TimeThreadLineFunctionMessage
22:00:56.1934794138runClientStarting Overlay PID=9312(0x2460) server PID = 2852
22:00:56.1934794561Client::initClient::Initialize
22:00:56.1934794569Client::initStart owclient thread
22:00:56.194E20325Client::initFirstInjectionClient::initFirstInjection.
22:00:56.194E20225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_179_2_2852 opened succesfuly
22:00:56.194E20351session id = {15671328-D72E-447A-A725-38F2E99D2F11}
22:00:56.195E202048Client::LogClientInfoOS version [10.0]
22:00:56.195E202053Client::LogClientInfoProcess OS version [10.0] [64-bit]
22:00:56.196E202071Client::LogClientInfoClient [64-bit] Version 2.2.179.2
22:00:56.196E202083Client::LogProcessModulesLoaded modules:
22:00:56.203E202099C:\Program Files (x86)\Overwolf\0.178.0.16\OWClient.dll
22:00:56.203E202099C:\Program Files (x86)\Overwolf\0.178.0.16\OWExplorer.dll
22:00:56.203E202099C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
22:00:56.203E202099C:\Program Files (x86)\Steam\steamclient64.dll
22:00:56.203E202099C:\Program Files (x86)\Steam\tier0_s64.dll
22:00:56.203E202099C:\Program Files (x86)\Steam\vstdlib_s64.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
22:00:56.203E202099C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
22:00:56.203E202099C:\WINDOWS\SYSTEM32\CRYPTSP.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\CoreMessaging.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\D3DSCache.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\DNSAPI.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\HID.DLL
22:00:56.203E202099C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
22:00:56.203E202099C:\WINDOWS\SYSTEM32\MSACM32.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\MSIMG32.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\MSWSOCK.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\PROPSYS.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\SSPICLI.DLL
22:00:56.203E202099C:\WINDOWS\SYSTEM32\Secur32.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\UMPDC.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\USERENV.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\UxTheme.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\VERSION.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\WINMM.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\Wldp.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\amdihk64.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\apphelp.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\atiadlxx.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\atidxx64.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\d3d11.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\dcomp.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
22:00:56.203E202099C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
22:00:56.203E202099C:\WINDOWS\SYSTEM32\dinput8.dll
22:00:56.203E202099C:\WINDOWS\SYSTEM32\dwmapi.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\dxcore.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\dxgi.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\inputhost.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\kernel.appcore.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\ntdll.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\ntmarta.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\pdh.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\powrprof.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\profapi.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\textinputframework.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\windows.storage.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\winhttp.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\winmmbase.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\wintypes.dll
22:00:56.204E202099C:\WINDOWS\SYSTEM32\xinput1_4.dll
22:00:56.204E202099C:\WINDOWS\System32\ADVAPI32.dll
22:00:56.204E202099C:\WINDOWS\System32\COMDLG32.dll
22:00:56.204E202099C:\WINDOWS\System32\CRYPT32.dll
22:00:56.204E202099C:\WINDOWS\System32\DEVOBJ.dll
22:00:56.204E202099C:\WINDOWS\System32\DriverStore\FileRepository\c0364232.inf_amd64_75594314c2311c14\B364161\ATIDXX64.DLL
22:00:56.204E202099C:\WINDOWS\System32\DriverStore\FileRepository\c0364232.inf_amd64_75594314c2311c14\B364161\aticfx64.dll
22:00:56.204E202099C:\WINDOWS\System32\DriverStore\FileRepository\c0364232.inf_amd64_75594314c2311c14\B364161\atiuxp64.dll
22:00:56.204E202099C:\WINDOWS\System32\GDI32.dll
22:00:56.204E202099C:\WINDOWS\System32\IMM32.dll
22:00:56.204E202099C:\WINDOWS\System32\KERNEL32.DLL
22:00:56.204E202099C:\WINDOWS\System32\KERNELBASE.dll
22:00:56.204E202099C:\WINDOWS\System32\MMDevApi.dll
22:00:56.204E202099C:\WINDOWS\System32\MSASN1.dll
22:00:56.204E202099C:\WINDOWS\System32\MSCTF.dll
22:00:56.204E202099C:\WINDOWS\System32\NSI.dll
22:00:56.204E202099C:\WINDOWS\System32\OLEAUT32.dll
22:00:56.204E202099C:\WINDOWS\System32\PSAPI.DLL
22:00:56.204E202099C:\WINDOWS\System32\RPCRT4.dll
22:00:56.204E202099C:\WINDOWS\System32\SETUPAPI.dll
22:00:56.204E202099C:\WINDOWS\System32\SHELL32.dll
22:00:56.204E202099C:\WINDOWS\System32\SHLWAPI.dll
22:00:56.204E202099C:\WINDOWS\System32\USER32.dll
22:00:56.204E202099C:\WINDOWS\System32\WINTRUST.dll
22:00:56.204E202099C:\WINDOWS\System32\WS2_32.dll
22:00:56.204E202099C:\WINDOWS\System32\bcrypt.dll
22:00:56.204E202099C:\WINDOWS\System32\bcryptPrimitives.dll
22:00:56.204E202099C:\WINDOWS\System32\cfgmgr32.dll
22:00:56.204E202099C:\WINDOWS\System32\clbcatq.dll
22:00:56.204E202099C:\WINDOWS\System32\combase.dll
22:00:56.204E202099C:\WINDOWS\System32\fwpuclnt.dll
22:00:56.204E202099C:\WINDOWS\System32\gdi32full.dll
22:00:56.204E202099C:\WINDOWS\System32\imagehlp.dll
22:00:56.204E202099C:\WINDOWS\System32\msvcp_win.dll
22:00:56.204E202099C:\WINDOWS\System32\msvcrt.dll
22:00:56.204E202099C:\WINDOWS\System32\ole32.dll
22:00:56.204E202099C:\WINDOWS\System32\sechost.dll
22:00:56.204E202099C:\WINDOWS\System32\shcore.dll
22:00:56.204E202099C:\WINDOWS\System32\ucrtbase.dll
22:00:56.204E202099C:\WINDOWS\System32\win32u.dll
22:00:56.204E202099C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll
22:00:56.204E202099C:\WINDOWS\system32\rsaenh.dll
22:00:56.204E202099C:\Windows\System32\OneCoreCommonProxyStub.dll
22:00:56.204E202099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
22:00:56.204E202099C:\Windows\System32\WindowManagementAPI.dll
22:00:56.204E202099C:\Windows\System32\Windows.UI.dll
22:00:56.204E202099C:\Windows\System32\rasadhlp.dll
22:00:56.204E202099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
22:00:56.204E202099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmod.dll
22:00:56.204E202099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmodstudio.dll
22:00:56.204E202099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\steam_api64.dll
22:00:56.204E202099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\thrustmaster_bridge_x64.dll
22:00:56.204E202099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\tobii_gameintegration_x64.dll
22:00:56.204E2079GraphicsHookManager::InitCreated Thread - Created , ThreadId=19380
22:00:56.209E201535Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
22:00:56.209E201551Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
22:00:56.209E201559Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
22:00:56.210E201587Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
22:00:56.210E201608Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
22:00:56.210E201674Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
22:00:56.210E201687Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
22:00:56.210E201700Client::ReadGameConfigurationsEnable EnableTXR - OFF
22:00:56.210E201740Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
22:00:56.210E201742Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
22:00:56.210E201744Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
22:00:56.210E201746Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
22:00:56.210E201748Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
22:00:56.210E201750Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
22:00:56.210E201752Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
22:00:56.210E201755Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
22:00:56.210E201758Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
22:00:56.210E201865Data::Search[0] 0xD1850000
22:00:56.210E201865Data::Search[1] 0x0
22:00:56.210E201865Data::Search[2] 0x0
22:00:56.210E201865Data::Search[3] 0x8B770000
22:00:56.210E201865Data::Search[4] 0x0
22:00:56.210E201865Data::Search[5] 0xCDE40000
22:00:56.210E201865Data::Search[6] 0xD1620000
22:00:56.210E201865Data::Search[7] 0x0
22:00:56.210E201865Data::Search[8] 0xCDE40000
22:00:56.210E201865Data::Search[9] 0x0
22:00:56.210E201870Data::Search[10] 0x0
22:00:56.210E201876Data::Search[11] 0xCB870000
22:00:56.210E201882Data::Search[12] 0x0
22:00:56.210E201888Data::Search[13] 0x0
22:00:56.210E20337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:00:56.211E201265Client::hookFunctionsDetected Windows 8.1 or greater
22:00:56.211E201288Client::hookFunctionsAcquiring function lock succedded
22:00:56.213E20248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
22:00:56.213E20579Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
22:00:56.214E20952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
22:00:56.214E20225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_179_2_2852 opened succesfuly
22:00:56.214E20500OverlayManager::OverlayManagerOW System Cursor is set to = 0xc24286d
22:00:56.214E207477OverlayManager::LoadDefaultCursorsLoad default cursors
22:00:56.216E20508OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x1fa70eeb
22:00:56.216E2072PerformanceCounter::StartSessionStartSession
22:00:56.216E2072PerformanceCounter::StartSessionStartSession
22:00:56.216E20225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
22:00:56.216E20731OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
22:00:56.216E20749OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
22:00:56.216E20751OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
22:00:56.216E20754OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
22:00:56.216E20757OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
22:00:56.216E20760OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
22:00:56.216E20763OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
22:00:56.216E20766OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
22:00:56.216E20769OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
22:00:56.216E20772OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
22:00:56.216E20775OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
22:00:56.216E20778OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
22:00:56.216E20781OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
22:00:56.216E20784OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
22:00:56.216E20787OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
22:00:56.216E20790OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
22:00:56.216E20793OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
22:00:56.216E20796OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
22:00:56.216E20799OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
22:00:56.216E20802OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
22:00:56.216E20805OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
22:00:56.216E20808OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
22:00:56.216E20811OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
22:00:56.216E20814OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
22:00:56.216E20817OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
22:00:56.216E20820OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
22:00:56.216E20823OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
22:00:56.216E20826OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
22:00:56.216E20829OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
22:00:56.216E20832OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
22:00:56.216E20835OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
22:00:56.216E20838OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
22:00:56.216E20841OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
22:00:56.216E20844OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
22:00:56.216E20847OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
22:00:56.216E20850OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
22:00:56.216E20853OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
22:00:56.216E20856OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
22:00:56.216E20859OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
22:00:56.216E20862OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
22:00:56.216E20865OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
22:00:56.216E20868OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
22:00:56.216E20871OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
22:00:56.216E20874OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
22:00:56.216E20877OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
22:00:56.216E20880OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
22:00:56.216E20883OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
22:00:56.216E20886OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
22:00:56.216E20889OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
22:00:56.216E20892OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
22:00:56.216E20895OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
22:00:56.216E20898OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
22:00:56.216E20901OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
22:00:56.216E20904OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
22:00:56.216E20907OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
22:00:56.216E20910OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
22:00:56.216E20913OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
22:00:56.216E20916OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
22:00:56.217E20919OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
22:00:56.217E20922OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
22:00:56.217E20925OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
22:00:56.217E20928OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
22:00:56.217E20931OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
22:00:56.217E20934OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
22:00:56.217E20937OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
22:00:56.217E20940OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
22:00:56.217E20943OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
22:00:56.217E20945OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
22:00:56.217E20947OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
22:00:56.217E20949OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
22:00:56.217E20951OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
22:00:56.217E20953OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
22:00:56.217E20955OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
22:00:56.217E20957OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
22:00:56.217E20959OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
22:00:56.217E20961OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
22:00:56.217E20963OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
22:00:56.217E20965OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
22:00:56.217E20967OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
22:00:56.217E20969OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
22:00:56.217E20971OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
22:00:56.217E20973OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
22:00:56.217E20975OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
22:00:56.217E20977OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
22:00:56.217E20991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:00:56.217E20601OverlayManager::InitGameClientstarting hooks...
22:00:56.224E201991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.178.0.16\\OWUtils.dll succeeded
22:00:56.229E20602Install::CodeInit [Client,1] (MCH) OK
22:00:56.230E20602Install::CodeInit [Client,2] (MCH) OK
22:00:56.242E20602Install::CodeInit [Client,3] (MCH) OK
22:00:56.243E20602Install::CodeInit [Client,4] (MCH) OK
22:00:56.256E20602Install::CodeInit [Client,4.1] (MCH) OK
22:00:56.270E20602Install::CodeInit [Client,4.2] (MCH) OK
22:00:56.270E201361Client::hookFunctionsSuspend before hook: OFF
22:00:56.271E20916Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
22:00:56.272E201063Install::CodeSegment [5|23008|0xCDE40000|0x59E0]
22:00:56.284E20602Install::Codeunknown (MCH) OK
22:00:56.284E201063Install::CodeSegment [5|437792|0xCDE40000|0x6AE20]
22:00:56.297E20602Install::Codeunknown (MCH) OK
22:00:56.297E201063Install::CodeSegment [5|135648|0xCDE40000|0x211E0]
22:00:56.310E20602Install::Codeunknown (MCH) OK
22:00:56.310E201063Install::CodeSegment [5|10304|0xCDE40000|0x2840]
22:00:56.323E20602Install::Codeunknown (MCH) OK
22:00:56.323E201063Install::CodeSegment [5|-38434720|0xCDE40000|0xFDB58860]
22:00:56.323E201154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
22:00:56.323E201063Install::CodeSegment [5|-38413264|0xCDE40000|0xFDB5DC30]
22:00:56.323E201154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
22:00:56.323E201063Install::CodeSegment [5|-38418960|0xCDE40000|0xFDB5C5F0]
22:00:56.323E201154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
22:00:56.323E201063Install::CodeSegment [5|-39606288|0xCDE40000|0xFDA3A7F0]
22:00:56.323E201154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
22:00:56.323E20916Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
22:00:56.323E20916Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
22:00:56.323E20337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:00:56.323E201239OverlayManager::StartStarting...
22:00:56.323E201271OverlayManager::Startstarting hooks 2...
22:00:56.338E20602Install::CodeInit [Client,5] (MCH) OK
22:00:56.351E20602Install::CodeInit [Client,6] (MCH) OK
22:00:56.351E201340OverlayManager::StartRID Found 2 devices.
22:00:56.351E201348OverlayManager::StartRID Mouse Found [0] with 0X230(0X30) hwnd(0x3d16ca)...
22:00:56.351E201354OverlayManager::StartRID Keyboard Found [1] with 0X200(0X30) hwnd(0x3d16ca)...
22:00:56.351E201436XTRAP COMPATIBLE PATCH WARNING
22:00:56.351E201445OverlayManager::Startdone with hooks...
22:00:56.351E20108ApiManager::InitAPI Manager Event : OK
22:00:56.351E20120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=26268
22:00:56.351E2067TXRSettingFail to read texture recognition options 0xb7
22:00:56.351E20114TXOfInterestNew list set with 0 items
22:00:56.351E201471OverlayManager::Startget foreground state
22:00:56.351E208229OverlayManager::OnForegroundChangedChanged True
22:00:56.351E207579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:00:56.351E201508OverlayManager::StartStarted...
22:00:56.35121347063OverlayManager::OnConnectedConnected to server
22:00:56.351213432SendServerHelloMessage::ExecuteSend connection Ack
22:00:56.352669C7696OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x120ece
22:00:56.366E20602Install::CodeInit [Client,0] (MCH) OK
22:00:56.366E20428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
22:00:56.366E2094GraphicsHookManager::StopThreadStopThread
22:00:56.3674BB4216GraphicsHookManager::MessageLoopExit Thread
22:00:56.370E20407Client::initFirstInjectioninit complete
22:00:56.77221346889OverlayManager::doActionDisplayFPS - Triggered
22:01:06.359669C2083Client::LogProcessModulesLoaded modules:
22:01:06.368669C2099C:\Program Files (x86)\Overwolf\0.178.0.16\OWClient.dll
22:01:06.368669C2099C:\Program Files (x86)\Overwolf\0.178.0.16\OWExplorer.dll
22:01:06.368669C2099C:\Program Files (x86)\Overwolf\0.178.0.16\OWUtils.dll
22:01:06.368669C2099C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
22:01:06.368669C2099C:\Program Files (x86)\Steam\steamclient64.dll
22:01:06.368669C2099C:\Program Files (x86)\Steam\tier0_s64.dll
22:01:06.368669C2099C:\Program Files (x86)\Steam\vstdlib_s64.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\CRYPTSP.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\CoreMessaging.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\D3DSCache.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\DNSAPI.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\HID.DLL
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\MSACM32.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\MSIMG32.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\MSWSOCK.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\PROPSYS.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\SSPICLI.DLL
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\Secur32.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\UMPDC.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\USERENV.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\UxTheme.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\VERSION.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\WINMM.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\Wldp.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\amdihk64.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\apphelp.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\atiadlxx.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\atidxx64.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\d3d11.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\dcomp.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\dinput8.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\dwmapi.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\dxcore.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\dxgi.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\inputhost.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\kernel.appcore.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\ntdll.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\ntmarta.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\pdh.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\powrprof.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\profapi.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\textinputframework.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\windows.storage.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\winhttp.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\winmmbase.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\wintypes.dll
22:01:06.368669C2099C:\WINDOWS\SYSTEM32\xinput1_4.dll
22:01:06.368669C2099C:\WINDOWS\System32\ADVAPI32.dll
22:01:06.368669C2099C:\WINDOWS\System32\COMDLG32.dll
22:01:06.368669C2099C:\WINDOWS\System32\CRYPT32.dll
22:01:06.368669C2099C:\WINDOWS\System32\DEVOBJ.dll
22:01:06.368669C2099C:\WINDOWS\System32\DriverStore\FileRepository\c0364232.inf_amd64_75594314c2311c14\B364161\ATIDXX64.DLL
22:01:06.368669C2099C:\WINDOWS\System32\DriverStore\FileRepository\c0364232.inf_amd64_75594314c2311c14\B364161\aticfx64.dll
22:01:06.368669C2099C:\WINDOWS\System32\DriverStore\FileRepository\c0364232.inf_amd64_75594314c2311c14\B364161\atiuxp64.dll
22:01:06.368669C2099C:\WINDOWS\System32\GDI32.dll
22:01:06.368669C2099C:\WINDOWS\System32\IMM32.dll
22:01:06.368669C2099C:\WINDOWS\System32\KERNEL32.DLL
22:01:06.368669C2099C:\WINDOWS\System32\KERNELBASE.dll
22:01:06.368669C2099C:\WINDOWS\System32\MMDevApi.dll
22:01:06.368669C2099C:\WINDOWS\System32\MSASN1.dll
22:01:06.368669C2099C:\WINDOWS\System32\MSCTF.dll
22:01:06.368669C2099C:\WINDOWS\System32\NSI.dll
22:01:06.368669C2099C:\WINDOWS\System32\OLEAUT32.dll
22:01:06.368669C2099C:\WINDOWS\System32\PSAPI.DLL
22:01:06.368669C2099C:\WINDOWS\System32\RPCRT4.dll
22:01:06.368669C2099C:\WINDOWS\System32\SETUPAPI.dll
22:01:06.368669C2099C:\WINDOWS\System32\SHELL32.dll
22:01:06.368669C2099C:\WINDOWS\System32\SHLWAPI.dll
22:01:06.368669C2099C:\WINDOWS\System32\USER32.dll
22:01:06.368669C2099C:\WINDOWS\System32\WINTRUST.dll
22:01:06.368669C2099C:\WINDOWS\System32\WS2_32.dll
22:01:06.368669C2099C:\WINDOWS\System32\bcrypt.dll
22:01:06.368669C2099C:\WINDOWS\System32\bcryptPrimitives.dll
22:01:06.368669C2099C:\WINDOWS\System32\cfgmgr32.dll
22:01:06.368669C2099C:\WINDOWS\System32\clbcatq.dll
22:01:06.368669C2099C:\WINDOWS\System32\combase.dll
22:01:06.368669C2099C:\WINDOWS\System32\fwpuclnt.dll
22:01:06.368669C2099C:\WINDOWS\System32\gdi32full.dll
22:01:06.368669C2099C:\WINDOWS\System32\imagehlp.dll
22:01:06.368669C2099C:\WINDOWS\System32\msvcp_win.dll
22:01:06.368669C2099C:\WINDOWS\System32\msvcrt.dll
22:01:06.368669C2099C:\WINDOWS\System32\ole32.dll
22:01:06.369669C2099C:\WINDOWS\System32\sechost.dll
22:01:06.369669C2099C:\WINDOWS\System32\shcore.dll
22:01:06.369669C2099C:\WINDOWS\System32\ucrtbase.dll
22:01:06.369669C2099C:\WINDOWS\System32\win32u.dll
22:01:06.369669C2099C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll
22:01:06.369669C2099C:\WINDOWS\system32\rsaenh.dll
22:01:06.369669C2099C:\Windows\System32\OneCoreCommonProxyStub.dll
22:01:06.369669C2099C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
22:01:06.369669C2099C:\Windows\System32\WindowManagementAPI.dll
22:01:06.369669C2099C:\Windows\System32\Windows.UI.dll
22:01:06.369669C2099C:\Windows\System32\rasadhlp.dll
22:01:06.369669C2099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
22:01:06.369669C2099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmod.dll
22:01:06.369669C2099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\fmodstudio.dll
22:01:06.369669C2099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\steam_api64.dll
22:01:06.369669C2099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\thrustmaster_bridge_x64.dll
22:01:06.369669C2099E:\SteamLibrary\steamapps\common\American Truck Simulator\bin\win_x64\tobii_gameintegration_x64.dll
22:01:20.7841EE0587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
22:01:20.7861EE0148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
22:01:20.7881EE0148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
22:01:20.7881EE0984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
22:01:20.7901EE01041RenderDeviceD3d11::initRefC r:[6]->[5] 0x135ba60
22:01:20.7901EE01072RenderDeviceD3d11::initDevice adapter hash: -144529039
22:01:20.7901EE01105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:01:20.7901EE01126RenderDeviceD3d11::initsave state
22:01:20.7901EE0696RenderDeviceD3d11::initDX11loading shaders...
22:01:20.7941EE0705RenderDeviceD3d11::initDX11create vs
22:01:20.7941EE0723RenderDeviceD3d11::initDX11create vs
22:01:20.7971EE0745RenderDeviceD3d11::initDX11create pxs
22:01:20.8001EE0774RenderDeviceD3d11::initDX11create raster
22:01:20.8001EE0842RenderDeviceD3d11::initDX11create buffers
22:01:20.8081EE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x127a648.
22:01:20.8081EE01134RenderDeviceD3d11::initrestore state
22:01:20.8081EE01137RenderDeviceD3d11::initTarget Window [0x2212b4]
22:01:20.8081EE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:01:20.8081EE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:01:20.8081EE0193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
22:01:20.8081EE02086RenderDeviceD3d11::setFixSet render device fix RT.
22:01:20.8081EE03021OverlayManager::setGraphicsRender Device fix was set RT.
22:01:20.8081EE05366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:01:20.8081EE05382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:01:20.8101EE0678OverlayInputManager::HandleCommandsClear all hotkeys command
22:01:20.8101EE0719OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
22:01:20.8101EE026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
22:01:20.8101EE021StartWidgetsRefresher::ExecuteExecute start wicket manager
22:01:20.8101EE0275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:01:20.8101EE05498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2212b4}.
22:01:20.8101EE02461OverlayManager::installWindowProcHookInstall WPH
22:01:20.8101EE02475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x376e0831
22:01:20.8101EE02494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:01:20.8101EE02540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x3154ca30=827640368)=>(0x28ab1e80=682303104)
22:01:20.8101EE02551OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
22:01:20.8101EE0311PerformanceCounter::NotifyFrameRenderNotify first Render...
22:01:20.8101EE0991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:01:20.8101EE08121OverlayManager::CheckForSharedTextureSupportCheck for SHT support
22:01:20.8101EE02123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:01:20.8101EE02570OverlayManager::installKeybMouseHookInstall KeybMouse
22:01:20.8101EE0480InputInterceptor::stopHookunhook keyboard and mouse
22:01:20.8111EE0447InputInterceptor::runHookKeyboard is hooked 0x1ee0
22:01:20.8111EE0469InputInterceptor::runHookMouse is hooked 0x1ee0
22:01:20.8121EE02222OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x10007
22:01:20.8121EE05433OverlayManager::initOverlayResolutionEx 0X40008
22:01:20.8121EE05439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:01:20.8121EE05366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:01:20.8121EE05382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:01:20.8335CE0225InterProcessElement::openInterProcess Overwolf_ImID_A0CA2_P_2852 opened succesfuly
22:01:20.8335CE0225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:01:20.8335CE0225InterProcessElement::openInterProcess Overwolf_ImID_726FA_P_2852 opened succesfuly
22:01:20.8335CE0225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:01:20.8335CE0225InterProcessElement::openInterProcess Overwolf_ImID_60C80_P_2852 opened succesfuly
22:01:20.8335CE0225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:01:20.8741EE0326RenderImageD3d11::setSizeCreate Texture (1200,700) / (1280,768) - OK
22:01:20.8741EE0347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
22:01:24.1421EE0601OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:01:24.20821346819OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
22:01:24.20821347019OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:01:24.20821342738OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:01:24.20821342752OverlayManager::setControlModeSet RI mouse to 0X0 (0X230)...
22:01:24.2251EE06196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:01:24.2261EE07619OverlayManager::IsEmptyCursorCache cursor 0xc24286d (v: 1)
22:01:24.2261EE03732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:01:24.2395CE0225InterProcessElement::openInterProcess Overwolf_ImID_D0EC4_P_2852 opened succesfuly
22:01:24.2405CE0225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:01:24.2751EE0601OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:01:24.3091EE0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
22:01:24.3091EE0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
22:01:24.3775CE0225InterProcessElement::openInterProcess Overwolf_ImID_150CDC_P_2852 opened succesfuly
22:01:24.3845CE0225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:01:24.4261EE0326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
22:01:24.4261EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
22:01:24.5101EE07619OverlayManager::IsEmptyCursorCache cursor 0xa0428af (v: 1)
22:01:24.6281EE03732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:01:24.6951EE07619OverlayManager::IsEmptyCursorCache cursor 0x10011 (v: 1)
22:01:24.7761EE07619OverlayManager::IsEmptyCursorCache cursor 0x1000f (v: 1)
22:01:25.5761EE0601OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:01:25.58721346823OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
22:01:25.58721347039OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:01:25.58721342781OverlayManager::setControlModeRestore RI mouse to 0X230(0X30)...
22:01:25.58721342794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:01:25.5941EE03906OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc24286d;prev = 0xc24286d , {Original values: ref = -2 handle = 0x10007}
22:01:25.5941EE03911OverlayManager::RestoreGameCursorblack Cursor restored
22:01:25.6095CE0255InterProcessElement::closeInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT close 2147483647 bytes
22:01:25.6095CE0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0ca2
22:01:25.6095CE0255InterProcessElement::closeInterProcess Overwolf_ImID_A0CA2_P_2852 close 2147483647 bytes
22:01:25.6105CE02536WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:01:25.7281EE0601OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:01:28.9841EE0531fDevice11_Releaseswap chain release 0 0x3a8dcd0 [overlay:0]
22:01:29.64221346881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:01:29.65521346881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:01:29.7055CE0225InterProcessElement::openInterProcess Overwolf_ImID_2A0C92_P_2852 opened succesfuly
22:01:29.7055CE0225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:01:29.7141EE07019OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:01:29.7141EE02738OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:01:29.7141EE02752OverlayManager::setControlModeSet RI mouse to 0X0 (0X230)...
22:01:31.1831EE0326RenderImageD3d11::setSizeCreate Texture (400,500) / (512,512) - OK
22:01:31.1831EE0347RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
22:01:31.23721346881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:01:31.25921346881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:01:31.2605CE0255InterProcessElement::closeInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT close 2147483647 bytes
22:01:31.2605CE0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=726fa
22:01:31.2605CE0255InterProcessElement::closeInterProcess Overwolf_ImID_726FA_P_2852 close 2147483647 bytes
22:01:31.2605CE02536WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:01:31.31121346881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:01:31.3235CE0225InterProcessElement::openInterProcess Overwolf_ImID_1827AC_P_2852 opened succesfuly
22:01:31.3235CE0225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:01:31.33021346881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:01:31.7531EE03732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:01:32.361EE07619OverlayManager::IsEmptyCursorCache cursor 0x571c73 (v: 1)
22:01:32.7531EE0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
22:01:32.7531EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:01:32.9181EE03072WidgetManager::OnControlStateChangedRelease exclusiv mode: 0x0 was hidden 0
22:01:32.9181EE07039OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:01:32.9181EE02781OverlayManager::setControlModeRestore RI mouse to 0X230(0X30)...
22:01:32.9181EE02794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:01:32.9275CE0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=440d8e
22:01:32.9275CE02536WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:01:32.9275CE0255InterProcessElement::closeInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT close 2147483647 bytes
22:01:32.9275CE0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2a0c92
22:01:32.9275CE0255InterProcessElement::closeInterProcess Overwolf_ImID_2A0C92_P_2852 close 2147483647 bytes
22:01:32.9275CE02536WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:01:32.9401EE03906OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc24286d;prev = 0x571c73 , {Original values: ref = -2 handle = 0x10007}
22:01:32.9401EE03911OverlayManager::RestoreGameCursorblack Cursor restored
22:01:32.9875CE0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=440d8e
22:01:32.9875CE02536WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:01:32.9995CE0225InterProcessElement::openInterProcess Overwolf_ImID_440D8E_P_2852 opened succesfuly
22:01:32.9995CE0225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:01:36.2295CE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:01:39.2735CE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:01:41.2765CE0170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3004].
22:01:41.2765CE052WidgetsLayoutScheduler::Stopstopping layout scheduler
22:01:41.2765CE061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:66)
22:01:41.4531EE02280WidgetManager::Renderresume layout thread
22:01:41.4531EE0275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:01:41.4531EE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:01:42.7915CE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:01:44.7875CE0170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3010].
22:01:44.7875CE052WidgetsLayoutScheduler::Stopstopping layout scheduler
22:01:44.7875CE061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:66)
22:01:46.5301EE02280WidgetManager::Renderresume layout thread
22:01:46.5301EE0275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:01:46.5301EE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:01:49.5375CE0170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3007].
22:01:49.5375CE052WidgetsLayoutScheduler::Stopstopping layout scheduler
22:01:49.5375CE061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:66)
22:01:52.5401EE02280WidgetManager::Renderresume layout thread
22:01:52.5401EE0275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:01:52.5401EE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:01:53.7045CE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:01:55.7145CE0170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3011].
22:01:55.7145CE052WidgetsLayoutScheduler::Stopstopping layout scheduler
22:01:55.7145CE061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:66)
22:02:07.1151EE02280WidgetManager::Renderresume layout thread
22:02:07.1151EE0275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:02:07.1151EE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:02:08.6925CE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:02:09.3601EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:02:09.3601EE0422fSwapResize_BuffersClear overlay graphics..
22:02:09.3601EE02914OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:02:09.3601EE01514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:02:09.3601EE01521OverlayManager::RestoreGameWNDPROCSWL restored.
22:02:09.3601EE01531OverlayManager::RestoreGameWNDPROCSWL OK.
22:02:09.3601EE01536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x376e0831
22:02:09.3601EE02936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:02:09.3601EE0424fSwapResize_BuffersDevice was Resized!
22:02:09.3601EE0186IRenderDevice::releaseRender Releasing.
22:02:09.3601EE082RenderDeviceCaptureBase::ReleaseTextureRelease
22:02:09.3601EE0100RenderDeviceCaptureBase::ReleaseTextureReleased
22:02:09.3601EE01258RenderDeviceD3d11::releaseImplementationReleasing 1
22:02:09.3601EE01268RenderDeviceD3d11::releaseImplementationReleasing 2
22:02:09.3601EE01287RenderDeviceD3d11::releaseImplementationReleasing 3
22:02:09.3601EE0203IRenderDevice::releaseRender Releasing Done.
22:02:09.3601EE0428fSwapResize_BuffersEnd Device was Resized!
22:02:09.3802134367InputInterceptor::ResetLLHookProcExtReset keys state
22:02:09.38021346738OverlayManager::doActionForegroundChange Event OFF (OFF)
22:02:09.38021348229OverlayManager::OnForegroundChangedChanged False
22:02:09.38121348262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x102D6 Title=[]
22:02:09.38121347579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:02:09.38121342895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:02:09.38121342781OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
22:02:09.38121342794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:02:09.4142134367InputInterceptor::ResetLLHookProcExtReset keys state
22:02:09.47221346889OverlayManager::doActionDisplayFPS - Triggered
22:02:10.9095CE0170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3223].
22:02:10.9095CE052WidgetsLayoutScheduler::Stopstopping layout scheduler
22:02:10.9095CE061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:32)
22:02:15.2981EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:02:15.49521346738OverlayManager::doActionForegroundChange Event ON (ON)
22:02:15.49521348229OverlayManager::OnForegroundChangedChanged True
22:02:15.49621347579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:02:15.49621342902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:02:15.5351EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:02:15.5781EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:02:15.6491EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:02:15.6721EE07619OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
22:02:15.6731EE07619OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
22:02:15.6971EE01041RenderDeviceD3d11::initRefC r:[6]->[5] 0x135ba60
22:02:15.6971EE01105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:02:15.6971EE01126RenderDeviceD3d11::initsave state
22:02:15.6971EE0696RenderDeviceD3d11::initDX11loading shaders...
22:02:15.7181EE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x127a648.
22:02:15.7181EE01134RenderDeviceD3d11::initrestore state
22:02:15.7181EE01137RenderDeviceD3d11::initTarget Window [0x2212b4]
22:02:15.7181EE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:02:15.7181EE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:02:15.7181EE05439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:02:15.7181EE05366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:02:15.7181EE05382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:02:15.7211EE048ResetSnapShotSH::ExecuteRelease snapshot SH
22:02:15.7211EE05498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2212b4}.
22:02:15.7211EE02461OverlayManager::installWindowProcHookInstall WPH
22:02:15.7211EE02475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb431729
22:02:15.7211EE02494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:02:15.7211EE02540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x3154ca30=827640368)=>(0x28ab1e80=682303104)
22:02:15.7211EE02280WidgetManager::Renderresume layout thread
22:02:15.7211EE0275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:02:15.7211EE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:02:15.7211EE0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
22:02:15.7211EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:02:15.7241EE0991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:02:15.7661EE05433OverlayManager::initOverlayResolutionEx 0X40008
22:02:15.7661EE05439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:02:15.7661EE05366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:02:15.7661EE05382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:02:19.9065CE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:02:53.8441EE0326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
22:02:53.8441EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:02:56.9061EE02123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:02:56.9061EE02570OverlayManager::installKeybMouseHookInstall KeybMouse
22:02:56.9061EE0480InputInterceptor::stopHookunhook keyboard and mouse
22:02:56.9061EE0447InputInterceptor::runHookKeyboard is hooked 0x1ee0
22:02:56.9061EE0469InputInterceptor::runHookMouse is hooked 0x1ee0
22:03:01.857D50293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:03:49.962D50293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:03:57.983D50293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:03:59.977D50170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3001].
22:03:59.977D5052WidgetsLayoutScheduler::Stopstopping layout scheduler
22:03:59.977D5061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:66)
22:04:01.3741EE02280WidgetManager::Renderresume layout thread
22:04:01.3741EE0275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:04:01.3751EE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:04:08.687D50293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:04:18.476D50293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:04:51.4725CE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:04:51.5122134367InputInterceptor::ResetLLHookProcExtReset keys state
22:04:51.52621346738OverlayManager::doActionForegroundChange Event OFF (OFF)
22:04:51.52621348229OverlayManager::OnForegroundChangedChanged False
22:04:51.52721348262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30D34 Title=[Slack | Threads | Overwolf Developers - Google Chrome]
22:04:51.54021347579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:04:51.54021342895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:04:51.54121342781OverlayManager::setControlModeRestore RI mouse to 0X230(0X30)...
22:04:51.57721342794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:04:51.5772134367InputInterceptor::ResetLLHookProcExtReset keys state
22:04:53.5565CE0170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3100].
22:04:53.5565CE052WidgetsLayoutScheduler::Stopstopping layout scheduler
22:04:53.5565CE061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:25)
22:04:53.55621346738OverlayManager::doActionForegroundChange Event ON (ON)
22:04:53.55621348229OverlayManager::OnForegroundChangedChanged True
22:04:53.55621347579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:04:53.55621342902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:04:54.5071EE01800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:04:54.5071EE01822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:04:54.5071EE02914OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:04:54.5211EE01514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:04:54.5211EE01521OverlayManager::RestoreGameWNDPROCSWL restored.
22:04:54.5211EE01531OverlayManager::RestoreGameWNDPROCSWL OK.
22:04:54.5211EE01536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb431729
22:04:54.5211EE02936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:04:54.5211EE01825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:04:54.5211EE0186IRenderDevice::releaseRender Releasing.
22:04:54.5221EE082RenderDeviceCaptureBase::ReleaseTextureRelease
22:04:54.5221EE0100RenderDeviceCaptureBase::ReleaseTextureReleased
22:04:54.5221EE01258RenderDeviceD3d11::releaseImplementationReleasing 1
22:04:54.5231EE01268RenderDeviceD3d11::releaseImplementationReleasing 2
22:04:54.5231EE01287RenderDeviceD3d11::releaseImplementationReleasing 3
22:04:54.5231EE0203IRenderDevice::releaseRender Releasing Done.
22:04:54.7691EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:04:55.8471EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:04:56.3341EE01041RenderDeviceD3d11::initRefC r:[6]->[5] 0x135ba60
22:04:56.3351EE01105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:04:56.3351EE01126RenderDeviceD3d11::initsave state
22:04:56.3351EE0696RenderDeviceD3d11::initDX11loading shaders...
22:04:56.4401EE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x127a648.
22:04:56.4401EE01134RenderDeviceD3d11::initrestore state
22:04:56.4401EE01137RenderDeviceD3d11::initTarget Window [0x2212b4]
22:04:56.4401EE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:04:56.4401EE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:04:56.4401EE05439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:04:56.4401EE05366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:04:56.4401EE05382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:04:56.9351EE048ResetSnapShotSH::ExecuteRelease snapshot SH
22:04:56.9351EE05498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2212b4}.
22:04:56.9351EE02461OverlayManager::installWindowProcHookInstall WPH
22:04:56.9351EE02475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x107b2a01
22:04:56.9351EE02494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
22:04:57.941EE02540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x3154ca30=827640368)=>(0x28ab1e80=682303104)
22:04:57.951EE02280WidgetManager::Renderresume layout thread
22:04:57.951EE0275WidgetManager::StartLayoutSchedulerstart layout scheduler
22:04:57.951EE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:04:57.4851EE0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
22:04:57.4851EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:04:57.4891EE0326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
22:04:57.4891EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:04:57.6661EE02570OverlayManager::installKeybMouseHookInstall KeybMouse
22:04:57.6661EE0480InputInterceptor::stopHookunhook keyboard and mouse
22:04:57.6661EE0447InputInterceptor::runHookKeyboard is hooked 0x1ee0
22:04:57.6671EE0469InputInterceptor::runHookMouse is hooked 0x1ee0
22:04:57.6881EE01800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:04:57.6881EE01822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:04:57.6881EE02914OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:04:57.6891EE01514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:04:57.6891EE01521OverlayManager::RestoreGameWNDPROCSWL restored.
22:04:57.6891EE01531OverlayManager::RestoreGameWNDPROCSWL OK.
22:04:57.6891EE01536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x107b2a01
22:04:57.6891EE02936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:04:57.6891EE01825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:04:57.6891EE0186IRenderDevice::releaseRender Releasing.
22:04:57.6891EE082RenderDeviceCaptureBase::ReleaseTextureRelease
22:04:57.6891EE0100RenderDeviceCaptureBase::ReleaseTextureReleased
22:04:57.6891EE01258RenderDeviceD3d11::releaseImplementationReleasing 1
22:04:57.6891EE01268RenderDeviceD3d11::releaseImplementationReleasing 2
22:04:57.6891EE01287RenderDeviceD3d11::releaseImplementationReleasing 3
22:04:57.6891EE0203IRenderDevice::releaseRender Releasing Done.
22:04:57.6891EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:04:57.9811EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:04:58.2861EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:04:58.3141EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:04:58.3801EE07619OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
22:04:58.4841EE01041RenderDeviceD3d11::initRefC r:[6]->[5] 0x135ba60
22:04:58.4841EE01105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:04:58.4841EE01126RenderDeviceD3d11::initsave state
22:04:58.4841EE0696RenderDeviceD3d11::initDX11loading shaders...
22:04:58.5071EE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x127a648.
22:04:58.5071EE01134RenderDeviceD3d11::initrestore state
22:04:58.5071EE01137RenderDeviceD3d11::initTarget Window [0x2212b4]
22:04:58.5071EE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:04:58.5071EE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:04:58.6511EE05498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2212b4}.
22:04:58.6511EE02461OverlayManager::installWindowProcHookInstall WPH
22:04:58.6521EE02475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x168918ef
22:04:58.6521EE02494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:04:58.6521EE02540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x3154ca30=827640368)=>(0x28ab1e80=682303104)
22:04:58.6521EE0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
22:04:58.6521EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:04:58.6561EE0326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
22:04:58.6561EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:04:58.6991EE05433OverlayManager::initOverlayResolutionEx 0X40008
22:04:58.6991EE05439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:04:58.6991EE05366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:04:58.6991EE05382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:04:59.23221346889OverlayManager::doActionDisplayFPS - Triggered
22:04:59.2361EE0991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:04:59.93921346889OverlayManager::doActionDisplayFPS - Triggered
22:04:59.9561EE0991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:05:00.1201EE02123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:05:00.1201EE02570OverlayManager::installKeybMouseHookInstall KeybMouse
22:05:00.1201EE0480InputInterceptor::stopHookunhook keyboard and mouse
22:05:00.1201EE0447InputInterceptor::runHookKeyboard is hooked 0x1ee0
22:05:00.1201EE0469InputInterceptor::runHookMouse is hooked 0x1ee0
22:05:00.5841EE01800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:05:00.5841EE01822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:05:00.5841EE02914OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:05:00.5841EE01514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:05:00.5841EE01521OverlayManager::RestoreGameWNDPROCSWL restored.
22:05:00.5851EE01531OverlayManager::RestoreGameWNDPROCSWL OK.
22:05:00.5851EE01536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x168918ef
22:05:00.5851EE02936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:05:00.5851EE01825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:05:00.5851EE0186IRenderDevice::releaseRender Releasing.
22:05:00.5851EE082RenderDeviceCaptureBase::ReleaseTextureRelease
22:05:00.5851EE0100RenderDeviceCaptureBase::ReleaseTextureReleased
22:05:00.5851EE01258RenderDeviceD3d11::releaseImplementationReleasing 1
22:05:00.5851EE01268RenderDeviceD3d11::releaseImplementationReleasing 2
22:05:00.5851EE01287RenderDeviceD3d11::releaseImplementationReleasing 3
22:05:00.5851EE0203IRenderDevice::releaseRender Releasing Done.
22:05:00.5861EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:00.6751EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:00.7931EE01041RenderDeviceD3d11::initRefC r:[6]->[5] 0x135ba60
22:05:00.7931EE01105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:05:00.7931EE01126RenderDeviceD3d11::initsave state
22:05:00.7931EE0696RenderDeviceD3d11::initDX11loading shaders...
22:05:00.8031EE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x127a648.
22:05:00.8031EE01134RenderDeviceD3d11::initrestore state
22:05:00.8031EE01137RenderDeviceD3d11::initTarget Window [0x2212b4]
22:05:00.8031EE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:05:00.8031EE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:05:00.8031EE05439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:05:00.8031EE05366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:05:00.8031EE05382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:05:00.8982134367InputInterceptor::ResetLLHookProcExtReset keys state
22:05:00.89821346738OverlayManager::doActionForegroundChange Event OFF (OFF)
22:05:00.89821348229OverlayManager::OnForegroundChangedChanged False
22:05:00.89821348262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30D34 Title=[Slack | Threads | Overwolf Developers - Google Chrome]
22:05:00.89821347579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:05:00.89821342895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:05:00.89821342781OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
22:05:00.91121342794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:05:00.9971EE048ResetSnapShotSH::ExecuteRelease snapshot SH
22:05:00.9971EE05498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2212b4}.
22:05:00.9971EE02461OverlayManager::installWindowProcHookInstall WPH
22:05:00.9971EE02475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2a8b1cfb
22:05:00.9971EE02494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
22:05:00.9971EE02540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x3154ca30=827640368)=>(0x28ab1e80=682303104)
22:05:01.3332134367InputInterceptor::ResetLLHookProcExtReset keys state
22:05:01.33521346889OverlayManager::doActionDisplayFPS - Triggered
22:05:01.3381EE0991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:05:02.1041EE02570OverlayManager::installKeybMouseHookInstall KeybMouse
22:05:02.1041EE0480InputInterceptor::stopHookunhook keyboard and mouse
22:05:02.1041EE0447InputInterceptor::runHookKeyboard is hooked 0x1ee0
22:05:02.1041EE0469InputInterceptor::runHookMouse is hooked 0x1ee0
22:05:02.1061EE01800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:05:02.1061EE01822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:05:02.1061EE02914OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:05:02.1061EE01514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:05:02.1061EE01521OverlayManager::RestoreGameWNDPROCSWL restored.
22:05:02.1061EE01531OverlayManager::RestoreGameWNDPROCSWL OK.
22:05:02.1061EE01536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2a8b1cfb
22:05:02.1061EE02936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:05:02.1061EE01825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:05:02.1061EE0186IRenderDevice::releaseRender Releasing.
22:05:02.1061EE082RenderDeviceCaptureBase::ReleaseTextureRelease
22:05:02.1061EE0100RenderDeviceCaptureBase::ReleaseTextureReleased
22:05:02.1061EE01258RenderDeviceD3d11::releaseImplementationReleasing 1
22:05:02.1061EE01268RenderDeviceD3d11::releaseImplementationReleasing 2
22:05:02.1061EE01287RenderDeviceD3d11::releaseImplementationReleasing 3
22:05:02.1061EE0203IRenderDevice::releaseRender Releasing Done.
22:05:02.1071EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:02.1941EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:02.2581EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:02.3331EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:02.43421346738OverlayManager::doActionForegroundChange Event ON (ON)
22:05:02.43421348229OverlayManager::OnForegroundChangedChanged True
22:05:02.43421347579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:05:02.43421342902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:05:02.50221346889OverlayManager::doActionDisplayFPS - Triggered
22:05:02.5041EE01041RenderDeviceD3d11::initRefC r:[6]->[5] 0x135ba60
22:05:02.5041EE01105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:05:02.5041EE01126RenderDeviceD3d11::initsave state
22:05:02.5041EE0696RenderDeviceD3d11::initDX11loading shaders...
22:05:02.5211EE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x127a648.
22:05:02.5211EE01134RenderDeviceD3d11::initrestore state
22:05:02.5211EE01137RenderDeviceD3d11::initTarget Window [0x2212b4]
22:05:02.5211EE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:05:02.5211EE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:05:02.5451EE05498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2212b4}.
22:05:02.5451EE02461OverlayManager::installWindowProcHookInstall WPH
22:05:02.5451EE02475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x136c0ff9
22:05:02.5451EE02494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:05:02.5451EE02540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x3154ca30=827640368)=>(0x28ab1e80=682303104)
22:05:02.5561EE0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
22:05:02.5561EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:05:02.5581EE0326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
22:05:02.5581EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:05:02.5611EE0991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:05:02.5891EE05433OverlayManager::initOverlayResolutionEx 0X40008
22:05:02.5891EE05439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:05:02.5891EE05366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:05:02.5891EE05382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:05:04.151EE02123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:05:04.151EE02570OverlayManager::installKeybMouseHookInstall KeybMouse
22:05:04.151EE0480InputInterceptor::stopHookunhook keyboard and mouse
22:05:04.161EE0447InputInterceptor::runHookKeyboard is hooked 0x1ee0
22:05:04.161EE0469InputInterceptor::runHookMouse is hooked 0x1ee0
22:05:28.5241EE01800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:05:28.5241EE01822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:05:28.5241EE02914OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:05:28.5241EE01514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:05:28.5241EE01521OverlayManager::RestoreGameWNDPROCSWL restored.
22:05:28.5251EE01531OverlayManager::RestoreGameWNDPROCSWL OK.
22:05:28.5251EE01536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x136c0ff9
22:05:28.5251EE02936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:05:28.5251EE01825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:05:28.5251EE0186IRenderDevice::releaseRender Releasing.
22:05:28.5251EE082RenderDeviceCaptureBase::ReleaseTextureRelease
22:05:28.5251EE0100RenderDeviceCaptureBase::ReleaseTextureReleased
22:05:28.5251EE01258RenderDeviceD3d11::releaseImplementationReleasing 1
22:05:28.5251EE01268RenderDeviceD3d11::releaseImplementationReleasing 2
22:05:28.5251EE01287RenderDeviceD3d11::releaseImplementationReleasing 3
22:05:28.5251EE0203IRenderDevice::releaseRender Releasing Done.
22:05:28.5571EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:28.6851EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:28.8111EE01041RenderDeviceD3d11::initRefC r:[6]->[5] 0x135ba60
22:05:28.8111EE01105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:05:28.8111EE01126RenderDeviceD3d11::initsave state
22:05:28.8111EE0696RenderDeviceD3d11::initDX11loading shaders...
22:05:28.8321EE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x127a648.
22:05:28.8321EE01134RenderDeviceD3d11::initrestore state
22:05:28.8321EE01137RenderDeviceD3d11::initTarget Window [0x2212b4]
22:05:28.8321EE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:05:28.8321EE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:05:28.8321EE05439OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:05:28.8321EE05366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:05:28.8321EE05382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:05:28.8591EE05498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2212b4}.
22:05:28.8591EE02461OverlayManager::installWindowProcHookInstall WPH
22:05:28.8591EE02475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17cb1035
22:05:28.8591EE02494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
22:05:28.8591EE02540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x3154ca30=827640368)=>(0x28ab1e80=682303104)
22:05:28.8601EE0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
22:05:28.8601EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:05:28.8631EE0326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
22:05:28.8631EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:05:28.9642134367InputInterceptor::ResetLLHookProcExtReset keys state
22:05:28.96421346738OverlayManager::doActionForegroundChange Event OFF (OFF)
22:05:28.96421348229OverlayManager::OnForegroundChangedChanged False
22:05:28.96421348262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30D34 Title=[Slack | Threads | Overwolf Developers - Google Chrome]
22:05:28.96421347579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:05:28.96421342895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:05:28.96421342781OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
22:05:28.96421342794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:05:28.9682134367InputInterceptor::ResetLLHookProcExtReset keys state
22:05:28.98221346889OverlayManager::doActionDisplayFPS - Triggered
22:05:28.9841EE048ResetSnapShotSH::ExecuteRelease snapshot SH
22:05:28.9841EE0991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:05:32.505CE0225InterProcessElement::openInterProcess Overwolf_ImID_3F23CE_P_2852 opened succesfuly
22:05:32.505CE0225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:05:34.18821346881OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:05:34.633D50225InterProcessElement::openInterProcess Overwolf_ImID_151FA8_P_2852 opened succesfuly
22:05:34.633D50225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:05:43.329D50225InterProcessElement::openInterProcess Overwolf_ImID_161FA8_P_2852 opened succesfuly
22:05:43.329D50225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:05:44.870D50225InterProcessElement::openInterProcess Overwolf_ImID_4023CE_P_2852 opened succesfuly
22:05:44.870D50225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:05:52.65CE0225InterProcessElement::openInterProcess Overwolf_ImID_A0C74_P_2852 opened succesfuly
22:05:52.65CE0225InterProcessElement::openInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT opened succesfuly
22:05:53.2631EE02570OverlayManager::installKeybMouseHookInstall KeybMouse
22:05:53.2631EE0480InputInterceptor::stopHookunhook keyboard and mouse
22:05:53.2631EE0447InputInterceptor::runHookKeyboard is hooked 0x1ee0
22:05:53.2631EE0469InputInterceptor::runHookMouse is hooked 0x1ee0
22:05:53.2661EE01800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:05:53.2661EE01822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:05:53.2661EE02914OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:05:53.2661EE01514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:05:53.2661EE01521OverlayManager::RestoreGameWNDPROCSWL restored.
22:05:53.2661EE01531OverlayManager::RestoreGameWNDPROCSWL OK.
22:05:53.2661EE01536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17cb1035
22:05:53.2661EE02936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:05:53.2661EE01825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:05:53.2661EE0186IRenderDevice::releaseRender Releasing.
22:05:53.2661EE082RenderDeviceCaptureBase::ReleaseTextureRelease
22:05:53.2661EE0100RenderDeviceCaptureBase::ReleaseTextureReleased
22:05:53.2661EE01258RenderDeviceD3d11::releaseImplementationReleasing 1
22:05:53.2661EE01268RenderDeviceD3d11::releaseImplementationReleasing 2
22:05:53.2661EE01287RenderDeviceD3d11::releaseImplementationReleasing 3
22:05:53.2661EE0203IRenderDevice::releaseRender Releasing Done.
22:05:53.2681EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:53.3271EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:53.36821346738OverlayManager::doActionForegroundChange Event ON (ON)
22:05:53.36821348229OverlayManager::OnForegroundChangedChanged True
22:05:53.37021347579OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:05:53.37021342902OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:05:53.39021346889OverlayManager::doActionDisplayFPS - Triggered
22:05:53.3961EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:53.4551EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:05:53.5981EE01041RenderDeviceD3d11::initRefC r:[6]->[5] 0x135ba60
22:05:53.5981EE01105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:05:53.5981EE01126RenderDeviceD3d11::initsave state
22:05:53.5981EE0696RenderDeviceD3d11::initDX11loading shaders...
22:05:53.6161EE01132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x127a648.
22:05:53.6161EE01134RenderDeviceD3d11::initrestore state
22:05:53.6161EE01137RenderDeviceD3d11::initTarget Window [0x2212b4]
22:05:53.6161EE0243IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:05:53.6161EE0250IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:05:53.6501EE05498OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2212b4}.
22:05:53.6501EE02461OverlayManager::installWindowProcHookInstall WPH
22:05:53.6501EE02475OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa0e28ed
22:05:53.6501EE02494OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:05:53.6501EE02540OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x3154ca30=827640368)=>(0x28ab1e80=682303104)
22:05:53.6771EE0326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
22:05:53.6771EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:05:53.6781EE0326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
22:05:53.6781EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:05:53.6791EE0991OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:05:53.7151EE05433OverlayManager::initOverlayResolutionEx 0X40008
22:05:53.7161EE05439OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:05:53.7161EE05366OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:05:53.7161EE05382OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:05:53.7201EE02123OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:05:53.7201EE02570OverlayManager::installKeybMouseHookInstall KeybMouse
22:05:53.7201EE0480InputInterceptor::stopHookunhook keyboard and mouse
22:05:53.7201EE0447InputInterceptor::runHookKeyboard is hooked 0x1ee0
22:05:53.7201EE0469InputInterceptor::runHookMouse is hooked 0x1ee0
22:05:53.802D50255InterProcessElement::closeInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT close 2147483647 bytes
22:05:53.802D50125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3f23ce
22:05:53.803D50255InterProcessElement::closeInterProcess Overwolf_ImID_3F23CE_P_2852 close 2147483647 bytes
22:05:53.803D502536WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:05:53.803D50255InterProcessElement::closeInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT close 2147483647 bytes
22:05:53.803D50125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=151fa8
22:05:53.803D50255InterProcessElement::closeInterProcess Overwolf_ImID_151FA8_P_2852 close 2147483647 bytes
22:05:53.803D502536WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:05:54.2411EE0326RenderImageD3d11::setSizeCreate Texture (980,702) / (1024,768) - OK
22:05:54.2411EE0347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
22:05:55.6801EE0601OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:05:55.75021346819OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
22:05:55.75021347019OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:05:55.75021342738OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:05:55.75021342752OverlayManager::setControlModeSet RI mouse to 0X0 (0X230)...
22:05:55.752D50255InterProcessElement::closeInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT close 2147483647 bytes
22:05:55.752D50125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4023ce
22:05:55.752D50255InterProcessElement::closeInterProcess Overwolf_ImID_4023CE_P_2852 close 2147483647 bytes
22:05:55.752D502536WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:05:55.752D50255InterProcessElement::closeInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT close 2147483647 bytes
22:05:55.752D50125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=161fa8
22:05:55.752D50255InterProcessElement::closeInterProcess Overwolf_ImID_161FA8_P_2852 close 2147483647 bytes
22:05:55.752D502536WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:05:55.7711EE06196overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:05:55.7921EE03732OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:05:55.7941EE0601OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:05:55.8341EE0326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
22:05:55.8341EE0347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
22:05:56.4041EE0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
22:05:56.4041EE0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
22:06:13.514D50255InterProcessElement::closeInterProcess Overwolf_PID_2852_SHARED_MEMORY_AGENT close 2147483647 bytes
22:06:13.514D50125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0c74
22:06:13.514D50255InterProcessElement::closeInterProcess Overwolf_ImID_A0C74_P_2852 close 2147483647 bytes
22:06:13.514D502536WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:06:14.6161EE0601OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:06:14.63021346823OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
22:06:14.63021347039OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:06:14.63021342781OverlayManager::setControlModeRestore RI mouse to 0X230(0X30)...
22:06:14.63021342794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:06:14.6321EE03906OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0xc24286d;prev = 0xc24286d , {Original values: ref = -2 handle = 0x0}
22:06:14.6321EE03911OverlayManager::RestoreGameCursorblack Cursor restored
22:06:14.6831EE0601OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:06:16.404D50293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:06:23.441D50293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:06:25.439D50170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3004].
22:06:25.439D5052WidgetsLayoutScheduler::Stopstopping layout scheduler
22:06:25.439D5061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:66)
22:06:39.2411EE01800OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:06:39.2411EE01822OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:06:39.2411EE02914OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:06:39.2411EE01514OverlayManager::RestoreGameWNDPROCSearch SWL..
22:06:39.2411EE01521OverlayManager::RestoreGameWNDPROCSWL restored.
22:06:39.2411EE01531OverlayManager::RestoreGameWNDPROCSWL OK.
22:06:39.2421EE01536OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa0e28ed
22:06:39.2421EE02936OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:06:39.2421EE01825OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:06:39.2421EE0186IRenderDevice::releaseRender Releasing.
22:06:39.2421EE082RenderDeviceCaptureBase::ReleaseTextureRelease
22:06:39.2421EE0100RenderDeviceCaptureBase::ReleaseTextureReleased
22:06:39.2421EE01258RenderDeviceD3d11::releaseImplementationReleasing 1
22:06:39.2421EE01268RenderDeviceD3d11::releaseImplementationReleasing 2
22:06:39.2421EE01287RenderDeviceD3d11::releaseImplementationReleasing 3
22:06:39.2421EE0203IRenderDevice::releaseRender Releasing Done.
22:06:39.2821EE0415fSwapResize_BuffersResize buffer (0x135ba60)!
22:06:39.3691EE0531fDevice11_Releaseswap chain release 0 0x135ba60 [overlay:0]
22:06:39.6202134367InputInterceptor::ResetLLHookProcExtReset keys state
22:06:39.62021346738OverlayManager::doActionForegroundChange Event OFF (OFF)
22:06:39.62021348229OverlayManager::OnForegroundChangedChanged False
22:06:39.62021348262OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30D34 Title=[Slack | Threads | Overwolf Developers - Google Chrome]
22:06:39.62021347579OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:06:39.62021342895OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:06:39.62021342781OverlayManager::setControlModeRestore RI mouse to 0X1(0X30)...
22:06:39.62021342794OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:06:39.6372134367InputInterceptor::ResetLLHookProcExtReset keys state
22:06:39.63921346889OverlayManager::doActionDisplayFPS - Triggered
22:06:43.8791EE02157ClientExitProcessCallbackClient::Exit Process Callback [0].
22:06:43.8801EE0691Client::clearClient::Clear [0 - 1] .
22:06:43.8801EE0698Client::clearClient::Clear stoping...
22:06:43.8801EE01143OverlayManager::StopInternalstopping...
22:06:43.8801EE01170OverlayManager::StopInternalStoping server connection
22:06:43.88121347088OverlayManager::OnDisconnectedDisconnected from server
22:06:43.8811EE01175OverlayManager::StopInternalStopped server connection
22:06:43.8821EE0206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
22:06:43.8821EE0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
22:06:43.8821EE0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
22:06:43.8821EE01196OverlayManager::StopInternalClosing inter process
22:06:43.8821EE025InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
22:06:43.8826450118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
22:06:43.8821EE0255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
22:06:43.8821EE059InterProcessEventHandler::~InterProcessEventHandlerDone.
22:06:43.8821EE01208OverlayManager::StopInternalnot running.
22:06:43.8821EE0141ApiManager::DestroyBackgroundThreadDestroy call.
22:06:43.882669C188ApiManager::BackgroundThreadBackground Thread is terminated.
22:06:43.8831EE0232ApiManager::ClearAllCommandsClearing commands [3]
22:06:43.8831EE0249ApiManager::ClearAllCommandsCleared
22:06:43.8831EE0136ApiManager::DestroyDestroyed
22:06:43.8831EE01210OverlayManager::StopInternalstopped.
22:06:43.8831EE0759Client::clearRemove old SHM
22:06:43.8831EE0255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_179_2_2852 close 2147483647 bytes
22:06:43.8831EE0767Client::clearStop tasks thread
22:06:43.8851EE0780Client::clearClient::Clear - Done.
22:06:43.8851EE02172ClientExitProcessCallbackGoing to ExitProcess()