Time | Thread | Line | Function | Message |
12:02:34.346 | 5D8 | 138 | runClient | Starting Overlay PID=15268(0x3ba4) server PID = 1320 |
12:02:34.346 | 5D8 | 561 | Client::init | Client::Initialize |
12:02:34.348 | 5D8 | 569 | Client::init | Start owclient thread |
12:02:34.350 | 1CF8 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
12:02:34.378 | 1CF8 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_85_4_1320 opened succesfuly |
12:02:34.378 | 1CF8 | 351 | | session id = {4C2A3DDF-41D9-4D9A-BAC3-249E3D1CBA14} |
12:02:34.378 | 1CF8 | 2021 | Client::LogClientInfo | CommandLine[1] [C:/Riot Games/League of Legends/Game/League of Legends.exe192.64.173.44 5138 t+94WBqSKGZ+PtSHJ365EA== 106872317-PlayerID=106872317-GameID=3884744122-GameBaseDir=C:\Riot Games\League of Legends]. |
12:02:34.378 | 1CF8 | 2039 | Client::LogClientInfo | OS version [10.0] |
12:02:34.378 | 1CF8 | 2044 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
12:02:34.378 | 1CF8 | 2064 | Client::LogClientInfo | Client Version 2.2.85.4 |
12:02:34.378 | 1CF8 | 2074 | Client::LogProcessModules | Loaded modules: |
12:02:34.383 | 1CF8 | 2090 | | C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Program Files (x86)\Overwolf\0.169.0.22\win32\OWClient.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Program Files (x86)\Overwolf\0.169.0.22\win32\OWExplorer.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Program Files\NVIDIA Corporation\Ansel\NvCamera32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2103.7-0\X86\MpOav.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Riot Games\League of Legends\Game\BugSplat.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Riot Games\League of Legends\Game\League of Legends.exe |
12:02:34.383 | 1CF8 | 2090 | | C:\Riot Games\League of Legends\Game\LogitechLed.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Riot Games\League of Legends\Game\d3dcompiler_47.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Riot Games\League of Legends\Game\stub.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Users\yassi\AppData\Local\Discord\app-1.0.9001\modules\discord_hook-1\discord_hook\5d3c53859c6\DiscordHook.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\amsi.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\cryptsp.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\d3dx9_39.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\dsound.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\icm32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\mscms.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\nvapi.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\profapi.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\SYSTEM32\xaudio2_9.DLL |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\ADVAPI32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\CRYPT32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5364881c934f6ce8\nvldumd.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5364881c934f6ce8\nvwgf2um.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\GDI32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\IMM32.DLL |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\KERNEL32.DLL |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\KERNELBASE.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\MMDevApi.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\MSCTF.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\NSI.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\OLEAUT32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\PSAPI.DLL |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\RPCRT4.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\SETUPAPI.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\SHELL32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\SHLWAPI.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\USER32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\WINTRUST.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\WS2_32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\bcrypt.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\cfgmgr32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\clbcatq.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\combase.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\fwpuclnt.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\gdi32full.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\hid.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\imagehlp.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\msvcp_win.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\msvcrt.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\ole32.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\sechost.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\shcore.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\ucrtbase.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\win32u.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\System32\winrnr.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\NLAapi.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\mswsock.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\napinsp.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\nvspcap.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\pnrpnsp.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\rsaenh.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\uxtheme.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\wbem\fastprox.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\WINDOWS\system32\wshbth.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
12:02:34.383 | 1CF8 | 2090 | | C:\Windows\System32\rasadhlp.dll |
12:02:34.479 | 1CF8 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=20572 |
12:02:34.565 | 1CF8 | 1542 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
12:02:34.592 | 1CF8 | 1550 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
12:02:34.592 | 1CF8 | 1587 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
12:02:34.592 | 1CF8 | 1599 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
12:02:34.592 | 1CF8 | 1665 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
12:02:34.592 | 1CF8 | 1678 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - ON |
12:02:34.592 | 1CF8 | 1691 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
12:02:34.592 | 1CF8 | 1731 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
12:02:34.592 | 1CF8 | 1733 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
12:02:34.592 | 1CF8 | 1735 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
12:02:34.592 | 1CF8 | 1737 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
12:02:34.592 | 1CF8 | 1739 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - ON |
12:02:34.592 | 1CF8 | 1741 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
12:02:34.592 | 1CF8 | 1743 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
12:02:34.592 | 1CF8 | 1746 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
12:02:34.592 | 1CF8 | 1749 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
12:02:34.592 | 1CF8 | 1856 | Data::Search | [0] 0x76710000 |
12:02:34.592 | 1CF8 | 1856 | Data::Search | [1] 0x0 |
12:02:34.592 | 1CF8 | 1856 | Data::Search | [2] 0x67AB0000 |
12:02:34.592 | 1CF8 | 1856 | Data::Search | [3] 0x5DA70000 |
12:02:34.592 | 1CF8 | 1856 | Data::Search | [4] 0x0 |
12:02:34.592 | 1CF8 | 1856 | Data::Search | [5] 0x73BA0000 |
12:02:34.592 | 1CF8 | 1856 | Data::Search | [6] 0x765F0000 |
12:02:34.592 | 1CF8 | 1856 | Data::Search | [7] 0x0 |
12:02:34.592 | 1CF8 | 1856 | Data::Search | [8] 0x73BA0000 |
12:02:34.592 | 1CF8 | 1856 | Data::Search | [9] 0x0 |
12:02:34.592 | 1CF8 | 1861 | Data::Search | [10] 0x0 |
12:02:34.592 | 1CF8 | 1867 | Data::Search | [11] 0x73C70000 |
12:02:34.592 | 1CF8 | 1873 | Data::Search | [12] 0x0 |
12:02:34.592 | 1CF8 | 1879 | Data::Search | [13] 0x0 |
12:02:34.592 | 1CF8 | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
12:02:34.593 | 1CF8 | 1264 | Client::hookFunctions | Detected Windows 8.1 or greater |
12:02:34.593 | 1CF8 | 1279 | Client::hookFunctions | Acquiring function lock succedded |
12:02:34.631 | 1CF8 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_85_4_1320 opened succesfuly |
12:02:34.647 | 1CF8 | 481 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x16200647 |
12:02:34.686 | 1CF8 | 7272 | OverlayManager::LoadDefaultCursors | Load default cursors |
12:02:34.690 | 1CF8 | 489 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x235104ef |
12:02:34.729 | 1CF8 | 72 | PerformanceCounter::StartSession | StartSession |
12:02:34.732 | 1CF8 | 72 | PerformanceCounter::StartSession | StartSession |
12:02:34.740 | 1CF8 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
12:02:34.742 | 1CF8 | 705 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
12:02:34.742 | 1CF8 | 723 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
12:02:34.742 | 1CF8 | 725 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
12:02:34.742 | 1CF8 | 728 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
12:02:34.742 | 1CF8 | 731 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
12:02:34.742 | 1CF8 | 734 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
12:02:34.742 | 1CF8 | 737 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
12:02:34.743 | 1CF8 | 740 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
12:02:34.743 | 1CF8 | 743 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
12:02:34.743 | 1CF8 | 746 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
12:02:34.743 | 1CF8 | 749 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = ON |
12:02:34.743 | 1CF8 | 752 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = ON |
12:02:34.743 | 1CF8 | 755 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = ON |
12:02:34.743 | 1CF8 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
12:02:34.743 | 1CF8 | 761 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
12:02:34.743 | 1CF8 | 764 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
12:02:34.743 | 1CF8 | 767 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
12:02:34.743 | 1CF8 | 770 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
12:02:34.743 | 1CF8 | 773 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
12:02:34.743 | 1CF8 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
12:02:34.743 | 1CF8 | 779 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
12:02:34.743 | 1CF8 | 782 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
12:02:34.743 | 1CF8 | 785 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
12:02:34.743 | 1CF8 | 788 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
12:02:34.743 | 1CF8 | 791 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
12:02:34.743 | 1CF8 | 794 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
12:02:34.743 | 1CF8 | 797 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
12:02:34.743 | 1CF8 | 800 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
12:02:34.743 | 1CF8 | 803 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
12:02:34.743 | 1CF8 | 806 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
12:02:34.743 | 1CF8 | 809 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
12:02:34.743 | 1CF8 | 812 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
12:02:34.743 | 1CF8 | 815 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
12:02:34.743 | 1CF8 | 818 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = ON |
12:02:34.743 | 1CF8 | 821 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
12:02:34.743 | 1CF8 | 824 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
12:02:34.743 | 1CF8 | 827 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
12:02:34.743 | 1CF8 | 830 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
12:02:34.743 | 1CF8 | 833 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
12:02:34.743 | 1CF8 | 836 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
12:02:34.743 | 1CF8 | 839 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
12:02:34.743 | 1CF8 | 842 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
12:02:34.743 | 1CF8 | 845 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
12:02:34.743 | 1CF8 | 848 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
12:02:34.743 | 1CF8 | 851 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
12:02:34.743 | 1CF8 | 854 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
12:02:34.743 | 1CF8 | 857 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
12:02:34.743 | 1CF8 | 860 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
12:02:34.743 | 1CF8 | 863 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
12:02:34.743 | 1CF8 | 866 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = OFF |
12:02:34.743 | 1CF8 | 869 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
12:02:34.743 | 1CF8 | 872 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
12:02:34.743 | 1CF8 | 875 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
12:02:34.743 | 1CF8 | 878 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
12:02:34.743 | 1CF8 | 881 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
12:02:34.743 | 1CF8 | 884 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
12:02:34.743 | 1CF8 | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
12:02:34.743 | 1CF8 | 890 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
12:02:34.743 | 1CF8 | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
12:02:34.743 | 1CF8 | 896 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
12:02:34.743 | 1CF8 | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
12:02:34.743 | 1CF8 | 902 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
12:02:34.743 | 1CF8 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
12:02:34.743 | 1CF8 | 908 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
12:02:34.743 | 1CF8 | 911 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
12:02:34.743 | 1CF8 | 914 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
12:02:34.743 | 1CF8 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
12:02:34.743 | 1CF8 | 918 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
12:02:34.743 | 1CF8 | 920 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
12:02:34.743 | 1CF8 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
12:02:34.743 | 1CF8 | 924 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
12:02:34.743 | 1CF8 | 926 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
12:02:34.743 | 1CF8 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
12:02:34.743 | 1CF8 | 930 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
12:02:34.743 | 1CF8 | 932 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = ON |
12:02:34.743 | 1CF8 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
12:02:34.743 | 1CF8 | 936 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
12:02:34.743 | 1CF8 | 938 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
12:02:34.743 | 1CF8 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
12:02:34.743 | 1CF8 | 942 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
12:02:34.743 | 1CF8 | 944 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
12:02:34.743 | 1CF8 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:02:34.743 | 1CF8 | 575 | OverlayManager::InitGameClient | starting hooks... |
12:02:35.93 | 1CF8 | 1958 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.169.0.22\win32\\OWUtils.dll succeeded |
12:02:36.247 | 1CF8 | 597 | Install::Code | Init [Client,1] (MCH) OK |
12:02:36.644 | 1CF8 | 597 | Install::Code | Init [Client,2] (MCH) OK |
12:02:36.926 | 1CF8 | 597 | Install::Code | Init [Client,3] (MCH) OK |
12:02:37.470 | 1CF8 | 597 | Install::Code | Init [Client,4] (MCH) OK |
12:02:38.306 | 1CF8 | 597 | Install::Code | Init [Client,4.1] (MCH) OK |
12:02:38.529 | 1CF8 | 597 | Install::Code | Init [Client,4.2] (MCH) OK |
12:02:38.752 | 1CF8 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
12:02:38.752 | 1CF8 | 577 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 17 |
12:02:38.752 | 1CF8 | 926 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
12:02:38.752 | 1CF8 | 1337 | Client::hookFunctions | Hook PEX |
12:02:38.752 | 1CF8 | 1354 | Client::hookFunctions | Suspend before hook: OFF |
12:02:38.753 | 1CF8 | 965 | Client::hookLibraryFunctions | read D3D9 sht offset: 0x2b6c , 0x4e24 |
12:02:38.753 | 1CF8 | 426 | GraphicsD3D9Hook::SetSHTOffset | Set SHT offsets 0x2b6c , 0x4e24 |
12:02:38.778 | 1CF8 | 39 | GraphicsHookBase::Hook | Load Hook module [d3d9.dll] OK |
12:02:38.778 | 1CF8 | 101 | GraphicsD3D9Hook::HookImpl | Skipping sht offset (already calculate) |
12:02:38.778 | 1CF8 | 1062 | Install::Code | Segment [2|482112|0x67AB0000|0x75B40] |
12:02:38.862 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:38.862 | 1CF8 | 1062 | Install::Code | Segment [2|403152|0x67AB0000|0x626D0] |
12:02:38.922 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:38.922 | 1CF8 | 1062 | Install::Code | Segment [2|466688|0x67AB0000|0x71F00] |
12:02:38.984 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:38.984 | 1CF8 | 1062 | Install::Code | Segment [2|932384|0x67AB0000|0xE3A20] |
12:02:39.89 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:39.90 | 1CF8 | 1062 | Install::Code | Segment [2|931392|0x67AB0000|0xE3640] |
12:02:39.113 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:39.113 | 1CF8 | 1062 | Install::Code | Segment [2|315536|0x67AB0000|0x4D090] |
12:02:39.188 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:39.188 | 1CF8 | 1062 | Install::Code | Segment [2|931536|0x67AB0000|0xE36D0] |
12:02:39.237 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|387744|0x67AB0000|0x5EAA0] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::7. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|386464|0x67AB0000|0x5E5A0] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::8. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|386112|0x67AB0000|0x5E440] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::9. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|1248400|0x67AB0000|0x130C90] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::10. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|1247120|0x67AB0000|0x130790] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::11. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|386976|0x67AB0000|0x5E7A0] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::12. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|387280|0x67AB0000|0x5E8D0] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::13. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|403376|0x67AB0000|0x627B0] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::14. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|514176|0x67AB0000|0x7D880] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::15. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|303728|0x67AB0000|0x4A270] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::16. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|452432|0x67AB0000|0x6E750] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::17. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|454368|0x67AB0000|0x6EEE0] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::18. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|303728|0x67AB0000|0x4A270] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::19. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|451968|0x67AB0000|0x6E580] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::20. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [2|454048|0x67AB0000|0x6EDA0] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::21. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [3|45120|0x5DA70000|0xB040] |
12:02:39.237 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 3::35. |
12:02:39.237 | 1CF8 | 1062 | Install::Code | Segment [3|54608|0x5DA70000|0xD550] |
12:02:39.325 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:39.325 | 1CF8 | 1062 | Install::Code | Segment [3|54176|0x5DA70000|0xD3A0] |
12:02:39.415 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:39.415 | 1CF8 | 1062 | Install::Code | Segment [5|451152|0x73BA0000|0x6E250] |
12:02:39.537 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:39.537 | 1CF8 | 1062 | Install::Code | Segment [5|450832|0x73BA0000|0x6E110] |
12:02:39.594 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:39.594 | 1CF8 | 1062 | Install::Code | Segment [5|186656|0x73BA0000|0x2D920] |
12:02:39.655 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:39.655 | 1CF8 | 1062 | Install::Code | Segment [5|419424|0x73BA0000|0x66660] |
12:02:39.726 | 1CF8 | 597 | Install::Code | unknown (MCH) OK |
12:02:39.726 | 1CF8 | 1062 | Install::Code | Segment [5|2043232|0x73BA0000|0x1F2D60] |
12:02:39.726 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
12:02:39.726 | 1CF8 | 1062 | Install::Code | Segment [5|2056320|0x73BA0000|0x1F6080] |
12:02:39.726 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
12:02:39.726 | 1CF8 | 1062 | Install::Code | Segment [5|2027872|0x73BA0000|0x1EF160] |
12:02:39.726 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
12:02:39.726 | 1CF8 | 1062 | Install::Code | Segment [5|1070832|0x73BA0000|0x1056F0] |
12:02:39.726 | 1CF8 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
12:02:39.726 | 1CF8 | 334 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
12:02:39.726 | 1CF8 | 1207 | OverlayManager::Start | Starting... |
12:02:39.726 | 1CF8 | 1239 | OverlayManager::Start | starting hooks 2... |
12:02:39.781 | 1CF8 | 597 | Install::Code | Init [Client,5] (MCH) OK |
12:02:39.781 | 1CF8 | 1386 | | XTRAP COMPATIBLE PATCH WARNING |
12:02:39.781 | 1CF8 | 1394 | OverlayManager::Start | done with hooks... |
12:02:39.781 | 1CF8 | 107 | ApiManager::Init | API Manager Event : OK |
12:02:39.782 | 1CF8 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=5244 |
12:02:39.782 | 147C | 7490 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x10386 |
12:02:39.827 | 50D0 | 6859 | OverlayManager::OnConnected | Connected to server |
12:02:39.827 | 50D0 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
12:02:39.896 | 1CF8 | 67 | TXRSetting | Fail to read texture recognition options 0x0 |
12:02:39.896 | 1CF8 | 114 | TXOfInterest | New list set with 0 items |
12:02:39.896 | 1CF8 | 1419 | OverlayManager::Start | get foreground state |
12:02:39.896 | 1CF8 | 1456 | OverlayManager::Start | Started... |
12:02:39.896 | 1CF8 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
12:02:39.896 | 1CF8 | 94 | GraphicsHookManager::StopThread | StopThread |
12:02:39.898 | 505C | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
12:02:39.899 | 1CF8 | 407 | Client::initFirstInjection | init complete |
12:02:39.910 | 2F64 | 7411 | OverlayManager::IsEmptyCursor | Cache cursor 0x815013f (v: 1) |
12:02:39.945 | 2F64 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
12:02:39.958 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:02:39.976 | 2F64 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
12:02:40.26 | 2F64 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
12:02:40.26 | 2F64 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
12:02:40.54 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:02:40.54 | 2F64 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1880654849 |
12:02:40.54 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:02:40.54 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:02:40.81 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:02:40.108 | 2F64 | 705 | RenderDeviceD3d11::initDX11 | create vs |
12:02:40.108 | 2F64 | 723 | RenderDeviceD3d11::initDX11 | create vs |
12:02:40.111 | 2F64 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
12:02:40.113 | 2F64 | 774 | RenderDeviceD3d11::initDX11 | create raster |
12:02:40.113 | 2F64 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
12:02:40.113 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:02:40.113 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:02:40.113 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:02:40.113 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:02:40.113 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:02:40.113 | 2F64 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
12:02:40.113 | 2F64 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
12:02:40.113 | 2F64 | 2889 | OverlayManager::setGraphics | Render Device fix was set RT. |
12:02:40.113 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:02:40.168 | 2F64 | 655 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
12:02:40.168 | 2F64 | 696 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
12:02:40.168 | 2F64 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
12:02:40.190 | 2F64 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
12:02:40.190 | 2F64 | 275 | WidgetManager::StartLayoutScheduler | start layout scheduler |
12:02:40.190 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:02:40.190 | 2F64 | 5296 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x140b12}. |
12:02:40.190 | 2F64 | 2366 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3c30745 |
12:02:40.190 | 2F64 | 2384 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1,1] |
12:02:40.190 | 2F64 | 2432 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x15e4d50=22957392)=>(0x594e9f10=1498324752) |
12:02:40.190 | 2F64 | 2443 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
12:02:40.211 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:02:40.211 | 2F64 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
12:02:40.211 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:02:40.211 | 2F64 | 7886 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
12:02:40.213 | 40CC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_109EE_P_1320 opened succesfuly |
12:02:40.213 | 40CC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1320_SHARED_MEMORY_AGENT opened succesfuly |
12:02:40.241 | 2F64 | 2017 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
12:02:40.241 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:02:40.241 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:02:40.241 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:02:40.241 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:02:40.241 | 2F64 | 2116 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 6, Cur = 0x815013f |
12:02:40.242 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:02:42.401 | 50D0 | 6963 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\yassi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\170.3.1\plugins/GEPPlugin.dll] |
12:02:42.411 | 2F64 | 7711 | OverlayManager::LoadPlugin | Plugin loaded [4] [C:\Users\yassi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\170.3.1\plugins/GEPPlugin.dll] [] |
12:02:50.248 | 147C | 2074 | Client::LogProcessModules | Loaded modules: |
12:02:50.252 | 147C | 2090 | | C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll |
12:02:50.252 | 147C | 2090 | | C:\Program Files (x86)\Overwolf\0.169.0.22\win32\OWClient.dll |
12:02:50.252 | 147C | 2090 | | C:\Program Files (x86)\Overwolf\0.169.0.22\win32\OWExplorer.dll |
12:02:50.252 | 147C | 2090 | | C:\Program Files (x86)\Overwolf\0.169.0.22\win32\OWUtils.dll |
12:02:50.252 | 147C | 2090 | | C:\Program Files\NVIDIA Corporation\Ansel\NvCamera32.dll |
12:02:50.252 | 147C | 2090 | | C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_32.dll |
12:02:50.252 | 147C | 2090 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2103.7-0\X86\MpOav.dll |
12:02:50.252 | 147C | 2090 | | C:\Riot Games\League of Legends\Game\BugSplat.dll |
12:02:50.252 | 147C | 2090 | | C:\Riot Games\League of Legends\Game\D3DCompiler_43.dll |
12:02:50.252 | 147C | 2090 | | C:\Riot Games\League of Legends\Game\League of Legends.exe |
12:02:50.252 | 147C | 2090 | | C:\Riot Games\League of Legends\Game\LogitechLed.dll |
12:02:50.252 | 147C | 2090 | | C:\Riot Games\League of Legends\Game\d3dcompiler_47.dll |
12:02:50.252 | 147C | 2090 | | C:\Riot Games\League of Legends\Game\stub.dll |
12:02:50.252 | 147C | 2090 | | C:\Users\yassi\AppData\Local\Discord\app-1.0.9001\modules\discord_hook-1\discord_hook\5d3c53859c6\DiscordHook.dll |
12:02:50.252 | 147C | 2090 | | C:\Users\yassi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\170.3.1\plugins\32\gep_lol.dll |
12:02:50.252 | 147C | 2090 | | C:\Users\yassi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\170.3.1\plugins\32\libowgameevents.dll |
12:02:50.252 | 147C | 2090 | | C:\Users\yassi\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\170.3.1\plugins\GEPPlugin.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\amsi.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\cryptsp.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\d3dx9_39.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\dsound.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\icm32.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\mscms.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\nvapi.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\profapi.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\winhttp.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\SYSTEM32\xaudio2_9.DLL |
12:02:50.252 | 147C | 2090 | | C:\WINDOWS\System32\ADVAPI32.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\CRYPT32.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5364881c934f6ce8\nvldumd.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5364881c934f6ce8\nvwgf2um.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\GDI32.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\IMM32.DLL |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\KERNEL32.DLL |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\KERNELBASE.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\MMDevApi.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\MSCTF.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\NSI.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\OLEAUT32.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\PSAPI.DLL |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\RPCRT4.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\SETUPAPI.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\SHELL32.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\SHLWAPI.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\SspiCli.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\USER32.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\WININET.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\WINTRUST.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\WS2_32.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\bcrypt.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\cfgmgr32.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\clbcatq.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\combase.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\fwpuclnt.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\gdi32full.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\hid.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\iertutil.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\imagehlp.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\msvcp_win.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\msvcrt.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\ole32.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\sechost.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\shcore.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\ucrtbase.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\urlmon.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\win32u.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\System32\winrnr.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\NLAapi.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\mswsock.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\napinsp.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\nvspcap.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\pnrpnsp.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\rsaenh.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\uxtheme.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\wbem\fastprox.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
12:02:50.253 | 147C | 2090 | | C:\WINDOWS\system32\wshbth.dll |
12:02:50.253 | 147C | 2090 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
12:02:50.253 | 147C | 2090 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
12:02:50.253 | 147C | 2090 | | C:\Windows\System32\rasadhlp.dll |
12:02:53.254 | 50D0 | 141 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
12:02:53.254 | 50D0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
12:03:14.514 | 2F64 | 7411 | OverlayManager::IsEmptyCursor | Cache cursor 0x4ad06cb (v: 1) |
12:03:18.350 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:03:18.350 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:03:18.350 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:03:18.350 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:03:18.350 | 2F64 | 1469 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:03:18.350 | 2F64 | 1479 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:03:18.350 | 2F64 | 1484 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3c30745 |
12:03:18.350 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:03:18.350 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:03:18.350 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:03:18.350 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:03:18.391 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:03:18.391 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:03:18.391 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:03:18.391 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:03:18.391 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:03:18.391 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:03:18.391 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:03:18.442 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:03:18.482 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:03:18.482 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:03:18.482 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:03:18.482 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:03:18.492 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:03:18.492 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:03:18.492 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:03:18.492 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:03:18.492 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:03:18.492 | 2F64 | 1635 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
12:03:18.493 | 2F64 | 1642 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
12:03:18.493 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:03:18.537 | 2F64 | 1635 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
12:03:18.537 | 2F64 | 1642 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
12:03:18.537 | 2F64 | 5296 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x140b12}. |
12:03:18.537 | 2F64 | 2366 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5ef0c21 |
12:03:18.537 | 2F64 | 2384 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
12:03:18.537 | 2F64 | 2432 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x15e4d50=22957392)=>(0x594e9f10=1498324752) |
12:03:18.567 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:03:18.567 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:03:18.567 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:03:18.567 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:03:18.567 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:03:18.568 | 2F64 | 1635 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
12:03:18.568 | 2F64 | 1642 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
12:03:18.634 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:03:18.634 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:03:18.634 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:03:18.651 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:03:18.660 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:03:18.663 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:03:18.663 | 2F64 | 47 | capture device | graphics-hook.dll loaded against process: League of Legends.exe |
12:03:18.663 | 2F64 | 47 | capture device | (half life scientist) everything.. seems to be in order |
12:03:18.664 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:03:18.664 | 2F64 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
12:03:18.852 | 2F64 | 7411 | OverlayManager::IsEmptyCursor | Cache cursor 0x8076d (v: 1) |
12:03:18.869 | 501C | 7411 | OverlayManager::IsEmptyCursor | Cache cursor 0xe60052f (v: 1) |
12:03:21.31 | 50D0 | 6678 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:03:21.64 | 4E70 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1C0050_P_1320 opened succesfuly |
12:03:21.64 | 4E70 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_1320_SHARED_MEMORY_AGENT opened succesfuly |
12:03:21.309 | 50D0 | 6678 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
12:03:21.440 | 2F64 | 326 | RenderImageD3d11::setSize | Create Texture (420,520) / (512,640) - OK |
12:03:21.440 | 2F64 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
12:03:25.654 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:03:25.695 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:03:25.695 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:03:25.695 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:03:25.695 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:03:25.695 | 2F64 | 1469 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
12:03:25.696 | 2F64 | 1479 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
12:03:25.696 | 2F64 | 1484 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5ef0c21 |
12:03:25.696 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:03:25.696 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:03:25.696 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:03:25.696 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:03:25.696 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:03:25.696 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:03:25.696 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:03:25.696 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:03:25.696 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:03:25.696 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:03:25.696 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:03:25.746 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:03:25.746 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:03:25.746 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:03:25.746 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:03:25.759 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:03:25.759 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:03:25.759 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:03:25.759 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:03:25.759 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:03:25.759 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:03:25.790 | 2F64 | 5296 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x140b12}. |
12:03:25.790 | 2F64 | 2366 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x319106b5 |
12:03:25.790 | 2F64 | 2384 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1,1] |
12:03:25.790 | 2F64 | 2432 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x15e4d50=22957392)=>(0x594e9f10=1498324752) |
12:03:25.796 | 2F64 | 326 | RenderImageD3d11::setSize | Create Texture (420,520) / (512,640) - OK |
12:03:25.797 | 2F64 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
12:03:25.797 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:03:25.797 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:03:25.797 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x100B00 Title=[VUPF - Twitch - Google Chrome] |
12:03:25.797 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:03:25.797 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:03:25.797 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:03:25.818 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:03:25.829 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:03:25.829 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:03:25.829 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:03:30.841 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:03:30.841 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:03:30.841 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:03:30.841 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:04:02.711 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:04:02.711 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:04:02.711 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:04:02.711 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:04:02.711 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:04:02.711 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:04:02.711 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:04:02.711 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:04:02.711 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:04:02.711 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:04:02.711 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:04:02.711 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:04:02.711 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:04:02.711 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:04:02.711 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:04:02.711 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:04:02.766 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:04:02.768 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:04:02.939 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:04:02.939 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:04:02.939 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:04:02.939 | 50D0 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:04:02.957 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:04:03.105 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:04:03.105 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:04:03.105 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:04:03.105 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:04:03.116 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:04:03.116 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:04:03.116 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:04:03.116 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:04:03.116 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:04:03.116 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:04:03.133 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:04:03.133 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:04:03.133 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:04:03.133 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:04:03.133 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:04:03.145 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:04:03.146 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:05:23.441 | 2F64 | 7411 | OverlayManager::IsEmptyCursor | Cache cursor 0xd6a010f (v: 1) |
12:05:24.596 | 2F64 | 7411 | OverlayManager::IsEmptyCursor | Cache cursor 0x980619 (v: 1) |
12:05:37.706 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:05:37.743 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:05:37.743 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:05:37.743 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:05:37.743 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:05:37.743 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:05:37.743 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:05:37.743 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:05:37.743 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:05:37.743 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:05:37.743 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:05:37.743 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:05:37.744 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:05:37.744 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:05:37.744 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:05:37.744 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:05:37.744 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:05:37.787 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:05:37.787 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:05:37.787 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:05:37.787 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:05:37.799 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:05:37.799 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:05:37.799 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:05:37.799 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:05:37.799 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:05:37.799 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:05:37.822 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:05:38.103 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:05:38.103 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:05:38.103 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10A72 Title=[League of Legends] |
12:05:38.103 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:05:38.103 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:05:38.103 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:05:38.105 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:05:38.116 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:05:38.122 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:05:41.362 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:05:41.362 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:05:41.362 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:05:41.362 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:05:41.362 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:05:41.362 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:05:41.362 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:05:41.362 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:05:41.362 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:05:41.363 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:05:41.363 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:05:41.363 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:05:41.363 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:05:41.363 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:05:41.363 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:05:41.363 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:05:41.421 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:05:41.424 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:05:41.453 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:05:41.487 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:05:41.487 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:05:41.487 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:05:41.487 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:05:41.498 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:05:41.498 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:05:41.498 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:05:41.498 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:05:41.498 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:05:41.498 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:05:41.498 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:05:41.503 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:05:41.503 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:05:41.503 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:05:41.503 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:05:41.520 | 2F64 | 7411 | OverlayManager::IsEmptyCursor | Cache cursor 0x1a0601 (v: 1) |
12:05:41.524 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:05:41.674 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:05:41.674 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:05:41.674 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:05:41.679 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:05:41.680 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:05:41.694 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:05:41.706 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:05:47.688 | 2F64 | 7411 | OverlayManager::IsEmptyCursor | Cache cursor 0x947042f (v: 1) |
12:09:57.702 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:09:57.741 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:09:57.741 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:09:57.741 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:09:57.741 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:09:57.741 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:09:57.741 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:09:57.741 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:09:57.741 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:09:57.741 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:09:57.741 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:09:57.741 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:09:57.741 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:09:57.741 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:09:57.741 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:09:57.741 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:09:57.741 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:09:57.787 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:09:57.787 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:09:57.787 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:09:57.787 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:09:57.799 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:09:57.799 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:09:57.799 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:09:57.799 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:09:57.799 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:09:57.799 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:09:57.811 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:09:57.870 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:09:57.870 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:09:57.870 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10A72 Title=[League of Legends] |
12:09:57.870 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:09:57.870 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:09:57.870 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:09:57.875 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:09:57.896 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:09:57.897 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:10:02.447 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:10:02.447 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:10:02.447 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:10:02.447 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:10:02.447 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:10:02.447 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:10:02.447 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:10:02.447 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:10:02.447 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:10:02.447 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:10:02.447 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:10:02.447 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:10:02.447 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:10:02.447 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:10:02.447 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:10:02.447 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:10:02.489 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:10:02.512 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:10:02.516 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:10:02.567 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:10:02.567 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:10:02.567 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:10:02.568 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:10:02.579 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:10:02.579 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:10:02.579 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:10:02.579 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:10:02.579 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:10:02.579 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:10:02.579 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:10:02.583 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:10:02.583 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:10:02.583 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:10:02.583 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:10:02.583 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:10:02.601 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:10:02.601 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:10:02.981 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:10:02.981 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:10:02.982 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:10:02.987 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:10:02.988 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:10:02.999 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:10:03.8 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:10:33.504 | 2F64 | 7411 | OverlayManager::IsEmptyCursor | Cache cursor 0x1750693 (v: 1) |
12:10:37.703 | 2F64 | 7411 | OverlayManager::IsEmptyCursor | Cache cursor 0x30220b8f (v: 1) |
12:11:31.115 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:11:31.120 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:11:31.120 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:11:31.120 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:11:31.121 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:11:31.121 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:11:31.121 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:11:31.138 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:11:31.178 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:11:31.178 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:11:31.178 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:11:31.178 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:11:31.178 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:11:31.178 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:11:31.178 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:11:31.178 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:11:31.178 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:11:31.178 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:11:31.178 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:11:31.178 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:11:31.178 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:11:31.178 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:11:31.178 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:11:31.178 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:11:31.225 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:11:31.225 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:11:31.225 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:11:31.225 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:11:31.238 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:11:31.238 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:11:31.238 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:11:31.238 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:11:31.238 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:11:31.238 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:11:31.238 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:11:31.248 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:11:31.248 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:11:31.248 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:11:41.821 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:11:41.821 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:11:41.821 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:11:41.821 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:11:41.821 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:11:41.821 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:11:41.821 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:11:41.821 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:11:41.821 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:11:41.821 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:11:41.821 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:11:41.821 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:11:41.821 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:11:41.821 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:11:41.821 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:11:41.821 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:11:41.884 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:11:41.938 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:11:41.950 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:11:42.55 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:11:42.55 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:11:42.55 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:11:42.55 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:11:42.76 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:11:42.76 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:11:42.76 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:11:42.76 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:11:42.76 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:11:42.76 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:11:42.95 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:11:42.95 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:11:42.95 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:11:42.95 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:11:42.96 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:11:42.121 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:11:42.330 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:11:42.398 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:11:42.398 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:11:42.398 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:11:42.402 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:11:42.402 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:11:42.415 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:11:42.539 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:11:47.759 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:11:47.854 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:11:47.854 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:11:47.854 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:11:47.854 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:11:47.854 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:11:47.854 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:11:47.854 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:11:47.855 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:11:47.855 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:11:47.855 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:11:47.855 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:11:47.855 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:11:47.855 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:11:47.855 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:11:47.855 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:11:47.855 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:11:47.899 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:11:47.899 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:11:47.899 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:11:47.899 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:11:47.910 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:11:47.910 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:11:47.910 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:11:47.910 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:11:47.910 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:11:47.910 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:11:47.949 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:11:48.149 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:11:48.149 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:11:48.150 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[VUPF - Twitch - Google Chrome] |
12:11:48.150 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:11:48.150 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:11:48.150 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:11:48.154 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:11:48.187 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:11:48.190 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:11:48.656 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:11:48.670 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:11:48.670 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:11:48.670 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:11:48.670 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:11:48.670 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:11:48.670 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:11:48.670 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:11:48.670 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:11:48.670 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:11:48.670 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:11:48.670 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:11:48.670 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:11:48.670 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:11:48.670 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:11:48.670 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:11:48.670 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:11:48.761 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:11:48.764 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:11:48.794 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:11:48.843 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:11:48.843 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:11:48.843 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:11:48.844 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:11:48.879 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:11:48.879 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:11:48.879 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:11:48.879 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:11:48.879 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:11:48.879 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:11:48.879 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:11:48.896 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:11:48.896 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:11:48.896 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:11:48.896 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:11:48.913 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:11:48.913 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:11:49.193 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:11:49.193 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:11:49.193 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:11:49.201 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:11:49.203 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:11:49.233 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:11:49.234 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:12:04.622 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:12:04.632 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:12:04.632 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:12:04.632 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[VUPF - Twitch - Google Chrome] |
12:12:04.632 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:12:04.632 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:12:04.632 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:12:04.680 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:12:04.700 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:12:04.700 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:12:04.700 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:12:04.700 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:12:04.700 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:12:04.700 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:12:04.700 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:12:04.700 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:12:04.700 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:12:04.700 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:12:04.700 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:12:04.700 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:12:04.700 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:12:04.700 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:12:04.700 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:12:04.700 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:12:04.786 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:12:04.786 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:12:04.786 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:12:04.786 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:12:04.802 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:12:04.802 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:12:04.802 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:12:04.802 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:12:04.802 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:12:04.802 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:12:04.802 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:12:04.828 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:12:04.828 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:12:04.828 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:12:24.351 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:12:24.351 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:12:24.351 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:12:24.351 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:12:24.351 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:12:24.351 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:12:24.351 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:12:24.351 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:12:24.351 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:12:24.351 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:12:24.351 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:12:24.351 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:12:24.351 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:12:24.351 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:12:24.351 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:12:24.351 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:12:24.424 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:12:24.426 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:12:24.462 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:12:24.495 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:12:24.495 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:12:24.495 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:12:24.495 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:12:24.508 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:12:24.508 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:12:24.508 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:12:24.508 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:12:24.508 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:12:24.508 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:12:24.523 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:12:24.523 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:12:24.523 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:12:24.523 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:12:24.610 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:12:24.610 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:12:24.610 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:12:24.638 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:12:24.642 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:12:24.652 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:12:24.687 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:12:39.363 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:12:39.407 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:12:39.407 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:12:39.407 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:12:39.407 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:12:39.407 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:12:39.407 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:12:39.407 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:12:39.407 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:12:39.407 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:12:39.407 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:12:39.407 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:12:39.407 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:12:39.407 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:12:39.407 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:12:39.407 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:12:39.407 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:12:39.447 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:12:39.447 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:12:39.447 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:12:39.447 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:12:39.459 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:12:39.459 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:12:39.459 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:12:39.459 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:12:39.459 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:12:39.459 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:12:39.482 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:12:39.516 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:12:39.516 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:12:39.516 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:12:39.516 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:12:39.516 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:12:39.516 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:12:39.523 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:12:39.552 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:12:39.556 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:12:40.907 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:12:40.907 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:12:40.907 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:12:40.907 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:12:40.907 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:12:40.907 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:12:40.907 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:12:40.907 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:12:40.907 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:12:40.907 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:12:40.907 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:12:40.907 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:12:40.907 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:12:40.907 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:12:40.907 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:12:40.907 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:12:40.974 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:12:40.976 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:12:41.16 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:12:41.49 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:12:41.49 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:12:41.49 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:12:41.49 | 50D0 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:12:41.53 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:12:41.53 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:12:41.53 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:12:41.53 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:12:41.63 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:12:41.67 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:12:41.68 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:12:41.68 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:12:41.68 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:12:41.68 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:12:41.68 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:12:41.86 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:12:41.86 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:12:41.86 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:12:41.86 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:12:41.86 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:12:41.100 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:12:41.101 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:12:47.519 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:12:47.555 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:12:47.555 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:12:47.555 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:12:47.555 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:12:47.555 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:12:47.555 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:12:47.555 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:12:47.555 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:12:47.555 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:12:47.555 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:12:47.555 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:12:47.555 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:12:47.555 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:12:47.555 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:12:47.555 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:12:47.555 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:12:47.630 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:12:47.630 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:12:47.630 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:12:47.631 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:12:47.656 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:12:47.656 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:12:47.656 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:12:47.656 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:12:47.656 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:12:47.656 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:12:47.669 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:12:47.806 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:12:47.806 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:12:47.806 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:12:47.806 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:12:47.806 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:12:47.806 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:12:47.810 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:12:47.838 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:12:47.838 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:12:54.95 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:12:54.95 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:12:54.95 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:12:54.95 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:12:54.95 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:12:54.95 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:12:54.95 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:12:54.95 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:12:54.95 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:12:54.95 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:12:54.95 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:12:54.95 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:12:54.95 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:12:54.95 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:12:54.95 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:12:54.95 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:12:54.214 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:12:54.225 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:12:54.265 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:12:54.311 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:12:54.311 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:12:54.311 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:12:54.311 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:12:54.321 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:12:54.321 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:12:54.321 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:12:54.321 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:12:54.321 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:12:54.321 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:12:54.321 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:12:54.328 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:12:54.328 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:12:54.328 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:12:54.328 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:12:54.347 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:12:54.447 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:12:54.447 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:12:54.448 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:12:54.450 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:12:54.456 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:12:54.457 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:12:54.479 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:13:19.998 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:13:20.43 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:13:20.43 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:13:20.43 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:13:20.43 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:13:20.43 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:13:20.43 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:13:20.51 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:13:20.51 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:13:20.51 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:13:20.51 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:13:20.51 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:13:20.51 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:13:20.51 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:13:20.51 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:13:20.51 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:13:20.51 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:13:20.51 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:13:20.51 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:13:20.51 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:13:20.51 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:13:20.51 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:13:20.51 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:13:20.54 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:13:20.94 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:13:20.94 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:13:20.94 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:13:20.95 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:13:20.118 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:13:20.118 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:13:20.118 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:13:20.118 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:13:20.118 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:13:20.118 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:13:20.118 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:13:20.148 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:13:20.148 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:13:20.148 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:13:24.611 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:13:24.611 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:13:24.611 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:13:24.611 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:13:24.611 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:13:24.611 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:13:24.611 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:13:24.611 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:13:24.611 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:13:24.611 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:13:24.611 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:13:24.611 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:13:24.611 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:13:24.611 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:13:24.611 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:13:24.611 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:13:24.686 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:13:24.690 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:13:24.705 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:13:24.745 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:13:24.779 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:13:24.779 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:13:24.779 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:13:24.779 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:13:24.792 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:13:24.792 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:13:24.792 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:13:24.792 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:13:24.792 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:13:24.792 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:13:24.797 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:13:24.797 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:13:24.797 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:13:24.797 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:13:24.816 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:13:25.196 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:13:25.196 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:13:25.196 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:13:25.205 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:13:25.206 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:13:25.223 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:13:25.229 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:13:26.673 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:13:26.729 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:13:26.729 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:13:26.729 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:13:26.730 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:13:26.730 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:13:26.730 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:13:26.734 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:13:26.740 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:13:26.740 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:13:26.740 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:13:26.740 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:13:26.741 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:13:26.741 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:13:26.741 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:13:26.741 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:13:26.741 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:13:26.741 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:13:26.741 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:13:26.741 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:13:26.741 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:13:26.741 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:13:26.741 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:13:26.741 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:13:26.848 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:13:26.848 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:13:26.848 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:13:26.849 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:13:26.860 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:13:26.860 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:13:26.860 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:13:26.860 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:13:26.860 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:13:26.860 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:13:26.860 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:13:26.889 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:13:26.890 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:13:26.890 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:13:38.116 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:13:38.116 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:13:38.116 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:13:38.116 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:13:38.116 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:13:38.116 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:13:38.116 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:13:38.116 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:13:38.116 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:13:38.116 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:13:38.116 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:13:38.116 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:13:38.116 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:13:38.116 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:13:38.116 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:13:38.116 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:13:38.194 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:13:38.197 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:13:38.235 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:13:38.276 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:13:38.276 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:13:38.276 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:13:38.276 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:13:38.293 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:13:38.293 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:13:38.293 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:13:38.293 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:13:38.293 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:13:38.293 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:13:38.310 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:13:38.310 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:13:38.310 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:13:38.310 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:13:38.451 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:13:38.451 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:13:38.451 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:13:38.457 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:13:38.458 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:13:38.458 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:13:38.478 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:14:12.179 | 50D0 | 6521 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:14:12.179 | 50D0 | 6554 | OverlayManager::doAction | ForegroundChange (KeepInGameOn) Event ON (OFF) |
12:14:12.181 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:14:12.181 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:14:12.181 | 50D0 | 6521 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
12:14:12.182 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:14:12.222 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:14:12.299 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:14:12.299 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:14:12.299 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:14:12.299 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:14:12.299 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:14:12.299 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:14:12.299 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:14:12.299 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:14:12.299 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:14:12.299 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:14:12.299 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:14:12.299 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:14:12.299 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:14:12.299 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:14:12.299 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:14:12.299 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:14:12.361 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:14:12.361 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:14:12.361 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:14:12.363 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:14:12.389 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:14:12.389 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:14:12.389 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:14:12.389 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:14:12.389 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:14:12.389 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:14:12.403 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:14:12.415 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:14:12.686 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:14:12.686 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:14:12.687 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:14:12.687 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:14:12.687 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:14:12.706 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:14:12.709 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:14:12.709 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:14:25.960 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:14:25.960 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:14:25.960 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:14:25.960 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:14:25.960 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:14:25.960 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:14:25.960 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:14:25.960 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:14:25.960 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:14:25.960 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:14:25.960 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:14:25.960 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:14:25.960 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:14:25.960 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:14:25.960 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:14:25.960 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:14:26.56 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:14:26.61 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:14:26.99 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:14:26.135 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:14:26.135 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:14:26.135 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:14:26.135 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:14:26.146 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:14:26.146 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:14:26.146 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:14:26.146 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:14:26.146 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:14:26.146 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:14:26.146 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:14:26.168 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:14:26.168 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:14:26.168 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:14:26.168 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:14:26.181 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:14:26.415 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:14:26.415 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:14:26.415 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:14:26.417 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:14:26.418 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:14:26.419 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:14:26.440 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:14:41.361 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:14:41.406 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:14:41.406 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:14:41.406 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:14:41.406 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:14:41.406 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:14:41.406 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:14:41.406 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:14:41.406 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:14:41.406 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:14:41.406 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:14:41.406 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:14:41.406 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:14:41.406 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:14:41.406 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:14:41.406 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:14:41.406 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:14:41.482 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:14:41.482 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:14:41.482 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:14:41.482 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:14:41.501 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:14:41.501 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:14:41.501 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:14:41.501 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:14:41.501 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:14:41.501 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:14:41.513 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:14:41.747 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:14:41.747 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:14:41.747 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:14:41.747 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:14:41.747 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:14:41.747 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:14:41.751 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:14:41.756 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:14:41.759 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:14:56.572 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:14:56.572 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:14:56.572 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:14:56.572 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:14:56.572 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:14:56.572 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:14:56.572 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:14:56.572 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:14:56.573 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:14:56.573 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:14:56.573 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:14:56.573 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:14:56.573 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:14:56.573 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:14:56.573 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:14:56.573 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:14:56.642 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:14:56.644 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:14:56.670 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:14:56.685 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:14:56.685 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:14:56.685 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:14:56.685 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:14:56.696 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:14:56.696 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:14:56.696 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:14:56.696 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:14:56.696 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:14:56.696 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:14:56.696 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:14:56.717 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:14:56.717 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:14:56.717 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:14:56.717 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:14:56.729 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:14:57.46 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:14:57.46 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:14:57.46 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:14:57.55 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:14:57.56 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:14:57.60 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:14:57.70 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:17:28.49 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:17:28.126 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:17:28.126 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:17:28.126 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:17:28.126 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:17:28.126 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:17:28.126 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:17:28.126 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:17:28.126 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:17:28.126 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:17:28.127 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:17:28.127 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:17:28.127 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:17:28.127 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:17:28.127 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:17:28.127 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:17:28.127 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:17:28.165 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:17:28.165 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:17:28.165 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:17:28.165 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:17:28.178 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:17:28.178 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:17:28.178 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:17:28.178 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:17:28.178 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:17:28.178 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:17:28.193 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:17:28.506 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:17:28.506 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:17:28.507 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1F0B0C Title=[Weather Fronts - Google Chrome] |
12:17:28.507 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:17:28.507 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:17:28.507 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:17:28.513 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:17:28.537 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:17:28.540 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:17:28.988 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:17:28.988 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:17:28.988 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:17:28.988 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:17:28.988 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:17:28.988 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:17:28.988 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:17:28.988 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:17:28.988 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:17:28.988 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:17:28.988 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:17:28.988 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:17:28.988 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:17:28.988 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:17:28.988 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:17:28.988 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:17:29.31 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:17:29.113 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:17:29.121 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:17:29.198 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:17:29.198 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:17:29.198 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:17:29.198 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:17:29.217 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:17:29.217 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:17:29.217 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:17:29.217 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:17:29.217 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:17:29.217 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:17:29.217 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:17:29.239 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:17:29.239 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:17:29.523 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:17:29.523 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:17:29.523 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:17:29.525 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:17:29.541 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:17:29.570 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:17:29.810 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:17:29.811 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:17:29.811 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:17:29.811 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:17:29.949 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:17:29.957 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:17:29.957 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:17:29.957 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:17:29.957 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:17:29.957 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:17:29.957 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:17:29.957 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:17:29.957 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:17:29.957 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:17:29.957 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:17:29.957 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:17:29.957 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:17:29.957 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:17:29.957 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:17:29.957 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:17:29.957 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:17:29.994 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:17:29.994 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:17:29.994 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:17:29.994 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:17:30.6 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:17:30.6 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:17:30.6 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:17:30.6 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:17:30.6 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:17:30.6 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:17:30.17 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:17:30.35 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:17:30.35 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:17:30.35 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:17:30.35 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:17:30.35 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:17:30.35 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:17:30.42 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:17:30.52 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:17:30.58 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:17:33.888 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:17:33.888 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:17:33.888 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:17:33.888 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:17:33.888 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:17:33.888 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:17:33.888 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:17:33.888 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:17:33.888 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:17:33.888 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:17:33.888 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:17:33.888 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:17:33.888 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:17:33.888 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:17:33.888 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:17:33.888 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:17:33.938 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:17:33.941 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:17:33.997 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:17:33.997 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:17:33.997 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:17:33.997 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:17:34.9 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:17:34.9 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:17:34.9 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:17:34.9 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:17:34.9 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:17:34.9 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:17:34.9 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:17:34.13 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:17:34.13 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:17:34.13 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:17:34.13 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:17:34.13 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:17:34.27 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:17:34.132 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:17:34.132 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:17:34.132 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:17:34.145 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:17:34.146 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:17:34.148 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:17:34.170 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:17:42.347 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:17:42.393 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:17:42.393 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:17:42.393 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:17:42.393 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:17:42.393 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:17:42.393 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:17:42.393 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:17:42.393 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:17:42.393 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:17:42.393 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:17:42.393 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:17:42.393 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:17:42.393 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:17:42.393 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:17:42.393 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:17:42.393 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:17:42.433 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:17:42.433 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:17:42.433 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:17:42.433 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:17:42.446 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:17:42.446 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:17:42.446 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:17:42.446 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:17:42.446 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:17:42.446 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:17:42.471 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:17:42.802 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:17:42.802 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:17:42.802 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:17:42.802 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:17:42.802 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:17:42.802 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:17:42.804 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:17:42.807 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:17:42.807 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:18:02.730 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:18:02.730 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:18:02.730 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:18:02.730 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:18:02.730 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:18:02.730 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:18:02.730 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:18:02.730 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:18:02.730 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:18:02.730 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:18:02.730 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:18:02.730 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:18:02.730 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:18:02.730 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:18:02.730 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:18:02.730 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:18:02.822 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:18:02.826 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:18:02.905 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:18:02.905 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:18:02.905 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:18:02.905 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:18:02.931 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:18:02.931 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:18:02.931 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:18:02.931 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:18:02.931 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:18:02.931 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:18:02.931 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:18:02.962 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:18:03.187 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:18:03.187 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:18:03.187 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:18:03.220 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:18:03.222 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:18:03.223 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:18:03.747 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:18:03.747 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:18:03.748 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:18:03.748 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:18:03.748 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:18:07.332 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:18:07.387 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:18:07.387 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:18:07.387 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:18:07.387 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:18:07.387 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:18:07.387 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:18:07.387 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:18:07.387 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:18:07.388 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:18:07.388 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:18:07.388 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:18:07.388 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:18:07.388 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:18:07.388 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:18:07.388 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:18:07.388 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:18:07.453 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:18:07.453 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:18:07.453 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:18:07.453 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:18:07.464 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:18:07.464 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:18:07.464 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:18:07.464 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:18:07.464 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:18:07.464 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:18:07.494 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:18:07.761 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:18:07.761 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:18:07.761 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:18:07.761 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:18:07.761 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:18:07.761 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:18:07.765 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:18:07.796 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:18:07.804 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:18:19.702 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:18:19.702 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:18:19.702 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:18:19.702 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:18:19.702 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:18:19.702 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:18:19.702 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:18:19.702 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:18:19.702 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:18:19.702 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:18:19.702 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:18:19.702 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:18:19.702 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:18:19.702 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:18:19.702 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:18:19.702 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:18:19.793 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:18:19.813 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:18:19.914 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:18:19.915 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:18:19.915 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:18:19.915 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:18:19.935 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:18:19.935 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:18:19.935 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:18:19.935 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:18:19.935 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:18:19.935 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:18:19.935 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:18:19.951 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:18:19.951 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:18:19.951 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:18:19.951 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:18:19.951 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:18:19.981 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:18:20.12 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:18:20.12 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:18:20.19 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:18:20.33 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:18:20.33 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:18:20.34 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:18:20.35 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:18:20.307 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:20:07.545 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:20:07.580 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:20:07.580 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:20:07.581 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:20:07.581 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:20:07.581 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:20:07.581 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:20:07.588 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:20:07.598 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:20:07.598 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:20:07.598 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:20:07.598 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:20:07.599 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:20:07.599 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:20:07.599 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:20:07.599 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:20:07.610 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:20:07.610 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:20:07.610 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:20:07.610 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:20:07.610 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:20:07.610 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:20:07.610 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:20:07.610 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:20:07.674 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:20:07.674 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:20:07.674 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:20:07.674 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:20:07.709 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:20:07.709 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:20:07.709 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:20:07.709 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:20:07.709 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:20:07.709 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:20:07.709 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:20:07.726 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:20:07.726 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:20:07.726 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:20:19.5 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:20:19.6 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:20:19.6 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:20:19.6 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:20:19.6 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:20:19.6 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:20:19.6 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:20:19.6 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:20:19.6 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:20:19.6 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:20:19.6 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:20:19.6 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:20:19.6 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:20:19.6 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:20:19.6 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:20:19.6 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:20:19.96 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:20:19.98 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:20:19.124 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:20:19.142 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:20:19.142 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:20:19.142 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:20:19.142 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:20:19.153 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:20:19.153 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:20:19.153 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:20:19.153 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:20:19.153 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:20:19.153 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:20:19.169 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:20:19.169 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:20:19.169 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:20:19.169 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:20:19.379 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:20:19.379 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:20:19.379 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:20:19.417 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:20:19.418 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:20:19.610 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:20:19.612 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:20:21.735 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:20:21.777 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:20:21.777 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:20:21.777 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:20:21.777 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:20:21.777 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:20:21.777 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:20:21.777 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:20:21.777 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:20:21.777 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:20:21.777 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:20:21.777 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:20:21.777 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:20:21.777 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:20:21.777 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:20:21.777 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:20:21.777 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:20:21.868 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:20:21.868 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1, Height=1, Multisampled=false |
12:20:21.868 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:20:21.871 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:20:21.893 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
12:20:21.893 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed False |
12:20:21.893 | 50D0 | 8023 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x3005C Title=[Copy of Smith - Activity: Air Mass & Fronts - Google Slides - Google Chrome] |
12:20:21.894 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
12:20:21.894 | 50D0 | 2766 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
12:20:21.894 | 50D0 | 2667 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
12:20:21.897 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:20:21.897 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:20:21.897 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:20:21.897 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:20:21.897 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:20:21.897 | 2F64 | 2773 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
12:20:21.897 | 2F64 | 1544 | OverlayManager::notifyResolutionChange | Skip Notify resolution changed (1,1) |
12:20:21.901 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:20:21.908 | 2F64 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
12:20:21.909 | 2F64 | 1612 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
12:20:21.909 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:20:25.321 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:20:25.321 | 2F64 | 407 | fSwapResize_Buffers | Clear overlay graphics.. |
12:20:25.321 | 2F64 | 2785 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
12:20:25.321 | 2F64 | 1462 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
12:20:25.321 | 2F64 | 1474 | OverlayManager::RestoreGameWNDPROC | SWL fail restored GLE=0xffffffff |
12:20:25.321 | 2F64 | 2807 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
12:20:25.321 | 2F64 | 409 | fSwapResize_Buffers | Device was Resized! |
12:20:25.321 | 2F64 | 186 | IRenderDevice::release | Render Releasing. |
12:20:25.321 | 2F64 | 47 | capture device | ----------------- d3d11 capture freed ---------------- |
12:20:25.321 | 2F64 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
12:20:25.321 | 2F64 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
12:20:25.321 | 2F64 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
12:20:25.321 | 2F64 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
12:20:25.321 | 2F64 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
12:20:25.321 | 2F64 | 203 | IRenderDevice::release | Render Releasing Done. |
12:20:25.321 | 2F64 | 413 | fSwapResize_Buffers | End Device was Resized! |
12:20:25.399 | 2F64 | 1721 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
12:20:25.412 | 2F64 | 400 | fSwapResize_Buffers | Resize buffer (0x10ab36e8)! |
12:20:25.464 | 50D0 | 6536 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
12:20:25.464 | 50D0 | 7990 | OverlayManager::OnForegroundChanged | Changed True |
12:20:25.465 | 50D0 | 7371 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
12:20:25.508 | 50D0 | 6686 | OverlayManager::doAction | DisplayFPS - Triggered |
12:20:25.509 | 2F64 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x10ab36e8 |
12:20:25.509 | 2F64 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
12:20:25.509 | 2F64 | 1126 | RenderDeviceD3d11::init | save state |
12:20:25.509 | 2F64 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
12:20:25.520 | 2F64 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfb2d28c. |
12:20:25.520 | 2F64 | 1134 | RenderDeviceD3d11::init | restore state |
12:20:25.520 | 2F64 | 1137 | RenderDeviceD3d11::init | Target Window [0x140b12] |
12:20:25.520 | 2F64 | 243 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
12:20:25.520 | 2F64 | 250 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
12:20:25.520 | 2F64 | 1650 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
12:20:25.558 | 2F64 | 958 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
12:20:25.560 | 2F64 | 47 | capture device | d3d11 shared texture capture successful |
12:20:25.600 | 2F64 | 2462 | OverlayManager::installKeybMouseHook | Install KeybMouse |
12:20:25.600 | 2F64 | 479 | InputInterceptor::stopHook | unhook keyboard and mouse |
12:20:25.600 | 2F64 | 446 | InputInterceptor::runHook | Keyboard is hooked 0x2f64 |
12:20:25.600 | 2F64 | 468 | InputInterceptor::runHook | Mouse is hooked 0x2f64 |
12:20:25.600 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
12:20:26.331 | 2F64 | 5995 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |