Time | Thread | Line | Function | Message |
13:51:20.223 | 4AF0 | 138 | runClient | Starting Overlay PID=20212(0x4ef4) server PID = 15948 |
13:51:20.223 | 4AF0 | 560 | Client::init | Client::Initialize |
13:51:20.223 | 4AF0 | 568 | Client::init | Start owclient thread |
13:51:20.223 | 2848 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
13:51:20.224 | 2848 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19415948 opened succesfuly |
13:51:20.224 | 2848 | 351 | | session id = {70C1939F-4C71-4CF6-809B-9C5ACF163307} |
13:51:20.224 | 2848 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
13:51:20.225 | 2848 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
13:51:20.226 | 2848 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.194.2 |
13:51:20.226 | 2848 | 2131 | Client::LogProcessModules | Loaded modules: |
13:51:20.241 | 2848 | 2147 | | C:\Program Files\Avast Software\Avast\aswhook.dll |
13:51:20.241 | 2848 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
13:51:20.241 | 2848 | 2147 | | C:\ProgramData\LogIt\LogIt_x64.dll |
13:51:20.241 | 2848 | 2147 | | C:\ProgramData\Navio\Navio_x64.dll |
13:51:20.241 | 2848 | 2147 | | C:\ProgramData\TruckersMP\core_ets2mp.dll |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\dxgi.dll |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ets2-telemetry-server.dll |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\scs-telemetry.dll |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\trucksbook_64.dll |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
13:51:20.241 | 2848 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
13:51:20.241 | 2848 | 2147 | | C:\Users\David\AppData\Local\Discord\app-1.0.9004\modules\discord_hook-1\discord_hook\651ad00fcd2\DiscordHook64.dll |
13:51:20.241 | 2848 | 2147 | | C:\Users\David\AppData\Local\Medal\recorder-3.521.0\Host\medal-hook64.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\AVRT.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\D3D12Core.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\D3DSCache.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\DPAPI.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\GLU32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\Iphlpapi.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\OPENGL32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\WININET.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\d3d12.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\ksuser.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\libcrypto-1_1-x64.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\libssl-1_1-x64.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\midimap.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\msacm32.drv |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\ondemandconnroutehelper.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\secur32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\vulkan-1.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\wdmaud.drv |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\COMDLG32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\CRYPT32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\DEVOBJ.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\NvCamera64.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\d3dcompiler_47_64.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvldumdx.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvwgf2umx.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\GDI32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\IMM32.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\MMDevApi.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\MSASN1.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\MSCTF.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\NSI.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\Normaliz.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\PSAPI.DLL |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\RPCRT4.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\SHELL32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\USER32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\WINTRUST.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\WLDAP32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\WS2_32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\Windows.UI.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\bcrypt.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\clbcatq.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\combase.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\gdi32full.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\imagehlp.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\msvcp_win.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\msvcrt.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\ole32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\rasadhlp.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\sechost.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\shcore.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\twinapi.appcore.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\ucrtbase.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\System32\win32u.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\system32\dxgi.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\system32\mswsock.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\system32\ncryptsslp.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\system32\nvapi64.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\system32\nvspcap64.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\system32\rsaenh.dll |
13:51:20.241 | 2848 | 2147 | | C:\Windows\system32\schannel.DLL |
13:51:20.241 | 2848 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWClient.dll |
13:51:20.241 | 2848 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWExplorer.dll |
13:51:20.241 | 2848 | 2147 | | D:\Steam\gameoverlayrenderer64.dll |
13:51:20.241 | 2848 | 2147 | | D:\Steam\steamclient64.dll |
13:51:20.241 | 2848 | 2147 | | D:\Steam\tier0_s64.dll |
13:51:20.241 | 2848 | 2147 | | D:\Steam\vstdlib_s64.dll |
13:51:20.241 | 2848 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=1352 |
13:51:20.246 | 2848 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
13:51:20.246 | 2848 | 1552 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
13:51:20.246 | 2848 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
13:51:20.247 | 2848 | 1588 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
13:51:20.247 | 2848 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
13:51:20.247 | 2848 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
13:51:20.247 | 2848 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
13:51:20.247 | 2848 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
13:51:20.247 | 2848 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
13:51:20.247 | 2848 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
13:51:20.247 | 2848 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
13:51:20.247 | 2848 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
13:51:20.247 | 2848 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
13:51:20.247 | 2848 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
13:51:20.247 | 2848 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
13:51:20.247 | 2848 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
13:51:20.247 | 2848 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
13:51:20.247 | 2848 | 1883 | Data::Search | [0] 0x1DC30000 |
13:51:20.247 | 2848 | 1883 | Data::Search | [1] 0x0 |
13:51:20.247 | 2848 | 1883 | Data::Search | [2] 0x0 |
13:51:20.247 | 2848 | 1883 | Data::Search | [3] 0xBE430000 |
13:51:20.247 | 2848 | 1883 | Data::Search | [4] 0x0 |
13:51:20.247 | 2848 | 1883 | Data::Search | [5] 0xAF960000 |
13:51:20.247 | 2848 | 1883 | Data::Search | [6] 0x1E050000 |
13:51:20.247 | 2848 | 1883 | Data::Search | [7] 0xD11C0000 |
13:51:20.247 | 2848 | 1883 | Data::Search | [8] 0xAF960000 |
13:51:20.247 | 2848 | 1883 | Data::Search | [9] 0xA5450000 |
13:51:20.247 | 2848 | 1888 | Data::Search | [10] 0x0 |
13:51:20.247 | 2848 | 1894 | Data::Search | [11] 0x188F0000 |
13:51:20.247 | 2848 | 1900 | Data::Search | [12] 0xD11C0000 |
13:51:20.247 | 2848 | 1906 | Data::Search | [13] 0x8E80000 |
13:51:20.247 | 2848 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
13:51:20.248 | 2848 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
13:51:20.248 | 2848 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
13:51:20.253 | 2848 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
13:51:20.254 | 2848 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
13:51:20.254 | 2848 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
13:51:20.254 | 2848 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19415948 opened succesfuly |
13:51:20.255 | 2848 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x3a0499 |
13:51:20.255 | 2848 | 7548 | OverlayManager::LoadDefaultCursors | Load default cursors |
13:51:20.256 | 2848 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x3d9092b |
13:51:20.256 | 2848 | 72 | PerformanceCounter::StartSession | StartSession |
13:51:20.256 | 2848 | 72 | PerformanceCounter::StartSession | StartSession |
13:51:20.256 | 2848 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
13:51:20.256 | 2848 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
13:51:20.256 | 2848 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
13:51:20.256 | 2848 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
13:51:20.256 | 2848 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
13:51:20.256 | 2848 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
13:51:20.256 | 2848 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
13:51:20.256 | 2848 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
13:51:20.256 | 2848 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
13:51:20.256 | 2848 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
13:51:20.256 | 2848 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
13:51:20.256 | 2848 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
13:51:20.256 | 2848 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
13:51:20.256 | 2848 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
13:51:20.256 | 2848 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
13:51:20.256 | 2848 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
13:51:20.256 | 2848 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
13:51:20.256 | 2848 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
13:51:20.256 | 2848 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
13:51:20.256 | 2848 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
13:51:20.256 | 2848 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
13:51:20.256 | 2848 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
13:51:20.256 | 2848 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
13:51:20.256 | 2848 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
13:51:20.256 | 2848 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
13:51:20.256 | 2848 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
13:51:20.256 | 2848 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
13:51:20.256 | 2848 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
13:51:20.256 | 2848 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
13:51:20.256 | 2848 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
13:51:20.256 | 2848 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
13:51:20.256 | 2848 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
13:51:20.256 | 2848 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
13:51:20.256 | 2848 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
13:51:20.256 | 2848 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
13:51:20.256 | 2848 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
13:51:20.256 | 2848 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
13:51:20.256 | 2848 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
13:51:20.256 | 2848 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
13:51:20.256 | 2848 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
13:51:20.256 | 2848 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
13:51:20.256 | 2848 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
13:51:20.256 | 2848 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
13:51:20.256 | 2848 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
13:51:20.256 | 2848 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
13:51:20.256 | 2848 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
13:51:20.256 | 2848 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
13:51:20.256 | 2848 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
13:51:20.256 | 2848 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
13:51:20.256 | 2848 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
13:51:20.256 | 2848 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
13:51:20.256 | 2848 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
13:51:20.256 | 2848 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
13:51:20.256 | 2848 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
13:51:20.256 | 2848 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
13:51:20.256 | 2848 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
13:51:20.256 | 2848 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
13:51:20.256 | 2848 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
13:51:20.256 | 2848 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
13:51:20.256 | 2848 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
13:51:20.256 | 2848 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
13:51:20.256 | 2848 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
13:51:20.256 | 2848 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
13:51:20.256 | 2848 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
13:51:20.256 | 2848 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
13:51:20.256 | 2848 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
13:51:20.256 | 2848 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
13:51:20.256 | 2848 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
13:51:20.256 | 2848 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
13:51:20.256 | 2848 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
13:51:20.256 | 2848 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
13:51:20.256 | 2848 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
13:51:20.256 | 2848 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
13:51:20.256 | 2848 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
13:51:20.256 | 2848 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
13:51:20.256 | 2848 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
13:51:20.256 | 2848 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
13:51:20.256 | 2848 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
13:51:20.256 | 2848 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
13:51:20.256 | 2848 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
13:51:20.256 | 2848 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
13:51:20.256 | 2848 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
13:51:20.256 | 2848 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
13:51:20.256 | 2848 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
13:51:20.256 | 2848 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
13:51:20.256 | 2848 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
13:51:20.256 | 2848 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
13:51:20.256 | 2848 | 1010 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
13:51:20.256 | 2848 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:51:20.256 | 2848 | 629 | OverlayManager::InitGameClient | starting hooks... |
13:51:20.314 | 2848 | 1991 | FunctionHook::LoadHooker | Loading Utils from D:\Program Files (x86)\Overwolf\0.194.0.15\\OWUtils.dll succeeded |
13:51:20.323 | 2848 | 602 | Install::Code | Init [Client,1] (MCH) OK |
13:51:20.325 | 2848 | 602 | Install::Code | Init [Client,2] (MCH) OK |
13:51:20.326 | 2848 | 602 | Install::Code | Init [Client,3] (MCH) OK |
13:51:20.328 | 2848 | 602 | Install::Code | Init [Client,4] (MCH) OK |
13:51:20.328 | 2848 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
13:51:26.297 | 2848 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
13:51:26.311 | 2848 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
13:51:26.312 | 2848 | 1371 | Client::hookFunctions | Waiting for Vulkan, DIT 30 |
13:51:56.318 | 2848 | 916 | Client::hookLibraryFunctions | Lib [2] is not supported for game. skipping.. |
13:51:56.320 | 2848 | 1063 | Install::Code | Segment [5|8160|0x1B500000|0x1FE0] |
13:51:56.320 | 2848 | 602 | Install::Code | unknown (MCH) OK |
13:51:56.320 | 2848 | 1063 | Install::Code | Segment [5|431696|0x1B500000|0x69650] |
13:51:56.320 | 2848 | 602 | Install::Code | unknown (MCH) OK |
13:51:56.320 | 2848 | 1063 | Install::Code | Segment [5|133424|0x1B500000|0x20930] |
13:51:56.321 | 2848 | 602 | Install::Code | unknown (MCH) OK |
13:51:56.321 | 2848 | 1063 | Install::Code | Segment [5|12800|0x1B500000|0x3200] |
13:51:56.321 | 2848 | 602 | Install::Code | unknown (MCH) OK |
13:51:56.321 | 2848 | 1063 | Install::Code | Segment [5|-44988320|0x1B500000|0xFD518860] |
13:51:56.321 | 2848 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
13:51:56.321 | 2848 | 1063 | Install::Code | Segment [5|-44966864|0x1B500000|0xFD51DC30] |
13:51:56.321 | 2848 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
13:51:56.321 | 2848 | 1063 | Install::Code | Segment [5|-44972560|0x1B500000|0xFD51C5F0] |
13:51:56.321 | 2848 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
13:51:56.321 | 2848 | 1063 | Install::Code | Segment [5|-46159888|0x1B500000|0xFD3FA7F0] |
13:51:56.321 | 2848 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
13:51:56.321 | 2848 | 916 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
13:51:56.323 | 2848 | 602 | Install::Code | unknown (MCH) OK |
13:51:56.323 | 2848 | 1047 | Install::Code | Segment 0 [7|-1|0xD11C0000|0xFFFFFFFF|0] |
13:51:56.324 | 2848 | 602 | Install::Code | unknown (MCH) OK |
13:51:56.324 | 2848 | 1047 | Install::Code | Segment 0 [7|-1|0xD11C0000|0xFFFFFFFF|0] |
13:51:56.324 | 2848 | 602 | Install::Code | unknown (MCH) OK |
13:51:56.324 | 2848 | 1047 | Install::Code | Segment 0 [7|-1|0xD11C0000|0xFFFFFFFF|0] |
13:51:56.324 | 2848 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
13:51:56.324 | 2848 | 1272 | OverlayManager::Start | Starting... |
13:51:56.325 | 2848 | 1304 | OverlayManager::Start | starting hooks 2... |
13:51:56.326 | 2848 | 602 | Install::Code | Init [Client,5] (MCH) OK |
13:51:56.327 | 2848 | 602 | Install::Code | Init [Client,6] (MCH) OK |
13:51:56.327 | 2848 | 1373 | OverlayManager::Start | RID Found 1 devices. |
13:51:56.327 | 2848 | 1381 | OverlayManager::Start | RID Mouse Found [0] with 0X100(0X30) hwnd(0x3064c)... |
13:51:56.332 | 2848 | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
13:51:56.332 | 2848 | 1479 | OverlayManager::Start | done with hooks... |
13:51:56.330 | 49A0 | 7133 | OverlayManager::OnConnected | Connected to server |
13:51:56.332 | 49A0 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
13:51:56.332 | 2848 | 108 | ApiManager::Init | API Manager Event : OK |
13:51:56.332 | 2848 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=18544 |
13:51:56.332 | 4870 | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x405aa |
13:51:56.339 | 2848 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
13:51:56.339 | 2848 | 114 | TXOfInterest | New list set with 0 items |
13:51:56.339 | 2848 | 1505 | OverlayManager::Start | get foreground state |
13:51:56.339 | 2848 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
13:51:56.339 | 2848 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
13:51:56.339 | 2848 | 1542 | OverlayManager::Start | Started... |
13:51:56.769 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:51:57.111 | 34C0 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
13:51:57.128 | 34C0 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
13:51:57.147 | 34C0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
13:51:57.152 | 34C0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
13:51:57.152 | 34C0 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
13:51:57.157 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
13:51:57.158 | 34C0 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1694533519 |
13:51:57.158 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
13:51:57.158 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
13:51:57.158 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:51:57.182 | 34C0 | 705 | RenderDeviceD3d11::initDX11 | create vs |
13:51:57.182 | 34C0 | 723 | RenderDeviceD3d11::initDX11 | create vs |
13:51:57.185 | 34C0 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
13:51:57.188 | 34C0 | 774 | RenderDeviceD3d11::initDX11 | create raster |
13:51:57.188 | 34C0 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
13:51:57.188 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
13:51:57.188 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
13:51:57.188 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
13:51:57.188 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:51:57.188 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:51:57.188 | 34C0 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
13:51:57.188 | 34C0 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
13:51:57.188 | 34C0 | 3061 | OverlayManager::setGraphics | Render Device fix was set RT. |
13:51:57.188 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
13:51:57.188 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:51:57.194 | 34C0 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
13:51:57.194 | 34C0 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
13:51:57.194 | 34C0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
13:51:57.194 | 34C0 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
13:51:57.194 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:51:57.195 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
13:51:57.195 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
13:51:57.195 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf1e0795 |
13:51:57.195 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:51:57.195 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
13:51:57.195 | 34C0 | 2587 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
13:51:57.195 | 34C0 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
13:51:57.195 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:51:57.195 | 34C0 | 8211 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
13:51:57.196 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
13:51:57.196 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
13:51:57.196 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
13:51:57.196 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
13:51:57.221 | 2798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_380886_P_15948 opened succesfuly |
13:51:57.221 | 2798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
13:51:57.222 | 2798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5E0878_P_15948 opened succesfuly |
13:51:57.222 | 2798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
13:51:57.222 | 2798 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_106C2_P_15948 opened succesfuly |
13:51:57.222 | 2798 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
13:51:57.445 | 2848 | 602 | Install::Code | Init [Client,0] (MCH) OK |
13:51:57.445 | 2848 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
13:51:57.445 | 2848 | 94 | GraphicsHookManager::StopThread | StopThread |
13:51:57.446 | 548 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
13:51:57.446 | 2848 | 406 | Client::initFirstInjection | init complete |
13:51:58.200 | 2BB4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:52:00.206 | 2BB4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3011]. |
13:52:00.206 | 2BB4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:52:00.206 | 2BB4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
13:52:03.577 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:52:03.578 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:52:03.578 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
13:52:03.578 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
13:52:03.578 | 34C0 | 2257 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -1, Cur = 0x0 |
13:52:03.581 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:52:03.596 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
13:52:03.596 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:52:03.596 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:52:06.352 | 4870 | 2131 | Client::LogProcessModules | Loaded modules: |
13:52:06.368 | 4870 | 2147 | | C:\Program Files\Avast Software\Avast\aswhook.dll |
13:52:06.368 | 4870 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
13:52:06.368 | 4870 | 2147 | | C:\ProgramData\LogIt\LogIt_x64.dll |
13:52:06.368 | 4870 | 2147 | | C:\ProgramData\Navio\Navio_x64.dll |
13:52:06.368 | 4870 | 2147 | | C:\ProgramData\Navio\discord_game_sdk.dll |
13:52:06.368 | 4870 | 2147 | | C:\ProgramData\TruckersMP\core_ets2mp.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\dxgi.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ets2-telemetry-server.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\scs-telemetry.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\trucksbook_64.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
13:52:06.368 | 4870 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
13:52:06.368 | 4870 | 2147 | | C:\Users\David\AppData\Local\Discord\app-1.0.9004\modules\discord_hook-1\discord_hook\651ad00fcd2\DiscordHook64.dll |
13:52:06.368 | 4870 | 2147 | | C:\Users\David\AppData\Local\Medal\recorder-3.521.0\Host\medal-hook64.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\AVRT.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\D3D12Core.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\D3DSCache.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\DPAPI.DLL |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\GLU32.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\Iphlpapi.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\OPENGL32.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\WININET.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\d3d12.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\ksuser.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\ktmw32.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\libcrypto-1_1-x64.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\libssl-1_1-x64.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\midimap.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\msacm32.drv |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\ondemandconnroutehelper.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\secur32.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\vulkan-1.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\wdmaud.drv |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
13:52:06.368 | 4870 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\COMDLG32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\CRYPT32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\DEVOBJ.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\NvCamera64.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\d3dcompiler_47_64.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvldumdx.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvwgf2umx.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\GDI32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\IMM32.DLL |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\MMDevApi.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\MSASN1.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\MSCTF.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\NSI.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\Normaliz.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\PSAPI.DLL |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\RPCRT4.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\SHELL32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\USER32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\WINTRUST.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\WLDAP32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\WS2_32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\Windows.UI.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\bcrypt.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\clbcatq.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\combase.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\gdi32full.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\imagehlp.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\msvcp_win.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\msvcrt.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\ole32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\rasadhlp.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\sechost.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\shcore.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\twinapi.appcore.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\ucrtbase.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\System32\win32u.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\system32\dxgi.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\system32\mswsock.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\system32\ncryptsslp.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\system32\nvapi64.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\system32\nvspcap64.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\system32\rsaenh.dll |
13:52:06.369 | 4870 | 2147 | | C:\Windows\system32\schannel.DLL |
13:52:06.369 | 4870 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWClient.dll |
13:52:06.369 | 4870 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWExplorer.dll |
13:52:06.369 | 4870 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWUtils.dll |
13:52:06.369 | 4870 | 2147 | | D:\Steam\gameoverlayrenderer64.dll |
13:52:06.369 | 4870 | 2147 | | D:\Steam\steamclient64.dll |
13:52:06.369 | 4870 | 2147 | | D:\Steam\tier0_s64.dll |
13:52:06.369 | 4870 | 2147 | | D:\Steam\vstdlib_s64.dll |
13:52:06.609 | 2D98 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3012]. |
13:52:06.609 | 2D98 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:52:06.609 | 2D98 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:59) |
13:52:06.700 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
13:52:06.700 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:52:06.700 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:52:06.705 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
13:52:06.705 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
13:52:10.675 | 2D98 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:52:12.671 | 2D98 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3008]. |
13:52:12.671 | 2D98 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:52:12.671 | 2D98 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:66) |
13:52:19.187 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
13:52:19.187 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:52:19.187 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:52:23.354 | 2BB4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3050]. |
13:52:23.373 | 2BB4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:52:23.373 | 2BB4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:38) |
13:52:26.458 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
13:52:26.459 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:52:26.459 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:52:37.163 | 2BB4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:52:39.164 | 2BB4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3010]. |
13:52:39.164 | 2BB4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:52:39.164 | 2BB4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:66) |
13:52:39.786 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
13:52:39.786 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:52:39.786 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:52:48.511 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
13:52:48.512 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
13:52:50.196 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
13:52:50.221 | 2BB4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_8408D0_P_15948 opened succesfuly |
13:52:50.221 | 2BB4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
13:52:58.362 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
13:52:58.362 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
13:53:13.520 | 2D98 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
13:53:13.520 | 2D98 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=8408d0 |
13:53:13.520 | 2D98 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_8408D0_P_15948 close 2147483647 bytes |
13:53:13.523 | 2D98 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
13:54:08.871 | 2D98 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:54:54.720 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
13:54:54.768 | 2D98 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D091E_P_15948 opened succesfuly |
13:54:54.768 | 2D98 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
13:55:02.138 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
13:55:02.138 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
13:55:17.145 | 2D98 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
13:55:17.145 | 2D98 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d091e |
13:55:17.145 | 2D98 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_D091E_P_15948 close 2147483647 bytes |
13:55:17.146 | 2D98 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
13:58:27.638 | 41C8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:58:29.645 | 41C8 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3012]. |
13:58:29.645 | 41C8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:58:29.645 | 41C8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:66) |
13:58:32.689 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
13:58:32.700 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:58:32.700 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:01:29.15 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:01:29.55 | 41C8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1580918_P_15948 opened succesfuly |
14:01:29.55 | 41C8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
14:01:37.176 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
14:01:37.176 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:11:23.673 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:11:23.817 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:11:23.916 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:11:23.951 | 24A0 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:11:23.951 | 24A0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1580918 |
14:11:23.951 | 24A0 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1580918_P_15948 close 2147483647 bytes |
14:11:23.952 | 24A0 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:11:23.954 | 24A0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2050920_P_15948 opened succesfuly |
14:11:23.954 | 24A0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
14:11:32.796 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (400,421) / (512,512) - OK |
14:11:32.796 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
14:11:41.238 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:11:41.288 | 24A0 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:11:41.288 | 24A0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2050920 |
14:11:41.288 | 24A0 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2050920_P_15948 close 2147483647 bytes |
14:11:41.288 | 24A0 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:11:41.357 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:19:01.732 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:19:01.768 | 2E74 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3BB0920_P_15948 opened succesfuly |
14:19:01.768 | 2E74 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
14:19:11.500 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
14:19:11.500 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:19:26.678 | 2E74 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:19:26.678 | 2E74 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3bb0920 |
14:19:26.678 | 2E74 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3BB0920_P_15948 close 2147483647 bytes |
14:19:26.678 | 2E74 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:20:32.929 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:20:32.986 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4410898_P_15948 opened succesfuly |
14:20:32.987 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
14:20:42.747 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
14:20:42.747 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:20:47.600 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [send_report_vehicle_roadside_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:20:47.770 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [send_report_vehicle_roadside_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:20:52.925 | 3168 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:20:52.925 | 3168 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=4410898 |
14:20:52.925 | 3168 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_4410898_P_15948 close 2147483647 bytes |
14:20:52.925 | 3168 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:20:55.26 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:20:55.47 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_8208BE_P_15948 opened succesfuly |
14:20:55.47 | 3168 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
14:21:00.228 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
14:21:00.228 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
14:21:15.566 | 2ADC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:21:15.566 | 2ADC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=8208be |
14:21:15.566 | 2ADC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_8208BE_P_15948 close 2147483647 bytes |
14:21:15.566 | 2ADC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:23:37.959 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:23:38.9 | 2E74 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6630920_P_15948 opened succesfuly |
14:23:38.9 | 2E74 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
14:23:44.523 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
14:23:44.523 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:27:00.613 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:27:00.645 | 1F5C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:27:00.645 | 1F5C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6630920 |
14:27:00.645 | 1F5C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_6630920_P_15948 close 2147483647 bytes |
14:27:00.645 | 1F5C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:27:00.648 | 1F5C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20705CC_P_15948 opened succesfuly |
14:27:00.648 | 1F5C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
14:27:07.178 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
14:27:07.178 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:27:22.249 | 1F5C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:27:22.249 | 1F5C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20705cc |
14:27:22.249 | 1F5C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_20705CC_P_15948 close 2147483647 bytes |
14:27:22.249 | 1F5C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:36:15.476 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
14:36:15.489 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:36:15.489 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:36:16.1 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:36:16.1 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:36:16.1 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:36:16.1 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf1e0795 |
14:36:16.1 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:36:16.1 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
14:36:16.1 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
14:36:16.13 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:36:16.15 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:36:16.15 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:36:16.15 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:36:16.15 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:36:16.15 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:36:16.15 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:36:16.57 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:36:16.57 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:36:16.57 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:36:16.57 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1019C Title=[] |
14:36:16.57 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:36:16.57 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:36:16.57 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
14:36:16.57 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:36:16.65 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:36:16.72 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:36:16.545 | 44B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:36:18.591 | 44B4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3137]. |
14:36:18.591 | 44B4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:36:18.591 | 44B4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
14:36:23.855 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
14:36:23.925 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
14:36:23.961 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
14:36:23.967 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
14:36:24.83 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
14:36:24.83 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:36:24.83 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
14:36:24.83 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:36:24.145 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
14:36:24.145 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
14:36:24.145 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
14:36:24.145 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:36:24.145 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:36:24.145 | 34C0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:36:24.145 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:36:24.145 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:36:24.145 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:36:24.174 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:36:24.174 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
14:36:24.174 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:36:24.174 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdb066e |
14:36:24.174 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:36:24.174 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
14:36:24.174 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
14:36:24.174 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:36:24.174 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:36:24.174 | 34C0 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:36:24.175 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:36:24.176 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:36:24.176 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:36:24.176 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
14:36:24.176 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
14:36:24.194 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:36:24.194 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:36:24.194 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:36:24.194 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:36:24.324 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:36:24.324 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:36:24.324 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:36:24.347 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:36:24.347 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:36:24.348 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:36:24.348 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:36:24.351 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:36:24.357 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:36:24.372 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:41:48.240 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:41:48.273 | 44B4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_16C0924_P_15948 opened succesfuly |
14:41:48.273 | 44B4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
14:41:55.315 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
14:41:55.315 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:42:10.296 | 44B4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:42:10.296 | 44B4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=16c0924 |
14:42:10.296 | 44B4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_16C0924_P_15948 close 2147483647 bytes |
14:42:10.296 | 44B4 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:53:54.331 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:53:54.398 | 570 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_33E0924_P_15948 opened succesfuly |
14:53:54.398 | 570 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
14:53:59.602 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
14:53:59.602 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:59:13.394 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:59:13.422 | 4D6C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:59:13.422 | 4D6C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=33e0924 |
14:59:13.422 | 4D6C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_33E0924_P_15948 close 2147483647 bytes |
14:59:13.422 | 4D6C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:59:13.426 | 4D6C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_FC0928_P_15948 opened succesfuly |
14:59:13.426 | 4D6C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
14:59:17.888 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
14:59:17.888 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:59:33.89 | 4D6C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:59:33.89 | 4D6C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=fc0928 |
14:59:33.89 | 4D6C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_FC0928_P_15948 close 2147483647 bytes |
14:59:33.89 | 4D6C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:00:06.748 | 326C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:00:07.920 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:00:07.952 | 326C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2BE0944_P_15948 opened succesfuly |
15:00:07.952 | 326C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
15:00:11.170 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
15:00:11.170 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
15:00:26.175 | 2404 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:00:26.175 | 2404 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2be0944 |
15:00:26.175 | 2404 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2BE0944_P_15948 close 2147483647 bytes |
15:00:26.175 | 2404 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:01:28.886 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:01:28.886 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:01:28.886 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:01:28.886 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:01:28.886 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:01:28.886 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:01:28.886 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdb066e |
15:01:28.886 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:01:28.886 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
15:01:28.886 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:01:28.886 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:01:28.886 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:01:28.886 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:01:28.886 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:01:28.886 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:01:28.886 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:01:28.886 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:01:29.12 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:01:29.12 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:01:29.12 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:01:29.12 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:01:29.22 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:01:29.22 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:01:29.22 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:01:29.22 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:01:29.22 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:01:29.22 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:01:29.22 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:01:29.22 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:01:29.39 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:01:29.39 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:01:29.39 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:01:29.39 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:01:29.39 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:01:29.39 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:01:29.39 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:01:29.39 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:01:29.39 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:01:29.39 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:01:29.187 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:01:29.187 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:01:29.187 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:01:29.187 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1019C Title=[] |
15:01:29.187 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:01:29.187 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:01:29.187 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:01:29.187 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:01:29.202 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:01:29.205 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:01:30.283 | 326C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:01:36.345 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:01:36.383 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:01:36.408 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:01:36.412 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:01:36.559 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:01:36.559 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:01:36.559 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:01:36.559 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:01:36.569 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:01:36.569 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:01:36.569 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:01:36.569 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:01:36.569 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:01:36.569 | 34C0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:01:36.574 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:01:36.574 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:01:36.574 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:01:36.584 | 326C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [7703]. |
15:01:36.584 | 326C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:01:36.584 | 326C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:4) |
15:01:36.591 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:01:36.591 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
15:01:36.591 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:01:36.591 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1970968 |
15:01:36.591 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:01:36.591 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
15:01:36.591 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
15:01:36.591 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:01:36.591 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:01:36.591 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:01:36.591 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:01:36.593 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:01:36.593 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:01:36.594 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:01:36.595 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:01:36.595 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:01:36.595 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
15:01:36.595 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
15:01:36.595 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:01:36.610 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:01:36.610 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:01:36.610 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:01:36.610 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:01:36.632 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:01:36.642 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:01:41.318 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:01:41.318 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:01:41.318 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:01:41.318 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:01:41.318 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:01:41.318 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:01:41.318 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1970968 |
15:01:41.318 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:01:41.318 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
15:01:41.318 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:01:41.318 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:01:41.318 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:01:41.318 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:01:41.318 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:01:41.318 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:01:41.318 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:01:41.318 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:01:41.436 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:01:41.436 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:01:41.436 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:01:41.436 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:01:41.446 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:01:41.446 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:01:41.446 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:01:41.446 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:01:41.446 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:01:41.446 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:01:41.446 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:01:41.446 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:01:41.452 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:01:41.452 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:01:41.452 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:01:41.452 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:01:41.452 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:01:41.452 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:01:41.452 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:01:41.452 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:01:41.452 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:01:41.452 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:01:41.781 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:01:41.781 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:01:41.781 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:01:41.781 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x403B8 Title=[Trucky - DesktopWindow] |
15:01:41.785 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:01:41.785 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:01:41.785 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:01:41.786 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:01:41.793 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:01:41.795 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:01:42.769 | 326C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:13:20.837 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:13:20.877 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:13:20.898 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:13:20.902 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:13:20.964 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:13:20.964 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:13:20.964 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:13:20.964 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:13:20.974 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:13:20.974 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:13:20.974 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:13:20.974 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:13:20.974 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:13:20.974 | 34C0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:13:20.0 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:13:20.0 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
15:13:20.0 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:13:20.0 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1452091f |
15:13:20.0 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:13:20.0 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
15:13:20.0 | 34C0 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:13:20.0 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:13:21.0 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:13:21.0 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:13:21.0 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
15:13:21.0 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
15:13:21.14 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:13:21.14 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:13:21.14 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:13:21.14 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:13:21.82 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:13:21.82 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:13:21.82 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:13:21.89 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:13:21.89 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:13:21.91 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:13:21.91 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:13:21.104 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:13:21.162 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:13:21.176 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:13:33.604 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:13:33.604 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:13:33.604 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:13:33.604 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:13:33.604 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:13:33.604 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:13:33.604 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1452091f |
15:13:33.604 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:13:33.604 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
15:13:33.604 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:13:33.604 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:13:33.604 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:13:33.604 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:13:33.604 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:13:33.604 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:13:33.604 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:13:33.604 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:13:33.694 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:13:33.694 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:13:33.694 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:13:33.806 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1019C Title=[] |
15:13:33.806 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:13:33.806 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:13:33.807 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:13:33.807 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:13:33.808 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:13:33.808 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:13:33.927 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:13:33.927 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:13:33.927 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:13:33.927 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:13:33.970 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:13:33.970 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:13:33.970 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:13:33.970 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:13:33.970 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:13:33.970 | 34C0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:13:33.970 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:13:33.970 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:13:33.970 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:13:33.987 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:13:33.987 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:13:33.987 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:13:33.987 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:13:33.987 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:13:33.987 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:13:33.987 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:13:33.987 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:13:33.987 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:13:33.987 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:13:34.834 | 4D6C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:19:12.711 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:19:12.743 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:19:12.762 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:19:12.762 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:19:12.762 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:19:12.889 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:19:12.912 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:19:12.974 | 34C0 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
15:19:13.46 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:19:13.46 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:19:13.46 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:19:13.46 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:19:13.52 | 4BE0 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [339455]. |
15:19:13.52 | 4BE0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:19:13.52 | 4BE0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:19) |
15:19:13.60 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:19:13.60 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:19:13.60 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:19:13.60 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:19:13.60 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:19:13.94 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:19:13.94 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
15:19:13.94 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:19:13.94 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2b440653 |
15:19:13.94 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:19:13.94 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
15:19:13.94 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
15:19:13.94 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:19:13.94 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:19:13.95 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:19:13.95 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:19:13.97 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:19:13.97 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:19:13.98 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:19:13.99 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:19:13.99 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:19:13.99 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
15:19:13.99 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
15:19:13.99 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:19:13.119 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:19:13.119 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:19:13.119 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:19:13.119 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:19:21.602 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:19:21.602 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:19:21.602 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:19:21.602 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:19:21.602 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:19:21.602 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:19:21.602 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2b440653 |
15:19:21.602 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:19:21.602 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
15:19:21.602 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:19:21.603 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:19:21.603 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:19:21.603 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:19:21.603 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:19:21.603 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:19:21.603 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:19:21.603 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:19:21.855 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:19:21.855 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:19:21.855 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:19:21.855 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:19:21.864 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:19:21.864 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:19:21.864 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:19:21.864 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:19:21.864 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:19:21.864 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:19:21.864 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:19:21.864 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:19:21.875 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:19:21.876 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:19:21.876 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:19:21.876 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:19:21.876 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:19:21.876 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:19:21.876 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:19:21.876 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:19:21.876 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:19:21.876 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:19:21.921 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:19:21.921 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:19:21.921 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:19:21.921 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10508 Title=[ |
15:19:21.921 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:19:21.921 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:19:21.921 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:19:21.921 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:19:21.993 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:19:22.7 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:19:22.936 | 4BE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:19:43.874 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:19:43.913 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:19:43.970 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:19:43.973 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:19:44.105 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:19:44.105 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:19:44.105 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:19:44.105 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:19:44.117 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:19:44.117 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:19:44.117 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:19:44.117 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:19:44.117 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:19:44.117 | 34C0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:19:44.124 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:19:44.124 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:19:44.124 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:19:44.130 | 4BE0 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [22536]. |
15:19:44.130 | 4BE0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:19:44.131 | 4BE0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
15:19:44.138 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:19:44.138 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
15:19:44.138 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:19:44.138 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd2f09d1 |
15:19:44.138 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:19:44.138 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
15:19:44.138 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
15:19:44.138 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:19:44.138 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:19:44.138 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:19:44.138 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:19:44.140 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:19:44.140 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:19:44.141 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:19:44.143 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:19:44.143 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:19:44.143 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
15:19:44.143 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
15:19:44.143 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:19:44.162 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:19:44.162 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:19:44.162 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:19:44.162 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:19:44.227 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:19:44.261 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:19:50.925 | 4BE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:21:04.876 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:21:04.876 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:21:04.876 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:21:04.876 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:21:04.876 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:21:04.876 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:21:04.876 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd2f09d1 |
15:21:04.876 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:21:04.876 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
15:21:04.876 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:21:04.876 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:21:04.876 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:21:04.876 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:21:04.876 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:21:04.876 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:21:04.876 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:21:04.876 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:21:05.13 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:21:05.13 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:21:05.13 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:21:05.13 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:21:05.23 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:21:05.23 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:21:05.23 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:21:05.23 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:21:05.23 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:21:05.23 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:21:05.24 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:21:05.24 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:21:05.36 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:21:05.36 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:21:05.36 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:21:05.36 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:21:05.36 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:21:05.36 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:21:05.36 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:21:05.36 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:21:05.37 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:21:05.37 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:21:05.265 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:21:05.265 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:21:05.265 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:21:05.265 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1019C Title=[] |
15:21:05.265 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:21:05.265 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:21:05.265 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:21:05.265 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:21:05.386 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:21:05.391 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:21:06.308 | F50 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:22:01.419 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:22:01.443 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:22:01.481 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:22:01.484 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:22:01.557 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:22:01.557 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:22:01.557 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:22:01.557 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:22:01.566 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:22:01.566 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:22:01.566 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:22:01.566 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:22:01.566 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:22:01.566 | 34C0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:22:01.612 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:22:01.612 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
15:22:01.612 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:22:01.612 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13110999 |
15:22:01.612 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:22:01.612 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
15:22:01.612 | 34C0 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:22:01.612 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:22:01.613 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:22:01.613 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:22:01.613 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
15:22:01.613 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
15:22:01.626 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:22:01.626 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:22:01.626 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:22:01.626 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:22:01.903 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:22:01.903 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:22:01.903 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:22:01.920 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:22:01.920 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:22:01.920 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:22:01.922 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:22:01.922 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:22:01.923 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:22:01.924 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:34:44.350 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:34:44.350 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:34:44.350 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:34:44.351 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:34:44.351 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:34:44.351 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:34:44.351 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13110999 |
15:34:44.351 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:34:44.351 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
15:34:44.351 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:34:44.351 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:34:44.351 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:34:44.351 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:34:44.351 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:34:44.351 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:34:44.351 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:34:44.351 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:34:44.497 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:34:44.497 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:34:44.497 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:34:44.498 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:34:44.507 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:34:44.507 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:34:44.507 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:34:44.507 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:34:44.507 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:34:44.507 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:34:44.507 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:34:44.507 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:34:44.524 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:34:44.524 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:34:44.524 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:34:44.524 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:34:44.524 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:34:44.524 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:34:44.524 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:34:44.524 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:34:44.524 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:34:44.524 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:34:44.796 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:34:44.796 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:34:44.796 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:34:44.796 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1019C Title=[] |
15:34:44.796 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:34:44.796 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:34:44.796 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:34:44.796 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:34:44.818 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:34:44.851 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:34:45.365 | 27B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:35:36.220 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:35:36.245 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:35:36.391 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:35:36.394 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:35:36.449 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:35:36.449 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:35:36.449 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:35:36.449 | 49A0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:35:36.499 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:35:36.499 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:35:36.499 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:35:36.499 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:35:36.508 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:35:36.508 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:35:36.508 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:35:36.508 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:35:36.508 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:35:36.512 | 27B4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [52165]. |
15:35:36.512 | 27B4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:35:36.512 | 27B4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:5) |
15:35:36.531 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:35:36.531 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
15:35:36.531 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:35:36.531 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1f3008a3 |
15:35:36.531 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:35:36.531 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
15:35:36.531 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
15:35:36.531 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:35:36.531 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:35:36.531 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:35:36.531 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:35:36.533 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:35:36.533 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:35:36.534 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:35:36.535 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:35:36.535 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:35:36.535 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
15:35:36.535 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
15:35:36.535 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:35:36.545 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:35:36.545 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:35:36.545 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:35:36.545 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:35:36.653 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:35:36.735 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:36:25.669 | 2744 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:37:20.625 | 2744 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:37:44.792 | 2744 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:38:23.513 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:38:23.513 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:38:23.513 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:38:23.513 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:38:23.513 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:38:23.513 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:38:23.513 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1f3008a3 |
15:38:23.513 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:38:23.513 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
15:38:23.513 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:38:23.513 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:38:23.513 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:38:23.513 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:38:23.513 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:38:23.513 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:38:23.513 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:38:23.513 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:38:23.730 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:38:23.730 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:38:23.730 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:38:23.730 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:38:23.740 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:38:23.740 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:38:23.740 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:38:23.740 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:38:23.740 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:38:23.740 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:38:23.740 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:38:23.740 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:38:23.744 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:38:23.744 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:38:23.744 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:38:23.745 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1019C Title=[] |
15:38:23.746 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:38:23.746 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:38:23.746 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:38:23.746 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:38:23.751 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:38:23.752 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:38:23.752 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:38:23.752 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:38:23.752 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:38:23.752 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:38:23.752 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:38:23.752 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:38:23.752 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:38:23.752 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:38:23.859 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:38:23.863 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:38:24.762 | 3794 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:38:27.210 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:38:27.232 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:38:27.472 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:38:27.472 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:38:27.472 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:38:27.472 | 49A0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:38:27.602 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:38:27.606 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:38:27.750 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:38:27.750 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:38:27.750 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:38:27.750 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:38:27.753 | 3794 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [4245]. |
15:38:27.753 | 3794 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:38:27.753 | 3794 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:19) |
15:38:27.761 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:38:27.761 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:38:27.761 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:38:27.761 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:38:27.761 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:38:27.786 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:38:27.786 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
15:38:27.786 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:38:27.786 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x144709ab |
15:38:27.786 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:38:27.786 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
15:38:27.786 | 34C0 | 2286 | WidgetManager::Render | resume layout thread |
15:38:27.786 | 34C0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:38:27.786 | 34C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:38:27.787 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:38:27.787 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:38:27.789 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:38:27.789 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:38:27.791 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:38:27.792 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:38:27.792 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:38:27.792 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
15:38:27.792 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
15:38:27.792 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:38:27.810 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:38:27.810 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:38:27.810 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:38:27.810 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:38:51.556 | 2744 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:43:52.847 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:43:52.847 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:43:52.847 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:43:52.847 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:43:52.847 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:43:52.847 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:43:52.847 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x144709ab |
15:43:52.847 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:43:52.847 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
15:43:52.847 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:43:52.847 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:43:52.847 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:43:52.847 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:43:52.847 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:43:52.847 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:43:52.847 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:43:52.847 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:43:52.992 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:43:52.992 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:43:52.992 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:43:52.992 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:43:53.3 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:43:53.3 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:43:53.3 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:43:53.3 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:43:53.3 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:43:53.3 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:43:53.3 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:43:53.3 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:43:53.17 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:43:53.17 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:43:53.17 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:43:53.17 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:43:53.17 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:43:53.17 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:43:53.17 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:43:53.17 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:43:53.17 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:43:53.17 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:43:53.254 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:43:53.254 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:43:53.254 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:43:53.254 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1019C Title=[] |
15:43:53.254 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:43:53.254 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:43:53.254 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:43:53.255 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:43:53.495 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:43:53.512 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:43:54.315 | 157C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:45:52.352 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:45:52.382 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:45:52.442 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:45:52.465 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:45:52.515 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:45:52.515 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:45:52.515 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:45:52.516 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:45:52.526 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:45:52.526 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:45:52.526 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:45:52.526 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:45:52.526 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:45:52.526 | 34C0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:45:52.553 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:45:52.553 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
15:45:52.553 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:45:52.553 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x140e09bf |
15:45:52.553 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:45:52.553 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
15:45:52.553 | 34C0 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:45:52.553 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:45:52.554 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:45:52.554 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:45:52.554 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
15:45:52.554 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
15:45:52.569 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:45:52.569 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:45:52.569 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:45:52.569 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:45:52.842 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:45:52.842 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:45:52.842 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:45:52.847 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:45:52.847 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:45:52.847 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:45:52.847 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:45:52.849 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:45:52.889 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:45:52.890 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:45:54.647 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:45:54.647 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:45:54.647 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:45:54.647 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:45:54.647 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:45:54.647 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:45:54.647 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x140e09bf |
15:45:54.647 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:45:54.647 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
15:45:54.647 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:45:54.647 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:45:54.647 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:45:54.647 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:45:54.647 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:45:54.647 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:45:54.647 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:45:54.647 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:45:54.927 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:45:54.927 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:45:54.927 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:45:54.927 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10508 Title=[ |
15:45:54.927 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:45:54.927 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:45:54.927 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:45:54.927 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:45:54.932 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:45:54.932 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:45:54.932 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:45:54.932 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:45:54.947 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:45:54.954 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:45:54.979 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:45:54.979 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:45:54.979 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:45:54.979 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:45:54.979 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:45:54.979 | 34C0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:45:54.979 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:45:54.979 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:45:54.979 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:45:55.11 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:45:55.11 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:45:55.11 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:45:55.11 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:45:55.11 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:45:55.11 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:45:55.11 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:45:55.11 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:45:55.11 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:45:55.11 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:45:55.942 | 157C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:54:39.449 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:54:39.476 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:54:39.546 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:54:39.550 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:54:39.637 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:54:39.637 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:54:39.637 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:54:39.637 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:54:39.647 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:54:39.647 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:54:39.647 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:54:39.647 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:54:39.647 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:54:39.669 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:54:39.669 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
15:54:39.669 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:54:39.669 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1de505cb |
15:54:39.669 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:54:39.669 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
15:54:39.669 | 34C0 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:54:39.669 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:54:39.670 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:54:39.670 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:54:39.670 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
15:54:39.670 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
15:54:39.686 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:54:39.686 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:54:39.686 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:54:39.686 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:54:39.702 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:54:39.702 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:54:39.702 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:54:39.703 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:54:39.703 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:54:39.706 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:54:39.706 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:54:39.708 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:54:39.852 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:54:39.878 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:55:26.849 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:55:26.849 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:55:26.849 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:55:26.849 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:55:26.849 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:55:26.849 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:55:26.849 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1de505cb |
15:55:26.849 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:55:26.849 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
15:55:26.849 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:55:26.849 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:55:26.849 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:55:26.849 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:55:26.849 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:55:26.849 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:55:26.849 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:55:26.849 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:55:27.13 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:55:27.13 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:55:27.13 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:55:27.13 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:55:27.22 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:55:27.22 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:55:27.22 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:55:27.22 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:55:27.22 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:55:27.22 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:55:27.22 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:55:27.22 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:55:27.34 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:55:27.34 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:55:27.34 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:55:27.34 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
15:55:27.34 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:55:27.34 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:55:27.34 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:55:27.34 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:55:27.34 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:55:27.34 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
15:55:27.106 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:55:27.106 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:55:27.106 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:55:27.106 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1019C Title=[] |
15:55:27.106 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:55:27.106 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:55:27.106 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
15:55:27.106 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:55:27.156 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:55:27.172 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:55:28.215 | 818 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:56:17.983 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:56:18.20 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:56:18.74 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:56:18.97 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
15:56:18.174 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
15:56:18.174 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:56:18.174 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
15:56:18.174 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:56:18.184 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
15:56:18.184 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
15:56:18.184 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
15:56:18.184 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:56:18.184 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:56:18.184 | 34C0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:56:18.207 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:56:18.208 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
15:56:18.208 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:56:18.208 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x406e08df |
15:56:18.208 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:56:18.208 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
15:56:18.208 | 34C0 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:56:18.208 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:56:18.209 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:56:18.209 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:56:18.209 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
15:56:18.209 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
15:56:18.224 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:56:18.224 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:56:18.224 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:56:18.224 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:56:18.499 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:56:18.499 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:56:18.499 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:56:18.516 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:56:18.516 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:56:18.518 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:56:18.518 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:56:18.520 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:56:18.522 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:56:18.547 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:00:44.256 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:00:44.370 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:00:44.519 | 49A0 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
16:00:44.519 | 49A0 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
16:00:44.519 | 49A0 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:00:44.520 | 49A0 | 2788 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
16:00:44.544 | 34C0 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x3a0499 (v: 1) |
16:00:44.703 | 818 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4052C_P_15948 opened succesfuly |
16:00:44.703 | 818 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
16:00:48.58 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
16:00:48.58 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
16:00:48.92 | 4024 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0670_P_15948 opened succesfuly |
16:00:48.92 | 4024 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
16:00:48.120 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
16:00:48.120 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
16:00:50.6 | 34C0 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x182d08ed (v: 1) |
16:00:50.870 | 4024 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:00:50.870 | 4024 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=5e0878 |
16:00:50.870 | 4024 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_5E0878_P_15948 close 2147483647 bytes |
16:00:50.874 | 4024 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:00:50.901 | 4024 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:00:50.901 | 4024 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=380886 |
16:00:50.901 | 4024 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_380886_P_15948 close 2147483647 bytes |
16:00:50.901 | 4024 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:01:16.956 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:01:16.982 | 49A0 | 6893 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
16:01:16.982 | 49A0 | 7109 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
16:01:16.982 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
16:01:16.982 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:01:16.983 | 34C0 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x3a0499;prev = 0x182d08ed , {Original values: ref = -1 handle = 0x0} |
16:01:16.996 | 34C0 | 3952 | OverlayManager::RestoreGameCursor | black Cursor restored |
16:01:17.53 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:06:20.374 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:06:20.392 | 49A0 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
16:06:20.392 | 49A0 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
16:06:20.392 | 49A0 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:06:20.392 | 49A0 | 2788 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
16:06:20.493 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:06:23.171 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B087E_P_15948 opened succesfuly |
16:06:23.171 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
16:06:23.642 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (179,202) / (256,256) - OK |
16:06:23.642 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
16:06:24.757 | 2B0 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:06:24.757 | 2B0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b087e |
16:06:24.757 | 2B0 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_B087E_P_15948 close 2147483647 bytes |
16:06:24.757 | 2B0 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:06:28.550 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:06:28.628 | 49A0 | 6893 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
16:06:28.628 | 49A0 | 7109 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
16:06:28.628 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
16:06:28.628 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:06:28.641 | 34C0 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x3a0499;prev = 0x3a0499 , {Original values: ref = -1 handle = 0x0} |
16:06:28.641 | 34C0 | 3952 | OverlayManager::RestoreGameCursor | black Cursor restored |
16:06:28.659 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:06:48.894 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:48.928 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_8033E_P_15948 opened succesfuly |
16:06:48.928 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
16:06:52.653 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:52.685 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70F0918_P_15948 opened succesfuly |
16:06:52.685 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
16:06:52.811 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:52.861 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2E08C0_P_15948 opened succesfuly |
16:06:52.861 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
16:06:53.563 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:53.593 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:53.617 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_58043A_P_15948 opened succesfuly |
16:06:53.617 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
16:07:04.662 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
16:07:04.662 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
16:07:12.887 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:07:12.901 | 2B0 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:07:12.901 | 2B0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=8033e |
16:07:12.901 | 2B0 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_8033E_P_15948 close 2147483647 bytes |
16:07:12.901 | 2B0 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:07:12.903 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0890_P_15948 opened succesfuly |
16:07:12.903 | 2B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
16:07:29.176 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
16:07:29.176 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:07:36.697 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:07:36.697 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:08:07.190 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
16:08:07.190 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
16:10:13.457 | 834 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:10:13.457 | 834 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=58043a |
16:10:13.457 | 834 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_58043A_P_15948 close 2147483647 bytes |
16:10:13.457 | 834 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:32:57.507 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
16:32:57.507 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
16:33:39.787 | 49A0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:33:39.884 | 158C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_7E08CA_P_15948 opened succesfuly |
16:33:39.884 | 158C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT opened succesfuly |
16:38:27.874 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
16:38:27.874 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
16:38:27.874 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:38:27.874 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:38:27.874 | 34C0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:38:27.874 | 34C0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:38:27.875 | 34C0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x406e08df |
16:38:27.875 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:38:27.875 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
16:38:27.875 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
16:38:27.875 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:38:27.876 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:38:27.876 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:38:27.876 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:38:27.876 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:38:27.876 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
16:38:27.876 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
16:38:28.572 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:38:28.572 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:38:28.577 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
16:38:28.577 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1019C Title=[] |
16:38:28.577 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:38:28.578 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:38:28.578 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
16:38:28.578 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:38:28.733 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:38:28.752 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
16:38:28.981 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
16:38:28.981 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:38:28.981 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
16:38:28.981 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:38:29.30 | 4328 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:38:29.115 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
16:38:29.115 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
16:38:29.115 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
16:38:29.115 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:38:29.115 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:38:29.115 | 34C0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:38:29.115 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:38:29.115 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:38:29.115 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:38:29.145 | 34C0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
16:38:29.145 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:38:29.145 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:38:29.145 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
16:38:29.145 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:38:29.145 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:38:29.145 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:38:29.145 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:38:29.145 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:38:29.145 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
16:40:31.847 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
16:40:31.901 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
16:40:32.48 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
16:40:32.53 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
16:40:32.121 | 34C0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3474380 |
16:40:32.121 | 34C0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:40:32.121 | 34C0 | 1126 | RenderDeviceD3d11::init | save state |
16:40:32.121 | 34C0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:40:32.131 | 34C0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x2d1eb08. |
16:40:32.131 | 34C0 | 1134 | RenderDeviceD3d11::init | restore state |
16:40:32.131 | 34C0 | 1137 | RenderDeviceD3d11::init | Target Window [0xa04da] |
16:40:32.131 | 34C0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:40:32.131 | 34C0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:40:32.156 | 34C0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:40:32.156 | 34C0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xa04da}. |
16:40:32.156 | 34C0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
16:40:32.156 | 34C0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c8e09a3 |
16:40:32.156 | 34C0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:40:32.156 | 34C0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbe455b10=-1102750960)=>(0x73d22a30=1943153200) |
16:40:32.156 | 34C0 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:40:32.231 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:40:32.231 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
16:40:32.231 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:40:32.248 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
16:40:32.240 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:32.276 | 34C0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:40:32.276 | 34C0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:40:32.276 | 34C0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x34c0 |
16:40:32.277 | 34C0 | 469 | InputInterceptor::runHook | Mouse is hooked 0x34c0 |
16:40:32.277 | 34C0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:40:32.296 | 34C0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:40:32.296 | 34C0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:40:32.296 | 34C0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:40:32.296 | 34C0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:32.296 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:40:32.296 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:40:32.298 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
16:40:32.298 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:40:32.300 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
16:40:32.300 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
16:40:32.306 | 34C0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:53.67 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:40:53.171 | 49A0 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
16:40:53.171 | 49A0 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
16:40:53.171 | 49A0 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:40:53.171 | 49A0 | 2788 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
16:40:53.188 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
16:40:53.305 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
16:40:53.305 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
16:40:54.144 | 34C0 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
16:40:54.144 | 34C0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
16:40:56.520 | 23FC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:40:56.520 | 23FC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0890 |
16:40:56.520 | 23FC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_A0890_P_15948 close 2147483647 bytes |
16:40:56.520 | 23FC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:40:56.551 | 23FC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:40:56.551 | 23FC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70f0918 |
16:40:56.551 | 23FC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_70F0918_P_15948 close 2147483647 bytes |
16:40:56.551 | 23FC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:40:56.612 | 23FC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:40:56.612 | 23FC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e08c0 |
16:40:56.612 | 23FC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2E08C0_P_15948 close 2147483647 bytes |
16:40:56.612 | 23FC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:40:56.627 | 23FC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15948_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:40:56.627 | 23FC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=7e08ca |
16:40:56.627 | 23FC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_7E08CA_P_15948 close 2147483647 bytes |
16:40:56.627 | 23FC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:40:58.602 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
16:40:58.625 | 49A0 | 6893 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
16:40:58.625 | 49A0 | 7109 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
16:40:58.625 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
16:40:58.625 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:40:58.630 | 34C0 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x3a0499;prev = 0x3a0499 , {Original values: ref = -1 handle = 0x0} |
16:40:58.644 | 34C0 | 3952 | OverlayManager::RestoreGameCursor | black Cursor restored |
16:40:58.710 | 34C0 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
17:28:23.391 | 2B04 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:28:31.392 | 2B04 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:28:32.943 | 2B04 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:29:01.451 | 2B04 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:29:21.351 | 37C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:29:23.355 | 37C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3015]. |
17:29:23.356 | 37C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:29:23.356 | 37C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:66) |
17:29:27.685 | 34C0 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:29:27.693 | 34C0 | 418 | fSwapResize_Buffers | Resize buffer (0x3474380)! |
17:29:27.700 | 34C0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:29:27.700 | 34C0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:29:27.708 | 34C0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:29:27.708 | 34C0 | 1560 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
17:29:27.708 | 34C0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:29:27.708 | 34C0 | 427 | fSwapResize_Buffers | Device was Resized! |
17:29:27.709 | 34C0 | 185 | IRenderDevice::release | Render Releasing. |
17:29:27.715 | 34C0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:29:27.717 | 34C0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:29:27.717 | 34C0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:29:27.717 | 34C0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:29:27.717 | 34C0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:29:27.717 | 34C0 | 202 | IRenderDevice::release | Render Releasing Done. |
17:29:27.717 | 34C0 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:29:27.722 | 34C0 | 441 | fSwapResize_Buffers | ResizeBuffer failed. device=0x3474380 err=0x887a0001 |
17:29:27.729 | 34C0 | 534 | fDevice11_Release | swap chain release 0 0x3474380 [overlay:0] |
17:29:27.942 | 34C0 | 1930 | OverlayManager::GameWindowProcCallback | Close Window [2]. |
17:29:28.641 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:29:28.641 | 49A0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:29:28.642 | 49A0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:29:28.642 | 49A0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
17:29:28.642 | 49A0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:29:28.642 | 49A0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:29:28.642 | 49A0 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:29:28.642 | 49A0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:29:28.690 | 49A0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:29:28.741 | 49A0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:29:34.429 | 34C0 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
17:29:34.429 | 34C0 | 691 | Client::clear | Client::Clear [0 - 1] . |
17:29:34.429 | 34C0 | 698 | Client::clear | Client::Clear stoping... |
17:29:34.429 | 34C0 | 1176 | OverlayManager::StopInternal | stopping... |
17:29:34.429 | 34C0 | 1203 | OverlayManager::StopInternal | Stoping server connection |
17:29:34.430 | 49A0 | 7158 | OverlayManager::OnDisconnected | Disconnected from server |
17:29:34.430 | 34C0 | 1208 | OverlayManager::StopInternal | Stopped server connection |
17:29:34.430 | 34C0 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
17:29:34.430 | 34C0 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
17:29:34.430 | 34C0 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
17:29:34.430 | 34C0 | 1229 | OverlayManager::StopInternal | Closing inter process |
17:29:34.430 | 34C0 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
17:29:34.430 | 2670 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
17:29:34.431 | 34C0 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
17:29:34.431 | 34C0 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
17:29:34.431 | 34C0 | 1241 | OverlayManager::StopInternal | not running. |
17:29:34.431 | 34C0 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
17:29:34.913 | 4870 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
17:29:34.914 | 34C0 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
17:29:34.914 | 34C0 | 249 | ApiManager::ClearAllCommands | Cleared |
17:29:34.914 | 34C0 | 136 | ApiManager::Destroy | Destroyed |
17:29:34.914 | 34C0 | 1243 | OverlayManager::StopInternal | stopped. |
17:29:34.914 | 34C0 | 759 | Client::clear | Remove old SHM |
17:29:34.914 | 34C0 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19415948 close 2147483647 bytes |
17:29:34.914 | 34C0 | 767 | Client::clear | Stop tasks thread |
17:29:34.915 | 34C0 | 780 | Client::clear | Client::Clear - Done. |
17:29:34.915 | 34C0 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |