Time | Thread | Line | Function | Message |
14:23:44.821 | 4904 | 138 | runClient | Starting Overlay PID=3024(0xbd0) server PID = 9228 |
14:23:44.821 | 4904 | 561 | Client::init | Client::Initialize |
14:23:44.821 | 4904 | 569 | Client::init | Start owclient thread |
14:23:44.821 | 31E4 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
14:23:44.822 | 31E4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9228 opened succesfuly |
14:23:44.822 | 31E4 | 351 | | session id = {16922687-118A-48FF-9AB0-789449C1519B} |
14:23:44.823 | 31E4 | 2029 | Client::LogClientInfo | OS version [10.0] |
14:23:44.823 | 31E4 | 2034 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
14:23:44.824 | 31E4 | 2052 | Client::LogClientInfo | Client [64-bit] Version 2.2.84.12 |
14:23:44.824 | 31E4 | 2064 | Client::LogProcessModules | Loaded modules: |
14:23:44.830 | 31E4 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.26\OWClient.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.26\OWExplorer.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Program Files (x86)\Steam\steamclient64.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Program Files\ETCARS\x64\ETCARS.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\HID.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\MPR.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\MSACM32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\MSIMG32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\Secur32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\USERENV.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\UxTheme.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\VERSION.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\WINMM.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\amdihk64.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\apphelp.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\atiadlxx.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\atidxx64.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\d3d11.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\dcomp.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\dinput8.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\dxcore.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\dxgi.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\inputhost.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\ntdll.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\winhttp.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\winmmbase.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\wintypes.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\SYSTEM32\xinput1_4.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\COMDLG32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\CRYPT32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\DEVOBJ.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\GDI32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\IMM32.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\KERNEL32.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\KERNELBASE.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\MMDevApi.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\MSASN1.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\MSCTF.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\NSI.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\OLEAUT32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\PSAPI.DLL |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\RPCRT4.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\SETUPAPI.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\SHELL32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\SHLWAPI.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\TextInputFramework.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\UMPDC.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\USER32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\WINTRUST.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\WLDAP32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\WS2_32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\Windows.UI.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\advapi32.dll |
14:23:44.830 | 31E4 | 2080 | | C:\Windows\System32\bcrypt.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\bcryptPrimitives.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\cfgmgr32.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\clbcatq.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\combase.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\cryptsp.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\deviceaccess.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\fwpuclnt.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\gdi32full.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\imagehlp.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\kernel.appcore.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\msvcp_win.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\msvcrt.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\ole32.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\powrprof.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\profapi.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\rasadhlp.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\sechost.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\shcore.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\ucrtbase.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\win32u.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\System32\windows.storage.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1316_none_9e7a364fe461dbd7\COMCTL32.dll |
14:23:44.831 | 31E4 | 2080 | | C:\Windows\system32\rsaenh.dll |
14:23:44.831 | 31E4 | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
14:23:44.831 | 31E4 | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
14:23:44.831 | 31E4 | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
14:23:44.831 | 31E4 | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
14:23:44.831 | 31E4 | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
14:23:44.831 | 31E4 | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
14:23:44.831 | 31E4 | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
14:23:44.831 | 31E4 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=16632 |
14:23:44.834 | 31E4 | 1516 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
14:23:44.834 | 31E4 | 1532 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
14:23:44.834 | 31E4 | 1540 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
14:23:44.835 | 31E4 | 1568 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
14:23:44.835 | 31E4 | 1589 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
14:23:44.835 | 31E4 | 1655 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
14:23:44.835 | 31E4 | 1668 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
14:23:44.835 | 31E4 | 1681 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
14:23:44.835 | 31E4 | 1721 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
14:23:44.835 | 31E4 | 1723 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
14:23:44.835 | 31E4 | 1725 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
14:23:44.835 | 31E4 | 1727 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
14:23:44.835 | 31E4 | 1729 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
14:23:44.835 | 31E4 | 1731 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
14:23:44.835 | 31E4 | 1733 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
14:23:44.835 | 31E4 | 1736 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
14:23:44.835 | 31E4 | 1739 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
14:23:44.835 | 31E4 | 1846 | Data::Search | [0] 0x989E0000 |
14:23:44.835 | 31E4 | 1846 | Data::Search | [1] 0x0 |
14:23:44.835 | 31E4 | 1846 | Data::Search | [2] 0x0 |
14:23:44.835 | 31E4 | 1846 | Data::Search | [3] 0x69CB0000 |
14:23:44.835 | 31E4 | 1846 | Data::Search | [4] 0x0 |
14:23:44.835 | 31E4 | 1846 | Data::Search | [5] 0x96240000 |
14:23:44.835 | 31E4 | 1846 | Data::Search | [6] 0x98F40000 |
14:23:44.835 | 31E4 | 1846 | Data::Search | [7] 0x0 |
14:23:44.835 | 31E4 | 1846 | Data::Search | [8] 0x96240000 |
14:23:44.835 | 31E4 | 1846 | Data::Search | [9] 0x0 |
14:23:44.835 | 31E4 | 1851 | Data::Search | [10] 0x0 |
14:23:44.835 | 31E4 | 1857 | Data::Search | [11] 0x947A0000 |
14:23:44.835 | 31E4 | 1863 | Data::Search | [12] 0x0 |
14:23:44.835 | 31E4 | 1869 | Data::Search | [13] 0x0 |
14:23:44.835 | 31E4 | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:23:44.836 | 31E4 | 1264 | Client::hookFunctions | Detected Windows 8.1 or greater |
14:23:44.836 | 31E4 | 1279 | Client::hookFunctions | Acquiring function lock succedded |
14:23:44.837 | 31E4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9228 opened succesfuly |
14:23:44.837 | 31E4 | 480 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x1f0bc1 |
14:23:44.838 | 31E4 | 7249 | OverlayManager::LoadDefaultCursors | Load default cursors |
14:23:44.839 | 31E4 | 488 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xc080e45 |
14:23:44.839 | 31E4 | 72 | PerformanceCounter::StartSession | StartSession |
14:23:44.839 | 31E4 | 72 | PerformanceCounter::StartSession | StartSession |
14:23:44.839 | 31E4 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
14:23:44.840 | 31E4 | 700 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
14:23:44.840 | 31E4 | 718 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
14:23:44.840 | 31E4 | 720 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
14:23:44.840 | 31E4 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
14:23:44.840 | 31E4 | 726 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
14:23:44.840 | 31E4 | 729 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
14:23:44.840 | 31E4 | 732 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
14:23:44.840 | 31E4 | 735 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
14:23:44.840 | 31E4 | 738 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
14:23:44.840 | 31E4 | 741 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
14:23:44.840 | 31E4 | 744 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
14:23:44.840 | 31E4 | 747 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
14:23:44.840 | 31E4 | 750 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
14:23:44.840 | 31E4 | 753 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
14:23:44.840 | 31E4 | 756 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
14:23:44.840 | 31E4 | 759 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
14:23:44.840 | 31E4 | 762 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
14:23:44.840 | 31E4 | 765 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
14:23:44.840 | 31E4 | 768 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
14:23:44.840 | 31E4 | 771 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
14:23:44.840 | 31E4 | 774 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
14:23:44.840 | 31E4 | 777 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
14:23:44.840 | 31E4 | 780 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
14:23:44.840 | 31E4 | 783 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
14:23:44.840 | 31E4 | 786 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
14:23:44.840 | 31E4 | 789 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
14:23:44.840 | 31E4 | 792 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
14:23:44.840 | 31E4 | 795 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
14:23:44.840 | 31E4 | 798 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
14:23:44.840 | 31E4 | 801 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
14:23:44.840 | 31E4 | 804 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
14:23:44.840 | 31E4 | 807 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
14:23:44.840 | 31E4 | 810 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
14:23:44.840 | 31E4 | 813 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
14:23:44.840 | 31E4 | 816 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
14:23:44.840 | 31E4 | 819 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
14:23:44.840 | 31E4 | 822 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
14:23:44.840 | 31E4 | 825 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
14:23:44.840 | 31E4 | 828 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
14:23:44.840 | 31E4 | 831 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
14:23:44.840 | 31E4 | 834 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
14:23:44.840 | 31E4 | 837 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
14:23:44.840 | 31E4 | 840 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
14:23:44.840 | 31E4 | 843 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
14:23:44.840 | 31E4 | 846 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
14:23:44.840 | 31E4 | 849 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
14:23:44.840 | 31E4 | 852 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
14:23:44.840 | 31E4 | 855 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
14:23:44.840 | 31E4 | 858 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
14:23:44.840 | 31E4 | 861 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
14:23:44.840 | 31E4 | 864 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
14:23:44.840 | 31E4 | 867 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
14:23:44.840 | 31E4 | 870 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
14:23:44.840 | 31E4 | 873 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
14:23:44.840 | 31E4 | 876 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
14:23:44.840 | 31E4 | 879 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
14:23:44.840 | 31E4 | 882 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
14:23:44.840 | 31E4 | 885 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
14:23:44.840 | 31E4 | 888 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
14:23:44.840 | 31E4 | 891 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
14:23:44.840 | 31E4 | 894 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
14:23:44.840 | 31E4 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
14:23:44.840 | 31E4 | 900 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
14:23:44.840 | 31E4 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
14:23:44.840 | 31E4 | 906 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
14:23:44.840 | 31E4 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
14:23:44.840 | 31E4 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
14:23:44.840 | 31E4 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
14:23:44.840 | 31E4 | 915 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
14:23:44.840 | 31E4 | 917 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
14:23:44.840 | 31E4 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
14:23:44.840 | 31E4 | 921 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
14:23:44.840 | 31E4 | 923 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
14:23:44.840 | 31E4 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
14:23:44.840 | 31E4 | 927 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
14:23:44.840 | 31E4 | 929 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
14:23:44.840 | 31E4 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
14:23:44.840 | 31E4 | 933 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
14:23:44.840 | 31E4 | 935 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
14:23:44.840 | 31E4 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:23:44.840 | 31E4 | 574 | OverlayManager::InitGameClient | starting hooks... |
14:23:44.847 | 31E4 | 1958 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.165.0.26\\OWUtils.dll succeeded |
14:23:44.850 | 31E4 | 597 | Install::Code | Init [Client,1] (MCH) OK |
14:23:44.850 | 31E4 | 597 | Install::Code | Init [Client,2] (MCH) OK |
14:23:44.866 | 31E4 | 597 | Install::Code | Init [Client,3] (MCH) OK |
14:23:44.867 | 31E4 | 597 | Install::Code | Init [Client,4] (MCH) OK |
14:23:44.884 | 31E4 | 597 | Install::Code | Init [Client,4.1] (MCH) OK |
14:23:44.898 | 31E4 | 597 | Install::Code | Init [Client,4.2] (MCH) OK |
14:23:44.902 | 31E4 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
14:23:44.902 | 31E4 | 577 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
14:23:44.902 | 31E4 | 926 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
14:23:44.902 | 31E4 | 1354 | Client::hookFunctions | Suspend before hook: OFF |
14:23:44.904 | 31E4 | 916 | Client::hookLibraryFunctions | Lib [2] is not supported for game. skipping.. |
14:23:44.904 | 31E4 | 1062 | Install::Code | Segment [5|18016|0x96240000|0x4660] |
14:23:44.904 | 31E4 | 597 | Install::Code | unknown (MCH) OK |
14:23:44.904 | 31E4 | 1062 | Install::Code | Segment [5|418480|0x96240000|0x662B0] |
14:23:44.919 | 31E4 | 597 | Install::Code | unknown (MCH) OK |
14:23:44.920 | 31E4 | 1062 | Install::Code | Segment [5|105904|0x96240000|0x19DB0] |
14:23:44.933 | 31E4 | 597 | Install::Code | unknown (MCH) OK |
14:23:44.933 | 31E4 | 1062 | Install::Code | Segment [5|4944|0x96240000|0x1350] |
14:23:44.946 | 31E4 | 597 | Install::Code | unknown (MCH) OK |
14:23:44.946 | 31E4 | 1062 | Install::Code | Segment [5|-26726368|0x96240000|0xFE683020] |
14:23:44.946 | 31E4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
14:23:44.946 | 31E4 | 1062 | Install::Code | Segment [5|-26705824|0x96240000|0xFE688060] |
14:23:44.946 | 31E4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
14:23:44.946 | 31E4 | 1062 | Install::Code | Segment [5|-26745312|0x96240000|0xFE67E620] |
14:23:44.946 | 31E4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
14:23:44.946 | 31E4 | 1062 | Install::Code | Segment [5|-27874688|0x96240000|0xFE56AA80] |
14:23:44.946 | 31E4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
14:23:44.946 | 31E4 | 916 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
14:23:44.946 | 31E4 | 916 | Client::hookLibraryFunctions | Lib [7] is not supported for game. skipping.. |
14:23:44.946 | 31E4 | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:23:44.946 | 31E4 | 1193 | OverlayManager::Start | Starting... |
14:23:44.946 | 31E4 | 1225 | OverlayManager::Start | starting hooks 2... |
14:23:44.960 | 31E4 | 597 | Install::Code | Init [Client,5] (MCH) OK |
14:23:44.972 | 31E4 | 597 | Install::Code | Init [Client,6] (MCH) OK |
14:23:44.972 | 31E4 | 1287 | OverlayManager::Start | RID Found 2 devices. |
14:23:44.972 | 31E4 | 1295 | OverlayManager::Start | RID Found [0] with 0X230(0X30) hwnd(0xa0d9c)... |
14:23:44.973 | 31E4 | 1372 | | XTRAP COMPATIBLE PATCH WARNING |
14:23:44.973 | 31E4 | 1380 | OverlayManager::Start | done with hooks... |
14:23:44.973 | 31E4 | 107 | ApiManager::Init | API Manager Event : OK |
14:23:44.973 | 31E4 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=8508 |
14:23:44.973 | 570C | 6836 | OverlayManager::OnConnected | Connected to server |
14:23:44.973 | 570C | 32 | SendServerHelloMessage::Execute | Send connection Ack |
14:23:44.974 | 213C | 7455 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x2071c |
14:23:44.974 | 31E4 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
14:23:44.974 | 31E4 | 114 | TXOfInterest | New list set with 0 items |
14:23:44.974 | 31E4 | 1405 | OverlayManager::Start | get foreground state |
14:23:44.974 | 31E4 | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:23:44.974 | 31E4 | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:23:44.974 | 31E4 | 1442 | OverlayManager::Start | Started... |
14:23:44.986 | 31E4 | 597 | Install::Code | Init [Client,0] (MCH) OK |
14:23:44.986 | 31E4 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
14:23:44.986 | 31E4 | 94 | GraphicsHookManager::StopThread | StopThread |
14:23:44.988 | 40F8 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
14:23:44.990 | 31E4 | 407 | Client::initFirstInjection | init complete |
14:23:45.430 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:23:48.677 | 2A28 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
14:23:48.683 | 2A28 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
14:23:48.687 | 2A28 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
14:23:48.687 | 2A28 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
14:23:48.694 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:23:48.694 | 2A28 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -1483321117 |
14:23:48.694 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:23:48.694 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:23:48.695 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:23:48.725 | 2A28 | 705 | RenderDeviceD3d11::initDX11 | create vs |
14:23:48.725 | 2A28 | 723 | RenderDeviceD3d11::initDX11 | create vs |
14:23:48.729 | 2A28 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
14:23:48.732 | 2A28 | 774 | RenderDeviceD3d11::initDX11 | create raster |
14:23:48.732 | 2A28 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
14:23:48.737 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:23:48.737 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:23:48.737 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:23:48.737 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:23:48.737 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:23:48.737 | 2A28 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
14:23:48.737 | 2A28 | 2093 | RenderDeviceD3d11::setFix | Set render device fix RT. |
14:23:48.737 | 2A28 | 2869 | OverlayManager::setGraphics | Render Device fix was set RT. |
14:23:48.737 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:23:48.737 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:23:49.750 | 2A28 | 655 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
14:23:49.750 | 2A28 | 696 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
14:23:49.750 | 2A28 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:23:49.750 | 2A28 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
14:23:49.750 | 2A28 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:23:49.750 | 2A28 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:23:49.750 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:23:49.750 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x910b01 |
14:23:49.750 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:23:49.750 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:23:49.750 | 2A28 | 2428 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
14:23:49.750 | 2A28 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
14:23:49.750 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:23:49.750 | 2A28 | 7851 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
14:23:49.757 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_305A2_P_9228 opened succesfuly |
14:23:49.757 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:23:49.757 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1408B6_P_9228 opened succesfuly |
14:23:49.757 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:23:49.771 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40000 |
14:23:49.771 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
14:23:50.246 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,166) / (384,256) - OK |
14:23:50.246 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:23:51.256 | 1F38 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:23:53.250 | 1F38 | 153 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3004]. |
14:23:53.250 | 1F38 | 51 | WidgetsLayoutScheduler::Stop | stoping layout scheduler |
14:23:53.250 | 1F38 | 58 | WidgetsLayoutScheduler::Stop | stoping layout scheduler stpped (last fps:67) |
14:23:54.783 | 570C | 363 | ow-graphics | Failed to open pipe |
14:23:54.784 | 570C | 363 | ow-graphics | Failed to open pipe |
14:23:54.784 | 570C | 363 | ow-graphics | Connection initialized |
14:23:54.784 | 570C | 152 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
14:23:54.784 | 570C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
14:23:55.255 | 213C | 2064 | Client::LogProcessModules | Loaded modules: |
14:23:55.262 | 213C | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.26\OWClient.dll |
14:23:55.262 | 213C | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.26\OWExplorer.dll |
14:23:55.262 | 213C | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.26\OWUtils.dll |
14:23:55.262 | 213C | 2080 | | C:\Program Files (x86)\Overwolf\0.165.0.26\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
14:23:55.262 | 213C | 2080 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
14:23:55.262 | 213C | 2080 | | C:\Program Files (x86)\Steam\steamclient64.dll |
14:23:55.262 | 213C | 2080 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
14:23:55.262 | 213C | 2080 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
14:23:55.262 | 213C | 2080 | | C:\Program Files\ETCARS\x64\ETCARS.dll |
14:23:55.262 | 213C | 2080 | | C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\AcGenral.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\D3DCOMPILER_47.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\DNSAPI.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\HID.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\MPR.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\MSACM32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\MSIMG32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\MSVCP140.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\PROPSYS.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\Secur32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\SspiCli.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\USERENV.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\UxTheme.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\VERSION.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\WINMM.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\amdihk64.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\apphelp.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\atiadlxx.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\atidxx64.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\d3d11.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\dcomp.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\dinput8.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\dwmapi.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\dxcore.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\dxgi.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\inputhost.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\ntdll.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\ntmarta.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\winhttp.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\winmmbase.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\wintypes.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\SYSTEM32\xinput1_4.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\COMDLG32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\CRYPT32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\DEVOBJ.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\GDI32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\IMM32.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\KERNEL32.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\KERNELBASE.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\MMDevApi.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\MSASN1.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\MSCTF.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\NSI.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\OLEAUT32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\PSAPI.DLL |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\RPCRT4.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\SETUPAPI.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\SHELL32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\SHLWAPI.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\TextInputFramework.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\UMPDC.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\USER32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\WINTRUST.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\WLDAP32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\WS2_32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\Windows.UI.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\advapi32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\bcrypt.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\bcryptPrimitives.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\cfgmgr32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\clbcatq.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\combase.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\cryptsp.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\deviceaccess.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\fwpuclnt.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\gdi32full.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\imagehlp.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\kernel.appcore.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\msvcp_win.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\msvcrt.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\ole32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\powrprof.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\profapi.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\rasadhlp.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\sechost.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\shcore.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\ucrtbase.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\win32u.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\System32\windows.storage.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1316_none_9e7a364fe461dbd7\COMCTL32.dll |
14:23:55.262 | 213C | 2080 | | C:\Windows\system32\rsaenh.dll |
14:23:55.262 | 213C | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
14:23:55.262 | 213C | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
14:23:55.262 | 213C | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
14:23:55.262 | 213C | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
14:23:55.262 | 213C | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
14:23:55.262 | 213C | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
14:23:55.262 | 213C | 2080 | | E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
14:23:56.618 | 2A28 | 2284 | WidgetManager::Render | resume layout thread |
14:23:56.618 | 2A28 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:23:56.618 | 2A28 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:23:56.619 | 2A28 | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
14:23:56.619 | 2A28 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:23:56.619 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:23:56.619 | 2A28 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:23:59.622 | 1F38 | 153 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3004]. |
14:23:59.622 | 1F38 | 51 | WidgetsLayoutScheduler::Stop | stoping layout scheduler |
14:23:59.622 | 1F38 | 58 | WidgetsLayoutScheduler::Stop | stoping layout scheduler stpped (last fps:71) |
14:24:02.361 | 2A28 | 2284 | WidgetManager::Render | resume layout thread |
14:24:02.361 | 2A28 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:24:02.361 | 2A28 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:24:06.146 | 1F38 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:24:30.907 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,444) / (384,512) - OK |
14:24:30.908 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,512) - OK |
14:24:30.940 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,703) / (384,768) - OK |
14:24:30.940 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:24:40.629 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:24:40.629 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:24:40.629 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:24:40.629 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:24:40.629 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:24:40.629 | 2A28 | 2101 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -2, Cur = 0x0 |
14:24:40.805 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:24:40.863 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:24:40.875 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:24:40.883 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:24:40.906 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1E1102_P_9228 opened succesfuly |
14:24:40.906 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:24:40.929 | 2A28 | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:24:40.929 | 2A28 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:24:40.929 | 2A28 | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:24:40.931 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:24:40.970 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80964_P_9228 opened succesfuly |
14:24:40.970 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:24:40.970 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A095E_P_9228 opened succesfuly |
14:24:40.970 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:24:41.25 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:24:41.25 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:24:41.99 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:24:41.99 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:24:41.135 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:24:42.286 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:24:42.287 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:24:51.263 | 2A28 | 3834 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
14:24:51.263 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:24:51.275 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:24:51.275 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:24:51.275 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:24:51.275 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:24:51.275 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:24:51.276 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:24:51.276 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x910b01 |
14:24:51.276 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:24:51.276 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:24:51.276 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:24:51.276 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:24:51.277 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:24:51.277 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:24:51.277 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:24:51.277 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:24:51.277 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:24:51.277 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:24:51.277 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:24:51.345 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:24:51.345 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:24:51.345 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x8105E Title=[*Untitled - Notepad] |
14:24:51.345 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:24:51.345 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:24:51.345 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X1(0X30)... |
14:24:51.345 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:24:51.352 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:24:51.441 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:24:51.441 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:24:51.441 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:24:51.441 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:24:51.460 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:24:51.460 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:24:51.460 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:24:51.460 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:24:51.460 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:24:51.460 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:24:51.460 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:24:51.508 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:24:51.508 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1f0bc1;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
14:24:51.508 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:24:51.508 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x230b67 |
14:24:51.508 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:24:51.508 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:24:51.508 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:24:51.508 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:24:58.378 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D08DE_P_9228 opened succesfuly |
14:24:58.378 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:24:59.736 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:24:59.899 | 241C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70906_P_9228 opened succesfuly |
14:24:59.899 | 241C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:24:59.936 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:24:59.936 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:24:59.936 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:24:59.936 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:24:59.936 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:25:36.462 | 1F38 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:25:36.462 | 1F38 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d08de |
14:25:36.462 | 1F38 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D08DE_P_9228 close 2147483647 bytes |
14:25:36.462 | 1F38 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:25:36.467 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_140DBA_P_9228 opened succesfuly |
14:25:36.467 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:25:45.413 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:25:45.413 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:25:45.413 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:25:45.413 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:25:45.413 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:25:45.413 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x230b67 |
14:25:45.413 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:25:45.413 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:25:45.413 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:25:45.413 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:25:45.413 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:25:45.413 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:25:45.413 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:25:45.413 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:25:45.413 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:25:45.413 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:25:45.413 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:25:45.413 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:25:45.413 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:25:45.413 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:25:45.685 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:25:45.685 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:25:45.687 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:25:45.695 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:25:46.411 | 1F38 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:25:47.387 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:25:47.636 | 2A28 | 7388 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
14:25:47.636 | 2A28 | 4054 | overlaySetCursor | Empty cursor release widget |
14:25:47.646 | 4104 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:25:47.646 | 4104 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=140dba |
14:25:47.646 | 4104 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_140DBA_P_9228 close 2147483647 bytes |
14:25:47.646 | 4104 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:25:47.691 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:25:47.691 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:25:47.691 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:25:47.691 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:25:47.700 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:25:47.700 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:25:47.700 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:25:47.700 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:25:47.700 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:25:47.716 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:25:47.717 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3a00cab |
14:25:47.717 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:25:47.717 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:25:47.717 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,728) / (384,768) - OK |
14:25:47.717 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:25:47.719 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:25:47.719 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:25:47.720 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:25:47.720 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:25:47.724 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:25:47.724 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:25:47.739 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:25:47.739 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:25:47.739 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:25:47.739 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:25:48.292 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:25:48.292 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:25:49.49 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:25:49.49 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:25:49.49 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:25:49.49 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:25:49.49 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:25:49.138 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:25:49.155 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:25:49.155 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:25:49.155 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:25:49.155 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:25:49.205 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:25:49.218 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:25:49.218 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:25:49.218 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:25:49.223 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:25:49.223 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:25:49.239 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:25:51.88 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:25:51.94 | 570C | 6601 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
14:25:51.94 | 570C | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
14:25:51.94 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
14:25:51.94 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:25:51.109 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x1f0bc1 , {Original values: ref = -2 handle = 0x0} |
14:25:51.109 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:25:51.218 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:25:51.734 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:25:51.741 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:25:51.741 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:25:51.741 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:25:51.741 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:25:51.765 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:25:51.873 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:25:58.868 | 2A28 | 3834 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
14:25:58.952 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:25:58.952 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:25:58.952 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:25:58.952 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:25:58.952 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:25:58.952 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:25:58.952 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3a00cab |
14:25:58.952 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:25:58.952 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:25:58.952 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:25:58.952 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:25:58.952 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:25:58.952 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:25:58.952 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:25:58.952 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:25:58.952 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:25:58.952 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:25:58.952 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:25:59.62 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:25:59.62 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:25:59.62 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:25:59.62 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:25:59.71 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:25:59.71 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:25:59.71 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:25:59.71 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:25:59.71 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:25:59.71 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:25:59.71 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:25:59.71 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:25:59.117 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:25:59.117 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3820aff |
14:25:59.117 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:25:59.117 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:25:59.117 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:25:59.118 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:25:59.130 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,728) / (384,768) - OK |
14:25:59.130 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:25:59.132 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:25:59.132 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:25:59.132 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:25:59.132 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:25:59.136 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:25:59.136 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:25:59.141 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:25:59.339 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:25:59.339 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:25:59.339 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40076 Title=[#staff - Discord] |
14:25:59.339 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:25:59.339 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:25:59.339 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:25:59.340 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:25:59.340 | 570C | 8010 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
14:25:59.362 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:25:59.407 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:25:59.407 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1f0bc1;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
14:25:59.407 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:25:59.408 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:25:59.408 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:25:59.408 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:25:59.408 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:25:59.408 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:26:26.704 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:26:26.704 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:26:26.704 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:26:26.704 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:26:26.704 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:26:26.704 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3820aff |
14:26:26.704 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:26:26.704 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:26:26.704 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:26:26.704 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:26:26.704 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:26:26.704 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:26:26.704 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:26:26.704 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:26:26.704 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:26:26.704 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:26:26.704 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:26:26.704 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:26:26.705 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:26:26.705 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:26:26.795 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:26:26.878 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:26:26.878 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:26:26.878 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:26:26.878 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:26:26.888 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:26:26.888 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:26:26.888 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:26:26.888 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:26:26.888 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:26:26.888 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:26:26.895 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:26:26.895 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:26:26.895 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:26:26.906 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:26:26.993 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:26:26.993 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x15e085f |
14:26:26.993 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:26:26.993 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:26:27.3 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:26:27.8 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:26:27.36 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,728) / (384,768) - OK |
14:26:27.36 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:26:27.38 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:26:27.38 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:26:27.39 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:26:27.39 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:26:27.45 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1040) / (1920,1152) - OK |
14:26:27.45 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:26:27.58 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:26:27.59 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:26:27.59 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:26:27.59 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:26:27.59 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:26:27.59 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:26:27.59 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:26:27.82 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:26:27.82 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:26:27.82 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:26:27.82 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:26:28.101 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:26:28.115 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:26:28.115 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:26:28.115 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:26:28.115 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:26:28.197 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:26:28.198 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:26:28.261 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:26:28.321 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:26:28.321 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:26:28.966 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:26:28.972 | 570C | 6601 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
14:26:28.972 | 570C | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
14:26:28.972 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
14:26:28.972 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:26:28.976 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x2450a27 , {Original values: ref = -2 handle = 0x0} |
14:26:28.976 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:26:29.48 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:26:29.424 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:26:29.428 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:26:29.428 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:26:29.428 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:26:29.428 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:26:29.459 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:26:29.535 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:26:30.555 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:26:30.563 | 570C | 6601 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
14:26:30.563 | 570C | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
14:26:30.563 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
14:26:30.563 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:26:30.568 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x1f0bc1 , {Original values: ref = -2 handle = 0x0} |
14:26:30.568 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:26:30.700 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:26:31.145 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:26:31.151 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:26:31.151 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:26:31.151 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:26:31.151 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:26:31.176 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:26:31.288 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:26:39.705 | 2A28 | 3834 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
14:26:39.808 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:26:39.808 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:26:39.808 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:26:39.808 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:26:39.808 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:26:39.808 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:26:39.808 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x15e085f |
14:26:39.808 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:26:39.808 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:26:39.808 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:26:39.808 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:26:39.808 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:26:39.808 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:26:39.808 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:26:39.808 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:26:39.808 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:26:39.808 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:26:39.808 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:26:39.936 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:26:39.936 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:26:39.936 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40076 Title=[#staff - Discord] |
14:26:39.936 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:26:39.936 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:26:39.936 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:26:39.936 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:26:39.965 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:26:40.95 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:26:40.95 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:26:40.95 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:26:40.95 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:26:40.108 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:26:40.108 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:26:40.108 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:26:40.108 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:26:40.108 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:26:40.108 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:26:40.108 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:26:40.108 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:26:40.108 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:26:40.170 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:26:40.170 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1f0bc1;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
14:26:40.170 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:26:40.170 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2e30b9b |
14:26:40.170 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:26:40.170 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:26:40.170 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:26:40.170 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:26:41.96 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:26:41.96 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:26:41.96 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:26:41.96 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:26:41.96 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:27:16.571 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_111092_P_9228 opened succesfuly |
14:27:16.571 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:27:22.591 | 1F38 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:27:22.591 | 1F38 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=111092 |
14:27:22.591 | 1F38 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_111092_P_9228 close 2147483647 bytes |
14:27:22.591 | 1F38 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:27:23.96 | 1F38 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:27:23.96 | 1F38 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70906 |
14:27:23.96 | 1F38 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_70906_P_9228 close 2147483647 bytes |
14:27:23.96 | 1F38 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:27:23.178 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:27:23.178 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:27:23.178 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:27:23.178 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:27:23.178 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:27:23.178 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2e30b9b |
14:27:23.178 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:27:23.178 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:27:23.178 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:27:23.178 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:27:23.178 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:27:23.178 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:27:23.178 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:27:23.178 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:27:23.178 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:27:23.178 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:27:23.178 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:27:23.178 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:27:23.178 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:27:23.178 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:27:23.299 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:27:23.398 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:27:23.398 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:27:23.398 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:27:23.398 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:27:23.410 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:27:23.410 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:27:23.410 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:27:23.410 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:27:23.410 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:27:23.425 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:27:23.425 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x29b0d43 |
14:27:23.425 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:27:23.425 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:27:23.444 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:27:23.444 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:27:23.444 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:27:23.444 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:27:23.525 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:27:23.525 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:27:23.525 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:27:23.529 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:27:23.561 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,728) / (384,768) - OK |
14:27:23.561 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:27:23.565 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:27:23.565 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:27:23.566 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:27:23.566 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:27:23.570 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:27:23.570 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:27:24.584 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:27:24.584 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:27:24.584 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:27:24.584 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:27:24.584 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:27:24.713 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:27:24.720 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:27:24.720 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:27:24.720 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:27:24.720 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:27:24.744 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:27:24.770 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:27:24.770 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:27:24.770 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:27:24.791 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:27:24.791 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:27:24.802 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:27:25.556 | 241C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:27:25.556 | 241C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e1102 |
14:27:25.556 | 241C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1E1102_P_9228 close 2147483647 bytes |
14:27:25.556 | 241C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:27:25.860 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:27:25.865 | 570C | 6601 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
14:27:25.865 | 570C | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
14:27:25.865 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
14:27:25.865 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:27:25.873 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x1f0bc1 , {Original values: ref = -2 handle = 0x0} |
14:27:25.873 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:27:25.933 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:27:26.770 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:27:26.825 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:27:26.830 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:27:26.874 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9090C_P_9228 opened succesfuly |
14:27:26.874 | 1F38 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:27:26.884 | 2A28 | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:27:26.884 | 2A28 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:27:26.884 | 2A28 | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:27:27.928 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:27:27.928 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:27:27.986 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:27:33.308 | 2A28 | 3834 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
14:27:33.308 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:27:33.378 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:27:33.378 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:27:33.378 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:27:33.378 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:27:33.378 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:27:33.378 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:27:33.378 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x29b0d43 |
14:27:33.378 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:27:33.379 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:27:33.379 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:27:33.379 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:27:33.379 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:27:33.379 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:27:33.379 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:27:33.379 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:27:33.379 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:27:33.379 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:27:33.379 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:27:33.480 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:27:33.480 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:27:33.480 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:27:33.480 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:27:33.492 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:27:33.492 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:27:33.492 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:27:33.492 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:27:33.492 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:27:33.492 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:27:33.492 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:27:33.492 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:27:33.518 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:27:33.518 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5920dbd |
14:27:33.518 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:27:33.518 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:27:33.519 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:27:33.519 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:27:33.533 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,728) / (384,768) - OK |
14:27:33.533 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:27:33.535 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:27:33.535 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:27:33.536 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:27:33.536 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:27:33.541 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:27:33.541 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:27:33.543 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:27:33.543 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:27:33.543 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40076 Title=[#staff - Discord] |
14:27:33.543 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:27:33.543 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:27:33.543 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:27:33.543 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:27:33.543 | 570C | 8010 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
14:27:33.551 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:27:33.581 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:27:33.583 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:27:33.583 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:27:33.583 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:27:33.583 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:27:33.584 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:27:33.584 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1f0bc1;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
14:27:33.607 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:28:11.889 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:28:11.933 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:28:11.933 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:28:11.933 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:28:11.933 | 2A28 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
14:28:11.933 | 2A28 | 5099 | OverlayManager::HandleGameStream | Stop Capturing |
14:28:12.2 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:28:15.658 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:28:19.965 | 570C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
14:28:54.136 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:28:54.297 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:29:46.185 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:29:46.185 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:29:46.185 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:29:46.185 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:29:46.185 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:29:46.185 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5920dbd |
14:29:46.185 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:29:46.185 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:29:46.185 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:29:46.185 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:29:46.185 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:29:46.185 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:29:46.185 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:29:46.185 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:29:46.185 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:29:46.185 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:29:46.185 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:29:46.185 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:29:46.185 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:29:46.185 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:29:46.288 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:29:46.367 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:29:46.367 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:29:46.367 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:29:46.367 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:29:46.377 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:29:46.377 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:29:46.377 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:29:46.377 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:29:46.377 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:29:46.377 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:29:46.474 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:29:46.474 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:29:46.474 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:29:46.477 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:29:46.624 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:29:46.624 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2d50b15 |
14:29:46.624 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:29:46.624 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:29:46.625 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:29:46.625 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:29:46.627 | 241C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:29:46.627 | 241C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=305a2 |
14:29:46.627 | 241C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_305A2_P_9228 close 2147483647 bytes |
14:29:46.627 | 241C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:29:46.627 | 241C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:29:46.627 | 241C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1408b6 |
14:29:46.627 | 241C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1408B6_P_9228 close 2147483647 bytes |
14:29:46.627 | 241C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:29:46.627 | 241C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:29:46.627 | 241C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9090c |
14:29:46.627 | 241C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_9090C_P_9228 close 2147483647 bytes |
14:29:46.627 | 241C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:29:46.636 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:29:46.762 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:29:46.762 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:29:46.762 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:29:46.762 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:29:48.472 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:29:48.472 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:29:48.472 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:29:48.472 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:29:48.472 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:29:48.858 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:29:48.946 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:29:51.493 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:29:51.544 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:29:51.579 | 241C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0DDC_P_9228 opened succesfuly |
14:29:51.579 | 241C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:29:51.612 | 241C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A060C_P_9228 opened succesfuly |
14:29:51.612 | 241C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:29:52.176 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,728) / (384,768) - OK |
14:29:52.176 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:29:52.599 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,208) / (384,256) - OK |
14:29:52.599 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:29:54.240 | 570C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
14:29:54.245 | 2A28 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:29:54.281 | 2A28 | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
14:29:54.281 | 2A28 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:29:54.281 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:29:54.301 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:29:54.486 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:29:54.528 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:29:54.559 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:29:54.583 | 241C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2410F8_P_9228 opened succesfuly |
14:29:54.583 | 241C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:29:54.588 | 2A28 | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:29:54.588 | 2A28 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:29:54.588 | 2A28 | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:29:54.614 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:29:54.631 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:29:54.674 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:29:54.674 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:29:55.305 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:29:55.305 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:29:56.297 | 2A28 | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
14:29:56.297 | 2A28 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:29:56.297 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:30:27.517 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:31:02.494 | 2A28 | 3834 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
14:31:02.494 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:31:02.613 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:31:02.613 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:31:02.613 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104B8 Title=[BaseGameInfo.js - trucky (Workspace) - Visual Studio Code] |
14:31:02.613 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:31:02.613 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:31:02.613 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:31:02.613 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:31:02.613 | 570C | 8010 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
14:31:02.651 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:31:02.720 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:31:02.720 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:31:02.720 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:31:02.720 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:31:02.720 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:31:02.720 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:31:02.720 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2d50b15 |
14:31:02.720 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:31:02.720 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:31:02.720 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:31:02.720 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:31:02.720 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:31:02.720 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:31:02.720 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:31:02.720 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:31:02.720 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:31:02.720 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:31:02.720 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:31:02.895 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:31:02.895 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:31:02.895 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:31:02.895 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:31:02.952 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:31:02.952 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:31:02.952 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:31:02.952 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:31:02.952 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:31:02.952 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:31:02.952 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:31:02.952 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:31:02.953 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:31:02.977 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:31:02.977 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1f0bc1;prev = 0x2450a27 , {Original values: ref = 0 handle = 0x0} |
14:31:02.977 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:31:02.977 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1209e3 |
14:31:02.977 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:31:02.978 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:31:02.978 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:31:02.978 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:31:30.13 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:31:30.13 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:31:30.13 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:31:30.13 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:31:30.15 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:31:30.15 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:31:30.15 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:31:30.15 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:31:30.15 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:31:30.15 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1209e3 |
14:31:30.15 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:31:30.15 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:31:30.15 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:31:30.15 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:31:30.15 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:31:30.15 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:31:30.15 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:31:30.15 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:31:30.15 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:31:30.15 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:31:30.15 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:31:30.15 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:31:30.15 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:31:30.15 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:31:30.119 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:31:30.192 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:31:30.192 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:31:30.192 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:31:30.192 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:31:30.201 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:31:30.201 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:31:30.201 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:31:30.201 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:31:30.201 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:31:30.226 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:31:30.226 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa0d04a1 |
14:31:30.226 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:31:30.226 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:31:30.240 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:31:30.240 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:31:30.240 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:31:30.240 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:31:30.369 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:31:30.369 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:31:30.369 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:31:30.373 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:31:30.385 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,728) / (384,768) - OK |
14:31:30.385 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:31:30.388 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:31:30.388 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:31:30.390 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:31:30.390 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:31:30.396 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:31:30.396 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:31:31.491 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:31:31.491 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:31:31.491 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:31:31.491 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:31:31.491 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:31:31.654 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:31:31.662 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:31:31.662 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:31:31.662 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:31:31.662 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:31:31.673 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:31:31.689 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:31:31.725 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:31:31.725 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:31:31.756 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:31:31.756 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:31:31.768 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:31:58.797 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:32:04.910 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:32:04.910 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:32:04.910 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40076 Title=[#staff - Discord] |
14:32:04.910 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:32:04.910 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:32:04.910 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
14:32:04.911 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:32:04.911 | 570C | 8010 | OverlayManager::OnForegroundChanged | Lost game focus - Restore game cursor |
14:32:04.917 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:32:04.954 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x1f0bc1 , {Original values: ref = -2 handle = 0x0} |
14:32:04.954 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:32:05.116 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:32:05.116 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:32:05.116 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:32:05.116 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:32:05.116 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:32:05.116 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:32:05.116 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa0d04a1 |
14:32:05.116 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:32:05.116 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:32:05.116 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:32:05.116 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:32:05.116 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:32:05.116 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:32:05.116 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:32:05.116 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:32:05.116 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:32:05.116 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:32:05.116 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:32:05.241 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:32:05.241 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:32:05.241 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:32:05.241 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:32:05.252 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:32:05.252 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:32:05.252 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:32:05.252 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:32:05.252 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:32:05.252 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:32:05.252 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:32:05.252 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:32:05.252 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:32:05.277 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:32:05.277 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:32:05.277 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa1804a1 |
14:32:05.277 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:32:05.277 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:32:05.277 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:32:05.277 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:32:06.361 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:32:06.361 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:32:06.361 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:32:06.361 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:32:06.364 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:32:06.364 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:32:06.364 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:32:06.364 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:32:06.364 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:32:06.364 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa1804a1 |
14:32:06.364 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:32:06.364 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:32:06.364 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:32:06.364 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:32:06.364 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:32:06.364 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:32:06.364 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:32:06.364 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:32:06.364 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:32:06.364 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:32:06.364 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:32:06.364 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:32:06.364 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:32:06.364 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:32:06.412 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:32:06.412 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:32:06.413 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:32:06.421 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:32:06.457 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:32:06.568 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:32:06.568 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:32:06.568 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:32:06.568 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:32:06.579 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:32:06.579 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:32:06.579 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:32:06.579 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:32:06.579 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:32:06.596 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:32:06.596 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1370bb1 |
14:32:06.596 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:32:06.596 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:32:06.597 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,728) / (384,768) - OK |
14:32:06.597 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:32:06.599 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:32:06.599 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:32:06.599 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:32:06.599 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:32:06.603 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:32:06.603 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:32:06.628 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:32:06.628 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:32:06.628 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:32:06.628 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:32:07.179 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:32:07.179 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:32:07.179 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:32:07.179 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:32:07.179 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:32:07.236 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:32:07.241 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:32:07.241 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:32:07.241 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:32:07.241 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:32:07.257 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:32:07.272 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:32:07.272 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:32:07.272 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:32:07.286 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:32:07.286 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:32:07.369 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:32:14.641 | 2A28 | 3834 | overlayShowCursor | DisplayOWSystemCursor was called from GUI thread [S] [4096 != 2]. |
14:32:14.751 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:32:14.751 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:32:14.751 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:32:14.751 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:32:14.751 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:32:14.751 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:32:14.751 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1370bb1 |
14:32:14.751 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:32:14.751 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:32:14.751 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:32:14.751 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:32:14.751 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:32:14.751 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:32:14.751 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:32:14.751 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:32:14.751 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:32:14.751 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:32:14.751 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:32:14.922 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:32:14.922 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:32:14.923 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40076 Title=[#staff - Discord] |
14:32:14.923 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:32:14.923 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:32:14.923 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:32:14.924 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:32:14.928 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:32:14.965 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:32:14.965 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:32:14.965 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:32:14.965 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:32:14.983 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:32:14.983 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:32:14.984 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:32:14.984 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:32:14.984 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:32:14.984 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:32:14.984 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:32:14.984 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:32:14.984 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:32:15.18 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:32:15.18 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x1f0bc1;prev = 0x10003 , {Original values: ref = 0 handle = 0x0} |
14:32:15.18 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:32:15.19 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9a10bd |
14:32:15.19 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:32:15.19 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:32:15.19 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:32:15.19 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:32:16.934 | 241C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4B0DC2_P_9228 opened succesfuly |
14:32:16.934 | 241C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:32:17.431 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:32:17.944 | 4FF8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0962_P_9228 opened succesfuly |
14:32:17.944 | 4FF8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:32:17.960 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:32:17.960 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:32:17.960 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:32:17.960 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:32:17.960 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:32:18.446 | 241C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:32:18.446 | 241C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=4b0dc2 |
14:32:18.446 | 241C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_4B0DC2_P_9228 close 2147483647 bytes |
14:32:18.446 | 241C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:32:55.751 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:32:55.751 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:32:55.751 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:32:55.751 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:32:55.751 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:32:55.751 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9a10bd |
14:32:55.751 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:32:55.751 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:32:55.751 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:32:55.751 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:32:55.751 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:32:55.751 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:32:55.751 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:32:55.751 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:32:55.751 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:32:55.751 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:32:55.751 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:32:55.751 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:32:55.751 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:32:55.751 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:32:55.862 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:32:55.930 | 2A28 | 4054 | overlaySetCursor | Empty cursor release widget |
14:32:55.970 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:32:55.970 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:32:55.970 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:32:55.970 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:32:55.980 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:32:55.980 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:32:55.980 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:32:55.980 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:32:55.980 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:32:55.0 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:32:55.0 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x80d0d7d |
14:32:55.0 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:32:55.0 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:32:56.6 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:32:56.6 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:32:56.6 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:32:56.12 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:32:56.40 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:32:56.40 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:32:56.40 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:32:56.40 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:32:56.40 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,728) / (384,768) - OK |
14:32:56.40 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:32:56.42 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:32:56.42 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:32:56.42 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:32:56.42 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:32:56.45 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:32:56.46 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:32:56.120 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:32:56.120 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:32:56.143 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:32:56.143 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:32:56.143 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:32:56.143 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:32:56.143 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:32:57.567 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:32:57.576 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:32:57.576 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:32:57.576 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:32:57.576 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:32:57.597 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:32:57.612 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
14:32:57.632 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:32:57.632 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:32:57.661 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:32:57.684 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:32:57.684 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:32:58.937 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:32:58.944 | 570C | 6601 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
14:32:58.944 | 570C | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
14:32:58.944 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
14:32:58.944 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:32:58.951 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x1f0bc1 , {Original values: ref = -2 handle = 0x0} |
14:32:58.951 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:32:59.32 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:33:03.779 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:33:03.779 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:33:03.779 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:33:03.779 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:33:03.779 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:33:03.779 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:33:03.779 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x80d0d7d |
14:33:03.779 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:33:03.779 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:33:03.779 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:33:03.779 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:33:03.779 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:33:03.779 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:33:03.779 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:33:03.779 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:33:03.779 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:33:03.779 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:33:03.779 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:33:03.868 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:33:03.868 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:33:03.868 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:33:03.868 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:33:03.880 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:33:03.880 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:33:03.880 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:33:03.880 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:33:03.880 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:33:03.881 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:33:03.881 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:33:03.881 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:33:03.919 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:33:03.919 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8280d7d |
14:33:03.919 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:33:03.919 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:33:03.920 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,728) / (384,768) - OK |
14:33:03.920 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:33:03.922 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:33:03.922 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:33:03.923 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
14:33:03.923 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
14:33:03.928 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:33:04.65 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:33:04.65 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:33:04.65 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40076 Title=[#staff - Discord] |
14:33:04.65 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:33:04.65 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:33:04.65 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:33:04.65 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:33:04.70 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:33:04.100 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:33:04.100 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:33:24.133 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:33:24.193 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:33:24.193 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:33:24.193 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:33:24.193 | 2A28 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
14:33:24.193 | 2A28 | 5099 | OverlayManager::HandleGameStream | Stop Capturing |
14:33:24.407 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:33:27.619 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:33:30.704 | 570C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
14:33:48.918 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
14:33:49.48 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:35:31.844 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:35:31.844 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:35:31.844 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:35:31.844 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:35:39.550 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:35:39.550 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:35:39.550 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:35:39.550 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:35:39.550 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:35:39.550 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8280d7d |
14:35:39.550 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:35:39.550 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:35:39.550 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:35:39.550 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:35:39.550 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:35:39.550 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:35:39.550 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:35:39.550 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:35:39.550 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:35:39.550 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:35:39.550 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:35:39.550 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:35:39.550 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:35:39.550 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:35:39.664 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:35:39.723 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:35:39.723 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:35:39.723 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:35:39.723 | 570C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:35:39.728 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:35:39.804 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:35:39.804 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:35:39.804 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:35:39.804 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:35:39.816 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:35:39.816 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:35:39.816 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:35:39.816 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:35:39.816 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:35:39.842 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:35:39.842 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x339082f |
14:35:39.842 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:35:39.842 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:35:39.843 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:35:39.848 | 4FF8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:35:39.848 | 4FF8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0ddc |
14:35:39.848 | 4FF8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0DDC_P_9228 close 2147483647 bytes |
14:35:39.848 | 4FF8 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:35:39.848 | 4FF8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:35:39.848 | 4FF8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a060c |
14:35:39.848 | 4FF8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_A060C_P_9228 close 2147483647 bytes |
14:35:39.848 | 4FF8 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:35:39.848 | 4FF8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:35:39.848 | 4FF8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2410f8 |
14:35:39.848 | 4FF8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2410F8_P_9228 close 2147483647 bytes |
14:35:39.848 | 4FF8 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:35:39.867 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:35:39.868 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:35:39.868 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:35:39.868 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:35:42.160 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:35:42.160 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:35:42.160 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:35:42.160 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:35:42.160 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:35:52.267 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:35:52.267 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:35:52.267 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104B8 Title=[BaseGameInfo.js - trucky (Workspace) - Visual Studio Code] |
14:35:52.267 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:35:52.267 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:35:52.267 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:35:52.267 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:35:52.273 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:35:52.310 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:35:52.310 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:35:52.310 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:35:52.310 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:35:52.310 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:35:52.310 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:35:52.310 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x339082f |
14:35:52.310 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:35:52.310 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:35:52.310 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:35:52.310 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:35:52.310 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:35:52.310 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:35:52.310 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:35:52.310 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:35:52.310 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:35:52.310 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:35:52.310 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:35:52.414 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:35:52.414 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:35:52.414 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:35:52.414 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:35:52.431 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:35:52.431 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:35:52.431 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:35:52.431 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:35:52.431 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:35:52.431 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:35:52.431 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:35:52.431 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:35:52.431 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:35:52.513 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:35:52.513 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:35:52.513 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3cc0e1d |
14:35:52.513 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:35:52.513 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:35:52.513 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:35:52.513 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:36:25.362 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:36:25.362 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:36:25.362 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:36:25.362 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:36:25.364 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:36:25.364 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:36:25.364 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:36:25.364 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:36:25.364 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:36:25.364 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3cc0e1d |
14:36:25.364 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:36:25.364 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:36:25.364 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:36:25.364 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:36:25.364 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:36:25.364 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:36:25.364 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:36:25.364 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:36:25.364 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:36:25.364 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:36:25.364 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:36:25.364 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:36:25.364 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:36:25.364 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:36:25.475 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:36:25.551 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:36:25.551 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:36:25.551 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:36:25.551 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:36:25.560 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:36:25.560 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:36:25.560 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:36:25.560 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:36:25.560 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:36:25.595 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:36:25.595 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x142b0991 |
14:36:25.595 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:36:25.595 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:36:25.611 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:36:25.611 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:36:25.611 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:36:25.611 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:36:25.662 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:36:25.662 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:36:25.662 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:36:25.668 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:36:25.672 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:36:37.221 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:36:37.221 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:36:37.221 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:36:37.221 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:36:37.221 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:36:37.451 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:36:37.451 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:36:37.451 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:36:37.454 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:36:37.454 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:36:37.454 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:36:37.454 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x142b0991 |
14:36:37.454 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:36:37.454 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:36:37.454 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:36:37.454 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:36:37.454 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:36:37.454 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:36:37.454 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:36:37.454 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:36:37.454 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:36:37.454 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:36:37.454 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:36:37.541 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:36:37.541 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:36:37.541 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:36:37.541 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:36:37.550 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:36:37.550 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:36:37.550 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:36:37.550 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:36:37.550 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:36:37.550 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:36:37.550 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:36:37.550 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:36:37.577 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:36:37.577 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13920e61 |
14:36:37.577 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:36:37.577 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:36:37.706 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:36:37.706 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:36:37.706 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104B8 Title=[ |
14:36:37.706 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:36:37.706 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:36:37.706 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:36:37.706 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:36:37.715 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:36:37.748 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:36:37.748 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:39:40.229 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:39:40.229 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:39:40.229 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:39:40.229 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:39:40.231 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:39:40.231 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:39:40.231 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:39:40.231 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:39:40.231 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:39:40.231 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13920e61 |
14:39:40.231 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:39:40.231 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:39:40.231 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:39:40.231 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:39:40.231 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:39:40.231 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:39:40.231 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:39:40.231 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:39:40.231 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:39:40.231 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:39:40.231 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:39:40.231 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:39:40.231 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:39:40.231 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:39:40.315 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:39:40.403 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:39:40.403 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:39:40.403 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:39:40.403 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:39:40.425 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:39:40.425 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:39:40.425 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:39:40.425 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:39:40.425 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:39:40.425 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:39:40.457 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:39:40.457 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3e40e1d |
14:39:40.457 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:39:40.457 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:39:40.457 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:39:40.466 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:39:40.466 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:39:40.466 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:39:40.471 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:39:40.492 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:39:40.492 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:39:40.492 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:39:40.492 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:39:40.492 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:39:41.218 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:39:41.218 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:39:41.218 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:39:41.218 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:39:41.218 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:39:41.564 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
14:39:42.250 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
14:39:44.568 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:39:44.610 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:39:44.616 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:39:44.638 | 3160 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2E10F0_P_9228 opened succesfuly |
14:39:44.638 | 3160 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:39:44.638 | 3160 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_131062_P_9228 opened succesfuly |
14:39:44.638 | 3160 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
14:39:45.521 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,752) / (384,768) - OK |
14:39:45.521 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:39:45.523 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,187) / (384,256) - OK |
14:39:45.523 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:39:47.544 | 570C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
14:39:47.554 | 2A28 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:39:49.610 | 2A28 | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
14:39:49.610 | 2A28 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:39:49.610 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:39:49.634 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:39:51.631 | 2A28 | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
14:39:51.631 | 2A28 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:39:51.632 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:39:55.443 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,266) / (384,384) - OK |
14:39:55.443 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
14:40:27.524 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,773) / (384,896) - OK |
14:40:27.524 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
14:40:36.410 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,667) / (384,768) - OK |
14:40:36.410 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
14:40:36.499 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,773) / (384,896) - OK |
14:40:36.499 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
14:41:05.589 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:41:05.589 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:41:05.589 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104B8 Title=[BaseGameInfo.js - trucky (Workspace) - Visual Studio Code] |
14:41:05.589 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:41:05.589 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:41:05.589 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:41:05.589 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:41:05.604 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:41:05.742 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:41:05.742 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:41:05.742 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:41:05.742 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:41:05.742 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:41:05.742 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:41:05.742 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3e40e1d |
14:41:05.742 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:41:05.742 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:41:05.742 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:41:05.742 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:41:05.742 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:41:05.742 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:41:05.742 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:41:05.742 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:41:05.742 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:41:05.742 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:41:05.742 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:41:05.878 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:41:05.878 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:41:05.878 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:41:05.878 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:41:05.901 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:41:05.901 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:41:05.901 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:41:05.901 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:41:05.901 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:41:05.901 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:41:05.901 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:41:05.901 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:41:05.901 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:41:05.980 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:41:05.980 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:41:05.980 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x36f0b21 |
14:41:05.980 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:41:05.980 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:41:05.980 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:42:20.923 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:42:20.923 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:42:20.923 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:42:20.923 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:42:20.926 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:42:20.926 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:42:20.926 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:42:20.926 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:42:20.926 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:42:20.926 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x36f0b21 |
14:42:20.926 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:42:20.926 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:42:20.926 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:42:20.926 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:42:20.926 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:42:20.926 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:42:20.926 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:42:20.926 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:42:20.926 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:42:20.926 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:42:20.926 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:42:20.926 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:42:20.926 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:42:20.926 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:42:21.24 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:42:21.124 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:42:21.124 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:42:21.124 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:42:21.124 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:42:21.139 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:42:21.139 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:42:21.139 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:42:21.139 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:42:21.139 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:42:21.170 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:42:21.170 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x290a95 |
14:42:21.170 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:42:21.171 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:42:21.186 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:42:21.186 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:42:21.186 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:42:21.186 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:42:21.425 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:42:21.425 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:42:21.425 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:42:21.431 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:42:21.436 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,773) / (384,896) - OK |
14:42:21.436 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
14:42:21.438 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,266) / (384,384) - OK |
14:42:21.438 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
14:42:21.439 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:42:21.439 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:42:37.638 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:42:37.638 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:42:37.638 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:42:37.638 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:42:37.638 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:42:37.944 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:42:37.944 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:42:37.944 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104B8 Title=[ |
14:42:37.944 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:42:37.944 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:42:37.944 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:42:37.944 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:42:37.950 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:42:37.982 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:42:37.982 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:42:37.982 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:42:37.982 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:42:37.982 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:42:37.982 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:42:37.982 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x290a95 |
14:42:37.982 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:42:37.982 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:42:37.982 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:42:37.982 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:42:37.982 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:42:37.982 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:42:37.982 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:42:37.982 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:42:37.982 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:42:37.982 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:42:37.982 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:42:38.141 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:42:38.142 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:42:38.142 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:42:38.142 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:42:38.161 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:42:38.161 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:42:38.161 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:42:38.161 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:42:38.161 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:42:38.161 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:42:38.161 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:42:38.161 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:42:38.161 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:42:38.196 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:42:38.196 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:42:38.196 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7261165 |
14:42:38.196 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:42:38.196 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:42:38.196 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:42:38.196 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:52:06.113 | 1280 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:52:08.122 | 1280 | 153 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3239]. |
14:52:08.122 | 1280 | 51 | WidgetsLayoutScheduler::Stop | stoping layout scheduler |
14:52:08.122 | 1280 | 58 | WidgetsLayoutScheduler::Stop | stoping layout scheduler stpped (last fps:3) |
14:52:11.648 | 2A28 | 2284 | WidgetManager::Render | resume layout thread |
14:52:11.648 | 2A28 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:52:11.648 | 2A28 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:52:37.458 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:52:37.458 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:52:37.458 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:52:37.458 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:55:41.629 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:55:41.630 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:55:41.630 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:55:41.630 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:55:41.630 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:55:41.630 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7261165 |
14:55:41.630 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:55:41.630 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:55:41.630 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:55:41.630 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:55:41.630 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:55:41.630 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:55:41.630 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:55:41.630 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:55:41.630 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:55:41.630 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:55:41.630 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:55:41.630 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:55:41.631 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:55:41.631 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:55:41.745 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:55:41.881 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:55:41.882 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:55:41.882 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:55:41.889 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:55:42.403 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:55:42.404 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:55:42.404 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:55:42.404 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:55:42.416 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:55:42.416 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:55:42.416 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:55:42.416 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:55:42.416 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:55:42.448 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:55:42.448 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1ab0b39 |
14:55:42.448 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:55:42.448 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:55:42.449 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,773) / (384,896) - OK |
14:55:42.449 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
14:55:42.450 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:55:42.450 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:55:42.451 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:55:42.452 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:55:42.470 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:55:42.470 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:55:42.470 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:55:42.470 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:55:43.715 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:55:43.715 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:55:43.715 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:55:43.715 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:55:43.715 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:55:44.768 | 679C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:55:46.763 | 679C | 153 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3000]. |
14:55:46.763 | 679C | 51 | WidgetsLayoutScheduler::Stop | stoping layout scheduler |
14:55:46.763 | 679C | 58 | WidgetsLayoutScheduler::Stop | stoping layout scheduler stpped (last fps:68) |
14:55:51.81 | 2A28 | 2284 | WidgetManager::Render | resume layout thread |
14:55:51.81 | 2A28 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
14:55:51.81 | 2A28 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:56:04.337 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:56:04.337 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:56:04.337 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:56:04.337 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:56:04.337 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:56:04.338 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:56:04.338 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1ab0b39 |
14:56:04.338 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:56:04.338 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:56:04.338 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:56:04.338 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:56:04.338 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:56:04.338 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:56:04.338 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:56:04.338 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:56:04.338 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:56:04.338 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:56:04.338 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:56:04.386 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:56:04.386 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:56:04.386 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:56:04.386 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:56:04.398 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:56:04.398 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:56:04.398 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:56:04.398 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:56:04.398 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:56:04.398 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:56:04.398 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:56:04.398 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:56:04.408 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:56:04.409 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd310d5 |
14:56:04.409 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:56:04.409 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:56:04.410 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:56:04.421 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:56:04.421 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:56:04.422 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x70A26 Title=[motor_brake.png - paint.net 4.2.10] |
14:56:04.422 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:56:04.422 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:56:04.422 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:56:04.422 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:56:04.425 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:56:04.431 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:56:04.432 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:56:29.260 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:56:29.260 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:56:29.260 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:56:29.262 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:56:29.262 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:56:49.361 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:56:49.361 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:56:49.361 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:56:49.361 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:56:49.361 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:56:49.361 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd310d5 |
14:56:49.361 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:56:49.361 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:56:49.361 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:56:49.361 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:56:49.361 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:56:49.361 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:56:49.361 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:56:49.361 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:56:49.361 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:56:49.361 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:56:49.361 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:56:49.361 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:56:49.361 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:56:49.361 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:56:49.499 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:56:49.511 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:56:49.511 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:56:49.511 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:56:49.511 | 570C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:56:49.514 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:56:49.543 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:56:49.543 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:56:49.543 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:56:49.543 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:56:49.556 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:56:49.556 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:56:49.556 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:56:49.556 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:56:49.556 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:56:49.583 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:56:49.583 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5fc0c55 |
14:56:49.583 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:56:49.583 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:56:49.584 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:56:49.584 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:56:49.596 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:56:49.596 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:56:49.596 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:56:49.596 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:56:49.647 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1040) / (1920,1152) - OK |
14:56:49.647 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:56:49.667 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:56:49.667 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:56:49.667 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:56:49.667 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:56:49.667 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:56:50.894 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:56:51.6 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
14:56:51.6 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
14:56:51.6 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:56:51.6 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
14:56:51.12 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:56:51.12 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:56:51.96 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
14:56:51.96 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
14:56:51.350 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
14:56:51.350 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
14:56:52.127 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
14:56:52.133 | 570C | 6601 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
14:56:52.133 | 570C | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
14:56:52.133 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
14:56:52.133 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:56:52.148 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x1f0bc1 , {Original values: ref = -2 handle = 0x0} |
14:56:52.148 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
14:56:52.226 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
14:57:08.766 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,773) / (384,896) - OK |
14:57:08.766 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
14:57:08.769 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:57:08.769 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:57:13.555 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:57:13.555 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:57:13.555 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50662 Title=[IcoMoon App - Icon Font, SVG, PDF & PNG Generator - Google Chrome] |
14:57:13.555 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:57:13.555 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:57:13.555 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:57:13.556 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:57:13.564 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:57:13.691 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:57:13.691 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:57:13.691 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:57:13.691 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:57:13.691 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:57:13.691 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:57:13.691 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5fc0c55 |
14:57:13.691 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:57:13.691 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:57:13.691 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:57:13.691 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:57:13.691 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:57:13.691 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:57:13.691 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:57:13.691 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:57:13.692 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:57:13.692 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:57:13.692 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:57:13.828 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:57:13.828 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:57:13.828 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:57:13.828 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:57:13.839 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:57:13.839 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:57:13.839 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:57:13.839 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:57:13.839 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:57:13.839 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:57:13.839 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:57:13.839 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:57:13.839 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:57:13.883 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:57:13.883 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:57:13.883 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xaaa0c03 |
14:57:13.883 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:57:13.883 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:57:13.883 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:57:13.883 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:57:14.848 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:57:14.848 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:57:14.848 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:57:14.848 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:57:14.851 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:57:14.851 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
14:57:14.851 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:57:14.851 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:57:14.851 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:57:14.851 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xaaa0c03 |
14:57:14.851 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:57:14.851 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:57:14.851 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:57:14.851 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:57:14.851 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:57:14.851 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:57:14.851 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:57:14.851 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:57:14.851 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:57:14.851 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:57:14.851 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:57:14.851 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:57:14.851 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:57:14.851 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:57:15.36 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:57:15.58 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:57:15.58 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
14:57:15.58 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:57:15.62 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:57:15.153 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:57:15.153 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:57:15.153 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:57:15.153 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:57:15.164 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:57:15.164 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:57:15.164 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:57:15.164 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:57:15.164 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:57:15.205 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:57:15.205 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa64038d |
14:57:15.205 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:57:15.205 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:57:15.205 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,773) / (384,896) - OK |
14:57:15.205 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
14:57:15.208 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:57:15.208 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:57:15.208 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:57:15.209 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:57:15.315 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:57:15.315 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:57:15.316 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:57:15.316 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:57:15.716 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:57:15.716 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:57:15.716 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:57:15.716 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:57:15.716 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
14:58:02.887 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
14:58:02.889 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
14:58:02.889 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:58:02.889 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:58:02.889 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:58:02.889 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:58:02.889 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa64038d |
14:58:02.889 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:58:02.889 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
14:58:02.889 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
14:58:02.889 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:58:02.889 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:58:02.889 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:58:02.889 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:58:02.889 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:58:02.889 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:58:02.890 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
14:58:02.890 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
14:58:02.966 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
14:58:02.966 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
14:58:02.966 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
14:58:02.966 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:58:02.977 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
14:58:02.977 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
14:58:02.977 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
14:58:02.977 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:58:02.977 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:58:02.977 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:58:02.977 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:58:02.977 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:58:03.16 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
14:58:03.16 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6ef0ed1 |
14:58:03.16 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
14:58:03.16 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
14:58:03.16 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,773) / (384,896) - OK |
14:58:03.16 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
14:58:03.18 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
14:58:03.18 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
14:58:03.19 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
14:58:03.131 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:58:03.131 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
14:58:03.131 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50662 Title=[IcoMoon App - Icon Font, SVG, PDF & PNG Generator - Google Chrome] |
14:58:03.131 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:58:03.131 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:58:03.131 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
14:58:03.131 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:58:03.134 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
14:58:03.175 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:58:03.175 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:59:05.994 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:59:05.994 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:59:05.994 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
14:59:05.994 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:01:36.927 | 679C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:01:38.956 | 679C | 153 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3462]. |
15:01:38.956 | 679C | 51 | WidgetsLayoutScheduler::Stop | stoping layout scheduler |
15:01:38.956 | 679C | 58 | WidgetsLayoutScheduler::Stop | stoping layout scheduler stpped (last fps:3) |
15:10:09.948 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:10:09.967 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:10:09.967 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:10:09.967 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:10:09.967 | 2A28 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:10:09.967 | 2A28 | 5099 | OverlayManager::HandleGameStream | Stop Capturing |
15:10:11.108 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:10:19.355 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:24.607 | 570C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
15:10:48.218 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:10:48.691 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:12:16.535 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:12:16.536 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
15:12:16.536 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:12:16.536 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:12:16.536 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:12:16.536 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6ef0ed1 |
15:12:16.557 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:12:16.557 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:12:16.557 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:12:16.559 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:12:16.559 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:12:16.559 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:12:16.559 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:12:16.559 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:12:16.559 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:12:16.559 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:12:16.559 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:12:16.559 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:12:16.559 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:12:16.559 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:12:16.790 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:12:16.790 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:12:16.790 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:12:16.790 | 570C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:12:16.793 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:12:17.553 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:12:19.548 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:12:19.548 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:12:19.548 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:12:19.548 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:12:19.690 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:12:19.690 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:12:19.690 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:12:19.690 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:12:19.690 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:12:19.713 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:12:19.713 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x81317 |
15:12:19.713 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:12:19.713 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:12:19.713 | 2A28 | 2284 | WidgetManager::Render | resume layout thread |
15:12:19.713 | 2A28 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:12:19.713 | 2A28 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:12:19.713 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,773) / (384,896) - OK |
15:12:19.713 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
15:12:19.715 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
15:12:19.715 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
15:12:19.716 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:12:19.731 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:12:19.731 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:12:19.731 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:12:19.731 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:12:20.80 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:12:20.80 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:12:20.80 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:12:20.80 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:12:20.80 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:12:20.409 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:12:20.508 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:12:23.951 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:12:23.986 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:12:24.2 | 679C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:12:24.2 | 679C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2e10f0 |
15:12:24.2 | 679C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_2E10F0_P_9228 close 2147483647 bytes |
15:12:24.3 | 679C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:12:24.3 | 679C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:12:24.3 | 679C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=131062 |
15:12:24.3 | 679C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_131062_P_9228 close 2147483647 bytes |
15:12:24.3 | 679C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:12:24.13 | 679C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_120E66_P_9228 opened succesfuly |
15:12:24.13 | 679C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
15:12:24.13 | 679C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_213A6_P_9228 opened succesfuly |
15:12:24.13 | 679C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
15:12:25.21 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,752) / (384,768) - OK |
15:12:25.21 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:12:25.116 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,266) / (384,384) - OK |
15:12:25.116 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
15:12:25.148 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,187) / (384,256) - OK |
15:12:25.148 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
15:12:27.81 | 570C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
15:12:27.86 | 2A28 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:12:27.803 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:12:27.857 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:12:27.871 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:12:27.880 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:12:27.921 | 62C0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A139C_P_9228 opened succesfuly |
15:12:27.921 | 62C0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
15:12:27.928 | 2A28 | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:12:27.928 | 2A28 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:12:27.928 | 2A28 | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:12:27.977 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:12:27.990 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:12:27.990 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:12:27.990 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:12:28.12 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:12:28.12 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:12:28.705 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
15:12:28.705 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
15:12:29.175 | 2A28 | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
15:12:29.175 | 2A28 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:12:29.176 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:12:29.196 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:12:31.190 | 2A28 | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
15:12:31.190 | 2A28 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:12:31.190 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:12:34.70 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,776) / (384,896) - OK |
15:12:34.70 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
15:12:34.817 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,266) / (384,384) - OK |
15:12:34.817 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
15:12:36.867 | 2A28 | 3067 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
15:12:36.867 | 2A28 | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:12:36.867 | 2A28 | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
15:12:36.867 | 2A28 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:12:36.868 | 679C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:12:36.868 | 679C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a139c |
15:12:36.868 | 679C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_A139C_P_9228 close 2147483647 bytes |
15:12:36.869 | 679C | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:12:36.893 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x1f0bc1 , {Original values: ref = -2 handle = 0x0} |
15:12:36.894 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:12:38.68 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:12:38.75 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:12:38.75 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:12:38.75 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:12:38.75 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:12:38.148 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:12:40.770 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,752) / (384,768) - OK |
15:12:40.770 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:12:41.604 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:12:41.610 | 570C | 6601 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
15:12:41.610 | 570C | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:12:41.610 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
15:12:41.611 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:12:41.618 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x1f0bc1 , {Original values: ref = -2 handle = 0x0} |
15:12:41.618 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:12:41.703 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:12:42.72 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:12:42.76 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:12:42.76 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:12:42.76 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:12:42.76 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:12:42.192 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:12:42.212 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:12:42.885 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:12:42.893 | 570C | 6601 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
15:12:42.893 | 570C | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:12:42.893 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
15:12:42.893 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:12:42.900 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x1f0bc1 , {Original values: ref = -2 handle = 0x0} |
15:12:42.900 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:12:42.982 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:12:57.418 | 62C0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:13:09.560 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:13:09.560 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:13:09.560 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:13:09.560 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:13:09.560 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:13:09.560 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:13:09.560 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x81317 |
15:13:09.560 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:13:09.560 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:13:09.560 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:13:09.560 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:13:09.560 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:13:09.560 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:13:09.560 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:13:09.560 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:13:09.560 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:13:09.560 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:13:09.560 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:13:09.677 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:13:09.677 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:13:09.678 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:13:09.678 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:13:09.691 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:13:09.691 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:13:09.691 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:13:09.691 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:13:09.691 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:13:09.691 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:13:09.691 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:13:09.691 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:13:09.727 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:13:09.727 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10712f5 |
15:13:09.727 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:13:09.727 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:13:09.728 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,752) / (384,768) - OK |
15:13:09.728 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:13:09.730 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,266) / (384,384) - OK |
15:13:09.730 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
15:13:09.731 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:13:09.888 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:13:09.888 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:13:09.888 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104B8 Title=[ |
15:13:09.888 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:13:09.888 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:13:09.888 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:13:09.888 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:13:09.891 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:13:09.901 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:13:09.901 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:14:24.174 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:14:24.177 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:14:24.177 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:14:24.177 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:14:24.177 | 2A28 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:14:24.177 | 2A28 | 5099 | OverlayManager::HandleGameStream | Stop Capturing |
15:14:24.341 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:14:27.863 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:14:28.746 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:14:28.746 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:14:28.746 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:14:28.746 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:14:28.749 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:14:28.749 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
15:14:28.749 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:14:28.749 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:14:28.749 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:14:28.749 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10712f5 |
15:14:28.750 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:14:28.750 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:14:28.750 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:14:28.750 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:14:28.750 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:14:28.750 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:14:28.750 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:14:28.750 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:14:28.750 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:14:28.750 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:14:28.750 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:14:28.750 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:14:28.750 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:14:28.750 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:14:28.829 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:14:28.829 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:14:28.899 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:14:28.899 | 570C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:14:28.973 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:14:29.145 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:14:29.339 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:14:29.339 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:14:29.339 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:14:29.339 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:14:29.350 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:14:29.350 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:14:29.350 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:14:29.350 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:14:29.350 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:14:29.410 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:14:29.410 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x66e10bf |
15:14:29.410 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:14:29.410 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:14:29.410 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:14:29.422 | 4390 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:14:29.422 | 4390 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=120e66 |
15:14:29.422 | 4390 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_120E66_P_9228 close 2147483647 bytes |
15:14:29.423 | 4390 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:14:29.423 | 4390 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:14:29.423 | 4390 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=213a6 |
15:14:29.423 | 4390 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_213A6_P_9228 close 2147483647 bytes |
15:14:29.423 | 4390 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:14:29.429 | 4390 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_313A8_P_9228 opened succesfuly |
15:14:29.429 | 4390 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
15:14:29.429 | 4390 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9139E_P_9228 opened succesfuly |
15:14:29.429 | 4390 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
15:14:29.431 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:14:29.431 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:14:29.431 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:14:29.431 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:14:29.454 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,752) / (384,768) - OK |
15:14:29.454 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:14:29.455 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,208) / (384,256) - OK |
15:14:29.455 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
15:14:31.146 | 570C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
15:14:31.164 | 2A28 | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
15:14:31.164 | 2A28 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:14:31.165 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:14:31.165 | 2A28 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:14:31.180 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:14:31.180 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:14:34.141 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:14:34.141 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:14:34.141 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:14:34.141 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:14:34.141 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:14:51.129 | 62C0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:14:51.129 | 62C0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=313a8 |
15:14:51.129 | 62C0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_313A8_P_9228 close 2147483647 bytes |
15:14:51.129 | 62C0 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:14:51.129 | 62C0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:14:51.129 | 62C0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9139e |
15:14:51.129 | 62C0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_9139E_P_9228 close 2147483647 bytes |
15:14:51.130 | 62C0 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:14:51.131 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:14:51.148 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:14:51.148 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:14:51.148 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:14:51.148 | 2A28 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:14:51.148 | 2A28 | 5099 | OverlayManager::HandleGameStream | Stop Capturing |
15:14:51.239 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:15:43.363 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:15:43.363 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:15:43.363 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:15:43.363 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:15:43.363 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:15:43.363 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:15:43.363 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x66e10bf |
15:15:43.363 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:15:43.363 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:15:43.363 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:15:43.363 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:43.363 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:15:43.363 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:15:43.363 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:15:43.363 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:15:43.363 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:15:43.363 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:15:43.363 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:15:43.476 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:15:43.476 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:15:43.476 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:15:43.476 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:15:43.503 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:15:43.503 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:15:43.503 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40076 Title=[@_Dave_44 - Discord] |
15:15:43.503 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:15:43.503 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:15:43.503 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:15:43.503 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:15:43.507 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:15:43.519 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:15:43.519 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:15:43.519 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:15:43.519 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:15:43.519 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:15:43.519 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:15:43.519 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:15:43.519 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:15:43.519 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:15:43.574 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:15:43.574 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:15:43.574 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2341297 |
15:15:43.574 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:15:43.574 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:15:43.574 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:15:43.575 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:15:51.903 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:15:51.903 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:15:51.904 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:15:51.904 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:15:51.907 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:15:51.907 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
15:15:51.907 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:15:51.907 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:15:51.907 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:15:51.907 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2341297 |
15:15:51.908 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:15:51.908 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:15:51.908 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:15:51.908 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:15:51.908 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:15:51.908 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:15:51.908 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:51.908 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:15:51.908 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:15:51.908 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:15:51.908 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:15:51.908 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:15:51.908 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:15:51.908 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:15:52.21 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:15:52.21 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:15:52.21 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:15:52.27 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:15:52.48 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:15:52.197 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:15:52.197 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:15:52.197 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:15:52.197 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:15:52.209 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:15:52.209 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:15:52.209 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:15:52.209 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:15:52.209 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:15:52.237 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:15:52.238 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x20213f9 |
15:15:52.238 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:15:52.238 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:15:52.238 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:15:52.253 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:15:52.253 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:15:52.253 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:15:52.253 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:15:53.28 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:15:53.28 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:15:53.28 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:15:53.28 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:15:53.28 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:15:53.380 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:15:53.464 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:15:56.47 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:56.92 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:56.102 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:15:56.123 | 62C0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_413A8_P_9228 opened succesfuly |
15:15:56.123 | 62C0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
15:15:56.123 | 62C0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A139E_P_9228 opened succesfuly |
15:15:56.123 | 62C0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
15:15:57.51 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,752) / (384,768) - OK |
15:15:57.51 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:15:57.131 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,129) / (384,256) - OK |
15:15:57.131 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
15:15:58.927 | 570C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
15:15:58.938 | 2A28 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:15:58.962 | 2A28 | 363 | ow-graphics | graphics-hook.dll loaded against process: eurotrucks2.exe |
15:15:58.962 | 2A28 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:15:58.963 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:15:58.978 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:15:58.978 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:16:07.26 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,266) / (384,384) - OK |
15:16:07.26 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
15:16:15.503 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:16:15.556 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:16:15.564 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:16:15.567 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [open_options_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:16:15.590 | 4390 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_11133C_P_9228 opened succesfuly |
15:16:15.590 | 4390 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT opened succesfuly |
15:16:15.613 | 2A28 | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:16:15.613 | 2A28 | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:16:15.613 | 2A28 | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:16:15.645 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:16:15.645 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:16:15.683 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:16:15.707 | 2A28 | 3569 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:16:15.723 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:16:15.723 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:16:16.448 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1000,600) / (1024,640) - OK |
15:16:16.448 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1024,640) - OK |
15:16:22.307 | 2A28 | 3067 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
15:16:22.307 | 2A28 | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:16:22.307 | 2A28 | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
15:16:22.307 | 2A28 | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:16:22.319 | 4390 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_9228_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:16:22.320 | 4390 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=11133c |
15:16:22.320 | 4390 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_11133C_P_9228 close 2147483647 bytes |
15:16:22.320 | 4390 | 2533 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:16:22.344 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0xe00acb , {Original values: ref = -2 handle = 0x0} |
15:16:22.344 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:16:44.588 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:16:44.588 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:16:44.588 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:16:44.588 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:16:44.588 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:16:44.588 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:16:44.588 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x20213f9 |
15:16:44.588 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:16:44.588 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:16:44.588 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:16:44.588 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:16:44.588 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:16:44.588 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:16:44.588 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:16:44.588 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:16:44.588 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:16:44.588 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:16:44.588 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:16:44.630 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:16:44.630 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:16:44.630 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104B8 Title=[trucky-icons.scss - trucky (Workspace) - Visual Studio Code] |
15:16:44.630 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:16:44.630 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:16:44.630 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:16:44.630 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:16:44.637 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:16:44.782 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:16:44.782 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:16:44.782 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:16:44.782 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:16:44.872 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:16:44.872 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:16:44.872 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:16:44.872 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:16:44.872 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:16:44.872 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:16:44.872 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:16:44.872 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:16:44.872 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:16:44.923 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:16:44.923 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:16:44.923 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4dc0c3f |
15:16:44.923 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:16:44.923 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:16:44.923 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:16:44.923 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:16:45.601 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:16:45.601 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:16:45.601 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:16:45.601 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:16:45.603 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:16:45.603 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
15:16:45.603 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:16:45.603 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:16:45.603 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:16:45.603 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4dc0c3f |
15:16:45.603 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:16:45.603 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:16:45.603 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:16:45.603 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:16:45.603 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:16:45.603 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:16:45.603 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:16:45.603 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:16:45.603 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:16:45.603 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:16:45.603 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:16:45.603 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:16:45.603 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:16:45.603 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:16:45.640 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:16:45.640 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:16:45.640 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:16:45.643 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:16:45.846 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:16:45.986 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:16:45.986 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:16:45.986 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:16:45.986 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:16:45.997 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:16:45.997 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:16:45.997 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:16:45.997 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:16:45.997 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:16:46.28 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:16:46.28 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x92d110d |
15:16:46.28 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:16:46.28 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:16:46.29 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,752) / (384,768) - OK |
15:16:46.29 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:16:46.31 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,266) / (384,384) - OK |
15:16:46.31 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
15:16:46.32 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:16:46.33 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:16:46.52 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:16:46.52 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:16:46.52 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:16:46.52 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:16:46.334 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:16:46.334 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:16:46.334 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:16:46.334 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:16:46.334 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:17:14.101 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:17:14.101 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:17:14.101 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:17:14.101 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:17:14.101 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:17:14.101 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:17:14.101 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x92d110d |
15:17:14.101 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:17:14.101 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:17:14.101 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:17:14.101 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:17:14.101 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:17:14.101 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:17:14.101 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:17:14.101 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:17:14.101 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:17:14.101 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:17:14.101 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:17:14.192 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:17:14.193 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:17:14.193 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104B8 Title=[trucky-icons.scss - trucky (Workspace) - Visual Studio Code] |
15:17:14.193 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:17:14.193 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:17:14.193 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:17:14.193 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:17:14.196 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:17:14.282 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:17:14.282 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:17:14.282 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:17:14.282 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:17:14.306 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:17:14.306 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:17:14.306 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:17:14.306 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:17:14.306 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:17:14.306 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:17:14.306 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:17:14.306 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:17:14.306 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:17:14.370 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:17:14.370 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:17:14.370 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13312d5 |
15:17:14.370 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:17:14.370 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:17:14.370 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:17:14.370 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:33:00.346 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:33:00.346 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:33:00.346 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:33:00.347 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:33:00.349 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:33:00.349 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
15:33:00.349 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:33:00.349 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:33:00.349 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:33:00.349 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13312d5 |
15:33:00.349 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:33:00.349 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:33:00.349 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:33:00.349 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:33:00.349 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:33:00.349 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:33:00.349 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:33:00.349 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:33:00.350 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:33:00.350 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:33:00.350 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:33:00.350 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:33:00.350 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:33:00.350 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:33:00.505 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:33:00.616 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:33:00.616 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:33:00.616 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:33:00.616 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:33:00.628 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:33:00.628 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:33:00.628 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:33:00.628 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:33:00.628 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:33:00.658 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:33:00.658 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf5130d |
15:33:00.658 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:33:00.658 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:33:00.682 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:33:00.682 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:33:00.682 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:33:00.682 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:33:00.815 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:33:00.815 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:33:00.815 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:33:00.822 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:33:00.829 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,752) / (384,768) - OK |
15:33:00.829 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:33:00.831 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
15:33:00.831 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
15:33:00.832 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:33:00.832 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:33:04.935 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:33:04.935 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:33:04.935 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:33:04.935 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:33:04.935 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:33:46.865 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,773) / (384,896) - OK |
15:33:46.865 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
15:33:52.297 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,752) / (384,768) - OK |
15:33:52.298 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:33:54.825 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,773) / (384,896) - OK |
15:33:54.825 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,896) - OK |
15:34:18.968 | 5184 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:34:20.978 | 5184 | 153 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3014]. |
15:34:20.978 | 5184 | 51 | WidgetsLayoutScheduler::Stop | stoping layout scheduler |
15:34:20.978 | 5184 | 58 | WidgetsLayoutScheduler::Stop | stoping layout scheduler stpped (last fps:69) |
15:34:25.270 | 2A28 | 2284 | WidgetManager::Render | resume layout thread |
15:34:25.270 | 2A28 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:34:25.270 | 2A28 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:34:28.270 | 591C | 153 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3000]. |
15:34:28.270 | 591C | 51 | WidgetsLayoutScheduler::Stop | stoping layout scheduler |
15:34:28.270 | 591C | 58 | WidgetsLayoutScheduler::Stop | stoping layout scheduler stpped (last fps:68) |
15:34:34.314 | 2A28 | 2284 | WidgetManager::Render | resume layout thread |
15:34:34.314 | 2A28 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
15:34:34.314 | 2A28 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:34:58.721 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,752) / (384,768) - OK |
15:34:58.721 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:34:58.773 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,595) / (384,640) - OK |
15:34:58.774 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,640) - OK |
15:34:58.844 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,701) / (384,768) - OK |
15:34:58.844 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:35:05.748 | 591C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:35:31.94 | 591C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:35:47.507 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:35:47.507 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:35:47.507 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:35:47.507 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:35:47.507 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:35:47.507 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:35:47.507 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf5130d |
15:35:47.507 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:35:47.507 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:35:47.507 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:35:47.507 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:35:47.507 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:35:47.507 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:35:47.507 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:35:47.507 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:35:47.507 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:35:47.507 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:35:47.507 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:35:47.587 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:35:47.587 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:35:47.587 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40076 Title=[#trucky-overlay-playground - Discord] |
15:35:47.587 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:35:47.587 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:35:47.587 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:35:47.587 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:35:47.601 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:35:47.626 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:35:47.626 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:35:47.626 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:35:47.626 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:35:47.638 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:35:47.638 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:35:47.638 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:35:47.638 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:35:47.638 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:35:47.638 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:35:47.638 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:35:47.638 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:35:47.638 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:35:47.679 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:35:47.679 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:35:47.679 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xea1130b |
15:35:47.679 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:35:47.679 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:35:47.679 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:35:47.679 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:35:49.110 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:35:49.110 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:35:49.110 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:35:49.110 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:35:49.112 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:35:49.112 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
15:35:49.112 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:35:49.112 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:35:49.112 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:35:49.112 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xea1130b |
15:35:49.112 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:35:49.112 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:35:49.112 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:35:49.112 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:35:49.112 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:35:49.112 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:35:49.112 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:35:49.112 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:35:49.112 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:35:49.112 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:35:49.112 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:35:49.112 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:35:49.112 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:35:49.112 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:35:49.200 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:35:49.290 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:35:49.290 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:35:49.290 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:35:49.290 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:35:49.301 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:35:49.301 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:35:49.301 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:35:49.301 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:35:49.301 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:35:49.341 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:35:49.341 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa3b09d1 |
15:35:49.341 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:35:49.341 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:35:49.360 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:35:49.360 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:35:49.361 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:35:49.361 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:35:49.591 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:35:49.591 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:35:49.591 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:35:49.594 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:35:49.630 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,701) / (384,768) - OK |
15:35:49.630 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:35:49.632 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
15:35:49.632 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
15:35:49.633 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:35:49.633 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:35:49.914 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:35:49.914 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:35:49.914 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:35:49.914 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:35:49.914 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:35:50.94 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:35:50.94 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:35:50.94 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40076 Title=[#trucky-overlay-playground - Discord] |
15:35:50.95 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:35:50.95 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:35:50.95 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
15:35:50.95 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:35:50.100 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:35:50.237 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:35:50.237 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:35:50.237 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:35:50.237 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:35:50.237 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:35:50.237 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:35:50.237 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa3b09d1 |
15:35:50.238 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:35:50.238 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:35:50.238 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:35:50.238 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:35:50.238 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:35:50.238 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:35:50.238 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:35:50.238 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:35:50.238 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:35:50.238 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:35:50.238 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:35:50.324 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:35:50.324 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:35:50.324 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:35:50.324 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:35:50.334 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:35:50.334 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:35:50.334 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:35:50.334 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:35:50.334 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:35:50.334 | 2A28 | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:35:50.334 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:35:50.334 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:35:50.334 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:35:50.405 | 2A28 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
15:35:50.405 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:35:50.406 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xdd90ed3 |
15:35:50.406 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
15:35:50.406 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:35:50.406 | 2A28 | 1611 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:35:50.406 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:36:11.274 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:36:11.274 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:36:11.274 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:36:11.274 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:36:11.277 | 2A28 | 1707 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
15:36:11.277 | 2A28 | 1724 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
15:36:11.277 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:36:11.277 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:36:11.277 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:36:11.277 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xdd90ed3 |
15:36:11.277 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:36:11.277 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:36:11.277 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:36:11.277 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:36:11.277 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:36:11.277 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:36:11.277 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:36:11.277 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:36:11.277 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:36:11.277 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:36:11.277 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:36:11.277 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:36:11.277 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:36:11.277 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:36:11.448 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:36:11.546 | 2A28 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xb6e37950 |
15:36:11.546 | 2A28 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
15:36:11.546 | 2A28 | 1126 | RenderDeviceD3d11::init | save state |
15:36:11.546 | 2A28 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:36:11.556 | 2A28 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb6d6f9b8. |
15:36:11.556 | 2A28 | 1134 | RenderDeviceD3d11::init | restore state |
15:36:11.556 | 2A28 | 1137 | RenderDeviceD3d11::init | Target Window [0x60dd8] |
15:36:11.556 | 2A28 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:36:11.556 | 2A28 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:36:11.623 | 2A28 | 5276 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60dd8}. |
15:36:11.624 | 2A28 | 2351 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4921287 |
15:36:11.624 | 2A28 | 2369 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:36:11.624 | 2A28 | 2417 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x6b395ec0=1798921920)=>(0x27f91590=670635408) |
15:36:11.665 | 2A28 | 2003 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:36:11.665 | 2A28 | 2447 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:36:11.665 | 2A28 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:36:11.665 | 2A28 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2a28 |
15:36:11.665 | 2A28 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2a28 |
15:36:11.686 | 2A28 | 5211 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:36:11.686 | 2A28 | 5218 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:36:11.686 | 2A28 | 5165 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:36:11.686 | 2A28 | 5177 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:36:11.753 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:36:11.753 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:36:11.753 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:36:11.759 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:36:11.798 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (344,701) / (384,768) - OK |
15:36:11.798 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,768) - OK |
15:36:11.800 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (275,245) / (384,256) - OK |
15:36:11.800 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,256) - OK |
15:36:11.801 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1040) / (1920,1152) - OK |
15:36:11.801 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:36:11.824 | 2A28 | 949 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:36:11.830 | 2A28 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:36:13.423 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:36:13.449 | 570C | 6597 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
15:36:13.449 | 570C | 6792 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
15:36:13.449 | 570C | 2614 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:36:13.449 | 570C | 2628 | OverlayManager::setControlMode | Set RI to 0X0 (0X230)... |
15:36:13.452 | 2A28 | 5975 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:36:13.626 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:36:13.644 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
15:36:13.644 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
15:36:13.661 | 2A28 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
15:36:13.661 | 2A28 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
15:36:14.609 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
15:36:14.616 | 570C | 6601 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
15:36:14.616 | 570C | 6812 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
15:36:14.616 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X230(0X30)... |
15:36:14.616 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:36:14.622 | 2A28 | 3738 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -2, OW handle = 0x1f0bc1;prev = 0x1f0bc1 , {Original values: ref = -2 handle = 0x0} |
15:36:14.622 | 2A28 | 3743 | OverlayManager::RestoreGameCursor | black Cursor restored |
15:36:14.708 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
15:36:18.539 | 5184 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:36:18.947 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:36:18.947 | 2A28 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
15:36:18.947 | 2A28 | 2770 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:36:18.947 | 2A28 | 1448 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:36:18.947 | 2A28 | 1455 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:36:18.947 | 2A28 | 1465 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:36:18.947 | 2A28 | 1470 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4921287 |
15:36:18.947 | 2A28 | 2792 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:36:18.947 | 2A28 | 409 | fSwapResize_Buffers | Device was Resized! |
15:36:18.947 | 2A28 | 187 | IRenderDevice::release | Render Releasing. |
15:36:18.947 | 2A28 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:36:18.947 | 2A28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:36:18.947 | 2A28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:36:18.947 | 2A28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:36:18.947 | 2A28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:36:18.947 | 2A28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:36:18.947 | 2A28 | 204 | IRenderDevice::release | Render Releasing Done. |
15:36:18.947 | 2A28 | 413 | fSwapResize_Buffers | End Device was Resized! |
15:36:19.290 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:36:19.290 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:36:19.290 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x41034 Title=[TruckyTelemetry - Microsoft Visual Studio] |
15:36:19.290 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:36:19.290 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:36:19.290 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:36:19.290 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:36:19.297 | 570C | 6666 | OverlayManager::doAction | DisplayFPS - Triggered |
15:36:20.794 | 5184 | 153 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3258]. |
15:36:20.794 | 5184 | 51 | WidgetsLayoutScheduler::Stop | stoping layout scheduler |
15:36:20.794 | 5184 | 58 | WidgetsLayoutScheduler::Stop | stoping layout scheduler stpped (last fps:34) |
15:36:56.378 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:36:56.383 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:36:56.383 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:36:56.383 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:36:56.383 | 570C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:36:56.488 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:36:59.701 | 2A28 | 516 | fDevice11_Release | swap chain release 0 0xc430fc30 [overlay:0] |
15:37:07.470 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:37:07.577 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:37:13.15 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:13.408 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:37:13.408 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:37:13.409 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x41034 Title=[TruckyTelemetry - Microsoft Visual Studio] |
15:37:13.409 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:37:13.409 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:37:13.409 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:37:13.409 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:37:16.435 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:16.524 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:16.916 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:37:16.916 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:37:16.916 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:37:16.916 | 570C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:37:17.435 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:37:17.517 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:37:20.559 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:37:20.609 | 570C | 6658 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:37:20.641 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:37:22.91 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:22.423 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:37:22.423 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:37:22.423 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x41034 Title=[TruckyTelemetry - Microsoft Visual Studio] |
15:37:22.423 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:37:22.423 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:37:22.423 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:37:22.423 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:37:24.196 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:0] |
15:37:24.402 | 570C | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
15:37:27.26 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:27.110 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:27.433 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:37:27.433 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:37:27.433 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:37:27.433 | 570C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:37:32.429 | 570C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
15:37:33.830 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:33.971 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:37:33.971 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:37:33.971 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xD0962 Title=[Browser] |
15:37:33.971 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:37:33.971 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:37:33.971 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:37:33.971 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:37:35.209 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:35.335 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:35.474 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:37:35.474 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:37:35.474 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:37:35.474 | 570C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:37:37.239 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:37:37.351 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:37:38.218 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:37:38.350 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:37:39.286 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:37:39.414 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:37:39.516 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
15:37:39.600 | 2A28 | 581 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
15:37:40.286 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:40.482 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:37:40.482 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:37:40.482 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xD0962 Title=[Browser] |
15:37:40.482 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:37:40.482 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:37:40.482 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:37:40.482 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:37:41.650 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:41.745 | 2A28 | 400 | fSwapResize_Buffers | Resize buffer (0xb6e37950)! |
15:37:41.984 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:37:41.984 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed True |
15:37:41.985 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:37:41.985 | 570C | 2758 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:37:53.603 | 2A28 | 516 | fDevice11_Release | swap chain release 0 0xb6e37950 [overlay:0] |
15:37:54.21 | 570C | 6516 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:37:54.21 | 570C | 7951 | OverlayManager::OnForegroundChanged | Changed False |
15:37:54.21 | 570C | 7984 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xD0962 Title=[Browser] |
15:37:54.21 | 570C | 7348 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:37:54.21 | 570C | 2751 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:37:54.21 | 570C | 2647 | OverlayManager::setControlMode | Restore RI to 0X0(0X30)... |
15:37:54.21 | 570C | 2652 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:37:57.503 | 2A28 | 2138 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
15:37:57.503 | 2A28 | 691 | Client::clear | Client::Clear [0 - 1] . |
15:37:57.503 | 2A28 | 698 | Client::clear | Client::Clear stoping... |
15:37:57.503 | 2A28 | 1098 | OverlayManager::StopInternal | stopping... |
15:37:57.503 | 2A28 | 1124 | OverlayManager::StopInternal | Stoping server connection |
15:37:57.504 | 570C | 6861 | OverlayManager::OnDisconnected | Disconnected from server |
15:37:57.504 | 2A28 | 1129 | OverlayManager::StopInternal | Stopped server connection |
15:37:57.504 | 2A28 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
15:37:57.504 | 2A28 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
15:37:57.504 | 2A28 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
15:37:57.504 | 2A28 | 1150 | OverlayManager::StopInternal | Closing inter process |
15:37:57.504 | 2A28 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
15:37:57.504 | 20AC | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
15:37:57.505 | 2A28 | 256 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
15:37:57.505 | 2A28 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
15:37:57.505 | 2A28 | 1162 | OverlayManager::StopInternal | not running. |
15:37:57.505 | 2A28 | 140 | ApiManager::DestroyBackgroundThread | Destroy call. |
15:37:57.526 | 213C | 187 | ApiManager::BackgroundThread | Background Thread is terminated. |
15:37:57.526 | 2A28 | 231 | ApiManager::ClearAllCommands | Clearing commands [4] |
15:37:57.526 | 2A28 | 248 | ApiManager::ClearAllCommands | Cleared |
15:37:57.526 | 2A28 | 135 | ApiManager::Destroy | Destroyed |
15:37:57.526 | 2A28 | 1164 | OverlayManager::StopInternal | stopped. |
15:37:57.527 | 2A28 | 759 | Client::clear | Remove old SHM |
15:37:57.527 | 2A28 | 256 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_84_12_9228 close 2147483647 bytes |
15:37:57.527 | 2A28 | 767 | Client::clear | Stop tasks thread |
15:37:57.536 | 2A28 | 780 | Client::clear | Client::Clear - Done. |
15:37:57.536 | 2A28 | 2153 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |