TimeThreadLineFunctionMessage
14:53:03.5943090138runClientStarting Overlay PID=7912(0x1ee8) server PID = 8844
14:53:03.5943090560Client::initClient::Initialize
14:53:03.5943090568Client::initStart owclient thread
14:53:03.5946C0325Client::initFirstInjectionClient::initFirstInjection.
14:53:03.5946C0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_2058844 opened succesfuly
14:53:03.5946C0351session id = {1B275ABF-E48D-4904-BB42-461B6A9EF70B}
14:53:03.5946C02086Client::LogClientInfoProcess OS version [10.0] [64-bit]
14:53:03.5966C02096Client::LogClientInfoOS version [10.0.19041]
14:53:03.5966C02118Client::LogClientInfoClient [64-bit] Version 2.2.205.5
14:53:03.5966C02131Client::LogProcessModulesLoaded modules:
14:53:03.5986C02147C:\Program Files (x86)\Overwolf\0.208.1.2\OWClient.dll
14:53:03.5986C02147C:\Program Files (x86)\Overwolf\0.208.1.2\OWExplorer.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\GameAssembly.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP.exe
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\BacktraceCrashpadWindows.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\crashpad_handler.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\deviceregister_shared.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\gp.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\gsdk.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\lib_burst_generated.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\libcrypto-1_1-x64.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\libttcef.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\logsdk.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\metasecml.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\parfait.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\sscronet.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\steam_api64.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\tt_chrome_elf.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\UnityPlayer.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\baselib.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\steamclient64.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\tier0_s64.dll
14:53:03.5986C02147C:\Program Files (x86)\Steam\vstdlib_s64.dll
14:53:03.5986C02147C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2210.6-0\MpOav.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\CRYPTUI.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\D3DSCache.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\DNSAPI.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\DPAPI.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\DUI70.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\DWrite.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\ESENT.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\GLU32.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\HID.DLL
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\MSASN1.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\MSVCP140.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\NETAPI32.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\NTASN1.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\OPENGL32.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\PROPSYS.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\SAMCLI.DLL
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\SSPICLI.DLL
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\Secur32.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\UMPDC.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\USERENV.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\USP10.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\VERSION.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\WINHTTP.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\WININET.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\WINMM.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\WINSTA.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\WKSCLI.DLL
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\WTSAPI32.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\Wldp.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\amdihk64.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\amsi.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\credui.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\d3d11.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\d3d9.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\dbghelp.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\dcomp.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\dwmapi.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\dxcore.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\dxgi.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\dxva2.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\gpapi.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\iertutil.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\inputhost.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\mscms.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\msvcp110_win.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\ncrypt.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\netutils.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\ntdll.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\ntmarta.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\policymanager.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\powrprof.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\profapi.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\srvcli.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\textinputframework.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\urlmon.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\wbemcomn.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\wevtapi.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\windows.storage.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\wintypes.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\wlanapi.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\xinput1_3.dll
14:53:03.5986C02147C:\WINDOWS\SYSTEM32\xinput1_4.dll
14:53:03.5986C02147C:\WINDOWS\System32\ADVAPI32.dll
14:53:03.5986C02147C:\WINDOWS\System32\COMDLG32.dll
14:53:03.5986C02147C:\WINDOWS\System32\CRYPT32.dll
14:53:03.5986C02147C:\WINDOWS\System32\DEVOBJ.dll
14:53:03.5986C02147C:\WINDOWS\System32\DriverStore\FileRepository\u0384804.inf_amd64_41ca4ca6939f5e56\B384763\aticfx64.dll
14:53:03.5986C02147C:\WINDOWS\System32\DriverStore\FileRepository\u0384804.inf_amd64_41ca4ca6939f5e56\B384763\atidxx64.dll
14:53:03.5986C02147C:\WINDOWS\System32\DriverStore\FileRepository\u0384804.inf_amd64_41ca4ca6939f5e56\B384763\atiuxp64.dll
14:53:03.5986C02147C:\WINDOWS\System32\GDI32.dll
14:53:03.5986C02147C:\WINDOWS\System32\IMM32.dll
14:53:03.5986C02147C:\WINDOWS\System32\KERNEL32.DLL
14:53:03.5986C02147C:\WINDOWS\System32\KERNELBASE.dll
14:53:03.5986C02147C:\WINDOWS\System32\MMDevApi.dll
14:53:03.5986C02147C:\WINDOWS\System32\MSCTF.dll
14:53:03.5986C02147C:\WINDOWS\System32\NSI.dll
14:53:03.5986C02147C:\WINDOWS\System32\OLEAUT32.dll
14:53:03.5986C02147C:\WINDOWS\System32\PSAPI.DLL
14:53:03.5986C02147C:\WINDOWS\System32\RPCRT4.dll
14:53:03.5986C02147C:\WINDOWS\System32\SETUPAPI.dll
14:53:03.5986C02147C:\WINDOWS\System32\SHELL32.dll
14:53:03.5986C02147C:\WINDOWS\System32\SHLWAPI.dll
14:53:03.5986C02147C:\WINDOWS\System32\USER32.dll
14:53:03.5986C02147C:\WINDOWS\System32\WINTRUST.dll
14:53:03.5986C02147C:\WINDOWS\System32\WS2_32.dll
14:53:03.5986C02147C:\WINDOWS\System32\bcrypt.dll
14:53:03.5986C02147C:\WINDOWS\System32\bcryptPrimitives.dll
14:53:03.5986C02147C:\WINDOWS\System32\cfgmgr32.dll
14:53:03.5986C02147C:\WINDOWS\System32\clbcatq.dll
14:53:03.5986C02147C:\WINDOWS\System32\combase.dll
14:53:03.5986C02147C:\WINDOWS\System32\fwpuclnt.dll
14:53:03.5986C02147C:\WINDOWS\System32\gdi32full.dll
14:53:03.5986C02147C:\WINDOWS\System32\imagehlp.dll
14:53:03.5986C02147C:\WINDOWS\System32\msvcp_win.dll
14:53:03.5986C02147C:\WINDOWS\System32\msvcrt.dll
14:53:03.5986C02147C:\WINDOWS\System32\ole32.dll
14:53:03.5986C02147C:\WINDOWS\System32\sechost.dll
14:53:03.5986C02147C:\WINDOWS\System32\shcore.dll
14:53:03.5986C02147C:\WINDOWS\System32\ucrtbase.dll
14:53:03.5986C02147C:\WINDOWS\System32\win32u.dll
14:53:03.5986C02147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll
14:53:03.5986C02147C:\WINDOWS\system32\NLAapi.dll
14:53:03.5986C02147C:\WINDOWS\system32\apphelp.dll
14:53:03.5986C02147C:\WINDOWS\system32\mswsock.dll
14:53:03.5986C02147C:\WINDOWS\system32\rsaenh.dll
14:53:03.5986C02147C:\WINDOWS\system32\uxtheme.dll
14:53:03.5986C02147C:\WINDOWS\system32\wbem\fastprox.dll
14:53:03.5986C02147C:\WINDOWS\system32\wbem\wbemprox.dll
14:53:03.5986C02147C:\WINDOWS\system32\wbem\wbemsvc.dll
14:53:03.5986C02147C:\Windows\System32\IME\IMEKR\imkrapi.dll
14:53:03.5986C02147C:\Windows\System32\IME\IMEKR\imkrtip.dll
14:53:03.5986C02147C:\Windows\System32\IME\shared\imetip.dll
14:53:03.5986C02147C:\Windows\System32\IME\shared\imjkapi.dll
14:53:03.5986C02147C:\Windows\System32\OLEACC.dll
14:53:03.5986C02147C:\Windows\System32\WindowManagementAPI.dll
14:53:03.5986C02147C:\Windows\System32\Windows.UI.dll
14:53:03.5986C02147C:\Windows\System32\cryptnet.dll
14:53:03.5986C02147C:\Windows\System32\rasadhlp.dll
14:53:03.5986C02147C:\Windows\System32\uiautomationcore.dll
14:53:03.5986C079GraphicsHookManager::InitCreated Thread - Created , ThreadId=16976
14:53:03.6026C01536Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
14:53:03.6026C01552Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
14:53:03.6026C01560Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
14:53:03.6036C01609Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
14:53:03.6036C01675Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
14:53:03.6036C01688Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
14:53:03.6036C01718Client::ReadGameConfigurationsEnable EnableTXR - OFF
14:53:03.6036C01758Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
14:53:03.6036C01760Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
14:53:03.6036C01762Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
14:53:03.6036C01764Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
14:53:03.6036C01766Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
14:53:03.6036C01768Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
14:53:03.6036C01770Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
14:53:03.6036C01773Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
14:53:03.6036C01776Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
14:53:03.6036C01883Data::Search[0] 0xDA630000
14:53:03.6036C01883Data::Search[1] 0x0
14:53:03.6036C01883Data::Search[2] 0x9B410000
14:53:03.6036C01883Data::Search[3] 0x0
14:53:03.6036C01883Data::Search[4] 0x0
14:53:03.6036C01883Data::Search[5] 0xD77F0000
14:53:03.6036C01883Data::Search[6] 0xD9990000
14:53:03.6036C01883Data::Search[7] 0x890C0000
14:53:03.6036C01883Data::Search[8] 0xD77F0000
14:53:03.6036C01883Data::Search[9] 0x0
14:53:03.6036C01888Data::Search[10] 0x0
14:53:03.6036C01894Data::Search[11] 0xD4F10000
14:53:03.6036C01900Data::Search[12] 0x890C0000
14:53:03.6036C01906Data::Search[13] 0x0
14:53:03.6036C0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:53:03.6046C01265Client::hookFunctionsDetected Windows 8.1 or greater
14:53:03.6046C01288Client::hookFunctionsAcquiring function lock succedded
14:53:03.6056C0254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
14:53:03.6056C0582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
14:53:03.6066C0952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
14:53:03.6066C0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_2058844 opened succesfuly
14:53:03.6076C0528OverlayManager::OverlayManagerOW System Cursor is set to = 0x4946034d
14:53:03.6076C07601OverlayManager::LoadDefaultCursorsLoad default cursors
14:53:03.6106C0536OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x440ca1
14:53:03.6106C072PerformanceCounter::StartSessionStartSession
14:53:03.6106C072PerformanceCounter::StartSessionStartSession
14:53:03.6106C0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
14:53:03.6106C0758OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
14:53:03.6106C0776OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
14:53:03.6106C0778OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
14:53:03.6106C0781OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
14:53:03.6106C0784OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
14:53:03.6106C0787OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
14:53:03.6106C0790OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
14:53:03.6106C0793OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
14:53:03.6106C0796OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
14:53:03.6106C0799OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
14:53:03.6106C0802OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
14:53:03.6106C0805OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
14:53:03.6106C0808OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
14:53:03.6106C0811OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
14:53:03.6106C0814OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
14:53:03.6106C0817OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
14:53:03.6106C0820OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
14:53:03.6106C0823OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = ON
14:53:03.6106C0826OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
14:53:03.6106C0829OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
14:53:03.6106C0832OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
14:53:03.6106C0835OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
14:53:03.6106C0838OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
14:53:03.6106C0841OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
14:53:03.6106C0844OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
14:53:03.6106C0847OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
14:53:03.6106C0850OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
14:53:03.6106C0853OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
14:53:03.6106C0856OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
14:53:03.6106C0859OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
14:53:03.6106C0862OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = ON
14:53:03.6106C0865OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
14:53:03.6106C0868OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
14:53:03.6106C0871OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
14:53:03.6106C0874OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
14:53:03.6106C0877OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
14:53:03.6106C0880OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
14:53:03.6106C0883OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
14:53:03.6106C0886OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
14:53:03.6106C0889OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
14:53:03.6106C0892OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
14:53:03.6106C0895OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
14:53:03.6106C0898OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
14:53:03.6106C0901OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
14:53:03.6106C0904OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
14:53:03.6106C0907OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
14:53:03.6106C0910OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
14:53:03.6106C0913OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
14:53:03.6106C0916OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
14:53:03.6106C0919OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
14:53:03.6106C0922OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
14:53:03.6106C0925OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
14:53:03.6106C0928OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
14:53:03.6106C0931OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
14:53:03.6106C0934OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
14:53:03.6106C0937OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
14:53:03.6106C0940OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
14:53:03.6106C0943OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = ON
14:53:03.6106C0946OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
14:53:03.6106C0949OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
14:53:03.6106C0952OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
14:53:03.6106C0955OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
14:53:03.6106C0958OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
14:53:03.6106C0961OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
14:53:03.6106C0964OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
14:53:03.6106C0967OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
14:53:03.6106C0970OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
14:53:03.6106C0972OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
14:53:03.6106C0974OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
14:53:03.6106C0976OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
14:53:03.6106C0978OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
14:53:03.6106C0980OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
14:53:03.6106C0982OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
14:53:03.6106C0984OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
14:53:03.6106C0986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
14:53:03.6106C0988OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
14:53:03.6106C0990OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
14:53:03.6106C0992OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
14:53:03.6106C0994OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
14:53:03.6106C0996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
14:53:03.6106C0998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
14:53:03.6106C01000OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
14:53:03.6106C01002OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
14:53:03.6106C01004OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
14:53:03.6106C01006OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
14:53:03.6106C01008OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
14:53:03.6106C01011OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
14:53:03.6106C01013OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
14:53:03.6106C01027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:03.6106C0629OverlayManager::InitGameClientstarting hooks...
14:53:03.6736C01991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.208.1.2\\OWUtils.dll succeeded
14:53:03.6876C0602Install::CodeInit [Client,1] (MCH) OK
14:53:03.6906C0602Install::CodeInit [Client,2] (MCH) OK
14:53:03.7226C0602Install::CodeInit [Client,3] (MCH) OK
14:53:03.7246C0602Install::CodeInit [Client,4] (MCH) OK
14:53:03.7286C0602Install::CodeInit [Client,4.1] (MCH) OK
14:53:03.7476C0602Install::CodeInit [Client,4.2] (MCH) OK
14:53:03.7476C01362Client::hookFunctionsSuspend before hook: OFF
14:53:03.7476C0953Install::Code DiffDll : C:\WINDOWS\SYSTEM32\d3d9.dll | | Initialized
14:53:03.7476C0965Client::hookLibraryFunctionsread D3D9 sht offset: 0x4030 , 0x55a0
14:53:03.7476C0426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x4030 , 0x55a0
14:53:03.7476C0970Client::hookLibraryFunctionsInstall Code using ingame injection 2
14:53:03.7476C039GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
14:53:04.1856C0162GraphicsD3D9Hook::HookImplLocal SHT offsets 0x0 , 0x0
14:53:04.1856C0168D3D9Hook::HookHook d3d9 ES for device
14:53:04.1856C0171D3D9Hook::Hookresume suspended threads
14:53:04.1856C0411GraphicsHookManager::AddHookRefadd hook ref: 2
14:53:04.2276C0602Install::Codeunknown (MCH) OK
14:53:04.2586C01063Install::CodeSegment [5|21104|0xD77F0000|0x5270]
14:53:04.2616C0602Install::Codeunknown (MCH) OK
14:53:04.2616C01063Install::CodeSegment [5|429920|0xD77F0000|0x68F60]
14:53:04.2646C0602Install::Codeunknown (MCH) OK
14:53:04.2646C01063Install::CodeSegment [5|147584|0xD77F0000|0x24080]
14:53:04.2676C0602Install::Codeunknown (MCH) OK
14:53:04.2676C01063Install::CodeSegment [5|7648|0xD77F0000|0x1DE0]
14:53:04.2706C0602Install::Codeunknown (MCH) OK
14:53:04.2706C01063Install::CodeSegment [5|-41646800|0xD77F0000|0xFD848530]
14:53:04.2706C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
14:53:04.2706C01063Install::CodeSegment [5|-41623728|0xD77F0000|0xFD84DF50]
14:53:04.2706C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
14:53:04.2706C01063Install::CodeSegment [5|-41629344|0xD77F0000|0xFD84C960]
14:53:04.2706C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
14:53:04.2706C01063Install::CodeSegment [5|-42817568|0xD77F0000|0xFD72A7E0]
14:53:04.2706C01154Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
14:53:04.2706C0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:53:04.2706C01275OverlayManager::StartStarting...
14:53:04.2706C01307OverlayManager::Startstarting hooks 2...
14:53:04.2946C0602Install::CodeInit [Client,5] (MCH) OK
14:53:04.2946C01473XTRAP COMPATIBLE PATCH WARNING
14:53:04.2946C01482OverlayManager::Startdone with hooks...
14:53:04.2946C0108ApiManager::InitAPI Manager Event : OK
14:53:04.2946C0120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=13604
14:53:04.2946C067TXRSettingFail to read texture recognition options 0xb7
14:53:04.2946C0114TXOfInterestNew list set with 0 items
14:53:04.2946C01508OverlayManager::Startget foreground state
14:53:04.2946C01545OverlayManager::StartStarted...
14:53:04.2956F687186OverlayManager::OnConnectedConnected to server
14:53:04.2956F6832SendServerHelloMessage::ExecuteSend connection Ack
14:53:04.29635247820OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x20890
14:53:04.3046EDC7743OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
14:53:04.3186C0602Install::CodeInit [Client,0] (MCH) OK
14:53:04.3186C0406Client::initFirstInjectioninit complete
14:53:04.3225BE8423GraphicsHookManager::ReleaseHookRefrelease ref: 2
14:53:04.3225BE8428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
14:53:04.3225BE894GraphicsHookManager::StopThreadStopThread
14:53:04.3254250216GraphicsHookManager::MessageLoopExit Thread
14:53:04.3335BE8587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
14:53:04.3395BE8148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
14:53:04.3435BE8148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
14:53:04.3435BE8984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
14:53:04.3485BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
14:53:04.3485BE81072RenderDeviceD3d11::initDevice adapter hash: 1858081353
14:53:04.3485BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=2560, Height=1440, Multisampled=false
14:53:04.3485BE81126RenderDeviceD3d11::initsave state
14:53:04.3495BE8696RenderDeviceD3d11::initDX11loading shaders...
14:53:04.3685BE8705RenderDeviceD3d11::initDX11create vs
14:53:04.3685BE8723RenderDeviceD3d11::initDX11create vs
14:53:04.3705BE8745RenderDeviceD3d11::initDX11create pxs
14:53:04.3735BE8774RenderDeviceD3d11::initDX11create raster
14:53:04.3735BE8842RenderDeviceD3d11::initDX11create buffers
14:53:04.3755BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
14:53:04.3755BE81134RenderDeviceD3d11::initrestore state
14:53:04.3755BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
14:53:04.3755BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:53:04.3755BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:53:04.3755BE8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
14:53:04.3755BE82092RenderDeviceD3d11::setFixSet render device fix RT.
14:53:04.3755BE83076OverlayManager::setGraphicsRender Device fix was set RT.
14:53:04.3755BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [2560, 1440] {WINDOW}
14:53:04.3755BE85446OverlayManager::UpdateResolutionNew game resolution is notified (2560, 1440)
14:53:04.3765BE8737OverlayInputManager::HandleCommandsClear all hotkeys command
14:53:04.3765BE8787OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1] (pressed: 0)
14:53:04.3765BE826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
14:53:04.3765BE821StartWidgetsRefresher::ExecuteExecute start wicket manager
14:53:04.3765BE8275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:53:04.3765BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0x5b0c64).
14:53:04.3765BE82512OverlayManager::installWindowProcHookInstall WPH
14:53:04.3765BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x250cdb
14:53:04.3765BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
14:53:04.3765BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
14:53:04.3766EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
14:53:04.3766EDC480InputInterceptor::stopHookunhook keyboard and mouse
14:53:04.3765BE82602OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
14:53:04.3765BE81664WidgetManager::drawskip widget draw (not in foreground) False - False
14:53:04.3765BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:04.3765BE88264OverlayManager::CheckForSharedTextureSupportCheck for SHT support
14:53:04.3766EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
14:53:04.3766EDC469InputInterceptor::runHookMouse is hooked 0x6edc
14:53:04.3766EDC2171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:53:04.3766EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
14:53:04.3766EDC480InputInterceptor::stopHookunhook keyboard and mouse
14:53:04.3776EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
14:53:04.3776EDC469InputInterceptor::runHookMouse is hooked 0x6edc
14:53:04.3776EDC2272OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
14:53:04.3795BE85497OverlayManager::initOverlayResolutionEx 0X0
14:53:04.3795BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
14:53:04.3995650225InterProcessElement::openInterProcess Overwolf_ImID_208F2_P_8844 opened succesfuly
14:53:04.3995650225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
14:53:04.3995650225InterProcessElement::openInterProcess Overwolf_ImID_45F0B00_P_8844 opened succesfuly
14:53:04.3995650225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
14:53:04.3995650225InterProcessElement::openInterProcess Overwolf_ImID_D1034C_P_8844 opened succesfuly
14:53:04.3995650225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
14:53:04.4005650225InterProcessElement::openInterProcess Overwolf_ImID_10912_P_8844 opened succesfuly
14:53:04.4005650225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
14:53:04.7226F686859OverlayManager::doActionForegroundChange Event ON (ON)
14:53:04.7226F688372OverlayManager::OnForegroundChangedChanged True
14:53:04.7236F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:53:04.7286EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0xd0ab0 .
14:53:04.7326F687012OverlayManager::doActionDisplayFPS - Triggered
14:53:04.7325BE8311PerformanceCounter::NotifyFrameRenderNotify first Render...
14:53:04.7325BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:04.7485BE8326RenderImageD3d11::setSizeCreate Texture (980,702) / (1024,768) - OK
14:53:04.7485BE8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:53:04.7575BE8326RenderImageD3d11::setSizeCreate Texture (950,660) / (1024,768) - OK
14:53:04.7575BE8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
14:53:04.7655BE8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
14:53:04.7655BE8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
14:53:04.9756F687004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:53:04.9886F687004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:53:05.7396EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:53:05.7566EDC7743OverlayManager::IsEmptyCursorCache cursor 0x4946034d (v: 1)
14:53:06.1655650125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=940b4a
14:53:06.16556502601WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:53:06.2565650125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=940b4a
14:53:06.25656502601WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:53:06.2695650225InterProcessElement::openInterProcess Overwolf_ImID_940B4A_P_8844 opened succesfuly
14:53:06.2695650225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
14:53:06.4116EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:53:06.4405BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 0 handle = 0x10003}
14:53:06.4575650255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
14:53:06.4575650125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=940b4a
14:53:06.4575650255InterProcessElement::closeInterProcess Overwolf_ImID_940B4A_P_8844 close 2147483647 bytes
14:53:06.45756502601WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:53:07.86EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:53:07.5556F687004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:53:07.6065650225InterProcessElement::openInterProcess Overwolf_ImID_950B4A_P_8844 opened succesfuly
14:53:07.6065650225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
14:53:07.6356EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:53:07.6635BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 0 handle = 0x10003}
14:53:07.6895BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
14:53:07.6895BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
14:53:14.42935242131Client::LogProcessModulesLoaded modules:
14:53:14.43135242147C:\Program Files (x86)\Overwolf\0.208.1.2\OWClient.dll
14:53:14.43135242147C:\Program Files (x86)\Overwolf\0.208.1.2\OWExplorer.dll
14:53:14.43135242147C:\Program Files (x86)\Overwolf\0.208.1.2\OWUtils.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\GameAssembly.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP.exe
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\BacktraceCrashpadWindows.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\crashpad_handler.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\deviceregister_shared.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\gp.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\gsdk.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\lib_burst_generated.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\libcrypto-1_1-x64.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\libttcef.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\logsdk.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\metasecml.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\parfait.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\sscronet.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\steam_api64.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\SNAP_Data\Plugins\x86_64\tt_chrome_elf.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\UnityPlayer.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamapps\common\MARVEL SNAP\baselib.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\steamclient64.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\tier0_s64.dll
14:53:14.43135242147C:\Program Files (x86)\Steam\vstdlib_s64.dll
14:53:14.43135242147C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2210.6-0\MpOav.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
14:53:14.43135242147C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
14:53:14.43135242147C:\WINDOWS\SYSTEM32\CRYPTSP.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\CRYPTUI.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\CoreMessaging.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\D3DSCache.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\D3DX9_43.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\DNSAPI.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\DPAPI.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\DUI70.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\DWrite.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\ESENT.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\GLU32.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\HID.DLL
14:53:14.43135242147C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
14:53:14.43135242147C:\WINDOWS\SYSTEM32\MSASN1.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\MSVCP140.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\NETAPI32.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\NTASN1.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\OPENGL32.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\PROPSYS.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\SAMCLI.DLL
14:53:14.43135242147C:\WINDOWS\SYSTEM32\SSPICLI.DLL
14:53:14.43135242147C:\WINDOWS\SYSTEM32\Secur32.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\UMPDC.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\USERENV.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\USP10.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\VERSION.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\WINHTTP.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\WININET.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\WINMM.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
14:53:14.43135242147C:\WINDOWS\SYSTEM32\WINSTA.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\WKSCLI.DLL
14:53:14.43135242147C:\WINDOWS\SYSTEM32\WTSAPI32.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\Wldp.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\amdihk64.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\amsi.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\credui.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\d3d11.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\d3d9.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\d3dx11_43.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\dbghelp.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\dcomp.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
14:53:14.43135242147C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
14:53:14.43135242147C:\WINDOWS\SYSTEM32\dwmapi.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\dxcore.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\dxgi.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\dxva2.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\gpapi.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\iertutil.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\inputhost.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\kernel.appcore.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\mscms.dll
14:53:14.43135242147C:\WINDOWS\SYSTEM32\msvcp110_win.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\ncrypt.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\netutils.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\ntdll.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\ntmarta.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\policymanager.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\powrprof.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\profapi.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\srvcli.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\textinputframework.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\urlmon.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\wbemcomn.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\wevtapi.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\windows.storage.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\wintypes.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\wlanapi.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\xinput1_3.dll
14:53:14.43235242147C:\WINDOWS\SYSTEM32\xinput1_4.dll
14:53:14.43235242147C:\WINDOWS\System32\ADVAPI32.dll
14:53:14.43235242147C:\WINDOWS\System32\COMDLG32.dll
14:53:14.43235242147C:\WINDOWS\System32\CRYPT32.dll
14:53:14.43235242147C:\WINDOWS\System32\DEVOBJ.dll
14:53:14.43235242147C:\WINDOWS\System32\DriverStore\FileRepository\u0384804.inf_amd64_41ca4ca6939f5e56\B384763\aticfx64.dll
14:53:14.43235242147C:\WINDOWS\System32\DriverStore\FileRepository\u0384804.inf_amd64_41ca4ca6939f5e56\B384763\atidxx64.dll
14:53:14.43235242147C:\WINDOWS\System32\DriverStore\FileRepository\u0384804.inf_amd64_41ca4ca6939f5e56\B384763\atiuxp64.dll
14:53:14.43235242147C:\WINDOWS\System32\GDI32.dll
14:53:14.43235242147C:\WINDOWS\System32\IMM32.dll
14:53:14.43235242147C:\WINDOWS\System32\KERNEL32.DLL
14:53:14.43235242147C:\WINDOWS\System32\KERNELBASE.dll
14:53:14.43235242147C:\WINDOWS\System32\MMDevApi.dll
14:53:14.43235242147C:\WINDOWS\System32\MSCTF.dll
14:53:14.43235242147C:\WINDOWS\System32\NSI.dll
14:53:14.43235242147C:\WINDOWS\System32\OLEAUT32.dll
14:53:14.43235242147C:\WINDOWS\System32\PSAPI.DLL
14:53:14.43235242147C:\WINDOWS\System32\RPCRT4.dll
14:53:14.43235242147C:\WINDOWS\System32\SETUPAPI.dll
14:53:14.43235242147C:\WINDOWS\System32\SHELL32.dll
14:53:14.43235242147C:\WINDOWS\System32\SHLWAPI.dll
14:53:14.43235242147C:\WINDOWS\System32\USER32.dll
14:53:14.43235242147C:\WINDOWS\System32\WINTRUST.dll
14:53:14.43235242147C:\WINDOWS\System32\WS2_32.dll
14:53:14.43235242147C:\WINDOWS\System32\bcrypt.dll
14:53:14.43235242147C:\WINDOWS\System32\bcryptPrimitives.dll
14:53:14.43235242147C:\WINDOWS\System32\cfgmgr32.dll
14:53:14.43235242147C:\WINDOWS\System32\clbcatq.dll
14:53:14.43235242147C:\WINDOWS\System32\combase.dll
14:53:14.43235242147C:\WINDOWS\System32\fwpuclnt.dll
14:53:14.43235242147C:\WINDOWS\System32\gdi32full.dll
14:53:14.43235242147C:\WINDOWS\System32\imagehlp.dll
14:53:14.43235242147C:\WINDOWS\System32\msvcp_win.dll
14:53:14.43235242147C:\WINDOWS\System32\msvcrt.dll
14:53:14.43235242147C:\WINDOWS\System32\ole32.dll
14:53:14.43235242147C:\WINDOWS\System32\sechost.dll
14:53:14.43235242147C:\WINDOWS\System32\shcore.dll
14:53:14.43235242147C:\WINDOWS\System32\ucrtbase.dll
14:53:14.43235242147C:\WINDOWS\System32\win32u.dll
14:53:14.43235242147C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll
14:53:14.43235242147C:\WINDOWS\system32\NLAapi.dll
14:53:14.43235242147C:\WINDOWS\system32\apphelp.dll
14:53:14.43235242147C:\WINDOWS\system32\mswsock.dll
14:53:14.43235242147C:\WINDOWS\system32\rsaenh.dll
14:53:14.43235242147C:\WINDOWS\system32\uxtheme.dll
14:53:14.43235242147C:\WINDOWS\system32\wbem\fastprox.dll
14:53:14.43235242147C:\WINDOWS\system32\wbem\wbemprox.dll
14:53:14.43235242147C:\WINDOWS\system32\wbem\wbemsvc.dll
14:53:14.43235242147C:\Windows\System32\IME\IMEKR\imkrapi.dll
14:53:14.43235242147C:\Windows\System32\IME\IMEKR\imkrtip.dll
14:53:14.43235242147C:\Windows\System32\IME\shared\imetip.dll
14:53:14.43235242147C:\Windows\System32\IME\shared\imjkapi.dll
14:53:14.43235242147C:\Windows\System32\OLEACC.dll
14:53:14.43235242147C:\Windows\System32\WindowManagementAPI.dll
14:53:14.43235242147C:\Windows\System32\Windows.UI.dll
14:53:14.43235242147C:\Windows\System32\cryptnet.dll
14:53:14.43235242147C:\Windows\System32\rasadhlp.dll
14:53:14.43235242147C:\Windows\System32\uiautomationcore.dll
14:53:17.3876EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:53:17.4026F68367InputInterceptor::ResetLLHookProcExtReset keys state
14:53:17.4026F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
14:53:17.4026F688372OverlayManager::OnForegroundChangedChanged False
14:53:17.4026F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x5B0C64 Title=[
14:53:17.4026F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:53:17.4026F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:53:17.4026F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:53:17.4065BE848ResetSnapShotSH::ExecuteRelease snapshot SH
14:53:17.4176F68367InputInterceptor::ResetLLHookProcExtReset keys state
14:53:17.4186F687012OverlayManager::doActionDisplayFPS - Triggered
14:53:17.4695BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:23.2946EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
14:53:23.3126EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:53:23.4856F686859OverlayManager::doActionForegroundChange Event ON (ON)
14:53:23.4856F688372OverlayManager::OnForegroundChangedChanged True
14:53:23.4856F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:53:23.4856F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:53:23.5036F687012OverlayManager::doActionDisplayFPS - Triggered
14:53:23.5146EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:53:23.5195BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:38.2576F68367InputInterceptor::ResetLLHookProcExtReset keys state
14:53:38.2576F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
14:53:38.2576F688372OverlayManager::OnForegroundChangedChanged False
14:53:38.2576F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30960 Title=[
14:53:38.2576F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:53:38.2576F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:53:38.2576F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:53:38.2615BE848ResetSnapShotSH::ExecuteRelease snapshot SH
14:53:38.2726F68367InputInterceptor::ResetLLHookProcExtReset keys state
14:53:38.2746F687012OverlayManager::doActionDisplayFPS - Triggered
14:53:38.2795BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:53:53.4036EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:54:03.8056EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:54:04.916EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:54:04.5646EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:54:04.7176EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:56:51.2036EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:56:56.8246EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:56:59.8526EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:57:00.7996EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
14:57:00.9696F686859OverlayManager::doActionForegroundChange Event ON (ON)
14:57:00.9696F688372OverlayManager::OnForegroundChangedChanged True
14:57:00.9696F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:57:00.9696F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:57:00.9706EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:57:00.9856F687012OverlayManager::doActionDisplayFPS - Triggered
14:57:01.155BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:57:36.36EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:57:36.396F68367InputInterceptor::ResetLLHookProcExtReset keys state
14:57:36.396F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
14:57:36.396F688372OverlayManager::OnForegroundChangedChanged False
14:57:36.396F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30960 Title=[Hot Location: Death's Domain - Best Cards and Decks - Marvel Snap Zone - Chrome]
14:57:36.396F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:57:36.396F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:57:36.396F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:57:36.505BE848ResetSnapShotSH::ExecuteRelease snapshot SH
14:57:36.536F68367InputInterceptor::ResetLLHookProcExtReset keys state
14:57:36.556F687012OverlayManager::doActionDisplayFPS - Triggered
14:57:36.935BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:57:37.1106EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
14:57:37.1186EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:57:37.5586F686859OverlayManager::doActionForegroundChange Event ON (ON)
14:57:37.5586F688372OverlayManager::OnForegroundChangedChanged True
14:57:37.5586F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:57:37.5586F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:57:37.5686EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:57:37.5766F687012OverlayManager::doActionDisplayFPS - Triggered
14:57:37.5845BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:59:15.2846F68367InputInterceptor::ResetLLHookProcExtReset keys state
14:59:15.2846F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
14:59:15.2846F688372OverlayManager::OnForegroundChangedChanged False
14:59:15.2846F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101BE Title=[]
14:59:15.2846F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:59:15.2846F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:59:15.2846F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:59:15.2865BE848ResetSnapShotSH::ExecuteRelease snapshot SH
14:59:15.3006F68367InputInterceptor::ResetLLHookProcExtReset keys state
14:59:15.3016F687012OverlayManager::doActionDisplayFPS - Triggered
14:59:15.3115BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:59:21.1426EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:59:56.4606EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
14:59:57.9666EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:00:04.4636EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:00:04.8566EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:00:05.476F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:00:05.476F688372OverlayManager::OnForegroundChangedChanged True
15:00:05.476F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:00:05.476F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:00:05.566EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:00:05.636F687012OverlayManager::doActionDisplayFPS - Triggered
15:00:05.795BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:01:58.9336F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:01:58.9336F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:01:58.9336F688372OverlayManager::OnForegroundChangedChanged False
15:01:58.9336F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB0B20 Title=[
15:01:58.9336F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:01:58.9336F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:01:58.9336F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:01:58.9485BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:01:58.9486F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:01:58.9536F687012OverlayManager::doActionDisplayFPS - Triggered
15:01:58.9675BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:02:00.7396EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:02:01.4176EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:02:23.6136EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:02:31.8246EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:02:37.6836EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:02:51.2846EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:02:51.5906EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:02:51.6556F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:02:51.6556F688372OverlayManager::OnForegroundChangedChanged True
15:02:51.6556F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:02:51.6556F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:02:51.6596EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:02:51.6726F687012OverlayManager::doActionDisplayFPS - Triggered
15:02:51.6785BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:02:57.7666F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:02:57.7666F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:02:57.7666F688372OverlayManager::OnForegroundChangedChanged False
15:02:57.7666F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x260B0E Title=[
15:02:57.7666F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:02:57.7666F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:02:57.7666F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:02:57.7765BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:02:57.7806F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:02:57.7826F687012OverlayManager::doActionDisplayFPS - Triggered
15:02:57.7995BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:03:02.1376EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:03:02.4916EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:03:09.886EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:03:26.9236EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:03:27.8846EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:03:27.9896EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:03:28.1946F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:03:28.1946F688372OverlayManager::OnForegroundChangedChanged True
15:03:28.1946F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:03:28.1946F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:03:28.1966EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:03:28.2106F687012OverlayManager::doActionDisplayFPS - Triggered
15:03:28.2565BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:08:49.9326EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:08:50.2616F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:08:50.2616F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:08:50.2616F688372OverlayManager::OnForegroundChangedChanged False
15:08:50.2616F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30960 Title=[[
15:08:50.2616F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:08:50.2616F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:08:50.2616F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:08:50.2715BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:08:50.2766F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:08:50.2786F687012OverlayManager::doActionDisplayFPS - Triggered
15:08:50.2905BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:08:55.9986EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:08:56.2216EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:08:56.3786F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:08:56.3786F688372OverlayManager::OnForegroundChangedChanged True
15:08:56.3786F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:08:56.3786F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:08:56.3876EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:08:56.3946F687012OverlayManager::doActionDisplayFPS - Triggered
15:08:56.4305BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:08:58.4216F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:08:58.4216F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:08:58.4216F688372OverlayManager::OnForegroundChangedChanged False
15:08:58.4216F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101BE Title=[]
15:08:58.4216F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:08:58.4216F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:08:58.4216F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:08:58.4366F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:08:58.4406F687012OverlayManager::doActionDisplayFPS - Triggered
15:08:58.4425BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:08:58.4425BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:09:01.7606EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:02.8646EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:02.9326EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:03.2716EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:04.9536EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:31.6446EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:32.4426EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:32.6466EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:09:33.66F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:09:33.66F688372OverlayManager::OnForegroundChangedChanged True
15:09:33.66F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:09:33.66F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:09:33.226F687012OverlayManager::doActionDisplayFPS - Triggered
15:09:33.346EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:33.395BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:09:33.5216F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:09:33.5216F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:09:33.5216F688372OverlayManager::OnForegroundChangedChanged False
15:09:33.5216F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101BE Title=[]
15:09:33.5216F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:09:33.5216F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:09:33.5216F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:09:33.5295BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:09:33.5366F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:09:33.5376F687012OverlayManager::doActionDisplayFPS - Triggered
15:09:33.5455BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:09:34.9816EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:35.456F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:09:35.456F688372OverlayManager::OnForegroundChangedChanged True
15:09:35.456F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:09:35.456F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:09:35.506EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:35.626F687012OverlayManager::doActionDisplayFPS - Triggered
15:09:35.645BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:09:36.2656EDC485ReleaseD11DeviceDevice Released! [4]
15:09:36.2656EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:09:36.2656EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:09:36.2666EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:36.2666EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:36.2666EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:36.2666EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x250cdb
15:09:36.2666EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:09:36.2666EDC184IRenderDevice::releaseRender Releasing.
15:09:36.2666EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:09:36.2666EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:09:36.2666EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:09:36.2666EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:09:36.2666EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:09:36.2666EDC201IRenderDevice::releaseRender Releasing Done.
15:09:36.2666EDC488ReleaseD11Device End Device Released!
15:09:36.2686EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:09:36.2905BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:09:36.2905BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=2560, Height=1440, Multisampled=false
15:09:36.2905BE81126RenderDeviceD3d11::initsave state
15:09:36.2905BE8696RenderDeviceD3d11::initDX11loading shaders...
15:09:36.2955BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:09:36.2955BE81134RenderDeviceD3d11::initrestore state
15:09:36.2955BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:09:36.2955BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:09:36.2955BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:09:36.2955BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:09:36.3085BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:09:36.3085BE82512OverlayManager::installWindowProcHookInstall WPH
15:09:36.3085BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x270cdb
15:09:36.3085BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:09:36.3085BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:09:36.3085BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
15:09:36.3085BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
15:09:36.3245BE85497OverlayManager::initOverlayResolutionEx 0X0
15:09:36.3245BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
15:09:36.3716EDC2171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:09:36.3716EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:09:36.3716EDC480InputInterceptor::stopHookunhook keyboard and mouse
15:09:36.3716EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
15:09:36.3716EDC469InputInterceptor::runHookMouse is hooked 0x6edc
15:09:37.9026EDC485ReleaseD11DeviceDevice Released! [4]
15:09:37.9026EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:09:37.9026EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:09:37.9026EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:37.9026EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:37.9026EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:37.9026EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x270cdb
15:09:37.9026EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:09:37.9026EDC184IRenderDevice::releaseRender Releasing.
15:09:37.9026EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:09:37.9026EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:09:37.9026EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:09:37.9026EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:09:37.9026EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:09:37.9026EDC201IRenderDevice::releaseRender Releasing Done.
15:09:37.9026EDC488ReleaseD11Device End Device Released!
15:09:37.9026EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:09:37.9405BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:09:37.9405BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=2560, Height=1440, Multisampled=false
15:09:37.9405BE81126RenderDeviceD3d11::initsave state
15:09:37.9405BE8696RenderDeviceD3d11::initDX11loading shaders...
15:09:37.9455BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:09:37.9455BE81134RenderDeviceD3d11::initrestore state
15:09:37.9455BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:09:37.9455BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:09:37.9455BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:09:37.9455BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:09:37.9575BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:09:37.9575BE82512OverlayManager::installWindowProcHookInstall WPH
15:09:37.9575BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe050c81
15:09:37.9575BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2576,1479]
15:09:37.9575BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:09:37.9575BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
15:09:37.9575BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
15:09:37.9696EDC2171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:09:37.9696EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:09:37.9696EDC480InputInterceptor::stopHookunhook keyboard and mouse
15:09:37.9696EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
15:09:37.9696EDC469InputInterceptor::runHookMouse is hooked 0x6edc
15:09:37.9755BE85497OverlayManager::initOverlayResolutionEx 0X100
15:09:37.9755BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(2560,1440)G(2560,1440)M(2560,1440)
15:09:38.8456EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:38.8576EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:09:39.1336EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:39.5626EDC6296overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0xd0ab0) 0xd0ab0 .
15:09:39.5626EDC7743OverlayManager::IsEmptyCursorCache cursor 0x10011 (v: 1)
15:09:39.6776EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:09:39.6786EDC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:09:39.6786EDC1864OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:09:39.6786EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:39.6786EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:39.6786EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:39.6786EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe050c81
15:09:39.8895BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(2560,1440)M(2560,1440)
15:09:39.8905BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:09:39.8905BE82512OverlayManager::installWindowProcHookInstall WPH
15:09:39.8905BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x13e20633
15:09:39.8905BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [-54,0,1592,1479]
15:09:39.8905BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:09:39.9006EDC485ReleaseD11DeviceDevice Released! [4]
15:09:39.9006EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:09:39.9006EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:39.9006EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:39.9006EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:39.9006EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x13e20633
15:09:39.9006EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:09:39.9006EDC184IRenderDevice::releaseRender Releasing.
15:09:39.9006EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:09:39.9006EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:09:39.9006EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:09:39.9006EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:09:39.9006EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:09:39.9006EDC201IRenderDevice::releaseRender Releasing Done.
15:09:39.9006EDC488ReleaseD11Device End Device Released!
15:09:39.9006EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:09:40.2416EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:09:40.2505BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:09:40.2505BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1223, Height=1440, Multisampled=false
15:09:40.2505BE81126RenderDeviceD3d11::initsave state
15:09:40.2505BE8696RenderDeviceD3d11::initDX11loading shaders...
15:09:40.2565BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:09:40.2565BE81134RenderDeviceD3d11::initrestore state
15:09:40.2565BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:09:40.2565BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:09:40.2565BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:09:40.2565BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [1223, 1440] {WINDOW}
15:09:40.2565BE85446OverlayManager::UpdateResolutionNew game resolution is notified (1223, 1440)
15:09:40.2675BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:09:40.2675BE82512OverlayManager::installWindowProcHookInstall WPH
15:09:40.2675BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xedd0061
15:09:40.2675BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [-54,0,1185,1479]
15:09:40.2675BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:09:40.2685BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
15:09:40.2685BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
15:09:40.2776EDC2171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:09:40.2776EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:09:40.2776EDC480InputInterceptor::stopHookunhook keyboard and mouse
15:09:40.2776EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
15:09:40.2776EDC469InputInterceptor::runHookMouse is hooked 0x6edc
15:09:40.2835BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(1223,1440)G(1223,1440)M(2560,1440)
15:09:41.8586EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:09:41.8596EDC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:09:41.8596EDC1864OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:09:41.8596EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:41.8596EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:41.8596EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:41.8596EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xedd0061
15:09:42.185BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1223,1440)M(2560,1440)
15:09:42.185BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:09:42.185BE82512OverlayManager::installWindowProcHookInstall WPH
15:09:42.185BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11270c45
15:09:42.185BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [-54,0,985,1479]
15:09:42.185BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:09:42.186EDC485ReleaseD11DeviceDevice Released! [4]
15:09:42.186EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:09:42.186EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:42.186EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:42.186EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:42.186EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11270c45
15:09:42.186EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:09:42.186EDC184IRenderDevice::releaseRender Releasing.
15:09:42.186EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:09:42.186EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:09:42.186EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:09:42.186EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:09:42.186EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:09:42.186EDC201IRenderDevice::releaseRender Releasing Done.
15:09:42.186EDC488ReleaseD11Device End Device Released!
15:09:42.186EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:09:42.435BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:09:42.435BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1023, Height=1440, Multisampled=false
15:09:42.435BE81126RenderDeviceD3d11::initsave state
15:09:42.435BE8696RenderDeviceD3d11::initDX11loading shaders...
15:09:42.495BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:09:42.495BE81134RenderDeviceD3d11::initrestore state
15:09:42.495BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:09:42.495BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:09:42.495BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:09:42.495BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [1023, 1440] {WINDOW}
15:09:42.495BE85446OverlayManager::UpdateResolutionNew game resolution is notified (1023, 1440)
15:09:42.496EDC485ReleaseD11DeviceDevice Released! [4]
15:09:42.496EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:09:42.496EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:09:42.496EDC184IRenderDevice::releaseRender Releasing.
15:09:42.496EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:09:42.496EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:09:42.496EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:09:42.496EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:09:42.496EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:09:42.496EDC201IRenderDevice::releaseRender Releasing Done.
15:09:42.496EDC488ReleaseD11Device End Device Released!
15:09:42.496EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:09:42.755BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:09:42.755BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1035, Height=1401, Multisampled=false
15:09:42.755BE81126RenderDeviceD3d11::initsave state
15:09:42.755BE8696RenderDeviceD3d11::initDX11loading shaders...
15:09:42.805BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:09:42.805BE81134RenderDeviceD3d11::initrestore state
15:09:42.805BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:09:42.805BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:09:42.805BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:09:42.805BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [1035, 1401] {WINDOW}
15:09:42.805BE85446OverlayManager::UpdateResolutionNew game resolution is notified (1035, 1401)
15:09:42.965BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:09:42.965BE82512OverlayManager::installWindowProcHookInstall WPH
15:09:42.965BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11290c45
15:09:42.965BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,1051,1440]
15:09:42.965BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:09:42.965BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
15:09:42.965BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
15:09:42.1105BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(1035,1401)G(1035,1401)M(2560,1440)
15:09:42.1376EDC2171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:09:42.1376EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:09:42.1376EDC480InputInterceptor::stopHookunhook keyboard and mouse
15:09:42.1376EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
15:09:42.1376EDC469InputInterceptor::runHookMouse is hooked 0x6edc
15:09:42.1406EDC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:09:42.1406EDC1864OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:09:42.1406EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:42.1406EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:42.1406EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:42.1406EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11290c45
15:09:42.1475BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1035,1401)M(2560,1440)
15:09:42.1475BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:09:42.1475BE82512OverlayManager::installWindowProcHookInstall WPH
15:09:42.1475BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x73e0d73
15:09:42.1475BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [-54,0,985,1479]
15:09:42.1475BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:09:42.1486EDC485ReleaseD11DeviceDevice Released! [4]
15:09:42.1486EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:09:42.1486EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:42.1486EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:42.1486EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:42.1486EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x73e0d73
15:09:42.1486EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:09:42.1486EDC184IRenderDevice::releaseRender Releasing.
15:09:42.1486EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:09:42.1486EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:09:42.1486EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:09:42.1486EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:09:42.1486EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:09:42.1486EDC201IRenderDevice::releaseRender Releasing Done.
15:09:42.1486EDC488ReleaseD11Device End Device Released!
15:09:42.1486EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:09:42.2045BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:09:42.2045BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1023, Height=1440, Multisampled=false
15:09:42.2045BE81126RenderDeviceD3d11::initsave state
15:09:42.2045BE8696RenderDeviceD3d11::initDX11loading shaders...
15:09:42.2095BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:09:42.2095BE81134RenderDeviceD3d11::initrestore state
15:09:42.2095BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:09:42.2095BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:09:42.2095BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:09:42.2095BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [1023, 1440] {WINDOW}
15:09:42.2095BE85446OverlayManager::UpdateResolutionNew game resolution is notified (1023, 1440)
15:09:42.2115BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:09:42.2115BE82512OverlayManager::installWindowProcHookInstall WPH
15:09:42.2115BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa4e0cc1
15:09:42.2115BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [-54,0,985,1479]
15:09:42.2115BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:09:42.2115BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
15:09:42.2115BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
15:09:42.2216EDC2171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:09:42.2216EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:09:42.2216EDC480InputInterceptor::stopHookunhook keyboard and mouse
15:09:42.2216EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
15:09:42.2216EDC469InputInterceptor::runHookMouse is hooked 0x6edc
15:09:42.2275BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(1023,1440)G(1023,1440)M(2560,1440)
15:09:42.5646EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:09:42.5646EDC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:09:42.5646EDC1864OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:09:42.5646EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:42.5646EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:42.5646EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:42.5646EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa4e0cc1
15:09:42.5665BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1023,1440)M(2560,1440)
15:09:42.5665BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:09:42.5665BE82512OverlayManager::installWindowProcHookInstall WPH
15:09:42.5665BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2b870b89
15:09:42.5665BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,1051,1440]
15:09:42.5665BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:09:42.5676EDC485ReleaseD11DeviceDevice Released! [4]
15:09:42.5676EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:09:42.5676EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:09:42.5676EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:09:42.5676EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:09:42.5676EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2b870b89
15:09:42.5676EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:09:42.5676EDC184IRenderDevice::releaseRender Releasing.
15:09:42.5676EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:09:42.5676EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:09:42.5676EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:09:42.5676EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:09:42.5676EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:09:42.5676EDC201IRenderDevice::releaseRender Releasing Done.
15:09:42.5676EDC488ReleaseD11Device End Device Released!
15:09:42.5676EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:09:42.5975BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:09:42.5975BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1035, Height=1401, Multisampled=false
15:09:42.5975BE81126RenderDeviceD3d11::initsave state
15:09:42.5975BE8696RenderDeviceD3d11::initDX11loading shaders...
15:09:42.6025BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:09:42.6025BE81134RenderDeviceD3d11::initrestore state
15:09:42.6025BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:09:42.6025BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:09:42.6025BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:09:42.6025BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [1035, 1401] {WINDOW}
15:09:42.6025BE85446OverlayManager::UpdateResolutionNew game resolution is notified (1035, 1401)
15:09:42.6145BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:09:42.6145BE82512OverlayManager::installWindowProcHookInstall WPH
15:09:42.6145BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11500c45
15:09:42.6145BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,1051,1440]
15:09:42.6145BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:09:42.6155BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
15:09:42.6155BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
15:09:42.6266EDC2171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:09:42.6266EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:09:42.6266EDC480InputInterceptor::stopHookunhook keyboard and mouse
15:09:42.6276EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
15:09:42.6276EDC469InputInterceptor::runHookMouse is hooked 0x6edc
15:09:42.6315BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(1035,1401)G(1035,1401)M(2560,1440)
15:09:43.4346EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:09:44.7496EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:09:45.406EDC7743OverlayManager::IsEmptyCursorCache cursor 0x18320d4d (v: 1)
15:09:45.3606EDC7743OverlayManager::IsEmptyCursorCache cursor 0x1d6d0afd (v: 1)
15:09:49.55BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:09:49.4795BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:09:49.9176EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:09:49.9235BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x18320d4d , {Original values: ref = 0 handle = 0x10003}
15:09:52.196EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:09:52.5495BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:09:53.286EDC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_ts_showhide_heolbafkoohiapamnhpenoiabhjphenhhhilkimh] [d]
15:09:53.1155BE82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:09:53.1296EDC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_ts_showhide_heolbafkoohiapamnhpenoiabhjphenhhhilkimh] [u]
15:09:53.1355BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 0 handle = 0x10003}
15:09:53.6666EDC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_ts_showhide_heolbafkoohiapamnhpenoiabhjphenhhhilkimh] [d]
15:09:53.7686EDC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_ts_showhide_heolbafkoohiapamnhpenoiabhjphenhhhilkimh] [u]
15:09:53.7856EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:09:55.3375BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:09:55.4755BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:09:55.7906EDC7743OverlayManager::IsEmptyCursorCache cursor 0x120cdd (v: 1)
15:09:55.8776EDC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_ts_showhide_heolbafkoohiapamnhpenoiabhjphenhhhilkimh] [d]
15:09:55.9315BE82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:09:55.9535BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 0 handle = 0x10003}
15:09:55.9966EDC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_ts_showhide_heolbafkoohiapamnhpenoiabhjphenhhhilkimh] [u]
15:10:03.5366F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:10:03.5366F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:10:03.5366F688372OverlayManager::OnForegroundChangedChanged False
15:10:03.5376F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
15:10:03.5376F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:10:03.5376F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:10:03.5376F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:10:03.5445BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:10:03.5526F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:10:03.5546F687012OverlayManager::doActionDisplayFPS - Triggered
15:10:03.5625BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:10:10.4506EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:10:10.6486F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:10:10.6486F688372OverlayManager::OnForegroundChangedChanged True
15:10:10.6486F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:10:10.6486F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:10:10.6656F687012OverlayManager::doActionDisplayFPS - Triggered
15:10:10.7045BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:42.5136F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:42.5136F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:15:42.5136F688372OverlayManager::OnForegroundChangedChanged False
15:15:42.5136F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0xDF0B46 Title=[
15:15:42.5136F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:15:42.5136F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:15:42.5136F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:42.5255BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:15:42.5296F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:42.5306F687012OverlayManager::doActionDisplayFPS - Triggered
15:15:42.5415BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:44.5586F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:15:44.5586F688372OverlayManager::OnForegroundChangedChanged True
15:15:44.5586F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:15:44.5586F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:15:44.5746F687012OverlayManager::doActionDisplayFPS - Triggered
15:15:44.6055BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:49.6296F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:49.6296F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:15:49.6296F688372OverlayManager::OnForegroundChangedChanged False
15:15:49.6296F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30960 Title=[(5)
15:15:49.6296F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:15:49.6296F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:15:49.6296F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:49.6315BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:15:49.6446F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:49.6526F687012OverlayManager::doActionDisplayFPS - Triggered
15:15:49.6565BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:55.1196EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:15:55.2346F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:15:55.2346F688372OverlayManager::OnForegroundChangedChanged True
15:15:55.2346F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:15:55.2346F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:15:55.2536F687012OverlayManager::doActionDisplayFPS - Triggered
15:15:55.2935BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:55.7436F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:55.7436F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:15:55.7436F688372OverlayManager::OnForegroundChangedChanged False
15:15:55.7436F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10188 Title=[Program Manager]
15:15:55.7436F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:15:55.7436F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:15:55.7436F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:55.7555BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:15:55.7586F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:55.7606F687012OverlayManager::doActionDisplayFPS - Triggered
15:15:55.7725BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:56.1366EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:15:56.2506F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:15:56.2506F688372OverlayManager::OnForegroundChangedChanged True
15:15:56.2506F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:15:56.2506F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:15:56.2676F687012OverlayManager::doActionDisplayFPS - Triggered
15:15:56.6795BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:15:58.8076F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:58.8076F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:15:58.8076F688372OverlayManager::OnForegroundChangedChanged False
15:15:58.8076F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30960 Title=[(5)
15:15:58.8086F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:15:58.8086F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:15:58.8086F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:15:58.8115BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:15:58.8236F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:15:58.8256F687012OverlayManager::doActionDisplayFPS - Triggered
15:15:58.8285BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:16:00.4876EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:16:00.8406F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:16:00.8406F688372OverlayManager::OnForegroundChangedChanged True
15:16:00.8406F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:16:00.8406F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:16:00.8606F687012OverlayManager::doActionDisplayFPS - Triggered
15:16:00.8685BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:16:13.6656EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:16:16.6196F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:16.6206F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:16:16.6206F688372OverlayManager::OnForegroundChangedChanged False
15:16:16.6206F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30960 Title=[(5)
15:16:16.6206F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:16:16.6206F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:16:16.6206F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:16.6356F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:16.6355BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:16:16.6376F687012OverlayManager::doActionDisplayFPS - Triggered
15:16:16.6545BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:16:18.6836EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:16:18.8256EDC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:16:18.8256EDC1864OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:16:18.8256EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:18.8256EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:18.8256EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:18.8256EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11500c45
15:16:18.8395BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1035,1401)M(2560,1440)
15:16:18.8395BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:16:18.8395BE82512OverlayManager::installWindowProcHookInstall WPH
15:16:18.8395BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1630d09
15:16:18.8395BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [8,13,1053,1453]
15:16:18.8405BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:16:18.8406EDC485ReleaseD11DeviceDevice Released! [4]
15:16:18.8406EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:18.8406EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:18.8406EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:18.8406EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:18.8406EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1630d09
15:16:18.8406EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:18.8406EDC184IRenderDevice::releaseRender Releasing.
15:16:18.8406EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:18.8406EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:18.8406EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:18.8406EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:18.8406EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:18.8406EDC201IRenderDevice::releaseRender Releasing Done.
15:16:18.8406EDC488ReleaseD11Device End Device Released!
15:16:18.8406EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:18.8826EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:18.8945BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:18.8945BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1003, Height=1401, Multisampled=false
15:16:18.8945BE81126RenderDeviceD3d11::initsave state
15:16:18.8945BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:18.9005BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:18.9005BE81134RenderDeviceD3d11::initrestore state
15:16:18.9005BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:18.9005BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:18.9005BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:18.9005BE82957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:16:18.9005BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [1003, 1401] {WINDOW}
15:16:18.9005BE85446OverlayManager::UpdateResolutionNew game resolution is notified (1003, 1401)
15:16:18.9016EDC485ReleaseD11DeviceDevice Released! [4]
15:16:18.9016EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:18.9016EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:18.9016EDC184IRenderDevice::releaseRender Releasing.
15:16:18.9016EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:18.9016EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:18.9016EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:18.9016EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:18.9016EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:18.9016EDC201IRenderDevice::releaseRender Releasing Done.
15:16:18.9016EDC488ReleaseD11Device End Device Released!
15:16:18.9016EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:18.9206EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:18.9375BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:18.9375BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=977, Height=1401, Multisampled=false
15:16:18.9375BE81126RenderDeviceD3d11::initsave state
15:16:18.9375BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:18.9435BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:18.9435BE81134RenderDeviceD3d11::initrestore state
15:16:18.9435BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:18.9435BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:18.9435BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:18.9435BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [977, 1401] {WINDOW}
15:16:18.9435BE85446OverlayManager::UpdateResolutionNew game resolution is notified (977, 1401)
15:16:18.9436EDC485ReleaseD11DeviceDevice Released! [4]
15:16:18.9436EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:18.9436EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:18.9436EDC184IRenderDevice::releaseRender Releasing.
15:16:18.9436EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:18.9436EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:18.9436EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:18.9436EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:18.9436EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:18.9436EDC201IRenderDevice::releaseRender Releasing Done.
15:16:18.9436EDC488ReleaseD11Device End Device Released!
15:16:18.9436EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:18.9645BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:18.9645BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=976, Height=1401, Multisampled=false
15:16:18.9645BE81126RenderDeviceD3d11::initsave state
15:16:18.9655BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:18.9705BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:18.9705BE81134RenderDeviceD3d11::initrestore state
15:16:18.9705BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:18.9705BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:18.9705BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:18.9705BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [976, 1401] {WINDOW}
15:16:18.9705BE85446OverlayManager::UpdateResolutionNew game resolution is notified (976, 1401)
15:16:18.9825BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:16:18.9825BE82512OverlayManager::installWindowProcHookInstall WPH
15:16:18.9825BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x679001ff
15:16:18.9825BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [8,13,1000,1453]
15:16:18.9825BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:16:18.9825BE81664WidgetManager::drawskip widget draw (not in foreground) False - False
15:16:18.9956EDC2171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:16:18.9956EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:16:18.9956EDC480InputInterceptor::stopHookunhook keyboard and mouse
15:16:18.9956EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
15:16:18.9956EDC469InputInterceptor::runHookMouse is hooked 0x6edc
15:16:18.9976EDC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:16:18.9976EDC1864OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:16:18.9976EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:18.9976EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:18.9976EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:18.9976EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x679001ff
15:16:19.55BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:16:19.55BE82512OverlayManager::installWindowProcHookInstall WPH
15:16:19.55BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5650b43
15:16:19.55BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [8,13,999,1453]
15:16:19.55BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:16:19.56EDC485ReleaseD11DeviceDevice Released! [4]
15:16:19.56EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:19.56EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:19.56EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:19.56EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:19.56EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5650b43
15:16:19.56EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:19.56EDC184IRenderDevice::releaseRender Releasing.
15:16:19.56EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:19.56EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:19.56EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:19.56EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:19.56EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:19.56EDC201IRenderDevice::releaseRender Releasing Done.
15:16:19.56EDC488ReleaseD11Device End Device Released!
15:16:19.56EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.536EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.865BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:19.865BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=970, Height=1401, Multisampled=false
15:16:19.865BE81126RenderDeviceD3d11::initsave state
15:16:19.865BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:19.915BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:19.915BE81134RenderDeviceD3d11::initrestore state
15:16:19.915BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:19.915BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:19.915BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:19.915BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [970, 1401] {WINDOW}
15:16:19.915BE85446OverlayManager::UpdateResolutionNew game resolution is notified (970, 1401)
15:16:19.916EDC485ReleaseD11DeviceDevice Released! [4]
15:16:19.916EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:19.916EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:19.916EDC184IRenderDevice::releaseRender Releasing.
15:16:19.916EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:19.916EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:19.916EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:19.916EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:19.916EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:19.916EDC201IRenderDevice::releaseRender Releasing Done.
15:16:19.916EDC488ReleaseD11Device End Device Released!
15:16:19.926EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.1036EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.1225BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:19.1225BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=957, Height=1401, Multisampled=false
15:16:19.1225BE81126RenderDeviceD3d11::initsave state
15:16:19.1225BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:19.1305BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:19.1305BE81134RenderDeviceD3d11::initrestore state
15:16:19.1305BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:19.1305BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:19.1305BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:19.1305BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [957, 1401] {WINDOW}
15:16:19.1305BE85446OverlayManager::UpdateResolutionNew game resolution is notified (957, 1401)
15:16:19.1306EDC485ReleaseD11DeviceDevice Released! [4]
15:16:19.1306EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:19.1306EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:19.1306EDC184IRenderDevice::releaseRender Releasing.
15:16:19.1306EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:19.1306EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:19.1306EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:19.1306EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:19.1306EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:19.1306EDC201IRenderDevice::releaseRender Releasing Done.
15:16:19.1306EDC488ReleaseD11Device End Device Released!
15:16:19.1306EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.1566F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:16:19.1566F688372OverlayManager::OnForegroundChangedChanged True
15:16:19.1566F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:16:19.1595BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:19.1595BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=956, Height=1401, Multisampled=false
15:16:19.1595BE81126RenderDeviceD3d11::initsave state
15:16:19.1595BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:19.1665BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:19.1665BE81134RenderDeviceD3d11::initrestore state
15:16:19.1665BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:19.1665BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:19.1665BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:19.1665BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [956, 1401] {WINDOW}
15:16:19.1665BE85446OverlayManager::UpdateResolutionNew game resolution is notified (956, 1401)
15:16:19.1676EDC485ReleaseD11DeviceDevice Released! [4]
15:16:19.1676EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:19.1676EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:19.1676EDC184IRenderDevice::releaseRender Releasing.
15:16:19.1676EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:19.1676EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:19.1676EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:19.1676EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:19.1676EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:19.1676EDC201IRenderDevice::releaseRender Releasing Done.
15:16:19.1676EDC488ReleaseD11Device End Device Released!
15:16:19.1676EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.1716F687012OverlayManager::doActionDisplayFPS - Triggered
15:16:19.2076EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.2275BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:19.2275BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=965, Height=1401, Multisampled=false
15:16:19.2275BE81126RenderDeviceD3d11::initsave state
15:16:19.2275BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:19.2335BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:19.2335BE81134RenderDeviceD3d11::initrestore state
15:16:19.2335BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:19.2335BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:19.2335BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:19.2335BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [965, 1401] {WINDOW}
15:16:19.2335BE85446OverlayManager::UpdateResolutionNew game resolution is notified (965, 1401)
15:16:19.2346EDC485ReleaseD11DeviceDevice Released! [4]
15:16:19.2346EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:19.2346EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:19.2346EDC184IRenderDevice::releaseRender Releasing.
15:16:19.2346EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:19.2346EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:19.2346EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:19.2346EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:19.2346EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:19.2346EDC201IRenderDevice::releaseRender Releasing Done.
15:16:19.2346EDC488ReleaseD11Device End Device Released!
15:16:19.2346EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.2506EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.2795BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:19.2795BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=973, Height=1401, Multisampled=false
15:16:19.2795BE81126RenderDeviceD3d11::initsave state
15:16:19.2795BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:19.2885BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:19.2885BE81134RenderDeviceD3d11::initrestore state
15:16:19.2885BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:19.2885BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:19.2885BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:19.2885BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [973, 1401] {WINDOW}
15:16:19.2885BE85446OverlayManager::UpdateResolutionNew game resolution is notified (973, 1401)
15:16:19.2886EDC485ReleaseD11DeviceDevice Released! [4]
15:16:19.2886EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:19.2886EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:19.2886EDC184IRenderDevice::releaseRender Releasing.
15:16:19.2886EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:19.2886EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:19.2886EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:19.2886EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:19.2886EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:19.2886EDC201IRenderDevice::releaseRender Releasing Done.
15:16:19.2886EDC488ReleaseD11Device End Device Released!
15:16:19.2896EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.3166EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.3295BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:19.3295BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=980, Height=1401, Multisampled=false
15:16:19.3295BE81126RenderDeviceD3d11::initsave state
15:16:19.3295BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:19.3355BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:19.3355BE81134RenderDeviceD3d11::initrestore state
15:16:19.3355BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:19.3355BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:19.3355BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:19.3355BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [980, 1401] {WINDOW}
15:16:19.3355BE85446OverlayManager::UpdateResolutionNew game resolution is notified (980, 1401)
15:16:19.3366EDC485ReleaseD11DeviceDevice Released! [4]
15:16:19.3366EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:19.3366EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:19.3366EDC184IRenderDevice::releaseRender Releasing.
15:16:19.3366EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:19.3366EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:19.3366EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:19.3366EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:19.3366EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:19.3366EDC201IRenderDevice::releaseRender Releasing Done.
15:16:19.3366EDC488ReleaseD11Device End Device Released!
15:16:19.3366EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.3496EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.3675BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:19.3675BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=984, Height=1401, Multisampled=false
15:16:19.3675BE81126RenderDeviceD3d11::initsave state
15:16:19.3675BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:19.3745BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:19.3745BE81134RenderDeviceD3d11::initrestore state
15:16:19.3745BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:19.3745BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:19.3745BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:19.3745BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [984, 1401] {WINDOW}
15:16:19.3745BE85446OverlayManager::UpdateResolutionNew game resolution is notified (984, 1401)
15:16:19.3746EDC485ReleaseD11DeviceDevice Released! [4]
15:16:19.3746EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:19.3746EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:19.3746EDC184IRenderDevice::releaseRender Releasing.
15:16:19.3746EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:19.3746EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:19.3746EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:19.3746EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:19.3746EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:19.3746EDC201IRenderDevice::releaseRender Releasing Done.
15:16:19.3746EDC488ReleaseD11Device End Device Released!
15:16:19.3746EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.3886EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.4055BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:19.4055BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1007, Height=1362, Multisampled=false
15:16:19.4055BE81126RenderDeviceD3d11::initsave state
15:16:19.4055BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:19.4125BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:19.4125BE81134RenderDeviceD3d11::initrestore state
15:16:19.4125BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:19.4125BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:19.4125BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:19.4125BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [1007, 1362] {WINDOW}
15:16:19.4125BE85446OverlayManager::UpdateResolutionNew game resolution is notified (1007, 1362)
15:16:19.4175BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:16:19.4175BE82512OverlayManager::installWindowProcHookInstall WPH
15:16:19.4185BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x67a701ff
15:16:19.4185BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [8,13,1011,1453]
15:16:19.4185BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:16:19.4185BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:16:19.4186EDC485ReleaseD11DeviceDevice Released! [4]
15:16:19.4186EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:19.4186EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:19.4186EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:19.4186EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:19.4186EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x67a701ff
15:16:19.4186EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:19.4186EDC184IRenderDevice::releaseRender Releasing.
15:16:19.4186EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:19.4186EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:19.4186EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:19.4186EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:19.4186EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:19.4186EDC201IRenderDevice::releaseRender Releasing Done.
15:16:19.4186EDC488ReleaseD11Device End Device Released!
15:16:19.4196EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.4475BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:19.4475BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=987, Height=1401, Multisampled=false
15:16:19.4475BE81126RenderDeviceD3d11::initsave state
15:16:19.4475BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:19.4535BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:19.4535BE81134RenderDeviceD3d11::initrestore state
15:16:19.4535BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:19.4535BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:19.4535BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:19.4535BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [987, 1401] {WINDOW}
15:16:19.4535BE85446OverlayManager::UpdateResolutionNew game resolution is notified (987, 1401)
15:16:19.4645BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:16:19.4645BE82512OverlayManager::installWindowProcHookInstall WPH
15:16:19.4645BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4f90dc5
15:16:19.4645BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [8,13,1011,1453]
15:16:19.4645BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:16:19.4805BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(987,1401)G(987,1401)M(2560,1440)
15:16:19.4946EDC2171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
15:16:19.4946EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:16:19.4946EDC480InputInterceptor::stopHookunhook keyboard and mouse
15:16:19.4946EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
15:16:19.4946EDC469InputInterceptor::runHookMouse is hooked 0x6edc
15:16:19.9076EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:16:19.9086EDC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:16:19.9086EDC1864OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
15:16:19.9086EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:19.9086EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:19.9086EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:19.9086EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4f90dc5
15:16:19.9095BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(987,1401)M(2560,1440)
15:16:19.9095BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:16:19.9095BE82512OverlayManager::installWindowProcHookInstall WPH
15:16:19.9095BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4fa0dc5
15:16:19.9095BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [8,13,1031,1414]
15:16:19.9105BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:16:19.9106EDC485ReleaseD11DeviceDevice Released! [4]
15:16:19.9106EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:16:19.9106EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:16:19.9106EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:16:19.9106EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:16:19.9106EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4fa0dc5
15:16:19.9106EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:16:19.9106EDC184IRenderDevice::releaseRender Releasing.
15:16:19.9106EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:16:19.9106EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:16:19.9106EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:16:19.9106EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:16:19.9106EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:16:19.9106EDC201IRenderDevice::releaseRender Releasing Done.
15:16:19.9106EDC488ReleaseD11Device End Device Released!
15:16:19.9106EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
15:16:19.9365BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
15:16:19.9365BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1007, Height=1362, Multisampled=false
15:16:19.9365BE81126RenderDeviceD3d11::initsave state
15:16:19.9375BE8696RenderDeviceD3d11::initDX11loading shaders...
15:16:19.9445BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
15:16:19.9445BE81134RenderDeviceD3d11::initrestore state
15:16:19.9445BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
15:16:19.9445BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:16:19.9445BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:16:19.9445BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [1007, 1362] {WINDOW}
15:16:19.9445BE85446OverlayManager::UpdateResolutionNew game resolution is notified (1007, 1362)
15:16:19.9565BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
15:16:19.9565BE82512OverlayManager::installWindowProcHookInstall WPH
15:16:19.9565BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x6790065f
15:16:19.9565BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [8,13,1031,1414]
15:16:19.9565BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
15:16:19.9676EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:16:19.9676EDC480InputInterceptor::stopHookunhook keyboard and mouse
15:16:19.9676EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
15:16:19.9686EDC469InputInterceptor::runHookMouse is hooked 0x6edc
15:16:19.9715BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(1007,1362)G(1007,1362)M(2560,1440)
15:16:24.2476F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:24.2476F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:16:24.2476F688372OverlayManager::OnForegroundChangedChanged False
15:16:24.2476F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30960 Title=[(5)
15:16:24.2476F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:16:24.2476F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:16:24.2476F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:16:24.2565BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:16:24.2636F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:16:24.2676F687012OverlayManager::doActionDisplayFPS - Triggered
15:16:24.2745BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:16:35.486EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
15:16:35.3976F686859OverlayManager::doActionForegroundChange Event ON (ON)
15:16:35.3976F688372OverlayManager::OnForegroundChangedChanged True
15:16:35.3976F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:16:35.3976F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:16:35.4016F687012OverlayManager::doActionDisplayFPS - Triggered
15:16:35.4145BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:19:15.1046F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:19:15.1046F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
15:19:15.1046F688372OverlayManager::OnForegroundChangedChanged False
15:19:15.1056F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30960 Title=[(5)
15:19:15.1056F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:19:15.1056F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:19:15.1056F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:19:15.1205BE848ResetSnapShotSH::ExecuteRelease snapshot SH
15:19:15.1206F68367InputInterceptor::ResetLLHookProcExtReset keys state
15:19:15.1216F687012OverlayManager::doActionDisplayFPS - Triggered
15:19:15.1365BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:00:48.2426EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:00:48.4646F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:00:48.4646F688372OverlayManager::OnForegroundChangedChanged True
17:00:48.4646F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:00:48.4646F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:00:48.4816F687012OverlayManager::doActionDisplayFPS - Triggered
17:00:48.4985BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:00:49.4886F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:00:49.4886F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:00:49.4886F688372OverlayManager::OnForegroundChangedChanged False
17:00:49.4886F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30960 Title=[NAVER - Chrome]
17:00:49.4886F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:00:49.4886F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:00:49.4886F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:00:49.4915BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:00:49.5046F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:00:49.5056F687012OverlayManager::doActionDisplayFPS - Triggered
17:00:49.5085BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:17:33.26F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:17:33.26F688372OverlayManager::OnForegroundChangedChanged True
17:17:33.26F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:17:33.26F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:17:33.196F687012OverlayManager::doActionDisplayFPS - Triggered
17:17:33.395BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:17:37.5806F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:17:37.5806F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:17:37.5806F688372OverlayManager::OnForegroundChangedChanged False
17:17:37.5806F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x330632 Title=[Test]
17:17:37.5806F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:17:37.5806F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:17:37.5806F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:17:37.5845BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:17:37.5966F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:17:37.5976F687012OverlayManager::doActionDisplayFPS - Triggered
17:17:37.6005BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:25:53.6986F687004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:25:53.8464F18225InterProcessElement::openInterProcess Overwolf_ImID_E0B96_P_8844 opened succesfuly
17:25:53.8464F18225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:26:11.1664F18225InterProcessElement::openInterProcess Overwolf_ImID_980B4A_P_8844 opened succesfuly
17:26:11.1664F18225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:26:39.1874394225InterProcessElement::openInterProcess Overwolf_ImID_100B96_P_8844 opened succesfuly
17:26:39.1874394225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:26:43.7934F18225InterProcessElement::openInterProcess Overwolf_ImID_70436_P_8844 opened succesfuly
17:26:43.7934F18225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:26:53.9076EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:26:54.1106F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:26:54.1106F688372OverlayManager::OnForegroundChangedChanged True
17:26:54.1106F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:26:54.1106F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:26:54.1254F18255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:26:54.1254F18125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=950b4a
17:26:54.1254F18255InterProcessElement::closeInterProcess Overwolf_ImID_950B4A_P_8844 close 2147483647 bytes
17:26:54.1254F182601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:26:54.1266F687012OverlayManager::doActionDisplayFPS - Triggered
17:26:54.1295BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:26:54.2525BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
17:26:54.2525BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
17:26:55.8876EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:26:56.1125BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:26:56.3896EDC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_ts_showhide_heolbafkoohiapamnhpenoiabhjphenhhhilkimh] [d]
17:26:56.4304F18255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:26:56.4304F18125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e0b96
17:26:56.4304F18255InterProcessElement::closeInterProcess Overwolf_ImID_E0B96_P_8844 close 2147483647 bytes
17:26:56.4304F182601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:26:56.4304F18255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:26:56.4304F18125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=980b4a
17:26:56.4304F18255InterProcessElement::closeInterProcess Overwolf_ImID_980B4A_P_8844 close 2147483647 bytes
17:26:56.4304F182601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:26:56.4304F18255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:26:56.4304F18125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100b96
17:26:56.4304F18255InterProcessElement::closeInterProcess Overwolf_ImID_100B96_P_8844 close 2147483647 bytes
17:26:56.4304F182601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:26:56.4566EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:26:56.4625BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 0 handle = 0x10003}
17:26:56.5076EDC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_ts_showhide_heolbafkoohiapamnhpenoiabhjphenhhhilkimh] [u]
17:29:20.7256F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:29:20.7256F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:29:20.7256F688372OverlayManager::OnForegroundChangedChanged False
17:29:20.7256F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1017E Title=[]
17:29:20.7256F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:29:20.7256F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:29:20.7256F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:29:20.7295BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:29:20.7406F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:29:20.7426F687012OverlayManager::doActionDisplayFPS - Triggered
17:29:20.7505BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:29:21.7106EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:29:21.7406F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:29:21.7406F688372OverlayManager::OnForegroundChangedChanged True
17:29:21.7406F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:29:21.7406F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:29:21.7566F687012OverlayManager::doActionDisplayFPS - Triggered
17:29:21.7665BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:29:50.2836F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:29:50.2836F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:29:50.2836F688372OverlayManager::OnForegroundChangedChanged False
17:29:50.2836F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:29:50.2836F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:29:50.2836F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:29:50.2836F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:29:50.2976F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:29:50.2985BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:29:50.3026F687012OverlayManager::doActionDisplayFPS - Triggered
17:29:50.3165BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:18.2486F687004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:30:18.7266EC0225InterProcessElement::openInterProcess Overwolf_ImID_90436_P_8844 opened succesfuly
17:30:18.7266EC0225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:30:22.2316EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:30:22.7096F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:30:22.7096F688372OverlayManager::OnForegroundChangedChanged True
17:30:22.7096F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:30:22.7096F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:30:22.7246EC0255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:30:22.7246EC0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70436
17:30:22.7246EC0255InterProcessElement::closeInterProcess Overwolf_ImID_70436_P_8844 close 2147483647 bytes
17:30:22.7246EC02601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:30:22.7266F687012OverlayManager::doActionDisplayFPS - Triggered
17:30:22.7265BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:22.7465BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
17:30:22.7465BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
17:30:23.1956EDC7743OverlayManager::IsEmptyCursorCache cursor 0x10007 (v: 1)
17:30:26.3056EC0255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:30:26.3056EC0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90436
17:30:26.3056EC0255InterProcessElement::closeInterProcess Overwolf_ImID_90436_P_8844 close 2147483647 bytes
17:30:26.3056EC02601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:30:26.7556F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:30:26.7556F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:30:26.7556F688372OverlayManager::OnForegroundChangedChanged False
17:30:26.7556F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD0B38 Title=[snapworld
17:30:26.7556F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:30:26.7556F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:30:26.7556F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:30:26.7685BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:30:26.7706F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:30:26.7716F687012OverlayManager::doActionDisplayFPS - Triggered
17:30:26.7875BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:33.3366F687004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:30:33.8756EC0225InterProcessElement::openInterProcess Overwolf_ImID_90458_P_8844 opened succesfuly
17:30:33.8756EC0225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:30:35.9296EC0225InterProcessElement::openInterProcess Overwolf_ImID_1C0C24_P_8844 opened succesfuly
17:30:35.9306EC0225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:30:40.666EC0225InterProcessElement::openInterProcess Overwolf_ImID_1D0C24_P_8844 opened succesfuly
17:30:40.666EC0225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:30:41.9136EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:30:42.4056F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:30:42.4056F688372OverlayManager::OnForegroundChangedChanged True
17:30:42.4056F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:30:42.4056F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:30:42.4226F687012OverlayManager::doActionDisplayFPS - Triggered
17:30:42.4265BE8326RenderImageD3d11::setSizeCreate Texture (980,702) / (1024,768) - OK
17:30:42.4265BE8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
17:30:42.4335BE8326RenderImageD3d11::setSizeCreate Texture (160,28) / (256,128) - OK
17:30:42.4335BE8347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
17:30:42.4345BE8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
17:30:42.4345BE8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
17:30:42.4415BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:42.4645BE8326RenderImageD3d11::setSizeCreate Texture (950,660) / (1024,768) - OK
17:30:42.4645BE8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
17:30:42.5106EC0255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:30:42.5106EC0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90458
17:30:42.5106EC0255InterProcessElement::closeInterProcess Overwolf_ImID_90458_P_8844 close 2147483647 bytes
17:30:42.5106EC02601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:30:42.5556EC0255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:30:42.5556EC0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c0c24
17:30:42.5556EC0255InterProcessElement::closeInterProcess Overwolf_ImID_1C0C24_P_8844 close 2147483647 bytes
17:30:42.5556EC02601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:30:43.4186EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:30:43.8076EC0255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:30:43.8076EC0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1d0c24
17:30:43.8076EC0255InterProcessElement::closeInterProcess Overwolf_ImID_1D0C24_P_8844 close 2147483647 bytes
17:30:43.8076EC02601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:30:44.5936EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:30:44.5995BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003}
17:30:44.7656EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:30:44.8076F687004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:30:44.8246F687004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:30:44.8605BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:30:44.8926EC0225InterProcessElement::openInterProcess Overwolf_ImID_70D6A_P_8844 opened succesfuly
17:30:44.8926EC0225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:30:44.9495BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
17:30:44.9495BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
17:30:46.4096F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:30:46.4096F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:30:46.4096F688372OverlayManager::OnForegroundChangedChanged False
17:30:46.4096F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x330632 Title=[Test]
17:30:46.4096F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:30:46.4096F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:30:46.4106F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:30:46.4106F688432OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
17:30:46.4116F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:30:46.4126F687012OverlayManager::doActionDisplayFPS - Triggered
17:30:46.4186EDC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003}
17:30:46.4215BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:30:46.4225BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:51.9896EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:30:51.9956F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:30:51.9956F688372OverlayManager::OnForegroundChangedChanged True
17:30:51.9956F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:30:51.9956F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:30:52.136F687012OverlayManager::doActionDisplayFPS - Triggered
17:30:52.155BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:30:52.9966EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:30:53.216EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:30:53.285BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 0 handle = 0x10003}
17:30:53.3546EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:30:53.9146EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:30:53.9225BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 0 handle = 0x10003}
17:30:54.866EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:30:54.4506EDC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_ts_showhide_heolbafkoohiapamnhpenoiabhjphenhhhilkimh] [d]
17:30:54.5696EDC648OverlayInputManager::OnHotKeyEventSend Hotkey Event [sample_app_ts_showhide_heolbafkoohiapamnhpenoiabhjphenhhhilkimh] [u]
17:30:54.9785BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:30:56.415BE82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:30:56.605BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 0 handle = 0x10003}
17:32:53.656F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:32:53.656F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:32:53.656F688372OverlayManager::OnForegroundChangedChanged False
17:32:53.656F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x330632 Title=[Test]
17:32:53.656F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:32:53.656F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:32:53.656F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:32:53.755BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:32:53.806F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:32:53.816F687012OverlayManager::doActionDisplayFPS - Triggered
17:32:53.925BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:32:54.6686EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:32:55.996F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:32:55.996F688372OverlayManager::OnForegroundChangedChanged True
17:32:55.996F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:32:55.996F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:32:55.1156F687012OverlayManager::doActionDisplayFPS - Triggered
17:32:55.1385BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:32:58.1756F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:32:58.1756F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:32:58.1756F688372OverlayManager::OnForegroundChangedChanged False
17:32:58.1756F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x330632 Title=[Test]
17:32:58.1756F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:32:58.1756F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:32:58.1756F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:32:58.1775BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:32:58.1906F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:32:58.1916F687012OverlayManager::doActionDisplayFPS - Triggered
17:32:58.1945BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:07.5546EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:34:07.7856F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:34:07.7856F688372OverlayManager::OnForegroundChangedChanged True
17:34:07.7856F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:34:07.7856F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:34:07.8016F687012OverlayManager::doActionDisplayFPS - Triggered
17:34:07.8385BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:08.7976F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:34:08.7976F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:34:08.7976F688372OverlayManager::OnForegroundChangedChanged False
17:34:08.7976F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
17:34:08.7976F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:34:08.7976F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:34:08.7976F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:08.8045BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:34:08.8126F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:34:08.8136F687012OverlayManager::doActionDisplayFPS - Triggered
17:34:08.8215BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:28.8066F687004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:34:29.17358C4225InterProcessElement::openInterProcess Overwolf_ImID_100B3C_P_8844 opened succesfuly
17:34:29.17358C4225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:34:41.3966EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:34:41.7026F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:34:41.7026F688372OverlayManager::OnForegroundChangedChanged True
17:34:41.7026F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:34:41.7026F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:34:41.7206F687012OverlayManager::doActionDisplayFPS - Triggered
17:34:41.7225BE8326RenderImageD3d11::setSizeCreate Texture (160,28) / (256,128) - OK
17:34:41.7225BE8347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
17:34:41.7225BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:34:41.7985BE8326RenderImageD3d11::setSizeCreate Texture (950,660) / (1024,768) - OK
17:34:41.7985BE8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
17:34:41.8545BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
17:34:41.8545BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
17:34:42.8496EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:34:42.9066EDC7743OverlayManager::IsEmptyCursorCache cursor 0x19ff00dd (v: 1)
17:34:43.2895BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:43.4926EDC7743OverlayManager::IsEmptyCursorCache cursor 0x10013 (v: 1)
17:34:43.64958C4255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:34:43.64958C4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=70d6a
17:34:43.64958C4255InterProcessElement::closeInterProcess Overwolf_ImID_70D6A_P_8844 close 2147483647 bytes
17:34:43.64958C42601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:34:43.6665BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:44.9575BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:45.3656EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:45.3725BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 0 handle = 0x10003}
17:34:46.3746EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:34:46.3746EDC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:34:46.3746EDC1864OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
17:34:46.3756EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
17:34:46.3756EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
17:34:46.3756EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
17:34:46.3756EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x6790065f
17:34:46.6535BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1007,1362)M(2560,1440)
17:34:46.6535BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
17:34:46.6535BE82512OverlayManager::installWindowProcHookInstall WPH
17:34:46.6535BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x22eb0d23
17:34:46.6535BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [8,13,2216,1414]
17:34:46.6535BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
17:34:46.6666EDC485ReleaseD11DeviceDevice Released! [4]
17:34:46.6666EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:34:46.6666EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
17:34:46.6666EDC1558OverlayManager::RestoreGameWNDPROCSWL restored.
17:34:46.6666EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
17:34:46.6666EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x22eb0d23
17:34:46.6666EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:34:46.6666EDC184IRenderDevice::releaseRender Releasing.
17:34:46.6666EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
17:34:46.6666EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
17:34:46.6666EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
17:34:46.6676EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
17:34:46.6676EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
17:34:46.6676EDC201IRenderDevice::releaseRender Releasing Done.
17:34:46.6676EDC488ReleaseD11Device End Device Released!
17:34:46.6676EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
17:34:46.7116EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
17:34:46.7235BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
17:34:46.7235BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=2229, Height=1362, Multisampled=false
17:34:46.7235BE81126RenderDeviceD3d11::initsave state
17:34:46.7235BE8696RenderDeviceD3d11::initDX11loading shaders...
17:34:46.7495BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
17:34:46.7495BE81134RenderDeviceD3d11::initrestore state
17:34:46.7495BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
17:34:46.7495BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:34:46.7495BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:34:46.7495BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [2229, 1362] {WINDOW}
17:34:46.7495BE85446OverlayManager::UpdateResolutionNew game resolution is notified (2229, 1362)
17:34:46.7506EDC485ReleaseD11DeviceDevice Released! [4]
17:34:46.7506EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:34:46.7506EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:34:46.7506EDC184IRenderDevice::releaseRender Releasing.
17:34:46.7506EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
17:34:46.7506EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
17:34:46.7506EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
17:34:46.7506EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
17:34:46.7506EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
17:34:46.7506EDC201IRenderDevice::releaseRender Releasing Done.
17:34:46.7506EDC488ReleaseD11Device End Device Released!
17:34:46.7506EDC418fSwapResize_BuffersResize buffer (0xac4c97c0)!
17:34:46.7546EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:34:46.7785BE81041RenderDeviceD3d11::initRefC r:[5]->[5] 0xac4c97c0
17:34:46.7785BE81105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=2230, Height=1362, Multisampled=false
17:34:46.7785BE81126RenderDeviceD3d11::initsave state
17:34:46.7785BE8696RenderDeviceD3d11::initDX11loading shaders...
17:34:46.7845BE81132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x25fd9308.
17:34:46.7845BE81134RenderDeviceD3d11::initrestore state
17:34:46.7855BE81137RenderDeviceD3d11::initTarget Window [0xd0ab0]
17:34:46.7855BE8241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:34:46.7855BE8248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:34:46.7855BE85426OverlayManager::UpdateResolutionnotifyResolutionChange [2230, 1362] {WINDOW}
17:34:46.7855BE85446OverlayManager::UpdateResolutionNew game resolution is notified (2230, 1362)
17:34:46.7905BE83783OverlayManager::DisplayOWSystemCursorUpdate origin cursor 0x10007
17:34:46.7905BE83809OverlayManager::DisplayOWSystemCursorUpdate refcount [] [0] -> [1], [0]
17:34:46.7915BE85595OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xd0ab0} (foreground = 0xd0ab0).
17:34:46.7915BE82512OverlayManager::installWindowProcHookInstall WPH
17:34:46.7915BE82526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x56b80de7
17:34:46.7915BE82545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [8,13,2254,1414]
17:34:46.7915BE82591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x2bd6cc20=735497248)=>(0x32934070=848511088)
17:34:46.7915BE8326RenderImageD3d11::setSizeCreate Texture (980,702) / (1024,768) - OK
17:34:46.7915BE8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
17:34:46.7995BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
17:34:46.7995BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
17:34:46.8015BE8326RenderImageD3d11::setSizeCreate Texture (950,660) / (1024,768) - OK
17:34:46.8015BE8347RenderImageD3d11::setSizeCreate Texture RV (1024,768) - OK
17:34:46.8036EDC2621OverlayManager::installKeybMouseHookInstall KeybMouse
17:34:46.8036EDC480InputInterceptor::stopHookunhook keyboard and mouse
17:34:46.8036EDC447InputInterceptor::runHookKeyboard is hooked 0x6edc
17:34:46.8036EDC469InputInterceptor::runHookMouse is hooked 0x6edc
17:34:46.8115BE85503OverlayManager::initOverlayResolutionResolution init : WINDOW W(2230,1362)G(2230,1362)M(2560,1440)
17:34:47.586EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:47.655BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x10011 , {Original values: ref = 1 handle = 0x10003}
17:34:47.3086EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:34:48.1085BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:49.6106EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:49.6205BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:34:49.8286EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:34:50.3515BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:51.3036EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:51.3095BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x10013 , {Original values: ref = 1 handle = 0x10003}
17:34:51.6216EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:34:51.6505BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:52.9616EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:53.285BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:34:53.3676EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:34:53.9975BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:34:55.3946EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:34:55.4095BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x10003 , {Original values: ref = 1 handle = 0x10003}
17:34:59.9716EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:05.2805BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:07.9156EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:07.9495BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:35:08.7276EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:08.8496EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:08.8565BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x19ff00dd , {Original values: ref = 1 handle = 0x10003}
17:35:09.2976EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:09.7115BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:11.3376EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:11.3605BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:35:12.9856EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:13.4856F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:35:13.4856F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:35:13.4856F688372OverlayManager::OnForegroundChangedChanged False
17:35:13.4866F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD0B38 Title=[snapworld
17:35:13.4866F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:35:13.4866F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:35:13.4866F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:13.4866F688432OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
17:35:13.4966EDC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:35:13.4995BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:35:13.5006F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:35:13.5016F687012OverlayManager::doActionDisplayFPS - Triggered
17:35:13.5165BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:35:15.4456EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:35:15.4956F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:35:15.4956F688372OverlayManager::OnForegroundChangedChanged True
17:35:15.4956F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:35:15.4956F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:35:15.5006F687012OverlayManager::doActionDisplayFPS - Triggered
17:35:15.5225BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:35:16.8036EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:17.2465BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:17.4326EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:17.4365BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:35:17.7736EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:18.795BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:18.2846EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:18.2905BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:35:18.9806EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:19.6935BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:20.5646EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:20.5755BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:35:28.9766EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:29.955BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:29.7385BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:31.785BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:31.826EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:31.905BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:35:52.1086EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:35:52.1725BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:52.8435BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:35:54.4546EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:35:54.4735BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x19ff00dd , {Original values: ref = 1 handle = 0x10003}
17:36:07.5956EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:36:07.8055BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:36:08.5465BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:36:19.6706EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:36:19.6825BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x19ff00dd , {Original values: ref = 1 handle = 0x10003}
17:37:26.1076EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:37:26.7546EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:26.7935BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:37:29.6126EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:37:30.5806EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:30.6085BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:37:31.5596EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:37:32.1206F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:37:32.1206F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:37:32.1206F688372OverlayManager::OnForegroundChangedChanged False
17:37:32.1206F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD0B38 Title=[snapworld
17:37:32.1216F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:37:32.1216F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:37:32.1216F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:32.1216F688432OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
17:37:32.1326EDC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x10011 , {Original values: ref = 1 handle = 0x10003}
17:37:32.1356F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:37:32.1375BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:37:32.1376F687012OverlayManager::doActionDisplayFPS - Triggered
17:37:32.1535BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:37:32.6466EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:37:33.1406F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:37:33.1406F688372OverlayManager::OnForegroundChangedChanged True
17:37:33.1416F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:37:33.1416F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:37:33.1596F687012OverlayManager::doActionDisplayFPS - Triggered
17:37:33.1765BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:37:34.2996EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:37:34.3435BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:37:34.9756EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:35.05BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:37:35.236EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:37:35.1736EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:35.1845BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:37:35.2576EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:37:35.2875BE83783OverlayManager::DisplayOWSystemCursorUpdate origin cursor 0x10011
17:37:35.6666F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:37:35.6666F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:37:35.6666F688372OverlayManager::OnForegroundChangedChanged False
17:37:35.6676F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD0B38 Title=[snapworld
17:37:35.6676F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:37:35.6676F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:37:35.6676F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:35.6676F688432OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
17:37:35.6786EDC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10011}
17:37:35.6825BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:37:35.6826F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:37:35.6846F687012OverlayManager::doActionDisplayFPS - Triggered
17:37:35.6985BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:37:36.2076EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:37:36.6906F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:37:36.6906F688372OverlayManager::OnForegroundChangedChanged True
17:37:36.6906F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:37:36.6906F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:37:36.7076F687012OverlayManager::doActionDisplayFPS - Triggered
17:37:36.7105BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:37:37.7006EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:37:37.9005BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:37:39.976EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:39.1065BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:37:40.3446EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:37:41.7595BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:37:41.7626EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:41.7735BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:37:41.8116EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:37:41.9846EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:41.9915BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:37:42.2906F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:37:42.2906F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:37:42.2906F688372OverlayManager::OnForegroundChangedChanged False
17:37:42.2906F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD0B38 Title=[snapworld
17:37:42.2906F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:37:42.2906F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:37:42.2906F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:37:42.3005BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:37:42.3056F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:37:42.3076F687012OverlayManager::doActionDisplayFPS - Triggered
17:37:42.3165BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:38:09.5006F687004OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:38:09.7683EB8225InterProcessElement::openInterProcess Overwolf_ImID_B0B34_P_8844 opened succesfuly
17:38:09.7683EB8225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:38:12.3212444225InterProcessElement::openInterProcess Overwolf_ImID_120B3C_P_8844 opened succesfuly
17:38:12.3212444225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:38:15.9332444225InterProcessElement::openInterProcess Overwolf_ImID_E0D6C_P_8844 opened succesfuly
17:38:15.9332444225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:38:23.5672444225InterProcessElement::openInterProcess Overwolf_ImID_150AE6_P_8844 opened succesfuly
17:38:23.5672444225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:38:26.1382444225InterProcessElement::openInterProcess Overwolf_ImID_150B3C_P_8844 opened succesfuly
17:38:26.1382444225InterProcessElement::openInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT opened succesfuly
17:38:30.7316EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:38:30.9956F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:38:30.9956F688372OverlayManager::OnForegroundChangedChanged True
17:38:30.9956F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:38:30.9956F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:38:31.116F687012OverlayManager::doActionDisplayFPS - Triggered
17:38:31.702444255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:38:31.702444125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=100b3c
17:38:31.702444255InterProcessElement::closeInterProcess Overwolf_ImID_100B3C_P_8844 close 2147483647 bytes
17:38:31.7024442601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:38:31.715BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:38:31.2505BE8326RenderImageD3d11::setSizeCreate Texture (320,625) / (384,640) - OK
17:38:31.2505BE8347RenderImageD3d11::setSizeCreate Texture RV (384,640) - OK
17:38:32.8226EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:38:32.8515BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:38:33.3812444255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:38:33.3812444125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b0b34
17:38:33.3812444255InterProcessElement::closeInterProcess Overwolf_ImID_B0B34_P_8844 close 2147483647 bytes
17:38:33.38124442601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:38:33.3812444255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:38:33.3812444125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=120b3c
17:38:33.3812444255InterProcessElement::closeInterProcess Overwolf_ImID_120B3C_P_8844 close 2147483647 bytes
17:38:33.38124442601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:38:33.3812444255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:38:33.3812444125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e0d6c
17:38:33.3812444255InterProcessElement::closeInterProcess Overwolf_ImID_E0D6C_P_8844 close 2147483647 bytes
17:38:33.38124442601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:38:33.3812444255InterProcessElement::closeInterProcess Overwolf_PID_8844_SHARED_MEMORY_AGENT close 2147483647 bytes
17:38:33.3812444125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=150ae6
17:38:33.3812444255InterProcessElement::closeInterProcess Overwolf_ImID_150AE6_P_8844 close 2147483647 bytes
17:38:33.38124442601WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:38:33.4525BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:38:34.7716EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:38:34.7795BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:38:34.8926EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:38:34.9495BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:38:38.1156F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:38:38.1166F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:38:38.1166F688372OverlayManager::OnForegroundChangedChanged False
17:38:38.1166F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x330632 Title=[Test]
17:38:38.1166F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:38:38.1166F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:38:38.1166F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:38:38.1166F688432OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
17:38:38.1216EDC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x10011 , {Original values: ref = 1 handle = 0x10003}
17:38:38.1245BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:38:38.1306F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:38:38.1316F687012OverlayManager::doActionDisplayFPS - Triggered
17:38:38.1445BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:38:38.7926EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:38:39.1356F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:38:39.1356F688372OverlayManager::OnForegroundChangedChanged True
17:38:39.1356F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:38:39.1356F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:38:39.1516F687012OverlayManager::doActionDisplayFPS - Triggered
17:38:39.1965BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:38:40.1506EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:38:40.1806EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:38:40.2025BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x19ff00dd , {Original values: ref = 1 handle = 0x10003}
17:38:40.2356EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:38:44.4446EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:38:44.4485BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:38:44.5836EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:38:45.8136EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:38:45.8165BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:38:46.1096EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:38:46.1725BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:38:46.8445BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:38:50.5025BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:38:50.5836EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:38:50.5975BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x19ff00dd , {Original values: ref = 1 handle = 0x10003}
17:38:51.3946EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:38:51.4705BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:38:52.75BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:38:59.6315BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:39:01.2296EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:39:01.2475BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:39:47.2966EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:39:47.6195BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:39:49.346EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:39:49.685BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:39:55.8826EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:40:06.5456F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:40:06.5456F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:40:06.5456F688372OverlayManager::OnForegroundChangedChanged False
17:40:06.5456F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x330632 Title=[Test]
17:40:06.5456F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:40:06.5456F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:40:06.5456F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:40:06.5456F688432OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
17:40:06.5495BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:40:06.5495BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:40:06.5606F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:40:06.5616F687012OverlayManager::doActionDisplayFPS - Triggered
17:40:06.5715BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:41:44.4636EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:41:44.6056F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:41:44.6056F688372OverlayManager::OnForegroundChangedChanged True
17:41:44.6056F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:41:44.6056F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:41:44.6216F687012OverlayManager::doActionDisplayFPS - Triggered
17:41:44.6665BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:41:45.6266F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:41:45.6266F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:41:45.6266F688372OverlayManager::OnForegroundChangedChanged False
17:41:45.6266F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:41:45.6266F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:41:45.6266F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:41:45.6266F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:41:45.6345BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:41:45.6416F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:41:45.6436F687012OverlayManager::doActionDisplayFPS - Triggered
17:41:45.6505BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:41:46.2596EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:41:46.6456F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:41:46.6456F688372OverlayManager::OnForegroundChangedChanged True
17:41:46.6456F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:41:46.6456F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:41:46.6646F687012OverlayManager::doActionDisplayFPS - Triggered
17:41:46.6675BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:41:47.1526F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:41:47.1526F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:41:47.1526F688372OverlayManager::OnForegroundChangedChanged False
17:41:47.1526F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:41:47.1526F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:41:47.1526F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:41:47.1526F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:41:47.1565BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:41:47.1686F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:41:47.1696F687012OverlayManager::doActionDisplayFPS - Triggered
17:41:47.1735BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:41:56.7966F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:41:56.7966F688372OverlayManager::OnForegroundChangedChanged True
17:41:56.7966F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:41:56.7966F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:41:56.7986F687012OverlayManager::doActionDisplayFPS - Triggered
17:41:56.8595BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:41:58.2986F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:41:58.2986F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:41:58.2986F688372OverlayManager::OnForegroundChangedChanged False
17:41:58.2986F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:41:58.2986F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:41:58.2986F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:41:58.2986F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:41:58.3015BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:41:58.3016F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:41:58.3026F687012OverlayManager::doActionDisplayFPS - Triggered
17:41:58.3185BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:41:59.6216EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:41:59.8006F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:41:59.8006F688372OverlayManager::OnForegroundChangedChanged True
17:41:59.8006F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:41:59.8006F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:41:59.8036F687012OverlayManager::doActionDisplayFPS - Triggered
17:41:59.8095BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:42:00.8016F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:42:00.8016F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:42:00.8016F688372OverlayManager::OnForegroundChangedChanged False
17:42:00.8016F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:42:00.8016F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:42:00.8016F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:42:00.8016F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:42:00.8046F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:42:00.8056F687012OverlayManager::doActionDisplayFPS - Triggered
17:42:00.8105BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:42:00.8105BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:42:02.6536EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:42:02.8096F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:42:02.8096F688372OverlayManager::OnForegroundChangedChanged True
17:42:02.8096F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:42:02.8096F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:42:02.8266F687012OverlayManager::doActionDisplayFPS - Triggered
17:42:02.8465BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:42:03.8116EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:42:04.4275BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:42:06.3316F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:42:06.3316F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:42:06.3316F688372OverlayManager::OnForegroundChangedChanged False
17:42:06.3316F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:42:06.3316F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:42:06.3316F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:42:06.3316F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:42:06.3316F688432OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
17:42:06.3396EDC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:42:06.3435BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:42:06.3436F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:42:06.3446F687012OverlayManager::doActionDisplayFPS - Triggered
17:42:06.3655BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:42:07.8166EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:42:07.8586F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:42:07.8586F688372OverlayManager::OnForegroundChangedChanged True
17:42:07.8586F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:42:07.8586F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:42:07.8756F687012OverlayManager::doActionDisplayFPS - Triggered
17:42:07.8925BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:42:08.8856EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:42:09.2495BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:42:10.4426EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:42:10.4475BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:42:10.5426EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:42:10.7355BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:42:11.4166EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:42:11.4865BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:42:32.2126F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:42:32.2126F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:42:32.2126F688372OverlayManager::OnForegroundChangedChanged False
17:42:32.2126F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:42:32.2126F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:42:32.2126F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:42:32.2126F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:42:32.2255BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:42:32.2266F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:42:32.2286F687012OverlayManager::doActionDisplayFPS - Triggered
17:42:32.2425BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:42:42.8196EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:42:42.8466F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:42:42.8466F688372OverlayManager::OnForegroundChangedChanged True
17:42:42.8466F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:42:42.8466F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:42:42.8516F687012OverlayManager::doActionDisplayFPS - Triggered
17:42:42.8625BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:42:43.8536EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:42:44.95BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:42:45.9766EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:42:45.9845BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:42:46.3586EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:42:47.3366EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:42:47.3445BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:42:49.3156EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:42:49.4295BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:42:50.825BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:42:55.825BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:42:55.1196EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:42:55.1405BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:43:52.3186F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:43:52.3186F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:43:52.3186F688372OverlayManager::OnForegroundChangedChanged False
17:43:52.3186F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:43:52.3186F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:43:52.3186F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:43:52.3186F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:43:52.3326F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:43:52.3335BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:43:52.3346F687012OverlayManager::doActionDisplayFPS - Triggered
17:43:52.3495BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:43:55.7676EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:43:55.8686F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:43:55.8686F688372OverlayManager::OnForegroundChangedChanged True
17:43:55.8686F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:43:55.8686F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:43:55.8866F687012OverlayManager::doActionDisplayFPS - Triggered
17:43:55.8975BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:43:57.9636EDC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:43:58.6305BE83788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:44:02.9366EDC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:44:03.175BE83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x4946034d;prev = 0x4946034d , {Original values: ref = 1 handle = 0x10003}
17:44:14.6466F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:44:14.6476F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:44:14.6476F688372OverlayManager::OnForegroundChangedChanged False
17:44:14.6476F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:44:14.6476F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:44:14.6476F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:44:14.6476F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:44:14.6555BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:44:14.6626F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:44:14.6676F687012OverlayManager::doActionDisplayFPS - Triggered
17:44:14.6735BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:44:18.9316EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:44:19.2006F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:44:19.2006F688372OverlayManager::OnForegroundChangedChanged True
17:44:19.2006F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:44:19.2006F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:44:19.2176F687012OverlayManager::doActionDisplayFPS - Triggered
17:44:19.2255BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:44:20.2146F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:44:20.2146F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:44:20.2146F688372OverlayManager::OnForegroundChangedChanged False
17:44:20.2146F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:44:20.2146F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:44:20.2146F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:44:20.2146F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:44:20.2175BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:44:20.2306F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:44:20.2326F687012OverlayManager::doActionDisplayFPS - Triggered
17:44:20.2355BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:44:58.2156EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:44:58.2396F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:44:58.2396F688372OverlayManager::OnForegroundChangedChanged True
17:44:58.2396F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:44:58.2396F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:44:58.2586F687012OverlayManager::doActionDisplayFPS - Triggered
17:44:58.2615BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:44:58.7486F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:44:58.7486F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:44:58.7486F688372OverlayManager::OnForegroundChangedChanged False
17:44:58.7486F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x0 Title=[]
17:44:58.7486F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:44:58.7486F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:44:58.7486F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:44:58.7635BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:44:58.7636F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:44:58.7686F687012OverlayManager::doActionDisplayFPS - Triggered
17:44:58.7785BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:45:01.6766EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:45:01.8006F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:45:01.8006F688372OverlayManager::OnForegroundChangedChanged True
17:45:01.8006F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:45:01.8006F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:45:01.8166F687012OverlayManager::doActionDisplayFPS - Triggered
17:45:01.8935BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:45:02.8186F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:45:02.8186F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:45:02.8186F688372OverlayManager::OnForegroundChangedChanged False
17:45:02.8186F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x410A56 Title=[Second Dinner
17:45:02.8196F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:45:02.8196F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:45:02.8196F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:45:02.8315BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:45:02.8346F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:45:02.8366F687012OverlayManager::doActionDisplayFPS - Triggered
17:45:02.8535BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:47:24.5616EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
17:47:24.6446F686859OverlayManager::doActionForegroundChange Event ON (ON)
17:47:24.6446F688372OverlayManager::OnForegroundChangedChanged True
17:47:24.6446F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:47:24.6446F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:47:24.6606F687012OverlayManager::doActionDisplayFPS - Triggered
17:47:24.6675BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:47:25.6626F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:47:25.6626F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
17:47:25.6626F688372OverlayManager::OnForegroundChangedChanged False
17:47:25.6626F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x180CBE Title=[Best JSON Pretty Print Online - Chrome]
17:47:25.6626F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:47:25.6626F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:47:25.6626F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:47:25.6675BE848ResetSnapShotSH::ExecuteRelease snapshot SH
17:47:25.6776F68367InputInterceptor::ResetLLHookProcExtReset keys state
17:47:25.6796F687012OverlayManager::doActionDisplayFPS - Triggered
17:47:25.6915BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:03:53.3206EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
18:03:53.5526F686859OverlayManager::doActionForegroundChange Event ON (ON)
18:03:53.5526F688372OverlayManager::OnForegroundChangedChanged True
18:03:53.5536F687703OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
18:03:53.5536F682957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
18:03:53.5696F687012OverlayManager::doActionDisplayFPS - Triggered
18:03:53.5745BE81027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
18:03:54.9316EDC1945OverlayManager::GameWindowProcCallbackClose Window [16].
18:03:55.5886F68367InputInterceptor::ResetLLHookProcExtReset keys state
18:03:55.5886F686859OverlayManager::doActionForegroundChange Event OFF (OFF)
18:03:55.5886F688372OverlayManager::OnForegroundChangedChanged False
18:03:55.5886F688406OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10118 Title=[]
18:03:55.5886F687703OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
18:03:55.5886F682950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
18:03:55.5886F682845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
18:03:55.6036F68367InputInterceptor::ResetLLHookProcExtReset keys state
18:03:55.6056F687012OverlayManager::doActionDisplayFPS - Triggered
18:03:56.1023670293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
18:03:56.3796EDC3019OverlayManager::DetachThreadInputDetach thread input 28380, 23528
18:03:56.3796EDC3023OverlayManager::DetachThreadInputAttachThreadInput has failed detach. [28380 - 23528]] GLE=0x57
18:03:56.3856EDC485ReleaseD11DeviceDevice Released! [4]
18:03:56.3866EDC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
18:03:56.3866EDC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
18:03:56.3866EDC1568OverlayManager::RestoreGameWNDPROCSWL OK.
18:03:56.3866EDC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x56b80de7
18:03:56.3866EDC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
18:03:56.3866EDC184IRenderDevice::releaseRender Releasing.
18:03:56.3866EDC82RenderDeviceCaptureBase::ReleaseTextureRelease
18:03:56.3866EDC100RenderDeviceCaptureBase::ReleaseTextureReleased
18:03:56.3866EDC1258RenderDeviceD3d11::releaseImplementationReleasing 1
18:03:56.3866EDC1268RenderDeviceD3d11::releaseImplementationReleasing 2
18:03:56.3866EDC1287RenderDeviceD3d11::releaseImplementationReleasing 3
18:03:56.3866EDC201IRenderDevice::releaseRender Releasing Done.
18:03:56.3866EDC488ReleaseD11Device End Device Released!
18:03:56.5196EDC534fDevice11_Releaseswap chain release 0 0xac4c97c0 [overlay:0]