Time | Thread | Line | Function | Message |
03:46:46.40 | 4F58 | 138 | runClient | Starting Overlay PID=21268(0x5314) server PID = 8320 |
03:46:46.40 | 4F58 | 561 | Client::init | Client::Initialize |
03:46:46.40 | 4F58 | 569 | Client::init | Start owclient thread |
03:46:46.41 | 2C50 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
03:46:46.41 | 2C50 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_176_7_8320 opened succesfuly |
03:46:46.41 | 2C50 | 351 | | session id = {CEEFEDB7-BEF0-4EAF-B3E0-206F318F5712} |
03:46:46.41 | 2C50 | 2048 | Client::LogClientInfo | OS version [10.0] |
03:46:46.41 | 2C50 | 2053 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
03:46:46.41 | 2C50 | 2071 | Client::LogClientInfo | Client [64-bit] Version 2.2.176.7 |
03:46:46.41 | 2C50 | 2083 | Client::LogProcessModules | Loaded modules: |
03:46:46.52 | 2C50 | 2099 | | C:\Program Files (x86)\Origin\IGO64.dll |
03:46:46.52 | 2C50 | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll |
03:46:46.52 | 2C50 | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll |
03:46:46.52 | 2C50 | 2099 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\HID.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\RMCLIENT.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\WININET.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\amdihk64.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\amsi.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\dsound.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\midimap.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\mscms.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\secur32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\webio.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\CRYPT32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\CoreMessaging.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\CoreUIComponents.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\GDI32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\IMM32.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\KERNEL32.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\KERNELBASE.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\MMDevApi.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\MSASN1.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\MSCTF.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\NSI.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\Normaliz.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\OLEAUT32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\PSAPI.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\RPCRT4.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\SETUPAPI.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\SHELL32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\SHLWAPI.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\TextInputFramework.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\UMPDC.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\USER32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\WINTRUST.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\WLDAP32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\WS2_32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\advapi32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\bcrypt.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\cfgmgr32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\clbcatq.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\combase.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\cryptsp.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\fwpuclnt.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\gdi32full.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\iertutil.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\imagehlp.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\kernel.appcore.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\msvcp_win.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\msvcrt.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\ole32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\powrprof.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\profapi.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\sechost.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\shcore.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\ucrtbase.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\win32u.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\windows.storage.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\System32\winrnr.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1440_none_73b6d8b6d812b8c6\COMCTL32.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1440_none_cf68b29f3ef10835\gdiplus.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\system32\NLAapi.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\system32\XAudio2_6.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\system32\mswsock.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\system32\napinsp.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\system32\ncryptsslp.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\system32\pnrpnsp.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\system32\rsaenh.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\system32\schannel.DLL |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\system32\version.dll |
03:46:46.52 | 2C50 | 2099 | | C:\WINDOWS\system32\wshbth.dll |
03:46:46.52 | 2C50 | 2099 | | C:\Windows\System32\InputHost.dll |
03:46:46.52 | 2C50 | 2099 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
03:46:46.52 | 2C50 | 2099 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
03:46:46.52 | 2C50 | 2099 | | C:\Windows\System32\PROPSYS.dll |
03:46:46.52 | 2C50 | 2099 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
03:46:46.52 | 2C50 | 2099 | | C:\Windows\System32\Windows.UI.dll |
03:46:46.52 | 2C50 | 2099 | | C:\Windows\System32\cryptnet.dll |
03:46:46.52 | 2C50 | 2099 | | C:\Windows\System32\rasadhlp.dll |
03:46:46.52 | 2C50 | 2099 | | E:\Games\Apex\Core\Activation64.dll |
03:46:46.52 | 2C50 | 2099 | | E:\Games\Apex\EasyAntiCheat_x64.dll |
03:46:46.52 | 2C50 | 2099 | | E:\Games\Apex\R5Apex.exe |
03:46:46.52 | 2C50 | 2099 | | E:\Games\Apex\bink2w64.dll |
03:46:46.52 | 2C50 | 2099 | | E:\Games\Apex\binkawin64.dll |
03:46:46.52 | 2C50 | 2099 | | E:\Games\Apex\mileswin64.dll |
03:46:46.52 | 2C50 | 2099 | | E:\Games\Apex\paks\Win64\ui.dll |
03:46:46.52 | 2C50 | 2099 | | E:\Games\Apex\steam_api64.dll |
03:46:46.53 | 2C50 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=8156 |
03:46:46.55 | 2C50 | 1535 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
03:46:46.55 | 2C50 | 1559 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
03:46:46.55 | 2C50 | 1608 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
03:46:46.55 | 2C50 | 1674 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
03:46:46.55 | 2C50 | 1687 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
03:46:46.55 | 2C50 | 1700 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
03:46:46.55 | 2C50 | 1740 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
03:46:46.55 | 2C50 | 1742 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
03:46:46.55 | 2C50 | 1744 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
03:46:46.55 | 2C50 | 1746 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
03:46:46.55 | 2C50 | 1748 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
03:46:46.55 | 2C50 | 1750 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
03:46:46.55 | 2C50 | 1752 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
03:46:46.55 | 2C50 | 1755 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
03:46:46.55 | 2C50 | 1758 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
03:46:46.55 | 2C50 | 1865 | Data::Search | [0] 0x283C0000 |
03:46:46.55 | 2C50 | 1865 | Data::Search | [1] 0x0 |
03:46:46.55 | 2C50 | 1865 | Data::Search | [2] 0x0 |
03:46:46.55 | 2C50 | 1865 | Data::Search | [3] 0x0 |
03:46:46.55 | 2C50 | 1865 | Data::Search | [4] 0x0 |
03:46:46.55 | 2C50 | 1865 | Data::Search | [5] 0x259C0000 |
03:46:46.55 | 2C50 | 1865 | Data::Search | [6] 0x29090000 |
03:46:46.55 | 2C50 | 1865 | Data::Search | [7] 0x0 |
03:46:46.55 | 2C50 | 1865 | Data::Search | [8] 0x259C0000 |
03:46:46.55 | 2C50 | 1865 | Data::Search | [9] 0x0 |
03:46:46.55 | 2C50 | 1870 | Data::Search | [10] 0x0 |
03:46:46.55 | 2C50 | 1876 | Data::Search | [11] 0x23C10000 |
03:46:46.55 | 2C50 | 1882 | Data::Search | [12] 0x0 |
03:46:46.55 | 2C50 | 1888 | Data::Search | [13] 0x0 |
03:46:46.55 | 2C50 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
03:46:46.55 | 2C50 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
03:46:46.55 | 2C50 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
03:46:46.58 | 2C50 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
03:46:46.58 | 2C50 | 579 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
03:46:46.58 | 2C50 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
03:46:46.59 | 2C50 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_176_7_8320 opened succesfuly |
03:46:46.60 | 2C50 | 500 | OverlayManager::OverlayManager | OW System Cursor is set to = 0xdde61b93 |
03:46:46.60 | 2C50 | 7477 | OverlayManager::LoadDefaultCursors | Load default cursors |
03:46:46.61 | 2C50 | 508 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x2fc61a13 |
03:46:46.61 | 2C50 | 72 | PerformanceCounter::StartSession | StartSession |
03:46:46.61 | 2C50 | 72 | PerformanceCounter::StartSession | StartSession |
03:46:46.61 | 2C50 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
03:46:46.61 | 2C50 | 731 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
03:46:46.61 | 2C50 | 749 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
03:46:46.61 | 2C50 | 751 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
03:46:46.61 | 2C50 | 754 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
03:46:46.61 | 2C50 | 757 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
03:46:46.61 | 2C50 | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
03:46:46.61 | 2C50 | 763 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
03:46:46.61 | 2C50 | 766 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
03:46:46.61 | 2C50 | 769 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
03:46:46.61 | 2C50 | 772 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
03:46:46.61 | 2C50 | 775 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
03:46:46.61 | 2C50 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
03:46:46.61 | 2C50 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
03:46:46.61 | 2C50 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
03:46:46.61 | 2C50 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
03:46:46.61 | 2C50 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
03:46:46.61 | 2C50 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
03:46:46.61 | 2C50 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
03:46:46.61 | 2C50 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
03:46:46.61 | 2C50 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = OFF |
03:46:46.61 | 2C50 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
03:46:46.61 | 2C50 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
03:46:46.61 | 2C50 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
03:46:46.61 | 2C50 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
03:46:46.61 | 2C50 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
03:46:46.61 | 2C50 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
03:46:46.61 | 2C50 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
03:46:46.61 | 2C50 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
03:46:46.61 | 2C50 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
03:46:46.61 | 2C50 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
03:46:46.61 | 2C50 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
03:46:46.61 | 2C50 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
03:46:46.61 | 2C50 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
03:46:46.61 | 2C50 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
03:46:46.61 | 2C50 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
03:46:46.61 | 2C50 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
03:46:46.61 | 2C50 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
03:46:46.61 | 2C50 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
03:46:46.61 | 2C50 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
03:46:46.61 | 2C50 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
03:46:46.61 | 2C50 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
03:46:46.61 | 2C50 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
03:46:46.61 | 2C50 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
03:46:46.61 | 2C50 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
03:46:46.61 | 2C50 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
03:46:46.61 | 2C50 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
03:46:46.61 | 2C50 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
03:46:46.61 | 2C50 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
03:46:46.61 | 2C50 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
03:46:46.61 | 2C50 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
03:46:46.61 | 2C50 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
03:46:46.61 | 2C50 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
03:46:46.61 | 2C50 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
03:46:46.61 | 2C50 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
03:46:46.61 | 2C50 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
03:46:46.61 | 2C50 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
03:46:46.61 | 2C50 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
03:46:46.61 | 2C50 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
03:46:46.61 | 2C50 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
03:46:46.61 | 2C50 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
03:46:46.61 | 2C50 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
03:46:46.61 | 2C50 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
03:46:46.61 | 2C50 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
03:46:46.61 | 2C50 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
03:46:46.61 | 2C50 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
03:46:46.61 | 2C50 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
03:46:46.61 | 2C50 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
03:46:46.61 | 2C50 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
03:46:46.61 | 2C50 | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
03:46:46.61 | 2C50 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
03:46:46.61 | 2C50 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
03:46:46.61 | 2C50 | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
03:46:46.61 | 2C50 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
03:46:46.61 | 2C50 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
03:46:46.61 | 2C50 | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
03:46:46.61 | 2C50 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
03:46:46.61 | 2C50 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
03:46:46.61 | 2C50 | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
03:46:46.61 | 2C50 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
03:46:46.61 | 2C50 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
03:46:46.61 | 2C50 | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
03:46:46.61 | 2C50 | 973 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
03:46:46.61 | 2C50 | 975 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
03:46:46.61 | 2C50 | 977 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
03:46:46.61 | 2C50 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:46:46.61 | 2C50 | 601 | OverlayManager::InitGameClient | starting hooks... |
03:46:46.135 | 2C50 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.176.87.26\\OWUtils.dll succeeded |
03:46:46.138 | 2C50 | 602 | Install::Code | Init [Client,1] (MCH) OK |
03:46:46.139 | 2C50 | 602 | Install::Code | Init [Client,2] (MCH) OK |
03:46:46.140 | 2C50 | 602 | Install::Code | Init [Client,3] (MCH) OK |
03:46:46.141 | 2C50 | 602 | Install::Code | Init [Client,4] (MCH) OK |
03:46:46.142 | 2C50 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
03:46:46.144 | 2C50 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
03:46:46.144 | 2C50 | 1361 | Client::hookFunctions | Suspend before hook: OFF |
03:46:46.145 | 2C50 | 1063 | Install::Code | Segment [5|18016|0x259C0000|0x4660] |
03:46:46.145 | 2C50 | 602 | Install::Code | unknown (MCH) OK |
03:46:46.145 | 2C50 | 1063 | Install::Code | Segment [5|418480|0x259C0000|0x662B0] |
03:46:46.155 | 2C50 | 602 | Install::Code | unknown (MCH) OK |
03:46:46.155 | 2C50 | 1063 | Install::Code | Segment [5|105904|0x259C0000|0x19DB0] |
03:46:46.156 | 2C50 | 602 | Install::Code | unknown (MCH) OK |
03:46:46.156 | 2C50 | 1063 | Install::Code | Segment [5|4944|0x259C0000|0x1350] |
03:46:46.157 | 2C50 | 602 | Install::Code | unknown (MCH) OK |
03:46:46.157 | 2C50 | 1063 | Install::Code | Segment [5|-29937888|0x259C0000|0xFE372F20] |
03:46:46.157 | 2C50 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
03:46:46.157 | 2C50 | 1063 | Install::Code | Segment [5|-29917344|0x259C0000|0xFE377F60] |
03:46:46.157 | 2C50 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
03:46:46.157 | 2C50 | 1063 | Install::Code | Segment [5|-29956576|0x259C0000|0xFE36E620] |
03:46:46.157 | 2C50 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
03:46:46.157 | 2C50 | 1063 | Install::Code | Segment [5|-31085952|0x259C0000|0xFE25AA80] |
03:46:46.157 | 2C50 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
03:46:46.157 | 2C50 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
03:46:46.157 | 2C50 | 1239 | OverlayManager::Start | Starting... |
03:46:46.157 | 2C50 | 1271 | OverlayManager::Start | starting hooks 2... |
03:46:46.158 | 2C50 | 602 | Install::Code | Init [Client,5] (MCH) OK |
03:46:46.158 | 2C50 | 1436 | | XTRAP COMPATIBLE PATCH WARNING |
03:46:46.158 | 2C50 | 1445 | OverlayManager::Start | done with hooks... |
03:46:46.158 | 2C50 | 108 | ApiManager::Init | API Manager Event : OK |
03:46:46.158 | 2C50 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=8872 |
03:46:46.158 | 2C50 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
03:46:46.158 | 2C50 | 114 | TXOfInterest | New list set with 0 items |
03:46:46.158 | 2C50 | 1471 | OverlayManager::Start | get foreground state |
03:46:46.158 | 2C50 | 1508 | OverlayManager::Start | Started... |
03:46:46.159 | 4BB0 | 7063 | OverlayManager::OnConnected | Connected to server |
03:46:46.159 | 4BB0 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
03:46:46.159 | 22A8 | 7696 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x603b0 |
03:46:46.170 | 2C50 | 602 | Install::Code | Init [Client,0] (MCH) OK |
03:46:46.170 | 2C50 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
03:46:46.170 | 2C50 | 94 | GraphicsHookManager::StopThread | StopThread |
03:46:46.171 | 1FDC | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
03:46:46.174 | 2C50 | 407 | Client::initFirstInjection | init complete |
03:46:46.267 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:46:46.271 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:46:46.311 | 4880 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
03:46:46.348 | 4880 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
03:46:46.348 | 4880 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
03:46:46.348 | 4880 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
03:46:46.384 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:46:46.947 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
03:46:46.947 | 4880 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -762725011 |
03:46:46.947 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:46:46.947 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
03:46:46.947 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:46:46.953 | 4880 | 705 | RenderDeviceD3d11::initDX11 | create vs |
03:46:46.953 | 4880 | 723 | RenderDeviceD3d11::initDX11 | create vs |
03:46:46.959 | 4880 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
03:46:46.963 | 4880 | 774 | RenderDeviceD3d11::initDX11 | create raster |
03:46:46.963 | 4880 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
03:46:46.963 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
03:46:46.963 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
03:46:46.963 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
03:46:46.963 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:46:46.963 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:46:46.963 | 4880 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
03:46:46.963 | 4880 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
03:46:46.963 | 4880 | 3021 | OverlayManager::setGraphics | Render Device fix was set RT. |
03:46:46.963 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:46:46.963 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:46:46.970 | 4880 | 678 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
03:46:46.970 | 4880 | 719 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
03:46:46.970 | 4880 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
03:46:46.970 | 4880 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
03:46:46.970 | 4880 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
03:46:46.970 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
03:46:46.970 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:46:46.970 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x628c106d |
03:46:46.970 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
03:46:46.970 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
03:46:46.970 | 4880 | 2551 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
03:46:46.970 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:46:46.970 | 4880 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
03:46:46.970 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:46:46.970 | 4880 | 8121 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
03:46:46.976 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:46:46.976 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:46:46.976 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:46:46.976 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
03:46:46.976 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
03:46:46.976 | 4880 | 2222 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005 |
03:46:47.0 | 215C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3042E_P_8320 opened succesfuly |
03:46:47.0 | 215C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
03:46:48.485 | 4BB0 | 7164 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll] |
03:46:48.533 | 4880 | 7946 | OverlayManager::LoadPlugin | Plugin loaded [4] [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll] [] |
03:46:48.778 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:46:48.842 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:46:48.991 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:46:49.20 | 215C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D06A0_P_8320 opened succesfuly |
03:46:49.21 | 215C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
03:46:49.21 | 215C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_190442_P_8320 opened succesfuly |
03:46:49.21 | 215C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
03:46:49.233 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:46:49.257 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:46:49.527 | 215C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B069E_P_8320 opened succesfuly |
03:46:49.527 | 215C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
03:46:50.709 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:46:51.40 | 215C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D1ABC_P_8320 opened succesfuly |
03:46:51.40 | 215C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
03:46:56.213 | 22A8 | 2083 | Client::LogProcessModules | Loaded modules: |
03:46:56.230 | 22A8 | 2099 | | C:\Program Files (x86)\Origin\IGO64.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Program Files (x86)\Overwolf\0.176.87.26\OWUtils.dll |
03:46:56.230 | 22A8 | 2099 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\gep_apex.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\libowgameevents64.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\GEPPlugin64.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\AVIFIL32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\D3DSCache.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\DPAPI.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\HID.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\MSACM32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\MSVFW32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\RMCLIENT.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\WININET.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\XInput1_3.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\amdihk64.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\amsi.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\dsound.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\ksuser.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\midimap.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\msacm32.drv |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\mscms.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\mskeyprotect.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\secur32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\wdmaud.drv |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\webio.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\CRYPT32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\CoreMessaging.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\CoreUIComponents.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\GDI32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\IMM32.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\KERNEL32.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\KERNELBASE.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\MMDevApi.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\MSASN1.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\MSCTF.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\NSI.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\Normaliz.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\OLEAUT32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\PSAPI.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\RPCRT4.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\SETUPAPI.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\SHELL32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\SHLWAPI.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\TextInputFramework.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\UMPDC.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\USER32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\WINTRUST.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\WLDAP32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\WS2_32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\advapi32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\bcrypt.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\cfgmgr32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\clbcatq.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\combase.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\cryptsp.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\fwpuclnt.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\gdi32full.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\iertutil.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\imagehlp.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\kernel.appcore.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\msvcp_win.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\msvcrt.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\ole32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\powrprof.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\profapi.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\sechost.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\shcore.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\ucrtbase.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\win32u.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\windows.storage.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\System32\winrnr.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1440_none_73b6d8b6d812b8c6\COMCTL32.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1440_none_cf68b29f3ef10835\gdiplus.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\system32\NLAapi.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\system32\XAudio2_6.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\system32\mswsock.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\system32\napinsp.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\system32\ncryptsslp.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\system32\pnrpnsp.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\system32\rsaenh.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\system32\schannel.DLL |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\system32\version.dll |
03:46:56.230 | 22A8 | 2099 | | C:\WINDOWS\system32\wshbth.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Windows\System32\InputHost.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Windows\System32\PROPSYS.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Windows\System32\Windows.UI.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Windows\System32\cryptnet.dll |
03:46:56.230 | 22A8 | 2099 | | C:\Windows\System32\rasadhlp.dll |
03:46:56.230 | 22A8 | 2099 | | E:\Games\Apex\Core\Activation64.dll |
03:46:56.230 | 22A8 | 2099 | | E:\Games\Apex\EasyAntiCheat_x64.dll |
03:46:56.230 | 22A8 | 2099 | | E:\Games\Apex\R5Apex.exe |
03:46:56.230 | 22A8 | 2099 | | E:\Games\Apex\bink2w64.dll |
03:46:56.230 | 22A8 | 2099 | | E:\Games\Apex\binkawin64.dll |
03:46:56.230 | 22A8 | 2099 | | E:\Games\Apex\mileswin64.dll |
03:46:56.230 | 22A8 | 2099 | | E:\Games\Apex\paks\Win64\ui.dll |
03:46:56.230 | 22A8 | 2099 | | E:\Games\Apex\steam_api64.dll |
03:47:53.393 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:47:53.393 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:47:53.393 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:47:53.393 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:47:53.393 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:47:53.393 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:47:53.393 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x628c106d |
03:47:53.393 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:47:53.393 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:47:53.393 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
03:47:53.393 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:47:53.393 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:47:53.393 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:47:53.393 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:47:53.393 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:47:53.393 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
03:47:53.411 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:47:53.411 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:47:53.415 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:47:53.417 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:47:53.538 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
03:47:53.538 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:47:53.538 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
03:47:53.538 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:47:53.552 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
03:47:53.552 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
03:47:53.552 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
03:47:53.552 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:47:53.552 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:47:54.10 | 4880 | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
03:47:54.58 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
03:47:54.58 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:47:54.58 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9e2313d9 |
03:47:54.58 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:47:54.58 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
03:47:54.58 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:47:54.74 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:47:54.74 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:47:54.74 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:47:54.74 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
03:47:54.74 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
03:47:54.76 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:47:54.78 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:47:54.78 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:47:54.78 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:47:54.78 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:47:54.78 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:47:54.78 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:47:55.75 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:47:55.78 | 4880 | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0xdde61b93 (v: 1) |
03:47:55.106 | 4880 | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0xfb001347 (v: 1) |
03:47:55.424 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
03:47:55.866 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:47:55.869 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
03:47:57.823 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:47:57.823 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:47:57.823 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:47:57.922 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:47:57.922 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:47:57.922 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:47:57.922 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10192 Title=[] |
03:47:57.922 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:47:57.922 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:47:57.922 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:47:57.923 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:47:57.927 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:47:58.29 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:47:58.30 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:48:00.337 | 4BB0 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
03:48:00.337 | 4BB0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
03:48:00.424 | 48BC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:48:00.458 | 4880 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
03:48:01.537 | 41B0 | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
03:48:02.415 | 3880 | 50 | capture device | capture device registered |
03:55:30.646 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:55:31.58 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2806BC_P_8320 opened succesfuly |
03:55:31.58 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
03:55:32.314 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:55:32.314 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:55:32.314 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:55:32.314 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:55:32.314 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:55:32.314 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:55:32.314 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9e2313d9 |
03:55:32.314 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:55:32.314 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:55:32.314 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
03:55:32.314 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
03:55:32.314 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:55:32.314 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:55:32.314 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:55:32.314 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:55:32.314 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:55:32.314 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
03:55:32.440 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:55:32.440 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:55:32.440 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:55:32.440 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:55:32.448 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:55:32.469 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
03:55:32.469 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:55:32.469 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
03:55:32.469 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:55:32.483 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
03:55:32.483 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
03:55:32.483 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
03:55:32.483 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:55:32.483 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:55:32.490 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
03:55:32.490 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:55:32.490 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x85069b |
03:55:32.490 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:55:32.490 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
03:55:32.491 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:55:32.491 | 4880 | 50 | capture device | graphics-hook.dll loaded against process: R5Apex.exe |
03:55:32.491 | 4880 | 50 | capture device | (half life scientist) everything.. seems to be in order |
03:55:32.491 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
03:55:32.504 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:55:32.504 | 48BC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d06a0 |
03:55:32.504 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_D06A0_P_8320 close 2147483647 bytes |
03:55:32.504 | 48BC | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:55:32.504 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:55:32.504 | 48BC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=190442 |
03:55:32.504 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_190442_P_8320 close 2147483647 bytes |
03:55:32.504 | 48BC | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:55:32.504 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:55:32.504 | 48BC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b069e |
03:55:32.504 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_B069E_P_8320 close 2147483647 bytes |
03:55:32.504 | 48BC | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:55:32.548 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:55:32.548 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:55:32.548 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:55:32.548 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:55:32.573 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:55:32.573 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:55:32.626 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:55:32.645 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:55:32.645 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:55:32.645 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
03:55:32.645 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
03:55:32.645 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:55:32.645 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:55:32.687 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:55:32.705 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6D06C8_P_8320 opened succesfuly |
03:55:32.705 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:55:32.706 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
03:55:32.745 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4204A6_P_8320 opened succesfuly |
03:55:32.745 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
03:55:33.230 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,140) / (384,256) - OK |
03:55:33.230 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
03:55:34.606 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:55:34.712 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
03:55:34.762 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:55:34.765 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
03:55:35.145 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
03:55:35.145 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
03:55:35.295 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:55:35.315 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:55:35.333 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xdde61b93 , {Original values: ref = 0 handle = 0x10005} |
03:55:35.968 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
03:55:38.443 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:55:38.443 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:55:38.443 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:55:38.503 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:55:38.503 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:55:38.503 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
03:55:38.510 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[secondScreen.js - predator from production - Visual Studio Code [Administrator]] |
03:55:38.512 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:55:38.512 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:55:38.519 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:55:38.519 | 4BB0 | 8288 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
03:55:38.521 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:55:38.527 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:55:38.625 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0x10005 , {Original values: ref = 0 handle = 0x10005} |
03:55:38.629 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:55:38.630 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:55:50.716 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:55:50.716 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
03:55:50.716 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:55:50.716 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:55:50.716 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:55:50.716 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:55:50.716 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x85069b |
03:55:50.716 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:55:50.716 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
03:55:50.716 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
03:55:50.716 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
03:55:50.716 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:55:50.716 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:55:50.716 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:55:50.716 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:55:50.716 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:55:50.716 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
03:55:50.849 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
03:55:50.849 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
03:55:50.849 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
03:55:50.849 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:55:50.859 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
03:55:50.859 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
03:55:50.859 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
03:55:50.859 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:55:50.859 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:55:50.859 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:55:50.864 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
03:55:50.864 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
03:55:50.864 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x150693 |
03:55:50.864 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:55:50.864 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
03:55:50.864 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:55:50.870 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:55:50.870 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:55:50.870 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:55:50.870 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:55:50.933 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:55:50.933 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:55:50.933 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
03:55:50.933 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
03:55:50.934 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:55:51.36 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:55:51.36 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
03:55:51.36 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:55:51.38 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:55:51.39 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
03:55:51.45 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
03:55:51.45 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
03:55:51.48 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:55:51.48 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
03:55:51.490 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
03:55:51.490 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:10:41.289 | 1AF8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:11:01.77 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:11:01.77 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:11:01.77 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:11:01.147 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:11:01.147 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:11:01.148 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:11:01.148 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[secondScreen.js - predator from production - Visual Studio Code [Administrator]] |
04:11:01.150 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:11:01.150 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:11:01.150 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:11:01.150 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:11:01.164 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:11:01.364 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:11:01.364 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:11:19.700 | 48BC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:11:45.134 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:11:45.134 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:11:45.134 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:11:45.134 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:11:45.134 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:11:45.134 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:11:45.134 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x150693 |
04:11:45.134 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:11:45.134 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:11:45.134 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:11:45.135 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:11:45.135 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:11:45.135 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:11:45.135 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:11:45.135 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:11:45.135 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:11:45.135 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:11:45.210 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:11:45.210 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:11:45.211 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:11:45.211 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:11:45.213 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:11:45.309 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:11:45.309 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:11:45.309 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:11:45.309 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:11:45.324 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:11:45.324 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:11:45.324 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:11:45.324 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:11:45.324 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:11:45.338 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:11:45.338 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:11:45.338 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8571453 |
04:11:45.338 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:11:45.338 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:11:45.338 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:11:45.338 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:11:45.339 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:11:45.339 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:11:45.341 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:11:45.391 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:11:45.400 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:11:45.400 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:11:45.400 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:11:45.400 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:11:45.400 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:11:45.401 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:11:45.405 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:11:45.405 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:11:45.405 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:11:45.405 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:11:47.389 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:11:47.389 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:11:47.389 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:11:47.714 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:11:47.714 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:11:47.714 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:11:47.714 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[Redash - Google Chrome] |
04:11:47.714 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:11:47.714 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:11:47.714 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:11:47.716 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:11:47.719 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:11:47.728 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:11:47.728 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:11:53.603 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:11:53.603 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:11:53.603 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:11:53.604 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:11:53.604 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:11:53.604 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:11:53.604 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8571453 |
04:11:53.604 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:11:53.604 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:11:53.604 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:11:53.604 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:11:53.604 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:11:53.604 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:11:53.604 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:11:53.604 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:11:53.604 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:11:53.604 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:11:53.723 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:11:53.723 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:11:53.723 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:11:53.723 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:11:53.730 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:11:53.748 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:11:53.748 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:11:53.748 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:11:53.748 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:11:53.763 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:11:53.763 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:11:53.763 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:11:53.763 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:11:53.763 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:11:53.771 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:11:53.771 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:11:53.771 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9c30633 |
04:11:53.771 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:11:53.771 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:11:53.772 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:11:53.772 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:11:53.772 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:11:53.772 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:11:53.774 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:11:53.775 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:11:53.825 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:11:53.825 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:11:53.825 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:11:53.825 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:11:53.825 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:11:53.825 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:11:53.829 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:11:53.829 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:11:53.829 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:11:53.829 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:11:55.717 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:11:55.717 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:11:55.717 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:11:55.777 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:11:55.777 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:11:55.777 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:11:55.777 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[Redash - Google Chrome] |
04:11:55.779 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:11:55.779 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:11:55.779 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:11:55.779 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:11:55.781 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:11:55.933 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:11:55.933 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:12:11.137 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:12:11.137 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:12:11.137 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:12:11.137 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:12:11.137 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:12:11.137 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:12:11.137 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9c30633 |
04:12:11.137 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:12:11.137 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:12:11.137 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:12:11.137 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:12:11.137 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:12:11.137 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:12:11.137 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:12:11.137 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:12:11.137 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:12:11.137 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:12:11.255 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:12:11.255 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:12:11.255 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:12:11.255 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:12:11.269 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:12:11.269 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:12:11.269 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:12:11.269 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:12:11.269 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:12:11.269 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:12:11.278 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:12:11.278 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:12:11.278 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3430865 |
04:12:11.278 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:12:11.278 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:12:11.278 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:12:11.281 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:12:11.281 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:12:11.281 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:12:11.281 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:12:11.281 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:12:11.290 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:12:11.290 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:12:11.290 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:12:11.290 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:12:11.297 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:12:11.297 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:12:11.297 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:12:11.303 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:12:11.343 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:12:11.348 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:12:11.348 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:12:11.349 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:12:11.349 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:12:11.350 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:12:11.351 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:12:19.691 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:12:19.691 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:12:19.691 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:12:19.810 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:12:19.810 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:12:19.810 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:12:19.811 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[Redash - Google Chrome] |
04:12:19.813 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:12:19.813 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:12:19.813 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:12:19.815 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:12:19.821 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:12:20.109 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:12:20.109 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:12:22.309 | 3730 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:12:25.320 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:12:25.320 | 48BC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=4204a6 |
04:12:25.320 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_4204A6_P_8320 close 2147483647 bytes |
04:12:25.320 | 48BC | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:12:25.323 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2006F0_P_8320 opened succesfuly |
04:12:25.323 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:12:25.409 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:12:25.409 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:12:25.409 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:12:25.409 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:12:25.409 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:12:25.409 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:12:25.409 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3430865 |
04:12:25.409 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:12:25.409 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:12:25.409 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:12:25.410 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:12:25.410 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:12:25.410 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:12:25.410 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:12:25.410 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:12:25.410 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:12:25.410 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:12:25.541 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:12:25.541 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:12:25.541 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:12:25.541 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:12:25.553 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:12:25.554 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:12:25.554 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:12:25.554 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:12:25.554 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:12:25.554 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:12:25.621 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:12:25.621 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:12:25.621 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a61b25 |
04:12:25.621 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:12:25.621 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:12:25.621 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:12:25.623 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:12:25.624 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:12:25.624 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:12:25.624 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:12:25.624 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:12:25.639 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:12:25.639 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:12:25.639 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:12:25.639 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:12:25.828 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:12:25.828 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:12:25.828 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:12:25.833 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:12:25.836 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:12:25.836 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:12:25.837 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:12:25.837 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:12:25.842 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:12:25.887 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:12:25.887 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:12:27.943 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:12:28.125 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:12:29.920 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:12:29.920 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:12:29.920 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:12:30.332 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:12:30.332 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:12:30.332 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:12:30.332 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10304 Title=[main-chat - Discord] |
04:12:30.333 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:12:30.333 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:12:30.333 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:12:30.335 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:12:30.338 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:12:30.339 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:12:30.413 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:12:33.403 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:12:33.403 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:12:33.403 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:12:33.403 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:12:33.403 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:12:33.403 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:12:33.403 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a61b25 |
04:12:33.403 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:12:33.403 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:12:33.403 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:12:33.403 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:12:33.403 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:12:33.403 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:12:33.403 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:12:33.403 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:12:33.403 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:12:33.403 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:12:33.569 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:12:33.569 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:12:33.569 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:12:33.569 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:12:33.582 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:12:33.582 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:12:33.582 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:12:33.582 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:12:33.582 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:12:33.582 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:12:33.645 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:12:33.645 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:12:33.645 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a91b25 |
04:12:33.645 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:12:33.645 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:12:33.645 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:12:33.654 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:12:33.654 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:12:33.654 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:12:33.654 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:12:33.654 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:12:33.664 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:12:33.664 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:12:33.664 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:12:33.664 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:12:33.838 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:12:33.838 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:12:33.838 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:12:33.839 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:12:33.839 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:12:33.839 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:12:33.839 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:12:33.840 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:12:33.847 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:12:33.848 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:12:33.864 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:12:34.14 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:12:34.153 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:12:42.253 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:12:42.375 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:12:42.680 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:12:42.825 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:21:34.870 | 1AF8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:25:17.775 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:25:17.775 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:25:17.775 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:25:17.955 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:25:17.955 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:25:17.955 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:25:17.955 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x14071A Title=[Predator - Second Screen] |
04:25:17.955 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:25:17.955 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:25:17.955 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:25:17.959 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:25:17.961 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:25:18.23 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:25:18.23 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:26:03.1 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:26:03.1 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:26:03.1 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:26:03.2 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:26:03.2 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:26:03.2 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:26:03.2 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a91b25 |
04:26:03.2 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:26:03.2 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:26:03.2 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:26:03.2 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:26:03.2 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:26:03.2 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:26:03.2 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:26:03.2 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:26:03.2 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:26:03.2 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:26:03.9 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:26:03.9 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:26:03.10 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:26:03.10 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:26:03.15 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:26:03.176 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:26:03.176 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:26:03.176 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:26:03.176 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:26:03.187 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:26:03.187 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:26:03.187 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:26:03.187 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:26:03.187 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:26:03.254 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:26:03.254 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:26:03.254 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa27e0787 |
04:26:03.254 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:26:03.254 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:26:03.255 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:26:03.255 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:26:03.255 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:26:03.255 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:26:03.256 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:26:03.256 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:26:03.258 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:26:03.258 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:26:03.258 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:26:03.258 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:26:03.258 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:26:03.261 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:26:03.275 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:26:03.275 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:26:03.275 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:26:03.275 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:26:04.86 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:26:04.87 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:26:04.87 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:26:04.510 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:26:04.510 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:26:04.510 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:26:04.510 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x14071A Title=[Predator - Second Screen] |
04:26:04.510 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:26:04.510 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:26:04.510 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:26:04.514 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:26:04.517 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:26:04.561 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:26:04.561 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:26:05.862 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:26:05.862 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:26:05.862 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:26:05.862 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:26:05.862 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:26:05.862 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:26:05.862 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa27e0787 |
04:26:05.862 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:26:05.862 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:26:05.862 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:26:05.862 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:26:05.862 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:26:05.862 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:26:05.862 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:26:05.862 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:26:05.863 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:26:05.863 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:26:06.12 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:26:06.12 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:26:06.12 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:26:06.12 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:26:06.16 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:26:06.145 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:26:06.145 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:26:06.145 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:26:06.145 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:26:06.155 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:26:06.155 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:26:06.155 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:26:06.155 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:26:06.155 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:26:06.169 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:26:06.169 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:26:06.169 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6fdb1d71 |
04:26:06.169 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:26:06.169 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:26:06.170 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:26:06.170 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:26:06.171 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:26:06.171 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:26:06.171 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:26:06.172 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:26:06.173 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:26:06.173 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:26:06.173 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:26:06.173 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:26:06.173 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:26:06.176 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:26:06.187 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:26:06.187 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:26:06.187 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:26:06.187 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:26:09.236 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:26:09.236 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:26:09.236 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:26:09.521 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:26:09.521 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:26:09.521 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:26:09.521 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x14071A Title=[Predator - Second Screen] |
04:26:09.521 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:26:09.521 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:26:09.521 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:26:09.525 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:26:09.528 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:26:09.536 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:26:09.536 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:30:07.518 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:30:07.518 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:30:07.518 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:30:07.518 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:30:07.518 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:30:07.518 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:30:07.518 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6fdb1d71 |
04:30:07.518 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:30:07.518 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:30:07.518 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:30:07.518 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:30:07.518 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:30:07.518 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:30:07.518 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:30:07.518 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:30:07.518 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:30:07.518 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:30:07.650 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:30:07.650 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:30:07.650 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:30:07.650 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:30:07.660 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:30:07.660 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:30:07.660 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:30:07.660 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:30:07.660 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:30:07.660 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:30:07.669 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:30:07.669 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:30:07.669 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb9140283 |
04:30:07.669 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:30:07.669 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:30:07.669 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:30:07.726 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:30:07.726 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:30:07.727 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:30:07.727 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:30:07.797 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:30:07.797 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:30:07.797 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:30:07.806 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:30:07.806 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:30:07.807 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:30:07.807 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:30:07.808 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:30:07.809 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:30:07.809 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:30:07.816 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:30:07.816 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:30:07.816 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:30:07.816 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:30:07.816 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:30:07.822 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:30:31.754 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:30:31.898 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:30:33.221 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:30:34.369 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:30:34.650 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:30:34.780 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:30:35.152 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:30:35.285 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:30:36.649 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:30:36.771 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:30:37.165 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:30:37.316 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:30:46.565 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:30:46.565 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:30:46.565 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:30:46.846 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:30:46.846 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:30:46.846 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:30:46.846 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[Maccabi Online - Google Chrome] |
04:30:46.847 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:30:46.847 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:30:46.847 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:30:46.847 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:30:46.849 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:30:46.936 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:30:46.936 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:31:19.589 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:31:19.930 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3D1AF8_P_8320 opened succesfuly |
04:31:19.930 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:31:20.437 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2B06C2_P_8320 opened succesfuly |
04:31:20.437 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:31:23.629 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:31:23.629 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:31:23.629 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:31:23.629 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:31:23.629 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:31:23.629 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:31:23.629 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb9140283 |
04:31:23.629 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:31:23.629 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:31:23.629 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:31:23.629 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:31:23.629 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:31:23.629 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:31:23.629 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:31:23.629 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:31:23.629 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:31:23.629 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:31:23.778 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:31:23.778 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:31:23.778 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:31:23.778 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:31:23.789 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:31:23.789 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:31:23.789 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:31:23.789 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:31:23.789 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:31:23.789 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:31:23.796 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:31:23.796 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:31:23.796 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x57b81307 |
04:31:23.796 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:31:23.796 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:31:23.796 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:31:23.849 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:31:23.849 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:31:23.849 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:31:23.849 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:31:23.889 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:31:23.889 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:31:23.889 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:31:23.890 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:31:23.890 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2806bc |
04:31:23.890 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2806BC_P_8320 close 2147483647 bytes |
04:31:23.890 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:31:23.890 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:31:23.890 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2006f0 |
04:31:23.890 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2006F0_P_8320 close 2147483647 bytes |
04:31:23.890 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:31:23.893 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:31:23.893 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:31:23.894 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:31:23.895 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:31:23.897 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:31:23.914 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:31:23.914 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:31:23.971 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:31:23.971 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:31:23.971 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:31:23.971 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:31:23.986 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:31:26.412 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:31:28.325 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:31:28.327 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:31:28.638 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:31:29.505 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:31:29.509 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:31:29.888 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:31:29.888 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:31:29.888 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:31:29.919 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:31:29.919 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:31:29.919 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:31:29.919 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[secondScreen.js - predator from production - Visual Studio Code [Administrator]] |
04:31:29.921 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:31:29.921 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:31:29.921 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:31:29.921 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:31:29.926 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:31:30.234 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:31:30.234 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:31:36.897 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:31:36.897 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:31:36.897 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:31:36.897 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:31:36.897 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:31:36.897 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:31:36.897 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x57b81307 |
04:31:36.897 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:31:36.897 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:31:36.897 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:31:36.897 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:31:36.897 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:31:36.897 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:31:36.897 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:31:36.897 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:31:36.897 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:31:36.897 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:31:36.935 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:31:36.935 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:31:36.938 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:31:36.938 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:31:36.940 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:31:37.50 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:31:37.50 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:31:37.50 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:31:37.50 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:31:37.61 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:31:37.61 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:31:37.61 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:31:37.61 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:31:37.61 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:31:37.68 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:31:37.68 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:31:37.69 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbe814b1 |
04:31:37.69 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:31:37.69 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:31:37.69 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:31:37.69 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:31:37.70 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:31:37.70 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:31:37.72 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:31:37.73 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:31:37.75 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:31:37.75 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:31:37.75 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:31:37.75 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:31:37.75 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:31:37.129 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:31:37.129 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:31:37.129 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:31:37.129 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:31:39.120 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:31:39.121 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:31:39.121 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:31:39.439 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:31:39.439 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:31:39.439 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:31:39.439 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[secondScreen.js - predator from production - Visual Studio Code [Administrator]] |
04:31:39.439 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:31:39.439 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:31:39.439 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:31:39.440 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:31:39.441 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:31:39.495 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:31:39.495 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:31:46.39 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:31:46.39 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:31:46.39 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:31:46.39 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:31:46.39 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:31:46.39 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:31:46.39 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbe814b1 |
04:31:46.39 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:31:46.39 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:31:46.39 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:31:46.39 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:31:46.39 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:31:46.39 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:31:46.39 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:31:46.39 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:31:46.39 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:31:46.39 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:31:46.206 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:31:46.206 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:31:46.206 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:31:46.206 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:31:46.219 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:31:46.219 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:31:46.219 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:31:46.219 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:31:46.219 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:31:46.219 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:31:46.264 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:31:46.264 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:31:46.264 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb9b61fa5 |
04:31:46.264 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:31:46.264 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:31:46.264 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:31:46.281 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:31:46.281 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:31:46.281 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:31:46.281 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:31:46.281 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:31:46.283 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:31:46.292 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:31:46.292 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:31:46.292 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:31:46.292 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:31:46.481 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:31:46.481 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:31:46.481 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:31:46.484 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:31:46.488 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:31:46.515 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:31:46.515 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:31:46.515 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:31:46.515 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:31:46.516 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:31:46.516 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:31:51.718 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:31:51.742 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2C06BC_P_8320 opened succesfuly |
04:31:51.742 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:31:51.743 | 4BB0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
04:31:51.756 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:31:51.764 | 4880 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
04:31:51.835 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
04:31:51.835 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:40:27.661 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:40:27.661 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:40:36.501 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:40:36.502 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:40:36.502 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:40:36.738 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:40:36.738 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:40:36.738 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:40:36.738 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[secondScreen.js - predator from production - Visual Studio Code [Administrator]] |
04:40:36.738 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:40:36.738 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:40:36.738 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:40:36.739 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:40:36.742 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:40:36.799 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:40:36.799 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:43:25.114 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:43:25.115 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:43:25.115 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:43:25.115 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:43:25.115 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:43:25.115 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:43:25.115 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb9b61fa5 |
04:43:25.115 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:43:25.115 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:43:25.115 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:43:25.115 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:43:25.115 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:43:25.115 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:43:25.115 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:43:25.115 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:43:25.115 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:43:25.115 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:43:25.253 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:43:25.253 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:43:25.253 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:43:25.253 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:43:25.265 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:43:25.266 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:43:25.266 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:43:25.266 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:43:25.266 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:43:25.266 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:43:25.269 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:43:25.269 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:43:25.269 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa7e2231b |
04:43:25.269 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:43:25.269 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:43:25.270 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:43:25.347 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:43:25.347 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:43:25.347 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:43:25.347 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:43:25.347 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:43:25.347 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:43:25.350 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:43:25.350 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:43:25.350 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:43:25.350 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:43:25.430 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:43:25.430 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:43:25.430 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:43:25.433 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:43:25.435 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:43:25.460 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:43:25.460 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:43:25.461 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:43:25.461 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:43:25.504 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:43:25.524 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:43:25.524 | 48BC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2c06bc |
04:43:25.524 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2C06BC_P_8320 close 2147483647 bytes |
04:43:25.525 | 48BC | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:43:25.525 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:43:25.525 | 48BC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3d1af8 |
04:43:25.525 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3D1AF8_P_8320 close 2147483647 bytes |
04:43:25.525 | 48BC | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:43:25.525 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:43:25.525 | 48BC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2b06c2 |
04:43:25.525 | 48BC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2B06C2_P_8320 close 2147483647 bytes |
04:43:25.525 | 48BC | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:43:25.580 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D04E4_P_8320 opened succesfuly |
04:43:25.580 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:43:25.605 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:43:25.654 | 48BC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d04e4 |
04:43:25.654 | 48BC | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:43:25.659 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F069E_P_8320 opened succesfuly |
04:43:25.660 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:43:25.661 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (440,48) / (512,128) - OK |
04:43:25.661 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:43:25.727 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:43:25.773 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2D1608_P_8320 opened succesfuly |
04:43:25.773 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:43:25.779 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:43:25.779 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:43:25.950 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:43:25.965 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:43:26.0 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_27045E_P_8320 opened succesfuly |
04:43:26.0 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:43:26.86 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:43:26.86 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:43:27.782 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:43:32.841 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:43:32.841 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:43:32.842 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:43:32.947 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:43:32.947 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:43:32.947 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:43:32.951 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[secondScreen.js - predator from production - Visual Studio Code [Administrator]] |
04:43:32.951 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:43:32.951 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:43:32.954 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:43:32.954 | 4BB0 | 8288 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
04:43:32.956 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:43:32.956 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:43:33.23 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0x10005 , {Original values: ref = 0 handle = 0x10005} |
04:43:33.32 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:43:33.32 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:43:48.972 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:43:48.972 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:43:48.972 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:43:48.972 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:43:48.972 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:43:48.972 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:43:48.972 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa7e2231b |
04:43:48.972 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:43:48.972 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:43:48.972 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:43:48.972 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:43:48.972 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:43:48.972 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:43:48.972 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:43:48.972 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:43:48.972 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:43:48.972 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:43:48.973 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:43:48.973 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:43:48.973 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:43:48.973 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:43:48.973 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:43:48.977 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:43:49.158 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:43:49.158 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:43:49.158 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:43:49.158 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:43:49.212 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:43:49.212 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:43:49.212 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:43:49.212 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:43:49.212 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:43:49.270 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:43:49.270 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:43:49.270 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x45ed1dc3 |
04:43:49.270 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:43:49.270 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:43:49.270 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:43:49.270 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:43:49.271 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:43:49.271 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:43:49.273 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:43:49.273 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:43:49.369 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:43:49.369 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:43:49.369 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:43:49.369 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:43:49.613 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:43:49.613 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:43:49.613 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:43:49.613 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:43:49.613 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:43:49.613 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:43:49.981 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:43:50.576 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:44:02.706 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:44:02.708 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:44:42.344 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:44:42.344 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:44:47.910 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:44:47.926 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_410680_P_8320 opened succesfuly |
04:44:47.926 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:44:47.937 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:44:47.964 | 4BB0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
04:44:47.986 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
04:44:47.986 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:44:47.986 | 4880 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
04:46:28.980 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:46:29.84 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:46:29.84 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=410680 |
04:46:29.84 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_410680_P_8320 close 2147483647 bytes |
04:46:29.84 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:46:29.966 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:46:29.993 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3A06D8_P_8320 opened succesfuly |
04:46:29.993 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:46:30.102 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (700,394) / (768,512) - OK |
04:46:30.102 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (768,512) - OK |
04:46:30.544 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:46:32.312 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:46:32.453 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:46:32.512 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:46:34.266 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:46:34.269 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x0} |
04:46:34.317 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
04:46:34.317 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
04:46:35.18 | 41B0 | 4222 | overlaySetCursor | Empty cursor release widget |
04:46:35.37 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:46:35.54 | 4880 | 3727 | OverlayManager::DisplayOWSystemCursor | Update origin cursor 0x0 |
04:46:38.44 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:47:02.446 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (700,394) / (768,512) - OK |
04:47:02.446 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (768,512) - OK |
04:47:02.803 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:47:02.805 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xdde61b93 , {Original values: ref = 0 handle = 0x10005} |
04:47:04.192 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:47:04.215 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:47:04.602 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:47:04.608 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xdde61b93 , {Original values: ref = 0 handle = 0x10005} |
04:47:04.779 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:47:06.731 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:47:06.739 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:47:06.739 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3a06d8 |
04:47:06.739 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3A06D8_P_8320 close 2147483647 bytes |
04:47:06.739 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:47:06.744 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:47:07.152 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:47:07.172 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:47:09.138 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:47:09.143 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:47:13.351 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:47:13.352 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:47:13.352 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:47:13.743 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:47:13.743 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:47:13.743 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:47:13.743 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ynet - |
04:47:13.743 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:47:13.743 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:47:13.743 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:47:13.745 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:47:13.747 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:47:13.798 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:47:13.798 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:47:14.958 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:47:14.958 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:47:14.958 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:47:14.958 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:47:14.958 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:47:14.958 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:47:14.958 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x45ed1dc3 |
04:47:14.958 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:47:14.958 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:47:14.958 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:47:14.958 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:47:14.958 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:47:14.958 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:47:14.958 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:47:14.958 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:47:14.958 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:47:14.958 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:47:15.88 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:47:15.88 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:47:15.88 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:47:15.89 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:47:15.98 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:47:15.98 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:47:15.98 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:47:15.98 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:47:15.98 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:47:15.98 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:47:15.117 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:47:15.117 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:47:15.117 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5b28207f |
04:47:15.117 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:47:15.118 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:47:15.118 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:47:15.126 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:47:15.126 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:47:15.126 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:47:15.126 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:47:15.126 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:47:15.127 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:47:15.130 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:47:15.130 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:47:15.130 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:47:15.130 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:47:15.245 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:47:15.245 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:47:15.245 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:47:15.247 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:47:15.256 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:47:15.263 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:47:15.263 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:47:15.266 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:47:15.266 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:47:15.621 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:47:15.621 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:47:16.547 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:47:16.773 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:47:16.777 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xdde61b93 , {Original values: ref = 0 handle = 0x10005} |
04:47:18.469 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:47:18.521 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:47:18.525 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xdde61b93 , {Original values: ref = 0 handle = 0x10005} |
04:47:18.901 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:47:19.660 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:47:19.662 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:47:19.662 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:47:19.761 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:47:19.761 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:47:19.761 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:47:19.764 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ynet - |
04:47:19.765 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:47:19.765 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:47:19.766 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:47:19.766 | 4BB0 | 8288 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
04:47:19.766 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:47:19.767 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:47:19.912 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0x10005 , {Original values: ref = 0 handle = 0x10005} |
04:47:19.944 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:47:19.944 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:47:26.648 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:47:26.648 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:47:26.648 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:47:26.648 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:47:26.648 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:47:26.648 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:47:26.648 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5b28207f |
04:47:26.648 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:47:26.648 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:47:26.648 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:47:26.648 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:47:26.648 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:47:26.648 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:47:26.648 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:47:26.648 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:47:26.648 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:47:26.648 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:47:26.770 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:47:26.770 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:47:26.770 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:47:26.770 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:47:26.776 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:47:26.795 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:47:26.795 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:47:26.795 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:47:26.795 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:47:26.809 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:47:26.809 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:47:26.809 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:47:26.809 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:47:26.809 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:47:26.822 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:47:26.822 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:47:26.822 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xcdba06b9 |
04:47:26.822 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:47:26.822 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:47:26.823 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:47:26.823 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:47:26.825 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:47:26.825 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:47:26.874 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:47:26.874 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:47:26.874 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:47:26.874 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:47:27.96 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:47:27.96 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:47:27.96 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:47:27.96 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:47:27.96 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:47:31.809 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:47:31.809 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:47:31.809 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:47:32.276 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:47:32.276 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:47:32.276 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:47:32.276 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ynet - |
04:47:32.276 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:47:32.276 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:47:32.276 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:47:32.280 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:47:32.283 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:47:32.303 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:47:32.303 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:47:55.787 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:47:55.787 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:47:55.787 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:47:55.787 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:47:55.787 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:47:55.787 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:47:55.787 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xcdba06b9 |
04:47:55.787 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:47:55.787 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:47:55.787 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:47:55.787 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:47:55.787 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:47:55.787 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:47:55.787 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:47:55.787 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:47:55.787 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:47:55.787 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:47:55.805 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:47:55.805 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:47:55.806 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:47:55.806 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:47:55.810 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:47:55.942 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:47:55.942 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:47:55.942 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:47:55.942 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:47:55.953 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:47:55.953 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:47:55.953 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:47:55.953 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:47:55.953 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:47:55.960 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:47:55.960 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:47:55.960 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3e001ea7 |
04:47:55.960 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:47:55.960 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:47:55.961 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:47:55.961 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:47:55.963 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:47:55.963 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:47:56.29 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:47:56.29 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:47:56.29 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:47:56.29 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:47:56.45 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:47:56.45 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:47:56.45 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:47:56.45 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:47:56.317 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:48:10.125 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:48:10.125 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:48:10.125 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:48:10.320 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:48:10.320 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:48:10.320 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:48:10.320 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ynet - |
04:48:10.320 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:48:10.320 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:48:10.320 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:48:10.324 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:48:10.326 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:48:10.414 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:48:10.414 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:48:16.768 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:48:16.769 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:48:16.769 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:48:16.769 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:48:16.769 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:48:16.769 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:48:16.769 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3e001ea7 |
04:48:16.769 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:48:16.769 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:48:16.769 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:48:16.769 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:48:16.769 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:48:16.769 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:48:16.769 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:48:16.769 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:48:16.769 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:48:16.769 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:48:16.833 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:48:16.833 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:48:16.833 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:48:16.833 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:48:16.839 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:48:16.988 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:48:16.988 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:48:16.988 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:48:16.988 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:48:17.2 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:48:17.2 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:48:17.2 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:48:17.2 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:48:17.2 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:48:17.28 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:48:17.28 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:48:17.28 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x84a0769 |
04:48:17.28 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:48:17.28 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:48:17.29 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:48:17.29 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:48:17.29 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:48:17.30 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:48:17.49 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:48:17.49 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:48:17.49 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:48:17.49 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:48:17.49 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:48:17.63 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:48:17.63 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:48:17.63 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:48:17.63 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:48:19.371 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:48:19.393 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:48:19.400 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3B037A_P_8320 opened succesfuly |
04:48:19.401 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:48:19.408 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:48:19.449 | 4BB0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
04:48:19.468 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:48:19.468 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:48:19.469 | 4880 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
04:48:19.482 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
04:48:19.482 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:49:03.180 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:49:03.180 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:49:03.180 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:49:03.400 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:49:03.400 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:49:03.400 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:49:03.400 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ynet - |
04:49:03.400 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:49:03.400 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:49:03.400 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:49:03.401 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:49:03.404 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:49:03.475 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:49:03.475 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:49:16.157 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:49:16.157 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:49:16.157 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:49:16.157 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:49:16.157 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:49:16.157 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:49:16.157 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x84a0769 |
04:49:16.157 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:49:16.157 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:49:16.157 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:49:16.157 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:49:16.157 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:49:16.157 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:49:16.157 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:49:16.157 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:49:16.157 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:49:16.158 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:49:16.290 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:49:16.290 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:49:16.290 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:49:16.291 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:49:16.305 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:49:16.305 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:49:16.305 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:49:16.305 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:49:16.305 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:49:16.305 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:49:16.313 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:49:16.313 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:49:16.313 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5c40207f |
04:49:16.313 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:49:16.313 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:49:16.313 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:49:16.372 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:49:16.372 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:49:16.372 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:49:16.372 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:49:16.415 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:49:16.415 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:49:16.415 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:49:16.419 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:49:16.419 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3b037a |
04:49:16.419 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3B037A_P_8320 close 2147483647 bytes |
04:49:16.419 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:49:16.420 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:49:16.431 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:49:16.431 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:49:16.433 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:49:16.434 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:49:16.524 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:49:16.524 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:49:16.524 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:49:16.525 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:49:16.525 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:49:16.525 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:49:16.786 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:49:16.786 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:49:19.564 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:49:19.564 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:49:19.564 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:49:19.918 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:49:19.918 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:49:19.918 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:49:19.918 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ynet - |
04:49:19.918 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:49:19.918 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:49:19.918 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:49:19.922 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:49:19.924 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:49:19.950 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:49:19.950 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:50:04.356 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:50:04.356 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:50:04.356 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:50:04.356 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:50:04.356 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:50:04.356 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:50:04.356 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5c40207f |
04:50:04.356 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:50:04.356 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:50:04.356 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:50:04.356 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:50:04.356 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:50:04.356 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:50:04.356 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:50:04.356 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:50:04.356 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:50:04.356 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:50:04.472 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:50:04.472 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:50:04.472 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:50:04.472 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:50:04.475 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:50:04.488 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:50:04.488 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:50:04.488 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:50:04.488 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:50:04.502 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:50:04.502 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:50:04.502 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:50:04.502 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:50:04.502 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:50:04.507 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:50:04.507 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:50:04.507 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdb201377 |
04:50:04.507 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:50:04.507 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:50:04.507 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:50:04.507 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:50:04.509 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:50:04.510 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:50:04.590 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:50:04.590 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:50:04.590 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:50:04.590 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:50:04.685 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:50:04.685 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:50:04.685 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:50:04.685 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:50:04.685 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:50:04.685 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:50:05.635 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:50:05.635 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:50:05.635 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:50:05.973 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:50:05.973 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:50:05.973 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:50:05.973 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ynet - |
04:50:05.973 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:50:05.973 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:50:05.973 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:50:05.977 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:50:05.983 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:50:06.26 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:50:06.26 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:50:29.4 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:50:29.4 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:50:29.4 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:50:29.4 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:50:29.4 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:50:29.4 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:50:29.4 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdb201377 |
04:50:29.4 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:50:29.4 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:50:29.4 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:50:29.4 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:50:29.4 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:50:29.4 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:50:29.4 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:50:29.4 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:50:29.4 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:50:29.4 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:50:29.158 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:50:29.158 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:50:29.158 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:50:29.158 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:50:29.172 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:50:29.172 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:50:29.172 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:50:29.172 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:50:29.172 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:50:29.172 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:50:29.181 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:50:29.181 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:50:29.181 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x547e1d5b |
04:50:29.181 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:50:29.181 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:50:29.181 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:50:29.239 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:50:29.239 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:50:29.239 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:50:29.239 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:50:29.261 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:50:29.261 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:50:29.261 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:50:29.261 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:50:29.499 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:50:29.499 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:50:29.500 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:50:29.504 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:50:29.504 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:50:29.507 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:50:29.509 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:50:29.519 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:50:29.613 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:50:31.447 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:50:31.447 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:50:32.522 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:50:32.522 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:50:32.522 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:50:32.522 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10192 Title=[] |
04:50:32.522 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:50:32.522 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:50:32.522 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:50:32.525 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:50:32.530 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:50:32.531 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:50:32.532 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:50:32.532 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:50:32.532 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:50:32.532 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:50:44.218 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:50:44.218 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:50:44.218 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:50:44.218 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:50:44.218 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:50:44.218 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:50:44.218 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x547e1d5b |
04:50:44.218 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:50:44.218 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:50:44.218 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:50:44.218 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:50:44.218 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:50:44.218 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:50:44.218 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:50:44.218 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:50:44.218 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:50:44.218 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:50:44.360 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:50:44.360 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:50:44.360 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:50:44.360 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:50:44.373 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:50:44.373 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:50:44.373 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:50:44.373 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:50:44.373 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:50:44.373 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:50:44.380 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:50:44.380 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:50:44.380 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xeb19049b |
04:50:44.380 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:50:44.380 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:50:44.380 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:50:44.437 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:50:44.437 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:50:44.437 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:50:44.437 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:50:44.555 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:50:44.555 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:50:44.555 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:50:44.564 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:50:44.564 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:50:44.564 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:50:44.566 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:50:44.566 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:50:44.573 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:50:44.574 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:50:44.574 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:50:44.574 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:50:44.574 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:50:44.574 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:50:45.317 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:50:45.317 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:50:46.212 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:50:46.212 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:50:46.212 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:50:46.558 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:50:46.558 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:50:46.558 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:50:46.558 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ |
04:50:46.558 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:50:46.558 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:50:46.558 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:50:46.562 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:50:46.565 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:50:46.622 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:50:46.622 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:51:06.279 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:51:06.279 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:51:06.279 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:51:06.279 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:51:06.279 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:51:06.279 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:51:06.279 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xeb19049b |
04:51:06.279 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:51:06.279 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:51:06.279 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:51:06.279 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:51:06.279 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:51:06.279 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:51:06.279 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:51:06.279 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:51:06.279 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:51:06.279 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:51:06.425 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:51:06.425 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:51:06.425 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:51:06.425 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:51:06.438 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:51:06.438 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:51:06.438 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:51:06.438 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:51:06.438 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:51:06.438 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:51:06.459 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:51:06.459 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:51:06.459 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7de31d71 |
04:51:06.459 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:51:06.459 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:51:06.459 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:51:06.490 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:51:06.490 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:51:06.490 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:51:06.490 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:51:06.490 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:51:06.501 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:51:06.501 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:51:06.501 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:51:06.501 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:51:06.625 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:51:06.625 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:51:06.625 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:51:06.642 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:51:06.665 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:51:06.666 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:51:06.666 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:51:06.666 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:51:06.667 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:51:07.963 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:51:07.963 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:51:07.963 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:51:08.165 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:51:08.165 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:51:08.165 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:51:08.165 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ |
04:51:08.165 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:51:08.165 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:51:08.165 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:51:08.169 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:51:08.174 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:51:08.231 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:51:08.231 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:51:11.286 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:51:11.335 | 4BB0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
04:51:11.403 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:51:11.403 | 4880 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
04:51:11.667 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F06B0_P_8320 opened succesfuly |
04:51:11.667 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:51:20.630 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:51:20.630 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:51:20.630 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:51:20.630 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:51:20.630 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:51:20.630 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:51:20.630 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7de31d71 |
04:51:20.630 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:51:20.630 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:51:20.630 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:51:20.630 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:51:20.630 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:51:20.630 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:51:20.630 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:51:20.630 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:51:20.630 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:51:20.630 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:51:20.680 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:51:20.680 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:51:20.682 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:51:20.682 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:51:20.685 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:51:20.834 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:51:20.834 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:51:20.834 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:51:20.834 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:51:20.849 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:51:20.849 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:51:20.849 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:51:20.849 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:51:20.849 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:51:20.864 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:51:20.864 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:51:20.864 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x46a61d39 |
04:51:20.864 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:51:20.864 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:51:20.865 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:51:20.865 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:51:20.865 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:51:20.865 | 4880 | 50 | capture device | graphics-hook.dll loaded against process: R5Apex.exe |
04:51:20.865 | 4880 | 50 | capture device | (half life scientist) everything.. seems to be in order |
04:51:20.866 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:51:20.911 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:51:20.911 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:51:20.911 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:51:20.911 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:51:20.911 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:51:20.924 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:51:20.924 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:51:20.924 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:51:20.924 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:51:20.925 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
04:51:20.925 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:51:22.606 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:51:22.606 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:51:22.606 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:51:22.683 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:51:22.683 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:51:22.683 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:51:22.683 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ |
04:51:22.693 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:51:22.693 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:51:22.693 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:51:22.694 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:51:22.694 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:51:22.800 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:51:22.800 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:51:26.975 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:51:26.975 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:51:26.975 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:51:26.975 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:51:26.975 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:51:26.975 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:51:26.975 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x46a61d39 |
04:51:26.975 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:51:26.975 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:51:26.975 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:51:26.975 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:51:26.975 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:51:26.975 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:51:26.975 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:51:26.975 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:51:26.975 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:51:26.975 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:51:27.104 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:51:27.104 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:51:27.104 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:51:27.104 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:51:27.118 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:51:27.118 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:51:27.118 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:51:27.118 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:51:27.118 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:51:27.118 | 4880 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:51:27.171 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:51:27.171 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:51:27.171 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5055081b |
04:51:27.171 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:51:27.171 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:51:27.171 | 4880 | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:51:27.187 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:51:27.187 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:51:27.187 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:51:27.187 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:51:27.187 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:51:27.189 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:51:27.189 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:51:27.189 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:51:27.198 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:51:27.198 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:51:27.198 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:51:27.198 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:51:27.198 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:51:27.198 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:51:27.199 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
04:51:27.199 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:51:27.200 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:51:27.200 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:51:27.212 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:51:27.228 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:51:39.458 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:51:39.458 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:51:40.181 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:51:40.182 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:51:40.182 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:51:40.228 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:51:40.228 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:51:40.228 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:51:40.228 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ |
04:51:40.230 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:51:40.230 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:51:40.230 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:51:40.231 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:51:40.234 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:51:40.463 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:51:40.463 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:51:42.590 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:51:42.590 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:51:42.590 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:51:42.590 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:51:42.590 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:51:42.590 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:51:42.590 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5055081b |
04:51:42.590 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:51:42.590 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:51:42.590 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:51:42.591 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:51:42.591 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:51:42.591 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:51:42.591 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:51:42.591 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:51:42.591 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:51:42.591 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:51:42.732 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:51:42.732 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:51:42.732 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:51:42.732 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:51:42.734 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:51:42.734 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:51:42.734 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:51:42.734 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:51:42.743 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:51:42.751 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:51:42.751 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:51:42.751 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:51:42.751 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:51:42.751 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:51:42.778 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:51:42.778 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:51:42.778 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7f0f1d71 |
04:51:42.778 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:51:42.778 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:51:42.779 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:51:42.779 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:51:42.779 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (300,60) / (384,128) - OK |
04:51:42.779 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:51:42.780 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:51:42.780 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:51:42.816 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:51:42.816 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:51:42.816 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:51:42.816 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:51:42.816 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:51:42.817 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:51:42.824 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:51:42.824 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:51:42.824 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:51:42.824 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:51:44.370 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:51:44.370 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:53:05.212 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:53:05.212 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:53:17.801 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:53:17.821 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:53:18.895 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:53:18.900 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:53:20.189 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:53:20.209 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:53:20.520 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:53:20.520 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f06b0 |
04:53:20.520 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_F06B0_P_8320 close 2147483647 bytes |
04:53:20.520 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:53:22.82 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:53:22.97 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:53:22.137 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1F0442_P_8320 opened succesfuly |
04:53:22.137 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:53:22.244 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (700,394) / (768,512) - OK |
04:53:22.244 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (768,512) - OK |
04:53:24.49 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:53:24.584 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:53:24.967 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:53:24.970 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:53:25.117 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:53:26.633 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:53:26.639 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xdde61b93 , {Original values: ref = 0 handle = 0x10005} |
04:53:26.704 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:53:26.782 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:53:26.798 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:53:27.110 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:53:27.569 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:53:27.579 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:53:27.579 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1f0442 |
04:53:27.579 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1F0442_P_8320 close 2147483647 bytes |
04:53:27.579 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:53:27.587 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:53:27.725 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:53:27.760 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:53:30.88 | 4880 | 18 | DragWidgetCommand::Execute | Skip draging window command, mouse is up |
04:53:32.189 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:53:32.199 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:53:32.199 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d04e4 |
04:53:32.200 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1D04E4_P_8320 close 2147483647 bytes |
04:53:32.200 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:53:32.200 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:53:32.200 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2d1608 |
04:53:32.200 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2D1608_P_8320 close 2147483647 bytes |
04:53:32.200 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:53:32.200 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:53:32.200 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f069e |
04:53:32.200 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_F069E_P_8320 close 2147483647 bytes |
04:53:32.200 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:53:32.200 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:53:32.200 | 1AF8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=27045e |
04:53:32.200 | 1AF8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_27045E_P_8320 close 2147483647 bytes |
04:53:32.200 | 1AF8 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:53:32.200 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:53:33.323 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:53:33.323 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:53:33.323 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:53:33.442 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:53:33.442 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:53:33.442 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:53:33.445 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x5206E6 Title=[ |
04:53:33.447 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:53:33.447 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:53:33.447 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:53:33.447 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:53:33.448 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:53:33.660 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:53:33.660 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:54:27.958 | 4880 | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:54:27.958 | 4880 | 1822 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - device reset. |
04:54:27.958 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:54:27.958 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:54:27.958 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:54:27.958 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:54:27.958 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7f0f1d71 |
04:54:27.958 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:54:27.958 | 4880 | 1825 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - releasing. |
04:54:27.958 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
04:54:27.958 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:54:27.958 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:54:27.958 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:54:27.958 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:54:27.958 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:54:27.958 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:54:27.958 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
04:54:28.32 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:54:28.32 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
04:54:28.34 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:54:28.34 | 4BB0 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:54:28.38 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:54:28.700 | 4880 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xef66ec70 |
04:54:28.700 | 4880 | 1105 | RenderDeviceD3d11::init | Backbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false |
04:54:28.700 | 4880 | 1126 | RenderDeviceD3d11::init | save state |
04:54:28.700 | 4880 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:54:28.712 | 4880 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xbcffa8c8. |
04:54:28.712 | 4880 | 1134 | RenderDeviceD3d11::init | restore state |
04:54:28.712 | 4880 | 1137 | RenderDeviceD3d11::init | Target Window [0x100378] |
04:54:28.712 | 4880 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:54:28.712 | 4880 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:54:28.718 | 4880 | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x100378}. |
04:54:28.718 | 4880 | 2461 | OverlayManager::installWindowProcHook | Install WPH |
04:54:28.718 | 4880 | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa8713a9 |
04:54:28.718 | 4880 | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:54:28.718 | 4880 | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xd4c2b60=223095648)=>(0xd29e1e80=-761389440) |
04:54:28.719 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:54:28.719 | 4880 | 50 | capture device | d3d11 shared texture capture successful |
04:54:28.730 | 4880 | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
04:54:28.730 | 4880 | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:54:28.730 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:54:28.730 | 4880 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4880 |
04:54:28.730 | 4880 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4880 |
04:54:28.731 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:54:28.733 | 4880 | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:54:28.733 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:54:28.733 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:54:28.733 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:54:28.977 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:54:29.137 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:54:29.156 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (355,100) / (384,128) - OK |
04:54:29.156 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
04:54:29.817 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:54:29.866 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4706BC_P_8320 opened succesfuly |
04:54:29.866 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:54:29.935 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:54:29.986 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2C071A_P_8320 opened succesfuly |
04:54:29.986 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:54:29.988 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (440,48) / (512,128) - OK |
04:54:29.988 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:54:30.62 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:54:30.83 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:54:30.84 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (442,32) / (512,128) - OK |
04:54:30.84 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
04:54:30.114 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3C06C2_P_8320 opened succesfuly |
04:54:30.115 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:54:30.269 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:54:30.282 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:54:30.317 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9604D0_P_8320 opened succesfuly |
04:54:30.317 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:54:30.392 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (400,630) / (512,640) - OK |
04:54:30.392 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
04:54:31.95 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:54:31.276 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:54:33.813 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:54:33.986 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:54:34.255 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:54:34.409 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:54:36.129 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [d] |
04:54:36.142 | 4880 | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:54:36.258 | 4880 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [secondScreenShowHide_hnmocgppdcmhedpgfmnikhibddjpeecigcpppnpi] [u] |
04:54:36.791 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:54:38.168 | 4880 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:54:38.173 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0xfb001347 , {Original values: ref = 0 handle = 0x10005} |
04:54:38.211 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:54:38.240 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:54:38.257 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1006D2_P_8320 opened succesfuly |
04:54:38.257 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:54:38.462 | 4880 | 326 | RenderImageD3d11::setSize | Create Texture (1150,750) / (1152,768) - OK |
04:54:38.462 | 4880 | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,768) - OK |
04:54:39.38 | 4880 | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:54:40.277 | 4880 | 3732 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
04:54:41.966 | 4880 | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:54:41.966 | 4880 | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:54:41.966 | 4880 | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:54:42.75 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:54:42.75 | 4BB0 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:54:42.75 | 4BB0 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
04:54:42.79 | 4BB0 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10706D6 Title=[secondScreen.js - predator from production - Visual Studio Code [Administrator]] |
04:54:42.92 | 4BB0 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:54:42.92 | 4BB0 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:54:42.94 | 4BB0 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:54:42.94 | 4BB0 | 8288 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
04:54:42.97 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:54:42.97 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
04:54:42.206 | 4880 | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xdde61b93;prev = 0x10005 , {Original values: ref = 0 handle = 0x10005} |
04:54:42.298 | 4880 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:54:42.298 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:55:01.367 | 4BB0 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:55:01.647 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_290750_P_8320 opened succesfuly |
04:55:01.647 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:56:15.422 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_805FE_P_8320 opened succesfuly |
04:56:15.422 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:56:17.435 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C19F8_P_8320 opened succesfuly |
04:56:17.436 | 48BC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:58:45.984 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9704D0_P_8320 opened succesfuly |
04:58:45.984 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:58:45.984 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1206CC_P_8320 opened succesfuly |
04:58:45.984 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:58:46.494 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2D071A_P_8320 opened succesfuly |
04:58:46.494 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:58:57.44 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_201770_P_8320 opened succesfuly |
04:58:57.44 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:59:09.586 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1306D2_P_8320 opened succesfuly |
04:59:09.586 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:59:09.586 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4906BC_P_8320 opened succesfuly |
04:59:09.586 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:59:10.95 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2F071A_P_8320 opened succesfuly |
04:59:10.95 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:59:21.639 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3A1608_P_8320 opened succesfuly |
04:59:21.639 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:59:22.153 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_15064A_P_8320 opened succesfuly |
04:59:22.153 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:59:22.661 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F05FE_P_8320 opened succesfuly |
04:59:22.662 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:59:25.686 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_380682_P_8320 opened succesfuly |
04:59:25.686 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
04:59:48.289 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6041A_P_8320 opened succesfuly |
04:59:48.289 | 1AF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly |
05:04:32.349 | 1AF8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
05:05:22.801 | 4BB0 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
05:05:22.862 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:05:26.931 | 4880 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
05:05:26.931 | 4880 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
05:05:30.97 | 4F58 | 146 | clearClient | clear Client. |
05:05:30.97 | 4BB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
05:05:30.97 | 4F58 | 639 | Client::OnOWExplorerDetached | detaching.. |
05:05:30.97 | 4F58 | 645 | Client::OnOWExplorerDetached | Post detach |
05:05:30.97 | 2C50 | 691 | Client::clear | Client::Clear [0 - 0] . |
05:05:30.97 | 2C50 | 698 | Client::clear | Client::Clear stoping... |
05:05:30.97 | 2C50 | 1128 | OverlayManager::Stop | stopping |
05:05:30.97 | 2C50 | 1143 | OverlayManager::StopInternal | stopping... |
05:05:30.97 | 2C50 | 307 | WidgetManager::Stop | Stop |
05:05:30.97 | 2C50 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
05:05:30.97 | 2C50 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
05:05:30.97 | 2C50 | 2156 | WidgetManager::ClearApplicationHandlers | Clear handlers |
05:05:30.97 | 2C50 | 1170 | OverlayManager::StopInternal | Stoping server connection |
05:05:30.97 | 4BB0 | 7088 | OverlayManager::OnDisconnected | Disconnected from server |
05:05:30.98 | 2C50 | 1175 | OverlayManager::StopInternal | Stopped server connection |
05:05:30.98 | 2C50 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
05:05:30.98 | 2C50 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
05:05:30.98 | 2C50 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
05:05:30.98 | 2C50 | 1196 | OverlayManager::StopInternal | Closing inter process |
05:05:30.98 | 2C50 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
05:05:30.98 | 4794 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
05:05:30.109 | 2C50 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
05:05:30.109 | 2C50 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
05:05:30.109 | 2C50 | 1208 | OverlayManager::StopInternal | not running. |
05:05:30.109 | 2C50 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
05:05:30.109 | 22A8 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
05:05:30.110 | 2C50 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
05:05:30.110 | 2C50 | 249 | ApiManager::ClearAllCommands | Cleared |
05:05:30.110 | 2C50 | 136 | ApiManager::Destroy | Destroyed |
05:05:30.110 | 2C50 | 1210 | OverlayManager::StopInternal | stopped. |
05:05:30.110 | 2C50 | 7993 | OverlayManager::UnloadInGamePlugins | unload in game plugins [1] |
05:05:30.117 | 2C50 | 8008 | OverlayManager::UnloadInGamePlugins | Stop plugin [True] [0 / 1] [False] |
05:05:30.117 | 2C50 | 759 | Client::clear | Remove old SHM |
05:05:30.117 | 2C50 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_176_7_8320 close 2147483647 bytes |
05:05:30.117 | 2C50 | 767 | Client::clear | Stop tasks thread |
05:05:30.117 | 2C50 | 780 | Client::clear | Client::Clear - Done. |
05:05:30.146 | 4880 | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
05:05:30.147 | 4880 | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
05:05:30.147 | 4880 | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
05:05:30.147 | 4880 | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
05:05:30.147 | 4880 | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa8713a9 |
05:05:30.147 | 4880 | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
05:05:30.147 | 4880 | 1215 | OverlayManager::OnProxyModeEnabled | clear all wickets |
05:05:30.147 | 4880 | 672 | WidgetManager::clearAllWickets | Clear widgets |
05:05:30.147 | 4880 | 744 | WidgetManager::ClearAsyncRefreshThread | close thread |
05:05:30.147 | 4880 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
05:05:30.147 | 4880 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.147 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=805fe |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_805FE_P_8320 close 2147483647 bytes |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.147 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=4706bc |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_4706BC_P_8320 close 2147483647 bytes |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.147 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3c06c2 |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3C06C2_P_8320 close 2147483647 bytes |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.147 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2c071a |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2C071A_P_8320 close 2147483647 bytes |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.147 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9604d0 |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_9604D0_P_8320 close 2147483647 bytes |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.147 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1006d2 |
05:05:30.147 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1006D2_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=290750 |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_290750_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9704d0 |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_9704D0_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1206cc |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1206CC_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2d071a |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2D071A_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=201770 |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_201770_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1306d2 |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1306D2_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=4906bc |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_4906BC_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2f071a |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2F071A_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3a1608 |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3A1608_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=380682 |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_380682_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 706 | WidgetManager::clearAllWickets | Clear widgets [7] |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3042e |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3042E_P_8320 close 2147483647 bytes |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.148 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d1abc |
05:05:30.148 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_D1ABC_P_8320 close 2147483647 bytes |
05:05:30.149 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.149 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6d06c8 |
05:05:30.149 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_6D06C8_P_8320 close 2147483647 bytes |
05:05:30.149 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.149 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c19f8 |
05:05:30.149 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_C19F8_P_8320 close 2147483647 bytes |
05:05:30.149 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.149 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=15064a |
05:05:30.149 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_15064A_P_8320 close 2147483647 bytes |
05:05:30.149 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.149 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f05fe |
05:05:30.149 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_F05FE_P_8320 close 2147483647 bytes |
05:05:30.149 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes |
05:05:30.149 | 4880 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6041a |
05:05:30.149 | 4880 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_6041A_P_8320 close 2147483647 bytes |
05:05:30.149 | 4880 | 738 | WidgetManager::clearAllWickets | all widgets are cleared - [T] |
05:05:30.149 | 4880 | 1220 | OverlayManager::OnProxyModeEnabled | Stopping mk hook |
05:05:30.149 | 4880 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
05:05:30.149 | 4880 | 186 | IRenderDevice::release | Render Releasing. |
05:05:30.149 | 4880 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
05:05:30.149 | 4880 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
05:05:30.149 | 4880 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
05:05:30.149 | 4880 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
05:05:30.149 | 4880 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
05:05:30.149 | 4880 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
05:05:30.149 | 4880 | 203 | IRenderDevice::release | Render Releasing Done. |
05:18:24.15 | 41B0 | 2157 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
05:18:24.15 | 41B0 | 767 | Client::clear | Stop tasks thread |
05:18:24.15 | 41B0 | 691 | Client::clear | Client::Clear [0 - 1] . |
05:18:24.15 | 41B0 | 780 | Client::clear | Client::Clear - Done. |
05:18:24.15 | 41B0 | 698 | Client::clear | Client::Clear stoping... |
05:18:24.15 | 41B0 | 1143 | OverlayManager::StopInternal | stopping... |
05:18:24.15 | 41B0 | 2172 | ClientExitProcessCallback | Going to ExitProcess() |
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