Time | Thread | Line | Function | Message |
14:08:25.180 | 4FE8 | 138 | runClient | Starting Overlay PID=13716(0x3594) server PID = 19212 |
14:08:25.180 | 4FE8 | 560 | Client::init | Client::Initialize |
14:08:25.181 | 4FE8 | 568 | Client::init | Start owclient thread |
14:08:25.181 | 4AC | 325 | Client::initFirstInjection | Client::initFirstInjection. |
14:08:25.181 | 4AC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19419212 opened succesfuly |
14:08:25.181 | 4AC | 351 | | session id = {43719A60-4B6B-4E7C-94E7-472020D42AA8} |
14:08:25.182 | 4AC | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
14:08:25.183 | 4AC | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
14:08:25.185 | 4AC | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.194.2 |
14:08:25.185 | 4AC | 2131 | Client::LogProcessModules | Loaded modules: |
14:08:25.201 | 4AC | 2147 | | C:\Program Files\Avast Software\Avast\aswhook.dll |
14:08:25.202 | 4AC | 2147 | | C:\Program Files\LGHUB\legacy_forcefeedback_x64.dll |
14:08:25.202 | 4AC | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
14:08:25.202 | 4AC | 2147 | | C:\ProgramData\LogIt\LogIt_x64.dll |
14:08:25.202 | 4AC | 2147 | | C:\ProgramData\Navio\Navio_x64.dll |
14:08:25.202 | 4AC | 2147 | | C:\ProgramData\Navio\discord_game_sdk.dll |
14:08:25.202 | 4AC | 2147 | | C:\ProgramData\TruckersMP\core_ets2mp.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\dxgi.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ets2-telemetry-server.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\scs-telemetry.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\trucksbook_64.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
14:08:25.202 | 4AC | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
14:08:25.202 | 4AC | 2147 | | C:\Users\David\AppData\Local\Discord\app-1.0.9004\modules\discord_hook-1\discord_hook\651ad00fcd2\DiscordHook64.dll |
14:08:25.202 | 4AC | 2147 | | C:\Users\David\AppData\Local\Medal\recorder-3.502.0\Host\medal-hook64.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\AVRT.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\D3D12Core.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\D3DSCache.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\DPAPI.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\GLU32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\Iphlpapi.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\OPENGL32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\WININET.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\d3d12.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\ksuser.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\ktmw32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\libcrypto-1_1-x64.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\libssl-1_1-x64.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\midimap.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\msacm32.drv |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\ondemandconnroutehelper.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\secur32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\vulkan-1.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\wdmaud.drv |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\ADVAPI32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\COMDLG32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\CRYPT32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\DEVOBJ.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\NvCamera64.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\d3dcompiler_47_64.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvldumdx.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvwgf2umx.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\GDI32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\IMM32.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\KERNEL32.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\KERNELBASE.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\MMDevApi.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\MSASN1.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\MSCTF.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\NSI.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\Normaliz.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\OLEAUT32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\PSAPI.DLL |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\RPCRT4.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\SETUPAPI.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\SHELL32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\SHLWAPI.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\USER32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\WINTRUST.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\WLDAP32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\WS2_32.dll |
14:08:25.202 | 4AC | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\Windows.UI.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\bcrypt.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\cfgmgr32.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\clbcatq.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\combase.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\fwpuclnt.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\gdi32full.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\imagehlp.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\msvcp_win.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\msvcrt.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\ole32.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\rasadhlp.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\sechost.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\shcore.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\ucrtbase.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\win32u.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\System32\winrnr.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\NLAapi.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\dxgi.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\mswsock.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\napinsp.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\ncryptsslp.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\nvapi64.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\nvspcap64.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\pnrpnsp.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\rsaenh.dll |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\schannel.DLL |
14:08:25.203 | 4AC | 2147 | | C:\Windows\system32\wshbth.dll |
14:08:25.203 | 4AC | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWClient.dll |
14:08:25.203 | 4AC | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWExplorer.dll |
14:08:25.203 | 4AC | 2147 | | D:\Steam\gameoverlayrenderer64.dll |
14:08:25.203 | 4AC | 2147 | | D:\Steam\steamclient64.dll |
14:08:25.203 | 4AC | 2147 | | D:\Steam\tier0_s64.dll |
14:08:25.204 | 4AC | 2147 | | D:\Steam\vstdlib_s64.dll |
14:08:25.204 | 4AC | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=15344 |
14:08:25.208 | 4AC | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
14:08:25.208 | 4AC | 1552 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
14:08:25.208 | 4AC | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
14:08:25.211 | 4AC | 1588 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
14:08:25.211 | 4AC | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
14:08:25.211 | 4AC | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
14:08:25.211 | 4AC | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
14:08:25.211 | 4AC | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
14:08:25.211 | 4AC | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
14:08:25.211 | 4AC | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
14:08:25.211 | 4AC | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
14:08:25.211 | 4AC | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
14:08:25.211 | 4AC | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
14:08:25.211 | 4AC | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
14:08:25.211 | 4AC | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
14:08:25.211 | 4AC | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
14:08:25.211 | 4AC | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
14:08:25.212 | 4AC | 1883 | Data::Search | [0] 0x1DC30000 |
14:08:25.212 | 4AC | 1883 | Data::Search | [1] 0x0 |
14:08:25.212 | 4AC | 1883 | Data::Search | [2] 0x0 |
14:08:25.212 | 4AC | 1883 | Data::Search | [3] 0xAED10000 |
14:08:25.212 | 4AC | 1883 | Data::Search | [4] 0x0 |
14:08:25.212 | 4AC | 1883 | Data::Search | [5] 0x834B0000 |
14:08:25.212 | 4AC | 1883 | Data::Search | [6] 0x1E050000 |
14:08:25.212 | 4AC | 1883 | Data::Search | [7] 0xC1DC0000 |
14:08:25.212 | 4AC | 1883 | Data::Search | [8] 0x834B0000 |
14:08:25.212 | 4AC | 1883 | Data::Search | [9] 0x81C00000 |
14:08:25.212 | 4AC | 1888 | Data::Search | [10] 0x0 |
14:08:25.212 | 4AC | 1894 | Data::Search | [11] 0x188F0000 |
14:08:25.212 | 4AC | 1900 | Data::Search | [12] 0xC1DC0000 |
14:08:25.212 | 4AC | 1906 | Data::Search | [13] 0xFB1F0000 |
14:08:25.212 | 4AC | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:08:25.213 | 4AC | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
14:08:25.213 | 4AC | 1288 | Client::hookFunctions | Acquiring function lock succedded |
14:08:25.219 | 4AC | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
14:08:25.219 | 4AC | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
14:08:25.220 | 4AC | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
14:08:25.220 | 4AC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19419212 opened succesfuly |
14:08:25.221 | 4AC | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x127f0781 |
14:08:25.221 | 4AC | 7548 | OverlayManager::LoadDefaultCursors | Load default cursors |
14:08:25.221 | 4AC | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x1a600255 |
14:08:25.221 | 4AC | 72 | PerformanceCounter::StartSession | StartSession |
14:08:25.221 | 4AC | 72 | PerformanceCounter::StartSession | StartSession |
14:08:25.222 | 4AC | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
14:08:25.222 | 4AC | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
14:08:25.222 | 4AC | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
14:08:25.222 | 4AC | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
14:08:25.222 | 4AC | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
14:08:25.222 | 4AC | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
14:08:25.222 | 4AC | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
14:08:25.222 | 4AC | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
14:08:25.222 | 4AC | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
14:08:25.222 | 4AC | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
14:08:25.222 | 4AC | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
14:08:25.222 | 4AC | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
14:08:25.222 | 4AC | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
14:08:25.222 | 4AC | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
14:08:25.222 | 4AC | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
14:08:25.222 | 4AC | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
14:08:25.222 | 4AC | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
14:08:25.222 | 4AC | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
14:08:25.222 | 4AC | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
14:08:25.222 | 4AC | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
14:08:25.222 | 4AC | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
14:08:25.222 | 4AC | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
14:08:25.222 | 4AC | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
14:08:25.222 | 4AC | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
14:08:25.222 | 4AC | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
14:08:25.222 | 4AC | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
14:08:25.222 | 4AC | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
14:08:25.222 | 4AC | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
14:08:25.222 | 4AC | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
14:08:25.222 | 4AC | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
14:08:25.222 | 4AC | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
14:08:25.222 | 4AC | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
14:08:25.222 | 4AC | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
14:08:25.222 | 4AC | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
14:08:25.222 | 4AC | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
14:08:25.222 | 4AC | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
14:08:25.222 | 4AC | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
14:08:25.222 | 4AC | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
14:08:25.222 | 4AC | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
14:08:25.222 | 4AC | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
14:08:25.222 | 4AC | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
14:08:25.222 | 4AC | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
14:08:25.222 | 4AC | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
14:08:25.222 | 4AC | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
14:08:25.222 | 4AC | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
14:08:25.222 | 4AC | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
14:08:25.222 | 4AC | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
14:08:25.222 | 4AC | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
14:08:25.222 | 4AC | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
14:08:25.222 | 4AC | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
14:08:25.222 | 4AC | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
14:08:25.222 | 4AC | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
14:08:25.222 | 4AC | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
14:08:25.222 | 4AC | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
14:08:25.222 | 4AC | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
14:08:25.222 | 4AC | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
14:08:25.222 | 4AC | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
14:08:25.222 | 4AC | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
14:08:25.222 | 4AC | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
14:08:25.222 | 4AC | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
14:08:25.222 | 4AC | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
14:08:25.222 | 4AC | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
14:08:25.222 | 4AC | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
14:08:25.222 | 4AC | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
14:08:25.222 | 4AC | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
14:08:25.222 | 4AC | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
14:08:25.222 | 4AC | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
14:08:25.222 | 4AC | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
14:08:25.222 | 4AC | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
14:08:25.222 | 4AC | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
14:08:25.222 | 4AC | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
14:08:25.222 | 4AC | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
14:08:25.222 | 4AC | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
14:08:25.222 | 4AC | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
14:08:25.222 | 4AC | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
14:08:25.222 | 4AC | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
14:08:25.222 | 4AC | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
14:08:25.222 | 4AC | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
14:08:25.222 | 4AC | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
14:08:25.222 | 4AC | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
14:08:25.222 | 4AC | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
14:08:25.222 | 4AC | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
14:08:25.222 | 4AC | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
14:08:25.222 | 4AC | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
14:08:25.222 | 4AC | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
14:08:25.222 | 4AC | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
14:08:25.222 | 4AC | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
14:08:25.222 | 4AC | 1010 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
14:08:25.222 | 4AC | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:08:25.222 | 4AC | 629 | OverlayManager::InitGameClient | starting hooks... |
14:08:25.263 | 4AC | 1991 | FunctionHook::LoadHooker | Loading Utils from D:\Program Files (x86)\Overwolf\0.194.0.15\\OWUtils.dll succeeded |
14:08:25.271 | 4AC | 602 | Install::Code | Init [Client,1] (MCH) OK |
14:08:25.271 | 4AC | 602 | Install::Code | Init [Client,2] (MCH) OK |
14:08:25.271 | 4AC | 602 | Install::Code | Init [Client,3] (MCH) OK |
14:08:25.272 | 4AC | 602 | Install::Code | Init [Client,4] (MCH) OK |
14:08:25.273 | 4AC | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
14:08:25.295 | 4AC | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
14:08:25.295 | 4AC | 1362 | Client::hookFunctions | Suspend before hook: OFF |
14:08:25.295 | 4AC | 1371 | Client::hookFunctions | Waiting for Vulkan, DIT 30 |
14:08:49.478 | 4FE8 | 146 | clearClient | clear Client. |
14:08:49.479 | 4FE8 | 638 | Client::OnOWExplorerDetached | detaching.. |
14:08:49.479 | 4FE8 | 644 | Client::OnOWExplorerDetached | Post detach |
14:08:55.312 | 4AC | 916 | Client::hookLibraryFunctions | Lib [2] is not supported for game. skipping.. |
14:08:55.313 | 4AC | 1063 | Install::Code | Segment [5|8160|0x1B500000|0x1FE0] |
14:08:55.314 | 4AC | 602 | Install::Code | unknown (MCH) OK |
14:08:55.314 | 4AC | 1063 | Install::Code | Segment [5|431696|0x1B500000|0x69650] |
14:08:55.315 | 4AC | 602 | Install::Code | unknown (MCH) OK |
14:08:55.315 | 4AC | 1063 | Install::Code | Segment [5|133424|0x1B500000|0x20930] |
14:08:55.316 | 4AC | 602 | Install::Code | unknown (MCH) OK |
14:08:55.316 | 4AC | 1063 | Install::Code | Segment [5|12800|0x1B500000|0x3200] |
14:08:55.316 | 4AC | 602 | Install::Code | unknown (MCH) OK |
14:08:55.316 | 4AC | 1063 | Install::Code | Segment [5|-44988320|0x1B500000|0xFD518860] |
14:08:55.316 | 4AC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
14:08:55.316 | 4AC | 1063 | Install::Code | Segment [5|-44966864|0x1B500000|0xFD51DC30] |
14:08:55.316 | 4AC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
14:08:55.316 | 4AC | 1063 | Install::Code | Segment [5|-44972560|0x1B500000|0xFD51C5F0] |
14:08:55.316 | 4AC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
14:08:55.316 | 4AC | 1063 | Install::Code | Segment [5|-46159888|0x1B500000|0xFD3FA7F0] |
14:08:55.316 | 4AC | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
14:08:55.316 | 4AC | 916 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
14:08:55.323 | 4AC | 602 | Install::Code | unknown (MCH) OK |
14:08:55.323 | 4AC | 1047 | Install::Code | Segment 0 [7|-1|0xC1DC0000|0xFFFFFFFF|0] |
14:08:55.326 | 4AC | 602 | Install::Code | unknown (MCH) OK |
14:08:55.326 | 4AC | 1047 | Install::Code | Segment 0 [7|-1|0xC1DC0000|0xFFFFFFFF|0] |
14:08:55.329 | 4AC | 602 | Install::Code | unknown (MCH) OK |
14:08:55.329 | 4AC | 1047 | Install::Code | Segment 0 [7|-1|0xC1DC0000|0xFFFFFFFF|0] |
14:08:55.329 | 4AC | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:08:55.329 | 4AC | 1272 | OverlayManager::Start | Starting... |
14:08:55.329 | 4AC | 1304 | OverlayManager::Start | starting hooks 2... |
14:08:55.329 | 4AC | 602 | Install::Code | Init [Client,5] (MCH) OK |
14:08:55.330 | 4AC | 602 | Install::Code | Init [Client,6] (MCH) OK |
14:08:55.330 | 4AC | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
14:08:55.330 | 4AC | 1479 | OverlayManager::Start | done with hooks... |
14:08:55.330 | 4AC | 108 | ApiManager::Init | API Manager Event : OK |
14:08:55.330 | 4AC | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=11768 |
14:08:55.330 | 4AC | 67 | TXRSetting | Fail to read texture recognition options 0x0 |
14:08:55.330 | 4AC | 114 | TXOfInterest | New list set with 0 items |
14:08:55.330 | 4AC | 1505 | OverlayManager::Start | get foreground state |
14:08:55.330 | 4AC | 1542 | OverlayManager::Start | Started... |
14:08:55.369 | 4930 | 7158 | OverlayManager::OnDisconnected | Disconnected from server |
14:08:55.384 | 4930 | 638 | Client::OnOWExplorerDetached | detaching.. |
14:08:55.385 | 4930 | 644 | Client::OnOWExplorerDetached | Post detach |
14:08:56.405 | 4AC | 602 | Install::Code | Init [Client,0] (MCH) OK |
14:08:56.405 | 4AC | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
14:08:56.405 | 4AC | 94 | GraphicsHookManager::StopThread | StopThread |
14:08:56.406 | 3BF0 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
14:08:56.407 | 4AC | 406 | Client::initFirstInjection | init complete |
14:08:56.407 | 4AC | 691 | Client::clear | Client::Clear [0 - 0] . |
14:08:56.407 | 4AC | 698 | Client::clear | Client::Clear stoping... |
14:08:56.407 | 4AC | 1161 | OverlayManager::Stop | stopping |
14:08:56.407 | 4AC | 1176 | OverlayManager::StopInternal | stopping... |
14:08:56.407 | 4AC | 308 | WidgetManager::Stop | Stop |
14:08:56.407 | 4AC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:08:56.407 | 4AC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:0) |
14:08:56.407 | 4AC | 2162 | WidgetManager::ClearApplicationHandlers | Clear handlers |
14:08:56.407 | 4AC | 1203 | OverlayManager::StopInternal | Stoping server connection |
14:08:56.407 | 4AC | 1208 | OverlayManager::StopInternal | Stopped server connection |
14:08:56.407 | 4AC | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
14:08:56.407 | 4AC | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
14:08:56.407 | 4AC | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
14:08:56.407 | 4AC | 1229 | OverlayManager::StopInternal | Closing inter process |
14:08:56.407 | 4AC | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
14:08:56.407 | 3B7C | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
14:08:56.408 | 4AC | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
14:08:56.408 | 4AC | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
14:08:56.408 | 4AC | 1241 | OverlayManager::StopInternal | not running. |
14:08:56.408 | 4AC | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
14:08:56.408 | 2DF8 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
14:08:56.408 | 4AC | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
14:08:56.408 | 4AC | 249 | ApiManager::ClearAllCommands | Cleared |
14:08:56.408 | 4AC | 136 | ApiManager::Destroy | Destroyed |
14:08:56.408 | 4AC | 1243 | OverlayManager::StopInternal | stopped. |
14:08:56.408 | 4AC | 759 | Client::clear | Remove old SHM |
14:08:56.408 | 4AC | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19419212 close 2147483647 bytes |
14:08:56.408 | 4AC | 767 | Client::clear | Stop tasks thread |
14:08:56.409 | 4AC | 780 | Client::clear | Client::Clear - Done. |
14:09:55.24 | 4FE8 | 138 | runClient | Starting Overlay PID=13716(0x3594) server PID = 20044 |
14:09:55.24 | 4FE8 | 560 | Client::init | Client::Initialize |
14:09:55.24 | 4FE8 | 568 | Client::init | Start owclient thread |
14:09:55.25 | 240C | 497 | Client::initreHook | Client::Initialize rehook. |
14:09:55.25 | 240C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19420044 opened succesfuly |
14:09:55.25 | 240C | 530 | | session id = {1F7C54D7-45A5-4D41-97C1-0666F84ED467} |
14:09:55.26 | 240C | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19419212 close 2147483647 bytes |
14:09:55.26 | 240C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19420044 opened succesfuly |
14:09:55.26 | 240C | 1268 | OverlayManager::Start | Server info replaced |
14:09:55.26 | 240C | 1272 | OverlayManager::Start | Starting... |
14:09:55.26 | 240C | 1296 | OverlayManager::Start | starting inter process |
14:09:55.26 | 240C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
14:09:55.27 | 240C | 1304 | OverlayManager::Start | starting hooks 2... |
14:09:55.27 | 240C | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
14:09:55.27 | 240C | 1479 | OverlayManager::Start | done with hooks... |
14:09:55.27 | 240C | 108 | ApiManager::Init | API Manager Event : OK |
14:09:55.27 | 240C | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=20180 |
14:09:55.27 | 240C | 1505 | OverlayManager::Start | get foreground state |
14:09:55.27 | 240C | 1542 | OverlayManager::Start | Started... |
14:09:55.33 | 34F8 | 7133 | OverlayManager::OnConnected | Connected to server |
14:09:55.33 | 34F8 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
14:09:55.33 | 4ED4 | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x404d4 |
14:09:55.650 | 34F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:09:55.650 | 34F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:09:55.687 | 34F8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:10:05.252 | 4ED4 | 2131 | Client::LogProcessModules | Loaded modules: |
14:10:05.278 | 4ED4 | 2147 | | C:\Program Files\Avast Software\Avast\aswhook.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Program Files\LGHUB\legacy_forcefeedback_x64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\ProgramData\LogIt\LogIt_x64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\ProgramData\Navio\Navio_x64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\ProgramData\Navio\discord_game_sdk.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\ProgramData\TruckersMP\core_ets2mp.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\dxgi.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ets2-telemetry-server.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\scs-telemetry.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\trucksbook_64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Users\David\AppData\Local\Discord\app-1.0.9004\modules\discord_hook-1\discord_hook\651ad00fcd2\DiscordHook64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Users\David\AppData\Local\Medal\recorder-3.502.0\Host\medal-hook64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\AVRT.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\D3D12Core.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\D3DSCache.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\DPAPI.DLL |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\GLU32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\Iphlpapi.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\OPENGL32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\WININET.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\d3d12.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\ksuser.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\ktmw32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\libcrypto-1_1-x64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\libssl-1_1-x64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\midimap.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\msacm32.drv |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\ondemandconnroutehelper.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\secur32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\vulkan-1.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\wdmaud.drv |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\COMDLG32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\CRYPT32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\DEVOBJ.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\NvCamera64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\d3dcompiler_47_64.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvldumdx.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvwgf2umx.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\GDI32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\IMM32.DLL |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\MMDevApi.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\MSASN1.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\MSCTF.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\NSI.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\Normaliz.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
14:10:05.278 | 4ED4 | 2147 | | C:\Windows\System32\PSAPI.DLL |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\RPCRT4.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\SHELL32.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\USER32.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\WINTRUST.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\WLDAP32.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\WS2_32.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\Windows.UI.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\bcrypt.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\clbcatq.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\combase.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\gdi32full.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\imagehlp.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\msvcp_win.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\msvcrt.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\ole32.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\rasadhlp.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\sechost.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\shcore.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\ucrtbase.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\win32u.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\System32\winrnr.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\NLAapi.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\dxgi.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\mswsock.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\napinsp.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\ncryptsslp.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\nvapi64.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\nvspcap64.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\pnrpnsp.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\rsaenh.dll |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\schannel.DLL |
14:10:05.279 | 4ED4 | 2147 | | C:\Windows\system32\wshbth.dll |
14:10:05.279 | 4ED4 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWClient.dll |
14:10:05.279 | 4ED4 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWExplorer.dll |
14:10:05.279 | 4ED4 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWUtils.dll |
14:10:05.279 | 4ED4 | 2147 | | D:\Steam\gameoverlayrenderer64.dll |
14:10:05.279 | 4ED4 | 2147 | | D:\Steam\steamclient64.dll |
14:10:05.279 | 4ED4 | 2147 | | D:\Steam\tier0_s64.dll |
14:10:05.279 | 4ED4 | 2147 | | D:\Steam\vstdlib_s64.dll |
14:10:29.597 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:10:29.636 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:10:29.677 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:10:29.683 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:10:29.702 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
14:10:29.741 | 4B4 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
14:10:29.765 | 4B4 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
14:10:29.770 | 4B4 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
14:10:29.770 | 4B4 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
14:10:29.782 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:10:29.783 | 4B4 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1700398695 |
14:10:29.783 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:10:29.783 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:10:29.783 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:10:29.811 | 4B4 | 705 | RenderDeviceD3d11::initDX11 | create vs |
14:10:29.811 | 4B4 | 723 | RenderDeviceD3d11::initDX11 | create vs |
14:10:29.815 | 4B4 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
14:10:29.818 | 4B4 | 774 | RenderDeviceD3d11::initDX11 | create raster |
14:10:29.819 | 4B4 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
14:10:29.820 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:10:29.820 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:10:29.820 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:10:29.820 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:10:29.820 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:10:29.820 | 4B4 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
14:10:29.820 | 4B4 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
14:10:29.820 | 4B4 | 3061 | OverlayManager::setGraphics | Render Device fix was set RT. |
14:10:29.820 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:10:29.820 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:10:29.849 | 4B4 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
14:10:29.849 | 4B4 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
14:10:29.849 | 4B4 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:10:29.849 | 4B4 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
14:10:29.849 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:10:29.849 | 4B4 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
14:10:29.849 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:10:29.849 | 4B4 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:10:29.849 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
14:10:29.849 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:10:29.849 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4b0661 |
14:10:29.849 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:10:29.849 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
14:10:29.849 | 4B4 | 2587 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
14:10:29.850 | 4B4 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:10:29.850 | 4B4 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
14:10:29.850 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:10:29.850 | 4B4 | 8211 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
14:10:29.850 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:10:29.850 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:10:29.850 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
14:10:29.850 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
14:10:29.850 | 4B4 | 2257 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -1, Cur = 0x0 |
14:10:29.864 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:10:29.865 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:10:29.865 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:10:29.865 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:10:29.874 | 4DF4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40124_P_20044 opened succesfuly |
14:10:29.874 | 4DF4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT opened succesfuly |
14:10:29.874 | 4DF4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_110774_P_20044 opened succesfuly |
14:10:29.874 | 4DF4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT opened succesfuly |
14:10:30.83 | 34F8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:10:30.83 | 34F8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:10:30.84 | 34F8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:10:30.101 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:10:30.107 | 34F8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:10:30.117 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:10:30.117 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:10:30.119 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:10:30.722 | 4B4 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:10:30.863 | 34F8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:10:30.878 | 4DF4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3F0986_P_20044 opened succesfuly |
14:10:30.878 | 4DF4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT opened succesfuly |
14:10:30.963 | 34F8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:10:30.998 | 4DF4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C90972_P_20044 opened succesfuly |
14:10:30.998 | 4DF4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT opened succesfuly |
14:10:31.495 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:10:31.533 | 34F8 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:10:31.533 | 34F8 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:10:31.533 | 34F8 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:10:31.533 | 34F8 | 2788 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
14:10:31.546 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x127f0781 (v: 1) |
14:10:31.633 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:10:32.169 | 4DF4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_13085E_P_20044 opened succesfuly |
14:10:32.169 | 4DF4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT opened succesfuly |
14:10:32.200 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:10:32.200 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:10:32.618 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:10:34.759 | 32F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10E095C_P_20044 opened succesfuly |
14:10:34.759 | 32F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT opened succesfuly |
14:10:34.962 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (179,202) / (256,256) - OK |
14:10:34.962 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (256,256) - OK |
14:10:36.9 | 32F8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:10:36.9 | 32F8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10e095c |
14:10:36.9 | 32F8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_10E095C_P_20044 close 2147483647 bytes |
14:10:36.9 | 32F8 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:10:37.201 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:10:37.239 | 34F8 | 6893 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
14:10:37.239 | 34F8 | 7109 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
14:10:37.239 | 34F8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
14:10:37.239 | 34F8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:10:37.254 | 4B4 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x127f0781;prev = 0x127f0781 , {Original values: ref = -1 handle = 0x0} |
14:10:37.254 | 4B4 | 3952 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:10:37.326 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:10:42.474 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:10:42.474 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:10:42.978 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:10:42.978 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:10:45.495 | 34F8 | 140 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
14:10:45.495 | 34F8 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
14:10:45.497 | 4B4 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:10:47.529 | 1E20 | 50 | capture device | capture device registered |
14:10:47.529 | 4B4 | 50 | capture device | graphics-hook.dll loaded against process: eurotrucks2.exe |
14:10:47.530 | 4B4 | 50 | capture device | (half life scientist) everything.. seems to be in order |
14:10:47.530 | 4B4 | 50 | capture device | d3d11 shared texture capture successful |
14:16:18.370 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:16:18.370 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:16:18.370 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:16:18.370 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:16:18.370 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:16:18.370 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:16:18.370 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4b0661 |
14:16:18.370 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:16:18.370 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
14:16:18.370 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
14:16:18.370 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:16:18.382 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:16:18.382 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:16:18.382 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:16:18.382 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:16:18.382 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:16:18.382 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
14:16:18.382 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:16:18.449 | 34F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:16:18.449 | 34F8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:16:18.449 | 34F8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:16:18.467 | 34F8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB30936 Title=[Overwolf] |
14:16:18.467 | 34F8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:16:18.467 | 34F8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
14:16:18.467 | 34F8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:16:18.467 | 34F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:16:18.472 | 34F8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:16:18.576 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:16:18.576 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:16:18.576 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:16:18.576 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:16:18.586 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:16:18.586 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:16:18.586 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:16:18.586 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:16:18.586 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:16:18.586 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:16:18.587 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:16:18.587 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:16:18.587 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:16:18.602 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:16:18.602 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:16:18.602 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:16:18.602 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
14:16:18.602 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:16:18.602 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:16:18.602 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:16:18.602 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:16:18.602 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:16:18.602 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:16:18.602 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
14:16:19.450 | 32F8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:26:28.66 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:26:28.94 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:26:28.101 | 34F8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:26:28.101 | 34F8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:26:28.102 | 34F8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:26:28.203 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:26:28.207 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:26:28.629 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:26:28.629 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:26:28.629 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:26:28.629 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:26:28.634 | 37C0 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [610272]. |
14:26:28.634 | 37C0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:26:28.634 | 37C0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:34) |
14:26:28.640 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:26:28.640 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:26:28.640 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:26:28.640 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:26:28.640 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:26:28.788 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:26:28.788 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
14:26:28.788 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:26:28.788 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x17710641 |
14:26:28.788 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:26:28.788 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
14:26:28.788 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
14:26:28.788 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:26:28.788 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:26:28.788 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:26:28.788 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:26:28.790 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:26:28.790 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:26:28.792 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:26:28.794 | 4B4 | 50 | capture device | d3d11 shared texture capture successful |
14:26:28.794 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:26:28.794 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:26:28.794 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
14:26:28.794 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
14:26:28.795 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:26:28.868 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:26:28.868 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:26:28.868 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:26:28.868 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:27:15.432 | 37C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:28:29.643 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:28:29.815 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:29:10.72 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:29:10.86 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:29:10.178 | 34F8 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:29:10.178 | 34F8 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:29:10.178 | 34F8 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:29:10.178 | 34F8 | 2788 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
14:29:10.867 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:29:10.867 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:29:12.55 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:29:12.55 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:29:13.715 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x3d00f5 (v: 1) |
14:29:13.947 | 4B4 | 4043 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
14:29:13.947 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:29:13.949 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:29:13.949 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:29:13.949 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:29:13.949 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:29:13.949 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:29:13.949 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:29:13.949 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x17710641 |
14:29:13.949 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:29:13.949 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
14:29:13.949 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
14:29:13.949 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:29:13.949 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:29:13.949 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:29:13.949 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:29:13.949 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:29:13.949 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:29:13.949 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
14:29:13.949 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:29:14.180 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:29:14.180 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:29:14.180 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:29:14.180 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:29:14.191 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:29:14.191 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:29:14.191 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:29:14.191 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:29:14.191 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:29:14.191 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:29:14.191 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:29:14.191 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:29:14.204 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:29:14.204 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:29:14.204 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:29:14.204 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
14:29:14.204 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:29:14.204 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:29:14.204 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:29:14.204 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:29:14.204 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:29:14.204 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:29:14.204 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
14:29:14.400 | 34F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:29:14.400 | 34F8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:29:14.400 | 34F8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:29:14.400 | 34F8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50600 Title=[akaMarci - Twitch - Opera] |
14:29:14.401 | 34F8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:29:14.401 | 34F8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:29:14.401 | 34F8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
14:29:14.401 | 34F8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:29:14.690 | 34F8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:29:14.715 | 34F8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:29:15.399 | 4874 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:29:18.980 | 1C50 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_42093E_P_20044 opened succesfuly |
14:29:18.980 | 1C50 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT opened succesfuly |
14:29:19.219 | 34F8 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:29:20.305 | 4FE8 | 146 | clearClient | clear Client. |
14:29:20.305 | 4FE8 | 638 | Client::OnOWExplorerDetached | detaching.. |
14:29:20.305 | 4FE8 | 644 | Client::OnOWExplorerDetached | Post detach |
14:29:20.305 | 240C | 691 | Client::clear | Client::Clear [0 - 0] . |
14:29:20.305 | 240C | 698 | Client::clear | Client::Clear stoping... |
14:29:20.305 | 240C | 1161 | OverlayManager::Stop | stopping |
14:29:20.305 | 240C | 1176 | OverlayManager::StopInternal | stopping... |
14:29:20.305 | 240C | 308 | WidgetManager::Stop | Stop |
14:29:20.305 | 240C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:29:20.305 | 240C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:6) |
14:29:20.305 | 240C | 2162 | WidgetManager::ClearApplicationHandlers | Clear handlers |
14:29:20.305 | 240C | 1203 | OverlayManager::StopInternal | Stoping server connection |
14:29:20.307 | 34F8 | 7158 | OverlayManager::OnDisconnected | Disconnected from server |
14:29:20.311 | 240C | 1208 | OverlayManager::StopInternal | Stopped server connection |
14:29:20.311 | 240C | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
14:29:20.311 | 240C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
14:29:20.311 | 240C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
14:29:20.311 | 240C | 1229 | OverlayManager::StopInternal | Closing inter process |
14:29:20.311 | 240C | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
14:29:20.312 | 48E8 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
14:29:20.329 | 4B4 | 1248 | OverlayManager::OnProxyModeEnabled | clear all wickets |
14:29:20.329 | 4B4 | 673 | WidgetManager::clearAllWickets | Clear widgets |
14:29:20.329 | 4B4 | 745 | WidgetManager::ClearAsyncRefreshThread | close thread |
14:29:20.329 | 4B4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:29:20.329 | 4B4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:6) |
14:29:20.330 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:29:20.330 | 4B4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40124 |
14:29:20.330 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_40124_P_20044 close 2147483647 bytes |
14:29:20.330 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:29:20.330 | 4B4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=110774 |
14:29:20.330 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_110774_P_20044 close 2147483647 bytes |
14:29:20.330 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:29:20.330 | 4B4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3f0986 |
14:29:20.330 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3F0986_P_20044 close 2147483647 bytes |
14:29:20.331 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:29:20.331 | 4B4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c90972 |
14:29:20.331 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_C90972_P_20044 close 2147483647 bytes |
14:29:20.331 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:29:20.332 | 4B4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=13085e |
14:29:20.332 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_13085E_P_20044 close 2147483647 bytes |
14:29:20.332 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_20044_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:29:20.332 | 4B4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=42093e |
14:29:20.332 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_42093E_P_20044 close 2147483647 bytes |
14:29:20.332 | 4B4 | 707 | WidgetManager::clearAllWickets | Clear widgets [0] |
14:29:20.332 | 4B4 | 739 | WidgetManager::clearAllWickets | all widgets are cleared - [T] |
14:29:20.332 | 4B4 | 1253 | OverlayManager::OnProxyModeEnabled | Stopping mk hook |
14:29:20.332 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:29:20.349 | 240C | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
14:29:20.349 | 240C | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
14:29:20.349 | 240C | 1241 | OverlayManager::StopInternal | not running. |
14:29:20.349 | 240C | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
14:29:20.763 | 4ED4 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
14:29:20.765 | 240C | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
14:29:20.765 | 240C | 249 | ApiManager::ClearAllCommands | Cleared |
14:29:20.765 | 240C | 136 | ApiManager::Destroy | Destroyed |
14:29:20.765 | 240C | 1243 | OverlayManager::StopInternal | stopped. |
14:29:20.765 | 240C | 759 | Client::clear | Remove old SHM |
14:29:20.765 | 240C | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19420044 close 2147483647 bytes |
14:29:20.766 | 240C | 767 | Client::clear | Stop tasks thread |
14:29:20.766 | 240C | 780 | Client::clear | Client::Clear - Done. |
14:31:05.948 | 4FE8 | 138 | runClient | Starting Overlay PID=13716(0x3594) server PID = 14152 |
14:31:05.948 | 4FE8 | 560 | Client::init | Client::Initialize |
14:31:05.949 | 4FE8 | 568 | Client::init | Start owclient thread |
14:31:05.950 | 18D8 | 497 | Client::initreHook | Client::Initialize rehook. |
14:31:05.950 | 18D8 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19414152 opened succesfuly |
14:31:05.951 | 18D8 | 530 | | session id = {8341B39B-39D5-4170-A6B4-53B33ED72AFF} |
14:31:05.951 | 18D8 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19420044 close 2147483647 bytes |
14:31:05.951 | 18D8 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19414152 opened succesfuly |
14:31:05.951 | 18D8 | 1268 | OverlayManager::Start | Server info replaced |
14:31:05.951 | 18D8 | 1272 | OverlayManager::Start | Starting... |
14:31:05.951 | 18D8 | 1296 | OverlayManager::Start | starting inter process |
14:31:05.951 | 18D8 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
14:31:05.951 | 18D8 | 1304 | OverlayManager::Start | starting hooks 2... |
14:31:05.951 | 18D8 | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
14:31:05.951 | 18D8 | 1479 | OverlayManager::Start | done with hooks... |
14:31:05.951 | 18D8 | 108 | ApiManager::Init | API Manager Event : OK |
14:31:05.952 | 18D8 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=2772 |
14:31:05.952 | 18D8 | 1505 | OverlayManager::Start | get foreground state |
14:31:05.952 | 18D8 | 1542 | OverlayManager::Start | Started... |
14:31:05.959 | 4FF8 | 7133 | OverlayManager::OnConnected | Connected to server |
14:31:05.959 | 4FF8 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
14:31:05.961 | AD4 | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x404d4 -> 0x6074e |
14:31:06.461 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:31:06.478 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:31:06.734 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:31:16.427 | AD4 | 2131 | Client::LogProcessModules | Loaded modules: |
14:31:16.465 | AD4 | 2147 | | C:\Program Files\Avast Software\Avast\aswhook.dll |
14:31:16.465 | AD4 | 2147 | | C:\Program Files\LGHUB\legacy_forcefeedback_x64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
14:31:16.465 | AD4 | 2147 | | C:\ProgramData\LogIt\LogIt_x64.dll |
14:31:16.465 | AD4 | 2147 | | C:\ProgramData\Navio\Navio_x64.dll |
14:31:16.465 | AD4 | 2147 | | C:\ProgramData\Navio\discord_game_sdk.dll |
14:31:16.465 | AD4 | 2147 | | C:\ProgramData\TruckersMP\core_ets2mp.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\dxgi.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ets2-telemetry-server.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\scs-telemetry.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\trucksbook_64.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
14:31:16.465 | AD4 | 2147 | | C:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Users\David\AppData\Local\Discord\app-1.0.9004\modules\discord_hook-1\discord_hook\651ad00fcd2\DiscordHook64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Users\David\AppData\Local\Medal\recorder-3.502.0\Host\medal-hook64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Users\David\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\192.0.2\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\AVRT.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\D3D12Core.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\D3DSCache.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\DPAPI.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\GLU32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\Iphlpapi.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\NTASN1.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\OPENGL32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\WININET.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\d3d12.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\iertutil.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\ksuser.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\ktmw32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\libcrypto-1_1-x64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\libssl-1_1-x64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\midimap.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\msacm32.drv |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\mskeyprotect.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\ncrypt.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\netutils.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\ondemandconnroutehelper.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\secur32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\srvcli.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\urlmon.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\vulkan-1.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\wdmaud.drv |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\COMDLG32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\CRYPT32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\DEVOBJ.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\NvCamera64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\NvCamera\d3dcompiler_47_64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvldumdx.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nvaki.inf_amd64_470d488e54cc49bb\nvwgf2umx.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\GDI32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\IMM32.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\MMDevApi.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\MSASN1.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\MSCTF.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\NSI.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\Normaliz.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\PSAPI.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\RPCRT4.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\SHELL32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\USER32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\WINTRUST.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\WLDAP32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\WS2_32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\Windows.UI.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\bcrypt.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\clbcatq.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\combase.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\gdi32full.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\imagehlp.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\msvcp_win.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\msvcrt.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\ole32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\rasadhlp.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\sechost.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\shcore.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\ucrtbase.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\win32u.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\System32\winrnr.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\NLAapi.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\dxgi.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\mswsock.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\napinsp.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\ncryptsslp.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\nvapi64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\nvspcap64.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\pnrpnsp.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\rsaenh.dll |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\schannel.DLL |
14:31:16.465 | AD4 | 2147 | | C:\Windows\system32\wshbth.dll |
14:31:16.465 | AD4 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWClient.dll |
14:31:16.465 | AD4 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWExplorer.dll |
14:31:16.465 | AD4 | 2147 | | D:\Program Files (x86)\Overwolf\0.194.0.15\OWUtils.dll |
14:31:16.465 | AD4 | 2147 | | D:\Steam\gameoverlayrenderer64.dll |
14:31:16.465 | AD4 | 2147 | | D:\Steam\steamclient64.dll |
14:31:16.465 | AD4 | 2147 | | D:\Steam\tier0_s64.dll |
14:31:16.465 | AD4 | 2147 | | D:\Steam\vstdlib_s64.dll |
14:34:12.55 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:34:12.91 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:34:12.125 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:34:12.139 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:34:12.220 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:34:12.220 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:34:12.220 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:34:12.220 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:34:12.232 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:34:12.232 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:34:12.232 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:34:12.232 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:34:12.232 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:34:12.232 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:34:12.232 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:34:12.233 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:34:12.256 | 4B4 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
14:34:12.256 | 4B4 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
14:34:12.256 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:34:12.256 | 4B4 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
14:34:12.256 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:34:12.256 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:34:12.256 | 4B4 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:34:12.256 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
14:34:12.256 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:34:12.256 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8a908fd |
14:34:12.256 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:34:12.256 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
14:34:12.256 | 4B4 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:34:12.256 | 4B4 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
14:34:12.256 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:34:12.257 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:34:12.257 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:34:12.257 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
14:34:12.257 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
14:34:12.258 | 4B4 | 2257 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -1, Cur = 0x0 |
14:34:12.271 | 3864 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_260652_P_14152 opened succesfuly |
14:34:12.271 | 3864 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
14:34:12.272 | 3864 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_EA0484_P_14152 opened succesfuly |
14:34:12.272 | 3864 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
14:34:12.272 | 3864 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3B0994_P_14152 opened succesfuly |
14:34:12.272 | 3864 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
14:34:12.273 | 4B4 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x127f0781;prev = 0x10005 , {Original values: ref = -1 handle = 0x0} |
14:34:12.273 | 4B4 | 3952 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:34:12.273 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:34:12.273 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:34:12.273 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:34:12.273 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:34:12.434 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:34:12.434 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:34:12.434 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:34:12.439 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:34:12.454 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:34:12.454 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:34:12.470 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:34:12.470 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:34:12.479 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:34:12.483 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:34:18.32 | 4FF8 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
14:34:18.35 | 4B4 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:34:18.44 | 4B4 | 50 | capture device | d3d11 shared texture capture successful |
14:34:36.272 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:34:36.272 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:34:36.272 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:34:36.272 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:34:36.272 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:34:36.272 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:34:36.272 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8a908fd |
14:34:36.272 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:34:36.272 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
14:34:36.272 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
14:34:36.272 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:34:36.272 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:34:36.272 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:34:36.272 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:34:36.272 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:34:36.272 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:34:36.272 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
14:34:36.272 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:34:36.475 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:34:36.475 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:34:36.475 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:34:36.475 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:34:36.488 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:34:36.488 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:34:36.488 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:34:36.488 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:34:36.488 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:34:36.488 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:34:36.488 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:34:36.488 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:34:36.513 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:34:36.513 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:34:36.513 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:34:36.513 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
14:34:36.513 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:34:36.514 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:34:36.514 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:34:36.514 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:34:36.514 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:34:36.514 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:34:36.514 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
14:34:36.529 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:34:36.529 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:34:36.529 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:34:36.529 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1109D6 Title=[Changement de tâche] |
14:34:36.529 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:34:36.529 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:34:36.529 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
14:34:36.529 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:34:36.587 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:34:36.595 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:34:37.565 | 4BB4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:34:39.974 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:34:40.4 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:34:40.66 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:34:40.69 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:34:40.121 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:34:40.121 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:34:40.122 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:34:40.122 | 4FF8 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:34:40.171 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:34:40.171 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:34:40.171 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:34:40.171 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:34:40.183 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:34:40.183 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:34:40.183 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:34:40.183 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:34:40.183 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:34:40.196 | 4BB4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3928]. |
14:34:40.196 | 4BB4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
14:34:40.196 | 4BB4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:8) |
14:34:40.202 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:34:40.202 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
14:34:40.202 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:34:40.202 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x327308b7 |
14:34:40.202 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:34:40.202 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
14:34:40.202 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
14:34:40.202 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:34:40.202 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:34:40.203 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:34:40.203 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:34:40.205 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:34:40.205 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:34:40.206 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:34:40.206 | 4B4 | 50 | capture device | graphics-hook.dll loaded against process: eurotrucks2.exe |
14:34:40.206 | 4B4 | 50 | capture device | (half life scientist) everything.. seems to be in order |
14:34:40.206 | 4B4 | 50 | capture device | d3d11 shared texture capture successful |
14:34:40.212 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:34:40.212 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:34:40.212 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
14:34:40.212 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
14:34:40.212 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:34:40.229 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:34:40.229 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:34:40.229 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:34:40.229 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:34:40.339 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:34:40.345 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:35:06.771 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:35:06.771 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:35:06.771 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:35:06.771 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:35:06.771 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:35:06.771 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:35:06.771 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x327308b7 |
14:35:06.771 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:35:06.771 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
14:35:06.771 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
14:35:06.771 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:35:06.771 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:35:06.771 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:35:06.771 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:35:06.771 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:35:06.771 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:35:06.771 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
14:35:06.771 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:35:06.937 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:35:06.937 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:35:06.937 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:35:06.937 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:35:06.947 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:35:06.947 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:35:06.947 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:35:06.947 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:35:06.947 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:35:06.947 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:35:06.947 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:35:06.947 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:35:06.960 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:35:06.960 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:35:06.960 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:35:06.960 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
14:35:06.960 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:35:06.960 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:35:06.960 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:35:06.960 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:35:06.960 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:35:06.960 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:35:06.960 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
14:35:07.78 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:35:07.78 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:35:07.78 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:35:07.78 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50600 Title=[akaMarci - Twitch - Opera] |
14:35:07.78 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:35:07.78 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:35:07.78 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
14:35:07.78 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:35:07.140 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:35:07.165 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:35:08.96 | 3864 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:35:08.875 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:35:08.904 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:35:09.128 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:35:09.128 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:35:09.128 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:35:09.128 | 4FF8 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:35:09.193 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:35:09.197 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:35:09.270 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
14:35:09.416 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:35:09.416 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:35:09.416 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:35:09.416 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:35:09.425 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:35:09.425 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:35:09.425 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:35:09.425 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:35:09.425 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:35:09.462 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:35:09.462 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
14:35:09.462 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:35:09.462 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x809de |
14:35:09.462 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:35:09.462 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
14:35:09.463 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:35:09.463 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:35:09.465 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:35:09.465 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:35:09.466 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:35:09.467 | 4B4 | 50 | capture device | d3d11 shared texture capture successful |
14:35:09.478 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:35:09.478 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:35:09.478 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
14:35:09.478 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
14:35:09.478 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:35:09.494 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:35:09.494 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:35:09.494 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:35:09.494 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:38:58.153 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:38:58.153 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:38:58.153 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:38:58.153 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:38:58.153 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:38:58.153 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:38:58.153 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x809de |
14:38:58.153 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:38:58.153 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
14:38:58.153 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
14:38:58.153 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:38:58.153 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:38:58.153 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:38:58.153 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:38:58.153 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:38:58.153 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:38:58.153 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
14:38:58.153 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:38:58.391 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:38:58.391 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:38:58.391 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:38:58.391 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:38:58.408 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:38:58.408 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:38:58.408 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:38:58.408 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:38:58.408 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:38:58.408 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:38:58.408 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:38:58.408 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:38:58.423 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
14:38:58.423 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:38:58.423 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:38:58.423 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
14:38:58.423 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:38:58.423 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:38:58.423 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:38:58.423 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:38:58.423 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:38:58.424 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:38:58.424 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
14:38:58.562 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:38:58.562 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:38:58.562 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:38:58.562 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50600 Title=[akaMarci - Twitch - Opera] |
14:38:58.562 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:38:58.562 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:38:58.562 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
14:38:58.562 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:38:59.126 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:38:59.133 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:38:59.194 | 2604 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:40:51.988 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:40:52.16 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:40:52.78 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:40:52.81 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
14:40:52.132 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
14:40:52.132 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:40:52.132 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
14:40:52.132 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:40:52.143 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
14:40:52.143 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
14:40:52.143 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
14:40:52.143 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:40:52.143 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:40:52.143 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:40:52.165 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:40:52.165 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
14:40:52.165 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:40:52.165 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1f070731 |
14:40:52.165 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:40:52.165 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
14:40:52.165 | 4B4 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:40:52.165 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:40:52.166 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:40:52.166 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:40:52.166 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
14:40:52.166 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
14:40:52.176 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:40:52.176 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:40:52.176 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:40:52.176 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:40:52.386 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:40:52.386 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:40:52.386 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:40:52.395 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:40:52.407 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
14:40:52.407 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:40:52.408 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
14:40:52.408 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
14:40:52.409 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:40:52.410 | 4B4 | 50 | capture device | d3d11 shared texture capture successful |
14:40:52.411 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:49:20.782 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:49:20.975 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:49:21.163 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:49:21.241 | 1708 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_41C047E_P_14152 opened succesfuly |
14:49:21.241 | 1708 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
14:49:30.591 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (400,421) / (512,512) - OK |
14:49:30.591 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
14:49:36.126 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:49:36.273 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:49:38.164 | 4CB4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:49:38.164 | 4CB4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=41c047e |
14:49:38.164 | 4CB4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_41C047E_P_14152 close 2147483647 bytes |
14:49:38.165 | 4CB4 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:12.462 | 5C4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:11:30.3 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:11:30.3 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:11:30.3 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:11:30.3 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:11:30.3 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:11:30.4 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:11:30.4 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1f070731 |
15:11:30.4 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:11:30.4 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
15:11:30.4 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
15:11:30.13 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:11:30.20 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:11:30.29 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:11:30.29 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:11:30.30 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:11:30.30 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:11:30.30 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
15:11:30.30 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:11:30.157 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:11:30.157 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:11:30.157 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:11:30.157 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
15:11:30.158 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:11:30.158 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:11:30.158 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
15:11:30.158 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:11:30.158 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:11:30.160 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:11:31.240 | 5C4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:11:33.319 | 5C4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3321]. |
15:11:33.319 | 5C4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:11:33.319 | 5C4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
15:25:29.165 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:25:38.566 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:25:38.601 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:25:38.680 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:25:38.680 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:25:38.680 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:25:38.680 | 4FF8 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:25:38.899 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:25:38.902 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:25:38.977 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
15:25:38.977 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:25:38.977 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
15:25:38.977 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:25:39.30 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
15:25:39.30 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
15:25:39.30 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
15:25:39.30 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:25:39.30 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:25:39.30 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:25:39.31 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:25:39.31 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:25:39.134 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:25:39.134 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
15:25:39.134 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:25:39.134 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x74d005c9 |
15:25:39.134 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:25:39.134 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
15:25:39.134 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
15:25:39.134 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:25:39.134 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:25:39.135 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:25:39.135 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:25:39.137 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:25:39.137 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:25:39.151 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:25:39.152 | 4B4 | 50 | capture device | d3d11 shared texture capture successful |
15:25:39.153 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:25:39.153 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:25:39.153 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
15:25:39.154 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
15:25:39.154 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:25:39.165 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_224097C_P_14152 opened succesfuly |
15:25:39.165 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:25:39.167 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:25:39.167 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:25:39.167 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:25:39.167 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:25:39.192 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
15:25:39.192 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:25:50.39 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:25:50.39 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:25:50.39 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:25:50.39 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:25:50.39 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:25:50.39 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:25:50.39 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x74d005c9 |
15:25:50.39 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:25:50.39 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
15:25:50.39 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
15:25:50.39 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:25:50.39 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:25:50.39 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:25:50.39 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:25:50.39 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:25:50.39 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:25:50.39 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
15:25:50.39 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:25:50.210 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
15:25:50.210 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:25:50.210 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
15:25:50.210 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:25:50.220 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
15:25:50.220 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
15:25:50.220 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
15:25:50.220 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:25:50.220 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:25:50.220 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:25:50.220 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:25:50.220 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:25:50.233 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:25:50.233 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:25:50.233 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:25:50.233 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
15:25:50.233 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:25:50.233 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:25:50.233 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:25:50.233 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:25:50.233 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:25:50.233 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:25:50.233 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
15:25:50.311 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:25:50.311 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:25:50.311 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:25:50.311 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
15:25:50.311 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:25:50.311 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:25:50.311 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
15:25:50.312 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:25:50.398 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:25:50.415 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:25:51.379 | 4838 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:26:04.470 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:26:04.698 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_226097C_P_14152 opened succesfuly |
15:26:04.698 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:26:05.482 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:26:05.506 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:26:05.506 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:26:05.508 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:26:05.508 | 4FF8 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:26:05.520 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:26:05.615 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:26:05.621 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:26:05.707 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
15:26:05.707 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:26:05.707 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
15:26:05.707 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:26:05.713 | 1E58 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [15681]. |
15:26:05.713 | 1E58 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:26:05.713 | 1E58 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
15:26:05.721 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
15:26:05.721 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
15:26:05.721 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
15:26:05.721 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:26:05.721 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:26:05.770 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:26:05.770 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
15:26:05.770 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:26:05.770 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9a80a4f |
15:26:05.770 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:26:05.771 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
15:26:05.771 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
15:26:05.771 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:26:05.771 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:26:05.771 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:26:05.771 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:26:05.773 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:26:05.773 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:26:05.775 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:26:05.775 | 4B4 | 50 | capture device | d3d11 shared texture capture successful |
15:26:05.776 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:26:05.776 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:26:05.777 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
15:26:05.777 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
15:26:05.777 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:26:05.786 | 1E58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:26:05.786 | 1E58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=224097c |
15:26:05.787 | 1E58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_224097C_P_14152 close 2147483647 bytes |
15:26:05.792 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:26:05.792 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:26:05.792 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:26:05.792 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:26:05.801 | 1E58 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:26:11.154 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
15:26:11.154 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:26:11.553 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:26:11.726 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:26:12.418 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:26:12.462 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_19808E2_P_14152 opened succesfuly |
15:26:12.462 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:26:12.500 | 4B4 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:26:12.500 | 4B4 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:26:12.500 | 4B4 | 2788 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
15:26:12.649 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70756_P_14152 opened succesfuly |
15:26:12.649 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:26:12.698 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_14E0972_P_14152 opened succesfuly |
15:26:12.698 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:26:13.581 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:26:13.581 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:26:13.923 | 4838 | 318 | InterProcessElement::lock | Failed to access memory - WaitSingleObject Error no=0x102 [Overwolf_ImID_70756_P_14152 - 0] |
15:26:14.548 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:26:14.548 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:26:19.77 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
15:26:19.77 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
15:26:20.558 | 4838 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:26:20.558 | 4838 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=226097c |
15:26:20.558 | 4838 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_226097C_P_14152 close 2147483647 bytes |
15:26:20.558 | 4838 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:26:23.833 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:26:23.858 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_477047E_P_14152 opened succesfuly |
15:26:23.858 | 4838 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:26:26.905 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
15:26:26.905 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
15:26:40.80 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:26:40.116 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2E009B8_P_14152 opened succesfuly |
15:26:40.116 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:26:42.857 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
15:26:42.857 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:26:45.966 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x18f079b (v: 1) |
15:26:48.177 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:26:48.177 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=477047e |
15:26:48.177 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_477047E_P_14152 close 2147483647 bytes |
15:26:48.177 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:26:55.897 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:26:55.939 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:26:55.939 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e009b8 |
15:26:55.939 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2E009B8_P_14152 close 2147483647 bytes |
15:26:55.939 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:26:55.942 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_67209B6_P_14152 opened succesfuly |
15:26:55.942 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:27:01.978 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
15:27:01.978 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:27:02.916 | 1E58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:27:02.916 | 1E58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=67209b6 |
15:27:02.916 | 1E58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_67209B6_P_14152 close 2147483647 bytes |
15:27:02.916 | 1E58 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:27:08.163 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:27:08.204 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2E209B8_P_14152 opened succesfuly |
15:27:08.204 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:27:12.944 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
15:27:12.944 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
15:27:15.690 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:27:15.884 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:27:15.884 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e209b8 |
15:27:15.884 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2E209B8_P_14152 close 2147483647 bytes |
15:27:15.884 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:27:16.323 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:27:16.374 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_67409B6_P_14152 opened succesfuly |
15:27:16.374 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:27:20.299 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
15:27:20.299 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
15:27:21.80 | 4B4 | 3078 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
15:27:21.80 | 4B4 | 7109 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:27:21.80 | 4B4 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
15:27:21.80 | 4B4 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:27:21.80 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:27:21.80 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=19808e2 |
15:27:21.80 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_19808E2_P_14152 close 2147483647 bytes |
15:27:21.80 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:27:21.94 | 4B4 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x127f0781;prev = 0x3d00f5 , {Original values: ref = -1 handle = 0x0} |
15:27:21.94 | 4B4 | 3952 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:27:23.766 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:27:23.766 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:27:23.766 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:27:23.766 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:27:23.766 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:27:23.766 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:27:23.766 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9a80a4f |
15:27:23.766 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:27:23.766 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
15:27:23.766 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
15:27:23.766 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:27:23.766 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:27:23.766 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:27:23.766 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:27:23.766 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:27:23.766 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:27:23.766 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
15:27:23.766 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:27:23.780 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:27:23.780 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:27:23.780 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:27:23.780 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3D0606 Title=[Trucky - DesktopWindow] |
15:27:23.780 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:27:23.780 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:27:23.780 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
15:27:23.781 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:27:23.794 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:27:23.796 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:27:23.924 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
15:27:23.924 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:27:23.924 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
15:27:23.924 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:27:23.933 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
15:27:23.933 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
15:27:23.933 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
15:27:23.933 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:27:23.933 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:27:23.933 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:27:23.933 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:27:23.933 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:27:23.933 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:27:23.946 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:27:23.946 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:27:23.946 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:27:23.946 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
15:27:23.946 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:27:23.946 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:27:23.946 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:27:23.946 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:27:23.946 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:27:23.946 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:27:23.946 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
15:27:24.879 | 1E58 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:28:08.956 | 4FF8 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:28:13.974 | 4FF8 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:33:47.732 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:33:47.756 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:33:47.829 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:33:47.850 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:33:47.850 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
15:33:47.850 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:33:47.892 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:33:47.991 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
15:33:47.991 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:33:47.991 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
15:33:47.991 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:33:47.999 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
15:33:47.999 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
15:33:47.999 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
15:33:47.999 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:33:47.999 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:33:48.4 | 4838 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [384241]. |
15:33:48.4 | 4838 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
15:33:48.4 | 4838 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:11) |
15:33:48.22 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:33:48.22 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
15:33:48.22 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
15:33:48.22 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x57dd06ed |
15:33:48.22 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:33:48.22 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
15:33:48.22 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
15:33:48.22 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:33:48.22 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:33:48.23 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
15:33:48.23 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:33:48.24 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
15:33:48.24 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
15:33:48.26 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:33:48.28 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:33:48.28 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:33:48.28 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
15:33:48.28 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
15:33:48.28 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:33:48.34 | 4838 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:33:48.34 | 4838 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=67409b6 |
15:33:48.34 | 4838 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_67409B6_P_14152 close 2147483647 bytes |
15:33:48.34 | 4838 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:33:48.38 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:33:48.38 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:33:48.38 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:33:48.38 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:33:50.348 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_map_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:33:50.482 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:33:50.516 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3700962_P_14152 opened succesfuly |
15:33:50.516 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:33:50.537 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_map_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:33:57.357 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (500,500) / (512,512) - OK |
15:33:57.357 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,512) - OK |
15:34:06.683 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:34:06.744 | 4FF8 | 6889 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:34:06.744 | 4FF8 | 7089 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:34:06.744 | 4FF8 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:34:06.744 | 4FF8 | 2788 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
15:34:06.769 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:34:06.769 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:34:06.872 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:34:06.872 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:34:06.883 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:34:07.512 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x37e908ef (v: 1) |
15:34:09.921 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:34:21.653 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x1000f (v: 1) |
15:34:24.33 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_19F08E2_P_14152 opened succesfuly |
15:34:24.33 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:24.147 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:34:24.147 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:24.147 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=19f08e2 |
15:34:24.147 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_19F08E2_P_14152 close 2147483647 bytes |
15:34:24.148 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:24.154 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A008E2_P_14152 opened succesfuly |
15:34:24.154 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:24.216 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (58,26) / (128,128) - OK |
15:34:24.216 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:24.701 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:34:27.943 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x3eb5063b (v: 1) |
15:34:29.537 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:29.537 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a008e2 |
15:34:29.537 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1A008E2_P_14152 close 2147483647 bytes |
15:34:29.537 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:29.544 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A108E2_P_14152 opened succesfuly |
15:34:29.544 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:29.661 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:29.661 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a108e2 |
15:34:29.661 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1A108E2_P_14152 close 2147483647 bytes |
15:34:29.661 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:29.673 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A208E2_P_14152 opened succesfuly |
15:34:29.673 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:29.781 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:29.782 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a208e2 |
15:34:29.782 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1A208E2_P_14152 close 2147483647 bytes |
15:34:29.782 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:29.787 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A308E2_P_14152 opened succesfuly |
15:34:29.787 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:29.842 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:29.842 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a308e2 |
15:34:29.842 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1A308E2_P_14152 close 2147483647 bytes |
15:34:29.842 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:29.879 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A508E2_P_14152 opened succesfuly |
15:34:29.879 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:29.934 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:29.934 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a508e2 |
15:34:29.934 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1A508E2_P_14152 close 2147483647 bytes |
15:34:29.934 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:29.940 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A608E2_P_14152 opened succesfuly |
15:34:29.940 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:29.969 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (66,26) / (128,128) - OK |
15:34:29.969 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:30.120 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:30.120 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a608e2 |
15:34:30.120 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1A608E2_P_14152 close 2147483647 bytes |
15:34:30.120 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:30.127 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A708E2_P_14152 opened succesfuly |
15:34:30.127 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:30.180 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:30.180 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a708e2 |
15:34:30.180 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1A708E2_P_14152 close 2147483647 bytes |
15:34:30.180 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:30.230 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A908E2_P_14152 opened succesfuly |
15:34:30.230 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:30.257 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (66,26) / (128,128) - OK |
15:34:30.257 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:30.896 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:30.896 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a908e2 |
15:34:30.896 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1A908E2_P_14152 close 2147483647 bytes |
15:34:30.896 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:31.131 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:34:31.193 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1AC08E2_P_14152 opened succesfuly |
15:34:31.193 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:31.224 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (66,26) / (128,128) - OK |
15:34:31.224 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:31.402 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:31.402 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1ac08e2 |
15:34:31.402 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1AC08E2_P_14152 close 2147483647 bytes |
15:34:31.402 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:31.409 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1AD08E2_P_14152 opened succesfuly |
15:34:31.409 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:31.476 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:34:31.478 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:31.478 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1ad08e2 |
15:34:31.478 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1AD08E2_P_14152 close 2147483647 bytes |
15:34:31.478 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:31.489 | 4D24 | 2734 | WidgetManager::LayoutApplicationAsync | skip widget 0x1ae08e2, waiting for shared data |
15:34:31.700 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1B108E2_P_14152 opened succesfuly |
15:34:31.700 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:31.834 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:31.834 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1b108e2 |
15:34:31.834 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1B108E2_P_14152 close 2147483647 bytes |
15:34:31.834 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:31.883 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:34:32.39 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1B608E2_P_14152 opened succesfuly |
15:34:32.39 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:32.67 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (58,26) / (128,128) - OK |
15:34:32.67 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:32.626 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:32.626 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1b608e2 |
15:34:32.626 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1B608E2_P_14152 close 2147483647 bytes |
15:34:32.627 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:32.639 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1B708E2_P_14152 opened succesfuly |
15:34:32.639 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:32.665 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (58,26) / (128,128) - OK |
15:34:32.665 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:32.791 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:34:33.265 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:33.265 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1b708e2 |
15:34:33.265 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1B708E2_P_14152 close 2147483647 bytes |
15:34:33.265 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:33.272 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1B808E2_P_14152 opened succesfuly |
15:34:33.272 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:33.355 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:33.355 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1b808e2 |
15:34:33.355 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1B808E2_P_14152 close 2147483647 bytes |
15:34:33.355 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:33.361 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1B908E2_P_14152 opened succesfuly |
15:34:33.361 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:34.845 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:34.845 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1b908e2 |
15:34:34.845 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1B908E2_P_14152 close 2147483647 bytes |
15:34:34.845 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:34.852 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1BA08E2_P_14152 opened succesfuly |
15:34:34.852 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:34.889 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (47,26) / (128,128) - OK |
15:34:34.889 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:35.31 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:35.31 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1ba08e2 |
15:34:35.31 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1BA08E2_P_14152 close 2147483647 bytes |
15:34:35.31 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:35.38 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1BB08E2_P_14152 opened succesfuly |
15:34:35.38 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:35.70 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (47,26) / (128,128) - OK |
15:34:35.70 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:37.941 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:37.941 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1bb08e2 |
15:34:37.941 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1BB08E2_P_14152 close 2147483647 bytes |
15:34:37.941 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:37.947 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1BC08E2_P_14152 opened succesfuly |
15:34:37.947 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:40.656 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:40.656 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1bc08e2 |
15:34:40.656 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1BC08E2_P_14152 close 2147483647 bytes |
15:34:40.656 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:40.662 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1BD08E2_P_14152 opened succesfuly |
15:34:40.662 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:40.688 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (58,26) / (128,128) - OK |
15:34:40.688 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:41.87 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:41.87 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1bd08e2 |
15:34:41.87 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1BD08E2_P_14152 close 2147483647 bytes |
15:34:41.87 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:41.93 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1BE08E2_P_14152 opened succesfuly |
15:34:41.93 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:41.125 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (58,26) / (128,128) - OK |
15:34:41.125 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:41.256 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:41.256 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1be08e2 |
15:34:41.256 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1BE08E2_P_14152 close 2147483647 bytes |
15:34:41.256 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:41.263 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1BF08E2_P_14152 opened succesfuly |
15:34:41.263 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:41.290 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (58,26) / (128,128) - OK |
15:34:41.290 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:43.805 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:43.805 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1bf08e2 |
15:34:43.805 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1BF08E2_P_14152 close 2147483647 bytes |
15:34:43.805 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:43.811 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C008E2_P_14152 opened succesfuly |
15:34:43.811 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:43.881 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:43.881 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1c008e2 |
15:34:43.881 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1C008E2_P_14152 close 2147483647 bytes |
15:34:43.881 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:43.888 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C108E2_P_14152 opened succesfuly |
15:34:43.918 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:43.953 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (66,26) / (128,128) - OK |
15:34:43.953 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:46.901 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:46.901 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1c108e2 |
15:34:46.901 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1C108E2_P_14152 close 2147483647 bytes |
15:34:46.901 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:46.908 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C208E2_P_14152 opened succesfuly |
15:34:46.908 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:46.936 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (58,26) / (128,128) - OK |
15:34:46.936 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:51.33 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:34:51.223 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:51.223 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1c208e2 |
15:34:51.223 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1C208E2_P_14152 close 2147483647 bytes |
15:34:51.223 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:34:51.231 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C308E2_P_14152 opened succesfuly |
15:34:51.231 | 4D24 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
15:34:51.263 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (47,26) / (128,128) - OK |
15:34:51.263 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (128,128) - OK |
15:34:54.987 | 4B4 | 3773 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:34:54.989 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:34:54.989 | 4D24 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1c308e2 |
15:34:54.989 | 4D24 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1C308E2_P_14152 close 2147483647 bytes |
15:34:54.989 | 4D24 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:35:06.824 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:35:06.840 | 4FF8 | 6893 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
15:35:06.840 | 4FF8 | 7109 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:35:06.840 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
15:35:06.840 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:35:06.845 | 4B4 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x127f0781;prev = 0x127f0781 , {Original values: ref = -1 handle = 0x0} |
15:35:06.845 | 4B4 | 3952 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:35:06.949 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:35:08.355 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_map_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:35:08.457 | 1E58 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:35:08.457 | 1E58 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3700962 |
15:35:08.457 | 1E58 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3700962_P_14152 close 2147483647 bytes |
15:35:08.457 | 1E58 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:35:08.528 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_map_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:35:14.883 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
15:35:14.883 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
15:35:14.883 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:35:14.883 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:35:14.883 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:35:14.883 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:35:14.883 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x57dd06ed |
15:35:14.883 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:35:14.883 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
15:35:14.883 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
15:35:14.883 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:35:14.884 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:35:14.884 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:35:14.884 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:35:14.884 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:35:14.884 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:35:14.884 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
15:35:14.884 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
15:35:15.35 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
15:35:15.35 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:35:15.35 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
15:35:15.35 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:35:15.154 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:35:15.154 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:35:15.154 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
15:35:15.154 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
15:35:15.154 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:35:15.154 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:35:15.154 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
15:35:15.155 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:35:15.170 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
15:35:15.173 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
15:35:15.484 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
15:35:15.484 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
15:35:15.484 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
15:35:15.484 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:35:15.484 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:35:15.484 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:35:15.484 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:35:15.484 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:35:15.484 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:35:15.637 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
15:35:15.637 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:35:15.637 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:35:15.637 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
15:35:15.637 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
15:35:15.637 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:35:15.637 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:35:15.637 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:35:15.637 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:35:15.638 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:35:15.638 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
15:35:16.209 | 4D24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:12:20.828 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:12:20.862 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:12:20.890 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:12:20.890 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
16:12:20.890 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:12:20.955 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:12:20.960 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:12:21.166 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
16:12:21.166 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:12:21.166 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
16:12:21.166 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:12:21.170 | 1E24 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [2226291]. |
16:12:21.170 | 1E24 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:12:21.170 | 1E24 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:18) |
16:12:21.182 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
16:12:21.182 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
16:12:21.182 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
16:12:21.182 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:12:21.182 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:12:21.349 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:12:21.349 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
16:12:21.349 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
16:12:21.349 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x12240aa1 |
16:12:21.349 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:12:21.349 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
16:12:21.349 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
16:12:21.350 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:12:21.350 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:12:21.416 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:12:21.416 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:12:21.419 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
16:12:21.419 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:12:21.422 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:12:21.424 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:12:21.424 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:12:21.424 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
16:12:21.424 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
16:12:21.424 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:12:21.457 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:12:21.457 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:12:21.457 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:12:21.457 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:12:23.999 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:12:23.999 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
16:12:23.999 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:12:23.999 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:12:23.999 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:12:23.999 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:12:23.999 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x12240aa1 |
16:12:23.999 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:12:23.999 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
16:12:23.999 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
16:12:23.999 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
16:12:23.999 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:12:23.999 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:12:23.999 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:12:23.999 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:12:23.999 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:12:23.999 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
16:12:23.999 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
16:12:24.116 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:12:24.116 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:12:24.116 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
16:12:24.116 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
16:12:24.118 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:12:24.118 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:12:24.118 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
16:12:24.122 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:12:24.165 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:12:24.168 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
16:12:24.302 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
16:12:24.302 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:12:24.302 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
16:12:24.302 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:12:24.326 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
16:12:24.326 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
16:12:24.326 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
16:12:24.326 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:12:24.326 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:12:24.326 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:12:24.326 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:12:24.326 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:12:24.326 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:12:24.363 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
16:12:24.363 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:12:24.363 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:12:24.363 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
16:12:24.363 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
16:12:24.363 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:12:24.363 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:12:24.363 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:12:24.363 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:12:24.366 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:12:24.366 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
16:12:25.165 | 1E24 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:31:19.737 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:31:19.770 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:31:19.812 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:31:19.817 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:31:19.891 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
16:31:19.891 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:31:19.891 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
16:31:19.891 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:31:19.894 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:31:19.894 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
16:31:19.894 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:31:19.902 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
16:31:19.902 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
16:31:19.902 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
16:31:19.902 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:31:19.902 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:31:19.911 | 208C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [1135915]. |
16:31:19.911 | 208C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:31:19.911 | 208C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
16:31:19.944 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:31:19.944 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
16:31:19.944 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
16:31:19.944 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x63bc0667 |
16:31:19.944 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:31:19.944 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
16:31:19.944 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
16:31:19.944 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:31:19.944 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:31:19.945 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:31:19.945 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:31:19.964 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
16:31:19.964 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:31:19.966 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:31:19.966 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:31:19.966 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:31:19.966 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
16:31:19.966 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
16:31:19.967 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:31:19.993 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:31:19.993 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:31:19.993 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:31:19.994 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:31:21.861 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:31:21.861 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
16:31:21.861 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:31:21.861 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:31:21.861 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:31:21.861 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:31:21.861 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x63bc0667 |
16:31:21.861 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:31:21.861 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
16:31:21.861 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
16:31:21.861 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
16:31:21.861 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:31:21.861 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:31:21.861 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:31:21.861 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:31:21.861 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:31:21.861 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
16:31:21.861 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
16:31:22.7 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:31:22.7 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:31:22.7 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
16:31:22.8 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
16:31:22.8 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:31:22.8 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:31:22.8 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
16:31:22.8 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:31:22.8 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
16:31:22.8 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:31:22.8 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
16:31:22.8 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:31:22.17 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
16:31:22.17 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
16:31:22.17 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
16:31:22.17 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:31:22.17 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:31:22.17 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:31:22.17 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:31:22.17 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:31:22.17 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:31:22.25 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
16:31:22.25 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:31:22.25 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:31:22.25 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
16:31:22.25 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
16:31:22.25 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:31:22.25 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:31:22.25 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:31:22.25 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:31:22.25 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:31:22.25 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
16:31:22.39 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:31:22.54 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
16:31:23.55 | 208C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:39:20.957 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:39:20.983 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:39:20.983 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
16:39:20.985 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:39:20.998 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:39:21.103 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:39:21.107 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:39:21.200 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
16:39:21.200 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:39:21.200 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
16:39:21.200 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:39:21.212 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
16:39:21.212 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
16:39:21.212 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
16:39:21.212 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:39:21.212 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:39:21.220 | 43F8 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [479364]. |
16:39:21.220 | 43F8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
16:39:21.220 | 43F8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:13) |
16:39:21.250 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
16:39:21.250 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
16:39:21.250 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
16:39:21.250 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x395809d9 |
16:39:21.250 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:39:21.250 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
16:39:21.250 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
16:39:21.250 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:39:21.250 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:39:21.263 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
16:39:21.263 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:39:21.288 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
16:39:21.288 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
16:39:21.289 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:39:21.290 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:39:21.290 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:39:21.290 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
16:39:21.290 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
16:39:21.290 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:39:21.315 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:39:21.315 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:39:21.315 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:39:21.315 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:39:25.599 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
16:39:25.599 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
16:39:25.599 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:39:25.599 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:39:25.599 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:39:25.599 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:39:25.599 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x395809d9 |
16:39:25.599 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:39:25.599 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
16:39:25.599 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
16:39:25.599 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
16:39:25.599 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:39:25.599 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:39:25.599 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:39:25.599 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:39:25.599 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:39:25.599 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
16:39:25.599 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
16:39:25.936 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
16:39:25.936 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
16:39:25.936 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
16:39:25.936 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:39:25.956 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
16:39:25.956 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
16:39:25.956 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
16:39:25.956 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:39:25.956 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:39:25.956 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:39:25.956 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:39:25.956 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:39:25.975 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
16:39:25.975 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:39:25.976 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:39:25.976 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
16:39:25.976 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
16:39:25.976 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:39:25.976 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:39:25.976 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:39:25.979 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:39:25.979 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:39:25.979 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
16:39:26.54 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:39:26.54 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:39:26.54 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
16:39:26.54 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104D6 Title=[drivers-chat - Discord] |
16:39:26.54 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:39:26.54 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:39:26.54 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
16:39:26.54 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:39:26.70 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
16:39:26.72 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
16:39:27.70 | 208C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:01:45.754 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:01:45.787 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:01:45.838 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:01:45.842 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:01:45.943 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:01:45.943 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:01:45.943 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:01:45.943 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:01:45.952 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:01:45.952 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:01:45.952 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:01:45.952 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:01:45.952 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:01:45.952 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:01:46.30 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:01:46.30 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:01:46.30 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:01:46.39 | 1BD4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [1340444]. |
17:01:46.39 | 1BD4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:01:46.39 | 1BD4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
17:01:46.98 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:01:46.98 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
17:01:46.98 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:01:46.98 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x51ff06bb |
17:01:46.98 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:01:46.98 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
17:01:46.98 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
17:01:46.98 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:01:46.98 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:01:46.98 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:01:46.98 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:01:46.101 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:01:46.101 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:01:46.103 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:01:46.103 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:01:46.103 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:01:46.104 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
17:01:46.104 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
17:01:46.104 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:01:46.137 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:01:46.137 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:01:46.137 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:01:46.137 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:06:25.30 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:06:25.30 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:06:25.30 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:06:25.30 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:06:25.30 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:06:25.30 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:06:25.30 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x51ff06bb |
17:06:25.30 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:06:25.30 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
17:06:25.30 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:06:25.30 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:06:25.30 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:06:25.30 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:06:25.30 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:06:25.30 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:06:25.30 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:06:25.30 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:06:25.30 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:06:25.231 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:06:25.231 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:06:25.231 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:06:25.231 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:06:25.241 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:06:25.241 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:06:25.241 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:06:25.241 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:06:25.241 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:06:25.241 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:06:25.241 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:06:25.241 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:06:25.261 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:06:25.261 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:06:25.261 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:06:25.261 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:06:25.261 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:06:25.261 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:06:25.261 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:06:25.261 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:06:25.261 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:06:25.261 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:06:25.261 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:06:25.423 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:06:25.423 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:06:25.423 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:06:25.423 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
17:06:25.423 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:06:25.423 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:06:25.423 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:06:25.424 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:06:25.452 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:06:25.456 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:06:26.447 | 1BD4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:10:33.698 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:10:33.728 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:10:33.846 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:10:33.851 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:10:33.903 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:10:33.903 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:10:33.903 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:10:33.903 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:10:33.913 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:10:33.913 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:10:33.913 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:10:33.913 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:10:33.913 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:10:33.913 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:10:33.933 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:10:33.933 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
17:10:33.933 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:10:33.933 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x37909cb |
17:10:33.933 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:10:33.933 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
17:10:33.934 | 4B4 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:10:33.934 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:10:33.935 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:10:33.935 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:10:33.935 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
17:10:33.935 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
17:10:33.948 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:10:33.948 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:10:33.948 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:10:33.948 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:10:34.116 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:10:34.116 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:10:34.117 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:10:34.136 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:10:34.140 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:10:34.140 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:10:34.146 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:10:34.146 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:10:34.147 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:10:34.148 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:11:06.707 | 1D38 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:11:24.872 | 1D38 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:11:32.405 | 1D38 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:12:42.96 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:12:42.165 | 1D38 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9014A_P_14152 opened succesfuly |
17:12:42.165 | 1D38 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
17:12:48.885 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
17:12:48.885 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
17:13:03.966 | 1D38 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:13:03.966 | 1D38 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9014a |
17:13:03.966 | 1D38 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_9014A_P_14152 close 2147483647 bytes |
17:13:03.966 | 1D38 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:14:47.548 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:14:47.548 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:14:47.548 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:14:47.548 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:14:47.548 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:14:47.548 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:14:47.548 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x37909cb |
17:14:47.548 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:14:47.548 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
17:14:47.548 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:14:47.548 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:14:47.548 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:14:47.548 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:14:47.548 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:14:47.548 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:14:47.548 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:14:47.548 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:14:47.548 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:14:47.773 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:14:47.773 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:14:47.773 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:14:47.773 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:14:47.782 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:14:47.782 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:14:47.782 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:14:47.782 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:14:47.782 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:14:47.782 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:14:47.782 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:14:47.782 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:14:47.794 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:14:47.794 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:14:47.794 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:14:47.794 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:14:47.794 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:14:47.794 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:14:47.794 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:14:47.794 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:14:47.794 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:14:47.794 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:14:47.794 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:14:47.937 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:47.937 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:14:47.937 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:14:47.937 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
17:14:47.937 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:14:47.937 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:14:47.938 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:14:47.938 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:14:47.974 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:48.22 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:49.39 | 3F2C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:59.374 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:14:59.410 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:14:59.438 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:14:59.442 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:14:59.516 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:14:59.516 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:14:59.516 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:14:59.516 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:14:59.526 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:14:59.526 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:14:59.526 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:14:59.526 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:14:59.526 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:14:59.526 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:14:59.549 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:14:59.549 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
17:14:59.549 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:14:59.549 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1d5e02bd |
17:14:59.549 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:14:59.549 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
17:14:59.549 | 4B4 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:14:59.549 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:59.550 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:14:59.550 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:14:59.550 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
17:14:59.550 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
17:14:59.563 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:14:59.563 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:14:59.563 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:14:59.563 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:14:59.640 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:14:59.640 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:14:59.640 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:14:59.643 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:14:59.643 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:14:59.656 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:59.664 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:14:59.664 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:14:59.665 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:59.666 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:16:02.669 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:16:02.669 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:16:02.669 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:16:02.669 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:16:02.669 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:16:02.669 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:16:02.669 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1d5e02bd |
17:16:02.669 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:16:02.669 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
17:16:02.669 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:16:02.669 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:16:02.669 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:16:02.669 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:16:02.669 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:16:02.669 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:16:02.669 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:16:02.669 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:16:02.669 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:16:02.924 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:16:02.924 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:16:02.924 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:16:02.924 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x805E0 Title=[Meteociel - Radar zoom carte dynamique - Opera] |
17:16:02.924 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:16:02.924 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:16:02.924 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:16:02.924 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:16:02.954 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:16:02.974 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:16:03.187 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:16:03.187 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:16:03.187 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:16:03.187 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:16:03.206 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:16:03.206 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:16:03.206 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:16:03.206 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:16:03.206 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:16:03.206 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:16:03.206 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:16:03.206 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:16:03.206 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:16:03.234 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:16:03.234 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:16:03.234 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:16:03.234 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:16:03.234 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:16:03.234 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:16:03.234 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:16:03.234 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:16:03.234 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:16:03.234 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:16:03.234 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:16:03.961 | 1D38 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:16:06.206 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:16:06.246 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:16:06.278 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:16:06.284 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:16:06.367 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:16:06.367 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:16:06.367 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:16:06.367 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:16:06.378 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:16:06.378 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:16:06.378 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:16:06.378 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:16:06.378 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:16:06.406 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:16:06.406 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
17:16:06.406 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:16:06.406 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6c360265 |
17:16:06.406 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:16:06.406 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
17:16:06.406 | 4B4 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:16:06.406 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:16:06.406 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:16:06.406 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:16:06.406 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
17:16:06.406 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
17:16:06.434 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:16:06.434 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:16:06.434 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:16:06.434 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:16:06.564 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:16:06.564 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:16:06.564 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:16:06.579 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:16:06.579 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:16:06.581 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:16:06.581 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:16:06.584 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:16:06.591 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:16:06.613 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:19:12.641 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:19:12.671 | 47B8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1F09F2_P_14152 opened succesfuly |
17:19:12.671 | 47B8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
17:19:18.443 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (500,100) / (512,128) - OK |
17:19:18.443 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,128) - OK |
17:19:33.445 | 47B8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:19:33.445 | 47B8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1f09f2 |
17:19:33.445 | 47B8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1F09F2_P_14152 close 2147483647 bytes |
17:19:33.445 | 47B8 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:19:55.157 | 47B8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:19:57.157 | 47B8 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3012]. |
17:19:57.157 | 47B8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:19:57.157 | 47B8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:66) |
17:19:58.112 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
17:19:58.112 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:19:58.112 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:20:02.230 | 47B8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:20:03.758 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:20:03.786 | 47B8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_120690_P_14152 opened succesfuly |
17:20:03.786 | 47B8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
17:20:04.259 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:20:04.259 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:20:04.259 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:20:04.259 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:20:04.259 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:20:04.259 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:20:04.259 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6c360265 |
17:20:04.259 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:20:04.259 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
17:20:04.259 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:20:04.259 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:20:04.259 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:20:04.259 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:20:04.259 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:20:04.259 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:20:04.259 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:20:04.259 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:20:04.259 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:20:04.452 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:20:04.452 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:20:04.452 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:20:04.452 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:20:04.465 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:20:04.465 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:20:04.465 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:20:04.465 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:20:04.465 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:20:04.465 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:20:04.465 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:20:04.465 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:20:04.482 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:20:04.482 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:20:04.482 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:20:04.482 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:20:04.482 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:20:04.482 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:20:04.482 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:20:04.482 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:20:04.482 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:20:04.482 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:20:04.482 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:20:04.787 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:20:04.787 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:20:04.787 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:20:04.787 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
17:20:04.787 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:20:04.787 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:20:04.787 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:20:04.787 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:20:05.282 | 47B8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:20:05.438 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:20:05.463 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:20:30.644 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:20:30.686 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:20:30.727 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:20:30.746 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:20:30.867 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:20:30.867 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:20:30.867 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:20:30.867 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:20:30.879 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:20:30.879 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:20:30.879 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:20:30.879 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:20:30.879 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:20:30.879 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:20:30.913 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:20:30.913 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
17:20:30.913 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:20:30.914 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x634e0a43 |
17:20:30.914 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:20:30.914 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
17:20:30.914 | 4B4 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:20:30.914 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:20:30.914 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:20:30.914 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:20:30.914 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
17:20:30.914 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
17:20:30.936 | 4834 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:20:30.936 | 4834 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=120690 |
17:20:30.936 | 4834 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_120690_P_14152 close 2147483647 bytes |
17:20:30.936 | 4834 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:20:30.947 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:20:30.947 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:20:30.947 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:20:30.947 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:20:31.112 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:20:31.112 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:20:31.112 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:20:31.131 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:20:31.137 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:20:31.137 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:20:31.138 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:20:31.138 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:20:31.140 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:20:31.141 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:27:54.840 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [send_report_vehicle_roadside_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
17:27:55.86 | 4B4 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [send_report_vehicle_roadside_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
17:29:20.180 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:29:20.219 | DFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100616_P_14152 opened succesfuly |
17:29:20.219 | DFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
17:31:11.805 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:31:11.839 | DFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2309F2_P_14152 opened succesfuly |
17:31:11.839 | DFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
17:31:25.208 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:31:25.208 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:31:25.208 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:31:25.208 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:31:25.208 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:31:25.208 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:31:25.208 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x634e0a43 |
17:31:25.208 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:31:25.208 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
17:31:25.208 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:31:25.208 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:31:25.208 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:31:25.208 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:31:25.208 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:31:25.208 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:31:25.208 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:31:25.208 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:31:25.208 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:31:25.294 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:31:25.294 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:31:25.294 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:31:25.294 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:31:25.304 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:31:25.304 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:31:25.304 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:31:25.304 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:31:25.304 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:31:25.304 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:31:25.304 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:31:25.304 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:31:25.316 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:31:25.316 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:31:25.316 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:31:25.316 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:31:25.316 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:31:25.316 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:31:25.316 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:31:25.316 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:31:25.316 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:31:25.316 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:31:25.316 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:31:25.497 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:31:25.497 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:31:25.497 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:31:25.498 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
17:31:25.498 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:31:25.498 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:31:25.498 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:31:25.500 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:31:25.634 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:31:25.656 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:31:26.591 | 4834 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:31:27.405 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:31:27.439 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:31:27.630 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:31:27.630 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:31:27.630 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:31:27.630 | 4FF8 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:31:27.720 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:31:27.723 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:31:27.863 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:31:27.863 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:31:27.863 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:31:27.863 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:31:27.872 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:31:27.872 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:31:27.872 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:31:27.872 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:31:27.872 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:31:27.907 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:31:27.907 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
17:31:27.907 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:31:27.907 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5e980589 |
17:31:27.907 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:31:27.907 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
17:31:27.908 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:31:27.908 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:31:27.924 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:31:27.924 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:31:27.949 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:31:27.950 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:31:27.950 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:31:27.950 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
17:31:27.950 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
17:31:27.950 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:31:27.997 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:31:27.997 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:31:27.997 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:31:27.997 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:33:46.166 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:33:46.166 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:33:46.166 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:33:46.166 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:33:46.166 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:33:46.166 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:33:46.166 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5e980589 |
17:33:46.166 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:33:46.166 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
17:33:46.166 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:33:46.166 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:33:46.166 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:33:46.166 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:33:46.166 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:33:46.167 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:33:46.167 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:33:46.167 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:33:46.167 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:33:46.275 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:33:46.275 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:33:46.275 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:33:46.275 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:33:46.285 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:33:46.285 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:33:46.285 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:33:46.285 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:33:46.285 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:33:46.285 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:33:46.285 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:33:46.285 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:33:46.297 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:33:46.297 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:33:46.297 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:33:46.297 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:33:46.297 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:33:46.297 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:33:46.297 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:33:46.297 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:33:46.297 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:33:46.297 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:33:46.297 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:33:46.657 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:33:46.657 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:33:46.657 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:33:46.657 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
17:33:46.657 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:33:46.657 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:33:46.657 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:33:46.658 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:33:46.669 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:33:46.675 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:33:47.662 | 4834 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:33:49.23 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:33:49.53 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:33:49.155 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:33:49.162 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:33:49.259 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:33:49.259 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:33:49.259 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:33:49.259 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:33:49.269 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:33:49.269 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:33:49.269 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:33:49.269 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:33:49.269 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:33:49.269 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:33:49.290 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:33:49.290 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
17:33:49.290 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:33:49.290 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3a6f07bb |
17:33:49.290 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:33:49.290 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
17:33:49.290 | 4B4 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:33:49.290 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:33:49.291 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:33:49.291 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:33:49.291 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
17:33:49.291 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
17:33:49.308 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:33:49.308 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:33:49.308 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:33:49.308 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:33:49.391 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:33:49.391 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:33:49.391 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:33:49.395 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:33:49.395 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:33:49.400 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:33:49.400 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:33:49.403 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:33:49.482 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:33:49.485 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:33:53.4 | 4B4 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:33:53.20 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:33:53.20 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:33:53.20 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:33:53.20 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:33:53.20 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:33:53.20 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:33:53.20 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3a6f07bb |
17:33:53.20 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:33:53.20 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
17:33:53.20 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:33:53.20 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:33:53.20 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:33:53.20 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:33:53.20 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:33:53.20 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:33:53.20 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:33:53.20 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:33:53.20 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:33:53.140 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:33:53.140 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:33:53.140 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:33:53.140 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:33:53.155 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:33:53.155 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:33:53.155 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:33:53.155 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:33:53.155 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:33:53.155 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:33:53.155 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:33:53.155 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:33:53.196 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
17:33:53.196 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:33:53.196 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x430b0a21 |
17:33:53.196 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:33:53.196 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
17:33:53.196 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:33:53.196 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:33:53.197 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:33:53.197 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:33:53.206 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:33:53.206 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:33:53.206 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
17:33:53.206 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
17:33:53.226 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1900,1037)G(1920,1080)M(1920,1080) |
17:34:01.432 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:34:01.432 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:34:01.432 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:34:01.432 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:34:01.432 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:34:01.432 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:34:01.432 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x430b0a21 |
17:34:01.432 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:34:01.432 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
17:34:01.432 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:34:01.432 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:34:01.432 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:34:01.432 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:34:01.432 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:34:01.432 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:34:01.432 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:34:01.432 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:34:01.432 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:34:01.477 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:34:01.477 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:34:01.477 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:34:01.477 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:34:01.486 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:34:01.486 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:34:01.486 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:34:01.486 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:34:01.486 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:34:01.486 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:34:01.511 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
17:34:01.511 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:34:01.511 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x669c0aa9 |
17:34:01.511 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
17:34:01.511 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
17:34:01.511 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:34:01.511 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:34:01.513 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:34:01.513 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:34:01.985 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:34:01.985 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:34:01.985 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:34:01.985 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
17:34:01.985 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:34:01.985 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:34:01.985 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:34:01.986 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:34:02.55 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:34:02.96 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:34:02.102 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:34:02.188 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:34:02.606 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:34:02.606 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:34:02.606 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
17:34:02.606 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
17:34:02.742 | 4B4 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:34:02.742 | 4B4 | 1861 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
17:34:02.742 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:34:02.742 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:34:02.742 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:34:02.742 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x669c0aa9 |
17:34:02.742 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:34:02.742 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:34:02.742 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:34:02.742 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:34:02.742 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
17:34:02.742 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:34:02.742 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:34:02.742 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:34:02.742 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:34:02.742 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:34:02.742 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:34:02.742 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:34:02.742 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:34:02.742 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:34:02.772 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:34:02.890 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:34:02.894 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:34:03.70 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:34:03.70 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:34:03.70 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:34:03.70 | 4FF8 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:34:03.91 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:34:03.223 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:34:03.223 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:34:03.223 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:34:03.224 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:34:03.235 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:34:03.235 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:34:03.235 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:34:03.235 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:34:03.235 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:34:03.291 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
17:34:03.291 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:34:03.291 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5ca8062f |
17:34:03.291 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:34:03.291 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
17:34:03.292 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:34:03.292 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:34:03.293 | 4B4 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:34:03.293 | 4B4 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:34:03.295 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:34:03.306 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:34:03.306 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:34:03.306 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
17:34:03.306 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
17:34:03.306 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:34:03.332 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:34:03.332 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:34:03.332 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:34:03.332 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:40:11.794 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10013 (v: 1) |
17:56:24.730 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10015 (v: 1) |
17:56:25.168 | 4B4 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10021 (v: 1) |
17:59:16.188 | AD0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:59:29.687 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
17:59:29.687 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:59:29.687 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:59:29.687 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:59:29.687 | 4B4 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:59:29.687 | 4B4 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:59:29.687 | 4B4 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5ca8062f |
17:59:29.687 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:59:29.687 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
17:59:29.687 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:59:29.687 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:59:29.687 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:59:29.687 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:59:29.687 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:59:29.687 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:59:29.687 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:59:29.687 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:59:29.687 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:59:29.906 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:59:29.906 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:59:29.906 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:59:29.906 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x101A4 Title=[] |
17:59:29.906 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:59:29.906 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:59:29.906 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
17:59:29.906 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:59:29.920 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:59:29.923 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:59:30.363 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
17:59:30.363 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:59:30.363 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
17:59:30.363 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:59:30.372 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
17:59:30.372 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
17:59:30.372 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
17:59:30.372 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:59:30.372 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:59:30.372 | 4B4 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:59:30.372 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:59:30.372 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:59:30.372 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:59:30.396 | 4B4 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:59:30.396 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:59:30.396 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:59:30.396 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
17:59:30.396 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:59:30.396 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:59:30.396 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:59:30.396 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:59:30.396 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:59:30.396 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:59:30.396 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
17:59:30.924 | AD0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:00:14.800 | 4FF8 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
18:00:14.985 | 36C0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_BC06CA_P_14152 opened succesfuly |
18:00:14.985 | 36C0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT opened succesfuly |
18:16:11.694 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
18:16:11.735 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
18:16:11.766 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
18:16:11.774 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
18:16:11.849 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:16:11.849 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
18:16:11.850 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
18:16:11.874 | 4B4 | 1041 | RenderDeviceD3d11::init | RefC r:[7]->[5] 0x3335d430 |
18:16:11.874 | 4B4 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
18:16:11.874 | 4B4 | 1126 | RenderDeviceD3d11::init | save state |
18:16:11.874 | 4B4 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:16:11.877 | DAC | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [1002194]. |
18:16:11.877 | DAC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:16:11.877 | DAC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
18:16:11.923 | 4B4 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x32db11c8. |
18:16:11.923 | 4B4 | 1134 | RenderDeviceD3d11::init | restore state |
18:16:11.923 | 4B4 | 1137 | RenderDeviceD3d11::init | Target Window [0xe08c8] |
18:16:11.923 | 4B4 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:16:11.923 | 4B4 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:16:11.948 | 4B4 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:16:11.948 | 4B4 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xe08c8}. |
18:16:11.948 | 4B4 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
18:16:11.948 | 4B4 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x112f0a9d |
18:16:11.948 | 4B4 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:16:11.948 | 4B4 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaed35b10=-1361880304)=>(0x81612a30=-2124338640) |
18:16:11.948 | 4B4 | 2286 | WidgetManager::Render | resume layout thread |
18:16:11.948 | 4B4 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
18:16:11.948 | 4B4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:16:11.948 | 4B4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:16:11.950 | 4B4 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:16:11.950 | 4B4 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:16:11.950 | 4B4 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b4 |
18:16:11.950 | 4B4 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b4 |
18:16:11.950 | 4B4 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
18:16:11.967 | DAC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_14152_SHARED_MEMORY_AGENT close 2147483647 bytes |
18:16:11.967 | DAC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100616 |
18:16:11.967 | DAC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_100616_P_14152 close 2147483647 bytes |
18:16:11.976 | DAC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
18:16:11.989 | 4B4 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:16:11.989 | 4B4 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:16:11.989 | 4B4 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:16:11.989 | 4B4 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:16:29.50 | DAC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:16:31.47 | DAC | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3005]. |
18:16:31.47 | DAC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
18:16:31.47 | DAC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
18:16:34.413 | 4B4 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:16:34.416 | 4B4 | 418 | fSwapResize_Buffers | Resize buffer (0x3335d430)! |
18:16:34.416 | 4B4 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
18:16:34.416 | 4B4 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:16:34.416 | 4B4 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:16:34.416 | 4B4 | 1560 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
18:16:34.416 | 4B4 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:16:34.416 | 4B4 | 427 | fSwapResize_Buffers | Device was Resized! |
18:16:34.416 | 4B4 | 185 | IRenderDevice::release | Render Releasing. |
18:16:34.416 | 4B4 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
18:16:34.416 | 4B4 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:16:34.416 | 4B4 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:16:34.416 | 4B4 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:16:34.416 | 4B4 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:16:34.416 | 4B4 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:16:34.416 | 4B4 | 202 | IRenderDevice::release | Render Releasing Done. |
18:16:34.416 | 4B4 | 431 | fSwapResize_Buffers | End Device was Resized! |
18:16:34.417 | 4B4 | 441 | fSwapResize_Buffers | ResizeBuffer failed. device=0x3335D430 err=0x887a0001 |
18:16:34.425 | 4B4 | 534 | fDevice11_Release | swap chain release 0 0x3335d430 [overlay:0] |
18:16:34.632 | 4B4 | 1930 | OverlayManager::GameWindowProcCallback | Close Window [2]. |
18:16:35.41 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:16:35.41 | 4FF8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:16:35.41 | 4FF8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
18:16:35.42 | 4FF8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
18:16:35.42 | 4FF8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
18:16:35.42 | 4FF8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:16:35.42 | 4FF8 | 2817 | OverlayManager::setControlMode | Restore RI mouse to 0X0(0X30)... |
18:16:35.42 | 4FF8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:16:35.57 | 4FF8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:16:35.60 | 4FF8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
18:16:49.497 | 4B4 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
18:16:49.497 | 4B4 | 691 | Client::clear | Client::Clear [0 - 1] . |
18:16:49.497 | 4B4 | 698 | Client::clear | Client::Clear stoping... |
18:16:49.497 | 4B4 | 1176 | OverlayManager::StopInternal | stopping... |
18:16:49.497 | 4B4 | 1203 | OverlayManager::StopInternal | Stoping server connection |
18:16:49.499 | 4FF8 | 7158 | OverlayManager::OnDisconnected | Disconnected from server |
18:16:49.500 | 4B4 | 1208 | OverlayManager::StopInternal | Stopped server connection |
18:16:49.500 | 4B4 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
18:16:49.500 | 4B4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
18:16:49.500 | 4B4 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
18:16:49.500 | 4B4 | 1229 | OverlayManager::StopInternal | Closing inter process |
18:16:49.501 | 4B4 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
18:16:49.501 | 1F74 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
18:16:49.512 | 4B4 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
18:16:49.512 | 4B4 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
18:16:49.512 | 4B4 | 1241 | OverlayManager::StopInternal | not running. |
18:16:49.512 | 4B4 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
18:16:49.859 | AD4 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
18:16:49.872 | 4B4 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
18:16:49.872 | 4B4 | 249 | ApiManager::ClearAllCommands | Cleared |
18:16:49.872 | 4B4 | 136 | ApiManager::Destroy | Destroyed |
18:16:49.872 | 4B4 | 1243 | OverlayManager::StopInternal | stopped. |
18:16:49.873 | 4B4 | 759 | Client::clear | Remove old SHM |
18:16:49.873 | 4B4 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19414152 close 2147483647 bytes |
18:16:49.873 | 4B4 | 767 | Client::clear | Stop tasks thread |
18:16:49.875 | 4B4 | 780 | Client::clear | Client::Clear - Done. |
18:16:49.875 | 4B4 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |