TimeThreadLineFunctionMessage
22:29:48.7022110131runClientStarting Overlay PID=10468(0x28e4) server PID = 3920
22:29:48.7022110683Client::initClient::Initialize
22:29:48.7022110691Client::initStart owclient thread
22:29:48.7033504327Client::initFirstInjectionClient::initFirstInjection.
22:29:48.7033504225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_78_14_3920 opened succesfuly
22:29:48.7033504355session id = {9579F3E2-AC1C-48BA-85C6-DE27A4822A01}
22:29:48.70335041919Client::LogClientInfoCommandLine[1] [D:/Riot Games/League of Legends/Game/League of Legends.exe185.40.67.132 5187 QigFhKLs/b66SrWAr16xAQ== 23812722-PlayerID=23812722-GameID=4713239229-GameBaseDir=D:\Riot Games\League of Legends].
22:29:48.70435041937Client::LogClientInfoOS version [10.0]
22:29:48.70435041942Client::LogClientInfoProcess OS version [6.2] [64-bit]
22:29:48.70435041962Client::LogClientInfoClient Version 2.2.78.14
22:29:48.70435041972Client::LogProcessModulesLoaded modules:
22:29:48.71135041988C:\Program Files (x86)\Overwolf\0.149.2.30\win32\OWClient.dll
22:29:48.71135041988C:\Program Files (x86)\Overwolf\0.149.2.30\win32\OWExplorer.dll
22:29:48.71135041988C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2007.6-0\X86\MpOav.dll
22:29:48.71135041988C:\Users\Jean-Nicolas\AppData\Roaming\discord\0.0.306\modules\discord_hook\4fa15075109\DiscordHook.dll
22:29:48.71135041988C:\Windows\SYSTEM32\CRYPTBASE.dll
22:29:48.71135041988C:\Windows\SYSTEM32\ColorAdapterClient.dll
22:29:48.71135041988C:\Windows\SYSTEM32\CoreMessaging.dll
22:29:48.71135041988C:\Windows\SYSTEM32\CoreUIComponents.dll
22:29:48.71135041988C:\Windows\SYSTEM32\D3DCompiler_47.dll
22:29:48.71135041988C:\Windows\SYSTEM32\DEVOBJ.dll
22:29:48.71135041988C:\Windows\SYSTEM32\DINPUT8.dll
22:29:48.71135041988C:\Windows\SYSTEM32\DNSAPI.dll
22:29:48.71135041988C:\Windows\SYSTEM32\HID.DLL
22:29:48.71135041988C:\Windows\SYSTEM32\IPHLPAPI.DLL
22:29:48.71135041988C:\Windows\SYSTEM32\MSASN1.dll
22:29:48.71135041988C:\Windows\SYSTEM32\PROPSYS.dll
22:29:48.71135041988C:\Windows\SYSTEM32\UMPDC.dll
22:29:48.71135041988C:\Windows\SYSTEM32\USERENV.dll
22:29:48.71135041988C:\Windows\SYSTEM32\VERSION.dll
22:29:48.71135041988C:\Windows\SYSTEM32\WINMM.dll
22:29:48.71135041988C:\Windows\SYSTEM32\WINNSI.DLL
22:29:48.71135041988C:\Windows\SYSTEM32\WTSAPI32.dll
22:29:48.71135041988C:\Windows\SYSTEM32\Wldp.dll
22:29:48.71135041988C:\Windows\SYSTEM32\amsi.dll
22:29:48.71135041988C:\Windows\SYSTEM32\cryptnet.dll
22:29:48.71135041988C:\Windows\SYSTEM32\cryptsp.dll
22:29:48.71135041988C:\Windows\SYSTEM32\d3d11.dll
22:29:48.71135041988C:\Windows\SYSTEM32\d3d9.dll
22:29:48.71135041988C:\Windows\SYSTEM32\d3dx9_39.dll
22:29:48.71135041988C:\Windows\SYSTEM32\dbgcore.DLL
22:29:48.71135041988C:\Windows\SYSTEM32\dbghelp.dll
22:29:48.71135041988C:\Windows\SYSTEM32\dcomp.dll
22:29:48.71135041988C:\Windows\SYSTEM32\dsound.dll
22:29:48.71135041988C:\Windows\SYSTEM32\dwmapi.dll
22:29:48.71135041988C:\Windows\SYSTEM32\dxcore.dll
22:29:48.71135041988C:\Windows\SYSTEM32\dxgi.dll
22:29:48.71135041988C:\Windows\SYSTEM32\gpapi.dll
22:29:48.71135041988C:\Windows\SYSTEM32\icm32.dll
22:29:48.71135041988C:\Windows\SYSTEM32\inputhost.dll
22:29:48.71135041988C:\Windows\SYSTEM32\kernel.appcore.dll
22:29:48.71135041988C:\Windows\SYSTEM32\mscms.dll
22:29:48.71135041988C:\Windows\SYSTEM32\ntdll.dll
22:29:48.71135041988C:\Windows\SYSTEM32\ntmarta.dll
22:29:48.71135041988C:\Windows\SYSTEM32\powrprof.dll
22:29:48.71135041988C:\Windows\SYSTEM32\profapi.dll
22:29:48.71135041988C:\Windows\SYSTEM32\textinputframework.dll
22:29:48.71135041988C:\Windows\SYSTEM32\wbemcomn.dll
22:29:48.71135041988C:\Windows\SYSTEM32\windows.storage.dll
22:29:48.71135041988C:\Windows\SYSTEM32\winmmbase.dll
22:29:48.71135041988C:\Windows\SYSTEM32\wintypes.dll
22:29:48.71135041988C:\Windows\System32\ADVAPI32.dll
22:29:48.71135041988C:\Windows\System32\CRYPT32.dll
22:29:48.71135041988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igc32.dll
22:29:48.71135041988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igd9dxva32.dll
22:29:48.71135041988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdail32.dll
22:29:48.71135041988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdgmm32.dll
22:29:48.71135041988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdinfo32.dll
22:29:48.71135041988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdumdim32.dll
22:29:48.71135041988C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_5b15af4b5ff475d5\nvd3dum.dll
22:29:48.71135041988C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_5b15af4b5ff475d5\nvldumd.dll
22:29:48.71135041988C:\Windows\System32\GDI32.dll
22:29:48.71135041988C:\Windows\System32\IMM32.DLL
22:29:48.71135041988C:\Windows\System32\KERNEL32.DLL
22:29:48.71135041988C:\Windows\System32\KERNELBASE.dll
22:29:48.71135041988C:\Windows\System32\MMDevApi.dll
22:29:48.71135041988C:\Windows\System32\MSCTF.dll
22:29:48.71135041988C:\Windows\System32\NSI.dll
22:29:48.71135041988C:\Windows\System32\OLEAUT32.dll
22:29:48.71135041988C:\Windows\System32\PSAPI.DLL
22:29:48.71135041988C:\Windows\System32\RPCRT4.dll
22:29:48.71135041988C:\Windows\System32\SETUPAPI.dll
22:29:48.71135041988C:\Windows\System32\SHELL32.dll
22:29:48.71135041988C:\Windows\System32\SHLWAPI.dll
22:29:48.71135041988C:\Windows\System32\USER32.dll
22:29:48.71135041988C:\Windows\System32\WINTRUST.dll
22:29:48.71135041988C:\Windows\System32\WS2_32.dll
22:29:48.71135041988C:\Windows\System32\bcrypt.dll
22:29:48.71135041988C:\Windows\System32\bcryptPrimitives.dll
22:29:48.71135041988C:\Windows\System32\cfgmgr32.dll
22:29:48.71135041988C:\Windows\System32\clbcatq.dll
22:29:48.71135041988C:\Windows\System32\combase.dll
22:29:48.71135041988C:\Windows\System32\fwpuclnt.dll
22:29:48.71135041988C:\Windows\System32\gdi32full.dll
22:29:48.71135041988C:\Windows\System32\imagehlp.dll
22:29:48.71135041988C:\Windows\System32\msvcp_win.dll
22:29:48.71135041988C:\Windows\System32\msvcrt.dll
22:29:48.71135041988C:\Windows\System32\ole32.dll
22:29:48.71135041988C:\Windows\System32\rasadhlp.dll
22:29:48.71135041988C:\Windows\System32\sechost.dll
22:29:48.71135041988C:\Windows\System32\shcore.dll
22:29:48.71135041988C:\Windows\System32\ucrtbase.dll
22:29:48.71135041988C:\Windows\System32\win32u.dll
22:29:48.71135041988C:\Windows\System32\winrnr.dll
22:29:48.71135041988C:\Windows\system32\NLAapi.dll
22:29:48.71135041988C:\Windows\system32\mswsock.dll
22:29:48.71135041988C:\Windows\system32\napinsp.dll
22:29:48.71135041988C:\Windows\system32\nvspcap.dll
22:29:48.71135041988C:\Windows\system32\pnrpnsp.dll
22:29:48.71135041988C:\Windows\system32\rsaenh.dll
22:29:48.71135041988C:\Windows\system32\uxtheme.dll
22:29:48.71135041988C:\Windows\system32\wbem\fastprox.dll
22:29:48.71135041988C:\Windows\system32\wbem\wbemprox.dll
22:29:48.71135041988C:\Windows\system32\wbem\wbemsvc.dll
22:29:48.71135041988C:\Windows\system32\wshbth.dll
22:29:48.71135041988D:\Riot Games\League of Legends\Game\BugSplat.dll
22:29:48.71135041988D:\Riot Games\League of Legends\Game\League of Legends.exe
22:29:48.71135041988D:\Riot Games\League of Legends\Game\LogitechLed.dll
22:29:48.71135041988D:\Riot Games\League of Legends\Game\d3dcompiler_43.dll
22:29:48.71135041988D:\Riot Games\League of Legends\Game\stub.dll
22:29:48.712350479GraphicsHookManager::InitCreated Thread - Created , ThreadId=21860
22:29:48.71535041452Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
22:29:48.71535041498Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
22:29:48.71535041510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
22:29:48.71535041578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
22:29:48.71535041591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - ON
22:29:48.71535041604Client::ReadGameConfigurationsEnable EnableTXR - OFF
22:29:48.71535041644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
22:29:48.71535041646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
22:29:48.71535041648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
22:29:48.71535041650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
22:29:48.71535041652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - ON
22:29:48.71535041654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
22:29:48.71535041657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
22:29:48.71535041660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
22:29:48.71535041754Data::Search[0] 0x76CD0000
22:29:48.71535041754Data::Search[1] 0x0
22:29:48.71535041754Data::Search[2] 0x6C4F0000
22:29:48.71535041754Data::Search[3] 0x6D8C0000
22:29:48.71535041754Data::Search[4] 0x0
22:29:48.71535041754Data::Search[5] 0x6ECF0000
22:29:48.71535041754Data::Search[6] 0x77450000
22:29:48.71535041754Data::Search[7] 0x0
22:29:48.71535041754Data::Search[8] 0x6ECF0000
22:29:48.71535041754Data::Search[9] 0x0
22:29:48.71535041759Data::Search[10] 0x0
22:29:48.71535041765Data::Search[11] 0x6C310000
22:29:48.71535041771Data::Search[12] 0x0
22:29:48.71535041777Data::Search[13] 0x0
22:29:48.7153504325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:29:48.7163504435Client::initFirstInjectionDetected Windows 8.1 or greater
22:29:48.7163504450Client::initFirstInjectionAcquiring function lock succedded
22:29:48.7163504225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_78_14_3920 opened succesfuly
22:29:48.76535041916FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.149.2.30\win32\\OWUtils.dll succeeded
22:29:48.7843504567Install::CodeInit [Client,1] (MCH) OK
22:29:48.7993504567Install::CodeInit [Client,2] (MCH) OK
22:29:48.8163504567Install::CodeInit [Client,3] (MCH) OK
22:29:48.8333504567Install::CodeInit [Client,4] (MCH) OK
22:29:48.8473504567Install::CodeInit [Client,4.1] (MCH) OK
22:29:48.85537606974OverlayManager::IsEmptyCursorCache cursor 0x354066d (v: 1)
22:29:48.8643504567Install::CodeInit [Client,4.2] (MCH) OK
22:29:48.8653504472OverlayManager::OverlayManagerOW System Cursor is set to = 0x70ca2
22:29:48.86535046848OverlayManager::LoadDefaultCursorsLoad default cursors
22:29:48.8653504482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x40c34
22:29:48.865350472PerformanceCounter::StartSessionStartSession
22:29:48.8663504225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
22:29:48.8663504676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
22:29:48.8663504694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
22:29:48.8663504696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
22:29:48.8663504699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
22:29:48.8663504702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
22:29:48.8663504705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
22:29:48.8663504708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
22:29:48.8663504711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
22:29:48.8663504714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
22:29:48.8663504717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
22:29:48.8663504720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = ON
22:29:48.8663504723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = ON
22:29:48.8663504726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = ON
22:29:48.8663504729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
22:29:48.8663504732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
22:29:48.8663504735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
22:29:48.8663504738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
22:29:48.8663504741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
22:29:48.8663504744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = OFF
22:29:48.8663504747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
22:29:48.8663504750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
22:29:48.8663504753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
22:29:48.8663504756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
22:29:48.8663504759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
22:29:48.8663504762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
22:29:48.8663504765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
22:29:48.8663504768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
22:29:48.8663504771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
22:29:48.8663504774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
22:29:48.8663504777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
22:29:48.8663504780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
22:29:48.8663504783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
22:29:48.8663504786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
22:29:48.8663504789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
22:29:48.8663504792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
22:29:48.8663504795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
22:29:48.8663504798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
22:29:48.8663504801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
22:29:48.8663504804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
22:29:48.8663504807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
22:29:48.8663504810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
22:29:48.8663504813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
22:29:48.8663504816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
22:29:48.8663504819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
22:29:48.8663504822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
22:29:48.8663504825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
22:29:48.8663504828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
22:29:48.8663504831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
22:29:48.8663504834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
22:29:48.8663504837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
22:29:48.8663504840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
22:29:48.8663504843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
22:29:48.8663504846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
22:29:48.8663504849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
22:29:48.8663504852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
22:29:48.8663504855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
22:29:48.8663504858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
22:29:48.8663504861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
22:29:48.8663504864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
22:29:48.8663504867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
22:29:48.8663504870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
22:29:48.8663504873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
22:29:48.8663504876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
22:29:48.8663504879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
22:29:48.8663504882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
22:29:48.8663504885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
22:29:48.8663504887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
22:29:48.8663504889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
22:29:48.8663504891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
22:29:48.8663504893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
22:29:48.8663504895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
22:29:48.8663504897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
22:29:48.8663504899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
22:29:48.8663504913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:29:48.8733504248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
22:29:48.8733504578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
22:29:48.8743504888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
22:29:48.8743504503Client::initFirstInjectionHook PEX
22:29:48.87435041045Client::hookLibraryFunctionsread D3D9 sht offset: 0x2b6c , 0x4e24
22:29:48.8743504426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x2b6c , 0x4e24
22:29:48.874350439GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
22:29:48.8743504101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
22:29:48.87435041142Install::CodeSegment [2|478048|0x6C4F0000|0x74B60]
22:29:48.8933504567Install::Codeunknown (MCH) OK
22:29:48.89335041142Install::CodeSegment [2|401696|0x6C4F0000|0x62120]
22:29:48.9103504567Install::Codeunknown (MCH) OK
22:29:48.91035041142Install::CodeSegment [2|303280|0x6C4F0000|0x4A0B0]
22:29:48.9263504567Install::Codeunknown (MCH) OK
22:29:48.92635041142Install::CodeSegment [2|930912|0x6C4F0000|0xE3460]
22:29:48.9443504567Install::Codeunknown (MCH) OK
22:29:48.94435041142Install::CodeSegment [2|929920|0x6C4F0000|0xE3080]
22:29:48.9633504567Install::Codeunknown (MCH) OK
22:29:48.96335041142Install::CodeSegment [2|325056|0x6C4F0000|0x4F5C0]
22:29:48.9813504567Install::Codeunknown (MCH) OK
22:29:48.98135041142Install::CodeSegment [2|930064|0x6C4F0000|0xE3110]
22:29:48.9983504567Install::Codeunknown (MCH) OK
22:29:48.99835041142Install::CodeSegment [2|386288|0x6C4F0000|0x5E4F0]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::7.
22:29:48.99835041142Install::CodeSegment [2|385008|0x6C4F0000|0x5DFF0]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::8.
22:29:48.99835041142Install::CodeSegment [2|384656|0x6C4F0000|0x5DE90]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::9.
22:29:48.99835041142Install::CodeSegment [2|1246912|0x6C4F0000|0x1306C0]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::10.
22:29:48.99835041142Install::CodeSegment [2|1245632|0x6C4F0000|0x1301C0]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::11.
22:29:48.99835041142Install::CodeSegment [2|385520|0x6C4F0000|0x5E1F0]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
22:29:48.99835041142Install::CodeSegment [2|385824|0x6C4F0000|0x5E320]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
22:29:48.99835041142Install::CodeSegment [2|401920|0x6C4F0000|0x62200]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::14.
22:29:48.99835041142Install::CodeSegment [2|509040|0x6C4F0000|0x7C470]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::15.
22:29:48.99835041142Install::CodeSegment [2|312560|0x6C4F0000|0x4C4F0]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
22:29:48.99835041142Install::CodeSegment [2|449536|0x6C4F0000|0x6DC00]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
22:29:48.99835041142Install::CodeSegment [2|451472|0x6C4F0000|0x6E390]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
22:29:48.99835041142Install::CodeSegment [2|312560|0x6C4F0000|0x4C4F0]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
22:29:48.99835041142Install::CodeSegment [2|449072|0x6C4F0000|0x6DA30]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
22:29:48.99835041142Install::CodeSegment [2|451152|0x6C4F0000|0x6E250]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
22:29:48.99835041142Install::CodeSegment [3|45120|0x6D8C0000|0xB040]
22:29:48.99835041233Client::hookLibraryFunctions=========> Hook is skipped function 3::35.
22:29:48.99835041142Install::CodeSegment [3|54608|0x6D8C0000|0xD550]
22:29:49.133504567Install::Codeunknown (MCH) OK
22:29:49.1335041142Install::CodeSegment [3|54176|0x6D8C0000|0xD3A0]
22:29:49.283504567Install::Codeunknown (MCH) OK
22:29:49.283504325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:29:49.2835041025OverlayManager::StartStarting...
22:29:49.423504567Install::CodeInit [Client,5] (MCH) OK
22:29:49.4235041189XTRAP COMPATIBLE PATCH WARNING
22:29:49.423504107ApiManager::InitAPI Manager Event : OK
22:29:49.433504119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=808
22:29:49.43350467TXRSettingFail to read texture recognition options 0x0
22:29:49.433504114TXOfInterestNew list set with 0 items
22:29:49.4335041223OverlayManager::Startget foreground state
22:29:49.4335041259OverlayManager::StartStarted...
22:29:49.433504428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
22:29:49.43350494GraphicsHookManager::StopThreadStopThread
22:29:49.432ED06439OverlayManager::OnConnectedConnected to server
22:29:49.432ED031SendServerHelloMessage::ExecuteSend connection Ack
22:29:49.443287015OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0xd073e
22:29:49.455564216GraphicsHookManager::MessageLoopExit Thread
22:29:49.453504575Client::initFirstInjectioninit complete
22:29:53.7737606974OverlayManager::IsEmptyCursorCache cursor 0x1607db (v: 1)
22:29:59.553281972Client::LogProcessModulesLoaded modules:
22:29:59.643281988C:\Program Files (x86)\Overwolf\0.149.2.30\win32\OWClient.dll
22:29:59.653281988C:\Program Files (x86)\Overwolf\0.149.2.30\win32\OWExplorer.dll
22:29:59.653281988C:\Program Files (x86)\Overwolf\0.149.2.30\win32\OWUtils.dll
22:29:59.653281988C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2007.6-0\X86\MpOav.dll
22:29:59.653281988C:\Users\Jean-Nicolas\AppData\Roaming\discord\0.0.306\modules\discord_hook\4fa15075109\DiscordHook.dll
22:29:59.653281988C:\Windows\SYSTEM32\CRYPTBASE.dll
22:29:59.653281988C:\Windows\SYSTEM32\ColorAdapterClient.dll
22:29:59.653281988C:\Windows\SYSTEM32\CoreMessaging.dll
22:29:59.653281988C:\Windows\SYSTEM32\CoreUIComponents.dll
22:29:59.653281988C:\Windows\SYSTEM32\D3DCompiler_47.dll
22:29:59.653281988C:\Windows\SYSTEM32\DEVOBJ.dll
22:29:59.653281988C:\Windows\SYSTEM32\DINPUT8.dll
22:29:59.653281988C:\Windows\SYSTEM32\DNSAPI.dll
22:29:59.653281988C:\Windows\SYSTEM32\HID.DLL
22:29:59.653281988C:\Windows\SYSTEM32\IPHLPAPI.DLL
22:29:59.653281988C:\Windows\SYSTEM32\MSASN1.dll
22:29:59.653281988C:\Windows\SYSTEM32\PROPSYS.dll
22:29:59.653281988C:\Windows\SYSTEM32\UMPDC.dll
22:29:59.653281988C:\Windows\SYSTEM32\USERENV.dll
22:29:59.653281988C:\Windows\SYSTEM32\VERSION.dll
22:29:59.653281988C:\Windows\SYSTEM32\WINMM.dll
22:29:59.653281988C:\Windows\SYSTEM32\WINNSI.DLL
22:29:59.653281988C:\Windows\SYSTEM32\WTSAPI32.dll
22:29:59.653281988C:\Windows\SYSTEM32\Wldp.dll
22:29:59.653281988C:\Windows\SYSTEM32\amsi.dll
22:29:59.653281988C:\Windows\SYSTEM32\cryptnet.dll
22:29:59.653281988C:\Windows\SYSTEM32\cryptsp.dll
22:29:59.653281988C:\Windows\SYSTEM32\d3d11.dll
22:29:59.653281988C:\Windows\SYSTEM32\d3d9.dll
22:29:59.653281988C:\Windows\SYSTEM32\d3dx9_39.dll
22:29:59.653281988C:\Windows\SYSTEM32\dbgcore.DLL
22:29:59.653281988C:\Windows\SYSTEM32\dbghelp.dll
22:29:59.653281988C:\Windows\SYSTEM32\dcomp.dll
22:29:59.653281988C:\Windows\SYSTEM32\dsound.dll
22:29:59.653281988C:\Windows\SYSTEM32\dwmapi.dll
22:29:59.653281988C:\Windows\SYSTEM32\dxcore.dll
22:29:59.653281988C:\Windows\SYSTEM32\dxgi.dll
22:29:59.653281988C:\Windows\SYSTEM32\gpapi.dll
22:29:59.653281988C:\Windows\SYSTEM32\icm32.dll
22:29:59.653281988C:\Windows\SYSTEM32\inputhost.dll
22:29:59.653281988C:\Windows\SYSTEM32\kernel.appcore.dll
22:29:59.653281988C:\Windows\SYSTEM32\mscms.dll
22:29:59.653281988C:\Windows\SYSTEM32\ntdll.dll
22:29:59.653281988C:\Windows\SYSTEM32\ntmarta.dll
22:29:59.653281988C:\Windows\SYSTEM32\powrprof.dll
22:29:59.653281988C:\Windows\SYSTEM32\profapi.dll
22:29:59.653281988C:\Windows\SYSTEM32\textinputframework.dll
22:29:59.653281988C:\Windows\SYSTEM32\wbemcomn.dll
22:29:59.653281988C:\Windows\SYSTEM32\windows.storage.dll
22:29:59.653281988C:\Windows\SYSTEM32\winmmbase.dll
22:29:59.653281988C:\Windows\SYSTEM32\wintypes.dll
22:29:59.653281988C:\Windows\System32\ADVAPI32.dll
22:29:59.653281988C:\Windows\System32\CRYPT32.dll
22:29:59.653281988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igc32.dll
22:29:59.653281988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igd9dxva32.dll
22:29:59.653281988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdail32.dll
22:29:59.653281988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdgmm32.dll
22:29:59.653281988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdinfo32.dll
22:29:59.653281988C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_b0ce3b6fbdab301d\igdumdim32.dll
22:29:59.653281988C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_5b15af4b5ff475d5\nvd3dum.dll
22:29:59.653281988C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_5b15af4b5ff475d5\nvldumd.dll
22:29:59.653281988C:\Windows\System32\GDI32.dll
22:29:59.653281988C:\Windows\System32\IMM32.DLL
22:29:59.653281988C:\Windows\System32\KERNEL32.DLL
22:29:59.653281988C:\Windows\System32\KERNELBASE.dll
22:29:59.653281988C:\Windows\System32\MMDevApi.dll
22:29:59.653281988C:\Windows\System32\MSCTF.dll
22:29:59.653281988C:\Windows\System32\NSI.dll
22:29:59.653281988C:\Windows\System32\OLEAUT32.dll
22:29:59.653281988C:\Windows\System32\PSAPI.DLL
22:29:59.653281988C:\Windows\System32\RPCRT4.dll
22:29:59.653281988C:\Windows\System32\SETUPAPI.dll
22:29:59.653281988C:\Windows\System32\SHELL32.dll
22:29:59.653281988C:\Windows\System32\SHLWAPI.dll
22:29:59.653281988C:\Windows\System32\USER32.dll
22:29:59.653281988C:\Windows\System32\WINTRUST.dll
22:29:59.653281988C:\Windows\System32\WS2_32.dll
22:29:59.653281988C:\Windows\System32\bcrypt.dll
22:29:59.653281988C:\Windows\System32\bcryptPrimitives.dll
22:29:59.653281988C:\Windows\System32\cfgmgr32.dll
22:29:59.653281988C:\Windows\System32\clbcatq.dll
22:29:59.653281988C:\Windows\System32\combase.dll
22:29:59.653281988C:\Windows\System32\fwpuclnt.dll
22:29:59.653281988C:\Windows\System32\gdi32full.dll
22:29:59.653281988C:\Windows\System32\imagehlp.dll
22:29:59.653281988C:\Windows\System32\msvcp_win.dll
22:29:59.653281988C:\Windows\System32\msvcrt.dll
22:29:59.653281988C:\Windows\System32\ole32.dll
22:29:59.653281988C:\Windows\System32\rasadhlp.dll
22:29:59.653281988C:\Windows\System32\sechost.dll
22:29:59.653281988C:\Windows\System32\shcore.dll
22:29:59.653281988C:\Windows\System32\ucrtbase.dll
22:29:59.653281988C:\Windows\System32\win32u.dll
22:29:59.653281988C:\Windows\System32\winrnr.dll
22:29:59.653281988C:\Windows\system32\NLAapi.dll
22:29:59.653281988C:\Windows\system32\mswsock.dll
22:29:59.653281988C:\Windows\system32\napinsp.dll
22:29:59.653281988C:\Windows\system32\nvspcap.dll
22:29:59.653281988C:\Windows\system32\pnrpnsp.dll
22:29:59.653281988C:\Windows\system32\rsaenh.dll
22:29:59.653281988C:\Windows\system32\uxtheme.dll
22:29:59.653281988C:\Windows\system32\wbem\fastprox.dll
22:29:59.653281988C:\Windows\system32\wbem\wbemprox.dll
22:29:59.653281988C:\Windows\system32\wbem\wbemsvc.dll
22:29:59.653281988C:\Windows\system32\wshbth.dll
22:29:59.653281988D:\Riot Games\League of Legends\Game\BugSplat.dll
22:29:59.653281988D:\Riot Games\League of Legends\Game\League of Legends.exe
22:29:59.653281988D:\Riot Games\League of Legends\Game\LogitechLed.dll
22:29:59.653281988D:\Riot Games\League of Legends\Game\d3dcompiler_43.dll
22:29:59.653281988D:\Riot Games\League of Legends\Game\stub.dll
22:30:03.55437606974OverlayManager::IsEmptyCursorCache cursor 0x2f0cc7 (v: 1)
22:30:10.1783760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:30:10.1783760221fDevice9_TestCooperativeLevelDevice Release
22:30:10.17837602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:30:10.17837602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:30:10.1783760184IRenderDevice::releaseRender Releasing.
22:30:10.1783760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:30:10.1783760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:30:10.1783760201IRenderDevice::releaseRender Releasing Done.
22:30:10.1783760227fDevice9_TestCooperativeLevelEnd Device Release
22:30:10.1783760248fDevice9_TestCooperativeLevelEnd Device Release
22:30:10.5042ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:30:10.5042ED07463OverlayManager::OnForegroundChangedChanged True
22:30:10.5042ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:30:10.5062ED06269OverlayManager::doActionDisplayFPS - Triggered
22:30:10.5453760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:30:10.5453760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:30:10.54537601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:30:10.54537601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:30:10.54537601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:30:10.8363760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:30:10.9073760251RenderDeviceD3D9Capture::RenderDeviceD3D9Captured3d offsest [sht]: 0x2b6c , 0x4e24
22:30:10.9073760261RenderDeviceD3D9Capture::RenderDeviceD3D9CaptureSHT Supported: True [p:-1] [f:87]. Disabled: False
22:30:10.9073760756RenderDeviceD3d9::initreCRL [15 - 10534]
22:30:10.9073760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:30:10.9083760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:30:10.9083760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:30:10.9083760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:30:10.9083760193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
22:30:10.9083760453doOverlayOverlayManager::setShowMode
22:30:10.9113760654OverlayInputManager::HandleCommandsClear all hotkeys command
22:30:10.9113760695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
22:30:10.911376026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
22:30:10.911376021StartWidgetsRefresher::ExecuteExecute start wicket manager
22:30:10.9113760276WidgetManager::initInit manager
22:30:10.911376026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
22:30:10.91137604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:30:10.91137602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2220629
22:30:10.91137602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:30:10.91137602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:30:10.91137602204OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
22:30:10.9113760308PerformanceCounter::NotifyFrameRenderNotify first Render...
22:30:10.9113760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:30:10.91137607393OverlayManager::CheckForSharedTextureSupportCheck for SHT support
22:30:10.91137601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:30:10.91137601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:30:10.91137601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:30:10.9113D7C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:30:10.9473D7C225InterProcessElement::openInterProcess Overwolf_ImID_308C8_P_3920 opened succesfuly
22:30:10.9473D7C225InterProcessElement::openInterProcess Overwolf_PID_3920_SHARED_MEMORY_AGENT opened succesfuly
22:30:10.9483D7C225InterProcessElement::openInterProcess Overwolf_ImID_60C46_P_3920 opened succesfuly
22:30:10.9483D7C225InterProcessElement::openInterProcess Overwolf_PID_3920_SHARED_MEMORY_AGENT opened succesfuly
22:30:10.94937602418RenderDeviceD3d9::setCaptureSystemIN(FALSE)
22:30:10.94937602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:30:10.9493760413InputInterceptor::stopHookunhook keyboard and mouse
22:30:10.9493760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:30:10.9493760402InputInterceptor::runHookMouse is hooked 0x3760
22:30:10.94937601877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 128, Cur = 0x2f0cc7
22:30:10.94937605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:30:11.7237602379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:30:11.7937603267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:30:11.56737602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:30:11.58837603425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 136, OW handle = 0x70ca2;prev = 0x70ca2 , {Original values: ref = 136 handle = 0x2f0cc7}
22:30:11.91737602379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:30:12.41737602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:30:12.43737603425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 136, OW handle = 0x70ca2;prev = 0x70ca2 , {Original values: ref = 136 handle = 0x2f0cc7}
22:30:12.7192ED06537OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Jean-Nicolas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\153.0.4\plugins/GEPPlugin.dll]
22:30:12.72237607218OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\Jean-Nicolas\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\153.0.4\plugins/GEPPlugin.dll] []
22:30:16.4802ED06261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:30:16.5213D7C225InterProcessElement::openInterProcess Overwolf_ImID_60C08_P_3920 opened succesfuly
22:30:16.5213D7C225InterProcessElement::openInterProcess Overwolf_PID_3920_SHARED_MEMORY_AGENT opened succesfuly
22:30:16.6792ED06261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:30:17.3837602379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:30:17.15037602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:30:17.17637603425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 136, OW handle = 0x70ca2;prev = 0x70ca2 , {Original values: ref = 136 handle = 0x2f0cc7}
22:30:17.96737602379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:30:18.49637602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:30:18.5293D7C256InterProcessElement::closeInterProcess Overwolf_PID_3920_SHARED_MEMORY_AGENT close 2147483647 bytes
22:30:18.5293D7C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=60c08
22:30:18.5293D7C256InterProcessElement::closeInterProcess Overwolf_ImID_60C08_P_3920 close 2147483647 bytes
22:30:18.5293D7C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:30:18.53137603425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 136, OW handle = 0x70ca2;prev = 0xa0ce2 , {Original values: ref = 136 handle = 0x2f0cc7}
22:30:19.5182ED06261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:30:19.5272ED06261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:30:19.5603D7C225InterProcessElement::openInterProcess Overwolf_ImID_3E0BEE_P_3920 opened succesfuly
22:30:19.5603D7C225InterProcessElement::openInterProcess Overwolf_PID_3920_SHARED_MEMORY_AGENT opened succesfuly
22:30:19.73437602379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:30:19.78437602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:30:19.80537603425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 136, OW handle = 0x70ca2;prev = 0x70ca2 , {Original values: ref = 136 handle = 0x2f0cc7}
22:30:19.98837606974OverlayManager::IsEmptyCursorCache cursor 0x8880725 (v: 1)
22:30:23.4503760580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
22:30:23.5203D7C225InterProcessElement::openInterProcess Overwolf_ImID_80C0E_P_3920 opened succesfuly
22:30:23.5213D7C225InterProcessElement::openInterProcess Overwolf_PID_3920_SHARED_MEMORY_AGENT opened succesfuly
22:30:23.5543D7C256InterProcessElement::closeInterProcess Overwolf_PID_3920_SHARED_MEMORY_AGENT close 2147483647 bytes
22:30:23.5543D7C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3e0bee
22:30:23.5543D7C256InterProcessElement::closeInterProcess Overwolf_ImID_3E0BEE_P_3920 close 2147483647 bytes
22:30:23.5543D7C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:30:23.5843760580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
22:30:35.3343760580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
22:30:35.4503760580OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
22:31:40.22437606974OverlayManager::IsEmptyCursorCache cursor 0x1740d6d (v: 1)
22:32:36.332ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:32:36.332ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:32:36.332ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:32:36.332ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:32:36.492ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:32:36.492ED07463OverlayManager::OnForegroundChangedChanged False
22:32:36.492ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB0C5E Title=[Porofessor - InGame Stats]
22:32:36.492ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:32:36.492ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:32:36.512ED06269OverlayManager::doActionDisplayFPS - Triggered
22:32:36.5893D7C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:32:39.923D7C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3047] s[500].
22:32:39.923D7C2404WidgetManager::RefreshWidgetThreadMainLoopexit
22:32:39.923D7C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:32:39.923D7C2329WidgetManager::RefreshThreadProcStaticclean Exit
22:32:55.41337601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:32:55.41337601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:32:55.41337602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:32:55.41337601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:32:55.41337601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:32:55.41437601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:32:55.41437601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2220629
22:32:55.41437602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:32:55.41437601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:32:55.4143760184IRenderDevice::releaseRender Releasing.
22:32:55.4143760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:32:55.4143760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:32:55.414376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:32:55.4143760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:32:55.4143760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:32:55.4143760201IRenderDevice::releaseRender Releasing Done.
22:32:55.4303760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:32:55.4303760221fDevice9_TestCooperativeLevelDevice Release
22:32:55.43037602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:32:55.43037602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:32:55.4303760184IRenderDevice::releaseRender Releasing.
22:32:55.4303760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:32:55.4303760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:32:55.430376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:32:55.4303760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:32:55.4303760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:32:55.4303760201IRenderDevice::releaseRender Releasing Done.
22:32:55.4303760227fDevice9_TestCooperativeLevelEnd Device Release
22:32:55.4303760248fDevice9_TestCooperativeLevelEnd Device Release
22:32:55.6843760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:32:55.6843760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:32:55.68437601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:32:55.68437601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:32:55.68437601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:32:55.8422ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:32:55.8422ED07463OverlayManager::OnForegroundChangedChanged True
22:32:55.8422ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:32:55.8422ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:32:56.293760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:32:56.293760756RenderDeviceD3d9::initreCRL [15 - 11868]
22:32:56.293760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:32:56.293760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:32:56.293760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:32:56.303760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:32:56.303760453doOverlayOverlayManager::setShowMode
22:32:56.30376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:32:56.3037604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:32:56.3037602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x55f0cd1
22:32:56.3037602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:32:56.3037602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:32:56.3037602427WidgetManager::Renderresum layout thread
22:32:56.303760276WidgetManager::initInit manager
22:32:56.303760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:32:56.3037601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:32:56.3037601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:32:56.3037601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:32:56.3143342340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:32:56.6537602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:32:56.653760413InputInterceptor::stopHookunhook keyboard and mouse
22:32:56.653760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:32:56.653760402InputInterceptor::runHookMouse is hooked 0x3760
22:32:56.6637605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:32:56.3342ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:32:56.3342ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:32:56.3342ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:32:56.3342ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:32:56.3492ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:32:56.3492ED07463OverlayManager::OnForegroundChangedChanged False
22:32:56.3502ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20198 Title=[Overwolf Developers Console - Mozilla Firefox]
22:32:56.3502ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:32:56.3502ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:32:56.3512ED06269OverlayManager::doActionDisplayFPS - Triggered
22:33:00.1337601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:33:00.1337601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:33:00.1337602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:33:00.1337601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:33:00.1337601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:33:00.1437601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:33:00.1437601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x55f0cd1
22:33:00.1437602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:33:00.1437601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:33:00.143760184IRenderDevice::releaseRender Releasing.
22:33:00.143760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:33:00.143760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:33:00.14376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:33:00.143760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:33:00.143760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:33:00.143760201IRenderDevice::releaseRender Releasing Done.
22:33:00.393760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:33:00.393760221fDevice9_TestCooperativeLevelDevice Release
22:33:00.3937602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:33:00.3937602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:33:00.393760184IRenderDevice::releaseRender Releasing.
22:33:00.393760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:33:00.393760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:33:00.39376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:33:00.393760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:33:00.393760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:33:00.393760201IRenderDevice::releaseRender Releasing Done.
22:33:00.393760227fDevice9_TestCooperativeLevelEnd Device Release
22:33:00.393760248fDevice9_TestCooperativeLevelEnd Device Release
22:33:00.3613760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:33:00.3613760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:33:00.36137601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:33:00.36137601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:33:00.36137601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:33:00.4452ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:33:00.4452ED07463OverlayManager::OnForegroundChangedChanged True
22:33:00.4452ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:33:00.4452ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:33:00.6693760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:33:00.6693760756RenderDeviceD3d9::initreCRL [15 - 11859]
22:33:00.6693760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:33:00.6693760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:33:00.6693760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:33:00.6693760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:33:00.6693760453doOverlayOverlayManager::setShowMode
22:33:00.669376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:33:00.66937604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:33:00.66937602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5130155
22:33:00.66937602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:33:00.66937602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:33:00.6693760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:33:00.66937601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:33:00.66937601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:33:00.66937601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:33:00.67437602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:33:00.6743760413InputInterceptor::stopHookunhook keyboard and mouse
22:33:00.6743760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:33:00.6743760402InputInterceptor::runHookMouse is hooked 0x3760
22:33:00.67437605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:33:19.24037606974OverlayManager::IsEmptyCursorCache cursor 0x6af0917 (v: 1)
22:33:32.6042ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:33:32.6042ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:33:32.6042ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:33:32.6042ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:33:32.6192ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:33:32.6192ED07463OverlayManager::OnForegroundChangedChanged False
22:33:32.6192ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x103C2 Title=[Slack | Gil Tov-Ly | Overwolf Developers]
22:33:32.6192ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:33:32.6192ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:33:32.6232ED06269OverlayManager::doActionDisplayFPS - Triggered
22:33:33.1484334291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:33:35.65243342382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3312] s[500].
22:33:35.65243342404WidgetManager::RefreshWidgetThreadMainLoopexit
22:33:35.65243342323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:33:35.65243342329WidgetManager::RefreshThreadProcStaticclean Exit
22:34:17.8037601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:34:17.8037601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:34:17.8037602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:34:17.8037601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:34:17.8037601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:34:17.8137601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:34:17.8137601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5130155
22:34:17.8137602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:34:17.8137601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:34:17.813760184IRenderDevice::releaseRender Releasing.
22:34:17.813760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:34:17.813760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:34:17.81376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:34:17.813760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:34:17.813760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:34:17.813760201IRenderDevice::releaseRender Releasing Done.
22:34:17.963760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:34:17.963760221fDevice9_TestCooperativeLevelDevice Release
22:34:17.9637602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:34:17.9637602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:34:17.963760184IRenderDevice::releaseRender Releasing.
22:34:17.963760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:34:17.963760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:34:17.96376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:34:17.963760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:34:17.963760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:34:17.963760201IRenderDevice::releaseRender Releasing Done.
22:34:17.963760227fDevice9_TestCooperativeLevelEnd Device Release
22:34:17.963760248fDevice9_TestCooperativeLevelEnd Device Release
22:34:17.3413760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:34:17.3413760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:34:17.34137601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:34:17.34137601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:34:17.34137601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:34:17.4572ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:34:17.4572ED07463OverlayManager::OnForegroundChangedChanged True
22:34:17.4572ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:34:17.4572ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:34:17.5383760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:34:17.5383760756RenderDeviceD3d9::initreCRL [15 - 11879]
22:34:17.5383760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:34:17.5383760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:34:17.5383760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:34:17.5383760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:34:17.5383760453doOverlayOverlayManager::setShowMode
22:34:17.538376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:34:17.53837604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:34:17.53837602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xfe0c6c
22:34:17.53837602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:34:17.53837602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:34:17.53837602427WidgetManager::Renderresum layout thread
22:34:17.5383760276WidgetManager::initInit manager
22:34:17.5383760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:34:17.53837601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:34:17.53837601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:34:17.53837601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:34:17.539C2C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:34:17.57237602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:34:17.5733760413InputInterceptor::stopHookunhook keyboard and mouse
22:34:17.5733760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:34:17.5733760402InputInterceptor::runHookMouse is hooked 0x3760
22:34:17.57337605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:34:20.5082ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:34:20.5082ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:34:20.5082ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:34:20.5082ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:34:20.5242ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:34:20.5242ED07463OverlayManager::OnForegroundChangedChanged False
22:34:20.5242ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB0C5E Title=[Porofessor - InGame Stats]
22:34:20.5242ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:34:20.5242ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:34:20.5252ED06269OverlayManager::doActionDisplayFPS - Triggered
22:34:28.35C2C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:34:28.35C2C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [7594] s[500].
22:34:28.35C2C2404WidgetManager::RefreshWidgetThreadMainLoopexit
22:34:28.35C2C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:34:28.35C2C2329WidgetManager::RefreshThreadProcStaticclean Exit
22:34:46.44437601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:34:46.44437601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:34:46.44437602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:34:46.44437601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:34:46.44437601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:34:46.44437601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:34:46.44437601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xfe0c6c
22:34:46.44437602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:34:46.44437601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:34:46.4443760184IRenderDevice::releaseRender Releasing.
22:34:46.4443760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:34:46.4443760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:34:46.444376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:34:46.4443760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:34:46.4443760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:34:46.4443760201IRenderDevice::releaseRender Releasing Done.
22:34:46.4593760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:34:46.4593760221fDevice9_TestCooperativeLevelDevice Release
22:34:46.45937602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:34:46.45937602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:34:46.4593760184IRenderDevice::releaseRender Releasing.
22:34:46.4593760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:34:46.4593760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:34:46.459376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:34:46.4593760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:34:46.4593760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:34:46.4593760201IRenderDevice::releaseRender Releasing Done.
22:34:46.4593760227fDevice9_TestCooperativeLevelEnd Device Release
22:34:46.4593760248fDevice9_TestCooperativeLevelEnd Device Release
22:34:46.8723760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:34:46.8723760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:34:46.87237601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:34:46.87237601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:34:46.87237601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:34:46.9342ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:34:46.9342ED07463OverlayManager::OnForegroundChangedChanged True
22:34:46.9342ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:34:46.9342ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:34:47.913760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:34:47.913760756RenderDeviceD3d9::initreCRL [15 - 11879]
22:34:47.913760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:34:47.913760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:34:47.913760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:34:47.913760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:34:47.913760453doOverlayOverlayManager::setShowMode
22:34:47.91376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:34:47.9137604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:34:47.9137602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1120aec
22:34:47.9137602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:34:47.9137602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:34:47.9137602427WidgetManager::Renderresum layout thread
22:34:47.913760276WidgetManager::initInit manager
22:34:47.913760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:34:47.9137601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:34:47.9137601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:34:47.9137601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:34:47.92468C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:34:47.12337602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:34:47.1233760413InputInterceptor::stopHookunhook keyboard and mouse
22:34:47.1233760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:34:47.1233760402InputInterceptor::runHookMouse is hooked 0x3760
22:34:47.12337605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:34:49.9752ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:34:49.9752ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:34:49.9752ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:34:49.9752ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:34:49.9902ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:34:49.9902ED07463OverlayManager::OnForegroundChangedChanged False
22:34:49.9902ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20198 Title=[Overwolf Developers Console - Mozilla Firefox]
22:34:49.9902ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:34:49.9902ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:34:49.9912ED06269OverlayManager::doActionDisplayFPS - Triggered
22:34:57.510468C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:34:57.510468C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [7750] s[500].
22:34:57.510468C2404WidgetManager::RefreshWidgetThreadMainLoopexit
22:34:57.510468C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:34:57.510468C2329WidgetManager::RefreshThreadProcStaticclean Exit
22:36:35.32337601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:36:35.32337601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:36:35.32337602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:36:35.32337601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:36:35.32337601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:36:35.32437601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:36:35.32437601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1120aec
22:36:35.32437602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:36:35.32437601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:36:35.3243760184IRenderDevice::releaseRender Releasing.
22:36:35.3243760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:36:35.3243760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:36:35.324376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:36:35.3243760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:36:35.3243760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:36:35.3243760201IRenderDevice::releaseRender Releasing Done.
22:36:35.3383760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:36:35.3383760221fDevice9_TestCooperativeLevelDevice Release
22:36:35.33837602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:36:35.33837602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:36:35.3383760184IRenderDevice::releaseRender Releasing.
22:36:35.3383760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:36:35.3383760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:36:35.338376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:36:35.3383760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:36:35.3383760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:36:35.3383760201IRenderDevice::releaseRender Releasing Done.
22:36:35.3383760227fDevice9_TestCooperativeLevelEnd Device Release
22:36:35.3383760248fDevice9_TestCooperativeLevelEnd Device Release
22:36:35.5662ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:36:35.5662ED07463OverlayManager::OnForegroundChangedChanged True
22:36:35.5662ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:36:35.5662ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:36:35.5973760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:36:35.5973760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:36:35.59737601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:36:35.59737601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:36:35.59737601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:36:35.8163760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:36:35.8163760756RenderDeviceD3d9::initreCRL [15 - 11879]
22:36:35.8163760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:36:35.8163760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:36:35.8163760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:36:35.8163760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:36:35.8163760453doOverlayOverlayManager::setShowMode
22:36:35.816376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:36:35.81637604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:36:35.81637602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x58706df
22:36:35.81637602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:36:35.81637602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:36:35.81637602427WidgetManager::Renderresum layout thread
22:36:35.8163760276WidgetManager::initInit manager
22:36:35.8173760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:36:35.81737601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:36:35.81737601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:36:35.81737601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:36:35.8175D142340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:36:35.84837602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:36:35.8483760413InputInterceptor::stopHookunhook keyboard and mouse
22:36:35.8483760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:36:35.8483760402InputInterceptor::runHookMouse is hooked 0x3760
22:36:35.84937605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:36:36.66637602379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:36:37.22137602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:36:37.25637603425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 3730, OW handle = 0x70ca2;prev = 0x70ca2 , {Original values: ref = 3730 handle = 0x2f0cc7}
22:36:43.2112ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:36:43.2112ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:36:43.2112ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:36:43.2112ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:36:43.2272ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:36:43.2272ED07463OverlayManager::OnForegroundChangedChanged False
22:36:43.2272ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4081C Title=[lol-ingame-stats-service.ts - overwolf2 - Visual Studio Code]
22:36:43.2272ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:36:43.2272ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:36:43.2282ED06269OverlayManager::doActionDisplayFPS - Triggered
22:36:46.2625D14291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:36:46.2625D142382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3437] s[500].
22:36:46.2625D142404WidgetManager::RefreshWidgetThreadMainLoopexit
22:36:46.2625D142323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:36:46.2625D142329WidgetManager::RefreshThreadProcStaticclean Exit
22:37:10.64737601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:37:10.64737601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:37:10.64737602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:37:10.64737601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:37:10.64737601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:37:10.64837601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:37:10.64837601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x58706df
22:37:10.64837602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:37:10.64837601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:37:10.6483760184IRenderDevice::releaseRender Releasing.
22:37:10.6483760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:37:10.6483760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:37:10.648376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:37:10.6483760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:37:10.6483760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:37:10.6483760201IRenderDevice::releaseRender Releasing Done.
22:37:10.6623760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:37:10.6623760221fDevice9_TestCooperativeLevelDevice Release
22:37:10.66237602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:37:10.66237602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:37:10.6623760184IRenderDevice::releaseRender Releasing.
22:37:10.6623760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:37:10.6623760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:37:10.662376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:37:10.6623760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:37:10.6623760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:37:10.6623760201IRenderDevice::releaseRender Releasing Done.
22:37:10.6623760227fDevice9_TestCooperativeLevelEnd Device Release
22:37:10.6623760248fDevice9_TestCooperativeLevelEnd Device Release
22:37:10.6732ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:37:10.6732ED07463OverlayManager::OnForegroundChangedChanged True
22:37:10.6732ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:37:10.6732ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:37:11.823760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:37:11.823760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:37:11.8237601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:37:11.8237601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:37:11.8237601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:37:11.3023760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:37:11.3023760756RenderDeviceD3d9::initreCRL [15 - 11884]
22:37:11.3023760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:37:11.3023760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:37:11.3023760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:37:11.3023760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:37:11.3023760453doOverlayOverlayManager::setShowMode
22:37:11.302376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:37:11.30237604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:37:11.30237602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2c408eb
22:37:11.30237602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:37:11.30237602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:37:11.30237602427WidgetManager::Renderresum layout thread
22:37:11.3023760276WidgetManager::initInit manager
22:37:11.3033760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:37:11.30337601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:37:11.30337601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:37:11.30337601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:37:11.303504C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:37:11.33637602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:37:11.3363760413InputInterceptor::stopHookunhook keyboard and mouse
22:37:11.3363760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:37:11.3363760402InputInterceptor::runHookMouse is hooked 0x3760
22:37:11.33637605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:37:12.28237602379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:37:15.7137602417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:37:15.10437603425OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4250, OW handle = 0x70ca2;prev = 0x70ca2 , {Original values: ref = 4250 handle = 0x2f0cc7}
22:37:21.3652ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:37:21.3652ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:37:21.3652ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:37:21.3652ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:37:21.3802ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:37:21.3802ED07463OverlayManager::OnForegroundChangedChanged False
22:37:21.3802ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20198 Title=[Mozilla Firefox]
22:37:21.3802ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:37:21.3802ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:37:21.3812ED06269OverlayManager::doActionDisplayFPS - Triggered
22:37:21.891504C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:37:24.393504C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3281] s[500].
22:37:24.393504C2404WidgetManager::RefreshWidgetThreadMainLoopexit
22:37:24.393504C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:37:24.393504C2329WidgetManager::RefreshThreadProcStaticclean Exit
22:37:32.42937601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:37:32.42937601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:37:32.42937602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:37:32.42937601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:37:32.42937601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:37:32.42937601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:37:32.42937601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2c408eb
22:37:32.42937602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:37:32.42937601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:37:32.4293760184IRenderDevice::releaseRender Releasing.
22:37:32.4293760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:37:32.4293760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:37:32.429376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:37:32.4293760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:37:32.4293760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:37:32.4293760201IRenderDevice::releaseRender Releasing Done.
22:37:32.4453760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:37:32.4453760221fDevice9_TestCooperativeLevelDevice Release
22:37:32.44537602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:37:32.44537602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:37:32.4453760184IRenderDevice::releaseRender Releasing.
22:37:32.4453760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:37:32.4453760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:37:32.445376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:37:32.4453760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:37:32.4453760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:37:32.4453760201IRenderDevice::releaseRender Releasing Done.
22:37:32.4453760227fDevice9_TestCooperativeLevelEnd Device Release
22:37:32.4453760248fDevice9_TestCooperativeLevelEnd Device Release
22:37:32.5782ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:37:32.5782ED07463OverlayManager::OnForegroundChangedChanged True
22:37:32.5782ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:37:32.5782ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:37:32.9673760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:37:32.9673760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:37:32.96737601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:37:32.96737601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:37:32.96737601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:37:33.2183760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:37:33.2183760756RenderDeviceD3d9::initreCRL [15 - 11985]
22:37:33.2183760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:37:33.2183760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:37:33.2183760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:37:33.2183760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:37:33.2183760453doOverlayOverlayManager::setShowMode
22:37:33.218376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:37:33.21837604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:37:33.21837602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x969032d
22:37:33.21837602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:37:33.21837602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:37:33.21837602427WidgetManager::Renderresum layout thread
22:37:33.2183760276WidgetManager::initInit manager
22:37:33.2183760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:37:33.21837601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:37:33.21837601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:37:33.21837601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:37:33.21943202340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:37:33.23537602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:37:33.2353760413InputInterceptor::stopHookunhook keyboard and mouse
22:37:33.2353760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:37:33.2353760402InputInterceptor::runHookMouse is hooked 0x3760
22:37:33.23537605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:37:43.2282ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:37:43.2282ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:37:43.2282ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:37:43.2282ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:37:43.2422ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:37:43.2422ED07463OverlayManager::OnForegroundChangedChanged False
22:37:43.2432ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20198 Title=[Mozilla Firefox]
22:37:43.2432ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:37:43.2432ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:37:43.2442ED06269OverlayManager::doActionDisplayFPS - Triggered
22:37:43.7634320291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:37:46.26943202382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3328] s[500].
22:37:46.26943202404WidgetManager::RefreshWidgetThreadMainLoopexit
22:37:46.26943202323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:37:46.26943202329WidgetManager::RefreshThreadProcStaticclean Exit
22:38:17.38437601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:38:17.38437601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:38:17.38437602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:38:17.38437601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:38:17.38437601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:38:17.38437601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:38:17.38437601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x969032d
22:38:17.38437602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:38:17.38437601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:38:17.3843760184IRenderDevice::releaseRender Releasing.
22:38:17.3843760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:38:17.3843760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:38:17.384376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:38:17.3843760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:38:17.3843760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:38:17.3843760201IRenderDevice::releaseRender Releasing Done.
22:38:17.4003760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:38:17.4003760221fDevice9_TestCooperativeLevelDevice Release
22:38:17.40037602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:38:17.40037602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:38:17.4003760184IRenderDevice::releaseRender Releasing.
22:38:17.4003760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:38:17.4003760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:38:17.400376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:38:17.4003760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:38:17.4003760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:38:17.4003760201IRenderDevice::releaseRender Releasing Done.
22:38:17.4003760227fDevice9_TestCooperativeLevelEnd Device Release
22:38:17.4003760248fDevice9_TestCooperativeLevelEnd Device Release
22:38:17.4002ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:38:17.4002ED07463OverlayManager::OnForegroundChangedChanged True
22:38:17.4012ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:38:17.4012ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:38:17.8393760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:38:17.8393760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:38:17.83937601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:38:17.83937601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:38:17.83937601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:38:18.1093760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:38:18.1093760756RenderDeviceD3d9::initreCRL [15 - 11964]
22:38:18.1093760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:38:18.1093760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:38:18.1093760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:38:18.1093760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:38:18.1093760453doOverlayOverlayManager::setShowMode
22:38:18.109376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:38:18.10937604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:38:18.10937602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7bf0757
22:38:18.10937602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:38:18.10937602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:38:18.10937602427WidgetManager::Renderresum layout thread
22:38:18.1093760276WidgetManager::initInit manager
22:38:18.1093760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:38:18.10937601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:38:18.10937601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:38:18.10937601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:38:18.11050A82340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:38:18.13937602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:38:18.1393760413InputInterceptor::stopHookunhook keyboard and mouse
22:38:18.1393760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:38:18.1393760402InputInterceptor::runHookMouse is hooked 0x3760
22:38:18.13937605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:39:33.5712ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:39:33.5712ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:39:33.5712ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:39:33.5712ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:39:33.5862ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:39:33.5862ED07463OverlayManager::OnForegroundChangedChanged False
22:39:33.5862ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20B9C Title=[overwolf2 (secondaryStatsWindow) - Git Extensions]
22:39:33.5862ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:39:33.5862ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:39:33.5872ED06269OverlayManager::doActionDisplayFPS - Triggered
22:39:34.9250A8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:39:36.59650A82382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3438] s[500].
22:39:36.59650A82404WidgetManager::RefreshWidgetThreadMainLoopexit
22:39:36.59650A82323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:39:36.59650A82329WidgetManager::RefreshThreadProcStaticclean Exit
22:39:39.84837601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:39:39.84837601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:39:39.84837602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:39:39.84837601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:39:39.84837601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:39:39.84937601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:39:39.84937601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7bf0757
22:39:39.84937602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:39:39.84937601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:39:39.8493760184IRenderDevice::releaseRender Releasing.
22:39:39.8493760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:39:39.8493760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:39:39.849376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:39:39.8493760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:39:39.8493760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:39:39.8493760201IRenderDevice::releaseRender Releasing Done.
22:39:39.8753760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:39:39.8753760221fDevice9_TestCooperativeLevelDevice Release
22:39:39.87537602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:39:39.87537602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:39:39.8753760184IRenderDevice::releaseRender Releasing.
22:39:39.8753760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:39:39.8753760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:39:39.875376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:39:39.8753760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:39:39.8753760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:39:39.8753760201IRenderDevice::releaseRender Releasing Done.
22:39:39.8753760227fDevice9_TestCooperativeLevelEnd Device Release
22:39:39.8753760248fDevice9_TestCooperativeLevelEnd Device Release
22:39:40.2142ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:39:40.2142ED07463OverlayManager::OnForegroundChangedChanged True
22:39:40.2142ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:39:40.2142ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:39:40.2383760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:39:40.2383760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:39:40.23837601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:39:40.23837601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:39:40.23837601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:39:40.6743760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:39:40.6743760756RenderDeviceD3d9::initreCRL [15 - 12021]
22:39:40.6743760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:39:40.6743760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:39:40.6743760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:39:40.6743760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:39:40.6743760453doOverlayOverlayManager::setShowMode
22:39:40.674376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:39:40.67437604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:39:40.67437602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1e50dd7
22:39:40.67437602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:39:40.67537602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:39:40.6753760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:39:40.67537601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:39:40.67537601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:39:40.67537601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:39:40.71737602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:39:40.7173760413InputInterceptor::stopHookunhook keyboard and mouse
22:39:40.7173760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:39:40.7173760402InputInterceptor::runHookMouse is hooked 0x3760
22:39:40.71737605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:39:41.10637602427WidgetManager::Renderresum layout thread
22:39:41.1063760276WidgetManager::initInit manager
22:39:41.10745E42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:40:41.9492ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:40:41.9492ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:40:41.9492ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:40:41.9492ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:40:41.9642ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:40:41.9642ED07463OverlayManager::OnForegroundChangedChanged False
22:40:41.9652ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20B9C Title=[overwolf2 (secondaryStatsWindow) - Git Extensions]
22:40:41.9652ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:40:41.9652ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:40:41.9672ED06269OverlayManager::doActionDisplayFPS - Triggered
22:40:42.47445E4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:40:44.98645E42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3359] s[500].
22:40:44.98645E42404WidgetManager::RefreshWidgetThreadMainLoopexit
22:40:44.98645E42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:40:44.98645E42329WidgetManager::RefreshThreadProcStaticclean Exit
22:40:55.78237601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:40:55.78237601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:40:55.78237602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:40:55.78237601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:40:55.78237601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:40:55.78237601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:40:55.78337601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1e50dd7
22:40:55.78337602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:40:55.78337601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:40:55.7833760184IRenderDevice::releaseRender Releasing.
22:40:55.7833760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:40:55.7833760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:40:55.783376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:40:55.7833760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:40:55.7833760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:40:55.7833760201IRenderDevice::releaseRender Releasing Done.
22:40:55.8093760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:40:55.8093760221fDevice9_TestCooperativeLevelDevice Release
22:40:55.80937602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:40:55.80937602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:40:55.8093760184IRenderDevice::releaseRender Releasing.
22:40:55.8093760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:40:55.8093760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:40:55.809376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:40:55.8093760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:40:55.8093760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:40:55.8093760201IRenderDevice::releaseRender Releasing Done.
22:40:55.8093760227fDevice9_TestCooperativeLevelEnd Device Release
22:40:55.8093760248fDevice9_TestCooperativeLevelEnd Device Release
22:40:56.1672ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:40:56.1672ED07463OverlayManager::OnForegroundChangedChanged True
22:40:56.1672ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:40:56.1672ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:40:56.5473760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:40:56.5473760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:40:56.54737601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:40:56.54737601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:40:56.54737601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:40:57.573760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:40:57.573760756RenderDeviceD3d9::initreCRL [15 - 11995]
22:40:57.573760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:40:57.573760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:40:57.573760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:40:57.573760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:40:57.573760453doOverlayOverlayManager::setShowMode
22:40:57.57376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:40:57.5737604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:40:57.5737602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24d0d81
22:40:57.5737602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:40:57.5837602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:40:57.5837602427WidgetManager::Renderresum layout thread
22:40:57.583760276WidgetManager::initInit manager
22:40:57.583760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:40:57.5837601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:40:57.5837601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:40:57.5837601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:40:57.5928202340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:40:57.10537602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:40:57.1053760413InputInterceptor::stopHookunhook keyboard and mouse
22:40:57.1053760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:40:57.1053760402InputInterceptor::runHookMouse is hooked 0x3760
22:40:57.10537605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:41:18.962ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:41:18.962ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:41:18.962ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:41:18.962ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:41:18.1112ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:41:18.1112ED07463OverlayManager::OnForegroundChangedChanged False
22:41:18.1122ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20198 Title=[Mozilla Firefox]
22:41:18.1122ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:41:18.1122ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:41:18.1132ED06269OverlayManager::doActionDisplayFPS - Triggered
22:41:18.6242820291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:41:21.12628202382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3406] s[500].
22:41:21.12728202404WidgetManager::RefreshWidgetThreadMainLoopexit
22:41:21.12728202323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:41:21.12728202329WidgetManager::RefreshThreadProcStaticclean Exit
22:41:33.45337601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:41:33.45337601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:41:33.45337602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:41:33.45337601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:41:33.45337601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:41:33.45337601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:41:33.45337601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x24d0d81
22:41:33.45337602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:41:33.45437601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:41:33.4543760184IRenderDevice::releaseRender Releasing.
22:41:33.4543760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:41:33.4543760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:41:33.454376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:41:33.4543760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:41:33.4543760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:41:33.4543760201IRenderDevice::releaseRender Releasing Done.
22:41:33.4673760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:41:33.4673760221fDevice9_TestCooperativeLevelDevice Release
22:41:33.46737602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:41:33.46737602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:41:33.4673760184IRenderDevice::releaseRender Releasing.
22:41:33.4673760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:41:33.4673760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:41:33.467376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:41:33.4673760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:41:33.4673760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:41:33.4673760201IRenderDevice::releaseRender Releasing Done.
22:41:33.4673760227fDevice9_TestCooperativeLevelEnd Device Release
22:41:33.4673760248fDevice9_TestCooperativeLevelEnd Device Release
22:41:33.7852ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:41:33.7852ED07463OverlayManager::OnForegroundChangedChanged True
22:41:33.7852ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:41:33.7852ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:41:33.9113760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:41:33.9113760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:41:33.91137601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:41:33.91137601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:41:33.91137601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:41:34.2203760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:41:34.2203760756RenderDeviceD3d9::initreCRL [15 - 11988]
22:41:34.2203760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:41:34.2203760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:41:34.2203760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:41:34.2203760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:41:34.2203760453doOverlayOverlayManager::setShowMode
22:41:34.220376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:41:34.22037604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:41:34.22037602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1d10dcd
22:41:34.22037602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:41:34.22037602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:41:34.22037602427WidgetManager::Renderresum layout thread
22:41:34.2203760276WidgetManager::initInit manager
22:41:34.2203760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:41:34.22037601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:41:34.22037601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:41:34.22037601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:41:34.221351C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:41:34.25937602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:41:34.2593760413InputInterceptor::stopHookunhook keyboard and mouse
22:41:34.2593760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:41:34.2593760402InputInterceptor::runHookMouse is hooked 0x3760
22:41:34.25937605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:41:38.3532ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:41:38.3532ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:41:38.3532ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:41:38.3532ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:41:38.3672ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:41:38.3672ED07463OverlayManager::OnForegroundChangedChanged False
22:41:38.3672ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20198 Title=[Mozilla Firefox]
22:41:38.3672ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:41:38.3672ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:41:38.3682ED06269OverlayManager::doActionDisplayFPS - Triggered
22:41:44.384351C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:41:44.384351C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [6266] s[500].
22:41:44.384351C2404WidgetManager::RefreshWidgetThreadMainLoopexit
22:41:44.384351C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:41:44.384351C2329WidgetManager::RefreshThreadProcStaticclean Exit
22:41:44.92337601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:41:44.92337601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:41:44.92337602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:41:44.92337601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:41:44.92337601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:41:44.92337601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:41:44.92337601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1d10dcd
22:41:44.92337602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:41:44.92337601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:41:44.9233760184IRenderDevice::releaseRender Releasing.
22:41:44.9233760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:41:44.9233760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:41:44.923376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:41:44.9233760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:41:44.9233760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:41:44.9233760201IRenderDevice::releaseRender Releasing Done.
22:41:44.9383760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:41:44.9383760221fDevice9_TestCooperativeLevelDevice Release
22:41:44.93837602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:41:44.93837602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:41:44.9383760184IRenderDevice::releaseRender Releasing.
22:41:44.9383760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:41:44.9383760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:41:44.938376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:41:44.9383760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:41:44.9383760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:41:44.9383760201IRenderDevice::releaseRender Releasing Done.
22:41:44.9383760227fDevice9_TestCooperativeLevelEnd Device Release
22:41:44.9383760248fDevice9_TestCooperativeLevelEnd Device Release
22:41:44.9972ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:41:44.9972ED07463OverlayManager::OnForegroundChangedChanged True
22:41:44.9982ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:41:44.9982ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:41:45.2503760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:41:45.2503760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:41:45.25037601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:41:45.25037601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:41:45.25037601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:41:45.6123760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:41:45.6123760756RenderDeviceD3d9::initreCRL [15 - 12104]
22:41:45.6123760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:41:45.6123760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:41:45.6123760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:41:45.6123760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:41:45.6123760453doOverlayOverlayManager::setShowMode
22:41:45.612376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:41:45.61237604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:41:45.61237602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x44606db
22:41:45.61237602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:41:45.61237602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:41:45.6123760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:41:45.61237601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:41:45.61237601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:41:45.61237601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:41:45.62837602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:41:45.6283760413InputInterceptor::stopHookunhook keyboard and mouse
22:41:45.6283760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:41:45.6283760402InputInterceptor::runHookMouse is hooked 0x3760
22:41:45.62837605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:41:48.88937602427WidgetManager::Renderresum layout thread
22:41:48.8893760276WidgetManager::initInit manager
22:41:48.89017E02340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:41:55.7102ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:41:55.7102ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:41:55.7102ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:41:55.7102ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:41:55.7252ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:41:55.7252ED07463OverlayManager::OnForegroundChangedChanged False
22:41:55.7262ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20198 Title=[Mozilla Firefox]
22:41:55.7262ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:41:55.7262ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:41:55.7272ED06269OverlayManager::doActionDisplayFPS - Triggered
22:41:59.26217E0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:41:59.26217E02382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3781] s[500].
22:41:59.26217E02404WidgetManager::RefreshWidgetThreadMainLoopexit
22:41:59.26217E02323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:41:59.26217E02329WidgetManager::RefreshThreadProcStaticclean Exit
22:42:01.46337601502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:42:01.46337601511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:42:01.46337602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:42:01.46337601265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:42:01.46337601272OverlayManager::RestoreGameWNDPROCSWL restored.
22:42:01.46337601282OverlayManager::RestoreGameWNDPROCSWL OK.
22:42:01.46337601287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x44606db
22:42:01.46337602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:42:01.46337601514OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:42:01.4633760184IRenderDevice::releaseRender Releasing.
22:42:01.4633760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:42:01.4633760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:42:01.463376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:42:01.4633760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:42:01.4633760825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
22:42:01.4633760201IRenderDevice::releaseRender Releasing Done.
22:42:01.4873760220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
22:42:01.4873760221fDevice9_TestCooperativeLevelDevice Release
22:42:01.48737602501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:42:01.48737602526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:42:01.4873760184IRenderDevice::releaseRender Releasing.
22:42:01.4873760775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
22:42:01.4873760697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
22:42:01.487376082RenderDeviceCaptureBase::ReleaseTextureRelease
22:42:01.4873760100RenderDeviceCaptureBase::ReleaseTextureReleased
22:42:01.4873760786RenderDeviceD3d9::releaseImplementationRelease Imp - device not found.
22:42:01.4873760201IRenderDevice::releaseRender Releasing Done.
22:42:01.4873760227fDevice9_TestCooperativeLevelEnd Device Release
22:42:01.4873760248fDevice9_TestCooperativeLevelEnd Device Release
22:42:01.8113760346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x14C026A0
22:42:01.8113760352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
22:42:01.81137601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
22:42:01.81137601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
22:42:01.81137601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:42:01.8652ED06144OverlayManager::doActionForegroundChange Event ON (ON)
22:42:01.8652ED07463OverlayManager::OnForegroundChangedChanged True
22:42:01.8652ED06935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:42:01.8652ED02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:42:02.1603760683RenderDeviceD3d9::initInit Device 0x14c026a0
22:42:02.1603760756RenderDeviceD3d9::initreCRL [15 - 11993]
22:42:02.1603760241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:42:02.1603760248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:42:02.1603760763RenderDeviceD3d9::initTarget Window [0x90a36]
22:42:02.1603760449doOverlayInit Graphics {handle = 0x90a36} {d = 0x14c026a0}
22:42:02.1603760453doOverlayOverlayManager::setShowMode
22:42:02.160376047ResetSnapShotSH::ExecuteRelease snapshot SH
22:42:02.16037604924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90a36}.
22:42:02.16037602127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9a0df7
22:42:02.16037602145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:42:02.16037602193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6c55ed00=1817570560)=>(0x50bd9850=1354602576)
22:42:02.1603760913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:42:02.16037601421OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
22:42:02.16037601428OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
22:42:02.16037601436OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
22:42:02.19737602223OverlayManager::installKeybMouseHookInstall KeybMouse
22:42:02.1973760413InputInterceptor::stopHookunhook keyboard and mouse
22:42:02.1973760380InputInterceptor::runHookKeyboard is hooked 0x3760
22:42:02.1973760402InputInterceptor::runHookMouse is hooked 0x3760
22:42:02.19737605613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:42:03.78737602427WidgetManager::Renderresum layout thread
22:42:03.7873760276WidgetManager::initInit manager
22:42:03.78731402340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:42:19.28137601582OverlayManager::GameWindowProcCallbackClose Window [16].
22:42:19.7803140291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:42:20.58737601582OverlayManager::GameWindowProcCallbackClose Window [2].
22:42:20.7612ED06132OverlayManager::doActionForegroundChange Event [winows not active]
22:42:20.7612ED06158OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:42:20.7612ED06935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:42:20.7612ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:42:20.7762ED06144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:42:20.7762ED07463OverlayManager::OnForegroundChangedChanged False
22:42:20.7762ED07496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20198 Title=[Mozilla Firefox]
22:42:20.7762ED02483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:42:20.7762ED02417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:42:20.7772ED06269OverlayManager::doActionDisplayFPS - Triggered