Time | Thread | Line | Function | Message |
16:58:32.661 | 3C54 | 138 | runClient | Starting Overlay PID=13288(0x33e8) server PID = 12048 |
16:58:32.661 | 3C54 | 560 | Client::init | Client::Initialize |
16:58:32.661 | 3C54 | 568 | Client::init | Start owclient thread |
16:58:32.661 | 3AA4 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
16:58:32.661 | 3AA4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_18912048 opened succesfuly |
16:58:32.661 | 3AA4 | 351 | | session id = {584B39F3-CBAF-484C-B95D-8414A492C661} |
16:58:32.661 | 3AA4 | 2069 | Client::LogClientInfo | CommandLine[1] [C:/Riot Games/League of Legends (Tournament Realm 1)/Game/League of Legends.exespectator 104.160.133.69 5164 K0tzXHaLSOrWymVH4Pzh87TKw/IqLf/J 2703683 2686732994282656-PlayerID=2686732994282656]. |
16:58:32.661 | 3AA4 | 2069 | Client::LogClientInfo | CommandLine[2] [-GameBaseDir=C:\Riot Games\League of Legends (Tournament Realm 1)-Region=ESPORTSTMNT01-PlatformID=ESPORTSTMNT01-Locale=en_US-SkipBuild-EnableCrashpad=true-EnableLNP=true-UseDX11=1:1]. |
16:58:32.661 | 3AA4 | 2087 | Client::LogClientInfo | OS version [10.0] |
16:58:32.661 | 3AA4 | 2092 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
16:58:32.662 | 3AA4 | 2112 | Client::LogClientInfo | Client Version 2.2.189.3 |
16:58:32.662 | 3AA4 | 2122 | Client::LogProcessModules | Loaded modules: |
16:58:32.663 | 3AA4 | 2138 | | C:\Program Files (x86)\Bonjour\mdnsNSP.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWClient.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWExplorer.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2111.5-0\X86\MpOav.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\League of Legends.exe |
16:58:32.663 | 3AA4 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\d3dcompiler_47.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\stub.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\Users\LCS\AppData\Local\Discord\app-1.0.9003\modules\discord_hook-1\discord_hook\2b6f62ed4f4\DiscordHook.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\HID.DLL |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\amsi.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\cryptsp.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\d3dx9_39.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\dsound.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\icm32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\mscms.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\nvapi.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\profapi.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\SYSTEM32\xaudio2_9.DLL |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\CRYPT32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\NvCamera32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\d3dcompiler_47_32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvldumd.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvwgf2um.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\GDI32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\IMM32.DLL |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\KERNEL32.DLL |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\KERNELBASE.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\MMDevApi.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\MSCTF.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\NSI.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\OLEAUT32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\PSAPI.DLL |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\RPCRT4.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\SETUPAPI.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\SHELL32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\USER32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\WINTRUST.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\WS2_32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\advapi32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\bcrypt.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\cfgmgr32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\clbcatq.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\combase.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\fwpuclnt.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\gdi32full.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\imagehlp.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\msvcp_win.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\msvcrt.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\ole32.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\sechost.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\shcore.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\shlwapi.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\ucrtbase.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\win32u.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\System32\winrnr.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\NLAapi.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\mswsock.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\napinsp.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\nvspcap.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\pnrpnsp.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\rsaenh.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\uxtheme.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\wbem\fastprox.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\WINDOWS\system32\wshbth.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
16:58:32.663 | 3AA4 | 2138 | | C:\Windows\System32\rasadhlp.dll |
16:58:32.664 | 3AA4 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=17684 |
16:58:32.664 | 3AA4 | 1551 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
16:58:32.664 | 3AA4 | 1559 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
16:58:32.665 | 3AA4 | 1596 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
16:58:32.665 | 3AA4 | 1608 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
16:58:32.665 | 3AA4 | 1674 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
16:58:32.665 | 3AA4 | 1687 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - ON |
16:58:32.665 | 3AA4 | 1717 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
16:58:32.665 | 3AA4 | 1757 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
16:58:32.665 | 3AA4 | 1759 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
16:58:32.665 | 3AA4 | 1761 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
16:58:32.665 | 3AA4 | 1763 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
16:58:32.665 | 3AA4 | 1765 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - ON |
16:58:32.665 | 3AA4 | 1767 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
16:58:32.665 | 3AA4 | 1769 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
16:58:32.665 | 3AA4 | 1772 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
16:58:32.665 | 3AA4 | 1775 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
16:58:32.665 | 3AA4 | 1882 | Data::Search | [0] 0x76290000 |
16:58:32.665 | 3AA4 | 1882 | Data::Search | [1] 0x0 |
16:58:32.665 | 3AA4 | 1882 | Data::Search | [2] 0x63F80000 |
16:58:32.665 | 3AA4 | 1882 | Data::Search | [3] 0x70750000 |
16:58:32.665 | 3AA4 | 1882 | Data::Search | [4] 0x0 |
16:58:32.665 | 3AA4 | 1882 | Data::Search | [5] 0x6FF10000 |
16:58:32.665 | 3AA4 | 1882 | Data::Search | [6] 0x75A70000 |
16:58:32.665 | 3AA4 | 1882 | Data::Search | [7] 0x0 |
16:58:32.665 | 3AA4 | 1882 | Data::Search | [8] 0x6FF10000 |
16:58:32.665 | 3AA4 | 1882 | Data::Search | [9] 0x0 |
16:58:32.665 | 3AA4 | 1887 | Data::Search | [10] 0x0 |
16:58:32.665 | 3AA4 | 1893 | Data::Search | [11] 0x6D190000 |
16:58:32.665 | 3AA4 | 1899 | Data::Search | [12] 0x0 |
16:58:32.665 | 3AA4 | 1905 | Data::Search | [13] 0x0 |
16:58:32.665 | 3AA4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:58:32.665 | 3AA4 | 1264 | Client::hookFunctions | Detected Windows 8.1 or greater |
16:58:32.665 | 3AA4 | 1287 | Client::hookFunctions | Acquiring function lock succedded |
16:58:32.665 | 3AA4 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
16:58:32.665 | 3AA4 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 17 |
16:58:32.665 | 3AA4 | 550 | ApplyHookConfiguration | 3rdparty Co-existence [Discord - DiscordHook.dll]: DIT[0] hook[0] FIGVTH[False] disableFIGVTH[False] MCH_options[False] suspend[False] monitor[False] ignoreRelease[False] |
16:58:32.665 | 3AA4 | 634 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Applying Co-existence: DIT[0] hook[0] FIGVTH[False] disableFIGVTH[False] MCH_options[False] suspend[False] ignoreRelease[False] |
16:58:32.665 | 3AA4 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
16:58:32.665 | 3AA4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_18912048 opened succesfuly |
16:58:32.666 | 3AA4 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x3a063a |
16:58:32.666 | 3AA4 | 7548 | OverlayManager::LoadDefaultCursors | Load default cursors |
16:58:32.666 | 3AA4 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xaf00630 |
16:58:32.666 | 3AA4 | 72 | PerformanceCounter::StartSession | StartSession |
16:58:32.666 | 3AA4 | 72 | PerformanceCounter::StartSession | StartSession |
16:58:32.666 | 3AA4 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
16:58:32.666 | 3AA4 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
16:58:32.666 | 3AA4 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
16:58:32.666 | 3AA4 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
16:58:32.666 | 3AA4 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
16:58:32.666 | 3AA4 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
16:58:32.666 | 3AA4 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
16:58:32.666 | 3AA4 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
16:58:32.666 | 3AA4 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
16:58:32.666 | 3AA4 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
16:58:32.666 | 3AA4 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
16:58:32.666 | 3AA4 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = ON |
16:58:32.666 | 3AA4 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = ON |
16:58:32.666 | 3AA4 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = ON |
16:58:32.666 | 3AA4 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
16:58:32.666 | 3AA4 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
16:58:32.666 | 3AA4 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
16:58:32.666 | 3AA4 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
16:58:32.666 | 3AA4 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
16:58:32.666 | 3AA4 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
16:58:32.666 | 3AA4 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
16:58:32.666 | 3AA4 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
16:58:32.666 | 3AA4 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
16:58:32.666 | 3AA4 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
16:58:32.666 | 3AA4 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
16:58:32.666 | 3AA4 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
16:58:32.666 | 3AA4 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
16:58:32.666 | 3AA4 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
16:58:32.666 | 3AA4 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
16:58:32.666 | 3AA4 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
16:58:32.666 | 3AA4 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
16:58:32.666 | 3AA4 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
16:58:32.666 | 3AA4 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
16:58:32.666 | 3AA4 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
16:58:32.666 | 3AA4 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = ON |
16:58:32.666 | 3AA4 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
16:58:32.666 | 3AA4 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
16:58:32.666 | 3AA4 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
16:58:32.666 | 3AA4 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
16:58:32.666 | 3AA4 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
16:58:32.666 | 3AA4 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
16:58:32.666 | 3AA4 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
16:58:32.666 | 3AA4 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
16:58:32.666 | 3AA4 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
16:58:32.666 | 3AA4 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
16:58:32.666 | 3AA4 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
16:58:32.666 | 3AA4 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
16:58:32.666 | 3AA4 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
16:58:32.666 | 3AA4 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
16:58:32.666 | 3AA4 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
16:58:32.666 | 3AA4 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
16:58:32.666 | 3AA4 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = OFF |
16:58:32.666 | 3AA4 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
16:58:32.666 | 3AA4 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
16:58:32.666 | 3AA4 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
16:58:32.666 | 3AA4 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
16:58:32.666 | 3AA4 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
16:58:32.666 | 3AA4 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
16:58:32.666 | 3AA4 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
16:58:32.666 | 3AA4 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
16:58:32.666 | 3AA4 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
16:58:32.666 | 3AA4 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
16:58:32.666 | 3AA4 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
16:58:32.666 | 3AA4 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
16:58:32.666 | 3AA4 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
16:58:32.666 | 3AA4 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
16:58:32.666 | 3AA4 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
16:58:32.666 | 3AA4 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
16:58:32.666 | 3AA4 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
16:58:32.666 | 3AA4 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
16:58:32.666 | 3AA4 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
16:58:32.666 | 3AA4 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
16:58:32.666 | 3AA4 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
16:58:32.666 | 3AA4 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
16:58:32.666 | 3AA4 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
16:58:32.666 | 3AA4 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
16:58:32.666 | 3AA4 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = ON |
16:58:32.666 | 3AA4 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
16:58:32.666 | 3AA4 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
16:58:32.666 | 3AA4 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
16:58:32.666 | 3AA4 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
16:58:32.666 | 3AA4 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
16:58:32.666 | 3AA4 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
16:58:32.666 | 3AA4 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
16:58:32.666 | 3AA4 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
16:58:32.666 | 3AA4 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
16:58:32.666 | 3AA4 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
16:58:32.666 | 3AA4 | 1010 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
16:58:32.666 | 3AA4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:58:32.666 | 3AA4 | 629 | OverlayManager::InitGameClient | starting hooks... |
16:58:32.672 | 3AA4 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.188.0.22\win32\\OWUtils.dll succeeded |
16:58:32.681 | 3AA4 | 602 | Install::Code | Init [Client,1] (MCH) OK |
16:58:32.688 | 3AA4 | 602 | Install::Code | Init [Client,2] (MCH) OK |
16:58:32.695 | 3AA4 | 602 | Install::Code | Init [Client,3] (MCH) OK |
16:58:32.702 | 3AA4 | 602 | Install::Code | Init [Client,4] (MCH) OK |
16:58:32.709 | 3AA4 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
16:58:32.716 | 3AA4 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
16:58:32.716 | 3AA4 | 1346 | Client::hookFunctions | Hook PEX |
16:58:32.716 | 3AA4 | 1361 | Client::hookFunctions | Suspend before hook: OFF |
16:58:32.716 | 3AA4 | 964 | Client::hookLibraryFunctions | read D3D9 sht offset: 0x2b6c , 0x4f44 |
16:58:32.716 | 3AA4 | 426 | GraphicsD3D9Hook::SetSHTOffset | Set SHT offsets 0x2b6c , 0x4f44 |
16:58:32.716 | 3AA4 | 39 | GraphicsHookBase::Hook | Load Hook module [d3d9.dll] OK |
16:58:32.716 | 3AA4 | 101 | GraphicsD3D9Hook::HookImpl | Skipping sht offset (already calculate) |
16:58:32.716 | 3AA4 | 1062 | Install::Code | Segment [2|494736|0x63F80000|0x78C90] |
16:58:32.723 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.723 | 3AA4 | 1062 | Install::Code | Segment [2|424624|0x63F80000|0x67AB0] |
16:58:32.730 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.730 | 3AA4 | 1062 | Install::Code | Segment [2|479856|0x63F80000|0x75270] |
16:58:32.737 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.737 | 3AA4 | 1062 | Install::Code | Segment [2|941152|0x63F80000|0xE5C60] |
16:58:32.744 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.744 | 3AA4 | 1062 | Install::Code | Segment [2|940160|0x63F80000|0xE5880] |
16:58:32.751 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.751 | 3AA4 | 1062 | Install::Code | Segment [2|324400|0x63F80000|0x4F330] |
16:58:32.758 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.758 | 3AA4 | 1062 | Install::Code | Segment [2|940304|0x63F80000|0xE5910] |
16:58:32.765 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|405008|0x63F80000|0x62E10] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::7. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|403728|0x63F80000|0x62910] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::8. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|403376|0x63F80000|0x627B0] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::9. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|1255040|0x63F80000|0x132680] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::10. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|1253760|0x63F80000|0x132180] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::11. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|404240|0x63F80000|0x62B10] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::12. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|404544|0x63F80000|0x62C40] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::13. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|424848|0x63F80000|0x67B90] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::14. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|529312|0x63F80000|0x813A0] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::15. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|307904|0x63F80000|0x4B2C0] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::16. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|463728|0x63F80000|0x71370] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::17. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|465664|0x63F80000|0x71B00] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::18. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|307904|0x63F80000|0x4B2C0] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::19. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|463264|0x63F80000|0x711A0] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::20. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [2|465344|0x63F80000|0x719C0] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 2::21. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [3|45120|0x70750000|0xB040] |
16:58:32.765 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 3::35. |
16:58:32.765 | 3AA4 | 1062 | Install::Code | Segment [3|54608|0x70750000|0xD550] |
16:58:32.772 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.772 | 3AA4 | 1062 | Install::Code | Segment [3|54176|0x70750000|0xD3A0] |
16:58:32.779 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.779 | 3AA4 | 1062 | Install::Code | Segment [5|456240|0x6FF10000|0x6F630] |
16:58:32.786 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.786 | 3AA4 | 1062 | Install::Code | Segment [5|455920|0x6FF10000|0x6F4F0] |
16:58:32.793 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.793 | 3AA4 | 1062 | Install::Code | Segment [5|189856|0x6FF10000|0x2E5A0] |
16:58:32.800 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.800 | 3AA4 | 1062 | Install::Code | Segment [5|424496|0x6FF10000|0x67A30] |
16:58:32.807 | 3AA4 | 602 | Install::Code | unknown (MCH) OK |
16:58:32.807 | 3AA4 | 1062 | Install::Code | Segment [5|-46518944|0x6FF10000|0xFD3A2D60] |
16:58:32.807 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
16:58:32.807 | 3AA4 | 1062 | Install::Code | Segment [5|-46505856|0x6FF10000|0xFD3A6080] |
16:58:32.807 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
16:58:32.807 | 3AA4 | 1062 | Install::Code | Segment [5|-46534304|0x6FF10000|0xFD39F160] |
16:58:32.807 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
16:58:32.807 | 3AA4 | 1062 | Install::Code | Segment [5|-47491360|0x6FF10000|0xFD2B56E0] |
16:58:32.807 | 3AA4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
16:58:32.807 | 3AA4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
16:58:32.807 | 3AA4 | 1272 | OverlayManager::Start | Starting... |
16:58:32.807 | 3AA4 | 1304 | OverlayManager::Start | starting hooks 2... |
16:58:32.814 | 3AA4 | 602 | Install::Code | Init [Client,5] (MCH) OK |
16:58:32.814 | 3AA4 | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
16:58:32.814 | 3AA4 | 1479 | OverlayManager::Start | done with hooks... |
16:58:32.814 | 3AA4 | 108 | ApiManager::Init | API Manager Event : OK |
16:58:32.815 | 3AA4 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=18452 |
16:58:32.815 | 3AA4 | 67 | TXRSetting | Fail to read texture recognition options 0x0 |
16:58:32.815 | 3AA4 | 114 | TXOfInterest | New list set with 0 items |
16:58:32.815 | 3AA4 | 1505 | OverlayManager::Start | get foreground state |
16:58:32.815 | 3AA4 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
16:58:32.815 | 3AA4 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:58:32.815 | 3AA4 | 1542 | OverlayManager::Start | Started... |
16:58:32.815 | 3AA4 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
16:58:32.815 | 3AA4 | 94 | GraphicsHookManager::StopThread | StopThread |
16:58:32.815 | 46AC | 7133 | OverlayManager::OnConnected | Connected to server |
16:58:32.815 | 46AC | 32 | SendServerHelloMessage::Execute | Send connection Ack |
16:58:32.815 | 4814 | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x2031e |
16:58:32.815 | 4514 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
16:58:32.817 | 3AA4 | 406 | Client::initFirstInjection | init complete |
16:58:32.817 | 3AA4 | 6034 | OverlayManager::notifyErrorToServer | Notify error [0], system[coexistence_notification], message[Discord;] |
16:58:32.846 | 131C | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x9ae807d7 (v: 1) |
16:58:32.879 | 131C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
16:58:32.880 | 131C | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
16:58:32.880 | 131C | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
16:58:32.880 | 131C | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
16:58:32.881 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
16:58:32.881 | 131C | 1072 | RenderDeviceD3d11::init | Device adapter hash: -760305045 |
16:58:32.881 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:58:32.881 | 131C | 1126 | RenderDeviceD3d11::init | save state |
16:58:32.881 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:58:32.883 | 131C | 705 | RenderDeviceD3d11::initDX11 | create vs |
16:58:32.883 | 131C | 723 | RenderDeviceD3d11::initDX11 | create vs |
16:58:32.885 | 131C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
16:58:32.886 | 131C | 774 | RenderDeviceD3d11::initDX11 | create raster |
16:58:32.886 | 131C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
16:58:32.886 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
16:58:32.886 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
16:58:32.886 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
16:58:32.886 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:58:32.886 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:58:32.886 | 131C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
16:58:32.886 | 131C | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
16:58:32.886 | 131C | 3061 | OverlayManager::setGraphics | Render Device fix was set RT. |
16:58:32.886 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
16:58:32.886 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
16:58:32.886 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
16:58:32.916 | 131C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
16:58:32.916 | 131C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
16:58:32.916 | 131C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
16:58:32.916 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
16:58:32.916 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
16:58:32.916 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa4f1067c |
16:58:32.916 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:58:32.916 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
16:58:32.916 | 131C | 2587 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
16:58:32.916 | 131C | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
16:58:32.916 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:58:32.916 | 131C | 8211 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
16:58:32.931 | 850 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20456_P_12048 opened succesfuly |
16:58:32.931 | 850 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12048_SHARED_MEMORY_AGENT opened succesfuly |
16:58:32.949 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
16:58:32.949 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
16:58:33.129 | 46AC | 6826 | OverlayManager::doAction | ForegroundChange (KeepInGameOn) Event ON (ON) |
16:58:33.129 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:58:33.133 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:58:33.133 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:58:33.133 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
16:58:33.133 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
16:58:33.133 | 131C | 2257 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 2, Cur = 0x9ae807d7 |
16:58:33.133 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:58:33.150 | 131C | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
16:58:33.150 | 131C | 725 | OverlayInputManager::AddHotKey | Add new hotkey [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp]-[88]-[1]. Total [1] |
16:58:33.156 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
16:58:33.182 | 850 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1304E8_P_12048 opened succesfuly |
16:58:33.182 | 850 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12048_SHARED_MEMORY_AGENT opened succesfuly |
16:58:33.182 | 850 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_304F0_P_12048 opened succesfuly |
16:58:33.182 | 850 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_12048_SHARED_MEMORY_AGENT opened succesfuly |
16:58:33.183 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:58:35.289 | 46AC | 7237 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins/GEPPlugin.dll] |
16:58:35.289 | 131C | 8023 | OverlayManager::LoadPlugin | loading plugin: C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins/GEPPlugin.dll |
16:58:35.290 | 131C | 8034 | OverlayManager::LoadPlugin | Plugin loaded [16] [C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins/GEPPlugin.dll] [] |
16:58:35.291 | 131C | 8064 | OverlayManager::LoadPlugin | finish loading plugin |
16:58:41.675 | 46AC | 140 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
16:58:41.675 | 46AC | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
16:58:41.678 | 131C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
16:58:42.813 | 4814 | 2122 | Client::LogProcessModules | Loaded modules: |
16:58:42.815 | 4814 | 2138 | | C:\Program Files (x86)\Bonjour\mdnsNSP.dll |
16:58:42.815 | 4814 | 2138 | | C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll |
16:58:42.815 | 4814 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWClient.dll |
16:58:42.815 | 4814 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWExplorer.dll |
16:58:42.815 | 4814 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWUtils.dll |
16:58:42.815 | 4814 | 2138 | | C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2111.5-0\X86\MpOav.dll |
16:58:42.815 | 4814 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\D3DCompiler_43.dll |
16:58:42.815 | 4814 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\League of Legends.exe |
16:58:42.815 | 4814 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\d3dcompiler_47.dll |
16:58:42.815 | 4814 | 2138 | | C:\Riot Games\League of Legends (Tournament Realm 1)\Game\stub.dll |
16:58:42.815 | 4814 | 2138 | | C:\Users\LCS\AppData\Local\Discord\app-1.0.9003\modules\discord_hook-1\discord_hook\2b6f62ed4f4\DiscordHook.dll |
16:58:42.815 | 4814 | 2138 | | C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins\32\gep_lol.dll |
16:58:42.815 | 4814 | 2138 | | C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins\32\libowgameevents.dll |
16:58:42.815 | 4814 | 2138 | | C:\Users\LCS\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.6\plugins\GEPPlugin.dll |
16:58:42.815 | 4814 | 2138 | | C:\Users\LCS\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\188.0.1\obs\data\obs-plugins\win-capture\ow-graphics-hook32.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\HID.DLL |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\amsi.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\cryptsp.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\d3dx9_39.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\dbgcore.DLL |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\dbghelp.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\drvstore.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\dsound.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\gpapi.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\icm32.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\mscms.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\nvapi.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\profapi.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\wbemcomn.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\winhttp.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\winmmbase.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\SYSTEM32\xaudio2_9.DLL |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\System32\CRYPT32.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\NvCamera32.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\NvCamera\d3dcompiler_47_32.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvldumd.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0bc9105c62ca22fb\nvwgf2um.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\System32\GDI32.dll |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\System32\IMM32.DLL |
16:58:42.815 | 4814 | 2138 | | C:\WINDOWS\System32\KERNEL32.DLL |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\KERNELBASE.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\MMDevApi.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\MSCTF.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\NSI.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\OLEAUT32.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\PSAPI.DLL |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\RPCRT4.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\SETUPAPI.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\SHELL32.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\SspiCli.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\USER32.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\WININET.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\WINTRUST.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\WS2_32.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\advapi32.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\bcrypt.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\cfgmgr32.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\clbcatq.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\combase.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\fwpuclnt.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\gdi32full.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\iertutil.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\imagehlp.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\msvcp_win.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\msvcrt.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\ole32.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\sechost.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\shcore.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\shlwapi.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\ucrtbase.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\win32u.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\System32\winrnr.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\NLAapi.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\mswsock.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\napinsp.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\nvspcap.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\pnrpnsp.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\rsaenh.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\uxtheme.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\wbem\fastprox.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\wbem\wbemprox.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\wbem\wbemsvc.dll |
16:58:42.816 | 4814 | 2138 | | C:\WINDOWS\system32\wshbth.dll |
16:58:42.816 | 4814 | 2138 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
16:58:42.816 | 4814 | 2138 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
16:58:42.816 | 4814 | 2138 | | C:\Windows\System32\rasadhlp.dll |
16:58:43.683 | 3E5C | 50 | capture device | capture device registered |
16:58:43.685 | 131C | 50 | capture device | graphics-hook.dll loaded against process: League of Legends.exe |
16:58:43.685 | 131C | 50 | capture device | (half life scientist) everything.. seems to be in order |
16:58:43.685 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:02:27.749 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:02:27.771 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:02:27.771 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:02:27.771 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:02:27.771 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:02:27.771 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:02:27.771 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:02:27.771 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa4f1067c |
17:02:27.771 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:02:27.771 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:02:27.771 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:02:27.771 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:02:27.771 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:02:27.771 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:02:27.771 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:02:27.771 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:02:27.771 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:02:27.771 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:02:27.771 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:02:27.778 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:02:28.9 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:02:28.9 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:02:28.9 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:02:28.10 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[YouTube - Google Chrome] |
17:02:28.10 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:02:28.10 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:02:28.10 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:02:28.25 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:02:28.27 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:02:29.32 | 3E88 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:02:31.75 | 3E88 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3347]. |
17:02:31.75 | 3E88 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:02:31.75 | 3E88 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:02:31.257 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:02:31.278 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:02:31.301 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:02:31.301 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:02:31.301 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:02:31.301 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:02:31.306 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:02:31.306 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:02:31.306 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:02:31.306 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:02:31.306 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:02:31.306 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:02:31.306 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:02:31.306 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:02:31.306 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:02:31.322 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:02:31.322 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:02:31.322 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:02:31.322 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x498e084e |
17:02:31.322 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:02:31.322 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:02:31.322 | 131C | 2286 | WidgetManager::Render | resume layout thread |
17:02:31.322 | 131C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:02:31.322 | 131C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:02:31.322 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:02:31.322 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:02:31.322 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:02:31.322 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:02:31.322 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:02:31.322 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:02:31.322 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:02:31.328 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:02:31.328 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:02:31.601 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:02:31.601 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:02:31.601 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:02:31.605 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:02:31.606 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:02:31.606 | 131C | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
17:02:31.620 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:02:31.620 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:08:32.680 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:08:32.704 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:08:32.704 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:08:32.704 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:08:32.704 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:08:32.704 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:08:32.704 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:08:32.704 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x498e084e |
17:08:32.704 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:08:32.704 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:08:32.704 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:08:32.704 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:08:32.704 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:08:32.704 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:08:32.704 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:08:32.704 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:08:32.704 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:08:32.704 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:08:32.704 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:08:32.711 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:08:32.872 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:08:32.872 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:08:32.872 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:08:32.872 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x103F0 Title=[general - Discord] |
17:08:32.872 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:08:32.872 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:08:32.872 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:08:32.888 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:08:32.890 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:08:33.891 | 2154 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:08:34.244 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:08:34.266 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:08:34.268 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:08:34.268 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:08:34.268 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:08:34.268 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:08:34.275 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:08:34.275 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:08:34.275 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:08:34.275 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:08:34.275 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:08:34.275 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:08:34.275 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:08:34.275 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:08:34.275 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:08:34.298 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:08:34.298 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:08:34.298 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:08:34.298 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4f33076d |
17:08:34.298 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:08:34.298 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:08:34.298 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:08:34.298 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:08:34.301 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:08:34.301 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:08:34.301 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:08:34.301 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:08:34.301 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:08:34.308 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:08:34.308 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:08:34.400 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:08:34.400 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:08:34.400 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:08:34.405 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:08:34.406 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:08:34.418 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:08:34.420 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:10:47.159 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:10:47.180 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:10:47.180 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:10:47.180 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:10:47.180 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:10:47.180 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:10:47.180 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:10:47.180 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4f33076d |
17:10:47.180 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:10:47.180 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:10:47.180 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:10:47.180 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:10:47.180 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:10:47.180 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:10:47.180 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:10:47.180 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:10:47.180 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:10:47.180 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:10:47.180 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:10:47.189 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:10:47.422 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:10:47.422 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:10:47.422 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:10:47.422 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x103F0 Title=[general - Discord] |
17:10:47.422 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:10:47.422 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:10:47.422 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:10:47.438 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:10:47.441 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:10:48.119 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:10:48.139 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:10:48.144 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:10:48.144 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:10:48.144 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:10:48.144 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:10:48.150 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:10:48.150 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:10:48.150 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:10:48.150 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:10:48.150 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:10:48.150 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:10:48.150 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:10:48.150 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:10:48.150 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:10:48.168 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:10:48.168 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:10:48.168 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:10:48.168 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x32be07ce |
17:10:48.168 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:10:48.168 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:10:48.168 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:10:48.168 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:10:48.171 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:10:48.171 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:10:48.171 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:10:48.171 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:10:48.171 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:10:48.181 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:10:48.181 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:10:48.433 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:10:48.434 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:10:48.434 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:10:48.439 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:10:48.440 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:10:48.451 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:10:48.454 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:13:46.545 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:13:46.566 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:13:46.566 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:13:46.566 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:13:46.566 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:13:46.566 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:13:46.566 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:13:46.567 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x32be07ce |
17:13:46.567 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:13:46.567 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:13:46.567 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:13:46.567 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:13:46.567 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:13:46.567 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:13:46.567 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:13:46.567 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:13:46.567 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:13:46.567 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:13:46.567 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:13:46.574 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:13:46.804 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:13:46.804 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:13:46.804 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:13:46.804 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x103F0 Title=[general - Discord] |
17:13:46.804 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:13:46.804 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:13:46.804 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:13:46.819 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:13:46.821 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:13:47.811 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:13:47.826 | 492C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:13:47.826 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:13:47.830 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:13:47.832 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:13:47.832 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:13:47.832 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:13:47.832 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:13:47.838 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:13:47.838 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:13:47.838 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:13:47.838 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:13:47.838 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:13:47.838 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:13:47.838 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:13:47.838 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:13:47.838 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:13:47.841 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:13:47.868 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:13:47.868 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:13:47.868 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:13:47.868 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8f4008af |
17:13:47.868 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:13:47.868 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:13:47.868 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:13:47.868 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:13:47.871 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:13:47.871 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:13:47.871 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:13:47.871 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:13:47.871 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:13:47.883 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:13:47.883 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:13:48.336 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:13:48.336 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:13:48.336 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:13:48.338 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:13:48.339 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:13:48.353 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:13:48.356 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:13.19 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:14:13.39 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:13.39 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:14:13.39 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:14:13.39 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:14:13.39 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:14:13.39 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:14:13.39 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8f4008af |
17:14:13.39 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:14:13.39 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:14:13.39 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:14:13.39 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:14:13.39 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:14:13.39 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:14:13.39 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:14:13.39 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:14:13.39 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:14:13.39 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:14:13.39 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:14:13.46 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:14:13.353 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:13.353 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:14:13.353 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:14:13.353 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x103F0 Title=[general - Discord] |
17:14:13.353 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:14:13.353 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:14:13.353 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:14:13.367 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:13.369 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:14.369 | 492C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:15.392 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:15.396 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:15.411 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:15.420 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:15.448 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:14:15.448 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:14:15.448 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:14:15.448 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:14:15.453 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:14:15.453 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:14:15.454 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:14:15.454 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:14:15.454 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:14:15.454 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:14:15.454 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:14:15.454 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:14:15.454 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:14:15.464 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:14:15.464 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:14:15.464 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:14:15.464 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xd97e07e7 |
17:14:15.464 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:14:15.464 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:14:15.464 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:14:15.464 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:15.471 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:14:15.471 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:14:15.471 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:14:15.471 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:14:15.471 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:15.479 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:14:15.479 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:14:15.910 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:14:15.910 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:14:15.910 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:14:15.913 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:14:15.914 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:15.931 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:15.938 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:16.197 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:14:16.219 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:16.219 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:14:16.219 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:14:16.219 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:14:16.219 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:14:16.219 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:14:16.219 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xd97e07e7 |
17:14:16.219 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:14:16.219 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:14:16.219 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:14:16.219 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:14:16.219 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:14:16.219 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:14:16.219 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:14:16.219 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:14:16.219 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:14:16.219 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:14:16.219 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:14:16.225 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:14:16.417 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:16.417 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:14:16.417 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:14:16.417 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[YouTube - Google Chrome] |
17:14:16.417 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:14:16.417 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:14:16.417 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:14:16.433 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:16.434 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:17.426 | 492C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:19.462 | 492C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3286]. |
17:14:19.462 | 492C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:14:19.462 | 492C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:9) |
17:14:35.199 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:35.203 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:35.218 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:35.234 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:35.268 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:14:35.268 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:14:35.268 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:14:35.268 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:14:35.273 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:14:35.273 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:14:35.273 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:14:35.273 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:14:35.273 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:14:35.273 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:14:35.273 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:14:35.273 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:14:35.273 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:14:35.288 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:14:35.288 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:14:35.288 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:14:35.288 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18910614 |
17:14:35.288 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:14:35.288 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:14:35.288 | 131C | 2286 | WidgetManager::Render | resume layout thread |
17:14:35.288 | 131C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:14:35.288 | 131C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:35.289 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:14:35.289 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:35.289 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:14:35.289 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:14:35.289 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:14:35.289 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:14:35.289 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:35.296 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:14:35.296 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:14:35.716 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:14:35.716 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:14:35.716 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:14:35.720 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:14:35.727 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:35.734 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:35.734 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:37.553 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:14:37.574 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:37.574 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:14:37.574 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:14:37.574 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:14:37.574 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:14:37.574 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:14:37.574 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18910614 |
17:14:37.574 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:14:37.574 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:14:37.574 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:14:37.574 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:14:37.574 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:14:37.574 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:14:37.574 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:14:37.574 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:14:37.574 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:14:37.574 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:14:37.574 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:14:37.581 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:14:37.753 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:37.753 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:14:37.753 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:14:37.753 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[Andrew Garfield DODGING Spider-man rumors for his DEAR LIFE - YouTube - Google Chrome] |
17:14:37.753 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:14:37.753 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:14:37.753 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:14:37.768 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:37.770 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:38.768 | 492C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:40.807 | 492C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3273]. |
17:14:40.807 | 492C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:14:40.807 | 492C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:14:42.642 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:42.663 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:42.664 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:14:42.664 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:14:42.664 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:14:42.664 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:14:42.669 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:14:42.669 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:14:42.669 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:14:42.669 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:14:42.669 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:14:42.669 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:14:42.669 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:14:42.669 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:14:42.669 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:14:42.697 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:14:42.698 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:14:42.698 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:14:42.698 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x64a40628 |
17:14:42.698 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:14:42.698 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:14:42.698 | 131C | 2286 | WidgetManager::Render | resume layout thread |
17:14:42.698 | 131C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:14:42.698 | 131C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:42.698 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:14:42.698 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:42.701 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:14:42.701 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:14:42.701 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:14:42.701 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:14:42.701 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:42.708 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:14:42.708 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:14:42.848 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:14:42.848 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:14:42.848 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:14:42.849 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:14:42.850 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:42.866 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:42.872 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:43.72 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:14:43.94 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:43.94 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:14:43.94 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:14:43.94 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:14:43.94 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:14:43.94 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:14:43.94 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x64a40628 |
17:14:43.94 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:14:43.94 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:14:43.94 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:14:43.94 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:14:43.94 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:14:43.94 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:14:43.94 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:14:43.94 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:14:43.94 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:14:43.94 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:14:43.94 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:14:43.100 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:14:43.357 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:43.357 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:14:43.357 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:14:43.357 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[Andrew Garfield DODGING Spider-man rumors for his DEAR LIFE - YouTube - Google Chrome] |
17:14:43.357 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:14:43.357 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:14:43.357 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:14:43.372 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:43.375 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:44.375 | 492C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:44.757 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:44.776 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:44.801 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:14:44.801 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:14:44.801 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:14:44.801 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:14:44.806 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:14:44.806 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:14:44.806 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:14:44.806 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:14:44.806 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:14:44.806 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:14:44.806 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:14:44.806 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:14:44.806 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:14:44.822 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:14:44.822 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:14:44.822 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:14:44.822 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1750057e |
17:14:44.822 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:14:44.822 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:14:44.822 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:14:44.822 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:44.822 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:14:44.822 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:14:44.822 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:14:44.822 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:14:44.822 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:44.828 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:14:44.828 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:14:44.885 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:14:44.885 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:14:44.885 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:14:44.890 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:14:44.890 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:44.902 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:44.902 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:48.702 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:14:48.724 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:48.724 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:14:48.724 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:14:48.724 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:14:48.724 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:14:48.724 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:14:48.724 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1750057e |
17:14:48.724 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:14:48.724 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:14:48.724 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:14:48.724 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:14:48.724 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:14:48.724 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:14:48.724 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:14:48.724 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:14:48.724 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:14:48.724 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:14:48.724 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:14:48.730 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:14:48.946 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:48.946 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:14:48.946 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:14:48.946 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[Andrew Garfield DODGING Spider-man rumors for his DEAR LIFE - YouTube - Google Chrome] |
17:14:48.946 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:14:48.946 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:14:48.946 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:14:48.962 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:48.964 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:49.957 | 492C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:52.2 | 492C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3315]. |
17:14:52.2 | 492C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:14:52.2 | 492C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:14:53.858 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:53.879 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:53.881 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:14:53.881 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:14:53.881 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:14:53.881 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:14:53.889 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:14:53.889 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:14:53.889 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:14:53.889 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:14:53.889 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:14:53.889 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:14:53.889 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:14:53.889 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:14:53.889 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:14:53.906 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:14:53.906 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:14:53.906 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:14:53.906 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xf83e072b |
17:14:53.906 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:14:53.906 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:14:53.906 | 131C | 2286 | WidgetManager::Render | resume layout thread |
17:14:53.906 | 131C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:14:53.906 | 131C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:53.907 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:14:53.907 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:53.909 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:14:53.909 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:14:53.909 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:14:53.909 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:14:53.909 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:53.917 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:14:53.917 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:14:54.45 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:14:54.45 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:14:54.45 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:14:54.49 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:14:54.56 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:54.62 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:54.62 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:55.659 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:14:55.679 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:55.679 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:14:55.679 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:14:55.679 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:14:55.679 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:14:55.679 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:14:55.679 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xf83e072b |
17:14:55.679 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:14:55.679 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:14:55.679 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:14:55.679 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:14:55.679 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:14:55.679 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:14:55.679 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:14:55.679 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:14:55.679 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:14:55.679 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:14:55.679 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:14:55.686 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:14:56.71 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:56.71 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:14:56.71 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:14:56.71 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[Andrew Garfield DODGING Spider-man rumors for his DEAR LIFE - YouTube - Google Chrome] |
17:14:56.71 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:14:56.71 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:14:56.71 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:14:56.86 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:56.88 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:57.93 | 492C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:14:58.322 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:58.340 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:58.341 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:14:58.341 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:14:58.341 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:14:58.341 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:14:58.347 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:14:58.347 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:14:58.347 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:14:58.347 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:14:58.347 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:14:58.347 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:14:58.347 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:14:58.347 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:14:58.347 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:14:58.369 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:14:58.369 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:14:58.369 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:14:58.369 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x59c081f |
17:14:58.369 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:14:58.369 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:14:58.369 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:14:58.369 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:58.372 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:14:58.372 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:14:58.372 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:14:58.372 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:14:58.372 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:58.379 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:14:58.379 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:14:58.626 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:14:58.626 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:14:58.626 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:14:58.630 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:14:58.631 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:14:58.643 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:14:58.644 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:14:58.931 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:14:58.952 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:14:58.952 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:14:58.952 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:14:58.952 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:14:58.952 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:14:58.952 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:14:58.952 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x59c081f |
17:14:58.952 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:14:58.952 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:14:58.952 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:14:58.952 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:14:58.952 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:14:58.952 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:14:58.952 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:14:58.952 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:14:58.952 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:14:58.952 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:14:58.952 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:14:58.958 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:14:59.132 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:59.132 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:14:59.132 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:14:59.132 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[Andrew Garfield DODGING Spider-man rumors for his DEAR LIFE - YouTube - Google Chrome] |
17:14:59.132 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:14:59.132 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:14:59.132 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:14:59.134 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:14:59.136 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:00.146 | 492C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:15:02.179 | 2154 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3266]. |
17:15:02.179 | 2154 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:15:02.179 | 2154 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:9) |
17:15:02.435 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:02.455 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:02.480 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:15:02.480 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:15:02.480 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:15:02.481 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:15:02.486 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:15:02.486 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:15:02.486 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:15:02.486 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:15:02.486 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:15:02.486 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:15:02.486 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:15:02.486 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:15:02.486 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:15:02.499 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:15:02.499 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:15:02.499 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:15:02.499 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5a1081f |
17:15:02.499 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:15:02.499 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:15:02.499 | 131C | 2286 | WidgetManager::Render | resume layout thread |
17:15:02.499 | 131C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:15:02.499 | 131C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:15:02.499 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:15:02.499 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:02.499 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:15:02.499 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:15:02.499 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:15:02.499 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:15:02.499 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:15:02.507 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:15:02.507 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:15:02.690 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:15:02.690 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:15:02.690 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:15:02.692 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:02.695 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:02.696 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:15:02.696 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:15:03.635 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:15:03.659 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:03.659 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:15:03.659 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:15:03.659 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:15:03.659 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:15:03.659 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:15:03.659 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5a1081f |
17:15:03.659 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:15:03.659 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:15:03.659 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:15:03.659 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:15:03.659 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:15:03.659 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:15:03.659 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:15:03.659 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:15:03.659 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:15:03.659 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:15:03.659 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:15:03.666 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:15:03.706 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:03.706 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:15:03.706 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:15:03.706 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[Andrew Garfield DODGING Spider-man rumors for his DEAR LIFE - YouTube - Google Chrome] |
17:15:03.706 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:15:03.706 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:15:03.706 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:15:03.710 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:03.712 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:04.729 | 2154 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:15:06.244 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:06.249 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:06.265 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:06.274 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:06.300 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:15:06.300 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:15:06.300 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:15:06.300 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:15:06.305 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:15:06.305 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:15:06.305 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:15:06.305 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:15:06.305 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:15:06.305 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:15:06.305 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:15:06.305 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:15:06.305 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:15:06.317 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:15:06.317 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:15:06.317 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:15:06.317 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3a040722 |
17:15:06.317 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:15:06.317 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:15:06.317 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:15:06.317 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:06.318 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:15:06.318 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:15:06.318 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:15:06.318 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:15:06.318 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:15:06.324 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:15:06.324 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:15:06.758 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:15:06.758 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:15:06.758 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:15:06.762 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:15:06.762 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:15:06.775 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:06.776 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:09.208 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:15:09.229 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:09.229 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:15:09.229 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:15:09.229 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:15:09.229 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:15:09.229 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:15:09.229 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3a040722 |
17:15:09.229 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:15:09.229 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:15:09.229 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:15:09.229 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:15:09.229 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:15:09.229 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:15:09.229 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:15:09.229 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:15:09.229 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:15:09.229 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:15:09.229 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:15:09.237 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:15:09.314 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:09.314 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:15:09.314 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:15:09.314 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
17:15:09.314 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:15:09.314 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:15:09.314 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:15:09.329 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:09.334 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:10.334 | 2154 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:15:12.369 | 2154 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3182]. |
17:15:12.369 | 2154 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:15:12.369 | 2154 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:15:15.837 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:15.858 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:15.860 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:15:15.860 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:15:15.860 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:15:15.860 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:15:15.866 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:15:15.866 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:15:15.866 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:15:15.866 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:15:15.866 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:15:15.867 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:15:15.867 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:15:15.867 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:15:15.867 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:15:15.888 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:15:15.888 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:15:15.888 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:15:15.888 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x189b0600 |
17:15:15.888 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:15:15.888 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:15:15.888 | 131C | 2286 | WidgetManager::Render | resume layout thread |
17:15:15.888 | 131C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:15:15.888 | 131C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:15:15.888 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:15:15.888 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:15.891 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:15:15.891 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:15:15.891 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:15:15.891 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:15:15.891 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:15:15.899 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:15:15.899 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:15:15.907 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:15:15.907 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:15:15.907 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:15:15.914 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:15:15.914 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:15:15.925 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:15.927 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:16.467 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:15:16.489 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:16.489 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:15:16.489 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:15:16.489 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:15:16.489 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:15:16.489 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:15:16.489 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x189b0600 |
17:15:16.489 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:15:16.489 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:15:16.489 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:15:16.489 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:15:16.489 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:15:16.489 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:15:16.489 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:15:16.489 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:15:16.489 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:15:16.489 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:15:16.489 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:15:16.497 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:15:16.924 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:16.924 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:15:16.924 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:15:16.924 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[Andrew Garfield DODGING Spider-man rumors for his DEAR LIFE - YouTube - Google Chrome] |
17:15:16.924 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:15:16.924 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:15:16.924 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:15:16.939 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:15:16.940 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:17.949 | 2154 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:15:19.366 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:19.390 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:15:19.410 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:15:19.410 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:15:19.410 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:15:19.410 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:15:19.420 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:15:19.420 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:15:19.420 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:15:19.420 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:15:19.420 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:15:19.420 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:15:19.420 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:15:19.420 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:15:19.420 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:15:19.431 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:15:19.431 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:15:19.431 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:15:19.431 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a5605ea |
17:15:19.431 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:15:19.431 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:15:19.431 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:15:19.431 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:15:19.438 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:15:19.438 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:15:19.438 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:15:19.438 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:15:19.438 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:15:19.452 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:15:19.452 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:15:19.477 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:15:19.477 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:15:19.477 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:15:19.484 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:15:19.484 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:15:19.493 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:15:19.499 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:17:48.445 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:17:48.468 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:17:48.468 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:17:48.468 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:17:48.468 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:17:48.468 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:17:48.468 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:17:48.468 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a5605ea |
17:17:48.468 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:17:48.468 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:17:48.468 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:17:48.468 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:17:48.468 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:17:48.468 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:17:48.468 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:17:48.468 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:17:48.468 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:17:48.468 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:17:48.468 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:17:48.477 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:17:48.660 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:17:48.660 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:17:48.660 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:17:48.660 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[Andrew Garfield DODGING Spider-man rumors for his DEAR LIFE - YouTube - Google Chrome] |
17:17:48.660 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:17:48.660 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:17:48.660 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:17:48.675 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:17:48.677 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:17:49.677 | 492C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:17:50.227 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:17:50.250 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:17:50.275 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:17:50.276 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:17:50.276 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:17:50.276 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:17:50.281 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:17:50.281 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:17:50.281 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:17:50.281 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:17:50.281 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:17:50.281 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:17:50.281 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:17:50.281 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:17:50.281 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:17:50.292 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:17:50.292 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:17:50.292 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:17:50.292 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc6fb054a |
17:17:50.292 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:17:50.292 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:17:50.292 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:17:50.292 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:17:50.295 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:17:50.295 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:17:50.295 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:17:50.295 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:17:50.295 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:17:50.302 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:17:50.302 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:17:50.693 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:17:50.693 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:17:50.693 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:17:50.694 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:17:50.695 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:17:50.711 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:17:50.721 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:18:37.518 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:18:37.539 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:18:37.539 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:18:37.539 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:18:37.539 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:18:37.539 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:18:37.539 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:18:37.539 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc6fb054a |
17:18:37.539 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:18:37.539 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:18:37.539 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:18:37.539 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:18:37.539 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:18:37.539 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:18:37.539 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:18:37.539 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:18:37.539 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:18:37.540 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:18:37.540 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:18:37.543 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:18:37.543 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:18:37.543 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:18:37.543 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
17:18:37.543 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:18:37.543 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:18:37.543 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:18:37.543 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:18:37.544 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:18:37.548 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:18:38.567 | 2154 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:18:40.593 | 2154 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3097]. |
17:18:40.593 | 2154 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:18:40.593 | 2154 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
17:18:48.331 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:18:48.358 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:18:48.360 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:18:48.360 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:18:48.360 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:18:48.360 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:18:48.366 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:18:48.366 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:18:48.366 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:18:48.366 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:18:48.366 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:18:48.366 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:18:48.366 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:18:48.366 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:18:48.366 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:18:48.394 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:18:48.394 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:18:48.394 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:18:48.394 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x131b05e4 |
17:18:48.394 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:18:48.394 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:18:48.394 | 131C | 2286 | WidgetManager::Render | resume layout thread |
17:18:48.394 | 131C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:18:48.394 | 131C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:18:48.394 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:18:48.394 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:18:48.397 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:18:48.397 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:18:48.397 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:18:48.397 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:18:48.397 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:18:48.407 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:18:48.407 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:18:48.683 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:18:48.683 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:18:48.683 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:18:48.685 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:18:48.688 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:18:48.695 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:18:48.695 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:19:04.218 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:19:04.238 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:19:04.238 | 131C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:19:04.238 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:19:04.239 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:19:04.239 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:19:04.239 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:19:04.239 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x131b05e4 |
17:19:04.239 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:19:04.239 | 131C | 427 | fSwapResize_Buffers | Device was Resized! |
17:19:04.239 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:19:04.239 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:19:04.239 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:19:04.239 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:19:04.239 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:19:04.239 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:19:04.239 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:19:04.239 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:19:04.239 | 131C | 431 | fSwapResize_Buffers | End Device was Resized! |
17:19:04.246 | 131C | 112 | doOverlay | skip init device, buffer is too small (1 1) |
17:19:04.437 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:19:04.437 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:19:04.437 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed False |
17:19:04.437 | 46AC | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xF2F0806 Title=[YouTube - Google Chrome] |
17:19:04.437 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:19:04.437 | 46AC | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:19:04.437 | 46AC | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:19:04.453 | 46AC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:19:04.454 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:19:05.463 | 2154 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:19:06.91 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:19:06.110 | 131C | 418 | fSwapResize_Buffers | Resize buffer (0x1570a258)! |
17:19:06.112 | 131C | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x1570a258 |
17:19:06.112 | 131C | 1105 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
17:19:06.112 | 131C | 1126 | RenderDeviceD3d11::init | save state |
17:19:06.112 | 131C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:19:06.118 | 131C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xfa48754. |
17:19:06.118 | 131C | 1134 | RenderDeviceD3d11::init | restore state |
17:19:06.118 | 131C | 1137 | RenderDeviceD3d11::init | Target Window [0xbfb057c] |
17:19:06.118 | 131C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:19:06.118 | 131C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:19:06.118 | 131C | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:19:06.118 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Windowed} |
17:19:06.118 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed} |
17:19:06.118 | 131C | 1759 | OverlayManager::notifyResolutionChange | notifyResolutionChange -> install mouse inputs |
17:19:06.139 | 131C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:19:06.139 | 131C | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xbfb057c}. |
17:19:06.139 | 131C | 2497 | OverlayManager::installWindowProcHook | Install WPH |
17:19:06.139 | 131C | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x136d05e4 |
17:19:06.139 | 131C | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:19:06.139 | 131C | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1930780=26412928)=>(0x549ebcb0=1419689136) |
17:19:06.139 | 131C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:19:06.139 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:19:06.141 | 131C | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:19:06.141 | 131C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:19:06.141 | 131C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x131c |
17:19:06.141 | 131C | 469 | InputInterceptor::runHook | Mouse is hooked 0x131c |
17:19:06.141 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:19:06.147 | 131C | 1744 | OverlayManager::notifyResolutionChange | Resolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen} |
17:19:06.147 | 131C | 1751 | OverlayManager::notifyResolutionChange | notifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen} |
17:19:06.482 | 46AC | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:19:06.482 | 46AC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
17:19:06.483 | 46AC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:19:06.484 | 131C | 50 | capture device | d3d11 shared texture capture successful |
17:19:06.490 | 131C | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
17:19:06.500 | 46AC | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
17:19:06.504 | 131C | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:22:17.655 | 131C | 1930 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
17:22:17.810 | 131C | 1930 | OverlayManager::GameWindowProcCallback | Close Window [16]. |
17:22:18.748 | 131C | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
17:22:18.749 | 131C | 485 | ReleaseD11Device | Device Released! [1] |
17:22:18.749 | 131C | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:22:18.749 | 131C | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:22:18.749 | 131C | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:22:18.749 | 131C | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:22:18.749 | 131C | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x136d05e4 |
17:22:18.749 | 131C | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:22:18.749 | 131C | 185 | IRenderDevice::release | Render Releasing. |
17:22:18.749 | 131C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:22:18.749 | 131C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:22:18.749 | 131C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:22:18.749 | 131C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:22:18.749 | 131C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:22:18.749 | 131C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:22:18.749 | 131C | 202 | IRenderDevice::release | Render Releasing Done. |
17:22:18.749 | 131C | 488 | ReleaseD11Device | End Device Released! |
17:22:18.749 | 131C | 534 | fDevice11_Release | swap chain release 0 0x1570a258 [overlay:0] |
17:22:18.821 | 15F0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |