TimeThreadLineFunctionMessage
17:50:19.3052C90138runClientStarting Overlay PID=17172(0x4314) server PID = 9228
17:50:19.3052C90561Client::initClient::Initialize
17:50:19.3052C90569Client::initStart owclient thread
17:50:19.3066144325Client::initFirstInjectionClient::initFirstInjection.
17:50:19.3066144225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9228 opened succesfuly
17:50:19.3066144351session id = {16922687-118A-48FF-9AB0-789449C1519B}
17:50:19.30761442029Client::LogClientInfoOS version [10.0]
17:50:19.30761442034Client::LogClientInfoProcess OS version [10.0] [64-bit]
17:50:19.30861442052Client::LogClientInfoClient [64-bit] Version 2.2.84.12
17:50:19.30861442064Client::LogProcessModulesLoaded modules:
17:50:19.31561442080C:\Program Files (x86)\Overwolf\0.165.0.26\OWClient.dll
17:50:19.31561442080C:\Program Files (x86)\Overwolf\0.165.0.26\OWExplorer.dll
17:50:19.31561442080C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
17:50:19.31561442080C:\Program Files (x86)\Steam\steamclient64.dll
17:50:19.31561442080C:\Program Files (x86)\Steam\tier0_s64.dll
17:50:19.31561442080C:\Program Files (x86)\Steam\vstdlib_s64.dll
17:50:19.31561442080C:\Program Files\ETCARS\x64\ETCARS.dll
17:50:19.31561442080C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
17:50:19.31561442080C:\Windows\SYSTEM32\AUDIOSES.DLL
17:50:19.31561442080C:\Windows\SYSTEM32\AcGenral.DLL
17:50:19.31561442080C:\Windows\SYSTEM32\CRYPTBASE.DLL
17:50:19.31561442080C:\Windows\SYSTEM32\CoreMessaging.dll
17:50:19.31561442080C:\Windows\SYSTEM32\CoreUIComponents.dll
17:50:19.31561442080C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
17:50:19.31561442080C:\Windows\SYSTEM32\DNSAPI.dll
17:50:19.31561442080C:\Windows\SYSTEM32\HID.DLL
17:50:19.31561442080C:\Windows\SYSTEM32\IPHLPAPI.DLL
17:50:19.31561442080C:\Windows\SYSTEM32\MPR.dll
17:50:19.31561442080C:\Windows\SYSTEM32\MSACM32.dll
17:50:19.31561442080C:\Windows\SYSTEM32\MSIMG32.dll
17:50:19.31561442080C:\Windows\SYSTEM32\MSVCP140.dll
17:50:19.31561442080C:\Windows\SYSTEM32\MSWSOCK.dll
17:50:19.31561442080C:\Windows\SYSTEM32\PROPSYS.dll
17:50:19.31561442080C:\Windows\SYSTEM32\Secur32.dll
17:50:19.31561442080C:\Windows\SYSTEM32\SspiCli.dll
17:50:19.31561442080C:\Windows\SYSTEM32\USERENV.dll
17:50:19.31561442080C:\Windows\SYSTEM32\UxTheme.dll
17:50:19.31561442080C:\Windows\SYSTEM32\VCRUNTIME140.dll
17:50:19.31561442080C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
17:50:19.31561442080C:\Windows\SYSTEM32\VERSION.dll
17:50:19.31561442080C:\Windows\SYSTEM32\WINMM.dll
17:50:19.31561442080C:\Windows\SYSTEM32\WINMMBASE.dll
17:50:19.31561442080C:\Windows\SYSTEM32\amdihk64.dll
17:50:19.31561442080C:\Windows\SYSTEM32\apphelp.dll
17:50:19.31561442080C:\Windows\SYSTEM32\atiadlxx.dll
17:50:19.31561442080C:\Windows\SYSTEM32\atidxx64.dll
17:50:19.31561442080C:\Windows\SYSTEM32\d3d11.dll
17:50:19.31561442080C:\Windows\SYSTEM32\dcomp.dll
17:50:19.31561442080C:\Windows\SYSTEM32\dhcpcsvc.DLL
17:50:19.31561442080C:\Windows\SYSTEM32\dhcpcsvc6.DLL
17:50:19.31561442080C:\Windows\SYSTEM32\dinput8.dll
17:50:19.31561442080C:\Windows\SYSTEM32\dwmapi.dll
17:50:19.31561442080C:\Windows\SYSTEM32\dxcore.dll
17:50:19.31561442080C:\Windows\SYSTEM32\dxgi.dll
17:50:19.31561442080C:\Windows\SYSTEM32\inputhost.dll
17:50:19.31561442080C:\Windows\SYSTEM32\ntdll.dll
17:50:19.31561442080C:\Windows\SYSTEM32\ntmarta.dll
17:50:19.31561442080C:\Windows\SYSTEM32\resourcepolicyclient.dll
17:50:19.31561442080C:\Windows\SYSTEM32\winhttp.dll
17:50:19.31561442080C:\Windows\SYSTEM32\wintypes.dll
17:50:19.31561442080C:\Windows\SYSTEM32\xinput1_4.dll
17:50:19.31661442080C:\Windows\System32\COMDLG32.dll
17:50:19.31661442080C:\Windows\System32\CRYPT32.dll
17:50:19.31661442080C:\Windows\System32\DEVOBJ.dll
17:50:19.31661442080C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL
17:50:19.31661442080C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll
17:50:19.31661442080C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll
17:50:19.31661442080C:\Windows\System32\GDI32.dll
17:50:19.31661442080C:\Windows\System32\IMM32.DLL
17:50:19.31661442080C:\Windows\System32\KERNEL32.DLL
17:50:19.31661442080C:\Windows\System32\KERNELBASE.dll
17:50:19.31661442080C:\Windows\System32\MMDevApi.dll
17:50:19.31661442080C:\Windows\System32\MSASN1.dll
17:50:19.31661442080C:\Windows\System32\MSCTF.dll
17:50:19.31661442080C:\Windows\System32\NSI.dll
17:50:19.31661442080C:\Windows\System32\OLEAUT32.dll
17:50:19.31661442080C:\Windows\System32\PSAPI.DLL
17:50:19.31661442080C:\Windows\System32\RPCRT4.dll
17:50:19.31661442080C:\Windows\System32\SETUPAPI.dll
17:50:19.31661442080C:\Windows\System32\SHELL32.dll
17:50:19.31661442080C:\Windows\System32\SHLWAPI.dll
17:50:19.31661442080C:\Windows\System32\TextInputFramework.dll
17:50:19.31661442080C:\Windows\System32\UMPDC.dll
17:50:19.31661442080C:\Windows\System32\USER32.dll
17:50:19.31661442080C:\Windows\System32\WINTRUST.dll
17:50:19.31661442080C:\Windows\System32\WLDAP32.dll
17:50:19.31661442080C:\Windows\System32\WS2_32.dll
17:50:19.31661442080C:\Windows\System32\Windows.UI.dll
17:50:19.31661442080C:\Windows\System32\advapi32.dll
17:50:19.31661442080C:\Windows\System32\bcrypt.dll
17:50:19.31661442080C:\Windows\System32\bcryptPrimitives.dll
17:50:19.31661442080C:\Windows\System32\cfgmgr32.dll
17:50:19.31661442080C:\Windows\System32\clbcatq.dll
17:50:19.31661442080C:\Windows\System32\combase.dll
17:50:19.31661442080C:\Windows\System32\cryptsp.dll
17:50:19.31661442080C:\Windows\System32\deviceaccess.dll
17:50:19.31661442080C:\Windows\System32\fwpuclnt.dll
17:50:19.31661442080C:\Windows\System32\gdi32full.dll
17:50:19.31661442080C:\Windows\System32\imagehlp.dll
17:50:19.31661442080C:\Windows\System32\kernel.appcore.dll
17:50:19.31661442080C:\Windows\System32\msvcp_win.dll
17:50:19.31661442080C:\Windows\System32\msvcrt.dll
17:50:19.31661442080C:\Windows\System32\ole32.dll
17:50:19.31661442080C:\Windows\System32\powrprof.dll
17:50:19.31661442080C:\Windows\System32\profapi.dll
17:50:19.31661442080C:\Windows\System32\rasadhlp.dll
17:50:19.31661442080C:\Windows\System32\sechost.dll
17:50:19.31661442080C:\Windows\System32\shcore.dll
17:50:19.31661442080C:\Windows\System32\ucrtbase.dll
17:50:19.31661442080C:\Windows\System32\win32u.dll
17:50:19.31661442080C:\Windows\System32\windows.storage.dll
17:50:19.31661442080C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1316_none_9e7a364fe461dbd7\COMCTL32.dll
17:50:19.31661442080C:\Windows\system32\rsaenh.dll
17:50:19.31661442080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
17:50:19.31661442080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
17:50:19.31661442080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
17:50:19.31661442080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
17:50:19.31661442080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
17:50:19.31661442080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
17:50:19.317614479GraphicsHookManager::InitCreated Thread - Created , ThreadId=13516
17:50:19.32161441516Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
17:50:19.32161441532Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
17:50:19.32161441540Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
17:50:19.32261441568Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
17:50:19.32261441589Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
17:50:19.32261441655Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
17:50:19.32261441668Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
17:50:19.32261441681Client::ReadGameConfigurationsEnable EnableTXR - OFF
17:50:19.32261441721Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
17:50:19.32261441723Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
17:50:19.32261441725Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
17:50:19.32261441727Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
17:50:19.32261441729Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
17:50:19.32261441731Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
17:50:19.32261441733Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
17:50:19.32261441736Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
17:50:19.32261441739Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
17:50:19.32361441846Data::Search[0] 0x989E0000
17:50:19.32361441846Data::Search[1] 0x0
17:50:19.32361441846Data::Search[2] 0x0
17:50:19.32361441846Data::Search[3] 0x69CB0000
17:50:19.32361441846Data::Search[4] 0x0
17:50:19.32361441846Data::Search[5] 0x96240000
17:50:19.32361441846Data::Search[6] 0x98F40000
17:50:19.32361441846Data::Search[7] 0x0
17:50:19.32361441846Data::Search[8] 0x96240000
17:50:19.32361441846Data::Search[9] 0x0
17:50:19.32361441851Data::Search[10] 0x0
17:50:19.32361441857Data::Search[11] 0x947A0000
17:50:19.32361441863Data::Search[12] 0x0
17:50:19.32361441869Data::Search[13] 0x0
17:50:19.3236144334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:50:19.32461441264Client::hookFunctionsDetected Windows 8.1 or greater
17:50:19.32461441279Client::hookFunctionsAcquiring function lock succedded
17:50:19.3246144225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9228 opened succesfuly
17:50:19.3256144480OverlayManager::OverlayManagerOW System Cursor is set to = 0x2f2b0dfd
17:50:19.32561447249OverlayManager::LoadDefaultCursorsLoad default cursors
17:50:19.3266144488OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x47bd131f
17:50:19.326614472PerformanceCounter::StartSessionStartSession
17:50:19.326614472PerformanceCounter::StartSessionStartSession
17:50:19.3276144225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
17:50:19.3276144700OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
17:50:19.3276144718OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
17:50:19.3276144720OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
17:50:19.3276144723OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
17:50:19.3276144726OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
17:50:19.3276144729OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
17:50:19.3276144732OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
17:50:19.3276144735OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
17:50:19.3276144738OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
17:50:19.3276144741OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
17:50:19.3276144744OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
17:50:19.3276144747OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
17:50:19.3276144750OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
17:50:19.3276144753OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
17:50:19.3276144756OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
17:50:19.3276144759OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
17:50:19.3276144762OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
17:50:19.3276144765OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
17:50:19.3276144768OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
17:50:19.3276144771OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
17:50:19.3276144774OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
17:50:19.3276144777OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
17:50:19.3276144780OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
17:50:19.3276144783OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
17:50:19.3276144786OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
17:50:19.3276144789OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
17:50:19.3276144792OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
17:50:19.3276144795OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
17:50:19.3276144798OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
17:50:19.3276144801OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
17:50:19.3276144804OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
17:50:19.3276144807OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
17:50:19.3276144810OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
17:50:19.3276144813OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
17:50:19.3276144816OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
17:50:19.3276144819OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
17:50:19.3276144822OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
17:50:19.3276144825OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
17:50:19.3276144828OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
17:50:19.3276144831OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
17:50:19.3276144834OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
17:50:19.3276144837OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
17:50:19.3276144840OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
17:50:19.3276144843OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
17:50:19.3276144846OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
17:50:19.3276144849OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
17:50:19.3276144852OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
17:50:19.3276144855OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
17:50:19.3276144858OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
17:50:19.3276144861OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
17:50:19.3276144864OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
17:50:19.3276144867OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
17:50:19.3276144870OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
17:50:19.3276144873OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
17:50:19.3276144876OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
17:50:19.3276144879OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
17:50:19.3276144882OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
17:50:19.3276144885OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
17:50:19.3276144888OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
17:50:19.3276144891OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
17:50:19.3276144894OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
17:50:19.3276144897OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
17:50:19.3276144900OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
17:50:19.3276144903OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
17:50:19.3276144906OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
17:50:19.3276144909OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
17:50:19.3276144911OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
17:50:19.3276144913OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
17:50:19.3276144915OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
17:50:19.3276144917OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
17:50:19.3276144919OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
17:50:19.3276144921OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
17:50:19.3276144923OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
17:50:19.3276144925OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
17:50:19.3276144927OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
17:50:19.3276144929OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
17:50:19.3276144931OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
17:50:19.3276144933OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
17:50:19.3276144935OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
17:50:19.3276144949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:50:19.3276144574OverlayManager::InitGameClientstarting hooks...
17:50:19.34061441958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.165.0.26\\OWUtils.dll succeeded
17:50:19.3466144597Install::CodeInit [Client,1] (MCH) OK
17:50:19.3476144597Install::CodeInit [Client,2] (MCH) OK
17:50:19.3616144597Install::CodeInit [Client,3] (MCH) OK
17:50:19.3626144597Install::CodeInit [Client,4] (MCH) OK
17:50:19.3746144597Install::CodeInit [Client,4.1] (MCH) OK
17:50:19.3896144597Install::CodeInit [Client,4.2] (MCH) OK
17:50:19.3936144248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
17:50:19.3936144577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
17:50:19.3946144926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
17:50:19.39461441354Client::hookFunctionsSuspend before hook: OFF
17:50:19.3966144916Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
17:50:19.39761441062Install::CodeSegment [5|18016|0x96240000|0x4660]
17:50:19.4106144597Install::Codeunknown (MCH) OK
17:50:19.41061441062Install::CodeSegment [5|418480|0x96240000|0x662B0]
17:50:19.4236144597Install::Codeunknown (MCH) OK
17:50:19.42361441062Install::CodeSegment [5|105904|0x96240000|0x19DB0]
17:50:19.4366144597Install::Codeunknown (MCH) OK
17:50:19.43661441062Install::CodeSegment [5|4944|0x96240000|0x1350]
17:50:19.4496144597Install::Codeunknown (MCH) OK
17:50:19.44961441062Install::CodeSegment [5|-26726368|0x96240000|0xFE683020]
17:50:19.44961441153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
17:50:19.44961441062Install::CodeSegment [5|-26705824|0x96240000|0xFE688060]
17:50:19.44961441153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
17:50:19.44961441062Install::CodeSegment [5|-26745312|0x96240000|0xFE67E620]
17:50:19.44961441153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
17:50:19.44961441062Install::CodeSegment [5|-27874688|0x96240000|0xFE56AA80]
17:50:19.44961441153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
17:50:19.4496144916Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
17:50:19.4506144916Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
17:50:19.4506144334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:50:19.45061441193OverlayManager::StartStarting...
17:50:19.45061441225OverlayManager::Startstarting hooks 2...
17:50:19.4626144597Install::CodeInit [Client,5] (MCH) OK
17:50:19.4766144597Install::CodeInit [Client,6] (MCH) OK
17:50:19.47661441372XTRAP COMPATIBLE PATCH WARNING
17:50:19.4761AF06836OverlayManager::OnConnectedConnected to server
17:50:19.47661441380OverlayManager::Startdone with hooks...
17:50:19.4761AF032SendServerHelloMessage::ExecuteSend connection Ack
17:50:19.4766144107ApiManager::InitAPI Manager Event : OK
17:50:19.4766144119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=18936
17:50:19.477614467TXRSettingFail to read texture recognition options 0xb7
17:50:19.4776144114TXOfInterestNew list set with 0 items
17:50:19.47761441405OverlayManager::Startget foreground state
17:50:19.47749F87455OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x2071c
17:50:19.47761441442OverlayManager::StartStarted...
17:50:19.4916144597Install::CodeInit [Client,0] (MCH) OK
17:50:19.4916144428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
17:50:19.491614494GraphicsHookManager::StopThreadStopThread
17:50:19.49334CC216GraphicsHookManager::MessageLoopExit Thread
17:50:19.4956144407Client::initFirstInjectioninit complete
17:50:19.52266E4587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
17:50:19.52766E4148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
17:50:19.53166E4148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
17:50:19.53166E4984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
17:50:19.53766E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
17:50:19.53766E41072RenderDeviceD3d11::initDevice adapter hash: -1483321117
17:50:19.53766E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:50:19.53766E41126RenderDeviceD3d11::initsave state
17:50:19.53766E4696RenderDeviceD3d11::initDX11loading shaders...
17:50:19.56866E4705RenderDeviceD3d11::initDX11create vs
17:50:19.56866E4723RenderDeviceD3d11::initDX11create vs
17:50:19.57166E4745RenderDeviceD3d11::initDX11create pxs
17:50:19.57466E4774RenderDeviceD3d11::initDX11create raster
17:50:19.57466E4842RenderDeviceD3d11::initDX11create buffers
17:50:19.58266E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
17:50:19.58266E41134RenderDeviceD3d11::initrestore state
17:50:19.58266E41137RenderDeviceD3d11::initTarget Window [0x91324]
17:50:19.58266E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:50:19.58266E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:50:19.58266E4193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
17:50:19.58266E42093RenderDeviceD3d11::setFixSet render device fix RT.
17:50:19.58266E42869OverlayManager::setGraphicsRender Device fix was set RT.
17:50:19.58266E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:50:19.58266E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:50:19.58366E426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
17:50:19.58466E421StartWidgetsRefresher::ExecuteExecute start wicket manager
17:50:19.58466E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:50:19.58466E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
17:50:19.58466E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x18fc1003
17:50:19.58466E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:50:19.58466E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
17:50:19.58466E42428OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
17:50:19.58466E41611WidgetManager::drawskip widget draw (not in foreground) False - False
17:50:19.58466E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:50:19.58466E47851OverlayManager::CheckForSharedTextureSupportCheck for SHT support
17:50:19.58466E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:50:19.58466E42447OverlayManager::installKeybMouseHookInstall KeybMouse
17:50:19.58466E4479InputInterceptor::stopHookunhook keyboard and mouse
17:50:19.58466E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
17:50:19.58466E4468InputInterceptor::runHookMouse is hooked 0x66e4
17:50:19.58466E42101OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10007
17:50:19.58566E45211OverlayManager::initOverlayResolutionEx 0X40000
17:50:19.58566E45218OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
17:50:19.5955428225InterProcessElement::openInterProcess Overwolf_ImID_31338_P_9228 opened succesfuly
17:50:19.5955428225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
17:50:19.73666E4311PerformanceCounter::NotifyFrameRenderNotify first Render...
17:50:19.85266E4655OverlayInputManager::HandleCommandsClear all hotkeys command
17:50:19.8581AF06666OverlayManager::doActionDisplayFPS - Triggered
17:50:19.86866E4696OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
17:50:19.86866E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:50:19.8771AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:50:19.8911AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:50:19.9151AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:50:20.161AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:50:20.271AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:50:22.82166E426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
17:50:22.82266E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:50:25.2401AF06516OverlayManager::doActionForegroundChange Event ON (ON)
17:50:25.2401AF07951OverlayManager::OnForegroundChangedChanged True
17:50:25.2411AF07348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:50:25.2501AF06666OverlayManager::doActionDisplayFPS - Triggered
17:50:25.31666E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:50:26.92566E4516fDevice11_Releaseswap chain release 0 0xeacf1de0 [overlay:0]
17:50:28.3911AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:50:29.2645428293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:50:29.75249F82064Client::LogProcessModulesLoaded modules:
17:50:29.75849F82080C:\Program Files (x86)\Overwolf\0.165.0.26\OWClient.dll
17:50:29.75849F82080C:\Program Files (x86)\Overwolf\0.165.0.26\OWExplorer.dll
17:50:29.75849F82080C:\Program Files (x86)\Overwolf\0.165.0.26\OWUtils.dll
17:50:29.75849F82080C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
17:50:29.75849F82080C:\Program Files (x86)\Steam\steamclient64.dll
17:50:29.75849F82080C:\Program Files (x86)\Steam\tier0_s64.dll
17:50:29.75849F82080C:\Program Files (x86)\Steam\vstdlib_s64.dll
17:50:29.75949F82080C:\Program Files\ETCARS\x64\ETCARS.dll
17:50:29.75949F82080C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\AUDIOSES.DLL
17:50:29.75949F82080C:\Windows\SYSTEM32\AcGenral.DLL
17:50:29.75949F82080C:\Windows\SYSTEM32\CRYPTBASE.DLL
17:50:29.75949F82080C:\Windows\SYSTEM32\CoreMessaging.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\CoreUIComponents.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\D3DCompiler_43.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\D3DX9_43.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\DNSAPI.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\HID.DLL
17:50:29.75949F82080C:\Windows\SYSTEM32\IPHLPAPI.DLL
17:50:29.75949F82080C:\Windows\SYSTEM32\MPR.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\MSACM32.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\MSIMG32.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\MSVCP140.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\MSWSOCK.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\PROPSYS.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\Secur32.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\SspiCli.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\USERENV.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\UxTheme.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\VCRUNTIME140.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\VERSION.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\WINMM.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\WINMMBASE.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\amdihk64.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\apphelp.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\atiadlxx.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\atidxx64.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\d3d11.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\d3dx11_43.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\dcomp.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\dhcpcsvc.DLL
17:50:29.75949F82080C:\Windows\SYSTEM32\dhcpcsvc6.DLL
17:50:29.75949F82080C:\Windows\SYSTEM32\dinput8.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\dwmapi.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\dxcore.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\dxgi.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\inputhost.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\ntdll.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\ntmarta.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\resourcepolicyclient.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\winhttp.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\wintypes.dll
17:50:29.75949F82080C:\Windows\SYSTEM32\xinput1_4.dll
17:50:29.75949F82080C:\Windows\System32\COMDLG32.dll
17:50:29.75949F82080C:\Windows\System32\CRYPT32.dll
17:50:29.75949F82080C:\Windows\System32\DEVOBJ.dll
17:50:29.75949F82080C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL
17:50:29.75949F82080C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll
17:50:29.75949F82080C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll
17:50:29.75949F82080C:\Windows\System32\GDI32.dll
17:50:29.75949F82080C:\Windows\System32\IMM32.DLL
17:50:29.75949F82080C:\Windows\System32\KERNEL32.DLL
17:50:29.75949F82080C:\Windows\System32\KERNELBASE.dll
17:50:29.75949F82080C:\Windows\System32\MMDevApi.dll
17:50:29.75949F82080C:\Windows\System32\MSASN1.dll
17:50:29.75949F82080C:\Windows\System32\MSCTF.dll
17:50:29.75949F82080C:\Windows\System32\NSI.dll
17:50:29.75949F82080C:\Windows\System32\OLEAUT32.dll
17:50:29.75949F82080C:\Windows\System32\PSAPI.DLL
17:50:29.75949F82080C:\Windows\System32\RPCRT4.dll
17:50:29.75949F82080C:\Windows\System32\SETUPAPI.dll
17:50:29.75949F82080C:\Windows\System32\SHELL32.dll
17:50:29.75949F82080C:\Windows\System32\SHLWAPI.dll
17:50:29.75949F82080C:\Windows\System32\TextInputFramework.dll
17:50:29.75949F82080C:\Windows\System32\UMPDC.dll
17:50:29.75949F82080C:\Windows\System32\USER32.dll
17:50:29.75949F82080C:\Windows\System32\WINTRUST.dll
17:50:29.75949F82080C:\Windows\System32\WLDAP32.dll
17:50:29.75949F82080C:\Windows\System32\WS2_32.dll
17:50:29.75949F82080C:\Windows\System32\Windows.UI.dll
17:50:29.75949F82080C:\Windows\System32\advapi32.dll
17:50:29.75949F82080C:\Windows\System32\bcrypt.dll
17:50:29.75949F82080C:\Windows\System32\bcryptPrimitives.dll
17:50:29.75949F82080C:\Windows\System32\cfgmgr32.dll
17:50:29.75949F82080C:\Windows\System32\clbcatq.dll
17:50:29.75949F82080C:\Windows\System32\combase.dll
17:50:29.75949F82080C:\Windows\System32\cryptsp.dll
17:50:29.75949F82080C:\Windows\System32\deviceaccess.dll
17:50:29.75949F82080C:\Windows\System32\fwpuclnt.dll
17:50:29.75949F82080C:\Windows\System32\gdi32full.dll
17:50:29.75949F82080C:\Windows\System32\imagehlp.dll
17:50:29.75949F82080C:\Windows\System32\kernel.appcore.dll
17:50:29.75949F82080C:\Windows\System32\msvcp_win.dll
17:50:29.75949F82080C:\Windows\System32\msvcrt.dll
17:50:29.75949F82080C:\Windows\System32\ole32.dll
17:50:29.75949F82080C:\Windows\System32\powrprof.dll
17:50:29.75949F82080C:\Windows\System32\profapi.dll
17:50:29.75949F82080C:\Windows\System32\rasadhlp.dll
17:50:29.75949F82080C:\Windows\System32\sechost.dll
17:50:29.75949F82080C:\Windows\System32\shcore.dll
17:50:29.75949F82080C:\Windows\System32\ucrtbase.dll
17:50:29.75949F82080C:\Windows\System32\win32u.dll
17:50:29.75949F82080C:\Windows\System32\windows.storage.dll
17:50:29.75949F82080C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1316_none_9e7a364fe461dbd7\COMCTL32.dll
17:50:29.75949F82080C:\Windows\system32\rsaenh.dll
17:50:29.75949F82080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
17:50:29.75949F82080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
17:50:29.75949F82080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
17:50:29.75949F82080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
17:50:29.75949F82080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
17:50:29.75949F82080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
17:50:29.75949F82080E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
17:50:31.2745428153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3013].
17:50:31.274542851WidgetsLayoutScheduler::Stopstoping layout scheduler
17:50:31.274542858WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:66)
17:50:34.8861AF0363ow-graphicsFailed to open pipe
17:50:34.8871AF0363ow-graphicsFailed to open pipe
17:50:34.8871AF0363ow-graphicsConnection initialized
17:50:34.8871AF0152LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
17:50:34.8871AF0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
17:50:35.51866E42284WidgetManager::Renderresume layout thread
17:50:35.51866E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:50:35.51866E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:50:35.51966E4363ow-graphicsgraphics-hook.dll loaded against process: eurotrucks2.exe
17:50:35.51966E4363ow-graphics(half life scientist) everything.. seems to be in order
17:50:35.51966E4363ow-graphicsd3d11 shared texture capture successful
17:50:35.51966E4255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
17:50:35.5235428256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
17:50:35.5235428128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=31338
17:50:35.5235428256InterProcessElement::closeInterProcess Overwolf_ImID_31338_P_9228 close 2147483647 bytes
17:50:35.52354282533WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:50:35.5265428225InterProcessElement::openInterProcess Overwolf_ImID_4131E_P_9228 opened succesfuly
17:50:35.5265428225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
17:50:35.5265428225InterProcessElement::openInterProcess Overwolf_ImID_5137A_P_9228 opened succesfuly
17:50:35.5265428225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
17:50:35.55066E4326RenderImageD3d11::setSizeCreate Texture (275,166) / (384,256) - OK
17:50:35.55066E4347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
17:50:42.3044DA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:50:44.3094DA0153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3010].
17:50:44.3094DA051WidgetsLayoutScheduler::Stopstoping layout scheduler
17:50:44.3094DA058WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:68)
17:50:46.6566E42284WidgetManager::Renderresume layout thread
17:50:46.6566E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:50:46.6566E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:50:47.2604DA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:50:49.2604DA0153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3014].
17:50:49.2604DA051WidgetsLayoutScheduler::Stopstoping layout scheduler
17:50:49.2604DA058WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:68)
17:50:50.85566E42284WidgetManager::Renderresume layout thread
17:50:50.85566E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:50:50.85566E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:50:52.664DA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:50:55.364DA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:50:57.354DA0153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3004].
17:50:57.354DA051WidgetsLayoutScheduler::Stopstoping layout scheduler
17:50:57.354DA058WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:70)
17:50:59.17866E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
17:50:59.17866E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
17:50:59.17966E42284WidgetManager::Renderresume layout thread
17:50:59.17966E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:50:59.17966E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:50:59.2291AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:51:00.2724DA0225InterProcessElement::openInterProcess Overwolf_ImID_D1362_P_9228 opened succesfuly
17:51:00.2724DA0225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
17:51:01.31766E4326RenderImageD3d11::setSizeCreate Texture (400,450) / (512,512) - OK
17:51:01.31766E4347RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
17:51:02.3184DA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:51:04.3244DA0153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3008].
17:51:04.3244DA051WidgetsLayoutScheduler::Stopstoping layout scheduler
17:51:04.3244DA058WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:68)
17:51:08.13266E42284WidgetManager::Renderresume layout thread
17:51:08.13266E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:51:08.13266E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:51:09.44366E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
17:51:09.44366E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
17:51:11.1334DA0153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3000].
17:51:11.1334DA051WidgetsLayoutScheduler::Stopstoping layout scheduler
17:51:11.1334DA058WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:68)
17:51:14.32666E42284WidgetManager::Renderresume layout thread
17:51:14.32666E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:51:14.32666E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:51:14.3304DA0256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
17:51:14.3304DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d1362
17:51:14.3304DA0256InterProcessElement::closeInterProcess Overwolf_ImID_D1362_P_9228 close 2147483647 bytes
17:51:14.3304DA02533WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:51:19.3214DA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:51:21.3154DA0153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3003].
17:51:21.3154DA051WidgetsLayoutScheduler::Stopstoping layout scheduler
17:51:21.3154DA058WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:68)
17:51:23.60666E42284WidgetManager::Renderresume layout thread
17:51:23.60666E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
17:51:23.60666E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:51:44.7266E4326RenderImageD3d11::setSizeCreate Texture (344,680) / (384,768) - OK
17:51:44.7266E4347RenderImageD3d11::setSizeCreate Texture RV (384,768) - OK
17:53:01.75666E4326RenderImageD3d11::setSizeCreate Texture (344,447) / (384,512) - OK
17:53:01.75666E4347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
17:53:09.83466E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
17:53:09.83466E4407fSwapResize_BuffersClear overlay graphics..
17:53:09.83566E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:53:09.83566E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
17:53:09.83566E41455OverlayManager::RestoreGameWNDPROCSWL restored.
17:53:09.83566E41465OverlayManager::RestoreGameWNDPROCSWL OK.
17:53:09.83566E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x18fc1003
17:53:09.83566E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:53:09.83566E4409fSwapResize_BuffersDevice was Resized!
17:53:09.83566E4187IRenderDevice::releaseRender Releasing.
17:53:09.83566E4363ow-graphics----------------- d3d11 capture freed ----------------
17:53:09.83566E482RenderDeviceCaptureBase::ReleaseTextureRelease
17:53:09.83566E4100RenderDeviceCaptureBase::ReleaseTextureReleased
17:53:09.83566E41258RenderDeviceD3d11::releaseImplementationReleasing 1
17:53:09.83566E41268RenderDeviceD3d11::releaseImplementationReleasing 2
17:53:09.83566E41287RenderDeviceD3d11::releaseImplementationReleasing 3
17:53:09.83566E4204IRenderDevice::releaseRender Releasing Done.
17:53:09.83566E4413fSwapResize_BuffersEnd Device was Resized!
17:53:09.95966E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
17:53:09.95966E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:53:09.95966E41126RenderDeviceD3d11::initsave state
17:53:09.95966E4696RenderDeviceD3d11::initDX11loading shaders...
17:53:09.98666E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
17:53:09.98666E41134RenderDeviceD3d11::initrestore state
17:53:09.98666E41137RenderDeviceD3d11::initTarget Window [0x91324]
17:53:09.98666E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:53:09.98666E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:53:09.98666E45218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:53:10.866E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
17:53:10.866E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd0013a3
17:53:10.866E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:53:10.866E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
17:53:10.966E4326RenderImageD3d11::setSizeCreate Texture (344,447) / (384,512) - OK
17:53:10.966E4347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
17:53:10.1066E4326RenderImageD3d11::setSizeCreate Texture (275,245) / (384,256) - OK
17:53:10.1066E4347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
17:53:10.1166E4363ow-graphicsd3d11 shared texture capture successful
17:53:10.421AF06516OverlayManager::doActionForegroundChange Event OFF (OFF)
17:53:10.421AF07951OverlayManager::OnForegroundChangedChanged False
17:53:10.421AF07984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x50662 Title=[Analytics - Google Chrome]
17:53:10.421AF07348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:53:10.421AF02751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:53:10.421AF02647OverlayManager::setControlModeRestore RI to 0X1(0X30)...
17:53:10.421AF02652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:53:10.491AF06666OverlayManager::doActionDisplayFPS - Triggered
17:53:10.9266E448ResetSnapShotSH::ExecuteRelease snapshot SH
17:53:10.9266E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:53:22.33466E42447OverlayManager::installKeybMouseHookInstall KeybMouse
17:53:22.33466E4479InputInterceptor::stopHookunhook keyboard and mouse
17:53:22.33466E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
17:53:22.33466E4468InputInterceptor::runHookMouse is hooked 0x66e4
17:53:22.33766E41707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:53:22.33766E41724OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:53:22.33766E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
17:53:22.33766E41455OverlayManager::RestoreGameWNDPROCSWL restored.
17:53:22.33766E41465OverlayManager::RestoreGameWNDPROCSWL OK.
17:53:22.33766E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xd0013a3
17:53:22.34266E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
17:53:22.34266E4407fSwapResize_BuffersClear overlay graphics..
17:53:22.34266E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:53:22.34266E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:53:22.34266E4409fSwapResize_BuffersDevice was Resized!
17:53:22.34266E4187IRenderDevice::releaseRender Releasing.
17:53:22.34266E4363ow-graphics----------------- d3d11 capture freed ----------------
17:53:22.34266E482RenderDeviceCaptureBase::ReleaseTextureRelease
17:53:22.34266E4100RenderDeviceCaptureBase::ReleaseTextureReleased
17:53:22.34266E41258RenderDeviceD3d11::releaseImplementationReleasing 1
17:53:22.34266E41268RenderDeviceD3d11::releaseImplementationReleasing 2
17:53:22.34266E41287RenderDeviceD3d11::releaseImplementationReleasing 3
17:53:22.34266E4204IRenderDevice::releaseRender Releasing Done.
17:53:22.34266E4413fSwapResize_BuffersEnd Device was Resized!
17:53:23.1294DA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:53:23.1771AF06516OverlayManager::doActionForegroundChange Event ON (ON)
17:53:23.1771AF07951OverlayManager::OnForegroundChangedChanged True
17:53:23.1771AF07348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:53:23.1771AF02758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:53:23.3351AF06666OverlayManager::doActionDisplayFPS - Triggered
17:53:24.2666E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
17:53:24.12666E47388OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
17:53:24.17066E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
17:53:24.17066E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:53:24.17066E41126RenderDeviceD3d11::initsave state
17:53:24.17066E4696RenderDeviceD3d11::initDX11loading shaders...
17:53:24.19166E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
17:53:24.19166E41134RenderDeviceD3d11::initrestore state
17:53:24.19166E41137RenderDeviceD3d11::initTarget Window [0x91324]
17:53:24.19166E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:53:24.19166E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:53:24.20666E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
17:53:24.20666E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x34b0c1b
17:53:24.20666E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:53:24.20666E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
17:53:24.20666E4326RenderImageD3d11::setSizeCreate Texture (344,447) / (384,512) - OK
17:53:24.20666E4347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
17:53:24.20766E4326RenderImageD3d11::setSizeCreate Texture (275,245) / (384,256) - OK
17:53:24.20766E4347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
17:53:24.20866E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:53:24.20866E4363ow-graphicsd3d11 shared texture capture successful
17:53:24.22066E45211OverlayManager::initOverlayResolutionEx 0X40008
17:53:24.22066E45218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
17:53:24.22066E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
17:53:24.22066E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:53:24.83266E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
17:53:24.83266E42447OverlayManager::installKeybMouseHookInstall KeybMouse
17:53:24.83266E4479InputInterceptor::stopHookunhook keyboard and mouse
17:53:24.83266E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
17:53:24.83266E4468InputInterceptor::runHookMouse is hooked 0x66e4
17:53:29.4364DA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:53:39.59866E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
17:53:39.59866E4407fSwapResize_BuffersClear overlay graphics..
17:53:39.59866E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:53:39.59866E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
17:53:39.59866E41455OverlayManager::RestoreGameWNDPROCSWL restored.
17:53:39.59866E41465OverlayManager::RestoreGameWNDPROCSWL OK.
17:53:39.59866E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x34b0c1b
17:53:39.59866E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:53:39.59866E4409fSwapResize_BuffersDevice was Resized!
17:53:39.59866E4187IRenderDevice::releaseRender Releasing.
17:53:39.59866E4363ow-graphics----------------- d3d11 capture freed ----------------
17:53:39.59866E482RenderDeviceCaptureBase::ReleaseTextureRelease
17:53:39.59866E4100RenderDeviceCaptureBase::ReleaseTextureReleased
17:53:39.59866E41258RenderDeviceD3d11::releaseImplementationReleasing 1
17:53:39.59866E41268RenderDeviceD3d11::releaseImplementationReleasing 2
17:53:39.59866E41287RenderDeviceD3d11::releaseImplementationReleasing 3
17:53:39.59866E4204IRenderDevice::releaseRender Releasing Done.
17:53:39.59866E4413fSwapResize_BuffersEnd Device was Resized!
17:53:39.8341AF06516OverlayManager::doActionForegroundChange Event OFF (OFF)
17:53:39.8341AF07951OverlayManager::OnForegroundChangedChanged False
17:53:39.8341AF07984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B8 Title=[BaseGameInfo.js - trucky (Workspace) - Visual Studio Code]
17:53:39.8341AF07348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:53:39.8341AF02751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:53:39.8341AF02647OverlayManager::setControlModeRestore RI to 0X1(0X30)...
17:53:39.8341AF02652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:53:39.8511AF06666OverlayManager::doActionDisplayFPS - Triggered
17:53:39.89366E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
17:53:39.89366E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
17:53:39.89366E41126RenderDeviceD3d11::initsave state
17:53:39.89366E4696RenderDeviceD3d11::initDX11loading shaders...
17:53:39.90366E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
17:53:39.90366E41134RenderDeviceD3d11::initrestore state
17:53:39.90366E41137RenderDeviceD3d11::initTarget Window [0x91324]
17:53:39.90366E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:53:39.90366E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:53:39.90366E42758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:53:39.90366E45218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
17:53:39.90366E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
17:53:39.90366E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
17:53:39.93766E448ResetSnapShotSH::ExecuteRelease snapshot SH
17:53:39.93766E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
17:53:39.93766E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x35b104d
17:53:39.93766E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
17:53:39.93766E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
17:53:39.93766E41611WidgetManager::drawskip widget draw (not in foreground) False - False
17:53:39.93766E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:00:15.9966E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:00:15.9966E4479InputInterceptor::stopHookunhook keyboard and mouse
18:00:15.9966E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:00:15.9966E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:00:15.10166E41707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:00:15.10166E41724OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:00:15.10166E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:00:15.10166E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:00:15.10166E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:00:15.10166E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x35b104d
18:00:15.10266E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:00:15.10266E4407fSwapResize_BuffersClear overlay graphics..
18:00:15.10266E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:00:15.10266E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:00:15.10266E4409fSwapResize_BuffersDevice was Resized!
18:00:15.10266E4187IRenderDevice::releaseRender Releasing.
18:00:15.10266E4363ow-graphics----------------- d3d11 capture freed ----------------
18:00:15.10266E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:00:15.10266E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:00:15.10266E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:00:15.10266E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:00:15.10266E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:00:15.10266E4204IRenderDevice::releaseRender Releasing Done.
18:00:15.10266E4413fSwapResize_BuffersEnd Device was Resized!
18:00:15.20566E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:00:15.48466E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:00:15.48466E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:00:15.48466E41126RenderDeviceD3d11::initsave state
18:00:15.48466E4696RenderDeviceD3d11::initDX11loading shaders...
18:00:15.49366E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:00:15.49366E41134RenderDeviceD3d11::initrestore state
18:00:15.49366E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:00:15.49466E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:00:15.49466E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:00:15.51866E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:00:15.51866E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x9311191
18:00:15.51866E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:00:15.51966E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:00:15.53466E45211OverlayManager::initOverlayResolutionEx 0X40008
18:00:15.53466E45218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:00:15.53466E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:00:15.53466E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:00:15.5651AF06516OverlayManager::doActionForegroundChange Event ON (ON)
18:00:15.5651AF07951OverlayManager::OnForegroundChangedChanged True
18:00:15.5661AF07348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:00:15.5711AF06666OverlayManager::doActionDisplayFPS - Triggered
18:00:15.60266E4326RenderImageD3d11::setSizeCreate Texture (344,447) / (384,512) - OK
18:00:15.60266E4347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
18:00:15.60266E4326RenderImageD3d11::setSizeCreate Texture (275,266) / (384,384) - OK
18:00:15.60266E4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
18:00:15.60366E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:00:15.60366E4363ow-graphicsd3d11 shared texture capture successful
18:00:16.66166E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:00:16.66166E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:00:16.66166E4479InputInterceptor::stopHookunhook keyboard and mouse
18:00:16.66166E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:00:16.66166E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:00:16.95566E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
18:00:16.99566E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
18:00:17.331AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:00:17.401AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:00:17.874DA0225InterProcessElement::openInterProcess Overwolf_ImID_F132A_P_9228 opened succesfuly
18:00:17.874DA0225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:00:17.10466E46792OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:00:17.10466E42614OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:00:17.10466E42628OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:00:17.13966E45975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:00:17.16066E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:00:17.1661A3C225InterProcessElement::openInterProcess Overwolf_ImID_812A0_P_9228 opened succesfuly
18:00:17.1661A3C225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:00:17.2124DA0225InterProcessElement::openInterProcess Overwolf_ImID_80964_P_9228 opened succesfuly
18:00:17.2124DA0225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:00:17.21266E4326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:00:17.21266E4347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:00:17.46066E4326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:00:17.46066E4347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:00:18.46066E4326RenderImageD3d11::setSizeCreate Texture (1000,600) / (1024,640) - OK
18:00:18.46066E4347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:00:23.5591AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:00:23.5751AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:00:23.5774DA0256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:00:23.5774DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5137a
18:00:23.5774DA0256InterProcessElement::closeInterProcess Overwolf_ImID_5137A_P_9228 close 2147483647 bytes
18:00:23.5774DA02533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:00:23.6051A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=51338
18:00:23.6051A3C2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:00:23.6121A3C225InterProcessElement::openInterProcess Overwolf_ImID_51338_P_9228 opened succesfuly
18:00:23.6131A3C225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:00:24.18966E4326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
18:00:24.18966E4347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:00:25.54466E43067WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x0 was hidden 0
18:00:25.54466E46812OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:00:25.54466E42647OverlayManager::setControlModeRestore RI to 0X230(0X30)...
18:00:25.54466E42652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:00:25.5461A3C256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:00:25.5461A3C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f132a
18:00:25.5461A3C256InterProcessElement::closeInterProcess Overwolf_ImID_F132A_P_9228 close 2147483647 bytes
18:00:25.5471A3C2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:00:25.59566E43738OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x2f2b0dfd;prev = 0x2f2b0dfd , {Original values: ref = -2 handle = 0x0}
18:00:25.59566E43743OverlayManager::RestoreGameCursorblack Cursor restored
18:00:44.79966E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
18:00:44.8491AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:00:44.87866E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
18:00:44.9041A3C225InterProcessElement::openInterProcess Overwolf_ImID_C137E_P_9228 opened succesfuly
18:00:44.9041A3C225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:00:44.90666E46792OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:00:44.90666E42614OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:00:44.90666E42628OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:00:45.66366E4326RenderImageD3d11::setSizeCreate Texture (1000,600) / (1024,640) - OK
18:00:45.66366E4347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:01:17.80666E43834overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
18:01:17.80666E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:01:17.066E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:01:17.066E4407fSwapResize_BuffersClear overlay graphics..
18:01:17.066E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:01:17.066E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:01:17.066E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:01:18.066E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:01:18.066E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x9311191
18:01:18.066E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:01:18.066E4409fSwapResize_BuffersDevice was Resized!
18:01:18.066E4187IRenderDevice::releaseRender Releasing.
18:01:18.066E4363ow-graphics----------------- d3d11 capture freed ----------------
18:01:18.066E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:01:18.066E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:01:18.066E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:01:18.066E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:01:18.066E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:01:18.066E4204IRenderDevice::releaseRender Releasing Done.
18:01:18.066E4413fSwapResize_BuffersEnd Device was Resized!
18:01:18.8466E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:01:18.8466E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:01:18.8466E41126RenderDeviceD3d11::initsave state
18:01:18.8466E4696RenderDeviceD3d11::initDX11loading shaders...
18:01:18.10366E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:01:18.10366E41134RenderDeviceD3d11::initrestore state
18:01:18.10366E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:01:18.10366E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:01:18.10366E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:01:18.10366E45218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:01:18.10366E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:01:18.10366E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:01:18.16566E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:01:18.16566E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x38c0b1f
18:01:18.16566E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
18:01:18.16566E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:01:18.16566E4326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:01:18.16566E4347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:01:18.17566E4326RenderImageD3d11::setSizeCreate Texture (275,266) / (384,384) - OK
18:01:18.17566E4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
18:01:18.17666E4326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
18:01:18.17666E4347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:01:18.18166E4326RenderImageD3d11::setSizeCreate Texture (1000,600) / (1024,640) - OK
18:01:18.18166E4347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:01:18.18566E4326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:01:18.18566E4347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:01:18.19166E4363ow-graphicsd3d11 shared texture capture successful
18:01:18.2061AF06516OverlayManager::doActionForegroundChange Event OFF (OFF)
18:01:18.2061AF07951OverlayManager::OnForegroundChangedChanged False
18:01:18.2061AF07984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B8 Title=[GameInfo-Vertical.js - trucky (Workspace) - Visual Studio Code]
18:01:18.2061AF07348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:01:18.2061AF02751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:01:18.2061AF02647OverlayManager::setControlModeRestore RI to 0X1(0X30)...
18:01:18.2061AF02652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:01:18.2061AF08010OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
18:01:18.2231AF06666OverlayManager::doActionDisplayFPS - Triggered
18:01:18.26066E448ResetSnapShotSH::ExecuteRelease snapshot SH
18:01:18.26166E43738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2f2b0dfd;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
18:01:18.26166E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:01:18.27966E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:01:18.27966E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:01:18.27966E4479InputInterceptor::stopHookunhook keyboard and mouse
18:01:18.27966E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:01:18.27966E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:01:29.85766E41707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:01:29.85766E41724OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:01:29.85766E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:01:29.85766E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:01:29.85766E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:01:29.85766E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x38c0b1f
18:01:29.85766E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:01:29.85766E4407fSwapResize_BuffersClear overlay graphics..
18:01:29.85766E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:01:29.85766E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:01:29.85766E4409fSwapResize_BuffersDevice was Resized!
18:01:29.85766E4187IRenderDevice::releaseRender Releasing.
18:01:29.85766E4363ow-graphics----------------- d3d11 capture freed ----------------
18:01:29.85766E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:01:29.85766E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:01:29.85766E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:01:29.85766E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:01:29.85766E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:01:29.85766E4204IRenderDevice::releaseRender Releasing Done.
18:01:29.85766E4413fSwapResize_BuffersEnd Device was Resized!
18:01:29.96666E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:01:30.6366E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:01:30.6366E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:01:30.6366E41126RenderDeviceD3d11::initsave state
18:01:30.6366E4696RenderDeviceD3d11::initDX11loading shaders...
18:01:30.7366E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:01:30.7366E41134RenderDeviceD3d11::initrestore state
18:01:30.7366E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:01:30.7366E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:01:30.7366E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:01:30.7366E42758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:01:30.9066E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:01:30.9066E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4370c77
18:01:30.9066E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:01:30.9066E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:01:30.9066E41611WidgetManager::drawskip widget draw (not in foreground) False - False
18:01:30.11366E45211OverlayManager::initOverlayResolutionEx 0X40008
18:01:30.11366E45218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:01:30.11366E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:01:30.11366E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:01:30.2461AF06516OverlayManager::doActionForegroundChange Event ON (ON)
18:01:30.2461AF07951OverlayManager::OnForegroundChangedChanged True
18:01:30.2461AF07348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:01:30.2531AF06666OverlayManager::doActionDisplayFPS - Triggered
18:01:30.26066E4326RenderImageD3d11::setSizeCreate Texture (275,266) / (384,384) - OK
18:01:30.26066E4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
18:01:30.26266E4326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
18:01:30.26266E4347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:01:30.26466E4326RenderImageD3d11::setSizeCreate Texture (1000,600) / (1024,640) - OK
18:01:30.26566E4347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:01:30.27366E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:01:30.27366E4363ow-graphicsd3d11 shared texture capture successful
18:01:32.58366E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:01:32.58366E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:01:32.58366E4479InputInterceptor::stopHookunhook keyboard and mouse
18:01:32.58366E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:01:32.58366E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:01:50.66066E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:01:50.66066E4407fSwapResize_BuffersClear overlay graphics..
18:01:50.66066E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:01:50.66066E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:01:50.66066E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:01:50.66066E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:01:50.66066E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4370c77
18:01:50.66066E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:01:50.66066E4409fSwapResize_BuffersDevice was Resized!
18:01:50.66066E4187IRenderDevice::releaseRender Releasing.
18:01:50.66066E4363ow-graphics----------------- d3d11 capture freed ----------------
18:01:50.66066E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:01:50.66066E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:01:50.66066E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:01:50.66066E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:01:50.66066E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:01:50.66066E4204IRenderDevice::releaseRender Releasing Done.
18:01:50.66066E4413fSwapResize_BuffersEnd Device was Resized!
18:01:50.73766E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:01:50.73766E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:01:50.73766E41126RenderDeviceD3d11::initsave state
18:01:50.73766E4696RenderDeviceD3d11::initDX11loading shaders...
18:01:50.76366E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:01:50.76366E41134RenderDeviceD3d11::initrestore state
18:01:50.76366E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:01:50.76366E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:01:50.76366E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:01:50.76366E45218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:01:50.76366E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:01:50.76366E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:01:50.7801AF06516OverlayManager::doActionForegroundChange Event OFF (OFF)
18:01:50.7801AF07951OverlayManager::OnForegroundChangedChanged False
18:01:50.7811AF07984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B8 Title=[GameInfo.js - trucky (Workspace) - Visual Studio Code]
18:01:50.7811AF07348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:01:50.7811AF02751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:01:50.7811AF02647OverlayManager::setControlModeRestore RI to 0X0(0X30)...
18:01:50.7811AF02652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:01:50.7861AF06666OverlayManager::doActionDisplayFPS - Triggered
18:01:50.86366E448ResetSnapShotSH::ExecuteRelease snapshot SH
18:01:50.86366E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:01:50.86466E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x47d0b59
18:01:50.86466E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
18:01:50.86466E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:01:50.86466E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:02:00.53866E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:02:00.53866E4479InputInterceptor::stopHookunhook keyboard and mouse
18:02:00.53866E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:02:00.53866E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:02:00.54166E41707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:02:00.54166E41724OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:02:00.54166E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:02:00.54166E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:02:00.54166E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:02:00.54166E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x47d0b59
18:02:00.54166E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:02:00.54166E4407fSwapResize_BuffersClear overlay graphics..
18:02:00.54166E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:02:00.54166E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:02:00.54166E4409fSwapResize_BuffersDevice was Resized!
18:02:00.54166E4187IRenderDevice::releaseRender Releasing.
18:02:00.54166E4363ow-graphics----------------- d3d11 capture freed ----------------
18:02:00.54166E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:02:00.54166E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:02:00.54166E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:02:00.54166E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:02:00.54166E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:02:00.54166E4204IRenderDevice::releaseRender Releasing Done.
18:02:00.54166E4413fSwapResize_BuffersEnd Device was Resized!
18:02:00.64266E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:02:00.77266E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:02:00.77266E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:02:00.77266E41126RenderDeviceD3d11::initsave state
18:02:00.77366E4696RenderDeviceD3d11::initDX11loading shaders...
18:02:00.79066E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:02:00.79066E41134RenderDeviceD3d11::initrestore state
18:02:00.79066E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:02:00.79066E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:02:00.79066E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:02:00.79066E42758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:02:00.80666E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:02:00.80666E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4f71041
18:02:00.80666E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:02:00.80666E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:02:00.80666E41611WidgetManager::drawskip widget draw (not in foreground) False - False
18:02:00.8171AF06516OverlayManager::doActionForegroundChange Event ON (ON)
18:02:00.8171AF07951OverlayManager::OnForegroundChangedChanged True
18:02:00.8171AF07348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:02:00.8231AF06666OverlayManager::doActionDisplayFPS - Triggered
18:02:00.82566E45211OverlayManager::initOverlayResolutionEx 0X40008
18:02:00.82566E45218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:02:00.82566E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:02:00.82566E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:02:00.84066E4326RenderImageD3d11::setSizeCreate Texture (275,266) / (384,384) - OK
18:02:00.84066E4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
18:02:00.84266E4326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
18:02:00.84266E4347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:02:00.84566E4326RenderImageD3d11::setSizeCreate Texture (1000,600) / (1024,640) - OK
18:02:00.84566E4347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:02:00.85066E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:02:00.85066E4363ow-graphicsd3d11 shared texture capture successful
18:02:08.61066E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:02:08.61066E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:02:08.61066E4479InputInterceptor::stopHookunhook keyboard and mouse
18:02:08.61066E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:02:08.61066E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:02:08.8301AF06516OverlayManager::doActionForegroundChange Event OFF (OFF)
18:02:08.8301AF07951OverlayManager::OnForegroundChangedChanged False
18:02:08.8301AF07984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B8 Title=[GameInfo.js - trucky (Workspace) - Visual Studio Code]
18:02:08.8311AF07348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:02:08.8311AF02751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:02:08.8311AF02647OverlayManager::setControlModeRestore RI to 0X230(0X30)...
18:02:08.8321AF02652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:02:08.8391AF06666OverlayManager::doActionDisplayFPS - Triggered
18:02:08.97766E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:02:08.97766E4407fSwapResize_BuffersClear overlay graphics..
18:02:08.97766E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:02:08.97766E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:02:08.97766E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:02:08.97766E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:02:08.97766E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4f71041
18:02:08.97766E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:02:08.97766E4409fSwapResize_BuffersDevice was Resized!
18:02:08.97766E4187IRenderDevice::releaseRender Releasing.
18:02:08.97766E4363ow-graphics----------------- d3d11 capture freed ----------------
18:02:08.97766E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:02:08.97766E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:02:08.97766E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:02:08.97766E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:02:08.97766E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:02:08.97766E4204IRenderDevice::releaseRender Releasing Done.
18:02:08.97766E4413fSwapResize_BuffersEnd Device was Resized!
18:02:09.13866E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:02:09.13866E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:02:09.13866E41126RenderDeviceD3d11::initsave state
18:02:09.13866E4696RenderDeviceD3d11::initDX11loading shaders...
18:02:09.17666E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:02:09.17666E41134RenderDeviceD3d11::initrestore state
18:02:09.17666E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:02:09.17666E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:02:09.17666E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:02:09.17666E42758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:02:09.17666E45218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:02:09.17666E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:02:09.17766E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:02:09.22366E448ResetSnapShotSH::ExecuteRelease snapshot SH
18:02:09.22366E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:02:09.22366E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc460dcb
18:02:09.22366E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
18:02:09.22466E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:02:09.22466E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:05:30.621A3C225InterProcessElement::openInterProcess Overwolf_ImID_F0BA2_P_9228 opened succesfuly
18:05:30.621A3C225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:05:32.6381AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:05:33.1121A3C225InterProcessElement::openInterProcess Overwolf_ImID_B0F5A_P_9228 opened succesfuly
18:05:33.1121A3C225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:05:33.13466E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:05:33.13466E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:05:33.13466E4479InputInterceptor::stopHookunhook keyboard and mouse
18:05:33.13466E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:05:33.13466E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:05:44.44966E41707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:05:44.44966E41724OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:05:44.44966E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:05:44.44966E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:05:44.44966E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:05:44.44966E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc460dcb
18:05:44.44966E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:05:44.44966E4407fSwapResize_BuffersClear overlay graphics..
18:05:44.44966E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:05:44.44966E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:05:44.44966E4409fSwapResize_BuffersDevice was Resized!
18:05:44.44966E4187IRenderDevice::releaseRender Releasing.
18:05:44.44966E4363ow-graphics----------------- d3d11 capture freed ----------------
18:05:44.44966E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:05:44.44966E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:05:44.44966E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:05:44.44966E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:05:44.44966E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:05:44.44966E4204IRenderDevice::releaseRender Releasing Done.
18:05:44.44966E4413fSwapResize_BuffersEnd Device was Resized!
18:05:44.56366E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:05:44.61166E44054overlaySetCursorEmpty cursor release widget
18:05:44.66566E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:05:44.66566E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:05:44.66566E41126RenderDeviceD3d11::initsave state
18:05:44.66566E4696RenderDeviceD3d11::initDX11loading shaders...
18:05:44.6654DA0256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:05:44.6654DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0ba2
18:05:44.6654DA0256InterProcessElement::closeInterProcess Overwolf_ImID_F0BA2_P_9228 close 2147483647 bytes
18:05:44.6654DA02533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:05:44.68866E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:05:44.68866E41134RenderDeviceD3d11::initrestore state
18:05:44.68866E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:05:44.68866E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:05:44.68866E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:05:44.6951AF06516OverlayManager::doActionForegroundChange Event ON (ON)
18:05:44.6951AF07951OverlayManager::OnForegroundChangedChanged True
18:05:44.6951AF07348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:05:44.7091AF06666OverlayManager::doActionDisplayFPS - Triggered
18:05:44.72866E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:05:44.72966E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xea100d
18:05:44.72966E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:05:44.72966E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:05:44.73166E4326RenderImageD3d11::setSizeCreate Texture (275,266) / (384,384) - OK
18:05:44.73166E4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
18:05:44.73266E4326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
18:05:44.73266E4347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:05:44.73966E4326RenderImageD3d11::setSizeCreate Texture (1000,600) / (1024,640) - OK
18:05:44.73966E4347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:05:44.74766E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:05:44.76166E4363ow-graphicsd3d11 shared texture capture successful
18:05:44.78766E45211OverlayManager::initOverlayResolutionEx 0X40008
18:05:44.78766E45218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:05:44.78766E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:05:44.78766E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:05:44.80366E4326RenderImageD3d11::setSizeCreate Texture (1920,1040) / (1920,1152) - OK
18:05:44.80366E4347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:05:45.73166E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:05:45.73166E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:05:45.73166E4479InputInterceptor::stopHookunhook keyboard and mouse
18:05:45.73166E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:05:45.73166E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:05:46.10066E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
18:05:46.22745C256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:05:46.22745C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=51338
18:05:46.22745C256InterProcessElement::closeInterProcess Overwolf_ImID_51338_P_9228 close 2147483647 bytes
18:05:46.22745C2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:05:46.25066E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
18:05:46.61666E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
18:05:46.6541AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:05:46.69666E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
18:05:46.7154DA0225InterProcessElement::openInterProcess Overwolf_ImID_7137A_P_9228 opened succesfuly
18:05:46.7154DA0225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:05:47.59166E4326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
18:05:47.59166E4347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:05:48.58466E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
18:05:48.5901AF06597OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
18:05:48.5901AF06792OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:05:48.5901AF02614OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:05:48.5901AF02628OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:05:48.61666E4326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:05:48.61666E4347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:05:48.61966E45975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:05:48.63566E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:05:48.66466E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
18:05:48.71566E4326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:05:48.71566E4347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:06:00.4866E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:02.96666E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:16.55766E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:18.91966E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:19.84166E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:28.90266E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:34.29666E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:42.5966E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:44.26566E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:46.33366E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:48.66066E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:06:52.83966E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:07:36.92166E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:07:42.99866E43834overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
18:07:42.99866E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:07:43.141AF06516OverlayManager::doActionForegroundChange Event OFF (OFF)
18:07:43.141AF07951OverlayManager::OnForegroundChangedChanged False
18:07:43.141AF07984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B8 Title=[
18:07:43.141AF07348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:07:43.141AF02751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:07:43.151AF02647OverlayManager::setControlModeRestore RI to 0X0(0X30)...
18:07:43.151AF02652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:07:43.151AF08010OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
18:07:43.231AF06666OverlayManager::doActionDisplayFPS - Triggered
18:07:43.25466E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:07:43.25466E4407fSwapResize_BuffersClear overlay graphics..
18:07:43.25466E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:07:43.25466E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:07:43.25466E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:07:43.25466E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:07:43.25466E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xea100d
18:07:43.25466E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:07:43.25466E4409fSwapResize_BuffersDevice was Resized!
18:07:43.25466E4187IRenderDevice::releaseRender Releasing.
18:07:43.25466E4363ow-graphics----------------- d3d11 capture freed ----------------
18:07:43.25466E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:07:43.25466E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:07:43.25466E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:07:43.25466E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:07:43.25466E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:07:43.25466E4204IRenderDevice::releaseRender Releasing Done.
18:07:43.25466E4413fSwapResize_BuffersEnd Device was Resized!
18:07:43.39366E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:07:43.39366E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:07:43.39366E41126RenderDeviceD3d11::initsave state
18:07:43.39366E4696RenderDeviceD3d11::initDX11loading shaders...
18:07:43.41666E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:07:43.41666E41134RenderDeviceD3d11::initrestore state
18:07:43.41666E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:07:43.41666E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:07:43.41666E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:07:43.41666E42758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:07:43.41666E45218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:07:43.41666E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:07:43.41666E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:07:43.51166E448ResetSnapShotSH::ExecuteRelease snapshot SH
18:07:43.51166E43738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2f2b0dfd;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
18:07:43.51166E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:07:43.51166E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3a10b7d
18:07:43.51166E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
18:07:43.51166E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:07:43.51166E41611WidgetManager::drawskip widget draw (not in foreground) False - False
18:07:43.51166E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:09:54.7461AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:09:55.8966E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:09:55.8966E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:09:55.8966E4363ow-graphics----------------- d3d11 capture freed ----------------
18:09:55.8966E4232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
18:09:55.8966E45099OverlayManager::HandleGameStreamStop Capturing
18:09:55.5471AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:09:59.1351AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:09:59.1731AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:09:59.18645C256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:09:59.18645C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4131e
18:09:59.18645C256InterProcessElement::closeInterProcess Overwolf_ImID_4131E_P_9228 close 2147483647 bytes
18:09:59.18645C2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:09:59.18645C256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:09:59.18645C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c137e
18:09:59.18645C256InterProcessElement::closeInterProcess Overwolf_ImID_C137E_P_9228 close 2147483647 bytes
18:09:59.18745C2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:09:59.18745C256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:09:59.18745C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=7137a
18:09:59.18745C256InterProcessElement::closeInterProcess Overwolf_ImID_7137A_P_9228 close 2147483647 bytes
18:09:59.18745C2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:09:59.20945C225InterProcessElement::openInterProcess Overwolf_ImID_D1328_P_9228 opened succesfuly
18:09:59.20945C225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:09:59.7094DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8137a
18:09:59.7094DA02533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:09:59.7134DA0225InterProcessElement::openInterProcess Overwolf_ImID_8137A_P_9228 opened succesfuly
18:09:59.7134DA0225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:10:04.931AF0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:10:25.7341AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:10:25.9781AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:11:06.5444DA0256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:11:06.5444DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d1328
18:11:06.5444DA0256InterProcessElement::closeInterProcess Overwolf_ImID_D1328_P_9228 close 2147483647 bytes
18:11:06.5444DA02533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:11:06.5444DA0256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:11:06.5444DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8137a
18:11:06.5444DA0256InterProcessElement::closeInterProcess Overwolf_ImID_8137A_P_9228 close 2147483647 bytes
18:11:06.5444DA02533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:11:06.64866E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:11:06.64866E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:11:06.64866E4479InputInterceptor::stopHookunhook keyboard and mouse
18:11:06.64866E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:11:06.64866E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:17:13.82645C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:25:25.6351AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:25:25.7821AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:25:25.8223388225InterProcessElement::openInterProcess Overwolf_ImID_140FE4_P_9228 opened succesfuly
18:25:25.8223388225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:25:25.8223388225InterProcessElement::openInterProcess Overwolf_ImID_16131E_P_9228 opened succesfuly
18:25:25.8233388225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:25:33.1941AF0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:28:07.9701AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:28:08.1151AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:28:11.3031AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:28:11.3461AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:28:11.77345C256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:28:11.77345C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=140fe4
18:28:11.77345C256InterProcessElement::closeInterProcess Overwolf_ImID_140FE4_P_9228 close 2147483647 bytes
18:28:11.77345C2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:28:11.77345C256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:28:11.77345C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=16131e
18:28:11.77345C256InterProcessElement::closeInterProcess Overwolf_ImID_16131E_P_9228 close 2147483647 bytes
18:28:11.77345C2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:28:11.77845C225InterProcessElement::openInterProcess Overwolf_ImID_150FE4_P_9228 opened succesfuly
18:28:11.77845C225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:28:11.77945C225InterProcessElement::openInterProcess Overwolf_ImID_17131E_P_9228 opened succesfuly
18:28:11.77945C225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:28:14.3391AF0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:28:20.11066E41707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:28:20.11066E41724OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:28:20.11066E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:28:20.11066E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:28:20.11066E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:28:20.11066E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3a10b7d
18:28:20.11166E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:28:20.11166E4407fSwapResize_BuffersClear overlay graphics..
18:28:20.11166E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:28:20.11166E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:28:20.11166E4409fSwapResize_BuffersDevice was Resized!
18:28:20.11166E4187IRenderDevice::releaseRender Releasing.
18:28:20.11166E4363ow-graphics----------------- d3d11 capture freed ----------------
18:28:20.11166E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:28:20.11166E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:28:20.11166E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:28:20.11266E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:28:20.11266E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:28:20.11266E4204IRenderDevice::releaseRender Releasing Done.
18:28:20.11266E4413fSwapResize_BuffersEnd Device was Resized!
18:28:20.31266E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:28:20.38966E44054overlaySetCursorEmpty cursor release widget
18:28:20.5181AF06516OverlayManager::doActionForegroundChange Event ON (ON)
18:28:20.5261AF07951OverlayManager::OnForegroundChangedChanged True
18:28:20.5261AF07348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:28:20.5261AF06666OverlayManager::doActionDisplayFPS - Triggered
18:28:20.72366E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:28:20.72366E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:28:20.72366E41126RenderDeviceD3d11::initsave state
18:28:20.72366E4696RenderDeviceD3d11::initDX11loading shaders...
18:28:20.76166E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:28:20.76166E41134RenderDeviceD3d11::initrestore state
18:28:20.76166E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:28:20.76166E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:28:20.76166E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:28:20.80166E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:28:20.80166E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8ed10eb
18:28:20.80166E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:28:20.80166E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:28:20.80366E4326RenderImageD3d11::setSizeCreate Texture (1920,1040) / (1920,1152) - OK
18:28:20.80366E4347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:28:20.81966E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:28:20.82066E4255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
18:28:20.84866E45211OverlayManager::initOverlayResolutionEx 0X40008
18:28:20.84866E45218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:28:20.84866E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:28:20.84866E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:28:20.84966E4326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
18:28:20.84966E4347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:28:20.85166E4326RenderImageD3d11::setSizeCreate Texture (275,166) / (384,256) - OK
18:28:20.85166E4347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
18:28:21.79666E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:28:21.79666E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:28:21.79666E4479InputInterceptor::stopHookunhook keyboard and mouse
18:28:21.79666E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:28:21.79666E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:28:22.366E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
18:28:22.366E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
18:28:22.251AF06597OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
18:28:22.251AF06792OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:28:22.251AF02614OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:28:22.251AF02628OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:28:22.45666E4326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:28:22.45666E4347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:28:22.49066E4326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:28:22.49066E4347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:28:22.51766E45975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:28:22.54266E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:28:23.68166E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
18:28:23.6901AF06601OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
18:28:23.6901AF06812OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:28:23.6901AF02647OverlayManager::setControlModeRestore RI to 0X230(0X30)...
18:28:23.6901AF02652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:28:23.69466E43738OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x2f2b0dfd;prev = 0x2f2b0dfd , {Original values: ref = -2 handle = 0x0}
18:28:23.69466E43743OverlayManager::RestoreGameCursorblack Cursor restored
18:28:23.77866E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
18:28:24.55066E4363ow-graphicsgraphics-hook.dll loaded against process: eurotrucks2.exe
18:28:24.55066E4363ow-graphics(half life scientist) everything.. seems to be in order
18:28:24.55166E4363ow-graphicsd3d11 shared texture capture successful
18:28:24.58766E4363ow-graphics----------------- d3d11 capture freed ----------------
18:28:26.58566E4363ow-graphicsgraphics-hook.dll loaded against process: eurotrucks2.exe
18:28:26.58566E4363ow-graphics(half life scientist) everything.. seems to be in order
18:28:26.58666E4363ow-graphicsd3d11 shared texture capture successful
18:28:26.70766E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
18:28:26.7671AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:28:26.77066E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
18:28:26.7881AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:28:26.8314DA0225InterProcessElement::openInterProcess Overwolf_ImID_1D12A6_P_9228 opened succesfuly
18:28:26.8314DA0225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:28:26.84966E46792OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:28:26.84966E42614OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:28:26.84966E42628OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:28:27.79166E4326RenderImageD3d11::setSizeCreate Texture (1000,600) / (1024,640) - OK
18:28:27.79166E4347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:30:04.12666E43067WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x0 was hidden 0
18:30:04.12666E46812OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:30:04.12666E42647OverlayManager::setControlModeRestore RI to 0X230(0X30)...
18:30:04.12666E42652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:30:04.1274DA0256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:30:04.1274DA0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d12a6
18:30:04.1274DA0256InterProcessElement::closeInterProcess Overwolf_ImID_1D12A6_P_9228 close 2147483647 bytes
18:30:04.1274DA02533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:30:04.14766E43738OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x2f2b0dfd;prev = 0x267b0bc1 , {Original values: ref = -2 handle = 0x0}
18:30:04.14766E43743OverlayManager::RestoreGameCursorblack Cursor restored
18:30:33.8424DA0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:30:35.8264DA0153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3000].
18:30:35.8264DA051WidgetsLayoutScheduler::Stopstoping layout scheduler
18:30:35.8264DA058WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:69)
18:30:43.82666E42284WidgetManager::Renderresume layout thread
18:30:43.82666E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:30:43.82666E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:31:02.12145C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:31:03.49645C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:31:10.65666E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
18:31:10.67966E4326RenderImageD3d11::setSizeCreate Texture (275,266) / (384,384) - OK
18:31:10.67966E4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
18:31:10.7151AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:31:10.7421AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:31:10.75566E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
18:31:10.79745C225InterProcessElement::openInterProcess Overwolf_ImID_2F0906_P_9228 opened succesfuly
18:31:10.79745C225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:31:10.82766E46792OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:31:10.82766E42614OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:31:10.85566E42628OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:31:11.86466E4326RenderImageD3d11::setSizeCreate Texture (1040,800) / (1152,896) - OK
18:31:11.86466E4347RenderImageD3d11::setSizeCreate Texture RV (1152,896) - OK
18:31:44.21466E43067WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x0 was hidden 0
18:31:44.21466E46812OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:31:44.21466E42647OverlayManager::setControlModeRestore RI to 0X230(0X30)...
18:31:44.21466E42652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:31:44.22045C256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:31:44.22045C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2f0906
18:31:44.22045C256InterProcessElement::closeInterProcess Overwolf_ImID_2F0906_P_9228 close 2147483647 bytes
18:31:44.22145C2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:31:44.25866E43738OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x2f2b0dfd;prev = 0x267b0bc1 , {Original values: ref = -2 handle = 0x0}
18:31:44.25866E43743OverlayManager::RestoreGameCursorblack Cursor restored
18:31:51.3866338293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:31:53.3866338153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3014].
18:31:53.386633851WidgetsLayoutScheduler::Stopstoping layout scheduler
18:31:53.386633858WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:68)
18:31:58.56266E42284WidgetManager::Renderresume layout thread
18:31:58.56266E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:31:58.56266E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:32:01.5626338153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3000].
18:32:01.562633851WidgetsLayoutScheduler::Stopstoping layout scheduler
18:32:01.562633858WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:68)
18:32:04.87166E42284WidgetManager::Renderresume layout thread
18:32:04.87166E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:32:04.87166E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:32:25.5766338293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:32:40.7606338293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:34:02.30666E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
18:34:02.3581AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:34:02.3661AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:34:02.40266E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
18:34:02.40445C225InterProcessElement::openInterProcess Overwolf_ImID_300906_P_9228 opened succesfuly
18:34:02.40445C225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:34:02.41766E46792OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:34:02.41766E42614OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:34:02.41766E42628OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:34:03.72766E4326RenderImageD3d11::setSizeCreate Texture (1000,600) / (1024,640) - OK
18:34:03.72766E4347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:34:10.70566E4326RenderImageD3d11::setSizeCreate Texture (275,245) / (384,256) - OK
18:34:10.70566E4347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
18:35:05.55266E43067WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x0 was hidden 0
18:35:05.55266E46812OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
18:35:05.55266E42647OverlayManager::setControlModeRestore RI to 0X230(0X30)...
18:35:05.55266E42652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:35:05.5566338256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:35:05.5566338128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=300906
18:35:05.5566338256InterProcessElement::closeInterProcess Overwolf_ImID_300906_P_9228 close 2147483647 bytes
18:35:05.55663382533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:35:05.57266E43738OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x2f2b0dfd;prev = 0x267b0bc1 , {Original values: ref = -2 handle = 0x0}
18:35:05.57266E43743OverlayManager::RestoreGameCursorblack Cursor restored
18:38:54.82366E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
18:38:54.8781AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:38:54.88066E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
18:38:54.9281AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:38:54.9716338225InterProcessElement::openInterProcess Overwolf_ImID_170C10_P_9228 opened succesfuly
18:38:54.9716338225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:38:54.97266E46792OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:38:54.97266E42614OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:38:54.97266E42628OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:38:56.18766E4326RenderImageD3d11::setSizeCreate Texture (1000,600) / (1024,640) - OK
18:38:56.18766E4347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:39:28.97366E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:39:33.44866E43834overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
18:39:33.44866E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:39:33.6191AF06516OverlayManager::doActionForegroundChange Event OFF (OFF)
18:39:33.6191AF07951OverlayManager::OnForegroundChangedChanged False
18:39:33.6191AF07984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B8 Title=[gulpfile.js - trucky (Workspace) - Visual Studio Code]
18:39:33.6191AF07348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:39:33.6191AF02751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:39:33.6191AF02647OverlayManager::setControlModeRestore RI to 0X0(0X30)...
18:39:33.6811AF02652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:39:33.6811AF08010OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
18:39:33.6811AF06666OverlayManager::doActionDisplayFPS - Triggered
18:39:34.6266338293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:39:36.6456338153WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3377].
18:39:36.645633851WidgetsLayoutScheduler::Stopstoping layout scheduler
18:39:36.645633858WidgetsLayoutScheduler::Stopstoping layout scheduler stpped (last fps:16)
18:39:49.52166E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:39:49.52166E4407fSwapResize_BuffersClear overlay graphics..
18:39:49.52166E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:39:49.52166E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:39:49.52166E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:39:49.52166E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:39:49.52166E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8ed10eb
18:39:49.52166E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:39:49.52166E4409fSwapResize_BuffersDevice was Resized!
18:39:49.52166E4187IRenderDevice::releaseRender Releasing.
18:39:49.52166E4363ow-graphics----------------- d3d11 capture freed ----------------
18:39:49.52166E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:39:49.52166E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:39:49.52166E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:39:49.52166E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:39:49.52166E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:39:49.52166E4204IRenderDevice::releaseRender Releasing Done.
18:39:49.52166E4413fSwapResize_BuffersEnd Device was Resized!
18:39:50.30766E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:39:50.30866E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:39:50.30866E41126RenderDeviceD3d11::initsave state
18:39:50.30866E4696RenderDeviceD3d11::initDX11loading shaders...
18:39:50.31866E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:39:50.31866E41134RenderDeviceD3d11::initrestore state
18:39:50.31866E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:39:50.31866E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:39:50.31866E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:39:50.31866E42758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:39:50.31866E45218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:39:50.31866E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:39:50.31866E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:39:50.82366E448ResetSnapShotSH::ExecuteRelease snapshot SH
18:39:50.82366E43738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2f2b0dfd;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
18:39:50.82366E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:39:50.82366E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x91f10eb
18:39:50.82366E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
18:39:50.82366E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:39:50.82366E42284WidgetManager::Renderresume layout thread
18:39:50.82366E4275WidgetManager::StartLayoutSchedulerstart layout scheduler
18:39:50.82366E4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:39:50.82366E41611WidgetManager::drawskip widget draw (not in foreground) False - False
18:39:50.82366E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:39:53.11066E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:39:53.11066E4479InputInterceptor::stopHookunhook keyboard and mouse
18:39:53.11066E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:39:53.11066E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:39:57.43747CC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:40:25.34566E41707OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
18:40:25.34566E41724OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
18:40:25.34566E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:40:25.34566E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:40:25.34566E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:40:25.34566E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x91f10eb
18:40:25.34566E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:40:25.34566E4407fSwapResize_BuffersClear overlay graphics..
18:40:25.34566E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:40:25.34566E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:40:25.34566E4409fSwapResize_BuffersDevice was Resized!
18:40:25.34566E4187IRenderDevice::releaseRender Releasing.
18:40:25.34566E4363ow-graphics----------------- d3d11 capture freed ----------------
18:40:25.34566E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:40:25.34566E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:40:25.34566E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:40:25.34566E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:40:25.34566E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:40:25.34566E4204IRenderDevice::releaseRender Releasing Done.
18:40:25.34566E4413fSwapResize_BuffersEnd Device was Resized!
18:40:25.44166E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:40:25.55266E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:40:25.55266E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:40:25.55266E41126RenderDeviceD3d11::initsave state
18:40:25.55266E4696RenderDeviceD3d11::initDX11loading shaders...
18:40:25.57166E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:40:25.57166E41134RenderDeviceD3d11::initrestore state
18:40:25.57166E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:40:25.57166E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:40:25.57166E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:40:25.59066E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:40:25.59066E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa2512d5
18:40:25.59066E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
18:40:25.59066E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:40:25.65466E45211OverlayManager::initOverlayResolutionEx 0X40008
18:40:25.65466E45218OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
18:40:25.65466E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
18:40:25.65466E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:40:25.7921AF06516OverlayManager::doActionForegroundChange Event ON (ON)
18:40:25.7921AF07951OverlayManager::OnForegroundChangedChanged True
18:40:25.7921AF07348OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:40:25.7971AF06666OverlayManager::doActionDisplayFPS - Triggered
18:40:25.83766E4326RenderImageD3d11::setSizeCreate Texture (275,245) / (384,256) - OK
18:40:25.83766E4347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
18:40:25.83866E4326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
18:40:25.83866E4347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
18:40:25.84066E4326RenderImageD3d11::setSizeCreate Texture (1000,600) / (1024,640) - OK
18:40:25.84066E4347RenderImageD3d11::setSizeCreate Texture RV (1024,640) - OK
18:40:25.84766E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:40:25.84766E4363ow-graphicsd3d11 shared texture capture successful
18:40:26.96766E42003OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
18:40:26.96766E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:40:26.96766E4479InputInterceptor::stopHookunhook keyboard and mouse
18:40:26.96766E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:40:26.96766E4468InputInterceptor::runHookMouse is hooked 0x66e4
18:40:27.6666E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
18:40:27.721AF06597OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
18:40:27.721AF06792OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
18:40:27.721AF02614OverlayManager::setControlModeOVERLAY_CONTROL_ON
18:40:27.721AF02628OverlayManager::setControlModeSet RI to 0X0 (0X230)...
18:40:27.9266E45975overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
18:40:27.10566E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:40:27.10666E4326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
18:40:27.10666E4347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
18:40:27.16966E4326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
18:40:27.16966E4347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
18:40:27.18166E4581OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
18:40:27.47766E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:40:47.43066E4326RenderImageD3d11::setSizeCreate Texture (275,1100) / (384,1152) - OK
18:40:47.43166E4347RenderImageD3d11::setSizeCreate Texture RV (384,1152) - OK
18:40:56.71066E4326RenderImageD3d11::setSizeCreate Texture (275,170) / (384,256) - OK
18:40:56.71066E4347RenderImageD3d11::setSizeCreate Texture RV (384,256) - OK
18:41:21.20266E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:41:39.6261AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:41:39.6346E24256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:41:39.6346E24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=17131e
18:41:39.6346E24256InterProcessElement::closeInterProcess Overwolf_ImID_17131E_P_9228 close 2147483647 bytes
18:41:39.6346E242533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:41:39.6491AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:41:39.6936E24225InterProcessElement::openInterProcess Overwolf_ImID_151338_P_9228 opened succesfuly
18:41:39.6936E24225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:41:40.72566E4326RenderImageD3d11::setSizeCreate Texture (344,447) / (384,512) - OK
18:41:40.72566E4347RenderImageD3d11::setSizeCreate Texture RV (384,512) - OK
18:41:40.78466E4326RenderImageD3d11::setSizeCreate Texture (344,562) / (384,640) - OK
18:41:40.78566E4347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
18:41:45.4666E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:42:14.21966E43834overlayShowCursorDisplayOWSystemCursor was called from GUI thread [S] [4096 != 2].
18:42:14.21966E43569OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
18:42:14.39866E4400fSwapResize_BuffersResize buffer (0xe88c2c60)!
18:42:14.39866E4407fSwapResize_BuffersClear overlay graphics..
18:42:14.39866E42770OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:42:14.39866E41448OverlayManager::RestoreGameWNDPROCSearch SWL..
18:42:14.39866E41455OverlayManager::RestoreGameWNDPROCSWL restored.
18:42:14.39866E41465OverlayManager::RestoreGameWNDPROCSWL OK.
18:42:14.39866E41470OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa2512d5
18:42:14.39866E42792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:42:14.39966E4409fSwapResize_BuffersDevice was Resized!
18:42:14.39966E4187IRenderDevice::releaseRender Releasing.
18:42:14.39966E4363ow-graphics----------------- d3d11 capture freed ----------------
18:42:14.39966E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:42:14.39966E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:42:14.39966E41258RenderDeviceD3d11::releaseImplementationReleasing 1
18:42:14.39966E41268RenderDeviceD3d11::releaseImplementationReleasing 2
18:42:14.39966E41287RenderDeviceD3d11::releaseImplementationReleasing 3
18:42:14.39966E4204IRenderDevice::releaseRender Releasing Done.
18:42:14.39966E4413fSwapResize_BuffersEnd Device was Resized!
18:42:14.5301AF06516OverlayManager::doActionForegroundChange Event OFF (OFF)
18:42:14.5301AF07951OverlayManager::OnForegroundChangedChanged False
18:42:14.5311AF07984OverlayManager::OnForegroundChangedLost foreground to window Handle=0x104B8 Title=[config.js - trucky (Workspace) - Visual Studio Code]
18:42:14.5311AF07348OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:42:14.5311AF02751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:42:14.5311AF02647OverlayManager::setControlModeRestore RI to 0X0(0X30)...
18:42:14.5311AF02652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:42:14.5441AF06666OverlayManager::doActionDisplayFPS - Triggered
18:42:14.61666E41041RenderDeviceD3d11::initRefC r:[6]->[5] 0xe88c2c60
18:42:14.61666E41105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
18:42:14.61666E41126RenderDeviceD3d11::initsave state
18:42:14.61666E4696RenderDeviceD3d11::initDX11loading shaders...
18:42:14.63666E41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe87f2078.
18:42:14.63666E41134RenderDeviceD3d11::initrestore state
18:42:14.63666E41137RenderDeviceD3d11::initTarget Window [0x91324]
18:42:14.63666E4244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
18:42:14.63666E4251IRenderDevice::reCreateResourceListRECREATION *** Done ***
18:42:14.63666E42758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:42:14.63666E45218OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
18:42:14.63666E45165OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
18:42:14.63666E45177OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
18:42:14.74266E448ResetSnapShotSH::ExecuteRelease snapshot SH
18:42:14.74266E43738OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2f2b0dfd;prev = 0x10003 , {Original values: ref = 0 handle = 0x0}
18:42:14.74266E45276OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x91324}.
18:42:14.74266E42351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x218309b5
18:42:14.74266E42369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
18:42:14.74366E42417OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xbec25ec0=-1094558016)=>(0x63751590=1668617616)
18:42:14.74366E41611WidgetManager::drawskip widget draw (not in foreground) False - False
18:42:14.74366E4949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:49:38.3521AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:49:38.36266E482RenderDeviceCaptureBase::ReleaseTextureRelease
18:49:38.36266E4100RenderDeviceCaptureBase::ReleaseTextureReleased
18:49:38.36266E4363ow-graphics----------------- d3d11 capture freed ----------------
18:49:38.36266E4232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
18:49:38.36266E45099OverlayManager::HandleGameStreamStop Capturing
18:49:39.1851AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:49:50.4361AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:49:50.5141AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:49:50.7615C98256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:49:50.7615C98128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150fe4
18:49:50.7615C98256InterProcessElement::closeInterProcess Overwolf_ImID_150FE4_P_9228 close 2147483647 bytes
18:49:50.7615C982533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:49:50.7615C98256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:49:50.7615C98128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=170c10
18:49:50.7615C98256InterProcessElement::closeInterProcess Overwolf_ImID_170C10_P_9228 close 2147483647 bytes
18:49:50.7625C982533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:49:50.7625C98256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:49:50.7625C98128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=151338
18:49:50.7625C98256InterProcessElement::closeInterProcess Overwolf_ImID_151338_P_9228 close 2147483647 bytes
18:49:50.7625C982533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:49:50.9185C98225InterProcessElement::openInterProcess Overwolf_ImID_511FE_P_9228 opened succesfuly
18:49:50.9185C98225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:49:50.9185C98225InterProcessElement::openInterProcess Overwolf_ImID_2E0BC0_P_9228 opened succesfuly
18:49:50.9185C98225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:49:58.6231AF0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:49:58.6241AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:49:58.8631AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:49:59.6921AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:49:59.7591AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:49:59.8101AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:49:59.9531AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:50:00.4647CC256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:50:00.4647CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=511fe
18:50:00.4647CC256InterProcessElement::closeInterProcess Overwolf_ImID_511FE_P_9228 close 2147483647 bytes
18:50:00.4647CC2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:50:00.4647CC256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:50:00.4647CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2e0bc0
18:50:00.4647CC256InterProcessElement::closeInterProcess Overwolf_ImID_2E0BC0_P_9228 close 2147483647 bytes
18:50:00.4647CC2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:50:00.4947CC225InterProcessElement::openInterProcess Overwolf_ImID_811FE_P_9228 opened succesfuly
18:50:00.4947CC225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:50:00.5047CC225InterProcessElement::openInterProcess Overwolf_ImID_350BC0_P_9228 opened succesfuly
18:50:00.5047CC225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:50:03.8631AF0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:50:10.481AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:50:10.1881AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:50:10.58847CC256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:50:10.58847CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=811fe
18:50:10.58847CC256InterProcessElement::closeInterProcess Overwolf_ImID_811FE_P_9228 close 2147483647 bytes
18:50:10.58847CC2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:50:15.1481AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:50:15.1601AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:50:15.2321AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:50:15.5986E24256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:50:15.5986E24128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=350bc0
18:50:15.5986E24256InterProcessElement::closeInterProcess Overwolf_ImID_350BC0_P_9228 close 2147483647 bytes
18:50:15.5986E242533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:50:15.6096E24225InterProcessElement::openInterProcess Overwolf_ImID_1511D0_P_9228 opened succesfuly
18:50:15.6096E24225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:50:15.6096E24225InterProcessElement::openInterProcess Overwolf_ImID_F0AB8_P_9228 opened succesfuly
18:50:15.6096E24225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:50:18.4811AF0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:50:21.3681AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:50:21.5021AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:50:25.2381AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:50:25.2851AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:50:25.68547CC256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:50:25.68547CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1511d0
18:50:25.68547CC256InterProcessElement::closeInterProcess Overwolf_ImID_1511D0_P_9228 close 2147483647 bytes
18:50:25.68547CC2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:50:25.68547CC256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:50:25.68547CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f0ab8
18:50:25.68547CC256InterProcessElement::closeInterProcess Overwolf_ImID_F0AB8_P_9228 close 2147483647 bytes
18:50:25.68547CC2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:50:25.68947CC225InterProcessElement::openInterProcess Overwolf_ImID_1611D0_P_9228 opened succesfuly
18:50:25.68947CC225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:50:25.69047CC225InterProcessElement::openInterProcess Overwolf_ImID_100AB8_P_9228 opened succesfuly
18:50:25.69047CC225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:50:28.7511AF0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:50:28.9881AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:50:29.1081AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:50:33.9201AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:50:34.451AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:50:34.901AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:50:34.19747CC256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:50:34.19747CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1611d0
18:50:34.19747CC256InterProcessElement::closeInterProcess Overwolf_ImID_1611D0_P_9228 close 2147483647 bytes
18:50:34.19747CC2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:50:34.19747CC256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:50:34.19747CC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100ab8
18:50:34.19747CC256InterProcessElement::closeInterProcess Overwolf_ImID_100AB8_P_9228 close 2147483647 bytes
18:50:34.19747CC2533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:50:34.21047CC225InterProcessElement::openInterProcess Overwolf_ImID_1D11EC_P_9228 opened succesfuly
18:50:34.21047CC225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:50:34.2201AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:50:34.72347CC225InterProcessElement::openInterProcess Overwolf_ImID_51206_P_9228 opened succesfuly
18:50:34.72347CC225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:50:37.9631AF0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
18:51:50.2661AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:0]
18:51:50.5051AF0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
18:51:53.9111AF06658OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
18:51:53.9775C98256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:51:53.9775C98128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d11ec
18:51:53.9775C98256InterProcessElement::closeInterProcess Overwolf_ImID_1D11EC_P_9228 close 2147483647 bytes
18:51:53.9775C982533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:51:53.9775C98256InterProcessElement::closeInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes
18:51:53.9775C98128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=51206
18:51:53.9775C98256InterProcessElement::closeInterProcess Overwolf_ImID_51206_P_9228 close 2147483647 bytes
18:51:53.9775C982533WidgetManager::RefreshLayoutAsyncMove widget to Poll
18:51:53.9965C98225InterProcessElement::openInterProcess Overwolf_ImID_390BC0_P_9228 opened succesfuly
18:51:53.9965C98225InterProcessElement::openInterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly
18:52:11.51566E42447OverlayManager::installKeybMouseHookInstall KeybMouse
18:52:11.51566E4479InputInterceptor::stopHookunhook keyboard and mouse
18:52:11.51566E4446InputInterceptor::runHookKeyboard is hooked 0x66e4
18:52:11.51566E4468InputInterceptor::runHookMouse is hooked 0x66e4