TimeThreadLineFunctionMessage
11:22:32.2582DE8138runClientStarting Overlay PID=10360(0x2878) server PID = 1284
11:22:32.2582DE8561Client::initClient::Initialize
11:22:32.2582DE8569Client::initStart owclient thread
11:22:32.259255C325Client::initFirstInjectionClient::initFirstInjection.
11:22:32.259255C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_85_4_1284 opened succesfuly
11:22:32.259255C351session id = {23E4E63D-0E08-4F82-A8D7-CF8FD930AD5D}
11:22:32.259255C2021Client::LogClientInfoCommandLine[1] [F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=LgAjGKrlaVYkGkP9BkuDEHsItlz5wA-AUTH_LOGIN=unused].
11:22:32.259255C2021Client::LogClientInfoCommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-epicusername=LanzerPanzer-epicuserid=fde7a1311e6644ef9826ca0080903d24-epiclocale=en-nobe-fromfl=eac].
11:22:32.259255C2039Client::LogClientInfoOS version [10.0]
11:22:32.259255C2044Client::LogClientInfoProcess OS version [10.0] [64-bit]
11:22:32.259255C2062Client::LogClientInfoClient [64-bit] Version 2.2.85.4
11:22:32.259255C2074Client::LogProcessModulesLoaded modules:
11:22:32.274255C2090C:\Program Files (x86)\Overwolf\0.170.48.15\OWClient.dll
11:22:32.274255C2090C:\Program Files (x86)\Overwolf\0.170.48.15\OWExplorer.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\AVRT.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\CRYPTSP.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\DEVOBJ.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\DNSAPI.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\DSOUND.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\GLU32.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\MSACM32.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\MSASN1.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\NTASN1.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\OPENGL32.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\PROPSYS.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\Secur32.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\SspiCli.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\TextShaping.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\UMPDC.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\UxTheme.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\VERSION.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\WINHTTP.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\WINMM.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\Wldp.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\cryptbase.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\cryptnet.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\d3d11.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\d3d9.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\dcomp.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\dwmapi.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\dxcore.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\dxgi.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\dxva2.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\ksuser.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\mf.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\mfperfhelper.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\mfplat.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\mfplay.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\midimap.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\msacm32.drv
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\ncrypt.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\ntdll.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\ntmarta.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\nvapi64.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\powrprof.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\profapi.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\textinputframework.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\wdmaud.drv
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\windows.storage.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\winmmbase.dll
11:22:32.274255C2090C:\WINDOWS\SYSTEM32\wintypes.dll
11:22:32.275255C2090C:\WINDOWS\SYSTEM32\xaudio2_9.dll
11:22:32.275255C2090C:\WINDOWS\System32\ADVAPI32.dll
11:22:32.275255C2090C:\WINDOWS\System32\CRYPT32.dll
11:22:32.275255C2090C:\WINDOWS\System32\CoreMessaging.dll
11:22:32.275255C2090C:\WINDOWS\System32\CoreUIComponents.dll
11:22:32.275255C2090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvldumdx.dll
11:22:32.275255C2090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvwgf2umx.dll
11:22:32.275255C2090C:\WINDOWS\System32\IMM32.dll
11:22:32.275255C2090C:\WINDOWS\System32\KERNEL32.DLL
11:22:32.275255C2090C:\WINDOWS\System32\KERNELBASE.dll
11:22:32.275255C2090C:\WINDOWS\System32\NSI.dll
11:22:32.275255C2090C:\WINDOWS\System32\Normaliz.dll
11:22:32.275255C2090C:\WINDOWS\System32\OLEAUT32.dll
11:22:32.275255C2090C:\WINDOWS\System32\PSAPI.DLL
11:22:32.275255C2090C:\WINDOWS\System32\RPCRT4.dll
11:22:32.275255C2090C:\WINDOWS\System32\SETUPAPI.dll
11:22:32.275255C2090C:\WINDOWS\System32\SHELL32.dll
11:22:32.275255C2090C:\WINDOWS\System32\USER32.dll
11:22:32.275255C2090C:\WINDOWS\System32\WINTRUST.dll
11:22:32.275255C2090C:\WINDOWS\System32\WLDAP32.dll
11:22:32.275255C2090C:\WINDOWS\System32\WS2_32.dll
11:22:32.275255C2090C:\WINDOWS\System32\bcrypt.dll
11:22:32.275255C2090C:\WINDOWS\System32\bcryptPrimitives.dll
11:22:32.275255C2090C:\WINDOWS\System32\cfgmgr32.dll
11:22:32.275255C2090C:\WINDOWS\System32\clbcatq.dll
11:22:32.275255C2090C:\WINDOWS\System32\combase.dll
11:22:32.275255C2090C:\WINDOWS\System32\fwpuclnt.dll
11:22:32.275255C2090C:\WINDOWS\System32\gdi32.dll
11:22:32.275255C2090C:\WINDOWS\System32\gdi32full.dll
11:22:32.275255C2090C:\WINDOWS\System32\imagehlp.dll
11:22:32.275255C2090C:\WINDOWS\System32\msctf.dll
11:22:32.275255C2090C:\WINDOWS\System32\msvcp_win.dll
11:22:32.275255C2090C:\WINDOWS\System32\msvcrt.dll
11:22:32.275255C2090C:\WINDOWS\System32\ole32.dll
11:22:32.275255C2090C:\WINDOWS\System32\sechost.dll
11:22:32.275255C2090C:\WINDOWS\System32\shcore.dll
11:22:32.275255C2090C:\WINDOWS\System32\shlwapi.dll
11:22:32.275255C2090C:\WINDOWS\System32\ucrtbase.dll
11:22:32.275255C2090C:\WINDOWS\System32\win32u.dll
11:22:32.275255C2090C:\WINDOWS\System32\winrnr.dll
11:22:32.275255C2090C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\comctl32.dll
11:22:32.275255C2090C:\WINDOWS\system32\NLAapi.dll
11:22:32.275255C2090C:\WINDOWS\system32\dataexchange.dll
11:22:32.275255C2090C:\WINDOWS\system32\explorerframe.dll
11:22:32.275255C2090C:\WINDOWS\system32\mswsock.dll
11:22:32.275255C2090C:\WINDOWS\system32\napinsp.dll
11:22:32.275255C2090C:\WINDOWS\system32\nvspcap64.dll
11:22:32.275255C2090C:\WINDOWS\system32\pnrpnsp.dll
11:22:32.275255C2090C:\WINDOWS\system32\rsaenh.dll
11:22:32.275255C2090C:\WINDOWS\system32\twinapi.appcore.dll
11:22:32.275255C2090C:\WINDOWS\system32\windowscodecs.dll
11:22:32.275255C2090C:\WINDOWS\system32\wshbth.dll
11:22:32.275255C2090C:\Windows\System32\InputHost.dll
11:22:32.275255C2090C:\Windows\System32\WindowManagementAPI.dll
11:22:32.275255C2090C:\Windows\System32\Windows.UI.dll
11:22:32.275255C2090C:\Windows\System32\gameux.dll
11:22:32.275255C2090C:\Windows\System32\rasadhlp.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\X3DAudio1_7.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XAPOFX1_5.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
11:22:32.275255C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\oo2core_5_win64.dll
11:22:32.275255C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=2160
11:22:32.279255C1526Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
11:22:32.279255C1550Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
11:22:32.279255C1558Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
11:22:32.279255C1599Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
11:22:32.280255C1665Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
11:22:32.280255C1678Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
11:22:32.280255C1691Client::ReadGameConfigurationsEnable EnableTXR - OFF
11:22:32.280255C1731Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
11:22:32.280255C1733Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
11:22:32.280255C1735Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
11:22:32.280255C1737Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
11:22:32.280255C1739Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
11:22:32.280255C1741Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
11:22:32.280255C1743Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
11:22:32.280255C1746Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
11:22:32.280255C1749Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
11:22:32.281255C1856Data::Search[0] 0x3D20000
11:22:32.281255C1856Data::Search[1] 0x0
11:22:32.281255C1856Data::Search[2] 0xF1740000
11:22:32.281255C1856Data::Search[3] 0x0
11:22:32.281255C1856Data::Search[4] 0x0
11:22:32.281255C1856Data::Search[5] 0x1B90000
11:22:32.281255C1856Data::Search[6] 0x4F90000
11:22:32.281255C1856Data::Search[7] 0xE0C30000
11:22:32.281255C1856Data::Search[8] 0x1B90000
11:22:32.281255C1856Data::Search[9] 0x0
11:22:32.281255C1861Data::Search[10] 0x0
11:22:32.281255C1867Data::Search[11] 0xFFA00000
11:22:32.281255C1873Data::Search[12] 0xE0C30000
11:22:32.281255C1879Data::Search[13] 0x0
11:22:32.281255C334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:22:32.281255C1264Client::hookFunctionsDetected Windows 8.1 or greater
11:22:32.281255C1279Client::hookFunctionsAcquiring function lock succedded
11:22:32.281255C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_85_4_1284 opened succesfuly
11:22:32.282255C481OverlayManager::OverlayManagerOW System Cursor is set to = 0xc061a
11:22:32.282255C7272OverlayManager::LoadDefaultCursorsLoad default cursors
11:22:32.283255C489OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x404e0
11:22:32.283255C72PerformanceCounter::StartSessionStartSession
11:22:32.283255C72PerformanceCounter::StartSessionStartSession
11:22:32.283255C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
11:22:32.283255C705OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
11:22:32.283255C723OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
11:22:32.283255C725OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
11:22:32.283255C728OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
11:22:32.283255C731OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
11:22:32.283255C734OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
11:22:32.283255C737OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
11:22:32.283255C740OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
11:22:32.283255C743OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
11:22:32.283255C746OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
11:22:32.283255C749OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
11:22:32.283255C752OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
11:22:32.283255C755OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
11:22:32.283255C758OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
11:22:32.283255C761OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
11:22:32.283255C764OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
11:22:32.283255C767OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
11:22:32.283255C770OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
11:22:32.283255C773OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
11:22:32.283255C776OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
11:22:32.283255C779OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
11:22:32.283255C782OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
11:22:32.283255C785OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
11:22:32.283255C788OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
11:22:32.283255C791OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = ON
11:22:32.283255C794OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
11:22:32.283255C797OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
11:22:32.283255C800OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
11:22:32.283255C803OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
11:22:32.283255C806OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
11:22:32.283255C809OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
11:22:32.283255C812OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
11:22:32.283255C815OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
11:22:32.283255C818OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
11:22:32.283255C821OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
11:22:32.283255C824OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
11:22:32.283255C827OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
11:22:32.283255C830OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
11:22:32.283255C833OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
11:22:32.283255C836OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
11:22:32.283255C839OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
11:22:32.283255C842OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
11:22:32.283255C845OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
11:22:32.283255C848OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
11:22:32.283255C851OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
11:22:32.283255C854OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
11:22:32.283255C857OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
11:22:32.283255C860OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
11:22:32.283255C863OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
11:22:32.283255C866OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
11:22:32.283255C869OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
11:22:32.283255C872OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
11:22:32.283255C875OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
11:22:32.283255C878OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
11:22:32.283255C881OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
11:22:32.283255C884OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
11:22:32.283255C887OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
11:22:32.283255C890OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
11:22:32.283255C893OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
11:22:32.283255C896OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
11:22:32.283255C899OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
11:22:32.283255C902OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = ON
11:22:32.283255C905OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
11:22:32.283255C908OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
11:22:32.283255C911OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
11:22:32.283255C914OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
11:22:32.283255C916OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
11:22:32.283255C918OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
11:22:32.283255C920OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
11:22:32.283255C922OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
11:22:32.283255C924OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = ON
11:22:32.283255C926OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
11:22:32.283255C928OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
11:22:32.283255C930OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
11:22:32.283255C932OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
11:22:32.283255C934OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
11:22:32.283255C936OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
11:22:32.283255C938OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
11:22:32.283255C940OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
11:22:32.283255C942OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
11:22:32.283255C944OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
11:22:32.283255C958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:22:32.283255C575OverlayManager::InitGameClientstarting hooks...
11:22:32.333255C1958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.170.48.15\\OWUtils.dll succeeded
11:22:32.344255C597Install::CodeInit [Client,1] (MCH) OK
11:22:32.345255C597Install::CodeInit [Client,2] (MCH) OK
11:22:32.346255C597Install::CodeInit [Client,3] (MCH) OK
11:22:32.347255C597Install::CodeInit [Client,4] (MCH) OK
11:22:32.355255C597Install::CodeInit [Client,4.1] (MCH) OK
11:22:32.364255C597Install::CodeInit [Client,4.2] (MCH) OK
11:22:32.364255C248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
11:22:32.365255C577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
11:22:32.365255C926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
11:22:32.365255C1354Client::hookFunctionsSuspend before hook: OFF
11:22:32.365255C1062Install::CodeSegment [5|23008|0x1B90000|0x59E0]
11:22:32.373255C597Install::Codeunknown (MCH) OK
11:22:32.373255C1062Install::CodeSegment [5|437792|0x1B90000|0x6AE20]
11:22:32.381255C597Install::Codeunknown (MCH) OK
11:22:32.381255C1062Install::CodeSegment [5|135648|0x1B90000|0x211E0]
11:22:32.389255C597Install::Codeunknown (MCH) OK
11:22:32.389255C1062Install::CodeSegment [5|10304|0x1B90000|0x2840]
11:22:32.398255C597Install::Codeunknown (MCH) OK
11:22:32.398255C1062Install::CodeSegment [5|-33978272|0x1B90000|0xFDF98860]
11:22:32.398255C1153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
11:22:32.398255C1062Install::CodeSegment [5|-33956816|0x1B90000|0xFDF9DC30]
11:22:32.398255C1153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
11:22:32.398255C1062Install::CodeSegment [5|-33962512|0x1B90000|0xFDF9C5F0]
11:22:32.398255C1153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
11:22:32.398255C1062Install::CodeSegment [5|-35149840|0x1B90000|0xFDE7A7F0]
11:22:32.398255C1153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
11:22:32.399255C916Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
11:22:32.399255C334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:22:32.399255C1207OverlayManager::StartStarting...
11:22:32.399255C1239OverlayManager::Startstarting hooks 2...
11:22:32.399255C597Install::CodeInit [Client,5] (MCH) OK
11:22:32.399255C1332OverlayManager::StartFixRestoreSWL failed 0
11:22:32.400255C1335OverlayManager::StartFixRestoreSWL failed 0
11:22:32.409255C597Install::CodeGetWindowLongW (MCH) OK
11:22:32.417255C597Install::CodeSetWindowLongW (MCH) OK
11:22:32.417255C1386XTRAP COMPATIBLE PATCH WARNING
11:22:32.417255C1394OverlayManager::Startdone with hooks...
11:22:32.417255C107ApiManager::InitAPI Manager Event : OK
11:22:32.417255C119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=11224
11:22:32.417255C67TXRSettingFail to read texture recognition options 0xb7
11:22:32.417255C114TXOfInterestNew list set with 0 items
11:22:32.417255C1419OverlayManager::Startget foreground state
11:22:32.417255C1456OverlayManager::StartStarted...
11:22:32.4182E106859OverlayManager::OnConnectedConnected to server
11:22:32.4182E1032SendServerHelloMessage::ExecuteSend connection Ack
11:22:32.4182BD87490OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10420
11:22:32.426255C597Install::CodeInit [Client,0] (MCH) OK
11:22:32.426255C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
11:22:32.426255C94GraphicsHookManager::StopThreadStopThread
11:22:32.426870216GraphicsHookManager::MessageLoopExit Thread
11:22:32.429255C407Client::initFirstInjectioninit complete
11:22:32.4471A78587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
11:22:32.4811A78148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
11:22:32.6191A78148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
11:22:32.6191A78984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
11:22:32.6502E106686OverlayManager::doActionDisplayFPS - Triggered
11:22:32.8101A781041RenderDeviceD3d11::initRefC r:[3]->[3] 0x53af6560
11:22:32.8101A781072RenderDeviceD3d11::initDevice adapter hash: 770511196
11:22:32.8101A781105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:22:32.8101A781126RenderDeviceD3d11::initsave state
11:22:32.8101A78696RenderDeviceD3d11::initDX11loading shaders...
11:22:32.8181A78705RenderDeviceD3d11::initDX11create vs
11:22:32.8181A78723RenderDeviceD3d11::initDX11create vs
11:22:32.8231A78745RenderDeviceD3d11::initDX11create pxs
11:22:32.8261A78774RenderDeviceD3d11::initDX11create raster
11:22:32.8261A78842RenderDeviceD3d11::initDX11create buffers
11:22:32.8261A781132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x538c37e8.
11:22:32.8261A781134RenderDeviceD3d11::initrestore state
11:22:32.8261A781137RenderDeviceD3d11::initTarget Window [0x304a6]
11:22:32.8261A78243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:22:32.8261A78250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:22:32.8261A78193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
11:22:32.8261A782086RenderDeviceD3d11::setFixSet render device fix RT.
11:22:32.8261A782889OverlayManager::setGraphicsRender Device fix was set RT.
11:22:32.8261A785185OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:22:32.8261A785197OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:22:34.341A78655OverlayInputManager::HandleCommandsClear all hotkeys command
11:22:34.341A78696OverlayInputManager::AddHotKeyAdd new hotkey [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo]-[114]-[2]. Total [1]
11:22:34.351A7826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
11:22:34.351A7821StartWidgetsRefresher::ExecuteExecute start wicket manager
11:22:34.351A78275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:22:34.351A785296OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x304a6}.
11:22:34.351A782366OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa088e
11:22:34.351A782384OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:22:34.351A782450OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure could not be replaced (null ptr).
11:22:34.351A781612WidgetManager::drawskip widget draw (not in foreground) False - False
11:22:34.351A78311PerformanceCounter::NotifyFrameRenderNotify first Render...
11:22:34.351A78958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:22:34.351A787886OverlayManager::CheckForSharedTextureSupportCheck for SHT support
11:22:34.371A785231OverlayManager::initOverlayResolutionEx 0X40000
11:22:34.371A785238OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
11:22:34.462374225InterProcessElement::openInterProcess Overwolf_ImID_1046A_P_1284 opened succesfuly
11:22:34.462374225InterProcessElement::openInterProcess Overwolf_PID_1284_SHARED_MEMORY_AGENT opened succesfuly
11:22:34.5822E106960OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\172.1.0\plugins/GEPPlugin64.dll]
11:22:34.6081A787711OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\172.1.0\plugins/GEPPlugin64.dll] []
11:22:35.1042E106536OverlayManager::doActionForegroundChange Event ON (ON)
11:22:35.1042E107990OverlayManager::OnForegroundChangedChanged True
11:22:35.1052E107371OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:22:35.1242E106686OverlayManager::doActionDisplayFPS - Triggered
11:22:35.1361A7826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
11:22:35.1361A78958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:22:38.13535D82462OverlayManager::installKeybMouseHookInstall KeybMouse
11:22:38.13535D8479InputInterceptor::stopHookunhook keyboard and mouse
11:22:38.13535D8446InputInterceptor::runHookKeyboard is hooked 0x35d8
11:22:38.13535D8468InputInterceptor::runHookMouse is hooked 0x35d8
11:22:38.13535D81694OverlayManager::GameWindowProcCallbackinit cursor initial state 2
11:22:38.13635D87652OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
11:22:39.3235D85995overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:22:39.10235D87411OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
11:22:39.18135D8467ReleaseD11DeviceDevice Released! [2]
11:22:39.18135D82785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:22:39.18135D82807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:22:39.18135D8186IRenderDevice::releaseRender Releasing.
11:22:39.18135D882RenderDeviceCaptureBase::ReleaseTextureRelease
11:22:39.18135D8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:22:39.18135D81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:22:39.18135D81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:22:39.18135D81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:22:39.18135D8203IRenderDevice::releaseRender Releasing Done.
11:22:39.18135D8470ReleaseD11Device End Device Released!
11:22:39.79535D8400fSwapResize_BuffersResize buffer (0x53af6560)!
11:22:40.111384C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:22:42.5342BD82074Client::LogProcessModulesLoaded modules:
11:22:42.5542BD82090C:\Program Files (x86)\Overwolf\0.170.48.15\OWClient.dll
11:22:42.5542BD82090C:\Program Files (x86)\Overwolf\0.170.48.15\OWExplorer.dll
11:22:42.5542BD82090C:\Program Files (x86)\Overwolf\0.170.48.15\OWUtils.dll
11:22:42.5542BD82090C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
11:22:42.5542BD82090C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
11:22:42.5542BD82090C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\172.1.0\plugins\64\gep_fortnite.dll
11:22:42.5542BD82090C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\172.1.0\plugins\64\libowgameevents64.dll
11:22:42.5542BD82090C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\172.1.0\plugins\GEPPlugin64.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\AVRT.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\CRYPTSP.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\D3DX9_43.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\DEVOBJ.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\DEVRTL.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\DNSAPI.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\DSOUND.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\GLU32.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\HID.DLL
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\MSACM32.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\MSASN1.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\NTASN1.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\OPENGL32.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\PROPSYS.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\SPINF.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\Secur32.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\SspiCli.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\TextShaping.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\UMPDC.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\UxTheme.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\VERSION.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\WINHTTP.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\WINMM.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\Wldp.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\cryptbase.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\cryptnet.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\d3d11.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\d3d9.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\d3dx11_43.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\dcomp.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\drvstore.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\dwmapi.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\dxcore.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\dxgi.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\dxva2.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\gpapi.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\ksuser.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\mf.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\mfperfhelper.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\mfplat.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\mfplay.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\midimap.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\msacm32.drv
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\ncrypt.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\ntdll.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\ntmarta.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\nvapi64.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\powrprof.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\profapi.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\textinputframework.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\wdmaud.drv
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\windows.storage.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\winmmbase.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\wintypes.dll
11:22:42.5542BD82090C:\WINDOWS\SYSTEM32\xaudio2_9.dll
11:22:42.5542BD82090C:\WINDOWS\System32\ADVAPI32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\CRYPT32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\CoreMessaging.dll
11:22:42.5542BD82090C:\WINDOWS\System32\CoreUIComponents.dll
11:22:42.5542BD82090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvldumdx.dll
11:22:42.5542BD82090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvngx.dll
11:22:42.5542BD82090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvwgf2umx.dll
11:22:42.5542BD82090C:\WINDOWS\System32\IMM32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\KERNEL32.DLL
11:22:42.5542BD82090C:\WINDOWS\System32\KERNELBASE.dll
11:22:42.5542BD82090C:\WINDOWS\System32\NSI.dll
11:22:42.5542BD82090C:\WINDOWS\System32\Normaliz.dll
11:22:42.5542BD82090C:\WINDOWS\System32\OLEAUT32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\PSAPI.DLL
11:22:42.5542BD82090C:\WINDOWS\System32\RPCRT4.dll
11:22:42.5542BD82090C:\WINDOWS\System32\SETUPAPI.dll
11:22:42.5542BD82090C:\WINDOWS\System32\SHELL32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\USER32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\WINTRUST.dll
11:22:42.5542BD82090C:\WINDOWS\System32\WLDAP32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\WS2_32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\bcrypt.dll
11:22:42.5542BD82090C:\WINDOWS\System32\bcryptPrimitives.dll
11:22:42.5542BD82090C:\WINDOWS\System32\cfgmgr32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\clbcatq.dll
11:22:42.5542BD82090C:\WINDOWS\System32\combase.dll
11:22:42.5542BD82090C:\WINDOWS\System32\fwpuclnt.dll
11:22:42.5542BD82090C:\WINDOWS\System32\gdi32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\gdi32full.dll
11:22:42.5542BD82090C:\WINDOWS\System32\imagehlp.dll
11:22:42.5542BD82090C:\WINDOWS\System32\msctf.dll
11:22:42.5542BD82090C:\WINDOWS\System32\msvcp_win.dll
11:22:42.5542BD82090C:\WINDOWS\System32\msvcrt.dll
11:22:42.5542BD82090C:\WINDOWS\System32\ole32.dll
11:22:42.5542BD82090C:\WINDOWS\System32\sechost.dll
11:22:42.5542BD82090C:\WINDOWS\System32\shcore.dll
11:22:42.5542BD82090C:\WINDOWS\System32\shlwapi.dll
11:22:42.5542BD82090C:\WINDOWS\System32\ucrtbase.dll
11:22:42.5542BD82090C:\WINDOWS\System32\win32u.dll
11:22:42.5542BD82090C:\WINDOWS\System32\winrnr.dll
11:22:42.5542BD82090C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\comctl32.dll
11:22:42.5542BD82090C:\WINDOWS\system32\NLAapi.dll
11:22:42.5542BD82090C:\WINDOWS\system32\dataexchange.dll
11:22:42.5542BD82090C:\WINDOWS\system32\explorerframe.dll
11:22:42.5542BD82090C:\WINDOWS\system32\mswsock.dll
11:22:42.5542BD82090C:\WINDOWS\system32\napinsp.dll
11:22:42.5542BD82090C:\WINDOWS\system32\nvspcap64.dll
11:22:42.5542BD82090C:\WINDOWS\system32\pnrpnsp.dll
11:22:42.5542BD82090C:\WINDOWS\system32\rsaenh.dll
11:22:42.5542BD82090C:\WINDOWS\system32\twinapi.appcore.dll
11:22:42.5542BD82090C:\WINDOWS\system32\windowscodecs.dll
11:22:42.5542BD82090C:\WINDOWS\system32\wshbth.dll
11:22:42.5542BD82090C:\Windows\System32\InputHost.dll
11:22:42.5542BD82090C:\Windows\System32\OneCoreCommonProxyStub.dll
11:22:42.5542BD82090C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
11:22:42.5542BD82090C:\Windows\System32\WindowManagementAPI.dll
11:22:42.5542BD82090C:\Windows\System32\Windows.UI.dll
11:22:42.5542BD82090C:\Windows\System32\gameux.dll
11:22:42.5542BD82090C:\Windows\System32\rasadhlp.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\X3DAudio1_7.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XAPOFX1_5.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\libScePad.dll
11:22:42.5542BD82090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\oo2core_5_win64.dll
11:22:43.491A781041RenderDeviceD3d11::initRefC r:[3]->[3] 0x53af6560
11:22:43.491A781105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:22:43.491A781126RenderDeviceD3d11::initsave state
11:22:43.491A78696RenderDeviceD3d11::initDX11loading shaders...
11:22:43.571A781132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x538c37e8.
11:22:43.571A781134RenderDeviceD3d11::initrestore state
11:22:43.571A781137RenderDeviceD3d11::initTarget Window [0x304a6]
11:22:43.571A78243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:22:43.571A78250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:22:43.59384C170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3952].
11:22:43.59384C52WidgetsLayoutScheduler::Stopstopping layout scheduler
11:22:43.59384C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:65)
11:22:43.631A782284WidgetManager::Renderresume layout thread
11:22:43.631A78275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:22:43.631A78293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:22:45.912384C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:22:46.5572E10141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
11:22:46.5572E10127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
11:22:47.900384C170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3003].
11:22:47.900384C52WidgetsLayoutScheduler::Stopstopping layout scheduler
11:22:47.900384C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:64)
11:22:50.3251A782284WidgetManager::Renderresume layout thread
11:22:50.3251A78275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:22:50.3251A78293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:22:50.3261A7847capture devicegraphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
11:22:50.3261A7847capture device(half life scientist) everything.. seems to be in order
11:22:50.3261A7847capture deviced3d11 shared texture capture successful
11:22:50.3261A78255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
11:22:52.6142E106678OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:22:52.6292E106678OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:22:52.660384C225InterProcessElement::openInterProcess Overwolf_ImID_308F8_P_1284 opened succesfuly
11:22:52.660384C225InterProcessElement::openInterProcess Overwolf_PID_1284_SHARED_MEMORY_AGENT opened succesfuly
11:22:52.9382E106678OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:22:53.581A78326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:22:53.581A78347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:22:57.20BA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:22:59.9BA0170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3002].
11:22:59.9BA052WidgetsLayoutScheduler::Stopstopping layout scheduler
11:22:59.10BA061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:65)
11:22:59.5331A782284WidgetManager::Renderresume layout thread
11:22:59.5331A78275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:22:59.5331A78293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:23:09.83035D8467ReleaseD11DeviceDevice Released! [2]
11:23:09.83035D82785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:23:09.83035D82807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:23:09.83035D8186IRenderDevice::releaseRender Releasing.
11:23:09.83035D847capture device----------------- d3d11 capture freed ----------------
11:23:09.83035D882RenderDeviceCaptureBase::ReleaseTextureRelease
11:23:09.83035D8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:23:09.83035D81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:23:09.83035D81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:23:09.83035D81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:23:09.83035D8203IRenderDevice::releaseRender Releasing Done.
11:23:09.83035D8470ReleaseD11Device End Device Released!
11:23:10.22E106536OverlayManager::doActionForegroundChange Event OFF (OFF)
11:23:10.22E107990OverlayManager::OnForegroundChangedChanged False
11:23:10.22E108023OverlayManager::OnForegroundChangedLost foreground to window Handle=0x904EA Title=[Task Manager]
11:23:10.62E107371OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:23:10.62E102766OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:23:10.62E102667OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:23:10.232E106686OverlayManager::doActionDisplayFPS - Triggered
11:23:10.11635D8400fSwapResize_BuffersResize buffer (0x53af6560)!
11:23:10.1331A781041RenderDeviceD3d11::initRefC r:[3]->[3] 0x53af6560
11:23:10.1331A781105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:23:10.1331A781126RenderDeviceD3d11::initsave state
11:23:10.1331A78696RenderDeviceD3d11::initDX11loading shaders...
11:23:10.1411A781132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x538c37e8.
11:23:10.1411A781134RenderDeviceD3d11::initrestore state
11:23:10.1411A781137RenderDeviceD3d11::initTarget Window [0x304a6]
11:23:10.1411A78243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:23:10.1411A78250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:23:10.1411A782773OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:23:10.1441A7848ResetSnapShotSH::ExecuteRelease snapshot SH
11:23:10.1441A781612WidgetManager::drawskip widget draw (not in foreground) False - False
11:23:10.1441A78958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:23:19.96935D8467ReleaseD11DeviceDevice Released! [2]
11:23:19.96935D82785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:23:19.96935D82807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:23:19.96935D8186IRenderDevice::releaseRender Releasing.
11:23:19.96935D847capture device----------------- d3d11 capture freed ----------------
11:23:19.96935D882RenderDeviceCaptureBase::ReleaseTextureRelease
11:23:19.96935D8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:23:19.96935D81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:23:19.96935D81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:23:19.96935D81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:23:19.96935D8203IRenderDevice::releaseRender Releasing Done.
11:23:19.96935D8470ReleaseD11Device End Device Released!
11:23:20.2182E106536OverlayManager::doActionForegroundChange Event ON (ON)
11:23:20.2182E107990OverlayManager::OnForegroundChangedChanged True
11:23:20.2182E107371OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:23:20.2222E106686OverlayManager::doActionDisplayFPS - Triggered
11:23:20.22835D8400fSwapResize_BuffersResize buffer (0x53af6560)!
11:23:20.41935D85995overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:23:20.4221A781041RenderDeviceD3d11::initRefC r:[3]->[3] 0x53af6560
11:23:20.4221A781105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:23:20.4221A781126RenderDeviceD3d11::initsave state
11:23:20.4221A78696RenderDeviceD3d11::initDX11loading shaders...
11:23:20.4301A781132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x538c37e8.
11:23:20.4301A781134RenderDeviceD3d11::initrestore state
11:23:20.4301A781137RenderDeviceD3d11::initTarget Window [0x304a6]
11:23:20.4301A78243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:23:20.4301A78250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:23:20.4331A78958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:23:20.4331A7847capture deviced3d11 shared texture capture successful
11:23:37.86935D8467ReleaseD11DeviceDevice Released! [2]
11:23:37.86935D82785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:23:37.86935D82807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:23:37.86935D8186IRenderDevice::releaseRender Releasing.
11:23:37.86935D847capture device----------------- d3d11 capture freed ----------------
11:23:37.86935D882RenderDeviceCaptureBase::ReleaseTextureRelease
11:23:37.86935D8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:23:37.86935D81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:23:37.86935D81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:23:37.86935D81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:23:37.86935D8203IRenderDevice::releaseRender Releasing Done.
11:23:37.86935D8470ReleaseD11Device End Device Released!
11:23:38.1202E106536OverlayManager::doActionForegroundChange Event OFF (OFF)
11:23:38.1202E107990OverlayManager::OnForegroundChangedChanged False
11:23:38.1222E108023OverlayManager::OnForegroundChangedLost foreground to window Handle=0x904EA Title=[Task Manager]
11:23:38.1232E107371OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:23:38.1232E102766OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:23:38.1232E102667OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:23:38.1282E106686OverlayManager::doActionDisplayFPS - Triggered
11:23:38.19935D8400fSwapResize_BuffersResize buffer (0x53af6560)!
11:23:38.2131A781041RenderDeviceD3d11::initRefC r:[3]->[3] 0x53af6560
11:23:38.2131A781105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:23:38.2131A781126RenderDeviceD3d11::initsave state
11:23:38.2131A78696RenderDeviceD3d11::initDX11loading shaders...
11:23:38.2231A781132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x538c37e8.
11:23:38.2231A781134RenderDeviceD3d11::initrestore state
11:23:38.2231A781137RenderDeviceD3d11::initTarget Window [0x304a6]
11:23:38.2231A78243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:23:38.2231A78250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:23:38.2231A782773OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:23:38.2301A7848ResetSnapShotSH::ExecuteRelease snapshot SH
11:23:38.2301A781612WidgetManager::drawskip widget draw (not in foreground) False - False
11:23:38.2301A78958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:23:39.75035D8467ReleaseD11DeviceDevice Released! [2]
11:23:39.75035D82785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:23:39.75035D82807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:23:39.75035D8186IRenderDevice::releaseRender Releasing.
11:23:39.75035D847capture device----------------- d3d11 capture freed ----------------
11:23:39.75035D882RenderDeviceCaptureBase::ReleaseTextureRelease
11:23:39.75035D8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:23:39.75035D81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:23:39.75035D81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:23:39.75035D81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:23:39.75035D8203IRenderDevice::releaseRender Releasing Done.
11:23:39.75035D8470ReleaseD11Device End Device Released!
11:23:40.1235D8400fSwapResize_BuffersResize buffer (0x53af6560)!
11:23:40.1492E106536OverlayManager::doActionForegroundChange Event ON (ON)
11:23:40.1492E107990OverlayManager::OnForegroundChangedChanged True
11:23:40.1492E107371OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:23:40.1652E106686OverlayManager::doActionDisplayFPS - Triggered
11:23:40.19335D85995overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:23:40.1981A781041RenderDeviceD3d11::initRefC r:[3]->[3] 0x53af6560
11:23:40.1981A781105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:23:40.1981A781126RenderDeviceD3d11::initsave state
11:23:40.1981A78696RenderDeviceD3d11::initDX11loading shaders...
11:23:40.2071A781132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x538c37e8.
11:23:40.2071A781134RenderDeviceD3d11::initrestore state
11:23:40.2071A781137RenderDeviceD3d11::initTarget Window [0x304a6]
11:23:40.2071A78243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:23:40.2071A78250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:23:40.2121A78958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:23:40.2131A7847capture deviced3d11 shared texture capture successful
11:24:24.3572374293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:24:26.3612374170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3004].
11:24:26.361237452WidgetsLayoutScheduler::Stopstopping layout scheduler
11:24:26.361237461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:65)
11:24:26.60035D87411OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
11:24:26.6111A782284WidgetManager::Renderresume layout thread
11:24:26.6111A78275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:24:26.6111A78293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:24:41.2352374293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:25:14.7001A78326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:25:14.7001A78347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:25:24.17035D87371OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:25:24.4182E106536OverlayManager::doActionForegroundChange Event OFF (OFF)
11:25:24.4182E107990OverlayManager::OnForegroundChangedChanged False
11:25:24.4182E108023OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1022A Title=[Search]
11:25:24.4182E102766OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:25:24.4192E102667OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:25:24.4212E106686OverlayManager::doActionDisplayFPS - Triggered
11:25:24.47435D8467ReleaseD11DeviceDevice Released! [2]
11:25:24.47435D82785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:25:24.47435D82807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:25:24.47435D8186IRenderDevice::releaseRender Releasing.
11:25:24.47435D847capture device----------------- d3d11 capture freed ----------------
11:25:24.47435D882RenderDeviceCaptureBase::ReleaseTextureRelease
11:25:24.47435D8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:25:24.47435D81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:25:24.47435D81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:25:24.47435D81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:25:24.47435D8203IRenderDevice::releaseRender Releasing Done.
11:25:24.47435D8470ReleaseD11Device End Device Released!
11:25:24.83235D8400fSwapResize_BuffersResize buffer (0x53af6560)!
11:25:24.9081A781041RenderDeviceD3d11::initRefC r:[3]->[3] 0x53af6560
11:25:24.9081A781105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:25:24.9081A781126RenderDeviceD3d11::initsave state
11:25:24.9081A78696RenderDeviceD3d11::initDX11loading shaders...
11:25:24.9171A781132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x538c37e8.
11:25:24.9171A781134RenderDeviceD3d11::initrestore state
11:25:24.9171A781137RenderDeviceD3d11::initTarget Window [0x304a6]
11:25:24.9171A78243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:25:24.9171A78250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:25:24.9171A782773OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:25:24.9311A7848ResetSnapShotSH::ExecuteRelease snapshot SH
11:25:24.9311A781612WidgetManager::drawskip widget draw (not in foreground) False - False
11:25:24.9311A78958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:25:28.30933A4467ReleaseD11DeviceDevice Released! [2]
11:25:28.30933A42785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:25:28.30933A42807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:25:28.30933A4186IRenderDevice::releaseRender Releasing.
11:25:28.30933A447capture device----------------- d3d11 capture freed ----------------
11:25:28.30933A482RenderDeviceCaptureBase::ReleaseTextureRelease
11:25:28.30933A4100RenderDeviceCaptureBase::ReleaseTextureReleased
11:25:28.30933A41258RenderDeviceD3d11::releaseImplementationReleasing 1
11:25:28.30933A41268RenderDeviceD3d11::releaseImplementationReleasing 2
11:25:28.30933A41287RenderDeviceD3d11::releaseImplementationReleasing 3
11:25:28.31033A4203IRenderDevice::releaseRender Releasing Done.
11:25:28.31033A4470ReleaseD11Device End Device Released!
11:25:28.31135D81808OverlayManager::GameWindowProcCallbackClose Window [2].