Time | Thread | Line | Function | Message |
20:36:57.115 | 1528 | 138 | runClient | Starting Overlay PID=15340(0x3bec) server PID = 18904 |
20:36:57.115 | 1528 | 560 | Client::init | Client::Initialize |
20:36:57.115 | 1528 | 568 | Client::init | Start owclient thread |
20:36:57.115 | 3C40 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
20:36:57.115 | 3C40 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19918904 opened succesfuly |
20:36:57.115 | 3C40 | 351 | | session id = {72DD140A-9DCE-4CE7-9317-F52093F7C925} |
20:36:57.116 | 3C40 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
20:36:57.116 | 3C40 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
20:36:57.117 | 3C40 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.199.2 |
20:36:57.117 | 3C40 | 2131 | Client::LogProcessModules | Loaded modules: |
20:36:57.118 | 3C40 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\OWClient.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\OWExplorer.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Users\Francesco\AppData\Local\Discord\app-1.0.9004\modules\discord_hook-1\discord_hook\651ad00fcd2\DiscordHook64.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\Secur32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\dxgi.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\COMDLG32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\CRYPT32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\CRYPTSP.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\DEVOBJ.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\NvCamera\NvCamera64.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\NvCamera\d3dcompiler_47_64.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\nvldumdx.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\nvwgf2umx.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\GDI32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\IMM32.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\MMDevApi.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\MSASN1.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\MSCTF.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\NSI.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\PSAPI.DLL |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\RPCRT4.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\SHELL32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\USER32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\WINTRUST.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\WS2_32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\Windows.UI.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\bcrypt.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\clbcatq.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\combase.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\gdi32full.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\imagehlp.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\msvcp_win.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\msvcrt.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\ole32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\rasadhlp.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\sechost.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\shcore.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\ucrtbase.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\System32\win32u.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\system32\nvapi64.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\system32\nvspcap64.dll |
20:36:57.118 | 3C40 | 2147 | | C:\Windows\system32\rsaenh.dll |
20:36:57.118 | 3C40 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
20:36:57.118 | 3C40 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
20:36:57.118 | 3C40 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
20:36:57.118 | 3C40 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
20:36:57.118 | 3C40 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
20:36:57.118 | 3C40 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
20:36:57.118 | 3C40 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
20:36:57.118 | 3C40 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
20:36:57.118 | 3C40 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=18492 |
20:36:57.120 | 3C40 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
20:36:57.120 | 3C40 | 1552 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
20:36:57.120 | 3C40 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
20:36:57.121 | 3C40 | 1588 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
20:36:57.121 | 3C40 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
20:36:57.121 | 3C40 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
20:36:57.121 | 3C40 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
20:36:57.121 | 3C40 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
20:36:57.121 | 3C40 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
20:36:57.121 | 3C40 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
20:36:57.121 | 3C40 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
20:36:57.121 | 3C40 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
20:36:57.121 | 3C40 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
20:36:57.121 | 3C40 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
20:36:57.121 | 3C40 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
20:36:57.121 | 3C40 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
20:36:57.121 | 3C40 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
20:36:57.121 | 3C40 | 1883 | Data::Search | [0] 0x5910000 |
20:36:57.121 | 3C40 | 1883 | Data::Search | [1] 0x0 |
20:36:57.121 | 3C40 | 1883 | Data::Search | [2] 0x0 |
20:36:57.121 | 3C40 | 1883 | Data::Search | [3] 0xFD5C0000 |
20:36:57.121 | 3C40 | 1883 | Data::Search | [4] 0x0 |
20:36:57.121 | 3C40 | 1883 | Data::Search | [5] 0x1DC0000 |
20:36:57.121 | 3C40 | 1883 | Data::Search | [6] 0x5340000 |
20:36:57.121 | 3C40 | 1883 | Data::Search | [7] 0x0 |
20:36:57.121 | 3C40 | 1883 | Data::Search | [8] 0x1DC0000 |
20:36:57.121 | 3C40 | 1883 | Data::Search | [9] 0x0 |
20:36:57.121 | 3C40 | 1888 | Data::Search | [10] 0x0 |
20:36:57.121 | 3C40 | 1894 | Data::Search | [11] 0xFF490000 |
20:36:57.121 | 3C40 | 1900 | Data::Search | [12] 0x0 |
20:36:57.121 | 3C40 | 1906 | Data::Search | [13] 0x0 |
20:36:57.121 | 3C40 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:36:57.121 | 3C40 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
20:36:57.121 | 3C40 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
20:36:57.123 | 3C40 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
20:36:57.123 | 3C40 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
20:36:57.123 | 3C40 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
20:36:57.123 | 3C40 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19918904 opened succesfuly |
20:36:57.123 | 3C40 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x50606dd |
20:36:57.123 | 3C40 | 7604 | OverlayManager::LoadDefaultCursors | Load default cursors |
20:36:57.124 | 3C40 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xa0b63 |
20:36:57.124 | 3C40 | 72 | PerformanceCounter::StartSession | StartSession |
20:36:57.124 | 3C40 | 72 | PerformanceCounter::StartSession | StartSession |
20:36:57.124 | 3C40 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
20:36:57.124 | 3C40 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
20:36:57.124 | 3C40 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
20:36:57.124 | 3C40 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
20:36:57.124 | 3C40 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
20:36:57.124 | 3C40 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
20:36:57.124 | 3C40 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
20:36:57.124 | 3C40 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
20:36:57.124 | 3C40 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
20:36:57.124 | 3C40 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
20:36:57.124 | 3C40 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
20:36:57.124 | 3C40 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
20:36:57.124 | 3C40 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
20:36:57.124 | 3C40 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
20:36:57.124 | 3C40 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
20:36:57.124 | 3C40 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
20:36:57.124 | 3C40 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
20:36:57.124 | 3C40 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
20:36:57.124 | 3C40 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
20:36:57.124 | 3C40 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
20:36:57.124 | 3C40 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
20:36:57.124 | 3C40 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
20:36:57.124 | 3C40 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
20:36:57.124 | 3C40 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
20:36:57.124 | 3C40 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
20:36:57.124 | 3C40 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
20:36:57.124 | 3C40 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
20:36:57.124 | 3C40 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
20:36:57.124 | 3C40 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
20:36:57.124 | 3C40 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
20:36:57.124 | 3C40 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
20:36:57.124 | 3C40 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
20:36:57.124 | 3C40 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
20:36:57.124 | 3C40 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
20:36:57.124 | 3C40 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
20:36:57.124 | 3C40 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
20:36:57.124 | 3C40 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
20:36:57.124 | 3C40 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
20:36:57.124 | 3C40 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
20:36:57.124 | 3C40 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
20:36:57.124 | 3C40 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
20:36:57.124 | 3C40 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
20:36:57.124 | 3C40 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
20:36:57.124 | 3C40 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
20:36:57.124 | 3C40 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
20:36:57.124 | 3C40 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
20:36:57.124 | 3C40 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
20:36:57.124 | 3C40 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
20:36:57.124 | 3C40 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
20:36:57.124 | 3C40 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
20:36:57.124 | 3C40 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
20:36:57.124 | 3C40 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
20:36:57.124 | 3C40 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
20:36:57.124 | 3C40 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
20:36:57.124 | 3C40 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
20:36:57.124 | 3C40 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
20:36:57.124 | 3C40 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
20:36:57.124 | 3C40 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
20:36:57.124 | 3C40 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
20:36:57.124 | 3C40 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
20:36:57.124 | 3C40 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
20:36:57.124 | 3C40 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
20:36:57.124 | 3C40 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
20:36:57.124 | 3C40 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
20:36:57.124 | 3C40 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
20:36:57.124 | 3C40 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
20:36:57.124 | 3C40 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
20:36:57.124 | 3C40 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
20:36:57.124 | 3C40 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
20:36:57.124 | 3C40 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
20:36:57.124 | 3C40 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
20:36:57.124 | 3C40 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
20:36:57.124 | 3C40 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
20:36:57.124 | 3C40 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
20:36:57.124 | 3C40 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
20:36:57.124 | 3C40 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
20:36:57.124 | 3C40 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
20:36:57.124 | 3C40 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
20:36:57.124 | 3C40 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
20:36:57.124 | 3C40 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
20:36:57.124 | 3C40 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
20:36:57.124 | 3C40 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
20:36:57.124 | 3C40 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
20:36:57.124 | 3C40 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
20:36:57.124 | 3C40 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
20:36:57.124 | 3C40 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
20:36:57.124 | 3C40 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
20:36:57.124 | 3C40 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
20:36:57.124 | 3C40 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
20:36:57.124 | 3C40 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:36:57.124 | 3C40 | 629 | OverlayManager::InitGameClient | starting hooks... |
20:36:57.162 | 3C40 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.199.0.14\\OWUtils.dll succeeded |
20:36:57.165 | 3C40 | 602 | Install::Code | Init [Client,1] (MCH) OK |
20:36:57.165 | 3C40 | 602 | Install::Code | Init [Client,2] (MCH) OK |
20:36:57.165 | 3C40 | 602 | Install::Code | Init [Client,3] (MCH) OK |
20:36:57.165 | 3C40 | 602 | Install::Code | Init [Client,4] (MCH) OK |
20:36:57.166 | 3C40 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
20:36:57.178 | 3C40 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
20:36:57.178 | 3C40 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
20:36:57.179 | 3C40 | 916 | Client::hookLibraryFunctions | Lib [2] is not supported for game. skipping.. |
20:36:57.179 | 3C40 | 1063 | Install::Code | Segment [5|8160|0x1DC0000|0x1FE0] |
20:36:57.179 | 3C40 | 602 | Install::Code | unknown (MCH) OK |
20:36:57.179 | 3C40 | 1063 | Install::Code | Segment [5|431696|0x1DC0000|0x69650] |
20:36:57.179 | 3C40 | 602 | Install::Code | unknown (MCH) OK |
20:36:57.179 | 3C40 | 1063 | Install::Code | Segment [5|133424|0x1DC0000|0x20930] |
20:36:57.179 | 3C40 | 602 | Install::Code | unknown (MCH) OK |
20:36:57.179 | 3C40 | 1063 | Install::Code | Segment [5|12800|0x1DC0000|0x3200] |
20:36:57.180 | 3C40 | 602 | Install::Code | unknown (MCH) OK |
20:36:57.180 | 3C40 | 1063 | Install::Code | Segment [5|-41973664|0x1DC0000|0xFD7F8860] |
20:36:57.180 | 3C40 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
20:36:57.180 | 3C40 | 1063 | Install::Code | Segment [5|-41952208|0x1DC0000|0xFD7FDC30] |
20:36:57.180 | 3C40 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
20:36:57.180 | 3C40 | 1063 | Install::Code | Segment [5|-41957904|0x1DC0000|0xFD7FC5F0] |
20:36:57.180 | 3C40 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
20:36:57.180 | 3C40 | 1063 | Install::Code | Segment [5|-43145232|0x1DC0000|0xFD6DA7F0] |
20:36:57.180 | 3C40 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
20:36:57.180 | 3C40 | 916 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
20:36:57.180 | 3C40 | 916 | Client::hookLibraryFunctions | Lib [7] is not supported for game. skipping.. |
20:36:57.180 | 3C40 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:36:57.180 | 3C40 | 1275 | OverlayManager::Start | Starting... |
20:36:57.180 | 3C40 | 1307 | OverlayManager::Start | starting hooks 2... |
20:36:57.180 | 3C40 | 602 | Install::Code | Init [Client,5] (MCH) OK |
20:36:57.180 | 3C40 | 602 | Install::Code | Init [Client,6] (MCH) OK |
20:36:57.180 | 3C40 | 1376 | OverlayManager::Start | RID Found 1 devices. |
20:36:57.180 | 3C40 | 1384 | OverlayManager::Start | RID Mouse Found [0] with 0X100(0X30) hwnd(0xe0aa4)... |
20:36:57.180 | 3C40 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
20:36:57.180 | 3C40 | 1482 | OverlayManager::Start | done with hooks... |
20:36:57.180 | 3C40 | 108 | ApiManager::Init | API Manager Event : OK |
20:36:57.180 | 3C40 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=14248 |
20:36:57.180 | 3C40 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
20:36:57.180 | 3C40 | 114 | TXOfInterest | New list set with 0 items |
20:36:57.180 | 3C40 | 1508 | OverlayManager::Start | get foreground state |
20:36:57.180 | 3C40 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
20:36:57.180 | 3C40 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:36:57.180 | 3C40 | 1545 | OverlayManager::Start | Started... |
20:36:57.181 | 4888 | 7189 | OverlayManager::OnConnected | Connected to server |
20:36:57.181 | 4888 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
20:36:57.181 | 37A8 | 7823 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x905e4 |
20:36:57.193 | 3C40 | 602 | Install::Code | Init [Client,0] (MCH) OK |
20:36:57.193 | 3C40 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
20:36:57.193 | 3C40 | 94 | GraphicsHookManager::StopThread | StopThread |
20:36:57.194 | 483C | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
20:36:57.194 | 168C | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
20:36:57.196 | 3C40 | 406 | Client::initFirstInjection | init complete |
20:36:57.211 | 168C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
20:36:57.214 | 168C | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
20:36:57.215 | 168C | 130 | D3DHelpers::LoadDxLibrary | DX ex [D3DCompiler_43.dll] not exist, searching in installation folder... |
20:36:57.228 | 168C | 145 | D3DHelpers::LoadDxLibrary | library loaded [C:\Program Files (x86)\Overwolf\0.199.0.14\D3DCompiler_43.dll]. |
20:36:57.228 | 168C | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
20:36:57.229 | 168C | 382 | IRenderDevice::LoadDxLibrary | DX ex [D3DX9_43.dll] not exist, searching in installation folder... |
20:36:57.245 | 168C | 397 | IRenderDevice::LoadDxLibrary | library loaded [C:\Program Files (x86)\Overwolf\0.199.0.14\D3DX9_43.dll]. |
20:36:57.245 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
20:36:57.246 | 168C | 1072 | RenderDeviceD3d11::init | Device adapter hash: 148229104 |
20:36:57.246 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:36:57.246 | 168C | 1126 | RenderDeviceD3d11::init | save state |
20:36:57.246 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:36:57.256 | 168C | 705 | RenderDeviceD3d11::initDX11 | create vs |
20:36:57.256 | 168C | 723 | RenderDeviceD3d11::initDX11 | create vs |
20:36:57.258 | 168C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
20:36:57.260 | 168C | 774 | RenderDeviceD3d11::initDX11 | create raster |
20:36:57.260 | 168C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
20:36:57.260 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
20:36:57.260 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
20:36:57.260 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
20:36:57.260 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:36:57.260 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:36:57.260 | 168C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
20:36:57.260 | 168C | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
20:36:57.260 | 168C | 3076 | OverlayManager::setGraphics | Render Device fix was set RT. |
20:36:57.260 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:36:57.260 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:36:57.261 | 168C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
20:36:57.261 | 168C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
20:36:57.261 | 168C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:36:57.261 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
20:36:57.261 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
20:36:57.261 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x33a098f |
20:36:57.261 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:36:57.261 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
20:36:57.261 | 168C | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
20:36:57.261 | 168C | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
20:36:57.261 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:36:57.261 | 168C | 8267 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
20:36:57.262 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:36:57.262 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:36:57.274 | 4F78 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10796_P_18904 opened succesfuly |
20:36:57.274 | 4F78 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:36:57.278 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:36:57.278 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:36:57.278 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
20:36:57.278 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
20:36:57.278 | 168C | 2272 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -1, Cur = 0x0 |
20:36:57.278 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x60964 . |
20:36:57.602 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
20:36:57.626 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:36:58.373 | 4F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:36:58.553 | 168C | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
20:36:58.553 | 168C | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
20:36:58.553 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:36:58.573 | 4F78 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_130B42_P_18904 opened succesfuly |
20:36:58.573 | 4F78 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:36:58.582 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:36:58.591 | 4F78 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40B4A_P_18904 opened succesfuly |
20:36:58.591 | 4F78 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:37:00.999 | 4888 | 140 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
20:37:00.999 | 4888 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
20:37:01.12 | 168C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
20:37:01.79 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:37:01.79 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:37:01.245 | 4888 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
20:37:01.263 | 168C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
20:37:03.252 | 2C60 | 50 | capture device | capture device registered |
20:37:03.286 | 4F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:37:05.291 | 4F78 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3006]. |
20:37:05.291 | 4F78 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:37:05.291 | 4F78 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:66) |
20:37:05.721 | 168C | 50 | capture device | graphics-hook.dll loaded against process: eurotrucks2.exe |
20:37:05.722 | 168C | 50 | capture device | (half life scientist) everything.. seems to be in order |
20:37:05.722 | 168C | 50 | capture device | d3d11 shared texture capture successful |
20:37:05.722 | 168C | 2286 | WidgetManager::Render | resume layout thread |
20:37:05.722 | 168C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:37:05.722 | 168C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:37:06.887 | 4F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:37:07.577 | 37A8 | 2131 | Client::LogProcessModules | Loaded modules: |
20:37:07.579 | 37A8 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\D3DCompiler_43.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\D3DX9_43.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\OWClient.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\OWExplorer.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\OWUtils.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Users\Francesco\AppData\Local\Discord\app-1.0.9004\modules\discord_hook-1\discord_hook\651ad00fcd2\DiscordHook64.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Users\Francesco\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\199.0.3\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\D3DCompiler_47.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\Secur32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\dxgi.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\COMDLG32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\CRYPT32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\CRYPTSP.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\DEVOBJ.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\NvCamera\NvCamera64.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\NvCamera\d3dcompiler_47_64.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\nvldumdx.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\nvwgf2umx.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\GDI32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\IMM32.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\MMDevApi.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\MSASN1.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\MSCTF.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\NSI.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\PSAPI.DLL |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\RPCRT4.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\SHELL32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\USER32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\WINTRUST.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\WS2_32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\Windows.UI.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\bcrypt.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\clbcatq.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\combase.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\gdi32full.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\imagehlp.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\msvcp_win.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\msvcrt.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\ole32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\rasadhlp.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\sechost.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\shcore.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\ucrtbase.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\System32\win32u.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\system32\nvapi64.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\system32\nvspcap64.dll |
20:37:07.579 | 37A8 | 2147 | | C:\Windows\system32\rsaenh.dll |
20:37:07.579 | 37A8 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
20:37:07.579 | 37A8 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
20:37:07.579 | 37A8 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
20:37:07.579 | 37A8 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
20:37:07.579 | 37A8 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
20:37:07.579 | 37A8 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
20:37:07.579 | 37A8 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
20:37:07.579 | 37A8 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
20:37:07.945 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:37:07.958 | 4F78 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50B62_P_18904 opened succesfuly |
20:37:07.958 | 4F78 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:37:08.646 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (420,600) / (512,640) - OK |
20:37:08.646 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,640) - OK |
20:37:10.807 | 4F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:37:12.802 | 4F78 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3010]. |
20:37:12.802 | 4F78 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:37:12.802 | 4F78 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:66) |
20:37:14.320 | 168C | 2286 | WidgetManager::Render | resume layout thread |
20:37:14.320 | 168C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:37:14.320 | 168C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:37:16.431 | 4F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:37:18.421 | 33E8 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3004]. |
20:37:18.421 | 33E8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:37:18.421 | 33E8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
20:38:01.851 | 168C | 2286 | WidgetManager::Render | resume layout thread |
20:38:01.851 | 168C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:38:01.851 | 168C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:38:03.44 | 33E8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:38:05.42 | 4F78 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3012]. |
20:38:05.42 | 4F78 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:38:05.42 | 4F78 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:64) |
20:38:05.275 | 168C | 2286 | WidgetManager::Render | resume layout thread |
20:38:05.275 | 168C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:38:05.275 | 168C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:38:08.565 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
20:38:08.566 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:38:08.566 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:38:08.566 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:38:08.566 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:38:08.566 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:38:08.566 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x33a098f |
20:38:08.566 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:38:08.566 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
20:38:08.566 | 168C | 184 | IRenderDevice::release | Render Releasing. |
20:38:08.566 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:38:08.566 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:38:08.566 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:38:08.566 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:38:08.566 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:38:08.566 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:38:08.566 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
20:38:08.566 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
20:38:08.585 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
20:38:08.585 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:38:08.585 | 168C | 1126 | RenderDeviceD3d11::init | save state |
20:38:08.585 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:38:08.594 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
20:38:08.594 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
20:38:08.594 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
20:38:08.594 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:38:08.594 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:38:08.594 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:38:08.613 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x1033e). |
20:38:08.613 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
20:38:08.613 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x347098f |
20:38:08.613 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972] |
20:38:08.613 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
20:38:08.614 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:38:08.614 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:38:08.615 | 168C | 50 | capture device | d3d11 shared texture capture successful |
20:38:08.617 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:38:08.617 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:38:08.617 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
20:38:08.617 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1033E Title=[] |
20:38:08.617 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:38:08.617 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:38:08.617 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
20:38:08.617 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:38:08.618 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:38:08.633 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:38:08.634 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
20:38:08.646 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:38:08.660 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:38:08.660 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:38:08.660 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
20:38:08.661 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
20:39:46.210 | 168C | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
20:39:46.210 | 168C | 1864 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed - restore Gameproc |
20:39:46.210 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:39:46.210 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:39:46.211 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:39:46.211 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x347098f |
20:39:46.211 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
20:39:46.211 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:39:46.211 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:39:46.211 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:39:46.211 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
20:39:46.211 | 168C | 184 | IRenderDevice::release | Render Releasing. |
20:39:46.211 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:39:46.211 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:39:46.211 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:39:46.211 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:39:46.211 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:39:46.211 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:39:46.211 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
20:39:46.211 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
20:39:46.254 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
20:39:46.268 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
20:39:46.268 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:39:46.268 | 168C | 1126 | RenderDeviceD3d11::init | save state |
20:39:46.269 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:39:46.276 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
20:39:46.277 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
20:39:46.277 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
20:39:46.277 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:39:46.277 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:39:46.277 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:39:46.295 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
20:39:46.295 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
20:39:46.295 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x17cf073b |
20:39:46.295 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:39:46.295 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
20:39:46.295 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:39:46.295 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:39:46.295 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:39:46.295 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
20:39:46.295 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
20:39:46.298 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:39:46.298 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:39:46.298 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:39:46.298 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:39:46.505 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:39:46.505 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
20:39:46.505 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:39:46.508 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
20:39:46.515 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:39:46.515 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:39:46.516 | 168C | 50 | capture device | d3d11 shared texture capture successful |
20:39:46.521 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
20:39:46.531 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:39:48.542 | 4F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:40:09.241 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
20:40:09.241 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:40:11.781 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
20:40:11.781 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:40:11.781 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:40:11.781 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:40:11.781 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:40:11.782 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:40:11.782 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x17cf073b |
20:40:11.782 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:40:11.782 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
20:40:11.782 | 168C | 184 | IRenderDevice::release | Render Releasing. |
20:40:11.782 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:40:11.782 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:40:11.782 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:40:11.782 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:40:11.782 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:40:11.782 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:40:11.782 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
20:40:11.782 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
20:40:11.871 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
20:40:11.871 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:40:11.871 | 168C | 1126 | RenderDeviceD3d11::init | save state |
20:40:11.871 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:40:11.880 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
20:40:11.880 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
20:40:11.880 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
20:40:11.880 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:40:11.880 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:40:11.880 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:40:11.880 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:40:11.880 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:40:11.892 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
20:40:11.892 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:40:11.892 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:40:11.892 | 168C | 184 | IRenderDevice::release | Render Releasing. |
20:40:11.892 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:40:11.892 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:40:11.892 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:40:11.892 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:40:11.892 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:40:11.892 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:40:11.892 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
20:40:11.957 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:40:11.957 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:40:11.957 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
20:40:11.957 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x130878 Title=[DevTools - overwolf-extension://nhooheenabojigjaocnbanebmgdcmokbkbcdidea/build/index.html?source=commandline - Google Chrome] |
20:40:11.957 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:40:11.957 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:40:11.957 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
20:40:11.957 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:40:11.972 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:40:11.973 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
20:40:12.972 | 4F78 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:40:54.54 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:40:56.204 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
20:40:56.235 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
20:40:56.263 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
20:40:56.263 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:40:56.263 | 168C | 1126 | RenderDeviceD3d11::init | save state |
20:40:56.263 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:40:56.268 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
20:40:56.268 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
20:40:56.268 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
20:40:56.268 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:40:56.268 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:40:56.268 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:40:56.281 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:40:56.281 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
20:40:56.281 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
20:40:56.281 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10c806f5 |
20:40:56.281 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:40:56.281 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
20:40:56.281 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:40:56.281 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:40:56.281 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:40:56.281 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:40:56.281 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
20:40:56.281 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
20:40:56.288 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:40:56.288 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:40:56.288 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:40:56.288 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:40:56.570 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:40:56.570 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
20:40:56.570 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:40:56.573 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
20:40:56.586 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
20:40:56.586 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:40:56.586 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:40:56.586 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
20:40:56.586 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:40:56.587 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:40:56.587 | 168C | 50 | capture device | d3d11 shared texture capture successful |
20:40:58.189 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [start_video_capture_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
20:40:58.241 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:40:58.256 | 1D6C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_12084C_P_18904 opened succesfuly |
20:40:58.256 | 1D6C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:40:58.273 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [start_video_capture_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
20:40:59.280 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
20:40:59.280 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
20:41:03.925 | 1D6C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:41:03.925 | 1D6C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=12084c |
20:41:03.925 | 1D6C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_12084C_P_18904 close 2147483647 bytes |
20:41:03.925 | 1D6C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:41:03.941 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:41:03.960 | 1D6C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_200990_P_18904 opened succesfuly |
20:41:03.960 | 1D6C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:41:04.931 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
20:41:04.931 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
20:41:05.581 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
20:41:05.581 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:41:05.581 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:41:05.581 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:41:05.581 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:41:05.581 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:41:05.582 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10c806f5 |
20:41:05.582 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:41:05.582 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
20:41:05.582 | 168C | 184 | IRenderDevice::release | Render Releasing. |
20:41:05.582 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:41:05.582 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:41:05.582 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:41:05.582 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:41:05.582 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:41:05.582 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:41:05.582 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
20:41:05.582 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
20:41:05.668 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
20:41:05.668 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:41:05.668 | 168C | 1126 | RenderDeviceD3d11::init | save state |
20:41:05.668 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:41:05.674 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
20:41:05.674 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
20:41:05.674 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
20:41:05.674 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:41:05.674 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:41:05.674 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:41:05.674 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:41:05.674 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:41:05.687 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
20:41:05.687 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:41:05.687 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:41:05.687 | 168C | 184 | IRenderDevice::release | Render Releasing. |
20:41:05.687 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:41:05.687 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:41:05.687 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:41:05.687 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:41:05.687 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:41:05.687 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:41:05.687 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
20:41:05.699 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:41:05.699 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:41:05.699 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
20:41:05.700 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1033E Title=[] |
20:41:05.700 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:41:05.700 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:41:05.700 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
20:41:05.700 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:41:05.715 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:41:05.716 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
20:41:06.704 | 548 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:51:45.546 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:51:46.41 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20B56_P_18904 opened succesfuly |
20:51:46.41 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:51:46.41 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20B6A_P_18904 opened succesfuly |
20:51:46.41 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:54:31.98 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C0A0E_P_18904 opened succesfuly |
20:54:31.98 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:54:31.99 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_609E8_P_18904 opened succesfuly |
20:54:31.99 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:55:08.47 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
20:55:08.48 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:55:08.48 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
20:55:08.48 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:55:08.48 | 4888 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:55:08.107 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
20:55:08.112 | 168C | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
20:55:08.287 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
20:55:08.287 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:55:08.287 | 168C | 1126 | RenderDeviceD3d11::init | save state |
20:55:08.287 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:55:08.292 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
20:55:08.292 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
20:55:08.292 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
20:55:08.292 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:55:08.292 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:55:08.303 | 1488 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [842740]. |
20:55:08.303 | 1488 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:55:08.303 | 1488 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
20:55:08.307 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:55:08.307 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
20:55:08.307 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
20:55:08.307 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x28e0997 |
20:55:08.307 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:55:08.307 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
20:55:08.307 | 168C | 2286 | WidgetManager::Render | resume layout thread |
20:55:08.307 | 168C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:55:08.307 | 168C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:55:08.307 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:55:08.308 | 168C | 50 | capture device | d3d11 shared texture capture successful |
20:55:08.308 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:55:08.308 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:55:08.308 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
20:55:08.308 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
20:55:08.308 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
20:55:08.317 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:55:08.317 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:55:08.317 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:55:08.317 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:55:08.318 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:08.318 | 1488 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=200990 |
20:55:08.318 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_200990_P_18904 close 2147483647 bytes |
20:55:08.318 | 1488 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:08.318 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:08.318 | 1488 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=130b42 |
20:55:08.318 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_130B42_P_18904 close 2147483647 bytes |
20:55:08.318 | 1488 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:08.318 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:08.318 | 1488 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40b4a |
20:55:08.318 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_40B4A_P_18904 close 2147483647 bytes |
20:55:08.318 | 1488 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:08.378 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
20:55:08.378 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:55:08.380 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
20:55:08.380 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
20:55:13.314 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [start_video_capture_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
20:55:13.352 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:55:13.363 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:13.363 | 1488 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20b56 |
20:55:13.363 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_20B56_P_18904 close 2147483647 bytes |
20:55:13.363 | 1488 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:13.363 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:13.363 | 1488 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20b6a |
20:55:13.363 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_20B6A_P_18904 close 2147483647 bytes |
20:55:13.363 | 1488 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:13.365 | 1488 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_909FC_P_18904 opened succesfuly |
20:55:13.365 | 1488 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:55:13.399 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [start_video_capture_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
20:55:14.265 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:14.265 | 1488 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=909fc |
20:55:14.265 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_909FC_P_18904 close 2147483647 bytes |
20:55:14.265 | 1488 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:14.275 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:55:14.297 | 1488 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90B56_P_18904 opened succesfuly |
20:55:14.297 | 1488 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:55:15.123 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
20:55:15.123 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
20:55:30.97 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:30.97 | 1488 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90b56 |
20:55:30.97 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_90B56_P_18904 close 2147483647 bytes |
20:55:30.97 | 1488 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:33.480 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [start_video_capture_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
20:55:33.524 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:55:33.548 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [start_video_capture_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
20:55:33.551 | 1488 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B09FC_P_18904 opened succesfuly |
20:55:33.551 | 1488 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:55:34.438 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
20:55:34.438 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
20:55:39.157 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:55:39.178 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:39.178 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b09fc |
20:55:39.178 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_B09FC_P_18904 close 2147483647 bytes |
20:55:39.178 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:39.179 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0B56_P_18904 opened succesfuly |
20:55:39.179 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:55:39.414 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [take_screenshot_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
20:55:39.564 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [take_screenshot_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
20:55:40.8 | 168C | 182 | RenderDeviceCaptureBase::InitDX11 | init device |
20:55:40.8 | 168C | 595 | RenderDeviceCaptureBase::CreateCaptureDevice | Create capture device |
20:55:40.58 | 168C | 218 | Overlay::Streaming::Device::CaptureDeviceD11::CaptureDeviceD11 | load D3DX9_43 |
20:55:40.59 | 5768 | 147 | RenderDeviceCaptureBase::InitCaptureDevice | aync init capture devcice |
20:55:40.59 | 5768 | 801 | Overlay::Streaming::Device::CaptureDeviceD11::Init | Init without window |
20:55:40.60 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
20:55:40.60 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
20:55:40.62 | 5768 | 1173 | Overlay::Streaming::Device::CaptureDeviceD11::InitDeviceFactory | Enum adapter [0 - NVIDIA GeForce RTX 3060 Ti]; monitor [0000000000010001; 0000000000010003; ]; hash[148229104] |
20:55:40.63 | 5768 | 1173 | Overlay::Streaming::Device::CaptureDeviceD11::InitDeviceFactory | Enum adapter [1 - Microsoft Basic Render Driver]; monitor []; hash[-906433840] |
20:55:40.63 | 5768 | 836 | Overlay::Streaming::Device::CaptureDeviceD11::InitImpl | Init capture device |
20:55:40.63 | 5768 | 846 | Overlay::Streaming::Device::CaptureDeviceD11::InitImpl | Device Adapter [0]: NVIDIA GeForce RTX 3060 Ti |
20:55:40.147 | 5768 | 910 | Overlay::Streaming::Device::CaptureDeviceD11::InitImpl | D3D11CreateDeviceAndSwapChain created 45056 |
20:55:40.262 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:40.262 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0b56 |
20:55:40.262 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_B0B56_P_18904 close 2147483647 bytes |
20:55:40.262 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:40.283 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:55:40.293 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D09FC_P_18904 opened succesfuly |
20:55:40.293 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:55:41.105 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
20:55:41.105 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
20:55:52.280 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [take_screenshot_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
20:55:52.397 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [take_screenshot_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
20:55:52.412 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:55:52.412 | 1488 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d09fc |
20:55:52.412 | 1488 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_D09FC_P_18904 close 2147483647 bytes |
20:55:52.412 | 1488 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:52.425 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:55:52.443 | 1488 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0B56_P_18904 opened succesfuly |
20:55:52.443 | 1488 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:55:53.371 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
20:55:53.371 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
20:55:55.352 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
20:55:55.352 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
20:55:55.352 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:55:55.352 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:55:55.352 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:55:55.352 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:55:55.352 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x28e0997 |
20:55:55.352 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:55:55.352 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
20:55:55.352 | 168C | 184 | IRenderDevice::release | Render Releasing. |
20:55:55.352 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:55:55.352 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:55:55.352 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:55:55.352 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:55:55.352 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:55:55.352 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:55:55.352 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
20:55:55.352 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
20:55:55.469 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
20:55:55.469 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
20:55:55.469 | 168C | 1126 | RenderDeviceD3d11::init | save state |
20:55:55.469 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:55:55.481 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
20:55:55.481 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
20:55:55.481 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
20:55:55.481 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:55:55.481 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:55:55.481 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:55:55.481 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:55:55.481 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:55:55.495 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
20:55:55.495 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:55:55.495 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:55:55.495 | 168C | 184 | IRenderDevice::release | Render Releasing. |
20:55:55.495 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:55:55.495 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:55:55.495 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:55:55.495 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:55:55.495 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:55:55.495 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:55:55.495 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
20:55:55.744 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:55:55.744 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:55:55.744 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
20:55:55.744 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20858 Title=[ |
20:55:55.744 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:55:55.744 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:55:55.745 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
20:55:55.745 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:55:55.759 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:55:55.761 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
20:55:56.752 | 1488 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:59:47.556 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:59:47.992 | 1AAC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40B5A_P_18904 opened succesfuly |
20:59:47.992 | 1AAC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
20:59:47.992 | 1AAC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60B50_P_18904 opened succesfuly |
20:59:47.992 | 1AAC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:05:43.474 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4073A_P_18904 opened succesfuly |
21:05:43.474 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:05:43.474 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D0B52_P_18904 opened succesfuly |
21:05:43.474 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:06:12.666 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:06:12.702 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:06:12.732 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:06:12.732 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:06:12.732 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:06:12.732 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:06:12.738 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:06:12.738 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:06:12.738 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:06:12.738 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:06:12.738 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:06:12.738 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:06:12.753 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:06:12.753 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:06:12.753 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:06:12.753 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6ed0b5f |
21:06:12.753 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:06:12.753 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:06:12.753 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:06:12.753 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:06:12.754 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:06:12.754 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:06:12.754 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:06:12.754 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:06:12.763 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:06:12.763 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:06:12.763 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:06:12.763 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:06:12.819 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:06:12.819 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:06:12.819 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:06:12.819 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0b56 |
21:06:12.819 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_D0B56_P_18904 close 2147483647 bytes |
21:06:12.820 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:06:12.820 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:06:12.820 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c0a0e |
21:06:12.820 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_C0A0E_P_18904 close 2147483647 bytes |
21:06:12.820 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:06:12.820 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:06:12.820 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=609e8 |
21:06:12.820 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_609E8_P_18904 close 2147483647 bytes |
21:06:12.820 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:06:12.820 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:06:12.820 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:06:12.820 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40b5a |
21:06:12.820 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_40B5A_P_18904 close 2147483647 bytes |
21:06:12.820 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:06:12.820 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:06:12.820 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60b50 |
21:06:12.820 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_60B50_P_18904 close 2147483647 bytes |
21:06:12.820 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:06:12.821 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:06:12.823 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:06:12.824 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:06:12.830 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:06:12.846 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:06:12.846 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:06:12.848 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:06:12.848 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:06:18.12 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [take_screenshot_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
21:06:18.62 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [take_screenshot_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
21:06:18.154 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:06:18.160 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:06:18.167 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20AC0_P_18904 opened succesfuly |
21:06:18.167 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:06:19.71 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:06:19.71 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:06:20.662 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [start_video_capture_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
21:06:20.697 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:06:20.697 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20ac0 |
21:06:20.697 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_20AC0_P_18904 close 2147483647 bytes |
21:06:20.698 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:06:20.722 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:06:20.732 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [start_video_capture_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
21:06:20.744 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:06:20.752 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60ABE_P_18904 opened succesfuly |
21:06:20.752 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:06:21.689 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:06:21.689 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60abe |
21:06:21.689 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_60ABE_P_18904 close 2147483647 bytes |
21:06:21.689 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:06:21.696 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:06:21.723 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40AC0_P_18904 opened succesfuly |
21:06:21.723 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:06:22.637 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:06:22.637 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:06:34.454 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:06:34.454 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:06:34.454 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:06:34.454 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:06:34.454 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:06:34.454 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:06:34.454 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6ed0b5f |
21:06:34.454 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:06:34.454 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:06:34.454 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:06:34.454 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:06:34.454 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:06:34.454 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:06:34.454 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:06:34.454 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:06:34.454 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:06:34.454 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:06:34.454 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:06:34.565 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:06:34.565 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:06:34.565 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:06:34.565 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:06:34.572 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:06:34.572 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:06:34.572 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:06:34.572 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:06:34.572 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:06:34.572 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:06:34.572 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:06:34.572 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:06:34.584 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:06:34.584 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:06:34.584 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:06:34.584 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:06:34.584 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:06:34.584 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:06:34.584 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:06:34.584 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:06:34.584 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:06:34.584 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:06:34.584 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:06:34.653 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:06:34.653 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:06:34.653 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:06:34.653 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50B7E Title=[Trucky - DesktopWindow] |
21:06:34.653 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:06:34.653 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:06:34.653 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:06:34.653 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:06:34.669 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:06:34.673 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:06:35.667 | 5988 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:07:13.257 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:07:13.286 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:07:13.320 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:07:13.320 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:07:13.320 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:07:13.320 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:07:13.326 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:07:13.326 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:07:13.326 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:07:13.326 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:07:13.326 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:07:13.326 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:07:13.340 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:07:13.340 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:07:13.340 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:07:13.340 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4980819 |
21:07:13.340 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:07:13.340 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:07:13.340 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:07:13.340 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:07:13.351 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:07:13.351 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:07:13.351 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:07:13.351 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:07:13.352 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:07:13.352 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:07:13.352 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:07:13.352 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:07:13.662 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:07:13.662 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:07:13.662 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:07:13.675 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:07:13.675 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:07:13.676 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:07:13.676 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:07:13.677 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:07:13.677 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40ac0 |
21:07:13.677 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:07:13.677 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_40AC0_P_18904 close 2147483647 bytes |
21:07:13.677 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:07:13.679 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:07:13.679 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:07:13.698 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:07:15.853 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:07:15.853 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:07:15.853 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:07:15.853 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:07:15.853 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:07:15.853 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:07:15.853 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4980819 |
21:07:15.853 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:07:15.853 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:07:15.853 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:07:15.853 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:07:15.853 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:07:15.853 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:07:15.853 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:07:15.853 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:07:15.853 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:07:15.853 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:07:15.853 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:07:15.968 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:07:15.968 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:07:15.968 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:07:15.968 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:07:15.976 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:07:15.976 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:07:15.976 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:07:15.976 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:07:15.976 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:07:15.976 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:07:15.977 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:07:15.977 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:07:15.0 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:07:15.0 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:07:15.0 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:07:15.0 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:07:15.0 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:07:15.0 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:07:15.0 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:07:15.0 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:07:15.0 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:07:15.0 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:07:16.0 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:07:16.173 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:07:16.173 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:07:16.173 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:07:16.173 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10518 Title=[ticket-391 - Discord] |
21:07:16.173 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:07:16.173 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:07:16.173 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:07:16.173 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:07:16.179 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:07:16.182 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:07:17.177 | 5988 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:07:37.976 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:08:00.427 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:08:00.458 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:08:00.488 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:08:00.488 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:08:00.488 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:08:00.488 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:08:00.494 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:08:00.494 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:08:00.494 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:08:00.494 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:08:00.494 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:08:00.494 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:08:00.507 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:08:00.507 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:08:00.507 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:08:00.507 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6de0371 |
21:08:00.507 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:08:00.507 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:08:00.507 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:08:00.507 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:08:00.508 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:08:00.508 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:08:00.508 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:08:00.508 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:08:00.518 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:08:00.518 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:08:00.518 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:08:00.518 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:08:00.797 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:08:00.797 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:08:00.797 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:08:00.806 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:08:00.806 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:08:00.807 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:08:00.807 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:08:00.807 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:08:00.809 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:08:00.814 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:08:00.825 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:08:02.459 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [take_screenshot_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
21:08:02.543 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [take_screenshot_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
21:08:02.607 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:08:02.618 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2500A0_P_18904 opened succesfuly |
21:08:02.618 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:08:04.654 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:08:04.654 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:08:05.176 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [start_video_capture_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
21:08:05.211 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [start_video_capture_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
21:08:05.217 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:08:05.217 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2500a0 |
21:08:05.217 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2500A0_P_18904 close 2147483647 bytes |
21:08:05.217 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:08:05.234 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:08:05.264 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C09FE_P_18904 opened succesfuly |
21:08:05.264 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:08:07.219 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:08:07.219 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:08:10.887 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:08:10.887 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c09fe |
21:08:10.887 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_C09FE_P_18904 close 2147483647 bytes |
21:08:10.887 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:08:10.898 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:08:10.915 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:08:10.918 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_110AD6_P_18904 opened succesfuly |
21:08:10.918 | 5988 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:08:12.954 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:08:12.954 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:08:14.431 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:08:14.431 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:08:14.431 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:08:14.431 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:08:14.431 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:08:14.431 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:08:14.431 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6de0371 |
21:08:14.431 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:08:14.431 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:08:14.431 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:08:14.431 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:08:14.431 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:08:14.431 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:08:14.431 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:08:14.431 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:08:14.431 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:08:14.431 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:08:14.431 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:08:14.509 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:08:14.509 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:08:14.509 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:08:14.511 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1033E Title=[] |
21:08:14.511 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:08:14.511 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:08:14.511 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:08:14.513 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:08:14.513 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:08:14.513 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:08:14.573 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:08:14.573 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:08:14.573 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:08:14.573 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:08:14.580 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:08:14.580 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:08:14.580 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:08:14.580 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:08:14.580 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:08:14.580 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:08:14.580 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:08:14.581 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:08:14.581 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:08:14.593 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:08:14.593 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:08:14.593 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:08:14.593 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:08:14.593 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:08:14.593 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:08:14.593 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:08:14.593 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:08:14.593 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:08:14.593 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:08:14.593 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:08:15.507 | 5988 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:10:06.695 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:10:06.732 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:10:06.766 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:10:06.766 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:10:06.766 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:10:06.766 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:10:06.771 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:10:06.771 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:10:06.771 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:10:06.771 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:10:06.771 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:10:06.785 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:10:06.785 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:10:06.785 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:10:06.785 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4e09e7 |
21:10:06.785 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:10:06.785 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:10:06.785 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:10:06.785 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:10:06.796 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:10:06.796 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:10:06.796 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:10:06.796 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:10:06.797 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:10:06.797 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:10:06.797 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:10:06.797 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:10:07.41 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:10:07.41 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:10:07.41 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:10:07.53 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:10:07.53 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:10:07.53 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:10:07.53 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:10:07.54 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:10:07.56 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:10:07.57 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:10:07.57 | 5988 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=110ad6 |
21:10:07.57 | 5988 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_110AD6_P_18904 close 2147483647 bytes |
21:10:07.57 | 5988 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:10:07.59 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:10:07.73 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:10:08.162 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:10:08.162 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:10:08.162 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:10:08.162 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:10:08.162 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:10:08.162 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:10:08.162 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4e09e7 |
21:10:08.162 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:10:08.162 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:10:08.162 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:10:08.162 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:10:08.162 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:10:08.162 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:10:08.162 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:10:08.162 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:10:08.162 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:10:08.162 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:10:08.162 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:10:08.290 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:10:08.290 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:10:08.290 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:10:08.290 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:10:08.298 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:10:08.298 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:10:08.298 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:10:08.298 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:10:08.298 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:10:08.298 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:10:08.298 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:10:08.298 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:10:08.310 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:10:08.310 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:10:08.310 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:10:08.310 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:10:08.310 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:10:08.310 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:10:08.310 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:10:08.310 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:10:08.310 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:10:08.310 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:10:08.310 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:10:08.548 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:10:08.549 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:10:08.549 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:10:08.549 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20858 Title=[windows-service.js - truckyoverlay-react-newui - Visual Studio Code] |
21:10:08.549 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:10:08.549 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:10:08.549 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:10:08.549 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:10:08.551 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:10:08.552 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:10:09.552 | 5988 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:11:56.139 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:11:56.172 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:11:56.208 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:11:56.208 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:11:56.208 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:11:56.208 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:11:56.214 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:11:56.214 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:11:56.214 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:11:56.214 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:11:56.214 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:11:56.214 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:11:56.231 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:11:56.231 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:11:56.231 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:11:56.231 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1e60036b |
21:11:56.231 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:11:56.231 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:11:56.231 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:11:56.231 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:11:56.231 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:11:56.231 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:11:56.231 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:11:56.231 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:11:56.244 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:11:56.244 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:11:56.244 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:11:56.244 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:11:56.617 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:11:56.617 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:11:56.617 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:11:56.621 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:11:56.630 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:11:56.630 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:11:56.631 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:11:56.631 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:11:56.631 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:11:56.633 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:11:56.652 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:12:00.637 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [d] |
21:12:00.674 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:12:00.694 | 1A84 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_180AEA_P_18904 opened succesfuly |
21:12:00.694 | 1A84 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:12:00.702 | 168C | 7145 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
21:12:00.702 | 168C | 2789 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:12:00.702 | 168C | 2803 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
21:12:00.705 | 168C | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [hide_open_save_edit_manager_nhooheenabojigjaocnbanebmgdcmokbkbcdidea] [u] |
21:12:00.715 | 1A84 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20B0E_P_18904 opened succesfuly |
21:12:00.715 | 1A84 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:12:00.722 | 168C | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x50606dd (v: 1) |
21:12:00.750 | 1A84 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20766_P_18904 opened succesfuly |
21:12:00.750 | 1A84 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:12:00.757 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
21:12:00.757 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
21:12:00.797 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
21:12:00.798 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
21:12:02.647 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1120,800) / (1152,896) - OK |
21:12:02.647 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1152,896) - OK |
21:12:11.487 | 168C | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0xf409dd (v: 1) |
21:12:21.787 | 168C | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x10015 (v: 1) |
21:12:24.556 | 168C | 3078 | WidgetManager::OnControlStateChanged | Release exclusiv mode: 0x0 was hidden 0 |
21:12:24.556 | 168C | 7165 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
21:12:24.556 | 168C | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
21:12:24.556 | 168C | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:12:24.557 | 1A84 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:12:24.557 | 1A84 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=180aea |
21:12:24.557 | 1A84 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_180AEA_P_18904 close 2147483647 bytes |
21:12:24.557 | 1A84 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:12:24.579 | 168C | 3962 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x50606dd;prev = 0xf409dd , {Original values: ref = -1 handle = 0x0} |
21:12:24.579 | 168C | 3967 | OverlayManager::RestoreGameCursor | black Cursor restored |
21:12:31.374 | 1A84 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:12:46.795 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:12:52.806 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:12:52.806 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:12:52.806 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:12:52.806 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:12:52.806 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:12:52.806 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:12:52.806 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1e60036b |
21:12:52.806 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:12:52.806 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:12:52.806 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:12:52.806 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:12:52.806 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:12:52.806 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:12:52.806 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:12:52.806 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:12:52.806 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:12:52.806 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:12:52.806 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:12:52.870 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:12:52.870 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:12:52.870 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:12:52.874 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x50B7E Title=[Trucky - DesktopWindow] |
21:12:52.875 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:12:52.875 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:12:52.875 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:12:52.876 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:12:52.876 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:12:52.876 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:12:52.934 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:12:52.934 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:12:52.934 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:12:52.934 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:12:52.940 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:12:52.940 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:12:52.940 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:12:52.940 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:12:52.940 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:12:52.940 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:12:52.940 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:12:52.940 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:12:52.940 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:12:52.951 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:12:52.951 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:12:52.951 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:12:52.951 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:12:52.951 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:12:52.951 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:12:52.951 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:12:52.951 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:12:52.951 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:12:52.951 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:12:52.951 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:12:53.863 | 1A84 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:13:04.516 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:13:04.553 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:13:04.578 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:13:04.579 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:13:04.579 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:13:04.579 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:13:04.586 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:13:04.586 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:13:04.586 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:13:04.586 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:13:04.586 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:13:04.597 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:13:04.597 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:13:04.597 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:13:04.597 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x99e0977 |
21:13:04.597 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:13:04.597 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:13:04.597 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:13:04.597 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:13:04.597 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:13:04.597 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:13:04.597 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:13:04.597 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:13:04.604 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:13:04.604 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:13:04.604 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:13:04.604 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:13:04.997 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:13:04.997 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:13:04.998 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:13:05.2 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:13:05.3 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:13:05.11 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:13:05.11 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:13:05.11 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:13:05.11 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:13:05.12 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:13:05.12 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:13:53.399 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:13:53.413 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_507AA_P_18904 opened succesfuly |
21:13:53.413 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:13:55.264 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:13:55.264 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:14:10.207 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:14:10.207 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=507aa |
21:14:10.207 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_507AA_P_18904 close 2147483647 bytes |
21:14:10.207 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:14:40.673 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:14:40.695 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_607AA_P_18904 opened succesfuly |
21:14:40.695 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:14:42.520 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:14:42.520 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:14:45.641 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:14:45.641 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:14:45.641 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:14:45.641 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:14:45.641 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:14:45.641 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:14:45.641 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x99e0977 |
21:14:45.641 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:14:45.641 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:14:45.641 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:14:45.641 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:14:45.641 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:14:45.641 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:14:45.641 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:14:45.641 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:14:45.641 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:14:45.641 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:14:45.641 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:14:45.747 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:14:45.747 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:14:45.747 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:14:45.747 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:14:45.755 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:14:45.755 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:14:45.755 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:14:45.755 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:14:45.755 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:14:45.755 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:14:45.755 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:14:45.755 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:14:45.772 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:14:45.772 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:14:45.772 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:14:45.772 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:14:45.772 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:14:45.772 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:14:45.772 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:14:45.772 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:14:45.772 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:14:45.772 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:14:45.772 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:14:45.990 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:14:45.990 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:14:45.990 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:14:45.990 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20858 Title=[ |
21:14:45.990 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:14:45.990 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:14:45.990 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:14:45.990 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:14:46.6 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:14:46.8 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:14:47.9 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:15:33.94 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:15:33.230 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_508E0_P_18904 opened succesfuly |
21:15:33.230 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:15:33.230 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_160984_P_18904 opened succesfuly |
21:15:33.231 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:15:33.339 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:15:33.399 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:15:33.418 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:15:33.418 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:15:33.418 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:15:33.418 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:15:33.427 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:15:33.427 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:15:33.427 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:15:33.427 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:15:33.427 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:15:33.427 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:15:33.437 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:15:33.437 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:15:33.437 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:15:33.437 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x11af09e3 |
21:15:33.437 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:15:33.438 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:15:33.438 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:15:33.438 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:15:33.439 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:15:33.439 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:15:33.439 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:15:33.439 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:15:33.443 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:15:33.443 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:15:33.444 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:15:33.444 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:15:33.667 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:15:33.667 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:15:33.667 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:15:33.671 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:15:33.682 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:15:33.682 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=607aa |
21:15:33.682 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_607AA_P_18904 close 2147483647 bytes |
21:15:33.682 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:15:33.682 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:15:33.682 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=4073a |
21:15:33.682 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_4073A_P_18904 close 2147483647 bytes |
21:15:33.682 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:15:33.682 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:15:33.682 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d0b52 |
21:15:33.682 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_D0B52_P_18904 close 2147483647 bytes |
21:15:33.682 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:15:33.683 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:15:33.684 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:15:33.687 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:15:50.662 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:16:23.130 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:16:23.142 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:16:23.142 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=508e0 |
21:16:23.142 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_508E0_P_18904 close 2147483647 bytes |
21:16:23.142 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:16:23.142 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:16:23.142 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=160984 |
21:16:23.142 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_160984_P_18904 close 2147483647 bytes |
21:16:23.142 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:16:23.151 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:16:23.154 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_110B02_P_18904 opened succesfuly |
21:16:23.154 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:16:23.174 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_808DC_P_18904 opened succesfuly |
21:16:23.174 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:16:25.640 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:16:25.640 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:16:25.675 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:16:25.675 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:17:16.650 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:17:16.663 | 4AA0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_890A08_P_18904 opened succesfuly |
21:17:16.663 | 4AA0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:17:17.432 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:17:17.432 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:17:20.68 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:17:20.68 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:17:20.68 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:17:20.68 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:17:20.68 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:17:20.68 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:17:20.68 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x11af09e3 |
21:17:20.68 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:17:20.68 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:17:20.68 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:17:20.68 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:17:20.68 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:17:20.68 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:17:20.68 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:17:20.68 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:17:20.68 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:17:20.68 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:17:20.68 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:17:20.178 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:17:20.178 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:17:20.178 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:17:20.178 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:17:20.185 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:17:20.185 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:17:20.185 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:17:20.185 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:17:20.185 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:17:20.185 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:17:20.185 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:17:20.185 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:17:20.199 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:17:20.199 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:17:20.199 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:17:20.199 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:17:20.199 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:17:20.199 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:17:20.199 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:17:20.199 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:17:20.199 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:17:20.199 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:17:20.199 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:17:20.382 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:17:20.382 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:17:20.382 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:17:20.382 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20858 Title=[data-service.js - truckyoverlay-react-newui - Visual Studio Code] |
21:17:20.382 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:17:20.382 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:17:20.382 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:17:20.382 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:17:20.397 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:17:20.399 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:17:21.407 | 4AA0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:17:51.66 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:17:51.369 | 4AA0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A0B7E_P_18904 opened succesfuly |
21:17:51.369 | 4AA0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:17:51.369 | 4AA0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1309EA_P_18904 opened succesfuly |
21:17:51.369 | 4AA0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:18:29.254 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:18:29.286 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:18:29.298 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:18:29.298 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:18:29.298 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:18:29.298 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:18:29.306 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:18:29.306 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:18:29.306 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:18:29.306 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:18:29.306 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:18:29.306 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:18:29.313 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:18:29.313 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:18:29.313 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:18:29.313 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x147005bf |
21:18:29.313 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:18:29.313 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:18:29.313 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:18:29.313 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:18:29.314 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:18:29.314 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:18:29.314 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:18:29.314 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:18:29.316 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:18:29.316 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:18:29.316 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:18:29.316 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:18:29.362 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:18:29.362 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:18:29.362 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:18:29.365 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:18:29.377 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:18:29.377 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=890a08 |
21:18:29.377 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_890A08_P_18904 close 2147483647 bytes |
21:18:29.377 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:18:29.377 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:18:29.377 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=110b02 |
21:18:29.377 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_110B02_P_18904 close 2147483647 bytes |
21:18:29.377 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:18:29.377 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:18:29.377 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=808dc |
21:18:29.377 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_808DC_P_18904 close 2147483647 bytes |
21:18:29.377 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:18:29.377 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:18:29.377 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a0b7e |
21:18:29.377 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_A0B7E_P_18904 close 2147483647 bytes |
21:18:29.377 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:18:29.377 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:18:29.377 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1309ea |
21:18:29.377 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1309EA_P_18904 close 2147483647 bytes |
21:18:29.377 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:18:29.379 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:18:29.379 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:18:29.383 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:18:45.107 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:18:45.126 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:18:45.131 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1609EA_P_18904 opened succesfuly |
21:18:45.131 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:18:45.153 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D08E6_P_18904 opened succesfuly |
21:18:45.153 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:18:47.498 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:18:48.109 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:18:48.109 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:19:03.73 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:19:03.236 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:19:03.236 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:19:27.777 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:19:27.781 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:19:27.802 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_5060E_P_18904 opened succesfuly |
21:19:27.802 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:19:29.813 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:19:29.813 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:19:33.84 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:19:33.84 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:19:33.84 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:19:33.84 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:19:33.84 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:19:33.84 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:19:33.84 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x147005bf |
21:19:33.84 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:19:33.84 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:19:33.84 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:19:33.84 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:19:33.84 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:19:33.84 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:19:33.84 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:19:33.84 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:19:33.84 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:19:33.84 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:19:33.84 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:19:33.202 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:19:33.202 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:19:33.202 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:19:33.202 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:19:33.207 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:19:33.207 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:19:33.207 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:19:33.207 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:19:33.207 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:19:33.207 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:19:33.207 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:19:33.207 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:19:33.220 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:19:33.220 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:19:33.220 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:19:33.220 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:19:33.220 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:19:33.220 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:19:33.220 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:19:33.220 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:19:33.220 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:19:33.220 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:19:33.220 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:19:33.377 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:19:33.377 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:19:33.377 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:19:33.377 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10518 Title=[staff - Discord] |
21:19:33.377 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:19:33.377 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:19:33.377 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:19:33.377 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:19:33.392 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:19:33.393 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:19:34.397 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:19:57.486 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:19:57.767 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_C09E4_P_18904 opened succesfuly |
21:19:57.767 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:19:57.768 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10098A_P_18904 opened succesfuly |
21:19:57.768 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:20:01.795 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:20:01.831 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:20:01.846 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:20:01.846 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:20:01.846 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:20:01.847 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:20:01.854 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:20:01.854 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:20:01.854 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:20:01.855 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:20:01.855 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:20:01.855 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:20:01.864 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:20:01.864 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:20:01.864 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:20:01.864 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x8990be1 |
21:20:01.864 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:20:01.864 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:20:01.864 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:20:01.864 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:20:01.865 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:20:01.865 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:20:01.865 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:20:01.865 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:20:01.868 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:20:01.868 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:20:01.868 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:20:01.868 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:20:02.232 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:20:02.232 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:20:02.232 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:20:02.243 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:20:02.247 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:20:02.247 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=5060e |
21:20:02.247 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_5060E_P_18904 close 2147483647 bytes |
21:20:02.248 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:20:02.248 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:20:02.248 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1609ea |
21:20:02.248 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1609EA_P_18904 close 2147483647 bytes |
21:20:02.248 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:20:02.248 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:20:02.248 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d08e6 |
21:20:02.248 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_D08E6_P_18904 close 2147483647 bytes |
21:20:02.248 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:20:02.248 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:20:02.249 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:20:02.262 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:20:03.546 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:20:03.547 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=c09e4 |
21:20:03.547 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_C09E4_P_18904 close 2147483647 bytes |
21:20:03.547 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:20:03.547 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:20:03.547 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10098a |
21:20:03.547 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_10098A_P_18904 close 2147483647 bytes |
21:20:03.548 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:20:09.257 | 4948 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:20:21.548 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:20:21.548 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:20:21.548 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:20:21.548 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:20:21.548 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:20:21.548 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:20:21.548 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x8990be1 |
21:20:21.548 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:20:21.548 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:20:21.548 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:20:21.548 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:20:21.548 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:20:21.548 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:20:21.548 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:20:21.548 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:20:21.548 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:20:21.548 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:20:21.548 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:20:21.573 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:20:21.573 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:20:21.573 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:20:21.573 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10518 Title=[staff - Discord] |
21:20:21.573 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:20:21.573 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:20:21.573 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:20:21.573 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:20:21.577 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:20:21.629 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:20:21.703 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:20:21.703 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:20:21.703 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:20:21.703 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:20:21.710 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:20:21.710 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:20:21.710 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:20:21.710 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:20:21.710 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:20:21.710 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:20:21.710 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:20:21.710 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:20:21.710 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:20:21.721 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:20:21.721 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:20:21.721 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:20:21.721 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:20:21.721 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:20:21.721 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:20:21.721 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:20:21.721 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:20:21.721 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:20:21.721 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:20:21.721 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:20:22.588 | 4948 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:20:23.433 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:20:23.466 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:20:23.506 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:20:23.506 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:20:23.506 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:20:23.506 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:20:23.514 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:20:23.514 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:20:23.514 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:20:23.514 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:20:23.514 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:20:23.533 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:20:23.533 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:20:23.533 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:20:23.533 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x14b509a5 |
21:20:23.533 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:20:23.533 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:20:23.533 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:20:23.533 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:20:23.533 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:20:23.533 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:20:23.533 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:20:23.533 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:20:23.545 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:20:23.545 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:20:23.545 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:20:23.545 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:20:23.601 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:20:23.601 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:20:23.601 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:20:23.614 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:20:23.615 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:20:23.617 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:20:23.628 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:20:47.538 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:20:47.560 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:20:47.564 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A0B8A_P_18904 opened succesfuly |
21:20:47.564 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:20:47.590 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_180B1C_P_18904 opened succesfuly |
21:20:47.590 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:20:49.995 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:20:49.995 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:20:50.578 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:20:50.578 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:21:02.971 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:21:02.996 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_708F4_P_18904 opened succesfuly |
21:21:02.996 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:21:03.829 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:21:03.829 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:21:08.685 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:21:08.685 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:21:08.685 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:21:08.685 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:21:08.685 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:21:08.686 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:21:08.686 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x14b509a5 |
21:21:08.686 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:21:08.686 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:21:08.686 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:21:08.686 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:21:08.686 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:21:08.686 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:21:08.686 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:21:08.686 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:21:08.686 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:21:08.686 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:21:08.686 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:21:08.808 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:21:08.808 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:21:08.809 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:21:08.809 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xC091C Title=[Trucky - SecondMonitorWindow] |
21:21:08.810 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:21:08.810 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:21:08.810 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:21:08.810 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:21:08.817 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:21:08.817 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:21:08.817 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:21:08.817 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:21:08.824 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:21:08.825 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:21:08.825 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:21:08.825 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:21:08.825 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:21:08.825 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:21:08.825 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:21:08.825 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:21:08.825 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:21:08.825 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:21:08.827 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:21:08.840 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:21:08.840 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:21:08.840 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:21:08.840 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:21:08.840 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:21:08.840 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:21:08.840 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:21:08.840 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:21:08.840 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:21:08.840 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:21:08.840 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:21:09.815 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:21:32.797 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:21:33.168 | 58CC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0AF0_P_18904 opened succesfuly |
21:21:33.168 | 58CC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:21:33.168 | 58CC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E09E4_P_18904 opened succesfuly |
21:21:33.168 | 58CC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:22:24.262 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:22:24.302 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:22:24.317 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:22:24.317 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:22:24.317 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:22:24.317 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:22:24.325 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:22:24.325 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:22:24.325 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:22:24.325 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:22:24.325 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:22:24.332 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:22:24.332 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:22:24.332 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:22:24.332 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5530bd9 |
21:22:24.332 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:22:24.332 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:22:24.332 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:22:24.332 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:22:24.334 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:22:24.334 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:22:24.334 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:22:24.334 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:22:24.356 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:22:24.356 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:22:24.356 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:22:24.356 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:22:24.364 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:22:24.364 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:22:24.364 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:22:24.380 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:22:24.380 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=708f4 |
21:22:24.380 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_708F4_P_18904 close 2147483647 bytes |
21:22:24.380 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:22:24.380 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:22:24.380 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a0b8a |
21:22:24.380 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1A0B8A_P_18904 close 2147483647 bytes |
21:22:24.380 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:22:24.380 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:22:24.380 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=180b1c |
21:22:24.380 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_180B1C_P_18904 close 2147483647 bytes |
21:22:24.380 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:22:24.380 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:22:24.380 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0af0 |
21:22:24.380 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_F0AF0_P_18904 close 2147483647 bytes |
21:22:24.380 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:22:24.380 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:22:24.380 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e09e4 |
21:22:24.380 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_E09E4_P_18904 close 2147483647 bytes |
21:22:24.380 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:22:24.381 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:22:24.389 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:22:24.392 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:22:24.393 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:22:25.737 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:22:25.758 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F09E4_P_18904 opened succesfuly |
21:22:25.758 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:22:25.760 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:22:25.779 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A060C_P_18904 opened succesfuly |
21:22:25.779 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:22:27.393 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:22:27.393 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:22:31.114 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:22:46.236 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:22:46.236 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:22:50.214 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:22:50.258 | 58CC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9090A_P_18904 opened succesfuly |
21:22:50.258 | 58CC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:22:52.424 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:22:52.424 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:22:55.593 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:22:55.593 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:22:55.593 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:22:55.593 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:22:55.593 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:22:55.593 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:22:55.593 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5530bd9 |
21:22:55.593 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:22:55.593 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:22:55.593 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:22:55.593 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:22:55.593 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:22:55.593 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:22:55.593 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:22:55.593 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:22:55.593 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:22:55.593 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:22:55.593 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:22:55.691 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:22:55.691 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:22:55.691 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:22:55.691 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:22:55.696 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:22:55.696 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:22:55.696 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:22:55.696 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:22:55.696 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:22:55.696 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:22:55.696 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:22:55.696 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:22:55.717 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:22:55.717 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:22:55.717 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:22:55.717 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:22:55.717 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:22:55.717 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:22:55.717 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:22:55.717 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:22:55.717 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:22:55.717 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:22:55.717 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:22:55.812 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:22:55.812 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:22:55.812 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:22:55.812 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20858 Title=[data-service.js - truckyoverlay-react-newui - Visual Studio Code] |
21:22:55.812 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:22:55.812 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:22:55.812 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:22:55.813 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:22:55.828 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:22:55.829 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:22:56.833 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:23:51.513 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:23:51.550 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:23:51.561 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:23:51.561 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:23:51.561 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:23:51.561 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:23:51.568 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:23:51.568 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:23:51.568 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:23:51.568 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:23:51.568 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:23:51.568 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:23:51.576 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:23:51.576 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:23:51.576 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:23:51.576 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe430b31 |
21:23:51.576 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:23:51.576 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:23:51.576 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:23:51.576 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:23:51.576 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:23:51.576 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:23:51.576 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:23:51.576 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:23:51.578 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:23:51.578 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:23:51.578 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:23:51.578 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:23:51.637 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:23:51.637 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:23:51.637 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:23:51.637 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:23:51.643 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:23:51.652 | 58CC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:23:51.652 | 58CC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9090a |
21:23:51.653 | 58CC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_9090A_P_18904 close 2147483647 bytes |
21:23:51.653 | 58CC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:23:51.654 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:23:51.673 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:23:57.852 | 58CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:24:09.949 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:24:09.949 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:24:09.972 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:24:09.972 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:24:21.393 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:24:21.428 | 58CC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E0B48_P_18904 opened succesfuly |
21:24:21.428 | 58CC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:24:23.257 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:24:23.257 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:24:27.956 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:24:27.956 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:24:27.956 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:24:27.956 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:24:27.956 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:24:27.956 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:24:27.957 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe430b31 |
21:24:27.957 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:24:27.957 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:24:27.957 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:24:27.957 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:24:27.957 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:24:27.957 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:24:27.957 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:24:27.957 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:24:27.957 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:24:27.957 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:24:27.957 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:24:28.70 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:24:28.70 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:24:28.70 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:24:28.70 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:24:28.75 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:24:28.75 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:24:28.75 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:24:28.75 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:24:28.75 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:24:28.75 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:24:28.75 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:24:28.75 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:24:28.86 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:24:28.86 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:24:28.86 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:24:28.86 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:24:28.86 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:24:28.86 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:24:28.86 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:24:28.86 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:24:28.86 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:24:28.86 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:24:28.86 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:24:28.112 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:24:28.112 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:24:28.112 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:24:28.112 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x190994 Title=[Robo 3T - 1.4] |
21:24:28.112 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:24:28.112 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:24:28.112 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:24:28.112 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:24:28.128 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:24:28.130 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:24:29.127 | 58CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:25:05.518 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:25:05.714 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_908F4_P_18904 opened succesfuly |
21:25:05.714 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:25:05.714 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_14084E_P_18904 opened succesfuly |
21:25:05.714 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:25:56.407 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:25:56.448 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:25:56.449 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:25:56.449 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:25:56.449 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:25:56.449 | 4888 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:25:56.464 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:25:56.464 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:25:56.464 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:25:56.464 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:25:56.464 | 4EFC | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [88526]. |
21:25:56.464 | 4EFC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:25:56.464 | 4EFC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
21:25:56.473 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:25:56.473 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:25:56.473 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:25:56.473 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:25:56.473 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:25:56.480 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:25:56.480 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:25:56.480 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:25:56.480 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe3f0385 |
21:25:56.480 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:25:56.480 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:25:56.480 | 168C | 2286 | WidgetManager::Render | resume layout thread |
21:25:56.480 | 168C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:25:56.480 | 168C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:25:56.481 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:25:56.481 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:25:56.485 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:25:56.485 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:25:56.485 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:25:56.485 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:25:56.486 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:25:56.486 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:25:56.486 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:25:56.486 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:25:56.486 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:25:56.496 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:25:56.496 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e0b48 |
21:25:56.497 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_E0B48_P_18904 close 2147483647 bytes |
21:25:56.497 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:25:56.497 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:25:56.497 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f09e4 |
21:25:56.497 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_F09E4_P_18904 close 2147483647 bytes |
21:25:56.497 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:25:56.497 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:25:56.497 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a060c |
21:25:56.497 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_A060C_P_18904 close 2147483647 bytes |
21:25:56.497 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:25:56.497 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:25:56.497 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=908f4 |
21:25:56.497 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_908F4_P_18904 close 2147483647 bytes |
21:25:56.497 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:25:56.497 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:25:56.497 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=14084e |
21:25:56.497 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_14084E_P_18904 close 2147483647 bytes |
21:25:56.497 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:25:59.47 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:25:59.67 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:25:59.71 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150AF0_P_18904 opened succesfuly |
21:25:59.71 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:25:59.95 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_190B6A_P_18904 opened succesfuly |
21:25:59.95 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:26:01.920 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:26:01.921 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:26:04.915 | 58CC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:26:19.671 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:26:19.671 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:26:25.756 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:26:25.771 | 5E6C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D0984_P_18904 opened succesfuly |
21:26:25.771 | 5E6C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:26:27.719 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:26:27.719 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:26:29.243 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:26:29.243 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:26:29.243 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:26:29.243 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:26:29.243 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:26:29.243 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:26:29.243 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe3f0385 |
21:26:29.243 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:26:29.243 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:26:29.243 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:26:29.243 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:26:29.244 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:26:29.244 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:26:29.244 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:26:29.244 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:26:29.244 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:26:29.244 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:26:29.244 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:26:29.363 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:26:29.363 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:26:29.363 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:26:29.363 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:26:29.369 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:26:29.369 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:26:29.369 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:26:29.369 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:26:29.369 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:26:29.369 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:26:29.369 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:26:29.369 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:26:29.380 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:26:29.380 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:26:29.380 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:26:29.380 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:26:29.380 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:26:29.380 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:26:29.380 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:26:29.380 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:26:29.380 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:26:29.380 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:26:29.380 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:26:29.449 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:26:29.449 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:26:29.449 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:26:29.449 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20858 Title=[data-service.js - truckyoverlay-react-newui - Visual Studio Code] |
21:26:29.449 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:26:29.449 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:26:29.449 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:26:29.450 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:26:29.450 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:26:29.452 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:26:30.450 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:27:03.337 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:27:03.495 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D0B1C_P_18904 opened succesfuly |
21:27:03.495 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:27:03.495 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1109E4_P_18904 opened succesfuly |
21:27:03.495 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:27:53.529 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:27:53.575 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:27:53.596 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:27:53.596 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:27:53.596 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:27:53.596 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:27:53.606 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:27:53.606 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:27:53.606 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:27:53.606 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:27:53.606 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:27:53.606 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:27:53.618 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:27:53.618 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:27:53.618 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:27:53.618 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xbfa0bfb |
21:27:53.618 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:27:53.618 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:27:53.618 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:27:53.618 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:27:53.618 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:27:53.618 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:27:53.618 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:27:53.618 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:27:53.622 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:27:53.622 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:27:53.622 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:27:53.622 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:27:53.719 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:27:53.719 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:27:53.720 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:27:53.731 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:27:53.734 | 5E6C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:27:53.734 | 5E6C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d0984 |
21:27:53.734 | 5E6C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1D0984_P_18904 close 2147483647 bytes |
21:27:53.734 | 5E6C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:27:53.734 | 5E6C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:27:53.734 | 5E6C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150af0 |
21:27:53.734 | 5E6C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_150AF0_P_18904 close 2147483647 bytes |
21:27:53.735 | 5E6C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:27:53.735 | 5E6C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:27:53.735 | 5E6C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=190b6a |
21:27:53.735 | 5E6C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_190B6A_P_18904 close 2147483647 bytes |
21:27:53.735 | 5E6C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:27:53.735 | 5E6C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:27:53.735 | 5E6C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d0b1c |
21:27:53.735 | 5E6C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1D0B1C_P_18904 close 2147483647 bytes |
21:27:53.735 | 5E6C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:27:53.735 | 5E6C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:27:53.735 | 5E6C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1109e4 |
21:27:53.735 | 5E6C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1109E4_P_18904 close 2147483647 bytes |
21:27:53.735 | 5E6C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:27:53.735 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:27:53.736 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:27:53.750 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:27:56.650 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:27:56.671 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:27:56.674 | 5E6C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1808E6_P_18904 opened succesfuly |
21:27:56.674 | 5E6C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:27:56.701 | 5E6C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_17098A_P_18904 opened succesfuly |
21:27:56.701 | 5E6C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:27:58.984 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:27:58.984 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:28:01.871 | 5E6C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:28:16.839 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:28:16.839 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:28:25.215 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:28:25.216 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:28:25.236 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_18084E_P_18904 opened succesfuly |
21:28:25.236 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:28:27.215 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:28:27.215 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:28:28.890 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:28:28.890 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:28:28.890 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:28:28.890 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:28:28.890 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:28:28.890 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:28:28.890 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xbfa0bfb |
21:28:28.890 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:28:28.890 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:28:28.890 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:28:28.890 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:28:28.890 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:28:28.891 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:28:28.891 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:28:28.891 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:28:28.891 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:28:28.891 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:28:28.891 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:28:28.978 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:28:28.978 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:28:28.978 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:28:28.978 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:28:28.984 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:28:28.984 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:28:28.984 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:28:28.984 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:28:28.984 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:28:28.984 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:28:28.984 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:28:28.984 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:28:28.996 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:28:28.996 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:28:28.996 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:28:28.996 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:28:28.996 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:28:28.996 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:28:28.996 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:28:28.996 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:28:28.996 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:28:28.996 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:28:28.996 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:28:29.264 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:28:29.264 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:28:29.264 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:28:29.265 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20858 Title=[data-service.js - truckyoverlay-react-newui - Visual Studio Code] |
21:28:29.265 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:28:29.265 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:28:29.265 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:28:29.265 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:28:29.265 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:28:29.267 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:28:30.284 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:28:45.57 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:28:45.95 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:28:45.111 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:28:45.111 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:28:45.111 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:28:45.111 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:28:45.118 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:28:45.118 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:28:45.118 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:28:45.118 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:28:45.118 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:28:45.118 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:28:45.124 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:28:45.124 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:28:45.124 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:28:45.124 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x12cf0be3 |
21:28:45.124 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:28:45.124 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:28:45.124 | 168C | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:28:45.124 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:28:45.124 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:28:45.124 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:28:45.124 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:28:45.124 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:28:45.126 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:28:45.126 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:28:45.126 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:28:45.126 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:28:45.419 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:28:45.419 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:28:45.419 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:28:45.429 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:28:45.433 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:28:45.435 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:28:45.435 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=18084e |
21:28:45.435 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_18084E_P_18904 close 2147483647 bytes |
21:28:45.435 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:28:45.436 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:28:45.449 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:28:56.916 | 1F54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:29:08.211 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:29:08.211 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:29:08.212 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
21:29:08.212 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:29:15.728 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:29:15.744 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:29:15.759 | 1F54 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_150976_P_18904 opened succesfuly |
21:29:15.759 | 1F54 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:29:17.731 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
21:29:17.731 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
21:29:19.366 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:29:19.366 | 168C | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
21:29:19.366 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:29:19.366 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:29:19.366 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:29:19.366 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:29:19.366 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x12cf0be3 |
21:29:19.366 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:29:19.366 | 168C | 427 | fSwapResize_Buffers | Device was Resized! |
21:29:19.366 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:29:19.366 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:29:19.366 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:29:19.366 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:29:19.366 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:29:19.366 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:29:19.366 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:29:19.366 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:29:19.366 | 168C | 431 | fSwapResize_Buffers | End Device was Resized! |
21:29:19.389 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:29:19.389 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:29:19.389 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:29:19.389 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x190994 Title=[Robo 3T - 1.4] |
21:29:19.390 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:29:19.390 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:29:19.390 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:29:19.390 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:29:19.390 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:29:19.391 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:29:19.488 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:29:19.488 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:29:19.488 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:29:19.488 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:29:19.493 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:29:19.493 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:29:19.493 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:29:19.493 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:29:19.493 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:29:19.493 | 168C | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:29:19.493 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:29:19.494 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:29:19.494 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:29:19.505 | 168C | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
21:29:19.505 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:29:19.505 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:29:19.505 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:29:19.505 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:29:19.505 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:29:19.505 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:29:19.505 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:29:19.505 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:29:19.505 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:29:19.505 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:29:20.409 | 1F54 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:30:57.192 | 4888 | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:30:57.290 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:30:57.335 | 168C | 418 | fSwapResize_Buffers | Resize buffer (0xe68e7bf0)! |
21:30:57.354 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:30:57.354 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
21:30:57.354 | 168C | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0xe68e7bf0 |
21:30:57.354 | 168C | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
21:30:57.354 | 168C | 1126 | RenderDeviceD3d11::init | save state |
21:30:57.354 | 168C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:30:57.354 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:30:57.362 | 168C | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xe63fe368. |
21:30:57.362 | 168C | 1134 | RenderDeviceD3d11::init | restore state |
21:30:57.362 | 168C | 1137 | RenderDeviceD3d11::init | Target Window [0x60964] |
21:30:57.362 | 168C | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:30:57.362 | 168C | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:30:57.370 | 4EFC | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [98023]. |
21:30:57.370 | 4EFC | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:30:57.370 | 4EFC | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
21:30:57.376 | 168C | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:30:57.377 | 168C | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x60964} (foreground = 0x60964). |
21:30:57.377 | 168C | 2512 | OverlayManager::installWindowProcHook | Install WPH |
21:30:57.378 | 168C | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x14100965 |
21:30:57.378 | 168C | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:30:57.378 | 168C | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x3b299060=992579680)=>(0x73542b80=1934896000) |
21:30:57.378 | 168C | 2286 | WidgetManager::Render | resume layout thread |
21:30:57.378 | 168C | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:30:57.378 | 168C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:30:57.379 | 168C | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:30:57.379 | 168C | 50 | capture device | d3d11 shared texture capture successful |
21:30:57.380 | 168C | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:30:57.380 | 168C | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:30:57.380 | 168C | 447 | InputInterceptor::runHook | Keyboard is hooked 0x168c |
21:30:57.380 | 168C | 469 | InputInterceptor::runHook | Mouse is hooked 0x168c |
21:30:57.380 | 168C | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x60964) 0x60964 . |
21:30:57.385 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:30:57.385 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=150976 |
21:30:57.385 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_150976_P_18904 close 2147483647 bytes |
21:30:57.385 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:30:57.385 | 168C | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:30:57.385 | 168C | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:30:57.385 | 168C | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:30:57.385 | 168C | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:30:57.407 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1909C4_P_18904 opened succesfuly |
21:30:57.407 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:30:57.408 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1F0A10_P_18904 opened succesfuly |
21:30:57.408 | 4EFC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT opened succesfuly |
21:30:57.431 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:30:57.431 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1808e6 |
21:30:57.431 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1808E6_P_18904 close 2147483647 bytes |
21:30:57.431 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:30:57.431 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_18904_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:30:57.431 | 4EFC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=17098a |
21:30:57.431 | 4EFC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_17098A_P_18904 close 2147483647 bytes |
21:30:57.431 | 4EFC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:30:59.713 | 168C | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
21:30:59.713 | 168C | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
21:31:03.768 | 4EFC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:31:03.924 | 168C | 485 | ReleaseD11Device | Device Released! [4] |
21:31:03.924 | 168C | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:31:03.924 | 168C | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:31:03.924 | 168C | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:31:03.925 | 168C | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:31:03.925 | 168C | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x14100965 |
21:31:03.925 | 168C | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:31:03.925 | 168C | 184 | IRenderDevice::release | Render Releasing. |
21:31:03.925 | 168C | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:31:03.925 | 168C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:31:03.925 | 168C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:31:03.925 | 168C | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:31:03.925 | 168C | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:31:03.925 | 168C | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:31:03.925 | 168C | 201 | IRenderDevice::release | Render Releasing Done. |
21:31:03.925 | 168C | 488 | ReleaseD11Device | End Device Released! |
21:31:03.925 | 168C | 534 | fDevice11_Release | swap chain release 0 0xe68e7bf0 [overlay:0] |
21:31:03.963 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:31:03.963 | 4888 | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:31:03.963 | 4888 | 8375 | OverlayManager::OnForegroundChanged | Changed False |
21:31:03.963 | 4888 | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x740A7C Title=[Trucky - SecondMonitorWindow] |
21:31:03.963 | 4888 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:31:03.963 | 4888 | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:31:03.963 | 4888 | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
21:31:03.963 | 4888 | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:31:03.967 | 4888 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:31:03.968 | 4888 | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
21:31:04.954 | 168C | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
21:31:04.954 | 168C | 691 | Client::clear | Client::Clear [0 - 1] . |
21:31:04.954 | 168C | 698 | Client::clear | Client::Clear stoping... |
21:31:04.954 | 168C | 1179 | OverlayManager::StopInternal | stopping... |
21:31:04.954 | 168C | 1206 | OverlayManager::StopInternal | Stoping server connection |
21:31:04.954 | 4888 | 7214 | OverlayManager::OnDisconnected | Disconnected from server |
21:31:04.955 | 168C | 1211 | OverlayManager::StopInternal | Stopped server connection |
21:31:04.955 | 168C | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
21:31:04.955 | 168C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
21:31:04.955 | 168C | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
21:31:04.955 | 168C | 1232 | OverlayManager::StopInternal | Closing inter process |
21:31:04.955 | 168C | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
21:31:04.955 | 253C | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
21:31:04.955 | 168C | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
21:31:04.955 | 168C | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
21:31:04.955 | 168C | 1244 | OverlayManager::StopInternal | not running. |
21:31:04.955 | 168C | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
21:31:04.963 | 37A8 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
21:31:04.963 | 168C | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
21:31:04.963 | 168C | 249 | ApiManager::ClearAllCommands | Cleared |
21:31:04.963 | 168C | 136 | ApiManager::Destroy | Destroyed |
21:31:04.963 | 168C | 1246 | OverlayManager::StopInternal | stopped. |
21:31:04.963 | 168C | 759 | Client::clear | Remove old SHM |
21:31:04.963 | 168C | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19918904 close 2147483647 bytes |
21:31:04.964 | 168C | 767 | Client::clear | Stop tasks thread |
21:31:04.964 | 168C | 780 | Client::clear | Client::Clear - Done. |
21:31:04.964 | 168C | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |