TimeThreadLineFunctionMessage
16:25:19.455183C131runClientStarting Overlay PID=4544(0x11c0) server PID = 21392
16:25:19.455183C698Client::initClient::Initialize
16:25:19.456183C706Client::initStart owclient thread
16:25:19.4564A90328Client::initFirstInjectionClient::initFirstInjection.
16:25:19.4564A90225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_81_2_21392 opened succesfuly
16:25:19.4564A90356session id = {28C2754E-B0B3-4351-9CA4-5325EFE47C47}
16:25:19.4564A901936Client::LogClientInfoCommandLine[1] [C:/Riot Games/League of Legends/Game/League of Legends.exe162.249.73.80 5383 5xtzdB7L9yuj7wFzp81snQ== 135176840-PlayerID=135176840-GameID=4965613739-GameBaseDir=C:\Riot Games\League of Legends].
16:25:19.4574A901954Client::LogClientInfoOS version [10.0]
16:25:19.4574A901959Client::LogClientInfoProcess OS version [6.2] [64-bit]
16:25:19.4574A901979Client::LogClientInfoClient Version 2.2.81.2
16:25:19.4574A901989Client::LogProcessModulesLoaded modules:
16:25:19.4644A902005C:\Program Files (x86)\Overwolf\0.158.1.1\win32\OWClient.dll
16:25:19.4644A902005C:\Program Files (x86)\Overwolf\0.158.1.1\win32\OWExplorer.dll
16:25:19.4644A902005C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2011.6-0\X86\MpOav.dll
16:25:19.4644A902005C:\Riot Games\League of Legends\Game\BugSplat.dll
16:25:19.4644A902005C:\Riot Games\League of Legends\Game\League of Legends.exe
16:25:19.4644A902005C:\Riot Games\League of Legends\Game\LogitechLed.dll
16:25:19.4644A902005C:\Riot Games\League of Legends\Game\d3dcompiler_43.dll
16:25:19.4644A902005C:\Riot Games\League of Legends\Game\stub.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\CoreMessaging.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\DEVOBJ.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\DINPUT8.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\HID.DLL
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\PROPSYS.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\USERENV.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\VERSION.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\WINMM.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\WINMMBASE.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\WTSAPI32.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\amsi.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\apphelp.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\cryptnet.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\d3d11.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\d3d9.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\d3dx9_39.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\dbgcore.DLL
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\dbghelp.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\dcomp.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\dsound.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\dwmapi.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\dxcore.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\dxgi.dll
16:25:19.4644A902005C:\WINDOWS\SYSTEM32\gpapi.dll
16:25:19.4654A902005C:\WINDOWS\SYSTEM32\icm32.dll
16:25:19.4654A902005C:\WINDOWS\SYSTEM32\inputhost.dll
16:25:19.4654A902005C:\WINDOWS\SYSTEM32\mscms.dll
16:25:19.4654A902005C:\WINDOWS\SYSTEM32\ntdll.dll
16:25:19.4654A902005C:\WINDOWS\SYSTEM32\ntmarta.dll
16:25:19.4654A902005C:\WINDOWS\SYSTEM32\wbemcomn.dll
16:25:19.4654A902005C:\WINDOWS\SYSTEM32\wintypes.dll
16:25:19.4654A902005C:\WINDOWS\System32\CRYPT32.dll
16:25:19.4654A902005C:\WINDOWS\System32\CRYPTBASE.dll
16:25:19.4654A902005C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_e4d2a56faad3ef82\igd9dxva32.dll
16:25:19.4654A902005C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_e4d2a56faad3ef82\igdgmm32.dll
16:25:19.4654A902005C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_e4d2a56faad3ef82\igdumdim32.dll
16:25:19.4654A902005C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_aceb5b140d1d131e\nvd3dum.dll
16:25:19.4654A902005C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_aceb5b140d1d131e\nvldumd.dll
16:25:19.4654A902005C:\WINDOWS\System32\GDI32.dll
16:25:19.4654A902005C:\WINDOWS\System32\IMM32.DLL
16:25:19.4654A902005C:\WINDOWS\System32\KERNEL32.DLL
16:25:19.4654A902005C:\WINDOWS\System32\KERNELBASE.dll
16:25:19.4654A902005C:\WINDOWS\System32\MMDevApi.dll
16:25:19.4654A902005C:\WINDOWS\System32\MSASN1.dll
16:25:19.4654A902005C:\WINDOWS\System32\MSCTF.dll
16:25:19.4654A902005C:\WINDOWS\System32\NSI.dll
16:25:19.4654A902005C:\WINDOWS\System32\OLEAUT32.dll
16:25:19.4654A902005C:\WINDOWS\System32\PSAPI.DLL
16:25:19.4654A902005C:\WINDOWS\System32\RPCRT4.dll
16:25:19.4654A902005C:\WINDOWS\System32\SETUPAPI.dll
16:25:19.4654A902005C:\WINDOWS\System32\SHELL32.dll
16:25:19.4654A902005C:\WINDOWS\System32\SHLWAPI.dll
16:25:19.4654A902005C:\WINDOWS\System32\SspiCli.dll
16:25:19.4654A902005C:\WINDOWS\System32\TextInputFramework.dll
16:25:19.4654A902005C:\WINDOWS\System32\UMPDC.dll
16:25:19.4654A902005C:\WINDOWS\System32\USER32.dll
16:25:19.4654A902005C:\WINDOWS\System32\WINTRUST.dll
16:25:19.4654A902005C:\WINDOWS\System32\WS2_32.dll
16:25:19.4654A902005C:\WINDOWS\System32\advapi32.dll
16:25:19.4654A902005C:\WINDOWS\System32\bcrypt.dll
16:25:19.4654A902005C:\WINDOWS\System32\bcryptPrimitives.dll
16:25:19.4654A902005C:\WINDOWS\System32\cfgmgr32.dll
16:25:19.4654A902005C:\WINDOWS\System32\clbcatq.dll
16:25:19.4654A902005C:\WINDOWS\System32\combase.dll
16:25:19.4654A902005C:\WINDOWS\System32\cryptsp.dll
16:25:19.4654A902005C:\WINDOWS\System32\fwpuclnt.dll
16:25:19.4654A902005C:\WINDOWS\System32\gdi32full.dll
16:25:19.4654A902005C:\WINDOWS\System32\iertutil.dll
16:25:19.4654A902005C:\WINDOWS\System32\imagehlp.dll
16:25:19.4654A902005C:\WINDOWS\System32\kernel.appcore.dll
16:25:19.4654A902005C:\WINDOWS\System32\msvcp_win.dll
16:25:19.4654A902005C:\WINDOWS\System32\msvcrt.dll
16:25:19.4654A902005C:\WINDOWS\System32\ole32.dll
16:25:19.4654A902005C:\WINDOWS\System32\powrprof.dll
16:25:19.4654A902005C:\WINDOWS\System32\profapi.dll
16:25:19.4654A902005C:\WINDOWS\System32\sechost.dll
16:25:19.4654A902005C:\WINDOWS\System32\shcore.dll
16:25:19.4654A902005C:\WINDOWS\System32\ucrtbase.dll
16:25:19.4654A902005C:\WINDOWS\System32\win32u.dll
16:25:19.4654A902005C:\WINDOWS\System32\windows.storage.dll
16:25:19.4654A902005C:\WINDOWS\System32\winrnr.dll
16:25:19.4654A902005C:\WINDOWS\system32\NLAapi.dll
16:25:19.4654A902005C:\WINDOWS\system32\mswsock.dll
16:25:19.4654A902005C:\WINDOWS\system32\napinsp.dll
16:25:19.4654A902005C:\WINDOWS\system32\nvspcap.dll
16:25:19.4654A902005C:\WINDOWS\system32\pnrpnsp.dll
16:25:19.4654A902005C:\WINDOWS\system32\rsaenh.dll
16:25:19.4654A902005C:\WINDOWS\system32\uxtheme.dll
16:25:19.4654A902005C:\WINDOWS\system32\wbem\fastprox.dll
16:25:19.4654A902005C:\WINDOWS\system32\wbem\wbemprox.dll
16:25:19.4654A902005C:\WINDOWS\system32\wbem\wbemsvc.dll
16:25:19.4654A902005C:\WINDOWS\system32\winbrand.dll
16:25:19.4654A902005C:\WINDOWS\system32\wshbth.dll
16:25:19.4654A902005C:\Windows\System32\rasadhlp.dll
16:25:19.4654A9079GraphicsHookManager::InitCreated Thread - Created , ThreadId=18460
16:25:19.4684A901467Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
16:25:19.4684A901475Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
16:25:19.4684A901513Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
16:25:19.4684A901525Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
16:25:19.4684A901593Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
16:25:19.4684A901606Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - ON
16:25:19.4684A901619Client::ReadGameConfigurationsEnable EnableTXR - OFF
16:25:19.4684A901659Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
16:25:19.4684A901661Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
16:25:19.4684A901663Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
16:25:19.4684A901665Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
16:25:19.4684A901667Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - ON
16:25:19.4684A901669Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
16:25:19.4684A901671Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
16:25:19.4684A901674Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
16:25:19.4684A901677Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
16:25:19.4684A901771Data::Search[0] 0x75360000
16:25:19.4684A901771Data::Search[1] 0x0
16:25:19.4684A901771Data::Search[2] 0x6AD70000
16:25:19.4684A901771Data::Search[3] 0x698F0000
16:25:19.4684A901771Data::Search[4] 0x0
16:25:19.4684A901771Data::Search[5] 0x6AB40000
16:25:19.4684A901771Data::Search[6] 0x75E00000
16:25:19.4684A901771Data::Search[7] 0x0
16:25:19.4684A901771Data::Search[8] 0x6AB40000
16:25:19.4684A901771Data::Search[9] 0x0
16:25:19.4684A901776Data::Search[10] 0x0
16:25:19.4684A901782Data::Search[11] 0x68190000
16:25:19.4684A901788Data::Search[12] 0x0
16:25:19.4684A901794Data::Search[13] 0x0
16:25:19.4684A90329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:25:19.4684A90439Client::initFirstInjectionDetected Windows 8.1 or greater
16:25:19.4684A90454Client::initFirstInjectionAcquiring function lock succedded
16:25:19.4684A90225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_81_2_21392 opened succesfuly
16:25:19.4694A90465OverlayManager::OverlayManagerOW System Cursor is set to = 0x94c0490
16:25:19.4694A906941OverlayManager::LoadDefaultCursorsLoad default cursors
16:25:19.4704A90474OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x1a303d2
16:25:19.4704A9072PerformanceCounter::StartSessionStartSession
16:25:19.4704A90225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
16:25:19.4704A90684OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
16:25:19.4704A90702OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
16:25:19.4704A90704OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
16:25:19.4704A90707OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
16:25:19.4704A90710OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
16:25:19.4704A90713OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
16:25:19.4704A90716OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
16:25:19.4704A90719OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
16:25:19.4704A90722OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
16:25:19.4704A90725OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
16:25:19.4704A90728OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = ON
16:25:19.4704A90731OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = ON
16:25:19.4704A90734OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = ON
16:25:19.4704A90737OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
16:25:19.4704A90740OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
16:25:19.4704A90743OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
16:25:19.4704A90746OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
16:25:19.4704A90749OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
16:25:19.4704A90752OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
16:25:19.4704A90755OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
16:25:19.4704A90758OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
16:25:19.4704A90761OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
16:25:19.4704A90764OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
16:25:19.4704A90767OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
16:25:19.4714A90770OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
16:25:19.4714A90773OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
16:25:19.4714A90776OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
16:25:19.4714A90779OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
16:25:19.4714A90782OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
16:25:19.4714A90785OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
16:25:19.4714A90788OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
16:25:19.4714A90791OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
16:25:19.4714A90794OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
16:25:19.4714A90797OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
16:25:19.4714A90800OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
16:25:19.4714A90803OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
16:25:19.4714A90806OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
16:25:19.4714A90809OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
16:25:19.4714A90812OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
16:25:19.4714A90815OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
16:25:19.4714A90818OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
16:25:19.4714A90821OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
16:25:19.4714A90824OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
16:25:19.4714A90827OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
16:25:19.4714A90830OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
16:25:19.4714A90833OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
16:25:19.4714A90836OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
16:25:19.4714A90839OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
16:25:19.4714A90842OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
16:25:19.4714A90845OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
16:25:19.4714A90848OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
16:25:19.4714A90851OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
16:25:19.4714A90854OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
16:25:19.4714A90857OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
16:25:19.4714A90860OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
16:25:19.4714A90863OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
16:25:19.4714A90866OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
16:25:19.4714A90869OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
16:25:19.4714A90872OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
16:25:19.4714A90875OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
16:25:19.4714A90878OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
16:25:19.4714A90881OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
16:25:19.4714A90884OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
16:25:19.4714A90887OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
16:25:19.4714A90890OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
16:25:19.4714A90893OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
16:25:19.4714A90895OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
16:25:19.4714A90897OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
16:25:19.4714A90899OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
16:25:19.4714A90901OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
16:25:19.4714A90903OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
16:25:19.4714A90905OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
16:25:19.4714A90907OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
16:25:19.4714A90909OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
16:25:19.4714A90911OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
16:25:19.4714A90925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:25:19.4714A90552OverlayManager::OverlayManagerstarting hooks...
16:25:19.4774A901953FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.158.1.1\win32\\OWUtils.dll succeeded
16:25:19.5044A90592Install::CodeInit [Client,1] (MCH) OK
16:25:19.5054A90592Install::CodeInit [Client,2] (MCH) OK
16:25:19.5064A90592Install::CodeInit [Client,3] (MCH) OK
16:25:19.5234A90592Install::CodeInit [Client,4] (MCH) OK
16:25:19.6124A90592Install::CodeInit [Client,4.1] (MCH) OK
16:25:19.6414A90592Install::CodeInit [Client,4.2] (MCH) OK
16:25:19.6434A90248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
16:25:19.6444A90578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
16:25:19.6444A90921FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
16:25:19.6444A90509Client::initFirstInjectionHook PEX
16:25:19.6444A90523Client::initFirstInjectionSuspend before hook: OFF
16:25:19.6454A901060Client::hookLibraryFunctionsread D3D9 sht offset: 0x2b6c , 0x4e24
16:25:19.6454A90426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x2b6c , 0x4e24
16:25:19.6454A9039GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
16:25:19.6454A90101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
16:25:19.6454A901157Install::CodeSegment [2|353632|0x6AD70000|0x56560]
16:25:19.6634A90592Install::Codeunknown (MCH) OK
16:25:19.6634A901157Install::CodeSegment [2|353664|0x6AD70000|0x56580]
16:25:19.6824A90592Install::Codeunknown (MCH) OK
16:25:19.6824A901157Install::CodeSegment [2|479904|0x6AD70000|0x752A0]
16:25:19.7034A90592Install::Codeunknown (MCH) OK
16:25:19.7034A901157Install::CodeSegment [2|944352|0x6AD70000|0xE68E0]
16:25:19.7194A90592Install::Codeunknown (MCH) OK
16:25:19.7194A901157Install::CodeSegment [2|943360|0x6AD70000|0xE6500]
16:25:19.7334A90592Install::Codeunknown (MCH) OK
16:25:19.7334A901157Install::CodeSegment [2|310112|0x6AD70000|0x4BB60]
16:25:19.7494A90592Install::Codeunknown (MCH) OK
16:25:19.7494A901157Install::CodeSegment [2|943504|0x6AD70000|0xE6590]
16:25:19.7964A90592Install::Codeunknown (MCH) OK
16:25:19.7964A901157Install::CodeSegment [2|402752|0x6AD70000|0x62540]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::7.
16:25:19.7964A901157Install::CodeSegment [2|401328|0x6AD70000|0x61FB0]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::8.
16:25:19.7964A901157Install::CodeSegment [2|400976|0x6AD70000|0x61E50]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::9.
16:25:19.7964A901157Install::CodeSegment [2|1245808|0x6AD70000|0x130270]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::10.
16:25:19.7964A901157Install::CodeSegment [2|1244496|0x6AD70000|0x12FD50]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::11.
16:25:19.7964A901157Install::CodeSegment [2|401840|0x6AD70000|0x621B0]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
16:25:19.7964A901157Install::CodeSegment [2|402144|0x6AD70000|0x622E0]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
16:25:19.7964A901157Install::CodeSegment [2|409120|0x6AD70000|0x63E20]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::14.
16:25:19.7964A901157Install::CodeSegment [2|519056|0x6AD70000|0x7EB90]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::15.
16:25:19.7964A901157Install::CodeSegment [2|350608|0x6AD70000|0x55990]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
16:25:19.7964A901157Install::CodeSegment [2|460896|0x6AD70000|0x70860]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
16:25:19.7964A901157Install::CodeSegment [2|463136|0x6AD70000|0x71120]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
16:25:19.7964A901157Install::CodeSegment [2|350608|0x6AD70000|0x55990]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
16:25:19.7964A901157Install::CodeSegment [2|460544|0x6AD70000|0x70700]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
16:25:19.7964A901157Install::CodeSegment [2|462688|0x6AD70000|0x70F60]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
16:25:19.7964A901157Install::CodeSegment [3|44032|0x698F0000|0xAC00]
16:25:19.7964A901248Client::hookLibraryFunctions=========> Hook is skipped function 3::35.
16:25:19.7964A901157Install::CodeSegment [3|53536|0x698F0000|0xD120]
16:25:19.8144A90592Install::Codeunknown (MCH) OK
16:25:19.8144A901157Install::CodeSegment [3|53104|0x698F0000|0xCF70]
16:25:19.8304A90592Install::Codeunknown (MCH) OK
16:25:19.8304A901157Install::CodeSegment [5|450624|0x6AB40000|0x6E040]
16:25:19.8484A90592Install::Codeunknown (MCH) OK
16:25:19.8484A901157Install::CodeSegment [5|450304|0x6AB40000|0x6DF00]
16:25:19.8654A90592Install::Codeunknown (MCH) OK
16:25:19.8654A901157Install::CodeSegment [5|198784|0x6AB40000|0x30880]
16:25:19.8944A90592Install::Codeunknown (MCH) OK
16:25:19.8944A901157Install::CodeSegment [5|97120|0x6AB40000|0x17B60]
16:25:19.9334A90592Install::Codeunknown (MCH) OK
16:25:19.9334A901157Install::CodeSegment [5|-42534352|0x6AB40000|0xFD76FA30]
16:25:19.9334A901248Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
16:25:19.9334A901157Install::CodeSegment [5|-42519728|0x6AB40000|0xFD773350]
16:25:19.9334A901248Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
16:25:19.9334A901157Install::CodeSegment [5|-42548048|0x6AB40000|0xFD76C4B0]
16:25:19.9334A901248Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
16:25:19.9334A901157Install::CodeSegment [5|-43459968|0x6AB40000|0xFD68DA80]
16:25:19.9334A901248Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
16:25:19.9334A90329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:25:19.9334A901042OverlayManager::StartStarting...
16:25:19.9334A901074OverlayManager::Startstarting hooks 2...
16:25:19.9334A90592Install::CodeInit [Client,5] (MCH) OK
16:25:19.9344A901221XTRAP COMPATIBLE PATCH WARNING
16:25:19.9344A901229OverlayManager::Startdone with hooks...
16:25:19.9344A90107ApiManager::InitAPI Manager Event : OK
16:25:19.9344A90119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=1600
16:25:19.9344A9067TXRSettingFail to read texture recognition options 0xb7
16:25:19.9344A90114TXOfInterestNew list set with 0 items
16:25:19.9344A901254OverlayManager::Startget foreground state
16:25:19.9344A907600OverlayManager::OnForegroundChangedChanged True
16:25:19.9344A907031OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:25:19.9344A901291OverlayManager::StartStarted...
16:25:19.9354A90428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
16:25:19.9354A9094GraphicsHookManager::StopThreadStopThread
16:25:19.936507C6532OverlayManager::OnConnectedConnected to server
16:25:19.936507C31SendServerHelloMessage::ExecuteSend connection Ack
16:25:19.938481C216GraphicsHookManager::MessageLoopExit Thread
16:25:19.9406407111OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0xf0d86
16:25:19.9424A90590Client::initFirstInjectioninit complete
16:25:20.118415C7070OverlayManager::IsEmptyCursorCache cursor 0x1bff098d (v: 1)
16:25:20.126415C683RenderDeviceD3d9::initInit Device 0x10e22a80
16:25:20.157507C6362OverlayManager::doActionDisplayFPS - Triggered
16:25:20.270415C251RenderDeviceD3D9Capture::RenderDeviceD3D9Captured3d offsest [sht]: 0x2b6c , 0x4e24
16:25:20.270415C261RenderDeviceD3D9Capture::RenderDeviceD3D9CaptureSHT Supported: True [p:-1] [f:87]. Disabled: False
16:25:20.271415C756RenderDeviceD3d9::initreCRL [15 - 4074]
16:25:20.271415C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:25:20.271415C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:25:20.271415C763RenderDeviceD3d9::initTarget Window [0x23059e]
16:25:20.271415C453doOverlayInit Graphics {handle = 0x23059e} {d = 0x10e22a80}
16:25:20.271415C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
16:25:20.271415C1472RenderDeviceD3d9::setFixSet render device fix RT.
16:25:20.271415C2645OverlayManager::setGraphicsRender Device fix was set RT.
16:25:20.271415C457doOverlayOverlayManager::setShowMode
16:25:20.276415C654OverlayInputManager::HandleCommandsClear all hotkeys command
16:25:20.276415C695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
16:25:20.277415C654OverlayInputManager::HandleCommandsClear all hotkeys command
16:25:20.277415C695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
16:25:20.277415C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:25:20.277415C21StartWidgetsRefresher::ExecuteExecute start wicket manager
16:25:20.277415C275WidgetManager::initInit manager
16:25:20.277415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:25:20.277415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:25:20.277415C5011OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x23059e}.
16:25:20.277415C2176OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x903a2
16:25:20.277415C2194OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:25:20.277415C2242OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6ade27e0=1792944096)=>(0x50a99bb0=1353292720)
16:25:20.277415C2253OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
16:25:20.277415C308PerformanceCounter::NotifyFrameRenderNotify first Render...
16:25:20.277415C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:25:20.277415C7504OverlayManager::CheckForSharedTextureSupportCheck for SHT support
16:25:20.277415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:25:20.277415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:25:20.277415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:25:20.277415C2418RenderDeviceD3d9::setCaptureSystemIN(FALSE)
16:25:20.2803B202347WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:25:20.307415C1830OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:25:20.307415C2272OverlayManager::installKeybMouseHookInstall KeybMouse
16:25:20.307415C419InputInterceptor::stopHookunhook keyboard and mouse
16:25:20.307415C386InputInterceptor::runHookKeyboard is hooked 0x415c
16:25:20.307415C408InputInterceptor::runHookMouse is hooked 0x415c
16:25:20.307415C1925OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 6, Cur = 0x1bff098d
16:25:20.3503B20225InterProcessElement::openInterProcess Overwolf_ImID_30DFA_P_21392 opened succesfuly
16:25:20.3513B20225InterProcessElement::openInterProcess Overwolf_PID_21392_SHARED_MEMORY_AGENT opened succesfuly
16:25:20.3513B20225InterProcessElement::openInterProcess Overwolf_ImID_2504BA_P_21392 opened succesfuly
16:25:20.3513B20225InterProcessElement::openInterProcess Overwolf_PID_21392_SHARED_MEMORY_AGENT opened succesfuly
16:25:20.3513B20225InterProcessElement::openInterProcess Overwolf_ImID_30E04_P_21392 opened succesfuly
16:25:20.3513B20225InterProcessElement::openInterProcess Overwolf_PID_21392_SHARED_MEMORY_AGENT opened succesfuly
16:25:21.138507C6354OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:25:21.164507C6354OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:25:21.1643B20225InterProcessElement::openInterProcess Overwolf_ImID_48023E_P_21392 opened succesfuly
16:25:21.1643B20225InterProcessElement::openInterProcess Overwolf_PID_21392_SHARED_MEMORY_AGENT opened succesfuly
16:25:21.191415C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
16:25:21.191415C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:25:21.914507C6225OverlayManager::doActionForegroundChange Event [winows not active]
16:25:21.914507C6251OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:25:21.914507C7031OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:25:21.914507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:25:21.919507C6237OverlayManager::doActionForegroundChange Event OFF (OFF)
16:25:21.919507C7600OverlayManager::OnForegroundChangedChanged False
16:25:21.919507C7633OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2B0162 Title=[WhatsApp and 5 more pages - Personal - Microsoft
16:25:21.919507C2532OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:25:21.919507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:25:21.924507C6362OverlayManager::doActionDisplayFPS - Triggered
16:25:23.107507C6354OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:25:23.826507C6630OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\yidan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins/GEPPlugin.dll]
16:25:23.909507C363ow-graphicsFailed to open pipe
16:25:23.910507C363ow-graphicsFailed to open pipe
16:25:23.910507C363ow-graphicsConnection initialized
16:25:23.910507C145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
16:25:23.910507C127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
16:25:26.320415C7070OverlayManager::IsEmptyCursorCache cursor 0x600a0d (v: 1)
16:25:29.9286401989Client::LogProcessModulesLoaded modules:
16:25:29.9366402005C:\Program Files (x86)\Overwolf\0.158.1.1\obs\data\obs-plugins\win-capture\ow-graphics-hook32.dll
16:25:29.9366402005C:\Program Files (x86)\Overwolf\0.158.1.1\win32\OWClient.dll
16:25:29.9366402005C:\Program Files (x86)\Overwolf\0.158.1.1\win32\OWExplorer.dll
16:25:29.9366402005C:\Program Files (x86)\Overwolf\0.158.1.1\win32\OWUtils.dll
16:25:29.9366402005C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2011.6-0\X86\MpOav.dll
16:25:29.9366402005C:\Riot Games\League of Legends\Game\BugSplat.dll
16:25:29.9366402005C:\Riot Games\League of Legends\Game\League of Legends.exe
16:25:29.9366402005C:\Riot Games\League of Legends\Game\LogitechLed.dll
16:25:30.4693B202389WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [8828] s[500].
16:25:29.9366402005C:\Riot Games\League of Legends\Game\d3dcompiler_43.dll
16:25:30.4693B202411WidgetManager::RefreshWidgetThreadMainLoopexit
16:25:29.9366402005C:\Riot Games\League of Legends\Game\stub.dll
16:25:30.4703B202330WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:25:29.9366402005C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
16:25:30.4703B202336WidgetManager::RefreshThreadProcStaticclean Exit
16:25:29.9366402005C:\WINDOWS\SYSTEM32\CoreMessaging.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\DEVOBJ.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\DINPUT8.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\DNSAPI.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\HID.DLL
16:25:29.9366402005C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
16:25:29.9366402005C:\WINDOWS\SYSTEM32\PROPSYS.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\USERENV.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\VERSION.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\WINMM.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\WINMMBASE.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\WINNSI.DLL
16:25:29.9366402005C:\WINDOWS\SYSTEM32\WTSAPI32.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\amsi.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\apphelp.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\cryptnet.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\d3d11.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\d3d9.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\d3dx11_43.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\d3dx9_39.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\d3dx9_43.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\dbgcore.DLL
16:25:29.9366402005C:\WINDOWS\SYSTEM32\dbghelp.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\dcomp.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\dsound.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\dwmapi.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\dxcore.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\dxgi.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\gpapi.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\icm32.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\inputhost.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\mscms.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\ntdll.dll
16:25:29.9366402005C:\WINDOWS\SYSTEM32\ntmarta.dll
16:25:29.9376402005C:\WINDOWS\SYSTEM32\wbemcomn.dll
16:25:29.9376402005C:\WINDOWS\SYSTEM32\wintypes.dll
16:25:29.9376402005C:\WINDOWS\System32\CRYPT32.dll
16:25:29.9376402005C:\WINDOWS\System32\CRYPTBASE.dll
16:25:29.9376402005C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_e4d2a56faad3ef82\igd9dxva32.dll
16:25:29.9376402005C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_e4d2a56faad3ef82\igdgmm32.dll
16:25:29.9376402005C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_e4d2a56faad3ef82\igdumdim32.dll
16:25:29.9376402005C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_aceb5b140d1d131e\nvd3dum.dll
16:25:29.9376402005C:\WINDOWS\System32\DriverStore\FileRepository\nvami.inf_amd64_aceb5b140d1d131e\nvldumd.dll
16:25:29.9376402005C:\WINDOWS\System32\GDI32.dll
16:25:29.9376402005C:\WINDOWS\System32\IMM32.DLL
16:25:29.9376402005C:\WINDOWS\System32\KERNEL32.DLL
16:25:29.9376402005C:\WINDOWS\System32\KERNELBASE.dll
16:25:29.9376402005C:\WINDOWS\System32\MMDevApi.dll
16:25:29.9376402005C:\WINDOWS\System32\MSASN1.dll
16:25:29.9376402005C:\WINDOWS\System32\MSCTF.dll
16:25:29.9376402005C:\WINDOWS\System32\NSI.dll
16:25:29.9376402005C:\WINDOWS\System32\OLEAUT32.dll
16:25:29.9376402005C:\WINDOWS\System32\PSAPI.DLL
16:25:29.9376402005C:\WINDOWS\System32\RPCRT4.dll
16:25:29.9376402005C:\WINDOWS\System32\SETUPAPI.dll
16:25:29.9376402005C:\WINDOWS\System32\SHELL32.dll
16:25:29.9376402005C:\WINDOWS\System32\SHLWAPI.dll
16:25:29.9376402005C:\WINDOWS\System32\SspiCli.dll
16:25:29.9376402005C:\WINDOWS\System32\TextInputFramework.dll
16:25:29.9376402005C:\WINDOWS\System32\UMPDC.dll
16:25:29.9376402005C:\WINDOWS\System32\USER32.dll
16:25:29.9376402005C:\WINDOWS\System32\WINTRUST.dll
16:25:29.9376402005C:\WINDOWS\System32\WS2_32.dll
16:25:29.9376402005C:\WINDOWS\System32\advapi32.dll
16:25:29.9376402005C:\WINDOWS\System32\bcrypt.dll
16:25:29.9376402005C:\WINDOWS\System32\bcryptPrimitives.dll
16:25:29.9376402005C:\WINDOWS\System32\cfgmgr32.dll
16:25:29.9376402005C:\WINDOWS\System32\clbcatq.dll
16:25:29.9376402005C:\WINDOWS\System32\combase.dll
16:25:29.9376402005C:\WINDOWS\System32\cryptsp.dll
16:25:29.9376402005C:\WINDOWS\System32\fwpuclnt.dll
16:25:29.9376402005C:\WINDOWS\System32\gdi32full.dll
16:25:29.9376402005C:\WINDOWS\System32\iertutil.dll
16:25:29.9376402005C:\WINDOWS\System32\imagehlp.dll
16:25:29.9376402005C:\WINDOWS\System32\kernel.appcore.dll
16:25:29.9376402005C:\WINDOWS\System32\msvcp_win.dll
16:25:29.9376402005C:\WINDOWS\System32\msvcrt.dll
16:25:29.9376402005C:\WINDOWS\System32\ole32.dll
16:25:29.9376402005C:\WINDOWS\System32\powrprof.dll
16:25:29.9376402005C:\WINDOWS\System32\profapi.dll
16:25:29.9376402005C:\WINDOWS\System32\sechost.dll
16:25:29.9376402005C:\WINDOWS\System32\shcore.dll
16:25:29.9376402005C:\WINDOWS\System32\ucrtbase.dll
16:25:29.9376402005C:\WINDOWS\System32\win32u.dll
16:25:29.9376402005C:\WINDOWS\System32\windows.storage.dll
16:25:29.9376402005C:\WINDOWS\System32\winrnr.dll
16:25:29.9376402005C:\WINDOWS\system32\NLAapi.dll
16:25:29.9376402005C:\WINDOWS\system32\mswsock.dll
16:25:29.9376402005C:\WINDOWS\system32\napinsp.dll
16:25:29.9376402005C:\WINDOWS\system32\nvspcap.dll
16:25:29.9376402005C:\WINDOWS\system32\pnrpnsp.dll
16:25:29.9376402005C:\WINDOWS\system32\rsaenh.dll
16:25:29.9376402005C:\WINDOWS\system32\uxtheme.dll
16:25:29.9376402005C:\WINDOWS\system32\wbem\fastprox.dll
16:25:29.9376402005C:\WINDOWS\system32\wbem\wbemprox.dll
16:25:29.9376402005C:\WINDOWS\system32\wbem\wbemsvc.dll
16:25:29.9376402005C:\WINDOWS\system32\winbrand.dll
16:25:29.9376402005C:\WINDOWS\system32\wshbth.dll
16:25:29.9376402005C:\Windows\System32\rasadhlp.dll
16:25:30.4693B20291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:26:11.915415C1534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:26:11.925415C5702overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:26:11.928415C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:26:11.928415C221fDevice9_TestCooperativeLevelDevice Release
16:26:11.928415C2550OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:26:11.928415C1297OverlayManager::RestoreGameWNDPROCSearch SWL..
16:26:11.928415C1304OverlayManager::RestoreGameWNDPROCSWL restored.
16:26:11.928415C1314OverlayManager::RestoreGameWNDPROCSWL OK.
16:26:11.928415C1319OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x903a2
16:26:11.928415C2572OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:26:11.928415C187IRenderDevice::releaseRender Releasing.
16:26:11.928415C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:26:11.928415C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:26:11.928415C82RenderDeviceCaptureBase::ReleaseTextureRelease
16:26:11.928415C100RenderDeviceCaptureBase::ReleaseTextureReleased
16:26:11.929415C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:26:11.929415C204IRenderDevice::releaseRender Releasing Done.
16:26:11.929415C227fDevice9_TestCooperativeLevelEnd Device Release
16:26:11.929415C248fDevice9_TestCooperativeLevelEnd Device Release
16:26:11.976507C6237OverlayManager::doActionForegroundChange Event ON (ON)
16:26:11.976507C7600OverlayManager::OnForegroundChangedChanged True
16:26:11.976507C7031OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:26:11.976507C2539OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:26:12.270415C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x10E22A80
16:26:12.271415C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:26:12.271415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:26:12.271415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:26:12.271415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:26:12.448415C683RenderDeviceD3d9::initInit Device 0x10e22a80
16:26:12.448415C756RenderDeviceD3d9::initreCRL [15 - 13868]
16:26:12.448415C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:26:12.448415C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:26:12.448415C763RenderDeviceD3d9::initTarget Window [0x23059e]
16:26:12.448415C453doOverlayInit Graphics {handle = 0x23059e} {d = 0x10e22a80}
16:26:12.448415C457doOverlayOverlayManager::setShowMode
16:26:12.449415C47ResetSnapShotSH::ExecuteRelease snapshot SH
16:26:12.451415C7329OverlayManager::LoadPluginPlugin loaded [5] [C:\Users\yidan\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins/GEPPlugin.dll] []
16:26:12.460415C5011OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x23059e}.
16:26:12.461415C2176OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc03a2
16:26:12.461415C2194OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:26:12.461415C2242OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6ade27e0=1792944096)=>(0x50a99bb0=1353292720)
16:26:12.461415C2434WidgetManager::Renderresum layout thread
16:26:12.461415C275WidgetManager::initInit manager
16:26:12.461383C2347WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:26:12.464415C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:26:12.464415C363ow-graphicsHooked to process: League of Legends.exe
16:26:12.464415C363ow-graphics(half life scientist) everything.. seems to be in order
16:26:12.465415C363ow-graphicsd3d9_init
16:26:12.494383C256InterProcessElement::closeInterProcess Overwolf_PID_21392_SHARED_MEMORY_AGENT close 2147483647 bytes
16:26:12.494383C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2504ba
16:26:12.494383C256InterProcessElement::closeInterProcess Overwolf_ImID_2504BA_P_21392 close 2147483647 bytes
16:26:12.494383C2671WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:26:12.500383C225InterProcessElement::openInterProcess Overwolf_ImID_90094_P_21392 opened succesfuly
16:26:12.500383C225InterProcessElement::openInterProcess Overwolf_PID_21392_SHARED_MEMORY_AGENT opened succesfuly
16:26:12.500383C225InterProcessElement::openInterProcess Overwolf_ImID_19F02B8_P_21392 opened succesfuly
16:26:12.500383C225InterProcessElement::openInterProcess Overwolf_PID_21392_SHARED_MEMORY_AGENT opened succesfuly
16:26:12.549415C363ow-graphicsd3d9 shared texture capture successful
16:26:12.549415C255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
16:26:12.549415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:26:12.549415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:26:12.549415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:26:12.549415C2272OverlayManager::installKeybMouseHookInstall KeybMouse
16:26:12.549415C419InputInterceptor::stopHookunhook keyboard and mouse
16:26:12.549415C386InputInterceptor::runHookKeyboard is hooked 0x415c
16:26:12.549415C408InputInterceptor::runHookMouse is hooked 0x415c
16:26:12.549415C5702overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:26:12.550415C363ow-graphicscapture_d3d9
16:26:39.152415C2428OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:26:39.201415C3334OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:27:18.636415C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:27:18.657415C3492OverlayManager::RestoreGameCursorRestoreGameCursor ref = 10, OW handle = 0x94c0490;prev = 0x94c0490 , {Original values: ref = 10 handle = 0x600a0d}
16:27:19.108415C2428OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:27:19.827415C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:27:19.850415C3492OverlayManager::RestoreGameCursorRestoreGameCursor ref = 10, OW handle = 0x94c0490;prev = 0x9048e , {Original values: ref = 10 handle = 0x600a0d}
16:27:19.855383C256InterProcessElement::closeInterProcess Overwolf_PID_21392_SHARED_MEMORY_AGENT close 2147483647 bytes
16:27:19.855383C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90094
16:27:19.855383C256InterProcessElement::closeInterProcess Overwolf_ImID_90094_P_21392 close 2147483647 bytes
16:27:19.855383C2671WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:27:24.747415C7070OverlayManager::IsEmptyCursorCache cursor 0x4f6d07cb (v: 1)
16:27:25.163415C7070OverlayManager::IsEmptyCursorCache cursor 0x37690aa9 (v: 1)
16:27:34.59507C6225OverlayManager::doActionForegroundChange Event [winows not active]
16:27:34.59507C6251OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:27:34.59507C7031OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:27:34.59507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:27:34.62507C6237OverlayManager::doActionForegroundChange Event OFF (OFF)
16:27:34.62507C7600OverlayManager::OnForegroundChangedChanged False
16:27:34.62507C7633OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30562 Title=[(10) YouTube and 34 more pages - Personal - Microsoft
16:27:34.62507C2532OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:27:34.62507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:27:34.65507C6362OverlayManager::doActionDisplayFPS - Triggered
16:27:34.603383C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:27:37.107383C2389WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3172] s[500].
16:27:37.107383C2411WidgetManager::RefreshWidgetThreadMainLoopexit
16:27:37.107383C2330WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:27:37.107383C2336WidgetManager::RefreshThreadProcStaticclean Exit
16:27:45.582415C1534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:27:45.594415C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:27:45.594415C221fDevice9_TestCooperativeLevelDevice Release
16:27:45.594415C2550OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:27:45.594415C1297OverlayManager::RestoreGameWNDPROCSearch SWL..
16:27:45.594415C1304OverlayManager::RestoreGameWNDPROCSWL restored.
16:27:45.594415C1314OverlayManager::RestoreGameWNDPROCSWL OK.
16:27:45.595415C1319OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc03a2
16:27:45.595415C2572OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:27:45.595415C187IRenderDevice::releaseRender Releasing.
16:27:45.595415C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:27:45.595415C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:27:45.595415C82RenderDeviceCaptureBase::ReleaseTextureRelease
16:27:45.595415C100RenderDeviceCaptureBase::ReleaseTextureReleased
16:27:45.614415C363ow-graphics----------------- d3d9 capture freed -----------------
16:27:45.614415C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:27:45.614415C204IRenderDevice::releaseRender Releasing Done.
16:27:45.614415C227fDevice9_TestCooperativeLevelEnd Device Release
16:27:45.614415C248fDevice9_TestCooperativeLevelEnd Device Release
16:27:46.11415C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x10E22A80
16:27:46.11415C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:27:46.11415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:27:46.11415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:27:46.11415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:27:46.74507C6237OverlayManager::doActionForegroundChange Event ON (ON)
16:27:46.74507C7600OverlayManager::OnForegroundChangedChanged True
16:27:46.74507C7031OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:27:46.74507C2539OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:27:46.402415C683RenderDeviceD3d9::initInit Device 0x10e22a80
16:27:46.402415C756RenderDeviceD3d9::initreCRL [15 - 13409]
16:27:46.402415C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:27:46.402415C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:27:46.402415C763RenderDeviceD3d9::initTarget Window [0x23059e]
16:27:46.402415C453doOverlayInit Graphics {handle = 0x23059e} {d = 0x10e22a80}
16:27:46.402415C457doOverlayOverlayManager::setShowMode
16:27:46.403415C47ResetSnapShotSH::ExecuteRelease snapshot SH
16:27:46.403415C5011OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x23059e}.
16:27:46.403415C2176OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3ebe0e49
16:27:46.403415C2194OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:27:46.403415C2242OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6ade27e0=1792944096)=>(0x50a99bb0=1353292720)
16:27:46.403415C2434WidgetManager::Renderresum layout thread
16:27:46.403415C275WidgetManager::initInit manager
16:27:46.40455942347WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:27:46.405415C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:27:46.405415C363ow-graphicsd3d9_init
16:27:46.445415C363ow-graphicsd3d9 shared texture capture successful
16:27:46.445415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:27:46.445415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:27:46.445415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:27:46.445415C2272OverlayManager::installKeybMouseHookInstall KeybMouse
16:27:46.445415C419InputInterceptor::stopHookunhook keyboard and mouse
16:27:46.445415C386InputInterceptor::runHookKeyboard is hooked 0x415c
16:27:46.445415C408InputInterceptor::runHookMouse is hooked 0x415c
16:27:46.445415C5702overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:27:56.84507C6225OverlayManager::doActionForegroundChange Event [winows not active]
16:27:56.84507C6251OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:27:56.84507C7031OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:27:56.84507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:27:56.85507C6237OverlayManager::doActionForegroundChange Event OFF (OFF)
16:27:56.85507C7600OverlayManager::OnForegroundChangedChanged False
16:27:56.85507C7633OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30562 Title=[(10) YouTube and 34 more pages - Personal - Microsoft
16:27:56.85507C2532OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:27:56.85507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:27:56.87507C6362OverlayManager::doActionDisplayFPS - Triggered
16:27:56.6205594291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:27:59.12655942389WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3391] s[500].
16:27:59.12655942411WidgetManager::RefreshWidgetThreadMainLoopexit
16:27:59.12655942330WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:27:59.12655942336WidgetManager::RefreshThreadProcStaticclean Exit
16:28:05.178415C1534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:28:05.196415C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:28:05.196415C221fDevice9_TestCooperativeLevelDevice Release
16:28:05.196415C2550OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:28:05.196415C1297OverlayManager::RestoreGameWNDPROCSearch SWL..
16:28:05.196415C1304OverlayManager::RestoreGameWNDPROCSWL restored.
16:28:05.196415C1314OverlayManager::RestoreGameWNDPROCSWL OK.
16:28:05.196415C1319OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3ebe0e49
16:28:05.196415C2572OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:28:05.196415C187IRenderDevice::releaseRender Releasing.
16:28:05.196415C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:28:05.196415C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:28:05.196415C82RenderDeviceCaptureBase::ReleaseTextureRelease
16:28:05.196415C100RenderDeviceCaptureBase::ReleaseTextureReleased
16:28:05.213415C363ow-graphics----------------- d3d9 capture freed -----------------
16:28:05.213415C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:28:05.213415C204IRenderDevice::releaseRender Releasing Done.
16:28:05.213415C227fDevice9_TestCooperativeLevelEnd Device Release
16:28:05.213415C248fDevice9_TestCooperativeLevelEnd Device Release
16:28:05.592415C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x10E22A80
16:28:05.592415C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:28:05.593415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:28:05.593415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:28:05.593415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:28:05.600507C6237OverlayManager::doActionForegroundChange Event ON (ON)
16:28:05.600507C7600OverlayManager::OnForegroundChangedChanged True
16:28:05.600507C7031OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:28:05.600507C2539OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:28:05.926415C683RenderDeviceD3d9::initInit Device 0x10e22a80
16:28:05.926415C756RenderDeviceD3d9::initreCRL [15 - 13548]
16:28:05.926415C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:28:05.926415C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:28:05.926415C763RenderDeviceD3d9::initTarget Window [0x23059e]
16:28:05.926415C453doOverlayInit Graphics {handle = 0x23059e} {d = 0x10e22a80}
16:28:05.926415C457doOverlayOverlayManager::setShowMode
16:28:05.926415C47ResetSnapShotSH::ExecuteRelease snapshot SH
16:28:05.926415C5011OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x23059e}.
16:28:05.926415C2176OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4ca30921
16:28:05.926415C2194OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:28:05.926415C2242OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6ade27e0=1792944096)=>(0x50a99bb0=1353292720)
16:28:05.926415C2434WidgetManager::Renderresum layout thread
16:28:05.926415C275WidgetManager::initInit manager
16:28:05.92762C2347WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:28:05.928415C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:28:05.928415C363ow-graphicsd3d9_init
16:28:05.965415C363ow-graphicsd3d9 shared texture capture successful
16:28:05.965415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:28:05.965415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:28:05.965415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:28:05.965415C2272OverlayManager::installKeybMouseHookInstall KeybMouse
16:28:05.965415C419InputInterceptor::stopHookunhook keyboard and mouse
16:28:05.965415C386InputInterceptor::runHookKeyboard is hooked 0x415c
16:28:05.965415C408InputInterceptor::runHookMouse is hooked 0x415c
16:28:05.965415C5702overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
16:28:16.135415C7070OverlayManager::IsEmptyCursorCache cursor 0x10460b55 (v: 1)
16:28:16.300415C7070OverlayManager::IsEmptyCursorCache cursor 0x1390aeb (v: 1)
16:30:11.322415C7070OverlayManager::IsEmptyCursorCache cursor 0x5410b35 (v: 1)
16:31:18.930415C7070OverlayManager::IsEmptyCursorCache cursor 0x7210e0b (v: 1)
16:31:25.571415C7070OverlayManager::IsEmptyCursorCache cursor 0x1080aa1 (v: 1)
16:32:59.238415C7070OverlayManager::IsEmptyCursorCache cursor 0x29720b87 (v: 1)
16:48:41.391415C7070OverlayManager::IsEmptyCursorCache cursor 0x19870c89 (v: 1)
16:48:47.890415C7070OverlayManager::IsEmptyCursorCache cursor 0x4350d7d (v: 1)
16:59:39.881507C6225OverlayManager::doActionForegroundChange Event [winows not active]
16:59:39.881507C6251OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
16:59:39.881507C7031OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:59:39.881507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:59:39.885507C6237OverlayManager::doActionForegroundChange Event OFF (OFF)
16:59:39.885507C7600OverlayManager::OnForegroundChangedChanged False
16:59:39.885507C7633OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30562 Title=[(10) YouTube and 34 more pages - Personal - Microsoft
16:59:39.885507C2532OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:59:39.885507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:59:39.886507C6362OverlayManager::doActionDisplayFPS - Triggered
16:59:40.39862C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
16:59:42.90462C2389WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3078] s[500].
16:59:42.90462C2411WidgetManager::RefreshWidgetThreadMainLoopexit
16:59:42.90462C2330WidgetManager::RefreshThreadProcStaticExit refresh process porcess
16:59:42.90462C2336WidgetManager::RefreshThreadProcStaticclean Exit
16:59:57.593415C1534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:59:57.607415C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
16:59:57.607415C221fDevice9_TestCooperativeLevelDevice Release
16:59:57.607415C2550OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:59:57.607415C1297OverlayManager::RestoreGameWNDPROCSearch SWL..
16:59:57.607415C1304OverlayManager::RestoreGameWNDPROCSWL restored.
16:59:57.607415C1314OverlayManager::RestoreGameWNDPROCSWL OK.
16:59:57.607415C1319OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4ca30921
16:59:57.607415C2572OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:59:57.607415C187IRenderDevice::releaseRender Releasing.
16:59:57.607415C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
16:59:57.607415C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
16:59:57.607415C82RenderDeviceCaptureBase::ReleaseTextureRelease
16:59:57.607415C100RenderDeviceCaptureBase::ReleaseTextureReleased
16:59:57.622415C363ow-graphics----------------- d3d9 capture freed -----------------
16:59:57.622415C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
16:59:57.622415C204IRenderDevice::releaseRender Releasing Done.
16:59:57.622415C227fDevice9_TestCooperativeLevelEnd Device Release
16:59:57.622415C248fDevice9_TestCooperativeLevelEnd Device Release
16:59:57.907507C6237OverlayManager::doActionForegroundChange Event ON (ON)
16:59:57.907507C7600OverlayManager::OnForegroundChangedChanged True
16:59:57.907507C7031OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:59:57.907507C2539OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:59:58.117415C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x10E22A80
16:59:58.117415C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
16:59:58.117415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
16:59:58.117415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
16:59:58.117415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:59:58.549415C683RenderDeviceD3d9::initInit Device 0x10e22a80
16:59:58.549415C756RenderDeviceD3d9::initreCRL [15 - 15182]
16:59:58.549415C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:59:58.549415C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:59:58.549415C763RenderDeviceD3d9::initTarget Window [0x23059e]
16:59:58.549415C453doOverlayInit Graphics {handle = 0x23059e} {d = 0x10e22a80}
16:59:58.549415C457doOverlayOverlayManager::setShowMode
16:59:58.549415C47ResetSnapShotSH::ExecuteRelease snapshot SH
16:59:58.549415C5011OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x23059e}.
16:59:58.549415C2176OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1511090b
16:59:58.549415C2194OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
16:59:58.549415C2242OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6ade27e0=1792944096)=>(0x50a99bb0=1353292720)
16:59:58.549415C2434WidgetManager::Renderresum layout thread
16:59:58.549415C275WidgetManager::initInit manager
16:59:58.5505BC2347WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
16:59:58.551415C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:59:58.551415C363ow-graphicsd3d9_init
16:59:58.588415C363ow-graphicsd3d9 shared texture capture successful
16:59:58.588415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
16:59:58.588415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
16:59:58.588415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:59:58.589415C2272OverlayManager::installKeybMouseHookInstall KeybMouse
16:59:58.589415C419InputInterceptor::stopHookunhook keyboard and mouse
16:59:58.589415C386InputInterceptor::runHookKeyboard is hooked 0x415c
16:59:58.589415C408InputInterceptor::runHookMouse is hooked 0x415c
16:59:58.589415C5702overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:04:17.216507C6225OverlayManager::doActionForegroundChange Event [winows not active]
17:04:17.216507C6251OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
17:04:17.216507C7031OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:04:17.216507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:04:17.219507C6237OverlayManager::doActionForegroundChange Event OFF (OFF)
17:04:17.219507C7600OverlayManager::OnForegroundChangedChanged False
17:04:17.219507C7633OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2B0162 Title=[(2) WhatsApp and 6 more pages - Personal - Microsoft
17:04:17.219507C2532OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:04:17.219507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:04:17.220507C6362OverlayManager::doActionDisplayFPS - Triggered
17:04:17.7325BC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:04:20.2395BC2389WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3156] s[500].
17:04:20.2395BC2411WidgetManager::RefreshWidgetThreadMainLoopexit
17:04:20.2395BC2330WidgetManager::RefreshThreadProcStaticExit refresh process porcess
17:04:20.2395BC2336WidgetManager::RefreshThreadProcStaticclean Exit
17:04:25.232415C1534OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:04:25.248415C220fDevice9_TestCooperativeLevelDevice lost [0x88760869]
17:04:25.248415C221fDevice9_TestCooperativeLevelDevice Release
17:04:25.248415C2550OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:04:25.248415C1297OverlayManager::RestoreGameWNDPROCSearch SWL..
17:04:25.248415C1304OverlayManager::RestoreGameWNDPROCSWL restored.
17:04:25.248415C1314OverlayManager::RestoreGameWNDPROCSWL OK.
17:04:25.248415C1319OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1511090b
17:04:25.248415C2572OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:04:25.248415C187IRenderDevice::releaseRender Releasing.
17:04:25.248415C775RenderDeviceD3d9::releaseImplementationRelease Imp --- Begin ---
17:04:25.248415C697RenderDeviceD3D9Capture::ReleaseTextureRelease image copy texture
17:04:25.248415C82RenderDeviceCaptureBase::ReleaseTextureRelease
17:04:25.248415C100RenderDeviceCaptureBase::ReleaseTextureReleased
17:04:25.264415C363ow-graphics----------------- d3d9 capture freed -----------------
17:04:25.264415C825RenderDeviceD3d9::releaseImplementationRelease Imp --- End ---
17:04:25.264415C204IRenderDevice::releaseRender Releasing Done.
17:04:25.264415C227fDevice9_TestCooperativeLevelEnd Device Release
17:04:25.264415C248fDevice9_TestCooperativeLevelEnd Device Release
17:04:25.728507C6237OverlayManager::doActionForegroundChange Event ON (ON)
17:04:25.728507C7600OverlayManager::OnForegroundChangedChanged True
17:04:25.728507C7031OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:04:25.728507C2539OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:04:25.781415C346fDevice9_ResetfOrigDevice9_Reset=0x0 pDevice=0x10E22A80
17:04:25.781415C352fDevice9_ResetfOrigDevice9_Reset -> Notify 1920,1080
17:04:25.781415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
17:04:25.781415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
17:04:25.781415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
17:04:26.174415C683RenderDeviceD3d9::initInit Device 0x10e22a80
17:04:26.174415C756RenderDeviceD3d9::initreCRL [15 - 15230]
17:04:26.174415C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:04:26.174415C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:04:26.174415C763RenderDeviceD3d9::initTarget Window [0x23059e]
17:04:26.174415C453doOverlayInit Graphics {handle = 0x23059e} {d = 0x10e22a80}
17:04:26.174415C457doOverlayOverlayManager::setShowMode
17:04:26.174415C47ResetSnapShotSH::ExecuteRelease snapshot SH
17:04:26.174415C5011OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x23059e}.
17:04:26.174415C2176OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x24800bdb
17:04:26.174415C2194OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:04:26.174415C2242OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x6ade27e0=1792944096)=>(0x50a99bb0=1353292720)
17:04:26.174415C2434WidgetManager::Renderresum layout thread
17:04:26.174415C275WidgetManager::initInit manager
17:04:26.17534502347WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
17:04:26.176415C925OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:04:26.176415C363ow-graphicsd3d9_init
17:04:26.212415C363ow-graphicsd3d9 shared texture capture successful
17:04:26.212415C1453OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
17:04:26.212415C1460OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
17:04:26.212415C1468OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
17:04:26.213415C2272OverlayManager::installKeybMouseHookInstall KeybMouse
17:04:26.213415C419InputInterceptor::stopHookunhook keyboard and mouse
17:04:26.213415C386InputInterceptor::runHookKeyboard is hooked 0x415c
17:04:26.213415C408InputInterceptor::runHookMouse is hooked 0x415c
17:04:26.213415C5702overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:07:03.4793450291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:07:04.19415C1621OverlayManager::GameWindowProcCallbackClose Window [2].
17:07:04.414507C6225OverlayManager::doActionForegroundChange Event [winows not active]
17:07:04.414507C6251OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
17:07:04.414507C7031OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:07:04.414507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:07:04.417507C6237OverlayManager::doActionForegroundChange Event OFF (OFF)
17:07:04.417507C7600OverlayManager::OnForegroundChangedChanged False
17:07:04.417507C7633OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2B0162 Title=[(1) WhatsApp and 6 more pages - Personal - Microsoft
17:07:04.417507C2532OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:07:04.417507C2466OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:07:04.419507C6362OverlayManager::doActionDisplayFPS - Triggered