TimeThreadLineFunctionMessage
19:22:27.9501728131runClientStarting Overlay PID=16860(0x41dc) server PID = 18664
19:22:27.9511728686Client::initClient::Initialize
19:22:27.9511728694Client::initStart owclient thread
19:22:27.951604328Client::initFirstInjectionClient::initFirstInjection.
19:22:27.952604225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_18664 opened succesfuly
19:22:27.952604356session id = {3F9E49C7-30F9-4D36-816D-A260C3A22AAA}
19:22:27.9536041942Client::LogClientInfoOS version [10.0]
19:22:27.9536041947Client::LogClientInfoProcess OS version [10.0] [64-bit]
19:22:27.9546041965Client::LogClientInfoClient [64-bit] Version 2.2.80.3
19:22:27.9546041977Client::LogProcessModulesLoaded modules:
19:22:27.9626041993C:\Program Files (x86)\Overwolf\0.156.1.1\D3DCompiler_47.dll
19:22:27.9626041993C:\Program Files (x86)\Overwolf\0.156.1.1\MSVCP140.dll
19:22:27.9626041993C:\Program Files (x86)\Overwolf\0.156.1.1\OWClient.dll
19:22:27.9626041993C:\Program Files (x86)\Overwolf\0.156.1.1\OWExplorer.dll
19:22:27.9626041993C:\Program Files (x86)\Overwolf\0.156.1.1\VCRUNTIME140.dll
19:22:27.9626041993C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
19:22:27.9626041993C:\Program Files (x86)\Steam\steamclient64.dll
19:22:27.9626041993C:\Program Files (x86)\Steam\tier0_s64.dll
19:22:27.9626041993C:\Program Files (x86)\Steam\vstdlib_s64.dll
19:22:27.9626041993C:\Program Files\ETCARS\x64\ETCARS.dll
19:22:27.9626041993C:\ProgramData\TruckersMP\core_ets2mp.dll
19:22:27.9636041993C:\ProgramData\VTRPC-CE\VTRPCCommunityEditionPlugin.dll
19:22:27.9636041993C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
19:22:27.9636041993C:\Windows\SYSTEM32\AUDIOSES.DLL
19:22:27.9636041993C:\Windows\SYSTEM32\AVRT.dll
19:22:27.9636041993C:\Windows\SYSTEM32\AcGenral.DLL
19:22:27.9636041993C:\Windows\SYSTEM32\CRYPTBASE.DLL
19:22:27.9636041993C:\Windows\SYSTEM32\CoreMessaging.dll
19:22:27.9636041993C:\Windows\SYSTEM32\CoreUIComponents.dll
19:22:27.9636041993C:\Windows\SYSTEM32\DEVOBJ.dll
19:22:27.9636041993C:\Windows\SYSTEM32\DNSAPI.dll
19:22:27.9636041993C:\Windows\SYSTEM32\HID.DLL
19:22:27.9636041993C:\Windows\SYSTEM32\Iphlpapi.dll
19:22:27.9636041993C:\Windows\SYSTEM32\MPR.dll
19:22:27.9636041993C:\Windows\SYSTEM32\MSACM32.dll
19:22:27.9636041993C:\Windows\SYSTEM32\MSIMG32.dll
19:22:27.9636041993C:\Windows\SYSTEM32\NTASN1.dll
19:22:27.9636041993C:\Windows\SYSTEM32\PROPSYS.dll
19:22:27.9636041993C:\Windows\SYSTEM32\SspiCli.dll
19:22:27.9636041993C:\Windows\SYSTEM32\USERENV.dll
19:22:27.9636041993C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
19:22:27.9636041993C:\Windows\SYSTEM32\VERSION.dll
19:22:27.9636041993C:\Windows\SYSTEM32\WINMM.dll
19:22:27.9636041993C:\Windows\SYSTEM32\amdihk64.dll
19:22:27.9636041993C:\Windows\SYSTEM32\apphelp.dll
19:22:27.9636041993C:\Windows\SYSTEM32\atiadlxx.dll
19:22:27.9636041993C:\Windows\SYSTEM32\atidxx64.dll
19:22:27.9636041993C:\Windows\SYSTEM32\d3d11.dll
19:22:27.9636041993C:\Windows\SYSTEM32\dcomp.dll
19:22:27.9636041993C:\Windows\SYSTEM32\dhcpcsvc.DLL
19:22:27.9636041993C:\Windows\SYSTEM32\dhcpcsvc6.DLL
19:22:27.9636041993C:\Windows\SYSTEM32\dinput8.dll
19:22:27.9636041993C:\Windows\SYSTEM32\dwmapi.dll
19:22:27.9636041993C:\Windows\SYSTEM32\dxcore.dll
19:22:27.9636041993C:\Windows\SYSTEM32\dxgi.dll
19:22:27.9636041993C:\Windows\SYSTEM32\inputhost.dll
19:22:27.9636041993C:\Windows\SYSTEM32\ksuser.dll
19:22:27.9636041993C:\Windows\SYSTEM32\midimap.dll
19:22:27.9636041993C:\Windows\SYSTEM32\msacm32.drv
19:22:27.9636041993C:\Windows\SYSTEM32\mskeyprotect.dll
19:22:27.9636041993C:\Windows\SYSTEM32\ncrypt.dll
19:22:27.9636041993C:\Windows\SYSTEM32\ntdll.dll
19:22:27.9636041993C:\Windows\SYSTEM32\ntmarta.dll
19:22:27.9636041993C:\Windows\SYSTEM32\resourcepolicyclient.dll
19:22:27.9636041993C:\Windows\SYSTEM32\secur32.dll
19:22:27.9636041993C:\Windows\SYSTEM32\wdmaud.drv
19:22:27.9636041993C:\Windows\SYSTEM32\winhttp.dll
19:22:27.9636041993C:\Windows\SYSTEM32\winmmbase.dll
19:22:27.9636041993C:\Windows\SYSTEM32\wintypes.dll
19:22:27.9636041993C:\Windows\SYSTEM32\xinput1_4.dll
19:22:27.9636041993C:\Windows\System32\COMDLG32.dll
19:22:27.9636041993C:\Windows\System32\CRYPT32.dll
19:22:27.9636041993C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\ATIDXX64.DLL
19:22:27.9636041993C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\aticfx64.dll
19:22:27.9636041993C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\atiuxp64.dll
19:22:27.9636041993C:\Windows\System32\GDI32.dll
19:22:27.9636041993C:\Windows\System32\IMM32.DLL
19:22:27.9636041993C:\Windows\System32\KERNEL32.DLL
19:22:27.9636041993C:\Windows\System32\KERNELBASE.dll
19:22:27.9636041993C:\Windows\System32\MMDevApi.dll
19:22:27.9636041993C:\Windows\System32\MSASN1.dll
19:22:27.9636041993C:\Windows\System32\MSCTF.dll
19:22:27.9636041993C:\Windows\System32\NSI.dll
19:22:27.9636041993C:\Windows\System32\OLEAUT32.dll
19:22:27.9636041993C:\Windows\System32\OneCoreCommonProxyStub.dll
19:22:27.9636041993C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
19:22:27.9636041993C:\Windows\System32\PSAPI.DLL
19:22:27.9636041993C:\Windows\System32\RPCRT4.dll
19:22:27.9636041993C:\Windows\System32\SETUPAPI.dll
19:22:27.9636041993C:\Windows\System32\SHELL32.dll
19:22:27.9636041993C:\Windows\System32\SHLWAPI.dll
19:22:27.9636041993C:\Windows\System32\TextInputFramework.dll
19:22:27.9636041993C:\Windows\System32\UMPDC.dll
19:22:27.9636041993C:\Windows\System32\USER32.dll
19:22:27.9636041993C:\Windows\System32\WINTRUST.dll
19:22:27.9636041993C:\Windows\System32\WLDAP32.dll
19:22:27.9636041993C:\Windows\System32\WS2_32.dll
19:22:27.9636041993C:\Windows\System32\Windows.UI.dll
19:22:27.9636041993C:\Windows\System32\advapi32.dll
19:22:27.9636041993C:\Windows\System32\bcrypt.dll
19:22:27.9636041993C:\Windows\System32\bcryptPrimitives.dll
19:22:27.9636041993C:\Windows\System32\cfgmgr32.dll
19:22:27.9636041993C:\Windows\System32\clbcatq.dll
19:22:27.9636041993C:\Windows\System32\combase.dll
19:22:27.9636041993C:\Windows\System32\cryptsp.dll
19:22:27.9636041993C:\Windows\System32\deviceaccess.dll
19:22:27.9636041993C:\Windows\System32\fwpuclnt.dll
19:22:27.9636041993C:\Windows\System32\gdi32full.dll
19:22:27.9636041993C:\Windows\System32\iertutil.dll
19:22:27.9636041993C:\Windows\System32\imagehlp.dll
19:22:27.9636041993C:\Windows\System32\kernel.appcore.dll
19:22:27.9636041993C:\Windows\System32\msvcp_win.dll
19:22:27.9636041993C:\Windows\System32\msvcrt.dll
19:22:27.9636041993C:\Windows\System32\ole32.dll
19:22:27.9636041993C:\Windows\System32\powrprof.dll
19:22:27.9636041993C:\Windows\System32\profapi.dll
19:22:27.9636041993C:\Windows\System32\rasadhlp.dll
19:22:27.9636041993C:\Windows\System32\sechost.dll
19:22:27.9636041993C:\Windows\System32\shcore.dll
19:22:27.9636041993C:\Windows\System32\ucrtbase.dll
19:22:27.9636041993C:\Windows\System32\win32u.dll
19:22:27.9636041993C:\Windows\System32\windows.storage.dll
19:22:27.9636041993C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1082_none_9e8193e1e45b25c1\COMCTL32.dll
19:22:27.9636041993C:\Windows\system32\mswsock.dll
19:22:27.9636041993C:\Windows\system32\ncryptsslp.dll
19:22:27.9636041993C:\Windows\system32\rsaenh.dll
19:22:27.9636041993C:\Windows\system32\schannel.DLL
19:22:27.9636041993C:\Windows\system32\uxtheme.dll
19:22:27.9636041993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
19:22:27.9636041993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
19:22:27.9636041993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
19:22:27.9636041993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
19:22:27.9636041993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
19:22:27.9636041993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\VTRPCCommunityEditionPlugin.dll
19:22:27.9636041993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
19:22:27.9636041993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
19:22:27.96460479GraphicsHookManager::InitCreated Thread - Created , ThreadId=33576
19:22:27.9696041439Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
19:22:27.9696041455Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
19:22:27.9696041463Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
19:22:27.9706041492Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
19:22:27.9706041513Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
19:22:27.9706041581Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
19:22:27.9706041594Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
19:22:27.9706041607Client::ReadGameConfigurationsEnable EnableTXR - OFF
19:22:27.9706041647Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
19:22:27.9706041649Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
19:22:27.9706041651Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
19:22:27.9706041653Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
19:22:27.9706041655Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
19:22:27.9706041657Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
19:22:27.9706041659Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
19:22:27.9706041662Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
19:22:27.9706041665Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
19:22:27.9706041759Data::Search[0] 0x90D80000
19:22:27.9706041759Data::Search[1] 0x0
19:22:27.9706041759Data::Search[2] 0x0
19:22:27.9706041759Data::Search[3] 0x31540000
19:22:27.9706041759Data::Search[4] 0x0
19:22:27.9706041759Data::Search[5] 0x8CFD0000
19:22:27.9706041759Data::Search[6] 0x90D30000
19:22:27.9706041759Data::Search[7] 0x0
19:22:27.9706041759Data::Search[8] 0x8CFD0000
19:22:27.9706041759Data::Search[9] 0x0
19:22:27.9706041764Data::Search[10] 0x0
19:22:27.9706041770Data::Search[11] 0x8B500000
19:22:27.9706041776Data::Search[12] 0x0
19:22:27.9706041782Data::Search[13] 0x0
19:22:27.970604326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:22:27.971604436Client::initFirstInjectionDetected Windows 8.1 or greater
19:22:27.971604451Client::initFirstInjectionAcquiring function lock succedded
19:22:27.971604225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_18664 opened succesfuly
19:22:27.9796041927FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.156.1.1\\OWUtils.dll succeeded
19:22:27.982604574Install::CodeInit [Client,1] (MCH) OK
19:22:27.982604574Install::CodeInit [Client,2] (MCH) OK
19:22:27.997604574Install::CodeInit [Client,3] (MCH) OK
19:22:27.997604574Install::CodeInit [Client,4] (MCH) OK
19:22:28.11604574Install::CodeInit [Client,4.1] (MCH) OK
19:22:28.25604574Install::CodeInit [Client,4.2] (MCH) OK
19:22:28.26604472OverlayManager::OverlayManagerOW System Cursor is set to = 0xb0c11
19:22:28.266046857OverlayManager::LoadDefaultCursorsLoad default cursors
19:22:28.27604482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x40c15
19:22:28.2760472PerformanceCounter::StartSessionStartSession
19:22:28.28604225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
19:22:28.28604676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
19:22:28.28604694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
19:22:28.28604696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
19:22:28.28604699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
19:22:28.28604702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
19:22:28.28604705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
19:22:28.28604708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
19:22:28.28604711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
19:22:28.28604714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
19:22:28.28604717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
19:22:28.28604720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
19:22:28.28604723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
19:22:28.28604726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
19:22:28.28604729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
19:22:28.28604732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
19:22:28.28604735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
19:22:28.28604738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
19:22:28.28604741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
19:22:28.28604744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
19:22:28.28604747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
19:22:28.28604750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
19:22:28.28604753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
19:22:28.28604756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
19:22:28.28604759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
19:22:28.28604762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
19:22:28.28604765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
19:22:28.28604768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
19:22:28.28604771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
19:22:28.28604774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
19:22:28.28604777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
19:22:28.28604780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
19:22:28.28604783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
19:22:28.28604786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
19:22:28.28604789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
19:22:28.28604792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
19:22:28.28604795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
19:22:28.28604798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
19:22:28.28604801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
19:22:28.28604804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
19:22:28.28604807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
19:22:28.28604810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
19:22:28.28604813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
19:22:28.28604816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
19:22:28.28604819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
19:22:28.28604822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
19:22:28.28604825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
19:22:28.28604828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
19:22:28.28604831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
19:22:28.28604834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
19:22:28.28604837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
19:22:28.28604840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
19:22:28.28604843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
19:22:28.28604846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
19:22:28.28604849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
19:22:28.28604852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
19:22:28.28604855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
19:22:28.28604858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
19:22:28.28604861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
19:22:28.28604864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
19:22:28.28604867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
19:22:28.28604870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
19:22:28.28604873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
19:22:28.28604876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
19:22:28.28604879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
19:22:28.28604882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
19:22:28.28604885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
19:22:28.28604887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
19:22:28.28604889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
19:22:28.28604891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
19:22:28.28604893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
19:22:28.28604895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
19:22:28.28604897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
19:22:28.28604899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
19:22:28.28604913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:22:28.38604248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
19:22:28.39604578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
19:22:28.39604895FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
19:22:28.40604999Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
19:22:28.416041145Install::CodeSegment [5|18016|0x8CFD0000|0x4660]
19:22:28.41604574Install::Codeunknown (MCH) OK
19:22:28.416041145Install::CodeSegment [5|418288|0x8CFD0000|0x661F0]
19:22:28.54604574Install::Codeunknown (MCH) OK
19:22:28.546041145Install::CodeSegment [5|105904|0x8CFD0000|0x19DB0]
19:22:28.67604574Install::Codeunknown (MCH) OK
19:22:28.676041145Install::CodeSegment [5|4944|0x8CFD0000|0x1350]
19:22:28.77604574Install::Codeunknown (MCH) OK
19:22:28.776041145Install::CodeSegment [5|-26923392|0x8CFD0000|0xFE652E80]
19:22:28.776041236Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
19:22:28.776041145Install::CodeSegment [5|-26902656|0x8CFD0000|0xFE657F80]
19:22:28.776041236Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
19:22:28.776041145Install::CodeSegment [5|-26941920|0x8CFD0000|0xFE64E620]
19:22:28.776041236Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
19:22:28.776041145Install::CodeSegment [5|-28070640|0x8CFD0000|0xFE53AD10]
19:22:28.776041236Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
19:22:28.77604999Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
19:22:28.78604999Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
19:22:28.78604326FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
19:22:28.786041030OverlayManager::StartStarting...
19:22:28.92604574Install::CodeInit [Client,5] (MCH) OK
19:22:28.106604574Install::CodeInit [Client,6] (MCH) OK
19:22:28.1066041118OverlayManager::StartRID Found 2 devices.
19:22:28.1066041126OverlayManager::StartRID Found [0] with 0X230(0X30) hwnd(0x30c52)...
19:22:28.1066041198XTRAP COMPATIBLE PATCH WARNING
19:22:28.106604107ApiManager::InitAPI Manager Event : OK
19:22:28.106604119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=29016
19:22:28.10683B46448OverlayManager::OnConnectedConnected to server
19:22:28.10683B431SendServerHelloMessage::ExecuteSend connection Ack
19:22:28.10671587024OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10672
19:22:28.10660467TXRSettingFail to read texture recognition options 0xb7
19:22:28.106604114TXOfInterestNew list set with 0 items
19:22:28.1066041232OverlayManager::Startget foreground state
19:22:28.1066047472OverlayManager::OnForegroundChangedChanged True
19:22:28.1066046944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:22:28.1076041268OverlayManager::StartStarted...
19:22:28.120604574Install::CodeInit [Client,0] (MCH) OK
19:22:28.120604428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
19:22:28.12060494GraphicsHookManager::StopThreadStopThread
19:22:28.1218328216GraphicsHookManager::MessageLoopExit Thread
19:22:28.123604578Client::initFirstInjectioninit complete
19:22:28.55683B46278OverlayManager::doActionDisplayFPS - Triggered
19:22:29.659395C587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
19:22:29.663395C149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
19:22:29.667395C149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
19:22:29.667395C1006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
19:22:29.672395C1063RenderDeviceD3d11::initRefC r:[6]->[5] 0x11746470
19:22:29.672395C1094RenderDeviceD3d11::initDevice adapter hash: -1483321117
19:22:29.672395C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
19:22:29.672395C1148RenderDeviceD3d11::initsave state
19:22:29.672395C696RenderDeviceD3d11::initDX11loading shaders...
19:22:30.269395C705RenderDeviceD3d11::initDX11create vs
19:22:30.269395C723RenderDeviceD3d11::initDX11create vs
19:22:30.272395C745RenderDeviceD3d11::initDX11create pxs
19:22:30.275395C774RenderDeviceD3d11::initDX11create raster
19:22:30.275395C842RenderDeviceD3d11::initDX11create buffers
19:22:30.276395C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1171d3a8.
19:22:30.276395C1156RenderDeviceD3d11::initrestore state
19:22:30.276395C1159RenderDeviceD3d11::initTarget Window [0x40c7a]
19:22:30.276395C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:22:30.276395C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:22:30.276395C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
19:22:30.276395C2080RenderDeviceD3d11::setFixSet render device fix RT.
19:22:30.276395C2589OverlayManager::setGraphicsRender Device fix was set RT.
19:22:30.276395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:22:30.276395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:22:30.404395C654OverlayInputManager::HandleCommandsClear all hotkeys command
19:22:30.404395C695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
19:22:30.404395C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
19:22:30.404395C21StartWidgetsRefresher::ExecuteExecute start wicket manager
19:22:30.404395C276WidgetManager::initInit manager
19:22:30.404395C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
19:22:30.404395C4933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40c7a}.
19:22:30.404395C2136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2350779
19:22:30.404395C2154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:22:30.404395C2202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x700b1b0=117486000)=>(0x176505f0=392496624)
19:22:30.404395C2213OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
19:22:30.404395C308PerformanceCounter::NotifyFrameRenderNotify first Render...
19:22:30.404395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:22:30.404395C7402OverlayManager::CheckForSharedTextureSupportCheck for SHT support
19:22:30.4047C402340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:22:30.410395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:22:30.410395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
19:22:30.410395C413InputInterceptor::stopHookunhook keyboard and mouse
19:22:30.410395C380InputInterceptor::runHookKeyboard is hooked 0x395c
19:22:30.410395C402InputInterceptor::runHookMouse is hooked 0x395c
19:22:30.410395C1886OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x10003
19:22:30.411395C4868OverlayManager::initOverlayResolutionEx 0X40008
19:22:30.411395C4875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:22:30.411395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:22:30.411395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:22:30.4417C40225InterProcessElement::openInterProcess Overwolf_ImID_40C3A_P_18664 opened succesfuly
19:22:30.4417C40225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:22:30.4417C40225InterProcessElement::openInterProcess Overwolf_ImID_50C6A_P_18664 opened succesfuly
19:22:30.4417C40225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:22:30.4417C40225InterProcessElement::openInterProcess Overwolf_ImID_30C54_P_18664 opened succesfuly
19:22:30.4417C40225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:22:30.4417C40225InterProcessElement::openInterProcess Overwolf_ImID_30C5E_P_18664 opened succesfuly
19:22:30.4417C40225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:22:34.313395C326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
19:22:34.313395C347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
19:22:35.37383B4363ow-graphicsFailed to open pipe
19:22:35.37383B4363ow-graphicsFailed to open pipe
19:22:35.37383B4363ow-graphicsConnection initialized
19:22:35.37383B4145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
19:22:35.37383B4127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
19:22:35.645395C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
19:22:38.41171581977Client::LogProcessModulesLoaded modules:
19:22:38.42071581993C:\Program Files (x86)\Overwolf\0.156.1.1\D3DCompiler_43.dll
19:22:38.42071581993C:\Program Files (x86)\Overwolf\0.156.1.1\D3DCompiler_47.dll
19:22:38.42071581993C:\Program Files (x86)\Overwolf\0.156.1.1\D3DX9_43.dll
19:22:38.42071581993C:\Program Files (x86)\Overwolf\0.156.1.1\MSVCP140.dll
19:22:38.42071581993C:\Program Files (x86)\Overwolf\0.156.1.1\OWClient.dll
19:22:38.42071581993C:\Program Files (x86)\Overwolf\0.156.1.1\OWExplorer.dll
19:22:38.42071581993C:\Program Files (x86)\Overwolf\0.156.1.1\OWUtils.dll
19:22:38.42071581993C:\Program Files (x86)\Overwolf\0.156.1.1\VCRUNTIME140.dll
19:22:38.42071581993C:\Program Files (x86)\Overwolf\0.156.1.1\d3dx11_43.dll
19:22:38.42071581993C:\Program Files (x86)\Overwolf\0.156.1.1\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
19:22:38.42071581993C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
19:22:38.42071581993C:\Program Files (x86)\Steam\steamclient64.dll
19:22:38.42071581993C:\Program Files (x86)\Steam\tier0_s64.dll
19:22:38.42071581993C:\Program Files (x86)\Steam\vstdlib_s64.dll
19:22:38.42071581993C:\Program Files\ETCARS\x64\ETCARS.dll
19:22:38.42071581993C:\ProgramData\TruckersMP\core_ets2mp.dll
19:22:38.42071581993C:\ProgramData\VTRPC-CE\VTRPCCommunityEditionPlugin.dll
19:22:38.42171581993C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
19:22:38.42171581993C:\Windows\SYSTEM32\AUDIOSES.DLL
19:22:38.42171581993C:\Windows\SYSTEM32\AVRT.dll
19:22:38.42171581993C:\Windows\SYSTEM32\AcGenral.DLL
19:22:38.42171581993C:\Windows\SYSTEM32\CRYPTBASE.DLL
19:22:38.42171581993C:\Windows\SYSTEM32\CoreMessaging.dll
19:22:38.42171581993C:\Windows\SYSTEM32\CoreUIComponents.dll
19:22:38.42171581993C:\Windows\SYSTEM32\DEVOBJ.dll
19:22:38.42171581993C:\Windows\SYSTEM32\DNSAPI.dll
19:22:38.42171581993C:\Windows\SYSTEM32\HID.DLL
19:22:38.42171581993C:\Windows\SYSTEM32\Iphlpapi.dll
19:22:38.42171581993C:\Windows\SYSTEM32\MPR.dll
19:22:38.42171581993C:\Windows\SYSTEM32\MSACM32.dll
19:22:38.42171581993C:\Windows\SYSTEM32\MSIMG32.dll
19:22:38.42171581993C:\Windows\SYSTEM32\NTASN1.dll
19:22:38.42171581993C:\Windows\SYSTEM32\PROPSYS.dll
19:22:38.42171581993C:\Windows\SYSTEM32\SspiCli.dll
19:22:38.42171581993C:\Windows\SYSTEM32\USERENV.dll
19:22:38.42171581993C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
19:22:38.42171581993C:\Windows\SYSTEM32\VERSION.dll
19:22:38.42171581993C:\Windows\SYSTEM32\WINMM.dll
19:22:38.42171581993C:\Windows\SYSTEM32\amdihk64.dll
19:22:38.42171581993C:\Windows\SYSTEM32\apphelp.dll
19:22:38.42171581993C:\Windows\SYSTEM32\atiadlxx.dll
19:22:38.42171581993C:\Windows\SYSTEM32\atidxx64.dll
19:22:38.42171581993C:\Windows\SYSTEM32\d3d11.dll
19:22:38.42171581993C:\Windows\SYSTEM32\dcomp.dll
19:22:38.42171581993C:\Windows\SYSTEM32\dhcpcsvc.DLL
19:22:38.42171581993C:\Windows\SYSTEM32\dhcpcsvc6.DLL
19:22:38.42171581993C:\Windows\SYSTEM32\dinput8.dll
19:22:38.42171581993C:\Windows\SYSTEM32\dwmapi.dll
19:22:38.42171581993C:\Windows\SYSTEM32\dxcore.dll
19:22:38.42171581993C:\Windows\SYSTEM32\dxgi.dll
19:22:38.42171581993C:\Windows\SYSTEM32\inputhost.dll
19:22:38.42171581993C:\Windows\SYSTEM32\ksuser.dll
19:22:38.42171581993C:\Windows\SYSTEM32\midimap.dll
19:22:38.42171581993C:\Windows\SYSTEM32\msacm32.drv
19:22:38.42171581993C:\Windows\SYSTEM32\mskeyprotect.dll
19:22:38.42171581993C:\Windows\SYSTEM32\ncrypt.dll
19:22:38.42171581993C:\Windows\SYSTEM32\ntdll.dll
19:22:38.42171581993C:\Windows\SYSTEM32\ntmarta.dll
19:22:38.42171581993C:\Windows\SYSTEM32\resourcepolicyclient.dll
19:22:38.42171581993C:\Windows\SYSTEM32\secur32.dll
19:22:38.42171581993C:\Windows\SYSTEM32\wdmaud.drv
19:22:38.42171581993C:\Windows\SYSTEM32\winhttp.dll
19:22:38.42171581993C:\Windows\SYSTEM32\winmmbase.dll
19:22:38.42171581993C:\Windows\SYSTEM32\wintypes.dll
19:22:38.42171581993C:\Windows\SYSTEM32\xinput1_4.dll
19:22:38.42171581993C:\Windows\System32\COMDLG32.dll
19:22:38.42171581993C:\Windows\System32\CRYPT32.dll
19:22:38.42171581993C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\ATIDXX64.DLL
19:22:38.42171581993C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\aticfx64.dll
19:22:38.42171581993C:\Windows\System32\DriverStore\FileRepository\c0355311.inf_amd64_815d26f2163260da\B355199\atiuxp64.dll
19:22:38.42171581993C:\Windows\System32\GDI32.dll
19:22:38.42171581993C:\Windows\System32\IMM32.DLL
19:22:38.42171581993C:\Windows\System32\KERNEL32.DLL
19:22:38.42171581993C:\Windows\System32\KERNELBASE.dll
19:22:38.42171581993C:\Windows\System32\MMDevApi.dll
19:22:38.42171581993C:\Windows\System32\MSASN1.dll
19:22:38.42171581993C:\Windows\System32\MSCTF.dll
19:22:38.42171581993C:\Windows\System32\NSI.dll
19:22:38.42171581993C:\Windows\System32\OLEAUT32.dll
19:22:38.42171581993C:\Windows\System32\OneCoreCommonProxyStub.dll
19:22:38.42171581993C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
19:22:38.42171581993C:\Windows\System32\PSAPI.DLL
19:22:38.42171581993C:\Windows\System32\RPCRT4.dll
19:22:38.42171581993C:\Windows\System32\SETUPAPI.dll
19:22:38.42171581993C:\Windows\System32\SHELL32.dll
19:22:38.42171581993C:\Windows\System32\SHLWAPI.dll
19:22:38.42171581993C:\Windows\System32\TextInputFramework.dll
19:22:38.42171581993C:\Windows\System32\UMPDC.dll
19:22:38.42171581993C:\Windows\System32\USER32.dll
19:22:38.42171581993C:\Windows\System32\WINTRUST.dll
19:22:38.42171581993C:\Windows\System32\WLDAP32.dll
19:22:38.42171581993C:\Windows\System32\WS2_32.dll
19:22:38.42171581993C:\Windows\System32\Windows.UI.dll
19:22:38.42171581993C:\Windows\System32\advapi32.dll
19:22:38.42171581993C:\Windows\System32\bcrypt.dll
19:22:38.42171581993C:\Windows\System32\bcryptPrimitives.dll
19:22:38.42171581993C:\Windows\System32\cfgmgr32.dll
19:22:38.42171581993C:\Windows\System32\clbcatq.dll
19:22:38.42171581993C:\Windows\System32\combase.dll
19:22:38.42171581993C:\Windows\System32\cryptsp.dll
19:22:38.42171581993C:\Windows\System32\deviceaccess.dll
19:22:38.42171581993C:\Windows\System32\fwpuclnt.dll
19:22:38.42171581993C:\Windows\System32\gdi32full.dll
19:22:38.42171581993C:\Windows\System32\iertutil.dll
19:22:38.42171581993C:\Windows\System32\imagehlp.dll
19:22:38.42171581993C:\Windows\System32\kernel.appcore.dll
19:22:38.42171581993C:\Windows\System32\msvcp_win.dll
19:22:38.42171581993C:\Windows\System32\msvcrt.dll
19:22:38.42171581993C:\Windows\System32\ole32.dll
19:22:38.42171581993C:\Windows\System32\powrprof.dll
19:22:38.42171581993C:\Windows\System32\profapi.dll
19:22:38.42171581993C:\Windows\System32\rasadhlp.dll
19:22:38.42171581993C:\Windows\System32\sechost.dll
19:22:38.42171581993C:\Windows\System32\shcore.dll
19:22:38.42171581993C:\Windows\System32\ucrtbase.dll
19:22:38.42171581993C:\Windows\System32\win32u.dll
19:22:38.42171581993C:\Windows\System32\windows.storage.dll
19:22:38.42171581993C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1082_none_9e8193e1e45b25c1\COMCTL32.dll
19:22:38.42171581993C:\Windows\system32\mswsock.dll
19:22:38.42171581993C:\Windows\system32\ncryptsslp.dll
19:22:38.42171581993C:\Windows\system32\rsaenh.dll
19:22:38.42171581993C:\Windows\system32\schannel.DLL
19:22:38.42171581993C:\Windows\system32\uxtheme.dll
19:22:38.42171581993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
19:22:38.42171581993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
19:22:38.42171581993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
19:22:38.42171581993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
19:22:38.42171581993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
19:22:38.42171581993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\VTRPCCommunityEditionPlugin.dll
19:22:38.42171581993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
19:22:38.42171581993E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
19:22:39.897395C363ow-graphicsHooked to process: eurotrucks2.exe
19:22:39.897395C363ow-graphics(half life scientist) everything.. seems to be in order
19:22:39.897395C363ow-graphicsd3d11 shared texture capture successful
19:22:40.4297C40291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:22:41.1097C40291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:22:42.8717C40291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:22:45.3827C402382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3032] s[33].
19:22:45.3827C402404WidgetManager::RefreshWidgetThreadMainLoopexit
19:22:45.3827C402323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:22:45.3827C402329WidgetManager::RefreshThreadProcStaticclean Exit
19:22:50.359395C2427WidgetManager::Renderresum layout thread
19:22:50.359395C276WidgetManager::initInit manager
19:22:50.36069042340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:23:08.763395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
19:23:08.82683B46270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:23:08.847395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
19:23:08.8966904225InterProcessElement::openInterProcess Overwolf_ImID_30C32_P_18664 opened succesfuly
19:23:08.8966904225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:23:09.386395C326RenderImageD3d11::setSizeCreate Texture (400,450) / (512,512) - OK
19:23:09.386395C347RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
19:23:14.339395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:23:14.35183B46209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
19:23:14.35183B46404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
19:23:14.35183B42388OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:23:14.35183B42402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
19:23:14.370395C5622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:23:14.383395C3276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
19:23:14.4006904225InterProcessElement::openInterProcess Overwolf_ImID_306B6_P_18664 opened succesfuly
19:23:14.4006904225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:23:14.4006904225InterProcessElement::openInterProcess Overwolf_ImID_150794_P_18664 opened succesfuly
19:23:14.4006904225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:23:14.432395C326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
19:23:14.432395C347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
19:23:14.438395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:23:14.533395C326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
19:23:14.533395C347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
19:23:19.520395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:23:19.53283B46213OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
19:23:19.53283B46424OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
19:23:19.53283B42421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
19:23:19.53283B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:23:19.536395C3434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xb0c11;prev = 0xb0c11 , {Original values: ref = -2 handle = 0x10003}
19:23:19.536395C3439OverlayManager::RestoreGameCursorblack Cursor restored
19:23:19.575395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:23:20.401395C326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
19:23:20.402395C347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
19:23:20.531395C326RenderImageD3d11::setSizeCreate Texture (500,100) / (512,128) - OK
19:23:20.531395C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
19:23:20.681395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
19:23:20.747395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_servers_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
19:23:25.190395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:23:25.191395C389fSwapResize_BuffersClear overlay graphics..
19:23:25.191395C2510OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:23:25.191395C1274OverlayManager::RestoreGameWNDPROCSearch SWL..
19:23:25.191395C1281OverlayManager::RestoreGameWNDPROCSWL restored.
19:23:25.191395C1291OverlayManager::RestoreGameWNDPROCSWL OK.
19:23:25.191395C1296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2350779
19:23:25.191395C2535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:23:25.191395C391fSwapResize_BuffersDevice was Resized!
19:23:25.191395C187IRenderDevice::releaseRender Releasing.
19:23:25.192395C363ow-graphics----------------- d3d11 capture freed ----------------
19:23:25.193395C82RenderDeviceCaptureBase::ReleaseTextureRelease
19:23:25.193395C100RenderDeviceCaptureBase::ReleaseTextureReleased
19:23:25.193395C1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:23:25.193395C1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:23:25.193395C1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:23:25.193395C204IRenderDevice::releaseRender Releasing Done.
19:23:25.193395C395fSwapResize_BuffersEnd Device was Resized!
19:23:25.196395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:23:25.43483B46141OverlayManager::doActionForegroundChange Event [winows not active]
19:23:25.44983B46153OverlayManager::doActionForegroundChange Event OFF (OFF)
19:23:25.44983B47472OverlayManager::OnForegroundChangedChanged False
19:23:25.44983B47505OverlayManager::OnForegroundChangedLost foreground to window Handle=0xC07C6 Title=[data-service.js - trucky (Workspace) - Visual Studio Code]
19:23:25.44983B46944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:23:25.44983B42492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:23:25.44983B42421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
19:23:25.44983B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:23:25.45183B46278OverlayManager::doActionDisplayFPS - Triggered
19:23:25.9866904291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:23:28.49569042382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3438] s[500].
19:23:28.49569042404WidgetManager::RefreshWidgetThreadMainLoopexit
19:23:28.49569042323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:23:28.49669042329WidgetManager::RefreshThreadProcStaticclean Exit
19:23:53.87883B4155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
19:23:54.9183B4155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
19:24:26.98083B46270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:24:30.82183B4127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
19:24:31.737395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:24:31.737395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:24:31.775395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:24:31.775395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:24:31.808395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:24:31.808395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:24:31.812395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:24:31.812395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:24:31.817395C6983OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
19:24:31.880395C1063RenderDeviceD3d11::initRefC r:[6]->[5] 0x11746470
19:24:31.880395C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
19:24:31.880395C1148RenderDeviceD3d11::initsave state
19:24:31.880395C696RenderDeviceD3d11::initDX11loading shaders...
19:24:31.918395C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1171d3a8.
19:24:31.918395C1156RenderDeviceD3d11::initrestore state
19:24:31.918395C1159RenderDeviceD3d11::initTarget Window [0x40c7a]
19:24:31.918395C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:24:31.918395C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:24:31.918395C2499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:24:31.918395C4875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:24:31.919395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:24:31.919395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:24:31.945395C47ResetSnapShotSH::ExecuteRelease snapshot SH
19:24:31.946395C4933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40c7a}.
19:24:31.946395C2136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x21e0bb1
19:24:31.946395C2154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:24:31.946395C2202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x700b1b0=117486000)=>(0x176505f0=392496624)
19:24:31.946395C2427WidgetManager::Renderresum layout thread
19:24:31.946395C276WidgetManager::initInit manager
19:24:31.946395C1672WidgetManager::drawskip widget draw (not in foreground) False - False
19:24:31.946395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:24:31.9471F2C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:24:31.962395C4868OverlayManager::initOverlayResolutionEx 0X40008
19:24:31.962395C4875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:24:31.962395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:24:31.962395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:24:32.5483B46153OverlayManager::doActionForegroundChange Event ON (ON)
19:24:32.5483B47472OverlayManager::OnForegroundChangedChanged True
19:24:32.5483B46944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:24:32.5983B46278OverlayManager::doActionDisplayFPS - Triggered
19:24:32.81395C326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
19:24:32.81395C347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
19:24:32.83395C326RenderImageD3d11::setSizeCreate Texture (500,100) / (512,128) - OK
19:24:32.83395C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
19:24:32.84395C326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
19:24:32.84395C347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
19:24:32.84395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:24:32.84395C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
19:24:32.4481F2C256InterProcessElement::closeInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT close 2147483647 bytes
19:24:32.4481F2C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30c32
19:24:32.4481F2C256InterProcessElement::closeInterProcess Overwolf_ImID_30C32_P_18664 close 2147483647 bytes
19:24:32.4491F2C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:24:32.4541F2C225InterProcessElement::openInterProcess Overwolf_ImID_50C30_P_18664 opened succesfuly
19:24:32.4541F2C225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:24:32.4541F2C225InterProcessElement::openInterProcess Overwolf_ImID_50C74_P_18664 opened succesfuly
19:24:32.4541F2C225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:24:32.4541F2C225InterProcessElement::openInterProcess Overwolf_ImID_50CB0_P_18664 opened succesfuly
19:24:32.4541F2C225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:24:32.4551F2C225InterProcessElement::openInterProcess Overwolf_ImID_50D3E_P_18664 opened succesfuly
19:24:32.4551F2C225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:24:32.494395C326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
19:24:32.494395C347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
19:24:32.495395C326RenderImageD3d11::setSizeCreate Texture (500,100) / (512,128) - OK
19:24:32.495395C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
19:24:32.496395C326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
19:24:32.496395C347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
19:24:32.891395C363ow-graphicsd3d11 shared texture capture successful
19:24:32.914395C363ow-graphics----------------- d3d11 capture freed ----------------
19:24:32.914395C363ow-graphicsHooked to process: eurotrucks2.exe
19:24:32.914395C363ow-graphics(half life scientist) everything.. seems to be in order
19:24:32.914395C363ow-graphicsd3d11 shared texture capture successful
19:24:42.219395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:24:42.219395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
19:24:42.219395C413InputInterceptor::stopHookunhook keyboard and mouse
19:24:42.219395C380InputInterceptor::runHookKeyboard is hooked 0x395c
19:24:42.219395C402InputInterceptor::runHookMouse is hooked 0x395c
19:24:43.244395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:24:43.244395C389fSwapResize_BuffersClear overlay graphics..
19:24:43.244395C2510OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:24:43.244395C1274OverlayManager::RestoreGameWNDPROCSearch SWL..
19:24:43.244395C1281OverlayManager::RestoreGameWNDPROCSWL restored.
19:24:43.244395C1291OverlayManager::RestoreGameWNDPROCSWL OK.
19:24:43.244395C1296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x21e0bb1
19:24:43.244395C2535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:24:43.244395C391fSwapResize_BuffersDevice was Resized!
19:24:43.244395C187IRenderDevice::releaseRender Releasing.
19:24:43.244395C363ow-graphics----------------- d3d11 capture freed ----------------
19:24:43.244395C82RenderDeviceCaptureBase::ReleaseTextureRelease
19:24:43.244395C100RenderDeviceCaptureBase::ReleaseTextureReleased
19:24:43.244395C1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:24:43.244395C1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:24:43.244395C1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:24:43.245395C204IRenderDevice::releaseRender Releasing Done.
19:24:43.245395C395fSwapResize_BuffersEnd Device was Resized!
19:24:43.245395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:24:43.58583B46141OverlayManager::doActionForegroundChange Event [winows not active]
19:24:43.58783B46153OverlayManager::doActionForegroundChange Event OFF (OFF)
19:24:43.58783B47472OverlayManager::OnForegroundChangedChanged False
19:24:43.58783B47505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20242 Title=[#general - Discord]
19:24:43.58783B46944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:24:43.58783B42492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:24:43.58783B42421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
19:24:43.58783B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:24:43.59283B46278OverlayManager::doActionDisplayFPS - Triggered
19:24:44.1101F2C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:24:46.6231F2C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3469] s[500].
19:24:46.6231F2C2404WidgetManager::RefreshWidgetThreadMainLoopexit
19:24:46.6231F2C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:24:46.6231F2C2329WidgetManager::RefreshThreadProcStaticclean Exit
19:25:01.161395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:25:01.162395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:25:01.179395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:25:01.179395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:25:01.202395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:25:01.202395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:25:01.204395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:25:01.204395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:25:01.251395C1063RenderDeviceD3d11::initRefC r:[6]->[5] 0x11746470
19:25:01.251395C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
19:25:01.251395C1148RenderDeviceD3d11::initsave state
19:25:01.251395C696RenderDeviceD3d11::initDX11loading shaders...
19:25:01.261395C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1171d3a8.
19:25:01.261395C1156RenderDeviceD3d11::initrestore state
19:25:01.261395C1159RenderDeviceD3d11::initTarget Window [0x40c7a]
19:25:01.261395C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:25:01.261395C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:25:01.261395C2499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:25:01.261395C4875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:25:01.261395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:25:01.261395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:25:01.310395C47ResetSnapShotSH::ExecuteRelease snapshot SH
19:25:01.310395C4933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40c7a}.
19:25:01.310395C2136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2980951
19:25:01.310395C2154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:25:01.310395C2202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x700b1b0=117486000)=>(0x176505f0=392496624)
19:25:01.310395C2427WidgetManager::Renderresum layout thread
19:25:01.310395C276WidgetManager::initInit manager
19:25:01.311395C1672WidgetManager::drawskip widget draw (not in foreground) False - False
19:25:01.311395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:25:01.3118A9C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:25:01.338395C4868OverlayManager::initOverlayResolutionEx 0X40008
19:25:01.338395C4875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:25:01.338395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:25:01.338395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:25:01.64183B46153OverlayManager::doActionForegroundChange Event ON (ON)
19:25:01.64183B47472OverlayManager::OnForegroundChangedChanged True
19:25:01.64183B46944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:25:01.64283B46278OverlayManager::doActionDisplayFPS - Triggered
19:25:01.664395C326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
19:25:01.664395C347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
19:25:01.666395C326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
19:25:01.666395C347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
19:25:01.667395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:25:01.667395C363ow-graphicsd3d11 shared texture capture successful
19:25:04.140395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:25:04.140395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
19:25:04.140395C413InputInterceptor::stopHookunhook keyboard and mouse
19:25:04.140395C380InputInterceptor::runHookKeyboard is hooked 0x395c
19:25:04.140395C402InputInterceptor::runHookMouse is hooked 0x395c
19:25:04.229395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [send_report_accident_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
19:25:04.301395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [send_report_accident_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
19:25:04.360395C326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
19:25:04.360395C347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
19:25:18.5868A9C256InterProcessElement::closeInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT close 2147483647 bytes
19:25:18.5868A9C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40c3a
19:25:18.5868A9C256InterProcessElement::closeInterProcess Overwolf_ImID_40C3A_P_18664 close 2147483647 bytes
19:25:18.5868A9C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:25:18.5868A9C256InterProcessElement::closeInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT close 2147483647 bytes
19:25:18.5868A9C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50c6a
19:25:18.5868A9C256InterProcessElement::closeInterProcess Overwolf_ImID_50C6A_P_18664 close 2147483647 bytes
19:25:18.5868A9C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:25:18.5868A9C256InterProcessElement::closeInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT close 2147483647 bytes
19:25:18.5868A9C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30c54
19:25:18.5868A9C256InterProcessElement::closeInterProcess Overwolf_ImID_30C54_P_18664 close 2147483647 bytes
19:25:18.5878A9C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:25:18.5878A9C256InterProcessElement::closeInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT close 2147483647 bytes
19:25:18.5878A9C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30c5e
19:25:18.5878A9C256InterProcessElement::closeInterProcess Overwolf_ImID_30C5E_P_18664 close 2147483647 bytes
19:25:18.5878A9C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:25:34.28395C326RenderImageD3d11::setSizeCreate Texture (500,100) / (512,128) - OK
19:25:34.28395C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
19:25:48.90395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:25:48.90395C389fSwapResize_BuffersClear overlay graphics..
19:25:48.90395C2510OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:25:48.90395C1274OverlayManager::RestoreGameWNDPROCSearch SWL..
19:25:48.90395C1281OverlayManager::RestoreGameWNDPROCSWL restored.
19:25:48.90395C1291OverlayManager::RestoreGameWNDPROCSWL OK.
19:25:48.90395C1296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2980951
19:25:48.90395C2535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:25:48.90395C391fSwapResize_BuffersDevice was Resized!
19:25:48.90395C187IRenderDevice::releaseRender Releasing.
19:25:48.90395C363ow-graphics----------------- d3d11 capture freed ----------------
19:25:48.90395C82RenderDeviceCaptureBase::ReleaseTextureRelease
19:25:48.90395C100RenderDeviceCaptureBase::ReleaseTextureReleased
19:25:48.90395C1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:25:48.90395C1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:25:48.90395C1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:25:48.90395C204IRenderDevice::releaseRender Releasing Done.
19:25:48.90395C395fSwapResize_BuffersEnd Device was Resized!
19:25:48.90395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:25:48.20383B46141OverlayManager::doActionForegroundChange Event [winows not active]
19:25:48.20983B46153OverlayManager::doActionForegroundChange Event OFF (OFF)
19:25:48.20983B47472OverlayManager::OnForegroundChangedChanged False
19:25:48.20983B47505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20242 Title=[#trucky-overlay-playground - Discord]
19:25:48.20983B46944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:25:48.20983B42492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:25:48.20983B42421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
19:25:48.20983B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:25:48.21283B46278OverlayManager::doActionDisplayFPS - Triggered
19:25:48.7278A9C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:25:51.2328A9C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3297] s[500].
19:25:51.2328A9C2404WidgetManager::RefreshWidgetThreadMainLoopexit
19:25:51.2328A9C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:25:51.2328A9C2329WidgetManager::RefreshThreadProcStaticclean Exit
19:26:06.61683B46270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:26:26.763395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:26:26.763395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:26:26.783395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:26:26.783395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:26:26.78483B46153OverlayManager::doActionForegroundChange Event ON (ON)
19:26:26.78483B47472OverlayManager::OnForegroundChangedChanged True
19:26:26.78483B46944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:26:26.78483B42499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:26:26.834395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:26:26.834395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:26:26.843395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:26:26.843395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:26:26.899395C1063RenderDeviceD3d11::initRefC r:[6]->[5] 0x11746470
19:26:26.899395C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
19:26:26.899395C1148RenderDeviceD3d11::initsave state
19:26:26.899395C696RenderDeviceD3d11::initDX11loading shaders...
19:26:26.912395C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1171d3a8.
19:26:26.912395C1156RenderDeviceD3d11::initrestore state
19:26:26.912395C1159RenderDeviceD3d11::initTarget Window [0x40c7a]
19:26:26.912395C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:26:26.912395C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:26:26.912395C4875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:26:26.912395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:26:26.912395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:26:26.938395C47ResetSnapShotSH::ExecuteRelease snapshot SH
19:26:26.938395C4933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40c7a}.
19:26:26.939395C2136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xef0adb
19:26:26.939395C2154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:26:26.939395C2202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x700b1b0=117486000)=>(0x176505f0=392496624)
19:26:26.939395C2427WidgetManager::Renderresum layout thread
19:26:26.939395C276WidgetManager::initInit manager
19:26:26.939395C326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
19:26:26.939395C347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
19:26:26.944395C326RenderImageD3d11::setSizeCreate Texture (500,100) / (512,128) - OK
19:26:26.944395C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
19:26:26.94527C42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:26:26.945395C326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
19:26:26.945395C347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
19:26:26.946395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:26:26.947395C363ow-graphicsd3d11 shared texture capture successful
19:26:26.968395C4868OverlayManager::initOverlayResolutionEx 0X40008
19:26:26.968395C4875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:26:26.968395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:26:26.968395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:26:26.98527C4225InterProcessElement::openInterProcess Overwolf_ImID_E0C6C_P_18664 opened succesfuly
19:26:26.98527C4225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:26:26.990395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:26:26.990395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
19:26:26.990395C413InputInterceptor::stopHookunhook keyboard and mouse
19:26:26.990395C380InputInterceptor::runHookKeyboard is hooked 0x395c
19:26:26.990395C402InputInterceptor::runHookMouse is hooked 0x395c
19:26:27.45395C326RenderImageD3d11::setSizeCreate Texture (1200,700) / (1280,768) - OK
19:26:27.45395C347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:26:28.304395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:26:28.31283B46209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
19:26:28.31283B46404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
19:26:28.31283B42388OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:26:28.31283B42402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
19:26:28.347395C5622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:26:28.364395C3276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
19:26:28.392395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:26:28.423395C326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
19:26:28.423395C347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
19:26:28.454395C326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
19:26:28.454395C347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
19:26:29.782395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:26:29.78883B46213OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
19:26:29.78883B46424OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
19:26:29.78883B42421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
19:26:29.78883B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:26:29.800395C3434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xb0c11;prev = 0xb0c11 , {Original values: ref = -2 handle = 0x0}
19:26:29.800395C3439OverlayManager::RestoreGameCursorblack Cursor restored
19:26:29.877395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:26:39.90927C4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:26:42.44027C42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3031] s[33].
19:26:42.44127C42404WidgetManager::RefreshWidgetThreadMainLoopexit
19:26:42.44127C42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:26:42.44127C42329WidgetManager::RefreshThreadProcStaticclean Exit
19:26:47.463395C2427WidgetManager::Renderresum layout thread
19:26:47.463395C276WidgetManager::initInit manager
19:26:47.46333502340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:27:11.711395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:27:11.711395C389fSwapResize_BuffersClear overlay graphics..
19:27:11.711395C2510OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:27:11.711395C1274OverlayManager::RestoreGameWNDPROCSearch SWL..
19:27:11.711395C1281OverlayManager::RestoreGameWNDPROCSWL restored.
19:27:11.711395C1291OverlayManager::RestoreGameWNDPROCSWL OK.
19:27:11.711395C1296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xef0adb
19:27:11.711395C2535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:27:11.711395C391fSwapResize_BuffersDevice was Resized!
19:27:11.711395C187IRenderDevice::releaseRender Releasing.
19:27:11.712395C363ow-graphics----------------- d3d11 capture freed ----------------
19:27:11.712395C82RenderDeviceCaptureBase::ReleaseTextureRelease
19:27:11.712395C100RenderDeviceCaptureBase::ReleaseTextureReleased
19:27:11.712395C1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:27:11.712395C1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:27:11.712395C1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:27:11.712395C204IRenderDevice::releaseRender Releasing Done.
19:27:11.712395C395fSwapResize_BuffersEnd Device was Resized!
19:27:11.712395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:27:11.84083B46141OverlayManager::doActionForegroundChange Event [winows not active]
19:27:11.84383B46153OverlayManager::doActionForegroundChange Event OFF (OFF)
19:27:11.84383B47472OverlayManager::OnForegroundChangedChanged False
19:27:11.84383B47505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20242 Title=[#trucky-overlay-playground - Discord]
19:27:11.84383B46944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:27:11.84383B42492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:27:11.84383B42421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
19:27:11.84383B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:27:11.84483B46278OverlayManager::doActionDisplayFPS - Triggered
19:27:12.3593350291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:27:14.86833502382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3266] s[500].
19:27:14.86833502404WidgetManager::RefreshWidgetThreadMainLoopexit
19:27:14.86833502323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:27:14.86833502329WidgetManager::RefreshThreadProcStaticclean Exit
19:27:26.65395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:27:26.65395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:27:26.93395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:27:26.93395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:27:26.114395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:27:26.114395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:27:26.121395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:27:26.121395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:27:26.182395C1063RenderDeviceD3d11::initRefC r:[6]->[5] 0x11746470
19:27:26.182395C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
19:27:26.182395C1148RenderDeviceD3d11::initsave state
19:27:26.182395C696RenderDeviceD3d11::initDX11loading shaders...
19:27:26.192395C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1171d3a8.
19:27:26.192395C1156RenderDeviceD3d11::initrestore state
19:27:26.192395C1159RenderDeviceD3d11::initTarget Window [0x40c7a]
19:27:26.192395C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:27:26.192395C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:27:26.192395C2499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:27:26.192395C4875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:27:26.192395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:27:26.192395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:27:26.221395C47ResetSnapShotSH::ExecuteRelease snapshot SH
19:27:26.221395C4933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40c7a}.
19:27:26.222395C2136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc00f55
19:27:26.222395C2154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:27:26.222395C2202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x700b1b0=117486000)=>(0x176505f0=392496624)
19:27:26.222395C2427WidgetManager::Renderresum layout thread
19:27:26.222395C276WidgetManager::initInit manager
19:27:26.222395C1672WidgetManager::drawskip widget draw (not in foreground) False - False
19:27:26.222395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:27:26.22248142340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:27:26.243395C4868OverlayManager::initOverlayResolutionEx 0X40008
19:27:26.243395C4875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:27:26.243395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:27:26.243395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:27:26.37283B46153OverlayManager::doActionForegroundChange Event ON (ON)
19:27:26.37283B47472OverlayManager::OnForegroundChangedChanged True
19:27:26.37283B46944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:27:26.37583B46278OverlayManager::doActionDisplayFPS - Triggered
19:27:26.395395C326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
19:27:26.395395C347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
19:27:26.397395C326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
19:27:26.397395C347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
19:27:26.398395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:27:26.398395C363ow-graphicsd3d11 shared texture capture successful
19:27:27.189395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:27:27.189395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
19:27:27.189395C413InputInterceptor::stopHookunhook keyboard and mouse
19:27:27.189395C380InputInterceptor::runHookKeyboard is hooked 0x395c
19:27:27.189395C402InputInterceptor::runHookMouse is hooked 0x395c
19:27:29.238395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:27:29.238395C389fSwapResize_BuffersClear overlay graphics..
19:27:29.239395C2510OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:27:29.239395C1274OverlayManager::RestoreGameWNDPROCSearch SWL..
19:27:29.239395C1281OverlayManager::RestoreGameWNDPROCSWL restored.
19:27:29.239395C1291OverlayManager::RestoreGameWNDPROCSWL OK.
19:27:29.239395C1296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc00f55
19:27:29.239395C2535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:27:29.239395C391fSwapResize_BuffersDevice was Resized!
19:27:29.239395C187IRenderDevice::releaseRender Releasing.
19:27:29.239395C363ow-graphics----------------- d3d11 capture freed ----------------
19:27:29.240395C82RenderDeviceCaptureBase::ReleaseTextureRelease
19:27:29.240395C100RenderDeviceCaptureBase::ReleaseTextureReleased
19:27:29.240395C1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:27:29.240395C1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:27:29.240395C1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:27:29.240395C204IRenderDevice::releaseRender Releasing Done.
19:27:29.240395C395fSwapResize_BuffersEnd Device was Resized!
19:27:29.240395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:27:29.37683B46141OverlayManager::doActionForegroundChange Event [winows not active]
19:27:29.37783B46153OverlayManager::doActionForegroundChange Event OFF (OFF)
19:27:29.37783B47472OverlayManager::OnForegroundChangedChanged False
19:27:29.37783B47505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20242 Title=[#trucky-overlay-playground - Discord]
19:27:29.37783B46944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:27:29.37783B42492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:27:29.37783B42421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
19:27:29.37783B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:27:29.37983B46278OverlayManager::doActionDisplayFPS - Triggered
19:27:34.248395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:27:34.248395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:27:34.270395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:27:34.274395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:27:34.304395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:27:34.304395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:27:34.327395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:27:34.327395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:27:34.385395C1063RenderDeviceD3d11::initRefC r:[6]->[5] 0x11746470
19:27:34.385395C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
19:27:34.385395C1148RenderDeviceD3d11::initsave state
19:27:34.385395C696RenderDeviceD3d11::initDX11loading shaders...
19:27:34.39383B46153OverlayManager::doActionForegroundChange Event ON (ON)
19:27:34.39383B47472OverlayManager::OnForegroundChangedChanged True
19:27:34.39383B46944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:27:34.39383B42499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:27:34.402395C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1171d3a8.
19:27:34.402395C1156RenderDeviceD3d11::initrestore state
19:27:34.402395C1159RenderDeviceD3d11::initTarget Window [0x40c7a]
19:27:34.402395C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:27:34.402395C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:27:34.402395C4875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:27:34.402395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:27:34.402395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:27:34.421395C47ResetSnapShotSH::ExecuteRelease snapshot SH
19:27:34.422395C4933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40c7a}.
19:27:34.422395C2136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1b0f35
19:27:34.422395C2154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:27:34.422395C2202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x700b1b0=117486000)=>(0x176505f0=392496624)
19:27:34.425395C326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
19:27:34.425395C347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
19:27:34.427395C326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
19:27:34.427395C347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
19:27:34.429395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:27:34.429395C363ow-graphicsd3d11 shared texture capture successful
19:27:34.456395C4868OverlayManager::initOverlayResolutionEx 0X40008
19:27:34.456395C4875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:27:34.456395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:27:34.456395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:27:36.178395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:27:36.178395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
19:27:36.178395C413InputInterceptor::stopHookunhook keyboard and mouse
19:27:36.178395C380InputInterceptor::runHookKeyboard is hooked 0x395c
19:27:36.178395C402InputInterceptor::runHookMouse is hooked 0x395c
19:28:00.98783B46141OverlayManager::doActionForegroundChange Event [winows not active]
19:28:00.98983B46153OverlayManager::doActionForegroundChange Event OFF (OFF)
19:28:00.98983B47472OverlayManager::OnForegroundChangedChanged False
19:28:00.98983B47505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
19:28:00.98983B46944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:28:00.98983B42492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:28:00.98983B42421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
19:28:00.98983B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:28:00.99183B46278OverlayManager::doActionDisplayFPS - Triggered
19:28:01.47395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:28:01.47395C389fSwapResize_BuffersClear overlay graphics..
19:28:01.47395C2510OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:28:01.47395C1274OverlayManager::RestoreGameWNDPROCSearch SWL..
19:28:01.47395C1281OverlayManager::RestoreGameWNDPROCSWL restored.
19:28:01.47395C1291OverlayManager::RestoreGameWNDPROCSWL OK.
19:28:01.47395C1296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1b0f35
19:28:01.47395C2535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:28:01.47395C391fSwapResize_BuffersDevice was Resized!
19:28:01.47395C187IRenderDevice::releaseRender Releasing.
19:28:01.47395C363ow-graphics----------------- d3d11 capture freed ----------------
19:28:01.47395C82RenderDeviceCaptureBase::ReleaseTextureRelease
19:28:01.47395C100RenderDeviceCaptureBase::ReleaseTextureReleased
19:28:01.47395C1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:28:01.47395C1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:28:01.47395C1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:28:01.47395C204IRenderDevice::releaseRender Releasing Done.
19:28:01.47395C395fSwapResize_BuffersEnd Device was Resized!
19:28:01.47395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:28:01.5064814291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:28:04.1248142382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3093] s[500].
19:28:04.1248142404WidgetManager::RefreshWidgetThreadMainLoopexit
19:28:04.1248142323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:28:04.1248142329WidgetManager::RefreshThreadProcStaticclean Exit
19:28:28.71383B4155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
19:28:28.99183B4155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
19:28:36.534395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:28:36.534395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:28:36.554395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:28:36.554395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:28:36.579395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:28:36.579395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:28:36.582395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:28:36.582395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:28:36.647395C1063RenderDeviceD3d11::initRefC r:[6]->[5] 0x11746470
19:28:36.647395C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
19:28:36.647395C1148RenderDeviceD3d11::initsave state
19:28:36.647395C696RenderDeviceD3d11::initDX11loading shaders...
19:28:36.658395C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1171d3a8.
19:28:36.658395C1156RenderDeviceD3d11::initrestore state
19:28:36.658395C1159RenderDeviceD3d11::initTarget Window [0x40c7a]
19:28:36.658395C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:28:36.658395C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:28:36.658395C2499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:28:36.658395C4875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:28:36.658395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:28:36.658395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:28:36.704395C47ResetSnapShotSH::ExecuteRelease snapshot SH
19:28:36.704395C4933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40c7a}.
19:28:36.704395C2136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4010951
19:28:36.704395C2154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:28:36.704395C2202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x700b1b0=117486000)=>(0x176505f0=392496624)
19:28:36.704395C2427WidgetManager::Renderresum layout thread
19:28:36.704395C276WidgetManager::initInit manager
19:28:36.704395C1672WidgetManager::drawskip widget draw (not in foreground) False - False
19:28:36.704395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:28:36.704395C82RenderDeviceCaptureBase::ReleaseTextureRelease
19:28:36.704395C100RenderDeviceCaptureBase::ReleaseTextureReleased
19:28:36.704395C363ow-graphics----------------- d3d11 capture freed ----------------
19:28:36.705395C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
19:28:36.705395C4760OverlayManager::HandleGameStreamStop Capturing
19:28:36.7077EFC2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:28:36.738395C4868OverlayManager::initOverlayResolutionEx 0X40008
19:28:36.738395C4875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:28:36.739395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:28:36.739395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:28:36.94583B46153OverlayManager::doActionForegroundChange Event ON (ON)
19:28:36.94583B47472OverlayManager::OnForegroundChangedChanged True
19:28:36.94583B46944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:28:36.94883B46278OverlayManager::doActionDisplayFPS - Triggered
19:28:36.976395C326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
19:28:36.976395C347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
19:28:36.980395C326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
19:28:36.980395C347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
19:28:36.982395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:28:37.829395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:28:37.829395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
19:28:37.829395C413InputInterceptor::stopHookunhook keyboard and mouse
19:28:37.829395C380InputInterceptor::runHookKeyboard is hooked 0x395c
19:28:37.829395C402InputInterceptor::runHookMouse is hooked 0x395c
19:29:02.35783B46270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:29:02.3887EFC256InterProcessElement::closeInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT close 2147483647 bytes
19:29:02.3887EFC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50c30
19:29:02.3887EFC256InterProcessElement::closeInterProcess Overwolf_ImID_50C30_P_18664 close 2147483647 bytes
19:29:02.3887EFC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:29:02.3887EFC256InterProcessElement::closeInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT close 2147483647 bytes
19:29:02.3887EFC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50c74
19:29:02.3887EFC256InterProcessElement::closeInterProcess Overwolf_ImID_50C74_P_18664 close 2147483647 bytes
19:29:02.3887EFC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:29:02.3887EFC256InterProcessElement::closeInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT close 2147483647 bytes
19:29:02.3887EFC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50cb0
19:29:02.3887EFC256InterProcessElement::closeInterProcess Overwolf_ImID_50CB0_P_18664 close 2147483647 bytes
19:29:02.3887EFC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:29:02.3887EFC256InterProcessElement::closeInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT close 2147483647 bytes
19:29:02.3887EFC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50d3e
19:29:02.3887EFC256InterProcessElement::closeInterProcess Overwolf_ImID_50D3E_P_18664 close 2147483647 bytes
19:29:02.3887EFC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:29:02.417395C326RenderImageD3d11::setSizeCreate Texture (1200,700) / (1280,768) - OK
19:29:02.417395C347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:29:02.424395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:29:02.424395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
19:29:02.424395C413InputInterceptor::stopHookunhook keyboard and mouse
19:29:02.424395C380InputInterceptor::runHookKeyboard is hooked 0x395c
19:29:02.424395C402InputInterceptor::runHookMouse is hooked 0x395c
19:29:02.42583B46270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:29:02.4347EFC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90f1c
19:29:02.4347EFC2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
19:29:02.4477EFC225InterProcessElement::openInterProcess Overwolf_ImID_90F1C_P_18664 opened succesfuly
19:29:02.4477EFC225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:29:02.4907EFC225InterProcessElement::openInterProcess Overwolf_ImID_50F04_P_18664 opened succesfuly
19:29:02.4907EFC225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:29:02.54683B46270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:29:02.55483B46270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:29:02.6217EFC225InterProcessElement::openInterProcess Overwolf_ImID_40F0C_P_18664 opened succesfuly
19:29:02.6217EFC225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:29:02.66283B46270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:29:02.67483B46270OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
19:29:02.7277EFC225InterProcessElement::openInterProcess Overwolf_ImID_30F12_P_18664 opened succesfuly
19:29:02.7277EFC225InterProcessElement::openInterProcess Overwolf_PID_18664_SHARED_MEMORY_AGENT opened succesfuly
19:29:02.914395C326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
19:29:02.914395C347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
19:29:03.229395C326RenderImageD3d11::setSizeCreate Texture (500,100) / (512,128) - OK
19:29:03.229395C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
19:29:03.651395C326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
19:29:03.651395C347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
19:29:04.480395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:29:04.49483B46209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
19:29:04.49483B46404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
19:29:04.49483B42388OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:29:04.49483B42402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
19:29:04.499395C5622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:29:04.516395C3276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
19:29:04.625395C326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
19:29:04.625395C347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
19:29:04.653395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:29:04.702395C326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
19:29:04.702395C347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
19:29:05.24883B4127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
19:29:05.249395C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
19:29:05.298395C363ow-graphicsHooked to process: eurotrucks2.exe
19:29:05.298395C363ow-graphics(half life scientist) everything.. seems to be in order
19:29:05.299395C363ow-graphicsd3d11 shared texture capture successful
19:29:05.317395C363ow-graphics----------------- d3d11 capture freed ----------------
19:29:05.960395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:29:05.96583B46213OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
19:29:05.96583B46424OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
19:29:05.96583B42421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
19:29:05.96583B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:29:05.980395C3434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xb0c11;prev = 0xb0c11 , {Original values: ref = -2 handle = 0x0}
19:29:05.980395C3439OverlayManager::RestoreGameCursorblack Cursor restored
19:29:06.97395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:29:07.326395C363ow-graphicsHooked to process: eurotrucks2.exe
19:29:07.326395C363ow-graphics(half life scientist) everything.. seems to be in order
19:29:07.326395C363ow-graphicsd3d11 shared texture capture successful
19:29:09.353395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:29:09.353395C389fSwapResize_BuffersClear overlay graphics..
19:29:09.353395C2510OverlayManager::OnGraphicsDeviceLostClear Resource Start
19:29:09.353395C1274OverlayManager::RestoreGameWNDPROCSearch SWL..
19:29:09.353395C1281OverlayManager::RestoreGameWNDPROCSWL restored.
19:29:09.354395C1291OverlayManager::RestoreGameWNDPROCSWL OK.
19:29:09.354395C1296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4010951
19:29:09.354395C2535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
19:29:09.354395C391fSwapResize_BuffersDevice was Resized!
19:29:09.354395C187IRenderDevice::releaseRender Releasing.
19:29:09.354395C363ow-graphics----------------- d3d11 capture freed ----------------
19:29:09.354395C82RenderDeviceCaptureBase::ReleaseTextureRelease
19:29:09.354395C100RenderDeviceCaptureBase::ReleaseTextureReleased
19:29:09.354395C1280RenderDeviceD3d11::releaseImplementationReleasing 1
19:29:09.354395C1290RenderDeviceD3d11::releaseImplementationReleasing 2
19:29:09.354395C1309RenderDeviceD3d11::releaseImplementationReleasing 3
19:29:09.354395C204IRenderDevice::releaseRender Releasing Done.
19:29:09.354395C395fSwapResize_BuffersEnd Device was Resized!
19:29:09.354395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:29:09.52783B46141OverlayManager::doActionForegroundChange Event [winows not active]
19:29:09.52983B46153OverlayManager::doActionForegroundChange Event OFF (OFF)
19:29:09.52983B47472OverlayManager::OnForegroundChangedChanged False
19:29:09.52983B47505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20242 Title=[#trucky-overlay-playground - Discord]
19:29:09.52983B46944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
19:29:09.52983B42492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
19:29:09.52983B42421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
19:29:09.52983B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:29:09.53183B46278OverlayManager::doActionDisplayFPS - Triggered
19:29:10.807EFC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:29:12.5927EFC2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3359] s[500].
19:29:12.5927EFC2404WidgetManager::RefreshWidgetThreadMainLoopexit
19:29:12.5927EFC2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:29:12.5927EFC2329WidgetManager::RefreshThreadProcStaticclean Exit
19:29:21.16395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:29:21.16395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:29:21.35395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:29:21.35395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:29:21.5683B46153OverlayManager::doActionForegroundChange Event ON (ON)
19:29:21.5683B47472OverlayManager::OnForegroundChangedChanged True
19:29:21.5683B46944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
19:29:21.5683B42499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
19:29:21.72395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:29:21.72395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:29:21.75395C382fSwapResize_BuffersResize buffer (0x11746470)!
19:29:21.75395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
19:29:21.114395C1063RenderDeviceD3d11::initRefC r:[6]->[5] 0x11746470
19:29:21.114395C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
19:29:21.114395C1148RenderDeviceD3d11::initsave state
19:29:21.114395C696RenderDeviceD3d11::initDX11loading shaders...
19:29:21.123395C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1171d3a8.
19:29:21.123395C1156RenderDeviceD3d11::initrestore state
19:29:21.123395C1159RenderDeviceD3d11::initTarget Window [0x40c7a]
19:29:21.123395C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
19:29:21.123395C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
19:29:21.123395C4875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
19:29:21.123395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
19:29:21.123395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:29:21.142395C47ResetSnapShotSH::ExecuteRelease snapshot SH
19:29:21.142395C4933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40c7a}.
19:29:21.142395C2136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x38d0f6b
19:29:21.142395C2154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
19:29:21.142395C2202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x700b1b0=117486000)=>(0x176505f0=392496624)
19:29:21.142395C2427WidgetManager::Renderresum layout thread
19:29:21.142395C276WidgetManager::initInit manager
19:29:21.142395C326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
19:29:21.142271C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
19:29:21.142395C347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
19:29:21.144395C326RenderImageD3d11::setSizeCreate Texture (500,100) / (512,128) - OK
19:29:21.144395C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
19:29:21.144395C326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
19:29:21.144395C347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
19:29:21.145395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
19:29:21.145395C363ow-graphicsd3d11 shared texture capture successful
19:29:21.176395C4868OverlayManager::initOverlayResolutionEx 0X40008
19:29:21.176395C4875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
19:29:21.176395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
19:29:21.176395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
19:29:21.792395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:29:21.792395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
19:29:21.792395C413InputInterceptor::stopHookunhook keyboard and mouse
19:29:21.792395C380InputInterceptor::runHookKeyboard is hooked 0x395c
19:29:21.792395C402InputInterceptor::runHookMouse is hooked 0x395c
19:29:29.325395C326RenderImageD3d11::setSizeCreate Texture (1200,700) / (1280,768) - OK
19:29:29.325395C347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
19:29:29.344395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
19:29:29.344395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
19:29:29.344395C413InputInterceptor::stopHookunhook keyboard and mouse
19:29:29.344395C380InputInterceptor::runHookKeyboard is hooked 0x395c
19:29:29.344395C402InputInterceptor::runHookMouse is hooked 0x395c
19:29:30.935395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:29:30.94583B46209OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
19:29:30.94583B46404OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
19:29:30.94583B42388OverlayManager::setControlModeOVERLAY_CONTROL_ON
19:29:30.94583B42402OverlayManager::setControlModeSet RI to 0X0 (0X230)...
19:29:30.956395C5622overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
19:29:30.967395C3276OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
19:29:31.8395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:29:31.41395C326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
19:29:31.41395C347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
19:29:31.69395C326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
19:29:31.69395C347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
19:29:32.278395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
19:29:32.28783B46213OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
19:29:32.28783B46424OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
19:29:32.28783B42421OverlayManager::setControlModeRestore RI to 0X230(0X30)...
19:29:32.28783B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
19:29:32.290395C3434OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xb0c11;prev = 0xb0c11 , {Original values: ref = -2 handle = 0x0}
19:29:32.290395C3439OverlayManager::RestoreGameCursorblack Cursor restored
19:29:32.368395C580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
19:29:38.344271C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:29:54.530271C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
19:29:57.43271C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3032] s[33].
19:29:57.43271C2404WidgetManager::RefreshWidgetThreadMainLoopexit
19:29:57.43271C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
19:29:57.43271C2329WidgetManager::RefreshThreadProcStaticclean Exit
19:30:02.34395C2427WidgetManager::Renderresum layout thread
19:30:02.34395C276WidgetManager::initInit manager
19:30:02.3429742340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:15:42.4152974291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:15:44.556395C382fSwapResize_BuffersResize buffer (0x11746470)!
20:15:44.556395C389fSwapResize_BuffersClear overlay graphics..
20:15:44.556395C2510OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:15:44.556395C1274OverlayManager::RestoreGameWNDPROCSearch SWL..
20:15:44.556395C1281OverlayManager::RestoreGameWNDPROCSWL restored.
20:15:44.556395C1291OverlayManager::RestoreGameWNDPROCSWL OK.
20:15:44.556395C1296OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x38d0f6b
20:15:44.556395C2535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:15:44.556395C391fSwapResize_BuffersDevice was Resized!
20:15:44.556395C187IRenderDevice::releaseRender Releasing.
20:15:44.556395C363ow-graphics----------------- d3d11 capture freed ----------------
20:15:44.556395C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:15:44.556395C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:15:44.556395C1280RenderDeviceD3d11::releaseImplementationReleasing 1
20:15:44.556395C1290RenderDeviceD3d11::releaseImplementationReleasing 2
20:15:44.556395C1309RenderDeviceD3d11::releaseImplementationReleasing 3
20:15:44.556395C204IRenderDevice::releaseRender Releasing Done.
20:15:44.556395C395fSwapResize_BuffersEnd Device was Resized!
20:15:44.556395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
20:15:44.89383B46141OverlayManager::doActionForegroundChange Event [winows not active]
20:15:44.89583B46153OverlayManager::doActionForegroundChange Event OFF (OFF)
20:15:44.89583B47472OverlayManager::OnForegroundChangedChanged False
20:15:44.89583B47505OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20242 Title=[#trucky-overlay-playground - Discord]
20:15:44.89583B46944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:15:44.89583B42492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:15:44.89683B42421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
20:15:44.89683B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:15:44.90183B46278OverlayManager::doActionDisplayFPS - Triggered
20:15:47.41629742323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:15:44.9102974291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:15:47.41629742329WidgetManager::RefreshThreadProcStaticclean Exit
20:15:47.41629742382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3047] s[500].
20:15:47.41629742404WidgetManager::RefreshWidgetThreadMainLoopexit
20:16:18.671395C382fSwapResize_BuffersResize buffer (0x11746470)!
20:16:18.671395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
20:16:18.690395C382fSwapResize_BuffersResize buffer (0x11746470)!
20:16:18.691395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
20:16:18.716395C382fSwapResize_BuffersResize buffer (0x11746470)!
20:16:18.716395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
20:16:18.720395C382fSwapResize_BuffersResize buffer (0x11746470)!
20:16:18.720395C405fSwapResize_BuffersResizeBuffer failed. device=0x11746470 err=0x887a0001
20:16:18.740395C1063RenderDeviceD3d11::initRefC r:[6]->[5] 0x11746470
20:16:18.740395C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:16:18.740395C1148RenderDeviceD3d11::initsave state
20:16:18.740395C696RenderDeviceD3d11::initDX11loading shaders...
20:16:18.750395C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1171d3a8.
20:16:18.750395C1156RenderDeviceD3d11::initrestore state
20:16:18.750395C1159RenderDeviceD3d11::initTarget Window [0x40c7a]
20:16:18.750395C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:16:18.750395C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:16:18.750395C2499OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:16:18.750395C4875OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:16:18.750395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:16:18.750395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:16:18.754395C47ResetSnapShotSH::ExecuteRelease snapshot SH
20:16:18.754395C4933OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x40c7a}.
20:16:18.754395C2136OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3b0eff
20:16:18.754395C2154OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:16:18.754395C2202OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x700b1b0=117486000)=>(0x176505f0=392496624)
20:16:18.754395C2427WidgetManager::Renderresum layout thread
20:16:18.754395C276WidgetManager::initInit manager
20:16:18.754395C1672WidgetManager::drawskip widget draw (not in foreground) False - False
20:16:18.754395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:16:18.76334B02340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:16:18.831395C4868OverlayManager::initOverlayResolutionEx 0X40008
20:16:18.831395C4875OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:16:18.831395C4822OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:16:18.831395C4834OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:16:18.85183B46153OverlayManager::doActionForegroundChange Event ON (ON)
20:16:18.85183B47472OverlayManager::OnForegroundChangedChanged True
20:16:18.85183B46944OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:16:18.85483B46278OverlayManager::doActionDisplayFPS - Triggered
20:16:18.878395C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:16:18.878395C363ow-graphicsd3d11 shared texture capture successful
20:16:19.565395C1800OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:16:19.565395C2232OverlayManager::installKeybMouseHookInstall KeybMouse
20:16:19.565395C413InputInterceptor::stopHookunhook keyboard and mouse
20:16:19.565395C380InputInterceptor::runHookKeyboard is hooked 0x395c
20:16:19.565395C402InputInterceptor::runHookMouse is hooked 0x395c
20:16:23.13395C449ReleaseD11DeviceDevice Released! [4]
20:16:23.13395C2510OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:16:23.13395C1274OverlayManager::RestoreGameWNDPROCSearch SWL..
20:16:23.13395C1286OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
20:16:23.13395C2535OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:16:23.13395C187IRenderDevice::releaseRender Releasing.
20:16:23.13395C363ow-graphics----------------- d3d11 capture freed ----------------
20:16:23.13395C82RenderDeviceCaptureBase::ReleaseTextureRelease
20:16:23.13395C100RenderDeviceCaptureBase::ReleaseTextureReleased
20:16:23.13395C1280RenderDeviceD3d11::releaseImplementationReleasing 1
20:16:23.13395C1290RenderDeviceD3d11::releaseImplementationReleasing 2
20:16:23.13395C1309RenderDeviceD3d11::releaseImplementationReleasing 3
20:16:23.13395C204IRenderDevice::releaseRender Releasing Done.
20:16:23.13395C452ReleaseD11Device End Device Released!
20:16:23.14395C498fDevice11_Releaseswap chain release 0 0x11746470 [overlay:0]
20:16:23.17395C1511OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:16:23.106395C1591OverlayManager::GameWindowProcCallbackClose Window [2].
20:16:23.35483B46141OverlayManager::doActionForegroundChange Event [winows not active]
20:16:23.35583B46153OverlayManager::doActionForegroundChange Event OFF (OFF)
20:16:23.35583B47472OverlayManager::OnForegroundChangedChanged False
20:16:23.35583B47505OverlayManager::OnForegroundChangedLost foreground to window Handle=0xE0C6C Title=[Browser]
20:16:23.35583B46944OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:16:23.35583B42492OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:16:23.35583B42421OverlayManager::setControlModeRestore RI to 0X1(0X30)...
20:16:23.35583B42426OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:16:23.35683B46278OverlayManager::doActionDisplayFPS - Triggered
20:16:28.582395C2098ClientExitProcessCallbackClient::Exit Process Callback [0].
20:16:28.583395C778Client::clearClient::Clear [0 - 1] .
20:16:28.583395C785Client::clearClient::Clear stoping...
20:16:28.583395C935OverlayManager::StopInternalstopping...
20:16:28.583395C961OverlayManager::StopInternalStoping server connection
20:16:28.58483B46473OverlayManager::OnDisconnectedDisconnected from server
20:16:28.584395C966OverlayManager::StopInternalStopped server connection
20:16:28.584395C206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
20:16:28.584395C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
20:16:28.584395C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:16:28.585395C987OverlayManager::StopInternalClosing inter process
20:16:28.585395C25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
20:16:28.5852F68118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
20:16:28.585395C256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
20:16:28.585395C59InterProcessEventHandler::~InterProcessEventHandlerDone.
20:16:28.585395C999OverlayManager::StopInternalnot running.
20:16:28.585395C140ApiManager::DestroyBackgroundThreadDestroy call.
20:16:28.8657158187ApiManager::BackgroundThreadBackground Thread is terminated.
20:16:28.865395C231ApiManager::ClearAllCommandsClearing commands [4]
20:16:28.865395C248ApiManager::ClearAllCommandsCleared
20:16:28.865395C135ApiManager::DestroyDestroyed
20:16:28.865395C1001OverlayManager::StopInternalstopped.
20:16:28.866395C841Client::clearRemove old SHM
20:16:28.866395C256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_80_3_18664 close 2147483647 bytes
20:16:28.866395C849Client::clearStop tasks thread
20:16:28.867395C862Client::clearClient::Clear - Done.
20:16:28.867395C2113ClientExitProcessCallbackGoing to ExitProcess()
20:16:28.88134B0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:16:28.88134B02382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [7375] s[500].
20:16:28.88134B02404WidgetManager::RefreshWidgetThreadMainLoopexit
20:16:28.88134B02323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:16:28.88134B02329WidgetManager::RefreshThreadProcStaticclean Exit