TimeThreadLineFunctionMessage
20:35:28.331549C131runClientStarting Overlay PID=22248(0x56e8) server PID = 13744
20:35:28.331549C683Client::initClient::Initialize
20:35:28.331549C691Client::initStart owclient thread
20:35:28.3324F44327Client::initFirstInjectionClient::initFirstInjection.
20:35:28.3334F44225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_78_12_13744 opened succesfuly
20:35:28.3334F44355session id = {AA2FDE7A-C8F4-406E-9E9F-546E0653EE99}
20:35:28.3354F441937Client::LogClientInfoOS version [10.0]
20:35:28.3354F441942Client::LogClientInfoProcess OS version [10.0] [64-bit]
20:35:28.3374F441960Client::LogClientInfoClient [64-bit] Version 2.2.78.12
20:35:28.3374F441972Client::LogProcessModulesLoaded modules:
20:35:28.3394F441988C:\Program Files (x86)\Overwolf\0.148.0.4\OWClient.dll
20:35:28.3394F441988C:\Program Files (x86)\Overwolf\0.148.0.4\OWExplorer.dll
20:35:28.3394F441988C:\ProgramData\TruckersMP\core_ets2mp.dll
20:35:28.3394F441988C:\Users\r0702567\AppData\Roaming\Discord\0.0.306\modules\discord_hook\4d35b5f44b\DiscordHook64.dll
20:35:28.3394F441988C:\Windows\SYSTEM32\AUDIOSES.DLL
20:35:28.3394F441988C:\Windows\SYSTEM32\AVRT.dll
20:35:28.3394F441988C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:35:28.3394F441988C:\Windows\SYSTEM32\CRYPTSP.dll
20:35:28.3394F441988C:\Windows\SYSTEM32\CoreMessaging.dll
20:35:28.3394F441988C:\Windows\SYSTEM32\CoreUIComponents.dll
20:35:28.3394F441988C:\Windows\SYSTEM32\D3DCompiler_47.dll
20:35:28.3394F441988C:\Windows\SYSTEM32\DEVOBJ.dll
20:35:28.3394F441988C:\Windows\SYSTEM32\DNSAPI.dll
20:35:28.3394F441988C:\Windows\SYSTEM32\HID.DLL
20:35:28.3394F441988C:\Windows\SYSTEM32\Iphlpapi.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\MMDevAPI.DLL
20:35:28.3404F441988C:\Windows\SYSTEM32\MSACM32.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\MSIMG32.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\NTASN1.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\PROPSYS.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\SSPICLI.DLL
20:35:28.3404F441988C:\Windows\SYSTEM32\TextInputFramework.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\USERENV.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\VERSION.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\WINMM.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\WINMMBASE.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\bcrypt.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\cryptnet.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\d3d11.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\dbgcore.DLL
20:35:28.3404F441988C:\Windows\SYSTEM32\dbghelp.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\dcomp.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:35:28.3404F441988C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:35:28.3404F441988C:\Windows\SYSTEM32\dinput8.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\dxgi.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\inputhost.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\ksuser.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\midimap.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\msacm32.drv
20:35:28.3404F441988C:\Windows\SYSTEM32\mskeyprotect.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\ncrypt.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\ntdll.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\ntmarta.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\secur32.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\wdmaud.drv
20:35:28.3404F441988C:\Windows\SYSTEM32\winhttp.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\wintypes.dll
20:35:28.3404F441988C:\Windows\SYSTEM32\xinput1_4.dll
20:35:28.3404F441988C:\Windows\System32\ADVAPI32.dll
20:35:28.3404F441988C:\Windows\System32\COMDLG32.dll
20:35:28.3404F441988C:\Windows\System32\CRYPT32.dll
20:35:28.3404F441988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_55e7fb10ab85a7c2\nvldumdx.dll
20:35:28.3404F441988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_55e7fb10ab85a7c2\nvwgf2umx.dll
20:35:28.3404F441988C:\Windows\System32\FLTLIB.DLL
20:35:28.3404F441988C:\Windows\System32\GDI32.dll
20:35:28.3404F441988C:\Windows\System32\IMM32.dll
20:35:28.3404F441988C:\Windows\System32\KERNEL32.DLL
20:35:28.3404F441988C:\Windows\System32\KERNELBASE.dll
20:35:28.3404F441988C:\Windows\System32\MSASN1.dll
20:35:28.3404F441988C:\Windows\System32\MSCTF.dll
20:35:28.3404F441988C:\Windows\System32\NSI.dll
20:35:28.3404F441988C:\Windows\System32\OLEAUT32.dll
20:35:28.3404F441988C:\Windows\System32\PSAPI.DLL
20:35:28.3404F441988C:\Windows\System32\RPCRT4.dll
20:35:28.3404F441988C:\Windows\System32\SETUPAPI.dll
20:35:28.3404F441988C:\Windows\System32\SHELL32.dll
20:35:28.3404F441988C:\Windows\System32\USER32.dll
20:35:28.3404F441988C:\Windows\System32\WINTRUST.dll
20:35:28.3404F441988C:\Windows\System32\WLDAP32.dll
20:35:28.3404F441988C:\Windows\System32\WS2_32.dll
20:35:28.3404F441988C:\Windows\System32\Windows.UI.dll
20:35:28.3404F441988C:\Windows\System32\bcryptPrimitives.dll
20:35:28.3404F441988C:\Windows\System32\cfgmgr32.dll
20:35:28.3404F441988C:\Windows\System32\clbcatq.dll
20:35:28.3404F441988C:\Windows\System32\combase.dll
20:35:28.3404F441988C:\Windows\System32\fwpuclnt.dll
20:35:28.3404F441988C:\Windows\System32\gdi32full.dll
20:35:28.3404F441988C:\Windows\System32\imagehlp.dll
20:35:28.3404F441988C:\Windows\System32\kernel.appcore.dll
20:35:28.3404F441988C:\Windows\System32\msvcp_win.dll
20:35:28.3404F441988C:\Windows\System32\msvcrt.dll
20:35:28.3404F441988C:\Windows\System32\ole32.dll
20:35:28.3404F441988C:\Windows\System32\powrprof.dll
20:35:28.3404F441988C:\Windows\System32\profapi.dll
20:35:28.3404F441988C:\Windows\System32\rasadhlp.dll
20:35:28.3404F441988C:\Windows\System32\sechost.dll
20:35:28.3404F441988C:\Windows\System32\shcore.dll
20:35:28.3404F441988C:\Windows\System32\shlwapi.dll
20:35:28.3404F441988C:\Windows\System32\ucrtbase.dll
20:35:28.3404F441988C:\Windows\System32\win32u.dll
20:35:28.3404F441988C:\Windows\System32\windows.storage.dll
20:35:28.3404F441988C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.17134.1550_none_d40142657c8ef2c1\COMCTL32.dll
20:35:28.3404F441988C:\Windows\system32\dwmapi.dll
20:35:28.3404F441988C:\Windows\system32\mswsock.dll
20:35:28.3404F441988C:\Windows\system32\ncryptsslp.dll
20:35:28.3404F441988C:\Windows\system32\nvapi64.dll
20:35:28.3404F441988C:\Windows\system32\nvspcap64.dll
20:35:28.3404F441988C:\Windows\system32\rsaenh.dll
20:35:28.3404F441988C:\Windows\system32\schannel.DLL
20:35:28.3404F441988C:\Windows\system32\uxtheme.dll
20:35:28.3404F441988D:\Steam\gameoverlayrenderer64.dll
20:35:28.3404F441988D:\Steam\steamclient64.dll
20:35:28.3404F441988D:\Steam\tier0_s64.dll
20:35:28.3404F441988D:\Steam\vstdlib_s64.dll
20:35:28.3404F441988E:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
20:35:28.3404F441988E:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
20:35:28.3404F441988E:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
20:35:28.3404F441988E:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
20:35:28.3404F441988E:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
20:35:28.3414F4479GraphicsHookManager::InitCreated Thread - Created , ThreadId=4476
20:35:28.3434F441436Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
20:35:28.3434F441452Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
20:35:28.3434F441460Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
20:35:28.3454F441489Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
20:35:28.3454F441510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
20:35:28.3454F441578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
20:35:28.3454F441591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
20:35:28.3454F441604Client::ReadGameConfigurationsEnable EnableTXR - OFF
20:35:28.3454F441644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
20:35:28.3454F441646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
20:35:28.3454F441648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
20:35:28.3454F441650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
20:35:28.3454F441652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
20:35:28.3454F441654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
20:35:28.3454F441657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
20:35:28.3454F441660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
20:35:28.3454F441754Data::Search[0] 0x92B10000
20:35:28.3454F441754Data::Search[1] 0x0
20:35:28.3454F441754Data::Search[2] 0x0
20:35:28.3454F441754Data::Search[3] 0x7A180000
20:35:28.3454F441754Data::Search[4] 0x0
20:35:28.3454F441754Data::Search[5] 0x90420000
20:35:28.3454F441754Data::Search[6] 0x92C40000
20:35:28.3454F441754Data::Search[7] 0x0
20:35:28.3454F441754Data::Search[8] 0x90420000
20:35:28.3454F441754Data::Search[9] 0x0
20:35:28.3454F441759Data::Search[10] 0x0
20:35:28.3454F441765Data::Search[11] 0x8E910000
20:35:28.3454F441771Data::Search[12] 0x0
20:35:28.3454F441777Data::Search[13] 0x0
20:35:28.3454F44325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:35:28.3474F44435Client::initFirstInjectionDetected Windows 8.1 or greater
20:35:28.3474F44450Client::initFirstInjectionAcquiring function lock succedded
20:35:28.3484F44225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_78_12_13744 opened succesfuly
20:35:28.3614F441916FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.148.0.4\\OWUtils.dll succeeded
20:35:28.3704F44567Install::CodeInit [Client,1] (MCH) OK
20:35:28.3714F44567Install::CodeInit [Client,2] (MCH) OK
20:35:28.3724F44567Install::CodeInit [Client,3] (MCH) OK
20:35:28.3724F44567Install::CodeInit [Client,4] (MCH) OK
20:35:28.3954F44567Install::CodeInit [Client,4.1] (MCH) OK
20:35:28.4324F44567Install::CodeInit [Client,4.2] (MCH) OK
20:35:28.4324F44472OverlayManager::OverlayManagerOW System Cursor is set to = 0x5a60831
20:35:28.4334F446848OverlayManager::LoadDefaultCursorsLoad default cursors
20:35:28.4344F44482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x18e3074b
20:35:28.4344F4472PerformanceCounter::StartSessionStartSession
20:35:28.4354F44225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
20:35:28.4354F44676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
20:35:28.4354F44694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
20:35:28.4354F44696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
20:35:28.4354F44699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
20:35:28.4354F44702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
20:35:28.4354F44705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
20:35:28.4354F44708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
20:35:28.4354F44711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
20:35:28.4354F44714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
20:35:28.4354F44717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
20:35:28.4354F44720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
20:35:28.4354F44723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
20:35:28.4354F44726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
20:35:28.4354F44729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
20:35:28.4354F44732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
20:35:28.4354F44735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
20:35:28.4354F44738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
20:35:28.4354F44741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
20:35:28.4354F44744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
20:35:28.4354F44747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
20:35:28.4354F44750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
20:35:28.4354F44753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
20:35:28.4354F44756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
20:35:28.4354F44759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
20:35:28.4354F44762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
20:35:28.4354F44765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
20:35:28.4354F44768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
20:35:28.4354F44771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
20:35:28.4354F44774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
20:35:28.4354F44777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
20:35:28.4354F44780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
20:35:28.4354F44783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
20:35:28.4354F44786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
20:35:28.4354F44789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
20:35:28.4354F44792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
20:35:28.4354F44795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
20:35:28.4354F44798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
20:35:28.4354F44801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
20:35:28.4354F44804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
20:35:28.4354F44807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
20:35:28.4354F44810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
20:35:28.4354F44813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
20:35:28.4354F44816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
20:35:28.4354F44819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
20:35:28.4354F44822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
20:35:28.4354F44825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
20:35:28.4354F44828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
20:35:28.4354F44831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
20:35:28.4354F44834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
20:35:28.4354F44837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
20:35:28.4354F44840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
20:35:28.4354F44843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
20:35:28.4354F44846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
20:35:28.4354F44849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
20:35:28.4354F44852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
20:35:28.4354F44855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
20:35:28.4354F44858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
20:35:28.4354F44861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
20:35:28.4354F44864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
20:35:28.4354F44867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
20:35:28.4354F44870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
20:35:28.4354F44873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
20:35:28.4354F44876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
20:35:28.4354F44879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
20:35:28.4354F44882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
20:35:28.4354F44885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
20:35:28.4354F44887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
20:35:28.4354F44889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
20:35:28.4354F44891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
20:35:28.4354F44893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
20:35:28.4354F44895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
20:35:28.4354F44897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
20:35:28.4354F44899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
20:35:28.4354F44913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:35:28.4524F44248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
20:35:28.4524F44578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
20:35:28.4534F44888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
20:35:28.4564F44996Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
20:35:28.4574F441142Install::CodeSegment [5|20592|0x90420000|0x5070]
20:35:28.4584F44567Install::Codeunknown (MCH) OK
20:35:28.4584F441142Install::CodeSegment [5|394656|0x90420000|0x605A0]
20:35:28.4584F44567Install::Codeunknown (MCH) OK
20:35:28.4584F441142Install::CodeSegment [5|106080|0x90420000|0x19E60]
20:35:28.4594F44567Install::Codeunknown (MCH) OK
20:35:28.4594F441142Install::CodeSegment [5|12240|0x90420000|0x2FD0]
20:35:28.4604F44567Install::Codeunknown (MCH) OK
20:35:28.4604F441142Install::CodeSegment [5|-26786576|0x90420000|0xFE6744F0]
20:35:28.4604F441233Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
20:35:28.4604F441142Install::CodeSegment [5|-26772096|0x90420000|0xFE677D80]
20:35:28.4604F441233Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
20:35:28.4604F441142Install::CodeSegment [5|-26797024|0x90420000|0xFE671C20]
20:35:28.4604F441233Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
20:35:28.4604F441142Install::CodeSegment [5|-28225120|0x90420000|0xFE5151A0]
20:35:28.4604F441233Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
20:35:28.4604F44996Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
20:35:28.4604F44996Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
20:35:28.4604F44325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:35:28.4604F441025OverlayManager::StartStarting...
20:35:28.4614F44567Install::CodeInit [Client,5] (MCH) OK
20:35:28.4624F44567Install::CodeInit [Client,6] (MCH) OK
20:35:28.4624F441109OverlayManager::StartRID Found 2 devices.
20:35:28.4624F441117OverlayManager::StartRID Found [0] with 0X230(0X30) hwnd(0x17b0752)...
20:35:28.4624F441189XTRAP COMPATIBLE PATCH WARNING
20:35:28.4624F44107ApiManager::InitAPI Manager Event : OK
20:35:28.4624F44119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=20268
20:35:28.46255146439OverlayManager::OnConnectedConnected to server
20:35:28.462551431SendServerHelloMessage::ExecuteSend connection Ack
20:35:28.4634F2C7015OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x5305de
20:35:28.4634F4467TXRSettingFail to read texture recognition options 0xb7
20:35:28.4634F44114TXOfInterestNew list set with 0 items
20:35:28.4634F441223OverlayManager::Startget foreground state
20:35:28.4634F447463OverlayManager::OnForegroundChangedChanged True
20:35:28.4634F446935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:35:28.4634F441259OverlayManager::StartStarted...
20:35:28.4844F44567Install::CodeInit [Client,0] (MCH) OK
20:35:28.4844F44428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
20:35:28.4844F4494GraphicsHookManager::StopThreadStopThread
20:35:28.486117C216GraphicsHookManager::MessageLoopExit Thread
20:35:28.4914F44575Client::initFirstInjectioninit complete
20:35:28.88555146269OverlayManager::doActionDisplayFPS - Triggered
20:35:38.4764F2C1972Client::LogProcessModulesLoaded modules:
20:35:38.4794F2C1988C:\Program Files (x86)\Overwolf\0.148.0.4\OWClient.dll
20:35:38.4794F2C1988C:\Program Files (x86)\Overwolf\0.148.0.4\OWExplorer.dll
20:35:38.4794F2C1988C:\Program Files (x86)\Overwolf\0.148.0.4\OWUtils.dll
20:35:38.4794F2C1988C:\ProgramData\TruckersMP\core_ets2mp.dll
20:35:38.4794F2C1988C:\Users\r0702567\AppData\Roaming\Discord\0.0.306\modules\discord_hook\4d35b5f44b\DiscordHook64.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\AUDIOSES.DLL
20:35:38.4794F2C1988C:\Windows\SYSTEM32\AVRT.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:35:38.4794F2C1988C:\Windows\SYSTEM32\CRYPTSP.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\CoreMessaging.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\CoreUIComponents.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\D3DCompiler_47.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\DEVOBJ.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\DNSAPI.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\HID.DLL
20:35:38.4794F2C1988C:\Windows\SYSTEM32\Iphlpapi.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\MMDevAPI.DLL
20:35:38.4794F2C1988C:\Windows\SYSTEM32\MSACM32.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\MSIMG32.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\NTASN1.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\PROPSYS.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\SSPICLI.DLL
20:35:38.4794F2C1988C:\Windows\SYSTEM32\TextInputFramework.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\USERENV.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\VERSION.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\WINMM.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\WINMMBASE.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\bcrypt.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\cryptnet.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\d3d11.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\dbgcore.DLL
20:35:38.4794F2C1988C:\Windows\SYSTEM32\dbghelp.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\dcomp.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:35:38.4794F2C1988C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:35:38.4794F2C1988C:\Windows\SYSTEM32\dinput8.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\dxgi.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\inputhost.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\ksuser.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\midimap.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\msacm32.drv
20:35:38.4794F2C1988C:\Windows\SYSTEM32\mskeyprotect.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\ncrypt.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\ntdll.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\ntmarta.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\secur32.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\wdmaud.drv
20:35:38.4794F2C1988C:\Windows\SYSTEM32\winhttp.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\wintypes.dll
20:35:38.4794F2C1988C:\Windows\SYSTEM32\xinput1_4.dll
20:35:38.4794F2C1988C:\Windows\System32\ADVAPI32.dll
20:35:38.4794F2C1988C:\Windows\System32\COMDLG32.dll
20:35:38.4794F2C1988C:\Windows\System32\CRYPT32.dll
20:35:38.4794F2C1988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_55e7fb10ab85a7c2\nvldumdx.dll
20:35:38.4794F2C1988C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_55e7fb10ab85a7c2\nvwgf2umx.dll
20:35:38.4794F2C1988C:\Windows\System32\FLTLIB.DLL
20:35:38.4794F2C1988C:\Windows\System32\GDI32.dll
20:35:38.4794F2C1988C:\Windows\System32\IMM32.dll
20:35:38.4794F2C1988C:\Windows\System32\KERNEL32.DLL
20:35:38.4794F2C1988C:\Windows\System32\KERNELBASE.dll
20:35:38.4794F2C1988C:\Windows\System32\MSASN1.dll
20:35:38.4794F2C1988C:\Windows\System32\MSCTF.dll
20:35:38.4794F2C1988C:\Windows\System32\NSI.dll
20:35:38.4794F2C1988C:\Windows\System32\OLEAUT32.dll
20:35:38.4794F2C1988C:\Windows\System32\PSAPI.DLL
20:35:38.4794F2C1988C:\Windows\System32\RPCRT4.dll
20:35:38.4794F2C1988C:\Windows\System32\SETUPAPI.dll
20:35:38.4794F2C1988C:\Windows\System32\SHELL32.dll
20:35:38.4794F2C1988C:\Windows\System32\USER32.dll
20:35:38.4794F2C1988C:\Windows\System32\WINTRUST.dll
20:35:38.4794F2C1988C:\Windows\System32\WLDAP32.dll
20:35:38.4794F2C1988C:\Windows\System32\WS2_32.dll
20:35:38.4794F2C1988C:\Windows\System32\Windows.UI.dll
20:35:38.4794F2C1988C:\Windows\System32\bcryptPrimitives.dll
20:35:38.4794F2C1988C:\Windows\System32\cfgmgr32.dll
20:35:38.4794F2C1988C:\Windows\System32\clbcatq.dll
20:35:38.4794F2C1988C:\Windows\System32\combase.dll
20:35:38.4794F2C1988C:\Windows\System32\fwpuclnt.dll
20:35:38.4794F2C1988C:\Windows\System32\gdi32full.dll
20:35:38.4794F2C1988C:\Windows\System32\imagehlp.dll
20:35:38.4794F2C1988C:\Windows\System32\kernel.appcore.dll
20:35:38.4794F2C1988C:\Windows\System32\msvcp_win.dll
20:35:38.4794F2C1988C:\Windows\System32\msvcrt.dll
20:35:38.4794F2C1988C:\Windows\System32\ole32.dll
20:35:38.4794F2C1988C:\Windows\System32\powrprof.dll
20:35:38.4794F2C1988C:\Windows\System32\profapi.dll
20:35:38.4794F2C1988C:\Windows\System32\rasadhlp.dll
20:35:38.4794F2C1988C:\Windows\System32\sechost.dll
20:35:38.4794F2C1988C:\Windows\System32\shcore.dll
20:35:38.4794F2C1988C:\Windows\System32\shlwapi.dll
20:35:38.4794F2C1988C:\Windows\System32\ucrtbase.dll
20:35:38.4794F2C1988C:\Windows\System32\win32u.dll
20:35:38.4794F2C1988C:\Windows\System32\windows.storage.dll
20:35:38.4794F2C1988C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.17134.1550_none_d40142657c8ef2c1\COMCTL32.dll
20:35:38.4794F2C1988C:\Windows\system32\dwmapi.dll
20:35:38.4794F2C1988C:\Windows\system32\mswsock.dll
20:35:38.4794F2C1988C:\Windows\system32\ncryptsslp.dll
20:35:38.4794F2C1988C:\Windows\system32\nvapi64.dll
20:35:38.4794F2C1988C:\Windows\system32\nvspcap64.dll
20:35:38.4794F2C1988C:\Windows\system32\rsaenh.dll
20:35:38.4794F2C1988C:\Windows\system32\schannel.DLL
20:35:38.4794F2C1988C:\Windows\system32\uxtheme.dll
20:35:38.4794F2C1988D:\Steam\gameoverlayrenderer64.dll
20:35:38.4804F2C1988D:\Steam\steamclient64.dll
20:35:38.4804F2C1988D:\Steam\tier0_s64.dll
20:35:38.4804F2C1988D:\Steam\vstdlib_s64.dll
20:35:38.4804F2C1988E:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
20:35:38.4804F2C1988E:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
20:35:38.4804F2C1988E:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
20:35:38.4804F2C1988E:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
20:35:38.4804F2C1988E:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
20:35:41.81756D0587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
20:35:41.82356D0149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
20:35:41.82956D0149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
20:35:41.82956D01006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
20:35:41.83656D01063RenderDeviceD3d11::initRefC r:[6]->[5] 0x2076c70
20:35:41.83756D01094RenderDeviceD3d11::initDevice adapter hash: -597091779
20:35:41.83756D01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:35:41.83756D01148RenderDeviceD3d11::initsave state
20:35:41.83756D0696RenderDeviceD3d11::initDX11loading shaders...
20:35:41.86856D0705RenderDeviceD3d11::initDX11create vs
20:35:41.86856D0723RenderDeviceD3d11::initDX11create vs
20:35:41.87656D0745RenderDeviceD3d11::initDX11create pxs
20:35:41.88156D0774RenderDeviceD3d11::initDX11create raster
20:35:41.88156D0842RenderDeviceD3d11::initDX11create buffers
20:35:41.88156D01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1fa32d0.
20:35:41.88156D01156RenderDeviceD3d11::initrestore state
20:35:41.88156D01159RenderDeviceD3d11::initTarget Window [0x11b073a]
20:35:41.88156D0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:35:41.88156D0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:35:41.88156D0193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
20:35:41.88156D02067RenderDeviceD3d11::setFixSet render device fix RT.
20:35:41.88156D02580OverlayManager::setGraphicsRender Device fix was set RT.
20:35:41.88156D04813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:35:41.88156D04825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:35:41.93256D0654OverlayInputManager::HandleCommandsClear all hotkeys command
20:35:41.93256D0695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
20:35:41.93256D026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
20:35:41.93256D021StartWidgetsRefresher::ExecuteExecute start wicket manager
20:35:41.93256D0276WidgetManager::initInit manager
20:35:41.93256D026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
20:35:41.93256D04924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x11b073a}.
20:35:41.93256D02127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x8065a
20:35:41.93256D02145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:35:41.93256D02193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a1a4ac0=2048543424)=>(0x330d0410=856491024)
20:35:41.93256D02204OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
20:35:41.93256D0308PerformanceCounter::NotifyFrameRenderNotify first Render...
20:35:41.93256D0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:35:41.93356D07393OverlayManager::CheckForSharedTextureSupportCheck for SHT support
20:35:41.93352C42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:35:41.93356D01791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:35:41.93356D02223OverlayManager::installKeybMouseHookInstall KeybMouse
20:35:41.93356D0413InputInterceptor::stopHookunhook keyboard and mouse
20:35:41.93356D0380InputInterceptor::runHookKeyboard is hooked 0x56d0
20:35:41.93356D0402InputInterceptor::runHookMouse is hooked 0x56d0
20:35:41.93356D01877OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x10009
20:35:41.93756D04859OverlayManager::initOverlayResolutionEx 0X40008
20:35:41.93856D04866OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:35:41.93856D04813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:35:41.93856D04825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:35:41.96852C4225InterProcessElement::openInterProcess Overwolf_ImID_A050C_P_13744 opened succesfuly
20:35:41.96852C4225InterProcessElement::openInterProcess Overwolf_PID_13744_SHARED_MEMORY_AGENT opened succesfuly
20:35:43.75356D06974OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
20:35:44.53256D06974OverlayManager::IsEmptyCursorCache cursor 0x10015 (v: 1)
20:35:48.82555146261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:35:48.84755146261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:35:48.87952C4225InterProcessElement::openInterProcess Overwolf_ImID_100077A_P_13744 opened succesfuly
20:35:48.87952C4225InterProcessElement::openInterProcess Overwolf_PID_13744_SHARED_MEMORY_AGENT opened succesfuly
20:35:48.88955146261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:35:48.90155146261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:35:48.92852C4225InterProcessElement::openInterProcess Overwolf_ImID_11E0230_P_13744 opened succesfuly
20:35:48.92852C4225InterProcessElement::openInterProcess Overwolf_PID_13744_SHARED_MEMORY_AGENT opened succesfuly
20:35:49.34755146261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:35:49.35855146261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:35:49.40452C4225InterProcessElement::openInterProcess Overwolf_ImID_B0676_P_13744 opened succesfuly
20:35:49.40452C4225InterProcessElement::openInterProcess Overwolf_PID_13744_SHARED_MEMORY_AGENT opened succesfuly
20:35:50.36156D0326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
20:35:50.36156D0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:35:50.45955146261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:35:50.47055146261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:35:50.51852C4225InterProcessElement::openInterProcess Overwolf_ImID_240920_P_13744 opened succesfuly
20:35:50.51852C4225InterProcessElement::openInterProcess Overwolf_PID_13744_SHARED_MEMORY_AGENT opened succesfuly
20:35:55.84752C4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:35:56.92452C4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:35:58.2255514353ow-graphicsFailed to open pipe
20:35:58.2255514353ow-graphicsFailed to open pipe
20:35:58.2255514353ow-graphicsConnection initialized
20:35:58.2255514145LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
20:35:58.2255514127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=639, H=0, Mouse=True [0]
20:35:59.27656D0255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:35:59.95852C4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:36:01.34556D0353ow-graphicsHooked to process: eurotrucks2.exe
20:36:01.34556D0353ow-graphics(half life scientist) everything.. seems to be in order
20:36:01.34756D0353ow-graphicsd3d11 shared texture capture successful
20:36:01.87652C4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:36:04.37052C42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[33].
20:36:04.37052C42404WidgetManager::RefreshWidgetThreadMainLoopexit
20:36:04.37052C42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:36:04.37052C42329WidgetManager::RefreshThreadProcStaticclean Exit
20:36:09.50856D02427WidgetManager::Renderresum layout thread
20:36:09.50856D0276WidgetManager::initInit manager
20:36:09.509211C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:36:37.78056D0326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
20:36:37.78056D0347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
20:36:37.82156D0326RenderImageD3d11::setSizeCreate Texture (500,100) / (512,128) - OK
20:36:37.82156D0347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
20:37:23.694211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:37:43.750211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:39:11.729211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:39:18.196211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:39:21.222211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:39:21.962211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:05:55.325211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:06:01.223211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:06:08.906211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:11:44.627211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:11:46.480211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:11:51.98211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:12:07.931211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:12:46.422211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:15:35.104211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:15:38.541211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:16:07.847211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:18:03.287211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:18:09.774211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:18:10.888211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:18:45.904211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:24:12.401211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:24:16.612211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:24:26.109211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:24:36.991211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:27:06.837211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:27:12.736211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:35:16.62256D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
21:35:16.74756D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
21:35:17.9955146200OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
21:35:17.9955146395OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
21:35:17.9955142379OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:35:17.10755142393OverlayManager::setControlModeSet RI to 0X0 (0X230)...
21:35:17.26156D05613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:35:17.29156D03267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:35:17.69956D0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
21:35:17.70056D0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
21:35:18.366211C225InterProcessElement::openInterProcess Overwolf_ImID_440738_P_13744 opened succesfuly
21:35:18.366211C225InterProcessElement::openInterProcess Overwolf_PID_13744_SHARED_MEMORY_AGENT opened succesfuly
21:35:18.42556D0326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
21:35:18.42556D0347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
21:35:35.42756D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
21:35:35.44255146204OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
21:35:35.44255146415OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
21:35:35.44255142412OverlayManager::setControlModeRestore RI to 0X230(0X30)...
21:35:35.44255142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:35:35.44756D03425OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x5a60831;prev = 0x5a60831 , {Original values: ref = -2 handle = 0x10005}
21:35:35.44756D03430OverlayManager::RestoreGameCursorblack Cursor restored
21:35:35.49356D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
21:35:37.456D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
21:35:37.2555146200OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
21:35:37.2555146395OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
21:35:37.2555142379OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:35:37.2555142393OverlayManager::setControlModeSet RI to 0X0 (0X230)...
21:35:37.11756D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
21:35:38.48756D017DragWidgetCommand::ExecuteSkip draging window command, mouse is up
21:35:39.88556D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
21:35:39.91155146204OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
21:35:39.91155146415OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
21:35:39.91155142412OverlayManager::setControlModeRestore RI to 0X230(0X30)...
21:35:39.91155142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:35:39.92856D03425OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x5a60831;prev = 0x5a60831 , {Original values: ref = -2 handle = 0x10005}
21:35:39.92856D03430OverlayManager::RestoreGameCursorblack Cursor restored
21:35:40.1656D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
21:38:38.743211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:38:53.123211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:38:58.143211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:39:28.497211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:39:29.28211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:41:48.36456D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
21:41:48.38455146200OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
21:41:48.38455146395OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
21:41:48.38455142379OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:41:48.38555142393OverlayManager::setControlModeSet RI to 0X0 (0X230)...
21:41:48.50556D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
21:41:50.46456D03267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
21:41:55.73056D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
21:41:55.74955146204OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
21:41:55.74955146415OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
21:41:55.74955142412OverlayManager::setControlModeRestore RI to 0X230(0X30)...
21:41:55.74955142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:41:55.76456D03425OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x5a60831;prev = 0x5a60831 , {Original values: ref = -2 handle = 0x10005}
21:41:55.76456D03430OverlayManager::RestoreGameCursorblack Cursor restored
21:41:55.88356D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
21:44:23.26756D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
21:44:23.44456D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
21:44:23.59255146261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:44:23.63155146261OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:44:23.688211C225InterProcessElement::openInterProcess Overwolf_ImID_BB0A80_P_13744 opened succesfuly
21:44:23.688211C225InterProcessElement::openInterProcess Overwolf_PID_13744_SHARED_MEMORY_AGENT opened succesfuly
21:44:27.70656D0326RenderImageD3d11::setSizeCreate Texture (400,450) / (512,512) - OK
21:44:27.70656D0347RenderImageD3d11::setSizeCreate Texture RV (512,512) - OK
21:44:34.45956D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
21:44:34.627211C256InterProcessElement::closeInterProcess Overwolf_PID_13744_SHARED_MEMORY_AGENT close 2147483647 bytes
21:44:34.627211C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=bb0a80
21:44:34.627211C256InterProcessElement::closeInterProcess Overwolf_ImID_BB0A80_P_13744 close 2147483647 bytes
21:44:34.62856D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_friends_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
21:44:34.628211C2664WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:46:06.218211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:02:08.77056D0382fSwapResize_BuffersResize buffer (0x2076c70)!
22:02:08.77156D0389fSwapResize_BuffersClear overlay graphics..
22:02:08.77156D02501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:02:08.77256D01265OverlayManager::RestoreGameWNDPROCSearch SWL..
22:02:08.77256D01272OverlayManager::RestoreGameWNDPROCSWL restored.
22:02:08.77256D01282OverlayManager::RestoreGameWNDPROCSWL OK.
22:02:08.77256D01287OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x8065a
22:02:08.77256D02526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:02:08.77256D0391fSwapResize_BuffersDevice was Resized!
22:02:08.77256D0184IRenderDevice::releaseRender Releasing.
22:02:08.77456D0353ow-graphics----------------- d3d11 capture freed ----------------
22:02:08.80556D082RenderDeviceCaptureBase::ReleaseTextureRelease
22:02:08.80656D0100RenderDeviceCaptureBase::ReleaseTextureReleased
22:02:08.80656D01280RenderDeviceD3d11::releaseImplementationReleasing 1
22:02:08.80656D01290RenderDeviceD3d11::releaseImplementationReleasing 2
22:02:08.80656D01309RenderDeviceD3d11::releaseImplementationReleasing 3
22:02:08.80656D0201IRenderDevice::releaseRender Releasing Done.
22:02:08.80656D0395fSwapResize_BuffersEnd Device was Resized!
22:02:08.874211C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:02:09.55355146132OverlayManager::doActionForegroundChange Event [winows not active]
22:02:09.56055146144OverlayManager::doActionForegroundChange Event OFF (OFF)
22:02:09.56055147463OverlayManager::OnForegroundChangedChanged False
22:02:09.56155147496OverlayManager::OnForegroundChangedLost foreground to window Handle=0xBE0A80 Title=[Greenshot capture form]
22:02:09.56155146935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:02:09.56155142483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:02:09.56155142412OverlayManager::setControlModeRestore RI to 0X1(0X30)...
22:02:09.56155142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:02:09.56355146269OverlayManager::doActionDisplayFPS - Triggered
22:02:09.75756D0405fSwapResize_BuffersResizeBuffer failed. device=0x2076C70 err=0x887a0001
22:02:11.572211C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3219] s[500].
22:02:11.572211C2404WidgetManager::RefreshWidgetThreadMainLoopexit
22:02:11.572211C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:02:11.572211C2329WidgetManager::RefreshThreadProcStaticclean Exit
22:02:11.65656D01063RenderDeviceD3d11::initRefC r:[6]->[5] 0x2076c70
22:02:11.65756D01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:02:11.65756D01148RenderDeviceD3d11::initsave state
22:02:11.65756D0696RenderDeviceD3d11::initDX11loading shaders...
22:02:11.76256D01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1fa32d0.
22:02:11.76256D01156RenderDeviceD3d11::initrestore state
22:02:11.76256D01159RenderDeviceD3d11::initTarget Window [0x11b073a]
22:02:11.76256D0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:02:11.76256D0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:02:11.76256D02490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:02:11.76256D04866OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:02:11.76256D04813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:02:11.76256D04825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:02:11.81156D0338fSwapChain_PresentDevice Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001
22:02:11.81156D02501OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:02:11.81156D02526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:02:11.81156D0184IRenderDevice::releaseRender Releasing.
22:02:11.81156D0353ow-graphics----------------- d3d11 capture freed ----------------
22:02:11.81256D082RenderDeviceCaptureBase::ReleaseTextureRelease
22:02:11.81256D0100RenderDeviceCaptureBase::ReleaseTextureReleased
22:02:11.81256D01280RenderDeviceD3d11::releaseImplementationReleasing 1
22:02:11.81256D01290RenderDeviceD3d11::releaseImplementationReleasing 2
22:02:11.81256D01309RenderDeviceD3d11::releaseImplementationReleasing 3
22:02:11.81256D0201IRenderDevice::releaseRender Releasing Done.
22:02:12.93056D0382fSwapResize_BuffersResize buffer (0x2076c70)!
22:02:12.93056D0405fSwapResize_BuffersResizeBuffer failed. device=0x2076C70 err=0x887a0001
22:02:13.1356D0382fSwapResize_BuffersResize buffer (0x2076c70)!
22:02:13.1356D0405fSwapResize_BuffersResizeBuffer failed. device=0x2076C70 err=0x887a0001
22:02:13.3256D0382fSwapResize_BuffersResize buffer (0x2076c70)!
22:02:13.3256D0405fSwapResize_BuffersResizeBuffer failed. device=0x2076C70 err=0x887a0001
22:02:13.3456D0382fSwapResize_BuffersResize buffer (0x2076c70)!
22:02:13.3456D0405fSwapResize_BuffersResizeBuffer failed. device=0x2076C70 err=0x887a0001
22:02:13.3656D06974OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
22:02:13.7455146144OverlayManager::doActionForegroundChange Event ON (ON)
22:02:13.7455147463OverlayManager::OnForegroundChangedChanged True
22:02:13.7455146935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:02:13.17456D01063RenderDeviceD3d11::initRefC r:[6]->[5] 0x2076c70
22:02:13.17456D01127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
22:02:13.17456D01148RenderDeviceD3d11::initsave state
22:02:13.17456D0696RenderDeviceD3d11::initDX11loading shaders...
22:02:13.19856D01154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x1fa32d0.
22:02:13.19856D01156RenderDeviceD3d11::initrestore state
22:02:13.19856D01159RenderDeviceD3d11::initTarget Window [0x11b073a]
22:02:13.19856D0241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:02:13.19856D0248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:02:13.28756D047ResetSnapShotSH::ExecuteRelease snapshot SH
22:02:13.28756D04924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x11b073a}.
22:02:13.28756D02127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xde0a6e
22:02:13.28756D02145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:02:13.28756D02193OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x7a1a4ac0=2048543424)=>(0x330d0410=856491024)
22:02:13.28956D0326RenderImageD3d11::setSizeCreate Texture (1920,40) / (1920,128) - OK
22:02:13.28956D0347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
22:02:13.29256D0326RenderImageD3d11::setSizeCreate Texture (250,600) / (256,640) - OK
22:02:13.29256D0347RenderImageD3d11::setSizeCreate Texture RV (256,640) - OK
22:02:13.29556D0913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:02:13.31056D0353ow-graphicsd3d11 shared texture capture successful
22:02:13.37856D04859OverlayManager::initOverlayResolutionEx 0X40008
22:02:13.37856D04866OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:02:13.37856D04813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:02:13.37856D04825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:02:16.9156D02427WidgetManager::Renderresum layout thread
22:02:16.9156D0276WidgetManager::initInit manager
22:02:16.9321C02340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:02:19.36256D01791OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
22:02:19.36256D02223OverlayManager::installKeybMouseHookInstall KeybMouse
22:02:19.36256D0413InputInterceptor::stopHookunhook keyboard and mouse
22:02:19.36656D0380InputInterceptor::runHookKeyboard is hooked 0x56d0
22:02:19.36656D0402InputInterceptor::runHookMouse is hooked 0x56d0
22:15:37.73656D0326RenderImageD3d11::setSizeCreate Texture (500,100) / (512,128) - OK
22:15:37.73656D0347RenderImageD3d11::setSizeCreate Texture RV (512,128) - OK
22:16:54.15221C0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:16:56.67621C02382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3031] s[33].
22:16:56.67621C02404WidgetManager::RefreshWidgetThreadMainLoopexit
22:16:56.67621C02323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:16:56.67621C02329WidgetManager::RefreshThreadProcStaticclean Exit
22:17:01.65656D02427WidgetManager::Renderresum layout thread
22:17:01.65656D0276WidgetManager::initInit manager
22:17:01.656298C2340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:17:22.206298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:18:33.929298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:18:38.105298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:19:17.991298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:19:35.510298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:19:38.776298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:20:09.289298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:20:24.558298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:20:25.468298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:20:28.126298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:20:29.606298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:20:40.88156D0326RenderImageD3d11::setSizeCreate Texture (300,100) / (384,128) - OK
22:20:40.88156D0347RenderImageD3d11::setSizeCreate Texture RV (384,128) - OK
22:20:54.779298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:21:15.768298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:21:21.800298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:22:15.235298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:22:37.766298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:23:36.876298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:23:39.841298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:23:54.437298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:25:26.229298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:25:32.467298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:32:11.356D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:32:11.7255146200OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
22:32:11.7255146395OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:32:11.7255142379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:32:11.7255142393OverlayManager::setControlModeSet RI to 0X0 (0X230)...
22:32:11.9756D05613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:32:11.11156D03267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:32:11.13256D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:32:11.19156D0326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
22:32:11.19156D0347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
22:32:11.25956D0326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
22:32:11.25956D0347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
22:32:17.52856D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:32:17.54655146204OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
22:32:17.54655146415OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:32:17.54655142412OverlayManager::setControlModeRestore RI to 0X230(0X30)...
22:32:17.54655142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:32:17.55456D03425OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x5a60831;prev = 0x5a60831 , {Original values: ref = -2 handle = 0x10005}
22:32:17.55956D03430OverlayManager::RestoreGameCursorblack Cursor restored
22:32:17.67056D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:33:24.69856D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:33:24.71655146200OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
22:33:24.71655146395OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:33:24.71655142379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:33:24.71655142393OverlayManager::setControlModeSet RI to 0X0 (0X230)...
22:33:24.86856D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:33:27.6756D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:33:27.8655146204OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
22:33:27.8655146415OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:33:27.8655142412OverlayManager::setControlModeRestore RI to 0X230(0X30)...
22:33:27.8655142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:33:27.8956D03425OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x5a60831;prev = 0x5a60831 , {Original values: ref = -2 handle = 0x10005}
22:33:27.8956D03430OverlayManager::RestoreGameCursorblack Cursor restored
22:33:27.21256D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:33:27.99056D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:33:28.855146200OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
22:33:28.855146395OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:33:28.855142379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:33:28.855142393OverlayManager::setControlModeSet RI to 0X0 (0X230)...
22:33:28.14256D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:33:29.56156D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:33:29.58355146204OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
22:33:29.58355146415OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:33:29.58355142412OverlayManager::setControlModeRestore RI to 0X230(0X30)...
22:33:29.58355142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:33:29.58556D03425OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x5a60831;prev = 0x5a60831 , {Original values: ref = -2 handle = 0x10005}
22:33:29.58556D03430OverlayManager::RestoreGameCursorblack Cursor restored
22:33:29.68556D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:33:38.9356D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:33:38.11055146200OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
22:33:38.11055146395OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:33:38.11055142379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:33:38.11055142393OverlayManager::setControlModeSet RI to 0X0 (0X230)...
22:33:38.25756D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:33:39.17156D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:33:39.18955146204OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
22:33:39.18955146415OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:33:39.18955142412OverlayManager::setControlModeRestore RI to 0X230(0X30)...
22:33:39.18955142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:33:39.20156D03425OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x5a60831;prev = 0x5a60831 , {Original values: ref = -2 handle = 0x10005}
22:33:39.20156D03430OverlayManager::RestoreGameCursorblack Cursor restored
22:33:39.31056D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:33:40.8356D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:33:40.9855146200OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
22:33:40.9855146395OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
22:33:40.9855142379OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:33:40.9855142393OverlayManager::setControlModeSet RI to 0X0 (0X230)...
22:33:40.19056D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:33:41.18856D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
22:33:41.20356D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
22:33:41.20955146204OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
22:33:41.20955146415OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
22:33:41.20955142412OverlayManager::setControlModeRestore RI to 0X230(0X30)...
22:33:41.20955142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:33:41.21456D03425OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x5a60831;prev = 0x5a60831 , {Original values: ref = -2 handle = 0x10005}
22:33:41.21456D03430OverlayManager::RestoreGameCursorblack Cursor restored
22:42:06.128298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:42:07.309298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:42:11.81298C291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:42:13.604298C2382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3031] s[33].
22:42:13.604298C2404WidgetManager::RefreshWidgetThreadMainLoopexit
22:42:13.604298C2323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:42:13.604298C2329WidgetManager::RefreshThreadProcStaticclean Exit
22:42:18.57956D02427WidgetManager::Renderresum layout thread
22:42:18.57956D0276WidgetManager::initInit manager
22:42:18.5802B502340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
23:20:55.51756D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
23:20:55.54255146200OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
23:20:55.54255146395OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
23:20:55.54255142379OverlayManager::setControlModeOVERLAY_CONTROL_ON
23:20:55.54255142393OverlayManager::setControlModeSet RI to 0X0 (0X230)...
23:20:55.65856D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
23:20:56.7056D03267OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
23:21:07.86056D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
23:21:07.87855146204OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
23:21:07.87855146415OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
23:21:07.87855142412OverlayManager::setControlModeRestore RI to 0X230(0X30)...
23:21:07.87855142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:21:07.88156D03425OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x5a60831;prev = 0x5a60831 , {Original values: ref = -2 handle = 0x10005}
23:21:07.88156D03430OverlayManager::RestoreGameCursorblack Cursor restored
23:21:08.456D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
23:32:52.71656D06974OverlayManager::IsEmptyCursorCache cursor 0x10013 (v: 1)
23:39:29.9992B50291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:39:32.5252B502382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3047] s[33].
23:39:32.5252B502404WidgetManager::RefreshWidgetThreadMainLoopexit
23:39:32.5252B502323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
23:39:32.5252B502329WidgetManager::RefreshThreadProcStaticclean Exit
23:39:37.49656D02427WidgetManager::Renderresum layout thread
23:39:37.49656D0276WidgetManager::initInit manager
23:39:37.50334D02340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
23:43:09.79034D0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:43:51.83456D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_index_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
23:43:51.98956D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_index_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
23:43:53.29156D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d]
23:43:53.44134D0256InterProcessElement::closeInterProcess Overwolf_PID_13744_SHARED_MEMORY_AGENT close 2147483647 bytes
23:43:53.44134D0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100077a
23:43:53.44134D0256InterProcessElement::closeInterProcess Overwolf_ImID_100077A_P_13744 close 2147483647 bytes
23:43:53.44634D02664WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:43:53.44634D0256InterProcessElement::closeInterProcess Overwolf_PID_13744_SHARED_MEMORY_AGENT close 2147483647 bytes
23:43:53.44634D0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=240920
23:43:53.44634D0256InterProcessElement::closeInterProcess Overwolf_ImID_240920_P_13744 close 2147483647 bytes
23:43:53.44634D02664WidgetManager::RefreshLayoutAsyncMove widget to Poll
23:43:53.46356D0580OverlayInputManager::OnHotKeyEventSend Hotkey Event [hide_open_gameinfo_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u]
23:46:35.52534D0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:46:39.80634D0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:46:57.89534D0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:47:01.76934D0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:47:03.85634D0291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
23:47:06.38534D02382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3031] s[33].
23:47:06.38534D02404WidgetManager::RefreshWidgetThreadMainLoopexit
23:47:06.38534D02323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
23:47:06.38534D02329WidgetManager::RefreshThreadProcStaticclean Exit
23:47:41.17756D0449ReleaseD11DeviceDevice Released! [4]
23:47:41.17756D02501OverlayManager::OnGraphicsDeviceLostClear Resource Start
23:47:41.17756D01265OverlayManager::RestoreGameWNDPROCSearch SWL..
23:47:41.17756D01277OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
23:47:41.17756D02526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
23:47:41.17856D0184IRenderDevice::releaseRender Releasing.
23:47:41.17956D0353ow-graphics----------------- d3d11 capture freed ----------------
23:47:41.18056D082RenderDeviceCaptureBase::ReleaseTextureRelease
23:47:41.18056D0100RenderDeviceCaptureBase::ReleaseTextureReleased
23:47:41.18056D01280RenderDeviceD3d11::releaseImplementationReleasing 1
23:47:41.18156D01290RenderDeviceD3d11::releaseImplementationReleasing 2
23:47:41.18156D01309RenderDeviceD3d11::releaseImplementationReleasing 3
23:47:41.18156D0201IRenderDevice::releaseRender Releasing Done.
23:47:41.18156D0452ReleaseD11Device End Device Released!
23:47:41.18256D01502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
23:47:41.63855146132OverlayManager::doActionForegroundChange Event [winows not active]
23:47:41.74855146144OverlayManager::doActionForegroundChange Event OFF (OFF)
23:47:41.74855147463OverlayManager::OnForegroundChangedChanged False
23:47:41.74955147496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10108 Title=[]
23:47:41.74955146935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
23:47:42.4655142483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
23:47:42.4655142412OverlayManager::setControlModeRestore RI to 0X1(0X30)...
23:47:42.4655142417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
23:47:42.4655146269OverlayManager::doActionDisplayFPS - Triggered
23:47:43.79556D01582OverlayManager::GameWindowProcCallbackClose Window [2].
23:47:54.83356D02093ClientExitProcessCallbackClient::Exit Process Callback [0].
23:47:54.83456D0775Client::clearClient::Clear [0 - 1] .
23:47:54.83456D0782Client::clearClient::Clear stoping...
23:47:54.83456D0935OverlayManager::StopInternalstopping...
23:47:54.83456D0961OverlayManager::StopInternalStoping server connection
23:47:54.83555146464OverlayManager::OnDisconnectedDisconnected from server
23:47:54.83656D0966OverlayManager::StopInternalStopped server connection
23:47:54.83656D0206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
23:47:54.83656D0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
23:47:54.83656D0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
23:47:54.83656D0986OverlayManager::StopInternalClosing inter process
23:47:54.83656D025InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
23:47:54.836FC4118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
23:47:54.83756D0256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
23:47:54.83756D059InterProcessEventHandler::~InterProcessEventHandlerDone.
23:47:54.83756D0994OverlayManager::StopInternalnot running.
23:47:54.83756D0140ApiManager::DestroyBackgroundThreadDestroy call.
23:47:55.634F2C187ApiManager::BackgroundThreadBackground Thread is terminated.
23:47:55.6356D0231ApiManager::ClearAllCommandsClearing commands [4]
23:47:55.6356D0248ApiManager::ClearAllCommandsCleared
23:47:55.6356D0135ApiManager::DestroyDestroyed
23:47:55.6356D0996OverlayManager::StopInternalstopped.
23:47:55.6456D0838Client::clearRemove old SHM
23:47:55.6456D0256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_78_12_13744 close 2147483647 bytes
23:47:55.6456D0846Client::clearStop tasks thread
23:47:55.11156D0859Client::clearClient::Clear - Done.
23:47:55.11156D02108ClientExitProcessCallbackGoing to ExitProcess()