Time | Thread | Line | Function | Message |
17:48:16.141 | 62D8 | 138 | runClient | Starting Overlay PID=12524(0x30ec) server PID = 23632 |
17:48:16.141 | 62D8 | 560 | Client::init | Client::Initialize |
17:48:16.141 | 62D8 | 568 | Client::init | Start owclient thread |
17:48:16.141 | 2334 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
17:48:16.141 | 2334 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19923632 opened succesfuly |
17:48:16.141 | 2334 | 351 | | session id = {D099AE3C-6FAA-43A1-8D8C-EE7A58276D0D} |
17:48:16.141 | 2334 | 2086 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
17:48:16.142 | 2334 | 2096 | Client::LogClientInfo | OS version [10.0.19041] |
17:48:16.142 | 2334 | 2118 | Client::LogClientInfo | Client [64-bit] Version 2.2.199.2 |
17:48:16.142 | 2334 | 2131 | Client::LogProcessModules | Loaded modules: |
17:48:16.144 | 2334 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\OWClient.dll |
17:48:16.144 | 2334 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\OWExplorer.dll |
17:48:16.144 | 2334 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
17:48:16.144 | 2334 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
17:48:16.144 | 2334 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
17:48:16.144 | 2334 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
17:48:16.144 | 2334 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\Secur32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\dxgi.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\COMDLG32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\CRYPT32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\CRYPTSP.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\DEVOBJ.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\NvCamera\NvCamera64.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\NvCamera\d3dcompiler_47_64.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\nvldumdx.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\nvwgf2umx.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\GDI32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\IMM32.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\MMDevApi.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\MSASN1.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\MSCTF.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\NSI.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\PSAPI.DLL |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\RPCRT4.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\SHELL32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\USER32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\WINTRUST.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\WS2_32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\Windows.UI.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\bcrypt.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\clbcatq.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\combase.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\gdi32full.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\imagehlp.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\msvcp_win.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\msvcrt.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\ole32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\rasadhlp.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\sechost.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\shcore.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\ucrtbase.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\System32\win32u.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\system32\nvapi64.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\system32\nvspcap64.dll |
17:48:16.144 | 2334 | 2147 | | C:\Windows\system32\rsaenh.dll |
17:48:16.144 | 2334 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
17:48:16.144 | 2334 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
17:48:16.144 | 2334 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
17:48:16.144 | 2334 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
17:48:16.144 | 2334 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
17:48:16.144 | 2334 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
17:48:16.144 | 2334 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
17:48:16.144 | 2334 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
17:48:16.144 | 2334 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=34900 |
17:48:16.146 | 2334 | 1536 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
17:48:16.146 | 2334 | 1552 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D9. |
17:48:16.146 | 2334 | 1560 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
17:48:16.146 | 2334 | 1588 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - OGL. |
17:48:16.146 | 2334 | 1609 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
17:48:16.146 | 2334 | 1675 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
17:48:16.146 | 2334 | 1688 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
17:48:16.146 | 2334 | 1718 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
17:48:16.146 | 2334 | 1758 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
17:48:16.146 | 2334 | 1760 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
17:48:16.146 | 2334 | 1762 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
17:48:16.146 | 2334 | 1764 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
17:48:16.146 | 2334 | 1766 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
17:48:16.146 | 2334 | 1768 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
17:48:16.146 | 2334 | 1770 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
17:48:16.146 | 2334 | 1773 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
17:48:16.146 | 2334 | 1776 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
17:48:16.147 | 2334 | 1883 | Data::Search | [0] 0xED2B0000 |
17:48:16.147 | 2334 | 1883 | Data::Search | [1] 0x0 |
17:48:16.147 | 2334 | 1883 | Data::Search | [2] 0x0 |
17:48:16.147 | 2334 | 1883 | Data::Search | [3] 0x9FE30000 |
17:48:16.147 | 2334 | 1883 | Data::Search | [4] 0x0 |
17:48:16.147 | 2334 | 1883 | Data::Search | [5] 0xE8E30000 |
17:48:16.147 | 2334 | 1883 | Data::Search | [6] 0xED1E0000 |
17:48:16.147 | 2334 | 1883 | Data::Search | [7] 0x0 |
17:48:16.147 | 2334 | 1883 | Data::Search | [8] 0xE8E30000 |
17:48:16.147 | 2334 | 1883 | Data::Search | [9] 0x0 |
17:48:16.147 | 2334 | 1888 | Data::Search | [10] 0x0 |
17:48:16.147 | 2334 | 1894 | Data::Search | [11] 0xE5FE0000 |
17:48:16.147 | 2334 | 1900 | Data::Search | [12] 0x0 |
17:48:16.147 | 2334 | 1906 | Data::Search | [13] 0x0 |
17:48:16.147 | 2334 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
17:48:16.147 | 2334 | 1265 | Client::hookFunctions | Detected Windows 8.1 or greater |
17:48:16.147 | 2334 | 1288 | Client::hookFunctions | Acquiring function lock succedded |
17:48:16.148 | 2334 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
17:48:16.149 | 2334 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
17:48:16.149 | 2334 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
17:48:16.149 | 2334 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_19923632 opened succesfuly |
17:48:16.149 | 2334 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x68e2045 |
17:48:16.149 | 2334 | 7604 | OverlayManager::LoadDefaultCursors | Load default cursors |
17:48:16.149 | 2334 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x7581fcd |
17:48:16.149 | 2334 | 72 | PerformanceCounter::StartSession | StartSession |
17:48:16.149 | 2334 | 72 | PerformanceCounter::StartSession | StartSession |
17:48:16.149 | 2334 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
17:48:16.149 | 2334 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 1 |
17:48:16.149 | 2334 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
17:48:16.150 | 2334 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
17:48:16.150 | 2334 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
17:48:16.150 | 2334 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
17:48:16.150 | 2334 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
17:48:16.150 | 2334 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
17:48:16.150 | 2334 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = ON |
17:48:16.150 | 2334 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
17:48:16.150 | 2334 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
17:48:16.150 | 2334 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
17:48:16.150 | 2334 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
17:48:16.150 | 2334 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
17:48:16.150 | 2334 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
17:48:16.150 | 2334 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
17:48:16.150 | 2334 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
17:48:16.150 | 2334 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
17:48:16.150 | 2334 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
17:48:16.150 | 2334 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
17:48:16.150 | 2334 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
17:48:16.150 | 2334 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
17:48:16.150 | 2334 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
17:48:16.150 | 2334 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
17:48:16.150 | 2334 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
17:48:16.150 | 2334 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
17:48:16.150 | 2334 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
17:48:16.150 | 2334 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
17:48:16.150 | 2334 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
17:48:16.150 | 2334 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
17:48:16.150 | 2334 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
17:48:16.150 | 2334 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
17:48:16.150 | 2334 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = OFF |
17:48:16.150 | 2334 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
17:48:16.150 | 2334 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
17:48:16.150 | 2334 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
17:48:16.150 | 2334 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
17:48:16.150 | 2334 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
17:48:16.150 | 2334 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
17:48:16.150 | 2334 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
17:48:16.150 | 2334 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
17:48:16.150 | 2334 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
17:48:16.150 | 2334 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
17:48:16.150 | 2334 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = ON |
17:48:16.150 | 2334 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
17:48:16.150 | 2334 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
17:48:16.150 | 2334 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
17:48:16.150 | 2334 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
17:48:16.150 | 2334 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
17:48:16.150 | 2334 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
17:48:16.150 | 2334 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
17:48:16.150 | 2334 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
17:48:16.150 | 2334 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
17:48:16.150 | 2334 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
17:48:16.150 | 2334 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
17:48:16.150 | 2334 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
17:48:16.150 | 2334 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
17:48:16.150 | 2334 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
17:48:16.150 | 2334 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
17:48:16.150 | 2334 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
17:48:16.150 | 2334 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = ON |
17:48:16.150 | 2334 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
17:48:16.150 | 2334 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
17:48:16.150 | 2334 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
17:48:16.150 | 2334 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
17:48:16.150 | 2334 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
17:48:16.150 | 2334 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
17:48:16.150 | 2334 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
17:48:16.150 | 2334 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
17:48:16.150 | 2334 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
17:48:16.150 | 2334 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
17:48:16.150 | 2334 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
17:48:16.150 | 2334 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
17:48:16.150 | 2334 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
17:48:16.150 | 2334 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
17:48:16.150 | 2334 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
17:48:16.150 | 2334 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
17:48:16.150 | 2334 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
17:48:16.150 | 2334 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
17:48:16.150 | 2334 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
17:48:16.150 | 2334 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
17:48:16.150 | 2334 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
17:48:16.150 | 2334 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
17:48:16.150 | 2334 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
17:48:16.150 | 2334 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
17:48:16.150 | 2334 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
17:48:16.150 | 2334 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
17:48:16.150 | 2334 | 1011 | OverlayManager::ReadGameConfigurations | GameConfigurations foreground Window as target window = 0 |
17:48:16.150 | 2334 | 1013 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
17:48:16.150 | 2334 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:16.150 | 2334 | 629 | OverlayManager::InitGameClient | starting hooks... |
17:48:16.188 | 2334 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.199.0.14\\OWUtils.dll succeeded |
17:48:16.190 | 2334 | 602 | Install::Code | Init [Client,1] (MCH) OK |
17:48:16.190 | 2334 | 602 | Install::Code | Init [Client,2] (MCH) OK |
17:48:16.207 | 2334 | 602 | Install::Code | Init [Client,3] (MCH) OK |
17:48:16.207 | 2334 | 602 | Install::Code | Init [Client,4] (MCH) OK |
17:48:16.207 | 2334 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
17:48:16.223 | 2334 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
17:48:16.223 | 2334 | 1362 | Client::hookFunctions | Suspend before hook: OFF |
17:48:16.223 | 2334 | 916 | Client::hookLibraryFunctions | Lib [2] is not supported for game. skipping.. |
17:48:16.223 | 2334 | 1063 | Install::Code | Segment [5|8160|0xE8E30000|0x1FE0] |
17:48:16.224 | 2334 | 602 | Install::Code | unknown (MCH) OK |
17:48:16.224 | 2334 | 1063 | Install::Code | Segment [5|431696|0xE8E30000|0x69650] |
17:48:16.224 | 2334 | 602 | Install::Code | unknown (MCH) OK |
17:48:16.224 | 2334 | 1063 | Install::Code | Segment [5|133424|0xE8E30000|0x20930] |
17:48:16.224 | 2334 | 602 | Install::Code | unknown (MCH) OK |
17:48:16.224 | 2334 | 1063 | Install::Code | Segment [5|12800|0xE8E30000|0x3200] |
17:48:16.224 | 2334 | 602 | Install::Code | unknown (MCH) OK |
17:48:16.224 | 2334 | 1063 | Install::Code | Segment [5|-47347616|0xE8E30000|0xFD2D8860] |
17:48:16.224 | 2334 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
17:48:16.224 | 2334 | 1063 | Install::Code | Segment [5|-47326160|0xE8E30000|0xFD2DDC30] |
17:48:16.224 | 2334 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
17:48:16.224 | 2334 | 1063 | Install::Code | Segment [5|-47331856|0xE8E30000|0xFD2DC5F0] |
17:48:16.224 | 2334 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
17:48:16.224 | 2334 | 1063 | Install::Code | Segment [5|-48519184|0xE8E30000|0xFD1BA7F0] |
17:48:16.224 | 2334 | 1154 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
17:48:16.224 | 2334 | 916 | Client::hookLibraryFunctions | Lib [6] is not supported for game. skipping.. |
17:48:16.224 | 2334 | 916 | Client::hookLibraryFunctions | Lib [7] is not supported for game. skipping.. |
17:48:16.224 | 2334 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
17:48:16.224 | 2334 | 1275 | OverlayManager::Start | Starting... |
17:48:16.224 | 2334 | 1307 | OverlayManager::Start | starting hooks 2... |
17:48:16.240 | 2334 | 602 | Install::Code | Init [Client,5] (MCH) OK |
17:48:16.240 | 2334 | 602 | Install::Code | Init [Client,6] (MCH) OK |
17:48:16.240 | 2334 | 1376 | OverlayManager::Start | RID Found 1 devices. |
17:48:16.240 | 2334 | 1384 | OverlayManager::Start | RID Mouse Found [0] with 0X100(0X30) hwnd(0x13e05e2)... |
17:48:16.240 | 2334 | 1473 | | XTRAP COMPATIBLE PATCH WARNING |
17:48:16.240 | 2334 | 1482 | OverlayManager::Start | done with hooks... |
17:48:16.240 | 2334 | 108 | ApiManager::Init | API Manager Event : OK |
17:48:16.240 | 2334 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=34628 |
17:48:16.240 | 2334 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
17:48:16.240 | 2334 | 114 | TXOfInterest | New list set with 0 items |
17:48:16.240 | 2334 | 1508 | OverlayManager::Start | get foreground state |
17:48:16.240 | 2334 | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:48:16.240 | 2334 | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:48:16.240 | 2334 | 1545 | OverlayManager::Start | Started... |
17:48:16.240 | 4CDC | 7189 | OverlayManager::OnConnected | Connected to server |
17:48:16.240 | 4CDC | 32 | SendServerHelloMessage::Execute | Send connection Ack |
17:48:16.241 | 8744 | 7823 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x7808a4 |
17:48:16.256 | 81B8 | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
17:48:16.256 | 2334 | 602 | Install::Code | Init [Client,0] (MCH) OK |
17:48:16.256 | 2334 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
17:48:16.256 | 2334 | 94 | GraphicsHookManager::StopThread | StopThread |
17:48:16.257 | 8854 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
17:48:16.258 | 81B8 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
17:48:16.259 | 2334 | 406 | Client::initFirstInjection | init complete |
17:48:16.260 | 81B8 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
17:48:16.261 | 81B8 | 130 | D3DHelpers::LoadDxLibrary | DX ex [D3DCompiler_43.dll] not exist, searching in installation folder... |
17:48:16.276 | 81B8 | 145 | D3DHelpers::LoadDxLibrary | library loaded [C:\Program Files (x86)\Overwolf\0.199.0.14\D3DCompiler_43.dll]. |
17:48:16.276 | 81B8 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
17:48:16.277 | 81B8 | 382 | IRenderDevice::LoadDxLibrary | DX ex [D3DX9_43.dll] not exist, searching in installation folder... |
17:48:16.294 | 81B8 | 397 | IRenderDevice::LoadDxLibrary | library loaded [C:\Program Files (x86)\Overwolf\0.199.0.14\D3DX9_43.dll]. |
17:48:16.294 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
17:48:16.294 | 81B8 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1622337533 |
17:48:16.294 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:48:16.294 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
17:48:16.294 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:48:16.297 | 81B8 | 705 | RenderDeviceD3d11::initDX11 | create vs |
17:48:16.297 | 81B8 | 723 | RenderDeviceD3d11::initDX11 | create vs |
17:48:16.298 | 81B8 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
17:48:16.299 | 81B8 | 774 | RenderDeviceD3d11::initDX11 | create raster |
17:48:16.299 | 81B8 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
17:48:16.300 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
17:48:16.300 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:48:16.300 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
17:48:16.300 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:48:16.300 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:48:16.300 | 81B8 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
17:48:16.300 | 81B8 | 2092 | RenderDeviceD3d11::setFix | Set render device fix RT. |
17:48:16.300 | 81B8 | 3076 | OverlayManager::setGraphics | Render Device fix was set RT. |
17:48:16.300 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:48:16.300 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:48:16.302 | 81B8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
17:48:16.302 | 81B8 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
17:48:16.302 | 81B8 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:48:16.303 | 81B8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2e0f40} (foreground = 0x2e0f40). |
17:48:16.303 | 81B8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:48:16.303 | 81B8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x3fc2019 |
17:48:16.303 | 81B8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:48:16.303 | 81B8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x15649060=358912096)=>(0x6c4c2b80=1816931200) |
17:48:16.303 | 81B8 | 2602 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
17:48:16.303 | 81B8 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
17:48:16.303 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:16.303 | 81B8 | 8267 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
17:48:16.304 | 81B8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:48:16.304 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:48:16.304 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:48:16.304 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:48:16.305 | 81B8 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:48:16.305 | 81B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:48:16.305 | 81B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x81b8 |
17:48:16.305 | 81B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x81b8 |
17:48:16.305 | 81B8 | 2272 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = -1, Cur = 0x0 |
17:48:16.306 | 81B8 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x2e0f40 . |
17:48:16.323 | 7934 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_14053A_P_23632 opened succesfuly |
17:48:16.323 | 7934 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT opened succesfuly |
17:48:16.358 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:48:16.360 | 81B8 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
17:48:16.360 | 81B8 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
17:48:16.360 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:16.385 | 4CDC | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:48:16.400 | 4CDC | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:48:17.36 | 4CDC | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:48:17.69 | 7934 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_940F38_P_23632 opened succesfuly |
17:48:17.69 | 7934 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT opened succesfuly |
17:48:17.69 | 4CDC | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:48:17.88 | 7934 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9C0FAE_P_23632 opened succesfuly |
17:48:17.88 | 7934 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT opened succesfuly |
17:48:19.290 | 4CDC | 140 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
17:48:19.290 | 4CDC | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
17:48:19.295 | 81B8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
17:48:21.356 | 3488 | 50 | capture device | capture device registered |
17:48:21.359 | 81B8 | 50 | capture device | graphics-hook.dll loaded against process: eurotrucks2.exe |
17:48:21.359 | 81B8 | 50 | capture device | (half life scientist) everything.. seems to be in order |
17:48:21.359 | 81B8 | 50 | capture device | d3d11 shared texture capture successful |
17:48:22.147 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:48:22.147 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:48:24.91 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:48:24.91 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:48:24.663 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:48:24.663 | 81B8 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:48:24.663 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:48:24.663 | 81B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:48:24.663 | 81B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:48:24.663 | 81B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:48:24.663 | 81B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x3fc2019 |
17:48:24.663 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:48:24.663 | 81B8 | 427 | fSwapResize_Buffers | Device was Resized! |
17:48:24.663 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
17:48:24.663 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:48:24.664 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:48:24.664 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:48:24.664 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:48:24.664 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:48:24.664 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:48:24.664 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
17:48:24.664 | 81B8 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:48:24.781 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
17:48:24.781 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:48:24.781 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
17:48:24.781 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:48:24.788 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
17:48:24.788 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:48:24.788 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
17:48:24.788 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:48:24.788 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:48:24.788 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:48:24.788 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:48:24.788 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:48:24.788 | 81B8 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:48:24.788 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:48:24.788 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:48:24.788 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
17:48:24.788 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:48:24.789 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:48:24.789 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:48:24.789 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:48:24.789 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:48:24.789 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:48:24.789 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
17:48:25.10 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:48:25.10 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:48:25.10 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed False |
17:48:25.10 | 4CDC | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x4A0C84 Title=[Trucky - DesktopWindow] |
17:48:25.10 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:48:25.10 | 4CDC | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:48:25.10 | 4CDC | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:48:25.10 | 4CDC | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:48:25.25 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:48:25.27 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:48:26.31 | 7934 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:48:26.511 | 8744 | 2131 | Client::LogProcessModules | Loaded modules: |
17:48:26.512 | 8744 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\D3DCompiler_43.dll |
17:48:26.512 | 8744 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\D3DX9_43.dll |
17:48:26.512 | 8744 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\OWClient.dll |
17:48:26.512 | 8744 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\OWExplorer.dll |
17:48:26.512 | 8744 | 2147 | | C:\Program Files (x86)\Overwolf\0.199.0.14\OWUtils.dll |
17:48:26.512 | 8744 | 2147 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
17:48:26.512 | 8744 | 2147 | | C:\Program Files (x86)\Steam\steamclient64.dll |
17:48:26.512 | 8744 | 2147 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
17:48:26.512 | 8744 | 2147 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
17:48:26.512 | 8744 | 2147 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
17:48:26.512 | 8744 | 2147 | | C:\Users\Francesco\AppData\Local\Overwolf\Extensions\ncfplpkmiejjaklknfnkgcpapnhkggmlcppckhcb\199.0.3\obs\data\obs-plugins\win-capture\ow-graphics-hook64.dll |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\AUDIOSES.DLL |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\AcGenral.DLL |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\CoreMessaging.dll |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\CoreUIComponents.dll |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\DNSAPI.dll |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\HID.DLL |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\MPR.dll |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\MSACM32.dll |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\MSIMG32.dll |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\MSVCP140.dll |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\MSWSOCK.dll |
17:48:26.512 | 8744 | 2147 | | C:\Windows\SYSTEM32\PROPSYS.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\Secur32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\SspiCli.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\UMPDC.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\USERENV.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\UxTheme.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\VCRUNTIME140_1.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\VERSION.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\WINMM.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\WINNSI.DLL |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\Wldp.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\apphelp.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\cryptnet.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\d3d11.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\dcomp.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\dinput8.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\drvstore.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\dwmapi.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\dxcore.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\dxgi.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\gpapi.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\inputhost.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\ntdll.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\ntmarta.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\powrprof.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\profapi.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\textinputframework.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\twinapi.appcore.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\windows.storage.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\winhttp.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\winmmbase.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\wintypes.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\SYSTEM32\xinput1_4.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\ADVAPI32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\COMDLG32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\CRYPT32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\CRYPTSP.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\DEVOBJ.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\NvCamera\NvCamera64.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\NvCamera\d3dcompiler_47_64.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\nvldumdx.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d5ebba24696ee1d8\nvwgf2umx.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\GDI32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\IMM32.DLL |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\KERNEL32.DLL |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\KERNELBASE.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\MMDevApi.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\MSASN1.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\MSCTF.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\NSI.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\OLEAUT32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\PSAPI.DLL |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\RPCRT4.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\SETUPAPI.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\SHELL32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\SHLWAPI.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\USER32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\WINTRUST.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\WS2_32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\WindowManagementAPI.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\Windows.UI.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\bcrypt.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\bcryptPrimitives.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\cfgmgr32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\clbcatq.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\combase.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\fwpuclnt.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\gdi32full.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\imagehlp.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\msvcp_win.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\msvcrt.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\ole32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\rasadhlp.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\sechost.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\shcore.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\ucrtbase.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\System32\win32u.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\system32\nvapi64.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\system32\nvspcap64.dll |
17:48:26.513 | 8744 | 2147 | | C:\Windows\system32\rsaenh.dll |
17:48:26.513 | 8744 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe |
17:48:26.513 | 8744 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll |
17:48:26.513 | 8744 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll |
17:48:26.513 | 8744 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll |
17:48:26.513 | 8744 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll |
17:48:26.513 | 8744 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll |
17:48:26.513 | 8744 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\thrustmaster_bridge_x64.dll |
17:48:26.513 | 8744 | 2147 | | D:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll |
17:48:50.952 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:48:50.968 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:48:50.990 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:48:50.993 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:48:51.29 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
17:48:51.29 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:48:51.29 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
17:48:51.29 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:48:51.34 | 5A7C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [26382]. |
17:48:51.34 | 5A7C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
17:48:51.34 | 5A7C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:3) |
17:48:51.35 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
17:48:51.35 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:48:51.35 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
17:48:51.35 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:48:51.35 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:48:51.35 | 81B8 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:48:51.46 | 81B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:48:51.46 | 81B8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2e0f40} (foreground = 0x2e0f40). |
17:48:51.46 | 81B8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:48:51.46 | 81B8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x903f03f3 |
17:48:51.46 | 81B8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:48:51.46 | 81B8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x15649060=358912096)=>(0x6c4c2b80=1816931200) |
17:48:51.46 | 81B8 | 2286 | WidgetManager::Render | resume layout thread |
17:48:51.46 | 81B8 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
17:48:51.46 | 81B8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:48:51.46 | 81B8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:48:51.46 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:51.46 | 81B8 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:48:51.46 | 81B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:48:51.46 | 81B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x81b8 |
17:48:51.46 | 81B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x81b8 |
17:48:51.56 | 81B8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:48:51.56 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:48:51.56 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:48:51.56 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:48:51.425 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:48:51.425 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:48:51.425 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:48:51.441 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:48:51.445 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:48:51.445 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:48:51.447 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:48:51.447 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:48:51.448 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:48:51.450 | 81B8 | 50 | capture device | d3d11 shared texture capture successful |
17:48:51.451 | 81B8 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2e0f40) 0x2e0f40 . |
17:48:58.678 | 4CDC | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:48:58.694 | 5A7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1040D3E_P_23632 opened succesfuly |
17:48:58.694 | 5A7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT opened succesfuly |
17:49:00.378 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
17:49:00.378 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
17:49:25.888 | 7934 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:49:25.888 | 7934 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1040d3e |
17:49:25.888 | 7934 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1040D3E_P_23632 close 2147483647 bytes |
17:49:25.888 | 7934 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:49:35.702 | 4CDC | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:49:35.720 | 7934 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2AD0AEC_P_23632 opened succesfuly |
17:49:35.720 | 7934 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT opened succesfuly |
17:49:37.663 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
17:49:37.663 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
17:49:54.648 | 7934 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT close 2147483647 bytes |
17:49:54.648 | 7934 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=2ad0aec |
17:49:54.648 | 7934 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_2AD0AEC_P_23632 close 2147483647 bytes |
17:49:54.648 | 7934 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
17:50:02.170 | 81B8 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
17:50:02.176 | 4CDC | 6945 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_ON |
17:50:02.176 | 4CDC | 7145 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Exclusive |
17:50:02.176 | 4CDC | 2789 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
17:50:02.176 | 4CDC | 2803 | OverlayManager::setControlMode | Set RI mouse to 0X0 (0X100)... |
17:50:02.200 | 5A7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_17C0E68_P_23632 opened succesfuly |
17:50:02.201 | 5A7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT opened succesfuly |
17:50:02.204 | 81B8 | 7746 | OverlayManager::IsEmptyCursor | Cache cursor 0x68e2045 (v: 1) |
17:50:02.224 | 5A7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A1E6A_P_23632 opened succesfuly |
17:50:02.224 | 5A7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT opened succesfuly |
17:50:02.239 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1480,460) / (1536,512) - OK |
17:50:02.239 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1536,512) - OK |
17:50:02.256 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,1080) / (1920,1152) - OK |
17:50:02.256 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,1152) - OK |
17:50:02.271 | 81B8 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
17:50:03.237 | 81B8 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [d] |
17:50:03.244 | 4CDC | 6949 | OverlayManager::doAction | Control -> EVENT_HANDLER_CONTROL_MODE_OFF |
17:50:03.244 | 4CDC | 7165 | OverlayManager::SetExclusiveMode | ExclusiveMode: ControlModeChange - Normal |
17:50:03.244 | 4CDC | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X100(0X30)... |
17:50:03.244 | 4CDC | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:50:03.256 | 81B8 | 3962 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = -1, OW handle = 0x68e2045;prev = 0x68e2045 , {Original values: ref = -1 handle = 0x0} |
17:50:03.256 | 81B8 | 3967 | OverlayManager::RestoreGameCursor | black Cursor restored |
17:50:03.337 | 81B8 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [Control_Overlay] [u] |
17:50:03.891 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:50:03.891 | 81B8 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:50:03.891 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:50:03.891 | 81B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:50:03.891 | 81B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:50:03.891 | 81B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:50:03.891 | 81B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x903f03f3 |
17:50:03.891 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:50:03.891 | 81B8 | 427 | fSwapResize_Buffers | Device was Resized! |
17:50:03.891 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
17:50:03.891 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:50:03.891 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:50:03.891 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:50:03.891 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:50:03.891 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:50:03.891 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:50:03.891 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
17:50:03.891 | 81B8 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:50:03.985 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
17:50:03.985 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:50:03.985 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
17:50:03.985 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:50:03.991 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
17:50:03.991 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:50:03.991 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
17:50:03.991 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:50:03.991 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:50:03.991 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:50:03.991 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:50:03.991 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:50:03.993 | 81B8 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:50:03.993 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:50:03.993 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:50:03.993 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
17:50:03.993 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:50:03.993 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:50:03.993 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:50:03.993 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:50:03.993 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:50:03.993 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:50:03.993 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
17:50:04.44 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:50:04.44 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:50:04.44 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed False |
17:50:04.45 | 4CDC | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x541EDE Title=[Task Switching] |
17:50:04.45 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:50:04.45 | 4CDC | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:50:04.45 | 4CDC | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:50:04.45 | 4CDC | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:50:04.46 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:50:04.47 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:50:05.62 | 5A7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:50:14.799 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:50:14.816 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:50:14.834 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:50:14.839 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:50:14.850 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
17:50:14.850 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:50:14.850 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
17:50:14.850 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:50:14.858 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
17:50:14.858 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:50:14.858 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
17:50:14.858 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:50:14.858 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:50:14.858 | 81B8 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:50:14.864 | 81B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:50:14.864 | 81B8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2e0f40} (foreground = 0x2e0f40). |
17:50:14.864 | 81B8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:50:14.864 | 81B8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2025057d |
17:50:14.864 | 81B8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:50:14.864 | 81B8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x15649060=358912096)=>(0x6c4c2b80=1816931200) |
17:50:14.864 | 81B8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:50:14.864 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:50:14.866 | 81B8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:50:14.866 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:50:14.866 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:50:14.866 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:50:14.903 | 81B8 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:50:14.903 | 81B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:50:14.903 | 81B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x81b8 |
17:50:14.903 | 81B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x81b8 |
17:50:15.168 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:50:15.168 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:50:15.168 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:50:15.170 | 81B8 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2e0f40) 0x2e0f40 . |
17:50:15.173 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:50:15.178 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:50:15.179 | 81B8 | 50 | capture device | d3d11 shared texture capture successful |
17:50:35.964 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:50:35.964 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:50:35.966 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:50:35.966 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:52:03.539 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:52:03.539 | 81B8 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:52:03.539 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:52:03.539 | 81B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:52:03.539 | 81B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:52:03.539 | 81B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:52:03.539 | 81B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2025057d |
17:52:03.539 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:52:03.539 | 81B8 | 427 | fSwapResize_Buffers | Device was Resized! |
17:52:03.539 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
17:52:03.539 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:52:03.539 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:52:03.539 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:52:03.539 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:52:03.539 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:52:03.539 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:52:03.539 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
17:52:03.539 | 81B8 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:52:03.681 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
17:52:03.681 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:52:03.681 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
17:52:03.681 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:52:03.688 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
17:52:03.688 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:52:03.688 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
17:52:03.688 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:52:03.688 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:52:03.688 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:52:03.688 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:52:03.688 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:52:03.689 | 81B8 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:52:03.689 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:52:03.689 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:52:03.689 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
17:52:03.689 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:52:03.689 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:52:03.689 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:52:03.689 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:52:03.689 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:52:03.689 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:52:03.689 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
17:52:03.909 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:52:03.909 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:52:03.909 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed False |
17:52:03.910 | 4CDC | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x750D66 Title=[DevTools - overwolf-extension://nhooheenabojigjaocnbanebmgdcmokbkbcdidea/build/index.html?source=relaunch&gameid=8584 - Google Chrome] |
17:52:03.910 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:52:03.910 | 4CDC | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:52:03.910 | 4CDC | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:52:03.910 | 4CDC | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:52:03.921 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:52:03.923 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:52:04.924 | 60D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:52:22.813 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:52:22.829 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:52:22.851 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:52:22.853 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:52:22.890 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
17:52:22.890 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:52:22.890 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
17:52:22.890 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:52:22.895 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
17:52:22.895 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:52:22.895 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
17:52:22.895 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:52:22.895 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:52:22.895 | 81B8 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:52:22.907 | 81B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:52:22.907 | 81B8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2e0f40} (foreground = 0x2e0f40). |
17:52:22.907 | 81B8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:52:22.907 | 81B8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x36731d5f |
17:52:22.907 | 81B8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:52:22.907 | 81B8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x15649060=358912096)=>(0x6c4c2b80=1816931200) |
17:52:22.907 | 81B8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:52:22.907 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:52:22.907 | 81B8 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:52:22.907 | 81B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:52:22.908 | 81B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x81b8 |
17:52:22.908 | 81B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x81b8 |
17:52:22.918 | 81B8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:52:22.918 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:52:22.918 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:52:22.918 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:52:23.169 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:52:23.169 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:52:23.169 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:52:23.184 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:52:23.184 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:52:23.185 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:52:23.185 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:52:23.185 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:52:23.186 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:52:23.186 | 81B8 | 50 | capture device | d3d11 shared texture capture successful |
17:52:23.188 | 81B8 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2e0f40) 0x2e0f40 . |
17:53:29.870 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:53:29.870 | 81B8 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
17:53:29.870 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:53:29.870 | 81B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
17:53:29.870 | 81B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
17:53:29.870 | 81B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
17:53:29.870 | 81B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x36731d5f |
17:53:29.870 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:53:29.870 | 81B8 | 427 | fSwapResize_Buffers | Device was Resized! |
17:53:29.870 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
17:53:29.870 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:53:29.870 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:53:29.870 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:53:29.870 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:53:29.870 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:53:29.870 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:53:29.870 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
17:53:29.870 | 81B8 | 431 | fSwapResize_Buffers | End Device was Resized! |
17:53:29.972 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
17:53:29.973 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:53:29.973 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
17:53:29.973 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:53:29.981 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
17:53:29.981 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:53:29.981 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
17:53:29.981 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:53:29.981 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:53:29.981 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
17:53:29.981 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
17:53:29.981 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:53:29.981 | 81B8 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
17:53:29.981 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
17:53:29.981 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
17:53:29.981 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
17:53:29.981 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
17:53:29.981 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
17:53:29.981 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
17:53:29.981 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
17:53:29.981 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
17:53:29.981 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
17:53:29.981 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
17:53:30.255 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:53:30.255 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
17:53:30.255 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed False |
17:53:30.255 | 4CDC | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x105CE Title=[staff - Discord] |
17:53:30.255 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
17:53:30.255 | 4CDC | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
17:53:30.255 | 4CDC | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
17:53:30.255 | 4CDC | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
17:53:30.270 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
17:53:30.271 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:53:31.275 | 60D0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
17:53:31.664 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:53:31.682 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:53:31.707 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:53:31.709 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
17:53:31.744 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
17:53:31.744 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
17:53:31.744 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
17:53:31.744 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
17:53:31.749 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
17:53:31.749 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
17:53:31.749 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
17:53:31.749 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
17:53:31.749 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
17:53:31.749 | 81B8 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
17:53:31.758 | 81B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
17:53:31.758 | 81B8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2e0f40} (foreground = 0x2e0f40). |
17:53:31.758 | 81B8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
17:53:31.758 | 81B8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x310f0f6b |
17:53:31.758 | 81B8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
17:53:31.758 | 81B8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x15649060=358912096)=>(0x6c4c2b80=1816931200) |
17:53:31.758 | 81B8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
17:53:31.758 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:53:31.759 | 81B8 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
17:53:31.759 | 81B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
17:53:31.759 | 81B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x81b8 |
17:53:31.759 | 81B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x81b8 |
17:53:31.770 | 81B8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
17:53:31.770 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
17:53:31.770 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
17:53:31.770 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
17:53:31.785 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
17:53:31.785 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed True |
17:53:31.785 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
17:53:31.792 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
17:53:31.792 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:53:31.792 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
17:53:31.792 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
17:53:31.794 | 81B8 | 50 | capture device | d3d11 shared texture capture successful |
17:53:31.799 | 81B8 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2e0f40) 0x2e0f40 . |
17:53:31.801 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
17:53:31.815 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
17:57:25.7 | 4CDC | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
17:57:25.19 | 5A7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_8B0D92_P_23632 opened succesfuly |
17:57:25.19 | 5A7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT opened succesfuly |
17:57:26.884 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
17:57:26.884 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
18:00:32.575 | 5A7C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT close 2147483647 bytes |
18:00:32.575 | 5A7C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=8b0d92 |
18:00:32.575 | 5A7C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_8B0D92_P_23632 close 2147483647 bytes |
18:00:32.575 | 5A7C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
18:00:38.286 | 4CDC | 7007 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
18:00:38.301 | 5A7C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_24205A_P_23632 opened succesfuly |
18:00:38.301 | 5A7C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT opened succesfuly |
18:00:39.959 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (300,100) / (384,128) - OK |
18:00:39.959 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,128) - OK |
18:00:54.968 | 5A7C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_23632_SHARED_MEMORY_AGENT close 2147483647 bytes |
18:00:54.968 | 5A7C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=24205a |
18:00:54.968 | 5A7C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_24205A_P_23632 close 2147483647 bytes |
18:00:54.968 | 5A7C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
18:00:58.845 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
18:00:58.845 | 81B8 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
18:00:58.845 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:00:58.845 | 81B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:00:58.845 | 81B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:00:58.845 | 81B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:00:58.845 | 81B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x310f0f6b |
18:00:58.845 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:00:58.845 | 81B8 | 427 | fSwapResize_Buffers | Device was Resized! |
18:00:58.845 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
18:00:58.845 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
18:00:58.845 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:00:58.845 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:00:58.845 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:00:58.845 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:00:58.845 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:00:58.845 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
18:00:58.845 | 81B8 | 431 | fSwapResize_Buffers | End Device was Resized! |
18:00:58.950 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
18:00:58.950 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
18:00:58.950 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
18:00:58.950 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:00:58.958 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
18:00:58.958 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
18:00:58.958 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
18:00:58.958 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:00:58.958 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:00:58.958 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
18:00:58.958 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
18:00:58.958 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:00:58.958 | 81B8 | 374 | fSwapChain_Present | Device Present failed, releasing. Flags=0 fOrigDevicePresent=0x887A0001 |
18:00:58.958 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:00:58.958 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:00:58.958 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
18:00:58.958 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
18:00:58.958 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:00:58.958 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:00:58.958 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:00:58.958 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:00:58.958 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:00:58.958 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
18:00:59.84 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:00:59.84 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:00:59.84 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed False |
18:00:59.84 | 4CDC | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x105CE Title=[staff - Discord] |
18:00:59.84 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
18:00:59.84 | 4CDC | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:00:59.84 | 4CDC | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:00:59.84 | 4CDC | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:00:59.87 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:00:59.92 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
18:01:00.104 | 5A7C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:01:07.4 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
18:01:07.19 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
18:01:07.43 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
18:01:07.44 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
18:01:07.82 | 81B8 | 1041 | RenderDeviceD3d11::init | RefC r:[6]->[5] 0x7ddfae0 |
18:01:07.82 | 81B8 | 1105 | RenderDeviceD3d11::init | Backbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false |
18:01:07.82 | 81B8 | 1126 | RenderDeviceD3d11::init | save state |
18:01:07.82 | 81B8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
18:01:07.87 | 81B8 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x785ffd8. |
18:01:07.87 | 81B8 | 1134 | RenderDeviceD3d11::init | restore state |
18:01:07.87 | 81B8 | 1137 | RenderDeviceD3d11::init | Target Window [0x2e0f40] |
18:01:07.87 | 81B8 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
18:01:07.87 | 81B8 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
18:01:07.87 | 81B8 | 2957 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
18:01:07.99 | 81B8 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
18:01:07.99 | 81B8 | 5598 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x2e0f40} (foreground = 0x2e0f40). |
18:01:07.99 | 81B8 | 2512 | OverlayManager::installWindowProcHook | Install WPH |
18:01:07.99 | 81B8 | 2526 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xb7ec0e81 |
18:01:07.99 | 81B8 | 2545 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
18:01:07.99 | 81B8 | 2591 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x15649060=358912096)=>(0x6c4c2b80=1816931200) |
18:01:07.99 | 81B8 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
18:01:07.99 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:01:07.100 | 81B8 | 2621 | OverlayManager::installKeybMouseHook | Install KeybMouse |
18:01:07.100 | 81B8 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
18:01:07.100 | 81B8 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x81b8 |
18:01:07.100 | 81B8 | 469 | InputInterceptor::runHook | Mouse is hooked 0x81b8 |
18:01:07.111 | 81B8 | 5500 | OverlayManager::initOverlayResolution | Ex 0X40008 |
18:01:07.111 | 81B8 | 5506 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
18:01:07.111 | 81B8 | 5429 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
18:01:07.111 | 81B8 | 5449 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
18:01:07.230 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
18:01:07.230 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed True |
18:01:07.231 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
18:01:07.233 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,40) / (1920,128) - OK |
18:01:07.233 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
18:01:07.235 | 81B8 | 326 | RenderImageD3d11::setSize | Create Texture (1920,100) / (1920,128) - OK |
18:01:07.235 | 81B8 | 347 | RenderImageD3d11::setSize | Create Texture RV (1920,128) - OK |
18:01:07.236 | 81B8 | 50 | capture device | d3d11 shared texture capture successful |
18:01:07.247 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
18:01:07.258 | 81B8 | 1027 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
18:01:07.259 | 81B8 | 6299 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x2e0f40) 0x2e0f40 . |
18:01:12.897 | 81B8 | 1836 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
18:01:12.897 | 81B8 | 418 | fSwapResize_Buffers | Resize buffer (0x7ddfae0)! |
18:01:12.897 | 81B8 | 425 | fSwapResize_Buffers | Clear overlay graphics.. |
18:01:12.897 | 81B8 | 2969 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
18:01:12.897 | 81B8 | 1551 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
18:01:12.897 | 81B8 | 1558 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
18:01:12.897 | 81B8 | 1568 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
18:01:12.897 | 81B8 | 1573 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xb7ec0e81 |
18:01:12.897 | 81B8 | 2991 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
18:01:12.897 | 81B8 | 427 | fSwapResize_Buffers | Device was Resized! |
18:01:12.897 | 81B8 | 184 | IRenderDevice::release | Render Releasing. |
18:01:12.897 | 81B8 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
18:01:12.897 | 81B8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
18:01:12.897 | 81B8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
18:01:12.897 | 81B8 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
18:01:12.897 | 81B8 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
18:01:12.897 | 81B8 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
18:01:12.897 | 81B8 | 201 | IRenderDevice::release | Render Releasing Done. |
18:01:12.897 | 81B8 | 431 | fSwapResize_Buffers | End Device was Resized! |
18:01:12.901 | 81B8 | 534 | fDevice11_Release | swap chain release 0 0x7ddfae0 [overlay:0] |
18:01:12.983 | 4CD4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
18:01:13.343 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:01:13.343 | 4CDC | 6862 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
18:01:13.343 | 4CDC | 8375 | OverlayManager::OnForegroundChanged | Changed False |
18:01:13.344 | 4CDC | 8409 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
18:01:13.344 | 4CDC | 7706 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
18:01:13.344 | 4CDC | 2950 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
18:01:13.344 | 4CDC | 2832 | OverlayManager::setControlMode | Restore RI mouse to 0X1(0X30)... |
18:01:13.344 | 4CDC | 2845 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
18:01:13.358 | 4CDC | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
18:01:13.360 | 4CDC | 7015 | OverlayManager::doAction | DisplayFPS - Triggered |
18:01:13.753 | 81B8 | 2205 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
18:01:13.753 | 81B8 | 691 | Client::clear | Client::Clear [0 - 1] . |
18:01:13.753 | 81B8 | 698 | Client::clear | Client::Clear stoping... |
18:01:13.753 | 81B8 | 1179 | OverlayManager::StopInternal | stopping... |
18:01:13.753 | 81B8 | 1206 | OverlayManager::StopInternal | Stoping server connection |
18:01:13.753 | 4CDC | 7214 | OverlayManager::OnDisconnected | Disconnected from server |
18:01:13.754 | 81B8 | 1211 | OverlayManager::StopInternal | Stopped server connection |
18:01:13.754 | 81B8 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
18:01:13.754 | 81B8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
18:01:13.754 | 81B8 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
18:01:13.754 | 81B8 | 1232 | OverlayManager::StopInternal | Closing inter process |
18:01:13.754 | 81B8 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
18:01:13.754 | 9A8 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
18:01:13.754 | 81B8 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
18:01:13.754 | 81B8 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
18:01:13.754 | 81B8 | 1244 | OverlayManager::StopInternal | not running. |
18:01:13.754 | 81B8 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
18:01:13.754 | 8744 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
18:01:13.754 | 81B8 | 232 | ApiManager::ClearAllCommands | Clearing commands [4] |
18:01:13.754 | 81B8 | 249 | ApiManager::ClearAllCommands | Cleared |
18:01:13.754 | 81B8 | 136 | ApiManager::Destroy | Destroyed |
18:01:13.754 | 81B8 | 1246 | OverlayManager::StopInternal | stopped. |
18:01:13.754 | 81B8 | 759 | Client::clear | Remove old SHM |
18:01:13.754 | 81B8 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_19923632 close 2147483647 bytes |
18:01:13.754 | 81B8 | 767 | Client::clear | Stop tasks thread |
18:01:13.755 | 81B8 | 780 | Client::clear | Client::Clear - Done. |
18:01:13.755 | 81B8 | 2220 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |