Time | Thread | Line | Function | Message |
03:08:42.667 | 3F00 | 138 | runClient | Starting Overlay PID=21144(0x5298) server PID = 22504 |
03:08:42.667 | 3F00 | 561 | Client::init | Client::Initialize |
03:08:42.667 | 3F00 | 569 | Client::init | Start owclient thread |
03:08:42.667 | 558C | 325 | Client::initFirstInjection | Client::initFirstInjection. |
03:08:42.667 | 558C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_176_7_22504 opened succesfuly |
03:08:42.667 | 558C | 351 | | session id = {78B94A49-4CA7-4730-A439-6427089621F4} |
03:08:42.667 | 558C | 2048 | Client::LogClientInfo | OS version [10.0] |
03:08:42.667 | 558C | 2053 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
03:08:42.668 | 558C | 2071 | Client::LogClientInfo | Client [64-bit] Version 2.2.176.7 |
03:08:42.668 | 558C | 2083 | Client::LogProcessModules | Loaded modules: |
03:08:42.677 | 558C | 2099 | | C:\Program Files (x86)\Origin\IGO64.dll |
03:08:42.677 | 558C | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll |
03:08:42.677 | 558C | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll |
03:08:42.677 | 558C | 2099 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\HID.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\RMCLIENT.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\WININET.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\amdihk64.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\amsi.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\dsound.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\midimap.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\mscms.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\secur32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\webio.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\CRYPT32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\CoreMessaging.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\CoreUIComponents.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\GDI32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\IMM32.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\KERNEL32.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\KERNELBASE.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\MMDevApi.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\MSASN1.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\MSCTF.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\NSI.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\Normaliz.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\OLEAUT32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\PSAPI.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\RPCRT4.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\SETUPAPI.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\SHELL32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\SHLWAPI.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\TextInputFramework.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\UMPDC.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\USER32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\WINTRUST.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\WLDAP32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\WS2_32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\advapi32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\bcrypt.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\cfgmgr32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\clbcatq.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\combase.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\cryptsp.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\fwpuclnt.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\gdi32full.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\iertutil.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\imagehlp.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\kernel.appcore.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\msvcp_win.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\msvcrt.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\ole32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\powrprof.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\profapi.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\sechost.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\shcore.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\ucrtbase.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\win32u.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\windows.storage.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\System32\winrnr.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1440_none_73b6d8b6d812b8c6\COMCTL32.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1440_none_cf68b29f3ef10835\gdiplus.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\system32\NLAapi.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\system32\XAudio2_6.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\system32\mswsock.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\system32\napinsp.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\system32\ncryptsslp.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\system32\pnrpnsp.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\system32\rsaenh.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\system32\schannel.DLL |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\system32\version.dll |
03:08:42.677 | 558C | 2099 | | C:\WINDOWS\system32\wshbth.dll |
03:08:42.677 | 558C | 2099 | | C:\Windows\System32\InputHost.dll |
03:08:42.677 | 558C | 2099 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
03:08:42.677 | 558C | 2099 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
03:08:42.677 | 558C | 2099 | | C:\Windows\System32\PROPSYS.dll |
03:08:42.677 | 558C | 2099 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
03:08:42.677 | 558C | 2099 | | C:\Windows\System32\Windows.UI.dll |
03:08:42.677 | 558C | 2099 | | C:\Windows\System32\cryptnet.dll |
03:08:42.677 | 558C | 2099 | | C:\Windows\System32\rasadhlp.dll |
03:08:42.677 | 558C | 2099 | | E:\Games\Apex\Core\Activation64.dll |
03:08:42.677 | 558C | 2099 | | E:\Games\Apex\EasyAntiCheat_x64.dll |
03:08:42.677 | 558C | 2099 | | E:\Games\Apex\R5Apex.exe |
03:08:42.677 | 558C | 2099 | | E:\Games\Apex\bink2w64.dll |
03:08:42.677 | 558C | 2099 | | E:\Games\Apex\binkawin64.dll |
03:08:42.677 | 558C | 2099 | | E:\Games\Apex\mileswin64.dll |
03:08:42.677 | 558C | 2099 | | E:\Games\Apex\paks\Win64\ui.dll |
03:08:42.677 | 558C | 2099 | | E:\Games\Apex\steam_api64.dll |
03:08:42.678 | 558C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=17616 |
03:08:42.681 | 558C | 1535 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
03:08:42.681 | 558C | 1559 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
03:08:42.681 | 558C | 1608 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
03:08:42.681 | 558C | 1674 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
03:08:42.681 | 558C | 1687 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
03:08:42.681 | 558C | 1700 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
03:08:42.681 | 558C | 1740 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
03:08:42.681 | 558C | 1742 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
03:08:42.681 | 558C | 1744 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
03:08:42.681 | 558C | 1746 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
03:08:42.681 | 558C | 1748 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
03:08:42.681 | 558C | 1750 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
03:08:42.681 | 558C | 1752 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
03:08:42.681 | 558C | 1755 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
03:08:42.681 | 558C | 1758 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
03:08:42.681 | 558C | 1865 | Data::Search | [0] 0x283C0000 |
03:08:42.681 | 558C | 1865 | Data::Search | [1] 0x0 |
03:08:42.681 | 558C | 1865 | Data::Search | [2] 0x0 |
03:08:42.681 | 558C | 1865 | Data::Search | [3] 0x0 |
03:08:42.681 | 558C | 1865 | Data::Search | [4] 0x0 |
03:08:42.681 | 558C | 1865 | Data::Search | [5] 0x259C0000 |
03:08:42.681 | 558C | 1865 | Data::Search | [6] 0x29090000 |
03:08:42.681 | 558C | 1865 | Data::Search | [7] 0x0 |
03:08:42.681 | 558C | 1865 | Data::Search | [8] 0x259C0000 |
03:08:42.681 | 558C | 1865 | Data::Search | [9] 0x0 |
03:08:42.681 | 558C | 1870 | Data::Search | [10] 0x0 |
03:08:42.681 | 558C | 1876 | Data::Search | [11] 0x23C10000 |
03:08:42.681 | 558C | 1882 | Data::Search | [12] 0x0 |
03:08:42.681 | 558C | 1888 | Data::Search | [13] 0x0 |
03:08:42.681 | 558C | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
03:08:42.681 | 558C | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
03:08:42.681 | 558C | 1288 | Client::hookFunctions | Acquiring function lock succedded |
03:08:42.684 | 558C | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
03:08:42.684 | 558C | 579 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
03:08:42.684 | 558C | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
03:08:42.684 | 558C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_176_7_22504 opened succesfuly |
03:08:42.685 | 558C | 500 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x160a9f |
03:08:42.685 | 558C | 7477 | OverlayManager::LoadDefaultCursors | Load default cursors |
03:08:42.686 | 558C | 508 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x1a0aa5 |
03:08:42.686 | 558C | 72 | PerformanceCounter::StartSession | StartSession |
03:08:42.686 | 558C | 72 | PerformanceCounter::StartSession | StartSession |
03:08:42.686 | 558C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
03:08:42.686 | 558C | 731 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
03:08:42.686 | 558C | 749 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
03:08:42.686 | 558C | 751 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
03:08:42.686 | 558C | 754 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
03:08:42.686 | 558C | 757 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
03:08:42.686 | 558C | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
03:08:42.686 | 558C | 763 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
03:08:42.686 | 558C | 766 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
03:08:42.686 | 558C | 769 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
03:08:42.686 | 558C | 772 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
03:08:42.686 | 558C | 775 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
03:08:42.686 | 558C | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
03:08:42.686 | 558C | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
03:08:42.686 | 558C | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
03:08:42.686 | 558C | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
03:08:42.686 | 558C | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
03:08:42.686 | 558C | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
03:08:42.686 | 558C | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
03:08:42.686 | 558C | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
03:08:42.686 | 558C | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
03:08:42.686 | 558C | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
03:08:42.686 | 558C | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
03:08:42.686 | 558C | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
03:08:42.686 | 558C | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
03:08:42.686 | 558C | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
03:08:42.686 | 558C | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
03:08:42.686 | 558C | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
03:08:42.686 | 558C | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
03:08:42.687 | 558C | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
03:08:42.687 | 558C | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
03:08:42.687 | 558C | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
03:08:42.687 | 558C | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
03:08:42.687 | 558C | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
03:08:42.687 | 558C | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
03:08:42.687 | 558C | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
03:08:42.687 | 558C | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
03:08:42.687 | 558C | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
03:08:42.687 | 558C | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
03:08:42.687 | 558C | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
03:08:42.687 | 558C | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
03:08:42.687 | 558C | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
03:08:42.687 | 558C | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
03:08:42.687 | 558C | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
03:08:42.687 | 558C | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
03:08:42.687 | 558C | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
03:08:42.687 | 558C | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
03:08:42.687 | 558C | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
03:08:42.687 | 558C | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
03:08:42.687 | 558C | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
03:08:42.687 | 558C | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
03:08:42.687 | 558C | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
03:08:42.687 | 558C | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
03:08:42.687 | 558C | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
03:08:42.687 | 558C | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
03:08:42.687 | 558C | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
03:08:42.687 | 558C | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
03:08:42.687 | 558C | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
03:08:42.687 | 558C | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
03:08:42.687 | 558C | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
03:08:42.687 | 558C | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
03:08:42.687 | 558C | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
03:08:42.687 | 558C | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
03:08:42.687 | 558C | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
03:08:42.687 | 558C | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
03:08:42.687 | 558C | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
03:08:42.687 | 558C | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
03:08:42.687 | 558C | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
03:08:42.687 | 558C | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
03:08:42.687 | 558C | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
03:08:42.687 | 558C | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
03:08:42.687 | 558C | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
03:08:42.687 | 558C | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
03:08:42.687 | 558C | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
03:08:42.687 | 558C | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
03:08:42.687 | 558C | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
03:08:42.687 | 558C | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
03:08:42.687 | 558C | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
03:08:42.687 | 558C | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
03:08:42.687 | 558C | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
03:08:42.687 | 558C | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
03:08:42.687 | 558C | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
03:08:42.687 | 558C | 973 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
03:08:42.687 | 558C | 975 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
03:08:42.687 | 558C | 977 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
03:08:42.687 | 558C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:08:42.687 | 558C | 601 | OverlayManager::InitGameClient | starting hooks... |
03:08:42.759 | 558C | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.176.87.26\\OWUtils.dll succeeded |
03:08:42.762 | 558C | 602 | Install::Code | Init [Client,1] (MCH) OK |
03:08:42.762 | 558C | 602 | Install::Code | Init [Client,2] (MCH) OK |
03:08:42.763 | 558C | 602 | Install::Code | Init [Client,3] (MCH) OK |
03:08:42.764 | 558C | 602 | Install::Code | Init [Client,4] (MCH) OK |
03:08:42.765 | 558C | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
03:08:42.766 | 558C | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
03:08:42.766 | 558C | 1361 | Client::hookFunctions | Suspend before hook: OFF |
03:08:42.768 | 558C | 1063 | Install::Code | Segment [5|18016|0x259C0000|0x4660] |
03:08:42.769 | 558C | 602 | Install::Code | unknown (MCH) OK |
03:08:42.769 | 558C | 1063 | Install::Code | Segment [5|418480|0x259C0000|0x662B0] |
03:08:42.781 | 558C | 602 | Install::Code | unknown (MCH) OK |
03:08:42.781 | 558C | 1063 | Install::Code | Segment [5|105904|0x259C0000|0x19DB0] |
03:08:42.782 | 558C | 602 | Install::Code | unknown (MCH) OK |
03:08:42.782 | 558C | 1063 | Install::Code | Segment [5|4944|0x259C0000|0x1350] |
03:08:42.782 | 558C | 602 | Install::Code | unknown (MCH) OK |
03:08:42.782 | 558C | 1063 | Install::Code | Segment [5|-29937888|0x259C0000|0xFE372F20] |
03:08:42.782 | 558C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
03:08:42.782 | 558C | 1063 | Install::Code | Segment [5|-29917344|0x259C0000|0xFE377F60] |
03:08:42.782 | 558C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
03:08:42.782 | 558C | 1063 | Install::Code | Segment [5|-29956576|0x259C0000|0xFE36E620] |
03:08:42.782 | 558C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
03:08:42.782 | 558C | 1063 | Install::Code | Segment [5|-31085952|0x259C0000|0xFE25AA80] |
03:08:42.782 | 558C | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
03:08:42.782 | 558C | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
03:08:42.782 | 558C | 1239 | OverlayManager::Start | Starting... |
03:08:42.782 | 558C | 1271 | OverlayManager::Start | starting hooks 2... |
03:08:42.783 | 558C | 602 | Install::Code | Init [Client,5] (MCH) OK |
03:08:42.783 | 558C | 1436 | | XTRAP COMPATIBLE PATCH WARNING |
03:08:42.783 | 558C | 1445 | OverlayManager::Start | done with hooks... |
03:08:42.784 | 558C | 108 | ApiManager::Init | API Manager Event : OK |
03:08:42.784 | 558C | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=1176 |
03:08:42.784 | 558C | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
03:08:42.784 | 558C | 114 | TXOfInterest | New list set with 0 items |
03:08:42.784 | 558C | 1471 | OverlayManager::Start | get foreground state |
03:08:42.784 | 558C | 1508 | OverlayManager::Start | Started... |
03:08:42.784 | 4C94 | 7063 | OverlayManager::OnConnected | Connected to server |
03:08:42.784 | 4C94 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
03:08:42.785 | 498 | 7696 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x381b46 |
03:08:42.809 | 558C | 602 | Install::Code | Init [Client,0] (MCH) OK |
03:08:42.809 | 558C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
03:08:42.809 | 558C | 94 | GraphicsHookManager::StopThread | StopThread |
03:08:42.810 | 44D0 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
03:08:42.813 | 558C | 407 | Client::initFirstInjection | init complete |
03:08:42.845 | 5A8C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
03:08:42.909 | 5A8C | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
03:08:42.909 | 5A8C | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
03:08:42.909 | 5A8C | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
03:08:43.226 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:08:43.227 | 5A8C | 1072 | RenderDeviceD3d11::init | Device adapter hash: 81726246 |
03:08:43.227 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:08:43.227 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:08:43.227 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:08:43.237 | 5A8C | 705 | RenderDeviceD3d11::initDX11 | create vs |
03:08:43.237 | 5A8C | 723 | RenderDeviceD3d11::initDX11 | create vs |
03:08:43.243 | 5A8C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
03:08:43.247 | 5A8C | 774 | RenderDeviceD3d11::initDX11 | create raster |
03:08:43.248 | 5A8C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
03:08:43.248 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:08:43.248 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:08:43.248 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:08:43.248 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:08:43.248 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:08:43.248 | 5A8C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
03:08:43.248 | 5A8C | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
03:08:43.248 | 5A8C | 3021 | OverlayManager::setGraphics | Render Device fix was set RT. |
03:08:43.248 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:08:43.248 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:08:43.260 | 5A8C | 678 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
03:08:43.260 | 5A8C | 719 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
03:08:43.260 | 5A8C | 678 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
03:08:43.260 | 5A8C | 719 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
03:08:43.260 | 5A8C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
03:08:43.260 | 5A8C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
03:08:43.260 | 5A8C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
03:08:43.260 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:08:43.260 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:08:43.260 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6d30af1 |
03:08:43.260 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
03:08:43.261 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:08:43.261 | 5A8C | 2551 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
03:08:43.261 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:08:43.261 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:08:43.261 | 5A8C | 8121 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
03:08:43.266 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:08:43.266 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:08:43.266 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:08:43.266 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:08:43.266 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:08:43.266 | 5A8C | 2222 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005 |
03:08:43.292 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:08:43.317 | 5A8C | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
03:08:43.321 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_52300_P_22504 opened succesfuly |
03:08:43.321 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:08:43.322 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_522FC_P_22504 opened succesfuly |
03:08:43.322 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:08:43.322 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5507E4_P_22504 opened succesfuly |
03:08:43.322 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:08:43.322 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_191A2C_P_22504 opened succesfuly |
03:08:43.322 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:08:43.349 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:08:43.407 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:08:43.434 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:08:43.601 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:08:43.627 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:08:43.835 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_52304_P_22504 opened succesfuly |
03:08:43.835 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:08:43.965 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:08:43.996 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:08:44.192 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:08:44.211 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:08:44.340 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_52308_P_22504 opened succesfuly |
03:08:44.340 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:08:44.340 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5230C_P_22504 opened succesfuly |
03:08:44.340 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:08:44.790 | 4C94 | 7164 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll] |
03:08:44.860 | 5A8C | 7946 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll] [] |
03:08:46.690 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:08:46.710 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:08:46.867 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_52310_P_22504 opened succesfuly |
03:08:46.867 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:08:51.395 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E2314_P_22504 opened succesfuly |
03:08:51.395 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:08:52.798 | 498 | 2083 | Client::LogProcessModules | Loaded modules: |
03:08:52.818 | 498 | 2099 | | C:\Program Files (x86)\Origin\IGO64.dll |
03:08:52.818 | 498 | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll |
03:08:52.818 | 498 | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll |
03:08:52.818 | 498 | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWUtils.dll |
03:08:52.818 | 498 | 2099 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll |
03:08:52.818 | 498 | 2099 | | C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\gep_apex.dll |
03:08:52.818 | 498 | 2099 | | C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\libowgameevents64.dll |
03:08:52.818 | 498 | 2099 | | C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\GEPPlugin64.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\HID.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\RMCLIENT.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\WININET.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\amdihk64.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\amsi.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\dsound.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\midimap.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\mscms.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\secur32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\webio.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\CRYPT32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\CoreMessaging.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\CoreUIComponents.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\GDI32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\IMM32.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\KERNEL32.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\KERNELBASE.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\MMDevApi.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\MSASN1.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\MSCTF.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\NSI.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\Normaliz.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\OLEAUT32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\PSAPI.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\RPCRT4.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\SETUPAPI.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\SHELL32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\SHLWAPI.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\TextInputFramework.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\UMPDC.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\USER32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\WINTRUST.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\WLDAP32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\WS2_32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\advapi32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\bcrypt.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\cfgmgr32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\clbcatq.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\combase.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\cryptsp.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\fwpuclnt.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\gdi32full.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\iertutil.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\imagehlp.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\kernel.appcore.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\msvcp_win.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\msvcrt.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\ole32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\powrprof.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\profapi.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\sechost.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\shcore.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\ucrtbase.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\win32u.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\windows.storage.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\System32\winrnr.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1440_none_73b6d8b6d812b8c6\COMCTL32.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1440_none_cf68b29f3ef10835\gdiplus.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\system32\NLAapi.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\system32\XAudio2_6.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\system32\mswsock.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\system32\napinsp.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\system32\ncryptsslp.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\system32\pnrpnsp.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\system32\rsaenh.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\system32\schannel.DLL |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\system32\version.dll |
03:08:52.818 | 498 | 2099 | | C:\WINDOWS\system32\wshbth.dll |
03:08:52.818 | 498 | 2099 | | C:\Windows\System32\InputHost.dll |
03:08:52.818 | 498 | 2099 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
03:08:52.818 | 498 | 2099 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
03:08:52.818 | 498 | 2099 | | C:\Windows\System32\PROPSYS.dll |
03:08:52.818 | 498 | 2099 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
03:08:52.818 | 498 | 2099 | | C:\Windows\System32\Windows.UI.dll |
03:08:52.818 | 498 | 2099 | | C:\Windows\System32\cryptnet.dll |
03:08:52.818 | 498 | 2099 | | C:\Windows\System32\rasadhlp.dll |
03:08:52.818 | 498 | 2099 | | E:\Games\Apex\Core\Activation64.dll |
03:08:52.818 | 498 | 2099 | | E:\Games\Apex\EasyAntiCheat_x64.dll |
03:08:52.818 | 498 | 2099 | | E:\Games\Apex\R5Apex.exe |
03:08:52.818 | 498 | 2099 | | E:\Games\Apex\bink2w64.dll |
03:08:52.818 | 498 | 2099 | | E:\Games\Apex\binkawin64.dll |
03:08:52.818 | 498 | 2099 | | E:\Games\Apex\mileswin64.dll |
03:08:52.818 | 498 | 2099 | | E:\Games\Apex\paks\Win64\ui.dll |
03:08:52.818 | 498 | 2099 | | E:\Games\Apex\steam_api64.dll |
03:08:52.930 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:08:53.426 | 4A58 | 2728 | WidgetManager::LayoutApplicationAsync | skip widget 0xe2314, waiting for shared data |
03:08:53.428 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_52318_P_22504 opened succesfuly |
03:08:53.428 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:08:53.929 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:08:53.929 | 161C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e2314 |
03:08:53.929 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_E2314_P_22504 close 2147483647 bytes |
03:08:53.929 | 161C | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:09:00.974 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3906F4_P_22504 opened succesfuly |
03:09:00.975 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:09:04.505 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:09:04.505 | 161C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=522fc |
03:09:04.506 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_522FC_P_22504 close 2147483647 bytes |
03:09:04.506 | 161C | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:09:04.506 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:09:04.506 | 161C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=52310 |
03:09:04.506 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_52310_P_22504 close 2147483647 bytes |
03:09:04.506 | 161C | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:10:06.960 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:10:06.960 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:10:06.960 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:10:06.960 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:10:06.960 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:10:06.960 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:10:06.960 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6d30af1 |
03:10:06.960 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:10:06.960 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:10:06.960 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:10:06.960 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:10:06.960 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:10:06.960 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:10:06.960 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:10:06.960 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:10:06.960 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:10:07.383 | 5A8C | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
03:10:07.406 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:10:07.406 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:10:07.406 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:10:07.406 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:10:07.417 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:10:07.418 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:10:07.418 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:10:07.418 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:10:07.418 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:10:07.477 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:10:07.477 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:10:07.478 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:10:07.480 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:10:07.537 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:10:07.537 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:10:07.538 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4dd40dcb |
03:10:07.538 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:10:07.538 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:10:07.538 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:10:07.540 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:10:07.540 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:10:07.540 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:10:07.540 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:10:07.540 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:10:07.542 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:10:07.598 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:10:07.598 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:10:07.598 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:10:07.598 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:10:07.598 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:10:07.598 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:10:08.878 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:10:08.924 | 5A8C | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x240aa1 (v: 1) |
03:10:08.962 | 5A8C | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x160a9f (v: 1) |
03:10:10.101 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:10:10.107 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:10:10.428 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:10:10.428 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:10:10.428 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:10:10.514 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:10:10.514 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:10:10.514 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:10:10.529 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x72312 Title=[Facebook - Google Chrome] |
03:10:10.530 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:10:10.530 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:10:10.530 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:10:10.531 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:10:10.539 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:10:10.836 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:10:10.836 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:10:16.294 | 5B24 | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
03:11:20.890 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:11:20.890 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:11:20.890 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:11:20.890 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:11:20.890 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:11:20.890 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:11:20.890 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4dd40dcb |
03:11:20.890 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:11:20.890 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:11:20.890 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:11:20.890 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:11:20.890 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:11:20.890 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:11:20.890 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:11:20.890 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:11:20.890 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:11:21.9 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:11:21.9 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:11:21.9 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:11:21.9 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:11:21.24 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:11:21.24 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:11:21.24 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:11:21.24 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:11:21.24 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:11:21.24 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:11:21.29 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:11:21.29 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:11:21.29 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x51613ef |
03:11:21.29 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:11:21.29 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:11:21.29 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:11:21.86 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:11:21.86 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:11:21.86 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:11:21.86 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:11:21.86 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:11:21.86 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:11:21.88 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:11:21.88 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:11:21.88 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:11:21.88 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:11:21.94 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:11:21.94 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:11:21.94 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:11:21.99 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:11:21.117 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:11:21.120 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:11:21.120 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:11:21.122 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:11:22.216 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:11:22.602 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:11:22.607 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:11:26.405 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:11:27.663 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:11:27.667 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:11:31.446 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:11:31.446 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:11:31.446 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:11:31.608 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:11:31.608 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:11:31.608 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:11:31.611 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10304 Title=[bugs-and-issues - Discord] |
03:11:31.611 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:11:31.611 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:11:31.611 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:11:31.611 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:11:31.614 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:11:31.665 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:11:31.666 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:11:50.488 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:11:50.697 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_62308_P_22504 opened succesfuly |
03:11:50.697 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:11:50.697 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_62300_P_22504 opened succesfuly |
03:11:50.697 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:11:50.697 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_62302_P_22504 opened succesfuly |
03:11:50.697 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:11:51.101 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:11:51.101 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:11:51.101 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:11:51.101 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:11:51.101 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:11:51.101 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:11:51.101 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x51613ef |
03:11:51.101 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:11:51.101 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:11:51.101 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:11:51.101 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:11:51.101 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:11:51.101 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:11:51.101 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:11:51.101 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:11:51.101 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:11:51.130 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:11:51.130 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:11:51.130 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:11:51.130 | 4C94 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:11:51.135 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:11:51.175 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6230A_P_22504 opened succesfuly |
03:11:51.176 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:11:51.230 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:11:51.230 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:11:51.230 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:11:51.230 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:11:51.243 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:11:51.243 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:11:51.243 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:11:51.243 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:11:51.243 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:11:51.252 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:11:51.252 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:11:51.252 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6bbe1e13 |
03:11:51.252 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:11:51.252 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:11:51.252 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:11:51.263 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:11:51.263 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:11:51.263 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:11:51.263 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:11:51.264 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:11:51.265 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=5230c |
03:11:51.265 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_5230C_P_22504 close 2147483647 bytes |
03:11:51.265 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:11:51.265 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:11:51.265 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=52300 |
03:11:51.265 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_52300_P_22504 close 2147483647 bytes |
03:11:51.265 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:11:51.265 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:11:51.265 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=5507e4 |
03:11:51.265 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_5507E4_P_22504 close 2147483647 bytes |
03:11:51.265 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:11:51.265 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:11:51.265 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=52304 |
03:11:51.265 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_52304_P_22504 close 2147483647 bytes |
03:11:51.265 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:11:51.265 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:11:51.265 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=52308 |
03:11:51.265 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_52308_P_22504 close 2147483647 bytes |
03:11:51.265 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:11:51.346 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:11:51.346 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:11:51.346 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:11:51.346 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:11:51.346 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:11:51.349 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:11:51.391 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:11:51.391 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:11:53.794 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:11:54.514 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:11:54.520 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:11:57.389 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:11:57.389 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:11:57.389 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:11:57.643 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:11:57.643 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:11:57.643 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:11:57.643 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[logger3.js - predator from production - Visual Studio Code [Administrator]] |
03:11:57.643 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:11:57.643 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:11:57.643 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:11:57.645 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:11:57.646 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:11:57.650 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:11:57.702 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:12:09.86 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:12:09.86 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:12:09.86 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:12:09.86 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:12:09.86 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:12:09.87 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:12:09.87 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6bbe1e13 |
03:12:09.87 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:12:09.87 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:12:09.87 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:12:09.87 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:12:09.87 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:12:09.87 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:12:09.87 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:12:09.87 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:12:09.87 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:12:09.162 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:12:09.162 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:12:09.162 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:12:09.162 | 4C94 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:12:09.167 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:12:09.248 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:12:09.248 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:12:09.248 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:12:09.248 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:12:09.259 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:12:09.259 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:12:09.259 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:12:09.259 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:12:09.259 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:12:09.267 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:12:09.267 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:12:09.318 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x95e065b |
03:12:09.318 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:12:09.318 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:12:09.318 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:12:09.318 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:12:09.321 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:12:09.322 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:12:09.322 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:12:09.322 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:12:09.322 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:12:09.322 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:12:09.324 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:12:09.330 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:12:09.330 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:12:09.330 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:12:09.330 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:13:02.696 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:13:02.696 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:13:02.696 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:13:02.763 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:13:02.763 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:13:02.763 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:13:02.763 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC22FA Title=[cmd - node app.js] |
03:13:02.765 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:13:02.765 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:13:02.765 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:13:02.766 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:13:02.769 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:13:02.889 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:13:02.889 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:13:33.94 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:13:33.328 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_72300_P_22504 opened succesfuly |
03:13:33.329 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:13:33.329 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F2184_P_22504 opened succesfuly |
03:13:33.329 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:13:33.832 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_72304_P_22504 opened succesfuly |
03:13:33.833 | 5360 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:13:34.993 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:13:34.993 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:13:34.993 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:13:34.994 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:13:34.994 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:13:34.994 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:13:34.994 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x95e065b |
03:13:34.994 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:13:34.994 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:13:34.994 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:13:34.994 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:13:34.994 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:13:34.994 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:13:34.994 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:13:34.994 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:13:34.994 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:13:35.191 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:13:35.191 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:13:35.191 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:13:35.191 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:13:35.204 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:13:35.204 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:13:35.204 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:13:35.204 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:13:35.204 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:13:35.204 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:13:35.231 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:13:35.231 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:13:35.231 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7300e1d |
03:13:35.231 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:13:35.231 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:13:35.231 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:13:35.247 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:13:35.247 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:13:35.247 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:13:35.247 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:13:35.304 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:13:35.304 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:13:35.304 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:13:35.304 | 5360 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:13:35.304 | 5360 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=62308 |
03:13:35.304 | 5360 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_62308_P_22504 close 2147483647 bytes |
03:13:35.304 | 5360 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:13:35.304 | 5360 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:13:35.304 | 5360 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=62300 |
03:13:35.304 | 5360 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_62300_P_22504 close 2147483647 bytes |
03:13:35.304 | 5360 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:13:35.305 | 5360 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:13:35.305 | 5360 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=62302 |
03:13:35.305 | 5360 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_62302_P_22504 close 2147483647 bytes |
03:13:35.305 | 5360 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:13:35.305 | 5360 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:13:35.305 | 5360 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6230a |
03:13:35.305 | 5360 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_6230A_P_22504 close 2147483647 bytes |
03:13:35.305 | 5360 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:13:35.314 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:13:35.331 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:13:35.331 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:13:35.334 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:13:35.351 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:13:35.351 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:13:35.351 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:13:35.351 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:13:35.351 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:13:38.980 | 5360 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:13:40.975 | 5360 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3000]. |
03:13:40.975 | 5360 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
03:13:40.975 | 5360 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:67) |
03:13:41.132 | 5A8C | 2280 | WidgetManager::Render | resume layout thread |
03:13:41.132 | 5A8C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
03:13:41.132 | 5A8C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:13:46.570 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:13:47.734 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:13:47.770 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:14:00.42 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:14:00.42 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:14:00.42 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:14:00.332 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:14:00.332 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:14:00.332 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:14:00.332 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[roster.js - predator from production - Visual Studio Code [Administrator]] |
03:14:00.332 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:14:00.332 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:14:00.332 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:14:00.335 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:14:00.338 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:14:00.372 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:14:00.372 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:14:20.758 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:14:20.758 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:14:20.758 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:14:20.758 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:14:20.758 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:14:20.758 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:14:20.758 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7300e1d |
03:14:20.758 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:14:20.758 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:14:20.758 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:14:20.758 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:14:20.758 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:14:20.758 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:14:20.758 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:14:20.758 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:14:20.758 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:14:20.865 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:14:20.865 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:14:20.865 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:14:20.865 | 4C94 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:14:20.875 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:14:20.887 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:14:20.887 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:14:20.887 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:14:20.887 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:14:20.897 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:14:20.897 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:14:20.897 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:14:20.897 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:14:20.897 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:14:20.915 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:14:20.915 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:14:20.915 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaa410b9 |
03:14:20.915 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:14:20.915 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:14:20.916 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:14:20.916 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:14:20.918 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:14:20.927 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:14:20.927 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:14:20.927 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:14:20.927 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:14:21.11 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:14:21.11 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:14:21.11 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:14:21.12 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:14:21.12 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:14:21.13 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:14:21.19 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
03:14:21.19 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
03:14:36.614 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:14:41.558 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:14:44.173 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:14:44.173 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:14:44.173 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:14:44.391 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:14:44.391 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:14:44.391 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:14:44.391 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x72312 Title=[Latest Issues - Game Events topics - Overwolf Developers Q&A - Google Chrome] |
03:14:44.391 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:14:44.391 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:14:44.391 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:14:44.393 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:14:44.395 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:14:44.444 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:14:44.444 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:15:01.429 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:15:01.429 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:15:01.429 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:15:01.429 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:15:01.429 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:15:01.429 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:15:01.429 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xaa410b9 |
03:15:01.429 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:15:01.429 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:15:01.429 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:15:01.429 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:15:01.429 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:15:01.429 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:15:01.429 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:15:01.429 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:15:01.429 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:15:01.535 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:15:01.535 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:15:01.535 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:15:01.535 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:15:01.544 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:15:01.544 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:15:01.544 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:15:01.544 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:15:01.544 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:15:01.544 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:15:01.555 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:15:01.555 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:15:01.555 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4681849 |
03:15:01.555 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:15:01.555 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:15:01.555 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:15:01.626 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:15:01.626 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:15:01.626 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:15:01.626 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:15:01.626 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:15:01.629 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:15:01.629 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:15:01.629 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:15:01.629 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:15:01.911 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:15:01.911 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:15:01.911 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:15:01.911 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:15:01.911 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:15:01.919 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:15:01.921 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:15:01.947 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:15:14.599 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:15:14.600 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:15:14.600 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:15:14.926 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:15:14.926 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:15:14.926 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:15:14.926 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x72312 Title=[Latest Issues - Game Events topics - Overwolf Developers Q&A - Google Chrome] |
03:15:14.927 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:15:14.927 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:15:14.927 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:15:14.927 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:15:14.932 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:15:14.992 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:15:14.992 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:15:17.757 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:15:17.757 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:15:17.757 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:15:17.757 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:15:17.757 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:15:17.757 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:15:17.757 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4681849 |
03:15:17.757 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:15:17.757 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:15:17.757 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:15:17.757 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:15:17.757 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:15:17.757 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:15:17.757 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:15:17.757 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:15:17.757 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:15:17.881 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:15:17.881 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:15:17.881 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:15:17.881 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:15:17.890 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:15:17.890 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:15:17.890 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:15:17.890 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:15:17.890 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:15:17.890 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:15:17.897 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:15:17.897 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:15:17.897 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x11340095 |
03:15:17.897 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:15:17.897 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:15:17.897 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:15:17.903 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:15:17.903 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:15:17.903 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:15:17.903 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:15:17.931 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:15:17.931 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:15:17.931 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:15:17.936 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:15:17.969 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:15:17.969 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:15:17.971 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:15:17.994 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:15:17.994 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:15:17.994 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:15:17.994 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:15:17.994 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:15:58.25 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:15:58.46 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:15:58.61 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:15:58.61 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B2308_P_22504 opened succesfuly |
03:15:58.61 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:15:58.108 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
03:15:58.108 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
03:16:00.239 | 4C94 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
03:16:00.239 | 4C94 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
03:16:00.245 | 5A8C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
03:16:02.313 | 3CC4 | 50 | capture device | capture device registered |
03:16:02.319 | 5A8C | 50 | capture device | graphics-hook.dll loaded against process: R5Apex.exe |
03:16:02.319 | 5A8C | 50 | capture device | (half life scientist) everything.. seems to be in order |
03:16:02.319 | 5A8C | 50 | capture device | d3d11 shared texture capture successful |
03:30:35.152 | 4C94 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
03:30:35.314 | 4C94 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
03:30:38.307 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:30:38.375 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:30:38.381 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
03:30:38.599 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:30:38.628 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:30:38.632 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
03:31:05.182 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:31:05.582 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:31:05.582 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b2308 |
03:31:05.582 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_B2308_P_22504 close 2147483647 bytes |
03:31:05.582 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:31:10.351 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:31:10.355 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
03:31:14.626 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:31:15.84 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:31:15.87 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:31:22.226 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:31:22.226 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:31:22.226 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:31:22.634 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:31:22.634 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:31:22.634 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:31:22.634 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC22FA Title=[cmd - node app.js] |
03:31:22.634 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:31:22.634 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:31:22.634 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:31:22.636 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:31:22.639 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:31:22.639 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:31:22.639 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:36:01.623 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:36:01.703 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:36:01.703 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:36:01.703 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:36:01.703 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:36:01.703 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:36:01.703 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:36:01.703 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x11340095 |
03:36:01.703 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:36:01.703 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:36:01.703 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:36:01.703 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
03:36:01.703 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:36:01.703 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:36:01.703 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:36:01.703 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:36:01.703 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:36:01.703 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:36:01.849 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:36:01.849 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:36:01.849 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:36:01.849 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:36:01.857 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9230A_P_22504 opened succesfuly |
03:36:01.858 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:36:01.862 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:36:01.862 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:36:01.862 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:36:01.862 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:36:01.862 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:36:01.862 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:36:01.873 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:36:01.873 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:36:01.873 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x19be0a1f |
03:36:01.873 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:36:01.873 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:36:01.873 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:36:01.885 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:36:01.885 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:36:01.885 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:36:01.885 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:36:01.925 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:36:01.941 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:36:01.941 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:36:01.941 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:36:01.941 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:36:01.941 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:36:01.941 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:36:01.960 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:36:01.960 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:36:01.960 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:36:01.962 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:36:01.962 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:36:01.963 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=72300 |
03:36:01.963 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_72300_P_22504 close 2147483647 bytes |
03:36:01.963 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:36:01.963 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:36:01.963 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f2184 |
03:36:01.963 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_F2184_P_22504 close 2147483647 bytes |
03:36:01.963 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:36:01.963 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:36:01.963 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=72304 |
03:36:01.963 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_72304_P_22504 close 2147483647 bytes |
03:36:01.963 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:36:01.969 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:36:01.976 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:36:01.988 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2B178C_P_22504 opened succesfuly |
03:36:01.988 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:36:01.988 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B2306_P_22504 opened succesfuly |
03:36:01.988 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:36:02.8 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (440,48) / (512,128) - OK |
03:36:02.8 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
03:36:02.35 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
03:36:02.35 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
03:36:02.151 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:36:02.195 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_82310_P_22504 opened succesfuly |
03:36:02.195 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:36:02.269 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:36:02.269 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:36:02.980 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:36:03.568 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:36:03.573 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:36:09.492 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:36:09.492 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:36:09.492 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:36:09.972 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:36:09.972 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:36:09.972 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:36:09.972 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[roster.js - predator from production - Visual Studio Code [Administrator]] |
03:36:09.972 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:36:09.972 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:36:09.972 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:36:09.974 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:36:09.976 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:36:10.41 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:36:10.41 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:36:30.530 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:36:30.530 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:36:30.530 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:36:30.530 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:36:30.530 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:36:30.530 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:36:30.530 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x19be0a1f |
03:36:30.530 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:36:30.530 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:36:30.530 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:36:30.530 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
03:36:30.530 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:36:30.530 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:36:30.530 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:36:30.530 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:36:30.530 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:36:30.530 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:36:30.640 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:36:30.640 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:36:30.640 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:36:30.640 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:36:30.653 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:36:30.653 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:36:30.653 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:36:30.653 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:36:30.653 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:36:30.653 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:36:30.659 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:36:30.659 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:36:30.659 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4c911875 |
03:36:30.659 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:36:30.659 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:36:30.659 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:36:30.667 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:36:30.667 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:36:30.667 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:36:30.667 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:36:30.729 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:36:30.729 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:36:30.729 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:36:30.729 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:36:30.729 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:36:30.997 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:36:30.997 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:36:30.997 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:36:31.3 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:36:31.3 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:36:31.4 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:36:31.5 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:36:31.7 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:37:25.557 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:37:25.578 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:37:25.596 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C19EA_P_22504 opened succesfuly |
03:37:25.596 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:37:25.602 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:37:25.667 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
03:37:25.667 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
03:37:27.853 | 4C94 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
03:37:27.862 | 5A8C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
03:37:27.887 | 5A8C | 50 | capture device | graphics-hook.dll loaded against process: R5Apex.exe |
03:37:27.887 | 5A8C | 50 | capture device | (half life scientist) everything.. seems to be in order |
03:37:27.887 | 5A8C | 50 | capture device | d3d11 shared texture capture successful |
03:42:49.36 | 4C94 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
03:42:49.204 | 4C94 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
03:43:04.779 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:43:05.12 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:43:05.12 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1c19ea |
03:43:05.12 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1C19EA_P_22504 close 2147483647 bytes |
03:43:05.12 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:43:05.795 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:43:05.800 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:43:07.211 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:43:07.211 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:43:07.211 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:43:07.482 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:43:07.482 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:43:07.482 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:43:07.483 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[roster.js - predator from production - Visual Studio Code [Administrator]] |
03:43:07.483 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:43:07.483 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:43:07.483 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:43:07.483 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:43:07.486 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:43:07.497 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:43:07.498 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:43:51.766 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:43:52.22 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A230A_P_22504 opened succesfuly |
03:43:52.22 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:43:52.22 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C2306_P_22504 opened succesfuly |
03:43:52.22 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:43:52.526 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3E229C_P_22504 opened succesfuly |
03:43:52.526 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:44:01.51 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D2306_P_22504 opened succesfuly |
03:44:01.52 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:44:01.52 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B230A_P_22504 opened succesfuly |
03:44:01.52 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:44:01.52 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3F229C_P_22504 opened succesfuly |
03:44:01.52 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:44:01.194 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:44:01.194 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:44:01.194 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:44:01.194 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:44:01.194 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:44:01.194 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:44:01.194 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4c911875 |
03:44:01.194 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:44:01.194 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:44:01.194 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:44:01.194 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
03:44:01.194 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:44:01.194 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:44:01.194 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:44:01.194 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:44:01.194 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:44:01.194 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:44:01.324 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:44:01.324 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:44:01.324 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:44:01.324 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:44:01.336 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:44:01.336 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:44:01.336 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:44:01.336 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:44:01.336 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:44:01.336 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:44:01.344 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:44:01.344 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:44:01.344 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9eb0c5b |
03:44:01.344 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:44:01.344 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:44:01.344 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:44:01.406 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:44:01.406 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:44:01.406 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:44:01.406 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:44:01.532 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:44:01.532 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:44:01.532 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:44:01.532 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:44:01.532 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:44:01.532 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:44:01.540 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:44:01.540 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:44:01.540 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:44:01.542 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:44:01.542 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9230a |
03:44:01.542 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_9230A_P_22504 close 2147483647 bytes |
03:44:01.542 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:44:01.542 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:44:01.542 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2b178c |
03:44:01.542 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2B178C_P_22504 close 2147483647 bytes |
03:44:01.542 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:44:01.542 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:44:01.542 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b2306 |
03:44:01.542 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_B2306_P_22504 close 2147483647 bytes |
03:44:01.542 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:44:01.542 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:44:01.542 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=82310 |
03:44:01.542 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_82310_P_22504 close 2147483647 bytes |
03:44:01.543 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:44:01.543 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:44:01.543 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a230a |
03:44:01.543 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_A230A_P_22504 close 2147483647 bytes |
03:44:01.543 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:44:01.543 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:44:01.543 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c2306 |
03:44:01.543 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_C2306_P_22504 close 2147483647 bytes |
03:44:01.543 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:44:01.543 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:44:01.543 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3e229c |
03:44:01.543 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3E229C_P_22504 close 2147483647 bytes |
03:44:01.543 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:44:01.545 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:44:01.547 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:44:01.566 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A2304_P_22504 opened succesfuly |
03:44:01.566 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:44:01.582 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:44:01.598 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:44:01.598 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:44:12.16 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:44:19.521 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:44:19.532 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:44:19.571 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1421A4_P_22504 opened succesfuly |
03:44:19.571 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:44:19.642 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (700,394) / (768,512) - OK |
03:44:19.642 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (768,512) - OK |
03:44:19.816 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:44:19.821 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
03:44:19.902 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:44:25.834 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:44:25.837 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
03:44:25.901 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
03:44:25.901 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
03:44:26.116 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:44:38.871 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
03:44:47.191 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (700,394) / (768,512) - OK |
03:44:47.191 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (768,512) - OK |
03:44:47.873 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:44:47.877 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x0} |
03:44:47.883 | 5A8C | 4222 | overlaySetCursor | Empty cursor release widget |
03:44:49.250 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:44:49.959 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:44:49.965 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:44:49.967 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:44:49.967 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1421a4 |
03:44:49.967 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1421A4_P_22504 close 2147483647 bytes |
03:44:49.967 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:44:51.805 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:44:52.937 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:44:52.941 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:45:42.776 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:45:42.800 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:45:42.826 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1521A4_P_22504 opened succesfuly |
03:45:42.826 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:45:42.826 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:45:42.906 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
03:45:42.906 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
03:45:45.4 | 4C94 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
03:45:45.5 | 5A8C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
03:45:45.48 | 5A8C | 50 | capture device | graphics-hook.dll loaded against process: R5Apex.exe |
03:45:45.48 | 5A8C | 50 | capture device | (half life scientist) everything.. seems to be in order |
03:45:45.48 | 5A8C | 50 | capture device | d3d11 shared texture capture successful |
03:50:33.404 | 4C94 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
03:50:33.563 | 4C94 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
03:50:56.429 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:50:56.687 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:50:56.689 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:50:56.765 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:50:56.917 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:50:56.917 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1521a4 |
03:50:56.917 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1521A4_P_22504 close 2147483647 bytes |
03:50:56.917 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:51:01.266 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:51:01.289 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:51:01.311 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F2300_P_22504 opened succesfuly |
03:51:01.311 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
03:51:01.804 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:51:01.809 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:51:01.977 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1150,750) / (1152,768) - OK |
03:51:01.977 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
03:51:02.392 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:51:05.647 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
03:51:11.668 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
03:51:11.668 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
03:51:12.595 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1150,750) / (1152,768) - OK |
03:51:12.595 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
03:51:12.628 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:51:12.631 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
03:51:12.919 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:51:14.746 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
03:51:14.746 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
03:51:21.798 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
03:51:56.412 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1150,750) / (1152,768) - OK |
03:51:56.412 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
03:52:01.542 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
03:52:01.613 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
03:52:01.647 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
03:52:03.464 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
03:52:03.464 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
03:52:05.843 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
03:52:30.152 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1150,750) / (1152,768) - OK |
03:52:30.152 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
03:52:31.939 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:52:31.944 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
03:52:33.856 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:52:34.975 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:52:34.987 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
03:52:35.220 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:52:35.251 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:52:35.255 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:52:38.275 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:52:38.295 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
03:52:39.348 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:52:39.352 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:52:39.461 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:52:43.290 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:52:43.307 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
03:52:44.330 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:52:44.428 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:52:44.441 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:52:44.744 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:52:50.993 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:52:50.998 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:52:51.85 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:52:52.73 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:52:52.78 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
03:53:41.873 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:53:41.873 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:53:41.873 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:53:41.931 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:53:41.931 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:53:41.931 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:53:41.932 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[roster.js - predator from production - Visual Studio Code [Administrator]] |
03:53:41.933 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:53:41.933 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:53:41.933 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:53:41.933 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:53:41.937 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:53:42.64 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:53:42.65 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:54:06.904 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:54:06.904 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:54:06.904 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:54:06.904 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:54:06.904 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:54:06.904 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:54:06.904 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9eb0c5b |
03:54:06.904 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:54:06.904 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:54:06.904 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:54:06.904 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
03:54:06.904 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:54:06.904 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:54:06.904 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:54:06.904 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:54:06.904 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:54:06.904 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:54:06.958 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:54:06.958 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:54:06.958 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:54:06.958 | 4C94 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:54:06.976 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:54:07.38 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:54:07.38 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:54:07.38 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:54:07.38 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:54:07.51 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:54:07.51 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:54:07.51 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:54:07.51 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:54:07.51 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:54:07.55 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:54:07.55 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:54:07.55 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x115e0bd9 |
03:54:07.55 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:54:07.55 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:54:07.55 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:54:07.55 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:54:07.58 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
03:54:07.58 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
03:54:07.71 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:54:07.127 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:54:07.127 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:54:07.127 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:54:07.127 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:54:07.127 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:54:07.128 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:54:07.128 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:54:07.128 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:54:07.128 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:54:07.131 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1150,750) / (1152,768) - OK |
03:54:07.131 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
03:54:07.959 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:54:08.758 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:54:08.761 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
03:54:12.772 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:54:12.772 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:54:12.772 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:54:12.967 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:54:12.967 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:54:12.967 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:54:12.967 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x72312 Title=[ynet - |
03:54:12.967 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:54:12.967 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:54:12.967 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:54:12.969 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:54:12.970 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:54:13.137 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:54:13.137 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:54:43.267 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:54:43.267 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:54:43.267 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:54:43.267 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:54:43.267 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:54:43.267 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:54:43.267 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x115e0bd9 |
03:54:43.267 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:54:43.267 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:54:43.267 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:54:43.267 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
03:54:43.267 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:54:43.267 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:54:43.267 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:54:43.267 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:54:43.267 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:54:43.267 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:54:43.406 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:54:43.406 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:54:43.406 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:54:43.406 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:54:43.417 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:54:43.417 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:54:43.417 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:54:43.417 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:54:43.417 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:54:43.417 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:54:43.428 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:54:43.428 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:54:43.429 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb9211e1 |
03:54:43.429 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:54:43.429 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:54:43.429 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:54:43.430 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:54:43.430 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:54:43.431 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:54:43.431 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:54:43.431 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:54:43.440 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:54:43.440 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:54:43.440 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:54:43.440 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:54:43.502 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:54:43.502 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:54:43.502 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:54:43.509 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:54:43.513 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:54:43.523 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:54:43.523 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:54:43.525 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:57:48.392 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:57:48.392 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:57:48.392 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:57:48.726 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:57:48.726 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:57:48.726 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:57:48.726 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x72312 Title=[ynet - |
03:57:48.726 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:57:48.726 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:57:48.726 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:57:48.728 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:57:48.730 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:57:48.751 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:57:48.751 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:57:54.205 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:57:54.205 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:57:54.205 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:57:54.205 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:57:54.205 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:57:54.205 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:57:54.205 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb9211e1 |
03:57:54.205 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:57:54.205 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:57:54.205 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
03:57:54.205 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
03:57:54.205 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:57:54.205 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:57:54.205 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:57:54.205 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:57:54.205 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:57:54.205 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
03:57:54.233 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:57:54.233 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:57:54.239 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:57:54.239 | 4C94 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:57:54.242 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:57:54.337 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
03:57:54.337 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:57:54.337 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
03:57:54.337 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:57:54.350 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
03:57:54.350 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
03:57:54.350 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
03:57:54.350 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:57:54.350 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:57:54.363 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
03:57:54.363 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:57:54.364 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x16241e25 |
03:57:54.364 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:57:54.364 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
03:57:54.364 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:57:54.364 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:57:54.366 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:57:54.407 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:57:54.407 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:57:54.407 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
03:57:54.407 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
03:57:54.407 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:57:54.416 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:57:54.417 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:57:54.417 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:57:54.417 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:04:26.2 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:14:41.635 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:14:41.642 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:14:41.691 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:14:41.695 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
04:14:41.930 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:14:42.60 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:14:42.64 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
04:15:11.668 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:15:11.690 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:15:11.714 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_722CE_P_22504 opened succesfuly |
04:15:11.714 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
04:15:11.715 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:15:11.802 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
04:15:11.802 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:15:15.603 | 4C94 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
04:15:15.609 | 5A8C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
04:15:15.651 | 5A8C | 50 | capture device | graphics-hook.dll loaded against process: R5Apex.exe |
04:15:15.651 | 5A8C | 50 | capture device | (half life scientist) everything.. seems to be in order |
04:15:15.651 | 5A8C | 50 | capture device | d3d11 shared texture capture successful |
04:24:03.629 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:24:10.718 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:24:10.718 | 161C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d2306 |
04:24:10.718 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_D2306_P_22504 close 2147483647 bytes |
04:24:10.718 | 161C | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:24:10.718 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:24:10.718 | 161C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b230a |
04:24:10.718 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_B230A_P_22504 close 2147483647 bytes |
04:24:10.718 | 161C | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:24:10.718 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:24:10.718 | 161C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3f229c |
04:24:10.718 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3F229C_P_22504 close 2147483647 bytes |
04:24:10.718 | 161C | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:24:10.724 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:24:10.737 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:24:10.737 | 161C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a2304 |
04:24:10.737 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_A2304_P_22504 close 2147483647 bytes |
04:24:10.737 | 161C | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:24:10.737 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:24:10.737 | 161C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f2300 |
04:24:10.737 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_F2300_P_22504 close 2147483647 bytes |
04:24:10.737 | 161C | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:24:10.743 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
04:24:10.907 | 4C94 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
04:24:11.53 | 4C94 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
04:24:11.692 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:24:11.692 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:24:11.692 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:24:12.118 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:24:12.118 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:24:12.118 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:24:12.118 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1022CC Title=[Task Switching] |
04:24:12.118 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:24:12.118 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:24:12.118 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:24:12.121 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:24:12.124 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:24:12.128 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:24:12.128 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:24:13.581 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:24:13.581 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:24:13.581 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:24:13.581 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:24:13.581 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:24:13.581 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:24:13.582 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x16241e25 |
04:24:13.582 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:24:13.582 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:24:13.582 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
04:24:13.582 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:24:13.582 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:24:13.582 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:24:13.582 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:24:13.582 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:24:13.582 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:24:13.582 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
04:24:13.625 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:24:13.625 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:24:13.627 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:24:13.627 | 4C94 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:24:13.629 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:24:13.711 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
04:24:13.711 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:24:13.711 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
04:24:13.711 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:24:13.724 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
04:24:13.724 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
04:24:13.724 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
04:24:13.724 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:24:13.724 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:24:13.735 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
04:24:13.735 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:24:13.735 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x44c60bed |
04:24:13.735 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:24:13.735 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
04:24:13.735 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
04:24:13.735 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:24:13.735 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:24:13.747 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:24:13.747 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:24:13.747 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:24:13.747 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:24:13.842 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:24:13.842 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:24:13.842 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
04:24:13.842 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
04:24:13.943 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:24:14.161 | 5A8C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
04:24:14.220 | 4C94 | 6819 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
04:24:14.220 | 4C94 | 7014 | OverlayManager::SetExclusiveMode | skip exclusive mode request -> game is in mixmode |
04:24:14.237 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
04:24:14.238 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
04:24:14.304 | 5A8C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
04:24:14.639 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:24:14.817 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:24:14.817 | 161C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=722ce |
04:24:14.817 | 161C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_722CE_P_22504 close 2147483647 bytes |
04:24:14.817 | 161C | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:24:17.685 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:24:17.705 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:24:17.737 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_922E6_P_22504 opened succesfuly |
04:24:17.737 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
04:24:17.824 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:24:17.849 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:24:17.891 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_102300_P_22504 opened succesfuly |
04:24:17.891 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
04:24:17.899 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (440,48) / (512,128) - OK |
04:24:17.899 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:24:17.960 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:24:17.982 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:24:18.13 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2E178C_P_22504 opened succesfuly |
04:24:18.13 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
04:24:18.18 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:24:18.18 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:24:18.147 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:24:18.158 | 4C94 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:24:18.186 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D230C_P_22504 opened succesfuly |
04:24:18.186 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
04:24:18.258 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:24:18.258 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:24:18.627 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:24:18.632 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
04:24:19.39 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:24:19.815 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:24:19.819 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
04:31:56.397 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:31:56.397 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:31:56.397 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:31:56.653 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:31:56.653 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:31:56.653 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:31:56.654 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC22FA Title=[cmd - node app.js] |
04:31:56.654 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:31:56.654 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:31:56.654 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:31:56.654 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:31:56.659 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:31:56.661 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:31:56.661 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:31:59.662 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4E1AA6_P_22504 opened succesfuly |
04:31:59.662 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
04:32:01.10 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:32:01.10 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:32:01.10 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:32:01.10 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:32:01.10 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:32:01.10 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:32:01.10 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x44c60bed |
04:32:01.10 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:32:01.10 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:32:01.10 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
04:32:01.10 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:32:01.10 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:32:01.10 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:32:01.10 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:32:01.10 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:32:01.10 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:32:01.10 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
04:32:01.125 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
04:32:01.125 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:32:01.125 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
04:32:01.125 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:32:01.135 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
04:32:01.135 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
04:32:01.135 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
04:32:01.135 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:32:01.135 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:32:01.135 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:32:01.149 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
04:32:01.149 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:32:01.149 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x572a200b |
04:32:01.149 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:32:01.149 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
04:32:01.149 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:32:01.157 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:32:01.157 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:32:01.158 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
04:32:01.158 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
04:32:01.158 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:32:01.159 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:32:01.159 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:32:01.159 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:32:01.162 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:32:01.162 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:32:01.162 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:32:01.162 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:32:01.162 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:32:01.162 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:32:01.167 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:32:01.241 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:32:01.247 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:32:08.473 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:32:09.871 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:35:06.84 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:35:06.85 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:35:06.85 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:35:06.375 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:35:06.375 | 4C94 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:35:06.375 | 4C94 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:35:06.376 | 4C94 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC22FA Title=[cmd - node app.js] |
04:35:06.376 | 4C94 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:35:06.376 | 4C94 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:35:06.376 | 4C94 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:35:06.376 | 4C94 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:35:06.379 | 4C94 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:35:06.432 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:35:06.432 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:35:08.372 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:35:08.372 | 4A58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=4e1aa6 |
04:35:08.372 | 4A58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_4E1AA6_P_22504 close 2147483647 bytes |
04:35:08.372 | 4A58 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:35:08.380 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_301A1E_P_22504 opened succesfuly |
04:35:08.380 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT opened succesfuly |
04:35:09.881 | 3F00 | 146 | clearClient | clear Client. |
04:35:09.881 | 3F00 | 639 | Client::OnOWExplorerDetached | detaching.. |
04:35:09.881 | 3F00 | 645 | Client::OnOWExplorerDetached | Post detach |
04:35:09.881 | 558C | 691 | Client::clear | Client::Clear [0 - 0] . |
04:35:09.881 | 558C | 698 | Client::clear | Client::Clear stoping... |
04:35:09.881 | 558C | 1128 | OverlayManager::Stop | stopping |
04:35:09.881 | 558C | 1143 | OverlayManager::StopInternal | stopping... |
04:35:09.881 | 558C | 307 | WidgetManager::Stop | Stop |
04:35:09.881 | 558C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
04:35:09.881 | 558C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
04:35:09.881 | 558C | 2156 | WidgetManager::ClearApplicationHandlers | Clear handlers |
04:35:09.881 | 558C | 1170 | OverlayManager::StopInternal | Stoping server connection |
04:35:09.882 | 4C94 | 7088 | OverlayManager::OnDisconnected | Disconnected from server |
04:35:09.882 | 558C | 1175 | OverlayManager::StopInternal | Stopped server connection |
04:35:09.882 | 558C | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
04:35:09.882 | 558C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
04:35:09.882 | 558C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
04:35:09.882 | 558C | 1196 | OverlayManager::StopInternal | Closing inter process |
04:35:09.882 | 558C | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
04:35:09.882 | 3678 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
04:35:09.882 | 558C | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
04:35:09.882 | 558C | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
04:35:09.882 | 558C | 1208 | OverlayManager::StopInternal | not running. |
04:35:09.882 | 558C | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
04:35:10.379 | 498 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
04:35:10.379 | 558C | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
04:35:10.379 | 558C | 249 | ApiManager::ClearAllCommands | Cleared |
04:35:10.379 | 558C | 136 | ApiManager::Destroy | Destroyed |
04:35:10.379 | 558C | 1210 | OverlayManager::StopInternal | stopped. |
04:35:10.379 | 558C | 7993 | OverlayManager::UnloadInGamePlugins | unload in game plugins [1] |
04:35:10.379 | 558C | 8008 | OverlayManager::UnloadInGamePlugins | Stop plugin [True] [0 / 1] [False] |
04:35:10.379 | 558C | 759 | Client::clear | Remove old SHM |
04:35:10.379 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:35:10.379 | 558C | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_176_7_22504 close 2147483647 bytes |
04:35:10.379 | 558C | 767 | Client::clear | Stop tasks thread |
04:35:10.379 | 558C | 780 | Client::clear | Client::Clear - Done. |
04:35:10.380 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:35:10.380 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:35:10.380 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:35:10.380 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x572a200b |
04:35:10.380 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:35:10.380 | 5A8C | 1215 | OverlayManager::OnProxyModeEnabled | clear all wickets |
04:35:10.380 | 5A8C | 672 | WidgetManager::clearAllWickets | Clear widgets |
04:35:10.380 | 5A8C | 744 | WidgetManager::ClearAsyncRefreshThread | close thread |
04:35:10.380 | 5A8C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
04:35:10.380 | 5A8C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:35:10.380 | 5A8C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=191a2c |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_191A2C_P_22504 close 2147483647 bytes |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:35:10.380 | 5A8C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=52318 |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_52318_P_22504 close 2147483647 bytes |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:35:10.380 | 5A8C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3906f4 |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3906F4_P_22504 close 2147483647 bytes |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:35:10.380 | 5A8C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=922e6 |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_922E6_P_22504 close 2147483647 bytes |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:35:10.380 | 5A8C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=102300 |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_102300_P_22504 close 2147483647 bytes |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:35:10.380 | 5A8C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e178c |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2E178C_P_22504 close 2147483647 bytes |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:35:10.380 | 5A8C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d230c |
04:35:10.380 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_D230C_P_22504 close 2147483647 bytes |
04:35:10.381 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_22504_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:35:10.381 | 5A8C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=301a1e |
04:35:10.381 | 5A8C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_301A1E_P_22504 close 2147483647 bytes |
04:35:10.381 | 5A8C | 706 | WidgetManager::clearAllWickets | Clear widgets [0] |
04:35:10.381 | 5A8C | 738 | WidgetManager::clearAllWickets | all widgets are cleared - [T] |
04:35:10.381 | 5A8C | 1220 | OverlayManager::OnProxyModeEnabled | Stopping mk hook |
04:35:10.381 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:35:10.381 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
04:35:10.381 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:35:10.381 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:35:10.381 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:35:10.381 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:35:10.381 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:35:10.381 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:35:10.381 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
04:35:43.255 | 3F00 | 138 | runClient | Starting Overlay PID=21144(0x5298) server PID = 252 |
04:35:43.255 | 3F00 | 561 | Client::init | Client::Initialize |
04:35:43.255 | 3F00 | 569 | Client::init | Start owclient thread |
04:35:43.255 | 4B24 | 498 | Client::initreHook | Client::Initialize rehook. |
04:35:43.255 | 4B24 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_176_7_252 opened succesfuly |
04:35:43.255 | 4B24 | 531 | | session id = {F8C95701-2D4D-4ABB-AACC-2EC362D289D5} |
04:35:43.255 | 4B24 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_176_7_22504 close 2147483647 bytes |
04:35:43.255 | 4B24 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_176_7_252 opened succesfuly |
04:35:43.255 | 4B24 | 1235 | OverlayManager::Start | Server info replaced |
04:35:43.255 | 4B24 | 1239 | OverlayManager::Start | Starting... |
04:35:43.255 | 4B24 | 1263 | OverlayManager::Start | starting inter process |
04:35:43.255 | 4B24 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
04:35:43.256 | 4B24 | 1271 | OverlayManager::Start | starting hooks 2... |
04:35:43.256 | 4B24 | 1436 | | XTRAP COMPATIBLE PATCH WARNING |
04:35:43.256 | 4B24 | 1445 | OverlayManager::Start | done with hooks... |
04:35:43.256 | 4B24 | 108 | ApiManager::Init | API Manager Event : OK |
04:35:43.256 | 4B24 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=14460 |
04:35:43.256 | 4B24 | 1471 | OverlayManager::Start | get foreground state |
04:35:43.256 | 4B24 | 1508 | OverlayManager::Start | Started... |
04:35:43.256 | 4EA8 | 7063 | OverlayManager::OnConnected | Connected to server |
04:35:43.256 | 4EA8 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
04:35:43.256 | 387C | 7696 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x381b46 -> 0x1221b2 |
04:35:43.339 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
04:35:43.339 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:35:43.339 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
04:35:43.339 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:35:43.355 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
04:35:43.355 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
04:35:43.355 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
04:35:43.355 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:35:43.355 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:35:43.355 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:35:43.355 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:35:43.355 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:35:43.395 | 5A8C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
04:35:43.395 | 5A8C | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
04:35:43.395 | 5A8C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:35:43.395 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
04:35:43.395 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:35:43.395 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x75c0af9 |
04:35:43.395 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
04:35:43.395 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
04:35:43.395 | 5A8C | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
04:35:43.403 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3B16B2_P_252 opened succesfuly |
04:35:43.403 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_252_SHARED_MEMORY_AGENT opened succesfuly |
04:35:43.435 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:35:43.435 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:35:43.435 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:35:43.435 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
04:35:43.435 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
04:35:43.436 | 5A8C | 2222 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005 |
04:35:43.755 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:35:43.759 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:35:43.900 | 5A8C | 678 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
04:35:43.909 | 4EA8 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:35:43.966 | 5A8C | 719 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
04:35:43.969 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:35:43.969 | 4EA8 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:35:44.22 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:35:44.141 | 4EA8 | 7164 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll] |
04:35:44.149 | 5A8C | 7940 | OverlayManager::LoadPlugin | Reload plugin [1] [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll] [] |
04:35:45.222 | 4EA8 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:35:45.257 | 4EA8 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:35:45.378 | 4EA8 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:35:45.403 | 4EA8 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:35:45.421 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_341816_P_252 opened succesfuly |
04:35:45.421 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_252_SHARED_MEMORY_AGENT opened succesfuly |
04:35:45.421 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F2310_P_252 opened succesfuly |
04:35:45.421 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_252_SHARED_MEMORY_AGENT opened succesfuly |
04:35:45.494 | 4EA8 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:35:45.716 | 4EA8 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:35:45.927 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_922EC_P_252 opened succesfuly |
04:35:45.927 | 4A58 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_252_SHARED_MEMORY_AGENT opened succesfuly |
04:35:47.1 | 5A8C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
04:35:47.1 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:35:53.437 | 387C | 2083 | Client::LogProcessModules | Loaded modules: |
04:35:53.448 | 387C | 2099 | | C:\Program Files (x86)\Origin\IGO64.dll |
04:35:53.448 | 387C | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll |
04:35:53.448 | 387C | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll |
04:35:53.448 | 387C | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWUtils.dll |
04:35:53.448 | 387C | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
04:35:53.448 | 387C | 2099 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll |
04:35:53.448 | 387C | 2099 | | C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\gep_apex.dll |
04:35:53.448 | 387C | 2099 | | C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\GEPPlugin64.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\HID.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\RMCLIENT.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\WININET.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\amdihk64.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\amsi.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\dsound.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\midimap.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\mscms.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\secur32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\webio.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\CRYPT32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\CoreMessaging.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\CoreUIComponents.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\GDI32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\IMM32.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\KERNEL32.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\KERNELBASE.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\MMDevApi.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\MSASN1.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\MSCTF.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\NSI.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\Normaliz.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\OLEAUT32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\PSAPI.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\RPCRT4.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\SETUPAPI.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\SHELL32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\SHLWAPI.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\TextInputFramework.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\UMPDC.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\USER32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\WINTRUST.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\WLDAP32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\WS2_32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\advapi32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\bcrypt.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\cfgmgr32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\clbcatq.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\combase.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\cryptsp.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\fwpuclnt.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\gdi32full.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\iertutil.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\imagehlp.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\kernel.appcore.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\msvcp_win.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\msvcrt.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\ole32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\powrprof.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\profapi.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\sechost.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\shcore.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\ucrtbase.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\win32u.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\windows.storage.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\System32\winrnr.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1440_none_73b6d8b6d812b8c6\COMCTL32.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1440_none_cf68b29f3ef10835\gdiplus.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\system32\NLAapi.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\system32\XAudio2_6.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\system32\mswsock.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\system32\napinsp.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\system32\ncryptsslp.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\system32\pnrpnsp.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\system32\rsaenh.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\system32\schannel.DLL |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\system32\version.dll |
04:35:53.448 | 387C | 2099 | | C:\WINDOWS\system32\wshbth.dll |
04:35:53.448 | 387C | 2099 | | C:\Windows\System32\InputHost.dll |
04:35:53.448 | 387C | 2099 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
04:35:53.448 | 387C | 2099 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
04:35:53.448 | 387C | 2099 | | C:\Windows\System32\PROPSYS.dll |
04:35:53.448 | 387C | 2099 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
04:35:53.448 | 387C | 2099 | | C:\Windows\System32\Windows.UI.dll |
04:35:53.448 | 387C | 2099 | | C:\Windows\System32\cryptnet.dll |
04:35:53.448 | 387C | 2099 | | C:\Windows\System32\rasadhlp.dll |
04:35:53.448 | 387C | 2099 | | E:\Games\Apex\Core\Activation64.dll |
04:35:53.448 | 387C | 2099 | | E:\Games\Apex\EasyAntiCheat_x64.dll |
04:35:53.448 | 387C | 2099 | | E:\Games\Apex\R5Apex.exe |
04:35:53.448 | 387C | 2099 | | E:\Games\Apex\bink2w64.dll |
04:35:53.448 | 387C | 2099 | | E:\Games\Apex\binkawin64.dll |
04:35:53.448 | 387C | 2099 | | E:\Games\Apex\mileswin64.dll |
04:35:53.448 | 387C | 2099 | | E:\Games\Apex\paks\Win64\ui.dll |
04:35:53.448 | 387C | 2099 | | E:\Games\Apex\steam_api64.dll |
04:35:54.409 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:35:54.409 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:35:54.409 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:35:54.409 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:35:54.409 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:35:54.409 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:35:54.409 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x75c0af9 |
04:35:54.409 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:35:54.409 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:35:54.409 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
04:35:54.410 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:35:54.410 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:35:54.410 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:35:54.410 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:35:54.410 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:35:54.410 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:35:54.410 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
04:35:54.781 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:35:54.781 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:35:54.781 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:35:54.791 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:35:54.907 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
04:35:54.907 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:35:54.907 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
04:35:54.907 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:35:54.918 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
04:35:54.918 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
04:35:54.918 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
04:35:54.918 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:35:54.918 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:35:54.926 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
04:35:54.926 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:35:54.926 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xcf40629 |
04:35:54.926 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:35:54.926 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
04:35:54.926 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:35:54.939 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:35:54.939 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:35:54.939 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:35:54.940 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
04:35:54.940 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
04:35:54.942 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:35:54.945 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:35:54.945 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:35:54.945 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:35:54.945 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:35:54.945 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:35:54.945 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:35:55.874 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:35:57.75 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:35:57.78 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
04:36:01.855 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:36:01.855 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:36:01.855 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:36:02.289 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:36:02.289 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:36:02.289 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:36:02.290 | 4EA8 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x72312 Title=[ |
04:36:02.290 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:36:02.290 | 4EA8 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:36:02.290 | 4EA8 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:36:02.293 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:36:02.297 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:36:02.317 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:36:02.317 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:36:04.781 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:36:04.781 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:36:04.781 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:36:04.781 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:36:04.781 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:36:04.781 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:36:04.781 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xcf40629 |
04:36:04.781 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:36:04.781 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:36:04.781 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
04:36:04.781 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:36:04.781 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:36:04.781 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:36:04.781 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:36:04.781 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:36:04.781 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:36:04.781 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
04:36:04.799 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:36:04.799 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:36:04.800 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:36:04.800 | 4EA8 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:36:04.803 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:36:04.944 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
04:36:04.944 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:36:04.944 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
04:36:04.945 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:36:04.957 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
04:36:04.957 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
04:36:04.957 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
04:36:04.957 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:36:04.957 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:36:04.972 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
04:36:04.972 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:36:04.972 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7df0277 |
04:36:04.972 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:36:04.972 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
04:36:04.972 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:36:04.972 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:36:04.974 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:36:04.981 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:36:04.981 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:36:04.981 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:36:04.981 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
04:36:04.981 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
04:36:04.981 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:36:04.983 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:36:04.983 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:36:04.983 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:36:04.983 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:36:21.236 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:36:21.430 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:36:21.435 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
04:36:38.708 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:36:38.708 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:36:38.708 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:36:38.836 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:36:38.836 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:36:38.836 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:36:38.837 | 4EA8 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x72312 Title=[ |
04:36:38.838 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:36:38.838 | 4EA8 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:36:38.838 | 4EA8 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:36:38.838 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:36:38.840 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:36:38.886 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:36:38.887 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:37:30.132 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:37:30.132 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:37:30.132 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:37:30.132 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:37:30.132 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:37:30.132 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:37:30.132 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7df0277 |
04:37:30.132 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:37:30.132 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:37:30.132 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
04:37:30.132 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:37:30.132 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:37:30.132 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:37:30.132 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:37:30.132 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:37:30.132 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:37:30.132 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
04:37:30.257 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
04:37:30.257 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:37:30.257 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
04:37:30.257 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:37:30.267 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
04:37:30.267 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
04:37:30.267 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
04:37:30.267 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:37:30.267 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:37:30.267 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:37:30.276 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
04:37:30.276 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:37:30.276 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x98a0a7b |
04:37:30.276 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:37:30.276 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
04:37:30.276 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:37:30.289 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:37:30.289 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:37:30.289 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:37:30.289 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:37:30.388 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:37:30.388 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:37:30.388 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:37:30.390 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:37:30.405 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:37:30.405 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:37:30.407 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:37:30.436 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:37:30.436 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:37:30.436 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:37:30.436 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
04:37:30.436 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
04:37:30.436 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:37:32.392 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:37:32.392 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:37:32.392 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:37:32.392 | 4EA8 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10192 Title=[] |
04:37:32.392 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:37:32.392 | 4EA8 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:37:32.392 | 4EA8 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:37:32.394 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:37:32.397 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:37:32.399 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:37:32.400 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:37:32.401 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:37:32.401 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:37:32.401 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:37:54.66 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:37:54.66 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:37:54.66 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:37:54.66 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:37:54.66 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:37:54.66 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:37:54.66 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x98a0a7b |
04:37:54.66 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:37:54.66 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:37:54.66 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
04:37:54.66 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:37:54.66 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:37:54.66 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:37:54.66 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:37:54.66 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:37:54.66 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:37:54.66 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
04:37:54.192 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
04:37:54.192 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:37:54.192 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
04:37:54.192 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:37:54.203 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
04:37:54.203 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
04:37:54.203 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
04:37:54.203 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:37:54.203 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:37:54.204 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:37:54.208 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
04:37:54.208 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:37:54.208 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5ee0a45 |
04:37:54.208 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:37:54.208 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
04:37:54.208 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:37:54.218 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:37:54.218 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:37:54.218 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:37:54.218 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:37:54.417 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:37:54.417 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:37:54.417 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:37:54.418 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:37:54.418 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:37:54.423 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:37:54.429 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:37:54.443 | 5A8C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:37:54.443 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:37:54.443 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:37:54.443 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
04:37:54.443 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
04:37:54.444 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:37:57.735 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:37:57.735 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:37:57.735 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:37:57.970 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:37:57.970 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:37:57.970 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:37:57.970 | 4EA8 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x72312 Title=[ |
04:37:57.971 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:37:57.971 | 4EA8 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:37:57.971 | 4EA8 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:37:57.972 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:37:57.975 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:37:58.135 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:37:58.135 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:38:16.247 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:38:16.247 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:38:16.247 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:38:16.247 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:38:16.247 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:38:16.247 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:38:16.247 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5ee0a45 |
04:38:16.247 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:38:16.247 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:38:16.247 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
04:38:16.247 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:38:16.247 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:38:16.247 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:38:16.247 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:38:16.247 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:38:16.247 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:38:16.247 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
04:38:16.355 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
04:38:16.355 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:38:16.355 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
04:38:16.355 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:38:16.365 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
04:38:16.365 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
04:38:16.365 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
04:38:16.365 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:38:16.365 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:38:16.365 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:38:16.372 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
04:38:16.373 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:38:16.373 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb7b1183 |
04:38:16.373 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:38:16.373 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
04:38:16.373 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:38:16.380 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:38:16.380 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:38:16.380 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:38:16.380 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:38:16.509 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:38:16.509 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:38:16.509 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:38:16.512 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:38:16.535 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:38:16.535 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:38:16.535 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
04:38:16.535 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
04:38:16.536 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:38:16.538 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:38:16.538 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:38:16.540 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:38:24.847 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:38:24.891 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:38:26.607 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:38:26.610 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
04:38:29.182 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:41:56.267 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:41:56.268 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:41:56.268 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:41:56.268 | 4EA8 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10192 Title=[] |
04:41:56.268 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:41:56.268 | 4EA8 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:41:56.268 | 4EA8 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:41:56.271 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:41:56.273 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:41:56.281 | 5A8C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:41:56.287 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:41:56.288 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:41:56.288 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:41:56.288 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:42:41.153 | 5A8C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:42:41.153 | 5A8C | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:42:41.153 | 5A8C | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:42:41.153 | 5A8C | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:42:41.153 | 5A8C | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:42:41.153 | 5A8C | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:42:41.153 | 5A8C | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb7b1183 |
04:42:41.153 | 5A8C | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:42:41.153 | 5A8C | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:42:41.153 | 5A8C | 186 | IRenderDevice::release | Render Releasing. |
04:42:41.153 | 5A8C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:42:41.153 | 5A8C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:42:41.153 | 5A8C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:42:41.153 | 5A8C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:42:41.153 | 5A8C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:42:41.153 | 5A8C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:42:41.153 | 5A8C | 203 | IRenderDevice::release | Render Releasing Done. |
04:42:41.254 | 5A8C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x7b066c50 |
04:42:41.254 | 5A8C | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:42:41.254 | 5A8C | 1126 | RenderDeviceD3d11::init | save state |
04:42:41.254 | 5A8C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:42:41.267 | 5A8C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x5e517668. |
04:42:41.267 | 5A8C | 1134 | RenderDeviceD3d11::init | restore state |
04:42:41.267 | 5A8C | 1137 | RenderDeviceD3d11::init | Target Window [0xa22c8] |
04:42:41.267 | 5A8C | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:42:41.267 | 5A8C | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:42:41.267 | 5A8C | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:42:41.273 | 5A8C | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa22c8}. |
04:42:41.273 | 5A8C | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:42:41.273 | 5A8C | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6941273 |
04:42:41.273 | 5A8C | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:42:41.273 | 5A8C | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x9a9d2b60=-1700975776)=>(0xc67e1e80=-964813184) |
04:42:41.273 | 5A8C | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:42:41.285 | 5A8C | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:42:41.285 | 5A8C | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:42:41.285 | 5A8C | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:42:41.285 | 5A8C | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:42:41.318 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:42:41.318 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:42:41.318 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:42:41.324 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:42:41.343 | 5A8C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:42:41.343 | 5A8C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:42:41.343 | 5A8C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5a8c |
04:42:41.343 | 5A8C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5a8c |
04:42:41.343 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:42:41.345 | 5A8C | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:42:41.345 | 5A8C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:42:41.347 | 5A8C | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:43:05.110 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:43:05.311 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:43:05.314 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
04:43:05.843 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:43:07.456 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:43:07.461 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x240aa1 , {Original values: ref = 0 handle = 0x10005} |
04:43:56.491 | 5A8C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:43:57.238 | 5A8C | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:43:58.573 | 5A8C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:43:58.576 | 5A8C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x160a9f;prev = 0x160a9f , {Original values: ref = 0 handle = 0x10005} |
04:44:20.525 | 161C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:44:22.530 | 161C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3013]. |
04:44:22.530 | 161C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
04:44:22.530 | 161C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:68) |
04:44:30.668 | 5A8C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:44:30.947 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:44:30.947 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:44:30.947 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:44:30.947 | 4EA8 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x72312 Title=[Facebook Marketplace | Facebook - Google Chrome] |
04:44:30.947 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:44:30.948 | 4EA8 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:44:30.948 | 4EA8 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:44:30.948 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:44:30.949 | 4EA8 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:44:31.949 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:44:31.949 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:44:31.949 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:44:31.949 | 4EA8 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:44:32.449 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:44:32.449 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:44:32.449 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:44:32.449 | 4EA8 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x251622 Title=[Task Switching] |
04:44:32.449 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:44:32.449 | 4EA8 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:44:32.449 | 4EA8 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:44:32.450 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:44:35.954 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:44:35.954 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:44:35.954 | 4EA8 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:44:35.954 | 4EA8 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:44:36.555 | 5A8C | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:44:36.955 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:44:36.955 | 4EA8 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:44:36.955 | 4EA8 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:44:36.955 | 4EA8 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x60AFE Title=[] |
04:44:36.955 | 4EA8 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:44:36.955 | 4EA8 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:44:36.959 | 4EA8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:44:54.52 | 5A8C | 1897 | OverlayManager::GameWindowProcCallback | Close Window [16]. |