Time | Thread | Line | Function | Message |
13:40:39.328 | 2154 | 138 | runClient | Starting Overlay PID=9124(0x23a4) server PID = 12048 |
13:40:39.328 | 2154 | 560 | Client::init | Client::Initialize |
13:40:39.328 | 2154 | 568 | Client::init | Start owclient thread |
13:40:39.329 | 3B14 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
13:40:39.329 | 3B14 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_18912048 opened succesfuly |
13:40:39.329 | 3B14 | 351 | | session id = {584B39F3-CBAF-484C-B95D-8414A492C661} |
13:40:39.329 | 3B14 | 2069 | Client::LogClientInfo | CommandLine[1] [C:/Riot Games/League of Legends (Tournament Realm 1)/Game/League of Legends.exespectator 104.160.133.68 5119 H2WVVFmRuoRaN8eMt4KYm2IZ61PEyGZY 2693612 2686732994282656-PlayerID=2686732994282656]. |
13:40:39.329 | 3B14 | 2069 | Client::LogClientInfo | CommandLine[2] [-GameBaseDir=C:\Riot Games\League of Legends (Tournament Realm 1)-Region=ESPORTSTMNT01-PlatformID=ESPORTSTMNT01-Locale=en_US-SkipBuild-EnableCrashpad=true-EnableLNP=true-UseDX11=1:1]. |
13:40:39.329 | 3B14 | 2087 | Client::LogClientInfo | OS version [10.0] |
13:40:39.329 | 3B14 | 2092 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
13:40:39.329 | 3B14 | 2112 | Client::LogClientInfo | Client Version 2.2.189.3 |
13:40:39.329 | 3B14 | 2122 | Client::LogProcessModules | Loaded modules: |
13:40:39.331 | 3B14 | 2138 | | C:\Program Files (x86)\Bonjour\mdnsNSP.dll |
13:40:39.331 | 3B14 | 2138 | | C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll |
13:40:39.331 | 3B14 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWClient.dll |
13:40:39.331 | 3B14 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWExplorer.dll |
13:40:39.331 | 3B14 | 2138 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2111.5-0\X86\MpOav.dll |
13:40:39.331 | 3B14 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\League of Legends.exe |
13:40:39.331 | 3B14 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\d3dcompiler_47.dll |
13:40:39.331 | 3B14 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\stub.dll |
13:40:39.331 | 3B14 | 2138 | | C:\Users\LCS\AppData\Local\Discord\app-1.0.9003\modules\discord_hook-1\discord_hook\2b6f62ed4f4\DiscordHook.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\HID.DLL |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\amsi.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\cryptsp.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\d3dx9_39.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\dsound.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\icm32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\mscms.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\nvapi.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\profapi.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\SYSTEM32\xaudio2_9.DLL |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\CRYPT32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\NvCamera32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\d3dcompiler_47_32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvldumd.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvwgf2um.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\GDI32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\IMM32.DLL |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\KERNEL32.DLL |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\KERNELBASE.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\MMDevApi.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\MSCTF.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\NSI.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\OLEAUT32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\PSAPI.DLL |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\RPCRT4.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\SETUPAPI.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\SHELL32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\USER32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\WINTRUST.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\WS2_32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\advapi32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\bcrypt.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\cfgmgr32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\clbcatq.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\combase.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\fwpuclnt.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\gdi32full.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\imagehlp.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\msvcp_win.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\msvcrt.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\ole32.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\sechost.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\shcore.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\shlwapi.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\ucrtbase.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\win32u.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\System32\winrnr.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\NLAapi.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\mswsock.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\napinsp.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\nvspcap.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\pnrpnsp.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\rsaenh.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\uxtheme.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\wbem\fastprox.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
13:40:39.331 | 3B14 | 2138 | | C:\WINDOWS\system32\wshbth.dll |
13:40:39.331 | 3B14 | 2138 | | C:\Windows\System32\rasadhlp.dll |
13:40:39.331 | 3B14 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=8156 |
13:40:39.332 | 3B14 | 1551 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
13:40:39.332 | 3B14 | 1559 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
13:40:39.332 | 3B14 | 1596 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
13:40:39.332 | 3B14 | 1608 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
13:40:39.332 | 3B14 | 1674 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
13:40:39.332 | 3B14 | 1687 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - ON |
13:40:39.332 | 3B14 | 1717 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
13:40:39.332 | 3B14 | 1757 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
13:40:39.332 | 3B14 | 1759 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
13:40:39.332 | 3B14 | 1761 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
13:40:39.332 | 3B14 | 1763 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
13:40:39.332 | 3B14 | 1765 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - ON |
13:40:39.332 | 3B14 | 1767 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
13:40:39.332 | 3B14 | 1769 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
13:40:39.332 | 3B14 | 1772 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
13:40:39.332 | 3B14 | 1775 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
13:40:39.332 | 3B14 | 1882 | Data::Search | [0] 0x76290000 |
13:40:39.332 | 3B14 | 1882 | Data::Search | [1] 0x0 |
13:40:39.332 | 3B14 | 1882 | Data::Search | [2] 0x63F80000 |
13:40:39.332 | 3B14 | 1882 | Data::Search | [3] 0x70750000 |
13:40:39.332 | 3B14 | 1882 | Data::Search | [4] 0x0 |
13:40:39.332 | 3B14 | 1882 | Data::Search | [5] 0x6FF10000 |
13:40:39.332 | 3B14 | 1882 | Data::Search | [6] 0x75A70000 |
13:40:39.332 | 3B14 | 1882 | Data::Search | [7] 0x0 |
13:40:39.332 | 3B14 | 1882 | Data::Search | [8] 0x6FF10000 |
13:40:39.332 | 3B14 | 1882 | Data::Search | [9] 0x0 |
13:40:39.332 | 3B14 | 1887 | Data::Search | [10] 0x0 |
13:40:39.332 | 3B14 | 1893 | Data::Search | [11] 0x6D190000 |
13:40:39.332 | 3B14 | 1899 | Data::Search | [12] 0x0 |
13:40:39.332 | 3B14 | 1905 | Data::Search | [13] 0x0 |
13:40:39.332 | 3B14 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
13:40:39.332 | 3B14 | 1264 | Client::hookFunctions | Detected Windows 8.1 or greater |
13:40:39.332 | 3B14 | 1287 | Client::hookFunctions | Acquiring function lock succedded |
13:40:39.333 | 3B14 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
13:40:39.333 | 3B14 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 17 |
13:40:39.333 | 3B14 | 550 | ApplyHookConfiguration | 3rdparty Co-existence [Discord - DiscordHook.dll]: DIT[0] hook[0] FIGVTH[False] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[False] ignoreRelease[False] |
13:40:39.333 | 3B14 | 634 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Applying Co-existence: DIT[0] hook[0] FIGVTH[False] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False] |
13:40:39.333 | 3B14 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
13:40:39.333 | 3B14 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_18912048 opened succesfuly |
13:40:39.333 | 3B14 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x6bd80658 |
13:40:39.333 | 3B14 | 7548 | OverlayManager::LoadDefaultCursors | Load default cursors |
13:40:39.334 | 3B14 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x5a0650 |
13:40:39.334 | 3B14 | 72 | PerformanceCounter::StartSession | StartSession |
13:40:39.334 | 3B14 | 72 | PerformanceCounter::StartSession | StartSession |
13:40:39.334 | 3B14 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
13:40:39.334 | 3B14 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
13:40:39.334 | 3B14 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
13:40:39.334 | 3B14 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
13:40:39.334 | 3B14 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
13:40:39.334 | 3B14 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
13:40:39.334 | 3B14 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
13:40:39.334 | 3B14 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
13:40:39.334 | 3B14 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
13:40:39.334 | 3B14 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
13:40:39.334 | 3B14 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
13:40:39.334 | 3B14 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = ON |
13:40:39.334 | 3B14 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = ON |
13:40:39.334 | 3B14 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = ON |
13:40:39.334 | 3B14 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
13:40:39.334 | 3B14 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
13:40:39.334 | 3B14 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
13:40:39.334 | 3B14 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
13:40:39.334 | 3B14 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
13:40:39.334 | 3B14 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
13:40:39.334 | 3B14 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
13:40:39.334 | 3B14 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
13:40:39.334 | 3B14 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
13:40:39.334 | 3B14 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
13:40:39.334 | 3B14 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
13:40:39.334 | 3B14 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
13:40:39.334 | 3B14 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
13:40:39.334 | 3B14 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
13:40:39.334 | 3B14 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
13:40:39.334 | 3B14 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
13:40:39.334 | 3B14 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
13:40:39.334 | 3B14 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
13:40:39.334 | 3B14 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
13:40:39.334 | 3B14 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
13:40:39.334 | 3B14 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = ON |
13:40:39.334 | 3B14 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
13:40:39.334 | 3B14 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
13:40:39.334 | 3B14 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
13:40:39.334 | 3B14 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
13:40:39.334 | 3B14 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
13:40:39.334 | 3B14 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
13:40:39.334 | 3B14 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
13:40:39.334 | 3B14 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
13:40:39.334 | 3B14 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
13:40:39.334 | 3B14 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
13:40:39.334 | 3B14 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
13:40:39.334 | 3B14 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
13:40:39.334 | 3B14 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
13:40:39.334 | 3B14 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
13:40:39.334 | 3B14 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
13:40:39.334 | 3B14 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
13:40:39.334 | 3B14 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = OFF |
13:40:39.334 | 3B14 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
13:40:39.334 | 3B14 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
13:40:39.334 | 3B14 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
13:40:39.334 | 3B14 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
13:40:39.334 | 3B14 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
13:40:39.334 | 3B14 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
13:40:39.334 | 3B14 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
13:40:39.334 | 3B14 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
13:40:39.334 | 3B14 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
13:40:39.334 | 3B14 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
13:40:39.334 | 3B14 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
13:40:39.334 | 3B14 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
13:40:39.334 | 3B14 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
13:40:39.334 | 3B14 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
13:40:39.334 | 3B14 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
13:40:39.334 | 3B14 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
13:40:39.334 | 3B14 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
13:40:39.334 | 3B14 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
13:40:39.334 | 3B14 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
13:40:39.334 | 3B14 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
13:40:39.334 | 3B14 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
13:40:39.334 | 3B14 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
13:40:39.334 | 3B14 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
13:40:39.334 | 3B14 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
13:40:39.334 | 3B14 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = ON |
13:40:39.334 | 3B14 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
13:40:39.334 | 3B14 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
13:40:39.334 | 3B14 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
13:40:39.334 | 3B14 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
13:40:39.334 | 3B14 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
13:40:39.334 | 3B14 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
13:40:39.334 | 3B14 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
13:40:39.334 | 3B14 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
13:40:39.334 | 3B14 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
13:40:39.334 | 3B14 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
13:40:39.334 | 3B14 | 1010 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
13:40:39.334 | 3B14 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:40:39.334 | 3B14 | 629 | OverlayManager::InitGameClient | starting hooks... |
13:40:39.339 | 3B14 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.188.0.22\win32\\OWUtils.dll succeeded |
13:40:39.349 | 3B14 | 602 | Install::Code | Init [Client,1] (MCH) OK |
13:40:39.357 | 3B14 | 602 | Install::Code | Init [Client,2] (MCH) OK |
13:40:39.364 | 3B14 | 602 | Install::Code | Init [Client,3] (MCH) OK |
13:40:39.371 | 3B14 | 602 | Install::Code | Init [Client,4] (MCH) OK |
13:40:39.379 | 3B14 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
13:40:39.386 | 3B14 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
13:40:39.386 | 3B14 | 1346 | Client::hookFunctions | Hook PEX |
13:40:39.386 | 3B14 | 1361 | Client::hookFunctions | Suspend before hook: OFF |
13:40:39.386 | 3B14 | 964 | Client::hookLibraryFunctions | read D3D9 sht offset: 0x2b6c , 0x4f44 |
13:40:39.386 | 3B14 | 426 | GraphicsD3D9Hook::SetSHTOffset | Set SHT offsets 0x2b6c , 0x4f44 |
13:40:39.386 | 3B14 | 39 | GraphicsHookBase::Hook | Load Hook module [d3d9.dll] OK |
13:40:39.386 | 3B14 | 101 | GraphicsD3D9Hook::HookImpl | Skipping sht offset (already calculate) |
13:40:39.386 | 3B14 | 1062 | Install::Code | Segment [2|494736|0x63F80000|0x78C90] |
13:40:39.394 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.394 | 3B14 | 1062 | Install::Code | Segment [2|424624|0x63F80000|0x67AB0] |
13:40:39.401 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.401 | 3B14 | 1062 | Install::Code | Segment [2|479856|0x63F80000|0x75270] |
13:40:39.409 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.409 | 3B14 | 1062 | Install::Code | Segment [2|941152|0x63F80000|0xE5C60] |
13:40:39.416 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.416 | 3B14 | 1062 | Install::Code | Segment [2|940160|0x63F80000|0xE5880] |
13:40:39.425 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.425 | 3B14 | 1062 | Install::Code | Segment [2|324400|0x63F80000|0x4F330] |
13:40:39.433 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.433 | 3B14 | 1062 | Install::Code | Segment [2|940304|0x63F80000|0xE5910] |
13:40:39.499 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|405008|0x63F80000|0x62E10] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::7. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|403728|0x63F80000|0x62910] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::8. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|403376|0x63F80000|0x627B0] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::9. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|1255040|0x63F80000|0x132680] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::10. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|1253760|0x63F80000|0x132180] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::11. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|404240|0x63F80000|0x62B10] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::12. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|404544|0x63F80000|0x62C40] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::13. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|424848|0x63F80000|0x67B90] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::14. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|529312|0x63F80000|0x813A0] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::15. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|307904|0x63F80000|0x4B2C0] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::16. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|463728|0x63F80000|0x71370] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::17. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|465664|0x63F80000|0x71B00] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::18. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|307904|0x63F80000|0x4B2C0] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::19. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|463264|0x63F80000|0x711A0] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::20. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [2|465344|0x63F80000|0x719C0] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::21. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [3|45120|0x70750000|0xB040] |
13:40:39.499 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 3::35. |
13:40:39.499 | 3B14 | 1062 | Install::Code | Segment [3|54608|0x70750000|0xD550] |
13:40:39.508 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.508 | 3B14 | 1062 | Install::Code | Segment [3|54176|0x70750000|0xD3A0] |
13:40:39.519 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.519 | 3B14 | 1062 | Install::Code | Segment [5|456240|0x6FF10000|0x6F630] |
13:40:39.528 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.528 | 3B14 | 1062 | Install::Code | Segment [5|455920|0x6FF10000|0x6F4F0] |
13:40:39.536 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.536 | 3B14 | 1062 | Install::Code | Segment [5|189856|0x6FF10000|0x2E5A0] |
13:40:39.544 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.544 | 3B14 | 1062 | Install::Code | Segment [5|424496|0x6FF10000|0x67A30] |
13:40:39.551 | 3B14 | 602 | Install::Code | unknown (MCH) OK |
13:40:39.551 | 3B14 | 1062 | Install::Code | Segment [5|-46518944|0x6FF10000|0xFD3A2D60] |
13:40:39.551 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
13:40:39.551 | 3B14 | 1062 | Install::Code | Segment [5|-46505856|0x6FF10000|0xFD3A6080] |
13:40:39.551 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
13:40:39.551 | 3B14 | 1062 | Install::Code | Segment [5|-46534304|0x6FF10000|0xFD39F160] |
13:40:39.551 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
13:40:39.551 | 3B14 | 1062 | Install::Code | Segment [5|-47491360|0x6FF10000|0xFD2B56E0] |
13:40:39.551 | 3B14 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
13:40:39.551 | 3B14 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
13:40:39.551 | 3B14 | 1272 | OverlayManager::Start | Starting... |
13:40:39.551 | 3B14 | 1304 | OverlayManager::Start | starting hooks 2... |
13:40:39.559 | 3B14 | 602 | Install::Code | Init [Client,5] (MCH) OK |
13:40:39.559 | 3B14 | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
13:40:39.559 | 3B14 | 1479 | OverlayManager::Start | done with hooks... |
13:40:39.559 | 3B14 | 108 | ApiManager::Init | API Manager Event : OK |
13:40:39.559 | 3B14 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=3192 |
13:40:39.559 | 3B14 | 67 | TXRSetting | Fail to read texture recognition options 0x0 |
13:40:39.559 | 3B14 | 114 | TXOfInterest | New list set with 0 items |
13:40:39.559 | 3B14 | 1505 | OverlayManager::Start | get foreground state |
13:40:39.559 | 3B14 | 1542 | OverlayManager::Start | Started... |
13:40:39.559 | 3B14 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
13:40:39.559 | 3B14 | 94 | GraphicsHookManager::StopThread | StopThread |
13:40:39.560 | 1FDC | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
13:40:39.560 | 17B8 | 7133 | OverlayManager::OnConnected | Connected to server |
13:40:39.560 | C78 | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x2031e |
13:40:39.561 | 17B8 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
13:40:39.561 | 3B14 | 406 | Client::initFirstInjection | init complete |
13:40:39.561 | 3B14 | 6034 | OverlayManager::notifyErrorToServer | Notify error [0], system[coexistence_notification], message[Discord;] |
13:40:39.574 | 3F78 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0xe6480851 (v: 1) |
13:40:39.607 | 3F78 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
13:40:39.608 | 3F78 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
13:40:39.608 | 3F78 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
13:40:39.608 | 3F78 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
13:40:39.608 | 3F78 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1560f388 |
13:40:39.608 | 3F78 | 1072 | RenderDeviceD3d11::init | Device adapter hash: -760305045 |
13:40:39.608 | 3F78 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
13:40:39.608 | 3F78 | 1126 | RenderDeviceD3d11::init | save state |
13:40:39.608 | 3F78 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:40:39.611 | 3F78 | 705 | RenderDeviceD3d11::initDX11 | create vs |
13:40:39.611 | 3F78 | 723 | RenderDeviceD3d11::initDX11 | create vs |
13:40:39.612 | 3F78 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
13:40:39.614 | 3F78 | 774 | RenderDeviceD3d11::initDX11 | create raster |
13:40:39.614 | 3F78 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
13:40:39.614 | 3F78 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1037bd34. |
13:40:39.614 | 3F78 | 1134 | RenderDeviceD3d11::init | restore state |
13:40:39.614 | 3F78 | 1137 | RenderDeviceD3d11::init | Target Window [0x19cc04dc] |
13:40:39.614 | 3F78 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:40:39.614 | 3F78 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:40:39.614 | 3F78 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
13:40:39.614 | 3F78 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
13:40:39.614 | 3F78 | 3061 | OverlayManager::setGraphics | Render Device fix was set RT. |
13:40:39.614 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
13:40:39.614 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
13:40:39.614 | 3F78 | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
13:40:39.643 | 3F78 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
13:40:39.643 | 3F78 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
13:40:39.643 | 3F78 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:40:39.643 | 3F78 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x19cc04dc}. |
13:40:39.643 | 3F78 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
13:40:39.643 | 3F78 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x964208d9 |
13:40:39.643 | 3F78 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:40:39.644 | 3F78 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
13:40:39.644 | 3F78 | 2587 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
13:40:39.644 | 3F78 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
13:40:39.644 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:40:39.644 | 3F78 | 8211 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
13:40:39.663 | 4748 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20456_P_12048 opened succesfuly |
13:40:39.664 | 4748 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12048_SHARED_MEMORY_AGENT opened succesfuly |
13:40:39.783 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:40:39.789 | 3F78 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:40:39.789 | 3F78 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:40:39.789 | 3F78 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3f78 |
13:40:39.789 | 3F78 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3f78 |
13:40:39.789 | 3F78 | 2257 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 4, Cur = 0xe6480851 |
13:40:39.798 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:40:39.805 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:40:39.811 | 3F78 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
13:40:39.811 | 3F78 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp]-[88]-[1]. Total [1] |
13:40:39.811 | 3F78 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
13:40:39.811 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:40:40.168 | 4748 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1304E8_P_12048 opened succesfuly |
13:40:40.168 | 4748 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12048_SHARED_MEMORY_AGENT opened succesfuly |
13:40:40.168 | 4748 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_304F0_P_12048 opened succesfuly |
13:40:40.168 | 4748 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12048_SHARED_MEMORY_AGENT opened succesfuly |
13:40:42.30 | 17B8 | 7237 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins/GEPPlugin.dll] |
13:40:42.53 | 3F78 | 8023 | OverlayManager::LoadPlugin | loading plugin: C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins/GEPPlugin.dll |
13:40:42.54 | 3F78 | 8034 | OverlayManager::LoadPlugin | Plugin loaded [12] [C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins/GEPPlugin.dll] [] |
13:40:42.55 | 3F78 | 8064 | OverlayManager::LoadPlugin | finish loading plugin |
13:40:48.457 | 17B8 | 140 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
13:40:48.457 | 17B8 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
13:40:48.458 | 3F78 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
13:40:49.820 | C78 | 2122 | Client::LogProcessModules | Loaded modules: |
13:40:49.822 | C78 | 2138 | | C:\Program Files (x86)\Bonjour\mdnsNSP.dll |
13:40:49.822 | C78 | 2138 | | C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll |
13:40:49.822 | C78 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWClient.dll |
13:40:49.822 | C78 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWExplorer.dll |
13:40:49.822 | C78 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWUtils.dll |
13:40:49.822 | C78 | 2138 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2111.5-0\X86\MpOav.dll |
13:40:49.822 | C78 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\D3DCompiler_43.dll |
13:40:49.822 | C78 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\League of Legends.exe |
13:40:49.822 | C78 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\d3dcompiler_47.dll |
13:40:49.822 | C78 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\stub.dll |
13:40:49.822 | C78 | 2138 | | C:\Users\LCS\AppData\Local\Discord\app-1.0.9003\modules\discord_hook-1\discord_hook\2b6f62ed4f4\DiscordHook.dll |
13:40:49.822 | C78 | 2138 | | C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins\32\gep_lol.dll |
13:40:49.822 | C78 | 2138 | | C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins\32\libowgameevents.dll |
13:40:49.822 | C78 | 2138 | | C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins\GEPPlugin.dll |
13:40:49.822 | C78 | 2138 | | C:\Users\LCS\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\188.0.1\obs\data\obs-plugins\win-capture\ow-graphics-hook32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\HID.DLL |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\amsi.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\cryptsp.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\d3dx9_39.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\dsound.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\icm32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\mscms.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\nvapi.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\profapi.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\winhttp.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\SYSTEM32\xaudio2_9.DLL |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\CRYPT32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\NvCamera32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\d3dcompiler_47_32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvldumd.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvwgf2um.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\GDI32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\IMM32.DLL |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\KERNEL32.DLL |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\KERNELBASE.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\MMDevApi.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\MSCTF.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\NSI.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\OLEAUT32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\PSAPI.DLL |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\RPCRT4.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\SETUPAPI.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\SHELL32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\SspiCli.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\USER32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\WININET.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\WINTRUST.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\WS2_32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\advapi32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\bcrypt.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\cfgmgr32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\clbcatq.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\combase.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\fwpuclnt.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\gdi32full.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\iertutil.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\imagehlp.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\msvcp_win.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\msvcrt.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\ole32.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\sechost.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\shcore.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\shlwapi.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\ucrtbase.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\win32u.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\System32\winrnr.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\NLAapi.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\mswsock.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\napinsp.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\nvspcap.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\pnrpnsp.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\rsaenh.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\uxtheme.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\wbem\fastprox.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
13:40:49.822 | C78 | 2138 | | C:\WINDOWS\system32\wshbth.dll |
13:40:49.822 | C78 | 2138 | | C:\Windows\System32\rasadhlp.dll |
13:40:50.481 | 3280 | 50 | capture device | capture device registered |
13:46:23.830 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:46:23.854 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:46:23.855 | 3F78 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
13:46:23.855 | 3F78 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:46:23.855 | 3F78 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:46:23.855 | 3F78 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:46:23.855 | 3F78 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:46:23.855 | 3F78 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x964208d9 |
13:46:23.855 | 3F78 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:46:23.855 | 3F78 | 427 | fSwapResize_Buffers | Device was Resized! |
13:46:23.855 | 3F78 | 185 | IRenderDevice::release | Render Releasing. |
13:46:23.855 | 3F78 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
13:46:23.855 | 3F78 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:46:23.855 | 3F78 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:46:23.855 | 3F78 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:46:23.855 | 3F78 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:46:23.855 | 3F78 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:46:23.855 | 3F78 | 202 | IRenderDevice::release | Render Releasing Done. |
13:46:23.855 | 3F78 | 431 | fSwapResize_Buffers | End Device was Resized! |
13:46:23.885 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:46:23.887 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:46:23.899 | 3F78 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1560f388 |
13:46:23.899 | 3F78 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
13:46:23.899 | 3F78 | 1126 | RenderDeviceD3d11::init | save state |
13:46:23.899 | 3F78 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:46:23.905 | 3F78 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1037bd34. |
13:46:23.905 | 3F78 | 1134 | RenderDeviceD3d11::init | restore state |
13:46:23.905 | 3F78 | 1137 | RenderDeviceD3d11::init | Target Window [0x19cc04dc] |
13:46:23.905 | 3F78 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:46:23.905 | 3F78 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:46:23.905 | 3F78 | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
13:46:23.921 | 3F78 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x19cc04dc}. |
13:46:23.921 | 3F78 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
13:46:23.921 | 3F78 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x799a05f4 |
13:46:23.921 | 3F78 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:46:23.921 | 3F78 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
13:46:23.922 | 3F78 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:46:23.922 | 3F78 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:46:23.922 | 3F78 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3f78 |
13:46:23.922 | 3F78 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3f78 |
13:46:23.930 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
13:46:23.930 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
13:46:23.938 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:46:23.938 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
13:46:23.938 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
13:46:23.944 | 3F78 | 50 | capture device | graphics-hook.dll loaded against process: League of Legends.exe |
13:46:23.944 | 3F78 | 50 | capture device | (half life scientist) everything.. seems to be in order |
13:46:23.945 | 3F78 | 50 | capture device | d3d11 shared texture capture successful |
13:46:23.946 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:46:23.946 | 3F78 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
13:46:23.955 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:46:23.961 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:46:24.948 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:46:24.948 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
13:46:24.948 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
13:46:24.948 | 17B8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
13:46:24.948 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
13:46:24.948 | 17B8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
13:46:24.948 | 17B8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
13:46:24.949 | 3F78 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
13:46:24.950 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:46:24.950 | 3F78 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
13:46:24.950 | 3F78 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:46:24.950 | 3F78 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:46:24.950 | 3F78 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:46:24.950 | 3F78 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:46:24.950 | 3F78 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x799a05f4 |
13:46:24.950 | 3F78 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:46:24.950 | 3F78 | 427 | fSwapResize_Buffers | Device was Resized! |
13:46:24.950 | 3F78 | 185 | IRenderDevice::release | Render Releasing. |
13:46:24.950 | 3F78 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
13:46:24.950 | 3F78 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:46:24.950 | 3F78 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:46:24.950 | 3F78 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:46:24.950 | 3F78 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:46:24.950 | 3F78 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:46:24.950 | 3F78 | 202 | IRenderDevice::release | Render Releasing Done. |
13:46:24.950 | 3F78 | 431 | fSwapResize_Buffers | End Device was Resized! |
13:46:24.952 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:46:24.953 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:46:24.965 | 3F78 | 112 | doOverlay | skip init device, buffer is too small (1 1) |
13:46:25.968 | 39A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:46:28.8 | 39A0 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3106]. |
13:46:28.8 | 39A0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:46:28.8 | 39A0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
13:47:11.534 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:47:11.559 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:47:11.582 | 3F78 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1560f388 |
13:47:11.582 | 3F78 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
13:47:11.582 | 3F78 | 1126 | RenderDeviceD3d11::init | save state |
13:47:11.582 | 3F78 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:47:11.587 | 3F78 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1037bd34. |
13:47:11.587 | 3F78 | 1134 | RenderDeviceD3d11::init | restore state |
13:47:11.587 | 3F78 | 1137 | RenderDeviceD3d11::init | Target Window [0x19cc04dc] |
13:47:11.588 | 3F78 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:47:11.588 | 3F78 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:47:11.588 | 3F78 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
13:47:11.588 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
13:47:11.588 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
13:47:11.588 | 3F78 | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
13:47:11.603 | 3F78 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
13:47:11.603 | 3F78 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x19cc04dc}. |
13:47:11.603 | 3F78 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
13:47:11.603 | 3F78 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9f60648 |
13:47:11.603 | 3F78 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:47:11.603 | 3F78 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
13:47:11.603 | 3F78 | 2286 | WidgetManager::Render | resume layout thread |
13:47:11.603 | 3F78 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:47:11.603 | 3F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:47:11.603 | 3F78 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
13:47:11.603 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:47:11.603 | 3F78 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:47:11.603 | 3F78 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:47:11.603 | 3F78 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3f78 |
13:47:11.603 | 3F78 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3f78 |
13:47:11.611 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
13:47:11.611 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
13:47:11.763 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:47:11.763 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
13:47:11.763 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
13:47:11.765 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:47:11.768 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:47:11.768 | 3F78 | 50 | capture device | d3d11 shared texture capture successful |
13:47:11.777 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:47:18.237 | 3F78 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
13:47:18.260 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:47:18.260 | 3F78 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
13:47:18.260 | 3F78 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:47:18.260 | 3F78 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:47:18.260 | 3F78 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:47:18.260 | 3F78 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:47:18.260 | 3F78 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9f60648 |
13:47:18.260 | 3F78 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:47:18.260 | 3F78 | 427 | fSwapResize_Buffers | Device was Resized! |
13:47:18.260 | 3F78 | 185 | IRenderDevice::release | Render Releasing. |
13:47:18.260 | 3F78 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
13:47:18.260 | 3F78 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:47:18.260 | 3F78 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:47:18.260 | 3F78 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:47:18.260 | 3F78 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:47:18.260 | 3F78 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:47:18.260 | 3F78 | 202 | IRenderDevice::release | Render Releasing Done. |
13:47:18.260 | 3F78 | 431 | fSwapResize_Buffers | End Device was Resized! |
13:47:18.268 | 3F78 | 112 | doOverlay | skip init device, buffer is too small (1 1) |
13:47:18.376 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:47:18.377 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
13:47:18.377 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
13:47:18.377 | 17B8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x103F0 Title=[Caution - Discord] |
13:47:18.377 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
13:47:18.377 | 17B8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
13:47:18.377 | 17B8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
13:47:18.392 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:47:18.394 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:47:19.385 | 39A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:47:21.413 | 39A0 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3197]. |
13:47:21.413 | 39A0 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:47:21.413 | 39A0 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
13:47:21.477 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:47:21.501 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:47:21.525 | 3F78 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1560f388 |
13:47:21.525 | 3F78 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
13:47:21.525 | 3F78 | 1126 | RenderDeviceD3d11::init | save state |
13:47:21.525 | 3F78 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:47:21.530 | 3F78 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1037bd34. |
13:47:21.530 | 3F78 | 1134 | RenderDeviceD3d11::init | restore state |
13:47:21.530 | 3F78 | 1137 | RenderDeviceD3d11::init | Target Window [0x19cc04dc] |
13:47:21.530 | 3F78 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:47:21.530 | 3F78 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:47:21.530 | 3F78 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
13:47:21.530 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
13:47:21.530 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
13:47:21.530 | 3F78 | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
13:47:21.541 | 3F78 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
13:47:21.541 | 3F78 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x19cc04dc}. |
13:47:21.541 | 3F78 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
13:47:21.541 | 3F78 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa0e0648 |
13:47:21.541 | 3F78 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:47:21.541 | 3F78 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
13:47:21.541 | 3F78 | 2286 | WidgetManager::Render | resume layout thread |
13:47:21.541 | 3F78 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:47:21.541 | 3F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:47:21.541 | 3F78 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
13:47:21.541 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:47:21.542 | 3F78 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:47:21.542 | 3F78 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:47:21.542 | 3F78 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3f78 |
13:47:21.542 | 3F78 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3f78 |
13:47:21.542 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:47:21.548 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
13:47:21.548 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
13:47:21.925 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:47:21.925 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
13:47:21.926 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
13:47:21.927 | 3F78 | 50 | capture device | d3d11 shared texture capture successful |
13:47:21.935 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:47:21.965 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:47:21.965 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:48:17.903 | 3F78 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
13:48:17.925 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:48:17.925 | 3F78 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
13:48:17.925 | 3F78 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:48:17.925 | 3F78 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:48:17.925 | 3F78 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:48:17.925 | 3F78 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:48:17.925 | 3F78 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa0e0648 |
13:48:17.925 | 3F78 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:48:17.925 | 3F78 | 427 | fSwapResize_Buffers | Device was Resized! |
13:48:17.925 | 3F78 | 185 | IRenderDevice::release | Render Releasing. |
13:48:17.925 | 3F78 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
13:48:17.925 | 3F78 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:48:17.925 | 3F78 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:48:17.925 | 3F78 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:48:17.925 | 3F78 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:48:17.925 | 3F78 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:48:17.925 | 3F78 | 202 | IRenderDevice::release | Render Releasing Done. |
13:48:17.925 | 3F78 | 431 | fSwapResize_Buffers | End Device was Resized! |
13:48:17.933 | 3F78 | 112 | doOverlay | skip init device, buffer is too small (1 1) |
13:48:18.338 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:48:18.338 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
13:48:18.338 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
13:48:18.338 | 17B8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[lol_nemesis - Twitch - Google Chrome] |
13:48:18.338 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
13:48:18.338 | 17B8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
13:48:18.338 | 17B8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
13:48:18.338 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:48:18.340 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:48:19.353 | 4748 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:48:21.385 | 4748 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3501]. |
13:48:21.385 | 4748 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:48:21.385 | 4748 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
13:48:58.787 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:48:58.810 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:48:58.812 | 3F78 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1560f388 |
13:48:58.812 | 3F78 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
13:48:58.812 | 3F78 | 1126 | RenderDeviceD3d11::init | save state |
13:48:58.812 | 3F78 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:48:58.818 | 3F78 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1037bd34. |
13:48:58.818 | 3F78 | 1134 | RenderDeviceD3d11::init | restore state |
13:48:58.818 | 3F78 | 1137 | RenderDeviceD3d11::init | Target Window [0x19cc04dc] |
13:48:58.818 | 3F78 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:48:58.818 | 3F78 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:48:58.818 | 3F78 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
13:48:58.818 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
13:48:58.818 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
13:48:58.818 | 3F78 | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
13:48:58.846 | 3F78 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
13:48:58.846 | 3F78 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x19cc04dc}. |
13:48:58.846 | 3F78 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
13:48:58.846 | 3F78 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4aae08ef |
13:48:58.846 | 3F78 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:48:58.846 | 3F78 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
13:48:58.846 | 3F78 | 2286 | WidgetManager::Render | resume layout thread |
13:48:58.846 | 3F78 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:48:58.846 | 3F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:48:58.846 | 3F78 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
13:48:58.846 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:48:58.849 | 3F78 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:48:58.849 | 3F78 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:48:58.849 | 3F78 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3f78 |
13:48:58.849 | 3F78 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3f78 |
13:48:58.849 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:48:58.857 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
13:48:58.858 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
13:48:58.992 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:48:58.992 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
13:48:58.992 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
13:48:58.993 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:48:59.2 | 3F78 | 50 | capture device | d3d11 shared texture capture successful |
13:48:59.10 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:48:59.10 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:49:03.489 | 3F78 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
13:49:03.510 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:49:03.510 | 3F78 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
13:49:03.510 | 3F78 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:49:03.510 | 3F78 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:49:03.510 | 3F78 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:49:03.510 | 3F78 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:49:03.510 | 3F78 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4aae08ef |
13:49:03.510 | 3F78 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:49:03.510 | 3F78 | 427 | fSwapResize_Buffers | Device was Resized! |
13:49:03.510 | 3F78 | 185 | IRenderDevice::release | Render Releasing. |
13:49:03.510 | 3F78 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
13:49:03.510 | 3F78 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:49:03.510 | 3F78 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:49:03.510 | 3F78 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:49:03.510 | 3F78 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:49:03.510 | 3F78 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:49:03.510 | 3F78 | 202 | IRenderDevice::release | Render Releasing Done. |
13:49:03.510 | 3F78 | 431 | fSwapResize_Buffers | End Device was Resized! |
13:49:03.517 | 3F78 | 112 | doOverlay | skip init device, buffer is too small (1 1) |
13:49:03.563 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:49:03.563 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
13:49:03.563 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
13:49:03.563 | 17B8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[Delivered: Your Amazon.com order #113-9649590-6713813 - volzide@gmail.com - Gmail - Google Chrome] |
13:49:03.563 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
13:49:03.563 | 17B8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
13:49:03.563 | 17B8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
13:49:03.578 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:49:03.580 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:49:04.579 | 4748 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:49:06.250 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:49:06.274 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:49:06.292 | 3F78 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1560f388 |
13:49:06.293 | 3F78 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
13:49:06.293 | 3F78 | 1126 | RenderDeviceD3d11::init | save state |
13:49:06.293 | 3F78 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:49:06.297 | 3F78 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1037bd34. |
13:49:06.297 | 3F78 | 1134 | RenderDeviceD3d11::init | restore state |
13:49:06.297 | 3F78 | 1137 | RenderDeviceD3d11::init | Target Window [0x19cc04dc] |
13:49:06.297 | 3F78 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:49:06.297 | 3F78 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:49:06.297 | 3F78 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
13:49:06.297 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
13:49:06.297 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
13:49:06.297 | 3F78 | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
13:49:06.312 | 3F78 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
13:49:06.312 | 3F78 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x19cc04dc}. |
13:49:06.312 | 3F78 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
13:49:06.312 | 3F78 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13570724 |
13:49:06.312 | 3F78 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:49:06.313 | 3F78 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
13:49:06.313 | 3F78 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
13:49:06.313 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:49:06.316 | 3F78 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:49:06.316 | 3F78 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:49:06.316 | 3F78 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3f78 |
13:49:06.316 | 3F78 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3f78 |
13:49:06.316 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:49:06.322 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
13:49:06.322 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
13:49:06.615 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:49:06.615 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
13:49:06.615 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
13:49:06.618 | 3F78 | 50 | capture device | d3d11 shared texture capture successful |
13:49:06.618 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:49:06.633 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:49:06.639 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:57:54.436 | 3F78 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
13:57:54.458 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:57:54.458 | 3F78 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
13:57:54.458 | 3F78 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:57:54.458 | 3F78 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:57:54.458 | 3F78 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:57:54.458 | 3F78 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:57:54.458 | 3F78 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13570724 |
13:57:54.458 | 3F78 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:57:54.458 | 3F78 | 427 | fSwapResize_Buffers | Device was Resized! |
13:57:54.458 | 3F78 | 185 | IRenderDevice::release | Render Releasing. |
13:57:54.458 | 3F78 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
13:57:54.458 | 3F78 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:57:54.458 | 3F78 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:57:54.458 | 3F78 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:57:54.458 | 3F78 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:57:54.458 | 3F78 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:57:54.458 | 3F78 | 202 | IRenderDevice::release | Render Releasing Done. |
13:57:54.458 | 3F78 | 431 | fSwapResize_Buffers | End Device was Resized! |
13:57:54.465 | 3F78 | 112 | doOverlay | skip init device, buffer is too small (1 1) |
13:57:54.548 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:57:54.548 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
13:57:54.548 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
13:57:54.548 | 17B8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[Delivered: Your Amazon.com order #113-9649590-6713813 - volzide@gmail.com - Gmail - Google Chrome] |
13:57:54.548 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
13:57:54.548 | 17B8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
13:57:54.548 | 17B8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
13:57:54.564 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:57:54.565 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:57:55.567 | 3FA8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:57:57.601 | 3FA8 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3185]. |
13:57:57.601 | 3FA8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:57:57.601 | 3FA8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
13:58:03.905 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:58:03.933 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:58:03.935 | 3F78 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1560f388 |
13:58:03.935 | 3F78 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
13:58:03.935 | 3F78 | 1126 | RenderDeviceD3d11::init | save state |
13:58:03.936 | 3F78 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:58:03.942 | 3F78 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1037bd34. |
13:58:03.942 | 3F78 | 1134 | RenderDeviceD3d11::init | restore state |
13:58:03.942 | 3F78 | 1137 | RenderDeviceD3d11::init | Target Window [0x19cc04dc] |
13:58:03.942 | 3F78 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:58:03.942 | 3F78 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:58:03.942 | 3F78 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
13:58:03.942 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
13:58:03.942 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
13:58:03.942 | 3F78 | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
13:58:03.969 | 3F78 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
13:58:03.969 | 3F78 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x19cc04dc}. |
13:58:03.969 | 3F78 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
13:58:03.969 | 3F78 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7ac30879 |
13:58:03.969 | 3F78 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:58:03.970 | 3F78 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
13:58:03.970 | 3F78 | 2286 | WidgetManager::Render | resume layout thread |
13:58:03.970 | 3F78 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:58:03.970 | 3F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:58:03.970 | 3F78 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
13:58:03.970 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:58:03.973 | 3F78 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:58:03.973 | 3F78 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:58:03.973 | 3F78 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3f78 |
13:58:03.973 | 3F78 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3f78 |
13:58:03.973 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:58:03.983 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
13:58:03.983 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
13:58:04.248 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:58:04.248 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
13:58:04.248 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
13:58:04.252 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:58:04.252 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:58:04.253 | 3F78 | 50 | capture device | d3d11 shared texture capture successful |
13:58:04.254 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:59:06.62 | 3F78 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
13:59:06.83 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:59:06.83 | 3F78 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
13:59:06.83 | 3F78 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
13:59:06.83 | 3F78 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
13:59:06.83 | 3F78 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
13:59:06.83 | 3F78 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
13:59:06.83 | 3F78 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7ac30879 |
13:59:06.83 | 3F78 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
13:59:06.83 | 3F78 | 427 | fSwapResize_Buffers | Device was Resized! |
13:59:06.83 | 3F78 | 185 | IRenderDevice::release | Render Releasing. |
13:59:06.83 | 3F78 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
13:59:06.83 | 3F78 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
13:59:06.83 | 3F78 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
13:59:06.83 | 3F78 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
13:59:06.83 | 3F78 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
13:59:06.83 | 3F78 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
13:59:06.83 | 3F78 | 202 | IRenderDevice::release | Render Releasing Done. |
13:59:06.83 | 3F78 | 431 | fSwapResize_Buffers | End Device was Resized! |
13:59:06.89 | 3F78 | 112 | doOverlay | skip init device, buffer is too small (1 1) |
13:59:06.184 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:59:06.184 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
13:59:06.184 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
13:59:06.184 | 17B8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x103F0 Title=[tyson - Discord] |
13:59:06.184 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
13:59:06.184 | 17B8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
13:59:06.184 | 17B8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
13:59:06.199 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
13:59:06.200 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:59:07.190 | 2124 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:59:09.226 | 2124 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3187]. |
13:59:09.226 | 2124 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
13:59:09.226 | 2124 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
13:59:23.852 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:59:23.876 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
13:59:23.899 | 3F78 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1560f388 |
13:59:23.899 | 3F78 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
13:59:23.899 | 3F78 | 1126 | RenderDeviceD3d11::init | save state |
13:59:23.899 | 3F78 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
13:59:23.905 | 3F78 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1037bd34. |
13:59:23.905 | 3F78 | 1134 | RenderDeviceD3d11::init | restore state |
13:59:23.905 | 3F78 | 1137 | RenderDeviceD3d11::init | Target Window [0x19cc04dc] |
13:59:23.905 | 3F78 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
13:59:23.905 | 3F78 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
13:59:23.905 | 3F78 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
13:59:23.905 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
13:59:23.905 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
13:59:23.905 | 3F78 | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
13:59:23.921 | 3F78 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
13:59:23.921 | 3F78 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x19cc04dc}. |
13:59:23.921 | 3F78 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
13:59:23.921 | 3F78 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x27ca05f0 |
13:59:23.921 | 3F78 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
13:59:23.921 | 3F78 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
13:59:23.921 | 3F78 | 2286 | WidgetManager::Render | resume layout thread |
13:59:23.921 | 3F78 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
13:59:23.921 | 3F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
13:59:23.921 | 3F78 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
13:59:23.921 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
13:59:23.922 | 3F78 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
13:59:23.922 | 3F78 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
13:59:23.922 | 3F78 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3f78 |
13:59:23.922 | 3F78 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3f78 |
13:59:23.922 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:59:23.922 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
13:59:23.922 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
13:59:23.922 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
13:59:23.931 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
13:59:23.931 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
13:59:23.934 | 3F78 | 50 | capture device | d3d11 shared texture capture successful |
13:59:23.934 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
13:59:23.941 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
13:59:23.943 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:03:21.994 | 3F78 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x87cd084f (v: 1) |
14:04:16.896 | 3F78 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
14:04:17.44 | 3F78 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [instantReplay_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
14:04:17.162 | 3F78 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
14:04:17.302 | 3F78 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
14:04:17.423 | 17B8 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:04:22.423 | 17B8 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
14:08:36.273 | 3F78 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:08:36.279 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:08:36.279 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:08:36.279 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:08:36.279 | 17B8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
14:08:36.279 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:08:36.279 | 17B8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:08:36.279 | 17B8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:08:36.282 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:08:36.285 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:08:36.295 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
14:08:36.295 | 3F78 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:08:36.295 | 3F78 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:08:36.295 | 3F78 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:08:36.295 | 3F78 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:08:36.295 | 3F78 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:08:36.295 | 3F78 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x27ca05f0 |
14:08:36.295 | 3F78 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:08:36.295 | 3F78 | 427 | fSwapResize_Buffers | Device was Resized! |
14:08:36.295 | 3F78 | 185 | IRenderDevice::release | Render Releasing. |
14:08:36.296 | 3F78 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:08:36.296 | 3F78 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:08:36.296 | 3F78 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:08:36.296 | 3F78 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:08:36.296 | 3F78 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:08:36.296 | 3F78 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:08:36.296 | 3F78 | 202 | IRenderDevice::release | Render Releasing Done. |
14:08:36.296 | 3F78 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:08:36.304 | 3F78 | 112 | doOverlay | skip init device, buffer is too small (1 1) |
14:08:37.286 | 2124 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:08:37.970 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
14:08:37.994 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
14:08:38.11 | 3F78 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1560f388 |
14:08:38.11 | 3F78 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:08:38.11 | 3F78 | 1126 | RenderDeviceD3d11::init | save state |
14:08:38.11 | 3F78 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:08:38.17 | 3F78 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1037bd34. |
14:08:38.17 | 3F78 | 1134 | RenderDeviceD3d11::init | restore state |
14:08:38.17 | 3F78 | 1137 | RenderDeviceD3d11::init | Target Window [0x19cc04dc] |
14:08:38.17 | 3F78 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:08:38.17 | 3F78 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:08:38.17 | 3F78 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:08:38.17 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
14:08:38.17 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
14:08:38.17 | 3F78 | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
14:08:38.30 | 3F78 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:08:38.30 | 3F78 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x19cc04dc}. |
14:08:38.30 | 3F78 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:08:38.30 | 3F78 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6d0e078c |
14:08:38.30 | 3F78 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:08:38.30 | 3F78 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
14:08:38.30 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:08:38.31 | 3F78 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:08:38.31 | 3F78 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:08:38.31 | 3F78 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3f78 |
14:08:38.31 | 3F78 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3f78 |
14:08:38.31 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:08:38.37 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
14:08:38.37 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
14:08:38.304 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:08:38.304 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:08:38.304 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:08:38.312 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:08:38.321 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:08:38.326 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:13:59.510 | 3F78 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:13:59.531 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
14:13:59.531 | 3F78 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
14:13:59.531 | 3F78 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:13:59.531 | 3F78 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:13:59.531 | 3F78 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:13:59.531 | 3F78 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:13:59.531 | 3F78 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6d0e078c |
14:13:59.531 | 3F78 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:13:59.531 | 3F78 | 427 | fSwapResize_Buffers | Device was Resized! |
14:13:59.531 | 3F78 | 185 | IRenderDevice::release | Render Releasing. |
14:13:59.532 | 3F78 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:13:59.532 | 3F78 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:13:59.532 | 3F78 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:13:59.532 | 3F78 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:13:59.532 | 3F78 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:13:59.532 | 3F78 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:13:59.532 | 3F78 | 202 | IRenderDevice::release | Render Releasing Done. |
14:13:59.532 | 3F78 | 431 | fSwapResize_Buffers | End Device was Resized! |
14:13:59.540 | 3F78 | 112 | doOverlay | skip init device, buffer is too small (1 1) |
14:13:59.829 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:13:59.829 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:13:59.829 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
14:13:59.829 | 17B8 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x103F0 Title=[Scrim Voice - Discord] |
14:13:59.829 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:13:59.829 | 17B8 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:13:59.830 | 17B8 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:13:59.845 | 17B8 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
14:13:59.847 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:14:00.852 | 46A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:14:01.264 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
14:14:01.286 | 3F78 | 418 | fSwapResize_Buffers | Resize buffer (0x1560f388)! |
14:14:01.288 | 3F78 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1560f388 |
14:14:01.288 | 3F78 | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:14:01.288 | 3F78 | 1126 | RenderDeviceD3d11::init | save state |
14:14:01.288 | 3F78 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:14:01.294 | 3F78 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x1037bd34. |
14:14:01.294 | 3F78 | 1134 | RenderDeviceD3d11::init | restore state |
14:14:01.294 | 3F78 | 1137 | RenderDeviceD3d11::init | Target Window [0x19cc04dc] |
14:14:01.294 | 3F78 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:14:01.294 | 3F78 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:14:01.294 | 3F78 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:14:01.294 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
14:14:01.294 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
14:14:01.294 | 3F78 | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
14:14:01.318 | 3F78 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
14:14:01.318 | 3F78 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x19cc04dc}. |
14:14:01.318 | 3F78 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
14:14:01.318 | 3F78 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xfa2b0753 |
14:14:01.318 | 3F78 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:14:01.318 | 3F78 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
14:14:01.318 | 3F78 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:14:01.318 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:14:01.321 | 3F78 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:14:01.321 | 3F78 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:14:01.321 | 3F78 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x3f78 |
14:14:01.321 | 3F78 | 469 | InputInterceptor::runHook | Mouse is hooked 0x3f78 |
14:14:01.321 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:14:01.331 | 3F78 | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
14:14:01.331 | 3F78 | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
14:14:01.360 | 17B8 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:14:01.360 | 17B8 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
14:14:01.360 | 17B8 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:14:01.362 | 3F78 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:14:01.378 | 17B8 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
14:14:01.383 | 3F78 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:16:01.926 | 46A0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:16:01.959 | 3F78 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
14:16:01.959 | 3F78 | 485 | ReleaseD11Device | Device Released! [1] |
14:16:01.959 | 3F78 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:16:01.959 | 3F78 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:16:01.959 | 3F78 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:16:01.959 | 3F78 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:16:01.959 | 3F78 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xfa2b0753 |
14:16:01.959 | 3F78 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:16:01.959 | 3F78 | 185 | IRenderDevice::release | Render Releasing. |
14:16:01.959 | 3F78 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
14:16:01.959 | 3F78 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:16:01.959 | 3F78 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:16:01.959 | 3F78 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:16:01.959 | 3F78 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:16:01.959 | 3F78 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:16:01.959 | 3F78 | 202 | IRenderDevice::release | Render Releasing Done. |
14:16:01.959 | 3F78 | 488 | ReleaseD11Device | End Device Released! |
14:16:01.959 | 3F78 | 534 | fDevice11_Release | swap chain release 0 0x1560f388 [overlay:0] |