Time | Thread | Line | Function | Message |
14:03:21.257 | 3D8 | 138 | runClient | Starting Overlay PID=3896(0xf38) server PID = 13908 |
14:03:21.257 | 3D8 | 560 | Client::init | Client::Initialize |
14:03:21.257 | 3D8 | 568 | Client::init | Start owclient thread |
14:03:21.257 | 104 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
14:03:21.257 | 104 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19413908 opened succesfuly |
14:03:21.257 | 104 | 351 | | session id = {DD710311-E461-4EEA-B134-689536532418} |
14:03:21.258 | 104 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
14:03:21.259 | 104 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
14:03:21.261 | 104 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.194.2 |
14:03:21.261 | 104 | 2131 | Client::LogProcessModules | Loaded modules: |
14:03:21.275 | 104 | 2147 | | C:\Program Files\Avast Software\Avast\aswhook.dll |
14:03:21.275 | 104 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
14:03:21.275 | 104 | 2147 | | C:\ProgramData\LogIt\LogIt_x64.dll |
14:03:21.275 | 104 | 2147 | | C:\ProgramData\Navio\Navio_x64.dll |
14:03:21.275 | 104 | 2147 | | C:\ProgramData\TruckersMP\core_ets2mp.dll |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\dxgi.dll |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ets2-telemetry-server.dll |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\scs-telemetry.dll |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\trucksbook_64.dll |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
14:03:21.275 | 104 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
14:03:21.275 | 104 | 2147 | | C:\Users\David\AppData\Local\Discord\app-1.0.9004\modules\discord_hook-1\discord_hook\651ad00fcd2\DiscordHook64.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\AVRT.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\DPAPI.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\Iphlpapi.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\WININET.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\ksuser.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\libcrypto-1_1-x64.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\libssl-1_1-x64.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\midimap.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\msacm32.drv |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\ondemandconnroutehelper.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\secur32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\wdmaud.drv |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\COMDLG32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\CRYPT32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\DEVOBJ.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\NvCamera64.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\d3dcompiler_47_64.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvldumdx.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvwgf2umx.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\GDI32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\IMM32.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\MMDevApi.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\MSASN1.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\MSCTF.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\NSI.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\Normaliz.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\PSAPI.DLL |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\RPCRT4.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\SHELL32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\USER32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\WINTRUST.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\WLDAP32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\WS2_32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\Windows.UI.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\bcrypt.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\clbcatq.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\combase.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\gdi32full.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\imagehlp.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\msvcp_win.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\msvcrt.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\ole32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\rasadhlp.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\sechost.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\shcore.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\ucrtbase.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\System32\win32u.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\system32\dxgi.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\system32\mswsock.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\system32\ncryptsslp.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\system32\nvapi64.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\system32\nvspcap64.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\system32\rsaenh.dll |
14:03:21.275 | 104 | 2147 | | C:\Windows\system32\schannel.DLL |
14:03:21.275 | 104 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWClient.dll |
14:03:21.275 | 104 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWExplorer.dll |
14:03:21.275 | 104 | 2147 | | D:\Steam\gameoverlayrenderer64.dll |
14:03:21.275 | 104 | 2147 | | D:\Steam\steamclient64.dll |
14:03:21.275 | 104 | 2147 | | D:\Steam\tier0_s64.dll |
14:03:21.275 | 104 | 2147 | | D:\Steam\vstdlib_s64.dll |
14:03:21.275 | 104 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=7564 |
14:03:21.279 | 104 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
14:03:21.279 | 104 | 1552 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
14:03:21.279 | 104 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
14:03:21.281 | 104 | 1588 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
14:03:21.281 | 104 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
14:03:21.281 | 104 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
14:03:21.281 | 104 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
14:03:21.281 | 104 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
14:03:21.281 | 104 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
14:03:21.281 | 104 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
14:03:21.281 | 104 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
14:03:21.281 | 104 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
14:03:21.281 | 104 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
14:03:21.281 | 104 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
14:03:21.281 | 104 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
14:03:21.281 | 104 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
14:03:21.281 | 104 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
14:03:21.281 | 104 | 1883 | Data::Search | [0] 0x48E90000 |
14:03:21.281 | 104 | 1883 | Data::Search | [1] 0x0 |
14:03:21.281 | 104 | 1883 | Data::Search | [2] 0x0 |
14:03:21.281 | 104 | 1883 | Data::Search | [3] 0xC4EC0000 |
14:03:21.281 | 104 | 1883 | Data::Search | [4] 0x0 |
14:03:21.281 | 104 | 1883 | Data::Search | [5] 0xC2260000 |
14:03:21.281 | 104 | 1883 | Data::Search | [6] 0x48DA0000 |
14:03:21.281 | 104 | 1883 | Data::Search | [7] 0x0 |
14:03:21.281 | 104 | 1883 | Data::Search | [8] 0xC2260000 |
14:03:21.281 | 104 | 1883 | Data::Search | [9] 0x0 |
14:03:21.281 | 104 | 1888 | Data::Search | [10] 0x0 |
14:03:21.281 | 104 | 1894 | Data::Search | [11] 0x42C60000 |
14:03:21.281 | 104 | 1900 | Data::Search | [12] 0x0 |
14:03:21.281 | 104 | 1906 | Data::Search | [13] 0x0 |
14:03:21.281 | 104 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:03:21.282 | 104 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
14:03:21.282 | 104 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
14:03:21.288 | 104 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
14:03:21.288 | 104 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
14:03:21.289 | 104 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
14:03:21.289 | 104 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19413908 opened succesfuly |
14:03:21.290 | 104 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x1f708d7 |
14:03:21.290 | 104 | 7548 | OverlayManager::LoadDefaultCursors | Load default cursors |
14:03:21.290 | 104 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x120883 |
14:03:21.290 | 104 | 72 | PerformanceCounter::StartSession | StartSession |
14:03:21.290 | 104 | 72 | PerformanceCounter::StartSession | StartSession |
14:03:21.291 | 104 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
14:03:21.291 | 104 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
14:03:21.291 | 104 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
14:03:21.291 | 104 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
14:03:21.291 | 104 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
14:03:21.291 | 104 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
14:03:21.291 | 104 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
14:03:21.291 | 104 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
14:03:21.291 | 104 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
14:03:21.291 | 104 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
14:03:21.291 | 104 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
14:03:21.291 | 104 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
14:03:21.291 | 104 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
14:03:21.291 | 104 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
14:03:21.291 | 104 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
14:03:21.291 | 104 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
14:03:21.291 | 104 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
14:03:21.291 | 104 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
14:03:21.291 | 104 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
14:03:21.291 | 104 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
14:03:21.291 | 104 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
14:03:21.291 | 104 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
14:03:21.291 | 104 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
14:03:21.291 | 104 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
14:03:21.291 | 104 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
14:03:21.291 | 104 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
14:03:21.291 | 104 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
14:03:21.291 | 104 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
14:03:21.291 | 104 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
14:03:21.291 | 104 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
14:03:21.291 | 104 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
14:03:21.291 | 104 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
14:03:21.291 | 104 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
14:03:21.291 | 104 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
14:03:21.291 | 104 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
14:03:21.291 | 104 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
14:03:21.291 | 104 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
14:03:21.291 | 104 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
14:03:21.291 | 104 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
14:03:21.291 | 104 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
14:03:21.291 | 104 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
14:03:21.291 | 104 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
14:03:21.291 | 104 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
14:03:21.291 | 104 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
14:03:21.291 | 104 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
14:03:21.291 | 104 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
14:03:21.291 | 104 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
14:03:21.291 | 104 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
14:03:21.291 | 104 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
14:03:21.291 | 104 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
14:03:21.291 | 104 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
14:03:21.291 | 104 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
14:03:21.291 | 104 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
14:03:21.291 | 104 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
14:03:21.291 | 104 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
14:03:21.291 | 104 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
14:03:21.291 | 104 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
14:03:21.291 | 104 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
14:03:21.291 | 104 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
14:03:21.291 | 104 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
14:03:21.291 | 104 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
14:03:21.291 | 104 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
14:03:21.291 | 104 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
14:03:21.291 | 104 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
14:03:21.291 | 104 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
14:03:21.291 | 104 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
14:03:21.291 | 104 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
14:03:21.291 | 104 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
14:03:21.291 | 104 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
14:03:21.291 | 104 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
14:03:21.291 | 104 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
14:03:21.291 | 104 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
14:03:21.291 | 104 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
14:03:21.291 | 104 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
14:03:21.291 | 104 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
14:03:21.291 | 104 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
14:03:21.291 | 104 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
14:03:21.291 | 104 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
14:03:21.291 | 104 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
14:03:21.291 | 104 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
14:03:21.291 | 104 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
14:03:21.291 | 104 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
14:03:21.291 | 104 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
14:03:21.291 | 104 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
14:03:21.291 | 104 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
14:03:21.291 | 104 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
14:03:21.291 | 104 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
14:03:21.291 | 104 | 1010 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
14:03:21.291 | 104 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:03:21.291 | 104 | 629 | OverlayManager::InitGameClient | starting hooks... |
14:03:21.339 | 104 | 1991 | FunctionHook::LoadHooker | Loading Utils from D:\Program Files (x86)\Overwolf\0.194.0.15\\OWUtils.dll succeeded |
14:03:21.346 | 104 | 602 | Install::Code | Init [Client,1] (MCH) OK |
14:03:21.346 | 104 | 602 | Install::Code | Init [Client,2] (MCH) OK |
14:03:21.347 | 104 | 602 | Install::Code | Init [Client,3] (MCH) OK |
14:03:21.347 | 104 | 602 | Install::Code | Init [Client,4] (MCH) OK |
14:03:21.348 | 104 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
14:03:21.377 | 104 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
14:03:21.377 | 104 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
14:03:21.378 | 104 | 916 | Client::hookLibraryFunctions | Lib [2] is not supported for game. skipping.. |
14:03:21.380 | 104 | 1063 | Install::Code | Segment [5|8160|0x45820000|0x1FE0] |
14:03:21.381 | 104 | 602 | Install::Code | unknown (MCH) OK |
14:03:21.381 | 104 | 1063 | Install::Code | Segment [5|431696|0x45820000|0x69650] |
14:03:21.381 | 104 | 602 | Install::Code | unknown (MCH) OK |
14:03:21.381 | 104 | 1063 | Install::Code | Segment [5|133424|0x45820000|0x20930] |
14:03:21.382 | 104 | 602 | Install::Code | unknown (MCH) OK |
14:03:21.382 | 104 | 1063 | Install::Code | Segment [5|12800|0x45820000|0x3200] |
14:03:21.382 | 104 | 602 | Install::Code | unknown (MCH) OK |
14:03:21.382 | 104 | 1063 | Install::Code | Segment [5|-44660640|0x45820000|0xFD568860] |
14:03:21.382 | 104 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
14:03:21.382 | 104 | 1063 | Install::Code | Segment [5|-44639184|0x45820000|0xFD56DC30] |
14:03:21.382 | 104 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
14:03:21.382 | 104 | 1063 | Install::Code | Segment [5|-44644880|0x45820000|0xFD56C5F0] |
14:03:21.382 | 104 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
14:03:21.382 | 104 | 1063 | Install::Code | Segment [5|-45832208|0x45820000|0xFD44A7F0] |
14:03:21.382 | 104 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
14:03:21.382 | 104 | 916 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
14:03:21.383 | 104 | 916 | Client::hookLibraryFunctions | Lib [7] is not supported for game. skipping.. |
14:03:21.383 | 104 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:03:21.383 | 104 | 1272 | OverlayManager::Start | Starting... |
14:03:21.383 | 104 | 1304 | OverlayManager::Start | starting hooks 2... |
14:03:21.383 | 104 | 602 | Install::Code | Init [Client,5] (MCH) OK |
14:03:21.384 | 104 | 602 | Install::Code | Init [Client,6] (MCH) OK |
14:03:21.384 | 104 | 1373 | OverlayManager::Start | RID Found 1 devices. |
14:03:21.384 | 104 | 1381 | OverlayManager::Start | RID Mouse Found [0] with 0X100(0X30) hwnd(0x7089e)... |
14:03:21.384 | 104 | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
14:03:21.384 | 104 | 1479 | OverlayManager::Start | done with hooks... |
14:03:21.384 | 104 | 108 | ApiManager::Init | API Manager Event : OK |
14:03:21.384 | 104 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=3420 |
14:03:21.384 | 104 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
14:03:21.384 | 104 | 114 | TXOfInterest | New list set with 0 items |
14:03:21.384 | 104 | 1505 | OverlayManager::Start | get foreground state |
14:03:21.384 | 104 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:03:21.384 | 104 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:03:21.384 | 104 | 1542 | OverlayManager::Start | Started... |
14:03:21.385 | 2958 | 7133 | OverlayManager::OnConnected | Connected to server |
14:03:21.385 | 2958 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
14:03:21.385 | D5C | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0xc05f6 |
14:03:21.386 | DA0 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
14:03:21.392 | DA0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
14:03:21.397 | DA0 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
14:03:21.397 | DA0 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
14:03:21.397 | 104 | 602 | Install::Code | Init [Client,0] (MCH) OK |
14:03:21.397 | 104 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
14:03:21.397 | 104 | 94 | GraphicsHookManager::StopThread | StopThread |
14:03:21.398 | 1D8C | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
14:03:21.403 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:03:21.403 | DA0 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1700398695 |
14:03:21.403 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:03:21.403 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:03:21.403 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:03:21.403 | 104 | 406 | Client::initFirstInjection | init complete |
14:03:21.427 | DA0 | 705 | RenderDeviceD3d11::initDX11 | create vs |
14:03:21.427 | DA0 | 723 | RenderDeviceD3d11::initDX11 | create vs |
14:03:21.430 | DA0 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
14:03:21.432 | DA0 | 774 | RenderDeviceD3d11::initDX11 | create raster |
14:03:21.432 | DA0 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
14:03:21.432 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:03:21.432 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:03:21.432 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:03:21.432 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:03:21.432 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:03:21.432 | DA0 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
14:03:21.432 | DA0 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
14:03:21.432 | DA0 | 3061 | OverlayManager::setGraphics | Render Device fix was set RT. |
14:03:21.432 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:03:21.432 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:03:21.433 | DA0 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
14:03:21.434 | DA0 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
14:03:21.434 | DA0 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
14:03:21.434 | DA0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:03:21.434 | DA0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60874}. |
14:03:21.434 | DA0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:03:21.434 | DA0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x128008a3 |
14:03:21.434 | DA0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:03:21.434 | DA0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xc4ee5b10=-991012080)=>(0xb3b52a30=-1279972816) |
14:03:21.434 | DA0 | 2587 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
14:03:21.434 | DA0 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
14:03:21.434 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:03:21.434 | DA0 | 8211 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
14:03:21.436 | DA0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:03:21.436 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:03:21.436 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:03:21.436 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:03:21.437 | DA0 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
14:03:21.446 | DA0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:03:21.446 | DA0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:03:21.446 | DA0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xda0 |
14:03:21.446 | DA0 | 469 | InputInterceptor::runHook | Mouse is hooked 0xda0 |
14:03:21.447 | DA0 | 2257 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -1, Cur = 0x10005 |
14:03:21.448 | DA0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:03:21.451 | 377C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10720_P_13908 opened succesfuly |
14:03:21.451 | 377C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13908_SHARED_MEMORY_AGENT opened succesfuly |
14:03:22.34 | DA0 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
14:03:22.52 | DA0 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
14:03:22.127 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:03:22.168 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:03:22.390 | 2958 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:03:22.402 | 2958 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:03:22.477 | 2958 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:03:26.850 | DA0 | 534 | fDevice11_Release | swap chain release 0 0x577267c0 [overlay:0] |
14:03:26.902 | 32F0 | 534 | fDevice11_Release | swap chain release 0 0x5851ba30 [overlay:0] |
14:03:27.138 | 377C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:03:29.144 | 2958 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:03:29.194 | 377C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50842_P_13908 opened succesfuly |
14:03:29.194 | 377C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13908_SHARED_MEMORY_AGENT opened succesfuly |
14:03:29.226 | 2958 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:03:29.259 | 377C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40474_P_13908 opened succesfuly |
14:03:29.259 | 377C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13908_SHARED_MEMORY_AGENT opened succesfuly |
14:03:31.601 | D5C | 2131 | Client::LogProcessModules | Loaded modules: |
14:03:31.615 | D5C | 2147 | | C:\Program Files\Avast Software\Avast\aswhook.dll |
14:03:31.615 | D5C | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
14:03:31.615 | D5C | 2147 | | C:\ProgramData\LogIt\LogIt_x64.dll |
14:03:31.615 | D5C | 2147 | | C:\ProgramData\Navio\Navio_x64.dll |
14:03:31.615 | D5C | 2147 | | C:\ProgramData\Navio\discord_game_sdk.dll |
14:03:31.615 | D5C | 2147 | | C:\ProgramData\TruckersMP\core_ets2mp.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\dxgi.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ets2-telemetry-server.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\scs-telemetry.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\trucksbook_64.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
14:03:31.615 | D5C | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
14:03:31.615 | D5C | 2147 | | C:\Users\David\AppData\Local\Discord\app-1.0.9004\modules\discord_hook-1\discord_hook\651ad00fcd2\DiscordHook64.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\AVRT.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\DPAPI.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\Iphlpapi.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\WININET.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\ksuser.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\ktmw32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\libcrypto-1_1-x64.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\libssl-1_1-x64.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\midimap.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\msacm32.drv |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\ondemandconnroutehelper.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\secur32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\wdmaud.drv |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\ADVAPI32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\COMDLG32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\CRYPT32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\DEVOBJ.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\NvCamera64.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\d3dcompiler_47_64.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvldumdx.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvwgf2umx.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\GDI32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\IMM32.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\KERNEL32.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\KERNELBASE.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\MMDevApi.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\MSASN1.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\MSCTF.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\NSI.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\Normaliz.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\OLEAUT32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\PSAPI.DLL |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\RPCRT4.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\SETUPAPI.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\SHELL32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\SHLWAPI.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\USER32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\WINTRUST.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\WLDAP32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\WS2_32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\Windows.UI.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\bcrypt.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\cfgmgr32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\clbcatq.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\combase.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\fwpuclnt.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\gdi32full.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\imagehlp.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\msvcp_win.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\msvcrt.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\ole32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\rasadhlp.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\sechost.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\shcore.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\ucrtbase.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\System32\win32u.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\system32\dxgi.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\system32\mswsock.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\system32\ncryptsslp.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\system32\nvapi64.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\system32\nvspcap64.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\system32\rsaenh.dll |
14:03:31.615 | D5C | 2147 | | C:\Windows\system32\schannel.DLL |
14:03:31.615 | D5C | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWClient.dll |
14:03:31.615 | D5C | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWExplorer.dll |
14:03:31.615 | D5C | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWUtils.dll |
14:03:31.615 | D5C | 2147 | | D:\Steam\gameoverlayrenderer64.dll |
14:03:31.615 | D5C | 2147 | | D:\Steam\steamclient64.dll |
14:03:31.615 | D5C | 2147 | | D:\Steam\tier0_s64.dll |
14:03:31.615 | D5C | 2147 | | D:\Steam\vstdlib_s64.dll |
14:03:36.263 | 2760 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:03:36.800 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:03:36.800 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:03:37.978 | 2760 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:03:39.863 | 2760 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:03:44.558 | 2760 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:03:46.555 | 2760 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3011]. |
14:03:46.555 | 2760 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:03:46.555 | 2760 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
14:03:47.152 | DA0 | 2286 | WidgetManager::Render | resume layout thread |
14:03:47.152 | DA0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:03:47.152 | DA0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:03:48.852 | 2760 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:03:54.914 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:03:54.914 | DA0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:03:54.914 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:03:54.914 | DA0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:03:54.914 | DA0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:03:54.915 | DA0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:03:54.915 | DA0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x128008a3 |
14:03:54.915 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:03:54.915 | DA0 | 427 | fSwapResize_Buffers | Device was Resized! |
14:03:54.915 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:03:54.915 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:03:54.915 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:03:54.915 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:03:54.915 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:03:54.915 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:03:54.915 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:03:54.915 | DA0 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:03:55.2 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:03:55.2 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:03:55.2 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:03:55.2 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:03:55.10 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:03:55.10 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:03:55.10 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:03:55.10 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:03:55.10 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:03:55.10 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:03:55.10 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:03:55.10 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:03:55.11 | DA0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:03:55.11 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:03:55.11 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:03:55.11 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:03:55.11 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:03:55.11 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:03:55.11 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:03:55.11 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:03:55.11 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:03:55.11 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:03:55.306 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:03:55.306 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:03:55.306 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:03:55.307 | 2958 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1053A Title=[ |
14:03:55.307 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:03:55.307 | 2958 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:03:55.307 | 2958 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
14:03:55.307 | 2958 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:03:55.322 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:03:55.329 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:03:56.347 | 377C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:04:05.460 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:04:05.497 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:04:05.515 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:04:05.520 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:04:05.605 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:04:05.605 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:04:05.605 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:04:05.605 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:04:05.615 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:04:05.615 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:04:05.615 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:04:05.615 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:04:05.615 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:04:05.615 | DA0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:04:05.618 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:04:05.618 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:04:05.618 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:04:05.624 | DA0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:04:05.624 | DA0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60874}. |
14:04:05.624 | DA0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:04:05.624 | DA0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2a8a07ff |
14:04:05.624 | DA0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:04:05.624 | DA0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xc4ee5b10=-991012080)=>(0xb3b52a30=-1279972816) |
14:04:05.624 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:04:05.624 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:04:05.625 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:04:05.628 | DA0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:04:05.628 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:04:05.628 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:04:05.628 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:04:05.629 | DA0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:04:05.629 | DA0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:04:05.629 | DA0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xda0 |
14:04:05.629 | DA0 | 469 | InputInterceptor::runHook | Mouse is hooked 0xda0 |
14:04:05.629 | DA0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:04:05.643 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:04:05.683 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:04:08.586 | 34F8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:04:16.393 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:04:16.393 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:04:16.972 | 2958 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:04:17.7 | 34F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_604E0_P_13908 opened succesfuly |
14:04:17.7 | 34F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13908_SHARED_MEMORY_AGENT opened succesfuly |
14:04:23.893 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
14:04:23.893 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
14:04:38.954 | 34F8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_13908_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:04:38.954 | 34F8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=604e0 |
14:04:38.954 | 34F8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_604E0_P_13908 close 2147483647 bytes |
14:04:38.954 | 34F8 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:05:55.255 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:05:55.255 | DA0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:05:55.255 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:05:55.255 | DA0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:05:55.255 | DA0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:05:55.255 | DA0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:05:55.255 | DA0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2a8a07ff |
14:05:55.255 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:05:55.255 | DA0 | 427 | fSwapResize_Buffers | Device was Resized! |
14:05:55.255 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:05:55.255 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:05:55.255 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:05:55.255 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:05:55.255 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:05:55.255 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:05:55.255 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:05:55.255 | DA0 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:05:55.428 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:05:55.428 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:05:55.428 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:05:55.428 | 2958 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70840 Title=[Changement de tâche] |
14:05:55.428 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:05:55.428 | 2958 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:05:55.428 | 2958 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
14:05:55.428 | 2958 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:05:55.428 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:05:55.442 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:05:55.442 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:05:55.442 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:05:55.442 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:05:55.442 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:05:55.451 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:05:55.451 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:05:55.451 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:05:55.451 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:05:55.451 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:05:55.451 | DA0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:05:55.451 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:05:55.451 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:05:55.451 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:05:55.457 | DA0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:05:55.457 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:05:55.457 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:05:55.457 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:05:55.457 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:05:55.457 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:05:55.457 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:05:55.457 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:05:55.457 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:05:55.457 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:05:56.473 | 34F8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:07:21.86 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:07:21.124 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:07:21.155 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:07:21.159 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:07:21.202 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:07:21.202 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:07:21.202 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:07:21.202 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:07:21.211 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:07:21.211 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:07:21.211 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:07:21.211 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:07:21.211 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:07:21.228 | DA0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:07:21.228 | DA0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60874}. |
14:07:21.228 | DA0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:07:21.228 | DA0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa109e7 |
14:07:21.228 | DA0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:07:21.228 | DA0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xc4ee5b10=-991012080)=>(0xb3b52a30=-1279972816) |
14:07:21.228 | DA0 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:07:21.228 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:07:21.228 | DA0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:07:21.229 | DA0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:07:21.229 | DA0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xda0 |
14:07:21.229 | DA0 | 469 | InputInterceptor::runHook | Mouse is hooked 0xda0 |
14:07:21.241 | DA0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:07:21.241 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:07:21.241 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:07:21.241 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:07:21.310 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:07:21.310 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:07:21.310 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:07:21.319 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:07:21.320 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:07:21.320 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:07:21.322 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:07:21.322 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:07:21.324 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:07:21.325 | DA0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:08:11.768 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:08:11.768 | DA0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:08:11.768 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:08:11.768 | DA0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:08:11.768 | DA0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:08:11.768 | DA0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:08:11.768 | DA0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa109e7 |
14:08:11.768 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:08:11.768 | DA0 | 427 | fSwapResize_Buffers | Device was Resized! |
14:08:11.768 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:08:11.768 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:08:11.768 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:08:11.768 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:08:11.768 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:08:11.768 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:08:11.768 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:08:11.768 | DA0 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:08:11.916 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:08:11.916 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:08:11.916 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:08:11.916 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:08:11.925 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:08:11.925 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:08:11.925 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:08:11.925 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:08:11.925 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:08:11.925 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:08:11.925 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:08:11.926 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:08:11.945 | DA0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:08:11.945 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:08:11.945 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:08:11.945 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:08:11.945 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:08:11.945 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:08:11.945 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:08:11.945 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:08:11.945 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:08:11.945 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:08:12.136 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:08:12.136 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:08:12.136 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:08:12.136 | 2958 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101F4 Title=[] |
14:08:12.136 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:08:12.136 | 2958 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:08:12.136 | 2958 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
14:08:12.136 | 2958 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:08:12.160 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:08:12.169 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:08:13.132 | 377C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:09:26.401 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:09:26.434 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:09:26.465 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:09:26.468 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:09:26.500 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:09:26.500 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:09:26.500 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:09:26.500 | 2958 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:09:26.506 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:09:26.506 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:09:26.506 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:09:26.506 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:09:26.513 | 2760 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [74750]. |
14:09:26.513 | 2760 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:09:26.513 | 2760 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
14:09:26.516 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:09:26.516 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:09:26.516 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:09:26.516 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:09:26.516 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:09:26.533 | DA0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:09:26.533 | DA0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60874}. |
14:09:26.533 | DA0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:09:26.533 | DA0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x47b09f1 |
14:09:26.533 | DA0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:09:26.533 | DA0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xc4ee5b10=-991012080)=>(0xb3b52a30=-1279972816) |
14:09:26.533 | DA0 | 2286 | WidgetManager::Render | resume layout thread |
14:09:26.533 | DA0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:09:26.533 | DA0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:09:26.534 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:09:26.534 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:09:26.535 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:09:26.535 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:09:26.537 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:09:26.538 | DA0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:09:26.538 | DA0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:09:26.538 | DA0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xda0 |
14:09:26.538 | DA0 | 469 | InputInterceptor::runHook | Mouse is hooked 0xda0 |
14:09:26.538 | DA0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:09:26.550 | DA0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:09:26.550 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:09:26.550 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:09:26.550 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:09:28.134 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:09:28.134 | DA0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:09:28.134 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:09:28.134 | DA0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:09:28.134 | DA0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:09:28.134 | DA0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:09:28.134 | DA0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x47b09f1 |
14:09:28.134 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:09:28.134 | DA0 | 427 | fSwapResize_Buffers | Device was Resized! |
14:09:28.134 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:09:28.134 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:09:28.134 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:09:28.134 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:09:28.134 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:09:28.134 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:09:28.134 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:09:28.134 | DA0 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:09:28.381 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:09:28.381 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:09:28.381 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:09:28.381 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:09:28.391 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:09:28.391 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:09:28.391 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:09:28.391 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:09:28.391 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:09:28.391 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:09:28.391 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:09:28.391 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:09:28.398 | DA0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:09:28.398 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:09:28.398 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:09:28.398 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:09:28.398 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:09:28.398 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:09:28.398 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:09:28.398 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:09:28.398 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:09:28.398 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:09:28.599 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:09:28.599 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:09:28.599 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:09:28.599 | 2958 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x508A4 Title=[Meteociel - Météo - observations météo en temps réel et prévisions météo pour la France - Opera] |
14:09:28.599 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:09:28.599 | 2958 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:09:28.599 | 2958 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
14:09:28.599 | 2958 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:09:28.602 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:09:28.606 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:09:29.603 | 34F8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:13:24.733 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:13:24.774 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:13:24.914 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:13:24.919 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:13:24.983 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:13:24.983 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:13:24.983 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:13:24.983 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:13:24.992 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:13:24.992 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:13:24.992 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:13:24.992 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:13:24.992 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:13:24.992 | DA0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:13:24.997 | 2760 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [236868]. |
14:13:24.997 | 2760 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:13:24.997 | 2760 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
14:13:25.10 | DA0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:13:25.10 | DA0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60874}. |
14:13:25.10 | DA0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:13:25.10 | DA0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa40a5f |
14:13:25.10 | DA0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:13:25.10 | DA0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xc4ee5b10=-991012080)=>(0xb3b52a30=-1279972816) |
14:13:25.10 | DA0 | 2286 | WidgetManager::Render | resume layout thread |
14:13:25.10 | DA0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:13:25.10 | DA0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:13:25.10 | DA0 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:13:25.10 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:13:25.11 | DA0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:13:25.11 | DA0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:13:25.11 | DA0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xda0 |
14:13:25.11 | DA0 | 469 | InputInterceptor::runHook | Mouse is hooked 0xda0 |
14:13:25.21 | DA0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:13:25.21 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:13:25.21 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:13:25.21 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:13:25.74 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:13:25.74 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:13:25.74 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:13:25.77 | DA0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:13:25.87 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:13:25.87 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:13:25.88 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:13:25.88 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:13:25.122 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:13:25.139 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:13:29.550 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:13:29.550 | DA0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:13:29.550 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:13:29.550 | DA0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:13:29.550 | DA0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:13:29.551 | DA0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:13:29.551 | DA0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa40a5f |
14:13:29.551 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:13:29.551 | DA0 | 427 | fSwapResize_Buffers | Device was Resized! |
14:13:29.551 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:13:29.551 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:13:29.551 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:13:29.551 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:13:29.551 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:13:29.551 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:13:29.551 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:13:29.551 | DA0 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:13:29.759 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:13:29.759 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:13:29.759 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:13:29.759 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:13:29.768 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:13:29.768 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:13:29.768 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:13:29.768 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:13:29.768 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:13:29.768 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:13:29.768 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:13:29.768 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:13:29.781 | DA0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:13:29.781 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:13:29.781 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:13:29.781 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:13:29.781 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:13:29.781 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:13:29.781 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:13:29.781 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:13:29.781 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:13:29.781 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:13:30.274 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:13:30.274 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:13:30.274 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:13:30.274 | 2958 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101AC Title=[] |
14:13:30.274 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:13:30.274 | 2958 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:13:30.274 | 2958 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
14:13:30.274 | 2958 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:13:30.548 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:13:30.561 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:13:30.894 | 2760 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:13:54.899 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:13:54.944 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:13:54.958 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:13:54.958 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:13:54.958 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:13:54.958 | 2958 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:13:55.32 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:13:55.39 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:13:55.115 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:13:55.115 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:13:55.115 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:13:55.115 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:13:55.122 | 2760 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [25579]. |
14:13:55.122 | 2760 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:13:55.122 | 2760 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:11) |
14:13:55.174 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:13:55.174 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:13:55.174 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:13:55.174 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:13:55.174 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:13:55.239 | DA0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:13:55.239 | DA0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60874}. |
14:13:55.239 | DA0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:13:55.239 | DA0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2370a6d |
14:13:55.239 | DA0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:13:55.239 | DA0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xc4ee5b10=-991012080)=>(0xb3b52a30=-1279972816) |
14:13:55.239 | DA0 | 2286 | WidgetManager::Render | resume layout thread |
14:13:55.239 | DA0 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:13:55.239 | DA0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:13:55.240 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:13:55.240 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:13:55.310 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:13:55.310 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:13:55.369 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:13:55.377 | DA0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:13:55.377 | DA0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:13:55.378 | DA0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xda0 |
14:13:55.378 | DA0 | 469 | InputInterceptor::runHook | Mouse is hooked 0xda0 |
14:13:55.378 | DA0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:13:55.455 | DA0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:13:55.455 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:13:55.455 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:13:55.455 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:13:57.207 | 2760 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:14:14.424 | 2760 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:14:23.426 | DA0 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10013 (v: 1) |
14:14:23.460 | DA0 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10015 (v: 1) |
14:15:00.327 | 2958 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:15:00.372 | 2760 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_14D0968_P_13908 opened succesfuly |
14:15:00.372 | 2760 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_13908_SHARED_MEMORY_AGENT opened succesfuly |
14:15:01.989 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:15:01.989 | DA0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:15:01.989 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:15:01.989 | DA0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:15:01.989 | DA0 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:15:01.989 | DA0 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:15:01.989 | DA0 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2370a6d |
14:15:01.989 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:15:01.989 | DA0 | 427 | fSwapResize_Buffers | Device was Resized! |
14:15:01.989 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:15:01.989 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:15:01.989 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:15:01.989 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:15:01.989 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:15:01.989 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:15:01.989 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:15:01.989 | DA0 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:15:02.183 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:15:02.183 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:15:02.183 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:15:02.183 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:15:02.192 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:15:02.192 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:15:02.192 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:15:02.192 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:15:02.192 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:15:02.192 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:15:02.192 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:15:02.192 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:15:02.198 | DA0 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:15:02.198 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:15:02.198 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:15:02.198 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:15:02.198 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:15:02.198 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:15:02.198 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:15:02.198 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:15:02.198 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:15:02.198 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:15:02.575 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:15:02.575 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:15:02.575 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:15:02.575 | 2958 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101AC Title=[] |
14:15:02.575 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:15:02.575 | 2958 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:15:02.575 | 2958 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
14:15:02.575 | 2958 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:15:02.604 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:15:02.609 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:15:03.75 | 2760 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:15:03.691 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:15:03.713 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:15:03.761 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:15:03.761 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:15:03.761 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:15:03.761 | 2958 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:15:03.843 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:15:03.849 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:15:03.940 | DA0 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x53a6db80 |
14:15:03.940 | DA0 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:15:03.940 | DA0 | 1126 | RenderDeviceD3d11::init | save state |
14:15:03.940 | DA0 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:15:03.952 | DA0 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x534a3378. |
14:15:03.952 | DA0 | 1134 | RenderDeviceD3d11::init | restore state |
14:15:03.952 | DA0 | 1137 | RenderDeviceD3d11::init | Target Window [0x60874] |
14:15:03.952 | DA0 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:15:03.952 | DA0 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:15:03.975 | DA0 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:15:03.975 | DA0 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60874}. |
14:15:03.975 | DA0 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:15:03.975 | DA0 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbf009b3 |
14:15:03.975 | DA0 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:15:03.975 | DA0 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xc4ee5b10=-991012080)=>(0xb3b52a30=-1279972816) |
14:15:03.975 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:15:03.975 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:15:03.977 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:15:03.977 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:15:03.978 | DA0 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:15:03.979 | DA0 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:15:03.979 | DA0 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:15:03.979 | DA0 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xda0 |
14:15:03.979 | DA0 | 469 | InputInterceptor::runHook | Mouse is hooked 0xda0 |
14:15:03.979 | DA0 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:15:03.991 | DA0 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:15:03.991 | DA0 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:15:03.991 | DA0 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:15:03.991 | DA0 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:15:07.179 | 2760 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:15:11.748 | DA0 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
14:15:11.748 | DA0 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
14:15:17.3 | 2928 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:15:18.361 | DA0 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:15:18.362 | DA0 | 418 | fSwapResize_Buffers | Resize buffer (0x53a6db80)! |
14:15:18.362 | DA0 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:15:18.362 | DA0 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:15:18.362 | DA0 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:15:18.362 | DA0 | 1560 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
14:15:18.362 | DA0 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:15:18.362 | DA0 | 427 | fSwapResize_Buffers | Device was Resized! |
14:15:18.362 | DA0 | 185 | IRenderDevice::release | Render Releasing. |
14:15:18.362 | DA0 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:15:18.362 | DA0 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:15:18.362 | DA0 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:15:18.362 | DA0 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:15:18.362 | DA0 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:15:18.362 | DA0 | 202 | IRenderDevice::release | Render Releasing Done. |
14:15:18.362 | DA0 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:15:18.362 | DA0 | 441 | fSwapResize_Buffers | ResizeBuffer failed. device=0x53A6DB80 err=0x887a0001 |
14:15:18.366 | DA0 | 534 | fDevice11_Release | swap chain release 0 0x53a6db80 [overlay:0] |
14:15:18.440 | DA0 | 1930 | OverlayManager::GameWindowProcCallback | Close Window [2]. |
14:15:18.697 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:15:18.697 | 2958 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:15:18.697 | 2958 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:15:18.697 | 2958 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
14:15:18.697 | 2958 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:15:18.697 | 2958 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:15:18.697 | 2958 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
14:15:18.698 | 2958 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:15:18.703 | 2958 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:15:18.708 | 2958 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:15:19.151 | 2928 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3154]. |
14:15:19.151 | 2928 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:15:19.151 | 2928 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:51) |
14:15:20.225 | DA0 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
14:15:20.225 | DA0 | 691 | Client::clear | Client::Clear [0 - 1] . |
14:15:20.225 | DA0 | 698 | Client::clear | Client::Clear stoping... |
14:15:20.225 | DA0 | 1176 | OverlayManager::StopInternal | stopping... |
14:15:20.225 | DA0 | 1203 | OverlayManager::StopInternal | Stoping server connection |
14:15:20.225 | 2958 | 7158 | OverlayManager::OnDisconnected | Disconnected from server |
14:15:20.227 | DA0 | 1208 | OverlayManager::StopInternal | Stopped server connection |
14:15:20.227 | DA0 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
14:15:20.227 | DA0 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
14:15:20.227 | DA0 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
14:15:20.227 | DA0 | 1229 | OverlayManager::StopInternal | Closing inter process |
14:15:20.227 | DA0 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
14:15:20.227 | 1F98 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
14:15:20.243 | DA0 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
14:15:20.243 | DA0 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
14:15:20.243 | DA0 | 1241 | OverlayManager::StopInternal | not running. |
14:15:20.243 | DA0 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
14:15:20.713 | D5C | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
14:15:20.719 | DA0 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
14:15:20.719 | DA0 | 249 | ApiManager::ClearAllCommands | Cleared |
14:15:20.719 | DA0 | 136 | ApiManager::Destroy | Destroyed |
14:15:20.719 | DA0 | 1243 | OverlayManager::StopInternal | stopped. |
14:15:20.719 | DA0 | 759 | Client::clear | Remove old SHM |
14:15:20.719 | DA0 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19413908 close 2147483647 bytes |
14:15:20.719 | DA0 | 767 | Client::clear | Stop tasks thread |
14:15:20.729 | DA0 | 780 | Client::clear | Client::Clear - Done. |
14:15:20.729 | DA0 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
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