TimeThreadLineFunctionMessage
01:54:10.2174720138runClientStarting Overlay PID=11852(0x2e4c) server PID = 8320
01:54:10.2174720561Client::initClient::Initialize
01:54:10.2174720569Client::initStart owclient thread
01:54:10.21747C0325Client::initFirstInjectionClient::initFirstInjection.
01:54:10.21747C0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_8320 opened succesfuly
01:54:10.21747C0351session id = {CEEFEDB7-BEF0-4EAF-B3E0-206F318F5712}
01:54:10.21847C02048Client::LogClientInfoOS version [10.0]
01:54:10.21847C02053Client::LogClientInfoProcess OS version [10.0] [64-bit]
01:54:10.21847C02071Client::LogClientInfoClient [64-bit] Version 2.2.176.7
01:54:10.21847C02083Client::LogProcessModulesLoaded modules:
01:54:10.22947C02099C:\Program Files (x86)\Origin\IGO64.dll
01:54:10.22947C02099C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll
01:54:10.22947C02099C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll
01:54:10.22947C02099C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\AVIFIL32.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\AVRT.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\D3DSCache.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\DEVOBJ.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\DNSAPI.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\DPAPI.DLL
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\HID.DLL
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\MSACM32.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\MSVCP140.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\MSVFW32.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\NTASN1.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\RMCLIENT.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\SspiCli.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\USERENV.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\WINHTTP.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\WININET.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\WINMM.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\WINNSI.DLL
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\XInput1_3.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\amdihk64.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\amsi.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\apphelp.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\d3d11.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\dbgcore.DLL
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\dbghelp.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\dcomp.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\dsound.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\dwmapi.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\dxcore.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\dxgi.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\gpapi.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\ksuser.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\midimap.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\msacm32.drv
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\mscms.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\mskeyprotect.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\ncrypt.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\ntdll.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\ntmarta.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\secur32.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\wdmaud.drv
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\webio.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\winmmbase.dll
01:54:10.22947C02099C:\WINDOWS\SYSTEM32\wintypes.dll
01:54:10.22947C02099C:\WINDOWS\System32\CRYPT32.dll
01:54:10.22947C02099C:\WINDOWS\System32\CoreMessaging.dll
01:54:10.22947C02099C:\WINDOWS\System32\CoreUIComponents.dll
01:54:10.22947C02099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll
01:54:10.22947C02099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll
01:54:10.22947C02099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll
01:54:10.22947C02099C:\WINDOWS\System32\GDI32.dll
01:54:10.22947C02099C:\WINDOWS\System32\IMM32.DLL
01:54:10.22947C02099C:\WINDOWS\System32\KERNEL32.DLL
01:54:10.22947C02099C:\WINDOWS\System32\KERNELBASE.dll
01:54:10.22947C02099C:\WINDOWS\System32\MMDevApi.dll
01:54:10.22947C02099C:\WINDOWS\System32\MSASN1.dll
01:54:10.22947C02099C:\WINDOWS\System32\MSCTF.dll
01:54:10.22947C02099C:\WINDOWS\System32\NSI.dll
01:54:10.22947C02099C:\WINDOWS\System32\Normaliz.dll
01:54:10.22947C02099C:\WINDOWS\System32\OLEAUT32.dll
01:54:10.22947C02099C:\WINDOWS\System32\PSAPI.DLL
01:54:10.22947C02099C:\WINDOWS\System32\RPCRT4.dll
01:54:10.22947C02099C:\WINDOWS\System32\SETUPAPI.dll
01:54:10.22947C02099C:\WINDOWS\System32\SHELL32.dll
01:54:10.22947C02099C:\WINDOWS\System32\SHLWAPI.dll
01:54:10.22947C02099C:\WINDOWS\System32\TextInputFramework.dll
01:54:10.22947C02099C:\WINDOWS\System32\UMPDC.dll
01:54:10.22947C02099C:\WINDOWS\System32\USER32.dll
01:54:10.22947C02099C:\WINDOWS\System32\WINTRUST.dll
01:54:10.22947C02099C:\WINDOWS\System32\WLDAP32.dll
01:54:10.22947C02099C:\WINDOWS\System32\WS2_32.dll
01:54:10.22947C02099C:\WINDOWS\System32\advapi32.dll
01:54:10.22947C02099C:\WINDOWS\System32\bcrypt.dll
01:54:10.22947C02099C:\WINDOWS\System32\bcryptPrimitives.dll
01:54:10.22947C02099C:\WINDOWS\System32\cfgmgr32.dll
01:54:10.22947C02099C:\WINDOWS\System32\clbcatq.dll
01:54:10.22947C02099C:\WINDOWS\System32\combase.dll
01:54:10.22947C02099C:\WINDOWS\System32\cryptsp.dll
01:54:10.22947C02099C:\WINDOWS\System32\fwpuclnt.dll
01:54:10.22947C02099C:\WINDOWS\System32\gdi32full.dll
01:54:10.22947C02099C:\WINDOWS\System32\iertutil.dll
01:54:10.22947C02099C:\WINDOWS\System32\imagehlp.dll
01:54:10.22947C02099C:\WINDOWS\System32\kernel.appcore.dll
01:54:10.22947C02099C:\WINDOWS\System32\msvcp_win.dll
01:54:10.22947C02099C:\WINDOWS\System32\msvcrt.dll
01:54:10.22947C02099C:\WINDOWS\System32\ole32.dll
01:54:10.22947C02099C:\WINDOWS\System32\powrprof.dll
01:54:10.22947C02099C:\WINDOWS\System32\profapi.dll
01:54:10.22947C02099C:\WINDOWS\System32\sechost.dll
01:54:10.22947C02099C:\WINDOWS\System32\shcore.dll
01:54:10.22947C02099C:\WINDOWS\System32\ucrtbase.dll
01:54:10.22947C02099C:\WINDOWS\System32\win32u.dll
01:54:10.22947C02099C:\WINDOWS\System32\windows.storage.dll
01:54:10.22947C02099C:\WINDOWS\System32\winrnr.dll
01:54:10.22947C02099C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1440_none_73b6d8b6d812b8c6\COMCTL32.dll
01:54:10.22947C02099C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1440_none_cf68b29f3ef10835\gdiplus.dll
01:54:10.22947C02099C:\WINDOWS\system32\NLAapi.dll
01:54:10.22947C02099C:\WINDOWS\system32\XAudio2_6.dll
01:54:10.22947C02099C:\WINDOWS\system32\mswsock.dll
01:54:10.22947C02099C:\WINDOWS\system32\napinsp.dll
01:54:10.22947C02099C:\WINDOWS\system32\ncryptsslp.dll
01:54:10.22947C02099C:\WINDOWS\system32\pnrpnsp.dll
01:54:10.22947C02099C:\WINDOWS\system32\rsaenh.dll
01:54:10.22947C02099C:\WINDOWS\system32\schannel.DLL
01:54:10.22947C02099C:\WINDOWS\system32\version.dll
01:54:10.22947C02099C:\WINDOWS\system32\wshbth.dll
01:54:10.22947C02099C:\Windows\System32\InputHost.dll
01:54:10.22947C02099C:\Windows\System32\OneCoreCommonProxyStub.dll
01:54:10.22947C02099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
01:54:10.22947C02099C:\Windows\System32\PROPSYS.dll
01:54:10.22947C02099C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
01:54:10.22947C02099C:\Windows\System32\Windows.UI.dll
01:54:10.22947C02099C:\Windows\System32\cryptnet.dll
01:54:10.22947C02099C:\Windows\System32\rasadhlp.dll
01:54:10.22947C02099E:\Games\Apex\Core\Activation64.dll
01:54:10.22947C02099E:\Games\Apex\EasyAntiCheat_x64.dll
01:54:10.22947C02099E:\Games\Apex\R5Apex.exe
01:54:10.22947C02099E:\Games\Apex\bink2w64.dll
01:54:10.22947C02099E:\Games\Apex\binkawin64.dll
01:54:10.22947C02099E:\Games\Apex\mileswin64.dll
01:54:10.22947C02099E:\Games\Apex\paks\Win64\ui.dll
01:54:10.22947C02099E:\Games\Apex\steam_api64.dll
01:54:10.23047C079GraphicsHookManager::InitCreated Thread - Created , ThreadId=18372
01:54:10.23247C01535Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
01:54:10.23247C01559Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
01:54:10.23247C01608Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
01:54:10.23247C01674Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
01:54:10.23247C01687Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
01:54:10.23247C01700Client::ReadGameConfigurationsEnable EnableTXR - OFF
01:54:10.23247C01740Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
01:54:10.23247C01742Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
01:54:10.23247C01744Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
01:54:10.23247C01746Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
01:54:10.23247C01748Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
01:54:10.23247C01750Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
01:54:10.23247C01752Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
01:54:10.23247C01755Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
01:54:10.23247C01758Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
01:54:10.23247C01865Data::Search[0] 0x283C0000
01:54:10.23247C01865Data::Search[1] 0x0
01:54:10.23247C01865Data::Search[2] 0x0
01:54:10.23247C01865Data::Search[3] 0x0
01:54:10.23247C01865Data::Search[4] 0x0
01:54:10.23247C01865Data::Search[5] 0x259C0000
01:54:10.23247C01865Data::Search[6] 0x29090000
01:54:10.23247C01865Data::Search[7] 0x0
01:54:10.23247C01865Data::Search[8] 0x259C0000
01:54:10.23247C01865Data::Search[9] 0x0
01:54:10.23247C01870Data::Search[10] 0x0
01:54:10.23247C01876Data::Search[11] 0x23C10000
01:54:10.23247C01882Data::Search[12] 0x0
01:54:10.23247C01888Data::Search[13] 0x0
01:54:10.23247C0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
01:54:10.23247C01265Client::hookFunctionsDetected Windows 8.1 or greater
01:54:10.23247C01288Client::hookFunctionsAcquiring function lock succedded
01:54:10.23347C0248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
01:54:10.23447C0579Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
01:54:10.23447C0952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
01:54:10.23447C0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_8320 opened succesfuly
01:54:10.23447C0500OverlayManager::OverlayManagerOW System Cursor is set to = 0x2083f
01:54:10.23447C07477OverlayManager::LoadDefaultCursorsLoad default cursors
01:54:10.23547C0508OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x10845
01:54:10.23547C072PerformanceCounter::StartSessionStartSession
01:54:10.23547C072PerformanceCounter::StartSessionStartSession
01:54:10.23547C0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
01:54:10.23547C0731OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
01:54:10.23547C0749OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
01:54:10.23547C0751OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
01:54:10.23547C0754OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
01:54:10.23547C0757OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
01:54:10.23547C0760OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
01:54:10.23547C0763OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
01:54:10.23547C0766OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
01:54:10.23547C0769OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
01:54:10.23547C0772OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
01:54:10.23547C0775OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
01:54:10.23547C0778OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
01:54:10.23547C0781OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
01:54:10.23547C0784OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
01:54:10.23547C0787OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
01:54:10.23547C0790OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
01:54:10.23547C0793OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
01:54:10.23547C0796OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
01:54:10.23547C0799OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
01:54:10.23547C0802OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
01:54:10.23547C0805OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
01:54:10.23547C0808OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
01:54:10.23547C0811OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
01:54:10.23547C0814OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
01:54:10.23547C0817OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
01:54:10.23547C0820OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
01:54:10.23547C0823OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
01:54:10.23547C0826OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
01:54:10.23547C0829OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
01:54:10.23547C0832OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
01:54:10.23547C0835OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
01:54:10.23547C0838OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
01:54:10.23547C0841OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
01:54:10.23547C0844OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
01:54:10.23547C0847OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
01:54:10.23547C0850OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
01:54:10.23547C0853OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
01:54:10.23547C0856OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
01:54:10.23547C0859OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
01:54:10.23547C0862OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
01:54:10.23547C0865OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
01:54:10.23547C0868OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
01:54:10.23547C0871OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
01:54:10.23547C0874OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
01:54:10.23547C0877OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
01:54:10.23547C0880OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
01:54:10.23547C0883OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
01:54:10.23547C0886OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
01:54:10.23547C0889OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
01:54:10.23547C0892OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
01:54:10.23547C0895OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
01:54:10.23547C0898OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
01:54:10.23547C0901OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
01:54:10.23547C0904OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
01:54:10.23547C0907OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
01:54:10.23547C0910OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
01:54:10.23547C0913OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
01:54:10.23547C0916OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
01:54:10.23547C0919OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
01:54:10.23547C0922OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
01:54:10.23547C0925OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
01:54:10.23547C0928OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
01:54:10.23547C0931OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
01:54:10.23547C0934OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
01:54:10.23547C0937OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
01:54:10.23547C0940OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
01:54:10.23547C0943OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
01:54:10.23547C0945OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
01:54:10.23547C0947OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
01:54:10.23547C0949OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
01:54:10.23547C0951OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
01:54:10.23547C0953OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
01:54:10.23547C0955OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
01:54:10.23547C0957OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
01:54:10.23547C0959OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
01:54:10.23547C0961OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
01:54:10.23547C0963OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
01:54:10.23547C0965OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
01:54:10.23547C0967OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
01:54:10.23547C0969OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
01:54:10.23547C0971OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
01:54:10.23547C0973OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
01:54:10.23547C0975OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
01:54:10.23547C0977OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
01:54:10.23547C0991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:54:10.23547C0601OverlayManager::InitGameClientstarting hooks...
01:54:10.30847C01991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.176.87.26\\OWUtils.dll succeeded
01:54:10.31347C0602Install::CodeInit [Client,1] (MCH) OK
01:54:10.31447C0602Install::CodeInit [Client,2] (MCH) OK
01:54:10.31547C0602Install::CodeInit [Client,3] (MCH) OK
01:54:10.31647C0602Install::CodeInit [Client,4] (MCH) OK
01:54:10.31747C0602Install::CodeInit [Client,4.1] (MCH) OK
01:54:10.31747C0602Install::CodeInit [Client,4.2] (MCH) OK
01:54:10.31747C01361Client::hookFunctionsSuspend before hook: OFF
01:54:10.31847C01063Install::CodeSegment [5|18016|0x259C0000|0x4660]
01:54:10.31947C0602Install::Codeunknown (MCH) OK
01:54:10.31947C01063Install::CodeSegment [5|418480|0x259C0000|0x662B0]
01:54:10.33147C0602Install::Codeunknown (MCH) OK
01:54:10.33147C01063Install::CodeSegment [5|105904|0x259C0000|0x19DB0]
01:54:10.33247C0602Install::Codeunknown (MCH) OK
01:54:10.33247C01063Install::CodeSegment [5|4944|0x259C0000|0x1350]
01:54:10.33347C0602Install::Codeunknown (MCH) OK
01:54:10.33347C01063Install::CodeSegment [5|-29937888|0x259C0000|0xFE372F20]
01:54:10.33347C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
01:54:10.33347C01063Install::CodeSegment [5|-29917344|0x259C0000|0xFE377F60]
01:54:10.33347C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
01:54:10.33347C01063Install::CodeSegment [5|-29956576|0x259C0000|0xFE36E620]
01:54:10.33347C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
01:54:10.33347C01063Install::CodeSegment [5|-31085952|0x259C0000|0xFE25AA80]
01:54:10.33347C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
01:54:10.33347C0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
01:54:10.33347C01239OverlayManager::StartStarting...
01:54:10.33347C01271OverlayManager::Startstarting hooks 2...
01:54:10.33447C0602Install::CodeInit [Client,5] (MCH) OK
01:54:10.33447C01436XTRAP COMPATIBLE PATCH WARNING
01:54:10.33447C01445OverlayManager::Startdone with hooks...
01:54:10.33447C0108ApiManager::InitAPI Manager Event : OK
01:54:10.33547C0120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=18384
01:54:10.33547C067TXRSettingFail to read texture recognition options 0xb7
01:54:10.33547C0114TXOfInterestNew list set with 0 items
01:54:10.33547C01471OverlayManager::Startget foreground state
01:54:10.33547C01508OverlayManager::StartStarted...
01:54:10.33547CC7063OverlayManager::OnConnectedConnected to server
01:54:10.33547CC32SendServerHelloMessage::ExecuteSend connection Ack
01:54:10.33547D07696OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x603b0
01:54:10.34647C0602Install::CodeInit [Client,0] (MCH) OK
01:54:10.34647C0428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
01:54:10.34647C094GraphicsHookManager::StopThreadStopThread
01:54:10.34747C4216GraphicsHookManager::MessageLoopExit Thread
01:54:10.34847C0407Client::initFirstInjectioninit complete
01:54:10.42638B8587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
01:54:10.46938B8148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
01:54:10.46938B8148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
01:54:10.46938B8984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
01:54:10.49747CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:54:10.49947CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:54:10.72047CC6889OverlayManager::doActionDisplayFPS - Triggered
01:54:11.6638B81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xfef8ae50
01:54:11.6638B81072RenderDeviceD3d11::initDevice adapter hash: -762725011
01:54:11.6638B81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
01:54:11.6638B81126RenderDeviceD3d11::initsave state
01:54:11.6638B8696RenderDeviceD3d11::initDX11loading shaders...
01:54:11.7338B8705RenderDeviceD3d11::initDX11create vs
01:54:11.7338B8723RenderDeviceD3d11::initDX11create vs
01:54:11.7838B8745RenderDeviceD3d11::initDX11create pxs
01:54:11.8138B8774RenderDeviceD3d11::initDX11create raster
01:54:11.8138B8842RenderDeviceD3d11::initDX11create buffers
01:54:11.8238B81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfee83818.
01:54:11.8238B81134RenderDeviceD3d11::initrestore state
01:54:11.8238B81137RenderDeviceD3d11::initTarget Window [0x760416]
01:54:11.8238B8243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:54:11.8238B8250IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:54:11.8238B8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
01:54:11.8238B82086RenderDeviceD3d11::setFixSet render device fix RT.
01:54:11.8238B83021OverlayManager::setGraphicsRender Device fix was set RT.
01:54:11.8238B85366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:54:11.8238B85382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:54:11.8938B8678OverlayInputManager::HandleCommandsClear all hotkeys command
01:54:11.8938B8719OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
01:54:11.8938B826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
01:54:11.8938B821StartWidgetsRefresher::ExecuteExecute start wicket manager
01:54:11.8938B8275WidgetManager::StartLayoutSchedulerstart layout scheduler
01:54:11.8938B85498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x760416}.
01:54:11.8938B82461OverlayManager::installWindowProcHookInstall WPH
01:54:11.8938B82475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x907c1
01:54:11.9038B82494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
01:54:11.9038B82540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1b92b60=-239522976)=>(0xb1371e80=-1321787776)
01:54:11.9038B82551OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
01:54:11.9038B81608WidgetManager::drawskip widget draw (not in foreground) False - False
01:54:11.9038B8311PerformanceCounter::NotifyFrameRenderNotify first Render...
01:54:11.9038B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:54:11.9038B88121OverlayManager::CheckForSharedTextureSupportCheck for SHT support
01:54:11.9138B82123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
01:54:11.9138B82570OverlayManager::installKeybMouseHookInstall KeybMouse
01:54:11.9138B8480InputInterceptor::stopHookunhook keyboard and mouse
01:54:11.9238B8447InputInterceptor::runHookKeyboard is hooked 0x38b8
01:54:11.9238B8469InputInterceptor::runHookMouse is hooked 0x38b8
01:54:11.9238B82222OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
01:54:11.993DCC225InterProcessElement::openInterProcess Overwolf_ImID_40760_P_8320 opened succesfuly
01:54:11.993DCC225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
01:54:11.993DCC225InterProcessElement::openInterProcess Overwolf_ImID_4076C_P_8320 opened succesfuly
01:54:11.993DCC225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
01:54:11.993DCC225InterProcessElement::openInterProcess Overwolf_ImID_3042E_P_8320 opened succesfuly
01:54:11.993DCC225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
01:54:11.18047CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:11.20247CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:11.39247CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:11.6043DCC225InterProcessElement::openInterProcess Overwolf_ImID_4075A_P_8320 opened succesfuly
01:54:11.6043DCC225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
01:54:11.6043DCC225InterProcessElement::openInterProcess Overwolf_ImID_40758_P_8320 opened succesfuly
01:54:11.6043DCC225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
01:54:12.10447CC7164OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll]
01:54:12.14538B87946OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins/GEPPlugin64.dll] []
01:54:17.91738B81800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:54:17.91738B81822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
01:54:17.91738B82914OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:54:17.91738B81514OverlayManager::RestoreGameWNDPROCSearch SWL..
01:54:17.91738B81521OverlayManager::RestoreGameWNDPROCSWL restored.
01:54:17.91738B81531OverlayManager::RestoreGameWNDPROCSWL OK.
01:54:17.91738B81536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x907c1
01:54:17.91738B82936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:54:17.91738B81825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
01:54:17.91738B8186IRenderDevice::releaseRender Releasing.
01:54:17.91738B882RenderDeviceCaptureBase::ReleaseTextureRelease
01:54:17.91738B8100RenderDeviceCaptureBase::ReleaseTextureReleased
01:54:17.91738B81258RenderDeviceD3d11::releaseImplementationReleasing 1
01:54:17.91738B81268RenderDeviceD3d11::releaseImplementationReleasing 2
01:54:17.91738B81287RenderDeviceD3d11::releaseImplementationReleasing 3
01:54:17.91738B8203IRenderDevice::releaseRender Releasing Done.
01:54:18.4947CC6738OverlayManager::doActionForegroundChange Event ON (ON)
01:54:18.4947CC8229OverlayManager::OnForegroundChangedChanged True
01:54:18.4947CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:54:18.6747CC6889OverlayManager::doActionDisplayFPS - Triggered
01:54:18.82538B87619OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
01:54:18.86338B81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xfef8ae50
01:54:18.86338B81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
01:54:18.86338B81126RenderDeviceD3d11::initsave state
01:54:18.86338B8696RenderDeviceD3d11::initDX11loading shaders...
01:54:18.8703DCC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:54:18.87738B81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfee83818.
01:54:18.87738B81134RenderDeviceD3d11::initrestore state
01:54:18.87738B81137RenderDeviceD3d11::initTarget Window [0x760416]
01:54:18.87738B8243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:54:18.87738B8250IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:54:18.90338B85498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x760416}.
01:54:18.90338B82461OverlayManager::installWindowProcHookInstall WPH
01:54:18.94338B82475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x808b5
01:54:18.94438B82494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:54:18.94438B82540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1b92b60=-239522976)=>(0xb1371e80=-1321787776)
01:54:18.94438B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:54:18.94838B82123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
01:54:18.94838B82570OverlayManager::installKeybMouseHookInstall KeybMouse
01:54:18.94838B8480InputInterceptor::stopHookunhook keyboard and mouse
01:54:18.94838B8447InputInterceptor::runHookKeyboard is hooked 0x38b8
01:54:18.94838B8469InputInterceptor::runHookMouse is hooked 0x38b8
01:54:18.94938B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:54:18.95238B85433OverlayManager::initOverlayResolutionEx 0X40008
01:54:18.95238B85439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:54:18.95238B85366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:54:18.95238B85382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:54:18.95938B8326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
01:54:18.95938B8347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
01:54:20.28138B82738OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:54:20.28738B87619OverlayManager::IsEmptyCursorCache cursor 0x2083f (v: 1)
01:54:20.30438B87619OverlayManager::IsEmptyCursorCache cursor 0x10841 (v: 1)
01:54:20.39647D02083Client::LogProcessModulesLoaded modules:
01:54:20.41047D02099C:\Program Files (x86)\Origin\IGO64.dll
01:54:20.41047D02099C:\Program Files (x86)\Overwolf\0.176.87.26\OWClient.dll
01:54:20.41047D02099C:\Program Files (x86)\Overwolf\0.176.87.26\OWExplorer.dll
01:54:20.41047D02099C:\Program Files (x86)\Overwolf\0.176.87.26\OWUtils.dll
01:54:20.41047D02099C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2107.4-0\MpOav.dll
01:54:20.41047D02099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\gep_apex.dll
01:54:20.41047D02099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\64\libowgameevents64.dll
01:54:20.41047D02099C:\Users\galit\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\177.1.3\plugins\GEPPlugin64.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\AVIFIL32.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\AVRT.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\D3DSCache.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\D3DX9_43.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\DEVOBJ.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\DNSAPI.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\DPAPI.DLL
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\HID.DLL
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\MSACM32.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\MSVCP140.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\MSVFW32.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\NTASN1.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\RMCLIENT.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\SspiCli.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\USERENV.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\WINHTTP.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\WININET.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\WINMM.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\WINNSI.DLL
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\XInput1_3.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\amdihk64.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\amsi.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\apphelp.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\d3d11.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\d3dx11_43.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\dbgcore.DLL
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\dbghelp.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\dcomp.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\dsound.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\dwmapi.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\dxcore.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\dxgi.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\gpapi.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\ksuser.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\midimap.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\msacm32.drv
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\mscms.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\mskeyprotect.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\ncrypt.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\ntdll.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\ntmarta.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\secur32.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\wdmaud.drv
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\webio.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\winmmbase.dll
01:54:20.41047D02099C:\WINDOWS\SYSTEM32\wintypes.dll
01:54:20.41047D02099C:\WINDOWS\System32\CRYPT32.dll
01:54:20.41047D02099C:\WINDOWS\System32\CoreMessaging.dll
01:54:20.41047D02099C:\WINDOWS\System32\CoreUIComponents.dll
01:54:20.41047D02099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\aticfx64.dll
01:54:20.41047D02099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atidxx64.dll
01:54:20.41047D02099C:\WINDOWS\System32\DriverStore\FileRepository\u0369924.inf_amd64_5f5f03b299704d08\B369889\atiuxp64.dll
01:54:20.41047D02099C:\WINDOWS\System32\GDI32.dll
01:54:20.41047D02099C:\WINDOWS\System32\IMM32.DLL
01:54:20.41047D02099C:\WINDOWS\System32\KERNEL32.DLL
01:54:20.41047D02099C:\WINDOWS\System32\KERNELBASE.dll
01:54:20.41047D02099C:\WINDOWS\System32\MMDevApi.dll
01:54:20.41047D02099C:\WINDOWS\System32\MSASN1.dll
01:54:20.41047D02099C:\WINDOWS\System32\MSCTF.dll
01:54:20.41047D02099C:\WINDOWS\System32\NSI.dll
01:54:20.41047D02099C:\WINDOWS\System32\Normaliz.dll
01:54:20.41047D02099C:\WINDOWS\System32\OLEAUT32.dll
01:54:20.41047D02099C:\WINDOWS\System32\PSAPI.DLL
01:54:20.41047D02099C:\WINDOWS\System32\RPCRT4.dll
01:54:20.41047D02099C:\WINDOWS\System32\SETUPAPI.dll
01:54:20.41047D02099C:\WINDOWS\System32\SHELL32.dll
01:54:20.41047D02099C:\WINDOWS\System32\SHLWAPI.dll
01:54:20.41047D02099C:\WINDOWS\System32\TextInputFramework.dll
01:54:20.41047D02099C:\WINDOWS\System32\UMPDC.dll
01:54:20.41047D02099C:\WINDOWS\System32\USER32.dll
01:54:20.41047D02099C:\WINDOWS\System32\WINTRUST.dll
01:54:20.41047D02099C:\WINDOWS\System32\WLDAP32.dll
01:54:20.41047D02099C:\WINDOWS\System32\WS2_32.dll
01:54:20.41047D02099C:\WINDOWS\System32\advapi32.dll
01:54:20.41047D02099C:\WINDOWS\System32\bcrypt.dll
01:54:20.41047D02099C:\WINDOWS\System32\bcryptPrimitives.dll
01:54:20.41047D02099C:\WINDOWS\System32\cfgmgr32.dll
01:54:20.41047D02099C:\WINDOWS\System32\clbcatq.dll
01:54:20.41047D02099C:\WINDOWS\System32\combase.dll
01:54:20.41047D02099C:\WINDOWS\System32\cryptsp.dll
01:54:20.41047D02099C:\WINDOWS\System32\fwpuclnt.dll
01:54:20.41047D02099C:\WINDOWS\System32\gdi32full.dll
01:54:20.41047D02099C:\WINDOWS\System32\iertutil.dll
01:54:20.41047D02099C:\WINDOWS\System32\imagehlp.dll
01:54:20.41047D02099C:\WINDOWS\System32\kernel.appcore.dll
01:54:20.41047D02099C:\WINDOWS\System32\msvcp_win.dll
01:54:20.41047D02099C:\WINDOWS\System32\msvcrt.dll
01:54:20.41047D02099C:\WINDOWS\System32\ole32.dll
01:54:20.41047D02099C:\WINDOWS\System32\powrprof.dll
01:54:20.41047D02099C:\WINDOWS\System32\profapi.dll
01:54:20.41047D02099C:\WINDOWS\System32\sechost.dll
01:54:20.41047D02099C:\WINDOWS\System32\shcore.dll
01:54:20.41047D02099C:\WINDOWS\System32\ucrtbase.dll
01:54:20.41047D02099C:\WINDOWS\System32\win32u.dll
01:54:20.41047D02099C:\WINDOWS\System32\windows.storage.dll
01:54:20.41047D02099C:\WINDOWS\System32\winrnr.dll
01:54:20.41047D02099C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.18362.1440_none_73b6d8b6d812b8c6\COMCTL32.dll
01:54:20.41047D02099C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.1440_none_cf68b29f3ef10835\gdiplus.dll
01:54:20.41047D02099C:\WINDOWS\system32\NLAapi.dll
01:54:20.41047D02099C:\WINDOWS\system32\XAudio2_6.dll
01:54:20.41047D02099C:\WINDOWS\system32\mswsock.dll
01:54:20.41047D02099C:\WINDOWS\system32\napinsp.dll
01:54:20.41047D02099C:\WINDOWS\system32\ncryptsslp.dll
01:54:20.41047D02099C:\WINDOWS\system32\pnrpnsp.dll
01:54:20.41047D02099C:\WINDOWS\system32\rsaenh.dll
01:54:20.41047D02099C:\WINDOWS\system32\schannel.DLL
01:54:20.41047D02099C:\WINDOWS\system32\version.dll
01:54:20.41047D02099C:\WINDOWS\system32\wshbth.dll
01:54:20.41047D02099C:\Windows\System32\InputHost.dll
01:54:20.41047D02099C:\Windows\System32\OneCoreCommonProxyStub.dll
01:54:20.41047D02099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
01:54:20.41047D02099C:\Windows\System32\PROPSYS.dll
01:54:20.41047D02099C:\Windows\System32\Windows.Internal.Graphics.Display.DisplayColorManagement.dll
01:54:20.41047D02099C:\Windows\System32\Windows.UI.dll
01:54:20.41047D02099C:\Windows\System32\cryptnet.dll
01:54:20.41047D02099C:\Windows\System32\rasadhlp.dll
01:54:20.41047D02099E:\Games\Apex\Core\Activation64.dll
01:54:20.41047D02099E:\Games\Apex\EasyAntiCheat_x64.dll
01:54:20.41047D02099E:\Games\Apex\R5Apex.exe
01:54:20.41047D02099E:\Games\Apex\bink2w64.dll
01:54:20.41047D02099E:\Games\Apex\binkawin64.dll
01:54:20.41047D02099E:\Games\Apex\mileswin64.dll
01:54:20.41047D02099E:\Games\Apex\paks\Win64\ui.dll
01:54:20.41047D02099E:\Games\Apex\steam_api64.dll
01:54:36.53747CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:36.56713D0225InterProcessElement::openInterProcess Overwolf_ImID_9F072C_P_8320 opened succesfuly
01:54:36.56713D0225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
01:54:38.40938B82794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:54:38.82513D0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:54:38.87438B83906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2083f;prev = 0x10841 , {Original values: ref = 0 handle = 0x10005}
01:54:38.90438B87619OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
01:54:38.90438B84222overlaySetCursorEmpty cursor release widget
01:54:39.99513D0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:54:41.86238B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:54:52.7747CC141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
01:54:52.7747CC127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
01:54:52.7838B8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
01:54:56.182461850capture devicecapture device registered
01:54:56.18438B850capture devicegraphics-hook.dll loaded against process: R5Apex.exe
01:54:56.18438B850capture device(half life scientist) everything.. seems to be in order
01:54:56.18438B850capture deviced3d11 shared texture capture successful
01:54:56.51947CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:56.53147CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:56.55813D0225InterProcessElement::openInterProcess Overwolf_ImID_D07D6_P_8320 opened succesfuly
01:54:56.55813D0225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
01:54:56.56247CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:56.57847CC6881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
01:54:56.60313D0225InterProcessElement::openInterProcess Overwolf_ImID_11053A_P_8320 opened succesfuly
01:54:56.60413D0225InterProcessElement::openInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT opened succesfuly
01:54:57.46938B8326RenderImageD3d11::setSizeCreate Texture (355,100) / (384,128) - OK
01:54:57.46938B8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
01:54:57.65138B8326RenderImageD3d11::setSizeCreate Texture (355,140) / (384,256) - OK
01:54:57.65138B8347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
01:54:59.75438B82738OverlayManager::setControlModeOVERLAY_CONTROL_ON
01:55:01.82038B82794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:55:01.83338B83906OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2083f;prev = 0x2083f , {Original values: ref = 0 handle = 0x10005}
01:55:01.86013D0255InterProcessElement::closeInterProcess Overwolf_PID_8320_SHARED_MEMORY_AGENT close 2147483647 bytes
01:55:01.86013D0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=11053a
01:55:01.86013D0255InterProcessElement::closeInterProcess Overwolf_ImID_11053A_P_8320 close 2147483647 bytes
01:55:01.86013D02536WidgetManager::RefreshLayoutAsyncMove widget to Poll
01:55:03.13438B85439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:55:03.13438B85366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:55:03.13438B85382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:55:03.19547CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:55:03.19547CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
01:55:03.19547CC8229OverlayManager::OnForegroundChangedChanged False
01:55:03.19547CC8262OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB071C Title=[cmd - node app.js]
01:55:03.19747CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:55:03.19747CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:55:03.19747CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:55:03.19747CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:55:03.20047CC6889OverlayManager::doActionDisplayFPS - Triggered
01:55:03.35738B848ResetSnapShotSH::ExecuteRelease snapshot SH
01:55:03.35738B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:55:12.62438B81800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:55:12.62438B81822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
01:55:12.62438B82914OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:55:12.62438B81514OverlayManager::RestoreGameWNDPROCSearch SWL..
01:55:12.62438B81521OverlayManager::RestoreGameWNDPROCSWL restored.
01:55:12.62438B81531OverlayManager::RestoreGameWNDPROCSWL OK.
01:55:12.62538B81536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x808b5
01:55:12.62538B82936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:55:12.62538B81825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
01:55:12.62538B8186IRenderDevice::releaseRender Releasing.
01:55:12.62538B850capture device----------------- d3d11 capture freed ----------------
01:55:12.62538B882RenderDeviceCaptureBase::ReleaseTextureRelease
01:55:12.62538B8100RenderDeviceCaptureBase::ReleaseTextureReleased
01:55:12.62538B81258RenderDeviceD3d11::releaseImplementationReleasing 1
01:55:12.62538B81268RenderDeviceD3d11::releaseImplementationReleasing 2
01:55:12.62538B81287RenderDeviceD3d11::releaseImplementationReleasing 3
01:55:12.62538B8203IRenderDevice::releaseRender Releasing Done.
01:55:12.72547CC6738OverlayManager::doActionForegroundChange Event ON (ON)
01:55:12.72547CC8229OverlayManager::OnForegroundChangedChanged True
01:55:12.72547CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:55:12.72547CC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:55:12.73047CC6889OverlayManager::doActionDisplayFPS - Triggered
01:55:12.78538B81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xfef8ae50
01:55:12.78538B81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
01:55:12.78538B81126RenderDeviceD3d11::initsave state
01:55:12.78538B8696RenderDeviceD3d11::initDX11loading shaders...
01:55:12.79938B81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfee83818.
01:55:12.79938B81134RenderDeviceD3d11::initrestore state
01:55:12.79938B81137RenderDeviceD3d11::initTarget Window [0x760416]
01:55:12.79938B8243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:55:12.79938B8250IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:55:12.86138B85498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x760416}.
01:55:12.86138B82461OverlayManager::installWindowProcHookInstall WPH
01:55:12.86138B82475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x210997
01:55:12.86238B82494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
01:55:12.86238B82540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1b92b60=-239522976)=>(0xb1371e80=-1321787776)
01:55:12.86238B8326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
01:55:12.86238B8347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
01:55:12.86438B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:55:12.86538B850capture deviced3d11 shared texture capture successful
01:55:12.96538B82123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
01:55:12.96538B82570OverlayManager::installKeybMouseHookInstall KeybMouse
01:55:12.96538B8480InputInterceptor::stopHookunhook keyboard and mouse
01:55:12.96638B8447InputInterceptor::runHookKeyboard is hooked 0x38b8
01:55:12.96638B8469InputInterceptor::runHookMouse is hooked 0x38b8
01:55:12.96738B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:55:12.97138B85433OverlayManager::initOverlayResolutionEx 0X40008
01:55:12.97138B85439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
01:55:12.97138B85366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
01:55:12.97138B85382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:55:16.68513D0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:55:20.91513D0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:55:23.85513D0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:55:25.85013D0170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3004].
01:55:25.85013D052WidgetsLayoutScheduler::Stopstopping layout scheduler
01:55:25.85013D061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:66)
01:55:28.41447CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:55:28.41447CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
01:55:28.41447CC8229OverlayManager::OnForegroundChangedChanged False
01:55:28.41447CC8262OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB093A Title=[Task Switching]
01:55:28.41447CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:55:28.41447CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:55:28.41447CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:55:28.41447CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:55:28.41747CC6889OverlayManager::doActionDisplayFPS - Triggered
01:55:46.99947CC6738OverlayManager::doActionForegroundChange Event ON (ON)
01:55:46.99947CC8229OverlayManager::OnForegroundChangedChanged True
01:55:46.99947CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:55:46.99947CC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:55:56.56738B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:55:58.1238B8482ReleaseD11DeviceDevice Released! [1]
01:55:58.1238B82914OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:55:58.1238B81514OverlayManager::RestoreGameWNDPROCSearch SWL..
01:55:58.1238B81521OverlayManager::RestoreGameWNDPROCSWL restored.
01:55:58.1238B81531OverlayManager::RestoreGameWNDPROCSWL OK.
01:55:58.1238B81536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x210997
01:55:58.1238B82936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:55:58.1238B8186IRenderDevice::releaseRender Releasing.
01:55:58.1238B850capture device----------------- d3d11 capture freed ----------------
01:55:58.1238B882RenderDeviceCaptureBase::ReleaseTextureRelease
01:55:58.1238B8100RenderDeviceCaptureBase::ReleaseTextureReleased
01:55:58.1238B81258RenderDeviceD3d11::releaseImplementationReleasing 1
01:55:58.1238B81268RenderDeviceD3d11::releaseImplementationReleasing 2
01:55:58.1238B81287RenderDeviceD3d11::releaseImplementationReleasing 3
01:55:58.1238B8203IRenderDevice::releaseRender Releasing Done.
01:55:58.1238B8485ReleaseD11Device End Device Released!
01:55:58.1238B8415fSwapResize_BuffersResize buffer (0xfef8ae50)!
01:55:58.18738B81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xfef8ae50
01:55:58.18738B81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
01:55:58.18738B81126RenderDeviceD3d11::initsave state
01:55:58.18738B8696RenderDeviceD3d11::initDX11loading shaders...
01:55:58.20138B81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfee83818.
01:55:58.20138B81134RenderDeviceD3d11::initrestore state
01:55:58.20138B81137RenderDeviceD3d11::initTarget Window [0x760416]
01:55:58.20138B8243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:55:58.20138B8250IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:55:58.20138B85439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:55:58.20138B85366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
01:55:58.20138B85382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
01:55:58.22038B848ResetSnapShotSH::ExecuteRelease snapshot SH
01:55:58.22038B85498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x760416}.
01:55:58.22038B82461OverlayManager::installWindowProcHookInstall WPH
01:55:58.22038B82475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1a0927
01:55:58.22038B82494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1940,1123]
01:55:58.22038B82540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1b92b60=-239522976)=>(0xb1371e80=-1321787776)
01:55:58.22038B82280WidgetManager::Renderresume layout thread
01:55:58.22038B8275WidgetManager::StartLayoutSchedulerstart layout scheduler
01:55:58.22038B8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:55:58.22338B8326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
01:55:58.22338B8347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
01:55:58.22538B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:55:58.22638B850capture deviced3d11 shared texture capture successful
01:55:58.39438B82123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
01:55:58.39438B82570OverlayManager::installKeybMouseHookInstall KeybMouse
01:55:58.39438B8480InputInterceptor::stopHookunhook keyboard and mouse
01:55:58.39438B8447InputInterceptor::runHookKeyboard is hooked 0x38b8
01:55:58.39438B8469InputInterceptor::runHookMouse is hooked 0x38b8
01:55:58.42638B85433OverlayManager::initOverlayResolutionEx 0X40300
01:55:58.42638B85439OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
01:55:58.42838B8326RenderImageD3d11::setSizeCreate Texture (355,100) / (384,128) - OK
01:55:58.42838B8347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
01:56:06.4838B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:56:06.14147CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:56:06.14147CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
01:56:06.14147CC8229OverlayManager::OnForegroundChangedChanged False
01:56:06.14147CC8262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x215E4 Title=[Task Manager]
01:56:06.14147CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:56:06.14147CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:56:06.14147CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:56:06.14447CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:56:06.14538B848ResetSnapShotSH::ExecuteRelease snapshot SH
01:56:06.14847CC6889OverlayManager::doActionDisplayFPS - Triggered
01:56:06.20538B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:56:07.44738B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:56:17.26938B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:56:17.70547CC6738OverlayManager::doActionForegroundChange Event ON (ON)
01:56:17.70547CC8229OverlayManager::OnForegroundChangedChanged True
01:56:17.70547CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:56:17.70547CC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:56:17.70738B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:56:17.72847CC6889OverlayManager::doActionDisplayFPS - Triggered
01:56:18.6093DCC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:56:20.6153DCC170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3011].
01:56:20.6153DCC52WidgetsLayoutScheduler::Stopstopping layout scheduler
01:56:20.6153DCC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:66)
01:56:20.75347CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:56:20.75347CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
01:56:20.75347CC8229OverlayManager::OnForegroundChangedChanged False
01:56:20.75347CC8262OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD06FA Title=[Task Switching]
01:56:20.75347CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:56:20.75347CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:56:20.75347CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:56:20.75547CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:56:20.98638B848ResetSnapShotSH::ExecuteRelease snapshot SH
01:56:20.98638B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:56:55.18038B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:56:55.44347CC6738OverlayManager::doActionForegroundChange Event ON (ON)
01:56:55.44447CC8229OverlayManager::OnForegroundChangedChanged True
01:56:55.44447CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:56:55.44447CC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:56:55.44538B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:56:55.44947CC6889OverlayManager::doActionDisplayFPS - Triggered
01:56:55.45438B82280WidgetManager::Renderresume layout thread
01:56:55.45438B8275WidgetManager::StartLayoutSchedulerstart layout scheduler
01:56:55.45438B8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:56:55.45538B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:57:03.19038B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:57:06.13047CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:57:06.13047CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
01:57:06.13047CC8229OverlayManager::OnForegroundChangedChanged False
01:57:06.13047CC8262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x215E4 Title=[Task Manager]
01:57:06.13047CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:57:06.13047CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:57:06.13047CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:57:06.13147CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:57:06.13347CC6889OverlayManager::doActionDisplayFPS - Triggered
01:57:06.34538B848ResetSnapShotSH::ExecuteRelease snapshot SH
01:57:06.34538B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:57:10.6583DCC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:57:12.6783DCC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:57:14.6843DCC170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3144].
01:57:14.6843DCC52WidgetsLayoutScheduler::Stopstopping layout scheduler
01:57:14.6843DCC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:3)
01:57:39.23438B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:57:39.67447CC6738OverlayManager::doActionForegroundChange Event ON (ON)
01:57:39.67447CC8229OverlayManager::OnForegroundChangedChanged True
01:57:39.67447CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:57:39.67447CC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:57:39.67847CC6889OverlayManager::doActionDisplayFPS - Triggered
01:57:39.70138B82280WidgetManager::Renderresume layout thread
01:57:39.70138B8275WidgetManager::StartLayoutSchedulerstart layout scheduler
01:57:39.70138B8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:57:39.70138B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:57:42.17947CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:57:42.17947CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
01:57:42.17947CC8229OverlayManager::OnForegroundChangedChanged False
01:57:42.17947CC8262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x215E4 Title=[Task Manager]
01:57:42.17947CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:57:42.17947CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:57:42.17947CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:57:42.18147CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:57:42.18447CC6889OverlayManager::doActionDisplayFPS - Triggered
01:57:42.98738B848ResetSnapShotSH::ExecuteRelease snapshot SH
01:57:42.98738B85439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
01:57:42.98738B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:57:46.1963DCC170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3209].
01:57:46.1963DCC52WidgetsLayoutScheduler::Stopstopping layout scheduler
01:57:46.1963DCC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:10)
01:57:46.61338B81800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
01:57:46.61338B81822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
01:57:46.61338B82914OverlayManager::OnGraphicsDeviceLostClear Resource Start
01:57:46.61338B81514OverlayManager::RestoreGameWNDPROCSearch SWL..
01:57:46.61338B81521OverlayManager::RestoreGameWNDPROCSWL restored.
01:57:46.61338B81531OverlayManager::RestoreGameWNDPROCSWL OK.
01:57:46.61338B81536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1a0927
01:57:46.61338B82936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
01:57:46.61338B81825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
01:57:46.61338B8186IRenderDevice::releaseRender Releasing.
01:57:46.61338B850capture device----------------- d3d11 capture freed ----------------
01:57:46.61338B882RenderDeviceCaptureBase::ReleaseTextureRelease
01:57:46.61338B8100RenderDeviceCaptureBase::ReleaseTextureReleased
01:57:46.61338B81258RenderDeviceD3d11::releaseImplementationReleasing 1
01:57:46.61338B81268RenderDeviceD3d11::releaseImplementationReleasing 2
01:57:46.61338B81287RenderDeviceD3d11::releaseImplementationReleasing 3
01:57:46.61338B8203IRenderDevice::releaseRender Releasing Done.
01:57:46.69547CC6738OverlayManager::doActionForegroundChange Event ON (ON)
01:57:46.69547CC8229OverlayManager::OnForegroundChangedChanged True
01:57:46.69547CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:57:46.69547CC2902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:57:46.71847CC6889OverlayManager::doActionDisplayFPS - Triggered
01:57:48.70447CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:57:48.70447CC6738OverlayManager::doActionForegroundChange Event OFF (OFF)
01:57:48.70447CC8229OverlayManager::OnForegroundChangedChanged False
01:57:48.70447CC8262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x215E4 Title=[Task Manager]
01:57:48.70447CC7579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
01:57:48.70447CC2895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
01:57:48.70447CC2794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
01:57:48.70447CC367InputInterceptor::ResetLLHookProcExtReset keys state
01:57:50.62638B81041RenderDeviceD3d11::initRefC r:[2]->[2] 0xfef8ae50
01:57:50.62638B81105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=1920, Height=1080, Multisampled=false
01:57:50.62638B81126RenderDeviceD3d11::initsave state
01:57:50.62638B8696RenderDeviceD3d11::initDX11loading shaders...
01:57:50.64238B81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xfee83818.
01:57:50.64238B81134RenderDeviceD3d11::initrestore state
01:57:50.64238B81137RenderDeviceD3d11::initTarget Window [0x760416]
01:57:50.64238B8243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
01:57:50.64238B8250IRenderDevice::reCreateResourceListRECREATION *** Done ***
01:57:50.64238B82902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
01:57:52.70947CC6738OverlayManager::doActionForegroundChange Event ON (ON)
01:57:52.70947CC8229OverlayManager::OnForegroundChangedChanged True
01:57:52.70947CC7579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
01:57:53.25938B848ResetSnapShotSH::ExecuteRelease snapshot SH
01:57:53.25938B85498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x760416}.
01:57:53.25938B82461OverlayManager::installWindowProcHookInstall WPH
01:57:53.25938B82475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf10e5
01:57:53.25938B82494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1940,1123]
01:57:53.25938B82540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xf1b92b60=-239522976)=>(0xb1371e80=-1321787776)
01:57:53.25938B82280WidgetManager::Renderresume layout thread
01:57:53.25938B8275WidgetManager::StartLayoutSchedulerstart layout scheduler
01:57:53.25938B8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:57:53.25938B8326RenderImageD3d11::setSizeCreate Texture (400,630) / (512,640) - OK
01:57:53.25938B8347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
01:57:53.26138B8991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
01:57:53.26238B850capture deviced3d11 shared texture capture successful
01:57:55.47638B82570OverlayManager::installKeybMouseHookInstall KeybMouse
01:57:55.47638B8480InputInterceptor::stopHookunhook keyboard and mouse
01:57:55.47638B8447InputInterceptor::runHookKeyboard is hooked 0x38b8
01:57:55.47638B8469InputInterceptor::runHookMouse is hooked 0x38b8
01:57:55.64938B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:57:55.92038B85433OverlayManager::initOverlayResolutionEx 0X40300
01:57:55.92038B85439OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
01:57:58.2243DCC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:58:04.5443DCC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:58:09.62938B81897OverlayManager::GameWindowProcCallbackClose Window [16].
01:58:09.91538B86196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
01:58:10.6793DCC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
01:58:11.162207C2157ClientExitProcessCallbackClient::Exit Process Callback [0].
01:58:11.162207C691Client::clearClient::Clear [0 - 1] .
01:58:11.162207C698Client::clearClient::Clear stoping...
01:58:11.162207C1143OverlayManager::StopInternalstopping...
01:58:11.162207C1170OverlayManager::StopInternalStoping server connection
01:58:11.16347CC7088OverlayManager::OnDisconnectedDisconnected from server
01:58:11.164207C1175OverlayManager::StopInternalStopped server connection
01:58:11.164207C206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
01:58:11.164207C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
01:58:11.164207C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
01:58:11.164207C1196OverlayManager::StopInternalClosing inter process
01:58:11.164207C25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
01:58:11.16447C8118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
01:58:11.164207C255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
01:58:11.164207C59InterProcessEventHandler::~InterProcessEventHandlerDone.
01:58:11.164207C1208OverlayManager::StopInternalnot running.
01:58:11.164207C141ApiManager::DestroyBackgroundThreadDestroy call.
01:58:11.48447D0188ApiManager::BackgroundThreadBackground Thread is terminated.
01:58:11.485207C232ApiManager::ClearAllCommandsClearing commands [3]
01:58:11.485207C249ApiManager::ClearAllCommandsCleared
01:58:11.485207C136ApiManager::DestroyDestroyed
01:58:11.485207C1210OverlayManager::StopInternalstopped.
01:58:11.485207C759Client::clearRemove old SHM
01:58:11.485207C255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_176_7_8320 close 2147483647 bytes
01:58:11.485207C767Client::clearStop tasks thread
01:58:11.486207C780Client::clearClient::Clear - Done.
01:58:11.486207C2172ClientExitProcessCallbackGoing to ExitProcess()