TimeThreadLineFunctionMessage
14:58:11.4721508138runClientStarting Overlay PID=4272(0x10b0) server PID = 12048
14:58:11.4721508560Client::initClient::Initialize
14:58:11.4721508568Client::initStart owclient thread
14:58:11.47225B4325Client::initFirstInjectionClient::initFirstInjection.
14:58:11.47225B4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_18912048 opened succesfuly
14:58:11.47225B4351session id = {584B39F3-CBAF-484C-B95D-8414A492C661}
14:58:11.47325B42069Client::LogClientInfoCommandLine[1] [C:/Riot Games/League of Legends (Tournament Realm 1)/Game/League of Legends.exespectator 104.160.133.69 5155 g+pLQhyjdH3x+hK71YIxYu2R/blROGFl 2703637 2686732994282656-PlayerID=2686732994282656].
14:58:11.47325B42069Client::LogClientInfoCommandLine[2] [-GameBaseDir=C:\Riot Games\League of Legends (Tournament Realm 1)-Region=ESPORTSTMNT01-PlatformID=ESPORTSTMNT01-Locale=en_US-SkipBuild-EnableCrashpad=true-EnableLNP=true-UseDX11=1:1].
14:58:11.47325B42087Client::LogClientInfoOS version [10.0]
14:58:11.47325B42092Client::LogClientInfoProcess OS version [6.2] [64-bit]
14:58:11.47325B42112Client::LogClientInfoClient Version 2.2.189.3
14:58:11.47325B42122Client::LogProcessModulesLoaded modules:
14:58:11.47425B42138C:\Program Files (x86)\Bonjour\mdnsNSP.dll
14:58:11.47425B42138C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
14:58:11.47425B42138C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWClient.dll
14:58:11.47425B42138C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWExplorer.dll
14:58:11.47425B42138C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2111.5-0\X86\MpOav.dll
14:58:11.47425B42138C:\Riot Games\League of Legends (Tournament Realm 1)\Game\League of Legends.exe
14:58:11.47425B42138C:\Riot Games\League of Legends (Tournament Realm 1)\Game\d3dcompiler_47.dll
14:58:11.47425B42138C:\Riot Games\League of Legends (Tournament Realm 1)\Game\stub.dll
14:58:11.47425B42138C:\Users\LCS\AppData\Local\Discord\app-1.0.9003\modules\discord_hook-1\discord_hook\2b6f62ed4f4\DiscordHook.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\AVRT.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\CoreMessaging.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\DEVOBJ.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\DINPUT8.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\DNSAPI.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\HID.DLL
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\MSASN1.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\PROPSYS.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\UMPDC.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\USERENV.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\VERSION.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\WINMM.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\WINNSI.DLL
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\WTSAPI32.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\Wldp.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\XAudio2_8.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\amsi.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\cryptnet.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\cryptsp.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\d3d11.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\d3d9.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\d3dx9_39.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\dbgcore.DLL
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\dbghelp.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\dcomp.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\drvstore.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\dsound.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\dwmapi.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\dxcore.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\dxgi.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\gpapi.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\icm32.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\inputhost.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\kernel.appcore.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\mscms.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\ntdll.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\ntmarta.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\nvapi.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\powrprof.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\profapi.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\textinputframework.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\wbemcomn.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\windows.storage.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\winmmbase.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\wintypes.dll
14:58:11.47425B42138C:\WINDOWS\SYSTEM32\xaudio2_9.DLL
14:58:11.47425B42138C:\WINDOWS\System32\CRYPT32.dll
14:58:11.47425B42138C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\NvCamera32.dll
14:58:11.47425B42138C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\d3dcompiler_47_32.dll
14:58:11.47425B42138C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvldumd.dll
14:58:11.47425B42138C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvwgf2um.dll
14:58:11.47425B42138C:\WINDOWS\System32\GDI32.dll
14:58:11.47425B42138C:\WINDOWS\System32\IMM32.DLL
14:58:11.47425B42138C:\WINDOWS\System32\KERNEL32.DLL
14:58:11.47425B42138C:\WINDOWS\System32\KERNELBASE.dll
14:58:11.47425B42138C:\WINDOWS\System32\MMDevApi.dll
14:58:11.47425B42138C:\WINDOWS\System32\MSCTF.dll
14:58:11.47425B42138C:\WINDOWS\System32\NSI.dll
14:58:11.47425B42138C:\WINDOWS\System32\OLEAUT32.dll
14:58:11.47425B42138C:\WINDOWS\System32\PSAPI.DLL
14:58:11.47425B42138C:\WINDOWS\System32\RPCRT4.dll
14:58:11.47425B42138C:\WINDOWS\System32\SETUPAPI.dll
14:58:11.47425B42138C:\WINDOWS\System32\SHELL32.dll
14:58:11.47425B42138C:\WINDOWS\System32\USER32.dll
14:58:11.47425B42138C:\WINDOWS\System32\WINTRUST.dll
14:58:11.47425B42138C:\WINDOWS\System32\WS2_32.dll
14:58:11.47425B42138C:\WINDOWS\System32\advapi32.dll
14:58:11.47425B42138C:\WINDOWS\System32\bcrypt.dll
14:58:11.47425B42138C:\WINDOWS\System32\bcryptPrimitives.dll
14:58:11.47425B42138C:\WINDOWS\System32\cfgmgr32.dll
14:58:11.47425B42138C:\WINDOWS\System32\clbcatq.dll
14:58:11.47425B42138C:\WINDOWS\System32\combase.dll
14:58:11.47425B42138C:\WINDOWS\System32\fwpuclnt.dll
14:58:11.47425B42138C:\WINDOWS\System32\gdi32full.dll
14:58:11.47425B42138C:\WINDOWS\System32\imagehlp.dll
14:58:11.47425B42138C:\WINDOWS\System32\msvcp_win.dll
14:58:11.47425B42138C:\WINDOWS\System32\msvcrt.dll
14:58:11.47425B42138C:\WINDOWS\System32\ole32.dll
14:58:11.47425B42138C:\WINDOWS\System32\sechost.dll
14:58:11.47425B42138C:\WINDOWS\System32\shcore.dll
14:58:11.47425B42138C:\WINDOWS\System32\shlwapi.dll
14:58:11.47425B42138C:\WINDOWS\System32\ucrtbase.dll
14:58:11.47425B42138C:\WINDOWS\System32\win32u.dll
14:58:11.47425B42138C:\WINDOWS\System32\winrnr.dll
14:58:11.47425B42138C:\WINDOWS\system32\NLAapi.dll
14:58:11.47425B42138C:\WINDOWS\system32\mswsock.dll
14:58:11.47425B42138C:\WINDOWS\system32\napinsp.dll
14:58:11.47425B42138C:\WINDOWS\system32\nvspcap.dll
14:58:11.47425B42138C:\WINDOWS\system32\pnrpnsp.dll
14:58:11.47425B42138C:\WINDOWS\system32\rsaenh.dll
14:58:11.47425B42138C:\WINDOWS\system32\uxtheme.dll
14:58:11.47425B42138C:\WINDOWS\system32\wbem\fastprox.dll
14:58:11.47425B42138C:\WINDOWS\system32\wbem\wbemprox.dll
14:58:11.47425B42138C:\WINDOWS\system32\wbem\wbemsvc.dll
14:58:11.47425B42138C:\WINDOWS\system32\wshbth.dll
14:58:11.47425B42138C:\Windows\System32\rasadhlp.dll
14:58:11.47525B479GraphicsHookManager::InitCreated Thread - Created , ThreadId=16088
14:58:11.47625B41551Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
14:58:11.47625B41559Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
14:58:11.47625B41596Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
14:58:11.47625B41608Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
14:58:11.47625B41674Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
14:58:11.47625B41687Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - ON
14:58:11.47625B41717Client::ReadGameConfigurationsEnable EnableTXR - OFF
14:58:11.47625B41757Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
14:58:11.47625B41759Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
14:58:11.47625B41761Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
14:58:11.47625B41763Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
14:58:11.47625B41765Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - ON
14:58:11.47625B41767Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
14:58:11.47625B41769Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
14:58:11.47625B41772Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
14:58:11.47625B41775Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
14:58:11.47625B41882Data::Search[0] 0x76290000
14:58:11.47625B41882Data::Search[1] 0x0
14:58:11.47625B41882Data::Search[2] 0x63F80000
14:58:11.47625B41882Data::Search[3] 0x70750000
14:58:11.47625B41882Data::Search[4] 0x0
14:58:11.47625B41882Data::Search[5] 0x6FF10000
14:58:11.47625B41882Data::Search[6] 0x75A70000
14:58:11.47625B41882Data::Search[7] 0x0
14:58:11.47625B41882Data::Search[8] 0x6FF10000
14:58:11.47625B41882Data::Search[9] 0x0
14:58:11.47625B41887Data::Search[10] 0x0
14:58:11.47625B41893Data::Search[11] 0x6D190000
14:58:11.47625B41899Data::Search[12] 0x0
14:58:11.47625B41905Data::Search[13] 0x0
14:58:11.47625B4337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:58:11.47625B41264Client::hookFunctionsDetected Windows 8.1 or greater
14:58:11.47625B41287Client::hookFunctionsAcquiring function lock succedded
14:58:11.47625B4254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
14:58:11.47625B4582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
14:58:11.47625B4550ApplyHookConfiguration3rdparty Co-existence [Discord - DiscordHook.dll]: DIT[0] hook[0] FIGVTH[False] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[False] ignoreRelease[False]
14:58:11.47625B4634Common::HookChain::HookChainManager::InitFromRemoteConfigurationApplying Co-existence: DIT[0] hook[0] FIGVTH[False] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False]
14:58:11.47625B4952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
14:58:11.47625B4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_18912048 opened succesfuly
14:58:11.47725B4528OverlayManager::OverlayManagerOW System Cursor is set to = 0xce7070a
14:58:11.47725B47548OverlayManager::LoadDefaultCursorsLoad default cursors
14:58:11.47725B4536OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x1d06f4
14:58:11.47725B472PerformanceCounter::StartSessionStartSession
14:58:11.47725B472PerformanceCounter::StartSessionStartSession
14:58:11.47725B4225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
14:58:11.47725B4758OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
14:58:11.47725B4776OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
14:58:11.47725B4778OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
14:58:11.47725B4781OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
14:58:11.47725B4784OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
14:58:11.47725B4787OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
14:58:11.47725B4790OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
14:58:11.47725B4793OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
14:58:11.47725B4796OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
14:58:11.47725B4799OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
14:58:11.47725B4802OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = ON
14:58:11.47725B4805OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = ON
14:58:11.47725B4808OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = ON
14:58:11.47725B4811OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
14:58:11.47725B4814OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
14:58:11.47725B4817OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
14:58:11.47725B4820OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
14:58:11.47725B4823OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
14:58:11.47725B4826OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
14:58:11.47725B4829OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
14:58:11.47725B4832OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
14:58:11.47725B4835OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
14:58:11.47725B4838OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
14:58:11.47725B4841OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
14:58:11.47725B4844OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
14:58:11.47725B4847OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
14:58:11.47725B4850OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
14:58:11.47725B4853OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
14:58:11.47725B4856OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
14:58:11.47725B4859OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
14:58:11.47725B4862OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
14:58:11.47725B4865OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
14:58:11.47725B4868OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
14:58:11.47725B4871OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
14:58:11.47725B4874OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
14:58:11.47725B4877OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
14:58:11.47725B4880OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
14:58:11.47725B4883OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
14:58:11.47725B4886OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
14:58:11.47725B4889OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
14:58:11.47725B4892OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
14:58:11.47725B4895OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
14:58:11.47725B4898OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
14:58:11.47725B4901OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
14:58:11.47725B4904OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
14:58:11.47725B4907OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
14:58:11.47725B4910OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
14:58:11.47725B4913OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
14:58:11.47725B4916OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
14:58:11.47725B4919OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
14:58:11.47725B4922OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
14:58:11.47725B4925OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
14:58:11.47725B4928OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
14:58:11.47725B4931OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
14:58:11.47725B4934OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
14:58:11.47725B4937OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
14:58:11.47725B4940OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
14:58:11.47725B4943OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
14:58:11.47725B4946OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
14:58:11.47725B4949OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
14:58:11.47725B4952OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
14:58:11.47725B4955OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
14:58:11.47725B4958OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
14:58:11.47725B4961OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
14:58:11.47725B4964OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
14:58:11.47725B4967OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
14:58:11.47725B4970OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
14:58:11.47725B4972OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
14:58:11.47725B4974OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
14:58:11.47725B4976OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
14:58:11.47725B4978OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
14:58:11.47725B4980OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
14:58:11.47725B4982OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
14:58:11.47725B4984OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
14:58:11.47725B4986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
14:58:11.47725B4988OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = ON
14:58:11.47725B4990OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
14:58:11.47725B4992OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
14:58:11.47725B4994OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
14:58:11.47725B4996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
14:58:11.47725B4998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
14:58:11.47725B41000OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
14:58:11.47725B41002OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
14:58:11.47725B41004OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
14:58:11.47725B41006OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
14:58:11.47725B41008OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
14:58:11.47725B41010OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
14:58:11.47725B41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:11.47725B4629OverlayManager::InitGameClientstarting hooks...
14:58:11.48325B41991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.188.0.22\win32\\OWUtils.dll succeeded
14:58:11.49225B4602Install::CodeInit [Client,1] (MCH) OK
14:58:11.49925B4602Install::CodeInit [Client,2] (MCH) OK
14:58:11.50725B4602Install::CodeInit [Client,3] (MCH) OK
14:58:11.51425B4602Install::CodeInit [Client,4] (MCH) OK
14:58:11.52125B4602Install::CodeInit [Client,4.1] (MCH) OK
14:58:11.52825B4602Install::CodeInit [Client,4.2] (MCH) OK
14:58:11.52925B41346Client::hookFunctionsHook PEX
14:58:11.52925B41361Client::hookFunctionsSuspend before hook: OFF
14:58:11.52925B4964Client::hookLibraryFunctionsread D3D9 sht offset: 0x2b6c , 0x4f44
14:58:11.52925B4426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x2b6c , 0x4f44
14:58:11.52925B439GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
14:58:11.52925B4101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
14:58:11.52925B41062Install::CodeSegment [2|494736|0x63F80000|0x78C90]
14:58:11.53625B4602Install::Codeunknown (MCH) OK
14:58:11.53625B41062Install::CodeSegment [2|424624|0x63F80000|0x67AB0]
14:58:11.54325B4602Install::Codeunknown (MCH) OK
14:58:11.54325B41062Install::CodeSegment [2|479856|0x63F80000|0x75270]
14:58:11.55025B4602Install::Codeunknown (MCH) OK
14:58:11.55025B41062Install::CodeSegment [2|941152|0x63F80000|0xE5C60]
14:58:11.55825B4602Install::Codeunknown (MCH) OK
14:58:11.55825B41062Install::CodeSegment [2|940160|0x63F80000|0xE5880]
14:58:11.56525B4602Install::Codeunknown (MCH) OK
14:58:11.56525B41062Install::CodeSegment [2|324400|0x63F80000|0x4F330]
14:58:11.57225B4602Install::Codeunknown (MCH) OK
14:58:11.57225B41062Install::CodeSegment [2|940304|0x63F80000|0xE5910]
14:58:11.57925B4602Install::Codeunknown (MCH) OK
14:58:11.57925B41062Install::CodeSegment [2|405008|0x63F80000|0x62E10]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::7.
14:58:11.57925B41062Install::CodeSegment [2|403728|0x63F80000|0x62910]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::8.
14:58:11.57925B41062Install::CodeSegment [2|403376|0x63F80000|0x627B0]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::9.
14:58:11.57925B41062Install::CodeSegment [2|1255040|0x63F80000|0x132680]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::10.
14:58:11.57925B41062Install::CodeSegment [2|1253760|0x63F80000|0x132180]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::11.
14:58:11.57925B41062Install::CodeSegment [2|404240|0x63F80000|0x62B10]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
14:58:11.57925B41062Install::CodeSegment [2|404544|0x63F80000|0x62C40]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
14:58:11.57925B41062Install::CodeSegment [2|424848|0x63F80000|0x67B90]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::14.
14:58:11.57925B41062Install::CodeSegment [2|529312|0x63F80000|0x813A0]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::15.
14:58:11.57925B41062Install::CodeSegment [2|307904|0x63F80000|0x4B2C0]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
14:58:11.57925B41062Install::CodeSegment [2|463728|0x63F80000|0x71370]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
14:58:11.57925B41062Install::CodeSegment [2|465664|0x63F80000|0x71B00]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
14:58:11.57925B41062Install::CodeSegment [2|307904|0x63F80000|0x4B2C0]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
14:58:11.57925B41062Install::CodeSegment [2|463264|0x63F80000|0x711A0]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
14:58:11.57925B41062Install::CodeSegment [2|465344|0x63F80000|0x719C0]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
14:58:11.57925B41062Install::CodeSegment [3|45120|0x70750000|0xB040]
14:58:11.57925B41153Client::hookLibraryFunctions=========> Hook is skipped function 3::35.
14:58:11.57925B41062Install::CodeSegment [3|54608|0x70750000|0xD550]
14:58:11.58725B4602Install::Codeunknown (MCH) OK
14:58:11.58725B41062Install::CodeSegment [3|54176|0x70750000|0xD3A0]
14:58:11.59425B4602Install::Codeunknown (MCH) OK
14:58:11.59425B41062Install::CodeSegment [5|456240|0x6FF10000|0x6F630]
14:58:11.60125B4602Install::Codeunknown (MCH) OK
14:58:11.60125B41062Install::CodeSegment [5|455920|0x6FF10000|0x6F4F0]
14:58:11.60725B4602Install::Codeunknown (MCH) OK
14:58:11.60725B41062Install::CodeSegment [5|189856|0x6FF10000|0x2E5A0]
14:58:11.61425B4602Install::Codeunknown (MCH) OK
14:58:11.61425B41062Install::CodeSegment [5|424496|0x6FF10000|0x67A30]
14:58:11.62225B4602Install::Codeunknown (MCH) OK
14:58:11.62225B41062Install::CodeSegment [5|-46518944|0x6FF10000|0xFD3A2D60]
14:58:11.62225B41153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
14:58:11.62225B41062Install::CodeSegment [5|-46505856|0x6FF10000|0xFD3A6080]
14:58:11.62225B41153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
14:58:11.62225B41062Install::CodeSegment [5|-46534304|0x6FF10000|0xFD39F160]
14:58:11.62225B41153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
14:58:11.62225B41062Install::CodeSegment [5|-47491360|0x6FF10000|0xFD2B56E0]
14:58:11.62225B41153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
14:58:11.62225B4337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:58:11.62225B41272OverlayManager::StartStarting...
14:58:11.62225B41304OverlayManager::Startstarting hooks 2...
14:58:11.62925B4602Install::CodeInit [Client,5] (MCH) OK
14:58:11.62925B41470XTRAP COMPATIBLE PATCH WARNING
14:58:11.62925B41479OverlayManager::Startdone with hooks...
14:58:11.62925B4108ApiManager::InitAPI Manager Event : OK
14:58:11.63025B4120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=2104
14:58:11.63025B467TXRSettingFail to read texture recognition options 0x0
14:58:11.63025B4114TXOfInterestNew list set with 0 items
14:58:11.63025B41505OverlayManager::Startget foreground state
14:58:11.63025B41542OverlayManager::StartStarted...
14:58:11.63025B4428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
14:58:11.63025B494GraphicsHookManager::StopThreadStopThread
14:58:11.63044A07133OverlayManager::OnConnectedConnected to server
14:58:11.63044A032SendServerHelloMessage::ExecuteSend connection Ack
14:58:11.6308387767OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x2031e
14:58:11.6303ED8216GraphicsHookManager::MessageLoopExit Thread
14:58:11.63225B4406Client::initFirstInjectioninit complete
14:58:11.63225B46034OverlayManager::notifyErrorToServerNotify error [0], system[coexistence_notification], message[Discord;]
14:58:11.6483C587690OverlayManager::IsEmptyCursorCache cursor 0x2b840871 (v: 1)
14:58:11.6823C58587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
14:58:11.6823C58148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
14:58:11.6823C58148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
14:58:11.6823C58984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
14:58:11.6833C581041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15123630
14:58:11.6833C581072RenderDeviceD3d11::initDevice adapter hash: -760305045
14:58:11.6833C581105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
14:58:11.6833C581126RenderDeviceD3d11::initsave state
14:58:11.6833C58696RenderDeviceD3d11::initDX11loading shaders...
14:58:11.6853C58705RenderDeviceD3d11::initDX11create vs
14:58:11.6853C58723RenderDeviceD3d11::initDX11create vs
14:58:11.6873C58745RenderDeviceD3d11::initDX11create pxs
14:58:11.6883C58774RenderDeviceD3d11::initDX11create raster
14:58:11.6883C58842RenderDeviceD3d11::initDX11create buffers
14:58:11.6883C581132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf43257c.
14:58:11.6883C581134RenderDeviceD3d11::initrestore state
14:58:11.6883C581137RenderDeviceD3d11::initTarget Window [0x4780608]
14:58:11.6883C58241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:58:11.6883C58248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:58:11.6883C58193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
14:58:11.6883C582086RenderDeviceD3d11::setFixSet render device fix RT.
14:58:11.6883C583061OverlayManager::setGraphicsRender Device fix was set RT.
14:58:11.6883C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
14:58:11.6883C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
14:58:11.6883C581759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
14:58:11.7183C5826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
14:58:11.7183C5821StartWidgetsRefresher::ExecuteExecute start wicket manager
14:58:11.7183C58276WidgetManager::StartLayoutSchedulerstart layout scheduler
14:58:11.7183C585550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x4780608}.
14:58:11.7183C582497OverlayManager::installWindowProcHookInstall WPH
14:58:11.7183C582511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8b700547
14:58:11.7183C582530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:58:11.7183C582576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136)
14:58:11.7183C582587OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
14:58:11.7183C581614WidgetManager::drawskip widget draw (not in foreground) False - False
14:58:11.7183C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:11.7183C588211OverlayManager::CheckForSharedTextureSupportCheck for SHT support
14:58:11.7251558225InterProcessElement::openInterProcess Overwolf_ImID_20456_P_12048 opened succesfuly
14:58:11.7251558225InterProcessElement::openInterProcess Overwolf_PID_12048_SHARED_MEMORY_AGENT opened succesfuly
14:58:11.93844A0367InputInterceptor::ResetLLHookProcExtReset keys state
14:58:11.9473C582606OverlayManager::installKeybMouseHookInstall KeybMouse
14:58:11.9473C58480InputInterceptor::stopHookunhook keyboard and mouse
14:58:11.9483C58447InputInterceptor::runHookKeyboard is hooked 0x3c58
14:58:11.9483C58469InputInterceptor::runHookMouse is hooked 0x3c58
14:58:11.9483C582257OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 2, Cur = 0x2b840871
14:58:11.9523C58311PerformanceCounter::NotifyFrameRenderNotify first Render...
14:58:11.95344A0367InputInterceptor::ResetLLHookProcExtReset keys state
14:58:11.95944A06959OverlayManager::doActionDisplayFPS - Triggered
14:58:11.9863C58684OverlayInputManager::HandleCommandsClear all hotkeys command
14:58:11.9863C58725OverlayInputManager::AddHotKeyAdd new hotkey [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp]-[88]-[1]. Total [1]
14:58:11.9863C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:12.2281558225InterProcessElement::openInterProcess Overwolf_ImID_1304E8_P_12048 opened succesfuly
14:58:12.2281558225InterProcessElement::openInterProcess Overwolf_PID_12048_SHARED_MEMORY_AGENT opened succesfuly
14:58:12.2281558225InterProcessElement::openInterProcess Overwolf_ImID_304F0_P_12048 opened succesfuly
14:58:12.2281558225InterProcessElement::openInterProcess Overwolf_PID_12048_SHARED_MEMORY_AGENT opened succesfuly
14:58:14.5944A07237OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins/GEPPlugin.dll]
14:58:14.933C588023OverlayManager::LoadPluginloading plugin: C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins/GEPPlugin.dll
14:58:14.943C588034OverlayManager::LoadPluginPlugin loaded [13] [C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins/GEPPlugin.dll] []
14:58:14.953C588064OverlayManager::LoadPluginfinish loading plugin
14:58:20.68844A0140LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
14:58:20.68844A0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
14:58:20.6893C58255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
14:58:21.9608382122Client::LogProcessModulesLoaded modules:
14:58:21.9628382138C:\Program Files (x86)\Bonjour\mdnsNSP.dll
14:58:21.9628382138C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
14:58:21.9628382138C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWClient.dll
14:58:21.9628382138C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWExplorer.dll
14:58:21.9628382138C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWUtils.dll
14:58:21.9628382138C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2111.5-0\X86\MpOav.dll
14:58:21.9628382138C:\Riot Games\League of Legends (Tournament Realm 1)\Game\D3DCompiler_43.dll
14:58:21.9628382138C:\Riot Games\League of Legends (Tournament Realm 1)\Game\League of Legends.exe
14:58:21.9628382138C:\Riot Games\League of Legends (Tournament Realm 1)\Game\d3dcompiler_47.dll
14:58:21.9628382138C:\Riot Games\League of Legends (Tournament Realm 1)\Game\stub.dll
14:58:21.9628382138C:\Users\LCS\AppData\Local\Discord\app-1.0.9003\modules\discord_hook-1\discord_hook\2b6f62ed4f4\DiscordHook.dll
14:58:21.9628382138C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins\32\gep_lol.dll
14:58:21.9628382138C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins\32\libowgameevents.dll
14:58:21.9628382138C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins\GEPPlugin.dll
14:58:21.9628382138C:\Users\LCS\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\188.0.1\obs\data\obs-plugins\win-capture\ow-graphics-hook32.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
14:58:21.9628382138C:\WINDOWS\SYSTEM32\AVRT.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\CoreMessaging.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\D3DX9_43.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\DEVOBJ.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\DINPUT8.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\DNSAPI.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\HID.DLL
14:58:21.9628382138C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
14:58:21.9628382138C:\WINDOWS\SYSTEM32\MSASN1.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\PROPSYS.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\UMPDC.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\USERENV.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\VERSION.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\WINMM.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\WINNSI.DLL
14:58:21.9628382138C:\WINDOWS\SYSTEM32\WTSAPI32.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\Wldp.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\XAudio2_8.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\amsi.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\cryptnet.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\cryptsp.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\d3d11.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\d3d9.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\d3dx11_43.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\d3dx9_39.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\dbgcore.DLL
14:58:21.9628382138C:\WINDOWS\SYSTEM32\dbghelp.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\dcomp.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
14:58:21.9628382138C:\WINDOWS\SYSTEM32\drvstore.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\dsound.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\dwmapi.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\dxcore.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\dxgi.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\gpapi.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\icm32.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\inputhost.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\kernel.appcore.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\mscms.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\ntdll.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\ntmarta.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\nvapi.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\powrprof.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\profapi.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\textinputframework.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\wbemcomn.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\windows.storage.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\winhttp.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\winmmbase.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\wintypes.dll
14:58:21.9628382138C:\WINDOWS\SYSTEM32\xaudio2_9.DLL
14:58:21.9628382138C:\WINDOWS\System32\CRYPT32.dll
14:58:21.9628382138C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\NvCamera32.dll
14:58:21.9628382138C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\d3dcompiler_47_32.dll
14:58:21.9628382138C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvldumd.dll
14:58:21.9628382138C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvwgf2um.dll
14:58:21.9628382138C:\WINDOWS\System32\GDI32.dll
14:58:21.9628382138C:\WINDOWS\System32\IMM32.DLL
14:58:21.9628382138C:\WINDOWS\System32\KERNEL32.DLL
14:58:21.9628382138C:\WINDOWS\System32\KERNELBASE.dll
14:58:21.9628382138C:\WINDOWS\System32\MMDevApi.dll
14:58:21.9628382138C:\WINDOWS\System32\MSCTF.dll
14:58:21.9628382138C:\WINDOWS\System32\NSI.dll
14:58:21.9628382138C:\WINDOWS\System32\OLEAUT32.dll
14:58:21.9628382138C:\WINDOWS\System32\PSAPI.DLL
14:58:21.9628382138C:\WINDOWS\System32\RPCRT4.dll
14:58:21.9628382138C:\WINDOWS\System32\SETUPAPI.dll
14:58:21.9628382138C:\WINDOWS\System32\SHELL32.dll
14:58:21.9628382138C:\WINDOWS\System32\SspiCli.dll
14:58:21.9628382138C:\WINDOWS\System32\USER32.dll
14:58:21.9628382138C:\WINDOWS\System32\WININET.dll
14:58:21.9628382138C:\WINDOWS\System32\WINTRUST.dll
14:58:21.9628382138C:\WINDOWS\System32\WS2_32.dll
14:58:21.9628382138C:\WINDOWS\System32\advapi32.dll
14:58:21.9628382138C:\WINDOWS\System32\bcrypt.dll
14:58:21.9628382138C:\WINDOWS\System32\bcryptPrimitives.dll
14:58:21.9628382138C:\WINDOWS\System32\cfgmgr32.dll
14:58:21.9628382138C:\WINDOWS\System32\clbcatq.dll
14:58:21.9628382138C:\WINDOWS\System32\combase.dll
14:58:21.9628382138C:\WINDOWS\System32\fwpuclnt.dll
14:58:21.9628382138C:\WINDOWS\System32\gdi32full.dll
14:58:21.9628382138C:\WINDOWS\System32\iertutil.dll
14:58:21.9628382138C:\WINDOWS\System32\imagehlp.dll
14:58:21.9628382138C:\WINDOWS\System32\msvcp_win.dll
14:58:21.9628382138C:\WINDOWS\System32\msvcrt.dll
14:58:21.9628382138C:\WINDOWS\System32\ole32.dll
14:58:21.9628382138C:\WINDOWS\System32\sechost.dll
14:58:21.9628382138C:\WINDOWS\System32\shcore.dll
14:58:21.9628382138C:\WINDOWS\System32\shlwapi.dll
14:58:21.9628382138C:\WINDOWS\System32\ucrtbase.dll
14:58:21.9628382138C:\WINDOWS\System32\win32u.dll
14:58:21.9628382138C:\WINDOWS\System32\winrnr.dll
14:58:21.9628382138C:\WINDOWS\system32\NLAapi.dll
14:58:21.9628382138C:\WINDOWS\system32\mswsock.dll
14:58:21.9628382138C:\WINDOWS\system32\napinsp.dll
14:58:21.9628382138C:\WINDOWS\system32\nvspcap.dll
14:58:21.9628382138C:\WINDOWS\system32\pnrpnsp.dll
14:58:21.9628382138C:\WINDOWS\system32\rsaenh.dll
14:58:21.9628382138C:\WINDOWS\system32\uxtheme.dll
14:58:21.9628382138C:\WINDOWS\system32\wbem\fastprox.dll
14:58:21.9628382138C:\WINDOWS\system32\wbem\wbemprox.dll
14:58:21.9628382138C:\WINDOWS\system32\wbem\wbemsvc.dll
14:58:21.9628382138C:\WINDOWS\system32\wshbth.dll
14:58:21.9628382138C:\Windows\System32\rasadhlp.dll
14:58:22.7102F0450capture devicecapture device registered
14:58:22.7413C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:58:23.213C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:58:23.4603C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:58:24.9373C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:58:25.6373C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:58:25.66444A06808OverlayManager::doActionForegroundChange Event ON (ON)
14:58:25.66444A08319OverlayManager::OnForegroundChangedChanged True
14:58:25.66444A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:58:25.6663C5850capture devicegraphics-hook.dll loaded against process: League of Legends.exe
14:58:25.6663C5850capture device(half life scientist) everything.. seems to be in order
14:58:25.6673C5850capture deviced3d11 shared texture capture successful
14:58:25.6713C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:58:25.6713C587690OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
14:58:25.68244A06959OverlayManager::doActionDisplayFPS - Triggered
14:58:25.6843C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:27.20044A06789OverlayManager::doActionForegroundChange Event [winows not active]
14:58:27.20044A0367InputInterceptor::ResetLLHookProcExtReset keys state
14:58:27.20044A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
14:58:27.20044A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:58:27.20044A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:58:27.20444A06789OverlayManager::doActionForegroundChange Event [winows not active]
14:58:27.20444A0367InputInterceptor::ResetLLHookProcExtReset keys state
14:58:27.20544A06959OverlayManager::doActionDisplayFPS - Triggered
14:58:27.2163C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:27.5783C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:59:06.7643C58418fSwapResize_BuffersResize buffer (0x15123630)!
14:59:06.7643C58425fSwapResize_BuffersClear overlay graphics..
14:59:06.7643C582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:59:06.7643C581548OverlayManager::RestoreGameWNDPROCSearch SWL..
14:59:06.7643C581555OverlayManager::RestoreGameWNDPROCSWL restored.
14:59:06.7643C581565OverlayManager::RestoreGameWNDPROCSWL OK.
14:59:06.7643C581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8b700547
14:59:06.7643C582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:59:06.7643C58427fSwapResize_BuffersDevice was Resized!
14:59:06.7643C58185IRenderDevice::releaseRender Releasing.
14:59:06.7643C5850capture device----------------- d3d11 capture freed ----------------
14:59:06.7643C5882RenderDeviceCaptureBase::ReleaseTextureRelease
14:59:06.7643C58100RenderDeviceCaptureBase::ReleaseTextureReleased
14:59:06.7643C581258RenderDeviceD3d11::releaseImplementationReleasing 1
14:59:06.7643C581268RenderDeviceD3d11::releaseImplementationReleasing 2
14:59:06.7643C581287RenderDeviceD3d11::releaseImplementationReleasing 3
14:59:06.7643C58202IRenderDevice::releaseRender Releasing Done.
14:59:06.7643C58431fSwapResize_BuffersEnd Device was Resized!
14:59:06.7963C58418fSwapResize_BuffersResize buffer (0x15123630)!
14:59:06.8013C58418fSwapResize_BuffersResize buffer (0x15123630)!
14:59:06.8093C581041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15123630
14:59:06.8093C581105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
14:59:06.8093C581126RenderDeviceD3d11::initsave state
14:59:06.8093C58696RenderDeviceD3d11::initDX11loading shaders...
14:59:06.8143C581132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf43257c.
14:59:06.8143C581134RenderDeviceD3d11::initrestore state
14:59:06.8143C581137RenderDeviceD3d11::initTarget Window [0x4780608]
14:59:06.8143C58241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:59:06.8143C58248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:59:06.8143C581759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
14:59:06.8243C585550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x4780608}.
14:59:06.8243C582497OverlayManager::installWindowProcHookInstall WPH
14:59:06.8243C582511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf19062c
14:59:06.8243C582530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:59:06.8243C582576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136)
14:59:06.8253C5850capture deviced3d11 shared texture capture successful
14:59:06.8283C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
14:59:06.8283C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
14:59:06.8283C582606OverlayManager::installKeybMouseHookInstall KeybMouse
14:59:06.8283C58480InputInterceptor::stopHookunhook keyboard and mouse
14:59:06.8283C58447InputInterceptor::runHookKeyboard is hooked 0x3c58
14:59:06.8283C58469InputInterceptor::runHookMouse is hooked 0x3c58
14:59:06.8283C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:59:06.87844A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
14:59:06.87844A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:59:06.87844A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:59:06.89444A06959OverlayManager::doActionDisplayFPS - Triggered
14:59:06.8953C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:59:08.8293C581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:59:08.8303C58418fSwapResize_BuffersResize buffer (0x15123630)!
14:59:08.8303C58425fSwapResize_BuffersClear overlay graphics..
14:59:08.8303C582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:59:08.8303C581548OverlayManager::RestoreGameWNDPROCSearch SWL..
14:59:08.8303C581555OverlayManager::RestoreGameWNDPROCSWL restored.
14:59:08.8303C581565OverlayManager::RestoreGameWNDPROCSWL OK.
14:59:08.8303C581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf19062c
14:59:08.8303C582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:59:08.8303C58427fSwapResize_BuffersDevice was Resized!
14:59:08.8303C58185IRenderDevice::releaseRender Releasing.
14:59:08.8303C5850capture device----------------- d3d11 capture freed ----------------
14:59:08.8303C5882RenderDeviceCaptureBase::ReleaseTextureRelease
14:59:08.8303C58100RenderDeviceCaptureBase::ReleaseTextureReleased
14:59:08.8303C581258RenderDeviceD3d11::releaseImplementationReleasing 1
14:59:08.8303C581268RenderDeviceD3d11::releaseImplementationReleasing 2
14:59:08.8303C581287RenderDeviceD3d11::releaseImplementationReleasing 3
14:59:08.8303C58202IRenderDevice::releaseRender Releasing Done.
14:59:08.8303C58431fSwapResize_BuffersEnd Device was Resized!
14:59:08.8353C58112doOverlayskip init device, buffer is too small (1 1)
14:59:08.91444A0367InputInterceptor::ResetLLHookProcExtReset keys state
14:59:08.91444A06808OverlayManager::doActionForegroundChange Event OFF (OFF)
14:59:08.91444A08319OverlayManager::OnForegroundChangedChanged False
14:59:08.91444A08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF2F0806 Title=[Sheiden - Twitch - Google Chrome]
14:59:08.91444A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:59:08.91444A02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:59:08.91444A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:59:08.93044A0367InputInterceptor::ResetLLHookProcExtReset keys state
14:59:08.93244A06959OverlayManager::doActionDisplayFPS - Triggered
14:59:09.938FCC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:59:11.2423C58418fSwapResize_BuffersResize buffer (0x15123630)!
14:59:11.2613C58418fSwapResize_BuffersResize buffer (0x15123630)!
14:59:11.2623C581041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15123630
14:59:11.2623C581105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
14:59:11.2623C581126RenderDeviceD3d11::initsave state
14:59:11.2623C58696RenderDeviceD3d11::initDX11loading shaders...
14:59:11.2693C581132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf43257c.
14:59:11.2693C581134RenderDeviceD3d11::initrestore state
14:59:11.2693C581137RenderDeviceD3d11::initTarget Window [0x4780608]
14:59:11.2693C58241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:59:11.2693C58248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:59:11.2693C582942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:59:11.2693C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
14:59:11.2693C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
14:59:11.2693C581759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
14:59:11.2853C5848ResetSnapShotSH::ExecuteRelease snapshot SH
14:59:11.2853C585550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x4780608}.
14:59:11.2853C582497OverlayManager::installWindowProcHookInstall WPH
14:59:11.2853C582511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x51d40881
14:59:11.2853C582530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:59:11.2853C582576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136)
14:59:11.2853C581614WidgetManager::drawskip widget draw (not in foreground) False - False
14:59:11.2853C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:59:11.2883C582606OverlayManager::installKeybMouseHookInstall KeybMouse
14:59:11.2883C58480InputInterceptor::stopHookunhook keyboard and mouse
14:59:11.2883C58447InputInterceptor::runHookKeyboard is hooked 0x3c58
14:59:11.2883C58469InputInterceptor::runHookMouse is hooked 0x3c58
14:59:11.2883C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:59:11.2913C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
14:59:11.2913C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
14:59:11.46644A06808OverlayManager::doActionForegroundChange Event ON (ON)
14:59:11.46644A08319OverlayManager::OnForegroundChangedChanged True
14:59:11.46644A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:59:11.4683C5850capture deviced3d11 shared texture capture successful
14:59:11.4773C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:59:11.48344A06959OverlayManager::doActionDisplayFPS - Triggered
14:59:11.4843C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:59:14.5863C581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:59:14.6013C58418fSwapResize_BuffersResize buffer (0x15123630)!
14:59:14.6013C58425fSwapResize_BuffersClear overlay graphics..
14:59:14.6013C582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:59:14.6013C581548OverlayManager::RestoreGameWNDPROCSearch SWL..
14:59:14.6013C581555OverlayManager::RestoreGameWNDPROCSWL restored.
14:59:14.6013C581565OverlayManager::RestoreGameWNDPROCSWL OK.
14:59:14.6013C581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x51d40881
14:59:14.6013C582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:59:14.6013C58427fSwapResize_BuffersDevice was Resized!
14:59:14.6013C58185IRenderDevice::releaseRender Releasing.
14:59:14.6013C5850capture device----------------- d3d11 capture freed ----------------
14:59:14.6013C5882RenderDeviceCaptureBase::ReleaseTextureRelease
14:59:14.6013C58100RenderDeviceCaptureBase::ReleaseTextureReleased
14:59:14.6013C581258RenderDeviceD3d11::releaseImplementationReleasing 1
14:59:14.6013C581268RenderDeviceD3d11::releaseImplementationReleasing 2
14:59:14.6013C581287RenderDeviceD3d11::releaseImplementationReleasing 3
14:59:14.6013C58202IRenderDevice::releaseRender Releasing Done.
14:59:14.6013C58431fSwapResize_BuffersEnd Device was Resized!
14:59:14.6063C58112doOverlayskip init device, buffer is too small (1 1)
14:59:15.1844A0367InputInterceptor::ResetLLHookProcExtReset keys state
14:59:15.1844A06808OverlayManager::doActionForegroundChange Event OFF (OFF)
14:59:15.1844A08319OverlayManager::OnForegroundChangedChanged False
14:59:15.1844A08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF2F0806 Title=[Sheiden - Twitch - Google Chrome]
14:59:15.1844A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:59:15.1844A02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:59:15.1844A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:59:15.3444A0367InputInterceptor::ResetLLHookProcExtReset keys state
14:59:15.3644A06959OverlayManager::doActionDisplayFPS - Triggered
14:59:16.41FCC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:59:17.569FCC170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3003].
14:59:17.569FCC52WidgetsLayoutScheduler::Stopstopping layout scheduler
14:59:17.569FCC61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:20)
14:59:27.7143C58418fSwapResize_BuffersResize buffer (0x15123630)!
14:59:27.71944A0367InputInterceptor::ResetLLHookProcExtReset keys state
14:59:27.72044A0367InputInterceptor::ResetLLHookProcExtReset keys state
14:59:27.7473C58418fSwapResize_BuffersResize buffer (0x15123630)!
14:59:27.7483C581041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15123630
14:59:27.7483C581105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
14:59:27.7483C581126RenderDeviceD3d11::initsave state
14:59:27.7483C58696RenderDeviceD3d11::initDX11loading shaders...
14:59:27.7563C581132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf43257c.
14:59:27.7563C581134RenderDeviceD3d11::initrestore state
14:59:27.7563C581137RenderDeviceD3d11::initTarget Window [0x4780608]
14:59:27.7563C58241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:59:27.7563C58248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:59:27.7563C582942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:59:27.7563C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
14:59:27.7563C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
14:59:27.7563C581759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
14:59:27.7773C5848ResetSnapShotSH::ExecuteRelease snapshot SH
14:59:27.7773C585550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x4780608}.
14:59:27.7773C582497OverlayManager::installWindowProcHookInstall WPH
14:59:27.7773C582511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x13dd05e8
14:59:27.7773C582530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
14:59:27.7773C582576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136)
14:59:27.7773C582286WidgetManager::Renderresume layout thread
14:59:27.7773C58276WidgetManager::StartLayoutSchedulerstart layout scheduler
14:59:27.7773C58293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:59:27.7773C581614WidgetManager::drawskip widget draw (not in foreground) False - False
14:59:27.7773C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:59:27.7793C582606OverlayManager::installKeybMouseHookInstall KeybMouse
14:59:27.7793C58480InputInterceptor::stopHookunhook keyboard and mouse
14:59:27.7793C58447InputInterceptor::runHookKeyboard is hooked 0x3c58
14:59:27.7793C58469InputInterceptor::runHookMouse is hooked 0x3c58
14:59:27.7793C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:59:27.7853C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
14:59:27.7853C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
14:59:28.22044A06808OverlayManager::doActionForegroundChange Event ON (ON)
14:59:28.22044A08319OverlayManager::OnForegroundChangedChanged True
14:59:28.22044A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:59:28.2233C5850capture deviced3d11 shared texture capture successful
14:59:28.22644A06959OverlayManager::doActionDisplayFPS - Triggered
14:59:28.2293C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:59:28.2293C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:00:21.4473C581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:00:21.4663C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:00:21.4663C58425fSwapResize_BuffersClear overlay graphics..
15:00:21.4663C582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:00:21.4663C581548OverlayManager::RestoreGameWNDPROCSearch SWL..
15:00:21.4663C581555OverlayManager::RestoreGameWNDPROCSWL restored.
15:00:21.4663C581565OverlayManager::RestoreGameWNDPROCSWL OK.
15:00:21.4663C581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x13dd05e8
15:00:21.4663C582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:00:21.4663C58427fSwapResize_BuffersDevice was Resized!
15:00:21.4663C58185IRenderDevice::releaseRender Releasing.
15:00:21.4663C5850capture device----------------- d3d11 capture freed ----------------
15:00:21.4663C5882RenderDeviceCaptureBase::ReleaseTextureRelease
15:00:21.4663C58100RenderDeviceCaptureBase::ReleaseTextureReleased
15:00:21.4663C581258RenderDeviceD3d11::releaseImplementationReleasing 1
15:00:21.4663C581268RenderDeviceD3d11::releaseImplementationReleasing 2
15:00:21.4663C581287RenderDeviceD3d11::releaseImplementationReleasing 3
15:00:21.4663C58202IRenderDevice::releaseRender Releasing Done.
15:00:21.4663C58431fSwapResize_BuffersEnd Device was Resized!
15:00:21.4723C58112doOverlayskip init device, buffer is too small (1 1)
15:00:21.64844A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:00:21.64844A06808OverlayManager::doActionForegroundChange Event OFF (OFF)
15:00:21.64844A08319OverlayManager::OnForegroundChangedChanged False
15:00:21.64844A08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF2F0806 Title=[Sheiden - Twitch - Google Chrome]
15:00:21.64844A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:00:21.64844A02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:00:21.64844A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:00:21.64844A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:00:21.65044A06959OverlayManager::doActionDisplayFPS - Triggered
15:00:22.6691734293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:00:24.7221734170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3300].
15:00:24.722173452WidgetsLayoutScheduler::Stopstopping layout scheduler
15:00:24.722173461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
15:00:59.4983C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:00:59.5333C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:00:59.5613C581041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15123630
15:00:59.5613C581105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
15:00:59.5613C581126RenderDeviceD3d11::initsave state
15:00:59.5613C58696RenderDeviceD3d11::initDX11loading shaders...
15:00:59.5673C581132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf43257c.
15:00:59.5673C581134RenderDeviceD3d11::initrestore state
15:00:59.5673C581137RenderDeviceD3d11::initTarget Window [0x4780608]
15:00:59.5673C58241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:00:59.5673C58248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:00:59.5673C582942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:00:59.5673C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
15:00:59.5673C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
15:00:59.5673C581759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:00:59.5853C5848ResetSnapShotSH::ExecuteRelease snapshot SH
15:00:59.5853C585550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x4780608}.
15:00:59.5853C582497OverlayManager::installWindowProcHookInstall WPH
15:00:59.5853C582511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x443e07ff
15:00:59.5853C582530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:00:59.5853C582576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136)
15:00:59.5853C582286WidgetManager::Renderresume layout thread
15:00:59.5853C58276WidgetManager::StartLayoutSchedulerstart layout scheduler
15:00:59.5853C58293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:00:59.5853C581614WidgetManager::drawskip widget draw (not in foreground) False - False
15:00:59.5853C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:00:59.5853C582606OverlayManager::installKeybMouseHookInstall KeybMouse
15:00:59.5853C58480InputInterceptor::stopHookunhook keyboard and mouse
15:00:59.5853C58447InputInterceptor::runHookKeyboard is hooked 0x3c58
15:00:59.5853C58469InputInterceptor::runHookMouse is hooked 0x3c58
15:00:59.5853C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:00:59.5923C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
15:00:59.5923C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
15:00:59.83444A06808OverlayManager::doActionForegroundChange Event ON (ON)
15:00:59.83444A08319OverlayManager::OnForegroundChangedChanged True
15:00:59.83444A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:00:59.8353C5850capture deviced3d11 shared texture capture successful
15:00:59.8363C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:00:59.86844A06959OverlayManager::doActionDisplayFPS - Triggered
15:00:59.8833C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:09:46.2083C581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:09:46.2283C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:09:46.2283C58425fSwapResize_BuffersClear overlay graphics..
15:09:46.2283C582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:09:46.2283C581548OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:46.2283C581555OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:46.2283C581565OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:46.2283C581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x443e07ff
15:09:46.2283C582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:09:46.2283C58427fSwapResize_BuffersDevice was Resized!
15:09:46.2283C58185IRenderDevice::releaseRender Releasing.
15:09:46.2283C5850capture device----------------- d3d11 capture freed ----------------
15:09:46.2283C5882RenderDeviceCaptureBase::ReleaseTextureRelease
15:09:46.2283C58100RenderDeviceCaptureBase::ReleaseTextureReleased
15:09:46.2283C581258RenderDeviceD3d11::releaseImplementationReleasing 1
15:09:46.2283C581268RenderDeviceD3d11::releaseImplementationReleasing 2
15:09:46.2283C581287RenderDeviceD3d11::releaseImplementationReleasing 3
15:09:46.2283C58202IRenderDevice::releaseRender Releasing Done.
15:09:46.2283C58431fSwapResize_BuffersEnd Device was Resized!
15:09:46.2343C58112doOverlayskip init device, buffer is too small (1 1)
15:09:46.42544A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:09:46.42544A06808OverlayManager::doActionForegroundChange Event OFF (OFF)
15:09:46.42544A08319OverlayManager::OnForegroundChangedChanged False
15:09:46.42544A08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x103F0 Title=[Scrim Voice - Discord]
15:09:46.42544A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:09:46.42544A02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:09:46.42544A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:09:46.44144A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:09:46.44244A06959OverlayManager::doActionDisplayFPS - Triggered
15:09:47.4473D70293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:09:49.4863D70170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3296].
15:09:49.4863D7052WidgetsLayoutScheduler::Stopstopping layout scheduler
15:09:49.4863D7061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
15:09:53.2433C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:09:53.2643C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:09:53.2843C581041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15123630
15:09:53.2843C581105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
15:09:53.2843C581126RenderDeviceD3d11::initsave state
15:09:53.2843C58696RenderDeviceD3d11::initDX11loading shaders...
15:09:53.2893C581132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf43257c.
15:09:53.2893C581134RenderDeviceD3d11::initrestore state
15:09:53.2893C581137RenderDeviceD3d11::initTarget Window [0x4780608]
15:09:53.2893C58241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:09:53.2893C58248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:09:53.2893C582942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:09:53.2893C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
15:09:53.2893C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
15:09:53.2893C581759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:09:53.3043C5848ResetSnapShotSH::ExecuteRelease snapshot SH
15:09:53.3043C585550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x4780608}.
15:09:53.3043C582497OverlayManager::installWindowProcHookInstall WPH
15:09:53.3043C582511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x228804ea
15:09:53.3043C582530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:09:53.3043C582576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136)
15:09:53.3043C582286WidgetManager::Renderresume layout thread
15:09:53.3043C58276WidgetManager::StartLayoutSchedulerstart layout scheduler
15:09:53.3043C58293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:09:53.3043C581614WidgetManager::drawskip widget draw (not in foreground) False - False
15:09:53.3043C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:09:53.3043C582606OverlayManager::installKeybMouseHookInstall KeybMouse
15:09:53.3043C58480InputInterceptor::stopHookunhook keyboard and mouse
15:09:53.3053C58447InputInterceptor::runHookKeyboard is hooked 0x3c58
15:09:53.3053C58469InputInterceptor::runHookMouse is hooked 0x3c58
15:09:53.3053C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:09:53.3113C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
15:09:53.3113C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
15:09:53.58244A06808OverlayManager::doActionForegroundChange Event ON (ON)
15:09:53.58244A08319OverlayManager::OnForegroundChangedChanged True
15:09:53.58344A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:09:53.5863C5850capture deviced3d11 shared texture capture successful
15:09:53.5873C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:09:53.60044A06959OverlayManager::doActionDisplayFPS - Triggered
15:09:53.6083C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:12:10.5033C581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:12:10.5233C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:12:10.5233C58425fSwapResize_BuffersClear overlay graphics..
15:12:10.5233C582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:12:10.5233C581548OverlayManager::RestoreGameWNDPROCSearch SWL..
15:12:10.5233C581555OverlayManager::RestoreGameWNDPROCSWL restored.
15:12:10.5233C581565OverlayManager::RestoreGameWNDPROCSWL OK.
15:12:10.5233C581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x228804ea
15:12:10.5233C582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:12:10.5233C58427fSwapResize_BuffersDevice was Resized!
15:12:10.5233C58185IRenderDevice::releaseRender Releasing.
15:12:10.5233C5850capture device----------------- d3d11 capture freed ----------------
15:12:10.5233C5882RenderDeviceCaptureBase::ReleaseTextureRelease
15:12:10.5233C58100RenderDeviceCaptureBase::ReleaseTextureReleased
15:12:10.5233C581258RenderDeviceD3d11::releaseImplementationReleasing 1
15:12:10.5233C581268RenderDeviceD3d11::releaseImplementationReleasing 2
15:12:10.5233C581287RenderDeviceD3d11::releaseImplementationReleasing 3
15:12:10.5233C58202IRenderDevice::releaseRender Releasing Done.
15:12:10.5233C58431fSwapResize_BuffersEnd Device was Resized!
15:12:10.53044A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:12:10.53044A06808OverlayManager::doActionForegroundChange Event OFF (OFF)
15:12:10.53044A08319OverlayManager::OnForegroundChangedChanged False
15:12:10.53044A08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
15:12:10.53044A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:12:10.53044A02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:12:10.53044A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:12:10.53144A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:12:10.5313C58112doOverlayskip init device, buffer is too small (1 1)
15:12:10.53344A06959OverlayManager::doActionDisplayFPS - Triggered
15:12:11.5482DC8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:12:13.5892DC8170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3103].
15:12:13.5892DC852WidgetsLayoutScheduler::Stopstopping layout scheduler
15:12:13.5892DC861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
15:12:14.7943C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:12:14.8143C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:12:14.8363C581041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15123630
15:12:14.8363C581105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
15:12:14.8363C581126RenderDeviceD3d11::initsave state
15:12:14.8363C58696RenderDeviceD3d11::initDX11loading shaders...
15:12:14.8413C581132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf43257c.
15:12:14.8413C581134RenderDeviceD3d11::initrestore state
15:12:14.8413C581137RenderDeviceD3d11::initTarget Window [0x4780608]
15:12:14.8413C58241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:12:14.8413C58248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:12:14.8413C582942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:12:14.8413C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
15:12:14.8413C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
15:12:14.8413C581759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:12:14.8563C5848ResetSnapShotSH::ExecuteRelease snapshot SH
15:12:14.8563C585550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x4780608}.
15:12:14.8563C582497OverlayManager::installWindowProcHookInstall WPH
15:12:14.8563C582511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x69530735
15:12:14.8563C582530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:12:14.8563C582576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136)
15:12:14.8563C582286WidgetManager::Renderresume layout thread
15:12:14.8563C58276WidgetManager::StartLayoutSchedulerstart layout scheduler
15:12:14.8563C58293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:12:14.8563C581614WidgetManager::drawskip widget draw (not in foreground) False - False
15:12:14.8563C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:12:14.8563C582606OverlayManager::installKeybMouseHookInstall KeybMouse
15:12:14.8563C58480InputInterceptor::stopHookunhook keyboard and mouse
15:12:14.8563C58447InputInterceptor::runHookKeyboard is hooked 0x3c58
15:12:14.8563C58469InputInterceptor::runHookMouse is hooked 0x3c58
15:12:14.8573C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:12:14.8633C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
15:12:14.8633C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
15:12:15.10844A06808OverlayManager::doActionForegroundChange Event ON (ON)
15:12:15.10844A08319OverlayManager::OnForegroundChangedChanged True
15:12:15.10844A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:12:15.1083C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:12:15.11544A06959OverlayManager::doActionDisplayFPS - Triggered
15:12:15.1163C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:12:15.1163C5850capture deviced3d11 shared texture capture successful
15:12:56.2743C581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:12:56.2953C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:12:56.2953C58425fSwapResize_BuffersClear overlay graphics..
15:12:56.2953C582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:12:56.2953C581548OverlayManager::RestoreGameWNDPROCSearch SWL..
15:12:56.2953C581555OverlayManager::RestoreGameWNDPROCSWL restored.
15:12:56.2953C581565OverlayManager::RestoreGameWNDPROCSWL OK.
15:12:56.2953C581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x69530735
15:12:56.2953C582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:12:56.2953C58427fSwapResize_BuffersDevice was Resized!
15:12:56.2953C58185IRenderDevice::releaseRender Releasing.
15:12:56.2953C5850capture device----------------- d3d11 capture freed ----------------
15:12:56.2953C5882RenderDeviceCaptureBase::ReleaseTextureRelease
15:12:56.2953C58100RenderDeviceCaptureBase::ReleaseTextureReleased
15:12:56.2953C581258RenderDeviceD3d11::releaseImplementationReleasing 1
15:12:56.2953C581268RenderDeviceD3d11::releaseImplementationReleasing 2
15:12:56.2953C581287RenderDeviceD3d11::releaseImplementationReleasing 3
15:12:56.2953C58202IRenderDevice::releaseRender Releasing Done.
15:12:56.2953C58431fSwapResize_BuffersEnd Device was Resized!
15:12:56.3033C58112doOverlayskip init device, buffer is too small (1 1)
15:12:56.40144A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:12:56.40144A06808OverlayManager::doActionForegroundChange Event OFF (OFF)
15:12:56.40144A08319OverlayManager::OnForegroundChangedChanged False
15:12:56.40144A08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x103F0 Title=[Scrim Voice - Discord]
15:12:56.40144A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:12:56.40144A02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:12:56.40144A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:12:56.41644A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:12:56.41844A06959OverlayManager::doActionDisplayFPS - Triggered
15:12:57.4162DC8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:12:59.4512DC8170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3203].
15:12:59.4512DC852WidgetsLayoutScheduler::Stopstopping layout scheduler
15:12:59.4512DC861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
15:13:17.5143C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:13:17.5363C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:13:17.5573C581041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15123630
15:13:17.5573C581105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
15:13:17.5573C581126RenderDeviceD3d11::initsave state
15:13:17.5573C58696RenderDeviceD3d11::initDX11loading shaders...
15:13:17.5633C581132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf43257c.
15:13:17.5633C581134RenderDeviceD3d11::initrestore state
15:13:17.5633C581137RenderDeviceD3d11::initTarget Window [0x4780608]
15:13:17.5633C58241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:13:17.5633C58248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:13:17.5633C582942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:13:17.5633C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
15:13:17.5633C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
15:13:17.5633C581759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:13:17.5863C5848ResetSnapShotSH::ExecuteRelease snapshot SH
15:13:17.5863C585550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x4780608}.
15:13:17.5863C582497OverlayManager::installWindowProcHookInstall WPH
15:13:17.5863C582511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5f8b0787
15:13:17.5863C582530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:13:17.5863C582576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136)
15:13:17.5863C582286WidgetManager::Renderresume layout thread
15:13:17.5863C58276WidgetManager::StartLayoutSchedulerstart layout scheduler
15:13:17.5863C58293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:13:17.5863C581614WidgetManager::drawskip widget draw (not in foreground) False - False
15:13:17.5863C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:17.5873C582606OverlayManager::installKeybMouseHookInstall KeybMouse
15:13:17.5873C58480InputInterceptor::stopHookunhook keyboard and mouse
15:13:17.5873C58447InputInterceptor::runHookKeyboard is hooked 0x3c58
15:13:17.5873C58469InputInterceptor::runHookMouse is hooked 0x3c58
15:13:17.5873C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:17.5943C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
15:13:17.5943C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
15:13:17.68544A06808OverlayManager::doActionForegroundChange Event ON (ON)
15:13:17.68544A08319OverlayManager::OnForegroundChangedChanged True
15:13:17.68544A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:13:17.6933C5850capture deviced3d11 shared texture capture successful
15:13:17.6933C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:17.70144A06959OverlayManager::doActionDisplayFPS - Triggered
15:13:17.7093C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:39.6303C581833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:13:39.6303C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:13:39.6303C58425fSwapResize_BuffersClear overlay graphics..
15:13:39.6303C582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:13:39.6303C581548OverlayManager::RestoreGameWNDPROCSearch SWL..
15:13:39.6303C581555OverlayManager::RestoreGameWNDPROCSWL restored.
15:13:39.6303C581565OverlayManager::RestoreGameWNDPROCSWL OK.
15:13:39.6303C581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5f8b0787
15:13:39.6303C582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:13:39.6303C58427fSwapResize_BuffersDevice was Resized!
15:13:39.6303C58185IRenderDevice::releaseRender Releasing.
15:13:39.6303C5850capture device----------------- d3d11 capture freed ----------------
15:13:39.6303C5882RenderDeviceCaptureBase::ReleaseTextureRelease
15:13:39.6303C58100RenderDeviceCaptureBase::ReleaseTextureReleased
15:13:39.6303C581258RenderDeviceD3d11::releaseImplementationReleasing 1
15:13:39.6303C581268RenderDeviceD3d11::releaseImplementationReleasing 2
15:13:39.6303C581287RenderDeviceD3d11::releaseImplementationReleasing 3
15:13:39.6303C58202IRenderDevice::releaseRender Releasing Done.
15:13:39.6303C58431fSwapResize_BuffersEnd Device was Resized!
15:13:39.7163C581041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15123630
15:13:39.7163C581105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
15:13:39.7163C581126RenderDeviceD3d11::initsave state
15:13:39.7163C58696RenderDeviceD3d11::initDX11loading shaders...
15:13:39.7213C581132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf43257c.
15:13:39.7213C581134RenderDeviceD3d11::initrestore state
15:13:39.7213C581137RenderDeviceD3d11::initTarget Window [0x4780608]
15:13:39.7213C58241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:13:39.7213C58248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:13:39.7213C581744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
15:13:39.7213C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
15:13:39.7213C581759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:13:39.7303C585550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x4780608}.
15:13:39.7303C582497OverlayManager::installWindowProcHookInstall WPH
15:13:39.7303C582511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb600576
15:13:39.7303C582530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
15:13:39.7303C582576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136)
15:13:39.7303C5850capture deviced3d11 shared texture capture successful
15:13:39.7313C582606OverlayManager::installKeybMouseHookInstall KeybMouse
15:13:39.7313C58480InputInterceptor::stopHookunhook keyboard and mouse
15:13:39.7313C58447InputInterceptor::runHookKeyboard is hooked 0x3c58
15:13:39.7313C58469InputInterceptor::runHookMouse is hooked 0x3c58
15:13:44.373C58418fSwapResize_BuffersResize buffer (0x15123630)!
15:13:44.373C58425fSwapResize_BuffersClear overlay graphics..
15:13:44.373C582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:13:44.373C581548OverlayManager::RestoreGameWNDPROCSearch SWL..
15:13:44.373C581555OverlayManager::RestoreGameWNDPROCSWL restored.
15:13:44.373C581565OverlayManager::RestoreGameWNDPROCSWL OK.
15:13:44.373C581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb600576
15:13:44.373C582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:13:44.373C58427fSwapResize_BuffersDevice was Resized!
15:13:44.373C58185IRenderDevice::releaseRender Releasing.
15:13:44.373C5850capture device----------------- d3d11 capture freed ----------------
15:13:44.373C5882RenderDeviceCaptureBase::ReleaseTextureRelease
15:13:44.373C58100RenderDeviceCaptureBase::ReleaseTextureReleased
15:13:44.373C581258RenderDeviceD3d11::releaseImplementationReleasing 1
15:13:44.373C581268RenderDeviceD3d11::releaseImplementationReleasing 2
15:13:44.373C581287RenderDeviceD3d11::releaseImplementationReleasing 3
15:13:44.373C58202IRenderDevice::releaseRender Releasing Done.
15:13:44.373C58431fSwapResize_BuffersEnd Device was Resized!
15:13:44.1223C581041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15123630
15:13:44.1223C581105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1904, Height=1001, Multisampled=false
15:13:44.1223C581126RenderDeviceD3d11::initsave state
15:13:44.1223C58696RenderDeviceD3d11::initDX11loading shaders...
15:13:44.1283C581132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf43257c.
15:13:44.1283C581134RenderDeviceD3d11::initrestore state
15:13:44.1283C581137RenderDeviceD3d11::initTarget Window [0x4780608]
15:13:44.1283C58241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:13:44.1283C58248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:13:44.1283C581744OverlayManager::notifyResolutionChangeResolution is set to (1904,1001), monitor is (1920,1080) {Windowed}
15:13:44.1283C581751OverlayManager::notifyResolutionChangenotifyResolutionChange [1904, 1001]=>[1904, 1001] {Windowed}
15:13:44.1283C581759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:13:44.1413C585550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x4780608}.
15:13:44.1413C582497OverlayManager::installWindowProcHookInstall WPH
15:13:44.1413C582511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x737505f2
15:13:44.1413C582530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1040]
15:13:44.1413C582576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136)
15:13:44.1423C5850capture deviced3d11 shared texture capture successful
15:13:44.1433C582606OverlayManager::installKeybMouseHookInstall KeybMouse
15:13:44.1433C58480InputInterceptor::stopHookunhook keyboard and mouse
15:13:44.1433C58447InputInterceptor::runHookKeyboard is hooked 0x3c58
15:13:44.1433C58469InputInterceptor::runHookMouse is hooked 0x3c58
15:13:46.77144A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:13:46.77144A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:13:46.77144A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:13:46.77144A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:13:46.77144A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:46.78644A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:13:46.78644A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:13:46.78744A06959OverlayManager::doActionDisplayFPS - Triggered
15:13:46.7943C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:47.903C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:47.27644A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:13:47.27644A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:13:47.27644A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:47.29244A06959OverlayManager::doActionDisplayFPS - Triggered
15:13:47.7953C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:50.483C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:50.3103C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:50.34244A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:13:50.34244A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:13:50.34244A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:13:50.34244A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:13:50.34244A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:50.3473C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:50.35744A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:13:50.35744A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:13:50.35844A06959OverlayManager::doActionDisplayFPS - Triggered
15:13:50.3583C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:50.7523C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:50.85044A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:13:50.85044A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:13:50.85044A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:50.86744A06959OverlayManager::doActionDisplayFPS - Triggered
15:13:51.3593C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:52.2213C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:53.39244A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:13:53.39244A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:13:53.39244A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:13:53.39244A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:13:53.39344A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:53.40844A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:13:53.40844A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:13:53.40944A06959OverlayManager::doActionDisplayFPS - Triggered
15:13:53.4153C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:53.4793C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:54.4173C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:54.91544A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:13:54.91544A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:13:54.91544A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:54.92944A06959OverlayManager::doActionDisplayFPS - Triggered
15:13:54.9343C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:56.94744A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:13:56.94744A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:13:56.94744A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:13:56.94744A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:13:56.94744A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:56.96344A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:13:56.96344A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:13:56.96444A06959OverlayManager::doActionDisplayFPS - Triggered
15:13:56.9673C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:13:57.343C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:57.2933C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:57.9013C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:13:58.48244A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:13:58.48244A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:13:58.48244A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:58.48744A06959OverlayManager::doActionDisplayFPS - Triggered
15:13:58.4903C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:01.53644A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:01.53644A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:01.53644A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:14:01.53644A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:14:01.53644A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:01.55144A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:01.55144A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:01.55244A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:01.5583C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:04.4003C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:04.59144A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:14:04.59144A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:14:04.59144A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:04.60744A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:04.6113C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:05.4973C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:05.61244A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:05.61244A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:05.61244A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:14:05.61244A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:14:05.61244A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:05.6163C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:05.62844A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:05.62844A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:05.62944A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:05.6353C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:06.53C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:06.2053C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:07.8883C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:08.14544A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:14:08.14544A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:14:08.14544A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:08.1533C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:08.16244A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:08.1673C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:10.18144A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:10.18144A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:10.18144A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:14:10.18144A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:14:10.18144A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:10.19644A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:10.19644A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:10.19744A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:10.2003C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:10.9333C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:11.20544A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:14:11.20644A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:14:11.20644A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:11.22244A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:11.2273C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:12.453C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:12.22344A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:12.22344A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:12.22344A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:14:12.22344A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:14:12.22344A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:12.2273C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:12.23844A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:12.23844A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:12.23944A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:12.2403C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:12.3873C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:13.4673C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:14.26644A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:14:14.26644A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:14:14.26644A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:14.28344A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:14.2873C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:15.6223C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:16.81644A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:16.81644A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:16.81644A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:14:16.81644A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:14:16.81644A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:16.83144A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:16.83144A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:16.83244A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:16.8373C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:17.6333C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:17.83444A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:14:17.83444A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:14:17.83444A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:17.85144A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:17.8523C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:18.6253C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:18.85544A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:18.85544A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:18.85544A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:14:18.85544A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:14:18.85544A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:18.8593C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:18.86944A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:18.86944A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:18.87144A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:18.8723C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:24.253C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:24.46444A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:14:24.46444A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:14:24.46444A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:24.48144A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:24.4883C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:27.3644A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:27.3644A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:27.3644A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:14:27.3644A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:14:27.3644A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:27.4344A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:27.4344A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:27.4544A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:27.473C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:27.9343C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:28.4944A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:14:28.4944A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:14:28.4944A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:28.6644A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:28.683C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:28.9923C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:29.5944A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:29.5944A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:29.5944A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:14:29.5944A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:14:29.5944A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:29.603C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:29.7444A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:29.7444A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:29.7544A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:29.813C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:40.7423C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:40.79244A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:14:40.79244A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:14:40.79244A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:40.80844A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:40.8223C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:41.7493C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:41.80644A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:41.80644A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:41.80644A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:14:41.80644A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:14:41.80644A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:14:41.8063C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:14:41.82144A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:14:41.82144A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:14:41.82244A06959OverlayManager::doActionDisplayFPS - Triggered
15:14:41.8323C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:14:49.8203C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:15:12.1643C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:15:12.39744A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:15:12.39744A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:15:12.39744A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:12.41444A06959OverlayManager::doActionDisplayFPS - Triggered
15:15:12.4213C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:12.7033C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:15:16.9713C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:15:27.65944A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:15:27.65944A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:27.65944A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:15:27.65944A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:15:27.65944A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:27.67444A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:15:27.67444A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:27.67544A06959OverlayManager::doActionDisplayFPS - Triggered
15:15:27.6813C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:37.6173C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:15:37.80544A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:15:37.80544A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:15:37.80544A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:37.82144A06959OverlayManager::doActionDisplayFPS - Triggered
15:15:37.8233C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:39.133C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:15:42.9113C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:15:44.95344A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:15:44.95344A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:44.95344A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:15:44.95344A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:15:44.95344A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:44.9603C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:15:44.96944A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:15:44.96944A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:44.97144A06959OverlayManager::doActionDisplayFPS - Triggered
15:15:44.9723C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:49.9053C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:15:50.4844A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:15:50.4844A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:15:50.4844A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:50.6644A06959OverlayManager::doActionDisplayFPS - Triggered
15:15:50.703C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:51.1373C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:05.9563C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:10.8723C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:14.8443C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:16.4233C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:17.8313C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:18.3983C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:23.2443C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:25.3193C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:27.3093C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:29.9053C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:31.1783C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:32.5723C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:33.5173C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:47.2283C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:48.8623C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:16:51.2653C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:17:33.7644A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:17:33.7644A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:17:33.7644A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
15:17:33.7644A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:17:33.7644A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:17:33.9144A06789OverlayManager::doActionForegroundChange Event [winows not active]
15:17:33.9144A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:17:33.9244A06959OverlayManager::doActionDisplayFPS - Triggered
15:17:33.943C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:18:01.60844A06826OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
15:18:01.60844A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:18:01.60844A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:18:01.62544A06959OverlayManager::doActionDisplayFPS - Triggered
15:18:01.6293C581024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:18:01.7263C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:18:02.3113C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:18:02.7103C586248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
15:18:06.6303C58485ReleaseD11DeviceDevice Released! [1]
15:18:06.6303C582954OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:18:06.6303C581548OverlayManager::RestoreGameWNDPROCSearch SWL..
15:18:06.6303C581555OverlayManager::RestoreGameWNDPROCSWL restored.
15:18:06.6313C581565OverlayManager::RestoreGameWNDPROCSWL OK.
15:18:06.6313C581570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x737505f2
15:18:06.6313C582976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:18:06.6313C58185IRenderDevice::releaseRender Releasing.
15:18:06.6313C5850capture device----------------- d3d11 capture freed ----------------
15:18:06.6313C5882RenderDeviceCaptureBase::ReleaseTextureRelease
15:18:06.6313C58100RenderDeviceCaptureBase::ReleaseTextureReleased
15:18:06.6313C581258RenderDeviceD3d11::releaseImplementationReleasing 1
15:18:06.6313C581268RenderDeviceD3d11::releaseImplementationReleasing 2
15:18:06.6313C581287RenderDeviceD3d11::releaseImplementationReleasing 3
15:18:06.6313C58202IRenderDevice::releaseRender Releasing Done.
15:18:06.6313C58488ReleaseD11Device End Device Released!
15:18:06.6313C58534fDevice11_Releaseswap chain release 0 0x15123630 [overlay:0]
15:18:06.70944A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:18:06.70944A06808OverlayManager::doActionForegroundChange Event OFF (OFF)
15:18:06.70944A08319OverlayManager::OnForegroundChangedChanged False
15:18:06.70944A08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0xF2F0806 Title=[1/18/22 - LCS vs. TL - YouTube - Google Chrome]
15:18:06.70944A07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:18:06.70944A02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:18:06.70944A02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:18:06.72544A0367InputInterceptor::ResetLLHookProcExtReset keys state
15:18:06.72644A06959OverlayManager::doActionDisplayFPS - Triggered