TimeThreadLineFunctionMessage
22:34:59.6865354138runClientStarting Overlay PID=20708(0x50e4) server PID = 17804
22:34:59.6865354561Client::initClient::Initialize
22:34:59.6875354569Client::initStart owclient thread
22:34:59.6873018325Client::initFirstInjectionClient::initFirstInjection.
22:34:59.6873018225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_17804 opened succesfuly
22:34:59.6873018351session id = {3B9B4FD3-B739-4B34-B0EC-0A6DEB153E67}
22:34:59.68730182039Client::LogClientInfoOS version [10.0]
22:34:59.68730182044Client::LogClientInfoProcess OS version [10.0] [64-bit]
22:34:59.68830182062Client::LogClientInfoClient [64-bit] Version 2.2.84.12
22:34:59.68830182074Client::LogProcessModulesLoaded modules:
22:34:59.68930182090C:\Program Files (x86)\Citrix\ICA Client\epclient64.dll
22:34:59.68930182090C:\Program Files (x86)\Overwolf\0.166.1.16\OWClient.dll
22:34:59.68930182090C:\Program Files (x86)\Overwolf\0.166.1.16\OWExplorer.dll
22:34:59.68930182090C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
22:34:59.68930182090C:\Program Files (x86)\Steam\steamclient64.dll
22:34:59.68930182090C:\Program Files (x86)\Steam\tier0_s64.dll
22:34:59.68930182090C:\Program Files (x86)\Steam\vstdlib_s64.dll
22:34:59.68930182090C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
22:34:59.68930182090C:\Program Files\Prio\prio.dll
22:34:59.68930182090C:\Users\tkrop\AppData\Roaming\discord\0.0.309\modules\discord_hook\2e1ff455c11\DiscordHook64.dll
22:34:59.68930182090C:\Windows\SYSTEM32\AUDIOSES.DLL
22:34:59.68930182090C:\Windows\SYSTEM32\AcGenral.DLL
22:34:59.68930182090C:\Windows\SYSTEM32\CRYPTBASE.DLL
22:34:59.68930182090C:\Windows\SYSTEM32\CoreMessaging.dll
22:34:59.68930182090C:\Windows\SYSTEM32\CoreUIComponents.dll
22:34:59.68930182090C:\Windows\SYSTEM32\D3DCompiler_47.dll
22:34:59.68930182090C:\Windows\SYSTEM32\DNSAPI.dll
22:34:59.68930182090C:\Windows\SYSTEM32\HID.DLL
22:34:59.68930182090C:\Windows\SYSTEM32\IPHLPAPI.DLL
22:34:59.68930182090C:\Windows\SYSTEM32\MPR.dll
22:34:59.68930182090C:\Windows\SYSTEM32\MSACM32.dll
22:34:59.68930182090C:\Windows\SYSTEM32\MSIMG32.dll
22:34:59.68930182090C:\Windows\SYSTEM32\MSVCP140.dll
22:34:59.68930182090C:\Windows\SYSTEM32\MSWSOCK.dll
22:34:59.68930182090C:\Windows\SYSTEM32\PROPSYS.dll
22:34:59.68930182090C:\Windows\SYSTEM32\Secur32.dll
22:34:59.68930182090C:\Windows\SYSTEM32\SspiCli.dll
22:34:59.68930182090C:\Windows\SYSTEM32\UMPDC.dll
22:34:59.68930182090C:\Windows\SYSTEM32\USERENV.dll
22:34:59.68930182090C:\Windows\SYSTEM32\UxTheme.dll
22:34:59.68930182090C:\Windows\SYSTEM32\VCRUNTIME140.dll
22:34:59.68930182090C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
22:34:59.68930182090C:\Windows\SYSTEM32\VERSION.dll
22:34:59.68930182090C:\Windows\SYSTEM32\WINMM.dll
22:34:59.68930182090C:\Windows\SYSTEM32\WindowsCodecs.dll
22:34:59.68930182090C:\Windows\SYSTEM32\Wldp.dll
22:34:59.68930182090C:\Windows\SYSTEM32\XINPUT9_1_0.dll
22:34:59.68930182090C:\Windows\SYSTEM32\apphelp.dll
22:34:59.68930182090C:\Windows\SYSTEM32\cryptnet.dll
22:34:59.68930182090C:\Windows\SYSTEM32\d3d11.dll
22:34:59.68930182090C:\Windows\SYSTEM32\dcomp.dll
22:34:59.68930182090C:\Windows\SYSTEM32\dhcpcsvc.DLL
22:34:59.68930182090C:\Windows\SYSTEM32\dhcpcsvc6.DLL
22:34:59.68930182090C:\Windows\SYSTEM32\dinput8.dll
22:34:59.68930182090C:\Windows\SYSTEM32\dwmapi.dll
22:34:59.68930182090C:\Windows\SYSTEM32\dxcore.dll
22:34:59.68930182090C:\Windows\SYSTEM32\dxgi.dll
22:34:59.68930182090C:\Windows\SYSTEM32\inputhost.dll
22:34:59.68930182090C:\Windows\SYSTEM32\kernel.appcore.dll
22:34:59.68930182090C:\Windows\SYSTEM32\ntdll.dll
22:34:59.68930182090C:\Windows\SYSTEM32\ntmarta.dll
22:34:59.68930182090C:\Windows\SYSTEM32\powrprof.dll
22:34:59.68930182090C:\Windows\SYSTEM32\profapi.dll
22:34:59.68930182090C:\Windows\SYSTEM32\resourcepolicyclient.dll
22:34:59.68930182090C:\Windows\SYSTEM32\textinputframework.dll
22:34:59.68930182090C:\Windows\SYSTEM32\twinapi.appcore.dll
22:34:59.68930182090C:\Windows\SYSTEM32\windows.storage.dll
22:34:59.68930182090C:\Windows\SYSTEM32\winhttp.dll
22:34:59.68930182090C:\Windows\SYSTEM32\winmmbase.dll
22:34:59.68930182090C:\Windows\SYSTEM32\wintypes.dll
22:34:59.68930182090C:\Windows\SYSTEM32\xinput1_4.dll
22:34:59.68930182090C:\Windows\System32\ADVAPI32.dll
22:34:59.68930182090C:\Windows\System32\COMDLG32.dll
22:34:59.68930182090C:\Windows\System32\CRYPT32.dll
22:34:59.68930182090C:\Windows\System32\CRYPTSP.dll
22:34:59.68930182090C:\Windows\System32\DEVOBJ.dll
22:34:59.68930182090C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5be8de9f3373beaf\NvCamera\NvCamera64.dll
22:34:59.68930182090C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5be8de9f3373beaf\NvCamera\d3dcompiler_47_64.dll
22:34:59.68930182090C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5be8de9f3373beaf\nvldumdx.dll
22:34:59.68930182090C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5be8de9f3373beaf\nvwgf2umx.dll
22:34:59.68930182090C:\Windows\System32\GDI32.dll
22:34:59.68930182090C:\Windows\System32\IMM32.DLL
22:34:59.68930182090C:\Windows\System32\KERNEL32.DLL
22:34:59.68930182090C:\Windows\System32\KERNELBASE.dll
22:34:59.68930182090C:\Windows\System32\MMDevApi.dll
22:34:59.68930182090C:\Windows\System32\MSASN1.dll
22:34:59.68930182090C:\Windows\System32\MSCTF.dll
22:34:59.68930182090C:\Windows\System32\NSI.dll
22:34:59.68930182090C:\Windows\System32\OLEAUT32.dll
22:34:59.68930182090C:\Windows\System32\OneCoreCommonProxyStub.dll
22:34:59.68930182090C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
22:34:59.68930182090C:\Windows\System32\PSAPI.DLL
22:34:59.68930182090C:\Windows\System32\RPCRT4.dll
22:34:59.68930182090C:\Windows\System32\SETUPAPI.dll
22:34:59.68930182090C:\Windows\System32\SHELL32.dll
22:34:59.68930182090C:\Windows\System32\SHLWAPI.dll
22:34:59.68930182090C:\Windows\System32\USER32.dll
22:34:59.68930182090C:\Windows\System32\WINTRUST.dll
22:34:59.68930182090C:\Windows\System32\WS2_32.dll
22:34:59.68930182090C:\Windows\System32\WindowManagementAPI.dll
22:34:59.68930182090C:\Windows\System32\Windows.UI.dll
22:34:59.68930182090C:\Windows\System32\bcrypt.dll
22:34:59.68930182090C:\Windows\System32\bcryptprimitives.dll
22:34:59.68930182090C:\Windows\System32\cfgmgr32.dll
22:34:59.68930182090C:\Windows\System32\clbcatq.dll
22:34:59.68930182090C:\Windows\System32\combase.dll
22:34:59.68930182090C:\Windows\System32\fwpuclnt.dll
22:34:59.68930182090C:\Windows\System32\gdi32full.dll
22:34:59.68930182090C:\Windows\System32\imagehlp.dll
22:34:59.68930182090C:\Windows\System32\msvcp_win.dll
22:34:59.68930182090C:\Windows\System32\msvcrt.dll
22:34:59.68930182090C:\Windows\System32\ole32.dll
22:34:59.68930182090C:\Windows\System32\rasadhlp.dll
22:34:59.68930182090C:\Windows\System32\sechost.dll
22:34:59.68930182090C:\Windows\System32\shcore.dll
22:34:59.68930182090C:\Windows\System32\ucrtbase.dll
22:34:59.68930182090C:\Windows\System32\win32u.dll
22:34:59.68930182090C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\COMCTL32.dll
22:34:59.68930182090C:\Windows\system32\nvapi64.dll
22:34:59.68930182090C:\Windows\system32\nvspcap64.dll
22:34:59.68930182090C:\Windows\system32\rsaenh.dll
22:34:59.68930182090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
22:34:59.68930182090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
22:34:59.68930182090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
22:34:59.68930182090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
22:34:59.68930182090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
22:34:59.68930182090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ets2-telemetry-server.dll
22:34:59.68930182090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ts-fmod-plugin.dll
22:34:59.68930182090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
22:34:59.68930182090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
22:34:59.689301879GraphicsHookManager::InitCreated Thread - Created , ThreadId=1536
22:34:59.69130181526Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
22:34:59.69130181542Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
22:34:59.69130181550Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
22:34:59.69130181578Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
22:34:59.69130181599Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
22:34:59.69130181665Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
22:34:59.69130181678Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
22:34:59.69130181691Client::ReadGameConfigurationsEnable EnableTXR - OFF
22:34:59.69130181731Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
22:34:59.69130181733Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
22:34:59.69130181735Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
22:34:59.69130181737Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
22:34:59.69130181739Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
22:34:59.69130181741Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
22:34:59.69130181743Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
22:34:59.69230181746Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
22:34:59.69230181749Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
22:34:59.69230181856Data::Search[0] 0x4F5D0000
22:34:59.69230181856Data::Search[1] 0x0
22:34:59.69230181856Data::Search[2] 0x0
22:34:59.69230181856Data::Search[3] 0xEC800000
22:34:59.69230181856Data::Search[4] 0x0
22:34:59.69230181856Data::Search[5] 0x4D4A0000
22:34:59.69230181856Data::Search[6] 0x50160000
22:34:59.69230181856Data::Search[7] 0x0
22:34:59.69230181856Data::Search[8] 0x4D4A0000
22:34:59.69230181856Data::Search[9] 0x0
22:34:59.69230181861Data::Search[10] 0x0
22:34:59.69230181867Data::Search[11] 0x4D1A0000
22:34:59.69230181873Data::Search[12] 0x0
22:34:59.69230181879Data::Search[13] 0x0
22:34:59.6923018334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:34:59.69230181264Client::hookFunctionsDetected Windows 8.1 or greater
22:34:59.69230181279Client::hookFunctionsAcquiring function lock succedded
22:34:59.6923018225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_17804 opened succesfuly
22:34:59.6933018480OverlayManager::OverlayManagerOW System Cursor is set to = 0x5e09c1
22:34:59.69330187254OverlayManager::LoadDefaultCursorsLoad default cursors
22:34:59.6933018488OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xf8063d
22:34:59.693301872PerformanceCounter::StartSessionStartSession
22:34:59.693301872PerformanceCounter::StartSessionStartSession
22:34:59.6933018225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
22:34:59.6933018700OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
22:34:59.6933018718OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
22:34:59.6933018720OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
22:34:59.6933018723OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
22:34:59.6933018726OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
22:34:59.6933018729OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
22:34:59.6933018732OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
22:34:59.6933018735OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
22:34:59.6933018738OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
22:34:59.6933018741OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
22:34:59.6933018744OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
22:34:59.6933018747OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
22:34:59.6933018750OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
22:34:59.6933018753OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
22:34:59.6933018756OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
22:34:59.6933018759OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
22:34:59.6933018762OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
22:34:59.6933018765OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
22:34:59.6933018768OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
22:34:59.6933018771OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
22:34:59.6933018774OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
22:34:59.6933018777OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
22:34:59.6933018780OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
22:34:59.6933018783OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
22:34:59.6933018786OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
22:34:59.6933018789OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
22:34:59.6933018792OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
22:34:59.6933018795OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
22:34:59.6933018798OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
22:34:59.6933018801OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
22:34:59.6933018804OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
22:34:59.6933018807OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
22:34:59.6933018810OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
22:34:59.6933018813OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
22:34:59.6933018816OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
22:34:59.6933018819OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
22:34:59.6933018822OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
22:34:59.6933018825OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
22:34:59.6933018828OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
22:34:59.6933018831OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
22:34:59.6933018834OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
22:34:59.6933018837OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
22:34:59.6933018840OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
22:34:59.6933018843OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
22:34:59.6933018846OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
22:34:59.6933018849OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
22:34:59.6933018852OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
22:34:59.6933018855OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
22:34:59.6933018858OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
22:34:59.6933018861OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
22:34:59.6933018864OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
22:34:59.6933018867OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
22:34:59.6933018870OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
22:34:59.6933018873OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
22:34:59.6933018876OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
22:34:59.6933018879OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
22:34:59.6933018882OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
22:34:59.6933018885OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
22:34:59.6933018888OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
22:34:59.6933018891OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
22:34:59.6933018894OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
22:34:59.6933018897OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
22:34:59.6933018900OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
22:34:59.6933018903OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
22:34:59.6933018906OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
22:34:59.6933018909OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
22:34:59.6933018911OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
22:34:59.6933018913OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
22:34:59.6933018915OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
22:34:59.6933018917OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
22:34:59.6933018919OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
22:34:59.6933018921OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
22:34:59.6933018923OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
22:34:59.6933018925OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
22:34:59.6933018927OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
22:34:59.6933018929OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
22:34:59.6933018931OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
22:34:59.6933018933OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
22:34:59.6933018935OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
22:34:59.6933018949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:34:59.6933018574OverlayManager::InitGameClientstarting hooks...
22:34:59.69730181958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.166.1.16\\OWUtils.dll succeeded
22:34:59.6983018597Install::CodeInit [Client,1] (MCH) OK
22:34:59.6983018597Install::CodeInit [Client,2] (MCH) OK
22:34:59.6983018597Install::CodeInit [Client,3] (MCH) OK
22:34:59.6993018597Install::CodeInit [Client,4] (MCH) OK
22:34:59.7073018597Install::CodeInit [Client,4.1] (MCH) OK
22:34:59.7153018597Install::CodeInit [Client,4.2] (MCH) OK
22:34:59.7173018248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
22:34:59.7173018577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
22:34:59.7173018926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
22:34:59.71730181354Client::hookFunctionsSuspend before hook: OFF
22:34:59.7183018916Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
22:34:59.71830181062Install::CodeSegment [5|20352|0x4D4A0000|0x4F80]
22:34:59.7183018597Install::Codeunknown (MCH) OK
22:34:59.71830181062Install::CodeSegment [5|431872|0x4D4A0000|0x69700]
22:34:59.7183018597Install::Codeunknown (MCH) OK
22:34:59.71830181062Install::CodeSegment [5|132848|0x4D4A0000|0x206F0]
22:34:59.7193018597Install::Codeunknown (MCH) OK
22:34:59.71930181062Install::CodeSegment [5|7648|0x4D4A0000|0x1DE0]
22:34:59.7193018597Install::Codeunknown (MCH) OK
22:34:59.71930181062Install::CodeSegment [5|-1931168|0x4D4A0000|0xFFE28860]
22:34:59.71930181153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
22:34:59.71930181062Install::CodeSegment [5|-1909712|0x4D4A0000|0xFFE2DC30]
22:34:59.71930181153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
22:34:59.71930181062Install::CodeSegment [5|-1915408|0x4D4A0000|0xFFE2C5F0]
22:34:59.71930181153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
22:34:59.71930181062Install::CodeSegment [5|-3102736|0x4D4A0000|0xFFD0A7F0]
22:34:59.71930181153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
22:34:59.7193018916Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
22:34:59.7193018916Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
22:34:59.7193018334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:34:59.71930181193OverlayManager::StartStarting...
22:34:59.71930181225OverlayManager::Startstarting hooks 2...
22:34:59.7193018597Install::CodeInit [Client,5] (MCH) OK
22:34:59.7193018597Install::CodeInit [Client,6] (MCH) OK
22:34:59.71930181287OverlayManager::StartRID Found 2 devices.
22:34:59.71930181295OverlayManager::StartRID Found [0] with 0X230(0X30) hwnd(0xf05da)...
22:34:59.71930181372XTRAP COMPATIBLE PATCH WARNING
22:34:59.71930181380OverlayManager::Startdone with hooks...
22:34:59.7193018107ApiManager::InitAPI Manager Event : OK
22:34:59.7193018119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=2132
22:34:59.720301867TXRSettingFail to read texture recognition options 0xb7
22:34:59.7203018114TXOfInterestNew list set with 0 items
22:34:59.72030181405OverlayManager::Startget foreground state
22:34:59.72030187956OverlayManager::OnForegroundChangedChanged True
22:34:59.72030187353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:34:59.72030181442OverlayManager::StartStarted...
22:34:59.72035B46841OverlayManager::OnConnectedConnected to server
22:34:59.72035B432SendServerHelloMessage::ExecuteSend connection Ack
22:34:59.7208547460OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x40904
22:34:59.7293018597Install::CodeInit [Client,0] (MCH) OK
22:34:59.7293018428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
22:34:59.729301894GraphicsHookManager::StopThreadStopThread
22:34:59.729600216GraphicsHookManager::MessageLoopExit Thread
22:34:59.7303018407Client::initFirstInjectioninit complete
22:34:59.7384A5C587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
22:34:59.7384A5C148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
22:34:59.7394A5C148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
22:34:59.7394A5C984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
22:34:59.7404A5C1041RenderDeviceD3d11::initRefC r:[6]->[5] 0x9521fed0
22:34:59.7404A5C1072RenderDeviceD3d11::initDevice adapter hash: 1037036666
22:34:59.7404A5C1105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=3440, Height=1440, Multisampled=false
22:34:59.7404A5C1126RenderDeviceD3d11::initsave state
22:34:59.7404A5C696RenderDeviceD3d11::initDX11loading shaders...
22:34:59.7424A5C705RenderDeviceD3d11::initDX11create vs
22:34:59.7434A5C723RenderDeviceD3d11::initDX11create vs
22:34:59.7444A5C745RenderDeviceD3d11::initDX11create pxs
22:34:59.7464A5C774RenderDeviceD3d11::initDX11create raster
22:34:59.7464A5C842RenderDeviceD3d11::initDX11create buffers
22:34:59.7464A5C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94b4ec88.
22:34:59.7464A5C1134RenderDeviceD3d11::initrestore state
22:34:59.7464A5C1137RenderDeviceD3d11::initTarget Window [0x1207e6]
22:34:59.7464A5C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:34:59.7464A5C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:34:59.7464A5C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
22:34:59.7464A5C2093RenderDeviceD3d11::setFixSet render device fix RT.
22:34:59.7464A5C2874OverlayManager::setGraphicsRender Device fix was set RT.
22:34:59.7464A5C5170OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
22:34:59.7464A5C5182OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:34:59.7484A5C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
22:34:59.7484A5C21StartWidgetsRefresher::ExecuteExecute start wicket manager
22:34:59.7484A5C275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:34:59.7484A5C5281OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1207e6}.
22:34:59.7484A5C2351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1cf0909
22:34:59.7484A5C2369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
22:34:59.7484A5C2417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xec825b10=-327001328)=>(0xda8a1770=-628484240)
22:34:59.7484A5C2428OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
22:34:59.7484A5C311PerformanceCounter::NotifyFrameRenderNotify first Render...
22:34:59.7484A5C949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:34:59.7484A5C7856OverlayManager::CheckForSharedTextureSupportCheck for SHT support
22:34:59.7554A5C2003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:34:59.7554A5C2447OverlayManager::installKeybMouseHookInstall KeybMouse
22:34:59.7554A5C479InputInterceptor::stopHookunhook keyboard and mouse
22:34:59.7554A5C446InputInterceptor::runHookKeyboard is hooked 0x4a5c
22:34:59.7554A5C468InputInterceptor::runHookMouse is hooked 0x4a5c
22:34:59.7554A5C2101OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x10007
22:34:59.7574A5C5216OverlayManager::initOverlayResolutionEx 0X40008
22:34:59.7574A5C5223OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
22:34:59.7574A5C5170OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
22:34:59.7574A5C5182OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:34:59.758710225InterProcessElement::openInterProcess Overwolf_ImID_220970_P_17804 opened succesfuly
22:34:59.758710225InterProcessElement::openInterProcess Overwolf_PID_17804_SHARED_MEMORY_AGENT opened succesfuly
22:34:59.758710225InterProcessElement::openInterProcess Overwolf_ImID_20942_P_17804 opened succesfuly
22:34:59.758710225InterProcessElement::openInterProcess Overwolf_PID_17804_SHARED_MEMORY_AGENT opened succesfuly
22:34:59.758710225InterProcessElement::openInterProcess Overwolf_ImID_6095A_P_17804 opened succesfuly
22:34:59.758710225InterProcessElement::openInterProcess Overwolf_PID_17804_SHARED_MEMORY_AGENT opened succesfuly
22:34:59.7774A5C326RenderImageD3d11::setSizeCreate Texture (3440,40) / (3456,128) - OK
22:34:59.7774A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:34:59.7814A5C326RenderImageD3d11::setSizeCreate Texture (3440,100) / (3456,128) - OK
22:34:59.7814A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:35:00.2174A5C655OverlayInputManager::HandleCommandsClear all hotkeys command
22:35:00.21735B46671OverlayManager::doActionDisplayFPS - Triggered
22:35:00.2174A5C696OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
22:35:00.2174A5C949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:35:00.23135B46663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:35:00.23735B46663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:35:00.25935B46663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:35:00.282710225InterProcessElement::openInterProcess Overwolf_ImID_9093A_P_17804 opened succesfuly
22:35:00.287710225InterProcessElement::openInterProcess Overwolf_PID_17804_SHARED_MEMORY_AGENT opened succesfuly
22:35:00.35935B46663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:35:00.389710225InterProcessElement::openInterProcess Overwolf_ImID_1F0954_P_17804 opened succesfuly
22:35:00.389710225InterProcessElement::openInterProcess Overwolf_PID_17804_SHARED_MEMORY_AGENT opened succesfuly
22:35:00.3964A5C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
22:35:00.3974A5C949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:35:03.4114A5C1707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:35:03.4114A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:35:03.4114A5C407fSwapResize_BuffersClear overlay graphics..
22:35:03.4114A5C2770OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:35:03.4114A5C1448OverlayManager::RestoreGameWNDPROCSearch SWL..
22:35:03.4114A5C1455OverlayManager::RestoreGameWNDPROCSWL restored.
22:35:03.4114A5C1465OverlayManager::RestoreGameWNDPROCSWL OK.
22:35:03.4114A5C1470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1cf0909
22:35:03.4114A5C2792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:35:03.4114A5C409fSwapResize_BuffersDevice was Resized!
22:35:03.4114A5C187IRenderDevice::releaseRender Releasing.
22:35:03.4114A5C82RenderDeviceCaptureBase::ReleaseTextureRelease
22:35:03.4114A5C100RenderDeviceCaptureBase::ReleaseTextureReleased
22:35:03.4114A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:35:03.4114A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:35:03.4114A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:35:03.4114A5C204IRenderDevice::releaseRender Releasing Done.
22:35:03.4114A5C413fSwapResize_BuffersEnd Device was Resized!
22:35:03.4184A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:35:03.4314A5C1041RenderDeviceD3d11::initRefC r:[6]->[5] 0x9521fed0
22:35:03.4314A5C1105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=3440, Height=1440, Multisampled=false
22:35:03.4314A5C1126RenderDeviceD3d11::initsave state
22:35:03.4314A5C696RenderDeviceD3d11::initDX11loading shaders...
22:35:03.4374A5C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94b4ec88.
22:35:03.4374A5C1134RenderDeviceD3d11::initrestore state
22:35:03.4374A5C1137RenderDeviceD3d11::initTarget Window [0x1207e6]
22:35:03.4374A5C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:35:03.4374A5C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:35:03.4374A5C5223OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
22:35:03.4374A5C5170OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
22:35:03.4374A5C5182OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:35:03.4674A5C5281OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1207e6}.
22:35:03.4674A5C2351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1ce0803
22:35:03.4674A5C2369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
22:35:03.4674A5C2417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xec825b10=-327001328)=>(0xda8a1770=-628484240)
22:35:03.4674A5C326RenderImageD3d11::setSizeCreate Texture (3440,100) / (3456,128) - OK
22:35:03.4674A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:35:03.4684A5C326RenderImageD3d11::setSizeCreate Texture (3440,40) / (3456,128) - OK
22:35:03.4684A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:35:03.73235B46521OverlayManager::doActionForegroundChange Event OFF (OFF)
22:35:03.73235B47956OverlayManager::OnForegroundChangedChanged False
22:35:03.73235B47989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3075C Title=[#derwolfftv-on-air - Discord]
22:35:03.73235B47353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:35:03.73235B42751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:35:03.73235B42647OverlayManager::setControlModeRestore RI to 0X1(0X30)...
22:35:03.73235B42652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:35:03.7374A5C48ResetSnapShotSH::ExecuteRelease snapshot SH
22:35:03.74835B46671OverlayManager::doActionDisplayFPS - Triggered
22:35:03.7574A5C949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:35:09.7388542074Client::LogProcessModulesLoaded modules:
22:35:09.7408542090C:\Program Files (x86)\Citrix\ICA Client\epclient64.dll
22:35:09.7408542090C:\Program Files (x86)\Overwolf\0.166.1.16\OWClient.dll
22:35:09.7408542090C:\Program Files (x86)\Overwolf\0.166.1.16\OWExplorer.dll
22:35:09.7408542090C:\Program Files (x86)\Overwolf\0.166.1.16\OWUtils.dll
22:35:09.7408542090C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
22:35:09.7408542090C:\Program Files (x86)\Steam\steamclient64.dll
22:35:09.7408542090C:\Program Files (x86)\Steam\tier0_s64.dll
22:35:09.7408542090C:\Program Files (x86)\Steam\vstdlib_s64.dll
22:35:09.7408542090C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
22:35:09.7408542090C:\Program Files\Prio\prio.dll
22:35:09.7408542090C:\Users\tkrop\AppData\Roaming\discord\0.0.309\modules\discord_hook\2e1ff455c11\DiscordHook64.dll
22:35:09.7408542090C:\Windows\SYSTEM32\AUDIOSES.DLL
22:35:09.7408542090C:\Windows\SYSTEM32\AcGenral.DLL
22:35:09.7408542090C:\Windows\SYSTEM32\CRYPTBASE.DLL
22:35:09.7408542090C:\Windows\SYSTEM32\CoreMessaging.dll
22:35:09.7408542090C:\Windows\SYSTEM32\CoreUIComponents.dll
22:35:09.7408542090C:\Windows\SYSTEM32\D3DCompiler_43.dll
22:35:09.7408542090C:\Windows\SYSTEM32\D3DCompiler_47.dll
22:35:09.7408542090C:\Windows\SYSTEM32\D3DX9_43.dll
22:35:09.7408542090C:\Windows\SYSTEM32\DNSAPI.dll
22:35:09.7408542090C:\Windows\SYSTEM32\HID.DLL
22:35:09.7408542090C:\Windows\SYSTEM32\IPHLPAPI.DLL
22:35:09.7408542090C:\Windows\SYSTEM32\MPR.dll
22:35:09.7408542090C:\Windows\SYSTEM32\MSACM32.dll
22:35:09.7408542090C:\Windows\SYSTEM32\MSIMG32.dll
22:35:09.7408542090C:\Windows\SYSTEM32\MSVCP140.dll
22:35:09.7408542090C:\Windows\SYSTEM32\MSWSOCK.dll
22:35:09.7408542090C:\Windows\SYSTEM32\PROPSYS.dll
22:35:09.7408542090C:\Windows\SYSTEM32\Secur32.dll
22:35:09.7408542090C:\Windows\SYSTEM32\SspiCli.dll
22:35:09.7408542090C:\Windows\SYSTEM32\TextShaping.dll
22:35:09.7408542090C:\Windows\SYSTEM32\UMPDC.dll
22:35:09.7408542090C:\Windows\SYSTEM32\USERENV.dll
22:35:09.7408542090C:\Windows\SYSTEM32\UxTheme.dll
22:35:09.7408542090C:\Windows\SYSTEM32\VCRUNTIME140.dll
22:35:09.7408542090C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
22:35:09.7408542090C:\Windows\SYSTEM32\VERSION.dll
22:35:09.7408542090C:\Windows\SYSTEM32\WINMM.dll
22:35:09.7408542090C:\Windows\SYSTEM32\WindowsCodecs.dll
22:35:09.7408542090C:\Windows\SYSTEM32\Wldp.dll
22:35:09.7408542090C:\Windows\SYSTEM32\XINPUT9_1_0.dll
22:35:09.7408542090C:\Windows\SYSTEM32\apphelp.dll
22:35:09.7408542090C:\Windows\SYSTEM32\cryptnet.dll
22:35:09.7408542090C:\Windows\SYSTEM32\d3d11.dll
22:35:09.7408542090C:\Windows\SYSTEM32\d3dx11_43.dll
22:35:09.7408542090C:\Windows\SYSTEM32\dcomp.dll
22:35:09.7408542090C:\Windows\SYSTEM32\dhcpcsvc.DLL
22:35:09.7408542090C:\Windows\SYSTEM32\dhcpcsvc6.DLL
22:35:09.7408542090C:\Windows\SYSTEM32\dinput8.dll
22:35:09.7408542090C:\Windows\SYSTEM32\dwmapi.dll
22:35:09.7408542090C:\Windows\SYSTEM32\dxcore.dll
22:35:09.7408542090C:\Windows\SYSTEM32\dxgi.dll
22:35:09.7408542090C:\Windows\SYSTEM32\inputhost.dll
22:35:09.7408542090C:\Windows\SYSTEM32\kernel.appcore.dll
22:35:09.7408542090C:\Windows\SYSTEM32\ntdll.dll
22:35:09.7408542090C:\Windows\SYSTEM32\ntmarta.dll
22:35:09.7408542090C:\Windows\SYSTEM32\powrprof.dll
22:35:09.7408542090C:\Windows\SYSTEM32\profapi.dll
22:35:09.7408542090C:\Windows\SYSTEM32\resourcepolicyclient.dll
22:35:09.7408542090C:\Windows\SYSTEM32\textinputframework.dll
22:35:09.7408542090C:\Windows\SYSTEM32\twinapi.appcore.dll
22:35:09.7408542090C:\Windows\SYSTEM32\windows.storage.dll
22:35:09.7408542090C:\Windows\SYSTEM32\winhttp.dll
22:35:09.7408542090C:\Windows\SYSTEM32\winmmbase.dll
22:35:09.7408542090C:\Windows\SYSTEM32\wintypes.dll
22:35:09.7408542090C:\Windows\SYSTEM32\xinput1_4.dll
22:35:09.7408542090C:\Windows\System32\ADVAPI32.dll
22:35:09.7408542090C:\Windows\System32\COMDLG32.dll
22:35:09.7408542090C:\Windows\System32\CRYPT32.dll
22:35:09.7408542090C:\Windows\System32\CRYPTSP.dll
22:35:09.7408542090C:\Windows\System32\DEVOBJ.dll
22:35:09.7408542090C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5be8de9f3373beaf\NvCamera\NvCamera64.dll
22:35:09.7408542090C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5be8de9f3373beaf\NvCamera\d3dcompiler_47_64.dll
22:35:09.7408542090C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5be8de9f3373beaf\nvldumdx.dll
22:35:09.7408542090C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5be8de9f3373beaf\nvwgf2umx.dll
22:35:09.7408542090C:\Windows\System32\GDI32.dll
22:35:09.7408542090C:\Windows\System32\IMM32.DLL
22:35:09.7408542090C:\Windows\System32\KERNEL32.DLL
22:35:09.7408542090C:\Windows\System32\KERNELBASE.dll
22:35:09.7408542090C:\Windows\System32\MMDevApi.dll
22:35:09.7408542090C:\Windows\System32\MSASN1.dll
22:35:09.7408542090C:\Windows\System32\MSCTF.dll
22:35:09.7408542090C:\Windows\System32\NSI.dll
22:35:09.7408542090C:\Windows\System32\OLEAUT32.dll
22:35:09.7408542090C:\Windows\System32\OneCoreCommonProxyStub.dll
22:35:09.7408542090C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
22:35:09.7408542090C:\Windows\System32\PSAPI.DLL
22:35:09.7408542090C:\Windows\System32\RPCRT4.dll
22:35:09.7408542090C:\Windows\System32\SETUPAPI.dll
22:35:09.7408542090C:\Windows\System32\SHELL32.dll
22:35:09.7408542090C:\Windows\System32\SHLWAPI.dll
22:35:09.7408542090C:\Windows\System32\USER32.dll
22:35:09.7408542090C:\Windows\System32\WINTRUST.dll
22:35:09.7408542090C:\Windows\System32\WS2_32.dll
22:35:09.7408542090C:\Windows\System32\WindowManagementAPI.dll
22:35:09.7408542090C:\Windows\System32\Windows.UI.dll
22:35:09.7408542090C:\Windows\System32\bcrypt.dll
22:35:09.7408542090C:\Windows\System32\bcryptprimitives.dll
22:35:09.7408542090C:\Windows\System32\cfgmgr32.dll
22:35:09.7408542090C:\Windows\System32\clbcatq.dll
22:35:09.7408542090C:\Windows\System32\combase.dll
22:35:09.7408542090C:\Windows\System32\fwpuclnt.dll
22:35:09.7408542090C:\Windows\System32\gdi32full.dll
22:35:09.7408542090C:\Windows\System32\imagehlp.dll
22:35:09.7408542090C:\Windows\System32\msvcp_win.dll
22:35:09.7408542090C:\Windows\System32\msvcrt.dll
22:35:09.7408542090C:\Windows\System32\ole32.dll
22:35:09.7408542090C:\Windows\System32\rasadhlp.dll
22:35:09.7408542090C:\Windows\System32\sechost.dll
22:35:09.7408542090C:\Windows\System32\shcore.dll
22:35:09.7408542090C:\Windows\System32\ucrtbase.dll
22:35:09.7408542090C:\Windows\System32\win32u.dll
22:35:09.7408542090C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\COMCTL32.dll
22:35:09.7408542090C:\Windows\system32\nvapi64.dll
22:35:09.7408542090C:\Windows\system32\nvspcap64.dll
22:35:09.7408542090C:\Windows\system32\rsaenh.dll
22:35:09.7408542090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
22:35:09.7408542090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
22:35:09.7408542090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
22:35:09.7408542090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
22:35:09.7408542090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
22:35:09.7408542090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ets2-telemetry-server.dll
22:35:09.7408542090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ts-fmod-plugin.dll
22:35:09.7408542090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
22:35:09.7408542090D:\Spiele\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
22:37:05.3194A5C2447OverlayManager::installKeybMouseHookInstall KeybMouse
22:37:05.3194A5C479InputInterceptor::stopHookunhook keyboard and mouse
22:37:05.3194A5C446InputInterceptor::runHookKeyboard is hooked 0x4a5c
22:37:05.3194A5C468InputInterceptor::runHookMouse is hooked 0x4a5c
22:37:05.3214A5C1707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:37:05.3214A5C1724OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:37:05.3214A5C1448OverlayManager::RestoreGameWNDPROCSearch SWL..
22:37:05.3214A5C1455OverlayManager::RestoreGameWNDPROCSWL restored.
22:37:05.3214A5C1465OverlayManager::RestoreGameWNDPROCSWL OK.
22:37:05.3214A5C1470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1ce0803
22:37:05.3214A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:05.3214A5C407fSwapResize_BuffersClear overlay graphics..
22:37:05.3214A5C2770OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:37:05.3214A5C2792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:37:05.3214A5C409fSwapResize_BuffersDevice was Resized!
22:37:05.3214A5C187IRenderDevice::releaseRender Releasing.
22:37:05.3214A5C82RenderDeviceCaptureBase::ReleaseTextureRelease
22:37:05.3214A5C100RenderDeviceCaptureBase::ReleaseTextureReleased
22:37:05.3214A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:37:05.3214A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:37:05.3214A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:37:05.3214A5C204IRenderDevice::releaseRender Releasing Done.
22:37:05.3214A5C413fSwapResize_BuffersEnd Device was Resized!
22:37:05.3534A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:05.3654A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:05.3674A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:05.3714A5C7393OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
22:37:05.3824A5C1041RenderDeviceD3d11::initRefC r:[6]->[5] 0x9521fed0
22:37:05.3824A5C1105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=3440, Height=1440, Multisampled=false
22:37:05.3824A5C1126RenderDeviceD3d11::initsave state
22:37:05.3824A5C696RenderDeviceD3d11::initDX11loading shaders...
22:37:05.3884A5C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94b4ec88.
22:37:05.3884A5C1134RenderDeviceD3d11::initrestore state
22:37:05.3884A5C1137RenderDeviceD3d11::initTarget Window [0x1207e6]
22:37:05.3884A5C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:37:05.3884A5C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:37:05.3884A5C2758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:37:05.4114A5C5281OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1207e6}.
22:37:05.4114A5C2351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x23d0909
22:37:05.4114A5C2369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
22:37:05.4114A5C2417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xec825b10=-327001328)=>(0xda8a1770=-628484240)
22:37:05.4114A5C1611WidgetManager::drawskip widget draw (not in foreground) False - False
22:37:05.4134A5C5216OverlayManager::initOverlayResolutionEx 0X40008
22:37:05.4134A5C5223OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
22:37:05.4134A5C5170OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
22:37:05.4134A5C5182OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:37:05.47235B46521OverlayManager::doActionForegroundChange Event ON (ON)
22:37:05.47235B47956OverlayManager::OnForegroundChangedChanged True
22:37:05.47235B47353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:37:05.4814A5C326RenderImageD3d11::setSizeCreate Texture (3440,100) / (3456,128) - OK
22:37:05.4814A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:37:05.4854A5C326RenderImageD3d11::setSizeCreate Texture (3440,40) / (3456,128) - OK
22:37:05.4854A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:37:05.49035B46671OverlayManager::doActionDisplayFPS - Triggered
22:37:05.5184A5C949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:37:10.7104A5C2003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:37:10.7104A5C2447OverlayManager::installKeybMouseHookInstall KeybMouse
22:37:10.7104A5C479InputInterceptor::stopHookunhook keyboard and mouse
22:37:10.7104A5C446InputInterceptor::runHookKeyboard is hooked 0x4a5c
22:37:10.7104A5C468InputInterceptor::runHookMouse is hooked 0x4a5c
22:37:10.8554A5C1707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:37:10.8554A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:10.8554A5C407fSwapResize_BuffersClear overlay graphics..
22:37:10.8554A5C2770OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:37:10.8554A5C1448OverlayManager::RestoreGameWNDPROCSearch SWL..
22:37:10.8554A5C1455OverlayManager::RestoreGameWNDPROCSWL restored.
22:37:10.8554A5C1465OverlayManager::RestoreGameWNDPROCSWL OK.
22:37:10.8554A5C1470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x23d0909
22:37:10.8554A5C2792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:37:10.8554A5C409fSwapResize_BuffersDevice was Resized!
22:37:10.8554A5C187IRenderDevice::releaseRender Releasing.
22:37:10.8554A5C82RenderDeviceCaptureBase::ReleaseTextureRelease
22:37:10.8554A5C100RenderDeviceCaptureBase::ReleaseTextureReleased
22:37:10.8554A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:37:10.8554A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:37:10.8554A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:37:10.8554A5C204IRenderDevice::releaseRender Releasing Done.
22:37:10.8554A5C413fSwapResize_BuffersEnd Device was Resized!
22:37:10.8614A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:10.8734A5C1041RenderDeviceD3d11::initRefC r:[6]->[5] 0x9521fed0
22:37:10.8734A5C1105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=3440, Height=1440, Multisampled=false
22:37:10.8734A5C1126RenderDeviceD3d11::initsave state
22:37:10.8744A5C696RenderDeviceD3d11::initDX11loading shaders...
22:37:10.8804A5C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94b4ec88.
22:37:10.8804A5C1134RenderDeviceD3d11::initrestore state
22:37:10.8804A5C1137RenderDeviceD3d11::initTarget Window [0x1207e6]
22:37:10.8804A5C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:37:10.8804A5C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:37:10.8804A5C5223OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
22:37:10.8804A5C5170OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
22:37:10.8804A5C5182OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:37:10.9084A5C5281OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1207e6}.
22:37:10.9084A5C2351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x30900e3
22:37:10.9084A5C2369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
22:37:10.9084A5C2417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xec825b10=-327001328)=>(0xda8a1770=-628484240)
22:37:10.9094A5C326RenderImageD3d11::setSizeCreate Texture (3440,100) / (3456,128) - OK
22:37:10.9094A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:37:10.9094A5C326RenderImageD3d11::setSizeCreate Texture (3440,40) / (3456,128) - OK
22:37:10.9094A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:37:11.4735B46521OverlayManager::doActionForegroundChange Event OFF (OFF)
22:37:11.4735B47956OverlayManager::OnForegroundChangedChanged False
22:37:11.4735B47989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3075C Title=[#ticket-820-hansestadt - Discord]
22:37:11.4735B47353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:37:11.4735B42751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:37:11.4735B42647OverlayManager::setControlModeRestore RI to 0X1(0X30)...
22:37:11.4735B42652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:37:11.514A5C48ResetSnapShotSH::ExecuteRelease snapshot SH
22:37:11.6435B46671OverlayManager::doActionDisplayFPS - Triggered
22:37:11.714A5C949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:37:12.9314A5C2447OverlayManager::installKeybMouseHookInstall KeybMouse
22:37:12.9314A5C479InputInterceptor::stopHookunhook keyboard and mouse
22:37:12.9314A5C446InputInterceptor::runHookKeyboard is hooked 0x4a5c
22:37:12.9314A5C468InputInterceptor::runHookMouse is hooked 0x4a5c
22:37:12.9334A5C1707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:37:12.9334A5C1724OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:37:12.9334A5C1448OverlayManager::RestoreGameWNDPROCSearch SWL..
22:37:12.9334A5C1455OverlayManager::RestoreGameWNDPROCSWL restored.
22:37:12.9334A5C1465OverlayManager::RestoreGameWNDPROCSWL OK.
22:37:12.9334A5C1470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x30900e3
22:37:12.9334A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:12.9334A5C407fSwapResize_BuffersClear overlay graphics..
22:37:12.9334A5C2770OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:37:12.9334A5C2792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:37:12.9334A5C409fSwapResize_BuffersDevice was Resized!
22:37:12.9334A5C187IRenderDevice::releaseRender Releasing.
22:37:12.9334A5C82RenderDeviceCaptureBase::ReleaseTextureRelease
22:37:12.9334A5C100RenderDeviceCaptureBase::ReleaseTextureReleased
22:37:12.9334A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:37:12.9334A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:37:12.9334A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:37:12.9334A5C204IRenderDevice::releaseRender Releasing Done.
22:37:12.9334A5C413fSwapResize_BuffersEnd Device was Resized!
22:37:12.9634A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:12.9764A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:12.9854A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:12.9974A5C1041RenderDeviceD3d11::initRefC r:[6]->[5] 0x9521fed0
22:37:12.9974A5C1105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=3440, Height=1440, Multisampled=false
22:37:12.9974A5C1126RenderDeviceD3d11::initsave state
22:37:12.9974A5C696RenderDeviceD3d11::initDX11loading shaders...
22:37:13.44A5C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94b4ec88.
22:37:13.44A5C1134RenderDeviceD3d11::initrestore state
22:37:13.44A5C1137RenderDeviceD3d11::initTarget Window [0x1207e6]
22:37:13.44A5C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:37:13.44A5C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:37:13.44A5C2758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:37:13.134A5C5281OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1207e6}.
22:37:13.134A5C2351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2430707
22:37:13.134A5C2369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
22:37:13.134A5C2417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xec825b10=-327001328)=>(0xda8a1770=-628484240)
22:37:13.134A5C1611WidgetManager::drawskip widget draw (not in foreground) False - False
22:37:13.144A5C5216OverlayManager::initOverlayResolutionEx 0X40008
22:37:13.144A5C5223OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
22:37:13.144A5C5170OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
22:37:13.144A5C5182OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:37:13.8535B46521OverlayManager::doActionForegroundChange Event ON (ON)
22:37:13.8535B47956OverlayManager::OnForegroundChangedChanged True
22:37:13.8535B47353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:37:13.10435B46671OverlayManager::doActionDisplayFPS - Triggered
22:37:13.1124A5C326RenderImageD3d11::setSizeCreate Texture (3440,100) / (3456,128) - OK
22:37:13.1124A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:37:13.1124A5C326RenderImageD3d11::setSizeCreate Texture (3440,40) / (3456,128) - OK
22:37:13.1124A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:37:13.1124A5C949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:37:17.92335B46663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:37:17.92935B46663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:37:17.9493020256InterProcessElement::closeInterProcess Overwolf_PID_17804_SHARED_MEMORY_AGENT close 2147483647 bytes
22:37:17.9493020128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6095a
22:37:17.9493020256InterProcessElement::closeInterProcess Overwolf_ImID_6095A_P_17804 close 2147483647 bytes
22:37:17.94930202533WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:37:17.9493020256InterProcessElement::closeInterProcess Overwolf_PID_17804_SHARED_MEMORY_AGENT close 2147483647 bytes
22:37:17.9493020128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1f0954
22:37:17.9493020256InterProcessElement::closeInterProcess Overwolf_ImID_1F0954_P_17804 close 2147483647 bytes
22:37:17.94930202533WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:37:17.9503020225InterProcessElement::openInterProcess Overwolf_ImID_1505D6_P_17804 opened succesfuly
22:37:17.9503020225InterProcessElement::openInterProcess Overwolf_PID_17804_SHARED_MEMORY_AGENT opened succesfuly
22:37:18.6664A5C326RenderImageD3d11::setSizeCreate Texture (250,800) / (256,896) - OK
22:37:18.6664A5C347RenderImageD3d11::setSizeCreate Texture RV (256,896) - OK
22:37:34.5344A5C2003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:37:34.5344A5C2447OverlayManager::installKeybMouseHookInstall KeybMouse
22:37:34.5354A5C479InputInterceptor::stopHookunhook keyboard and mouse
22:37:34.5354A5C446InputInterceptor::runHookKeyboard is hooked 0x4a5c
22:37:34.5354A5C468InputInterceptor::runHookMouse is hooked 0x4a5c
22:37:34.7364A5C1707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:37:34.7364A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:34.7364A5C407fSwapResize_BuffersClear overlay graphics..
22:37:34.7364A5C2770OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:37:34.7364A5C1448OverlayManager::RestoreGameWNDPROCSearch SWL..
22:37:34.7364A5C1455OverlayManager::RestoreGameWNDPROCSWL restored.
22:37:34.7364A5C1465OverlayManager::RestoreGameWNDPROCSWL OK.
22:37:34.7364A5C1470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2430707
22:37:34.7364A5C2792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:37:34.7364A5C409fSwapResize_BuffersDevice was Resized!
22:37:34.7364A5C187IRenderDevice::releaseRender Releasing.
22:37:34.7364A5C82RenderDeviceCaptureBase::ReleaseTextureRelease
22:37:34.7364A5C100RenderDeviceCaptureBase::ReleaseTextureReleased
22:37:34.7364A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:37:34.7364A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:37:34.7364A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:37:34.7374A5C204IRenderDevice::releaseRender Releasing Done.
22:37:34.7374A5C413fSwapResize_BuffersEnd Device was Resized!
22:37:34.7424A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:34.7884A5C1041RenderDeviceD3d11::initRefC r:[6]->[5] 0x9521fed0
22:37:34.7884A5C1105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=3440, Height=1440, Multisampled=false
22:37:34.7884A5C1126RenderDeviceD3d11::initsave state
22:37:34.7884A5C696RenderDeviceD3d11::initDX11loading shaders...
22:37:34.7944A5C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94b4ec88.
22:37:34.7944A5C1134RenderDeviceD3d11::initrestore state
22:37:34.7944A5C1137RenderDeviceD3d11::initTarget Window [0x1207e6]
22:37:34.7944A5C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:37:34.7944A5C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:37:34.7944A5C5223OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(3440,1440)M(3440,1440)
22:37:34.7944A5C5170OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {WINDOW}
22:37:34.7944A5C5182OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:37:34.8154A5C5281OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1207e6}.
22:37:34.8154A5C2351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x38a081b
22:37:34.8154A5C2369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [-32000,-32000,-31840,-31972]
22:37:34.8154A5C2417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xec825b10=-327001328)=>(0xda8a1770=-628484240)
22:37:34.8154A5C326RenderImageD3d11::setSizeCreate Texture (3440,100) / (3456,128) - OK
22:37:34.8154A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:37:34.8164A5C326RenderImageD3d11::setSizeCreate Texture (3440,40) / (3456,128) - OK
22:37:34.8164A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:37:34.8164A5C326RenderImageD3d11::setSizeCreate Texture (250,800) / (256,896) - OK
22:37:34.8164A5C347RenderImageD3d11::setSizeCreate Texture RV (256,896) - OK
22:37:34.88435B46521OverlayManager::doActionForegroundChange Event OFF (OFF)
22:37:34.88435B47956OverlayManager::OnForegroundChangedChanged False
22:37:34.88435B47989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3075C Title=[#ticket-820-hansestadt - Discord]
22:37:34.88435B47353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:37:34.88435B42751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:37:34.88435B42647OverlayManager::setControlModeRestore RI to 0X1(0X30)...
22:37:34.88435B42652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:37:34.8884A5C48ResetSnapShotSH::ExecuteRelease snapshot SH
22:37:34.90135B46671OverlayManager::doActionDisplayFPS - Triggered
22:37:34.9084A5C949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:37:36.6354A5C2447OverlayManager::installKeybMouseHookInstall KeybMouse
22:37:36.6354A5C479InputInterceptor::stopHookunhook keyboard and mouse
22:37:36.6354A5C446InputInterceptor::runHookKeyboard is hooked 0x4a5c
22:37:36.6354A5C468InputInterceptor::runHookMouse is hooked 0x4a5c
22:37:36.6374A5C1707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:37:36.6374A5C1724OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
22:37:36.6374A5C1448OverlayManager::RestoreGameWNDPROCSearch SWL..
22:37:36.6374A5C1455OverlayManager::RestoreGameWNDPROCSWL restored.
22:37:36.6374A5C1465OverlayManager::RestoreGameWNDPROCSWL OK.
22:37:36.6374A5C1470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x38a081b
22:37:36.6374A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:36.6374A5C407fSwapResize_BuffersClear overlay graphics..
22:37:36.6374A5C2770OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:37:36.6374A5C2792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:37:36.6374A5C409fSwapResize_BuffersDevice was Resized!
22:37:36.6374A5C187IRenderDevice::releaseRender Releasing.
22:37:36.6374A5C82RenderDeviceCaptureBase::ReleaseTextureRelease
22:37:36.6374A5C100RenderDeviceCaptureBase::ReleaseTextureReleased
22:37:36.6374A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:37:36.6374A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:37:36.6374A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:37:36.6374A5C204IRenderDevice::releaseRender Releasing Done.
22:37:36.6374A5C413fSwapResize_BuffersEnd Device was Resized!
22:37:36.6774A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:36.6884A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:36.6904A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:36.7054A5C1041RenderDeviceD3d11::initRefC r:[6]->[5] 0x9521fed0
22:37:36.7054A5C1105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=3440, Height=1440, Multisampled=false
22:37:36.7054A5C1126RenderDeviceD3d11::initsave state
22:37:36.7054A5C696RenderDeviceD3d11::initDX11loading shaders...
22:37:36.7124A5C1132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x94b4ec88.
22:37:36.7124A5C1134RenderDeviceD3d11::initrestore state
22:37:36.7124A5C1137RenderDeviceD3d11::initTarget Window [0x1207e6]
22:37:36.7124A5C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:37:36.7124A5C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:37:36.7124A5C2758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:37:36.7234A5C5281OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x1207e6}.
22:37:36.7234A5C2351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17804ad
22:37:36.7234A5C2369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [3440,1440] | Game [0,0,3440,1440]
22:37:36.7234A5C2417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xec825b10=-327001328)=>(0xda8a1770=-628484240)
22:37:36.7234A5C1611WidgetManager::drawskip widget draw (not in foreground) False - False
22:37:36.7274A5C5216OverlayManager::initOverlayResolutionEx 0X40008
22:37:36.7274A5C5223OverlayManager::initOverlayResolutionResolution init : FULL W(3440,1440)G(3440,1440)M(3440,1440)
22:37:36.7274A5C5170OverlayManager::UpdateResolutionnotifyResolutionChange [3440, 1440] {FULL}
22:37:36.7274A5C5182OverlayManager::UpdateResolutionNew game resolution is notified (3440, 1440)
22:37:36.92835B46521OverlayManager::doActionForegroundChange Event ON (ON)
22:37:36.92835B47956OverlayManager::OnForegroundChangedChanged True
22:37:36.92835B47353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:37:36.94535B46671OverlayManager::doActionDisplayFPS - Triggered
22:37:36.9484A5C949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:37:37.9964A5C2003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:37:37.9964A5C2447OverlayManager::installKeybMouseHookInstall KeybMouse
22:37:37.9964A5C479InputInterceptor::stopHookunhook keyboard and mouse
22:37:37.9964A5C446InputInterceptor::runHookKeyboard is hooked 0x4a5c
22:37:37.9964A5C468InputInterceptor::runHookMouse is hooked 0x4a5c
22:37:39.14A5C326RenderImageD3d11::setSizeCreate Texture (250,800) / (256,896) - OK
22:37:39.14A5C347RenderImageD3d11::setSizeCreate Texture RV (256,896) - OK
22:37:39.24A5C326RenderImageD3d11::setSizeCreate Texture (3440,100) / (3456,128) - OK
22:37:39.24A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:37:39.24A5C326RenderImageD3d11::setSizeCreate Texture (3440,40) / (3456,128) - OK
22:37:39.24A5C347RenderImageD3d11::setSizeCreate Texture RV (3456,128) - OK
22:37:43.8004A5C1707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:37:43.8014A5C400fSwapResize_BuffersResize buffer (0x9521fed0)!
22:37:43.8014A5C407fSwapResize_BuffersClear overlay graphics..
22:37:43.8014A5C2770OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:37:43.8014A5C1448OverlayManager::RestoreGameWNDPROCSearch SWL..
22:37:43.8014A5C1455OverlayManager::RestoreGameWNDPROCSWL restored.
22:37:43.8014A5C1465OverlayManager::RestoreGameWNDPROCSWL OK.
22:37:43.8014A5C1470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17804ad
22:37:43.8014A5C2792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:37:43.8014A5C409fSwapResize_BuffersDevice was Resized!
22:37:43.8014A5C187IRenderDevice::releaseRender Releasing.
22:37:43.8014A5C82RenderDeviceCaptureBase::ReleaseTextureRelease
22:37:43.8014A5C100RenderDeviceCaptureBase::ReleaseTextureReleased
22:37:43.8014A5C1258RenderDeviceD3d11::releaseImplementationReleasing 1
22:37:43.8014A5C1268RenderDeviceD3d11::releaseImplementationReleasing 2
22:37:43.8014A5C1287RenderDeviceD3d11::releaseImplementationReleasing 3
22:37:43.8014A5C204IRenderDevice::releaseRender Releasing Done.
22:37:43.8014A5C413fSwapResize_BuffersEnd Device was Resized!
22:37:43.8044A5C516fDevice11_Releaseswap chain release 0 0x9521fed0 [overlay:0]
22:37:44.3235B46521OverlayManager::doActionForegroundChange Event OFF (OFF)
22:37:44.3235B47956OverlayManager::OnForegroundChangedChanged False
22:37:44.3335B47989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
22:37:44.3335B47353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:37:44.3335B42751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:37:44.3335B42647OverlayManager::setControlModeRestore RI to 0X1(0X30)...
22:37:44.3335B42652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:37:44.5135B46671OverlayManager::doActionDisplayFPS - Triggered
22:37:44.1974A5C2148ClientExitProcessCallbackClient::Exit Process Callback [0].
22:37:44.1974A5C691Client::clearClient::Clear [0 - 1] .
22:37:44.1974A5C698Client::clearClient::Clear stoping...
22:37:44.1974A5C1098OverlayManager::StopInternalstopping...
22:37:44.1974A5C1111OverlayManager::StopInternalLow input tracked [9]
22:37:44.1974A5C1124OverlayManager::StopInternalStoping server connection
22:37:44.19735B46866OverlayManager::OnDisconnectedDisconnected from server
22:37:44.1984A5C1129OverlayManager::StopInternalStopped server connection
22:37:44.1984A5C206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
22:37:44.1984A5C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
22:37:44.1984A5C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
22:37:44.1984A5C1150OverlayManager::StopInternalClosing inter process
22:37:44.1984A5C25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
22:37:44.1983A4C118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
22:37:44.1984A5C256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
22:37:44.1984A5C59InterProcessEventHandler::~InterProcessEventHandlerDone.
22:37:44.1984A5C1162OverlayManager::StopInternalnot running.
22:37:44.1984A5C140ApiManager::DestroyBackgroundThreadDestroy call.
22:37:44.198854187ApiManager::BackgroundThreadBackground Thread is terminated.
22:37:44.1984A5C231ApiManager::ClearAllCommandsClearing commands [5]
22:37:44.1984A5C248ApiManager::ClearAllCommandsCleared
22:37:44.1984A5C135ApiManager::DestroyDestroyed
22:37:44.1984A5C1164OverlayManager::StopInternalstopped.
22:37:44.1984A5C759Client::clearRemove old SHM
22:37:44.1984A5C256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_17804 close 2147483647 bytes
22:37:44.1984A5C767Client::clearStop tasks thread
22:37:44.1984A5C780Client::clearClient::Clear - Done.
22:37:44.1984A5C2163ClientExitProcessCallbackGoing to ExitProcess()