TimeThreadLineFunctionMessage
11:29:32.450BA0138runClientStarting Overlay PID=10984(0x2ae8) server PID = 1284
11:29:32.450BA0561Client::initClient::Initialize
11:29:32.450BA0569Client::initStart owclient thread
11:29:32.4502C50325Client::initFirstInjectionClient::initFirstInjection.
11:29:32.4502C50225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_85_4_1284 opened succesfuly
11:29:32.4502C50351session id = {23E4E63D-0E08-4F82-A8D7-CF8FD930AD5D}
11:29:32.4502C502021Client::LogClientInfoCommandLine[1] [F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=LgAjGKrlaVYkGkP9BkuDEHsItlz5wA-AUTH_LOGIN=unused].
11:29:32.4502C502021Client::LogClientInfoCommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-epicusername=LanzerPanzer-epicuserid=fde7a1311e6644ef9826ca0080903d24-epiclocale=en-nobe-fromfl=eac].
11:29:32.4512C502039Client::LogClientInfoOS version [10.0]
11:29:32.4512C502044Client::LogClientInfoProcess OS version [10.0] [64-bit]
11:29:32.4512C502062Client::LogClientInfoClient [64-bit] Version 2.2.85.4
11:29:32.4512C502074Client::LogProcessModulesLoaded modules:
11:29:32.4702C502090C:\Program Files (x86)\Overwolf\0.170.48.15\OWClient.dll
11:29:32.4702C502090C:\Program Files (x86)\Overwolf\0.170.48.15\OWExplorer.dll
11:29:32.4702C502090C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
11:29:32.4702C502090C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\AVRT.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\CRYPTSP.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\DEVOBJ.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\DEVRTL.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\DNSAPI.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\DSOUND.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\GLU32.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\HID.DLL
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\MSACM32.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\MSASN1.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\NTASN1.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\OPENGL32.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\PROPSYS.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\SPINF.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\Secur32.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\SspiCli.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\TextShaping.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\UMPDC.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\UxTheme.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\VERSION.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\WINHTTP.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\WINMM.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\Wldp.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\cryptbase.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\cryptnet.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\d3d11.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\d3d9.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\dcomp.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\drvstore.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\dwmapi.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\dxcore.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\dxgi.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\dxva2.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\gpapi.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\ksuser.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\mf.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\mfperfhelper.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\mfplat.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\mfplay.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\midimap.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\msacm32.drv
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\ncrypt.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\ntdll.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\ntmarta.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\nvapi64.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\powrprof.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\profapi.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\textinputframework.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\wdmaud.drv
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\windows.storage.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\winmmbase.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\wintypes.dll
11:29:32.4702C502090C:\WINDOWS\SYSTEM32\xaudio2_9.dll
11:29:32.4702C502090C:\WINDOWS\System32\ADVAPI32.dll
11:29:32.4702C502090C:\WINDOWS\System32\CRYPT32.dll
11:29:32.4702C502090C:\WINDOWS\System32\CoreMessaging.dll
11:29:32.4702C502090C:\WINDOWS\System32\CoreUIComponents.dll
11:29:32.4702C502090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvldumdx.dll
11:29:32.4702C502090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvngx.dll
11:29:32.4702C502090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvwgf2umx.dll
11:29:32.4702C502090C:\WINDOWS\System32\IMM32.dll
11:29:32.4702C502090C:\WINDOWS\System32\KERNEL32.DLL
11:29:32.4702C502090C:\WINDOWS\System32\KERNELBASE.dll
11:29:32.4702C502090C:\WINDOWS\System32\NSI.dll
11:29:32.4702C502090C:\WINDOWS\System32\Normaliz.dll
11:29:32.4702C502090C:\WINDOWS\System32\OLEAUT32.dll
11:29:32.4702C502090C:\WINDOWS\System32\PSAPI.DLL
11:29:32.4702C502090C:\WINDOWS\System32\RPCRT4.dll
11:29:32.4702C502090C:\WINDOWS\System32\SETUPAPI.dll
11:29:32.4702C502090C:\WINDOWS\System32\SHELL32.dll
11:29:32.4702C502090C:\WINDOWS\System32\SHLWAPI.DLL
11:29:32.4702C502090C:\WINDOWS\System32\USER32.dll
11:29:32.4702C502090C:\WINDOWS\System32\WINTRUST.dll
11:29:32.4702C502090C:\WINDOWS\System32\WLDAP32.dll
11:29:32.4702C502090C:\WINDOWS\System32\WS2_32.dll
11:29:32.4702C502090C:\WINDOWS\System32\bcrypt.dll
11:29:32.4702C502090C:\WINDOWS\System32\bcryptPrimitives.dll
11:29:32.4702C502090C:\WINDOWS\System32\cfgmgr32.dll
11:29:32.4702C502090C:\WINDOWS\System32\clbcatq.dll
11:29:32.4702C502090C:\WINDOWS\System32\combase.dll
11:29:32.4702C502090C:\WINDOWS\System32\fwpuclnt.dll
11:29:32.4702C502090C:\WINDOWS\System32\gdi32.dll
11:29:32.4702C502090C:\WINDOWS\System32\gdi32full.dll
11:29:32.4702C502090C:\WINDOWS\System32\imagehlp.dll
11:29:32.4702C502090C:\WINDOWS\System32\msctf.dll
11:29:32.4702C502090C:\WINDOWS\System32\msvcp_win.dll
11:29:32.4702C502090C:\WINDOWS\System32\msvcrt.dll
11:29:32.4702C502090C:\WINDOWS\System32\ole32.dll
11:29:32.4702C502090C:\WINDOWS\System32\sechost.dll
11:29:32.4702C502090C:\WINDOWS\System32\shcore.dll
11:29:32.4702C502090C:\WINDOWS\System32\ucrtbase.dll
11:29:32.4702C502090C:\WINDOWS\System32\win32u.dll
11:29:32.4702C502090C:\WINDOWS\System32\winrnr.dll
11:29:32.4702C502090C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\comctl32.dll
11:29:32.4702C502090C:\WINDOWS\system32\NLAapi.dll
11:29:32.4702C502090C:\WINDOWS\system32\dataexchange.dll
11:29:32.4702C502090C:\WINDOWS\system32\explorerframe.dll
11:29:32.4702C502090C:\WINDOWS\system32\mswsock.dll
11:29:32.4702C502090C:\WINDOWS\system32\napinsp.dll
11:29:32.4702C502090C:\WINDOWS\system32\nvspcap64.dll
11:29:32.4702C502090C:\WINDOWS\system32\pnrpnsp.dll
11:29:32.4702C502090C:\WINDOWS\system32\rsaenh.dll
11:29:32.4702C502090C:\WINDOWS\system32\twinapi.appcore.dll
11:29:32.4702C502090C:\WINDOWS\system32\windowscodecs.dll
11:29:32.4702C502090C:\WINDOWS\system32\wshbth.dll
11:29:32.4702C502090C:\Windows\System32\InputHost.dll
11:29:32.4702C502090C:\Windows\System32\OneCoreCommonProxyStub.dll
11:29:32.4702C502090C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
11:29:32.4702C502090C:\Windows\System32\WindowManagementAPI.dll
11:29:32.4702C502090C:\Windows\System32\Windows.UI.dll
11:29:32.4702C502090C:\Windows\System32\gameux.dll
11:29:32.4702C502090C:\Windows\System32\rasadhlp.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\X3DAudio1_7.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XAPOFX1_5.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\libScePad.dll
11:29:32.4702C502090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\oo2core_5_win64.dll
11:29:32.4712C5079GraphicsHookManager::InitCreated Thread - Created , ThreadId=12760
11:29:32.4762C501526Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
11:29:32.4762C501550Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
11:29:32.4762C501558Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
11:29:32.4762C501599Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
11:29:32.4762C501665Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
11:29:32.4762C501678Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
11:29:32.4762C501691Client::ReadGameConfigurationsEnable EnableTXR - OFF
11:29:32.4762C501731Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
11:29:32.4762C501733Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
11:29:32.4762C501735Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
11:29:32.4762C501737Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
11:29:32.4762C501739Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
11:29:32.4762C501741Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
11:29:32.4762C501743Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
11:29:32.4762C501746Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
11:29:32.4762C501749Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
11:29:32.4772C501856Data::Search[0] 0x3D20000
11:29:32.4772C501856Data::Search[1] 0x0
11:29:32.4772C501856Data::Search[2] 0xF1740000
11:29:32.4772C501856Data::Search[3] 0x0
11:29:32.4772C501856Data::Search[4] 0x0
11:29:32.4772C501856Data::Search[5] 0x1B90000
11:29:32.4772C501856Data::Search[6] 0x4F90000
11:29:32.4772C501856Data::Search[7] 0xE0C30000
11:29:32.4772C501856Data::Search[8] 0x1B90000
11:29:32.4772C501856Data::Search[9] 0x0
11:29:32.4772C501861Data::Search[10] 0x0
11:29:32.4772C501867Data::Search[11] 0xFFA00000
11:29:32.4772C501873Data::Search[12] 0xE0C30000
11:29:32.4772C501879Data::Search[13] 0x0
11:29:32.4772C50334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:29:32.4772C501264Client::hookFunctionsDetected Windows 8.1 or greater
11:29:32.4772C501279Client::hookFunctionsAcquiring function lock succedded
11:29:32.4772C50225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_85_4_1284 opened succesfuly
11:29:32.4782C50481OverlayManager::OverlayManagerOW System Cursor is set to = 0xce09f3
11:29:32.4782C507272OverlayManager::LoadDefaultCursorsLoad default cursors
11:29:32.4792C50489OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x3090d
11:29:32.4792C5072PerformanceCounter::StartSessionStartSession
11:29:32.4792C5072PerformanceCounter::StartSessionStartSession
11:29:32.4802C50225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
11:29:32.4802C50705OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
11:29:32.4802C50723OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
11:29:32.4802C50725OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
11:29:32.4802C50728OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
11:29:32.4802C50731OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
11:29:32.4802C50734OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
11:29:32.4802C50737OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
11:29:32.4802C50740OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
11:29:32.4802C50743OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
11:29:32.4802C50746OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
11:29:32.4802C50749OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
11:29:32.4802C50752OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
11:29:32.4802C50755OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
11:29:32.4802C50758OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
11:29:32.4802C50761OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
11:29:32.4802C50764OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
11:29:32.4802C50767OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
11:29:32.4802C50770OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
11:29:32.4802C50773OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
11:29:32.4802C50776OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
11:29:32.4802C50779OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
11:29:32.4802C50782OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
11:29:32.4802C50785OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
11:29:32.4802C50788OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
11:29:32.4802C50791OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = ON
11:29:32.4802C50794OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
11:29:32.4802C50797OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
11:29:32.4802C50800OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
11:29:32.4802C50803OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
11:29:32.4802C50806OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
11:29:32.4802C50809OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
11:29:32.4802C50812OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
11:29:32.4802C50815OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
11:29:32.4802C50818OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
11:29:32.4802C50821OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
11:29:32.4802C50824OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
11:29:32.4802C50827OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
11:29:32.4802C50830OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
11:29:32.4802C50833OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
11:29:32.4802C50836OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
11:29:32.4802C50839OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
11:29:32.4802C50842OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
11:29:32.4802C50845OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
11:29:32.4802C50848OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
11:29:32.4802C50851OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
11:29:32.4802C50854OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
11:29:32.4802C50857OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
11:29:32.4802C50860OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
11:29:32.4802C50863OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
11:29:32.4802C50866OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
11:29:32.4802C50869OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
11:29:32.4802C50872OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
11:29:32.4802C50875OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
11:29:32.4802C50878OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
11:29:32.4802C50881OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
11:29:32.4802C50884OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
11:29:32.4802C50887OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
11:29:32.4802C50890OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
11:29:32.4802C50893OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
11:29:32.4802C50896OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
11:29:32.4802C50899OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
11:29:32.4802C50902OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = ON
11:29:32.4802C50905OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
11:29:32.4802C50908OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
11:29:32.4802C50911OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
11:29:32.4802C50914OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
11:29:32.4802C50916OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
11:29:32.4802C50918OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
11:29:32.4802C50920OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
11:29:32.4802C50922OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
11:29:32.4802C50924OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = ON
11:29:32.4802C50926OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
11:29:32.4802C50928OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
11:29:32.4802C50930OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
11:29:32.4802C50932OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
11:29:32.4802C50934OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
11:29:32.4802C50936OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
11:29:32.4802C50938OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
11:29:32.4802C50940OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
11:29:32.4802C50942OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
11:29:32.4802C50944OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
11:29:32.4802C50958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:32.4802C50575OverlayManager::InitGameClientstarting hooks...
11:29:32.5362C501958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.170.48.15\\OWUtils.dll succeeded
11:29:32.5532C50597Install::CodeInit [Client,1] (MCH) OK
11:29:32.5542C50597Install::CodeInit [Client,2] (MCH) OK
11:29:32.5552C50597Install::CodeInit [Client,3] (MCH) OK
11:29:32.5562C50597Install::CodeInit [Client,4] (MCH) OK
11:29:32.5692C50597Install::CodeInit [Client,4.1] (MCH) OK
11:29:32.5792C50597Install::CodeInit [Client,4.2] (MCH) OK
11:29:32.5802C50248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
11:29:32.5802C50577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
11:29:32.5812C50926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
11:29:32.5812C501354Client::hookFunctionsSuspend before hook: OFF
11:29:32.5812C501062Install::CodeSegment [5|23008|0x1B90000|0x59E0]
11:29:32.5912C50597Install::Codeunknown (MCH) OK
11:29:32.5912C501062Install::CodeSegment [5|437792|0x1B90000|0x6AE20]
11:29:32.6012C50597Install::Codeunknown (MCH) OK
11:29:32.6012C501062Install::CodeSegment [5|135648|0x1B90000|0x211E0]
11:29:32.6122C50597Install::Codeunknown (MCH) OK
11:29:32.6122C501062Install::CodeSegment [5|10304|0x1B90000|0x2840]
11:29:32.6222C50597Install::Codeunknown (MCH) OK
11:29:32.6222C501062Install::CodeSegment [5|-33978272|0x1B90000|0xFDF98860]
11:29:32.6222C501153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
11:29:32.6222C501062Install::CodeSegment [5|-33956816|0x1B90000|0xFDF9DC30]
11:29:32.6222C501153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
11:29:32.6222C501062Install::CodeSegment [5|-33962512|0x1B90000|0xFDF9C5F0]
11:29:32.6222C501153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
11:29:32.6222C501062Install::CodeSegment [5|-35149840|0x1B90000|0xFDE7A7F0]
11:29:32.6222C501153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
11:29:32.6222C50916Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
11:29:32.6222C50334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:29:32.6222C501207OverlayManager::StartStarting...
11:29:32.6222C501239OverlayManager::Startstarting hooks 2...
11:29:32.6232C50597Install::CodeInit [Client,5] (MCH) OK
11:29:32.6232C501332OverlayManager::StartFixRestoreSWL failed 0
11:29:32.6232C501335OverlayManager::StartFixRestoreSWL failed 0
11:29:32.6332C50597Install::CodeGetWindowLongW (MCH) OK
11:29:32.6442C50597Install::CodeSetWindowLongW (MCH) OK
11:29:32.6442C501386XTRAP COMPATIBLE PATCH WARNING
11:29:32.6442C501394OverlayManager::Startdone with hooks...
11:29:32.6452C50107ApiManager::InitAPI Manager Event : OK
11:29:32.6452C50119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=14720
11:29:32.6452C5067TXRSettingFail to read texture recognition options 0xb7
11:29:32.6452C50114TXOfInterestNew list set with 0 items
11:29:32.6452C501419OverlayManager::Startget foreground state
11:29:32.6452C507990OverlayManager::OnForegroundChangedChanged True
11:29:32.6452C507371OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:29:32.6452C501456OverlayManager::StartStarted...
11:29:32.6452C886859OverlayManager::OnConnectedConnected to server
11:29:32.6452C8832SendServerHelloMessage::ExecuteSend connection Ack
11:29:32.64539807490OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x10420
11:29:32.64725407411OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
11:29:32.6511FE0587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
11:29:32.6552C50597Install::CodeInit [Client,0] (MCH) OK
11:29:32.6552C50428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
11:29:32.6552C5094GraphicsHookManager::StopThreadStopThread
11:29:32.65631D8216GraphicsHookManager::MessageLoopExit Thread
11:29:32.6751FE0148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
11:29:32.6772C50407Client::initFirstInjectioninit complete
11:29:32.7402C886686OverlayManager::doActionDisplayFPS - Triggered
11:29:32.8291FE0148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
11:29:32.8291FE0984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
11:29:33.271FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:29:33.271FE01072RenderDeviceD3d11::initDevice adapter hash: 770511196
11:29:33.271FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:33.271FE01126RenderDeviceD3d11::initsave state
11:29:33.271FE0696RenderDeviceD3d11::initDX11loading shaders...
11:29:33.311FE0705RenderDeviceD3d11::initDX11create vs
11:29:33.311FE0723RenderDeviceD3d11::initDX11create vs
11:29:33.351FE0745RenderDeviceD3d11::initDX11create pxs
11:29:33.381FE0774RenderDeviceD3d11::initDX11create raster
11:29:33.381FE0842RenderDeviceD3d11::initDX11create buffers
11:29:33.381FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:29:33.381FE01134RenderDeviceD3d11::initrestore state
11:29:33.381FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:29:33.381FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:33.381FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:33.381FE0193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
11:29:33.381FE02086RenderDeviceD3d11::setFixSet render device fix RT.
11:29:33.381FE02889OverlayManager::setGraphicsRender Device fix was set RT.
11:29:33.381FE05185OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:29:33.381FE05197OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:29:33.391FE0655OverlayInputManager::HandleCommandsClear all hotkeys command
11:29:33.391FE0696OverlayInputManager::AddHotKeyAdd new hotkey [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo]-[114]-[2]. Total [1]
11:29:33.391FE026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
11:29:33.391FE021StartWidgetsRefresher::ExecuteExecute start wicket manager
11:29:33.391FE0275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:29:33.391FE026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
11:29:33.391FE05296OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x607ae}.
11:29:33.401FE02366OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf50a4f
11:29:33.401FE02384OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:29:33.401FE02450OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure could not be replaced (null ptr).
11:29:33.401FE0311PerformanceCounter::NotifyFrameRenderNotify first Render...
11:29:33.401FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:33.401FE07886OverlayManager::CheckForSharedTextureSupportCheck for SHT support
11:29:33.431FE05231OverlayManager::initOverlayResolutionEx 0X40008
11:29:33.431FE05238OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:29:33.431FE05185OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:29:33.431FE05197OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:29:33.5825E8225InterProcessElement::openInterProcess Overwolf_ImID_1046A_P_1284 opened succesfuly
11:29:33.5825E8225InterProcessElement::openInterProcess Overwolf_PID_1284_SHARED_MEMORY_AGENT opened succesfuly
11:29:33.15725402462OverlayManager::installKeybMouseHookInstall KeybMouse
11:29:33.1572540479InputInterceptor::stopHookunhook keyboard and mouse
11:29:33.1572540446InputInterceptor::runHookKeyboard is hooked 0x2540
11:29:33.1572540468InputInterceptor::runHookMouse is hooked 0x2540
11:29:33.15725401694OverlayManager::GameWindowProcCallbackinit cursor initial state 2
11:29:33.15725407652OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
11:29:33.50525405995overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:33.8892C886960OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\172.1.0\plugins/GEPPlugin64.dll]
11:29:34.2341FE07711OverlayManager::LoadPluginPlugin loaded [3] [C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\172.1.0\plugins/GEPPlugin64.dll] []
11:29:36.32325E8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:29:36.8012C886536OverlayManager::doActionForegroundChange Event OFF (OFF)
11:29:36.8012C887990OverlayManager::OnForegroundChangedChanged False
11:29:36.8042C888023OverlayManager::OnForegroundChangedLost foreground to window Handle=0x205EC Title=[Untitled spreadsheet - Google Sheets - Google Chrome]
11:29:36.8042C887371OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:29:36.8042C882766OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:29:36.8042C882667OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:29:36.8202C886686OverlayManager::doActionDisplayFPS - Triggered
11:29:37.392540467ReleaseD11DeviceDevice Released! [2]
11:29:37.3925402785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:37.3925402807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:37.392540186IRenderDevice::releaseRender Releasing.
11:29:37.39254082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:37.392540100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:37.3925401258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:37.3925401268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:37.3925401287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:37.392540203IRenderDevice::releaseRender Releasing Done.
11:29:37.392540470ReleaseD11Device End Device Released!
11:29:37.3982540400fSwapResize_BuffersResize buffer (0xe733f970)!
11:29:37.4281FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:29:37.4281FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:37.4281FE01126RenderDeviceD3d11::initsave state
11:29:37.4281FE0696RenderDeviceD3d11::initDX11loading shaders...
11:29:37.4391FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:29:37.4391FE01134RenderDeviceD3d11::initrestore state
11:29:37.4401FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:29:37.4401FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:37.4401FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:37.4401FE02773OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:29:37.4431FE048ResetSnapShotSH::ExecuteRelease snapshot SH
11:29:37.4431FE01612WidgetManager::drawskip widget draw (not in foreground) False - False
11:29:37.4431FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:37.9662540467ReleaseD11DeviceDevice Released! [2]
11:29:37.96625402785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:37.96625402807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:37.9662540186IRenderDevice::releaseRender Releasing.
11:29:37.966254082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:37.9662540100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:37.96625401258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:37.96625401268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:37.96625401287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:37.9662540203IRenderDevice::releaseRender Releasing Done.
11:29:37.9662540470ReleaseD11Device End Device Released!
11:29:38.2242540400fSwapResize_BuffersResize buffer (0xe733f970)!
11:29:38.3132C886536OverlayManager::doActionForegroundChange Event ON (ON)
11:29:38.3132C887990OverlayManager::OnForegroundChangedChanged True
11:29:38.3132C887371OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:29:38.3292C886686OverlayManager::doActionDisplayFPS - Triggered
11:29:38.34325405995overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:38.3461FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:29:38.3461FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:38.3461FE01126RenderDeviceD3d11::initsave state
11:29:38.3471FE0696RenderDeviceD3d11::initDX11loading shaders...
11:29:38.3551FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:29:38.3551FE01134RenderDeviceD3d11::initrestore state
11:29:38.3551FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:29:38.3551FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:38.3551FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:38.3571FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:38.5462540467ReleaseD11DeviceDevice Released! [2]
11:29:38.54625402785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:38.54625402807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:38.5462540186IRenderDevice::releaseRender Releasing.
11:29:38.546254082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:38.5462540100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:38.54625401258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:38.54625401268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:38.54625401287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:38.5462540203IRenderDevice::releaseRender Releasing Done.
11:29:38.5462540470ReleaseD11Device End Device Released!
11:29:38.8492C886536OverlayManager::doActionForegroundChange Event OFF (OFF)
11:29:38.8492C887990OverlayManager::OnForegroundChangedChanged False
11:29:38.8502C888023OverlayManager::OnForegroundChangedLost foreground to window Handle=0x205EC Title=[CEF remote debugging - Google Chrome]
11:29:38.8522C887371OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:29:38.8522C882766OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:29:38.8522C882667OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:29:38.8572C886686OverlayManager::doActionDisplayFPS - Triggered
11:29:38.8922540400fSwapResize_BuffersResize buffer (0xe733f970)!
11:29:38.8991FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:29:38.8991FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:38.8991FE01126RenderDeviceD3d11::initsave state
11:29:38.8991FE0696RenderDeviceD3d11::initDX11loading shaders...
11:29:38.9081FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:29:38.9081FE01134RenderDeviceD3d11::initrestore state
11:29:38.9081FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:29:38.9081FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:38.9081FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:38.9081FE02773OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:29:38.9101FE048ResetSnapShotSH::ExecuteRelease snapshot SH
11:29:38.9101FE01612WidgetManager::drawskip widget draw (not in foreground) False - False
11:29:38.9101FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:39.5032C88141LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
11:29:39.5032C88127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
11:29:42.86839802074Client::LogProcessModulesLoaded modules:
11:29:42.90139802090C:\Program Files (x86)\Overwolf\0.170.48.15\OWClient.dll
11:29:42.90139802090C:\Program Files (x86)\Overwolf\0.170.48.15\OWExplorer.dll
11:29:42.90139802090C:\Program Files (x86)\Overwolf\0.170.48.15\OWUtils.dll
11:29:42.90139802090C:\Program Files (x86)\Overwolf\0.170.48.15\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll
11:29:42.90139802090C:\Program Files\Logitech Gaming Software\SDK\LED\x64\LogitechLed.dll
11:29:42.90139802090C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
11:29:42.90139802090C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
11:29:42.90139802090C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\172.1.0\plugins\64\gep_fortnite.dll
11:29:42.90139802090C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\172.1.0\plugins\64\libowgameevents64.dll
11:29:42.90139802090C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\172.1.0\plugins\GEPPlugin64.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
11:29:42.90139802090C:\WINDOWS\SYSTEM32\AVRT.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\CRYPTSP.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\D3DX9_43.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\DEVOBJ.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\DEVRTL.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\DNSAPI.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\DSOUND.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\GLU32.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\HID.DLL
11:29:42.90139802090C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:29:42.90139802090C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
11:29:42.90139802090C:\WINDOWS\SYSTEM32\MSACM32.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\MSASN1.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\MSVCP120.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\MSVCR120.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\NTASN1.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\OPENGL32.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\PROPSYS.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
11:29:42.90139802090C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\SPINF.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\Secur32.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\SspiCli.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\TextShaping.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
11:29:42.90139802090C:\WINDOWS\SYSTEM32\UMPDC.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\UxTheme.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\VERSION.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\WINHTTP.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\WINMM.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\WINNSI.DLL
11:29:42.90139802090C:\WINDOWS\SYSTEM32\Wldp.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\cryptbase.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\cryptnet.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\d3d11.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\d3d9.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\d3dx11_43.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\dcomp.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
11:29:42.90139802090C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
11:29:42.90139802090C:\WINDOWS\SYSTEM32\drvstore.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\dwmapi.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\dxcore.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\dxgi.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\dxva2.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\gpapi.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\ksuser.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\mf.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\mfperfhelper.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\mfplat.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\mfplay.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\midimap.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\msacm32.drv
11:29:42.90139802090C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\ncrypt.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\ntdll.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\ntmarta.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\nvapi64.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\powrprof.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\profapi.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\sxs.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\textinputframework.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\wdmaud.drv
11:29:42.90139802090C:\WINDOWS\SYSTEM32\windows.storage.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\winmmbase.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\wintypes.dll
11:29:42.90139802090C:\WINDOWS\SYSTEM32\xaudio2_9.dll
11:29:42.90139802090C:\WINDOWS\System32\ADVAPI32.dll
11:29:42.90139802090C:\WINDOWS\System32\CRYPT32.dll
11:29:42.90139802090C:\WINDOWS\System32\CoreMessaging.dll
11:29:42.90139802090C:\WINDOWS\System32\CoreUIComponents.dll
11:29:42.90139802090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvldumdx.dll
11:29:42.90139802090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvngx.dll
11:29:42.90139802090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d71d3f5ea7618cbb\nvwgf2umx.dll
11:29:42.90139802090C:\WINDOWS\System32\IMM32.dll
11:29:42.90139802090C:\WINDOWS\System32\KERNEL32.DLL
11:29:42.90139802090C:\WINDOWS\System32\KERNELBASE.dll
11:29:42.90139802090C:\WINDOWS\System32\NSI.dll
11:29:42.90139802090C:\WINDOWS\System32\Normaliz.dll
11:29:42.90139802090C:\WINDOWS\System32\OLEAUT32.dll
11:29:42.90139802090C:\WINDOWS\System32\PSAPI.DLL
11:29:42.90139802090C:\WINDOWS\System32\RPCRT4.dll
11:29:42.90139802090C:\WINDOWS\System32\SETUPAPI.dll
11:29:42.90139802090C:\WINDOWS\System32\SHELL32.dll
11:29:42.90139802090C:\WINDOWS\System32\SHLWAPI.DLL
11:29:42.90139802090C:\WINDOWS\System32\USER32.dll
11:29:42.90139802090C:\WINDOWS\System32\WINTRUST.dll
11:29:42.90139802090C:\WINDOWS\System32\WLDAP32.dll
11:29:42.90139802090C:\WINDOWS\System32\WS2_32.dll
11:29:42.90139802090C:\WINDOWS\System32\bcrypt.dll
11:29:42.90139802090C:\WINDOWS\System32\bcryptPrimitives.dll
11:29:42.90139802090C:\WINDOWS\System32\cfgmgr32.dll
11:29:42.90139802090C:\WINDOWS\System32\clbcatq.dll
11:29:42.90139802090C:\WINDOWS\System32\combase.dll
11:29:42.90139802090C:\WINDOWS\System32\fwpuclnt.dll
11:29:42.90139802090C:\WINDOWS\System32\gdi32.dll
11:29:42.90139802090C:\WINDOWS\System32\gdi32full.dll
11:29:42.90139802090C:\WINDOWS\System32\imagehlp.dll
11:29:42.90139802090C:\WINDOWS\System32\msctf.dll
11:29:42.90139802090C:\WINDOWS\System32\msvcp_win.dll
11:29:42.90139802090C:\WINDOWS\System32\msvcrt.dll
11:29:42.90139802090C:\WINDOWS\System32\ole32.dll
11:29:42.90139802090C:\WINDOWS\System32\sechost.dll
11:29:42.90139802090C:\WINDOWS\System32\shcore.dll
11:29:42.90139802090C:\WINDOWS\System32\ucrtbase.dll
11:29:42.90139802090C:\WINDOWS\System32\win32u.dll
11:29:42.90139802090C:\WINDOWS\System32\winrnr.dll
11:29:42.90139802090C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\comctl32.dll
11:29:42.90139802090C:\WINDOWS\system32\NLAapi.dll
11:29:42.90139802090C:\WINDOWS\system32\dataexchange.dll
11:29:42.90139802090C:\WINDOWS\system32\explorerframe.dll
11:29:42.90139802090C:\WINDOWS\system32\mswsock.dll
11:29:42.90139802090C:\WINDOWS\system32\napinsp.dll
11:29:42.90139802090C:\WINDOWS\system32\nvspcap64.dll
11:29:42.90139802090C:\WINDOWS\system32\pnrpnsp.dll
11:29:42.90139802090C:\WINDOWS\system32\rsaenh.dll
11:29:42.90139802090C:\WINDOWS\system32\twinapi.appcore.dll
11:29:42.90139802090C:\WINDOWS\system32\windowscodecs.dll
11:29:42.90139802090C:\WINDOWS\system32\wshbth.dll
11:29:42.90139802090C:\Windows\System32\InputHost.dll
11:29:42.90139802090C:\Windows\System32\OneCoreCommonProxyStub.dll
11:29:42.90139802090C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
11:29:42.90139802090C:\Windows\System32\WindowManagementAPI.dll
11:29:42.90139802090C:\Windows\System32\Windows.UI.dll
11:29:42.90139802090C:\Windows\System32\gameux.dll
11:29:42.90139802090C:\Windows\System32\rasadhlp.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\X3DAudio1_7.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XAPOFX1_5.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\libScePad.dll
11:29:42.90139802090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\oo2core_5_win64.dll
11:29:43.2002540467ReleaseD11DeviceDevice Released! [2]
11:29:43.20025402785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:43.20025402807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:43.2002540186IRenderDevice::releaseRender Releasing.
11:29:43.200254047capture device----------------- d3d11 capture freed ----------------
11:29:43.200254082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:43.2002540100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:43.20025401258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:43.20025401268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:43.20025401287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:43.2002540203IRenderDevice::releaseRender Releasing Done.
11:29:43.2002540470ReleaseD11Device End Device Released!
11:29:43.4062540400fSwapResize_BuffersResize buffer (0xe733f970)!
11:29:43.4192C886536OverlayManager::doActionForegroundChange Event ON (ON)
11:29:43.4192C887990OverlayManager::OnForegroundChangedChanged True
11:29:43.4212C887371OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:29:43.4362C886686OverlayManager::doActionDisplayFPS - Triggered
11:29:43.55725405995overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:43.5601FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:29:43.5601FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:43.5601FE01126RenderDeviceD3d11::initsave state
11:29:43.5601FE0696RenderDeviceD3d11::initDX11loading shaders...
11:29:43.5681FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:29:43.5681FE01134RenderDeviceD3d11::initrestore state
11:29:43.5681FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:29:43.5681FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:43.5681FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:43.5701FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:43.5701FE047capture devicegraphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
11:29:43.5701FE047capture device(half life scientist) everything.. seems to be in order
11:29:43.5711FE047capture deviced3d11 shared texture capture successful
11:29:43.5711FE0255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
11:29:45.1102540467ReleaseD11DeviceDevice Released! [2]
11:29:45.11025402785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:45.11025402807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:45.1102540186IRenderDevice::releaseRender Releasing.
11:29:45.110254047capture device----------------- d3d11 capture freed ----------------
11:29:45.110254082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:45.1102540100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:45.11025401258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:45.11025401268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:45.11025401287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:45.1102540203IRenderDevice::releaseRender Releasing Done.
11:29:45.1102540470ReleaseD11Device End Device Released!
11:29:45.4502540400fSwapResize_BuffersResize buffer (0xe733f970)!
11:29:45.4661FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:29:45.4661FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:45.4661FE01126RenderDeviceD3d11::initsave state
11:29:45.4661FE0696RenderDeviceD3d11::initDX11loading shaders...
11:29:45.4662C886536OverlayManager::doActionForegroundChange Event OFF (OFF)
11:29:45.4662C887990OverlayManager::OnForegroundChangedChanged False
11:29:45.4662C888023OverlayManager::OnForegroundChangedLost foreground to window Handle=0x205EC Title=[GSP-1520_Start-stop-capture-hotkey (!1260) · Merge requests · game-summary / Outplayed · GitLab - Google Chrome]
11:29:45.4662C887371OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:29:45.4662C882766OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:29:45.4672C882667OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:29:45.4761FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:29:45.4761FE01134RenderDeviceD3d11::initrestore state
11:29:45.4761FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:29:45.4761FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:45.4761FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:45.4761FE02773OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:29:45.4812C886686OverlayManager::doActionDisplayFPS - Triggered
11:29:45.4851FE048ResetSnapShotSH::ExecuteRelease snapshot SH
11:29:45.4851FE01612WidgetManager::drawskip widget draw (not in foreground) False - False
11:29:45.4851FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:45.8132C886678OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:29:45.8212C886678OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:29:45.9673498225InterProcessElement::openInterProcess Overwolf_ImID_4082E_P_1284 opened succesfuly
11:29:45.9673498225InterProcessElement::openInterProcess Overwolf_PID_1284_SHARED_MEMORY_AGENT opened succesfuly
11:29:46.1722C886678OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:29:47.2452540467ReleaseD11DeviceDevice Released! [2]
11:29:47.24525402785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:47.24525402807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:47.2452540186IRenderDevice::releaseRender Releasing.
11:29:47.245254047capture device----------------- d3d11 capture freed ----------------
11:29:47.245254082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:47.2452540100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:47.24525401258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:47.24525401268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:47.24525401287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:47.2452540203IRenderDevice::releaseRender Releasing Done.
11:29:47.2452540470ReleaseD11Device End Device Released!
11:29:47.4222540400fSwapResize_BuffersResize buffer (0xe733f970)!
11:29:47.5202C886536OverlayManager::doActionForegroundChange Event ON (ON)
11:29:47.5202C887990OverlayManager::OnForegroundChangedChanged True
11:29:47.5202C887371OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:29:47.5372C886686OverlayManager::doActionDisplayFPS - Triggered
11:29:47.57025405995overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:47.5731FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:29:47.5731FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:47.5731FE01126RenderDeviceD3d11::initsave state
11:29:47.5731FE0696RenderDeviceD3d11::initDX11loading shaders...
11:29:47.5811FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:29:47.5811FE01134RenderDeviceD3d11::initrestore state
11:29:47.5811FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:29:47.5811FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:47.5811FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:47.5831FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:47.5831FE047capture deviced3d11 shared texture capture successful
11:29:47.6111FE0326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:29:47.6111FE0347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:29:48.4282540467ReleaseD11DeviceDevice Released! [2]
11:29:48.42825402785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:48.42825402807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:48.4282540186IRenderDevice::releaseRender Releasing.
11:29:48.428254047capture device----------------- d3d11 capture freed ----------------
11:29:48.428254082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:48.4282540100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:48.42825401258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:48.42825401268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:48.42825401287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:48.4282540203IRenderDevice::releaseRender Releasing Done.
11:29:48.4282540470ReleaseD11Device End Device Released!
11:29:48.6202C886536OverlayManager::doActionForegroundChange Event OFF (OFF)
11:29:48.6202C887990OverlayManager::OnForegroundChangedChanged False
11:29:48.6212C888023OverlayManager::OnForegroundChangedLost foreground to window Handle=0x205EC Title=[Overwolf Backend Admin - Google Chrome]
11:29:48.6212C887371OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:29:48.6212C882766OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:29:48.6212C882667OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:29:48.6322C886686OverlayManager::doActionDisplayFPS - Triggered
11:29:48.7352540400fSwapResize_BuffersResize buffer (0xe733f970)!
11:29:48.8091FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:29:48.8091FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:48.8091FE01126RenderDeviceD3d11::initsave state
11:29:48.8091FE0696RenderDeviceD3d11::initDX11loading shaders...
11:29:48.8171FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:29:48.8171FE01134RenderDeviceD3d11::initrestore state
11:29:48.8171FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:29:48.8171FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:48.8171FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:48.8171FE02773OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:29:48.8181FE048ResetSnapShotSH::ExecuteRelease snapshot SH
11:29:48.8181FE01612WidgetManager::drawskip widget draw (not in foreground) False - False
11:29:48.8181FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:49.4582540467ReleaseD11DeviceDevice Released! [2]
11:29:49.45825402785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:49.45825402807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:49.4582540186IRenderDevice::releaseRender Releasing.
11:29:49.458254047capture device----------------- d3d11 capture freed ----------------
11:29:49.458254082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:49.4582540100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:49.45825401258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:49.45825401268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:49.45825401287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:49.4582540203IRenderDevice::releaseRender Releasing Done.
11:29:49.4582540470ReleaseD11Device End Device Released!
11:29:49.6402540400fSwapResize_BuffersResize buffer (0xe733f970)!
11:29:49.6462C886536OverlayManager::doActionForegroundChange Event ON (ON)
11:29:49.6462C887990OverlayManager::OnForegroundChangedChanged True
11:29:49.6462C887371OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:29:49.6972C886686OverlayManager::doActionDisplayFPS - Triggered
11:29:49.80025405995overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:49.8041FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:29:49.8041FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:49.8041FE01126RenderDeviceD3d11::initsave state
11:29:49.8041FE0696RenderDeviceD3d11::initDX11loading shaders...
11:29:49.8121FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:29:49.8121FE01134RenderDeviceD3d11::initrestore state
11:29:49.8121FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:29:49.8121FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:49.8121FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:49.8141FE0326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:29:49.8141FE0347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:29:49.8151FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:49.8161FE047capture deviced3d11 shared texture capture successful
11:29:50.9302540467ReleaseD11DeviceDevice Released! [2]
11:29:50.93025402785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:50.93025402807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:50.9302540186IRenderDevice::releaseRender Releasing.
11:29:50.930254047capture device----------------- d3d11 capture freed ----------------
11:29:50.930254082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:50.9302540100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:50.93025401258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:50.93025401268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:50.93025401287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:50.9302540203IRenderDevice::releaseRender Releasing Done.
11:29:50.9302540470ReleaseD11Device End Device Released!
11:29:51.1722C886536OverlayManager::doActionForegroundChange Event OFF (OFF)
11:29:51.1722C887990OverlayManager::OnForegroundChangedChanged False
11:29:51.1732C888023OverlayManager::OnForegroundChangedLost foreground to window Handle=0x205EC Title=[56
11:29:51.1732C887371OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:29:51.1732C882766OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:29:51.1732C882667OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:29:51.1942C886686OverlayManager::doActionDisplayFPS - Triggered
11:29:51.2322540400fSwapResize_BuffersResize buffer (0xe733f970)!
11:29:51.2481FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:29:51.2481FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:51.2481FE01126RenderDeviceD3d11::initsave state
11:29:51.2481FE0696RenderDeviceD3d11::initDX11loading shaders...
11:29:51.2581FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:29:51.2581FE01134RenderDeviceD3d11::initrestore state
11:29:51.2581FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:29:51.2581FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:51.2581FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:51.2581FE02773OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:29:51.3121FE048ResetSnapShotSH::ExecuteRelease snapshot SH
11:29:51.3121FE01612WidgetManager::drawskip widget draw (not in foreground) False - False
11:29:51.3121FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:30:06.2472540467ReleaseD11DeviceDevice Released! [2]
11:30:06.24725402785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:30:06.24725402807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:30:06.2472540186IRenderDevice::releaseRender Releasing.
11:30:06.247254047capture device----------------- d3d11 capture freed ----------------
11:30:06.247254082RenderDeviceCaptureBase::ReleaseTextureRelease
11:30:06.2472540100RenderDeviceCaptureBase::ReleaseTextureReleased
11:30:06.24725401258RenderDeviceD3d11::releaseImplementationReleasing 1
11:30:06.24725401268RenderDeviceD3d11::releaseImplementationReleasing 2
11:30:06.24725401287RenderDeviceD3d11::releaseImplementationReleasing 3
11:30:06.2472540203IRenderDevice::releaseRender Releasing Done.
11:30:06.2472540470ReleaseD11Device End Device Released!
11:30:06.4022C886536OverlayManager::doActionForegroundChange Event ON (ON)
11:30:06.4022C887990OverlayManager::OnForegroundChangedChanged True
11:30:06.4042C887371OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:30:06.4082C886686OverlayManager::doActionDisplayFPS - Triggered
11:30:06.4552540400fSwapResize_BuffersResize buffer (0xe733f970)!
11:30:06.65325405995overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:30:06.6571FE01041RenderDeviceD3d11::initRefC r:[3]->[3] 0xe733f970
11:30:06.6581FE01105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:30:06.6581FE01126RenderDeviceD3d11::initsave state
11:30:06.6581FE0696RenderDeviceD3d11::initDX11loading shaders...
11:30:06.6651FE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe5e58438.
11:30:06.6651FE01134RenderDeviceD3d11::initrestore state
11:30:06.6651FE01137RenderDeviceD3d11::initTarget Window [0x607ae]
11:30:06.6651FE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:30:06.6651FE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:30:06.6691FE0958OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:30:06.6691FE047capture deviced3d11 shared texture capture successful
11:30:11.7151174293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:30:11.99822F0467ReleaseD11DeviceDevice Released! [2]
11:30:11.99822F02785OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:30:11.99822F02807OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:30:11.99822F0186IRenderDevice::releaseRender Releasing.
11:30:11.99822F047capture device----------------- d3d11 capture freed ----------------
11:30:11.99822F082RenderDeviceCaptureBase::ReleaseTextureRelease
11:30:11.99822F0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:30:11.99822F01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:30:11.99822F01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:30:11.99822F01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:30:11.99822F0203IRenderDevice::releaseRender Releasing Done.
11:30:11.99822F0470ReleaseD11Device End Device Released!
11:30:12.2325401808OverlayManager::GameWindowProcCallbackClose Window [2].
11:30:12.4952C886536OverlayManager::doActionForegroundChange Event OFF (OFF)
11:30:12.4952C887990OverlayManager::OnForegroundChangedChanged False
11:30:12.4952C888023OverlayManager::OnForegroundChangedLost foreground to window Handle=0x205EC Title=[Untitled spreadsheet - Google Sheets - Google Chrome]
11:30:12.4952C887371OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:30:12.4952C882766OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:30:12.4952C882667OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:30:12.5112C886686OverlayManager::doActionDisplayFPS - Triggered
11:30:14.34898170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3332].
11:30:14.3489852WidgetsLayoutScheduler::Stopstopping layout scheduler
11:30:14.3489861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:30)
11:30:15.1625402148ClientExitProcessCallbackClient::Exit Process Callback [0].
11:30:15.162540691Client::clearClient::Clear [0 - 1] .
11:30:15.162540698Client::clearClient::Clear stoping...
11:30:15.1625401112OverlayManager::StopInternalstopping...
11:30:15.1625401125OverlayManager::StopInternalLow input tracked [9]
11:30:15.1625401138OverlayManager::StopInternalStoping server connection
11:30:15.172C886884OverlayManager::OnDisconnectedDisconnected from server
11:30:15.1725401143OverlayManager::StopInternalStopped server connection
11:30:15.172540206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
11:30:15.172540232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
11:30:15.172540232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
11:30:15.1725401164OverlayManager::StopInternalClosing inter process
11:30:15.17254025InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
11:30:15.171B04118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
11:30:15.172540256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
11:30:15.17254059InterProcessEventHandler::~InterProcessEventHandlerDone.
11:30:15.1725401176OverlayManager::StopInternalnot running.
11:30:15.172540140ApiManager::DestroyBackgroundThreadDestroy call.
11:30:15.4983980187ApiManager::BackgroundThreadBackground Thread is terminated.
11:30:15.4992540231ApiManager::ClearAllCommandsClearing commands [3]
11:30:15.4992540248ApiManager::ClearAllCommandsCleared
11:30:15.4992540135ApiManager::DestroyDestroyed
11:30:15.49925401178OverlayManager::StopInternalstopped.
11:30:15.4992540759Client::clearRemove old SHM
11:30:15.4992540256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_85_4_1284 close 2147483647 bytes
11:30:15.4992540767Client::clearStop tasks thread
11:30:15.4992540780Client::clearClient::Clear - Done.
11:30:15.49925402163ClientExitProcessCallbackGoing to ExitProcess()