TimeThreadLineFunctionMessage
03:08:42.6673F00138runClientStarting Overlay PID=21144(0x5298) server PID = 22504
03:08:42.6673F00561Client::initClient::Initialize
03:08:42.6673F00569Client::initStart owclient thread
03:08:42.667558C325Client::initFirstInjectionClient::initFirstInjection.
03:08:42.667558C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_22504 opened succesfuly
03:08:42.667558C351session id = {78B94A49-4CA7-4730-A439-6427089621F4}
03:08:42.667558C2048Client::LogClientInfoOS version [10.0]
03:08:42.667558C2053Client::LogClientInfoProcess OS version [10.0] [64-bit]
03:08:42.668558C2071Client::LogClientInfoClient [64-bit] Version 2.2.176.7
03:08:42.668558C2083Client::LogProcessModulesLoaded modules:
03:08:42.677558C2099C:\Program Files (x86)\Origin\IGO64.dll
03:08:42.677558C2099C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll
03:08:42.677558C2099C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll
03:08:42.677558C2099C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\AVIFIL32.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\AVRT.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\D3DSCache.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\DEVOBJ.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\DNSAPI.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\DPAPI.DLL
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\HID.DLL
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\MSACM32.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\MSVCP140.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\MSVFW32.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\NTASN1.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\RMCLIENT.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\SspiCli.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\USERENV.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\WINHTTP.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\WININET.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\WINMM.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\WINNSI.DLL
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\XInput1_3.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\amdihk64.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\amsi.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\apphelp.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\d3d11.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\dbgcore.DLL
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\dbghelp.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\dcomp.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\dsound.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\dwmapi.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\dxcore.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\dxgi.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\gpapi.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\ksuser.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\midimap.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\msacm32.drv
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\mscms.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\mskeyprotect.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\ncrypt.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\ntdll.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\ntmarta.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\secur32.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\wdmaud.drv
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\webio.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\winmmbase.dll
03:08:42.677558C2099C:\WINDOWS\SYSTEM32\wintypes.dll
03:08:42.677558C2099C:\WINDOWS\System32\CRYPT32.dll
03:08:42.677558C2099C:\WINDOWS\System32\CoreMessaging.dll
03:08:42.677558C2099C:\WINDOWS\System32\CoreUIComponents.dll
03:08:42.677558C2099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll
03:08:42.677558C2099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll
03:08:42.677558C2099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll
03:08:42.677558C2099C:\WINDOWS\System32\GDI32.dll
03:08:42.677558C2099C:\WINDOWS\System32\IMM32.DLL
03:08:42.677558C2099C:\WINDOWS\System32\KERNEL32.DLL
03:08:42.677558C2099C:\WINDOWS\System32\KERNELBASE.dll
03:08:42.677558C2099C:\WINDOWS\System32\MMDevApi.dll
03:08:42.677558C2099C:\WINDOWS\System32\MSASN1.dll
03:08:42.677558C2099C:\WINDOWS\System32\MSCTF.dll
03:08:42.677558C2099C:\WINDOWS\System32\NSI.dll
03:08:42.677558C2099C:\WINDOWS\System32\Normaliz.dll
03:08:42.677558C2099C:\WINDOWS\System32\OLEAUT32.dll
03:08:42.677558C2099C:\WINDOWS\System32\PSAPI.DLL
03:08:42.677558C2099C:\WINDOWS\System32\RPCRT4.dll
03:08:42.677558C2099C:\WINDOWS\System32\SETUPAPI.dll
03:08:42.677558C2099C:\WINDOWS\System32\SHELL32.dll
03:08:42.677558C2099C:\WINDOWS\System32\SHLWAPI.dll
03:08:42.677558C2099C:\WINDOWS\System32\TextInputFramework.dll
03:08:42.677558C2099C:\WINDOWS\System32\UMPDC.dll
03:08:42.677558C2099C:\WINDOWS\System32\USER32.dll
03:08:42.677558C2099C:\WINDOWS\System32\WINTRUST.dll
03:08:42.677558C2099C:\WINDOWS\System32\WLDAP32.dll
03:08:42.677558C2099C:\WINDOWS\System32\WS2_32.dll
03:08:42.677558C2099C:\WINDOWS\System32\advapi32.dll
03:08:42.677558C2099C:\WINDOWS\System32\bcrypt.dll
03:08:42.677558C2099C:\WINDOWS\System32\bcryptPrimitives.dll
03:08:42.677558C2099C:\WINDOWS\System32\cfgmgr32.dll
03:08:42.677558C2099C:\WINDOWS\System32\clbcatq.dll
03:08:42.677558C2099C:\WINDOWS\System32\combase.dll
03:08:42.677558C2099C:\WINDOWS\System32\cryptsp.dll
03:08:42.677558C2099C:\WINDOWS\System32\fwpuclnt.dll
03:08:42.677558C2099C:\WINDOWS\System32\gdi32full.dll
03:08:42.677558C2099C:\WINDOWS\System32\iertutil.dll
03:08:42.677558C2099C:\WINDOWS\System32\imagehlp.dll
03:08:42.677558C2099C:\WINDOWS\System32\kernel.appcore.dll
03:08:42.677558C2099C:\WINDOWS\System32\msvcp_win.dll
03:08:42.677558C2099C:\WINDOWS\System32\msvcrt.dll
03:08:42.677558C2099C:\WINDOWS\System32\ole32.dll
03:08:42.677558C2099C:\WINDOWS\System32\powrprof.dll
03:08:42.677558C2099C:\WINDOWS\System32\profapi.dll
03:08:42.677558C2099C:\WINDOWS\System32\sechost.dll
03:08:42.677558C2099C:\WINDOWS\System32\shcore.dll
03:08:42.677558C2099C:\WINDOWS\System32\ucrtbase.dll
03:08:42.677558C2099C:\WINDOWS\System32\win32u.dll
03:08:42.677558C2099C:\WINDOWS\System32\windows.storage.dll
03:08:42.677558C2099C:\WINDOWS\System32\winrnr.dll
03:08:42.677558C2099C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1440_none_73b6d8b6d812b8c6\COMCTL32.dll
03:08:42.677558C2099C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1440_none_cf68b29f3ef10835\gdiplus.dll
03:08:42.677558C2099C:\WINDOWS\system32\NLAapi.dll
03:08:42.677558C2099C:\WINDOWS\system32\XAudio2_6.dll
03:08:42.677558C2099C:\WINDOWS\system32\mswsock.dll
03:08:42.677558C2099C:\WINDOWS\system32\napinsp.dll
03:08:42.677558C2099C:\WINDOWS\system32\ncryptsslp.dll
03:08:42.677558C2099C:\WINDOWS\system32\pnrpnsp.dll
03:08:42.677558C2099C:\WINDOWS\system32\rsaenh.dll
03:08:42.677558C2099C:\WINDOWS\system32\schannel.DLL
03:08:42.677558C2099C:\WINDOWS\system32\version.dll
03:08:42.677558C2099C:\WINDOWS\system32\wshbth.dll
03:08:42.677558C2099C:\Windows\System32\InputHost.dll
03:08:42.677558C2099C:\Windows\System32\OneCoreCommonProxyStub.dll
03:08:42.677558C2099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
03:08:42.677558C2099C:\Windows\System32\PROPSYS.dll
03:08:42.677558C2099C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
03:08:42.677558C2099C:\Windows\System32\Windows.UI.dll
03:08:42.677558C2099C:\Windows\System32\cryptnet.dll
03:08:42.677558C2099C:\Windows\System32\rasadhlp.dll
03:08:42.677558C2099E:\Games\Apex\Core\Activation64.dll
03:08:42.677558C2099E:\Games\Apex\EasyAntiCheat_x64.dll
03:08:42.677558C2099E:\Games\Apex\R5Apex.exe
03:08:42.677558C2099E:\Games\Apex\bink2w64.dll
03:08:42.677558C2099E:\Games\Apex\binkawin64.dll
03:08:42.677558C2099E:\Games\Apex\mileswin64.dll
03:08:42.677558C2099E:\Games\Apex\paks\Win64\ui.dll
03:08:42.677558C2099E:\Games\Apex\steam_api64.dll
03:08:42.678558C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=17616
03:08:42.681558C1535Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
03:08:42.681558C1559Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
03:08:42.681558C1608Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
03:08:42.681558C1674Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
03:08:42.681558C1687Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
03:08:42.681558C1700Client::ReadGameConfigurationsEnable EnableTXR - OFF
03:08:42.681558C1740Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
03:08:42.681558C1742Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
03:08:42.681558C1744Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
03:08:42.681558C1746Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
03:08:42.681558C1748Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
03:08:42.681558C1750Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
03:08:42.681558C1752Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
03:08:42.681558C1755Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
03:08:42.681558C1758Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
03:08:42.681558C1865Data::Search[0] 0x283C0000
03:08:42.681558C1865Data::Search[1] 0x0
03:08:42.681558C1865Data::Search[2] 0x0
03:08:42.681558C1865Data::Search[3] 0x0
03:08:42.681558C1865Data::Search[4] 0x0
03:08:42.681558C1865Data::Search[5] 0x259C0000
03:08:42.681558C1865Data::Search[6] 0x29090000
03:08:42.681558C1865Data::Search[7] 0x0
03:08:42.681558C1865Data::Search[8] 0x259C0000
03:08:42.681558C1865Data::Search[9] 0x0
03:08:42.681558C1870Data::Search[10] 0x0
03:08:42.681558C1876Data::Search[11] 0x23C10000
03:08:42.681558C1882Data::Search[12] 0x0
03:08:42.681558C1888Data::Search[13] 0x0
03:08:42.681558C337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
03:08:42.681558C1265Client::hookFunctionsDetected Windows 8.1 or greater
03:08:42.681558C1288Client::hookFunctionsAcquiring function lock succedded
03:08:42.684558C248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
03:08:42.684558C579Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
03:08:42.684558C952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
03:08:42.684558C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_22504 opened succesfuly
03:08:42.685558C500OverlayManager::OverlayManagerOW System Cursor is set to = 0x160a9f
03:08:42.685558C7477OverlayManager::LoadDefaultCursorsLoad default cursors
03:08:42.686558C508OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x1a0aa5
03:08:42.686558C72PerformanceCounter::StartSessionStartSession
03:08:42.686558C72PerformanceCounter::StartSessionStartSession
03:08:42.686558C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
03:08:42.686558C731OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
03:08:42.686558C749OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
03:08:42.686558C751OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
03:08:42.686558C754OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
03:08:42.686558C757OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
03:08:42.686558C760OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
03:08:42.686558C763OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
03:08:42.686558C766OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
03:08:42.686558C769OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
03:08:42.686558C772OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
03:08:42.686558C775OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
03:08:42.686558C778OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
03:08:42.686558C781OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
03:08:42.686558C784OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
03:08:42.686558C787OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
03:08:42.686558C790OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
03:08:42.686558C793OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
03:08:42.686558C796OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
03:08:42.686558C799OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
03:08:42.686558C802OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
03:08:42.686558C805OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
03:08:42.686558C808OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
03:08:42.686558C811OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
03:08:42.686558C814OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
03:08:42.686558C817OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
03:08:42.686558C820OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
03:08:42.686558C823OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
03:08:42.686558C826OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
03:08:42.687558C829OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
03:08:42.687558C832OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
03:08:42.687558C835OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
03:08:42.687558C838OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
03:08:42.687558C841OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
03:08:42.687558C844OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
03:08:42.687558C847OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
03:08:42.687558C850OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
03:08:42.687558C853OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
03:08:42.687558C856OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
03:08:42.687558C859OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
03:08:42.687558C862OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
03:08:42.687558C865OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
03:08:42.687558C868OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
03:08:42.687558C871OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
03:08:42.687558C874OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
03:08:42.687558C877OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
03:08:42.687558C880OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
03:08:42.687558C883OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
03:08:42.687558C886OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
03:08:42.687558C889OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
03:08:42.687558C892OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
03:08:42.687558C895OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
03:08:42.687558C898OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
03:08:42.687558C901OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
03:08:42.687558C904OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
03:08:42.687558C907OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
03:08:42.687558C910OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
03:08:42.687558C913OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
03:08:42.687558C916OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
03:08:42.687558C919OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
03:08:42.687558C922OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
03:08:42.687558C925OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
03:08:42.687558C928OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
03:08:42.687558C931OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
03:08:42.687558C934OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
03:08:42.687558C937OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
03:08:42.687558C940OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
03:08:42.687558C943OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
03:08:42.687558C945OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
03:08:42.687558C947OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
03:08:42.687558C949OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
03:08:42.687558C951OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
03:08:42.687558C953OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
03:08:42.687558C955OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
03:08:42.687558C957OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
03:08:42.687558C959OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
03:08:42.687558C961OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
03:08:42.687558C963OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
03:08:42.687558C965OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
03:08:42.687558C967OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
03:08:42.687558C969OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
03:08:42.687558C971OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
03:08:42.687558C973OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
03:08:42.687558C975OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
03:08:42.687558C977OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
03:08:42.687558C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:08:42.687558C601OverlayManager::InitGameClientstarting hooks...
03:08:42.759558C1991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.176.87.26\\OWUtils.dll succeeded
03:08:42.762558C602Install::CodeInit [Client,1] (MCH) OK
03:08:42.762558C602Install::CodeInit [Client,2] (MCH) OK
03:08:42.763558C602Install::CodeInit [Client,3] (MCH) OK
03:08:42.764558C602Install::CodeInit [Client,4] (MCH) OK
03:08:42.765558C602Install::CodeInit [Client,4.1] (MCH) OK
03:08:42.766558C602Install::CodeInit [Client,4.2] (MCH) OK
03:08:42.766558C1361Client::hookFunctionsSuspend before hook: OFF
03:08:42.768558C1063Install::CodeSegment [5|18016|0x259C0000|0x4660]
03:08:42.769558C602Install::Codeunknown (MCH) OK
03:08:42.769558C1063Install::CodeSegment [5|418480|0x259C0000|0x662B0]
03:08:42.781558C602Install::Codeunknown (MCH) OK
03:08:42.781558C1063Install::CodeSegment [5|105904|0x259C0000|0x19DB0]
03:08:42.782558C602Install::Codeunknown (MCH) OK
03:08:42.782558C1063Install::CodeSegment [5|4944|0x259C0000|0x1350]
03:08:42.782558C602Install::Codeunknown (MCH) OK
03:08:42.782558C1063Install::CodeSegment [5|-29937888|0x259C0000|0xFE372F20]
03:08:42.782558C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
03:08:42.782558C1063Install::CodeSegment [5|-29917344|0x259C0000|0xFE377F60]
03:08:42.782558C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
03:08:42.782558C1063Install::CodeSegment [5|-29956576|0x259C0000|0xFE36E620]
03:08:42.782558C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
03:08:42.782558C1063Install::CodeSegment [5|-31085952|0x259C0000|0xFE25AA80]
03:08:42.782558C1154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
03:08:42.782558C337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
03:08:42.782558C1239OverlayManager::StartStarting...
03:08:42.782558C1271OverlayManager::Startstarting hooks 2...
03:08:42.783558C602Install::CodeInit [Client,5] (MCH) OK
03:08:42.783558C1436XTRAP COMPATIBLE PATCH WARNING
03:08:42.783558C1445OverlayManager::Startdone with hooks...
03:08:42.784558C108ApiManager::InitAPI Manager Event : OK
03:08:42.784558C120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=1176
03:08:42.784558C67TXRSettingFail to read texture recognition options 0xb7
03:08:42.784558C114TXOfInterestNew list set with 0 items
03:08:42.784558C1471OverlayManager::Startget foreground state
03:08:42.784558C1508OverlayManager::StartStarted...
03:08:42.7844C947063OverlayManager::OnConnectedConnected to server
03:08:42.7844C9432SendServerHelloMessage::ExecuteSend connection Ack
03:08:42.7854987696OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x381b46
03:08:42.809558C602Install::CodeInit [Client,0] (MCH) OK
03:08:42.809558C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
03:08:42.809558C94GraphicsHookManager::StopThreadStopThread
03:08:42.81044D0216GraphicsHookManager::MessageLoopExit Thread
03:08:42.813558C407Client::initFirstInjectioninit complete
03:08:42.8455A8C587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
03:08:42.9095A8C148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
03:08:42.9095A8C148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
03:08:42.9095A8C984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
03:08:43.2265A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:08:43.2275A8C1072RenderDeviceD3d11::initDevice adapter hash: 81726246
03:08:43.2275A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:08:43.2275A8C1126RenderDeviceD3d11::initsave state
03:08:43.2275A8C696RenderDeviceD3d11::initDX11loading shaders...
03:08:43.2375A8C705RenderDeviceD3d11::initDX11create vs
03:08:43.2375A8C723RenderDeviceD3d11::initDX11create vs
03:08:43.2435A8C745RenderDeviceD3d11::initDX11create pxs
03:08:43.2475A8C774RenderDeviceD3d11::initDX11create raster
03:08:43.2485A8C842RenderDeviceD3d11::initDX11create buffers
03:08:43.2485A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:08:43.2485A8C1134RenderDeviceD3d11::initrestore state
03:08:43.2485A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:08:43.2485A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:08:43.2485A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:08:43.2485A8C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
03:08:43.2485A8C2086RenderDeviceD3d11::setFixSet render device fix RT.
03:08:43.2485A8C3021OverlayManager::setGraphicsRender Device fix was set RT.
03:08:43.2485A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:08:43.2485A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:08:43.2605A8C678OverlayInputManager::HandleCommandsClear all hotkeys command
03:08:43.2605A8C719OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
03:08:43.2605A8C678OverlayInputManager::HandleCommandsClear all hotkeys command
03:08:43.2605A8C719OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
03:08:43.2605A8C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
03:08:43.2605A8C21StartWidgetsRefresher::ExecuteExecute start wicket manager
03:08:43.2605A8C275WidgetManager::StartLayoutSchedulerstart layout scheduler
03:08:43.2605A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:08:43.2605A8C2461OverlayManager::installWindowProcHookInstall WPH
03:08:43.2605A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6d30af1
03:08:43.2605A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
03:08:43.2615A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:08:43.2615A8C2551OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
03:08:43.2615A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
03:08:43.2615A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:08:43.2615A8C8121OverlayManager::CheckForSharedTextureSupportCheck for SHT support
03:08:43.2665A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
03:08:43.2665A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:08:43.2665A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:08:43.2665A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:08:43.2665A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:08:43.2665A8C2222OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
03:08:43.2924C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:08:43.3175A8C311PerformanceCounter::NotifyFrameRenderNotify first Render...
03:08:43.321161C225InterProcessElement::openInterProcess Overwolf_ImID_52300_P_22504 opened succesfuly
03:08:43.321161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:08:43.322161C225InterProcessElement::openInterProcess Overwolf_ImID_522FC_P_22504 opened succesfuly
03:08:43.322161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:08:43.322161C225InterProcessElement::openInterProcess Overwolf_ImID_5507E4_P_22504 opened succesfuly
03:08:43.322161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:08:43.322161C225InterProcessElement::openInterProcess Overwolf_ImID_191A2C_P_22504 opened succesfuly
03:08:43.322161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:08:43.3494C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:08:43.4074C946889OverlayManager::doActionDisplayFPS - Triggered
03:08:43.4345A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:08:43.6014C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:08:43.6274C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:08:43.835161C225InterProcessElement::openInterProcess Overwolf_ImID_52304_P_22504 opened succesfuly
03:08:43.835161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:08:43.9654C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:08:43.9964C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:08:44.1924C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:08:44.2114C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:08:44.3405360225InterProcessElement::openInterProcess Overwolf_ImID_52308_P_22504 opened succesfuly
03:08:44.3405360225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:08:44.3405360225InterProcessElement::openInterProcess Overwolf_ImID_5230C_P_22504 opened succesfuly
03:08:44.3405360225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:08:44.7904C947164OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll]
03:08:44.8605A8C7946OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll] []
03:08:46.6904C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:08:46.7104C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:08:46.8675360225InterProcessElement::openInterProcess Overwolf_ImID_52310_P_22504 opened succesfuly
03:08:46.8675360225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:08:51.395161C225InterProcessElement::openInterProcess Overwolf_ImID_E2314_P_22504 opened succesfuly
03:08:51.395161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:08:52.7984982083Client::LogProcessModulesLoaded modules:
03:08:52.8184982099C:\Program Files (x86)\Origin\IGO64.dll
03:08:52.8184982099C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll
03:08:52.8184982099C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll
03:08:52.8184982099C:\Program Files (x86)\Overwolf\0.176.87.26\OWUtils.dll
03:08:52.8184982099C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll
03:08:52.8184982099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\gep_apex.dll
03:08:52.8184982099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\libowgameevents64.dll
03:08:52.8184982099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\GEPPlugin64.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
03:08:52.8184982099C:\WINDOWS\SYSTEM32\AVIFIL32.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\AVRT.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\D3DSCache.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\D3DX9_43.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\DEVOBJ.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\DNSAPI.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\DPAPI.DLL
03:08:52.8184982099C:\WINDOWS\SYSTEM32\HID.DLL
03:08:52.8184982099C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
03:08:52.8184982099C:\WINDOWS\SYSTEM32\MSACM32.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\MSVCP140.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\MSVFW32.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\NTASN1.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\RMCLIENT.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\SspiCli.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\USERENV.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\WINHTTP.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\WININET.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\WINMM.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\WINNSI.DLL
03:08:52.8184982099C:\WINDOWS\SYSTEM32\XInput1_3.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\amdihk64.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\amsi.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\apphelp.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\d3d11.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\d3dx11_43.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\dbgcore.DLL
03:08:52.8184982099C:\WINDOWS\SYSTEM32\dbghelp.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\dcomp.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
03:08:52.8184982099C:\WINDOWS\SYSTEM32\dsound.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\dwmapi.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\dxcore.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\dxgi.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\gpapi.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\ksuser.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\midimap.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\msacm32.drv
03:08:52.8184982099C:\WINDOWS\SYSTEM32\mscms.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\mskeyprotect.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\ncrypt.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\ntdll.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\ntmarta.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\secur32.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\wdmaud.drv
03:08:52.8184982099C:\WINDOWS\SYSTEM32\webio.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\winmmbase.dll
03:08:52.8184982099C:\WINDOWS\SYSTEM32\wintypes.dll
03:08:52.8184982099C:\WINDOWS\System32\CRYPT32.dll
03:08:52.8184982099C:\WINDOWS\System32\CoreMessaging.dll
03:08:52.8184982099C:\WINDOWS\System32\CoreUIComponents.dll
03:08:52.8184982099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll
03:08:52.8184982099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll
03:08:52.8184982099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll
03:08:52.8184982099C:\WINDOWS\System32\GDI32.dll
03:08:52.8184982099C:\WINDOWS\System32\IMM32.DLL
03:08:52.8184982099C:\WINDOWS\System32\KERNEL32.DLL
03:08:52.8184982099C:\WINDOWS\System32\KERNELBASE.dll
03:08:52.8184982099C:\WINDOWS\System32\MMDevApi.dll
03:08:52.8184982099C:\WINDOWS\System32\MSASN1.dll
03:08:52.8184982099C:\WINDOWS\System32\MSCTF.dll
03:08:52.8184982099C:\WINDOWS\System32\NSI.dll
03:08:52.8184982099C:\WINDOWS\System32\Normaliz.dll
03:08:52.8184982099C:\WINDOWS\System32\OLEAUT32.dll
03:08:52.8184982099C:\WINDOWS\System32\PSAPI.DLL
03:08:52.8184982099C:\WINDOWS\System32\RPCRT4.dll
03:08:52.8184982099C:\WINDOWS\System32\SETUPAPI.dll
03:08:52.8184982099C:\WINDOWS\System32\SHELL32.dll
03:08:52.8184982099C:\WINDOWS\System32\SHLWAPI.dll
03:08:52.8184982099C:\WINDOWS\System32\TextInputFramework.dll
03:08:52.8184982099C:\WINDOWS\System32\UMPDC.dll
03:08:52.8184982099C:\WINDOWS\System32\USER32.dll
03:08:52.8184982099C:\WINDOWS\System32\WINTRUST.dll
03:08:52.8184982099C:\WINDOWS\System32\WLDAP32.dll
03:08:52.8184982099C:\WINDOWS\System32\WS2_32.dll
03:08:52.8184982099C:\WINDOWS\System32\advapi32.dll
03:08:52.8184982099C:\WINDOWS\System32\bcrypt.dll
03:08:52.8184982099C:\WINDOWS\System32\bcryptPrimitives.dll
03:08:52.8184982099C:\WINDOWS\System32\cfgmgr32.dll
03:08:52.8184982099C:\WINDOWS\System32\clbcatq.dll
03:08:52.8184982099C:\WINDOWS\System32\combase.dll
03:08:52.8184982099C:\WINDOWS\System32\cryptsp.dll
03:08:52.8184982099C:\WINDOWS\System32\fwpuclnt.dll
03:08:52.8184982099C:\WINDOWS\System32\gdi32full.dll
03:08:52.8184982099C:\WINDOWS\System32\iertutil.dll
03:08:52.8184982099C:\WINDOWS\System32\imagehlp.dll
03:08:52.8184982099C:\WINDOWS\System32\kernel.appcore.dll
03:08:52.8184982099C:\WINDOWS\System32\msvcp_win.dll
03:08:52.8184982099C:\WINDOWS\System32\msvcrt.dll
03:08:52.8184982099C:\WINDOWS\System32\ole32.dll
03:08:52.8184982099C:\WINDOWS\System32\powrprof.dll
03:08:52.8184982099C:\WINDOWS\System32\profapi.dll
03:08:52.8184982099C:\WINDOWS\System32\sechost.dll
03:08:52.8184982099C:\WINDOWS\System32\shcore.dll
03:08:52.8184982099C:\WINDOWS\System32\ucrtbase.dll
03:08:52.8184982099C:\WINDOWS\System32\win32u.dll
03:08:52.8184982099C:\WINDOWS\System32\windows.storage.dll
03:08:52.8184982099C:\WINDOWS\System32\winrnr.dll
03:08:52.8184982099C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1440_none_73b6d8b6d812b8c6\COMCTL32.dll
03:08:52.8184982099C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1440_none_cf68b29f3ef10835\gdiplus.dll
03:08:52.8184982099C:\WINDOWS\system32\NLAapi.dll
03:08:52.8184982099C:\WINDOWS\system32\XAudio2_6.dll
03:08:52.8184982099C:\WINDOWS\system32\mswsock.dll
03:08:52.8184982099C:\WINDOWS\system32\napinsp.dll
03:08:52.8184982099C:\WINDOWS\system32\ncryptsslp.dll
03:08:52.8184982099C:\WINDOWS\system32\pnrpnsp.dll
03:08:52.8184982099C:\WINDOWS\system32\rsaenh.dll
03:08:52.8184982099C:\WINDOWS\system32\schannel.DLL
03:08:52.8184982099C:\WINDOWS\system32\version.dll
03:08:52.8184982099C:\WINDOWS\system32\wshbth.dll
03:08:52.8184982099C:\Windows\System32\InputHost.dll
03:08:52.8184982099C:\Windows\System32\OneCoreCommonProxyStub.dll
03:08:52.8184982099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
03:08:52.8184982099C:\Windows\System32\PROPSYS.dll
03:08:52.8184982099C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
03:08:52.8184982099C:\Windows\System32\Windows.UI.dll
03:08:52.8184982099C:\Windows\System32\cryptnet.dll
03:08:52.8184982099C:\Windows\System32\rasadhlp.dll
03:08:52.8184982099E:\Games\Apex\Core\Activation64.dll
03:08:52.8184982099E:\Games\Apex\EasyAntiCheat_x64.dll
03:08:52.8184982099E:\Games\Apex\R5Apex.exe
03:08:52.8184982099E:\Games\Apex\bink2w64.dll
03:08:52.8184982099E:\Games\Apex\binkawin64.dll
03:08:52.8184982099E:\Games\Apex\mileswin64.dll
03:08:52.8184982099E:\Games\Apex\paks\Win64\ui.dll
03:08:52.8184982099E:\Games\Apex\steam_api64.dll
03:08:52.9304C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:08:53.4264A582728WidgetManager::LayoutApplicationAsyncskip widget 0xe2314, waiting for shared data
03:08:53.4284A58225InterProcessElement::openInterProcess Overwolf_ImID_52318_P_22504 opened succesfuly
03:08:53.4284A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:08:53.929161C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:08:53.929161C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e2314
03:08:53.929161C255InterProcessElement::closeInterProcess Overwolf_ImID_E2314_P_22504 close 2147483647 bytes
03:08:53.929161C2536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:09:00.9745360225InterProcessElement::openInterProcess Overwolf_ImID_3906F4_P_22504 opened succesfuly
03:09:00.9755360225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:09:04.505161C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:09:04.505161C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=522fc
03:09:04.506161C255InterProcessElement::closeInterProcess Overwolf_ImID_522FC_P_22504 close 2147483647 bytes
03:09:04.506161C2536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:09:04.506161C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:09:04.506161C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=52310
03:09:04.506161C255InterProcessElement::closeInterProcess Overwolf_ImID_52310_P_22504 close 2147483647 bytes
03:09:04.506161C2536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:10:06.9605A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:10:06.9605A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:10:06.9605A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:10:06.9605A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:10:06.9605A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:10:06.9605A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:10:06.9605A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6d30af1
03:10:06.9605A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:10:06.9605A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:10:06.9605A8C186IRenderDevice::releaseRender Releasing.
03:10:06.9605A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:10:06.9605A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:10:06.9605A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:10:06.9605A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:10:06.9605A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:10:06.9605A8C203IRenderDevice::releaseRender Releasing Done.
03:10:07.3835A8C7619OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
03:10:07.4065A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:10:07.4065A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:10:07.4065A8C1126RenderDeviceD3d11::initsave state
03:10:07.4065A8C696RenderDeviceD3d11::initDX11loading shaders...
03:10:07.4175A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:10:07.4185A8C1134RenderDeviceD3d11::initrestore state
03:10:07.4185A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:10:07.4185A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:10:07.4185A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:10:07.4774C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:10:07.4774C948229OverlayManager::OnForegroundChangedChanged True
03:10:07.4784C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:10:07.4804C946889OverlayManager::doActionDisplayFPS - Triggered
03:10:07.5375A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:10:07.5375A8C2461OverlayManager::installWindowProcHookInstall WPH
03:10:07.5385A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4dd40dcb
03:10:07.5385A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:10:07.5385A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:10:07.5385A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:10:07.5405A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
03:10:07.5405A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:10:07.5405A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:10:07.5405A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:10:07.5405A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:10:07.5425A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:10:07.5985A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:10:07.5985A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:10:07.5985A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:10:07.5985A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:10:07.5985A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:10:07.5985A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:10:08.8785A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:10:08.9245A8C7619OverlayManager::IsEmptyCursorCache cursor 0x240aa1 (v: 1)
03:10:08.9625A8C7619OverlayManager::IsEmptyCursorCache cursor 0x160a9f (v: 1)
03:10:10.1015A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:10:10.1075A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:10:10.4285A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:10:10.4285A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:10:10.4285A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:10:10.5144C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:10:10.5144C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:10:10.5144C948229OverlayManager::OnForegroundChangedChanged False
03:10:10.5294C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x72312 Title=[Facebook - Google Chrome]
03:10:10.5304C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:10:10.5304C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:10:10.5304C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:10:10.5314C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:10:10.5394C946889OverlayManager::doActionDisplayFPS - Triggered
03:10:10.8365A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:10:10.8365A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:10:16.2945B247619OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
03:11:20.8905A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:11:20.8905A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:11:20.8905A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:11:20.8905A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:11:20.8905A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:11:20.8905A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:11:20.8905A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4dd40dcb
03:11:20.8905A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:11:20.8905A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:11:20.8905A8C186IRenderDevice::releaseRender Releasing.
03:11:20.8905A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:11:20.8905A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:11:20.8905A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:11:20.8905A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:11:20.8905A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:11:20.8905A8C203IRenderDevice::releaseRender Releasing Done.
03:11:21.95A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:11:21.95A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:11:21.95A8C1126RenderDeviceD3d11::initsave state
03:11:21.95A8C696RenderDeviceD3d11::initDX11loading shaders...
03:11:21.245A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:11:21.245A8C1134RenderDeviceD3d11::initrestore state
03:11:21.245A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:11:21.245A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:11:21.245A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:11:21.245A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:11:21.295A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:11:21.295A8C2461OverlayManager::installWindowProcHookInstall WPH
03:11:21.295A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x51613ef
03:11:21.295A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:11:21.295A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:11:21.295A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
03:11:21.865A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
03:11:21.865A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:11:21.865A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:11:21.865A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:11:21.865A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:11:21.865A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:11:21.885A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:11:21.885A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:11:21.885A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:11:21.885A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:11:21.944C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:11:21.944C948229OverlayManager::OnForegroundChangedChanged True
03:11:21.944C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:11:21.994C946889OverlayManager::doActionDisplayFPS - Triggered
03:11:21.1175A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:11:21.1205A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:11:21.1205A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:11:21.1225A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:11:22.2165A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:11:22.6025A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:11:22.6075A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:11:26.4055A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:11:27.6635A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:11:27.6675A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:11:31.4465A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:11:31.4465A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:11:31.4465A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:11:31.6084C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:11:31.6084C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:11:31.6084C948229OverlayManager::OnForegroundChangedChanged False
03:11:31.6114C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10304 Title=[bugs-and-issues - Discord]
03:11:31.6114C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:11:31.6114C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:11:31.6114C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:11:31.6114C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:11:31.6144C946889OverlayManager::doActionDisplayFPS - Triggered
03:11:31.6655A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:11:31.6665A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:11:50.4884C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:11:50.6974A58225InterProcessElement::openInterProcess Overwolf_ImID_62308_P_22504 opened succesfuly
03:11:50.6974A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:11:50.6974A58225InterProcessElement::openInterProcess Overwolf_ImID_62300_P_22504 opened succesfuly
03:11:50.6974A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:11:50.6974A58225InterProcessElement::openInterProcess Overwolf_ImID_62302_P_22504 opened succesfuly
03:11:50.6974A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:11:51.1015A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:11:51.1015A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:11:51.1015A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:11:51.1015A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:11:51.1015A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:11:51.1015A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:11:51.1015A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x51613ef
03:11:51.1015A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:11:51.1015A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:11:51.1015A8C186IRenderDevice::releaseRender Releasing.
03:11:51.1015A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:11:51.1015A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:11:51.1015A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:11:51.1015A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:11:51.1015A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:11:51.1015A8C203IRenderDevice::releaseRender Releasing Done.
03:11:51.1304C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:11:51.1304C948229OverlayManager::OnForegroundChangedChanged True
03:11:51.1304C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:11:51.1304C942902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:11:51.1354C946889OverlayManager::doActionDisplayFPS - Triggered
03:11:51.1754A58225InterProcessElement::openInterProcess Overwolf_ImID_6230A_P_22504 opened succesfuly
03:11:51.1764A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:11:51.2305A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:11:51.2305A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:11:51.2305A8C1126RenderDeviceD3d11::initsave state
03:11:51.2305A8C696RenderDeviceD3d11::initDX11loading shaders...
03:11:51.2435A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:11:51.2435A8C1134RenderDeviceD3d11::initrestore state
03:11:51.2435A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:11:51.2435A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:11:51.2435A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:11:51.2525A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:11:51.2525A8C2461OverlayManager::installWindowProcHookInstall WPH
03:11:51.2525A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6bbe1e13
03:11:51.2525A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:11:51.2525A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:11:51.2525A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:11:51.2635A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:11:51.2635A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:11:51.2635A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:11:51.2635A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:11:51.2644A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:11:51.2654A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5230c
03:11:51.2654A58255InterProcessElement::closeInterProcess Overwolf_ImID_5230C_P_22504 close 2147483647 bytes
03:11:51.2654A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:11:51.2654A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:11:51.2654A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=52300
03:11:51.2654A58255InterProcessElement::closeInterProcess Overwolf_ImID_52300_P_22504 close 2147483647 bytes
03:11:51.2654A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:11:51.2654A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:11:51.2654A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5507e4
03:11:51.2654A58255InterProcessElement::closeInterProcess Overwolf_ImID_5507E4_P_22504 close 2147483647 bytes
03:11:51.2654A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:11:51.2654A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:11:51.2654A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=52304
03:11:51.2654A58255InterProcessElement::closeInterProcess Overwolf_ImID_52304_P_22504 close 2147483647 bytes
03:11:51.2654A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:11:51.2654A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:11:51.2654A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=52308
03:11:51.2654A58255InterProcessElement::closeInterProcess Overwolf_ImID_52308_P_22504 close 2147483647 bytes
03:11:51.2654A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:11:51.3465A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
03:11:51.3465A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:11:51.3465A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:11:51.3465A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:11:51.3465A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:11:51.3495A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:11:51.3915A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:11:51.3915A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:11:53.7945A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:11:54.5145A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:11:54.5205A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:11:57.3895A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:11:57.3895A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:11:57.3895A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:11:57.6434C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:11:57.6434C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:11:57.6434C948229OverlayManager::OnForegroundChangedChanged False
03:11:57.6434C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10706D6 Title=[logger3.js - predator from production - Visual Studio Code [Administrator]]
03:11:57.6434C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:11:57.6434C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:11:57.6434C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:11:57.6455A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:11:57.6464C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:11:57.6504C946889OverlayManager::doActionDisplayFPS - Triggered
03:11:57.7025A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:12:09.865A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:12:09.865A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:12:09.865A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:12:09.865A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:12:09.865A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:12:09.875A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:12:09.875A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6bbe1e13
03:12:09.875A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:12:09.875A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:12:09.875A8C186IRenderDevice::releaseRender Releasing.
03:12:09.875A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:12:09.875A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:12:09.875A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:12:09.875A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:12:09.875A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:12:09.875A8C203IRenderDevice::releaseRender Releasing Done.
03:12:09.1624C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:12:09.1624C948229OverlayManager::OnForegroundChangedChanged True
03:12:09.1624C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:12:09.1624C942902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:12:09.1674C946889OverlayManager::doActionDisplayFPS - Triggered
03:12:09.2485A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:12:09.2485A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:12:09.2485A8C1126RenderDeviceD3d11::initsave state
03:12:09.2485A8C696RenderDeviceD3d11::initDX11loading shaders...
03:12:09.2595A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:12:09.2595A8C1134RenderDeviceD3d11::initrestore state
03:12:09.2595A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:12:09.2595A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:12:09.2595A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:12:09.2675A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:12:09.2675A8C2461OverlayManager::installWindowProcHookInstall WPH
03:12:09.3185A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x95e065b
03:12:09.3185A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:12:09.3185A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:12:09.3185A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:12:09.3185A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:12:09.3215A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:12:09.3225A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
03:12:09.3225A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:12:09.3225A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:12:09.3225A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:12:09.3225A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:12:09.3245A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:12:09.3305A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:12:09.3305A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:12:09.3305A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:12:09.3305A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:13:02.6965A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:13:02.6965A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:13:02.6965A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:13:02.7634C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:13:02.7634C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:13:02.7634C948229OverlayManager::OnForegroundChangedChanged False
03:13:02.7634C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0xC22FA Title=[cmd - node app.js]
03:13:02.7654C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:13:02.7654C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:13:02.7654C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:13:02.7664C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:13:02.7694C946889OverlayManager::doActionDisplayFPS - Triggered
03:13:02.8895A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:13:02.8895A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:13:33.944C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:13:33.3285360225InterProcessElement::openInterProcess Overwolf_ImID_72300_P_22504 opened succesfuly
03:13:33.3295360225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:13:33.3295360225InterProcessElement::openInterProcess Overwolf_ImID_F2184_P_22504 opened succesfuly
03:13:33.3295360225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:13:33.8325360225InterProcessElement::openInterProcess Overwolf_ImID_72304_P_22504 opened succesfuly
03:13:33.8335360225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:13:34.9935A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:13:34.9935A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:13:34.9935A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:13:34.9945A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:13:34.9945A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:13:34.9945A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:13:34.9945A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x95e065b
03:13:34.9945A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:13:34.9945A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:13:34.9945A8C186IRenderDevice::releaseRender Releasing.
03:13:34.9945A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:13:34.9945A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:13:34.9945A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:13:34.9945A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:13:34.9945A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:13:34.9945A8C203IRenderDevice::releaseRender Releasing Done.
03:13:35.1915A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:13:35.1915A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:13:35.1915A8C1126RenderDeviceD3d11::initsave state
03:13:35.1915A8C696RenderDeviceD3d11::initDX11loading shaders...
03:13:35.2045A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:13:35.2045A8C1134RenderDeviceD3d11::initrestore state
03:13:35.2045A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:13:35.2045A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:13:35.2045A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:13:35.2045A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:13:35.2315A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:13:35.2315A8C2461OverlayManager::installWindowProcHookInstall WPH
03:13:35.2315A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7300e1d
03:13:35.2315A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:13:35.2315A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:13:35.2315A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
03:13:35.2475A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:13:35.2475A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:13:35.2475A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:13:35.2475A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:13:35.3044C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:13:35.3044C948229OverlayManager::OnForegroundChangedChanged True
03:13:35.3044C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:13:35.3045360255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:13:35.3045360125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=62308
03:13:35.3045360255InterProcessElement::closeInterProcess Overwolf_ImID_62308_P_22504 close 2147483647 bytes
03:13:35.30453602536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:13:35.3045360255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:13:35.3045360125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=62300
03:13:35.3045360255InterProcessElement::closeInterProcess Overwolf_ImID_62300_P_22504 close 2147483647 bytes
03:13:35.30453602536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:13:35.3055360255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:13:35.3055360125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=62302
03:13:35.3055360255InterProcessElement::closeInterProcess Overwolf_ImID_62302_P_22504 close 2147483647 bytes
03:13:35.30553602536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:13:35.3055360255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:13:35.3055360125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6230a
03:13:35.3055360255InterProcessElement::closeInterProcess Overwolf_ImID_6230A_P_22504 close 2147483647 bytes
03:13:35.30553602536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:13:35.3144C946889OverlayManager::doActionDisplayFPS - Triggered
03:13:35.3315A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:13:35.3315A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:13:35.3345A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:13:35.3515A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:13:35.3515A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:13:35.3515A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:13:35.3515A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:13:35.3515A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:13:38.9805360293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:13:40.9755360170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3000].
03:13:40.975536052WidgetsLayoutScheduler::Stopstopping layout scheduler
03:13:40.975536061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:67)
03:13:41.1325A8C2280WidgetManager::Renderresume layout thread
03:13:41.1325A8C275WidgetManager::StartLayoutSchedulerstart layout scheduler
03:13:41.1325A8C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
03:13:46.5705A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:13:47.7345A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:13:47.7705A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:14:00.425A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:14:00.425A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:14:00.425A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:14:00.3324C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:14:00.3324C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:14:00.3324C948229OverlayManager::OnForegroundChangedChanged False
03:14:00.3324C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10706D6 Title=[roster.js - predator from production - Visual Studio Code [Administrator]]
03:14:00.3324C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:14:00.3324C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:14:00.3324C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:14:00.3354C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:14:00.3384C946889OverlayManager::doActionDisplayFPS - Triggered
03:14:00.3725A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:14:00.3725A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:14:20.7585A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:14:20.7585A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:14:20.7585A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:14:20.7585A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:14:20.7585A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:14:20.7585A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:14:20.7585A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7300e1d
03:14:20.7585A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:14:20.7585A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:14:20.7585A8C186IRenderDevice::releaseRender Releasing.
03:14:20.7585A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:14:20.7585A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:14:20.7585A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:14:20.7585A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:14:20.7585A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:14:20.7585A8C203IRenderDevice::releaseRender Releasing Done.
03:14:20.8654C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:14:20.8654C948229OverlayManager::OnForegroundChangedChanged True
03:14:20.8654C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:14:20.8654C942902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:14:20.8754C946889OverlayManager::doActionDisplayFPS - Triggered
03:14:20.8875A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:14:20.8875A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:14:20.8875A8C1126RenderDeviceD3d11::initsave state
03:14:20.8875A8C696RenderDeviceD3d11::initDX11loading shaders...
03:14:20.8975A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:14:20.8975A8C1134RenderDeviceD3d11::initrestore state
03:14:20.8975A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:14:20.8975A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:14:20.8975A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:14:20.9155A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:14:20.9155A8C2461OverlayManager::installWindowProcHookInstall WPH
03:14:20.9155A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xaa410b9
03:14:20.9155A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:14:20.9155A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:14:20.9165A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:14:20.9165A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:14:20.9185A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:14:20.9275A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:14:20.9275A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:14:20.9275A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:14:20.9275A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:14:21.115A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
03:14:21.115A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:14:21.115A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:14:21.125A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:14:21.125A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:14:21.135A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:14:21.195A8C326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
03:14:21.195A8C347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
03:14:36.6145A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:14:41.5585A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:14:44.1735A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:14:44.1735A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:14:44.1735A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:14:44.3914C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:14:44.3914C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:14:44.3914C948229OverlayManager::OnForegroundChangedChanged False
03:14:44.3914C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x72312 Title=[Latest Issues - Game Events topics - Overwolf Developers Q&A - Google Chrome]
03:14:44.3914C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:14:44.3914C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:14:44.3914C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:14:44.3934C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:14:44.3954C946889OverlayManager::doActionDisplayFPS - Triggered
03:14:44.4445A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:14:44.4445A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:15:01.4295A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:15:01.4295A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:15:01.4295A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:15:01.4295A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:15:01.4295A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:15:01.4295A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:15:01.4295A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xaa410b9
03:15:01.4295A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:15:01.4295A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:15:01.4295A8C186IRenderDevice::releaseRender Releasing.
03:15:01.4295A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:15:01.4295A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:15:01.4295A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:15:01.4295A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:15:01.4295A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:15:01.4295A8C203IRenderDevice::releaseRender Releasing Done.
03:15:01.5355A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:15:01.5355A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:15:01.5355A8C1126RenderDeviceD3d11::initsave state
03:15:01.5355A8C696RenderDeviceD3d11::initDX11loading shaders...
03:15:01.5445A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:15:01.5445A8C1134RenderDeviceD3d11::initrestore state
03:15:01.5445A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:15:01.5445A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:15:01.5445A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:15:01.5445A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:15:01.5555A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:15:01.5555A8C2461OverlayManager::installWindowProcHookInstall WPH
03:15:01.5555A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4681849
03:15:01.5555A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:15:01.5555A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:15:01.5555A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
03:15:01.6265A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:15:01.6265A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:15:01.6265A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:15:01.6265A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:15:01.6265A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:15:01.6295A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:15:01.6295A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:15:01.6295A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:15:01.6295A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:15:01.9114C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:15:01.9114C948229OverlayManager::OnForegroundChangedChanged True
03:15:01.9114C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:15:01.9115A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:15:01.9115A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:15:01.9194C946889OverlayManager::doActionDisplayFPS - Triggered
03:15:01.9215A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:15:01.9475A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:15:14.5995A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:15:14.6005A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:15:14.6005A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:15:14.9264C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:15:14.9264C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:15:14.9264C948229OverlayManager::OnForegroundChangedChanged False
03:15:14.9264C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x72312 Title=[Latest Issues - Game Events topics - Overwolf Developers Q&A - Google Chrome]
03:15:14.9274C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:15:14.9274C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:15:14.9274C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:15:14.9274C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:15:14.9324C946889OverlayManager::doActionDisplayFPS - Triggered
03:15:14.9925A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:15:14.9925A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:15:17.7575A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:15:17.7575A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:15:17.7575A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:15:17.7575A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:15:17.7575A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:15:17.7575A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:15:17.7575A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4681849
03:15:17.7575A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:15:17.7575A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:15:17.7575A8C186IRenderDevice::releaseRender Releasing.
03:15:17.7575A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:15:17.7575A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:15:17.7575A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:15:17.7575A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:15:17.7575A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:15:17.7575A8C203IRenderDevice::releaseRender Releasing Done.
03:15:17.8815A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:15:17.8815A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:15:17.8815A8C1126RenderDeviceD3d11::initsave state
03:15:17.8815A8C696RenderDeviceD3d11::initDX11loading shaders...
03:15:17.8905A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:15:17.8905A8C1134RenderDeviceD3d11::initrestore state
03:15:17.8905A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:15:17.8905A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:15:17.8905A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:15:17.8905A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:15:17.8975A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:15:17.8975A8C2461OverlayManager::installWindowProcHookInstall WPH
03:15:17.8975A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11340095
03:15:17.8975A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:15:17.8975A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:15:17.8975A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
03:15:17.9035A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:15:17.9035A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:15:17.9035A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:15:17.9035A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:15:17.9314C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:15:17.9314C948229OverlayManager::OnForegroundChangedChanged True
03:15:17.9314C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:15:17.9364C946889OverlayManager::doActionDisplayFPS - Triggered
03:15:17.9695A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:15:17.9695A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:15:17.9715A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:15:17.9945A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:15:17.9945A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:15:17.9945A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:15:17.9945A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:15:17.9945A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:15:58.254C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:15:58.464C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:15:58.614C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:15:58.614A58225InterProcessElement::openInterProcess Overwolf_ImID_B2308_P_22504 opened succesfuly
03:15:58.614A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:15:58.1085A8C326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
03:15:58.1085A8C347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
03:16:00.2394C94141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
03:16:00.2394C94127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
03:16:00.2455A8C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
03:16:02.3133CC450capture devicecapture device registered
03:16:02.3195A8C50capture devicegraphics-hook.dll loaded against process: R5Apex.exe
03:16:02.3195A8C50capture device(half life scientist) everything.. seems to be in order
03:16:02.3195A8C50capture deviced3d11 shared texture capture successful
03:30:35.1524C94155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
03:30:35.3144C94155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
03:30:38.3075A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:30:38.3755A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:30:38.3815A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
03:30:38.5995A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:30:38.6285A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:30:38.6325A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
03:31:05.1825A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:31:05.5824A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:31:05.5824A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b2308
03:31:05.5824A58255InterProcessElement::closeInterProcess Overwolf_ImID_B2308_P_22504 close 2147483647 bytes
03:31:05.5824A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:31:10.3515A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:31:10.3555A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
03:31:14.6265A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:31:15.845A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:31:15.875A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:31:22.2265A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:31:22.2265A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:31:22.2265A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:31:22.6344C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:31:22.6344C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:31:22.6344C948229OverlayManager::OnForegroundChangedChanged False
03:31:22.6344C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0xC22FA Title=[cmd - node app.js]
03:31:22.6344C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:31:22.6344C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:31:22.6344C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:31:22.6364C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:31:22.6394C946889OverlayManager::doActionDisplayFPS - Triggered
03:31:22.6395A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:31:22.6395A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:36:01.6234C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:36:01.7035A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:36:01.7035A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:36:01.7035A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:36:01.7035A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:36:01.7035A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:36:01.7035A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:36:01.7035A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11340095
03:36:01.7035A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:36:01.7035A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:36:01.7035A8C186IRenderDevice::releaseRender Releasing.
03:36:01.7035A8C50capture device----------------- d3d11 capture freed ----------------
03:36:01.7035A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:36:01.7035A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:36:01.7035A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:36:01.7035A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:36:01.7035A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:36:01.7035A8C203IRenderDevice::releaseRender Releasing Done.
03:36:01.8495A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:36:01.8495A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:36:01.8495A8C1126RenderDeviceD3d11::initsave state
03:36:01.8495A8C696RenderDeviceD3d11::initDX11loading shaders...
03:36:01.8574A58225InterProcessElement::openInterProcess Overwolf_ImID_9230A_P_22504 opened succesfuly
03:36:01.8584A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:36:01.8625A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:36:01.8625A8C1134RenderDeviceD3d11::initrestore state
03:36:01.8625A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:36:01.8625A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:36:01.8625A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:36:01.8625A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:36:01.8735A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:36:01.8735A8C2461OverlayManager::installWindowProcHookInstall WPH
03:36:01.8735A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x19be0a1f
03:36:01.8735A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:36:01.8735A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:36:01.8735A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
03:36:01.8855A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:36:01.8855A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:36:01.8855A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:36:01.8855A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:36:01.9254C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:36:01.9415A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
03:36:01.9415A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:36:01.9415A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:36:01.9415A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:36:01.9415A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:36:01.9415A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:36:01.9604C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:36:01.9604C948229OverlayManager::OnForegroundChangedChanged True
03:36:01.9604C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:36:01.9624C946889OverlayManager::doActionDisplayFPS - Triggered
03:36:01.9624A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:36:01.9634A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=72300
03:36:01.9634A58255InterProcessElement::closeInterProcess Overwolf_ImID_72300_P_22504 close 2147483647 bytes
03:36:01.9634A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:36:01.9634A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:36:01.9634A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f2184
03:36:01.9634A58255InterProcessElement::closeInterProcess Overwolf_ImID_F2184_P_22504 close 2147483647 bytes
03:36:01.9634A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:36:01.9634A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:36:01.9634A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=72304
03:36:01.9634A58255InterProcessElement::closeInterProcess Overwolf_ImID_72304_P_22504 close 2147483647 bytes
03:36:01.9634A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:36:01.9695A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:36:01.9765A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:36:01.9884A58225InterProcessElement::openInterProcess Overwolf_ImID_2B178C_P_22504 opened succesfuly
03:36:01.9884A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:36:01.9884A58225InterProcessElement::openInterProcess Overwolf_ImID_B2306_P_22504 opened succesfuly
03:36:01.9884A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:36:02.85A8C326RenderImageD3d11::setSizeCreate Texture (440,48) / (512,128) - OK
03:36:02.85A8C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
03:36:02.355A8C326RenderImageD3d11::setSizeCreate Texture (442,32) / (512,128) - OK
03:36:02.355A8C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
03:36:02.1514C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:36:02.195161C225InterProcessElement::openInterProcess Overwolf_ImID_82310_P_22504 opened succesfuly
03:36:02.195161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:36:02.2695A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:36:02.2695A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:36:02.9805A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:36:03.5685A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:36:03.5735A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:36:09.4925A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:36:09.4925A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:36:09.4925A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:36:09.9724C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:36:09.9724C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:36:09.9724C948229OverlayManager::OnForegroundChangedChanged False
03:36:09.9724C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10706D6 Title=[roster.js - predator from production - Visual Studio Code [Administrator]]
03:36:09.9724C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:36:09.9724C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:36:09.9724C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:36:09.9744C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:36:09.9764C946889OverlayManager::doActionDisplayFPS - Triggered
03:36:10.415A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:36:10.415A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:36:30.5305A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:36:30.5305A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:36:30.5305A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:36:30.5305A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:36:30.5305A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:36:30.5305A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:36:30.5305A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x19be0a1f
03:36:30.5305A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:36:30.5305A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:36:30.5305A8C186IRenderDevice::releaseRender Releasing.
03:36:30.5305A8C50capture device----------------- d3d11 capture freed ----------------
03:36:30.5305A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:36:30.5305A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:36:30.5305A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:36:30.5305A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:36:30.5305A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:36:30.5305A8C203IRenderDevice::releaseRender Releasing Done.
03:36:30.6405A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:36:30.6405A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:36:30.6405A8C1126RenderDeviceD3d11::initsave state
03:36:30.6405A8C696RenderDeviceD3d11::initDX11loading shaders...
03:36:30.6535A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:36:30.6535A8C1134RenderDeviceD3d11::initrestore state
03:36:30.6535A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:36:30.6535A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:36:30.6535A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:36:30.6535A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:36:30.6595A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:36:30.6595A8C2461OverlayManager::installWindowProcHookInstall WPH
03:36:30.6595A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4c911875
03:36:30.6595A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:36:30.6595A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:36:30.6595A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
03:36:30.6675A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:36:30.6675A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:36:30.6675A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:36:30.6675A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:36:30.7295A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:36:30.7295A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:36:30.7295A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:36:30.7295A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:36:30.7295A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:36:30.9974C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:36:30.9974C948229OverlayManager::OnForegroundChangedChanged True
03:36:30.9974C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:36:31.35A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:36:31.35A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:36:31.44C946889OverlayManager::doActionDisplayFPS - Triggered
03:36:31.55A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:36:31.75A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:37:25.5574C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:37:25.5784C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:37:25.5964A58225InterProcessElement::openInterProcess Overwolf_ImID_1C19EA_P_22504 opened succesfuly
03:37:25.5964A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:37:25.6024C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:37:25.6675A8C326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
03:37:25.6675A8C347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
03:37:27.8534C94127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
03:37:27.8625A8C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
03:37:27.8875A8C50capture devicegraphics-hook.dll loaded against process: R5Apex.exe
03:37:27.8875A8C50capture device(half life scientist) everything.. seems to be in order
03:37:27.8875A8C50capture deviced3d11 shared texture capture successful
03:42:49.364C94155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
03:42:49.2044C94155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
03:43:04.7795A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:43:05.124A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:43:05.124A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c19ea
03:43:05.124A58255InterProcessElement::closeInterProcess Overwolf_ImID_1C19EA_P_22504 close 2147483647 bytes
03:43:05.124A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:43:05.7955A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:43:05.8005A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:43:07.2115A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:43:07.2115A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:43:07.2115A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:43:07.4824C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:43:07.4824C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:43:07.4824C948229OverlayManager::OnForegroundChangedChanged False
03:43:07.4834C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10706D6 Title=[roster.js - predator from production - Visual Studio Code [Administrator]]
03:43:07.4834C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:43:07.4834C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:43:07.4834C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:43:07.4834C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:43:07.4864C946889OverlayManager::doActionDisplayFPS - Triggered
03:43:07.4975A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:43:07.4985A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:43:51.7664C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:43:52.224A58225InterProcessElement::openInterProcess Overwolf_ImID_A230A_P_22504 opened succesfuly
03:43:52.224A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:43:52.224A58225InterProcessElement::openInterProcess Overwolf_ImID_C2306_P_22504 opened succesfuly
03:43:52.224A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:43:52.5264A58225InterProcessElement::openInterProcess Overwolf_ImID_3E229C_P_22504 opened succesfuly
03:43:52.5264A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:44:01.514A58225InterProcessElement::openInterProcess Overwolf_ImID_D2306_P_22504 opened succesfuly
03:44:01.524A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:44:01.524A58225InterProcessElement::openInterProcess Overwolf_ImID_B230A_P_22504 opened succesfuly
03:44:01.524A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:44:01.524A58225InterProcessElement::openInterProcess Overwolf_ImID_3F229C_P_22504 opened succesfuly
03:44:01.524A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:44:01.1945A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:44:01.1945A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:44:01.1945A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:44:01.1945A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:44:01.1945A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:44:01.1945A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:44:01.1945A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4c911875
03:44:01.1945A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:44:01.1945A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:44:01.1945A8C186IRenderDevice::releaseRender Releasing.
03:44:01.1945A8C50capture device----------------- d3d11 capture freed ----------------
03:44:01.1945A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:44:01.1945A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:44:01.1945A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:44:01.1945A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:44:01.1945A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:44:01.1945A8C203IRenderDevice::releaseRender Releasing Done.
03:44:01.3245A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:44:01.3245A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:44:01.3245A8C1126RenderDeviceD3d11::initsave state
03:44:01.3245A8C696RenderDeviceD3d11::initDX11loading shaders...
03:44:01.3365A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:44:01.3365A8C1134RenderDeviceD3d11::initrestore state
03:44:01.3365A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:44:01.3365A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:44:01.3365A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:44:01.3365A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:44:01.3445A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:44:01.3445A8C2461OverlayManager::installWindowProcHookInstall WPH
03:44:01.3445A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9eb0c5b
03:44:01.3445A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:44:01.3445A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:44:01.3445A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
03:44:01.4065A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:44:01.4065A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:44:01.4065A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:44:01.4065A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:44:01.5325A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
03:44:01.5325A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:44:01.5325A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:44:01.5325A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:44:01.5325A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:44:01.5325A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:44:01.5404C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:44:01.5404C948229OverlayManager::OnForegroundChangedChanged True
03:44:01.5404C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:44:01.5424A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:44:01.5424A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9230a
03:44:01.5424A58255InterProcessElement::closeInterProcess Overwolf_ImID_9230A_P_22504 close 2147483647 bytes
03:44:01.5424A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:44:01.5424A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:44:01.5424A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2b178c
03:44:01.5424A58255InterProcessElement::closeInterProcess Overwolf_ImID_2B178C_P_22504 close 2147483647 bytes
03:44:01.5424A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:44:01.5424A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:44:01.5424A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b2306
03:44:01.5424A58255InterProcessElement::closeInterProcess Overwolf_ImID_B2306_P_22504 close 2147483647 bytes
03:44:01.5424A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:44:01.5424A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:44:01.5424A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=82310
03:44:01.5424A58255InterProcessElement::closeInterProcess Overwolf_ImID_82310_P_22504 close 2147483647 bytes
03:44:01.5434A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:44:01.5434A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:44:01.5434A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a230a
03:44:01.5434A58255InterProcessElement::closeInterProcess Overwolf_ImID_A230A_P_22504 close 2147483647 bytes
03:44:01.5434A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:44:01.5434A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:44:01.5434A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c2306
03:44:01.5434A58255InterProcessElement::closeInterProcess Overwolf_ImID_C2306_P_22504 close 2147483647 bytes
03:44:01.5434A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:44:01.5434A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:44:01.5434A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3e229c
03:44:01.5434A58255InterProcessElement::closeInterProcess Overwolf_ImID_3E229C_P_22504 close 2147483647 bytes
03:44:01.5434A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:44:01.5454C946889OverlayManager::doActionDisplayFPS - Triggered
03:44:01.5475A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:44:01.5664A58225InterProcessElement::openInterProcess Overwolf_ImID_A2304_P_22504 opened succesfuly
03:44:01.5664A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:44:01.5825A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:44:01.5985A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:44:01.5985A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:44:12.165A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:44:19.5214C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:44:19.5324C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:44:19.5714A58225InterProcessElement::openInterProcess Overwolf_ImID_1421A4_P_22504 opened succesfuly
03:44:19.5714A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:44:19.6425A8C326RenderImageD3d11::setSizeCreate Texture (700,394) / (768,512) - OK
03:44:19.6425A8C347RenderImageD3d11::setSizeCreate Texture RV (768,512) - OK
03:44:19.8165A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:44:19.8215A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
03:44:19.9025A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:44:25.8345A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:44:25.8375A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
03:44:25.9015A8C326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
03:44:25.9015A8C347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
03:44:26.1165A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:44:38.8715A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
03:44:47.1915A8C326RenderImageD3d11::setSizeCreate Texture (700,394) / (768,512) - OK
03:44:47.1915A8C347RenderImageD3d11::setSizeCreate Texture RV (768,512) - OK
03:44:47.8735A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:44:47.8775A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x0}
03:44:47.8835A8C4222overlaySetCursorEmpty cursor release widget
03:44:49.2505A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:44:49.9595A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:44:49.9655A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:44:49.9674A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:44:49.9674A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1421a4
03:44:49.9674A58255InterProcessElement::closeInterProcess Overwolf_ImID_1421A4_P_22504 close 2147483647 bytes
03:44:49.9674A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:44:51.8055A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:44:52.9375A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:44:52.9415A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:45:42.7764C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:45:42.8004C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:45:42.8264A58225InterProcessElement::openInterProcess Overwolf_ImID_1521A4_P_22504 opened succesfuly
03:45:42.8264A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:45:42.8264C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:45:42.9065A8C326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
03:45:42.9065A8C347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
03:45:45.44C94127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
03:45:45.55A8C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
03:45:45.485A8C50capture devicegraphics-hook.dll loaded against process: R5Apex.exe
03:45:45.485A8C50capture device(half life scientist) everything.. seems to be in order
03:45:45.485A8C50capture deviced3d11 shared texture capture successful
03:50:33.4044C94155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
03:50:33.5634C94155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
03:50:56.4295A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:50:56.6875A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:50:56.6895A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:50:56.7655A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:50:56.9174A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
03:50:56.9174A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1521a4
03:50:56.9174A58255InterProcessElement::closeInterProcess Overwolf_ImID_1521A4_P_22504 close 2147483647 bytes
03:50:56.9174A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
03:51:01.2664C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:51:01.2894C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
03:51:01.3114A58225InterProcessElement::openInterProcess Overwolf_ImID_F2300_P_22504 opened succesfuly
03:51:01.3114A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
03:51:01.8045A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:51:01.8095A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:51:01.9775A8C326RenderImageD3d11::setSizeCreate Texture (1150,750) / (1152,768) - OK
03:51:01.9775A8C347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
03:51:02.3925A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:51:05.6475A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
03:51:11.6685A8C326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
03:51:11.6685A8C347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
03:51:12.5955A8C326RenderImageD3d11::setSizeCreate Texture (1150,750) / (1152,768) - OK
03:51:12.5955A8C347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
03:51:12.6285A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:51:12.6315A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
03:51:12.9195A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:51:14.7465A8C326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
03:51:14.7465A8C347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
03:51:21.7985A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
03:51:56.4125A8C326RenderImageD3d11::setSizeCreate Texture (1150,750) / (1152,768) - OK
03:51:56.4125A8C347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
03:52:01.5425A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
03:52:01.6135A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
03:52:01.6475A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
03:52:03.4645A8C326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
03:52:03.4645A8C347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
03:52:05.8435A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
03:52:30.1525A8C326RenderImageD3d11::setSizeCreate Texture (1150,750) / (1152,768) - OK
03:52:30.1525A8C347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
03:52:31.9395A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:52:31.9445A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
03:52:33.8565A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:52:34.9755A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:52:34.9875A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
03:52:35.2205A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:52:35.2515A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:52:35.2555A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:52:38.2755A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:52:38.2955A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
03:52:39.3485A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:52:39.3525A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:52:39.4615A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:52:43.2905A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:52:43.3075A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
03:52:44.3305A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:52:44.4285A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:52:44.4415A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:52:44.7445A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:52:50.9935A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:52:50.9985A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:52:51.855A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:52:52.735A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:52:52.785A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
03:53:41.8735A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:53:41.8735A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:53:41.8735A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:53:41.9314C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:53:41.9314C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:53:41.9314C948229OverlayManager::OnForegroundChangedChanged False
03:53:41.9324C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10706D6 Title=[roster.js - predator from production - Visual Studio Code [Administrator]]
03:53:41.9334C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:53:41.9334C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:53:41.9334C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:53:41.9334C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:53:41.9374C946889OverlayManager::doActionDisplayFPS - Triggered
03:53:42.645A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:53:42.655A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:54:06.9045A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:54:06.9045A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:54:06.9045A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:54:06.9045A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:54:06.9045A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:54:06.9045A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:54:06.9045A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x9eb0c5b
03:54:06.9045A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:54:06.9045A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:54:06.9045A8C186IRenderDevice::releaseRender Releasing.
03:54:06.9045A8C50capture device----------------- d3d11 capture freed ----------------
03:54:06.9045A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:54:06.9045A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:54:06.9045A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:54:06.9045A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:54:06.9045A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:54:06.9045A8C203IRenderDevice::releaseRender Releasing Done.
03:54:06.9584C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:54:06.9584C948229OverlayManager::OnForegroundChangedChanged True
03:54:06.9584C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:54:06.9584C942902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:54:06.9764C946889OverlayManager::doActionDisplayFPS - Triggered
03:54:07.385A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:54:07.385A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:54:07.385A8C1126RenderDeviceD3d11::initsave state
03:54:07.385A8C696RenderDeviceD3d11::initDX11loading shaders...
03:54:07.515A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:54:07.515A8C1134RenderDeviceD3d11::initrestore state
03:54:07.515A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:54:07.515A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:54:07.515A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:54:07.555A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:54:07.555A8C2461OverlayManager::installWindowProcHookInstall WPH
03:54:07.555A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x115e0bd9
03:54:07.555A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:54:07.555A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:54:07.555A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:54:07.555A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:54:07.585A8C326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
03:54:07.585A8C347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
03:54:07.715A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:54:07.1275A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:54:07.1275A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:54:07.1275A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:54:07.1275A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:54:07.1275A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:54:07.1285A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:54:07.1285A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:54:07.1285A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:54:07.1285A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:54:07.1315A8C326RenderImageD3d11::setSizeCreate Texture (1150,750) / (1152,768) - OK
03:54:07.1315A8C347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
03:54:07.9595A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
03:54:08.7585A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:54:08.7615A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
03:54:12.7725A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:54:12.7725A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:54:12.7725A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:54:12.9674C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:54:12.9674C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:54:12.9674C948229OverlayManager::OnForegroundChangedChanged False
03:54:12.9674C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x72312 Title=[ynet -
03:54:12.9674C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:54:12.9674C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:54:12.9674C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:54:12.9694C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:54:12.9704C946889OverlayManager::doActionDisplayFPS - Triggered
03:54:13.1375A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:54:13.1375A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:54:43.2675A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:54:43.2675A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:54:43.2675A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:54:43.2675A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:54:43.2675A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:54:43.2675A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:54:43.2675A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x115e0bd9
03:54:43.2675A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:54:43.2675A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:54:43.2675A8C186IRenderDevice::releaseRender Releasing.
03:54:43.2675A8C50capture device----------------- d3d11 capture freed ----------------
03:54:43.2675A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:54:43.2675A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:54:43.2675A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:54:43.2675A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:54:43.2675A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:54:43.2675A8C203IRenderDevice::releaseRender Releasing Done.
03:54:43.4065A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:54:43.4065A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:54:43.4065A8C1126RenderDeviceD3d11::initsave state
03:54:43.4065A8C696RenderDeviceD3d11::initDX11loading shaders...
03:54:43.4175A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:54:43.4175A8C1134RenderDeviceD3d11::initrestore state
03:54:43.4175A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:54:43.4175A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:54:43.4175A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:54:43.4175A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:54:43.4285A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:54:43.4285A8C2461OverlayManager::installWindowProcHookInstall WPH
03:54:43.4295A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb9211e1
03:54:43.4295A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:54:43.4295A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:54:43.4295A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
03:54:43.4305A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:54:43.4305A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:54:43.4315A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:54:43.4315A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:54:43.4315A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:54:43.4405A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:54:43.4405A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:54:43.4405A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:54:43.4405A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:54:43.5024C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:54:43.5024C948229OverlayManager::OnForegroundChangedChanged True
03:54:43.5024C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:54:43.5094C946889OverlayManager::doActionDisplayFPS - Triggered
03:54:43.5135A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:54:43.5235A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:54:43.5235A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:54:43.5255A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:57:48.3925A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
03:57:48.3925A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
03:57:48.3925A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
03:57:48.7264C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:57:48.7264C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
03:57:48.7264C948229OverlayManager::OnForegroundChangedChanged False
03:57:48.7264C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x72312 Title=[ynet -
03:57:48.7264C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
03:57:48.7264C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
03:57:48.7264C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
03:57:48.7284C94367InputInterceptor::ResetLLHookProcExtReset keys state
03:57:48.7304C946889OverlayManager::doActionDisplayFPS - Triggered
03:57:48.7515A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
03:57:48.7515A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:57:54.2055A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
03:57:54.2055A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
03:57:54.2055A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
03:57:54.2055A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
03:57:54.2055A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
03:57:54.2055A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
03:57:54.2055A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb9211e1
03:57:54.2055A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
03:57:54.2055A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
03:57:54.2055A8C186IRenderDevice::releaseRender Releasing.
03:57:54.2055A8C50capture device----------------- d3d11 capture freed ----------------
03:57:54.2055A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
03:57:54.2055A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
03:57:54.2055A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
03:57:54.2055A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
03:57:54.2055A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
03:57:54.2055A8C203IRenderDevice::releaseRender Releasing Done.
03:57:54.2334C946738OverlayManager::doActionForegroundChange Event ON (ON)
03:57:54.2334C948229OverlayManager::OnForegroundChangedChanged True
03:57:54.2394C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
03:57:54.2394C942902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
03:57:54.2424C946889OverlayManager::doActionDisplayFPS - Triggered
03:57:54.3375A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
03:57:54.3375A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
03:57:54.3375A8C1126RenderDeviceD3d11::initsave state
03:57:54.3375A8C696RenderDeviceD3d11::initDX11loading shaders...
03:57:54.3505A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
03:57:54.3505A8C1134RenderDeviceD3d11::initrestore state
03:57:54.3505A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
03:57:54.3505A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
03:57:54.3505A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
03:57:54.3635A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
03:57:54.3635A8C2461OverlayManager::installWindowProcHookInstall WPH
03:57:54.3645A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x16241e25
03:57:54.3645A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
03:57:54.3645A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
03:57:54.3645A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
03:57:54.3645A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
03:57:54.3665A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
03:57:54.4075A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
03:57:54.4075A8C480InputInterceptor::stopHookunhook keyboard and mouse
03:57:54.4075A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
03:57:54.4075A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
03:57:54.4075A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
03:57:54.4165A8C5433OverlayManager::initOverlayResolutionEx 0X40008
03:57:54.4175A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
03:57:54.4175A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
03:57:54.4175A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:04:26.25A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:14:41.6355A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:14:41.6425A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
04:14:41.6915A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:14:41.6955A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
04:14:41.9305A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:14:42.605A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:14:42.645A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
04:15:11.6684C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:15:11.6904C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:15:11.714161C225InterProcessElement::openInterProcess Overwolf_ImID_722CE_P_22504 opened succesfuly
04:15:11.714161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
04:15:11.7154C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:15:11.8025A8C326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
04:15:11.8025A8C347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
04:15:15.6034C94127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
04:15:15.6095A8C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
04:15:15.6515A8C50capture devicegraphics-hook.dll loaded against process: R5Apex.exe
04:15:15.6515A8C50capture device(half life scientist) everything.. seems to be in order
04:15:15.6515A8C50capture deviced3d11 shared texture capture successful
04:24:03.6295A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:24:10.718161C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:24:10.718161C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d2306
04:24:10.718161C255InterProcessElement::closeInterProcess Overwolf_ImID_D2306_P_22504 close 2147483647 bytes
04:24:10.718161C2536WidgetManager::RefreshLayoutAsyncMove widget to Poll
04:24:10.718161C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:24:10.718161C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b230a
04:24:10.718161C255InterProcessElement::closeInterProcess Overwolf_ImID_B230A_P_22504 close 2147483647 bytes
04:24:10.718161C2536WidgetManager::RefreshLayoutAsyncMove widget to Poll
04:24:10.718161C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:24:10.718161C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3f229c
04:24:10.718161C255InterProcessElement::closeInterProcess Overwolf_ImID_3F229C_P_22504 close 2147483647 bytes
04:24:10.718161C2536WidgetManager::RefreshLayoutAsyncMove widget to Poll
04:24:10.7245A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:24:10.737161C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:24:10.737161C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a2304
04:24:10.737161C255InterProcessElement::closeInterProcess Overwolf_ImID_A2304_P_22504 close 2147483647 bytes
04:24:10.737161C2536WidgetManager::RefreshLayoutAsyncMove widget to Poll
04:24:10.737161C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:24:10.737161C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f2300
04:24:10.737161C255InterProcessElement::closeInterProcess Overwolf_ImID_F2300_P_22504 close 2147483647 bytes
04:24:10.737161C2536WidgetManager::RefreshLayoutAsyncMove widget to Poll
04:24:10.7435A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
04:24:10.9074C94155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
04:24:11.534C94155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
04:24:11.6925A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
04:24:11.6925A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
04:24:11.6925A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:24:12.1184C94367InputInterceptor::ResetLLHookProcExtReset keys state
04:24:12.1184C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:24:12.1184C948229OverlayManager::OnForegroundChangedChanged False
04:24:12.1184C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1022CC Title=[Task Switching]
04:24:12.1184C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:24:12.1184C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:24:12.1184C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:24:12.1214C94367InputInterceptor::ResetLLHookProcExtReset keys state
04:24:12.1244C946889OverlayManager::doActionDisplayFPS - Triggered
04:24:12.1285A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
04:24:12.1285A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:24:13.5815A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
04:24:13.5815A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
04:24:13.5815A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
04:24:13.5815A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
04:24:13.5815A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
04:24:13.5815A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
04:24:13.5825A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x16241e25
04:24:13.5825A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
04:24:13.5825A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
04:24:13.5825A8C186IRenderDevice::releaseRender Releasing.
04:24:13.5825A8C50capture device----------------- d3d11 capture freed ----------------
04:24:13.5825A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
04:24:13.5825A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
04:24:13.5825A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
04:24:13.5825A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
04:24:13.5825A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
04:24:13.5825A8C203IRenderDevice::releaseRender Releasing Done.
04:24:13.6254C946738OverlayManager::doActionForegroundChange Event ON (ON)
04:24:13.6254C948229OverlayManager::OnForegroundChangedChanged True
04:24:13.6274C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
04:24:13.6274C942902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
04:24:13.6294C946889OverlayManager::doActionDisplayFPS - Triggered
04:24:13.7115A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
04:24:13.7115A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
04:24:13.7115A8C1126RenderDeviceD3d11::initsave state
04:24:13.7115A8C696RenderDeviceD3d11::initDX11loading shaders...
04:24:13.7245A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
04:24:13.7245A8C1134RenderDeviceD3d11::initrestore state
04:24:13.7245A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
04:24:13.7245A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
04:24:13.7245A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
04:24:13.7355A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
04:24:13.7355A8C2461OverlayManager::installWindowProcHookInstall WPH
04:24:13.7355A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x44c60bed
04:24:13.7355A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
04:24:13.7355A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
04:24:13.7355A8C326RenderImageD3d11::setSizeCreate Texture (300,60) / (384,128) - OK
04:24:13.7355A8C347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
04:24:13.7355A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:24:13.7475A8C5433OverlayManager::initOverlayResolutionEx 0X40008
04:24:13.7475A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
04:24:13.7475A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
04:24:13.7475A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:24:13.8425A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
04:24:13.8425A8C480InputInterceptor::stopHookunhook keyboard and mouse
04:24:13.8425A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
04:24:13.8425A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
04:24:13.9435A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:24:14.1615A8C601OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
04:24:14.2204C946819OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
04:24:14.2204C947014OverlayManager::SetExclusiveModeskip exclusive mode request -> game is in mixmode
04:24:14.2375A8C326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
04:24:14.2385A8C347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
04:24:14.3045A8C601OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
04:24:14.6395A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:24:14.817161C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:24:14.817161C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=722ce
04:24:14.817161C255InterProcessElement::closeInterProcess Overwolf_ImID_722CE_P_22504 close 2147483647 bytes
04:24:14.817161C2536WidgetManager::RefreshLayoutAsyncMove widget to Poll
04:24:17.6854C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:24:17.7054C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:24:17.737161C225InterProcessElement::openInterProcess Overwolf_ImID_922E6_P_22504 opened succesfuly
04:24:17.737161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
04:24:17.8244C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:24:17.8494C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:24:17.891161C225InterProcessElement::openInterProcess Overwolf_ImID_102300_P_22504 opened succesfuly
04:24:17.891161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
04:24:17.8995A8C326RenderImageD3d11::setSizeCreate Texture (440,48) / (512,128) - OK
04:24:17.8995A8C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
04:24:17.9604C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:24:17.9824C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:24:18.13161C225InterProcessElement::openInterProcess Overwolf_ImID_2E178C_P_22504 opened succesfuly
04:24:18.13161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
04:24:18.185A8C326RenderImageD3d11::setSizeCreate Texture (442,32) / (512,128) - OK
04:24:18.185A8C347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
04:24:18.1474C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:24:18.1584C946881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:24:18.186161C225InterProcessElement::openInterProcess Overwolf_ImID_D230C_P_22504 opened succesfuly
04:24:18.186161C225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
04:24:18.2585A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
04:24:18.2585A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
04:24:18.6275A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:24:18.6325A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
04:24:19.395A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:24:19.8155A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:24:19.8195A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
04:31:56.3975A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
04:31:56.3975A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
04:31:56.3975A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:31:56.6534C94367InputInterceptor::ResetLLHookProcExtReset keys state
04:31:56.6534C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:31:56.6534C948229OverlayManager::OnForegroundChangedChanged False
04:31:56.6544C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0xC22FA Title=[cmd - node app.js]
04:31:56.6544C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:31:56.6544C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:31:56.6544C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:31:56.6544C94367InputInterceptor::ResetLLHookProcExtReset keys state
04:31:56.6594C946889OverlayManager::doActionDisplayFPS - Triggered
04:31:56.6615A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
04:31:56.6615A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:31:59.6624A58225InterProcessElement::openInterProcess Overwolf_ImID_4E1AA6_P_22504 opened succesfuly
04:31:59.6624A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
04:32:01.105A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
04:32:01.105A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
04:32:01.105A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
04:32:01.105A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
04:32:01.105A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
04:32:01.105A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
04:32:01.105A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x44c60bed
04:32:01.105A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
04:32:01.105A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
04:32:01.105A8C186IRenderDevice::releaseRender Releasing.
04:32:01.105A8C50capture device----------------- d3d11 capture freed ----------------
04:32:01.105A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
04:32:01.105A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
04:32:01.105A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
04:32:01.105A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
04:32:01.105A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
04:32:01.105A8C203IRenderDevice::releaseRender Releasing Done.
04:32:01.1255A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
04:32:01.1255A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
04:32:01.1255A8C1126RenderDeviceD3d11::initsave state
04:32:01.1255A8C696RenderDeviceD3d11::initDX11loading shaders...
04:32:01.1355A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
04:32:01.1355A8C1134RenderDeviceD3d11::initrestore state
04:32:01.1355A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
04:32:01.1355A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
04:32:01.1355A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
04:32:01.1355A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
04:32:01.1495A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
04:32:01.1495A8C2461OverlayManager::installWindowProcHookInstall WPH
04:32:01.1495A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x572a200b
04:32:01.1495A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
04:32:01.1495A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
04:32:01.1495A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
04:32:01.1575A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
04:32:01.1575A8C480InputInterceptor::stopHookunhook keyboard and mouse
04:32:01.1585A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
04:32:01.1585A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
04:32:01.1585A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:32:01.1594C946738OverlayManager::doActionForegroundChange Event ON (ON)
04:32:01.1594C948229OverlayManager::OnForegroundChangedChanged True
04:32:01.1594C947579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
04:32:01.1625A8C5433OverlayManager::initOverlayResolutionEx 0X40008
04:32:01.1625A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
04:32:01.1625A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
04:32:01.1625A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:32:01.1625A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
04:32:01.1625A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
04:32:01.1674C946889OverlayManager::doActionDisplayFPS - Triggered
04:32:01.2415A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:32:01.2475A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:32:08.4735A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:32:09.8715A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:35:06.845A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
04:35:06.855A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
04:35:06.855A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:35:06.3754C94367InputInterceptor::ResetLLHookProcExtReset keys state
04:35:06.3754C946738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:35:06.3754C948229OverlayManager::OnForegroundChangedChanged False
04:35:06.3764C948262OverlayManager::OnForegroundChangedLost foreground to window Handle=0xC22FA Title=[cmd - node app.js]
04:35:06.3764C947579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:35:06.3764C942895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:35:06.3764C942794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:35:06.3764C94367InputInterceptor::ResetLLHookProcExtReset keys state
04:35:06.3794C946889OverlayManager::doActionDisplayFPS - Triggered
04:35:06.4325A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
04:35:06.4325A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:35:08.3724A58255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:35:08.3724A58125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4e1aa6
04:35:08.3724A58255InterProcessElement::closeInterProcess Overwolf_ImID_4E1AA6_P_22504 close 2147483647 bytes
04:35:08.3724A582536WidgetManager::RefreshLayoutAsyncMove widget to Poll
04:35:08.3804A58225InterProcessElement::openInterProcess Overwolf_ImID_301A1E_P_22504 opened succesfuly
04:35:08.3804A58225InterProcessElement::openInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly
04:35:09.8813F00146clearClientclear Client.
04:35:09.8813F00639Client::OnOWExplorerDetacheddetaching..
04:35:09.8813F00645Client::OnOWExplorerDetachedPost detach
04:35:09.881558C691Client::clearClient::Clear [0 - 0] .
04:35:09.881558C698Client::clearClient::Clear stoping...
04:35:09.881558C1128OverlayManager::Stopstopping
04:35:09.881558C1143OverlayManager::StopInternalstopping...
04:35:09.881558C307WidgetManager::StopStop
04:35:09.881558C52WidgetsLayoutScheduler::Stopstopping layout scheduler
04:35:09.881558C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
04:35:09.881558C2156WidgetManager::ClearApplicationHandlersClear handlers
04:35:09.881558C1170OverlayManager::StopInternalStoping server connection
04:35:09.8824C947088OverlayManager::OnDisconnectedDisconnected from server
04:35:09.882558C1175OverlayManager::StopInternalStopped server connection
04:35:09.882558C206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
04:35:09.882558C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
04:35:09.882558C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
04:35:09.882558C1196OverlayManager::StopInternalClosing inter process
04:35:09.882558C25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
04:35:09.8823678118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
04:35:09.882558C255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
04:35:09.882558C59InterProcessEventHandler::~InterProcessEventHandlerDone.
04:35:09.882558C1208OverlayManager::StopInternalnot running.
04:35:09.882558C141ApiManager::DestroyBackgroundThreadDestroy call.
04:35:10.379498188ApiManager::BackgroundThreadBackground Thread is terminated.
04:35:10.379558C232ApiManager::ClearAllCommandsClearing commands [3]
04:35:10.379558C249ApiManager::ClearAllCommandsCleared
04:35:10.379558C136ApiManager::DestroyDestroyed
04:35:10.379558C1210OverlayManager::StopInternalstopped.
04:35:10.379558C7993OverlayManager::UnloadInGamePluginsunload in game plugins [1]
04:35:10.379558C8008OverlayManager::UnloadInGamePluginsStop plugin [True] [0 / 1] [False]
04:35:10.379558C759Client::clearRemove old SHM
04:35:10.3795A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
04:35:10.379558C255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_22504 close 2147483647 bytes
04:35:10.379558C767Client::clearStop tasks thread
04:35:10.379558C780Client::clearClient::Clear - Done.
04:35:10.3805A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
04:35:10.3805A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
04:35:10.3805A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
04:35:10.3805A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x572a200b
04:35:10.3805A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
04:35:10.3805A8C1215OverlayManager::OnProxyModeEnabledclear all wickets
04:35:10.3805A8C672WidgetManager::clearAllWicketsClear widgets
04:35:10.3805A8C744WidgetManager::ClearAsyncRefreshThreadclose thread
04:35:10.3805A8C52WidgetsLayoutScheduler::Stopstopping layout scheduler
04:35:10.3805A8C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:35:10.3805A8C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=191a2c
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_ImID_191A2C_P_22504 close 2147483647 bytes
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:35:10.3805A8C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=52318
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_ImID_52318_P_22504 close 2147483647 bytes
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:35:10.3805A8C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3906f4
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_ImID_3906F4_P_22504 close 2147483647 bytes
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:35:10.3805A8C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=922e6
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_ImID_922E6_P_22504 close 2147483647 bytes
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:35:10.3805A8C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=102300
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_ImID_102300_P_22504 close 2147483647 bytes
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:35:10.3805A8C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2e178c
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_ImID_2E178C_P_22504 close 2147483647 bytes
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:35:10.3805A8C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d230c
04:35:10.3805A8C255InterProcessElement::closeInterProcess Overwolf_ImID_D230C_P_22504 close 2147483647 bytes
04:35:10.3815A8C255InterProcessElement::closeInterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes
04:35:10.3815A8C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=301a1e
04:35:10.3815A8C255InterProcessElement::closeInterProcess Overwolf_ImID_301A1E_P_22504 close 2147483647 bytes
04:35:10.3815A8C706WidgetManager::clearAllWicketsClear widgets [0]
04:35:10.3815A8C738WidgetManager::clearAllWicketsall widgets are cleared - [T]
04:35:10.3815A8C1220OverlayManager::OnProxyModeEnabledStopping mk hook
04:35:10.3815A8C480InputInterceptor::stopHookunhook keyboard and mouse
04:35:10.3815A8C186IRenderDevice::releaseRender Releasing.
04:35:10.3815A8C50capture device----------------- d3d11 capture freed ----------------
04:35:10.3815A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
04:35:10.3815A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
04:35:10.3815A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
04:35:10.3815A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
04:35:10.3815A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
04:35:10.3815A8C203IRenderDevice::releaseRender Releasing Done.
04:35:43.2553F00138runClientStarting Overlay PID=21144(0x5298) server PID = 252
04:35:43.2553F00561Client::initClient::Initialize
04:35:43.2553F00569Client::initStart owclient thread
04:35:43.2554B24498Client::initreHookClient::Initialize rehook.
04:35:43.2554B24225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_252 opened succesfuly
04:35:43.2554B24531session id = {F8C95701-2D4D-4ABB-AACC-2EC362D289D5}
04:35:43.2554B24255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_22504 close 2147483647 bytes
04:35:43.2554B24225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_252 opened succesfuly
04:35:43.2554B241235OverlayManager::StartServer info replaced
04:35:43.2554B241239OverlayManager::StartStarting...
04:35:43.2554B241263OverlayManager::Startstarting inter process
04:35:43.2554B24225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
04:35:43.2564B241271OverlayManager::Startstarting hooks 2...
04:35:43.2564B241436XTRAP COMPATIBLE PATCH WARNING
04:35:43.2564B241445OverlayManager::Startdone with hooks...
04:35:43.2564B24108ApiManager::InitAPI Manager Event : OK
04:35:43.2564B24120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=14460
04:35:43.2564B241471OverlayManager::Startget foreground state
04:35:43.2564B241508OverlayManager::StartStarted...
04:35:43.2564EA87063OverlayManager::OnConnectedConnected to server
04:35:43.2564EA832SendServerHelloMessage::ExecuteSend connection Ack
04:35:43.256387C7696OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x381b46 -> 0x1221b2
04:35:43.3395A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
04:35:43.3395A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
04:35:43.3395A8C1126RenderDeviceD3d11::initsave state
04:35:43.3395A8C696RenderDeviceD3d11::initDX11loading shaders...
04:35:43.3555A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
04:35:43.3555A8C1134RenderDeviceD3d11::initrestore state
04:35:43.3555A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
04:35:43.3555A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
04:35:43.3555A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
04:35:43.3555A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
04:35:43.3555A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
04:35:43.3555A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:35:43.3955A8C21StartWidgetsRefresher::ExecuteExecute start wicket manager
04:35:43.3955A8C275WidgetManager::StartLayoutSchedulerstart layout scheduler
04:35:43.3955A8C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
04:35:43.3955A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
04:35:43.3955A8C2461OverlayManager::installWindowProcHookInstall WPH
04:35:43.3955A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x75c0af9
04:35:43.3955A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
04:35:43.3955A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
04:35:43.3955A8C311PerformanceCounter::NotifyFrameRenderNotify first Render...
04:35:43.4034A58225InterProcessElement::openInterProcess Overwolf_ImID_3B16B2_P_252 opened succesfuly
04:35:43.4034A58225InterProcessElement::openInterProcess Overwolf_PID_252_SHARED_MEMORY_AGENT opened succesfuly
04:35:43.4355A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
04:35:43.4355A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
04:35:43.4355A8C480InputInterceptor::stopHookunhook keyboard and mouse
04:35:43.4355A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
04:35:43.4355A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
04:35:43.4365A8C2222OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
04:35:43.7554EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:35:43.7594EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:35:43.9005A8C678OverlayInputManager::HandleCommandsClear all hotkeys command
04:35:43.9094EA86881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:35:43.9665A8C719OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
04:35:43.9694EA86889OverlayManager::doActionDisplayFPS - Triggered
04:35:43.9694EA86881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:35:44.225A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:35:44.1414EA87164OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll]
04:35:44.1495A8C7940OverlayManager::LoadPluginReload plugin [1] [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll] []
04:35:45.2224EA86881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:35:45.2574EA86881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:35:45.3784EA86881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:35:45.4034EA86881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:35:45.4214A58225InterProcessElement::openInterProcess Overwolf_ImID_341816_P_252 opened succesfuly
04:35:45.4214A58225InterProcessElement::openInterProcess Overwolf_PID_252_SHARED_MEMORY_AGENT opened succesfuly
04:35:45.4214A58225InterProcessElement::openInterProcess Overwolf_ImID_F2310_P_252 opened succesfuly
04:35:45.4214A58225InterProcessElement::openInterProcess Overwolf_PID_252_SHARED_MEMORY_AGENT opened succesfuly
04:35:45.4944EA86881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:35:45.7164EA86881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
04:35:45.9274A58225InterProcessElement::openInterProcess Overwolf_ImID_922EC_P_252 opened succesfuly
04:35:45.9274A58225InterProcessElement::openInterProcess Overwolf_PID_252_SHARED_MEMORY_AGENT opened succesfuly
04:35:47.15A8C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
04:35:47.15A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:35:53.437387C2083Client::LogProcessModulesLoaded modules:
04:35:53.448387C2099C:\Program Files (x86)\Origin\IGO64.dll
04:35:53.448387C2099C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll
04:35:53.448387C2099C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll
04:35:53.448387C2099C:\Program Files (x86)\Overwolf\0.176.87.26\OWUtils.dll
04:35:53.448387C2099C:\Program Files (x86)\Overwolf\0.176.87.26\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
04:35:53.448387C2099C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll
04:35:53.448387C2099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\gep_apex.dll
04:35:53.448387C2099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\GEPPlugin64.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\AVIFIL32.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\AVRT.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\D3DSCache.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\D3DX9_43.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\DEVOBJ.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\DNSAPI.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\DPAPI.DLL
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\HID.DLL
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\MSACM32.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\MSVCP140.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\MSVFW32.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\NTASN1.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\RMCLIENT.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\SspiCli.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\USERENV.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\WINHTTP.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\WININET.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\WINMM.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\WINNSI.DLL
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\XInput1_3.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\amdihk64.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\amsi.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\apphelp.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\d3d11.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\d3dx11_43.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\dbgcore.DLL
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\dbghelp.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\dcomp.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\dsound.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\dwmapi.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\dxcore.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\dxgi.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\gpapi.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\ksuser.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\midimap.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\msacm32.drv
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\mscms.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\mskeyprotect.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\ncrypt.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\ntdll.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\ntmarta.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\secur32.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\wdmaud.drv
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\webio.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\winmmbase.dll
04:35:53.448387C2099C:\WINDOWS\SYSTEM32\wintypes.dll
04:35:53.448387C2099C:\WINDOWS\System32\CRYPT32.dll
04:35:53.448387C2099C:\WINDOWS\System32\CoreMessaging.dll
04:35:53.448387C2099C:\WINDOWS\System32\CoreUIComponents.dll
04:35:53.448387C2099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll
04:35:53.448387C2099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll
04:35:53.448387C2099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll
04:35:53.448387C2099C:\WINDOWS\System32\GDI32.dll
04:35:53.448387C2099C:\WINDOWS\System32\IMM32.DLL
04:35:53.448387C2099C:\WINDOWS\System32\KERNEL32.DLL
04:35:53.448387C2099C:\WINDOWS\System32\KERNELBASE.dll
04:35:53.448387C2099C:\WINDOWS\System32\MMDevApi.dll
04:35:53.448387C2099C:\WINDOWS\System32\MSASN1.dll
04:35:53.448387C2099C:\WINDOWS\System32\MSCTF.dll
04:35:53.448387C2099C:\WINDOWS\System32\NSI.dll
04:35:53.448387C2099C:\WINDOWS\System32\Normaliz.dll
04:35:53.448387C2099C:\WINDOWS\System32\OLEAUT32.dll
04:35:53.448387C2099C:\WINDOWS\System32\PSAPI.DLL
04:35:53.448387C2099C:\WINDOWS\System32\RPCRT4.dll
04:35:53.448387C2099C:\WINDOWS\System32\SETUPAPI.dll
04:35:53.448387C2099C:\WINDOWS\System32\SHELL32.dll
04:35:53.448387C2099C:\WINDOWS\System32\SHLWAPI.dll
04:35:53.448387C2099C:\WINDOWS\System32\TextInputFramework.dll
04:35:53.448387C2099C:\WINDOWS\System32\UMPDC.dll
04:35:53.448387C2099C:\WINDOWS\System32\USER32.dll
04:35:53.448387C2099C:\WINDOWS\System32\WINTRUST.dll
04:35:53.448387C2099C:\WINDOWS\System32\WLDAP32.dll
04:35:53.448387C2099C:\WINDOWS\System32\WS2_32.dll
04:35:53.448387C2099C:\WINDOWS\System32\advapi32.dll
04:35:53.448387C2099C:\WINDOWS\System32\bcrypt.dll
04:35:53.448387C2099C:\WINDOWS\System32\bcryptPrimitives.dll
04:35:53.448387C2099C:\WINDOWS\System32\cfgmgr32.dll
04:35:53.448387C2099C:\WINDOWS\System32\clbcatq.dll
04:35:53.448387C2099C:\WINDOWS\System32\combase.dll
04:35:53.448387C2099C:\WINDOWS\System32\cryptsp.dll
04:35:53.448387C2099C:\WINDOWS\System32\fwpuclnt.dll
04:35:53.448387C2099C:\WINDOWS\System32\gdi32full.dll
04:35:53.448387C2099C:\WINDOWS\System32\iertutil.dll
04:35:53.448387C2099C:\WINDOWS\System32\imagehlp.dll
04:35:53.448387C2099C:\WINDOWS\System32\kernel.appcore.dll
04:35:53.448387C2099C:\WINDOWS\System32\msvcp_win.dll
04:35:53.448387C2099C:\WINDOWS\System32\msvcrt.dll
04:35:53.448387C2099C:\WINDOWS\System32\ole32.dll
04:35:53.448387C2099C:\WINDOWS\System32\powrprof.dll
04:35:53.448387C2099C:\WINDOWS\System32\profapi.dll
04:35:53.448387C2099C:\WINDOWS\System32\sechost.dll
04:35:53.448387C2099C:\WINDOWS\System32\shcore.dll
04:35:53.448387C2099C:\WINDOWS\System32\ucrtbase.dll
04:35:53.448387C2099C:\WINDOWS\System32\win32u.dll
04:35:53.448387C2099C:\WINDOWS\System32\windows.storage.dll
04:35:53.448387C2099C:\WINDOWS\System32\winrnr.dll
04:35:53.448387C2099C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1440_none_73b6d8b6d812b8c6\COMCTL32.dll
04:35:53.448387C2099C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1440_none_cf68b29f3ef10835\gdiplus.dll
04:35:53.448387C2099C:\WINDOWS\system32\NLAapi.dll
04:35:53.448387C2099C:\WINDOWS\system32\XAudio2_6.dll
04:35:53.448387C2099C:\WINDOWS\system32\mswsock.dll
04:35:53.448387C2099C:\WINDOWS\system32\napinsp.dll
04:35:53.448387C2099C:\WINDOWS\system32\ncryptsslp.dll
04:35:53.448387C2099C:\WINDOWS\system32\pnrpnsp.dll
04:35:53.448387C2099C:\WINDOWS\system32\rsaenh.dll
04:35:53.448387C2099C:\WINDOWS\system32\schannel.DLL
04:35:53.448387C2099C:\WINDOWS\system32\version.dll
04:35:53.448387C2099C:\WINDOWS\system32\wshbth.dll
04:35:53.448387C2099C:\Windows\System32\InputHost.dll
04:35:53.448387C2099C:\Windows\System32\OneCoreCommonProxyStub.dll
04:35:53.448387C2099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
04:35:53.448387C2099C:\Windows\System32\PROPSYS.dll
04:35:53.448387C2099C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
04:35:53.448387C2099C:\Windows\System32\Windows.UI.dll
04:35:53.448387C2099C:\Windows\System32\cryptnet.dll
04:35:53.448387C2099C:\Windows\System32\rasadhlp.dll
04:35:53.448387C2099E:\Games\Apex\Core\Activation64.dll
04:35:53.448387C2099E:\Games\Apex\EasyAntiCheat_x64.dll
04:35:53.448387C2099E:\Games\Apex\R5Apex.exe
04:35:53.448387C2099E:\Games\Apex\bink2w64.dll
04:35:53.448387C2099E:\Games\Apex\binkawin64.dll
04:35:53.448387C2099E:\Games\Apex\mileswin64.dll
04:35:53.448387C2099E:\Games\Apex\paks\Win64\ui.dll
04:35:53.448387C2099E:\Games\Apex\steam_api64.dll
04:35:54.4095A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
04:35:54.4095A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
04:35:54.4095A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
04:35:54.4095A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
04:35:54.4095A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
04:35:54.4095A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
04:35:54.4095A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x75c0af9
04:35:54.4095A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
04:35:54.4095A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
04:35:54.4095A8C186IRenderDevice::releaseRender Releasing.
04:35:54.4105A8C50capture device----------------- d3d11 capture freed ----------------
04:35:54.4105A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
04:35:54.4105A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
04:35:54.4105A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
04:35:54.4105A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
04:35:54.4105A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
04:35:54.4105A8C203IRenderDevice::releaseRender Releasing Done.
04:35:54.7814EA86738OverlayManager::doActionForegroundChange Event ON (ON)
04:35:54.7814EA88229OverlayManager::OnForegroundChangedChanged True
04:35:54.7814EA87579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
04:35:54.7914EA86889OverlayManager::doActionDisplayFPS - Triggered
04:35:54.9075A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
04:35:54.9075A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
04:35:54.9075A8C1126RenderDeviceD3d11::initsave state
04:35:54.9075A8C696RenderDeviceD3d11::initDX11loading shaders...
04:35:54.9185A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
04:35:54.9185A8C1134RenderDeviceD3d11::initrestore state
04:35:54.9185A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
04:35:54.9185A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
04:35:54.9185A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
04:35:54.9265A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
04:35:54.9265A8C2461OverlayManager::installWindowProcHookInstall WPH
04:35:54.9265A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xcf40629
04:35:54.9265A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
04:35:54.9265A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
04:35:54.9265A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:35:54.9395A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
04:35:54.9395A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
04:35:54.9395A8C480InputInterceptor::stopHookunhook keyboard and mouse
04:35:54.9405A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
04:35:54.9405A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
04:35:54.9425A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:35:54.9455A8C5433OverlayManager::initOverlayResolutionEx 0X40008
04:35:54.9455A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
04:35:54.9455A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
04:35:54.9455A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:35:54.9455A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
04:35:54.9455A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
04:35:55.8745A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:35:57.755A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:35:57.785A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
04:36:01.8555A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
04:36:01.8555A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
04:36:01.8555A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:36:02.2894EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:36:02.2894EA86738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:36:02.2894EA88229OverlayManager::OnForegroundChangedChanged False
04:36:02.2904EA88262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x72312 Title=[
04:36:02.2904EA87579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:36:02.2904EA82895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:36:02.2904EA82794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:36:02.2934EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:36:02.2974EA86889OverlayManager::doActionDisplayFPS - Triggered
04:36:02.3175A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
04:36:02.3175A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:36:04.7815A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
04:36:04.7815A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
04:36:04.7815A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
04:36:04.7815A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
04:36:04.7815A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
04:36:04.7815A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
04:36:04.7815A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xcf40629
04:36:04.7815A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
04:36:04.7815A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
04:36:04.7815A8C186IRenderDevice::releaseRender Releasing.
04:36:04.7815A8C50capture device----------------- d3d11 capture freed ----------------
04:36:04.7815A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
04:36:04.7815A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
04:36:04.7815A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
04:36:04.7815A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
04:36:04.7815A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
04:36:04.7815A8C203IRenderDevice::releaseRender Releasing Done.
04:36:04.7994EA86738OverlayManager::doActionForegroundChange Event ON (ON)
04:36:04.7994EA88229OverlayManager::OnForegroundChangedChanged True
04:36:04.8004EA87579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
04:36:04.8004EA82902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
04:36:04.8034EA86889OverlayManager::doActionDisplayFPS - Triggered
04:36:04.9445A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
04:36:04.9445A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
04:36:04.9445A8C1126RenderDeviceD3d11::initsave state
04:36:04.9455A8C696RenderDeviceD3d11::initDX11loading shaders...
04:36:04.9575A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
04:36:04.9575A8C1134RenderDeviceD3d11::initrestore state
04:36:04.9575A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
04:36:04.9575A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
04:36:04.9575A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
04:36:04.9725A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
04:36:04.9725A8C2461OverlayManager::installWindowProcHookInstall WPH
04:36:04.9725A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7df0277
04:36:04.9725A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
04:36:04.9725A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
04:36:04.9725A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
04:36:04.9725A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
04:36:04.9745A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:36:04.9815A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
04:36:04.9815A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
04:36:04.9815A8C480InputInterceptor::stopHookunhook keyboard and mouse
04:36:04.9815A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
04:36:04.9815A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
04:36:04.9815A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:36:04.9835A8C5433OverlayManager::initOverlayResolutionEx 0X40008
04:36:04.9835A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
04:36:04.9835A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
04:36:04.9835A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:36:21.2365A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:36:21.4305A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:36:21.4355A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
04:36:38.7085A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
04:36:38.7085A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
04:36:38.7085A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:36:38.8364EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:36:38.8364EA86738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:36:38.8364EA88229OverlayManager::OnForegroundChangedChanged False
04:36:38.8374EA88262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x72312 Title=[
04:36:38.8384EA87579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:36:38.8384EA82895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:36:38.8384EA82794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:36:38.8384EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:36:38.8404EA86889OverlayManager::doActionDisplayFPS - Triggered
04:36:38.8865A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
04:36:38.8875A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:37:30.1325A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
04:37:30.1325A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
04:37:30.1325A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
04:37:30.1325A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
04:37:30.1325A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
04:37:30.1325A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
04:37:30.1325A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7df0277
04:37:30.1325A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
04:37:30.1325A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
04:37:30.1325A8C186IRenderDevice::releaseRender Releasing.
04:37:30.1325A8C50capture device----------------- d3d11 capture freed ----------------
04:37:30.1325A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
04:37:30.1325A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
04:37:30.1325A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
04:37:30.1325A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
04:37:30.1325A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
04:37:30.1325A8C203IRenderDevice::releaseRender Releasing Done.
04:37:30.2575A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
04:37:30.2575A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
04:37:30.2575A8C1126RenderDeviceD3d11::initsave state
04:37:30.2575A8C696RenderDeviceD3d11::initDX11loading shaders...
04:37:30.2675A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
04:37:30.2675A8C1134RenderDeviceD3d11::initrestore state
04:37:30.2675A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
04:37:30.2675A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
04:37:30.2675A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
04:37:30.2675A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
04:37:30.2765A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
04:37:30.2765A8C2461OverlayManager::installWindowProcHookInstall WPH
04:37:30.2765A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x98a0a7b
04:37:30.2765A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
04:37:30.2765A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
04:37:30.2765A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
04:37:30.2895A8C5433OverlayManager::initOverlayResolutionEx 0X40008
04:37:30.2895A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
04:37:30.2895A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
04:37:30.2895A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:37:30.3884EA86738OverlayManager::doActionForegroundChange Event ON (ON)
04:37:30.3884EA88229OverlayManager::OnForegroundChangedChanged True
04:37:30.3884EA87579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
04:37:30.3904EA86889OverlayManager::doActionDisplayFPS - Triggered
04:37:30.4055A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
04:37:30.4055A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
04:37:30.4075A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:37:30.4365A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
04:37:30.4365A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
04:37:30.4365A8C480InputInterceptor::stopHookunhook keyboard and mouse
04:37:30.4365A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
04:37:30.4365A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
04:37:30.4365A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:37:32.3924EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:37:32.3924EA86738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:37:32.3924EA88229OverlayManager::OnForegroundChangedChanged False
04:37:32.3924EA88262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10192 Title=[]
04:37:32.3924EA87579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:37:32.3924EA82895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:37:32.3924EA82794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:37:32.3944EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:37:32.3974EA86889OverlayManager::doActionDisplayFPS - Triggered
04:37:32.3995A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
04:37:32.4005A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
04:37:32.4015A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
04:37:32.4015A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:37:32.4015A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:37:54.665A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
04:37:54.665A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
04:37:54.665A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
04:37:54.665A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
04:37:54.665A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
04:37:54.665A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
04:37:54.665A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x98a0a7b
04:37:54.665A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
04:37:54.665A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
04:37:54.665A8C186IRenderDevice::releaseRender Releasing.
04:37:54.665A8C50capture device----------------- d3d11 capture freed ----------------
04:37:54.665A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
04:37:54.665A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
04:37:54.665A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
04:37:54.665A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
04:37:54.665A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
04:37:54.665A8C203IRenderDevice::releaseRender Releasing Done.
04:37:54.1925A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
04:37:54.1925A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
04:37:54.1925A8C1126RenderDeviceD3d11::initsave state
04:37:54.1925A8C696RenderDeviceD3d11::initDX11loading shaders...
04:37:54.2035A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
04:37:54.2035A8C1134RenderDeviceD3d11::initrestore state
04:37:54.2035A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
04:37:54.2035A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
04:37:54.2035A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
04:37:54.2045A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
04:37:54.2085A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
04:37:54.2085A8C2461OverlayManager::installWindowProcHookInstall WPH
04:37:54.2085A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5ee0a45
04:37:54.2085A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
04:37:54.2085A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
04:37:54.2085A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
04:37:54.2185A8C5433OverlayManager::initOverlayResolutionEx 0X40008
04:37:54.2185A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
04:37:54.2185A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
04:37:54.2185A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:37:54.4174EA86738OverlayManager::doActionForegroundChange Event ON (ON)
04:37:54.4174EA88229OverlayManager::OnForegroundChangedChanged True
04:37:54.4174EA87579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
04:37:54.4185A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
04:37:54.4185A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
04:37:54.4234EA86889OverlayManager::doActionDisplayFPS - Triggered
04:37:54.4295A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:37:54.4435A8C2123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
04:37:54.4435A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
04:37:54.4435A8C480InputInterceptor::stopHookunhook keyboard and mouse
04:37:54.4435A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
04:37:54.4435A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
04:37:54.4445A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:37:57.7355A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
04:37:57.7355A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
04:37:57.7355A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:37:57.9704EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:37:57.9704EA86738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:37:57.9704EA88229OverlayManager::OnForegroundChangedChanged False
04:37:57.9704EA88262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x72312 Title=[
04:37:57.9714EA87579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:37:57.9714EA82895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:37:57.9714EA82794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:37:57.9724EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:37:57.9754EA86889OverlayManager::doActionDisplayFPS - Triggered
04:37:58.1355A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
04:37:58.1355A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:38:16.2475A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
04:38:16.2475A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
04:38:16.2475A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
04:38:16.2475A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
04:38:16.2475A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
04:38:16.2475A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
04:38:16.2475A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5ee0a45
04:38:16.2475A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
04:38:16.2475A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
04:38:16.2475A8C186IRenderDevice::releaseRender Releasing.
04:38:16.2475A8C50capture device----------------- d3d11 capture freed ----------------
04:38:16.2475A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
04:38:16.2475A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
04:38:16.2475A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
04:38:16.2475A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
04:38:16.2475A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
04:38:16.2475A8C203IRenderDevice::releaseRender Releasing Done.
04:38:16.3555A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
04:38:16.3555A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
04:38:16.3555A8C1126RenderDeviceD3d11::initsave state
04:38:16.3555A8C696RenderDeviceD3d11::initDX11loading shaders...
04:38:16.3655A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
04:38:16.3655A8C1134RenderDeviceD3d11::initrestore state
04:38:16.3655A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
04:38:16.3655A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
04:38:16.3655A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
04:38:16.3655A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
04:38:16.3725A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
04:38:16.3735A8C2461OverlayManager::installWindowProcHookInstall WPH
04:38:16.3735A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb7b1183
04:38:16.3735A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
04:38:16.3735A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
04:38:16.3735A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
04:38:16.3805A8C5433OverlayManager::initOverlayResolutionEx 0X40008
04:38:16.3805A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
04:38:16.3805A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
04:38:16.3805A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:38:16.5094EA86738OverlayManager::doActionForegroundChange Event ON (ON)
04:38:16.5094EA88229OverlayManager::OnForegroundChangedChanged True
04:38:16.5094EA87579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
04:38:16.5124EA86889OverlayManager::doActionDisplayFPS - Triggered
04:38:16.5355A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
04:38:16.5355A8C480InputInterceptor::stopHookunhook keyboard and mouse
04:38:16.5355A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
04:38:16.5355A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
04:38:16.5365A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:38:16.5385A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
04:38:16.5385A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
04:38:16.5405A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:38:24.8475A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:38:24.8915A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
04:38:26.6075A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:38:26.6105A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
04:38:29.1825A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:41:56.2674EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:41:56.2684EA86738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:41:56.2684EA88229OverlayManager::OnForegroundChangedChanged False
04:41:56.2684EA88262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10192 Title=[]
04:41:56.2684EA87579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:41:56.2684EA82895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:41:56.2684EA82794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:41:56.2714EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:41:56.2734EA86889OverlayManager::doActionDisplayFPS - Triggered
04:41:56.2815A8C48ResetSnapShotSH::ExecuteRelease snapshot SH
04:41:56.2875A8C5439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
04:41:56.2885A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
04:41:56.2885A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:41:56.2885A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:42:41.1535A8C1800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
04:42:41.1535A8C1822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
04:42:41.1535A8C2914OverlayManager::OnGraphicsDeviceLostClear Resource Start
04:42:41.1535A8C1514OverlayManager::RestoreGameWNDPROCSearch SWL..
04:42:41.1535A8C1521OverlayManager::RestoreGameWNDPROCSWL restored.
04:42:41.1535A8C1531OverlayManager::RestoreGameWNDPROCSWL OK.
04:42:41.1535A8C1536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb7b1183
04:42:41.1535A8C2936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
04:42:41.1535A8C1825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
04:42:41.1535A8C186IRenderDevice::releaseRender Releasing.
04:42:41.1535A8C50capture device----------------- d3d11 capture freed ----------------
04:42:41.1535A8C82RenderDeviceCaptureBase::ReleaseTextureRelease
04:42:41.1535A8C100RenderDeviceCaptureBase::ReleaseTextureReleased
04:42:41.1535A8C1258RenderDeviceD3d11::releaseImplementationReleasing 1
04:42:41.1535A8C1268RenderDeviceD3d11::releaseImplementationReleasing 2
04:42:41.1535A8C1287RenderDeviceD3d11::releaseImplementationReleasing 3
04:42:41.1535A8C203IRenderDevice::releaseRender Releasing Done.
04:42:41.2545A8C1041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7b066c50
04:42:41.2545A8C1105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
04:42:41.2545A8C1126RenderDeviceD3d11::initsave state
04:42:41.2545A8C696RenderDeviceD3d11::initDX11loading shaders...
04:42:41.2675A8C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x5e517668.
04:42:41.2675A8C1134RenderDeviceD3d11::initrestore state
04:42:41.2675A8C1137RenderDeviceD3d11::initTarget Window [0xa22c8]
04:42:41.2675A8C243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
04:42:41.2675A8C250IRenderDevice::reCreateResourceListRECREATION *** Done ***
04:42:41.2675A8C2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
04:42:41.2735A8C5498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa22c8}.
04:42:41.2735A8C2461OverlayManager::installWindowProcHookInstall WPH
04:42:41.2735A8C2475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6941273
04:42:41.2735A8C2494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
04:42:41.2735A8C2540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184)
04:42:41.2735A8C1608WidgetManager::drawskip widget draw (not in foreground) False - False
04:42:41.2855A8C5433OverlayManager::initOverlayResolutionEx 0X40008
04:42:41.2855A8C5439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
04:42:41.2855A8C5366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
04:42:41.2855A8C5382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
04:42:41.3184EA86738OverlayManager::doActionForegroundChange Event ON (ON)
04:42:41.3184EA88229OverlayManager::OnForegroundChangedChanged True
04:42:41.3184EA87579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
04:42:41.3244EA86889OverlayManager::doActionDisplayFPS - Triggered
04:42:41.3435A8C2570OverlayManager::installKeybMouseHookInstall KeybMouse
04:42:41.3435A8C480InputInterceptor::stopHookunhook keyboard and mouse
04:42:41.3435A8C447InputInterceptor::runHookKeyboard is hooked 0x5a8c
04:42:41.3435A8C469InputInterceptor::runHookMouse is hooked 0x5a8c
04:42:41.3435A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:42:41.3455A8C326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
04:42:41.3455A8C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
04:42:41.3475A8C991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
04:43:05.1105A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:43:05.3115A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:43:05.3145A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
04:43:05.8435A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:43:07.4565A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:43:07.4615A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005}
04:43:56.4915A8C2738OverlayManager::setControlModeOVERLAY_CONTROL_ON
04:43:57.2385A8C3732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
04:43:58.5735A8C2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:43:58.5765A8C3906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005}
04:44:20.525161C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
04:44:22.530161C170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3013].
04:44:22.530161C52WidgetsLayoutScheduler::Stopstopping layout scheduler
04:44:22.530161C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:68)
04:44:30.6685A8C6196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
04:44:30.9474EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:44:30.9474EA86738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:44:30.9474EA88229OverlayManager::OnForegroundChangedChanged False
04:44:30.9474EA88262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x72312 Title=[Facebook Marketplace | Facebook - Google Chrome]
04:44:30.9474EA87579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:44:30.9484EA82895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:44:30.9484EA82794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:44:30.9484EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:44:30.9494EA86889OverlayManager::doActionDisplayFPS - Triggered
04:44:31.9494EA86738OverlayManager::doActionForegroundChange Event ON (ON)
04:44:31.9494EA88229OverlayManager::OnForegroundChangedChanged True
04:44:31.9494EA87579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
04:44:31.9494EA82902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
04:44:32.4494EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:44:32.4494EA86738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:44:32.4494EA88229OverlayManager::OnForegroundChangedChanged False
04:44:32.4494EA88262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x251622 Title=[Task Switching]
04:44:32.4494EA87579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:44:32.4494EA82895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:44:32.4494EA82794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:44:32.4504EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:44:35.9544EA86738OverlayManager::doActionForegroundChange Event ON (ON)
04:44:35.9544EA88229OverlayManager::OnForegroundChangedChanged True
04:44:35.9544EA87579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
04:44:35.9544EA82902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
04:44:36.5555A8C7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
04:44:36.9554EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:44:36.9554EA86738OverlayManager::doActionForegroundChange Event OFF (OFF)
04:44:36.9554EA88229OverlayManager::OnForegroundChangedChanged False
04:44:36.9554EA88262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x60AFE Title=[]
04:44:36.9554EA82895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
04:44:36.9554EA82794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
04:44:36.9594EA8367InputInterceptor::ResetLLHookProcExtReset keys state
04:44:54.525A8C1897OverlayManager::GameWindowProcCallbackClose Window [16].