TimeThreadLineFunctionMessage
11:28:48.433090138runClientStarting Overlay PID=11952(0x2eb0) server PID = 11828
11:28:48.443090561Client::initClient::Initialize
11:28:48.443090569Client::initStart owclient thread
11:28:48.441F5C325Client::initFirstInjectionClient::initFirstInjection.
11:28:48.441F5C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_11828 opened succesfuly
11:28:48.441F5C351session id = {2335DB54-ED74-4ED9-8782-3CACBB92587A}
11:28:48.441F5C2021Client::LogClientInfoCommandLine[1] [F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=Tn5qiD85PhKwR4tHqUKl_gtkZQGovA-AUTH_LOGIN=unused].
11:28:48.441F5C2021Client::LogClientInfoCommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-epicusername=LanzerPanzer-epicuserid=fde7a1311e6644ef9826ca0080903d24-epiclocale=en-nobe-fromfl=eac].
11:28:48.451F5C2039Client::LogClientInfoOS version [10.0]
11:28:48.451F5C2044Client::LogClientInfoProcess OS version [10.0] [64-bit]
11:28:48.451F5C2062Client::LogClientInfoClient [64-bit] Version 2.2.84.12
11:28:48.451F5C2074Client::LogProcessModulesLoaded modules:
11:28:48.641F5C2090C:\Program Files (x86)\Overwolf\0.166.1.16\OWClient.dll
11:28:48.641F5C2090C:\Program Files (x86)\Overwolf\0.166.1.16\OWExplorer.dll
11:28:48.641F5C2090C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
11:28:48.641F5C2090C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\AVRT.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\CRYPTSP.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\DEVOBJ.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\DEVRTL.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\DNSAPI.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\DSOUND.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\GLU32.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\HID.DLL
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\MSACM32.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\MSASN1.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\NTASN1.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\OPENGL32.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\PROPSYS.dll
11:28:48.641F5C2090C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\SPINF.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\Secur32.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\SspiCli.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\TextShaping.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\UMPDC.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\UxTheme.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\VERSION.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\WINHTTP.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\WINMM.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\Wldp.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\cryptbase.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\cryptnet.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\d3d11.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\d3d9.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\dcomp.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\drvstore.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\dwmapi.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\dxcore.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\dxgi.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\dxva2.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\gpapi.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\ksuser.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\mf.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\mfperfhelper.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\mfplat.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\mfplay.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\midimap.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\msacm32.drv
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\ncrypt.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\ntdll.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\ntmarta.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\nvapi64.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\powrprof.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\profapi.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\textinputframework.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\wdmaud.drv
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\windows.storage.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\winmmbase.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\wintypes.dll
11:28:48.651F5C2090C:\WINDOWS\SYSTEM32\xaudio2_9.dll
11:28:48.651F5C2090C:\WINDOWS\System32\ADVAPI32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\CRYPT32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\CoreMessaging.dll
11:28:48.651F5C2090C:\WINDOWS\System32\CoreUIComponents.dll
11:28:48.651F5C2090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_69d6cb4608dadaa3\nvldumdx.dll
11:28:48.651F5C2090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_69d6cb4608dadaa3\nvngx.dll
11:28:48.651F5C2090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_69d6cb4608dadaa3\nvwgf2umx.dll
11:28:48.651F5C2090C:\WINDOWS\System32\IMM32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\KERNEL32.DLL
11:28:48.651F5C2090C:\WINDOWS\System32\KERNELBASE.dll
11:28:48.651F5C2090C:\WINDOWS\System32\NSI.dll
11:28:48.651F5C2090C:\WINDOWS\System32\Normaliz.dll
11:28:48.651F5C2090C:\WINDOWS\System32\OLEAUT32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\PSAPI.DLL
11:28:48.651F5C2090C:\WINDOWS\System32\RPCRT4.dll
11:28:48.651F5C2090C:\WINDOWS\System32\SETUPAPI.dll
11:28:48.651F5C2090C:\WINDOWS\System32\SHCORE.dll
11:28:48.651F5C2090C:\WINDOWS\System32\SHELL32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\USER32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\WINTRUST.dll
11:28:48.651F5C2090C:\WINDOWS\System32\WLDAP32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\WS2_32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\bcrypt.dll
11:28:48.651F5C2090C:\WINDOWS\System32\bcryptPrimitives.dll
11:28:48.651F5C2090C:\WINDOWS\System32\cfgmgr32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\clbcatq.dll
11:28:48.651F5C2090C:\WINDOWS\System32\combase.dll
11:28:48.651F5C2090C:\WINDOWS\System32\fwpuclnt.dll
11:28:48.651F5C2090C:\WINDOWS\System32\gdi32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\gdi32full.dll
11:28:48.651F5C2090C:\WINDOWS\System32\imagehlp.dll
11:28:48.651F5C2090C:\WINDOWS\System32\msctf.dll
11:28:48.651F5C2090C:\WINDOWS\System32\msvcp_win.dll
11:28:48.651F5C2090C:\WINDOWS\System32\msvcrt.dll
11:28:48.651F5C2090C:\WINDOWS\System32\ole32.dll
11:28:48.651F5C2090C:\WINDOWS\System32\sechost.dll
11:28:48.651F5C2090C:\WINDOWS\System32\shlwapi.dll
11:28:48.651F5C2090C:\WINDOWS\System32\ucrtbase.dll
11:28:48.651F5C2090C:\WINDOWS\System32\win32u.dll
11:28:48.651F5C2090C:\WINDOWS\System32\winrnr.dll
11:28:48.651F5C2090C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\comctl32.dll
11:28:48.651F5C2090C:\WINDOWS\system32\NLAapi.dll
11:28:48.651F5C2090C:\WINDOWS\system32\dataexchange.dll
11:28:48.651F5C2090C:\WINDOWS\system32\explorerframe.dll
11:28:48.651F5C2090C:\WINDOWS\system32\mswsock.dll
11:28:48.651F5C2090C:\WINDOWS\system32\napinsp.dll
11:28:48.651F5C2090C:\WINDOWS\system32\nvspcap64.dll
11:28:48.651F5C2090C:\WINDOWS\system32\pnrpnsp.dll
11:28:48.651F5C2090C:\WINDOWS\system32\rsaenh.dll
11:28:48.651F5C2090C:\WINDOWS\system32\twinapi.appcore.dll
11:28:48.651F5C2090C:\WINDOWS\system32\windowscodecs.dll
11:28:48.651F5C2090C:\WINDOWS\system32\wshbth.dll
11:28:48.651F5C2090C:\Windows\System32\InputHost.dll
11:28:48.651F5C2090C:\Windows\System32\OneCoreCommonProxyStub.dll
11:28:48.651F5C2090C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
11:28:48.651F5C2090C:\Windows\System32\WindowManagementAPI.dll
11:28:48.651F5C2090C:\Windows\System32\Windows.UI.dll
11:28:48.651F5C2090C:\Windows\System32\gameux.dll
11:28:48.651F5C2090C:\Windows\System32\rasadhlp.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\X3DAudio1_7.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XAPOFX1_5.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\libScePad.dll
11:28:48.651F5C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\oo2core_5_win64.dll
11:28:48.651F5C79GraphicsHookManager::InitCreated Thread - Created , ThreadId=12356
11:28:48.751F5C1526Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
11:28:48.751F5C1550Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
11:28:48.751F5C1558Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
11:28:48.751F5C1599Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
11:28:48.751F5C1665Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
11:28:48.751F5C1678Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
11:28:48.751F5C1691Client::ReadGameConfigurationsEnable EnableTXR - OFF
11:28:48.751F5C1731Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
11:28:48.751F5C1733Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
11:28:48.751F5C1735Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
11:28:48.751F5C1737Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
11:28:48.751F5C1739Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
11:28:48.751F5C1741Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
11:28:48.761F5C1743Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
11:28:48.761F5C1746Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
11:28:48.761F5C1749Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
11:28:48.771F5C1856Data::Search[0] 0x3A210000
11:28:48.771F5C1856Data::Search[1] 0x0
11:28:48.771F5C1856Data::Search[2] 0x2FA60000
11:28:48.771F5C1856Data::Search[3] 0x0
11:28:48.771F5C1856Data::Search[4] 0x0
11:28:48.771F5C1856Data::Search[5] 0x38120000
11:28:48.771F5C1856Data::Search[6] 0x3C020000
11:28:48.771F5C1856Data::Search[7] 0x3470000
11:28:48.771F5C1856Data::Search[8] 0x38120000
11:28:48.771F5C1856Data::Search[9] 0x0
11:28:48.771F5C1861Data::Search[10] 0x0
11:28:48.771F5C1867Data::Search[11] 0x35860000
11:28:48.771F5C1873Data::Search[12] 0x3470000
11:28:48.771F5C1879Data::Search[13] 0x0
11:28:48.771F5C334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:28:48.771F5C1264Client::hookFunctionsDetected Windows 8.1 or greater
11:28:48.771F5C1279Client::hookFunctionsAcquiring function lock succedded
11:28:48.771F5C225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_11828 opened succesfuly
11:28:48.781F5C480OverlayManager::OverlayManagerOW System Cursor is set to = 0x670a15
11:28:48.781F5C7254OverlayManager::LoadDefaultCursorsLoad default cursors
11:28:48.791F5C488OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x1c30923
11:28:48.791F5C72PerformanceCounter::StartSessionStartSession
11:28:48.791F5C72PerformanceCounter::StartSessionStartSession
11:28:48.791F5C225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
11:28:48.791F5C700OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
11:28:48.791F5C718OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
11:28:48.791F5C720OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
11:28:48.791F5C723OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
11:28:48.791F5C726OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
11:28:48.791F5C729OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
11:28:48.791F5C732OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
11:28:48.791F5C735OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
11:28:48.791F5C738OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
11:28:48.791F5C741OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
11:28:48.791F5C744OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
11:28:48.791F5C747OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
11:28:48.791F5C750OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
11:28:48.791F5C753OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
11:28:48.791F5C756OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
11:28:48.791F5C759OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
11:28:48.791F5C762OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
11:28:48.791F5C765OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
11:28:48.791F5C768OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
11:28:48.791F5C771OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
11:28:48.791F5C774OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
11:28:48.791F5C777OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
11:28:48.791F5C780OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
11:28:48.791F5C783OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
11:28:48.791F5C786OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = ON
11:28:48.791F5C789OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
11:28:48.791F5C792OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
11:28:48.791F5C795OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
11:28:48.791F5C798OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
11:28:48.791F5C801OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
11:28:48.791F5C804OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
11:28:48.791F5C807OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
11:28:48.791F5C810OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
11:28:48.791F5C813OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
11:28:48.791F5C816OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
11:28:48.791F5C819OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
11:28:48.791F5C822OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
11:28:48.791F5C825OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
11:28:48.791F5C828OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
11:28:48.791F5C831OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
11:28:48.791F5C834OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
11:28:48.791F5C837OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
11:28:48.791F5C840OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
11:28:48.791F5C843OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
11:28:48.791F5C846OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
11:28:48.791F5C849OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
11:28:48.791F5C852OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
11:28:48.791F5C855OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
11:28:48.791F5C858OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
11:28:48.791F5C861OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
11:28:48.791F5C864OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
11:28:48.791F5C867OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
11:28:48.791F5C870OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
11:28:48.791F5C873OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
11:28:48.791F5C876OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
11:28:48.791F5C879OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
11:28:48.791F5C882OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
11:28:48.791F5C885OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
11:28:48.791F5C888OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
11:28:48.791F5C891OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
11:28:48.791F5C894OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
11:28:48.791F5C897OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = ON
11:28:48.791F5C900OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
11:28:48.801F5C903OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
11:28:48.801F5C906OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
11:28:48.801F5C909OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
11:28:48.801F5C911OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
11:28:48.801F5C913OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
11:28:48.801F5C915OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
11:28:48.801F5C917OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
11:28:48.801F5C919OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = ON
11:28:48.801F5C921OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
11:28:48.801F5C923OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
11:28:48.801F5C925OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
11:28:48.801F5C927OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
11:28:48.801F5C929OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
11:28:48.801F5C931OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
11:28:48.801F5C933OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
11:28:48.801F5C935OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
11:28:48.801F5C949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:28:48.801F5C574OverlayManager::InitGameClientstarting hooks...
11:28:48.2391F5C1958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.166.1.16\\OWUtils.dll succeeded
11:28:49.2841F5C597Install::CodeInit [Client,1] (MCH) OK
11:28:49.2851F5C597Install::CodeInit [Client,2] (MCH) OK
11:28:49.2851F5C597Install::CodeInit [Client,3] (MCH) OK
11:28:49.2861F5C597Install::CodeInit [Client,4] (MCH) OK
11:28:49.2981F5C597Install::CodeInit [Client,4.1] (MCH) OK
11:28:49.3091F5C597Install::CodeInit [Client,4.2] (MCH) OK
11:28:49.3101F5C248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
11:28:49.3101F5C577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
11:28:49.3101F5C926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
11:28:49.3101F5C1354Client::hookFunctionsSuspend before hook: OFF
11:28:49.3111F5C1062Install::CodeSegment [5|20352|0x38120000|0x4F80]
11:28:49.3991F5C597Install::Codeunknown (MCH) OK
11:28:49.3991F5C1062Install::CodeSegment [5|431872|0x38120000|0x69700]
11:28:49.4121F5C597Install::Codeunknown (MCH) OK
11:28:49.4121F5C1062Install::CodeSegment [5|132848|0x38120000|0x206F0]
11:28:49.4371F5C597Install::Codeunknown (MCH) OK
11:28:49.4371F5C1062Install::CodeSegment [5|7648|0x38120000|0x1DE0]
11:28:50.3521F5C597Install::Codeunknown (MCH) OK
11:28:50.3521F5C1062Install::CodeSegment [5|-41514912|0x38120000|0xFD868860]
11:28:50.3521F5C1153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
11:28:50.3521F5C1062Install::CodeSegment [5|-41493456|0x38120000|0xFD86DC30]
11:28:50.3521F5C1153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
11:28:50.3521F5C1062Install::CodeSegment [5|-41499152|0x38120000|0xFD86C5F0]
11:28:50.3521F5C1153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
11:28:50.3521F5C1062Install::CodeSegment [5|-42686480|0x38120000|0xFD74A7F0]
11:28:50.3521F5C1153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
11:28:50.3521F5C916Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
11:28:50.3521F5C334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:28:50.3521F5C1193OverlayManager::StartStarting...
11:28:50.3521F5C1225OverlayManager::Startstarting hooks 2...
11:28:50.3531F5C597Install::CodeInit [Client,5] (MCH) OK
11:28:50.3531F5C1318OverlayManager::StartFixRestoreSWL failed 0
11:28:50.3531F5C1321OverlayManager::StartFixRestoreSWL failed 0
11:28:50.4261F5C597Install::CodeGetWindowLongW (MCH) OK
11:28:50.4371F5C597Install::CodeSetWindowLongW (MCH) OK
11:28:50.4381F5C1372XTRAP COMPATIBLE PATCH WARNING
11:28:50.4381F5C1380OverlayManager::Startdone with hooks...
11:28:50.4381F5C107ApiManager::InitAPI Manager Event : OK
11:28:50.4381F5C119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=8780
11:28:50.4381F5C67TXRSettingFail to read texture recognition options 0xb7
11:28:50.4381F5C114TXOfInterestNew list set with 0 items
11:28:50.4381F5C1405OverlayManager::Startget foreground state
11:28:50.4382A806841OverlayManager::OnConnectedConnected to server
11:28:50.4382A8032SendServerHelloMessage::ExecuteSend connection Ack
11:28:50.4641F5C7956OverlayManager::OnForegroundChangedChanged True
11:28:50.4671F5C7353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:28:50.4671F5C1442OverlayManager::StartStarted...
11:28:50.471224C7460OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x104ae
11:28:50.4821F5C597Install::CodeInit [Client,0] (MCH) OK
11:28:50.4821F5C428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
11:28:50.4821F5C94GraphicsHookManager::StopThreadStopThread
11:28:50.4893044216GraphicsHookManager::MessageLoopExit Thread
11:28:50.4961F5C407Client::initFirstInjectioninit complete
11:28:50.5012A806671OverlayManager::doActionDisplayFPS - Triggered
11:28:50.5671760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:28:50.67417607393OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
11:28:50.677E44587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
11:28:50.738E44148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
11:28:50.951E44148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
11:28:50.951E44984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
11:28:51.101E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:28:51.101E441072RenderDeviceD3d11::initDevice adapter hash: -828930956
11:28:51.101E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:28:51.101E441126RenderDeviceD3d11::initsave state
11:28:51.101E44696RenderDeviceD3d11::initDX11loading shaders...
11:28:51.105E44705RenderDeviceD3d11::initDX11create vs
11:28:51.105E44723RenderDeviceD3d11::initDX11create vs
11:28:51.108E44745RenderDeviceD3d11::initDX11create pxs
11:28:51.110E44774RenderDeviceD3d11::initDX11create raster
11:28:51.110E44842RenderDeviceD3d11::initDX11create buffers
11:28:51.110E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:28:51.110E441134RenderDeviceD3d11::initrestore state
11:28:51.110E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:28:51.110E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:28:51.110E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:28:51.110E44193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
11:28:51.110E442093RenderDeviceD3d11::setFixSet render device fix RT.
11:28:51.110E442874OverlayManager::setGraphicsRender Device fix was set RT.
11:28:51.110E445170OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
11:28:51.110E445182OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:28:51.112E44655OverlayInputManager::HandleCommandsClear all hotkeys command
11:28:51.112E44696OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
11:28:51.112E4426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
11:28:51.112E4421StartWidgetsRefresher::ExecuteExecute start wicket manager
11:28:51.112E44275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:28:51.112E445281OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x120a1c}.
11:28:51.112E442351OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xde0551
11:28:51.112E442369OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
11:28:51.112E442435OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure could not be replaced (null ptr).
11:28:51.112E44311PerformanceCounter::NotifyFrameRenderNotify first Render...
11:28:51.112E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:28:51.112E447856OverlayManager::CheckForSharedTextureSupportCheck for SHT support
11:28:51.11617602447OverlayManager::installKeybMouseHookInstall KeybMouse
11:28:51.1161760479InputInterceptor::stopHookunhook keyboard and mouse
11:28:51.1161760446InputInterceptor::runHookKeyboard is hooked 0x1760
11:28:51.1161760468InputInterceptor::runHookMouse is hooked 0x1760
11:28:51.11617601680OverlayManager::GameWindowProcCallbackinit cursor initial state 2
11:28:51.11617607622OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10007
11:28:51.116E445216OverlayManager::initOverlayResolutionEx 0X40008
11:28:51.116E445223OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
11:28:51.116E445170OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
11:28:51.116E445182OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
11:28:51.2092A806942OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.1\plugins/GEPPlugin64.dll]
11:28:51.37517605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:28:51.401E447681OverlayManager::LoadPluginPlugin loaded [3] [C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.1\plugins/GEPPlugin64.dll] []
11:28:54.712A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:28:54.712A807956OverlayManager::OnForegroundChangedChanged False
11:28:54.712A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1290892 Title=[49 - Google Docs - Google Chrome]
11:28:54.712A807353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:28:54.712A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:28:54.712A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:28:54.892A806671OverlayManager::doActionDisplayFPS - Triggered
11:28:54.1381760467ReleaseD11DeviceDevice Released! [2]
11:28:54.13817602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:28:54.13817602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:28:54.1381760187IRenderDevice::releaseRender Releasing.
11:28:54.138176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:28:54.1381760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:28:54.13817601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:28:54.13817601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:28:54.13817601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:28:54.1381760204IRenderDevice::releaseRender Releasing Done.
11:28:54.1381760470ReleaseD11Device End Device Released!
11:28:54.5161760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:28:54.528E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:28:54.528E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:28:54.528E441126RenderDeviceD3d11::initsave state
11:28:54.528E44696RenderDeviceD3d11::initDX11loading shaders...
11:28:54.538E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:28:54.538E441134RenderDeviceD3d11::initrestore state
11:28:54.538E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:28:54.538E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:28:54.538E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:28:54.538E442758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:28:54.542E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:28:54.542E441611WidgetManager::drawskip widget draw (not in foreground) False - False
11:28:54.542E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:00.593224C2074Client::LogProcessModulesLoaded modules:
11:29:00.631224C2090C:\Program Files (x86)\Overwolf\0.166.1.16\OWClient.dll
11:29:00.631224C2090C:\Program Files (x86)\Overwolf\0.166.1.16\OWExplorer.dll
11:29:00.631224C2090C:\Program Files (x86)\Overwolf\0.166.1.16\OWUtils.dll
11:29:00.631224C2090C:\Program Files\Logitech Gaming Software\SDK\LED\x64\LogitechLed.dll
11:29:00.631224C2090C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
11:29:00.631224C2090C:\Program Files\NVIDIA Corporation\NvTelemetry\NvTelemetryAPI64.dll
11:29:00.631224C2090C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.1\plugins\64\gep_fortnite.dll
11:29:00.631224C2090C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.1\plugins\64\libowgameevents64.dll
11:29:00.632224C2090C:\Users\Eliran\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.1\plugins\GEPPlugin64.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\AVRT.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\CRYPTSP.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\D3DX9_43.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\DEVOBJ.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\DEVRTL.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\DNSAPI.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\DSOUND.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\GLU32.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\HID.DLL
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\MSACM32.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\MSASN1.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\MSVCP120.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\MSVCR120.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\NTASN1.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\OPENGL32.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\PROPSYS.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\RzChromaSDK64.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\SPINF.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\Secur32.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\SspiCli.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\TextShaping.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\UMPDC.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\UxTheme.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\VERSION.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\WINHTTP.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\WINMM.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\WINNSI.DLL
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\Wldp.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\cryptbase.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\cryptnet.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\d3d11.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\d3d9.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\d3dx11_43.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\dcomp.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\drvstore.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\dwmapi.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\dxcore.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\dxgi.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\dxva2.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\gpapi.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\ksuser.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\mf.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\mfperfhelper.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\mfplat.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\mfplay.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\midimap.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\msacm32.drv
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\ncrypt.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\ntdll.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\ntmarta.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\nvapi64.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\powrprof.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\profapi.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\sxs.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\textinputframework.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\wdmaud.drv
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\windows.storage.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\winmmbase.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\wintypes.dll
11:29:00.632224C2090C:\WINDOWS\SYSTEM32\xaudio2_9.dll
11:29:00.632224C2090C:\WINDOWS\System32\ADVAPI32.dll
11:29:00.632224C2090C:\WINDOWS\System32\CRYPT32.dll
11:29:00.632224C2090C:\WINDOWS\System32\CoreMessaging.dll
11:29:00.632224C2090C:\WINDOWS\System32\CoreUIComponents.dll
11:29:00.632224C2090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_69d6cb4608dadaa3\nvldumdx.dll
11:29:00.632224C2090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_69d6cb4608dadaa3\nvngx.dll
11:29:00.632224C2090C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_69d6cb4608dadaa3\nvwgf2umx.dll
11:29:00.632224C2090C:\WINDOWS\System32\IMM32.dll
11:29:00.632224C2090C:\WINDOWS\System32\KERNEL32.DLL
11:29:00.632224C2090C:\WINDOWS\System32\KERNELBASE.dll
11:29:00.632224C2090C:\WINDOWS\System32\NSI.dll
11:29:00.632224C2090C:\WINDOWS\System32\Normaliz.dll
11:29:00.632224C2090C:\WINDOWS\System32\OLEAUT32.dll
11:29:00.632224C2090C:\WINDOWS\System32\PSAPI.DLL
11:29:00.632224C2090C:\WINDOWS\System32\RPCRT4.dll
11:29:00.632224C2090C:\WINDOWS\System32\SETUPAPI.dll
11:29:00.632224C2090C:\WINDOWS\System32\SHCORE.dll
11:29:00.632224C2090C:\WINDOWS\System32\SHELL32.dll
11:29:00.632224C2090C:\WINDOWS\System32\USER32.dll
11:29:00.632224C2090C:\WINDOWS\System32\WINTRUST.dll
11:29:00.632224C2090C:\WINDOWS\System32\WLDAP32.dll
11:29:00.632224C2090C:\WINDOWS\System32\WS2_32.dll
11:29:00.632224C2090C:\WINDOWS\System32\bcrypt.dll
11:29:00.632224C2090C:\WINDOWS\System32\bcryptPrimitives.dll
11:29:00.632224C2090C:\WINDOWS\System32\cfgmgr32.dll
11:29:00.632224C2090C:\WINDOWS\System32\clbcatq.dll
11:29:00.632224C2090C:\WINDOWS\System32\combase.dll
11:29:00.632224C2090C:\WINDOWS\System32\fwpuclnt.dll
11:29:00.632224C2090C:\WINDOWS\System32\gdi32.dll
11:29:00.632224C2090C:\WINDOWS\System32\gdi32full.dll
11:29:00.632224C2090C:\WINDOWS\System32\imagehlp.dll
11:29:00.632224C2090C:\WINDOWS\System32\msctf.dll
11:29:00.632224C2090C:\WINDOWS\System32\msvcp_win.dll
11:29:00.632224C2090C:\WINDOWS\System32\msvcrt.dll
11:29:00.632224C2090C:\WINDOWS\System32\ole32.dll
11:29:00.632224C2090C:\WINDOWS\System32\sechost.dll
11:29:00.632224C2090C:\WINDOWS\System32\shlwapi.dll
11:29:00.632224C2090C:\WINDOWS\System32\ucrtbase.dll
11:29:00.632224C2090C:\WINDOWS\System32\win32u.dll
11:29:00.632224C2090C:\WINDOWS\System32\winrnr.dll
11:29:00.632224C2090C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.844_none_ca00b6081b84eb1d\comctl32.dll
11:29:00.632224C2090C:\WINDOWS\system32\NLAapi.dll
11:29:00.632224C2090C:\WINDOWS\system32\dataexchange.dll
11:29:00.632224C2090C:\WINDOWS\system32\explorerframe.dll
11:29:00.632224C2090C:\WINDOWS\system32\mswsock.dll
11:29:00.632224C2090C:\WINDOWS\system32\napinsp.dll
11:29:00.632224C2090C:\WINDOWS\system32\nvspcap64.dll
11:29:00.632224C2090C:\WINDOWS\system32\pnrpnsp.dll
11:29:00.632224C2090C:\WINDOWS\system32\rsaenh.dll
11:29:00.632224C2090C:\WINDOWS\system32\twinapi.appcore.dll
11:29:00.632224C2090C:\WINDOWS\system32\windowscodecs.dll
11:29:00.632224C2090C:\WINDOWS\system32\wshbth.dll
11:29:00.632224C2090C:\Windows\System32\InputHost.dll
11:29:00.632224C2090C:\Windows\System32\OneCoreCommonProxyStub.dll
11:29:00.632224C2090C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
11:29:00.632224C2090C:\Windows\System32\WindowManagementAPI.dll
11:29:00.632224C2090C:\Windows\System32\Windows.UI.dll
11:29:00.632224C2090C:\Windows\System32\gameux.dll
11:29:00.632224C2090C:\Windows\System32\rasadhlp.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\X3DAudio1_7.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XAPOFX1_5.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\libScePad.dll
11:29:00.632224C2090F:\epic\fortnit\Fortnite\FortniteGame\Binaries\Win64\oo2core_5_win64.dll
11:29:02.9031760467ReleaseD11DeviceDevice Released! [2]
11:29:02.90317602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:02.90317602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:02.9031760187IRenderDevice::releaseRender Releasing.
11:29:02.903176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:02.9031760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:02.90317601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:02.90317601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:02.90317601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:02.9031760204IRenderDevice::releaseRender Releasing Done.
11:29:02.9031760470ReleaseD11Device End Device Released!
11:29:03.2011760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:29:03.2552A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:29:03.2552A807956OverlayManager::OnForegroundChangedChanged True
11:29:03.2552A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:29:03.2602A806671OverlayManager::doActionDisplayFPS - Triggered
11:29:03.40417605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:03.408E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:29:03.408E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:29:03.408E441126RenderDeviceD3d11::initsave state
11:29:03.408E44696RenderDeviceD3d11::initDX11loading shaders...
11:29:03.415E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:29:03.415E441134RenderDeviceD3d11::initrestore state
11:29:03.415E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:29:03.415E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:03.415E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:03.418E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:06.6432A80363ow-graphicsFailed to open pipe
11:29:06.6432A80363ow-graphicsFailed to open pipe
11:29:06.6432A80363ow-graphicsConnection initialized
11:29:06.6432A80152LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
11:29:06.6432A80127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
11:29:06.645E44255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
11:29:06.675E44363ow-graphicsgraphics-hook.dll loaded against process: FortniteClient-Win64-Shipping.exe
11:29:06.675E44363ow-graphics(half life scientist) everything.. seems to be in order
11:29:06.676E44363ow-graphicsd3d11 shared texture capture successful
11:29:07.1372A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:29:07.1572A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:29:07.167474225InterProcessElement::openInterProcess Overwolf_ImID_20AE4_P_11828 opened succesfuly
11:29:07.167474225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:29:09.1932A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:29:09.2062A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:29:09.245474225InterProcessElement::openInterProcess Overwolf_ImID_20AD2_P_11828 opened succesfuly
11:29:09.245474225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:29:09.5142A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:29:09.618E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:29:09.618E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:29:18.575474256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:29:18.575474128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=20ae4
11:29:18.575474256InterProcessElement::closeInterProcess Overwolf_ImID_20AE4_P_11828 close 2147483647 bytes
11:29:18.5754742533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:29:41.961F30293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:30:00.62617607393OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
11:30:09.5471F30293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:30:10.27617607353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:30:11.2871760467ReleaseD11DeviceDevice Released! [2]
11:30:11.28717602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:30:11.28717602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:30:11.2871760187IRenderDevice::releaseRender Releasing.
11:30:11.2871760363ow-graphics----------------- d3d11 capture freed ----------------
11:30:11.287176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:30:11.2871760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:30:11.28717601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:30:11.28717601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:30:11.28717601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:30:11.2871760204IRenderDevice::releaseRender Releasing Done.
11:30:11.2871760470ReleaseD11Device End Device Released!
11:30:11.5702A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:30:11.5702A807956OverlayManager::OnForegroundChangedChanged False
11:30:11.5712A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1023A Title=[Search]
11:30:11.5712A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:30:11.5712A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:30:11.5872A806671OverlayManager::doActionDisplayFPS - Triggered
11:30:11.6171760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:30:11.6402A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:30:11.686E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:30:11.686E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:30:11.686E441126RenderDeviceD3d11::initsave state
11:30:11.686E44696RenderDeviceD3d11::initDX11loading shaders...
11:30:11.697E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:30:11.697E441134RenderDeviceD3d11::initrestore state
11:30:11.697E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:30:11.697E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:30:11.697E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:30:11.697E442758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:30:11.716E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:30:11.716E441611WidgetManager::drawskip widget draw (not in foreground) False - False
11:30:11.716E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:30:12.821F30225InterProcessElement::openInterProcess Overwolf_ImID_1C08E0_P_11828 opened succesfuly
11:30:12.821F30225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:30:20.9171760467ReleaseD11DeviceDevice Released! [2]
11:30:20.91717602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:30:20.91717602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:30:20.9171760187IRenderDevice::releaseRender Releasing.
11:30:20.9171760363ow-graphics----------------- d3d11 capture freed ----------------
11:30:20.917176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:30:20.9171760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:30:20.91717601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:30:20.91717601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:30:20.91717601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:30:20.9171760204IRenderDevice::releaseRender Releasing Done.
11:30:20.9171760470ReleaseD11Device End Device Released!
11:30:21.1851760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:30:21.2312A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:30:21.2312A807956OverlayManager::OnForegroundChangedChanged True
11:30:21.2312A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:30:21.2362A806671OverlayManager::doActionDisplayFPS - Triggered
11:30:21.3092A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:30:21.39217605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:30:21.449E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:30:21.449E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:30:21.449E441126RenderDeviceD3d11::initsave state
11:30:21.449E44696RenderDeviceD3d11::initDX11loading shaders...
11:30:21.458E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:30:21.458E441134RenderDeviceD3d11::initrestore state
11:30:21.458E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:30:21.458E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:30:21.458E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:30:21.470E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:30:21.470474256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:30:21.470474128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c08e0
11:30:21.470474256InterProcessElement::closeInterProcess Overwolf_ImID_1C08E0_P_11828 close 2147483647 bytes
11:30:21.4704742533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:30:21.470E44363ow-graphicsd3d11 shared texture capture successful
11:30:21.474474225InterProcessElement::openInterProcess Overwolf_ImID_40CF2_P_11828 opened succesfuly
11:30:21.474474225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:30:23.188474293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:30:36.365474293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:30:38.290474256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:30:38.290474128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40cf2
11:30:38.290474256InterProcessElement::closeInterProcess Overwolf_ImID_40CF2_P_11828 close 2147483647 bytes
11:30:38.2904742533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:30:38.301E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:30:38.301E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:33:17.3601760467ReleaseD11DeviceDevice Released! [2]
11:33:17.36017602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:33:17.36017602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:33:17.3601760187IRenderDevice::releaseRender Releasing.
11:33:17.3601760363ow-graphics----------------- d3d11 capture freed ----------------
11:33:17.360176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:33:17.3601760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:33:17.36017601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:33:17.36017601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:33:17.36017601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:33:17.3601760204IRenderDevice::releaseRender Releasing Done.
11:33:17.3601760470ReleaseD11Device End Device Released!
11:33:17.6262A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:33:17.6262A807956OverlayManager::OnForegroundChangedChanged False
11:33:17.6272A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x140A1E Title=[DevTools - overwolf-extension://cghphpbjeabdkomiphingnegihoigeggcfphdofo/src/windows/background/background.html?source=gamelaunchevent&gameid=21216 - Google Chrome]
11:33:17.6302A807353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:33:17.6302A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:33:17.6302A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:33:17.6382A806671OverlayManager::doActionDisplayFPS - Triggered
11:33:17.7591760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:33:17.7752A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:33:17.788E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:33:17.788E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:33:17.788E441126RenderDeviceD3d11::initsave state
11:33:17.788E44696RenderDeviceD3d11::initDX11loading shaders...
11:33:17.796E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:33:17.796E441134RenderDeviceD3d11::initrestore state
11:33:17.796E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:33:17.796E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:33:17.796E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:33:17.796E442758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:33:17.833E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:33:17.833E441611WidgetManager::drawskip widget draw (not in foreground) False - False
11:33:17.833E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:33:18.120474225InterProcessElement::openInterProcess Overwolf_ImID_1B0726_P_11828 opened succesfuly
11:33:18.120474225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:33:37.4221F30256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:33:37.4221F30128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1b0726
11:33:37.4221F30256InterProcessElement::closeInterProcess Overwolf_ImID_1B0726_P_11828 close 2147483647 bytes
11:33:37.4221F302533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:33:41.9921F30293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:34:13.9622A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:34:13.9622A807956OverlayManager::OnForegroundChangedChanged True
11:34:13.9622A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:34:13.9741760467ReleaseD11DeviceDevice Released! [2]
11:34:13.97417602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:34:13.97417602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:34:13.9741760187IRenderDevice::releaseRender Releasing.
11:34:13.9741760363ow-graphics----------------- d3d11 capture freed ----------------
11:34:13.974176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:34:13.9741760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:34:13.97417601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:34:13.97417601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:34:13.97417601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:34:13.9741760204IRenderDevice::releaseRender Releasing Done.
11:34:13.9741760470ReleaseD11Device End Device Released!
11:34:13.9922A806671OverlayManager::doActionDisplayFPS - Triggered
11:34:14.1872A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:34:14.1971760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:34:14.38217605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:34:14.405E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:34:14.405E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:34:14.405E441126RenderDeviceD3d11::initsave state
11:34:14.405E44696RenderDeviceD3d11::initDX11loading shaders...
11:34:14.420E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:34:14.420E441134RenderDeviceD3d11::initrestore state
11:34:14.420E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:34:14.420E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:34:14.420E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:34:14.426E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:34:14.427E44363ow-graphicsd3d11 shared texture capture successful
11:34:14.432474225InterProcessElement::openInterProcess Overwolf_ImID_21088E_P_11828 opened succesfuly
11:34:14.432474225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:34:15.959474293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:34:16.83917607353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:34:17.4551760467ReleaseD11DeviceDevice Released! [2]
11:34:17.45517602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:34:17.45517602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:34:17.4551760187IRenderDevice::releaseRender Releasing.
11:34:17.4551760363ow-graphics----------------- d3d11 capture freed ----------------
11:34:17.455176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:34:17.4551760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:34:17.45517601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:34:17.45517601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:34:17.45517601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:34:17.4551760204IRenderDevice::releaseRender Releasing Done.
11:34:17.4551760470ReleaseD11Device End Device Released!
11:34:17.6632A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:34:17.6632A807956OverlayManager::OnForegroundChangedChanged False
11:34:17.6972A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1019C Title=[]
11:34:17.6972A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:34:17.6972A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:34:17.6992A806671OverlayManager::doActionDisplayFPS - Triggered
11:34:17.8031760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:34:17.824E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:34:17.824E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:34:17.824E441126RenderDeviceD3d11::initsave state
11:34:17.824E44696RenderDeviceD3d11::initDX11loading shaders...
11:34:17.8262A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:34:17.834E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:34:17.834E441134RenderDeviceD3d11::initrestore state
11:34:17.834E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:34:17.834E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:34:17.834E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:34:17.834E442758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:34:17.848E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:34:17.848E441611WidgetManager::drawskip widget draw (not in foreground) False - False
11:34:17.848E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:34:18.155474256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:34:18.155474128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=21088e
11:34:18.156474256InterProcessElement::closeInterProcess Overwolf_ImID_21088E_P_11828 close 2147483647 bytes
11:34:18.1564742533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:34:18.159474225InterProcessElement::openInterProcess Overwolf_ImID_80C56_P_11828 opened succesfuly
11:34:18.159474225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:34:26.1021760467ReleaseD11DeviceDevice Released! [2]
11:34:26.10217602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:34:26.10217602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:34:26.1021760187IRenderDevice::releaseRender Releasing.
11:34:26.1021760363ow-graphics----------------- d3d11 capture freed ----------------
11:34:26.102176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:34:26.1021760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:34:26.10217601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:34:26.10217601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:34:26.10217601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:34:26.1021760204IRenderDevice::releaseRender Releasing Done.
11:34:26.1021760470ReleaseD11Device End Device Released!
11:34:26.3122A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:34:26.3122A807956OverlayManager::OnForegroundChangedChanged True
11:34:26.3152A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:34:26.3162A806671OverlayManager::doActionDisplayFPS - Triggered
11:34:26.3702A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:34:26.3801760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:34:26.58317605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:34:26.595E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:34:26.595E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:34:26.595E441126RenderDeviceD3d11::initsave state
11:34:26.595E44696RenderDeviceD3d11::initDX11loading shaders...
11:34:26.602E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:34:26.602E441134RenderDeviceD3d11::initrestore state
11:34:26.602E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:34:26.602E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:34:26.602E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:34:26.607E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:34:26.607E44363ow-graphicsd3d11 shared texture capture successful
11:34:26.609474256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:34:26.609474128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80c56
11:34:26.609474256InterProcessElement::closeInterProcess Overwolf_ImID_80C56_P_11828 close 2147483647 bytes
11:34:26.6094742533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:34:26.613474225InterProcessElement::openInterProcess Overwolf_ImID_30B50_P_11828 opened succesfuly
11:34:26.613474225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:34:32.336474256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:34:32.336474128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=30b50
11:34:32.336474256InterProcessElement::closeInterProcess Overwolf_ImID_30B50_P_11828 close 2147483647 bytes
11:34:32.3364742533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:34:32.344E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:34:32.344E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:34:39.252474293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:34:44.72217607353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:34:44.9181760467ReleaseD11DeviceDevice Released! [2]
11:34:44.91917602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:34:44.91917602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:34:44.9191760187IRenderDevice::releaseRender Releasing.
11:34:44.9191760363ow-graphics----------------- d3d11 capture freed ----------------
11:34:44.919176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:34:44.9191760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:34:44.91917601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:34:44.91917601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:34:44.91917601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:34:44.9191760204IRenderDevice::releaseRender Releasing Done.
11:34:44.9191760470ReleaseD11Device End Device Released!
11:34:45.2401760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:34:45.2472A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:34:45.2472A807956OverlayManager::OnForegroundChangedChanged False
11:34:45.2472A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1023A Title=[Search]
11:34:45.2472A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:34:45.2472A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:34:45.2982A806671OverlayManager::doActionDisplayFPS - Triggered
11:34:45.3172A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:34:45.334E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:34:45.334E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:34:45.334E441126RenderDeviceD3d11::initsave state
11:34:45.334E44696RenderDeviceD3d11::initDX11loading shaders...
11:34:45.343E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:34:45.343E441134RenderDeviceD3d11::initrestore state
11:34:45.343E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:34:45.343E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:34:45.343E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:34:45.343E442758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:34:45.360E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:34:45.360E441611WidgetManager::drawskip widget draw (not in foreground) False - False
11:34:45.360E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:34:45.7531F30225InterProcessElement::openInterProcess Overwolf_ImID_A0C56_P_11828 opened succesfuly
11:34:45.7531F30225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:35:03.1381760467ReleaseD11DeviceDevice Released! [2]
11:35:03.13817602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:35:03.13817602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:35:03.1381760187IRenderDevice::releaseRender Releasing.
11:35:03.1381760363ow-graphics----------------- d3d11 capture freed ----------------
11:35:03.138176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:35:03.1381760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:35:03.13817601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:35:03.13817601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:35:03.13817601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:35:03.1381760204IRenderDevice::releaseRender Releasing Done.
11:35:03.1381760470ReleaseD11Device End Device Released!
11:35:03.2451760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:35:03.367E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:35:03.367E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:35:03.367E441126RenderDeviceD3d11::initsave state
11:35:03.367E44696RenderDeviceD3d11::initDX11loading shaders...
11:35:03.375E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:35:03.375E441134RenderDeviceD3d11::initrestore state
11:35:03.375E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:35:03.375E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:35:03.375E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:35:03.5652A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:35:03.5652A807956OverlayManager::OnForegroundChangedChanged True
11:35:03.5652A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:35:03.569E44363ow-graphicsd3d11 shared texture capture successful
11:35:03.57817605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:35:03.5832A806671OverlayManager::doActionDisplayFPS - Triggered
11:35:03.590E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:35:03.5962E78256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:35:03.5962E78128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a0c56
11:35:03.5962E78256InterProcessElement::closeInterProcess Overwolf_ImID_A0C56_P_11828 close 2147483647 bytes
11:35:03.5962E782533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:35:03.6802A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:35:03.7072A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:35:03.7152E78225InterProcessElement::openInterProcess Overwolf_ImID_120782_P_11828 opened succesfuly
11:35:03.7162E78225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:35:05.9462E78293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:35:13.1533D44293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:35:20.4333D44293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:37:51.5593D44293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:37:54.3493D44256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:37:54.3493D44128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=120782
11:37:54.3493D44256InterProcessElement::closeInterProcess Overwolf_ImID_120782_P_11828 close 2147483647 bytes
11:37:54.3493D442533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:37:54.382E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:37:54.382E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:38:04.2721760467ReleaseD11DeviceDevice Released! [2]
11:38:04.27217602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:38:04.27217602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:38:04.2721760187IRenderDevice::releaseRender Releasing.
11:38:04.2721760363ow-graphics----------------- d3d11 capture freed ----------------
11:38:04.272176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:38:04.2721760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:38:04.27217601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:38:04.27217601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:38:04.27217601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:38:04.2721760204IRenderDevice::releaseRender Releasing Done.
11:38:04.2721760470ReleaseD11Device End Device Released!
11:38:04.4491760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:38:04.471E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:38:04.471E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:38:04.471E441126RenderDeviceD3d11::initsave state
11:38:04.471E44696RenderDeviceD3d11::initDX11loading shaders...
11:38:04.481E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:38:04.481E441134RenderDeviceD3d11::initrestore state
11:38:04.481E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:38:04.481E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:38:04.481E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:38:04.488E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:38:04.488E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:38:04.492E44363ow-graphicsd3d11 shared texture capture successful
11:38:04.5312A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:38:04.5312A807956OverlayManager::OnForegroundChangedChanged False
11:38:04.5312A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x140A1E Title=[View in favorites does not navigate to the player view if when the favorite tab state in grid view : GSP-1773 - Google Chrome]
11:38:04.5312A807353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:38:04.5312A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:38:04.5312A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:38:04.539E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:38:04.5502A806671OverlayManager::doActionDisplayFPS - Triggered
11:38:04.553E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:38:04.5692A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:38:10.1591760467ReleaseD11DeviceDevice Released! [2]
11:38:10.15917602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:38:10.15917602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:38:10.1591760187IRenderDevice::releaseRender Releasing.
11:38:10.1591760363ow-graphics----------------- d3d11 capture freed ----------------
11:38:10.159176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:38:10.1591760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:38:10.15917601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:38:10.15917601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:38:10.15917601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:38:10.1591760204IRenderDevice::releaseRender Releasing Done.
11:38:10.1591760470ReleaseD11Device End Device Released!
11:38:10.2611760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:38:10.391E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:38:10.391E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:38:10.391E441126RenderDeviceD3d11::initsave state
11:38:10.391E44696RenderDeviceD3d11::initDX11loading shaders...
11:38:10.399E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:38:10.399E441134RenderDeviceD3d11::initrestore state
11:38:10.399E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:38:10.399E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:38:10.399E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:38:10.399E442758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:38:10.401E441611WidgetManager::drawskip widget draw (not in foreground) False - False
11:38:10.6332A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:38:10.6332A807956OverlayManager::OnForegroundChangedChanged True
11:38:10.6332A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:38:10.638E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:38:10.638E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:38:10.640E44363ow-graphicsd3d11 shared texture capture successful
11:38:10.6532A806671OverlayManager::doActionDisplayFPS - Triggered
11:38:10.659E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:38:10.66517605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:38:10.6732A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:38:10.6732A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:38:10.6962A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:38:10.7133D44225InterProcessElement::openInterProcess Overwolf_ImID_40144_P_11828 opened succesfuly
11:38:10.7133D44225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:38:25.9723D44293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:38:26.933D44256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:38:26.933D44128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=40144
11:38:26.933D44256InterProcessElement::closeInterProcess Overwolf_ImID_40144_P_11828 close 2147483647 bytes
11:38:26.933D442533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:41:04.9223D44293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:41:08.2701760467ReleaseD11DeviceDevice Released! [2]
11:41:08.27017602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:41:08.27017602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:41:08.2701760187IRenderDevice::releaseRender Releasing.
11:41:08.2701760363ow-graphics----------------- d3d11 capture freed ----------------
11:41:08.270176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:41:08.2701760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:41:08.27017601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:41:08.27017601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:41:08.27017601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:41:08.2701760204IRenderDevice::releaseRender Releasing Done.
11:41:08.2701760470ReleaseD11Device End Device Released!
11:41:08.2701760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:41:08.278E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:41:08.278E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:41:08.278E441126RenderDeviceD3d11::initsave state
11:41:08.278E44696RenderDeviceD3d11::initDX11loading shaders...
11:41:08.285E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:41:08.285E441134RenderDeviceD3d11::initrestore state
11:41:08.285E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:41:08.285E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:41:08.285E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:41:08.288E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:41:08.288E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:41:08.290E44363ow-graphicsd3d11 shared texture capture successful
11:41:08.7072A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:41:08.7072A807956OverlayManager::OnForegroundChangedChanged False
11:41:08.7072A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
11:41:08.7072A807353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:41:08.7072A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:41:08.7082A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:41:08.718E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:41:08.7202A806671OverlayManager::doActionDisplayFPS - Triggered
11:41:08.724E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:41:08.7402A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:41:14.7972A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:41:14.7972A807956OverlayManager::OnForegroundChangedChanged True
11:41:14.7972A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:41:14.7972A802758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:41:14.8051760467ReleaseD11DeviceDevice Released! [2]
11:41:14.80517602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:41:14.80517602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:41:14.8051760187IRenderDevice::releaseRender Releasing.
11:41:14.8051760363ow-graphics----------------- d3d11 capture freed ----------------
11:41:14.805176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:41:14.8051760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:41:14.80517601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:41:14.80517601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:41:14.80517601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:41:14.8051760204IRenderDevice::releaseRender Releasing Done.
11:41:14.8051760470ReleaseD11Device End Device Released!
11:41:14.8602A806671OverlayManager::doActionDisplayFPS - Triggered
11:41:14.9081760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:41:15.7217605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:41:15.77E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:41:15.77E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:41:15.77E441126RenderDeviceD3d11::initsave state
11:41:15.77E44696RenderDeviceD3d11::initDX11loading shaders...
11:41:15.85E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:41:15.85E441134RenderDeviceD3d11::initrestore state
11:41:15.85E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:41:15.85E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:41:15.85E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:41:15.89E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:41:15.89E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:41:15.91E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:41:15.91E44363ow-graphicsd3d11 shared texture capture successful
11:41:15.943D44225InterProcessElement::openInterProcess Overwolf_ImID_5013C_P_11828 opened succesfuly
11:41:15.943D44225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:41:39.1593D44256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:41:39.1593D44128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5013c
11:41:39.1593D44256InterProcessElement::closeInterProcess Overwolf_ImID_5013C_P_11828 close 2147483647 bytes
11:41:39.1593D442533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:42:07.7953D44293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:50:56.4517607353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:50:56.2541760467ReleaseD11DeviceDevice Released! [2]
11:50:56.25417602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:50:56.25417602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:50:56.2541760187IRenderDevice::releaseRender Releasing.
11:50:56.2541760363ow-graphics----------------- d3d11 capture freed ----------------
11:50:56.254176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:50:56.2541760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:50:56.25417601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:50:56.25417601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:50:56.25417601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:50:56.2541760204IRenderDevice::releaseRender Releasing Done.
11:50:56.2541760470ReleaseD11Device End Device Released!
11:50:56.4231760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:50:56.521E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:50:56.521E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:50:56.521E441126RenderDeviceD3d11::initsave state
11:50:56.521E44696RenderDeviceD3d11::initDX11loading shaders...
11:50:56.533E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:50:56.533E441134RenderDeviceD3d11::initrestore state
11:50:56.533E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:50:56.533E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:50:56.533E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:50:56.542E44363ow-graphicsd3d11 shared texture capture successful
11:50:56.6522A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:50:56.6522A807956OverlayManager::OnForegroundChangedChanged False
11:50:56.6522A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1023A Title=[Search]
11:50:56.6522A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:50:56.6522A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:50:56.663E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:50:56.6692A806671OverlayManager::doActionDisplayFPS - Triggered
11:50:56.680E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:50:56.6892A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:51:14.2361760467ReleaseD11DeviceDevice Released! [2]
11:51:14.23617602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:51:14.23617602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:51:14.2361760187IRenderDevice::releaseRender Releasing.
11:51:14.2361760363ow-graphics----------------- d3d11 capture freed ----------------
11:51:14.236176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:51:14.2361760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:51:14.23617601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:51:14.23617601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:51:14.23617601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:51:14.2361760204IRenderDevice::releaseRender Releasing Done.
11:51:14.2361760470ReleaseD11Device End Device Released!
11:51:14.3772A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:51:14.3772A807956OverlayManager::OnForegroundChangedChanged True
11:51:14.3782A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:51:14.3782A802758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:51:14.3811760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:51:14.3972A806671OverlayManager::doActionDisplayFPS - Triggered
11:51:14.49117605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:51:14.499E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:51:14.499E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:51:14.499E441126RenderDeviceD3d11::initsave state
11:51:14.499E44696RenderDeviceD3d11::initDX11loading shaders...
11:51:14.507E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:51:14.507E441134RenderDeviceD3d11::initrestore state
11:51:14.507E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:51:14.507E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:51:14.507E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:51:14.513E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:51:14.514E44363ow-graphicsd3d11 shared texture capture successful
11:51:14.5192E78225InterProcessElement::openInterProcess Overwolf_ImID_50D02_P_11828 opened succesfuly
11:51:14.5192E78225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:55:31.9451760467ReleaseD11DeviceDevice Released! [2]
11:55:31.94517602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:55:31.94517602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:55:31.9451760187IRenderDevice::releaseRender Releasing.
11:55:31.9451760363ow-graphics----------------- d3d11 capture freed ----------------
11:55:31.945176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:55:31.9451760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:55:31.94517601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:55:31.94517601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:55:31.94517601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:55:31.9451760204IRenderDevice::releaseRender Releasing Done.
11:55:31.9451760470ReleaseD11Device End Device Released!
11:55:32.1171760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:55:32.154E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:55:32.154E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:55:32.154E441126RenderDeviceD3d11::initsave state
11:55:32.154E44696RenderDeviceD3d11::initDX11loading shaders...
11:55:32.168E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:55:32.168E441134RenderDeviceD3d11::initrestore state
11:55:32.168E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:55:32.168E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:55:32.168E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:55:32.185E44363ow-graphicsd3d11 shared texture capture successful
11:55:32.1992A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:55:32.1992A807956OverlayManager::OnForegroundChangedChanged False
11:55:32.1992A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2042A Title=[Slack | gai | Overwolf]
11:55:32.1992A807353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:55:32.1992A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:55:32.1992A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:55:32.207E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:55:32.2142A806671OverlayManager::doActionDisplayFPS - Triggered
11:55:32.2362A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:55:32.248E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:55:33.5351760467ReleaseD11DeviceDevice Released! [2]
11:55:33.53517602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:55:33.53517602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:55:33.5351760187IRenderDevice::releaseRender Releasing.
11:55:33.5351760363ow-graphics----------------- d3d11 capture freed ----------------
11:55:33.535176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:55:33.5351760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:55:33.53517601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:55:33.53517601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:55:33.53517601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:55:33.5351760204IRenderDevice::releaseRender Releasing Done.
11:55:33.5351760470ReleaseD11Device End Device Released!
11:55:33.6261760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:55:33.7202A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:55:33.7202A807956OverlayManager::OnForegroundChangedChanged True
11:55:33.7202A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:55:33.7202A802758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:55:33.7492A806671OverlayManager::doActionDisplayFPS - Triggered
11:55:33.751E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:55:33.751E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:55:33.751E441126RenderDeviceD3d11::initsave state
11:55:33.751E44696RenderDeviceD3d11::initDX11loading shaders...
11:55:33.759E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:55:33.759E441134RenderDeviceD3d11::initrestore state
11:55:33.759E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:55:33.759E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:55:33.759E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:55:33.769E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:55:33.770E44363ow-graphicsd3d11 shared texture capture successful
11:55:33.7812E78256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:55:33.7812E78128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50d02
11:55:33.7812E78256InterProcessElement::closeInterProcess Overwolf_ImID_50D02_P_11828 close 2147483647 bytes
11:55:33.7812E782533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:55:33.7852E78225InterProcessElement::openInterProcess Overwolf_ImID_80144_P_11828 opened succesfuly
11:55:33.7852E78225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:55:34.67917605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:55:38.4282E78293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:55:41.4522E78256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:55:41.4522E78128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=80144
11:55:41.4522E78256InterProcessElement::closeInterProcess Overwolf_ImID_80144_P_11828 close 2147483647 bytes
11:55:41.4522E782533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:55:41.498E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:55:41.498E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:55:43.2041760467ReleaseD11DeviceDevice Released! [2]
11:55:43.20417602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:55:43.20417602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:55:43.2041760187IRenderDevice::releaseRender Releasing.
11:55:43.2041760363ow-graphics----------------- d3d11 capture freed ----------------
11:55:43.204176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:55:43.2041760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:55:43.20417601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:55:43.20417601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:55:43.20417601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:55:43.2041760204IRenderDevice::releaseRender Releasing Done.
11:55:43.2041760470ReleaseD11Device End Device Released!
11:55:43.3761760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:55:43.395E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:55:43.395E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:55:43.395E441126RenderDeviceD3d11::initsave state
11:55:43.395E44696RenderDeviceD3d11::initDX11loading shaders...
11:55:43.404E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:55:43.404E441134RenderDeviceD3d11::initrestore state
11:55:43.404E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:55:43.404E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:55:43.404E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:55:43.408E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:55:43.408E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:55:43.411E44363ow-graphicsd3d11 shared texture capture successful
11:55:43.4882A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:55:43.4882A807956OverlayManager::OnForegroundChangedChanged False
11:55:43.4882A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x140A1E Title=[View in favorites does not navigate to the player view if when the favorite tab state in grid view : GSP-1773 - Google Chrome]
11:55:43.4882A807353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:55:43.4882A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:55:43.4882A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:55:43.494E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:55:43.5072A806671OverlayManager::doActionDisplayFPS - Triggered
11:55:43.514E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:55:43.5312A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:55:46.3791760467ReleaseD11DeviceDevice Released! [2]
11:55:46.37917602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:55:46.37917602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:55:46.3791760187IRenderDevice::releaseRender Releasing.
11:55:46.3791760363ow-graphics----------------- d3d11 capture freed ----------------
11:55:46.379176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:55:46.3791760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:55:46.37917601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:55:46.37917601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:55:46.37917601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:55:46.3791760204IRenderDevice::releaseRender Releasing Done.
11:55:46.3791760470ReleaseD11Device End Device Released!
11:55:46.4771760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:55:46.5352A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:55:46.5352A807956OverlayManager::OnForegroundChangedChanged True
11:55:46.5352A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:55:46.5352A802758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:55:46.5512A806671OverlayManager::doActionDisplayFPS - Triggered
11:55:46.59917605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:55:46.603E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:55:46.603E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:55:46.603E441126RenderDeviceD3d11::initsave state
11:55:46.603E44696RenderDeviceD3d11::initDX11loading shaders...
11:55:46.611E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:55:46.611E441134RenderDeviceD3d11::initrestore state
11:55:46.611E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:55:46.611E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:55:46.611E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:55:46.614E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:55:46.614E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:55:46.616E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:55:46.616E44363ow-graphicsd3d11 shared texture capture successful
11:55:46.6182E78225InterProcessElement::openInterProcess Overwolf_ImID_110C58_P_11828 opened succesfuly
11:55:46.6182E78225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:55:49.5431760467ReleaseD11DeviceDevice Released! [2]
11:55:49.54317602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:55:49.54317602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:55:49.5431760187IRenderDevice::releaseRender Releasing.
11:55:49.5431760363ow-graphics----------------- d3d11 capture freed ----------------
11:55:49.543176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:55:49.5431760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:55:49.54317601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:55:49.54317601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:55:49.54317601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:55:49.5431760204IRenderDevice::releaseRender Releasing Done.
11:55:49.5431760470ReleaseD11Device End Device Released!
11:55:49.6102A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:55:49.6102A807956OverlayManager::OnForegroundChangedChanged False
11:55:49.6132A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x140A1E Title=[DevTools - overwolf-extension://cghphpbjeabdkomiphingnegihoigeggcfphdofo/src/windows/background/background.html?source=gamelaunchevent&gameid=21216 - Google Chrome]
11:55:49.6152A807353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:55:49.6152A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:55:49.6152A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:55:49.6242A806671OverlayManager::doActionDisplayFPS - Triggered
11:55:49.6981760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:55:49.733E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:55:49.733E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:55:49.733E441126RenderDeviceD3d11::initsave state
11:55:49.733E44696RenderDeviceD3d11::initDX11loading shaders...
11:55:49.742E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:55:49.742E441134RenderDeviceD3d11::initrestore state
11:55:49.742E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:55:49.742E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:55:49.742E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:55:49.742E442758OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
11:55:49.746E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:55:49.746E441611WidgetManager::drawskip widget draw (not in foreground) False - False
11:55:49.746E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:55:51.1861760467ReleaseD11DeviceDevice Released! [2]
11:55:51.18617602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:55:51.18617602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:55:51.1861760187IRenderDevice::releaseRender Releasing.
11:55:51.1861760363ow-graphics----------------- d3d11 capture freed ----------------
11:55:51.186176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:55:51.1861760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:55:51.18617601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:55:51.18617601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:55:51.18617601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:55:51.1861760204IRenderDevice::releaseRender Releasing Done.
11:55:51.1861760470ReleaseD11Device End Device Released!
11:55:51.2771760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:55:51.407E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:55:51.407E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:55:51.407E441126RenderDeviceD3d11::initsave state
11:55:51.407E44696RenderDeviceD3d11::initDX11loading shaders...
11:55:51.415E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:55:51.415E441134RenderDeviceD3d11::initrestore state
11:55:51.415E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:55:51.415E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:55:51.415E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:55:51.6492A806521OverlayManager::doActionForegroundChange Event ON (ON)
11:55:51.6492A807956OverlayManager::OnForegroundChangedChanged True
11:55:51.6492A807353OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:55:51.653E44326RenderImageD3d11::setSizeCreate Texture (420,520) / (512,640) - OK
11:55:51.653E44347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
11:55:51.656E44363ow-graphicsd3d11 shared texture capture successful
11:55:51.6652A806671OverlayManager::doActionDisplayFPS - Triggered
11:55:51.668E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:55:51.67917605980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:55:52.75317602614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:55:52.76017602652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:55:52.76317603743OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x670a15;prev = 0x670a15 , {Original values: ref = 0 handle = 0x10007}
11:55:52.97217602614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:55:52.98217603574OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:55:53.3802A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:55:53.3912A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:55:53.42617602652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:55:53.43017603743OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x670a15;prev = 0x2760913 , {Original values: ref = 0 handle = 0x10007}
11:55:53.5242E78225InterProcessElement::openInterProcess Overwolf_ImID_8014A_P_11828 opened succesfuly
11:55:53.5242E78225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:55:53.5852A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:55:53.6042E78256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:55:53.6042E78128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=110c58
11:55:53.6042E78256InterProcessElement::closeInterProcess Overwolf_ImID_110C58_P_11828 close 2147483647 bytes
11:55:53.6042E782533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:55:53.6072E78225InterProcessElement::openInterProcess Overwolf_ImID_A01E8_P_11828 opened succesfuly
11:55:53.6072E78225InterProcessElement::openInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT opened succesfuly
11:55:53.70417602614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:55:53.74917602652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:55:53.74917603743OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x670a15;prev = 0x2760913 , {Original values: ref = 0 handle = 0x10007}
11:55:54.168E44326RenderImageD3d11::setSizeCreate Texture (1300,790) / (1408,896) - OK
11:55:54.168E44347RenderImageD3d11::setSizeCreate Texture RV (1408,896) - OK
11:55:54.18417602614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:55:54.19217603574OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:55:54.69017602652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:55:54.69417603743OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x670a15;prev = 0x670a15 , {Original values: ref = 0 handle = 0x10007}
11:55:54.7452A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:55:55.1117602614OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:55:55.1817603574OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:55:58.7082E78256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:55:58.7082E78128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a01e8
11:55:58.7082E78256InterProcessElement::closeInterProcess Overwolf_ImID_A01E8_P_11828 close 2147483647 bytes
11:55:58.7082E782533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:55:58.791E442652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:55:58.80017603743OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x670a15;prev = 0x2760913 , {Original values: ref = 0 handle = 0x10007}
11:55:58.8032E78256InterProcessElement::closeInterProcess Overwolf_PID_11828_SHARED_MEMORY_AGENT close 2147483647 bytes
11:55:58.8032E78128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8014a
11:55:58.8032E78256InterProcessElement::closeInterProcess Overwolf_ImID_8014A_P_11828 close 2147483647 bytes
11:55:58.8032E782533WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:56:27.3072E78293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:56:31.261760467ReleaseD11DeviceDevice Released! [2]
11:56:31.2617602770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:56:31.2617602792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:56:31.261760187IRenderDevice::releaseRender Releasing.
11:56:31.261760363ow-graphics----------------- d3d11 capture freed ----------------
11:56:31.26176082RenderDeviceCaptureBase::ReleaseTextureRelease
11:56:31.261760100RenderDeviceCaptureBase::ReleaseTextureReleased
11:56:31.2617601258RenderDeviceD3d11::releaseImplementationReleasing 1
11:56:31.2617601268RenderDeviceD3d11::releaseImplementationReleasing 2
11:56:31.2617601287RenderDeviceD3d11::releaseImplementationReleasing 3
11:56:31.261760204IRenderDevice::releaseRender Releasing Done.
11:56:31.261760470ReleaseD11Device End Device Released!
11:56:31.1801760400fSwapResize_BuffersResize buffer (0x36fa35f0)!
11:56:31.196E441041RenderDeviceD3d11::initRefC r:[3]->[3] 0x36fa35f0
11:56:31.196E441105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
11:56:31.196E441126RenderDeviceD3d11::initsave state
11:56:31.196E44696RenderDeviceD3d11::initDX11loading shaders...
11:56:31.205E441132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x366185b8.
11:56:31.205E441134RenderDeviceD3d11::initrestore state
11:56:31.205E441137RenderDeviceD3d11::initTarget Window [0x120a1c]
11:56:31.205E44244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:56:31.205E44251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:56:31.209E44363ow-graphicsd3d11 shared texture capture successful
11:56:31.5332A806521OverlayManager::doActionForegroundChange Event OFF (OFF)
11:56:31.5332A807956OverlayManager::OnForegroundChangedChanged False
11:56:31.5332A807989OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1F06C6 Title=[Jump List for Fortnite]
11:56:31.5332A807353OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:56:31.5332A802751OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
11:56:31.5332A802652OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:56:31.533E4448ResetSnapShotSH::ExecuteRelease snapshot SH
11:56:31.5502A806671OverlayManager::doActionDisplayFPS - Triggered
11:56:31.551E44949OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:56:31.5782A806663OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:56:32.9512AB8467ReleaseD11DeviceDevice Released! [2]
11:56:32.9512AB82770OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:56:32.9512AB82792OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:56:32.9512AB8187IRenderDevice::releaseRender Releasing.
11:56:32.9512AB8363ow-graphics----------------- d3d11 capture freed ----------------
11:56:32.9512AB882RenderDeviceCaptureBase::ReleaseTextureRelease
11:56:32.9512AB8100RenderDeviceCaptureBase::ReleaseTextureReleased
11:56:32.9512AB81258RenderDeviceD3d11::releaseImplementationReleasing 1
11:56:32.9512AB81268RenderDeviceD3d11::releaseImplementationReleasing 2
11:56:32.9512AB81287RenderDeviceD3d11::releaseImplementationReleasing 3
11:56:32.9512AB8204IRenderDevice::releaseRender Releasing Done.
11:56:32.9512AB8470ReleaseD11Device End Device Released!
11:56:32.95617601794OverlayManager::GameWindowProcCallbackClose Window [2].
11:56:34.612E78293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:56:36.98FBC163WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3164].
11:56:36.98FBC51WidgetsLayoutScheduler::Stopstopping layout scheduler
11:56:36.98FBC60WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:8)
11:56:36.62917602148ClientExitProcessCallbackClient::Exit Process Callback [0].
11:56:36.6291760691Client::clearClient::Clear [0 - 1] .
11:56:36.6291760698Client::clearClient::Clear stoping...
11:56:36.62917601098OverlayManager::StopInternalstopping...
11:56:36.62917601124OverlayManager::StopInternalStoping server connection
11:56:36.6302A806866OverlayManager::OnDisconnectedDisconnected from server
11:56:36.63017601129OverlayManager::StopInternalStopped server connection
11:56:36.6301760206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
11:56:36.6301760232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
11:56:36.6301760232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
11:56:36.63017601150OverlayManager::StopInternalClosing inter process
11:56:36.630176025InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
11:56:36.630331C118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
11:56:36.6311760256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
11:56:36.631176059InterProcessEventHandler::~InterProcessEventHandlerDone.
11:56:36.63117601162OverlayManager::StopInternalnot running.
11:56:36.6311760140ApiManager::DestroyBackgroundThreadDestroy call.
11:56:36.631224C187ApiManager::BackgroundThreadBackground Thread is terminated.
11:56:36.6311760231ApiManager::ClearAllCommandsClearing commands [4]
11:56:36.6311760248ApiManager::ClearAllCommandsCleared
11:56:36.6311760135ApiManager::DestroyDestroyed
11:56:36.63117601164OverlayManager::StopInternalstopped.
11:56:36.6311760759Client::clearRemove old SHM
11:56:36.6311760256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_84_12_11828 close 2147483647 bytes
11:56:36.6311760767Client::clearStop tasks thread
11:56:36.6311760780Client::clearClient::Clear - Done.
11:56:36.63117602163ClientExitProcessCallbackGoing to ExitProcess()