Time | Thread | Line | Function | Message |
10:57:46.767 | 4834 | 138 | runClient | Starting Overlay PID=9836(0x266c) server PID = 19100 |
10:57:46.767 | 4834 | 561 | Client::init | Client::Initialize |
10:57:46.767 | 4834 | 569 | Client::init | Start owclient thread |
10:57:46.768 | 77B0 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
10:57:46.768 | 77B0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_179_2_19100 opened succesfuly |
10:57:46.768 | 77B0 | 351 | | session id = {A753E342-BEC1-4026-A0BB-7723D31F11C0} |
10:57:46.769 | 77B0 | 2048 | Client::LogClientInfo | OS version [10.0] |
10:57:46.769 | 77B0 | 2053 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
10:57:46.769 | 77B0 | 2071 | Client::LogClientInfo | Client [64-bit] Version 2.2.179.2 |
10:57:46.769 | 77B0 | 2083 | Client::LogProcessModules | Loaded modules: |
10:57:46.772 | 77B0 | 2099 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
10:57:46.772 | 77B0 | 2099 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
10:57:46.772 | 77B0 | 2099 | | C:\Program Files\AVAST Software\Avast\aswAMSI.dll |
10:57:46.772 | 77B0 | 2099 | | C:\Program Files\AVAST Software\Avast\aswhook.dll |
10:57:46.772 | 77B0 | 2099 | | C:\Users\marvintv\AppData\Local\Discord\app-1.0.9002\modules\discord_hook-3\discord_hook\cbfbbc24b9f\DiscordHook64.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\HID.DLL |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\MPR.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\amsi.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\pdh.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\profapi.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\ADVAPI32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\COMDLG32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\CRYPT32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\GDI32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\IMM32.DLL |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\KERNEL32.DLL |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\KERNELBASE.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\MSCTF.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\NSI.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\OLEAUT32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\PSAPI.DLL |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\RPCRT4.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\SETUPAPI.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\SHELL32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\SHLWAPI.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\USER32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\WINTRUST.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\WS2_32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\bcrypt.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\cfgmgr32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\clbcatq.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\combase.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\fwpuclnt.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\gdi32full.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\imagehlp.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\msvcp_win.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\msvcrt.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\ole32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\sechost.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\shcore.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\ucrtbase.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\win32u.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\System32\winrnr.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\system32\NLAapi.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\system32\mswsock.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\system32\napinsp.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\system32\pnrpnsp.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\system32\rsaenh.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\system32\uxtheme.dll |
10:57:46.772 | 77B0 | 2099 | | C:\WINDOWS\system32\wshbth.dll |
10:57:46.772 | 77B0 | 2099 | | C:\Windows\System32\rasadhlp.dll |
10:57:46.772 | 77B0 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
10:57:46.772 | 77B0 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
10:57:46.772 | 77B0 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
10:57:46.772 | 77B0 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
10:57:46.772 | 77B0 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
10:57:46.772 | 77B0 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
10:57:46.772 | 77B0 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\symsrv.dll |
10:57:46.772 | 77B0 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\upc_r1_loader64.dll |
10:57:46.772 | 77B0 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
10:57:46.772 | 77B0 | 2099 | | G:\Overwolf\0.178.0.16\OWClient.dll |
10:57:46.772 | 77B0 | 2099 | | G:\Overwolf\0.178.0.16\OWExplorer.dll |
10:57:46.772 | 77B0 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=20012 |
10:57:46.775 | 77B0 | 1559 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
10:57:46.775 | 77B0 | 1567 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
10:57:46.775 | 77B0 | 1579 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
10:57:46.775 | 77B0 | 1596 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
10:57:46.775 | 77B0 | 1608 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
10:57:46.775 | 77B0 | 1674 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
10:57:46.775 | 77B0 | 1687 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
10:57:46.775 | 77B0 | 1700 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
10:57:46.775 | 77B0 | 1740 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
10:57:46.775 | 77B0 | 1742 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
10:57:46.775 | 77B0 | 1744 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
10:57:46.775 | 77B0 | 1746 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
10:57:46.775 | 77B0 | 1748 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
10:57:46.775 | 77B0 | 1750 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
10:57:46.775 | 77B0 | 1752 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
10:57:46.775 | 77B0 | 1755 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
10:57:46.775 | 77B0 | 1758 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
10:57:46.775 | 77B0 | 1865 | Data::Search | [0] 0x989A0000 |
10:57:46.775 | 77B0 | 1865 | Data::Search | [1] 0x0 |
10:57:46.775 | 77B0 | 1865 | Data::Search | [2] 0x87490000 |
10:57:46.775 | 77B0 | 1865 | Data::Search | [3] 0x679F0000 |
10:57:46.775 | 77B0 | 1865 | Data::Search | [4] 0x0 |
10:57:46.775 | 77B0 | 1865 | Data::Search | [5] 0x95240000 |
10:57:46.775 | 77B0 | 1865 | Data::Search | [6] 0x98550000 |
10:57:46.775 | 77B0 | 1865 | Data::Search | [7] 0x0 |
10:57:46.775 | 77B0 | 1865 | Data::Search | [8] 0x95240000 |
10:57:46.775 | 77B0 | 1865 | Data::Search | [9] 0x0 |
10:57:46.775 | 77B0 | 1870 | Data::Search | [10] 0x0 |
10:57:46.775 | 77B0 | 1876 | Data::Search | [11] 0x93380000 |
10:57:46.775 | 77B0 | 1882 | Data::Search | [12] 0x0 |
10:57:46.775 | 77B0 | 1888 | Data::Search | [13] 0x0 |
10:57:46.775 | 77B0 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
10:57:46.776 | 77B0 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
10:57:46.776 | 77B0 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
10:57:46.778 | 77B0 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
10:57:46.778 | 77B0 | 579 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
10:57:46.778 | 77B0 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
10:57:46.779 | 77B0 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_179_2_19100 opened succesfuly |
10:57:46.779 | 77B0 | 500 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x1a80d49 |
10:57:46.780 | 77B0 | 7477 | OverlayManager::LoadDefaultCursors | Load default cursors |
10:57:46.781 | 77B0 | 508 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x1940955 |
10:57:46.781 | 77B0 | 72 | PerformanceCounter::StartSession | StartSession |
10:57:46.781 | 77B0 | 72 | PerformanceCounter::StartSession | StartSession |
10:57:46.781 | 77B0 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
10:57:46.782 | 77B0 | 731 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
10:57:46.782 | 77B0 | 749 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
10:57:46.782 | 77B0 | 751 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
10:57:46.782 | 77B0 | 754 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
10:57:46.782 | 77B0 | 757 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
10:57:46.782 | 77B0 | 760 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
10:57:46.782 | 77B0 | 763 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
10:57:46.782 | 77B0 | 766 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
10:57:46.782 | 77B0 | 769 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
10:57:46.782 | 77B0 | 772 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
10:57:46.782 | 77B0 | 775 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
10:57:46.782 | 77B0 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
10:57:46.782 | 77B0 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
10:57:46.782 | 77B0 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
10:57:46.782 | 77B0 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
10:57:46.782 | 77B0 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
10:57:46.782 | 77B0 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
10:57:46.782 | 77B0 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
10:57:46.782 | 77B0 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
10:57:46.782 | 77B0 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
10:57:46.782 | 77B0 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
10:57:46.782 | 77B0 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
10:57:46.782 | 77B0 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
10:57:46.782 | 77B0 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
10:57:46.782 | 77B0 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
10:57:46.782 | 77B0 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
10:57:46.782 | 77B0 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
10:57:46.782 | 77B0 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
10:57:46.782 | 77B0 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
10:57:46.782 | 77B0 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
10:57:46.782 | 77B0 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
10:57:46.782 | 77B0 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
10:57:46.782 | 77B0 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
10:57:46.782 | 77B0 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
10:57:46.782 | 77B0 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
10:57:46.782 | 77B0 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
10:57:46.782 | 77B0 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
10:57:46.782 | 77B0 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
10:57:46.782 | 77B0 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
10:57:46.782 | 77B0 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
10:57:46.782 | 77B0 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
10:57:46.782 | 77B0 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
10:57:46.782 | 77B0 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
10:57:46.782 | 77B0 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = ON |
10:57:46.782 | 77B0 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
10:57:46.782 | 77B0 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
10:57:46.782 | 77B0 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
10:57:46.782 | 77B0 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
10:57:46.782 | 77B0 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
10:57:46.782 | 77B0 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
10:57:46.782 | 77B0 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
10:57:46.782 | 77B0 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
10:57:46.782 | 77B0 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
10:57:46.782 | 77B0 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
10:57:46.782 | 77B0 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
10:57:46.782 | 77B0 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
10:57:46.782 | 77B0 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
10:57:46.782 | 77B0 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
10:57:46.782 | 77B0 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
10:57:46.782 | 77B0 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
10:57:46.782 | 77B0 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
10:57:46.782 | 77B0 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = ON |
10:57:46.782 | 77B0 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
10:57:46.782 | 77B0 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
10:57:46.782 | 77B0 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
10:57:46.782 | 77B0 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
10:57:46.782 | 77B0 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
10:57:46.782 | 77B0 | 945 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
10:57:46.782 | 77B0 | 947 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
10:57:46.782 | 77B0 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
10:57:46.782 | 77B0 | 951 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
10:57:46.782 | 77B0 | 953 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
10:57:46.782 | 77B0 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
10:57:46.782 | 77B0 | 957 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
10:57:46.782 | 77B0 | 959 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
10:57:46.782 | 77B0 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
10:57:46.782 | 77B0 | 963 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
10:57:46.782 | 77B0 | 965 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
10:57:46.782 | 77B0 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
10:57:46.782 | 77B0 | 969 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
10:57:46.782 | 77B0 | 971 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
10:57:46.782 | 77B0 | 973 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
10:57:46.782 | 77B0 | 975 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
10:57:46.782 | 77B0 | 977 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
10:57:46.782 | 77B0 | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:57:46.782 | 77B0 | 601 | OverlayManager::InitGameClient | starting hooks... |
10:57:46.871 | 77B0 | 1991 | FunctionHook::LoadHooker | Loading Utils from G:\Overwolf\0.178.0.16\\OWUtils.dll succeeded |
10:57:46.885 | 77B0 | 602 | Install::Code | Init [Client,1] (MCH) OK |
10:57:46.888 | 77B0 | 602 | Install::Code | Init [Client,2] (MCH) OK |
10:57:46.891 | 77B0 | 602 | Install::Code | Init [Client,3] (MCH) OK |
10:57:46.894 | 77B0 | 602 | Install::Code | Init [Client,4] (MCH) OK |
10:57:46.919 | 77B0 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
10:57:46.944 | 77B0 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
10:57:46.944 | 77B0 | 1361 | Client::hookFunctions | Suspend before hook: OFF |
10:57:46.945 | 77B0 | 1063 | Install::Code | Segment [3|42448|0x679F0000|0xA5D0] |
10:57:46.970 | 77B0 | 602 | Install::Code | unknown (MCH) OK |
10:57:46.970 | 77B0 | 1063 | Install::Code | Segment [3|54480|0x679F0000|0xD4D0] |
10:57:46.995 | 77B0 | 602 | Install::Code | unknown (MCH) OK |
10:57:46.995 | 77B0 | 1063 | Install::Code | Segment [3|53904|0x679F0000|0xD290] |
10:57:47.18 | 77B0 | 602 | Install::Code | unknown (MCH) OK |
10:57:47.18 | 77B0 | 1063 | Install::Code | Segment [5|23008|0x95240000|0x59E0] |
10:57:47.21 | 77B0 | 602 | Install::Code | unknown (MCH) OK |
10:57:47.21 | 77B0 | 1063 | Install::Code | Segment [5|437792|0x95240000|0x6AE20] |
10:57:47.25 | 77B0 | 602 | Install::Code | unknown (MCH) OK |
10:57:47.25 | 77B0 | 1063 | Install::Code | Segment [5|135648|0x95240000|0x211E0] |
10:57:47.28 | 77B0 | 602 | Install::Code | unknown (MCH) OK |
10:57:47.28 | 77B0 | 1063 | Install::Code | Segment [5|10304|0x95240000|0x2840] |
10:57:47.32 | 77B0 | 602 | Install::Code | unknown (MCH) OK |
10:57:47.32 | 77B0 | 1063 | Install::Code | Segment [5|-31029152|0x95240000|0xFE268860] |
10:57:47.32 | 77B0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
10:57:47.32 | 77B0 | 1063 | Install::Code | Segment [5|-31007696|0x95240000|0xFE26DC30] |
10:57:47.32 | 77B0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
10:57:47.32 | 77B0 | 1063 | Install::Code | Segment [5|-31013392|0x95240000|0xFE26C5F0] |
10:57:47.32 | 77B0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
10:57:47.32 | 77B0 | 1063 | Install::Code | Segment [5|-32200720|0x95240000|0xFE14A7F0] |
10:57:47.32 | 77B0 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
10:57:47.33 | 77B0 | 916 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
10:57:47.33 | 77B0 | 916 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
10:57:47.33 | 77B0 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
10:57:47.33 | 77B0 | 1239 | OverlayManager::Start | Starting... |
10:57:47.33 | 77B0 | 1271 | OverlayManager::Start | starting hooks 2... |
10:57:47.36 | 77B0 | 602 | Install::Code | Init [Client,5] (MCH) OK |
10:57:47.60 | 77B0 | 602 | Install::Code | Init [Client,5.1] (MCH) OK |
10:57:47.63 | 77B0 | 602 | Install::Code | Init [Client,6] (MCH) OK |
10:57:47.63 | 77B0 | 1340 | OverlayManager::Start | RID Found 1 devices. |
10:57:47.63 | 77B0 | 1354 | OverlayManager::Start | RID Keyboard Found [0] with 0X0(0X30) hwnd(0x0)... |
10:57:47.63 | 77B0 | 1436 | | XTRAP COMPATIBLE PATCH WARNING |
10:57:47.63 | 77B0 | 1445 | OverlayManager::Start | done with hooks... |
10:57:47.63 | 77B0 | 108 | ApiManager::Init | API Manager Event : OK |
10:57:47.63 | 77B0 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=18584 |
10:57:47.63 | 77B0 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
10:57:47.64 | 77B0 | 114 | TXOfInterest | New list set with 0 items |
10:57:47.64 | 77B0 | 1471 | OverlayManager::Start | get foreground state |
10:57:47.64 | 77B0 | 1508 | OverlayManager::Start | Started... |
10:57:47.64 | 2340 | 7063 | OverlayManager::OnConnected | Connected to server |
10:57:47.64 | 2340 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
10:57:47.64 | 4898 | 7696 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x8e80702 |
10:57:47.89 | 77B0 | 602 | Install::Code | Init [Client,0] (MCH) OK |
10:57:47.89 | 77B0 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
10:57:47.89 | 77B0 | 94 | GraphicsHookManager::StopThread | StopThread |
10:57:47.90 | 4E2C | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
10:57:47.91 | 77B0 | 407 | Client::initFirstInjection | init complete |
10:57:47.150 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:57:47.165 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:57:47.344 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
10:57:57.220 | 4898 | 2083 | Client::LogProcessModules | Loaded modules: |
10:57:57.224 | 4898 | 2099 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
10:57:57.224 | 4898 | 2099 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
10:57:57.224 | 4898 | 2099 | | C:\Program Files\AVAST Software\Avast\aswAMSI.dll |
10:57:57.224 | 4898 | 2099 | | C:\Program Files\AVAST Software\Avast\aswhook.dll |
10:57:57.224 | 4898 | 2099 | | C:\Users\marvintv\AppData\Local\Discord\app-1.0.9002\modules\discord_hook-3\discord_hook\cbfbbc24b9f\DiscordHook64.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\HID.DLL |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\MPR.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\POWRPROF.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\amsi.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\nvapi64.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\pdh.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\profapi.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\ADVAPI32.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\COMDLG32.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\CRYPT32.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_19c79fb6254e3b11\NvCamera\NvCamera64.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_19c79fb6254e3b11\NvCamera\d3dcompiler_47_64.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_19c79fb6254e3b11\nvldumdx.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_19c79fb6254e3b11\nvwgf2umx.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\GDI32.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\IMM32.DLL |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\KERNEL32.DLL |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\KERNELBASE.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\MMDevApi.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\MSCTF.dll |
10:57:57.224 | 4898 | 2099 | | C:\WINDOWS\System32\NSI.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\OLEAUT32.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\PSAPI.DLL |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\RPCRT4.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\SETUPAPI.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\SHELL32.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\SHLWAPI.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\USER32.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\WINTRUST.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\WS2_32.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\bcrypt.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\cfgmgr32.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\clbcatq.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\combase.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\fwpuclnt.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\gdi32full.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\imagehlp.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\msvcp_win.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\msvcrt.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\ole32.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\perfproc.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\sechost.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\shcore.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\ucrtbase.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\win32u.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\System32\winrnr.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\system32\NLAapi.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\system32\mswsock.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\system32\napinsp.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\system32\nvspcap64.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\system32\pnrpnsp.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\system32\rsaenh.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\system32\uxtheme.dll |
10:57:57.225 | 4898 | 2099 | | C:\WINDOWS\system32\wshbth.dll |
10:57:57.225 | 4898 | 2099 | | C:\Windows\System32\rasadhlp.dll |
10:57:57.225 | 4898 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
10:57:57.225 | 4898 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
10:57:57.225 | 4898 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
10:57:57.225 | 4898 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
10:57:57.225 | 4898 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
10:57:57.225 | 4898 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\gfsdk_aftermath_lib.x64.dll |
10:57:57.225 | 4898 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
10:57:57.225 | 4898 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\symsrv.dll |
10:57:57.225 | 4898 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\upc_r1_loader64.dll |
10:57:57.225 | 4898 | 2099 | | D:\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
10:57:57.225 | 4898 | 2099 | | G:\Overwolf\0.178.0.16\OWClient.dll |
10:57:57.225 | 4898 | 2099 | | G:\Overwolf\0.178.0.16\OWExplorer.dll |
10:57:57.225 | 4898 | 2099 | | G:\Overwolf\0.178.0.16\OWUtils.dll |
10:57:58.783 | 5E6C | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
10:57:58.820 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
10:57:58.820 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
10:57:58.820 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
10:58:01.90 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
10:58:01.395 | 4FDC | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
10:58:01.478 | 4FDC | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
10:58:01.478 | 4FDC | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
10:58:01.478 | 4FDC | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
10:58:01.537 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
10:58:01.537 | 4FDC | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1856067874 |
10:58:01.537 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
10:58:01.537 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
10:58:01.537 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
10:58:01.541 | 4FDC | 705 | RenderDeviceD3d11::initDX11 | create vs |
10:58:01.541 | 4FDC | 723 | RenderDeviceD3d11::initDX11 | create vs |
10:58:01.544 | 4FDC | 745 | RenderDeviceD3d11::initDX11 | create pxs |
10:58:01.548 | 4FDC | 774 | RenderDeviceD3d11::initDX11 | create raster |
10:58:01.548 | 4FDC | 842 | RenderDeviceD3d11::initDX11 | create buffers |
10:58:01.549 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
10:58:01.549 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
10:58:01.549 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
10:58:01.549 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
10:58:01.549 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
10:58:01.549 | 4FDC | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
10:58:01.549 | 4FDC | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
10:58:01.549 | 4FDC | 3021 | OverlayManager::setGraphics | Render Device fix was set RT. |
10:58:01.549 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
10:58:01.549 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:58:01.863 | 4FDC | 678 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
10:58:01.863 | 4FDC | 719 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
10:58:01.863 | 4FDC | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
10:58:01.863 | 4FDC | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
10:58:01.863 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
10:58:01.863 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
10:58:01.863 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
10:58:01.863 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb0cf5 |
10:58:01.863 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
10:58:01.863 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
10:58:01.863 | 4FDC | 2551 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
10:58:01.863 | 4FDC | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
10:58:01.863 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
10:58:01.871 | 4344 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_16054E_P_19100 opened succesfuly |
10:58:01.871 | 4344 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_19100_SHARED_MEMORY_AGENT opened succesfuly |
10:58:01.871 | 4344 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B9085A_P_19100 opened succesfuly |
10:58:01.871 | 4344 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_19100_SHARED_MEMORY_AGENT opened succesfuly |
10:58:01.880 | 4FDC | 8121 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
10:58:01.940 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
10:58:01.940 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
10:58:01.940 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
10:58:01.940 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
10:58:01.940 | 4FDC | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x10009 (v: 1) |
10:58:01.956 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
10:58:01.956 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
10:58:01.999 | 5E6C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
10:58:01.999 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
10:58:01.999 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
10:58:01.999 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
10:58:01.999 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
10:58:01.0 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
10:58:01.0 | 5E6C | 2222 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 4, Cur = 0x10005 |
10:58:02.120 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
10:58:02.239 | 2340 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
10:58:02.347 | 4344 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_14052E_P_19100 opened succesfuly |
10:58:02.347 | 4344 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_19100_SHARED_MEMORY_AGENT opened succesfuly |
10:58:02.423 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:58:02.423 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
10:58:02.423 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
10:58:02.424 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10808 Title=[Toyota celica bazar - Bazos.cz - Opera] |
10:58:02.424 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
10:58:02.424 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
10:58:02.424 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
10:58:02.424 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
10:58:02.453 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
10:58:02.457 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
10:58:02.590 | 2340 | 7164 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\marvintv\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\180.1.0\plugins/GEPPlugin64.dll] |
10:58:03.447 | 4344 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
10:58:03.707 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
10:58:03.707 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
10:58:03.707 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
10:58:03.707 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
10:58:03.707 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
10:58:03.707 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
10:58:03.707 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb0cf5 |
10:58:03.707 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
10:58:03.707 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
10:58:03.707 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
10:58:03.708 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
10:58:03.708 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
10:58:03.708 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
10:58:03.708 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
10:58:03.708 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
10:58:03.708 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
10:58:03.708 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
10:58:05.482 | 4344 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3437]. |
10:58:05.482 | 4344 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
10:58:05.482 | 4344 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:9) |
11:11:46.281 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:11:46.281 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:11:46.285 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:11:46.285 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:11:46.320 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:11:46.392 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:11:46.392 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:11:46.392 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:11:46.392 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:11:46.405 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:11:46.405 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:11:46.405 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:11:46.405 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:11:46.405 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:11:46.405 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:11:46.405 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:11:46.405 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:11:46.421 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:11:46.504 | 4FDC | 7946 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\marvintv\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\180.1.0\plugins/GEPPlugin64.dll] [] |
11:11:46.558 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:11:46.558 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:11:46.558 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1eae081b |
11:11:46.558 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:11:46.558 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:11:46.558 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:11:46.558 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:11:46.558 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:11:46.558 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:11:46.559 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:11:46.559 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:11:46.559 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:11:46.559 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:11:46.559 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:11:46.560 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:11:46.576 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:11:46.576 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:11:46.576 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:11:46.576 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:11:46.577 | 5498 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_19100_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:11:46.577 | 5498 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=16054e |
11:11:46.577 | 5498 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_16054E_P_19100 close 2147483647 bytes |
11:11:46.578 | 5498 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:11:46.592 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:11:46.592 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:11:47.283 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:11:47.283 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
11:11:47.287 | 5E6C | 7619 | OverlayManager::IsEmptyCursor | Cache cursor 0x1a80d49 (v: 1) |
11:11:49.199 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X100 (0X30)... |
11:11:49.200 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:11:49.201 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 8 handle = 0x10005} |
11:11:49.406 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:11:49.406 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
11:11:51.754 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X100 (0X30)... |
11:11:51.754 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:11:51.757 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 8 handle = 0x10005} |
11:11:51.913 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:11:51.913 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
11:11:54.402 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
11:11:54.402 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:11:54.405 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 8 handle = 0x10005} |
11:11:54.541 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:11:54.541 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X1)... |
11:11:55.760 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:11:55.827 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
11:11:55.828 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:11:55.976 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:11:55.976 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:11:55.976 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:11:55.976 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10808 Title=[Toyota celica bazar - Bazos.cz - Opera] |
11:11:55.976 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:11:55.976 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:11:55.976 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X1 (0X30)... |
11:11:55.976 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:11:55.976 | 2340 | 8288 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
11:11:55.977 | 5E6C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x1a80d49;prev = 0x10005 , {Original values: ref = 8 handle = 0x10005} |
11:11:55.992 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:11:55.995 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:11:56.568 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:11:56.575 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:11:56.575 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:11:56.575 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:11:56.575 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:11:56.575 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:11:56.575 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:11:56.575 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1eae081b |
11:11:56.575 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:11:56.575 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:11:56.575 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:11:56.575 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:11:56.575 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:11:56.575 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:11:56.575 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:11:56.575 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:11:56.575 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:11:56.575 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:11:56.993 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:11:57.991 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:11:58.14 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:11:58.14 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:11:58.14 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:11:58.14 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:11:58.27 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:11:58.27 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:11:58.27 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:11:58.27 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:11:58.27 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:11:58.27 | 4FDC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:11:58.27 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:11:58.27 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:11:58.27 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:11:58.33 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:11:58.33 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:11:58.34 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:11:58.36 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:11:58.38 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:11:58.38 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:11:58.38 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xab30cad |
11:11:58.38 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:11:58.38 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:11:58.39 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:11:58.39 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:11:58.39 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:11:58.39 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:11:58.39 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:11:58.39 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:11:58.40 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:11:58.40 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:11:58.40 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:11:58.54 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:11:58.72 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:11:58.72 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:11:58.72 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:11:58.72 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:11:58.75 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:11:59.39 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:11:59.39 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
11:11:59.40 | 4FDC | 3753 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [11] -> [12], [0] |
11:12:04.373 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X100 (0X30)... |
11:12:04.373 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:12:04.375 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 12, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 12 handle = 0x10005} |
11:12:04.642 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:12:04.642 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
11:12:09.118 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:12:09.118 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:12:09.119 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 12, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 12 handle = 0x10005} |
11:12:09.964 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:12:09.964 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
11:12:09.0 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X100 (0X30)... |
11:12:10.1 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:12:10.1 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 12, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 12 handle = 0x10005} |
11:12:10.470 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:12:10.470 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
11:12:11.915 | 4494 | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:12:11.984 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:12:11.984 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:12:11.984 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:12:11.984 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:12:11.984 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:12:11.984 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:12:11.984 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xab30cad |
11:12:11.984 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:12:11.984 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:12:11.984 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:12:11.984 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:12:11.984 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:12:11.984 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:12:11.984 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:12:11.984 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:12:11.984 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:12:11.984 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:12:12.263 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:12:12.263 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:12:12.263 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:12:12.264 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10808 Title=[Toyota celica bazar - Bazos.cz - Opera] |
11:12:12.265 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:12:12.265 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:12:12.265 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:12:12.266 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:12:12.277 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:12:12.281 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:12:13.282 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:12:14.789 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3006]. |
11:12:14.789 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:12:14.789 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
11:12:34.948 | 5E6C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 12, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 12 handle = 0x10005} |
11:12:36.16 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:12:36.16 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:12:36.16 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:12:36.16 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:12:36.22 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:12:36.215 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:12:36.215 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:12:36.215 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:12:36.215 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:12:36.232 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:12:36.232 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:12:36.232 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:12:36.232 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:12:36.232 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:12:36.232 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:12:36.232 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:12:36.232 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:12:36.253 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:12:36.253 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:12:36.253 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:12:36.253 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x240be3 |
11:12:36.253 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:12:36.253 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:12:36.253 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:12:36.253 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:12:36.253 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:12:36.253 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:12:36.253 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:12:36.256 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:12:36.269 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:12:36.269 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:12:36.269 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:12:36.269 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:12:36.269 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:12:36.270 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:12:36.272 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:12:36.272 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:12:36.272 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:12:36.272 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:12:43.462 | 2340 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:12:43.480 | 2340 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
11:12:43.507 | 5498 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_19100_SHARED_MEMORY_AGENT close 2147483647 bytes |
11:12:43.507 | 5498 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=14052e |
11:12:43.507 | 5498 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_14052E_P_19100 close 2147483647 bytes |
11:12:43.508 | 5498 | 2536 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
11:12:43.512 | 5498 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80374_P_19100 opened succesfuly |
11:12:43.512 | 5498 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_19100_SHARED_MEMORY_AGENT opened succesfuly |
11:12:43.767 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,300) / (512,384) - OK |
11:12:43.767 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
11:12:44.206 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:12:44.206 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:12:45.253 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:12:45.253 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:12:45.469 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:12:57.495 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:12:57.495 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:12:57.706 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:12:58.552 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:12:58.552 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
11:12:58.614 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X100 (0X30)... |
11:12:58.615 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:12:58.620 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:12:58.722 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:12:58.722 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
11:12:58.752 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X100 (0X30)... |
11:12:58.752 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:12:58.760 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:12:58.930 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:12:58.930 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X100)... |
11:12:59.881 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:12:59.881 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:12:59.888 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:12:59.945 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:13:00.794 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:13:00.794 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:13:00.804 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:13:00.991 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:13:01.699 | 5E6C | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:13:01.725 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:13:01.824 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:13:01.825 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:13:01.832 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:13:01.896 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:13:04.897 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:13:04.897 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:13:05.35 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:13:05.831 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:13:05.831 | 5E6C | 2762 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X200)... |
11:13:05.963 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:13:05.963 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:13:05.964 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:13:06.142 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:13:07.216 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:13:07.216 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:13:07.221 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:13:07.330 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:13:08.444 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:13:08.528 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:13:08.528 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:13:08.532 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:13:08.674 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:13:24.38 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:13:24.51 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:13:24.51 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:13:24.51 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:13:24.51 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:13:24.51 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:13:24.51 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:13:24.52 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x240be3 |
11:13:24.52 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:13:24.52 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:13:24.52 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:13:24.52 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:13:24.52 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:13:24.52 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:13:24.52 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:13:24.52 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:13:24.52 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:13:24.52 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:13:24.217 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:13:24.217 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:13:24.217 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:13:24.217 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10198 Title=[] |
11:13:24.217 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:13:24.217 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:13:24.218 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:13:24.232 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:13:24.234 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:13:25.237 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:13:27.267 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3440]. |
11:13:27.267 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:13:27.267 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
11:13:33.238 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:13:33.259 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:13:33.259 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:13:33.259 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:13:33.259 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:13:33.272 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:13:33.272 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:13:33.272 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:13:33.272 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:13:33.272 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:13:33.272 | 4FDC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:13:33.272 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:13:33.273 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:13:33.273 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:13:33.277 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:13:33.277 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:13:33.277 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:13:33.277 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x285e0187 |
11:13:33.277 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:13:33.277 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:13:33.277 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:13:33.277 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:13:33.277 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:13:33.277 | 4FDC | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:13:33.277 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:13:33.287 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:13:33.287 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:13:33.287 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:13:33.287 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:13:33.287 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:13:33.287 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:13:33.298 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:13:33.298 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:13:33.298 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:13:33.298 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:13:33.368 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:13:33.368 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:13:33.368 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:13:33.371 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:13:33.376 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:13:33.377 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:15:32.24 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:15:32.24 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:15:32.103 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:15:32.234 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:15:32.234 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:15:32.333 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:15:32.405 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:15:32.405 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:15:32.564 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:15:32.682 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:15:32.682 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:15:32.813 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:15:33.217 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:15:33.217 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:15:33.353 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:15:33.424 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:15:33.424 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:15:33.543 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:15:33.650 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:15:33.650 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:15:33.863 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:15:34.568 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:15:34.568 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:15:34.703 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:15:34.812 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:15:34.812 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:15:34.943 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:17:28.856 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:17:28.856 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:17:29.347 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:17:32.892 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:17:32.892 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:17:32.894 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:17:33.57 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:17:34.310 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:17:34.310 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:17:34.312 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:17:34.482 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:17:34.631 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:17:34.631 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:17:34.633 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:17:37.479 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:17:39.815 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:17:39.815 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:17:39.817 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:17:43.357 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:17:43.526 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:17:49.19 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:17:49.19 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:17:49.19 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:17:49.19 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30150 Title=[] |
11:17:49.20 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:17:49.20 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:17:49.20 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:17:49.27 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:17:49.27 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:17:49.30 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:17:49.77 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:17:49.82 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:17:49.82 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:17:49.82 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:17:49.82 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:17:49.82 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:17:49.82 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:17:49.82 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x285e0187 |
11:17:49.82 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:17:49.82 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:17:49.82 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:17:49.82 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:17:49.82 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:17:49.82 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:17:49.82 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:17:49.82 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:17:49.82 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:17:49.82 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:17:50.25 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:17:52.62 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3155]. |
11:17:52.62 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:17:52.62 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
11:18:13.379 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:18:13.379 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:18:13.382 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:18:13.382 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:18:13.561 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:18:13.593 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:18:13.593 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:18:13.593 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:18:13.593 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:18:13.608 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:18:13.608 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:18:13.608 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:18:13.608 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:18:13.608 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:18:13.608 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:18:13.608 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:18:13.608 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:18:13.618 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:18:13.618 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:18:13.618 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:18:13.619 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2750629 |
11:18:13.619 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:18:13.619 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:18:13.619 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:18:13.619 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:18:13.619 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:18:13.619 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:18:13.619 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:18:13.619 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:18:13.619 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:18:13.619 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:18:13.620 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:18:13.621 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:18:13.638 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:18:13.638 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:18:13.638 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:18:13.638 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:18:15.469 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:18:15.469 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:18:15.469 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:18:15.470 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30150 Title=[] |
11:18:15.473 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:18:15.473 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:18:15.473 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:18:15.476 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:18:15.476 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:18:15.478 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:18:15.516 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:18:15.523 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:18:15.523 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:18:15.523 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:18:15.523 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:18:15.523 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:18:15.523 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:18:15.523 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2750629 |
11:18:15.523 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:18:15.523 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:18:15.523 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:18:15.523 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:18:15.523 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:18:15.523 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:18:15.523 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:18:15.523 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:18:15.523 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:18:15.523 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:18:16.473 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:18:18.525 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3164]. |
11:18:18.525 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:18:18.525 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
11:18:41.779 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:18:41.804 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:18:41.804 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:18:41.804 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:18:41.804 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:18:41.817 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:18:41.817 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:18:41.817 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:18:41.817 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:18:41.817 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:18:41.817 | 4FDC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:18:41.817 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:18:41.817 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:18:41.817 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:18:41.824 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:18:41.824 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:18:41.824 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:18:41.825 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9b60d19 |
11:18:41.825 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:18:41.825 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:18:41.825 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:18:41.825 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:18:41.825 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:18:41.825 | 4FDC | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
11:18:41.825 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:18:41.825 | 5E6C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:18:41.825 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:18:41.825 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:18:41.825 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:18:41.825 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:18:41.825 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:18:41.828 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:18:41.828 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:18:41.828 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:18:41.829 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:18:41.846 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:18:41.855 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:18:41.855 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:18:41.855 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:18:41.855 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:18:41.855 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:18:43.293 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:18:43.293 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:18:44.316 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:18:44.327 | 4FDC | 3753 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [6] -> [8], [0] |
11:18:46.173 | 4078 | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:18:46.234 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:18:46.234 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:18:46.234 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:18:46.234 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:18:46.234 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:18:46.234 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:18:46.234 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9b60d19 |
11:18:46.234 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:18:46.234 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:18:46.234 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:18:46.234 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:18:46.234 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:18:46.234 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:18:46.234 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:18:46.234 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:18:46.234 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:18:46.234 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:18:46.395 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:18:46.395 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:18:46.395 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:18:46.396 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10198 Title=[] |
11:18:46.396 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:18:46.396 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:18:46.396 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:18:46.397 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:18:46.399 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:18:46.402 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:18:47.402 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:18:49.439 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3372]. |
11:18:49.439 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:18:49.439 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
11:18:56.640 | 5E6C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 8 handle = 0x10005} |
11:18:57.16 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:18:57.39 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:18:57.39 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:18:57.39 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:18:57.39 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:18:57.49 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:18:57.49 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:18:57.50 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:18:57.50 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:18:57.52 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:18:57.52 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:18:57.52 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:18:57.52 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:18:57.52 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:18:57.52 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:18:57.52 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:18:57.52 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:18:57.63 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:18:57.63 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:18:57.63 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:18:57.63 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7b010bfd |
11:18:57.63 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:18:57.63 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:18:57.63 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:18:57.63 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:18:57.63 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:18:57.63 | 5E6C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
11:18:57.63 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:18:57.63 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:18:57.63 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:18:57.63 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:18:57.63 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:18:57.64 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:18:57.64 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:18:57.64 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:18:57.66 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:18:57.77 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:18:57.107 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:18:57.107 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:18:57.107 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:18:57.107 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:18:57.110 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:18:58.62 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:18:58.65 | 4FDC | 3753 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [10] -> [13], [0] |
11:18:59.510 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:18:59.510 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:18:59.513 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 13, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 13 handle = 0x10005} |
11:18:59.717 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:18:59.717 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:18:59.874 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:19:00.287 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:19:00.287 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:19:00.475 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:19:00.485 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:19:01.236 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:19:01.236 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:19:01.239 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 13, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 13 handle = 0x10005} |
11:19:01.330 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:19:03.854 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:19:03.854 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:19:03.856 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 13, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 13 handle = 0x10005} |
11:19:07.387 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:19:07.388 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:19:07.581 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:19:09.132 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:19:09.137 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:19:09.137 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:19:09.137 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:19:09.137 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:19:09.137 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:19:09.137 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:19:09.137 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7b010bfd |
11:19:09.137 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:19:09.137 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:19:09.137 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:19:09.137 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:19:09.137 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:19:09.137 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:19:09.137 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:19:09.137 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:19:09.137 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:19:09.137 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:19:09.198 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:19:09.198 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:19:09.198 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:19:09.198 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF03BA Title=[Outplayed] |
11:19:09.198 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:19:09.198 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:19:09.198 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:19:09.199 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:19:09.213 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:19:09.215 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:19:10.218 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:19:12.253 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3283]. |
11:19:12.253 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:19:12.253 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
11:19:32.409 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:19:32.477 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:19:32.477 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:19:32.477 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:19:32.477 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:19:32.555 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:19:32.555 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:19:32.555 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:19:32.555 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:19:32.567 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:19:32.567 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:19:32.567 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:19:32.567 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:19:32.567 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:19:32.567 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:19:32.567 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:19:32.567 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:19:32.584 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:19:32.584 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:19:32.584 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:19:32.585 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xedb809d5 |
11:19:32.585 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:19:32.585 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:19:32.585 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:19:32.585 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:19:32.585 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:19:32.585 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:19:32.585 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:19:32.585 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:19:32.585 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:19:32.585 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:19:32.585 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:19:32.585 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:19:32.597 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:19:32.597 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:19:32.597 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:19:32.597 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:23:29.150 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:23:29.150 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:23:29.229 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:23:29.351 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:23:29.351 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:23:29.429 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:23:29.532 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:23:29.532 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:23:29.629 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:23:31.556 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:23:31.556 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:23:31.728 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:23:36.109 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:23:36.109 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:23:36.267 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:23:36.344 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:23:36.344 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:23:36.498 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:23:36.568 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:23:36.568 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:23:36.768 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:23:36.855 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:23:36.855 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:23:36.968 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:23:37.46 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:23:37.46 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:23:37.177 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:23:37.471 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
11:23:37.471 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] |
11:23:37.568 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [StartStopCapture_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
11:23:59.759 | 10F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:24:01.845 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:24:01.845 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:24:02.328 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:24:04.115 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:24:04.163 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:24:04.163 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:24:04.168 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:24:04.255 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:24:30.424 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:24:30.430 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:24:30.430 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:24:30.430 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:24:30.430 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30150 Title=[] |
11:24:30.430 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:24:30.430 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:24:30.430 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:24:30.431 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:24:30.438 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:24:30.438 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:24:30.438 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:24:30.438 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:24:30.438 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:24:30.438 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:24:30.438 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xedb809d5 |
11:24:30.438 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:24:30.438 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:24:30.438 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:24:30.438 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:24:30.438 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:24:30.438 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:24:30.438 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:24:30.438 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:24:30.438 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:24:30.438 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:24:30.445 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:24:30.447 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:24:31.446 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:24:33.485 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3262]. |
11:24:33.485 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:24:33.485 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
11:24:41.624 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:24:41.624 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:24:41.628 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:24:41.628 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:24:41.798 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:24:41.823 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:24:41.823 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:24:41.823 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:24:41.823 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:24:41.836 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:24:41.836 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:24:41.836 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:24:41.836 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:24:41.836 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:24:41.836 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:24:41.836 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:24:41.836 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:24:41.841 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:24:41.841 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:24:41.841 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:24:41.841 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2ada0c57 |
11:24:41.841 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:24:41.841 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:24:41.841 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:24:41.841 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:24:41.841 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:24:41.841 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:24:41.843 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:24:41.843 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:24:41.843 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:24:41.843 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:24:41.844 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:24:41.844 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:24:41.866 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:24:41.866 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:24:41.866 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:24:41.866 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:24:45.399 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:24:45.399 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:24:46.315 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:24:46.318 | 4FDC | 3753 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [2] -> [5], [0] |
11:25:01.391 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:25:01.458 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:25:01.458 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:25:01.465 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 5 handle = 0x10005} |
11:25:01.606 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:26:45.513 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:26:45.513 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:26:45.766 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:26:45.766 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:26:46.580 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:26:46.580 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:26:46.755 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:26:47.526 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:26:47.526 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:26:47.705 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:29:00.682 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:29:00.682 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:29:00.866 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:29:01.114 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:29:01.114 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:29:01.226 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:30:54.83 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:30:54.143 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:30:54.144 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:30:54.144 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:30:54.156 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:30:54.971 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:30:54.971 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:30:54.973 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:30:55.409 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:30:55.459 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:30:55.460 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:30:55.460 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:30:56.143 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:31:03.558 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:31:03.559 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:03.560 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:31:03.827 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:31:03.956 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:31:03.956 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:03.957 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:31:04.243 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:31:04.393 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:31:04.394 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:04.395 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:31:06.580 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:31:07.299 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:31:07.299 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:31:07.334 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:31:07.334 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:07.337 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:31:07.441 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:31:07.466 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:31:07.466 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:09.682 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:31:09.682 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:31:09.862 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:31:09.862 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:31:09.888 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:31:10.75 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:31:10.75 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:10.77 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:31:10.484 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:31:10.485 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:31:10.621 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:31:10.822 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:31:13.326 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:31:13.371 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:31:13.371 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:13.374 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:31:13.471 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:31:14.242 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:31:14.242 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:31:14.242 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:31:14.242 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20624 Title=[welcome |
11:31:14.243 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:31:14.243 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:31:14.243 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:31:14.243 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:14.245 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:31:14.250 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:31:14.294 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:31:15.258 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:31:15.897 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:31:15.902 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:31:15.902 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:31:15.902 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:31:15.902 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:31:15.902 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:31:15.902 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:31:15.903 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2ada0c57 |
11:31:15.903 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:31:15.903 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:31:15.903 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:31:15.903 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:31:15.903 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:31:15.903 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:31:15.903 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:31:15.903 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:31:15.903 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:31:15.903 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:31:16.911 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3081]. |
11:31:16.911 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:31:16.911 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:24) |
11:31:21.670 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:31:21.708 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:31:21.708 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:31:21.708 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:31:21.708 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:31:21.721 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:31:21.721 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:31:21.721 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:31:21.721 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:31:21.721 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:31:21.721 | 4FDC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:31:21.721 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:31:21.721 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:31:21.721 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:31:21.728 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:31:21.728 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:31:21.728 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:31:21.729 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1f970c15 |
11:31:21.729 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:31:21.729 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:31:21.729 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:31:21.729 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:31:21.729 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:31:21.729 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:31:21.731 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:31:21.731 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:31:21.731 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:31:21.732 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:31:21.732 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:31:21.732 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:31:21.745 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:31:21.745 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:31:21.745 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:31:21.745 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:31:21.891 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:31:21.891 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:31:21.891 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:31:21.914 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:31:21.923 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:31:21.987 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:31:22.38 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:31:22.38 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:31:22.170 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:31:22.239 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:31:22.239 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:31:22.645 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:31:22.645 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:31:22.800 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:31:23.729 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:31:23.729 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:31:23.835 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:31:23.836 | 4FDC | 3753 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [2] -> [5], [0] |
11:31:23.910 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:31:24.806 | 2CC4 | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:31:24.850 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:31:24.850 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:31:24.850 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:31:24.850 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:31:24.850 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:31:24.850 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:31:24.850 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1f970c15 |
11:31:24.850 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:31:24.850 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:31:24.850 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:31:24.850 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:31:24.850 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:31:24.850 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:31:24.850 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:31:24.850 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:31:24.850 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:31:24.850 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:31:24.944 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:31:24.944 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:31:24.944 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:31:24.945 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x706F4 Title=[Overwolf] |
11:31:24.945 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:31:24.945 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:31:24.946 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:31:24.947 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:24.959 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:31:24.962 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:31:25.960 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:31:27.292 | 5E6C | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 5 handle = 0x10005} |
11:31:27.536 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:31:27.536 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:31:27.539 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:31:27.539 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:31:27.583 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:31:27.604 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:31:27.604 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:31:27.604 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:31:27.604 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:31:27.618 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:31:27.618 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:31:27.618 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:31:27.618 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:31:27.618 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:31:27.618 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:31:27.618 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:31:27.618 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:31:27.619 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3013]. |
11:31:27.619 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:31:27.619 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:9) |
11:31:27.623 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:31:27.624 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:31:27.624 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:31:27.624 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x802b0a27 |
11:31:27.624 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:31:27.624 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:31:27.624 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:31:27.624 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:31:27.624 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:31:27.625 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:31:27.625 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:31:27.625 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:31:27.625 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:31:27.625 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:31:27.625 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:31:27.626 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:31:27.627 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:31:27.627 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:31:27.660 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:31:27.660 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:31:27.660 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:31:27.660 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:31:28.579 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:31:28.581 | 4FDC | 3753 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [7] -> [11], [0] |
11:31:29.963 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:31:29.983 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:31:29.983 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:31:29.984 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 11, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 11 handle = 0x10005} |
11:31:30.99 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:33:48.421 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:33:48.422 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:33:48.422 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:33:48.422 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:33:48.422 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30150 Title=[] |
11:33:48.423 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:33:48.423 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:33:48.423 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:33:48.424 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:33:48.436 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:33:48.436 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:33:48.436 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:33:48.436 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:33:48.436 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:33:48.436 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:33:48.436 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x802b0a27 |
11:33:48.436 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:33:48.436 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:33:48.436 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:33:48.436 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:33:48.436 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:33:48.436 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:33:48.436 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:33:48.436 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:33:48.436 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:33:48.436 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:33:48.438 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:33:48.442 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:33:49.436 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:33:51.464 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3231]. |
11:33:51.464 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:33:51.465 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
11:33:57.570 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:33:57.570 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:33:57.570 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:33:57.570 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:33:57.823 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:33:57.859 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:33:57.859 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:33:57.859 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:33:57.859 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:33:57.871 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:33:57.871 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:33:57.871 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:33:57.871 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:33:57.871 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:33:57.871 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:33:57.871 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:33:57.871 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:33:57.876 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:33:57.876 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:33:57.876 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:33:57.876 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xab70be7 |
11:33:57.876 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:33:57.876 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:33:57.876 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:33:57.876 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:33:57.876 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:33:57.877 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:33:57.913 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:33:57.913 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:33:57.913 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:33:57.913 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:33:58.162 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:33:58.162 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:33:58.162 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:33:58.162 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:33:58.162 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:33:58.162 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:35:13.215 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:35:13.215 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:35:13.545 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:35:13.585 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:35:13.585 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:35:13.617 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:35:13.749 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:35:14.969 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:35:14.969 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:35:15.14 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:35:15.14 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:35:15.16 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:35:15.110 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:35:15.295 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:35:15.295 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:35:26.473 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:35:26.473 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:35:26.473 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:35:26.473 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30150 Title=[] |
11:35:26.475 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:35:26.475 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:35:26.475 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:35:26.482 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:35:26.486 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:35:26.489 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:35:26.589 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:35:26.606 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:35:26.606 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:35:26.606 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:35:26.606 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:35:26.606 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:35:26.606 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:35:26.607 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xab70be7 |
11:35:26.607 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:35:26.607 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:35:26.607 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:35:26.607 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:35:26.607 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:35:26.607 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:35:26.607 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:35:26.607 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:35:26.607 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:35:26.607 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:35:27.483 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:35:29.522 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3185]. |
11:35:29.522 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:35:29.522 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
11:35:41.688 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:35:41.688 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:35:41.692 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:35:41.692 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:35:41.720 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:35:41.760 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:35:41.760 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:35:41.760 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:35:41.760 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:35:41.774 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:35:41.774 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:35:41.774 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:35:41.774 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:35:41.774 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:35:41.774 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:35:41.774 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:35:41.774 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:35:41.795 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:35:41.796 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:35:41.796 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:35:41.796 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5a810a0f |
11:35:41.796 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:35:41.796 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:35:41.796 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:35:41.796 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:35:41.796 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:35:41.796 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:35:41.796 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:35:41.796 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:35:41.796 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:35:41.796 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:35:41.796 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:35:41.812 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:35:41.812 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:35:41.815 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:35:41.827 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:35:41.827 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:35:41.827 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:35:41.827 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:35:42.532 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:35:42.532 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:35:42.666 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:40:04.863 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:40:05.15 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:40:05.15 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:40:05.15 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:40:05.16 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10808 Title=[R6Tracker - Pehrii. - Rainbow Six Siege Player Stats - Opera] |
11:40:05.16 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:40:05.16 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:40:05.16 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:40:05.17 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:40:05.32 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:40:05.39 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:40:05.190 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:40:05.190 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
11:40:05.190 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
11:40:05.190 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
11:40:05.190 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
11:40:05.190 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
11:40:05.190 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5a810a0f |
11:40:05.190 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
11:40:05.190 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
11:40:05.190 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
11:40:05.190 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
11:40:05.190 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
11:40:05.190 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
11:40:05.190 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
11:40:05.190 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
11:40:05.190 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
11:40:05.190 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
11:40:05.389 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:40:06.29 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:40:08.70 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3359]. |
11:40:08.70 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:40:08.70 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
11:40:12.97 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
11:40:12.116 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
11:40:12.116 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
11:40:12.116 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
11:40:12.116 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
11:40:12.129 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
11:40:12.129 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
11:40:12.129 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
11:40:12.129 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
11:40:12.129 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
11:40:12.129 | 4FDC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
11:40:12.129 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
11:40:12.129 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
11:40:12.129 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:40:12.132 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
11:40:12.132 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
11:40:12.132 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
11:40:12.155 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
11:40:12.155 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
11:40:12.155 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
11:40:12.156 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4d280c03 |
11:40:12.156 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
11:40:12.156 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
11:40:12.156 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:40:12.156 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:40:12.156 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:40:12.156 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
11:40:12.156 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
11:40:12.157 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
11:40:12.157 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
11:40:12.158 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
11:40:12.158 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
11:40:12.158 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
11:40:12.169 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
11:40:12.169 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
11:40:12.169 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
11:40:12.169 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
11:40:14.580 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:40:14.580 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:40:14.634 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
11:40:14.634 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
11:40:14.775 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:40:15.985 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:40:15.985 | 7FB8 | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:40:16.154 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:42:59.679 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:43:01.672 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3008]. |
11:43:01.672 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:43:01.672 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
11:43:01.674 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
11:43:01.674 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
11:43:01.674 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:43:02.604 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:43:16.103 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:43:16.103 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:43:16.105 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x10005 , {Original values: ref = 0 handle = 0x10005} |
11:43:16.945 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:43:18.391 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:43:18.391 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:43:18.392 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:43:53.741 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:43:53.742 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:43:53.922 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:49:10.879 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:49:10.980 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:49:10.980 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:49:10.981 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:49:11.169 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
11:49:15.823 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:49:15.893 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:49:15.893 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:49:15.896 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
11:49:15.935 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:49:34.95 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
11:49:34.95 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
11:49:34.312 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
11:55:09.436 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
11:55:09.654 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:55:09.654 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
11:55:09.654 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
11:55:09.654 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10808 Title=[R6Tracker - Saudr0n - Rainbow Six Siege Player Stats - Opera] |
11:55:09.654 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
11:55:09.654 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
11:55:09.654 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
11:55:09.654 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
11:55:09.669 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
11:55:09.671 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
11:55:10.674 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
11:55:12.744 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3486]. |
11:55:12.744 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
11:55:12.744 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
12:17:08.185 | 5E6C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:17:08.191 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:17:08.233 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:17:08.652 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
12:17:08.652 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
12:17:08.652 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:17:08.652 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:17:08.652 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:17:08.652 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:17:08.652 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4d280c03 |
12:17:08.652 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:17:08.652 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
12:17:08.652 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
12:17:08.652 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:17:08.652 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:17:08.652 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:17:08.652 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:17:08.652 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:17:08.652 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
12:17:08.652 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
12:17:08.685 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
12:17:08.685 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:17:08.685 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
12:17:08.685 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:17:08.698 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
12:17:08.698 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
12:17:08.698 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
12:17:08.698 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:17:08.698 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:17:08.698 | 4FDC | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:17:08.699 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:17:08.699 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:17:08.699 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:17:08.704 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:17:08.704 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
12:17:08.704 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
12:17:08.704 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x872405a9 |
12:17:08.704 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:17:08.704 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
12:17:08.704 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
12:17:08.704 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
12:17:08.704 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:17:08.705 | 4FDC | 1608 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:17:08.705 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:17:08.705 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:17:08.705 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:17:08.705 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
12:17:08.705 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
12:17:08.705 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
12:17:08.718 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:17:08.718 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:17:08.718 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:17:08.718 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:17:08.725 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:17:08.725 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
12:17:08.725 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:17:08.727 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:17:08.756 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
12:17:08.766 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
12:17:08.767 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
12:17:08.769 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:17:10.394 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:17:10.395 | 4FDC | 3753 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [4] -> [8], [0] |
12:17:12.342 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
12:17:12.384 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:17:12.384 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:17:12.390 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 8 handle = 0x10005} |
12:17:12.501 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
12:17:47.163 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:17:49.154 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
12:17:49.193 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:17:49.193 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:17:49.198 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 8 handle = 0x10005} |
12:17:49.270 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
12:24:48.99 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:24:50.504 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:24:51.623 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:24:51.624 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:24:51.624 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:25:01.790 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:25:01.913 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:25:01.913 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:25:01.914 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:25:02.356 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:25:03.718 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:25:03.718 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:25:03.719 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:25:13.936 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
12:25:14.147 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
12:25:20.731 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:25:30.317 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:25:30.317 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:25:30.319 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:25:30.494 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:25:30.614 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:25:30.614 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:25:30.616 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:25:30.820 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:25:30.880 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:25:30.880 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:25:30.883 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:25:44.332 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:25:52.794 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:25:52.794 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:25:52.796 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:25:53.303 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:25:54.0 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:25:54.0 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:25:55.29 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:25:55.755 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:25:55.908 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:25:55.908 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:25:55.910 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:25:56.867 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
12:25:56.983 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
12:26:44.461 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:26:44.797 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:26:44.797 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:26:44.804 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:26:45.55 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:26:52.794 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:26:52.794 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:26:52.795 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:26:53.207 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:26:53.243 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:26:53.244 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:26:53.245 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:26:59.395 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
12:26:59.396 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
12:26:59.506 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
12:30:14.795 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:30:15.9 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:30:15.9 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:30:15.74 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:30:15.529 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:30:22.13 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
12:30:22.56 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:30:22.56 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:30:22.61 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:30:22.171 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
12:30:32.438 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:30:32.608 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:30:32.608 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:30:32.609 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:30:33.161 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:30:34.780 | 5E6C | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
12:30:34.822 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:30:34.822 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:30:34.828 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:30:34.886 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
12:33:44.719 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:33:48.815 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:33:48.815 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:33:48.818 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:34:02.113 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:34:03.639 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
12:34:03.640 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
12:34:03.695 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:34:03.695 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:34:03.698 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 0 handle = 0x10005} |
12:34:03.722 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
12:34:04.283 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:34:04.283 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:36:28.94 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
12:36:28.529 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
12:36:28.529 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:36:28.529 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
12:36:28.529 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20624 Title=[Discord] |
12:36:28.529 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:36:28.529 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:36:28.529 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:36:28.529 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:36:28.544 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
12:36:28.548 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
12:36:29.39 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:36:31.71 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3157]. |
12:36:31.71 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
12:36:31.71 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
12:37:25.275 | 5E6C | 1800 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:37:25.290 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:37:25.460 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:37:25.460 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
12:37:25.460 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:37:25.460 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:37:25.648 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
12:37:25.648 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
12:37:25.648 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:37:25.648 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:37:25.648 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:37:25.648 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:37:25.648 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x872405a9 |
12:37:25.648 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:37:25.648 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
12:37:25.648 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
12:37:25.648 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:37:25.648 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:37:25.648 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:37:25.648 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:37:25.648 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:37:25.648 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
12:37:25.648 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
12:37:25.678 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
12:37:25.678 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:37:25.678 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
12:37:25.678 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:37:25.692 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
12:37:25.692 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
12:37:25.692 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
12:37:25.692 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:37:25.692 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:37:25.692 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:37:25.692 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:37:25.692 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:37:25.709 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:37:25.709 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
12:37:25.709 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
12:37:25.710 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4de9070d |
12:37:25.710 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:37:25.710 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
12:37:25.710 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
12:37:25.710 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
12:37:25.710 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:37:25.710 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:37:25.711 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:37:25.711 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:37:25.711 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
12:37:25.711 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
12:37:25.711 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
12:37:25.711 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:37:25.719 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:37:25.719 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:37:25.719 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:37:25.719 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:37:27.40 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:37:27.281 | 4FDC | 3753 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [4] -> [9], [0] |
12:37:27.282 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
12:37:27.283 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
12:37:27.290 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:37:27.290 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:37:27.306 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 9, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 9 handle = 0x10005} |
12:37:30.310 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:37:30.415 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:37:30.415 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:37:30.416 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 9, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 9 handle = 0x10005} |
12:37:30.688 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:37:32.302 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
12:37:32.302 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
12:37:32.342 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:37:32.342 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:37:32.344 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 9, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 9 handle = 0x10005} |
12:37:32.433 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
12:37:33.623 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:37:33.623 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:37:38.684 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
12:37:38.690 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
12:37:38.690 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
12:37:38.690 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:37:38.690 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:37:38.690 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:37:38.690 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:37:38.690 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4de9070d |
12:37:38.690 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:37:38.690 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
12:37:38.690 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
12:37:38.690 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:37:38.690 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:37:38.690 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:37:38.690 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:37:38.690 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:37:38.690 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
12:37:38.690 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
12:37:38.704 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
12:37:38.704 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:37:38.704 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
12:37:38.705 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30150 Title=[] |
12:37:38.705 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:37:38.705 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:37:38.705 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:37:38.706 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:37:38.706 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
12:37:38.708 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
12:37:39.721 | 10F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:37:41.754 | 10F4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3254]. |
12:37:41.754 | 10F4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
12:37:41.754 | 10F4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
12:37:54.46 | 2340 | 6881 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:39:50.319 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:39:50.319 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
12:39:50.323 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:39:50.323 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:39:50.357 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
12:39:50.382 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
12:39:50.382 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:39:50.382 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
12:39:50.382 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:39:50.396 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
12:39:50.396 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
12:39:50.396 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
12:39:50.396 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:39:50.396 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:39:50.396 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:39:50.396 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:39:50.396 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:39:50.425 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:39:50.425 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
12:39:50.425 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
12:39:50.425 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaec6084b |
12:39:50.425 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:39:50.425 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
12:39:50.425 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
12:39:50.425 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
12:39:50.425 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:39:50.425 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:39:50.425 | 5E6C | 2123 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:39:50.425 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:39:50.425 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:39:50.426 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
12:39:50.426 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
12:39:50.426 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
12:39:50.426 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:39:50.454 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:39:50.454 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:39:50.454 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:39:50.454 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:39:51.617 | 4FDC | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
12:39:51.617 | 4FDC | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
12:40:16.986 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:40:16.987 | 4FDC | 3753 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [8] -> [13], [0] |
12:40:20.864 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:40:20.864 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:40:20.864 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 13, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 13 handle = 0x10005} |
12:40:24.115 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:40:25.175 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:40:25.176 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:40:25.178 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 13, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 13 handle = 0x10005} |
12:40:28.525 | 5E6C | 2738 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
12:40:30.0 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [d] |
12:40:30.1 | 5E6C | 596 | OverlayInputManager::OnHotKeyEvent | Skip Hotkey double Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] |
12:40:30.39 | 4FDC | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:40:30.39 | 4FDC | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:40:30.40 | 4FDC | 3906 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 13, OW handle = 0x1a80d49;prev = 0x1a80d49 , {Original values: ref = 13 handle = 0x10005} |
12:40:30.113 | 7FB8 | 601 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [app_showhide_halpefacnhnimnpalpjklakhhdbpcnfpjoimmkkm] [u] |
12:40:35.308 | 5E6C | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:40:35.308 | 5E6C | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:42:14.770 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
12:42:14.770 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:42:14.770 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
12:42:14.770 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30150 Title=[] |
12:42:14.772 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:42:14.772 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:42:14.772 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X0 (0X30)... |
12:42:14.779 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:42:14.782 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
12:42:14.785 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
12:42:14.840 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
12:42:14.854 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
12:42:14.854 | 4FDC | 422 | fSwapResize_Buffers | Clear overlay graphics.. |
12:42:14.854 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:42:14.854 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:42:14.854 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:42:14.854 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:42:14.854 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xaec6084b |
12:42:14.854 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:42:14.854 | 4FDC | 424 | fSwapResize_Buffers | Device was Resized! |
12:42:14.854 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
12:42:14.854 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:42:14.854 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:42:14.854 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:42:14.854 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:42:14.854 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:42:14.854 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |
12:42:14.854 | 4FDC | 428 | fSwapResize_Buffers | End Device was Resized! |
12:42:15.785 | 10F4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:42:17.821 | 10F4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3161]. |
12:42:17.821 | 10F4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
12:42:17.821 | 10F4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
12:42:58.494 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:42:58.494 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed True |
12:42:58.495 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:42:58.495 | 2340 | 2902 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:42:58.665 | 4FDC | 415 | fSwapResize_Buffers | Resize buffer (0xebccd610)! |
12:42:58.727 | 4FDC | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xebccd610 |
12:42:58.727 | 4FDC | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:42:58.727 | 4FDC | 1126 | RenderDeviceD3d11::init | save state |
12:42:58.727 | 4FDC | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:42:58.739 | 4FDC | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe3f19658. |
12:42:58.739 | 4FDC | 1134 | RenderDeviceD3d11::init | restore state |
12:42:58.739 | 4FDC | 1137 | RenderDeviceD3d11::init | Target Window [0x60314] |
12:42:58.739 | 4FDC | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:42:58.739 | 4FDC | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:42:58.739 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
12:42:58.739 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
12:42:58.739 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:42:58.748 | 4FDC | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:42:58.748 | 4FDC | 5498 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60314}. |
12:42:58.748 | 4FDC | 2461 | OverlayManager::installWindowProcHook | Install WPH |
12:42:58.748 | 4FDC | 2475 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2a3f0bed |
12:42:58.748 | 4FDC | 2494 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:42:58.748 | 4FDC | 2540 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x8939d180=-1992699520)=>(0x16c61e80=382082688) |
12:42:58.748 | 4FDC | 2280 | WidgetManager::Render | resume layout thread |
12:42:58.748 | 4FDC | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
12:42:58.748 | 4FDC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:42:58.748 | 4FDC | 991 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:42:58.764 | 5E6C | 2570 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:42:58.764 | 5E6C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:42:58.764 | 5E6C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x5e6c |
12:42:58.764 | 5E6C | 457 | InputInterceptor::runHook | New Mouse LL is hooked |
12:42:58.764 | 5E6C | 469 | InputInterceptor::runHook | Mouse is hooked 0x5e6c |
12:42:58.764 | 5E6C | 6196 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:42:58.780 | 4FDC | 5433 | OverlayManager::initOverlayResolution | Ex 0X40008 |
12:42:58.780 | 4FDC | 5439 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
12:42:58.780 | 4FDC | 5366 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
12:42:58.780 | 4FDC | 5382 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
12:43:36.111 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
12:43:36.111 | 2340 | 6738 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:43:36.111 | 2340 | 8229 | OverlayManager::OnForegroundChanged | Changed False |
12:43:36.111 | 2340 | 8262 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20624 Title=[TheDuck - Discord] |
12:43:36.112 | 2340 | 7579 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:43:36.112 | 2340 | 2895 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:43:36.112 | 2340 | 2789 | OverlayManager::setControlMode | Set RI keyboard to 0X200 (0X30)... |
12:43:36.115 | 2340 | 2794 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:43:36.115 | 2340 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
12:43:36.116 | 2340 | 6889 | OverlayManager::doAction | DisplayFPS - Triggered |
12:43:36.174 | 5E6C | 2964 | OverlayManager::DetachThreadInput | Detach thread input 24172, 20444 |
12:43:37.127 | 5498 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
12:43:39.171 | 5498 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3219]. |
12:43:39.171 | 5498 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
12:43:39.171 | 5498 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
12:43:58.803 | 4834 | 146 | clearClient | clear Client. |
12:43:58.803 | 4834 | 639 | Client::OnOWExplorerDetached | detaching.. |
12:43:58.803 | 4834 | 645 | Client::OnOWExplorerDetached | Post detach |
12:43:58.803 | 77B0 | 691 | Client::clear | Client::Clear [0 - 0] . |
12:43:58.803 | 77B0 | 698 | Client::clear | Client::Clear stoping... |
12:43:58.803 | 77B0 | 1128 | OverlayManager::Stop | stopping |
12:43:58.803 | 77B0 | 1143 | OverlayManager::StopInternal | stopping... |
12:43:58.803 | 77B0 | 307 | WidgetManager::Stop | Stop |
12:43:58.803 | 77B0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
12:43:58.803 | 77B0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
12:43:58.803 | 77B0 | 2156 | WidgetManager::ClearApplicationHandlers | Clear handlers |
12:43:58.803 | 77B0 | 1170 | OverlayManager::StopInternal | Stoping server connection |
12:43:58.817 | 2340 | 7088 | OverlayManager::OnDisconnected | Disconnected from server |
12:43:58.818 | 77B0 | 1175 | OverlayManager::StopInternal | Stopped server connection |
12:43:58.818 | 77B0 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
12:43:58.818 | 77B0 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
12:43:58.818 | 77B0 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
12:43:58.818 | 77B0 | 1196 | OverlayManager::StopInternal | Closing inter process |
12:43:58.818 | 77B0 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
12:43:58.818 | 4E14 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
12:43:58.819 | 77B0 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
12:43:58.819 | 77B0 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
12:43:58.819 | 77B0 | 1208 | OverlayManager::StopInternal | not running. |
12:43:58.819 | 77B0 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
12:43:58.925 | 4898 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
12:43:58.928 | 77B0 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
12:43:58.928 | 77B0 | 249 | ApiManager::ClearAllCommands | Cleared |
12:43:58.928 | 77B0 | 136 | ApiManager::Destroy | Destroyed |
12:43:58.928 | 77B0 | 1210 | OverlayManager::StopInternal | stopped. |
12:43:58.928 | 77B0 | 7993 | OverlayManager::UnloadInGamePlugins | unload in game plugins [1] |
12:43:58.928 | 4FDC | 2914 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:43:58.928 | 77B0 | 8008 | OverlayManager::UnloadInGamePlugins | Stop plugin [True] [0 / 1] [False] |
12:43:58.928 | 77B0 | 759 | Client::clear | Remove old SHM |
12:43:58.928 | 77B0 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_179_2_19100 close 2147483647 bytes |
12:43:58.928 | 77B0 | 767 | Client::clear | Stop tasks thread |
12:43:58.928 | 77B0 | 780 | Client::clear | Client::Clear - Done. |
12:43:58.928 | 4FDC | 1514 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:43:58.928 | 4FDC | 1521 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:43:58.928 | 4FDC | 1531 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:43:58.928 | 4FDC | 1536 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2a3f0bed |
12:43:58.928 | 4FDC | 2936 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:43:58.928 | 4FDC | 1215 | OverlayManager::OnProxyModeEnabled | clear all wickets |
12:43:58.928 | 4FDC | 672 | WidgetManager::clearAllWickets | Clear widgets |
12:43:58.928 | 4FDC | 744 | WidgetManager::ClearAsyncRefreshThread | close thread |
12:43:58.928 | 4FDC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
12:43:58.928 | 4FDC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
12:43:58.928 | 4FDC | 706 | WidgetManager::clearAllWickets | Clear widgets [2] |
12:43:58.928 | 4FDC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_19100_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:43:58.928 | 4FDC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b9085a |
12:43:58.928 | 4FDC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_B9085A_P_19100 close 2147483647 bytes |
12:43:58.928 | 4FDC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_19100_SHARED_MEMORY_AGENT close 2147483647 bytes |
12:43:58.928 | 4FDC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=80374 |
12:43:58.928 | 4FDC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_80374_P_19100 close 2147483647 bytes |
12:43:58.929 | 4FDC | 738 | WidgetManager::clearAllWickets | all widgets are cleared - [T] |
12:43:58.929 | 4FDC | 1220 | OverlayManager::OnProxyModeEnabled | Stopping mk hook |
12:43:58.929 | 4FDC | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:43:58.929 | 4FDC | 186 | IRenderDevice::release | Render Releasing. |
12:43:58.929 | 4FDC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:43:58.929 | 4FDC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:43:58.929 | 4FDC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:43:58.929 | 4FDC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:43:58.929 | 4FDC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:43:58.929 | 4FDC | 203 | IRenderDevice::release | Render Releasing Done. |