TimeThreadLineFunctionMessage
20:52:52.63337FC138runClientStarting Overlay PID=7208(0x1c28) server PID = 8320
20:52:52.63337FC561Client::initClient::Initialize
20:52:52.63337FC569Client::initStart owclient thread
20:52:52.6341B08325Client::initFirstInjectionClient::initFirstInjection.
20:52:52.6341B08225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_8320 opened succesfuly
20:52:52.6341B08351session id = {CEEFEDB7-BEF0-4EAF-B3E0-206F318F5712}
20:52:52.6341B082048Client::LogClientInfoOS version [10.0]
20:52:52.6341B082053Client::LogClientInfoProcess OS version [6.2] [64-bit]
20:52:52.6351B082071Client::LogClientInfoClient [64-bit] Version 2.2.176.7
20:52:52.6351B082083Client::LogProcessModulesLoaded modules:
20:52:52.6401B082099C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll
20:52:52.6401B082099C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll
20:52:52.6401B082099C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll
20:52:52.6401B082099C:\Users\galit\AppData\Local\Discord\app-1.0.9002\modules\discord_hook-2\discord_hook\3ef887dbc3a\DiscordHook64.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\AVRT.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\AcGenral.DLL
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\BiWinrt.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\D3DSCache.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\DNSAPI.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\DPAPI.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\FirewallAPI.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\MPR.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\NTASN1.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\PROPSYS.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\RMCLIENT.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\SensApi.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\SspiCli.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\USERENV.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\WINHTTP.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\WININET.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\WINMM.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\Windows.Networking.Connectivity.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\Windows.Networking.HostName.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\Windows.Networking.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\XAudio2_8.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\amdihk64.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\amsi.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\apphelp.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\atiadlxx.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\cryptbase.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\cryptnet.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\d3d11.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\dbgcore.DLL
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\dbghelp.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\dcomp.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\dwmapi.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\dxcore.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\dxgi.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\fwbase.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\mskeyprotect.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\ncrypt.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\ntdll.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\ntmarta.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\pdh.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\secur32.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\wbemcomn.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\winmmbase.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\wintypes.dll
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\xaudio2_9.DLL
20:52:52.6401B082099C:\WINDOWS\SYSTEM32\xinput9_1_0.dll
20:52:52.6401B082099C:\WINDOWS\System32\CRYPT32.dll
20:52:52.6401B082099C:\WINDOWS\System32\CoreMessaging.dll
20:52:52.6401B082099C:\WINDOWS\System32\CoreUIComponents.dll
20:52:52.6401B082099C:\WINDOWS\System32\DEVOBJ.dll
20:52:52.6401B082099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll
20:52:52.6401B082099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll
20:52:52.6401B082099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll
20:52:52.6401B082099C:\WINDOWS\System32\GDI32.dll
20:52:52.6401B082099C:\WINDOWS\System32\IMM32.DLL
20:52:52.6401B082099C:\WINDOWS\System32\KERNEL32.DLL
20:52:52.6401B082099C:\WINDOWS\System32\KERNELBASE.dll
20:52:52.6401B082099C:\WINDOWS\System32\MMDevApi.dll
20:52:52.6401B082099C:\WINDOWS\System32\MSASN1.dll
20:52:52.6401B082099C:\WINDOWS\System32\MSCTF.dll
20:52:52.6401B082099C:\WINDOWS\System32\NSI.dll
20:52:52.6401B082099C:\WINDOWS\System32\OLEAUT32.dll
20:52:52.6401B082099C:\WINDOWS\System32\PSAPI.DLL
20:52:52.6401B082099C:\WINDOWS\System32\RPCRT4.dll
20:52:52.6401B082099C:\WINDOWS\System32\SETUPAPI.dll
20:52:52.6401B082099C:\WINDOWS\System32\SHELL32.dll
20:52:52.6401B082099C:\WINDOWS\System32\SHLWAPI.dll
20:52:52.6401B082099C:\WINDOWS\System32\TextInputFramework.dll
20:52:52.6401B082099C:\WINDOWS\System32\UMPDC.dll
20:52:52.6401B082099C:\WINDOWS\System32\USER32.dll
20:52:52.6401B082099C:\WINDOWS\System32\WINTRUST.dll
20:52:52.6401B082099C:\WINDOWS\System32\WS2_32.dll
20:52:52.6401B082099C:\WINDOWS\System32\advapi32.dll
20:52:52.6401B082099C:\WINDOWS\System32\bcrypt.dll
20:52:52.6401B082099C:\WINDOWS\System32\bcryptPrimitives.dll
20:52:52.6401B082099C:\WINDOWS\System32\cfgmgr32.dll
20:52:52.6401B082099C:\WINDOWS\System32\clbcatq.dll
20:52:52.6401B082099C:\WINDOWS\System32\combase.dll
20:52:52.6401B082099C:\WINDOWS\System32\cryptsp.dll
20:52:52.6401B082099C:\WINDOWS\System32\fwpuclnt.dll
20:52:52.6401B082099C:\WINDOWS\System32\gdi32full.dll
20:52:52.6401B082099C:\WINDOWS\System32\imagehlp.dll
20:52:52.6401B082099C:\WINDOWS\System32\kernel.appcore.dll
20:52:52.6401B082099C:\WINDOWS\System32\msvcp_win.dll
20:52:52.6401B082099C:\WINDOWS\System32\msvcrt.dll
20:52:52.6401B082099C:\WINDOWS\System32\ole32.dll
20:52:52.6401B082099C:\WINDOWS\System32\powrprof.dll
20:52:52.6401B082099C:\WINDOWS\System32\profapi.dll
20:52:52.6401B082099C:\WINDOWS\System32\sechost.dll
20:52:52.6401B082099C:\WINDOWS\System32\shcore.dll
20:52:52.6401B082099C:\WINDOWS\System32\ucrtbase.dll
20:52:52.6401B082099C:\WINDOWS\System32\win32u.dll
20:52:52.6401B082099C:\WINDOWS\System32\windows.storage.dll
20:52:52.6401B082099C:\WINDOWS\System32\winrnr.dll
20:52:52.6401B082099C:\WINDOWS\system32\NLAapi.dll
20:52:52.6401B082099C:\WINDOWS\system32\mswsock.dll
20:52:52.6401B082099C:\WINDOWS\system32\napinsp.dll
20:52:52.6401B082099C:\WINDOWS\system32\ncryptsslp.dll
20:52:52.6401B082099C:\WINDOWS\system32\pnrpnsp.dll
20:52:52.6401B082099C:\WINDOWS\system32\rsaenh.dll
20:52:52.6401B082099C:\WINDOWS\system32\schannel.DLL
20:52:52.6401B082099C:\WINDOWS\system32\uxtheme.dll
20:52:52.6401B082099C:\WINDOWS\system32\version.dll
20:52:52.6401B082099C:\WINDOWS\system32\wbem\fastprox.dll
20:52:52.6401B082099C:\WINDOWS\system32\wbem\wbemprox.dll
20:52:52.6401B082099C:\WINDOWS\system32\wbem\wbemsvc.dll
20:52:52.6401B082099C:\WINDOWS\system32\wshbth.dll
20:52:52.6401B082099C:\Windows\System32\OneCoreCommonProxyStub.dll
20:52:52.6401B082099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
20:52:52.6401B082099C:\Windows\System32\rasadhlp.dll
20:52:52.6401B082099E:\Games\Overwatch\_retail_\Overwatch.exe
20:52:52.6401B082099E:\Games\Overwatch\_retail_\bink2w64.dll
20:52:52.6401B082099E:\Games\Overwatch\_retail_\ortp_x64.dll
20:52:52.6401B082099E:\Games\Overwatch\_retail_\vivoxsdk_x64.dll
20:52:52.6411B0879GraphicsHookManager::InitCreated Thread - Created , ThreadId=11768
20:52:52.6451B081535Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
20:52:52.6451B081559Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
20:52:52.6451B081587Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
20:52:52.6451B081608Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
20:52:52.6451B081674Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
20:52:52.6451B081687Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
20:52:52.6451B081700Client::ReadGameConfigurationsEnable EnableTXR - OFF
20:52:52.6451B081740Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
20:52:52.6451B081742Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
20:52:52.6451B081744Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
20:52:52.6451B081746Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
20:52:52.6451B081748Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
20:52:52.6451B081750Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
20:52:52.6451B081752Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
20:52:52.6451B081755Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
20:52:52.6451B081758Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
20:52:52.6451B081865Data::Search[0] 0x283C0000
20:52:52.6451B081865Data::Search[1] 0x0
20:52:52.6451B081865Data::Search[2] 0x0
20:52:52.6451B081865Data::Search[3] 0x0
20:52:52.6451B081865Data::Search[4] 0x0
20:52:52.6451B081865Data::Search[5] 0x259C0000
20:52:52.6451B081865Data::Search[6] 0x29090000
20:52:52.6451B081865Data::Search[7] 0x0
20:52:52.6451B081865Data::Search[8] 0x259C0000
20:52:52.6451B081865Data::Search[9] 0x0
20:52:52.6451B081870Data::Search[10] 0x0
20:52:52.6451B081876Data::Search[11] 0x23C10000
20:52:52.6451B081882Data::Search[12] 0x0
20:52:52.6451B081888Data::Search[13] 0x0
20:52:52.6451B08337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:52:52.6451B081265Client::hookFunctionsDetected Windows 8.1 or greater
20:52:52.6451B081288Client::hookFunctionsAcquiring function lock succedded
20:52:52.6481B08248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
20:52:52.6491B08579Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
20:52:52.6491B08952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
20:52:52.6501B08225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_8320 opened succesfuly
20:52:52.6501B08500OverlayManager::OverlayManagerOW System Cursor is set to = 0x15b1d23
20:52:52.6511B087477OverlayManager::LoadDefaultCursorsLoad default cursors
20:52:52.6521B08508OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x12c1d1d
20:52:52.6521B0872PerformanceCounter::StartSessionStartSession
20:52:52.6521B0872PerformanceCounter::StartSessionStartSession
20:52:52.6521B08225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
20:52:52.6521B08731OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
20:52:52.6521B08749OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
20:52:52.6521B08751OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
20:52:52.6521B08754OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
20:52:52.6521B08757OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
20:52:52.6521B08760OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
20:52:52.6521B08763OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
20:52:52.6521B08766OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
20:52:52.6521B08769OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
20:52:52.6521B08772OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
20:52:52.6521B08775OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
20:52:52.6521B08778OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
20:52:52.6521B08781OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
20:52:52.6521B08784OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
20:52:52.6521B08787OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
20:52:52.6521B08790OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
20:52:52.6521B08793OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
20:52:52.6521B08796OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
20:52:52.6521B08799OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
20:52:52.6521B08802OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
20:52:52.6521B08805OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
20:52:52.6521B08808OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
20:52:52.6521B08811OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
20:52:52.6521B08814OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
20:52:52.6521B08817OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
20:52:52.6521B08820OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
20:52:52.6521B08823OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
20:52:52.6521B08826OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
20:52:52.6521B08829OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
20:52:52.6521B08832OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
20:52:52.6521B08835OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
20:52:52.6521B08838OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
20:52:52.6521B08841OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
20:52:52.6521B08844OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
20:52:52.6521B08847OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
20:52:52.6521B08850OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
20:52:52.6521B08853OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
20:52:52.6521B08856OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
20:52:52.6521B08859OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = ON
20:52:52.6521B08862OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
20:52:52.6521B08865OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
20:52:52.6521B08868OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
20:52:52.6521B08871OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
20:52:52.6531B08874OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
20:52:52.6531B08877OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
20:52:52.6531B08880OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
20:52:52.6531B08883OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
20:52:52.6531B08886OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
20:52:52.6531B08889OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
20:52:52.6531B08892OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
20:52:52.6531B08895OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
20:52:52.6531B08898OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
20:52:52.6531B08901OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
20:52:52.6531B08904OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
20:52:52.6531B08907OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
20:52:52.6531B08910OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
20:52:52.6531B08913OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
20:52:52.6531B08916OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
20:52:52.6531B08919OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
20:52:52.6531B08922OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
20:52:52.6531B08925OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
20:52:52.6531B08928OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
20:52:52.6531B08931OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
20:52:52.6531B08934OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
20:52:52.6531B08937OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
20:52:52.6531B08940OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
20:52:52.6531B08943OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
20:52:52.6531B08945OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
20:52:52.6531B08947OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
20:52:52.6531B08949OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
20:52:52.6531B08951OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
20:52:52.6531B08953OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = ON
20:52:52.6531B08955OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
20:52:52.6531B08957OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
20:52:52.6531B08959OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
20:52:52.6531B08961OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
20:52:52.6531B08963OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
20:52:52.6531B08965OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
20:52:52.6531B08967OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
20:52:52.6531B08969OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
20:52:52.6531B08971OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
20:52:52.6531B08973OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
20:52:52.6531B08975OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
20:52:52.6531B08977OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
20:52:52.6531B08991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:52:52.6531B08601OverlayManager::InitGameClientstarting hooks...
20:52:52.6591B081991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.176.87.26\\OWUtils.dll succeeded
20:52:52.6611B08602Install::CodeInit [Client,1] (MCH) OK
20:52:52.6621B08602Install::CodeInit [Client,2] (MCH) OK
20:52:52.6621B08602Install::CodeInit [Client,3] (MCH) OK
20:52:52.6631B08602Install::CodeInit [Client,4] (MCH) OK
20:52:52.6881B08602Install::CodeInit [Client,4.1] (MCH) OK
20:52:52.7191B08602Install::CodeInit [Client,4.2] (MCH) OK
20:52:52.7191B081361Client::hookFunctionsSuspend before hook: OFF
20:52:52.7201B081063Install::CodeSegment [5|18016|0x259C0000|0x4660]
20:52:52.7201B08602Install::Codeunknown (MCH) OK
20:52:52.7201B081063Install::CodeSegment [5|418480|0x259C0000|0x662B0]
20:52:52.7211B08602Install::Codeunknown (MCH) OK
20:52:52.7211B081063Install::CodeSegment [5|105904|0x259C0000|0x19DB0]
20:52:52.7221B08602Install::Codeunknown (MCH) OK
20:52:52.7221B081063Install::CodeSegment [5|4944|0x259C0000|0x1350]
20:52:52.7221B08602Install::Codeunknown (MCH) OK
20:52:52.7221B081063Install::CodeSegment [5|-29937888|0x259C0000|0xFE372F20]
20:52:52.7221B081154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
20:52:52.7221B081063Install::CodeSegment [5|-29917344|0x259C0000|0xFE377F60]
20:52:52.7221B081154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
20:52:52.7221B081063Install::CodeSegment [5|-29956576|0x259C0000|0xFE36E620]
20:52:52.7221B081154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
20:52:52.7221B081063Install::CodeSegment [5|-31085952|0x259C0000|0xFE25AA80]
20:52:52.7221B081154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
20:52:52.7221B08916Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
20:52:52.7231B08916Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
20:52:52.7231B08337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:52:52.7231B081239OverlayManager::StartStarting...
20:52:52.7231B081271OverlayManager::Startstarting hooks 2...
20:52:52.7231B08602Install::CodeInit [Client,5] (MCH) OK
20:52:52.7231B081436XTRAP COMPATIBLE PATCH WARNING
20:52:52.7231B081445OverlayManager::Startdone with hooks...
20:52:52.7231B08108ApiManager::InitAPI Manager Event : OK
20:52:52.7231B08120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=12608
20:52:52.7241B0867TXRSettingFail to read texture recognition options 0xb7
20:52:52.7241B08114TXOfInterestNew list set with 0 items
20:52:52.7241B081471OverlayManager::Startget foreground state
20:52:52.7241B081508OverlayManager::StartStarted...
20:52:52.72433E47063OverlayManager::OnConnectedConnected to server
20:52:52.72433E432SendServerHelloMessage::ExecuteSend connection Ack
20:52:52.72531407696OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x603b0
20:52:52.7821B08602Install::CodeInit [Client,0] (MCH) OK
20:52:52.7821B08428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
20:52:52.7821B0894GraphicsHookManager::StopThreadStopThread
20:52:52.7832DF8216GraphicsHookManager::MessageLoopExit Thread
20:52:52.7871B08407Client::initFirstInjectioninit complete
20:52:52.8894D74587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
20:52:52.8924D74148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
20:52:52.8954D74148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
20:52:52.8964D74984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
20:52:52.9004D741041RenderDeviceD3d11::initRefC r:[2]->[2] 0x96b151e0
20:52:52.9004D741072RenderDeviceD3d11::initDevice adapter hash: -762725011
20:52:52.9004D741105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:52:52.9004D741126RenderDeviceD3d11::initsave state
20:52:52.9004D74696RenderDeviceD3d11::initDX11loading shaders...
20:52:52.9224D74705RenderDeviceD3d11::initDX11create vs
20:52:52.9224D74723RenderDeviceD3d11::initDX11create vs
20:52:52.9274D74745RenderDeviceD3d11::initDX11create pxs
20:52:52.9304D74774RenderDeviceD3d11::initDX11create raster
20:52:52.9304D74842RenderDeviceD3d11::initDX11create buffers
20:52:52.9314D741132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x96ae2ab8.
20:52:52.9314D741134RenderDeviceD3d11::initrestore state
20:52:52.9314D741137RenderDeviceD3d11::initTarget Window [0x151a52]
20:52:52.9314D74243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:52:52.9314D74250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:52:52.9314D74193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
20:52:52.9314D742086RenderDeviceD3d11::setFixSet render device fix RT.
20:52:52.9314D743021OverlayManager::setGraphicsRender Device fix was set RT.
20:52:52.9314D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:52:52.9314D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:52:53.164D7426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
20:52:53.164D7421StartWidgetsRefresher::ExecuteExecute start wicket manager
20:52:53.164D74275WidgetManager::StartLayoutSchedulerstart layout scheduler
20:52:53.164D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
20:52:53.164D742461OverlayManager::installWindowProcHookInstall WPH
20:52:53.174D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x58b1d31
20:52:53.174D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:52:53.174D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
20:52:53.174D742551OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
20:52:53.174D741608WidgetManager::drawskip widget draw (not in foreground) False - False
20:52:53.174D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:52:53.174D748121OverlayManager::CheckForSharedTextureSupportCheck for SHT support
20:52:53.244F34225InterProcessElement::openInterProcess Overwolf_ImID_3042E_P_8320 opened succesfuly
20:52:53.254F34225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
20:52:53.28122C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:52:53.28122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:52:53.28122C480InputInterceptor::stopHookunhook keyboard and mouse
20:52:53.28122C447InputInterceptor::runHookKeyboard is hooked 0x122c
20:52:53.28122C469InputInterceptor::runHookMouse is hooked 0x122c
20:52:53.28122C7887OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
20:52:53.6733E4367InputInterceptor::ResetLLHookProcExtReset keys state
20:52:53.7133E4367InputInterceptor::ResetLLHookProcExtReset keys state
20:52:53.1114D74678OverlayInputManager::HandleCommandsClear all hotkeys command
20:52:53.1114D74311PerformanceCounter::NotifyFrameRenderNotify first Render...
20:52:53.11533E46889OverlayManager::doActionDisplayFPS - Triggered
20:52:53.11733E46881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:52:53.1804D74719OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
20:52:53.1804D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:52:53.37833E46881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:52:53.38933E46881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:52:55.47933E47164OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll]
20:52:55.4824D747946OverlayManager::LoadPluginPlugin loaded [3] [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll] []
20:52:56.252122C7619OverlayManager::IsEmptyCursorCache cursor 0x19d21e11 (v: 1)
20:53:02.75031402083Client::LogProcessModulesLoaded modules:
20:53:02.75631402099C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll
20:53:02.75631402099C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll
20:53:02.75631402099C:\Program Files (x86)\Overwolf\0.176.87.26\OWUtils.dll
20:53:02.75631402099C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll
20:53:02.75631402099C:\Users\galit\AppData\Local\Discord\app-1.0.9002\modules\discord_hook-2\discord_hook\3ef887dbc3a\DiscordHook64.dll
20:53:02.75631402099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\gep_overwatch.dll
20:53:02.75631402099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\libowgameevents64.dll
20:53:02.75631402099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\GEPPlugin64.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
20:53:02.75631402099C:\WINDOWS\SYSTEM32\AVRT.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\AcGenral.DLL
20:53:02.75631402099C:\WINDOWS\SYSTEM32\BiWinrt.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\D3DSCache.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\D3DX9_43.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\DNSAPI.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\DPAPI.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\FirewallAPI.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
20:53:02.75631402099C:\WINDOWS\SYSTEM32\MPR.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\NTASN1.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\PROPSYS.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\RMCLIENT.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\SensApi.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\SspiCli.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\USERENV.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\WINHTTP.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\WININET.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\WINMM.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\Windows.Networking.Connectivity.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\Windows.Networking.HostName.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\Windows.Networking.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\XAudio2_8.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\amdihk64.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\amsi.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\apphelp.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\atiadlxx.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\cryptbase.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\cryptnet.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\d3d11.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\d3dx11_43.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\dbgcore.DLL
20:53:02.75631402099C:\WINDOWS\SYSTEM32\dbghelp.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\dcomp.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
20:53:02.75631402099C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
20:53:02.75631402099C:\WINDOWS\SYSTEM32\dwmapi.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\dxcore.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\dxgi.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\fwbase.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\mskeyprotect.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\ncrypt.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\ntdll.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\ntmarta.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\pdh.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\secur32.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\wbemcomn.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\winmmbase.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\wintypes.dll
20:53:02.75631402099C:\WINDOWS\SYSTEM32\xaudio2_9.DLL
20:53:02.75631402099C:\WINDOWS\SYSTEM32\xinput9_1_0.dll
20:53:02.75631402099C:\WINDOWS\System32\CRYPT32.dll
20:53:02.75631402099C:\WINDOWS\System32\CoreMessaging.dll
20:53:02.75631402099C:\WINDOWS\System32\CoreUIComponents.dll
20:53:02.75631402099C:\WINDOWS\System32\DEVOBJ.dll
20:53:02.75631402099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll
20:53:02.75631402099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll
20:53:02.75631402099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll
20:53:02.75631402099C:\WINDOWS\System32\GDI32.dll
20:53:02.75631402099C:\WINDOWS\System32\IMM32.DLL
20:53:02.75631402099C:\WINDOWS\System32\KERNEL32.DLL
20:53:02.75631402099C:\WINDOWS\System32\KERNELBASE.dll
20:53:02.75631402099C:\WINDOWS\System32\MMDevApi.dll
20:53:02.75631402099C:\WINDOWS\System32\MSASN1.dll
20:53:02.75631402099C:\WINDOWS\System32\MSCTF.dll
20:53:02.75631402099C:\WINDOWS\System32\NSI.dll
20:53:02.75631402099C:\WINDOWS\System32\OLEAUT32.dll
20:53:02.75631402099C:\WINDOWS\System32\PSAPI.DLL
20:53:02.75631402099C:\WINDOWS\System32\RPCRT4.dll
20:53:02.75631402099C:\WINDOWS\System32\SETUPAPI.dll
20:53:02.75631402099C:\WINDOWS\System32\SHELL32.dll
20:53:02.75631402099C:\WINDOWS\System32\SHLWAPI.dll
20:53:02.75631402099C:\WINDOWS\System32\TextInputFramework.dll
20:53:02.75631402099C:\WINDOWS\System32\UMPDC.dll
20:53:02.75631402099C:\WINDOWS\System32\USER32.dll
20:53:02.75631402099C:\WINDOWS\System32\WINTRUST.dll
20:53:02.75631402099C:\WINDOWS\System32\WS2_32.dll
20:53:02.75631402099C:\WINDOWS\System32\advapi32.dll
20:53:02.75631402099C:\WINDOWS\System32\bcrypt.dll
20:53:02.75631402099C:\WINDOWS\System32\bcryptPrimitives.dll
20:53:02.75631402099C:\WINDOWS\System32\cfgmgr32.dll
20:53:02.75631402099C:\WINDOWS\System32\clbcatq.dll
20:53:02.75631402099C:\WINDOWS\System32\combase.dll
20:53:02.75631402099C:\WINDOWS\System32\cryptsp.dll
20:53:02.75631402099C:\WINDOWS\System32\fwpuclnt.dll
20:53:02.75631402099C:\WINDOWS\System32\gdi32full.dll
20:53:02.75631402099C:\WINDOWS\System32\imagehlp.dll
20:53:02.75631402099C:\WINDOWS\System32\kernel.appcore.dll
20:53:02.75631402099C:\WINDOWS\System32\msvcp_win.dll
20:53:02.75631402099C:\WINDOWS\System32\msvcrt.dll
20:53:02.75631402099C:\WINDOWS\System32\ole32.dll
20:53:02.75631402099C:\WINDOWS\System32\powrprof.dll
20:53:02.75631402099C:\WINDOWS\System32\profapi.dll
20:53:02.75631402099C:\WINDOWS\System32\sechost.dll
20:53:02.75631402099C:\WINDOWS\System32\shcore.dll
20:53:02.75631402099C:\WINDOWS\System32\ucrtbase.dll
20:53:02.75631402099C:\WINDOWS\System32\win32u.dll
20:53:02.75631402099C:\WINDOWS\System32\windows.storage.dll
20:53:02.75631402099C:\WINDOWS\System32\winrnr.dll
20:53:02.75631402099C:\WINDOWS\system32\NLAapi.dll
20:53:02.75631402099C:\WINDOWS\system32\mswsock.dll
20:53:02.75631402099C:\WINDOWS\system32\napinsp.dll
20:53:02.75631402099C:\WINDOWS\system32\ncryptsslp.dll
20:53:02.75631402099C:\WINDOWS\system32\pnrpnsp.dll
20:53:02.75631402099C:\WINDOWS\system32\rsaenh.dll
20:53:02.75631402099C:\WINDOWS\system32\schannel.DLL
20:53:02.75631402099C:\WINDOWS\system32\uxtheme.dll
20:53:02.75631402099C:\WINDOWS\system32\version.dll
20:53:02.75631402099C:\WINDOWS\system32\wbem\fastprox.dll
20:53:02.75631402099C:\WINDOWS\system32\wbem\wbemprox.dll
20:53:02.75631402099C:\WINDOWS\system32\wbem\wbemsvc.dll
20:53:02.75631402099C:\WINDOWS\system32\wshbth.dll
20:53:02.75631402099C:\Windows\System32\OneCoreCommonProxyStub.dll
20:53:02.75631402099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
20:53:02.75631402099C:\Windows\System32\rasadhlp.dll
20:53:02.75631402099E:\Games\Overwatch\_retail_\Overwatch.exe
20:53:02.75631402099E:\Games\Overwatch\_retail_\bink2w64.dll
20:53:02.75631402099E:\Games\Overwatch\_retail_\ortp_x64.dll
20:53:02.75631402099E:\Games\Overwatch\_retail_\vivoxsdk_x64.dll
20:53:03.52433E46881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:53:04.544F34225InterProcessElement::openInterProcess Overwolf_ImID_21680_P_8320 opened succesfuly
20:53:04.544F34225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
20:53:21.1014AE8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:53:31.69122C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:53:31.69122C1828OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
20:53:31.69122C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:53:31.69122C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:53:31.69122C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:53:31.69122C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x58b1d31
20:53:31.744D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
20:53:31.744D742461OverlayManager::installWindowProcHookInstall WPH
20:53:31.744D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3531e3b
20:53:31.744D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:53:31.744D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
20:53:31.90122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:53:31.90122C480InputInterceptor::stopHookunhook keyboard and mouse
20:53:31.93122C447InputInterceptor::runHookKeyboard is hooked 0x122c
20:53:31.93122C469InputInterceptor::runHookMouse is hooked 0x122c
20:53:31.94122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:53:31.29033E46738OverlayManager::doActionForegroundChange Event ON (ON)
20:53:31.29033E48229OverlayManager::OnForegroundChangedChanged True
20:53:31.29033E47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:53:31.29433E46889OverlayManager::doActionDisplayFPS - Triggered
20:53:31.298122C7619OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
20:53:31.3334D74415fSwapResize_BuffersResize buffer (0x96b151e0)!
20:53:31.3334D74422fSwapResize_BuffersClear overlay graphics..
20:53:31.3334D742914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:53:31.3334D741514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:53:31.3334D741521OverlayManager::RestoreGameWNDPROCSWL restored.
20:53:31.3334D741531OverlayManager::RestoreGameWNDPROCSWL OK.
20:53:31.3344D741536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3531e3b
20:53:31.3344D742936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:53:31.3344D74424fSwapResize_BuffersDevice was Resized!
20:53:31.3344D74186IRenderDevice::releaseRender Releasing.
20:53:31.3344D7482RenderDeviceCaptureBase::ReleaseTextureRelease
20:53:31.3344D74100RenderDeviceCaptureBase::ReleaseTextureReleased
20:53:31.3344D741258RenderDeviceD3d11::releaseImplementationReleasing 1
20:53:31.3344D741268RenderDeviceD3d11::releaseImplementationReleasing 2
20:53:31.3344D741287RenderDeviceD3d11::releaseImplementationReleasing 3
20:53:31.3344D74203IRenderDevice::releaseRender Releasing Done.
20:53:31.3344D74428fSwapResize_BuffersEnd Device was Resized!
20:53:31.4104D741041RenderDeviceD3d11::initRefC r:[2]->[2] 0x96b151e0
20:53:31.4104D741105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:53:31.4104D741126RenderDeviceD3d11::initsave state
20:53:31.4114D74696RenderDeviceD3d11::initDX11loading shaders...
20:53:31.4224D741132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x96ae2ab8.
20:53:31.4224D741134RenderDeviceD3d11::initrestore state
20:53:31.4224D741137RenderDeviceD3d11::initTarget Window [0x151a52]
20:53:31.4224D74243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:53:31.4224D74250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:53:31.4884D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
20:53:31.4884D742461OverlayManager::installWindowProcHookInstall WPH
20:53:31.4884D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17af1e43
20:53:31.4884D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:53:31.4884D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
20:53:31.4884D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:53:31.488122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:53:31.488122C480InputInterceptor::stopHookunhook keyboard and mouse
20:53:31.489122C447InputInterceptor::runHookKeyboard is hooked 0x122c
20:53:31.489122C469InputInterceptor::runHookMouse is hooked 0x122c
20:53:31.489122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:53:31.5374D745433OverlayManager::initOverlayResolutionEx 0X40018
20:53:31.5374D745439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:53:31.5374D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:53:31.5374D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:53:35.29733E4367InputInterceptor::ResetLLHookProcExtReset keys state
20:53:35.29733E46738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:53:35.29733E48229OverlayManager::OnForegroundChangedChanged False
20:53:35.29733E48262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10192 Title=[]
20:53:35.29733E47579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:53:35.29733E42895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:53:35.29733E42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:53:35.29833E4367InputInterceptor::ResetLLHookProcExtReset keys state
20:53:35.30333E46889OverlayManager::doActionDisplayFPS - Triggered
20:53:35.6294D7448ResetSnapShotSH::ExecuteRelease snapshot SH
20:53:35.6294D745439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:53:35.6294D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:53:35.6294D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:53:35.6294D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:53:39.37633E4141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
20:53:39.37633E4127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
20:53:39.3834D74255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:53:41.435449850capture devicecapture device registered
20:54:42.782122C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:54:42.782122C1828OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
20:54:42.783122C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:54:42.783122C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:54:42.783122C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:54:42.783122C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17af1e43
20:54:42.7934D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
20:54:42.7934D742461OverlayManager::installWindowProcHookInstall WPH
20:54:42.7934D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd2f1a13
20:54:42.7934D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:54:42.7934D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
20:54:42.813122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:54:42.813122C480InputInterceptor::stopHookunhook keyboard and mouse
20:54:42.814122C447InputInterceptor::runHookKeyboard is hooked 0x122c
20:54:42.814122C469InputInterceptor::runHookMouse is hooked 0x122c
20:54:42.816122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:54:42.89033E46738OverlayManager::doActionForegroundChange Event ON (ON)
20:54:42.89033E48229OverlayManager::OnForegroundChangedChanged True
20:54:42.89133E47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:54:42.89133E42902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:54:42.89333E46889OverlayManager::doActionDisplayFPS - Triggered
20:54:43.794D74415fSwapResize_BuffersResize buffer (0x96b151e0)!
20:54:43.794D74422fSwapResize_BuffersClear overlay graphics..
20:54:43.794D742914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:54:43.794D741514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:54:43.794D741521OverlayManager::RestoreGameWNDPROCSWL restored.
20:54:43.794D741531OverlayManager::RestoreGameWNDPROCSWL OK.
20:54:43.794D741536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd2f1a13
20:54:43.794D742936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:54:43.794D74424fSwapResize_BuffersDevice was Resized!
20:54:43.794D74186IRenderDevice::releaseRender Releasing.
20:54:43.794D7450capture device----------------- d3d11 capture freed ----------------
20:54:43.794D7482RenderDeviceCaptureBase::ReleaseTextureRelease
20:54:43.794D74100RenderDeviceCaptureBase::ReleaseTextureReleased
20:54:43.794D741258RenderDeviceD3d11::releaseImplementationReleasing 1
20:54:43.794D741268RenderDeviceD3d11::releaseImplementationReleasing 2
20:54:43.794D741287RenderDeviceD3d11::releaseImplementationReleasing 3
20:54:43.794D74203IRenderDevice::releaseRender Releasing Done.
20:54:43.794D74428fSwapResize_BuffersEnd Device was Resized!
20:54:43.1214D741041RenderDeviceD3d11::initRefC r:[2]->[2] 0x96b151e0
20:54:43.1214D741105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:54:43.1214D741126RenderDeviceD3d11::initsave state
20:54:43.1214D74696RenderDeviceD3d11::initDX11loading shaders...
20:54:43.1314D741132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x96ae2ab8.
20:54:43.1314D741134RenderDeviceD3d11::initrestore state
20:54:43.1314D741137RenderDeviceD3d11::initTarget Window [0x151a52]
20:54:43.1314D74243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:54:43.1314D74250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:54:43.1484D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
20:54:43.1484D742461OverlayManager::installWindowProcHookInstall WPH
20:54:43.1484D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd4a1a13
20:54:43.1484D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:54:43.1484D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
20:54:43.148122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:54:43.149122C480InputInterceptor::stopHookunhook keyboard and mouse
20:54:43.149122C447InputInterceptor::runHookKeyboard is hooked 0x122c
20:54:43.149122C469InputInterceptor::runHookMouse is hooked 0x122c
20:54:43.2204D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:54:43.2204D7450capture devicegraphics-hook.dll loaded against process: Overwatch.exe
20:54:43.2204D7450capture device(half life scientist) everything.. seems to be in order
20:54:43.2204D7450capture deviced3d11 shared texture capture successful
20:54:43.220122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:54:43.2654D745433OverlayManager::initOverlayResolutionEx 0X40018
20:54:43.2654D745439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:54:43.2654D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:54:43.2654D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:54:43.38633E46881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:54:43.40533E46881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:54:43.46233E46881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:54:43.4634AE8225InterProcessElement::openInterProcess Overwolf_ImID_21658_P_8320 opened succesfuly
20:54:43.4634AE8225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
20:54:43.50333E46881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:54:43.5393414225InterProcessElement::openInterProcess Overwolf_ImID_41654_P_8320 opened succesfuly
20:54:43.5393414225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
20:54:44.224D74326RenderImageD3d11::setSizeCreate Texture (355,140) / (384,256) - OK
20:54:44.224D74347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
20:54:45.89333E4367InputInterceptor::ResetLLHookProcExtReset keys state
20:54:45.89333E46738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:54:45.89333E48229OverlayManager::OnForegroundChangedChanged False
20:54:45.89333E48262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10192 Title=[]
20:54:45.89333E47579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:54:45.89333E42895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:54:45.89333E42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:54:45.89733E4367InputInterceptor::ResetLLHookProcExtReset keys state
20:54:45.89933E46889OverlayManager::doActionDisplayFPS - Triggered
20:54:45.9264D7448ResetSnapShotSH::ExecuteRelease snapshot SH
20:54:45.9264D745439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:54:45.9264D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:54:45.9264D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:54:45.9264D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:57:10.535122C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:57:10.535122C1828OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
20:57:10.535122C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:57:10.535122C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:57:10.536122C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:57:10.536122C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd4a1a13
20:57:10.5454D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
20:57:10.5454D742461OverlayManager::installWindowProcHookInstall WPH
20:57:10.5454D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8a1379
20:57:10.5454D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:57:10.5454D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
20:57:10.566122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:57:10.566122C480InputInterceptor::stopHookunhook keyboard and mouse
20:57:10.566122C447InputInterceptor::runHookKeyboard is hooked 0x122c
20:57:10.566122C469InputInterceptor::runHookMouse is hooked 0x122c
20:57:10.566122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:57:10.59133E46738OverlayManager::doActionForegroundChange Event ON (ON)
20:57:10.59233E48229OverlayManager::OnForegroundChangedChanged True
20:57:10.59233E47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:57:10.59233E42902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:57:10.59633E46889OverlayManager::doActionDisplayFPS - Triggered
20:57:10.7834D74415fSwapResize_BuffersResize buffer (0x96b151e0)!
20:57:10.7834D74422fSwapResize_BuffersClear overlay graphics..
20:57:10.7834D742914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:57:10.7834D741514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:57:10.7834D741521OverlayManager::RestoreGameWNDPROCSWL restored.
20:57:10.7834D741531OverlayManager::RestoreGameWNDPROCSWL OK.
20:57:10.7834D741536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8a1379
20:57:10.7834D742936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:57:10.7834D74424fSwapResize_BuffersDevice was Resized!
20:57:10.7834D74186IRenderDevice::releaseRender Releasing.
20:57:10.7834D7450capture device----------------- d3d11 capture freed ----------------
20:57:10.7834D7482RenderDeviceCaptureBase::ReleaseTextureRelease
20:57:10.7834D74100RenderDeviceCaptureBase::ReleaseTextureReleased
20:57:10.7834D741258RenderDeviceD3d11::releaseImplementationReleasing 1
20:57:10.7834D741268RenderDeviceD3d11::releaseImplementationReleasing 2
20:57:10.7834D741287RenderDeviceD3d11::releaseImplementationReleasing 3
20:57:10.7834D74203IRenderDevice::releaseRender Releasing Done.
20:57:10.7834D74428fSwapResize_BuffersEnd Device was Resized!
20:57:10.8184D741041RenderDeviceD3d11::initRefC r:[2]->[2] 0x96b151e0
20:57:10.8184D741105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:57:10.8184D741126RenderDeviceD3d11::initsave state
20:57:10.8184D74696RenderDeviceD3d11::initDX11loading shaders...
20:57:10.8264D741132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x96ae2ab8.
20:57:10.8264D741134RenderDeviceD3d11::initrestore state
20:57:10.8264D741137RenderDeviceD3d11::initTarget Window [0x151a52]
20:57:10.8264D74243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:57:10.8264D74250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:57:10.8414D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
20:57:10.8414D742461OverlayManager::installWindowProcHookInstall WPH
20:57:10.8414D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x55e106f7
20:57:10.8414D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:57:10.8414D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
20:57:10.849122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:57:10.849122C480InputInterceptor::stopHookunhook keyboard and mouse
20:57:10.849122C447InputInterceptor::runHookKeyboard is hooked 0x122c
20:57:10.849122C469InputInterceptor::runHookMouse is hooked 0x122c
20:57:10.849122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:57:10.9104D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:57:10.9104D7450capture deviced3d11 shared texture capture successful
20:57:10.9554D745433OverlayManager::initOverlayResolutionEx 0X40018
20:57:10.9554D745439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:57:10.9554D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:57:10.9554D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:57:15.9733E4367InputInterceptor::ResetLLHookProcExtReset keys state
20:57:15.9733E46738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:57:15.9733E48229OverlayManager::OnForegroundChangedChanged False
20:57:15.9733E48262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10192 Title=[]
20:57:15.9733E47579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:57:15.9733E42895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:57:15.9733E42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:57:15.10133E4367InputInterceptor::ResetLLHookProcExtReset keys state
20:57:15.10233E46889OverlayManager::doActionDisplayFPS - Triggered
20:57:15.2044D7448ResetSnapShotSH::ExecuteRelease snapshot SH
20:57:15.2044D745439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:57:15.2044D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:57:15.2044D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:57:15.2044D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:58:49.20122C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:58:49.20122C1828OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
20:58:49.20122C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:58:49.20122C1521OverlayManager::RestoreGameWNDPROCSWL restored.
20:58:49.21122C1531OverlayManager::RestoreGameWNDPROCSWL OK.
20:58:49.21122C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x55e106f7
20:58:49.294D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
20:58:49.294D742461OverlayManager::installWindowProcHookInstall WPH
20:58:49.304D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1b3602ef
20:58:49.304D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:58:49.304D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
20:58:49.50122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:58:49.50122C480InputInterceptor::stopHookunhook keyboard and mouse
20:58:49.50122C447InputInterceptor::runHookKeyboard is hooked 0x122c
20:58:49.50122C469InputInterceptor::runHookMouse is hooked 0x122c
20:58:49.51122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:58:49.20733E46738OverlayManager::doActionForegroundChange Event ON (ON)
20:58:49.20733E48229OverlayManager::OnForegroundChangedChanged True
20:58:49.20733E47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:58:49.20733E42902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:58:49.21033E46889OverlayManager::doActionDisplayFPS - Triggered
20:58:49.2454D74415fSwapResize_BuffersResize buffer (0x96b151e0)!
20:58:49.2454D74422fSwapResize_BuffersClear overlay graphics..
20:58:49.2454D742914OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:58:49.2454D741514OverlayManager::RestoreGameWNDPROCSearch SWL..
20:58:49.2454D741521OverlayManager::RestoreGameWNDPROCSWL restored.
20:58:49.2454D741531OverlayManager::RestoreGameWNDPROCSWL OK.
20:58:49.2464D741536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1b3602ef
20:58:49.2464D742936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:58:49.2464D74424fSwapResize_BuffersDevice was Resized!
20:58:49.2464D74186IRenderDevice::releaseRender Releasing.
20:58:49.2464D7450capture device----------------- d3d11 capture freed ----------------
20:58:49.2464D7482RenderDeviceCaptureBase::ReleaseTextureRelease
20:58:49.2464D74100RenderDeviceCaptureBase::ReleaseTextureReleased
20:58:49.2464D741258RenderDeviceD3d11::releaseImplementationReleasing 1
20:58:49.2464D741268RenderDeviceD3d11::releaseImplementationReleasing 2
20:58:49.2464D741287RenderDeviceD3d11::releaseImplementationReleasing 3
20:58:49.2464D74203IRenderDevice::releaseRender Releasing Done.
20:58:49.2464D74428fSwapResize_BuffersEnd Device was Resized!
20:58:49.2824D741041RenderDeviceD3d11::initRefC r:[2]->[2] 0x96b151e0
20:58:49.2834D741105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:58:49.2834D741126RenderDeviceD3d11::initsave state
20:58:49.2834D74696RenderDeviceD3d11::initDX11loading shaders...
20:58:49.2964D741132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x96ae2ab8.
20:58:49.2964D741134RenderDeviceD3d11::initrestore state
20:58:49.2964D741137RenderDeviceD3d11::initTarget Window [0x151a52]
20:58:49.2964D74243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:58:49.2964D74250IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:58:49.3484D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
20:58:49.3484D742461OverlayManager::installWindowProcHookInstall WPH
20:58:49.3484D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x23113dd
20:58:49.3484D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:58:49.3484D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
20:58:49.349122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:58:49.349122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
20:58:49.349122C480InputInterceptor::stopHookunhook keyboard and mouse
20:58:49.349122C447InputInterceptor::runHookKeyboard is hooked 0x122c
20:58:49.349122C469InputInterceptor::runHookMouse is hooked 0x122c
20:58:49.3544D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:58:49.3544D7450capture deviced3d11 shared texture capture successful
20:58:49.3814D745433OverlayManager::initOverlayResolutionEx 0X40018
20:58:49.3814D745439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:58:49.3814D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:58:49.3814D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:58:49.6834D74326RenderImageD3d11::setSizeCreate Texture (355,100) / (384,128) - OK
20:58:49.6834D74347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
20:58:51.7004D745439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:58:51.7004D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:58:51.7004D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:58:51.70933E4367InputInterceptor::ResetLLHookProcExtReset keys state
20:58:51.70933E46738OverlayManager::doActionForegroundChange Event OFF (OFF)
20:58:51.70933E48229OverlayManager::OnForegroundChangedChanged False
20:58:51.70933E48262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10192 Title=[]
20:58:51.70933E47579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:58:51.70933E42895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:58:51.70933E42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:58:51.71233E4367InputInterceptor::ResetLLHookProcExtReset keys state
20:58:51.71333E46889OverlayManager::doActionDisplayFPS - Triggered
20:58:51.7314D7448ResetSnapShotSH::ExecuteRelease snapshot SH
20:58:51.7314D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:08:22.1264D745433OverlayManager::initOverlayResolutionEx 0X40010
21:08:22.1264D745439OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
21:08:22.128122C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:08:22.128122C1828OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
21:08:22.128122C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
21:08:22.128122C1521OverlayManager::RestoreGameWNDPROCSWL restored.
21:08:22.128122C1531OverlayManager::RestoreGameWNDPROCSWL OK.
21:08:22.128122C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x23113dd
21:08:22.1334D745439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:08:22.1334D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
21:08:22.1334D742461OverlayManager::installWindowProcHookInstall WPH
21:08:22.1334D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x251395
21:08:22.1334D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:08:22.1334D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
21:08:22.142122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
21:08:22.142122C480InputInterceptor::stopHookunhook keyboard and mouse
21:08:22.143122C447InputInterceptor::runHookKeyboard is hooked 0x122c
21:08:22.143122C469InputInterceptor::runHookMouse is hooked 0x122c
21:08:22.3514D74415fSwapResize_BuffersResize buffer (0x96b151e0)!
21:08:22.3514D74422fSwapResize_BuffersClear overlay graphics..
21:08:22.3514D742914OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:08:22.3524D741514OverlayManager::RestoreGameWNDPROCSearch SWL..
21:08:22.3524D741521OverlayManager::RestoreGameWNDPROCSWL restored.
21:08:22.3524D741531OverlayManager::RestoreGameWNDPROCSWL OK.
21:08:22.3524D741536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x251395
21:08:22.3524D742936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:08:22.3524D74424fSwapResize_BuffersDevice was Resized!
21:08:22.3524D74186IRenderDevice::releaseRender Releasing.
21:08:22.3524D7450capture device----------------- d3d11 capture freed ----------------
21:08:22.3524D7482RenderDeviceCaptureBase::ReleaseTextureRelease
21:08:22.3524D74100RenderDeviceCaptureBase::ReleaseTextureReleased
21:08:22.3524D741258RenderDeviceD3d11::releaseImplementationReleasing 1
21:08:22.3524D741268RenderDeviceD3d11::releaseImplementationReleasing 2
21:08:22.3524D741287RenderDeviceD3d11::releaseImplementationReleasing 3
21:08:22.3524D74203IRenderDevice::releaseRender Releasing Done.
21:08:22.3524D74428fSwapResize_BuffersEnd Device was Resized!
21:08:22.4044D741041RenderDeviceD3d11::initRefC r:[2]->[2] 0x96b151e0
21:08:22.4044D741105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
21:08:22.4044D741126RenderDeviceD3d11::initsave state
21:08:22.4044D74696RenderDeviceD3d11::initDX11loading shaders...
21:08:22.4124D741132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x96ae2ab8.
21:08:22.4124D741134RenderDeviceD3d11::initrestore state
21:08:22.4124D741137RenderDeviceD3d11::initTarget Window [0x151a52]
21:08:22.4124D74243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:08:22.4124D74250IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:08:22.4124D742902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:08:22.47933E46738OverlayManager::doActionForegroundChange Event ON (ON)
21:08:22.47933E48229OverlayManager::OnForegroundChangedChanged True
21:08:22.47933E47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:08:22.48333E46889OverlayManager::doActionDisplayFPS - Triggered
21:08:22.5144D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
21:08:22.5144D742461OverlayManager::installWindowProcHookInstall WPH
21:08:22.5144D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x51513a5
21:08:22.5144D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:08:22.5154D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
21:08:22.515122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
21:08:22.515122C480InputInterceptor::stopHookunhook keyboard and mouse
21:08:22.516122C447InputInterceptor::runHookKeyboard is hooked 0x122c
21:08:22.5164D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:08:22.516122C469InputInterceptor::runHookMouse is hooked 0x122c
21:08:22.5164D7450capture deviced3d11 shared texture capture successful
21:08:22.516122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:08:22.5324D745433OverlayManager::initOverlayResolutionEx 0X40018
21:08:22.5324D745439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:08:22.5324D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:08:22.5324D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:08:24.794D74326RenderImageD3d11::setSizeCreate Texture (355,100) / (384,128) - OK
21:08:24.794D74347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
21:08:31.9514D745439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:08:31.9514D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:08:31.9514D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:08:31.99033E4367InputInterceptor::ResetLLHookProcExtReset keys state
21:08:31.99033E46738OverlayManager::doActionForegroundChange Event OFF (OFF)
21:08:31.99033E48229OverlayManager::OnForegroundChangedChanged False
21:08:31.99033E48262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10192 Title=[]
21:08:31.99033E47579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:08:31.99033E42895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:08:31.99033E42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:08:31.99333E4367InputInterceptor::ResetLLHookProcExtReset keys state
21:08:31.99533E46889OverlayManager::doActionDisplayFPS - Triggered
21:08:32.54D7448ResetSnapShotSH::ExecuteRelease snapshot SH
21:08:32.54D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:09:01.5913414255InterProcessElement::closeInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes
21:09:01.5923414125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=41654
21:09:01.5923414255InterProcessElement::closeInterProcess Overwolf_ImID_41654_P_8320 close 2147483647 bytes
21:09:01.59234142536WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:09:01.5973414225InterProcessElement::openInterProcess Overwolf_ImID_E1656_P_8320 opened succesfuly
21:09:01.5973414225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
21:09:08.6273414225InterProcessElement::openInterProcess Overwolf_ImID_101AE0_P_8320 opened succesfuly
21:09:08.6273414225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
21:09:17.6753414225InterProcessElement::openInterProcess Overwolf_ImID_101656_P_8320 opened succesfuly
21:09:17.6753414225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
21:10:29.883122C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
21:10:29.883122C1828OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
21:10:29.883122C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
21:10:29.883122C1521OverlayManager::RestoreGameWNDPROCSWL restored.
21:10:29.883122C1531OverlayManager::RestoreGameWNDPROCSWL OK.
21:10:29.884122C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x51513a5
21:10:29.8924D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
21:10:29.8924D742461OverlayManager::installWindowProcHookInstall WPH
21:10:29.8934D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x323e14af
21:10:29.8934D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:10:29.8944D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
21:10:29.908122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
21:10:29.908122C480InputInterceptor::stopHookunhook keyboard and mouse
21:10:29.908122C447InputInterceptor::runHookKeyboard is hooked 0x122c
21:10:29.908122C469InputInterceptor::runHookMouse is hooked 0x122c
21:10:29.908122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:10:30.1084D74415fSwapResize_BuffersResize buffer (0x96b151e0)!
21:10:30.1084D74422fSwapResize_BuffersClear overlay graphics..
21:10:30.1084D742914OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:10:30.1084D741514OverlayManager::RestoreGameWNDPROCSearch SWL..
21:10:30.1084D741521OverlayManager::RestoreGameWNDPROCSWL restored.
21:10:30.1084D741531OverlayManager::RestoreGameWNDPROCSWL OK.
21:10:30.1084D741536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x323e14af
21:10:30.1084D742936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:10:30.1084D74424fSwapResize_BuffersDevice was Resized!
21:10:30.1084D74186IRenderDevice::releaseRender Releasing.
21:10:30.1084D7450capture device----------------- d3d11 capture freed ----------------
21:10:30.1084D7482RenderDeviceCaptureBase::ReleaseTextureRelease
21:10:30.1084D74100RenderDeviceCaptureBase::ReleaseTextureReleased
21:10:30.1084D741258RenderDeviceD3d11::releaseImplementationReleasing 1
21:10:30.1084D741268RenderDeviceD3d11::releaseImplementationReleasing 2
21:10:30.1084D741287RenderDeviceD3d11::releaseImplementationReleasing 3
21:10:30.1084D74203IRenderDevice::releaseRender Releasing Done.
21:10:30.1084D74428fSwapResize_BuffersEnd Device was Resized!
21:10:30.1424D741041RenderDeviceD3d11::initRefC r:[2]->[2] 0x96b151e0
21:10:30.1424D741105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
21:10:30.1424D741126RenderDeviceD3d11::initsave state
21:10:30.1424D74696RenderDeviceD3d11::initDX11loading shaders...
21:10:30.14333E46738OverlayManager::doActionForegroundChange Event ON (ON)
21:10:30.14333E48229OverlayManager::OnForegroundChangedChanged True
21:10:30.14333E47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:10:30.14333E42902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:10:30.14633E46889OverlayManager::doActionDisplayFPS - Triggered
21:10:30.1564D741132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x96ae2ab8.
21:10:30.1564D741134RenderDeviceD3d11::initrestore state
21:10:30.1564D741137RenderDeviceD3d11::initTarget Window [0x151a52]
21:10:30.1564D74243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:10:30.1564D74250IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:10:30.1744D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
21:10:30.1744D742461OverlayManager::installWindowProcHookInstall WPH
21:10:30.1744D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x324114af
21:10:30.1744D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:10:30.1744D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
21:10:30.2124D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:10:30.2124D7450capture deviced3d11 shared texture capture successful
21:10:30.2174D745433OverlayManager::initOverlayResolutionEx 0X40018
21:10:30.2174D745439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:10:30.2174D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:10:30.2174D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:10:30.217122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
21:10:30.217122C480InputInterceptor::stopHookunhook keyboard and mouse
21:10:30.217122C447InputInterceptor::runHookKeyboard is hooked 0x122c
21:10:30.217122C469InputInterceptor::runHookMouse is hooked 0x122c
21:10:30.217122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:10:31.8494D74326RenderImageD3d11::setSizeCreate Texture (355,100) / (384,128) - OK
21:10:31.8494D74347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
22:19:27.86133E4367InputInterceptor::ResetLLHookProcExtReset keys state
22:19:27.86133E46738OverlayManager::doActionForegroundChange Event OFF (OFF)
22:19:27.86133E48229OverlayManager::OnForegroundChangedChanged False
22:19:27.86333E48262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10192 Title=[]
22:19:27.86433E47579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:19:27.86433E42895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:19:27.86433E42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:19:27.86433E4367InputInterceptor::ResetLLHookProcExtReset keys state
22:19:27.86633E46889OverlayManager::doActionDisplayFPS - Triggered
22:19:28.2114D7448ResetSnapShotSH::ExecuteRelease snapshot SH
22:19:28.2114D745439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:19:28.2114D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:19:28.2114D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:19:28.2114D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:19:40.138122C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:19:40.138122C1828OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:19:40.138122C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:19:40.138122C1521OverlayManager::RestoreGameWNDPROCSWL restored.
22:19:40.138122C1531OverlayManager::RestoreGameWNDPROCSWL OK.
22:19:40.138122C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x324114af
22:19:40.1404D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
22:19:40.1404D742461OverlayManager::installWindowProcHookInstall WPH
22:19:40.1404D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x76cc1515
22:19:40.1404D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:19:40.1404D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
22:19:40.156122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
22:19:40.156122C480InputInterceptor::stopHookunhook keyboard and mouse
22:19:40.157122C447InputInterceptor::runHookKeyboard is hooked 0x122c
22:19:40.157122C469InputInterceptor::runHookMouse is hooked 0x122c
22:19:40.42633E46738OverlayManager::doActionForegroundChange Event ON (ON)
22:19:40.42633E48229OverlayManager::OnForegroundChangedChanged True
22:19:40.42633E47579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:19:40.42633E42902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:19:40.43133E46889OverlayManager::doActionDisplayFPS - Triggered
22:19:40.4314D74415fSwapResize_BuffersResize buffer (0x96b151e0)!
22:19:40.4314D74422fSwapResize_BuffersClear overlay graphics..
22:19:40.4314D742914OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:19:40.4314D741514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:19:40.4314D741521OverlayManager::RestoreGameWNDPROCSWL restored.
22:19:40.4314D741531OverlayManager::RestoreGameWNDPROCSWL OK.
22:19:40.4314D741536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x76cc1515
22:19:40.4314D742936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:19:40.4314D74424fSwapResize_BuffersDevice was Resized!
22:19:40.4314D74186IRenderDevice::releaseRender Releasing.
22:19:40.4314D7450capture device----------------- d3d11 capture freed ----------------
22:19:40.4314D7482RenderDeviceCaptureBase::ReleaseTextureRelease
22:19:40.4314D74100RenderDeviceCaptureBase::ReleaseTextureReleased
22:19:40.4314D741258RenderDeviceD3d11::releaseImplementationReleasing 1
22:19:40.4314D741268RenderDeviceD3d11::releaseImplementationReleasing 2
22:19:40.4314D741287RenderDeviceD3d11::releaseImplementationReleasing 3
22:19:40.4314D74203IRenderDevice::releaseRender Releasing Done.
22:19:40.4314D74428fSwapResize_BuffersEnd Device was Resized!
22:19:40.5714D741041RenderDeviceD3d11::initRefC r:[2]->[2] 0x96b151e0
22:19:40.5714D741105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:19:40.5714D741126RenderDeviceD3d11::initsave state
22:19:40.5714D74696RenderDeviceD3d11::initDX11loading shaders...
22:19:40.5834D741132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x96ae2ab8.
22:19:40.5834D741134RenderDeviceD3d11::initrestore state
22:19:40.5834D741137RenderDeviceD3d11::initTarget Window [0x151a52]
22:19:40.5834D74243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:19:40.5834D74250IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:19:40.6004D745498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x151a52}.
22:19:40.6004D742461OverlayManager::installWindowProcHookInstall WPH
22:19:40.6004D742475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7edb1f9d
22:19:40.6004D742494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:19:40.6004D742540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x254f9d0=39123408)=>(0xd2821e80=-763224448)
22:19:40.6234D74326RenderImageD3d11::setSizeCreate Texture (355,100) / (384,128) - OK
22:19:40.6234D74347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
22:19:40.6234D74991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:19:40.6234D7450capture deviced3d11 shared texture capture successful
22:19:40.6344D745433OverlayManager::initOverlayResolutionEx 0X40018
22:19:40.634122C2570OverlayManager::installKeybMouseHookInstall KeybMouse
22:19:40.634122C480InputInterceptor::stopHookunhook keyboard and mouse
22:19:40.6344D745439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:19:40.6344D745366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:19:40.6344D745382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:19:40.634122C447InputInterceptor::runHookKeyboard is hooked 0x122c
22:19:40.634122C469InputInterceptor::runHookMouse is hooked 0x122c
22:24:22.580122C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:27:43.840122C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:27:45.363414293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:27:47.55033E4367InputInterceptor::ResetLLHookProcExtReset keys state
22:27:47.55033E46738OverlayManager::doActionForegroundChange Event OFF (OFF)
22:27:47.55033E48229OverlayManager::OnForegroundChangedChanged False
22:27:47.55033E48262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60AFE Title=[]
22:27:47.55033E47579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:27:47.55033E42895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:27:47.55033E42794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:27:47.55133E4367InputInterceptor::ResetLLHookProcExtReset keys state
22:27:47.55233E46889OverlayManager::doActionDisplayFPS - Triggered
22:27:48.5463414170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3459].
22:27:48.546341452WidgetsLayoutScheduler::Stopstopping layout scheduler
22:27:48.546341461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:42)
22:27:49.516122C482ReleaseD11DeviceDevice Released! [1]
22:27:49.516122C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:27:49.516122C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:27:49.516122C1521OverlayManager::RestoreGameWNDPROCSWL restored.
22:27:49.516122C1531OverlayManager::RestoreGameWNDPROCSWL OK.
22:27:49.516122C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7edb1f9d
22:27:49.516122C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:27:49.516122C186IRenderDevice::releaseRender Releasing.
22:27:49.516122C50capture device----------------- d3d11 capture freed ----------------
22:27:49.516122C82RenderDeviceCaptureBase::ReleaseTextureRelease
22:27:49.516122C100RenderDeviceCaptureBase::ReleaseTextureReleased
22:27:49.516122C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:27:49.516122C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:27:49.516122C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:27:49.516122C203IRenderDevice::releaseRender Releasing Done.
22:27:49.516122C485ReleaseD11Device End Device Released!
22:27:49.516122C531fDevice11_Releaseswap chain release 0 0x96b151e0 [overlay:0]
22:27:49.672122C2157ClientExitProcessCallbackClient::Exit Process Callback [0].
22:27:49.672122C691Client::clearClient::Clear [0 - 1] .
22:27:49.672122C698Client::clearClient::Clear stoping...
22:27:49.672122C1143OverlayManager::StopInternalstopping...
22:27:49.672122C1170OverlayManager::StopInternalStoping server connection
22:27:49.67633E47088OverlayManager::OnDisconnectedDisconnected from server
22:27:49.679122C1175OverlayManager::StopInternalStopped server connection
22:27:49.679122C206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
22:27:49.679122C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
22:27:49.679122C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
22:27:49.679122C1196OverlayManager::StopInternalClosing inter process
22:27:49.679122C25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
22:27:49.6793D04118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
22:27:49.679122C255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
22:27:49.679122C59InterProcessEventHandler::~InterProcessEventHandlerDone.
22:27:49.679122C1208OverlayManager::StopInternalnot running.
22:27:49.679122C141ApiManager::DestroyBackgroundThreadDestroy call.
22:27:49.6793140188ApiManager::BackgroundThreadBackground Thread is terminated.
22:27:49.680122C232ApiManager::ClearAllCommandsClearing commands [3]
22:27:49.680122C249ApiManager::ClearAllCommandsCleared
22:27:49.680122C136ApiManager::DestroyDestroyed
22:27:49.680122C1210OverlayManager::StopInternalstopped.
22:27:49.680122C759Client::clearRemove old SHM
22:27:49.680122C255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_8320 close 2147483647 bytes
22:27:49.680122C767Client::clearStop tasks thread
22:27:49.683122C780Client::clearClient::Clear - Done.
22:27:49.683122C2172ClientExitProcessCallbackGoing to ExitProcess()