TimeThreadLineFunctionMessage
20:20:36.221A6E8138runClientStarting Overlay PID=1808(0x710) server PID = 20484
20:20:36.221A6E8560Client::initClient::Initialize
20:20:36.221A6E8568Client::initStart owclient thread
20:20:36.2425BCC325Client::initFirstInjectionClient::initFirstInjection.
20:20:36.2425BCC225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_20120484 opened succesfuly
20:20:36.2425BCC351session id = {3D277A2B-BEAB-4D2B-A1CA-82D83B643B00}
20:20:36.2425BCC2070Client::LogClientInfoCommandLine[1] [D:\Games\Epic\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=gM9OZAF5WzBU8LA8SUWiQ-Ks1Ts9Wg-AUTH_LOGIN=unused-AUTH_PASSWORD=4ecdbb55e4394fc1be747c92ad09ef16].
20:20:36.2425BCC2070Client::LogClientInfoCommandLine[2] [-epicapp=Fortnite-epicenv=Prod-EpicPortal-epicusername=shirbr510-epicuserid=336c177ac4904e5c932bcb158ecf1536-epiclocale=en-epicsandboxid=fn-nobe-fromfl=eac].
20:20:36.2425BCC2086Client::LogClientInfoProcess OS version [10.0] [64-bit]
20:20:36.2435BCC2096Client::LogClientInfoOS version [10.0.22000]
20:20:36.2435BCC2118Client::LogClientInfoClient [64-bit] Version 2.2.201.5
20:20:36.2435BCC2131Client::LogProcessModulesLoaded modules:
20:20:36.2535BCC2147C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
20:20:36.2535BCC2147C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
20:20:36.2535BCC2147C:\Users\Shirb\AppData\Local\DiscordPTB\app-1.0.1018\modules\discord_hook-1\discord_hook\293be8a1a13\DiscordHook64.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\AVRT.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\DEVRTL.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\DNSAPI.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\DSOUND.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\GLU32.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\GPAPI.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\HID.DLL
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\MSACM32.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\MSASN1.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\MSVCP140.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\NTASN1.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\OPENGL32.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\PROPSYS.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\SPINF.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\Secur32.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\SspiCli.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\TextShaping.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\UMPDC.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\USERENV.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\UxTheme.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\WINHTTP.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\WINMM.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\WINNSI.DLL
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\bcrypt.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\cfgmgr32.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\cryptbase.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\cryptnet.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\d3d11.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\d3d9.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\dbghelp.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\dcomp.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\devobj.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\drvstore.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\dwmapi.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\dxcore.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\dxgi.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\dxva2.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\ksuser.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\mf.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\mfperfhelper.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\mfplat.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\mfplay.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\midimap.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\msacm32.drv
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\msdmo.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\ncrypt.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\ntdll.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\ntmarta.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\nvapi64.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\powrprof.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\profapi.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\tbs.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\textinputframework.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\verifier.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\version.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\wdmaud.drv
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\windows.storage.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\winmmbase.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\wintypes.dll
20:20:36.2535BCC2147C:\WINDOWS\SYSTEM32\wldp.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\CRYPT32.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_47917a79b8c7fd22\_nvngx.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_47917a79b8c7fd22\nvcuda64.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_47917a79b8c7fd22\nvldumdx.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_47917a79b8c7fd22\nvngx.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_47917a79b8c7fd22\nvwgf2umx.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\GDI32.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\IMM32.DLL
20:20:36.2535BCC2147C:\WINDOWS\System32\KERNEL32.DLL
20:20:36.2535BCC2147C:\WINDOWS\System32\KERNELBASE.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\NSI.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\Normaliz.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\OLEAUT32.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\PSAPI.DLL
20:20:36.2535BCC2147C:\WINDOWS\System32\RPCRT4.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\SETUPAPI.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\SHELL32.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\USER32.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\WLDAP32.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\WS2_32.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\advapi32.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\bcryptPrimitives.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\clbcatq.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\combase.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\fwpuclnt.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\gdi32full.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\imagehlp.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\msctf.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\msvcp_win.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\msvcrt.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\ole32.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\sechost.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\shcore.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\shlwapi.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\ucrtbase.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\win32u.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\winrnr.dll
20:20:36.2535BCC2147C:\WINDOWS\System32\wintrust.dll
20:20:36.2535BCC2147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22000.120_none_9d947278b86cc467\comctl32.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\apphelp.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\dataexchange.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\explorerframe.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\mswsock.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\napinsp.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\nlansp_c.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\nvspcap64.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\pnrpnsp.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\rsaenh.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\twinapi.appcore.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\windowscodecs.dll
20:20:36.2535BCC2147C:\WINDOWS\system32\wshbth.dll
20:20:36.2535BCC2147C:\Windows\System32\gameux.dll
20:20:36.2535BCC2147C:\Windows\System32\rasadhlp.dll
20:20:36.2535BCC2147D:\Games\Epic\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
20:20:36.2535BCC2147D:\Games\Epic\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
20:20:36.2535BCC2147D:\Games\Epic\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
20:20:36.2535BCC2147D:\Games\Epic\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
20:20:36.2535BCC2147D:\Games\Epic\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
20:20:36.2535BCC2147D:\Games\Epic\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
20:20:36.2535BCC2147D:\Games\Epic\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.dll
20:20:36.2535BCC2147D:\Games\Epic\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
20:20:36.2535BCC2147D:\Program Files (x86)\Overwolf\0.204.0.1\OWClient.dll
20:20:36.2535BCC2147D:\Program Files (x86)\Overwolf\0.204.0.1\OWExplorer.dll
20:20:36.2545BCC79GraphicsHookManager::InitCreated Thread - Created , ThreadId=26612
20:20:36.2605BCC1536Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
20:20:36.2605BCC1560Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
20:20:36.2605BCC1568Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
20:20:36.2605BCC1609Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
20:20:36.2605BCC1675Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
20:20:36.2605BCC1688Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
20:20:36.2605BCC1718Client::ReadGameConfigurationsEnable EnableTXR - OFF
20:20:36.2605BCC1758Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
20:20:36.2605BCC1760Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
20:20:36.2605BCC1762Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
20:20:36.2605BCC1764Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
20:20:36.2605BCC1766Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
20:20:36.2605BCC1768Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
20:20:36.2605BCC1770Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
20:20:36.2605BCC1773Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
20:20:36.2605BCC1776Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
20:20:36.2605BCC1883Data::Search[0] 0xCC8B0000
20:20:36.2605BCC1883Data::Search[1] 0x0
20:20:36.2605BCC1883Data::Search[2] 0xBF560000
20:20:36.2605BCC1883Data::Search[3] 0x0
20:20:36.2605BCC1883Data::Search[4] 0x0
20:20:36.2605BCC1883Data::Search[5] 0xC9200000
20:20:36.2605BCC1883Data::Search[6] 0xCD610000
20:20:36.2605BCC1883Data::Search[7] 0x50E20000
20:20:36.2605BCC1883Data::Search[8] 0xC9200000
20:20:36.2605BCC1883Data::Search[9] 0x0
20:20:36.2605BCC1888Data::Search[10] 0x0
20:20:36.2605BCC1894Data::Search[11] 0xC4EB0000
20:20:36.2605BCC1900Data::Search[12] 0x50E20000
20:20:36.2605BCC1906Data::Search[13] 0x0
20:20:36.2605BCC337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:20:36.2605BCC1265Client::hookFunctionsDetected Windows 8.1 or greater
20:20:36.2605BCC1288Client::hookFunctionsAcquiring function lock succedded
20:20:36.2615BCC254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
20:20:36.2615BCC582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
20:20:36.2615BCC952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
20:20:36.2615BCC225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_20120484 opened succesfuly
20:20:36.2625BCC528OverlayManager::OverlayManagerOW System Cursor is set to = 0x480fb4
20:20:36.2625BCC7601OverlayManager::LoadDefaultCursorsLoad default cursors
20:20:36.2625BCC536OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x3d0f2a
20:20:36.2625BCC72PerformanceCounter::StartSessionStartSession
20:20:36.2625BCC72PerformanceCounter::StartSessionStartSession
20:20:36.2625BCC225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
20:20:36.2625BCC758OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
20:20:36.2625BCC776OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
20:20:36.2625BCC778OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
20:20:36.2625BCC781OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
20:20:36.2625BCC784OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
20:20:36.2625BCC787OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
20:20:36.2625BCC790OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
20:20:36.2625BCC793OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
20:20:36.2625BCC796OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
20:20:36.2625BCC799OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
20:20:36.2625BCC802OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
20:20:36.2625BCC805OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
20:20:36.2625BCC808OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
20:20:36.2625BCC811OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
20:20:36.2625BCC814OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
20:20:36.2625BCC817OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
20:20:36.2625BCC820OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
20:20:36.2625BCC823OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
20:20:36.2635BCC826OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
20:20:36.2635BCC829OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
20:20:36.2635BCC832OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
20:20:36.2635BCC835OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
20:20:36.2635BCC838OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
20:20:36.2635BCC841OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
20:20:36.2635BCC844OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = ON
20:20:36.2635BCC847OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
20:20:36.2635BCC850OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
20:20:36.2635BCC853OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
20:20:36.2635BCC856OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
20:20:36.2635BCC859OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
20:20:36.2635BCC862OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
20:20:36.2635BCC865OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
20:20:36.2635BCC868OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
20:20:36.2635BCC871OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
20:20:36.2635BCC874OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
20:20:36.2635BCC877OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
20:20:36.2635BCC880OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
20:20:36.2635BCC883OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
20:20:36.2635BCC886OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
20:20:36.2635BCC889OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
20:20:36.2635BCC892OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
20:20:36.2635BCC895OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
20:20:36.2635BCC898OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
20:20:36.2635BCC901OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
20:20:36.2635BCC904OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
20:20:36.2635BCC907OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
20:20:36.2635BCC910OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
20:20:36.2635BCC913OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
20:20:36.2635BCC916OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
20:20:36.2635BCC919OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
20:20:36.2635BCC922OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
20:20:36.2635BCC925OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
20:20:36.2635BCC928OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
20:20:36.2635BCC931OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
20:20:36.2635BCC934OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
20:20:36.2635BCC937OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
20:20:36.2635BCC940OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
20:20:36.2635BCC943OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
20:20:36.2635BCC946OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
20:20:36.2635BCC949OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
20:20:36.2635BCC952OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
20:20:36.2635BCC955OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
20:20:36.2635BCC958OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = ON
20:20:36.2635BCC961OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
20:20:36.2635BCC964OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
20:20:36.2635BCC967OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
20:20:36.2635BCC970OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
20:20:36.2635BCC972OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
20:20:36.2635BCC974OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
20:20:36.2635BCC976OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
20:20:36.2635BCC978OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
20:20:36.2635BCC980OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = ON
20:20:36.2635BCC982OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
20:20:36.2635BCC984OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
20:20:36.2635BCC986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
20:20:36.2635BCC988OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
20:20:36.2635BCC990OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
20:20:36.2635BCC992OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
20:20:36.2635BCC994OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
20:20:36.2635BCC996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
20:20:36.2635BCC998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
20:20:36.2635BCC1000OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
20:20:36.2635BCC1002OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
20:20:36.2635BCC1004OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
20:20:36.2635BCC1006OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
20:20:36.2635BCC1008OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
20:20:36.2635BCC1011OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
20:20:36.2635BCC1013OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
20:20:36.2635BCC1027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:20:36.2635BCC629OverlayManager::InitGameClientstarting hooks...
20:20:36.5875BCC1991FunctionHook::LoadHookerLoading Utils from D:\Program Files (x86)\Overwolf\0.204.0.1\\OWUtils.dll succeeded
20:20:36.6095BCC602Install::CodeInit [Client,1] (MCH) OK
20:20:36.6155BCC602Install::CodeInit [Client,2] (MCH) OK
20:20:36.6215BCC602Install::CodeInit [Client,3] (MCH) OK
20:20:36.6285BCC602Install::CodeInit [Client,4] (MCH) OK
20:20:36.6345BCC602Install::CodeInit [Client,4.1] (MCH) OK
20:20:36.6645BCC602Install::CodeInit [Client,4.2] (MCH) OK
20:20:36.6655BCC1362Client::hookFunctionsSuspend before hook: OFF
20:20:36.6655BCC1063Install::CodeSegment [5|5312|0xC9200000|0x14C0]
20:20:36.6715BCC602Install::Codeunknown (MCH) OK
20:20:36.6715BCC1063Install::CodeSegment [5|5680|0xC9200000|0x1630]
20:20:36.6795BCC602Install::Codeunknown (MCH) OK
20:20:36.6795BCC1063Install::CodeSegment [5|161680|0xC9200000|0x27790]
20:20:36.6865BCC602Install::Codeunknown (MCH) OK
20:20:36.6865BCC1063Install::CodeSegment [5|21808|0xC9200000|0x5530]
20:20:36.6945BCC602Install::Codeunknown (MCH) OK
20:20:36.6945BCC1063Install::CodeSegment [5|-69332592|0xC9200000|0xFBDE1190]
20:20:36.6945BCC1154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
20:20:36.6945BCC1063Install::CodeSegment [5|-69311520|0xC9200000|0xFBDE63E0]
20:20:36.6945BCC1154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
20:20:36.6945BCC1063Install::CodeSegment [5|-69318528|0xC9200000|0xFBDE4880]
20:20:36.6945BCC1154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
20:20:36.6945BCC1063Install::CodeSegment [5|-70542240|0xC9200000|0xFBCB9C60]
20:20:36.6945BCC1154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
20:20:36.6995BCC916Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
20:20:36.6995BCC337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:20:36.6995BCC1275OverlayManager::StartStarting...
20:20:36.6995BCC1307OverlayManager::Startstarting hooks 2...
20:20:36.7065BCC602Install::CodeInit [Client,5] (MCH) OK
20:20:36.7065BCC1412OverlayManager::StartFixRestoreSWL failed 0
20:20:36.7075BCC1415OverlayManager::StartFixRestoreSWL failed 0
20:20:36.7145BCC602Install::CodeGetWindowLongPtrW (MCH) OK
20:20:36.7515BCC602Install::CodeSetWindowLongPtrW (MCH) OK
20:20:36.7515BCC1473XTRAP COMPATIBLE PATCH WARNING
20:20:36.7515BCC1482OverlayManager::Startdone with hooks...
20:20:36.7515BCC108ApiManager::InitAPI Manager Event : OK
20:20:36.7515BCC120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=36948
20:20:36.7515BCC67TXRSettingFail to read texture recognition options 0xb7
20:20:36.7515BCC114TXOfInterestNew list set with 0 items
20:20:36.7515BCC1508OverlayManager::Startget foreground state
20:20:36.7515BCC8372OverlayManager::OnForegroundChangedChanged True
20:20:36.7515BCC7703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:20:36.7515BCC1545OverlayManager::StartStarted...
20:20:36.75492E07186OverlayManager::OnConnectedConnected to server
20:20:36.75492E032SendServerHelloMessage::ExecuteSend connection Ack
20:20:36.75590547820OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x3099e
20:20:36.7711AE8587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
20:20:36.7981AE8148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
20:20:36.8661AE8148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
20:20:36.8661AE8984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
20:20:36.9411AE81041RenderDeviceD3d11::initRefC r:[3]->[3] 0xab525fd0
20:20:36.9411AE81072RenderDeviceD3d11::initDevice adapter hash: 1356374277
20:20:36.9411AE81105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
20:20:36.9411AE81126RenderDeviceD3d11::initsave state
20:20:36.9411AE8696RenderDeviceD3d11::initDX11loading shaders...
20:20:36.9461AE8705RenderDeviceD3d11::initDX11create vs
20:20:36.9461AE8723RenderDeviceD3d11::initDX11create vs
20:20:36.9481AE8745RenderDeviceD3d11::initDX11create pxs
20:20:36.9495BCC602Install::CodeInit [Client,0] (MCH) OK
20:20:36.9495BCC428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
20:20:36.9495BCC94GraphicsHookManager::StopThreadStopThread
20:20:36.95167F4216GraphicsHookManager::MessageLoopExit Thread
20:20:36.9511AE8774RenderDeviceD3d11::initDX11create raster
20:20:36.9511AE8842RenderDeviceD3d11::initDX11create buffers
20:20:36.9531AE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8561bef0.
20:20:36.9531AE81134RenderDeviceD3d11::initrestore state
20:20:36.9531AE81137RenderDeviceD3d11::initTarget Window [0x114064a]
20:20:36.9531AE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:20:36.9531AE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:20:36.9531AE8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
20:20:36.9531AE82092RenderDeviceD3d11::setFixSet render device fix RT.
20:20:36.9531AE83076OverlayManager::setGraphicsRender Device fix was set RT.
20:20:36.9531AE85426OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:20:36.9531AE85446OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:20:36.9535BCC406Client::initFirstInjectioninit complete
20:20:36.9621AE8684OverlayInputManager::HandleCommandsClear all hotkeys command
20:20:36.9621AE8725OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
20:20:36.9621AE826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
20:20:36.9621AE821StartWidgetsRefresher::ExecuteExecute start wicket manager
20:20:36.9621AE8275WidgetManager::StartLayoutSchedulerstart layout scheduler
20:20:36.9621AE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x114064a} (foreground = 0x114064a).
20:20:36.9621AE82512OverlayManager::installWindowProcHookInstall WPH
20:20:36.9621AE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd80d50
20:20:36.9621AE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:20:36.9621AE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xcb01c60=212868192)=>(0x51432b90=1363356560)
20:20:36.9621AE82602OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
20:20:36.9621AE8311PerformanceCounter::NotifyFrameRenderNotify first Render...
20:20:36.9621AE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:20:36.9621AE88264OverlayManager::CheckForSharedTextureSupportCheck for SHT support
20:20:36.9631AE85497OverlayManager::initOverlayResolutionEx 0X40000
20:20:36.9631AE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:20:36.985A898225InterProcessElement::openInterProcess Overwolf_ImID_30778_P_20484 opened succesfuly
20:20:36.985A898225InterProcessElement::openInterProcess Overwolf_PID_20484_SHARED_MEMORY_AGENT opened succesfuly
20:20:37.10792E07012OverlayManager::doActionDisplayFPS - Triggered
20:20:37.1181AE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:20:37.67792E07287OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Shirb\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\208.1.2\plugins/GEPPlugin64.dll]
20:20:37.6911AE88076OverlayManager::LoadPluginloading plugin: C:\Users\Shirb\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\208.1.2\plugins/GEPPlugin64.dll
20:20:37.7131AE88087OverlayManager::LoadPluginPlugin loaded [8] [C:\Users\Shirb\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\208.1.2\plugins/GEPPlugin64.dll] []
20:20:37.7921AE88117OverlayManager::LoadPluginfinish loading plugin
20:20:44.68492E0140LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
20:20:44.68492E0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
20:20:44.6961AE8255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:20:46.76090542131Client::LogProcessModulesLoaded modules:
20:20:46.76990542147C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
20:20:46.76990542147C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryBridge64.dll
20:20:46.76990542147C:\Users\Shirb\AppData\Local\DiscordPTB\app-1.0.1018\modules\discord_hook-1\discord_hook\293be8a1a13\DiscordHook64.dll
20:20:46.76990542147C:\Users\Shirb\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\208.1.2\plugins\64\gep_fortnite.dll
20:20:46.76990542147C:\Users\Shirb\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\208.1.2\plugins\64\libowgameevents64.dll
20:20:46.76990542147C:\Users\Shirb\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\208.1.2\plugins\GEPPlugin64.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\AVRT.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\D3DX9_43.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\DEVRTL.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\DNSAPI.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\DSOUND.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\GLU32.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\GPAPI.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\HID.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\MSACM32.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\MSASN1.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\MSVCP140.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\NTASN1.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\OPENGL32.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\PROPSYS.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\SPINF.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\Secur32.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\SspiCli.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\TextShaping.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\UMPDC.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\USERENV.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\UxTheme.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\WINHTTP.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\WINMM.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\WINNSI.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\X3DAudio1_7.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\XAPOFX1_5.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\bcrypt.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\cfgmgr32.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\cryptbase.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\cryptnet.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\d3d11.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\d3d9.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\d3dx11_43.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\dbgcore.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\dbghelp.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\dcomp.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\devobj.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
20:20:46.76990542147C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\drvstore.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\dwmapi.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\dxcore.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\dxgi.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\dxva2.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\ksuser.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\mf.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\mfperfhelper.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\mfplat.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\mfplay.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\midimap.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\msacm32.drv
20:20:46.76990542147C:\WINDOWS\SYSTEM32\msdmo.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\ncrypt.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\ntdll.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\ntmarta.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\nvapi64.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\powrprof.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\profapi.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\tbs.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\textinputframework.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\verifier.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\version.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\wdmaud.drv
20:20:46.76990542147C:\WINDOWS\SYSTEM32\windows.storage.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\winmmbase.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\wintypes.dll
20:20:46.76990542147C:\WINDOWS\SYSTEM32\wldp.dll
20:20:46.76990542147C:\WINDOWS\System32\CRYPT32.dll
20:20:46.76990542147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_47917a79b8c7fd22\_nvngx.dll
20:20:46.76990542147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_47917a79b8c7fd22\nvcuda64.dll
20:20:46.76990542147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_47917a79b8c7fd22\nvldumdx.dll
20:20:46.76990542147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_47917a79b8c7fd22\nvngx.dll
20:20:46.76990542147C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_47917a79b8c7fd22\nvwgf2umx.dll
20:20:46.76990542147C:\WINDOWS\System32\GDI32.dll
20:20:46.76990542147C:\WINDOWS\System32\IMM32.DLL
20:20:46.76990542147C:\WINDOWS\System32\KERNEL32.DLL
20:20:46.76990542147C:\WINDOWS\System32\KERNELBASE.dll
20:20:46.76990542147C:\WINDOWS\System32\NSI.dll
20:20:46.76990542147C:\WINDOWS\System32\Normaliz.dll
20:20:46.76990542147C:\WINDOWS\System32\OLEAUT32.dll
20:20:46.76990542147C:\WINDOWS\System32\PSAPI.DLL
20:20:46.76990542147C:\WINDOWS\System32\RPCRT4.dll
20:20:46.76990542147C:\WINDOWS\System32\SETUPAPI.dll
20:20:46.76990542147C:\WINDOWS\System32\SHELL32.dll
20:20:46.76990542147C:\WINDOWS\System32\USER32.dll
20:20:46.76990542147C:\WINDOWS\System32\WLDAP32.dll
20:20:46.76990542147C:\WINDOWS\System32\WS2_32.dll
20:20:46.76990542147C:\WINDOWS\System32\advapi32.dll
20:20:46.76990542147C:\WINDOWS\System32\bcryptPrimitives.dll
20:20:46.76990542147C:\WINDOWS\System32\clbcatq.dll
20:20:46.76990542147C:\WINDOWS\System32\combase.dll
20:20:46.76990542147C:\WINDOWS\System32\fwpuclnt.dll
20:20:46.76990542147C:\WINDOWS\System32\gdi32full.dll
20:20:46.76990542147C:\WINDOWS\System32\imagehlp.dll
20:20:46.76990542147C:\WINDOWS\System32\msctf.dll
20:20:46.76990542147C:\WINDOWS\System32\msvcp_win.dll
20:20:46.76990542147C:\WINDOWS\System32\msvcrt.dll
20:20:46.76990542147C:\WINDOWS\System32\ole32.dll
20:20:46.76990542147C:\WINDOWS\System32\sechost.dll
20:20:46.76990542147C:\WINDOWS\System32\shcore.dll
20:20:46.76990542147C:\WINDOWS\System32\shlwapi.dll
20:20:46.76990542147C:\WINDOWS\System32\ucrtbase.dll
20:20:46.76990542147C:\WINDOWS\System32\win32u.dll
20:20:46.76990542147C:\WINDOWS\System32\winrnr.dll
20:20:46.76990542147C:\WINDOWS\System32\wintrust.dll
20:20:46.76990542147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22000.120_none_9d947278b86cc467\comctl32.dll
20:20:46.76990542147C:\WINDOWS\system32\apphelp.dll
20:20:46.76990542147C:\WINDOWS\system32\dataexchange.dll
20:20:46.76990542147C:\WINDOWS\system32\explorerframe.dll
20:20:46.76990542147C:\WINDOWS\system32\mswsock.dll
20:20:46.76990542147C:\WINDOWS\system32\napinsp.dll
20:20:46.76990542147C:\WINDOWS\system32\nlansp_c.dll
20:20:46.76990542147C:\WINDOWS\system32\nvspcap64.dll
20:20:46.76990542147C:\WINDOWS\system32\pnrpnsp.dll
20:20:46.76990542147C:\WINDOWS\system32\rsaenh.dll
20:20:46.76990542147C:\WINDOWS\system32\twinapi.appcore.dll
20:20:46.76990542147C:\WINDOWS\system32\windowscodecs.dll
20:20:46.76990542147C:\WINDOWS\system32\wshbth.dll
20:20:46.76990542147C:\Windows\System32\gameux.dll
20:20:46.76990542147C:\Windows\System32\rasadhlp.dll
20:20:46.76990542147D:\Games\Epic\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
20:20:46.76990542147D:\Games\Epic\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
20:20:46.76990542147D:\Games\Epic\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
20:20:46.76990542147D:\Games\Epic\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
20:20:46.76990542147D:\Games\Epic\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
20:20:46.76990542147D:\Games\Epic\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
20:20:46.76990542147D:\Games\Epic\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.dll
20:20:46.76990542147D:\Games\Epic\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
20:20:46.76990542147D:\Program Files (x86)\Overwolf\0.204.0.1\OWClient.dll
20:20:46.76990542147D:\Program Files (x86)\Overwolf\0.204.0.1\OWExplorer.dll
20:20:46.76990542147D:\Program Files (x86)\Overwolf\0.204.0.1\OWUtils.dll
20:21:01.56693B02621OverlayManager::installKeybMouseHookInstall KeybMouse
20:21:01.56693B0480InputInterceptor::stopHookunhook keyboard and mouse
20:21:01.56693B0447InputInterceptor::runHookKeyboard is hooked 0x93b0
20:21:01.56693B0469InputInterceptor::runHookMouse is hooked 0x93b0
20:21:01.56693B08026OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10005
20:21:01.65393B06296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x114064a .
20:21:01.65493B07743OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
20:21:02.556A898293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:21:02.849AA2050capture devicecapture device registered
20:21:02.9741AE850capture devicegraphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
20:21:02.9741AE850capture device(half life scientist) everything.. seems to be in order
20:21:02.9741AE850capture deviced3d11 shared texture capture successful
20:21:03.35993B0418fSwapResize_BuffersResize buffer (0xab525fd0)!
20:21:03.35993B0425fSwapResize_BuffersClear overlay graphics..
20:21:03.35993B02969OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:21:03.35993B02991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:21:03.35993B0427fSwapResize_BuffersDevice was Resized!
20:21:03.35993B0184IRenderDevice::releaseRender Releasing.
20:21:03.35993B050capture device----------------- d3d11 capture freed ----------------
20:21:03.35993B082RenderDeviceCaptureBase::ReleaseTextureRelease
20:21:03.35993B0100RenderDeviceCaptureBase::ReleaseTextureReleased
20:21:03.35993B01258RenderDeviceD3d11::releaseImplementationReleasing 1
20:21:03.35993B01268RenderDeviceD3d11::releaseImplementationReleasing 2
20:21:03.35993B01287RenderDeviceD3d11::releaseImplementationReleasing 3
20:21:03.35993B0201IRenderDevice::releaseRender Releasing Done.
20:21:03.35993B0431fSwapResize_BuffersEnd Device was Resized!
20:21:04.1191AE81041RenderDeviceD3d11::initRefC r:[3]->[3] 0xab525fd0
20:21:04.1191AE81105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
20:21:04.1191AE81126RenderDeviceD3d11::initsave state
20:21:04.1191AE8696RenderDeviceD3d11::initDX11loading shaders...
20:21:04.1231AE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8561bef0.
20:21:04.1231AE81134RenderDeviceD3d11::initrestore state
20:21:04.1231AE81137RenderDeviceD3d11::initTarget Window [0x114064a]
20:21:04.1231AE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:21:04.1231AE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:21:04.1491AE850capture deviced3d11 shared texture capture successful
20:21:05.237A898293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:21:05.40392E07004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:21:05.425A898225InterProcessElement::openInterProcess Overwolf_ImID_BC12C6_P_20484 opened succesfuly
20:21:05.425A898225InterProcessElement::openInterProcess Overwolf_PID_20484_SHARED_MEMORY_AGENT opened succesfuly
20:21:05.70292E07004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:21:05.8151AE8326RenderImageD3d11::setSizeCreate Texture (420,600) / (512,640) - OK
20:21:05.8151AE8347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
20:21:08.352A898293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:21:10.352A898170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3000].
20:21:10.352A89852WidgetsLayoutScheduler::Stopstopping layout scheduler
20:21:10.352A89861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:64)
20:21:14.651AE82336WidgetManager::Renderresume layout thread
20:21:14.651AE8275WidgetManager::StartLayoutSchedulerstart layout scheduler
20:21:14.651AE8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:21:25.681507C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:21:27.681507C170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3008].
20:21:27.681507C52WidgetsLayoutScheduler::Stopstopping layout scheduler
20:21:27.681507C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:64)
20:21:28.4581AE82336WidgetManager::Renderresume layout thread
20:21:28.4581AE8275WidgetManager::StartLayoutSchedulerstart layout scheduler
20:21:28.4581AE8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:22:33.150A898293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:22:34.871A898293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:22:35.55293B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 212868192
20:22:42.481681C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:22:48.49893B07743OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
20:22:53.23793B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:29:03.80793B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:34:48.52393B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:40:33.23593B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:40:41.40393B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:40:59.771AA24293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:41:16.27493B02789OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:16.28393B07743OverlayManager::IsEmptyCursorCache cursor 0xac0f30 (v: 1)
20:41:16.29193B03788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:41:16.29193B02845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:16.29993B03962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x480fb4;prev = 0xac0f30 , {Original values: ref = 0 handle = 0x10005}
20:41:49.7619DF04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:43:48.53993B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:45:28.60093B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:46:14.2669D14293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:46:24.53193B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:46:53.60292E0367InputInterceptor::ResetLLHookProcExtReset keys state
20:46:53.60292E06859OverlayManager::doActionForegroundChange Event OFF (OFF)
20:46:53.60292E08372OverlayManager::OnForegroundChangedChanged False
20:46:53.68992E08406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1B0448 Title=[Task Switching]
20:46:53.68992E07703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:46:53.68992E02950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:46:53.68992E02845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:46:53.68992E0367InputInterceptor::ResetLLHookProcExtReset keys state
20:46:53.69192E07012OverlayManager::doActionDisplayFPS - Triggered
20:46:53.71193B0418fSwapResize_BuffersResize buffer (0xab525fd0)!
20:46:53.71193B0425fSwapResize_BuffersClear overlay graphics..
20:46:53.71193B02969OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:46:53.71193B02991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:46:53.71193B0427fSwapResize_BuffersDevice was Resized!
20:46:53.71193B0184IRenderDevice::releaseRender Releasing.
20:46:53.71193B050capture device----------------- d3d11 capture freed ----------------
20:46:53.71193B082RenderDeviceCaptureBase::ReleaseTextureRelease
20:46:53.71193B0100RenderDeviceCaptureBase::ReleaseTextureReleased
20:46:53.71193B01258RenderDeviceD3d11::releaseImplementationReleasing 1
20:46:53.71193B01268RenderDeviceD3d11::releaseImplementationReleasing 2
20:46:53.71193B01287RenderDeviceD3d11::releaseImplementationReleasing 3
20:46:53.71193B0201IRenderDevice::releaseRender Releasing Done.
20:46:53.71193B0431fSwapResize_BuffersEnd Device was Resized!
20:46:53.8211AE81041RenderDeviceD3d11::initRefC r:[3]->[3] 0xab525fd0
20:46:53.8211AE81105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
20:46:53.8211AE81126RenderDeviceD3d11::initsave state
20:46:53.8211AE8696RenderDeviceD3d11::initDX11loading shaders...
20:46:53.8271AE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8561bef0.
20:46:53.8271AE81134RenderDeviceD3d11::initrestore state
20:46:53.8271AE81137RenderDeviceD3d11::initTarget Window [0x114064a]
20:46:53.8271AE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:46:53.8271AE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:46:53.8271AE82957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:46:53.86993B06296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x114064a) 0x114064a .
20:46:53.8761AE848ResetSnapShotSH::ExecuteRelease snapshot SH
20:46:53.8771AE81664WidgetManager::drawskip widget draw (not in foreground) False - False
20:46:53.8771AE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:47:03.81693B0418fSwapResize_BuffersResize buffer (0xab525fd0)!
20:47:03.81693B0425fSwapResize_BuffersClear overlay graphics..
20:47:03.81693B02969OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:47:03.81693B02991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:47:03.81693B0427fSwapResize_BuffersDevice was Resized!
20:47:03.81693B0184IRenderDevice::releaseRender Releasing.
20:47:03.81693B050capture device----------------- d3d11 capture freed ----------------
20:47:03.81693B082RenderDeviceCaptureBase::ReleaseTextureRelease
20:47:03.81693B0100RenderDeviceCaptureBase::ReleaseTextureReleased
20:47:03.81693B01258RenderDeviceD3d11::releaseImplementationReleasing 1
20:47:03.81693B01268RenderDeviceD3d11::releaseImplementationReleasing 2
20:47:03.81693B01287RenderDeviceD3d11::releaseImplementationReleasing 3
20:47:03.81693B0201IRenderDevice::releaseRender Releasing Done.
20:47:03.81693B0431fSwapResize_BuffersEnd Device was Resized!
20:47:03.83592E06859OverlayManager::doActionForegroundChange Event ON (ON)
20:47:03.83592E08372OverlayManager::OnForegroundChangedChanged True
20:47:03.83592E07703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:47:03.85192E07012OverlayManager::doActionDisplayFPS - Triggered
20:47:04.2151AE81041RenderDeviceD3d11::initRefC r:[3]->[3] 0xab525fd0
20:47:04.2151AE81105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
20:47:04.2151AE81126RenderDeviceD3d11::initsave state
20:47:04.2151AE8696RenderDeviceD3d11::initDX11loading shaders...
20:47:04.2191AE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8561bef0.
20:47:04.2191AE81134RenderDeviceD3d11::initrestore state
20:47:04.2191AE81137RenderDeviceD3d11::initTarget Window [0x114064a]
20:47:04.2191AE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:47:04.2191AE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:47:04.2581AE8326RenderImageD3d11::setSizeCreate Texture (420,600) / (512,640) - OK
20:47:04.2581AE8347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
20:47:04.2591AE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:47:04.2591AE850capture deviced3d11 shared texture capture successful
20:47:06.5993B06296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x114064a) 0x114064a .
20:49:52.96593B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:50:21.34592E0367InputInterceptor::ResetLLHookProcExtReset keys state
20:50:21.34592E06859OverlayManager::doActionForegroundChange Event OFF (OFF)
20:50:21.34592E08372OverlayManager::OnForegroundChangedChanged False
20:50:21.34592E08406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1B0448 Title=[Task Switching]
20:50:21.34892E07703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:50:21.34892E02950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:50:21.34892E02845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:50:21.35292E0367InputInterceptor::ResetLLHookProcExtReset keys state
20:50:21.35392E07012OverlayManager::doActionDisplayFPS - Triggered
20:50:21.53693B0418fSwapResize_BuffersResize buffer (0xab525fd0)!
20:50:21.53693B0425fSwapResize_BuffersClear overlay graphics..
20:50:21.53693B02969OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:50:21.53693B02991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:50:21.53693B0427fSwapResize_BuffersDevice was Resized!
20:50:21.53693B0184IRenderDevice::releaseRender Releasing.
20:50:21.53693B050capture device----------------- d3d11 capture freed ----------------
20:50:21.53693B082RenderDeviceCaptureBase::ReleaseTextureRelease
20:50:21.53693B0100RenderDeviceCaptureBase::ReleaseTextureReleased
20:50:21.53693B01258RenderDeviceD3d11::releaseImplementationReleasing 1
20:50:21.53693B01268RenderDeviceD3d11::releaseImplementationReleasing 2
20:50:21.53693B01287RenderDeviceD3d11::releaseImplementationReleasing 3
20:50:21.53693B0201IRenderDevice::releaseRender Releasing Done.
20:50:21.53693B0431fSwapResize_BuffersEnd Device was Resized!
20:50:21.5661AE81041RenderDeviceD3d11::initRefC r:[3]->[3] 0xab525fd0
20:50:21.5661AE81105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
20:50:21.5661AE81126RenderDeviceD3d11::initsave state
20:50:21.5661AE8696RenderDeviceD3d11::initDX11loading shaders...
20:50:21.5721AE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8561bef0.
20:50:21.5721AE81134RenderDeviceD3d11::initrestore state
20:50:21.5721AE81137RenderDeviceD3d11::initTarget Window [0x114064a]
20:50:21.5721AE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:50:21.5721AE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:50:21.5721AE82957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:50:21.6121AE848ResetSnapShotSH::ExecuteRelease snapshot SH
20:50:21.6121AE81664WidgetManager::drawskip widget draw (not in foreground) False - False
20:50:21.6121AE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:50:21.61893B06296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x114064a) 0x114064a .
20:50:29.59793B06296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x114064a) 0x114064a .
20:50:30.1093B0418fSwapResize_BuffersResize buffer (0xab525fd0)!
20:50:30.1093B0425fSwapResize_BuffersClear overlay graphics..
20:50:30.1093B02969OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:50:30.1093B02991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:50:30.1093B0427fSwapResize_BuffersDevice was Resized!
20:50:30.1093B0184IRenderDevice::releaseRender Releasing.
20:50:30.1093B050capture device----------------- d3d11 capture freed ----------------
20:50:30.1093B082RenderDeviceCaptureBase::ReleaseTextureRelease
20:50:30.1093B0100RenderDeviceCaptureBase::ReleaseTextureReleased
20:50:30.1093B01258RenderDeviceD3d11::releaseImplementationReleasing 1
20:50:30.1093B01268RenderDeviceD3d11::releaseImplementationReleasing 2
20:50:30.1093B01287RenderDeviceD3d11::releaseImplementationReleasing 3
20:50:30.1093B0201IRenderDevice::releaseRender Releasing Done.
20:50:30.1093B0431fSwapResize_BuffersEnd Device was Resized!
20:50:30.3292E06859OverlayManager::doActionForegroundChange Event ON (ON)
20:50:30.3292E08372OverlayManager::OnForegroundChangedChanged True
20:50:30.3292E07703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:50:30.4892E07012OverlayManager::doActionDisplayFPS - Triggered
20:50:30.32393B06296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x114064a) 0x114064a .
20:50:30.3281AE81041RenderDeviceD3d11::initRefC r:[3]->[3] 0xab525fd0
20:50:30.3281AE81105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
20:50:30.3281AE81126RenderDeviceD3d11::initsave state
20:50:30.3281AE8696RenderDeviceD3d11::initDX11loading shaders...
20:50:30.3331AE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8561bef0.
20:50:30.3331AE81134RenderDeviceD3d11::initrestore state
20:50:30.3331AE81137RenderDeviceD3d11::initTarget Window [0x114064a]
20:50:30.3331AE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:50:30.3331AE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:50:30.3781AE8326RenderImageD3d11::setSizeCreate Texture (420,600) / (512,640) - OK
20:50:30.3781AE8347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
20:50:30.3781AE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:50:30.3791AE850capture deviced3d11 shared texture capture successful
20:50:31.922C9C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:50:41.90393B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
20:56:55.5893B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
21:01:12.95093B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
21:01:14.24593B07703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:01:14.33693B06296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x114064a) 0x114064a .
21:01:14.33693B07703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:01:20.584C9C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:01:45.76693B07703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:01:47.29392E0367InputInterceptor::ResetLLHookProcExtReset keys state
21:01:47.29392E06859OverlayManager::doActionForegroundChange Event OFF (OFF)
21:01:47.29392E08372OverlayManager::OnForegroundChangedChanged False
21:01:47.29492E08406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30380 Title=[TROLLING the American Civil War with my friends and Hank Hill - YouTube - Google Chrome]
21:01:47.29492E02950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:01:47.29492E02845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:01:47.30493B0418fSwapResize_BuffersResize buffer (0xab525fd0)!
21:01:47.30493B0425fSwapResize_BuffersClear overlay graphics..
21:01:47.30493B02969OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:01:47.30493B02991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:01:47.30493B0427fSwapResize_BuffersDevice was Resized!
21:01:47.30493B0184IRenderDevice::releaseRender Releasing.
21:01:47.30493B050capture device----------------- d3d11 capture freed ----------------
21:01:47.30493B082RenderDeviceCaptureBase::ReleaseTextureRelease
21:01:47.30493B0100RenderDeviceCaptureBase::ReleaseTextureReleased
21:01:47.30493B01258RenderDeviceD3d11::releaseImplementationReleasing 1
21:01:47.30493B01268RenderDeviceD3d11::releaseImplementationReleasing 2
21:01:47.30493B01287RenderDeviceD3d11::releaseImplementationReleasing 3
21:01:47.30493B0201IRenderDevice::releaseRender Releasing Done.
21:01:47.30493B0431fSwapResize_BuffersEnd Device was Resized!
21:01:47.30792E0367InputInterceptor::ResetLLHookProcExtReset keys state
21:01:47.30992E07012OverlayManager::doActionDisplayFPS - Triggered
21:01:47.3171AE81041RenderDeviceD3d11::initRefC r:[3]->[3] 0xab525fd0
21:01:47.3171AE81105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
21:01:47.3171AE81126RenderDeviceD3d11::initsave state
21:01:47.3171AE8696RenderDeviceD3d11::initDX11loading shaders...
21:01:47.3231AE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8561bef0.
21:01:47.3231AE81134RenderDeviceD3d11::initrestore state
21:01:47.3231AE81137RenderDeviceD3d11::initTarget Window [0x114064a]
21:01:47.3231AE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:01:47.3231AE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:01:47.3231AE82957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:01:47.3581AE848ResetSnapShotSH::ExecuteRelease snapshot SH
21:01:47.3581AE81664WidgetManager::drawskip widget draw (not in foreground) False - False
21:01:47.3581AE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:01:47.72993B06296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x114064a) 0x114064a .
21:01:48.47693B0418fSwapResize_BuffersResize buffer (0xab525fd0)!
21:01:48.47693B0425fSwapResize_BuffersClear overlay graphics..
21:01:48.47693B02969OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:01:48.47693B02991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:01:48.47693B0427fSwapResize_BuffersDevice was Resized!
21:01:48.47693B0184IRenderDevice::releaseRender Releasing.
21:01:48.47693B050capture device----------------- d3d11 capture freed ----------------
21:01:48.47793B082RenderDeviceCaptureBase::ReleaseTextureRelease
21:01:48.47793B0100RenderDeviceCaptureBase::ReleaseTextureReleased
21:01:48.47793B01258RenderDeviceD3d11::releaseImplementationReleasing 1
21:01:48.47793B01268RenderDeviceD3d11::releaseImplementationReleasing 2
21:01:48.47793B01287RenderDeviceD3d11::releaseImplementationReleasing 3
21:01:48.47793B0201IRenderDevice::releaseRender Releasing Done.
21:01:48.47793B0431fSwapResize_BuffersEnd Device was Resized!
21:01:48.7731AE81041RenderDeviceD3d11::initRefC r:[3]->[3] 0xab525fd0
21:01:48.7731AE81105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
21:01:48.7731AE81126RenderDeviceD3d11::initsave state
21:01:48.7731AE8696RenderDeviceD3d11::initDX11loading shaders...
21:01:48.7781AE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x8561bef0.
21:01:48.7781AE81134RenderDeviceD3d11::initrestore state
21:01:48.7781AE81137RenderDeviceD3d11::initTarget Window [0x114064a]
21:01:48.7781AE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:01:48.7781AE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:01:48.82592E06859OverlayManager::doActionForegroundChange Event ON (ON)
21:01:48.82592E08372OverlayManager::OnForegroundChangedChanged True
21:01:48.82692E07703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:01:48.8381AE850capture deviced3d11 shared texture capture successful
21:01:48.84093B06296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x114064a) 0x114064a .
21:01:48.84292E07012OverlayManager::doActionDisplayFPS - Triggered
21:01:48.8501AE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:02:20.91293B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
21:02:52.1381AE8326RenderImageD3d11::setSizeCreate Texture (420,600) / (512,640) - OK
21:02:52.1381AE8347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
21:08:46.43193B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
21:14:07.29493B04423overlayGetWindowLongWGetWindowLongW changed 0x114064a, 297809156
21:14:08.4393B0603OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d]
21:14:08.14093B0603OverlayInputManager::OnHotKeyEventSend Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u]
21:14:13.3851D30293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:14:15.2851AE8485ReleaseD11DeviceDevice Released! [2]
21:14:15.2851AE82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:14:15.2851AE82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:14:15.2851AE8184IRenderDevice::releaseRender Releasing.
21:14:15.2851AE850capture device----------------- d3d11 capture freed ----------------
21:14:15.2861AE882RenderDeviceCaptureBase::ReleaseTextureRelease
21:14:15.2861AE8100RenderDeviceCaptureBase::ReleaseTextureReleased
21:14:15.2861AE81258RenderDeviceD3d11::releaseImplementationReleasing 1
21:14:15.2861AE81268RenderDeviceD3d11::releaseImplementationReleasing 2
21:14:15.2861AE81287RenderDeviceD3d11::releaseImplementationReleasing 3
21:14:15.2861AE8201IRenderDevice::releaseRender Releasing Done.
21:14:15.2861AE8488ReleaseD11Device End Device Released!
21:14:15.37493B01945OverlayManager::GameWindowProcCallbackClose Window [2].
21:14:15.64992E0367InputInterceptor::ResetLLHookProcExtReset keys state
21:14:15.64992E06859OverlayManager::doActionForegroundChange Event OFF (OFF)
21:14:15.64992E08372OverlayManager::OnForegroundChangedChanged False
21:14:15.64992E08406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30380 Title=[THIS IS HOW VANOSS AND I CREATED THE DOOMSDAY PRANK! - YouTube - Google Chrome]
21:14:15.64992E07703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:14:15.64992E02950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:14:15.64992E02845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:14:15.66492E0367InputInterceptor::ResetLLHookProcExtReset keys state
21:14:15.66592E07012OverlayManager::doActionDisplayFPS - Triggered