgetManager::RefreshWidgetThreadMainLoopexit
18:27:53.83826E42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:27:53.83926E42329WidgetManager::RefreshThreadProcStaticclean Exit
18:28:30.71026606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:28:32.75555681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:28:32.75555681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:28:32.75555682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:28:32.75655681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:28:32.75655681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:28:32.75655681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:28:32.75655681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1d30d0b
18:28:32.75655682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:28:32.75655681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:28:32.7565568184IRenderDevice::releaseRender Releasing.
18:28:32.7565568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:28:32.7565568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:28:32.756556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:28:32.7565568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:28:32.7565568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:28:32.7565568201IRenderDevice::releaseRender Releasing Done.
18:28:32.7725568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:28:32.7725568221fDevice9_TestCooperativeLevelDevice Release
18:28:32.77255682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:28:32.77255682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:28:32.7725568184IRenderDevice::releaseRender Releasing.
18:28:32.7725568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:28:32.7725568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:28:32.772556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:28:32.7725568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:28:32.7725568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:28:32.7725568201IRenderDevice::releaseRender Releasing Done.
18:28:32.7725568227fDevice9_TestCooperativeLevelEnd Device Release
18:28:32.7725568248fDevice9_TestCooperativeLevelEnd Device Release
18:28:32.9705568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:28:32.9705568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:28:32.97055681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:28:32.97055681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:28:32.97055681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:28:33.5826606144OverlayManager::doActionForegroundChange Event ON (ON)
18:28:33.5826607463OverlayManager::OnForegroundChangedChanged True
18:28:33.5826606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:28:33.5826602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:28:33.1735568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:28:33.1735568756RenderDeviceD3d9::initreCRL [15 - 10307]
18:28:33.1735568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:28:33.1735568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:28:33.1735568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:28:33.1735568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:28:33.1735568453doOverlayOverlayManager::setShowMode
18:28:33.173556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:28:33.17355684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:28:33.17355682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6690bb9
18:28:33.17355682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:28:33.17455682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:28:33.17455682427WidgetManager::Renderresum layout thread
18:28:33.1745568276WidgetManager::initInit manager
18:28:33.17443BC2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:28:33.1795568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:28:33.17955681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:28:33.17955681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:28:33.17955681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:28:33.21055682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:28:33.2105568413InputInterceptor::stopHookunhook keyboard and mouse
18:28:33.2105568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:28:33.2105568402InputInterceptor::runHookMouse is hooked 0x5568
18:28:33.21055685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:28:33.21743BC225InterProcessElement::openInterProcess Overwolf_ImID_5B0166_P_24352 opened succesfuly
18:28:33.21743BC225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:28:39.9135568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:28:39.95643BC256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:28:39.95743BC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1331094
18:28:39.95743BC256InterProcessElement::closeInterProcess Overwolf_ImID_1331094_P_24352 close 2147483647 bytes
18:28:39.95843BC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:28:40.2843BC256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:28:40.2843BC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5b0166
18:28:40.2843BC256InterProcessElement::closeInterProcess Overwolf_ImID_5B0166_P_24352 close 2147483647 bytes
18:28:40.2943BC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:28:40.3643BC225InterProcessElement::openInterProcess Overwolf_ImID_301098_P_24352 opened succesfuly
18:28:40.3643BC225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:28:40.635568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:28:43.1305568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:28:43.2975568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:28:43.73226606132OverlayManager::doActionForegroundChange Event [winows not active]
18:28:43.73226606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:28:43.74226606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:28:43.74226607463OverlayManager::OnForegroundChangedChanged False
18:28:43.74426607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x310F2 Title=[Porofessor - InGame Stats]
18:28:43.74426606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:28:43.74426602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:28:43.74426602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:28:43.74526606269OverlayManager::doActionDisplayFPS - Triggered
18:28:43.758556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:28:43.7585568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:28:44.25243BC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:28:47.25943BC2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3500] s[500].
18:28:47.25943BC2404WidgetManager::RefreshWidgetThreadMainLoopexit
18:28:47.25943BC2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:28:47.25943BC2329WidgetManager::RefreshThreadProcStaticclean Exit
18:29:03.31426606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:29:12.53755681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:29:12.53755681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:29:12.53755682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:29:12.53755681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:29:12.53755681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:29:12.53755681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:29:12.53755681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6690bb9
18:29:12.53755682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:29:12.53855681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:29:12.5385568184IRenderDevice::releaseRender Releasing.
18:29:12.5385568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:29:12.5385568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:29:12.538556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:29:12.5385568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:29:12.5385568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:29:12.5385568201IRenderDevice::releaseRender Releasing Done.
18:29:12.5555568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:29:12.5555568221fDevice9_TestCooperativeLevelDevice Release
18:29:12.55555682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:29:12.55555682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:29:12.5555568184IRenderDevice::releaseRender Releasing.
18:29:12.5555568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:29:12.5555568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:29:12.555556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:29:12.5555568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:29:12.5555568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:29:12.5555568201IRenderDevice::releaseRender Releasing Done.
18:29:12.5555568227fDevice9_TestCooperativeLevelEnd Device Release
18:29:12.5555568248fDevice9_TestCooperativeLevelEnd Device Release
18:29:12.70326606144OverlayManager::doActionForegroundChange Event ON (ON)
18:29:12.70326607463OverlayManager::OnForegroundChangedChanged True
18:29:12.70326606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:29:12.70326602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:29:12.70626606269OverlayManager::doActionDisplayFPS - Triggered
18:29:12.8555568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:29:12.8555568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:29:12.85555681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:29:12.85555681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:29:12.85555681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:29:13.1285568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:29:13.1285568756RenderDeviceD3d9::initreCRL [15 - 10307]
18:29:13.1285568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:29:13.1285568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:29:13.1285568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:29:13.1285568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:29:13.1285568453doOverlayOverlayManager::setShowMode
18:29:13.12855684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:29:13.12855682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11e1173
18:29:13.12855682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:29:13.12855682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:29:13.12855682427WidgetManager::Renderresum layout thread
18:29:13.1285568276WidgetManager::initInit manager
18:29:13.12913A02340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:29:13.1335568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:29:13.13355681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:29:13.13355681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:29:13.13355681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:29:13.17455682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:29:13.1745568413InputInterceptor::stopHookunhook keyboard and mouse
18:29:13.1745568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:29:13.1745568402InputInterceptor::runHookMouse is hooked 0x5568
18:29:13.17455685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:29:13.17513A0225InterProcessElement::openInterProcess Overwolf_ImID_510FC_P_24352 opened succesfuly
18:29:13.17513A0225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:29:15.1635568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:29:15.21813A0256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:29:15.21813A0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=301098
18:29:15.21813A0256InterProcessElement::closeInterProcess Overwolf_ImID_301098_P_24352 close 2147483647 bytes
18:29:15.21913A02664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:29:15.25813A0256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:29:15.25813A0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=510fc
18:29:15.25813A0256InterProcessElement::closeInterProcess Overwolf_ImID_510FC_P_24352 close 2147483647 bytes
18:29:15.25913A02664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:29:15.26513A0225InterProcessElement::openInterProcess Overwolf_ImID_C1110_P_24352 opened succesfuly
18:29:15.26613A0225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:29:15.3135568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:29:17.1965568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-secondary_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:29:17.3295568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-secondary_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:29:21.815568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-secondary_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:29:21.1635568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-secondary_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:29:21.3305568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-secondary_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:29:21.4635568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-secondary_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:29:24.92126606132OverlayManager::doActionForegroundChange Event [winows not active]
18:29:24.92126606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:29:24.93726606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:29:24.93726607463OverlayManager::OnForegroundChangedChanged False
18:29:24.93726607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10111A Title=[Porofessor - InGame Stats]
18:29:24.93826606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:29:24.93826602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:29:24.93826602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:29:24.93826606269OverlayManager::doActionDisplayFPS - Triggered
18:29:25.44813A0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:29:27.95213A02382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3422] s[500].
18:29:27.95213A02404WidgetManager::RefreshWidgetThreadMainLoopexit
18:29:27.95213A02323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:29:27.95213A02329WidgetManager::RefreshThreadProcStaticclean Exit
18:29:48.9055681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:29:48.9055681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:29:48.9055682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:29:48.9155681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:29:48.9155681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:29:48.9155681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:29:48.9155681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11e1173
18:29:48.9155682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:29:48.9155681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:29:48.915568184IRenderDevice::releaseRender Releasing.
18:29:48.915568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:29:48.915568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:29:48.91556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:29:48.915568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:29:48.915568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:29:48.915568201IRenderDevice::releaseRender Releasing Done.
18:29:48.1055568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:29:48.1055568221fDevice9_TestCooperativeLevelDevice Release
18:29:48.10555682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:29:48.10555682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:29:48.1055568184IRenderDevice::releaseRender Releasing.
18:29:48.1055568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:29:48.1055568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:29:48.105556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:29:48.1055568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:29:48.1055568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:29:48.1055568201IRenderDevice::releaseRender Releasing Done.
18:29:48.1055568227fDevice9_TestCooperativeLevelEnd Device Release
18:29:48.1055568248fDevice9_TestCooperativeLevelEnd Device Release
18:29:48.3045568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:29:48.3045568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:29:48.30455681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:29:48.30455681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:29:48.30455681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:29:48.30826606144OverlayManager::doActionForegroundChange Event ON (ON)
18:29:48.30826607463OverlayManager::OnForegroundChangedChanged True
18:29:48.30826606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:29:48.30826602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:29:48.5165568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:29:48.5165568756RenderDeviceD3d9::initreCRL [15 - 10307]
18:29:48.5165568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:29:48.5165568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:29:48.5165568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:29:48.5165568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:29:48.5165568453doOverlayOverlayManager::setShowMode
18:29:48.516556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:29:48.51655684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:29:48.51655682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x73a1069
18:29:48.51655682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:29:48.51655682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:29:48.51655682427WidgetManager::Renderresum layout thread
18:29:48.5165568276WidgetManager::initInit manager
18:29:48.5171FCC2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:29:48.5215568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:29:48.52155681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:29:48.52155681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:29:48.52155681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:29:48.55555682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:29:48.5555568413InputInterceptor::stopHookunhook keyboard and mouse
18:29:48.5555568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:29:48.5555568402InputInterceptor::runHookMouse is hooked 0x5568
18:29:48.55555685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:29:49.51455682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:29:49.61455682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:29:53.92955682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:29:53.95155683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4765, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 4765 handle = 0x670ab3}
18:29:54.42955682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:29:55.33955683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:29:55.44526606132OverlayManager::doActionForegroundChange Event [winows not active]
18:29:55.44526606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:29:55.45826606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:29:55.45826607463OverlayManager::OnForegroundChangedChanged False
18:29:55.45926607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x207FA Title=[ingame-secondary-controller.ts - overwolf2 - Visual Studio Code]
18:29:55.45926606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:29:55.45926602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:29:55.45926602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:29:55.45926607518OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
18:29:55.46126606269OverlayManager::doActionDisplayFPS - Triggered
18:29:55.462556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:29:55.47955683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4765, OW handle = 0x30e88;prev = 0x10003 , {Original values: ref = 4765 handle = 0x670ab3}
18:29:55.4795568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:29:59.61FCC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:29:59.61FCC2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3516] s[500].
18:29:59.61FCC2404WidgetManager::RefreshWidgetThreadMainLoopexit
18:29:59.61FCC2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:29:59.61FCC2329WidgetManager::RefreshThreadProcStaticclean Exit
18:31:17.8955681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:31:17.8955681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:31:17.8955682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:31:17.8955681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:31:17.8955681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:31:17.8955681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:31:17.8955681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x73a1069
18:31:17.8955682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:31:17.8955681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:31:17.895568184IRenderDevice::releaseRender Releasing.
18:31:17.895568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:31:17.895568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:31:17.89556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:31:17.895568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:31:17.895568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:31:17.895568201IRenderDevice::releaseRender Releasing Done.
18:31:17.1025568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:31:17.1035568221fDevice9_TestCooperativeLevelDevice Release
18:31:17.10355682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:31:17.10355682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:31:17.1035568184IRenderDevice::releaseRender Releasing.
18:31:17.1035568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:31:17.1035568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:31:17.103556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:31:17.1035568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:31:17.1035568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:31:17.1035568201IRenderDevice::releaseRender Releasing Done.
18:31:17.1035568227fDevice9_TestCooperativeLevelEnd Device Release
18:31:17.1035568248fDevice9_TestCooperativeLevelEnd Device Release
18:31:17.13726606144OverlayManager::doActionForegroundChange Event ON (ON)
18:31:17.13726607463OverlayManager::OnForegroundChangedChanged True
18:31:17.13726606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:31:17.13726602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:31:17.13926606269OverlayManager::doActionDisplayFPS - Triggered
18:31:17.3035568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:31:17.3035568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:31:17.30355681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:31:17.30355681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:31:17.30355681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:31:17.4845568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:31:17.4845568756RenderDeviceD3d9::initreCRL [15 - 10307]
18:31:17.4845568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:31:17.4845568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:31:17.4845568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:31:17.4845568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:31:17.4845568453doOverlayOverlayManager::setShowMode
18:31:17.48455684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:31:17.48455682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1a21179
18:31:17.48455682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:31:17.48455682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:31:17.48455682427WidgetManager::Renderresum layout thread
18:31:17.4845568276WidgetManager::initInit manager
18:31:17.4854BC42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:31:17.4895568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:31:17.48955681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:31:17.48955681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:31:17.48955681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:31:17.52055682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:31:17.5205568413InputInterceptor::stopHookunhook keyboard and mouse
18:31:17.5205568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:31:17.5205568402InputInterceptor::runHookMouse is hooked 0x5568
18:31:17.52055685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:31:18.91226606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:31:18.93826606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:31:18.9614BC4256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:31:18.9614BC4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c1110
18:31:18.9614BC4256InterProcessElement::closeInterProcess Overwolf_ImID_C1110_P_24352 close 2147483647 bytes
18:31:18.9624BC42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:31:18.9694BC4225InterProcessElement::openInterProcess Overwolf_ImID_490E5C_P_24352 opened succesfuly
18:31:18.9694BC4225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:31:19.49655682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:31:20.48826606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:31:21.49655682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:31:21.77955682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:31:21.80455683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6224, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 6224 handle = 0x670ab3}
18:31:23.5795568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:31:23.6434BC4256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:31:23.6434BC4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=490e5c
18:31:23.6434BC4256InterProcessElement::closeInterProcess Overwolf_ImID_490E5C_P_24352 close 2147483647 bytes
18:31:23.6434BC42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:31:23.6484BC4225InterProcessElement::openInterProcess Overwolf_ImID_2112E_P_24352 opened succesfuly
18:31:23.6484BC4225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:31:23.7305568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:31:23.74655682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:31:49.63055683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:31:49.76726606132OverlayManager::doActionForegroundChange Event [winows not active]
18:31:49.76726606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:31:49.78326606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:31:49.78326607463OverlayManager::OnForegroundChangedChanged False
18:31:49.78526607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2112E Title=[Porofessor - InGame Stats]
18:31:49.78526606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:31:49.78526602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:31:49.78526602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:31:49.78526607518OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
18:31:49.78626606269OverlayManager::doActionDisplayFPS - Triggered
18:31:49.79355683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6224, OW handle = 0x30e88;prev = 0x10003 , {Original values: ref = 6224 handle = 0x670ab3}
18:31:50.2954BC4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:31:52.7994BC42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3063] s[500].
18:31:52.7994BC42404WidgetManager::RefreshWidgetThreadMainLoopexit
18:31:52.7994BC42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:31:52.7994BC42329WidgetManager::RefreshThreadProcStaticclean Exit
18:31:55.94655681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:31:55.94655681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:31:55.94655682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:31:55.94755681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:31:55.94755681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:31:55.94755681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:31:55.94755681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1a21179
18:31:55.94755682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:31:55.94755681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:31:55.9475568184IRenderDevice::releaseRender Releasing.
18:31:55.9475568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:31:55.9475568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:31:55.947556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:31:55.9475568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:31:55.9475568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:31:55.9475568201IRenderDevice::releaseRender Releasing Done.
18:31:55.9595568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:31:55.9595568221fDevice9_TestCooperativeLevelDevice Release
18:31:55.95955682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:31:55.95955682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:31:55.9595568184IRenderDevice::releaseRender Releasing.
18:31:55.9595568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:31:55.9595568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:31:55.959556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:31:55.9595568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:31:55.9595568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:31:55.9595568201IRenderDevice::releaseRender Releasing Done.
18:31:55.9595568227fDevice9_TestCooperativeLevelEnd Device Release
18:31:55.9595568248fDevice9_TestCooperativeLevelEnd Device Release
18:31:56.1805568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:31:56.1805568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:31:56.18055681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:31:56.18055681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:31:56.18055681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:31:56.3825568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:31:56.3825568756RenderDeviceD3d9::initreCRL [15 - 10307]
18:31:56.3825568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:31:56.3825568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:31:56.3825568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:31:56.3825568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:31:56.3825568453doOverlayOverlayManager::setShowMode
18:31:56.38255682490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:31:56.382556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:31:56.38255684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:31:56.38255682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x18210e3
18:31:56.38255682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:31:56.38255682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:31:56.38255681672WidgetManager::drawskip widget draw (not in foreground) False - False
18:31:56.3825568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:31:56.38255681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:31:56.38255681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:31:56.38255681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:31:56.41255682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:31:56.4125568413InputInterceptor::stopHookunhook keyboard and mouse
18:31:56.4125568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:31:56.4125568402InputInterceptor::runHookMouse is hooked 0x5568
18:31:56.41255685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:31:56.42926606144OverlayManager::doActionForegroundChange Event ON (ON)
18:31:56.42926607463OverlayManager::OnForegroundChangedChanged True
18:31:56.42926606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:31:56.43126606269OverlayManager::doActionDisplayFPS - Triggered
18:31:56.4385568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:31:56.44055685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:31:56.44626606269OverlayManager::doActionDisplayFPS - Triggered
18:31:56.4485568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:31:57.31755682427WidgetManager::Renderresum layout thread
18:31:57.3175568276WidgetManager::initInit manager
18:31:57.3175AC02340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:32:00.62955682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:32:00.86255682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:32:00.92955682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:32:00.95155683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6382, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 6382 handle = 0x670ab3}
18:32:01.6255682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:32:01.88355682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:32:01.91855683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6382, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 6382 handle = 0x670ab3}
18:32:03.57226606132OverlayManager::doActionForegroundChange Event [winows not active]
18:32:03.57226606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:32:03.57226606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:32:03.57226602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:32:03.58826606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:32:03.58826607463OverlayManager::OnForegroundChangedChanged False
18:32:03.58826607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3007A Title=[Mozilla Firefox]
18:32:03.58826602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:32:03.58826602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:32:03.59126606269OverlayManager::doActionDisplayFPS - Triggered
18:32:07.6115AC0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:32:07.6115AC02382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [4219] s[500].
18:32:07.6115AC02404WidgetManager::RefreshWidgetThreadMainLoopexit
18:32:07.6115AC02323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:32:07.6115AC02329WidgetManager::RefreshThreadProcStaticclean Exit
18:32:19.49555681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:32:19.49555681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:32:19.49555682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:32:19.49655681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:32:19.49655681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:32:19.49655681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:32:19.49655681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x18210e3
18:32:19.49655682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:32:19.49655681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:32:19.4965568184IRenderDevice::releaseRender Releasing.
18:32:19.4965568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:32:19.4965568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:32:19.496556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:32:19.4965568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:32:19.4965568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:32:19.4965568201IRenderDevice::releaseRender Releasing Done.
18:32:19.5225568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:32:19.5225568221fDevice9_TestCooperativeLevelDevice Release
18:32:19.52255682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:32:19.52255682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:32:19.5225568184IRenderDevice::releaseRender Releasing.
18:32:19.5225568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:32:19.5225568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:32:19.522556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:32:19.5225568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:32:19.5225568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:32:19.5225568201IRenderDevice::releaseRender Releasing Done.
18:32:19.5225568227fDevice9_TestCooperativeLevelEnd Device Release
18:32:19.5225568248fDevice9_TestCooperativeLevelEnd Device Release
18:32:19.81226606144OverlayManager::doActionForegroundChange Event ON (ON)
18:32:19.81226607463OverlayManager::OnForegroundChangedChanged True
18:32:19.81226606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:32:19.81226602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:32:19.8555568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:32:19.8555568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:32:19.85555681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:32:19.85555681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:32:19.85555681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:32:20.1635568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:32:20.1635568756RenderDeviceD3d9::initreCRL [15 - 10307]
18:32:20.1635568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:32:20.1635568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:32:20.1635568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:32:20.1635568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:32:20.1635568453doOverlayOverlayManager::setShowMode
18:32:20.163556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:32:20.16355684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:32:20.16355682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4101123
18:32:20.16355682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:32:20.16355682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:32:20.16355682427WidgetManager::Renderresum layout thread
18:32:20.1635568276WidgetManager::initInit manager
18:32:20.1645568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:32:20.16455681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:32:20.16455681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:32:20.16455681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:32:20.16539D42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:32:20.20955682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:32:20.2095568413InputInterceptor::stopHookunhook keyboard and mouse
18:32:20.2095568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:32:20.2095568402InputInterceptor::runHookMouse is hooked 0x5568
18:32:20.20955685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:32:20.24339D4256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:32:20.24339D4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2112e
18:32:20.24339D4256InterProcessElement::closeInterProcess Overwolf_ImID_2112E_P_24352 close 2147483647 bytes
18:32:20.24439D42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:32:20.55326606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:32:20.56326606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:32:20.61439D4225InterProcessElement::openInterProcess Overwolf_ImID_3112C_P_24352 opened succesfuly
18:32:20.61439D4225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:32:20.91355682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:32:21.84655682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:32:21.86755683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6697, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 6697 handle = 0x670ab3}
18:32:22.43726606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:32:22.44026606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:32:22.49239D4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=550e26
18:32:22.49239D42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:32:23.91355682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:32:25.5795568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:32:25.63055682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:32:25.64239D4256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:32:25.64239D4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3112c
18:32:25.64239D4256InterProcessElement::closeInterProcess Overwolf_ImID_3112C_P_24352 close 2147483647 bytes
18:32:25.64239D42664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:32:25.65755683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6697, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 6697 handle = 0x670ab3}
18:32:25.67339D4225InterProcessElement::openInterProcess Overwolf_ImID_550E26_P_24352 opened succesfuly
18:32:25.67339D4225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:32:25.7295568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:32:25.77955682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:32:40.51655682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:32:40.55355683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6697, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 6697 handle = 0x670ab3}
18:32:43.79026606132OverlayManager::doActionForegroundChange Event [winows not active]
18:32:43.79026606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:32:43.79026606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:32:43.79026602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:32:43.80526606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:32:43.80526607463OverlayManager::OnForegroundChangedChanged False
18:32:43.80526607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0xE082E Title=[League of Legends]
18:32:43.80526602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:32:43.80526602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:32:43.80626606269OverlayManager::doActionDisplayFPS - Triggered
18:32:44.33339D4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:32:46.83639D42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3078] s[500].
18:32:46.83639D42404WidgetManager::RefreshWidgetThreadMainLoopexit
18:32:46.83639D42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:32:46.83639D42329WidgetManager::RefreshThreadProcStaticclean Exit
18:35:46.85555681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:35:46.85555681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:35:46.85555682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:35:46.85555681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:35:46.85555681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:35:46.85555681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:35:46.85555681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4101123
18:35:46.85555682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:35:46.85555681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:35:46.8555568184IRenderDevice::releaseRender Releasing.
18:35:46.8555568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:35:46.8555568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:35:46.855556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:35:46.8555568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:35:46.8555568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:35:46.8555568201IRenderDevice::releaseRender Releasing Done.
18:35:46.8665568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:35:46.8665568221fDevice9_TestCooperativeLevelDevice Release
18:35:46.86655682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:35:46.86655682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:35:46.8665568184IRenderDevice::releaseRender Releasing.
18:35:46.8665568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:35:46.8665568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:35:46.866556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:35:46.8665568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:35:46.8665568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:35:46.8665568201IRenderDevice::releaseRender Releasing Done.
18:35:46.8665568227fDevice9_TestCooperativeLevelEnd Device Release
18:35:46.8665568248fDevice9_TestCooperativeLevelEnd Device Release
18:35:47.655568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:35:47.655568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:35:47.6555681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:35:47.6555681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:35:47.6555681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:35:47.11526606144OverlayManager::doActionForegroundChange Event ON (ON)
18:35:47.11526607463OverlayManager::OnForegroundChangedChanged True
18:35:47.11526606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:35:47.11526602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:35:47.2585568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:35:47.2585568756RenderDeviceD3d9::initreCRL [15 - 10313]
18:35:47.2585568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:35:47.2585568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:35:47.2585568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:35:47.2585568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:35:47.2585568453doOverlayOverlayManager::setShowMode
18:35:47.258556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:35:47.25855684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:35:47.25855682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5911bb
18:35:47.25855682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:35:47.25855682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:35:47.25855682427WidgetManager::Renderresum layout thread
18:35:47.2585568276WidgetManager::initInit manager
18:35:47.2585568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:35:47.25855681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:35:47.25855681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:35:47.25855681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:35:47.25915B82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:35:47.28755682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:35:47.2875568413InputInterceptor::stopHookunhook keyboard and mouse
18:35:47.2875568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:35:47.2875568402InputInterceptor::runHookMouse is hooked 0x5568
18:35:47.28755685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:35:47.33215B8256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:35:47.33215B8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=550e26
18:35:47.33215B8256InterProcessElement::closeInterProcess Overwolf_ImID_550E26_P_24352 close 2147483647 bytes
18:35:47.33215B82664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:35:48.9555682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:35:48.26255682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:35:48.26755683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 9892, OW handle = 0x30e88;prev = 0x10013 , {Original values: ref = 9892 handle = 0x670ab3}
18:35:48.34655682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:35:48.41255682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:35:48.43355683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 9892, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 9892 handle = 0x670ab3}
18:35:48.46726606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:35:48.50026606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:35:48.52615B8225InterProcessElement::openInterProcess Overwolf_ImID_41130_P_24352 opened succesfuly
18:35:48.52615B8225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:35:49.81626606261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:35:54.4965568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
18:35:54.55715B8256InterProcessElement::closeInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT close 2147483647 bytes
18:35:54.55715B8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=41130
18:35:54.55715B8256InterProcessElement::closeInterProcess Overwolf_ImID_41130_P_24352 close 2147483647 bytes
18:35:54.55715B82664WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:35:54.57515B8225InterProcessElement::openInterProcess Overwolf_ImID_12F0E24_P_24352 opened succesfuly
18:35:54.57515B8225InterProcessElement::openInterProcess Overwolf_PID_24352_SHARED_MEMORY_AGENT opened succesfuly
18:35:54.6625568580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
18:35:55.6155682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:36:16.55255683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:36:58.2855686935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:36:58.47855682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:36:58.50055683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 9892, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 9892 handle = 0x670ab3}
18:36:59.13826606132OverlayManager::doActionForegroundChange Event [winows not active]
18:36:59.13826606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:36:59.13826602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:36:59.15426606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:36:59.15426607463OverlayManager::OnForegroundChangedChanged False
18:36:59.15426607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x700896 Title=[Navigateur]
18:36:59.15426602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:36:59.15426602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:36:59.15626606269OverlayManager::doActionDisplayFPS - Triggered
18:36:59.65815B8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:37:02.17215B82382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3032] s[500].
18:37:02.17215B82404WidgetManager::RefreshWidgetThreadMainLoopexit
18:37:02.17215B82323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:37:02.17215B82329WidgetManager::RefreshThreadProcStaticclean Exit
18:38:20.33455681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:38:20.33455681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:38:20.33455682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:38:20.33555681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:38:20.33555681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:38:20.33555681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:38:20.33555681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5911bb
18:38:20.33555682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:38:20.33555681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:38:20.3355568184IRenderDevice::releaseRender Releasing.
18:38:20.3355568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:38:20.3355568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:38:20.335556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:38:20.3355568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:38:20.3355568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:38:20.3355568201IRenderDevice::releaseRender Releasing Done.
18:38:20.3485568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:38:20.3485568221fDevice9_TestCooperativeLevelDevice Release
18:38:20.34855682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:38:20.34855682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:38:20.3485568184IRenderDevice::releaseRender Releasing.
18:38:20.3485568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:38:20.3485568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:38:20.348556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:38:20.3485568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:38:20.3485568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:38:20.3485568201IRenderDevice::releaseRender Releasing Done.
18:38:20.3485568227fDevice9_TestCooperativeLevelEnd Device Release
18:38:20.3485568248fDevice9_TestCooperativeLevelEnd Device Release
18:38:20.5545568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:38:20.5545568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:38:20.55455681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:38:20.55455681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:38:20.55455681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:38:20.67626606144OverlayManager::doActionForegroundChange Event ON (ON)
18:38:20.67626607463OverlayManager::OnForegroundChangedChanged True
18:38:20.67626606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:38:20.67626602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:38:20.7755568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:38:20.7755568756RenderDeviceD3d9::initreCRL [15 - 10316]
18:38:20.7755568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:38:20.7755568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:38:20.7755568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:38:20.7755568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:38:20.7755568453doOverlayOverlayManager::setShowMode
18:38:20.776556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:38:20.77655684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:38:20.77655682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3fa118f
18:38:20.77655682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:38:20.77655682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:38:20.77655682427WidgetManager::Renderresum layout thread
18:38:20.7765568276WidgetManager::initInit manager
18:38:20.77726942340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:38:20.7815568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:38:20.78155681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:38:20.78155681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:38:20.78155681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:38:20.81555682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:38:20.8155568413InputInterceptor::stopHookunhook keyboard and mouse
18:38:20.8155568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:38:20.8155568402InputInterceptor::runHookMouse is hooked 0x5568
18:38:20.81555685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:38:21.61255682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:38:22.42855682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:38:22.44855683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 11336, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 11336 handle = 0x670ab3}
18:38:23.70626606132OverlayManager::doActionForegroundChange Event [winows not active]
18:38:23.70626606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:38:23.70626606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:38:23.70626602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:38:23.72126606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:38:23.72126607463OverlayManager::OnForegroundChangedChanged False
18:38:23.72226607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x405B6 Title=[Porofessor - Apache NetBeans IDE 12.0]
18:38:23.72226602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:38:23.72226602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:38:23.72326606269OverlayManager::doActionDisplayFPS - Triggered
18:38:31.2672694291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:38:31.26726942382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [7625] s[500].
18:38:31.26726942404WidgetManager::RefreshWidgetThreadMainLoopexit
18:38:31.26726942323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:38:31.26726942329WidgetManager::RefreshThreadProcStaticclean Exit
18:39:35.62355681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:39:35.62355681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:39:35.62355682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:39:35.62455681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:39:35.62455681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:39:35.62455681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:39:35.62455681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3fa118f
18:39:35.62455682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:39:35.62455681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:39:35.6245568184IRenderDevice::releaseRender Releasing.
18:39:35.6245568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:39:35.6245568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:39:35.624556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:39:35.6245568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:39:35.6245568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:39:35.6245568201IRenderDevice::releaseRender Releasing Done.
18:39:35.6385568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:39:35.6385568221fDevice9_TestCooperativeLevelDevice Release
18:39:35.63855682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:39:35.63855682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:39:35.6385568184IRenderDevice::releaseRender Releasing.
18:39:35.6385568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:39:35.6385568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:39:35.638556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:39:35.6385568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:39:35.6385568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:39:35.6385568201IRenderDevice::releaseRender Releasing Done.
18:39:35.6385568227fDevice9_TestCooperativeLevelEnd Device Release
18:39:35.6385568248fDevice9_TestCooperativeLevelEnd Device Release
18:39:36.9226606144OverlayManager::doActionForegroundChange Event ON (ON)
18:39:36.9226607463OverlayManager::OnForegroundChangedChanged True
18:39:36.9226606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:39:36.9226602490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:39:36.1745568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:39:36.1745568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:39:36.17455681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:39:36.17455681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:39:36.17455681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:39:36.4235568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:39:36.4235568756RenderDeviceD3d9::initreCRL [15 - 10315]
18:39:36.4235568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:39:36.4235568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:39:36.4235568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:39:36.4235568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:39:36.4235568453doOverlayOverlayManager::setShowMode
18:39:36.423556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:39:36.42355684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:39:36.42355682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3b5051d
18:39:36.42355682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:39:36.42355682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:39:36.42355682427WidgetManager::Renderresum layout thread
18:39:36.4235568276WidgetManager::initInit manager
18:39:36.42424A42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:39:36.4285568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:39:36.42955681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:39:36.42955681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:39:36.42955681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:39:36.46555682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:39:36.4655568413InputInterceptor::stopHookunhook keyboard and mouse
18:39:36.4665568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:39:36.4665568402InputInterceptor::runHookMouse is hooked 0x5568
18:39:36.46655685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:39:37.42855682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:39:37.57855682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:39:37.60255683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 12630, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 12630 handle = 0x670ab3}
18:39:38.60626606132OverlayManager::doActionForegroundChange Event [winows not active]
18:39:38.60626606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:39:38.60626606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:39:38.60626602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:39:38.62126606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:39:38.62126607463OverlayManager::OnForegroundChangedChanged False
18:39:38.62126607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3007A Title=[Mozilla Firefox]
18:39:38.62126602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:39:38.62126602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:39:38.62226606269OverlayManager::doActionDisplayFPS - Triggered
18:39:46.66224A4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:39:46.66224A42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [8484] s[500].
18:39:46.66224A42404WidgetManager::RefreshWidgetThreadMainLoopexit
18:39:46.66224A42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
18:39:46.66224A42329WidgetManager::RefreshThreadProcStaticclean Exit
18:39:59.2855681502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:39:59.2855681511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
18:39:59.2855682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:39:59.2955681265OverlayManager::RestoreGameWNDPROCSearch SWL..
18:39:59.2955681272OverlayManager::RestoreGameWNDPROCSWL restored.
18:39:59.2955681282OverlayManager::RestoreGameWNDPROCSWL OK.
18:39:59.2955681287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3b5051d
18:39:59.2955682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:39:59.2955681514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
18:39:59.295568184IRenderDevice::releaseRender Releasing.
18:39:59.295568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:39:59.295568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:39:59.29556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:39:59.295568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:39:59.295568825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
18:39:59.295568201IRenderDevice::releaseRender Releasing Done.
18:39:59.415568220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
18:39:59.415568221fDevice9_TestCooperativeLevelDevice Release
18:39:59.4155682501OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:39:59.4155682526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:39:59.415568184IRenderDevice::releaseRender Releasing.
18:39:59.415568775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
18:39:59.415568697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
18:39:59.41556882RenderDeviceCaptureBase::ReleaseTextureRelease
18:39:59.415568100RenderDeviceCaptureBase::ReleaseTextureReleased
18:39:59.415568786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
18:39:59.415568201IRenderDevice::releaseRender Releasing Done.
18:39:59.415568227fDevice9_TestCooperativeLevelEnd Device Release
18:39:59.415568248fDevice9_TestCooperativeLevelEnd Device Release
18:39:59.2345568346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14B204C0
18:39:59.2345568352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
18:39:59.23455681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
18:39:59.23455681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
18:39:59.23455681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:39:59.4145568683RenderDeviceD3d9::initInit Device 0x14b204c0
18:39:59.4145568756RenderDeviceD3d9::initreCRL [15 - 10317]
18:39:59.4145568241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:39:59.4145568248IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:39:59.4145568763RenderDeviceD3d9::initTarget Window [0x2e1082]
18:39:59.4145568449doOverlayInit Graphics {handle = 0x2e1082} {d = 0x14b204c0}
18:39:59.4145568453doOverlayOverlayManager::setShowMode
18:39:59.41455682490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:39:59.414556847ResetSnapShotSH::ExecuteRelease snapshot SH
18:39:59.41455684924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2e1082}.
18:39:59.41555682127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5212a0
18:39:59.41555682145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:39:59.41555682193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6d7eed00=1837034752)=>(0x50d09850=1355847760)
18:39:59.41555682427WidgetManager::Renderresum layout thread
18:39:59.4155568276WidgetManager::initInit manager
18:39:59.41555681672WidgetManager::drawskip widget draw (not in foreground) False - False
18:39:59.4155568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:39:59.41555681421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
18:39:59.41555681428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
18:39:59.41555681436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
18:39:59.41543202340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
18:39:59.44026606144OverlayManager::doActionForegroundChange Event ON (ON)
18:39:59.44026607463OverlayManager::OnForegroundChangedChanged True
18:39:59.44026606935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:39:59.44226606269OverlayManager::doActionDisplayFPS - Triggered
18:39:59.44455682223OverlayManager::installKeybMouseHookInstall KeybMouse
18:39:59.4445568413InputInterceptor::stopHookunhook keyboard and mouse
18:39:59.4445568380InputInterceptor::runHookKeyboard is hooked 0x5568
18:39:59.4455568402InputInterceptor::runHookMouse is hooked 0x5568
18:39:59.44555685613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:39:59.4665568913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:40:00.29455682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:40:01.6555683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:40:02.23355683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:40:17.60055683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:41:35.96355682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:41:35.98755683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 13048, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 13048 handle = 0xee0d33}
18:41:36.26155682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:42:22.47755682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:42:22.49955683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 13048, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 13048 handle = 0x670ab3}
18:42:22.79455682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:42:23.58555682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:42:23.59055683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 13048, OW handle = 0x30e88;prev = 0x10013 , {Original values: ref = 13048 handle = 0x41077}
18:42:23.59155686974OverlayManager::IsEmptyCursorCache cursor 0x41077 (v: 1)
18:42:23.89455682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:42:24.51555682417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:42:24.55055683425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 13048, OW handle = 0x30e88;prev = 0x30e88 , {Original values: ref = 13048 handle = 0x670ab3}
18:42:24.64455682379OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:42:25.21155681582OverlayManager::GameWindowProcCallbackClose Window [16].
18:42:25.7294320291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:42:26.57755683267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:42:26.64126606132OverlayManager::doActionForegroundChange Event [winows not active]
18:42:26.64226606158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
18:42:26.65626606144OverlayManager::doActionForegroundChange Event OFF (OFF)
18:42:26.65626607463OverlayManager::OnForegroundChangedChanged False
18:42:26.69326607496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
18:42:26.69626606935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:42:26.69626602483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:42:26.70026602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:42:26.70026607518OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
18:42:26.70326606269OverlayManager::doActionDisplayFPS - Triggered
18:42:26.75655681582OverlayManager::GameWindowProcCallbackClose Window [2].