Time | Thread | Line | Function | Message |
20:22:41.854 | 570 | 131 | runClient | Starting Overlay PID=14156(0x374c) server PID = 33132 |
20:22:41.854 | 570 | 686 | Client::init | Client::Initialize |
20:22:41.855 | 570 | 694 | Client::init | Start owclient thread |
20:22:41.855 | 395C | 328 | Client::initFirstInjection | Client::initFirstInjection. |
20:22:41.855 | 395C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_33132 opened succesfuly |
20:22:41.855 | 395C | 356 | | session id = {6052BC91-6602-4FB6-9D88-C65689D8C8A8} |
20:22:41.856 | 395C | 1942 | Client::LogClientInfo | OS version [10.0] |
20:22:41.856 | 395C | 1947 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
20:22:41.857 | 395C | 1965 | Client::LogClientInfo | Client [64-bit] Version 2.2.80.3 |
20:22:41.857 | 395C | 1977 | Client::LogProcessModules | Loaded modules: |
20:22:41.867 | 395C | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\D3DCompiler_47.dll |
20:22:41.867 | 395C | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\MSVCP140.dll |
20:22:41.867 | 395C | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\OWClient.dll |
20:22:41.867 | 395C | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\OWExplorer.dll |
20:22:41.867 | 395C | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\VCRUNTIME140.dll |
20:22:41.867 | 395C | 1993 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
20:22:41.867 | 395C | 1993 | | C:\Program Files (x86)\Steam\steamclient64.dll |
20:22:41.867 | 395C | 1993 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
20:22:41.867 | 395C | 1993 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
20:22:41.867 | 395C | 1993 | | C:\Program Files\ETCARS\x64\ETCARS.dll |
20:22:41.867 | 395C | 1993 | | C:\ProgramData\TruckersMP\core_ets2mp.dll |
20:22:41.867 | 395C | 1993 | | C:\ProgramData\VTRPC-CE\VTRPCCommunityEditionPlugin.dll |
20:22:41.867 | 395C | 1993 | | C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\AVRT.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\AcGenral.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\DNSAPI.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\HID.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\Iphlpapi.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\MPR.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\MSACM32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\MSIMG32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\NTASN1.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\PROPSYS.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\SspiCli.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\USERENV.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\VERSION.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\WINMM.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\amdihk64.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\apphelp.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\atiadlxx.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\atidxx64.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\d3d11.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\dcomp.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\dinput8.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\dxcore.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\dxgi.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\inputhost.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\ksuser.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\midimap.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\msacm32.drv |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\ncrypt.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\ntdll.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\secur32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\wdmaud.drv |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\winhttp.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\wintypes.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\SYSTEM32\xinput1_4.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\COMDLG32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\CRYPT32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\ATIDXX64.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\aticfx64.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\atiuxp64.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\GDI32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\IMM32.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\KERNEL32.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\KERNELBASE.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\MMDevApi.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\MSASN1.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\MSCTF.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\NSI.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\OLEAUT32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\PSAPI.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\RPCRT4.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\SETUPAPI.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\SHELL32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\SHLWAPI.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\TextInputFramework.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\UMPDC.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\USER32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\WINTRUST.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\WLDAP32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\WS2_32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\Windows.UI.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\advapi32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\bcrypt.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\bcryptPrimitives.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\cfgmgr32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\clbcatq.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\combase.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\cryptsp.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\deviceaccess.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\fwpuclnt.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\gdi32full.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\iertutil.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\imagehlp.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\kernel.appcore.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\msvcp_win.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\msvcrt.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\ole32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\powrprof.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\profapi.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\rasadhlp.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\sechost.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\shcore.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\ucrtbase.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\win32u.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\windows.storage.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\System32\winrnr.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1082_none_9e8193e1e45b25c1\COMCTL32.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\system32\NLAapi.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\system32\mswsock.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\system32\napinsp.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\system32\ncryptsslp.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\system32\pnrpnsp.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\system32\rsaenh.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\system32\schannel.DLL |
20:22:41.867 | 395C | 1993 | | C:\Windows\system32\uxtheme.dll |
20:22:41.867 | 395C | 1993 | | C:\Windows\system32\wshbth.dll |
20:22:41.867 | 395C | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
20:22:41.867 | 395C | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
20:22:41.867 | 395C | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
20:22:41.867 | 395C | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
20:22:41.867 | 395C | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
20:22:41.867 | 395C | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\VTRPCCommunityEditionPlugin.dll |
20:22:41.867 | 395C | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
20:22:41.867 | 395C | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
20:22:41.869 | 395C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=14436 |
20:22:41.872 | 395C | 1439 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
20:22:41.872 | 395C | 1455 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
20:22:41.872 | 395C | 1463 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
20:22:41.873 | 395C | 1492 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
20:22:41.873 | 395C | 1513 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
20:22:41.873 | 395C | 1581 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
20:22:41.873 | 395C | 1594 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
20:22:41.873 | 395C | 1607 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
20:22:41.873 | 395C | 1647 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
20:22:41.873 | 395C | 1649 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
20:22:41.873 | 395C | 1651 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
20:22:41.873 | 395C | 1653 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
20:22:41.873 | 395C | 1655 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
20:22:41.873 | 395C | 1657 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
20:22:41.873 | 395C | 1659 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
20:22:41.873 | 395C | 1662 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
20:22:41.873 | 395C | 1665 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
20:22:41.873 | 395C | 1759 | Data::Search | [0] 0x90D80000 |
20:22:41.873 | 395C | 1759 | Data::Search | [1] 0x0 |
20:22:41.874 | 395C | 1759 | Data::Search | [2] 0x0 |
20:22:41.874 | 395C | 1759 | Data::Search | [3] 0x67D30000 |
20:22:41.874 | 395C | 1759 | Data::Search | [4] 0x0 |
20:22:41.874 | 395C | 1759 | Data::Search | [5] 0x8CFD0000 |
20:22:41.874 | 395C | 1759 | Data::Search | [6] 0x90D30000 |
20:22:41.874 | 395C | 1759 | Data::Search | [7] 0x0 |
20:22:41.874 | 395C | 1759 | Data::Search | [8] 0x8CFD0000 |
20:22:41.874 | 395C | 1759 | Data::Search | [9] 0x0 |
20:22:41.874 | 395C | 1764 | Data::Search | [10] 0x0 |
20:22:41.874 | 395C | 1770 | Data::Search | [11] 0x8B500000 |
20:22:41.874 | 395C | 1776 | Data::Search | [12] 0x0 |
20:22:41.874 | 395C | 1782 | Data::Search | [13] 0x0 |
20:22:41.874 | 395C | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:22:41.875 | 395C | 436 | Client::initFirstInjection | Detected Windows 8.1 or greater |
20:22:41.875 | 395C | 451 | Client::initFirstInjection | Acquiring function lock succedded |
20:22:41.875 | 395C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_80_3_33132 opened succesfuly |
20:22:41.881 | 395C | 1927 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.156.1.1\\OWUtils.dll succeeded |
20:22:41.883 | 395C | 574 | Install::Code | Init [Client,1] (MCH) OK |
20:22:41.883 | 395C | 574 | Install::Code | Init [Client,2] (MCH) OK |
20:22:41.895 | 395C | 574 | Install::Code | Init [Client,3] (MCH) OK |
20:22:41.896 | 395C | 574 | Install::Code | Init [Client,4] (MCH) OK |
20:22:41.910 | 395C | 574 | Install::Code | Init [Client,4.1] (MCH) OK |
20:22:41.923 | 395C | 574 | Install::Code | Init [Client,4.2] (MCH) OK |
20:22:41.924 | 395C | 472 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x3000cdf |
20:22:41.924 | 395C | 6857 | OverlayManager::LoadDefaultCursors | Load default cursors |
20:22:41.925 | 395C | 482 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x38a068d |
20:22:41.925 | 395C | 72 | PerformanceCounter::StartSession | StartSession |
20:22:41.925 | 395C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
20:22:41.925 | 395C | 676 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
20:22:41.925 | 395C | 694 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
20:22:41.925 | 395C | 696 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
20:22:41.925 | 395C | 699 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
20:22:41.925 | 395C | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
20:22:41.925 | 395C | 705 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
20:22:41.925 | 395C | 708 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
20:22:41.925 | 395C | 711 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
20:22:41.925 | 395C | 714 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
20:22:41.925 | 395C | 717 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
20:22:41.925 | 395C | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
20:22:41.925 | 395C | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
20:22:41.925 | 395C | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
20:22:41.925 | 395C | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
20:22:41.925 | 395C | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
20:22:41.925 | 395C | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
20:22:41.925 | 395C | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
20:22:41.925 | 395C | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
20:22:41.925 | 395C | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
20:22:41.925 | 395C | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
20:22:41.925 | 395C | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
20:22:41.925 | 395C | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
20:22:41.925 | 395C | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
20:22:41.925 | 395C | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
20:22:41.925 | 395C | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
20:22:41.925 | 395C | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
20:22:41.925 | 395C | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
20:22:41.925 | 395C | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
20:22:41.925 | 395C | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
20:22:41.925 | 395C | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
20:22:41.925 | 395C | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
20:22:41.925 | 395C | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
20:22:41.925 | 395C | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
20:22:41.925 | 395C | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
20:22:41.925 | 395C | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
20:22:41.925 | 395C | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
20:22:41.925 | 395C | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
20:22:41.925 | 395C | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
20:22:41.925 | 395C | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
20:22:41.925 | 395C | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
20:22:41.925 | 395C | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
20:22:41.925 | 395C | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
20:22:41.925 | 395C | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
20:22:41.925 | 395C | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
20:22:41.925 | 395C | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
20:22:41.925 | 395C | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
20:22:41.925 | 395C | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
20:22:41.925 | 395C | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
20:22:41.925 | 395C | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
20:22:41.925 | 395C | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
20:22:41.925 | 395C | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
20:22:41.925 | 395C | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
20:22:41.925 | 395C | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
20:22:41.925 | 395C | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
20:22:41.925 | 395C | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
20:22:41.925 | 395C | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
20:22:41.925 | 395C | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
20:22:41.925 | 395C | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
20:22:41.925 | 395C | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
20:22:41.925 | 395C | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
20:22:41.925 | 395C | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
20:22:41.925 | 395C | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
20:22:41.925 | 395C | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
20:22:41.925 | 395C | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
20:22:41.925 | 395C | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
20:22:41.925 | 395C | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
20:22:41.925 | 395C | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
20:22:41.925 | 395C | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
20:22:41.925 | 395C | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
20:22:41.925 | 395C | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
20:22:41.925 | 395C | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
20:22:41.925 | 395C | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
20:22:41.925 | 395C | 899 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
20:22:41.925 | 395C | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:22:41.930 | 395C | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
20:22:41.930 | 395C | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
20:22:41.930 | 395C | 895 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
20:22:41.932 | 395C | 999 | Client::hookLibraryFunctions | Lib [2] is not supported for game. skipping.. |
20:22:41.932 | 395C | 1145 | Install::Code | Segment [5|18016|0x8CFD0000|0x4660] |
20:22:41.932 | 395C | 574 | Install::Code | unknown (MCH) OK |
20:22:41.932 | 395C | 1145 | Install::Code | Segment [5|418288|0x8CFD0000|0x661F0] |
20:22:41.947 | 395C | 574 | Install::Code | unknown (MCH) OK |
20:22:41.947 | 395C | 1145 | Install::Code | Segment [5|105904|0x8CFD0000|0x19DB0] |
20:22:41.960 | 395C | 574 | Install::Code | unknown (MCH) OK |
20:22:41.960 | 395C | 1145 | Install::Code | Segment [5|4944|0x8CFD0000|0x1350] |
20:22:41.974 | 395C | 574 | Install::Code | unknown (MCH) OK |
20:22:41.974 | 395C | 1145 | Install::Code | Segment [5|-26923392|0x8CFD0000|0xFE652E80] |
20:22:41.974 | 395C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
20:22:41.974 | 395C | 1145 | Install::Code | Segment [5|-26902656|0x8CFD0000|0xFE657F80] |
20:22:41.974 | 395C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
20:22:41.974 | 395C | 1145 | Install::Code | Segment [5|-26941920|0x8CFD0000|0xFE64E620] |
20:22:41.974 | 395C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
20:22:41.974 | 395C | 1145 | Install::Code | Segment [5|-28070640|0x8CFD0000|0xFE53AD10] |
20:22:41.974 | 395C | 1236 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
20:22:41.974 | 395C | 999 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
20:22:41.974 | 395C | 999 | Client::hookLibraryFunctions | Lib [7] is not supported for game. skipping.. |
20:22:41.974 | 395C | 326 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:22:41.974 | 395C | 1030 | OverlayManager::Start | Starting... |
20:22:41.988 | 395C | 574 | Install::Code | Init [Client,5] (MCH) OK |
20:22:42.2 | 395C | 574 | Install::Code | Init [Client,6] (MCH) OK |
20:22:42.2 | 395C | 1118 | OverlayManager::Start | RID Found 2 devices. |
20:22:42.2 | 395C | 1126 | OverlayManager::Start | RID Found [0] with 0X230(0X30) hwnd(0x30e60)... |
20:22:42.2 | 395C | 1198 | | XTRAP COMPATIBLE PATCH WARNING |
20:22:42.2 | 395C | 107 | ApiManager::Init | API Manager Event : OK |
20:22:42.2 | 395C | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=36324 |
20:22:42.2 | 4F90 | 6448 | OverlayManager::OnConnected | Connected to server |
20:22:42.2 | 4F90 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
20:22:42.2 | 395C | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
20:22:42.2 | 8DE4 | 7024 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x30a6a |
20:22:42.2 | 395C | 114 | TXOfInterest | New list set with 0 items |
20:22:42.3 | 395C | 1232 | OverlayManager::Start | get foreground state |
20:22:42.3 | 395C | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:22:42.3 | 395C | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:22:42.3 | 395C | 1268 | OverlayManager::Start | Started... |
20:22:42.17 | 395C | 574 | Install::Code | Init [Client,0] (MCH) OK |
20:22:42.17 | 395C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
20:22:42.17 | 395C | 94 | GraphicsHookManager::StopThread | StopThread |
20:22:42.17 | 3864 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
20:22:42.18 | 395C | 578 | Client::initFirstInjection | init complete |
20:22:42.515 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:22:43.85 | 5764 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
20:22:43.88 | 5764 | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
20:22:43.90 | 5764 | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
20:22:43.90 | 5764 | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
20:22:43.94 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:22:43.94 | 5764 | 1094 | RenderDeviceD3d11::init | Device adapter hash: -1483321117 |
20:22:43.94 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:22:43.94 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:22:43.94 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:22:43.98 | 5764 | 705 | RenderDeviceD3d11::initDX11 | create vs |
20:22:43.98 | 5764 | 723 | RenderDeviceD3d11::initDX11 | create vs |
20:22:43.101 | 5764 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
20:22:43.104 | 5764 | 774 | RenderDeviceD3d11::initDX11 | create raster |
20:22:43.104 | 5764 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
20:22:43.104 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:22:43.104 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:22:43.104 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:22:43.104 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:22:43.104 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:22:43.104 | 5764 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
20:22:43.104 | 5764 | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
20:22:43.104 | 5764 | 2589 | OverlayManager::setGraphics | Render Device fix was set RT. |
20:22:43.104 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:22:43.104 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:22:43.108 | 5764 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
20:22:43.108 | 5764 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
20:22:43.108 | 5764 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
20:22:43.108 | 5764 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
20:22:43.108 | 5764 | 276 | WidgetManager::init | Init manager |
20:22:43.108 | 5764 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
20:22:43.108 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:22:43.108 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e10997 |
20:22:43.108 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:22:43.108 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:22:43.108 | 5764 | 2213 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
20:22:43.109 | 5764 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
20:22:43.109 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:22:43.109 | 5764 | 7402 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
20:22:43.109 | 12D8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:22:43.109 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:22:43.109 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:22:43.109 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:22:43.109 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:22:43.109 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:22:43.109 | 5764 | 1886 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -2, Cur = 0x10003 |
20:22:43.111 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:22:43.111 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:22:43.111 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:22:43.111 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:22:43.746 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:22:43.756 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:22:43.779 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:22:43.789 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:22:43.796 | 12D8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40E62_P_33132 opened succesfuly |
20:22:43.796 | 12D8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_33132_SHARED_MEMORY_AGENT opened succesfuly |
20:22:43.817 | 12D8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40E64_P_33132 opened succesfuly |
20:22:43.817 | 12D8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_33132_SHARED_MEMORY_AGENT opened succesfuly |
20:22:43.901 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:22:43.910 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:22:43.956 | 12D8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70E80_P_33132 opened succesfuly |
20:22:43.956 | 12D8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_33132_SHARED_MEMORY_AGENT opened succesfuly |
20:22:43.996 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:22:44.25 | 12D8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_170C6C_P_33132 opened succesfuly |
20:22:44.25 | 12D8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_33132_SHARED_MEMORY_AGENT opened succesfuly |
20:22:44.555 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:22:44.555 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:22:46.562 | 4F90 | 363 | ow-graphics | Failed to open pipe |
20:22:46.562 | 4F90 | 363 | ow-graphics | Failed to open pipe |
20:22:46.562 | 4F90 | 363 | ow-graphics | Connection initialized |
20:22:46.562 | 4F90 | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
20:22:46.562 | 4F90 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
20:22:46.575 | 5764 | 363 | ow-graphics | Hooked to process: eurotrucks2.exe |
20:22:46.575 | 5764 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
20:22:46.575 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:22:46.575 | 5764 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
20:22:52.118 | 8DE4 | 1977 | Client::LogProcessModules | Loaded modules: |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\D3DCompiler_43.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\D3DCompiler_47.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\D3DX9_43.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\MSVCP140.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\OWClient.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\OWExplorer.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\OWUtils.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\VCRUNTIME140.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\d3dx11_43.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Overwolf\0.156.1.1\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Steam\steamclient64.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Program Files\ETCARS\x64\ETCARS.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\ProgramData\TruckersMP\core_ets2mp.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\ProgramData\VTRPC-CE\VTRPCCommunityEditionPlugin.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\AVRT.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\AcGenral.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\DNSAPI.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\HID.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\Iphlpapi.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\MPR.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\MSACM32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\MSIMG32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\NTASN1.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\PROPSYS.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\SspiCli.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\USERENV.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\VERSION.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\WINMM.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\WINMMBASE.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\amdihk64.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\apphelp.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\atiadlxx.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\atidxx64.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\d3d11.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\dcomp.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\dinput8.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\dxcore.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\dxgi.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\inputhost.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\ksuser.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\midimap.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\msacm32.drv |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\ncrypt.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\ntdll.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\secur32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\wdmaud.drv |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\winhttp.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\wintypes.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\SYSTEM32\xinput1_4.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\COMDLG32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\CRYPT32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\ATIDXX64.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\aticfx64.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\atiuxp64.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\GDI32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\IMM32.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\KERNEL32.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\KERNELBASE.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\MMDevApi.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\MSASN1.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\MSCTF.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\NSI.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\OLEAUT32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\PSAPI.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\RPCRT4.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\SETUPAPI.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\SHELL32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\SHLWAPI.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\TextInputFramework.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\UMPDC.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\USER32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\WINTRUST.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\WLDAP32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\WS2_32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\Windows.UI.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\advapi32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\bcrypt.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\bcryptPrimitives.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\cfgmgr32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\clbcatq.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\combase.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\cryptsp.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\deviceaccess.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\fwpuclnt.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\gdi32full.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\iertutil.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\imagehlp.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\kernel.appcore.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\msvcp_win.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\msvcrt.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\ole32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\powrprof.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\profapi.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\rasadhlp.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\sechost.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\shcore.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\ucrtbase.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\win32u.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\windows.storage.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\System32\winrnr.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1082_none_9e8193e1e45b25c1\COMCTL32.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\system32\NLAapi.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\system32\mswsock.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\system32\napinsp.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\system32\ncryptsslp.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\system32\pnrpnsp.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\system32\rsaenh.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\system32\schannel.DLL |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\system32\uxtheme.dll |
20:22:52.128 | 8DE4 | 1993 | | C:\Windows\system32\wshbth.dll |
20:22:52.128 | 8DE4 | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
20:22:52.128 | 8DE4 | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
20:22:52.128 | 8DE4 | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
20:22:52.128 | 8DE4 | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
20:22:52.128 | 8DE4 | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
20:22:52.128 | 8DE4 | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\VTRPCCommunityEditionPlugin.dll |
20:22:52.128 | 8DE4 | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
20:22:52.128 | 8DE4 | 1993 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
20:23:01.650 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:23:01.650 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:23:01.792 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
20:23:01.792 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
20:23:04.209 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:04.209 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:23:04.209 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:23:04.209 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:23:04.209 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:23:04.209 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:23:04.209 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e10997 |
20:23:04.209 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:23:04.209 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:23:04.209 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:23:04.209 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:23:04.209 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:23:04.209 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:23:04.209 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:23:04.209 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:23:04.209 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:23:04.209 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:23:04.209 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:23:04.210 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:04.328 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:23:04.348 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:23:04.348 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:23:04.348 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC07C6 Title=[config.js - trucky (Workspace) - Visual Studio Code] |
20:23:04.348 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:23:04.348 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:23:04.348 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:23:04.348 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:23:04.353 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:23:04.906 | 12D8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:23:06.985 | 12D8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[500]. |
20:23:06.985 | 12D8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:23:06.985 | 12D8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:23:06.985 | 12D8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:23:21.952 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:21.952 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:21.975 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:21.975 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:21.999 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:21.999 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:22.1 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:22.1 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:22.5 | 5764 | 6983 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
20:23:22.30 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:23:22.30 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:23:22.30 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:23:22.30 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:23:22.40 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:23:22.40 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:23:22.40 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:23:22.40 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:23:22.40 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:23:22.40 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:23:22.40 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:23:22.40 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:23:22.40 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:23:22.58 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:23:22.58 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:23:22.58 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1360e07 |
20:23:22.58 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:23:22.58 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:23:22.58 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:23:22.58 | 5764 | 276 | WidgetManager::init | Init manager |
20:23:22.58 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:23:22.58 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:23:22.65 | 7328 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:23:22.78 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:23:22.78 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:23:22.79 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:23:22.79 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:23:22.214 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:23:22.214 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:23:22.214 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:23:22.216 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:23:22.218 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
20:23:22.218 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
20:23:22.222 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:23:22.222 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:23:22.229 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:23:22.229 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:23:22.232 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:23:22.232 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:23:23.537 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:23:23.537 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:23:23.537 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:23:23.537 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:23:23.537 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:23:23.797 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:23.797 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:23:23.797 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:23:23.797 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:23:23.797 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:23:23.797 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:23:23.797 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1360e07 |
20:23:23.797 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:23:23.797 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:23:23.797 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:23:23.797 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:23:23.797 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:23:23.797 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:23:23.797 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:23:23.797 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:23:23.797 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:23:23.797 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:23:23.797 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:23:23.797 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:24.216 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:23:24.223 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:23:24.223 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:23:24.223 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[Trucky Admin Panel - Google Chrome] |
20:23:24.223 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:23:24.223 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:23:24.223 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:23:24.223 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:23:24.225 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:23:32.28 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:23:32.267 | 7328 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:23:32.267 | 7328 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [8593] s[500]. |
20:23:32.267 | 7328 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:23:32.267 | 7328 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:23:32.267 | 7328 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:23:33.239 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:33.239 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:33.267 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:33.267 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:33.290 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:33.290 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:33.291 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:33.292 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:33.327 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:23:33.327 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:23:33.328 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:23:33.328 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:23:33.337 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:23:33.337 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:23:33.337 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:23:33.337 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:23:33.337 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:23:33.337 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:23:33.337 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:23:33.337 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:23:33.337 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:23:33.351 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:23:33.351 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:23:33.351 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2840c4f |
20:23:33.351 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:23:33.351 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:23:33.351 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:23:33.351 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:23:33.370 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:23:33.370 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:23:33.370 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:23:33.370 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:23:33.737 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:23:33.737 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:23:33.737 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:23:33.739 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:23:33.755 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:23:33.755 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:23:33.760 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:23:33.760 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:23:33.761 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:23:33.762 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:23:36.779 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:23:36.779 | 5764 | 276 | WidgetManager::init | Init manager |
20:23:36.779 | 3C50 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:23:36.816 | 3C50 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_306C2_P_33132 opened succesfuly |
20:23:36.816 | 3C50 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_33132_SHARED_MEMORY_AGENT opened succesfuly |
20:23:36.816 | 3C50 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90E4A_P_33132 opened succesfuly |
20:23:36.816 | 3C50 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_33132_SHARED_MEMORY_AGENT opened succesfuly |
20:23:37.148 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (400,500) / (512,512) - OK |
20:23:37.148 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
20:23:42.156 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:23:42.156 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:23:42.156 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:23:42.156 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:23:42.156 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:23:42.445 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:42.445 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:23:42.445 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:23:42.445 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:23:42.445 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:23:42.445 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:23:42.445 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2840c4f |
20:23:42.445 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:23:42.445 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:23:42.445 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:23:42.445 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:23:42.445 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:23:42.445 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:23:42.445 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:23:42.445 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:23:42.445 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:23:42.445 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:23:42.445 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:23:42.445 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:42.751 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:23:42.752 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:23:42.752 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:23:42.753 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[Trucky Admin Panel - Google Chrome] |
20:23:42.753 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:23:42.753 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:23:42.753 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:23:42.753 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:23:42.754 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:23:47.291 | 3C50 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:23:47.291 | 3C50 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [4969] s[500]. |
20:23:47.291 | 3C50 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:23:47.291 | 3C50 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:23:47.291 | 3C50 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:23:57.376 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:57.376 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:57.408 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:57.408 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:57.477 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:57.477 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:57.482 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:23:57.482 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:23:57.556 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:23:57.556 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:23:57.556 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:23:57.556 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:23:57.567 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:23:57.567 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:23:57.567 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:23:57.567 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:23:57.567 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:23:57.567 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:23:57.567 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:23:57.567 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:23:57.567 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:23:57.587 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:23:57.587 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:23:57.587 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2ad0ba7 |
20:23:57.587 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:23:57.587 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:23:57.587 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:23:57.587 | 5764 | 276 | WidgetManager::init | Init manager |
20:23:57.587 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:23:57.587 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:23:57.594 | 4B28 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:23:57.596 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:23:57.596 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:23:57.596 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:23:57.596 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:23:57.805 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:23:57.805 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:23:57.805 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:23:57.807 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:23:57.808 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:23:57.808 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:23:57.811 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:23:57.811 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:23:57.836 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (400,500) / (512,512) - OK |
20:23:57.836 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
20:23:57.850 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:23:57.851 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:23:58.398 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:23:58.398 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:23:58.398 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:23:58.398 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:23:58.398 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:23:58.642 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
20:23:58.706 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:23:58.709 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
20:23:58.747 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:23:58.866 | 4B28 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30E48_P_33132 opened succesfuly |
20:23:58.866 | 4B28 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_33132_SHARED_MEMORY_AGENT opened succesfuly |
20:23:59.593 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (940,600) / (1024,640) - OK |
20:23:59.593 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
20:24:00.30 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:24:00.40 | 4F90 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:24:00.40 | 4F90 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:24:00.40 | 4F90 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:24:00.40 | 4F90 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
20:24:00.47 | 5764 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:24:00.60 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:24:00.88 | 4B28 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80E8A_P_33132 opened succesfuly |
20:24:00.88 | 4B28 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_33132_SHARED_MEMORY_AGENT opened succesfuly |
20:24:00.105 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:24:00.198 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:24:00.198 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:24:00.273 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
20:24:00.274 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
20:24:15.445 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:24:31.797 | 4B28 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_33132_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:24:31.797 | 4B28 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=30e48 |
20:24:31.797 | 4B28 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_30E48_P_33132 close 2147483647 bytes |
20:24:31.798 | 4B28 | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:24:34.388 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:24:34.396 | 4F90 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
20:24:34.396 | 4F90 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
20:24:34.396 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
20:24:34.396 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:24:34.400 | 5764 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x3000cdf;prev = 0x3000cdf , {Original values: ref = -2 handle = 0x0} |
20:24:34.400 | 5764 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
20:24:34.472 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:24:36.888 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:24:36.888 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:24:36.888 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:24:36.888 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:24:36.888 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:24:36.889 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:24:36.889 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2ad0ba7 |
20:24:36.889 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:24:36.889 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:24:36.889 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:24:36.889 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:24:36.889 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:24:36.889 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:24:36.889 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:24:36.889 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:24:36.889 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:24:36.889 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:24:36.889 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:24:36.889 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:24:36.998 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:24:36.0 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:24:36.0 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:24:37.0 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[TruckersMP - Google Chrome] |
20:24:37.0 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:24:37.0 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:24:37.0 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:24:37.0 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:24:37.2 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:24:37.535 | 4B28 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:24:40.51 | 4B28 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3282] s[500]. |
20:24:40.51 | 4B28 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:24:40.51 | 4B28 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:24:40.51 | 4B28 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:25:20.812 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:20.812 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:20.838 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:20.838 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:20.863 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:20.863 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:20.866 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:20.866 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:20.912 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:25:20.912 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:25:20.912 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:25:20.912 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:25:20.926 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:25:20.926 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:25:20.926 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:25:20.926 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:25:20.926 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:25:20.926 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:25:20.926 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:25:20.926 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:25:20.926 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:25:20.945 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:25:20.945 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:25:20.945 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x64a0f53 |
20:25:20.945 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:25:20.945 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:25:20.945 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:25:20.945 | 5764 | 276 | WidgetManager::init | Init manager |
20:25:20.945 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:25:20.945 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:25:20.955 | 8AA8 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:25:20.960 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:25:20.960 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:25:20.960 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:25:20.961 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:25:21.127 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:25:21.127 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:25:21.127 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:25:21.130 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:25:21.147 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:25:21.147 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:25:21.149 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:25:21.149 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:25:21.150 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:25:21.150 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:25:22.744 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:25:22.744 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:25:22.744 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:25:22.744 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:25:22.744 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:25:23.7 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:23.7 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:25:23.7 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:25:23.7 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:25:23.8 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:25:23.8 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:25:23.8 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x64a0f53 |
20:25:23.8 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:25:23.8 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:25:23.8 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:25:23.8 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:25:23.9 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:25:23.9 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:25:23.9 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:25:23.9 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:25:23.9 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:25:23.9 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:25:23.9 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:25:23.9 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:23.130 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:25:23.134 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:25:23.134 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:25:23.134 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[TruckersMP Smart Signs |
20:25:23.134 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:25:23.134 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:25:23.134 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:25:23.135 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:25:23.138 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:25:25.689 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:25.689 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:25.706 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:25.706 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:25.733 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:25.733 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:25.737 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:25.738 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:25.789 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:25:25.789 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:25:25.789 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:25:25.789 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:25:25.800 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:25:25.800 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:25:25.800 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:25:25.800 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:25:25.800 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:25:25.800 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:25:25.800 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:25:25.800 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:25:25.800 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:25:25.820 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:25:25.821 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:25:25.821 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e20e9f |
20:25:25.821 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:25:25.821 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:25:25.821 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:25:25.821 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:25:25.845 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:25:25.845 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:25:25.845 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:25:25.845 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:25:26.159 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:25:26.159 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:25:26.159 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:25:26.162 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:25:26.182 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:25:26.182 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:25:26.184 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:25:26.184 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:25:26.185 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:25:26.185 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:25:26.881 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:25:26.881 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:25:26.881 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:25:26.881 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:25:26.881 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:25:27.112 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:27.112 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:25:27.112 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:25:27.112 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:25:27.112 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:25:27.112 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:25:27.113 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e20e9f |
20:25:27.113 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:25:27.113 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:25:27.113 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:25:27.113 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:25:27.113 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:25:27.113 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:25:27.113 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:25:27.113 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:25:27.113 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:25:27.113 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:25:27.113 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:25:27.113 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:27.170 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:25:27.181 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:25:27.181 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:25:27.181 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[Trucky Admin Panel - Google Chrome] |
20:25:27.181 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:25:27.181 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:25:27.181 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:25:27.181 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:25:27.186 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:25:31.242 | 8AA8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:25:31.242 | 8AA8 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [4250] s[500]. |
20:25:31.242 | 8AA8 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:25:31.242 | 8AA8 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:25:31.242 | 8AA8 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:25:44.219 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:44.219 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:44.241 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:44.241 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:44.268 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:25:44.268 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:25:44.269 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:25:44.269 | 4F90 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:25:44.305 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:44.305 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:44.308 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:44.308 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:44.357 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:25:44.357 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:25:44.357 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:25:44.357 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:25:44.369 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:25:44.369 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:25:44.369 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:25:44.369 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:25:44.369 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:25:44.369 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:25:44.369 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:25:44.369 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:25:44.387 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:25:44.387 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:25:44.387 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5b409c1 |
20:25:44.387 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:25:44.387 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:25:44.387 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:25:44.387 | 5764 | 276 | WidgetManager::init | Init manager |
20:25:44.387 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:25:44.387 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:25:44.395 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:25:44.395 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:25:44.396 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:25:44.396 | 8288 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:25:44.396 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:25:44.432 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:25:44.432 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:25:44.432 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:25:44.432 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:25:44.444 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (400,500) / (512,512) - OK |
20:25:44.444 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
20:25:47.52 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:25:47.52 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:25:47.52 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:25:47.52 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:25:47.52 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:25:47.276 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:25:47.279 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:25:47.279 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:25:47.279 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[Trucky Admin Panel - Google Chrome] |
20:25:47.279 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:25:47.279 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:25:47.279 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
20:25:47.279 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:25:47.281 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:25:47.430 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:25:47.430 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:25:47.430 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:25:47.430 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:25:47.430 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:25:47.430 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:25:47.430 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5b409c1 |
20:25:47.430 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:25:47.430 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:25:47.430 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:25:47.430 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:25:47.430 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:25:47.430 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:25:47.430 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:25:47.430 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:25:47.430 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:25:47.430 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:25:47.430 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:25:47.430 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:25:54.829 | 8288 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:25:54.829 | 8288 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [7625] s[500]. |
20:25:54.829 | 8288 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:25:54.829 | 8288 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:25:54.829 | 8288 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:26:32.63 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:26:32.63 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:26:32.84 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:26:32.84 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:26:32.123 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:26:32.123 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:26:32.129 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:26:32.129 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:26:32.166 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:26:32.166 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:26:32.166 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:26:32.166 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:26:32.177 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:26:32.177 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:26:32.177 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:26:32.177 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:26:32.177 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:26:32.177 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:26:32.177 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:26:32.177 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:26:32.177 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:26:32.191 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:26:32.191 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:26:32.191 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x15f0e4f |
20:26:32.192 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:26:32.192 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:26:32.192 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:26:32.192 | 5764 | 276 | WidgetManager::init | Init manager |
20:26:32.192 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:26:32.192 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:26:32.194 | 7ED4 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:26:32.224 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:26:32.224 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:26:32.224 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:26:32.224 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:26:32.416 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:26:32.416 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:26:32.416 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:26:32.418 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:26:32.440 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:26:32.440 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:26:32.442 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:26:32.442 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:26:32.444 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (400,500) / (512,512) - OK |
20:26:32.444 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
20:26:32.445 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:26:32.445 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:26:34.937 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:26:34.937 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:26:34.937 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:26:34.937 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:26:34.937 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:26:35.924 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:26:35.926 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:26:35.926 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:26:35.926 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[Trucky Admin Panel - Google Chrome] |
20:26:35.926 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:26:35.926 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:26:35.926 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
20:26:35.926 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:26:35.929 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:26:35.977 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:26:35.977 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:26:35.977 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:26:35.977 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:26:35.977 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:26:35.977 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:26:35.977 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x15f0e4f |
20:26:35.977 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:26:35.977 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:26:35.977 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:26:35.977 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:26:35.977 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:26:35.977 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:26:35.977 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:26:35.977 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:26:35.977 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:26:35.977 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:26:35.977 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:26:35.977 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:26:42.494 | 7ED4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:26:42.494 | 7ED4 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [6688] s[500]. |
20:26:42.494 | 7ED4 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:26:42.494 | 7ED4 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:26:42.494 | 7ED4 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:29:05.375 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:29:05.375 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:29:05.396 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:29:05.396 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:29:05.421 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:29:05.421 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:29:05.428 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:29:05.428 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:29:05.462 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:29:05.462 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:29:05.462 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:29:05.462 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:29:05.477 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:29:05.477 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:29:05.477 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:29:05.477 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:29:05.477 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:29:05.477 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:29:05.477 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:29:05.477 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:29:05.477 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:29:05.497 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:29:05.497 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:29:05.497 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2a908c9 |
20:29:05.497 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:29:05.497 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:29:05.497 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:29:05.497 | 5764 | 276 | WidgetManager::init | Init manager |
20:29:05.497 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:29:05.497 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:29:05.504 | 85EC | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:29:05.563 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:29:05.563 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:29:05.563 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:29:05.563 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:29:05.801 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:29:05.801 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:29:05.801 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:29:05.803 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:29:05.823 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:29:05.823 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:29:05.825 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:29:05.825 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:29:05.831 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (400,500) / (512,512) - OK |
20:29:05.831 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
20:29:05.832 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:29:05.832 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:29:07.825 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:29:07.825 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:29:07.825 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:29:07.825 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:29:07.825 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:29:13.468 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:29:13.468 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:29:13.468 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:29:13.468 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:29:13.468 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:29:13.468 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:29:13.468 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2a908c9 |
20:29:13.468 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:29:13.468 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:29:13.468 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:29:13.468 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:29:13.468 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:29:13.468 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:29:13.468 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:29:13.468 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:29:13.468 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:29:13.468 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:29:13.468 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:29:13.469 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:29:13.816 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:29:13.817 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:29:13.817 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:29:13.817 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[unknown.png (1920×1080) - Google Chrome] |
20:29:13.817 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:29:13.817 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:29:13.817 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:29:13.817 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:29:13.819 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:29:14.315 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:29:14.316 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:29:14.318 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:29:14.318 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:29:14.318 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:29:14.318 | 4F90 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:29:14.374 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:29:14.375 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:29:14.414 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:29:14.414 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:29:14.419 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:29:14.419 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:29:14.451 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:29:14.451 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:29:14.451 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:29:14.451 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:29:14.462 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:29:14.462 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:29:14.462 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:29:14.462 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:29:14.462 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:29:14.462 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:29:14.462 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:29:14.462 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:29:14.481 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:29:14.481 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:29:14.481 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2480d31 |
20:29:14.481 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:29:14.481 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:29:14.482 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:29:14.482 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:29:14.483 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:29:14.483 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:29:14.484 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:29:14.484 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:29:14.505 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:29:14.505 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:29:14.505 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:29:14.505 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:29:17.385 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:29:17.385 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:29:17.385 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:29:17.385 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:29:17.385 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:31:13.612 | 85EC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_33132_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:31:13.612 | 85EC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40e64 |
20:31:13.612 | 85EC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40E64_P_33132 close 2147483647 bytes |
20:31:13.612 | 85EC | 2664 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:31:36.862 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:31:36.870 | 4F90 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:31:36.870 | 4F90 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:31:36.870 | 4F90 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:31:36.870 | 4F90 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
20:31:36.879 | 5764 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:31:36.904 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:31:36.904 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:31:36.961 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:31:36.991 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
20:31:36.992 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
20:31:38.288 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:31:41.800 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:31:41.806 | 4F90 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
20:31:41.806 | 4F90 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
20:31:41.806 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
20:31:41.807 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:31:41.809 | 5764 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x3000cdf;prev = 0x3000cdf , {Original values: ref = -2 handle = 0x0} |
20:31:41.809 | 5764 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
20:31:41.884 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:31:43.604 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:31:43.604 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:31:43.604 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:31:43.604 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:31:43.605 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:31:43.605 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:31:43.605 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2480d31 |
20:31:43.605 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:31:43.605 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:31:43.605 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:31:43.605 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:31:43.605 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:31:43.605 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:31:43.605 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:31:43.605 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:31:43.605 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:31:43.605 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:31:43.605 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:31:43.605 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:31:43.642 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:31:43.646 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:31:43.646 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:31:43.646 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[unknown.png (1920×1080) - Google Chrome] |
20:31:43.646 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:31:43.646 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:31:43.646 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:31:43.646 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:31:43.648 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:31:44.168 | 85EC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:31:46.688 | 85EC | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3281] s[500]. |
20:31:46.688 | 85EC | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:31:46.688 | 85EC | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:31:46.688 | 85EC | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:31:51.537 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:31:51.537 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:31:51.566 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:31:51.566 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:31:51.590 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:31:51.590 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:31:51.593 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:31:51.593 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:31:51.622 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:31:51.622 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:31:51.622 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:31:51.622 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:31:51.645 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:31:51.645 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:31:51.645 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:31:51.645 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:31:51.645 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:31:51.645 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:31:51.645 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:31:51.645 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:31:51.645 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:31:51.655 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:31:51.655 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:31:51.702 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5fe0e5d |
20:31:51.702 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:31:51.702 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:31:51.702 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:31:51.702 | 5764 | 276 | WidgetManager::init | Init manager |
20:31:51.702 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:31:51.702 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:31:51.711 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:31:51.711 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:31:51.711 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:31:51.711 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:31:51.711 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:31:51.711 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:31:51.711 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:31:51.715 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:31:51.724 | 2F9C | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:31:51.734 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:31:51.734 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:31:51.737 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:31:51.738 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:31:51.919 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (400,500) / (512,512) - OK |
20:31:51.919 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
20:31:53.462 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:31:53.462 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:31:53.462 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:31:53.462 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:31:53.462 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:31:53.596 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:31:53.601 | 4F90 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:31:53.601 | 4F90 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:31:53.602 | 4F90 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:31:53.602 | 4F90 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
20:31:53.629 | 5764 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:31:53.639 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:31:53.657 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:31:53.657 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:31:53.666 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:31:53.707 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
20:31:53.707 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
20:31:54.772 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:31:56.516 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:31:56.523 | 4F90 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
20:31:56.523 | 4F90 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
20:31:56.523 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
20:31:56.523 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:31:56.524 | 5764 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x3000cdf;prev = 0x3000cdf , {Original values: ref = -2 handle = 0x0} |
20:31:56.524 | 5764 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
20:31:56.616 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:32:00.217 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:32:00.217 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:32:00.217 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:32:00.218 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:32:00.218 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:32:00.218 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:32:00.218 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5fe0e5d |
20:32:00.218 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:32:00.218 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:32:00.218 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:32:00.218 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:32:00.218 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:32:00.218 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:32:00.218 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:32:00.218 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:32:00.218 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:32:00.218 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:32:00.218 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:32:00.218 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:32:00.225 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:32:00.228 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:32:00.228 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:32:00.228 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[Trucky Admin Panel - Google Chrome] |
20:32:00.228 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:32:00.228 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:32:00.228 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:32:00.228 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:32:00.231 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:32:01.752 | 2F9C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:32:03.257 | 2F9C | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3203] s[500]. |
20:32:03.257 | 2F9C | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:32:03.257 | 2F9C | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:32:03.257 | 2F9C | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:40:55.284 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:40:55.284 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:40:55.307 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:40:55.307 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:40:55.338 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:40:55.338 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:40:55.340 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:40:55.340 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:40:55.390 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:40:55.390 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:40:55.390 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:40:55.390 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:40:55.401 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:40:55.401 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:40:55.401 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:40:55.401 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:40:55.401 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:40:55.401 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:40:55.401 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:40:55.401 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:40:55.401 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:40:55.410 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:40:55.410 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:40:55.410 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3520b49 |
20:40:55.410 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:40:55.410 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:40:55.410 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:40:55.410 | 5764 | 276 | WidgetManager::init | Init manager |
20:40:55.410 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:40:55.410 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:40:55.412 | 1078 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:40:55.445 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:40:55.445 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:40:55.445 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:40:55.445 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:40:55.784 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:40:55.784 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:40:55.784 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:40:55.786 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:40:55.796 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (400,500) / (512,512) - OK |
20:40:55.796 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
20:40:55.797 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:40:55.797 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:40:55.798 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:40:55.798 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:40:55.799 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:40:55.813 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:41:01.542 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:41:01.542 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:41:01.542 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:41:01.542 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:41:01.542 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:41:01.658 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:41:01.666 | 4F90 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:41:01.666 | 4F90 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:41:01.666 | 4F90 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:41:01.666 | 4F90 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
20:41:01.676 | 5764 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:41:01.718 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:41:01.718 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:41:01.756 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
20:41:01.756 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
20:41:01.765 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:41:01.799 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:41:02.666 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:41:04.278 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:41:04.284 | 4F90 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
20:41:04.284 | 4F90 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
20:41:04.284 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
20:41:04.284 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:41:04.286 | 5764 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x3000cdf;prev = 0x3000cdf , {Original values: ref = -2 handle = 0x0} |
20:41:04.286 | 5764 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
20:41:04.361 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:41:19.111 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:41:19.111 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:41:19.111 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:41:19.111 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:41:19.111 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:41:19.111 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:41:19.111 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3520b49 |
20:41:19.111 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:41:19.111 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:41:19.111 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:41:19.111 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:41:19.111 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:41:19.111 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:41:19.111 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:41:19.111 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:41:19.111 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:41:19.111 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:41:19.111 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:41:19.111 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:41:19.334 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:41:19.337 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:41:19.337 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:41:19.337 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[Trucky Admin Panel - Google Chrome] |
20:41:19.337 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:41:19.337 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:41:19.337 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:41:19.337 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:41:19.339 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:41:19.842 | 1078 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:41:21.74 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:41:21.74 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:41:21.96 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:41:21.96 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:41:21.121 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:41:21.121 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:41:21.124 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:41:21.124 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:41:21.154 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:41:21.154 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:41:21.154 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:41:21.154 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:41:21.166 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:41:21.167 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:41:21.167 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:41:21.167 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:41:21.167 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:41:21.167 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:41:21.167 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:41:21.167 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:41:21.167 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:41:21.179 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:41:21.179 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:41:21.179 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1780e71 |
20:41:21.179 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:41:21.179 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:41:21.179 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:41:21.179 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:41:21.226 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:41:21.226 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:41:21.226 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:41:21.226 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:41:21.342 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:41:21.342 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:41:21.342 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:41:21.343 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:41:21.360 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:41:21.360 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:41:21.363 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:41:21.366 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:41:23.39 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (400,500) / (512,512) - OK |
20:41:23.39 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
20:41:23.414 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:41:23.414 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:41:23.414 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:41:23.414 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:41:23.414 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:41:23.832 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:41:23.838 | 4F90 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:41:23.838 | 4F90 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:41:23.838 | 4F90 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:41:23.838 | 4F90 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
20:41:23.850 | 5764 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:41:23.860 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:41:23.879 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:41:23.879 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:41:23.951 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:41:23.984 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
20:41:23.984 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
20:41:25.40 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:41:26.834 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:41:26.841 | 4F90 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
20:41:26.841 | 4F90 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
20:41:26.841 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
20:41:26.841 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:41:26.842 | 5764 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x3000cdf;prev = 0x3000cdf , {Original values: ref = -2 handle = 0x0} |
20:41:26.842 | 5764 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
20:41:26.934 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:41:30.357 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:41:30.365 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:41:30.365 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:41:30.365 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x90E54 Title=[Trucky Admin Panel - Google Chrome] |
20:41:30.365 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:41:30.365 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:41:30.365 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
20:41:30.365 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:41:30.370 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:41:30.383 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:41:30.383 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:41:30.383 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:41:30.384 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:41:30.384 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:41:30.384 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:41:30.384 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1780e71 |
20:41:30.384 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:41:30.384 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:41:30.384 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:41:30.385 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:41:30.385 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:41:30.385 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:41:30.385 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:41:30.385 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:41:30.385 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:41:30.385 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:41:30.385 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:41:30.385 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:41:30.913 | 1078 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:41:33.420 | 1078 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3250] s[500]. |
20:41:33.420 | 1078 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:41:33.420 | 1078 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:41:33.420 | 1078 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:42:49.144 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:42:49.144 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:42:49.169 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:42:49.169 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:42:49.189 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:42:49.189 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:42:49.190 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:42:49.190 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:42:49.224 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:42:49.224 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:42:49.224 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:42:49.224 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:42:49.234 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:42:49.234 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:42:49.234 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:42:49.234 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:42:49.234 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:42:49.234 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:42:49.234 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:42:49.234 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:42:49.234 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:42:49.244 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:42:49.244 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:42:49.245 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x100eb3 |
20:42:49.245 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:42:49.245 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:42:49.245 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:42:49.245 | 5764 | 276 | WidgetManager::init | Init manager |
20:42:49.245 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:42:49.245 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:42:49.250 | 56D0 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:42:49.311 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:42:49.311 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:42:49.311 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:42:49.311 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:42:49.636 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:42:49.636 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:42:49.636 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:42:49.639 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:42:49.646 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (400,500) / (512,512) - OK |
20:42:49.646 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
20:42:49.654 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:42:49.654 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:42:49.655 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:42:49.656 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:42:50.120 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:42:50.120 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:42:50.120 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:42:50.120 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:42:50.120 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:42:57.230 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:42:57.230 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:42:57.230 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:42:57.230 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:42:57.230 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:42:57.231 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:42:57.231 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x100eb3 |
20:42:57.231 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:42:57.231 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:42:57.231 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:42:57.231 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:42:57.231 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:42:57.231 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:42:57.231 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:42:57.231 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:42:57.231 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:42:57.231 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:42:57.231 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:42:57.232 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:42:57.650 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:42:57.655 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:42:57.655 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:42:57.655 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20242 Title=[#trucky-overlay-playground - Discord] |
20:42:57.655 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:42:57.655 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:42:57.655 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:42:57.655 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:42:57.657 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:42:59.681 | 56D0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:43:00.182 | 56D0 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3078] s[500]. |
20:43:00.182 | 56D0 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:43:00.182 | 56D0 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:43:00.182 | 56D0 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:43:00.416 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:00.416 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:00.446 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:00.446 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:00.475 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:00.475 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:00.477 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:00.477 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:00.516 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:43:00.516 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:43:00.516 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:43:00.516 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:43:00.526 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:43:00.526 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:43:00.526 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:43:00.526 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:43:00.526 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:43:00.526 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:43:00.526 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:43:00.526 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:43:00.526 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:43:00.577 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:43:00.577 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:43:00.577 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x40c0ba7 |
20:43:00.577 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:43:00.577 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:43:00.577 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:43:00.577 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:43:00.592 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:43:00.592 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:43:00.592 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:43:00.592 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:43:00.658 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:43:00.658 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:43:00.658 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:43:00.661 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:43:00.675 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:43:00.675 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:43:00.676 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:43:00.676 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:43:01.265 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:43:01.265 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:43:01.265 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:43:01.265 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:43:01.265 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:43:01.381 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:43:01.388 | 4F90 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:43:01.388 | 4F90 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:43:01.388 | 4F90 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:43:01.388 | 4F90 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
20:43:01.398 | 5764 | 5622 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:43:01.406 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:43:01.482 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:43:02.766 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:43:02.772 | 4F90 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
20:43:02.772 | 4F90 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
20:43:02.772 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
20:43:02.772 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:43:02.774 | 5764 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x3000cdf;prev = 0x3000cdf , {Original values: ref = -2 handle = 0x0} |
20:43:02.774 | 5764 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
20:43:02.883 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:43:03.466 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:43:03.474 | 4F90 | 6209 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
20:43:03.474 | 4F90 | 6404 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
20:43:03.474 | 4F90 | 2388 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:43:03.474 | 4F90 | 2402 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
20:43:03.494 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:43:03.586 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:43:04.676 | 5764 | 3276 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
20:43:04.708 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:43:04.708 | 5764 | 276 | WidgetManager::init | Init manager |
20:43:04.709 | 2D58 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:43:04.760 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
20:43:04.760 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
20:43:04.772 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
20:43:04.772 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
20:43:06.586 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
20:43:06.593 | 4F90 | 6213 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
20:43:06.593 | 4F90 | 6424 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
20:43:06.593 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
20:43:06.593 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:43:06.594 | 5764 | 3434 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x3000cdf;prev = 0x3000cdf , {Original values: ref = -2 handle = 0x0} |
20:43:06.594 | 5764 | 3439 | OverlayManager::RestoreGameCursor | black Cursor restored |
20:43:06.653 | 5764 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
20:43:09.864 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:09.864 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:43:09.864 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:43:09.865 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:43:09.865 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:43:09.865 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:43:09.865 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x40c0ba7 |
20:43:09.865 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:43:09.865 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:43:09.865 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:43:09.865 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:43:09.865 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:43:09.865 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:43:09.865 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:43:09.865 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:43:09.865 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:43:09.865 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:43:09.865 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:43:09.865 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:10.175 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:43:10.178 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:43:10.178 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:43:10.178 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20242 Title=[#trucky-overlay-playground - Discord] |
20:43:10.178 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:43:10.178 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:43:10.178 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:43:10.178 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:43:10.180 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:43:12.770 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:12.770 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:12.794 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:12.794 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:12.816 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:12.816 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:12.817 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:12.817 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:12.850 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:43:12.850 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:43:12.850 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:43:12.850 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:43:12.869 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:43:12.869 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:43:12.869 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:43:12.869 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:43:12.869 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:43:12.869 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:43:12.869 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:43:12.869 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:43:12.869 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:43:12.882 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:43:12.882 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:43:12.882 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9ef0cdb |
20:43:12.882 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:43:12.882 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:43:12.882 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:43:12.882 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:43:12.914 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:43:12.914 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:43:12.914 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:43:12.914 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:43:13.183 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:43:13.183 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:43:13.183 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:43:13.186 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:43:13.191 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:43:13.191 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:43:13.191 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:43:13.192 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:43:14.178 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:43:14.178 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:43:14.178 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:43:14.178 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:43:14.178 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:43:14.390 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:14.391 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:43:14.391 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:43:14.391 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:43:14.391 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:43:14.391 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:43:14.391 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9ef0cdb |
20:43:14.391 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:43:14.391 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:43:14.391 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:43:14.391 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:43:14.391 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:43:14.391 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:43:14.391 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:43:14.391 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:43:14.391 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:43:14.391 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:43:14.391 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:43:14.391 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:14.684 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:43:14.686 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:43:14.686 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:43:14.686 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20242 Title=[#trucky-overlay-playground - Discord] |
20:43:14.686 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:43:14.686 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:43:14.686 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:43:14.686 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:43:14.691 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:43:15.205 | 2D58 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:43:17.715 | 2D58 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3453] s[500]. |
20:43:17.715 | 2D58 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:43:17.715 | 2D58 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:43:17.715 | 2D58 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |
20:43:48.449 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:48.449 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:48.468 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:48.468 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:48.494 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:48.494 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:48.495 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:48.495 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:48.519 | 5764 | 1063 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x224c73d0 |
20:43:48.519 | 5764 | 1127 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:43:48.519 | 5764 | 1148 | RenderDeviceD3d11::init | save state |
20:43:48.519 | 5764 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:43:48.531 | 5764 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x223a80a8. |
20:43:48.531 | 5764 | 1156 | RenderDeviceD3d11::init | restore state |
20:43:48.531 | 5764 | 1159 | RenderDeviceD3d11::init | Target Window [0x80676] |
20:43:48.531 | 5764 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:43:48.531 | 5764 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:43:48.531 | 5764 | 2499 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:43:48.531 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:43:48.531 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:43:48.531 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:43:48.545 | 5764 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
20:43:48.545 | 5764 | 4933 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x80676}. |
20:43:48.545 | 5764 | 2136 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x89406b3 |
20:43:48.545 | 5764 | 2154 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:43:48.545 | 5764 | 2202 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1651b1b0=374452656)=>(0x67205f0=108135920) |
20:43:48.545 | 5764 | 2427 | WidgetManager::Render | resum layout thread |
20:43:48.545 | 5764 | 276 | WidgetManager::init | Init manager |
20:43:48.545 | 5764 | 1672 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:43:48.545 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:43:48.546 | 8138 | 2340 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
20:43:48.803 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:43:48.803 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed True |
20:43:48.803 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:43:48.806 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:43:48.839 | 5764 | 4868 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:43:48.839 | 5764 | 4875 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:43:48.839 | 5764 | 4822 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:43:48.839 | 5764 | 4834 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:43:48.839 | 5764 | 326 | RenderImageD3d11::setSize | Create Texture (250,600) / (256,640) - OK |
20:43:48.839 | 5764 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,640) - OK |
20:43:48.840 | 5764 | 913 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:43:48.841 | 5764 | 363 | ow-graphics | d3d11 shared texture capture successful |
20:43:49.831 | 5764 | 1800 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:43:49.831 | 5764 | 2232 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:43:49.831 | 5764 | 413 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:43:49.831 | 5764 | 380 | InputInterceptor::runHook | Keyboard is hooked 0x5764 |
20:43:49.831 | 5764 | 402 | InputInterceptor::runHook | Mouse is hooked 0x5764 |
20:43:50.122 | 5764 | 382 | fSwapResize_Buffers | Resize buffer (0x224c73d0)! |
20:43:50.122 | 5764 | 389 | fSwapResize_Buffers | Clear overlay graphics.. |
20:43:50.122 | 5764 | 2510 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:43:50.122 | 5764 | 1274 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:43:50.122 | 5764 | 1281 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:43:50.122 | 5764 | 1291 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:43:50.122 | 5764 | 1296 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x89406b3 |
20:43:50.122 | 5764 | 2535 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:43:50.122 | 5764 | 391 | fSwapResize_Buffers | Device was Resized! |
20:43:50.122 | 5764 | 187 | IRenderDevice::release | Render Releasing. |
20:43:50.122 | 5764 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
20:43:50.122 | 5764 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:43:50.122 | 5764 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:43:50.122 | 5764 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:43:50.122 | 5764 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:43:50.122 | 5764 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:43:50.122 | 5764 | 204 | IRenderDevice::release | Render Releasing Done. |
20:43:50.122 | 5764 | 395 | fSwapResize_Buffers | End Device was Resized! |
20:43:50.122 | 5764 | 405 | fSwapResize_Buffers | ResizeBuffer failed. device=0x224C73D0 err=0x887a0001 |
20:43:50.301 | 4F90 | 6141 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
20:43:50.312 | 4F90 | 6153 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:43:50.312 | 4F90 | 7472 | OverlayManager::OnForegroundChanged | Changed False |
20:43:50.312 | 4F90 | 7505 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20242 Title=[#ticket-317-beany - Discord] |
20:43:50.312 | 4F90 | 6944 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:43:50.312 | 4F90 | 2492 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:43:50.312 | 4F90 | 2421 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
20:43:50.312 | 4F90 | 2426 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:43:50.314 | 4F90 | 6278 | OverlayManager::doAction | DisplayFPS - Triggered |
20:43:58.212 | 4F90 | 6270 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:43:58.893 | 8138 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:43:58.893 | 8138 | 2382 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [8953] s[500]. |
20:43:58.893 | 8138 | 2404 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
20:43:58.893 | 8138 | 2323 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
20:43:58.893 | 8138 | 2329 | WidgetManager::RefreshThreadProcStatic | clean Exit |