Time | Thread | Line | Function | Message |
20:40:50.7 | 18E4 | 138 | runClient | Starting Overlay PID=3620(0xe24) server PID = 11368 |
20:40:50.7 | 18E4 | 560 | Client::init | Client::Initialize |
20:40:50.7 | 18E4 | 568 | Client::init | Start owclient thread |
20:40:50.8 | 45A4 | 325 | Client::initFirstInjection | Client::initFirstInjection. |
20:40:50.8 | 45A4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_18911368 opened succesfuly |
20:40:50.8 | 45A4 | 351 | | session id = {A094B77A-8ED4-4A9F-9570-D2FE7C32924C} |
20:40:50.8 | 45A4 | 2069 | Client::LogClientInfo | CommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=52019-remoting-auth-token=MXpdSU8YDXcqr2ME-KdPBw]. |
20:40:50.8 | 45A4 | 2087 | Client::LogClientInfo | OS version [10.0] |
20:40:50.8 | 45A4 | 2092 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
20:40:50.8 | 45A4 | 2110 | Client::LogClientInfo | Client [64-bit] Version 2.2.189.3 |
20:40:50.8 | 45A4 | 2122 | Client::LogProcessModules | Loaded modules: |
20:40:50.19 | 45A4 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWClient.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWExplorer.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\DINPUT8.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\DNSAPI.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\DSOUND.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\DWrite.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\GLU32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\HID.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\MSASN1.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\NETAPI32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\NTASN1.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\OLEACC.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\OPENGL32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\PROPSYS.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\Secur32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\SspiCli.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\UMPDC.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\USERENV.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\USP10.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\VERSION.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\WINHTTP.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\WINMM.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\WINNSI.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\Wldp.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\avrt.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\credui.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\cryptnet.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\d3d11.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\d3d9.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\drvstore.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\dxcore.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\dxgi.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\dxva2.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\gpapi.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\iertutil.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\inputhost.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\mf.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\mfplat.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\mfplay.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\ncrypt.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\netutils.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\ntdll.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\nvapi64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\powrprof.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\profapi.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\srvcli.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\textinputframework.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\urlmon.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\wevtapi.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\windows.storage.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\winmmbase.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\SYSTEM32\wintypes.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\ADVAPI32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\COMDLG32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\CRYPT32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\CoreMessaging.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\CoreUIComponents.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\NvCamera64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\d3dcompiler_47_64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvcuda64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvldumdx.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvwgf2umx_cfg.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\GDI32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\IMM32.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\KERNEL32.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\KERNELBASE.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\NSI.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\Normaliz.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\OLEAUT32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\PSAPI.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\RPCRT4.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\SETUPAPI.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\SHCORE.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\SHELL32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\SHLWAPI.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\USER32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\WINTRUST.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\WLDAP32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\WS2_32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\WindowManagementAPI.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\Windows.UI.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\bcrypt.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\bcryptPrimitives.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\cfgmgr32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\clbcatq.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\combase.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\fwpuclnt.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\gameux.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\gdi32full.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\imagehlp.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\msctf.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\msvcp_win.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\msvcrt.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\ole32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\rasadhlp.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\sechost.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\ucrtbase.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\win32u.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\System32\winrnr.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\MMDevAPI.DLL |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\NLAapi.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\audioses.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\dataexchange.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\dcomp.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\explorerframe.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\mswsock.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\napinsp.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\nvspcap64.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\pnrpnsp.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\rsaenh.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\twinapi.appcore.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\uxtheme.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\wlanapi.dll |
20:40:50.19 | 45A4 | 2138 | | C:\Windows\system32\wshbth.dll |
20:40:50.20 | 45A4 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=1244 |
20:40:50.21 | 45A4 | 1535 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
20:40:50.21 | 45A4 | 1559 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
20:40:50.21 | 45A4 | 1608 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
20:40:50.21 | 45A4 | 1674 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
20:40:50.21 | 45A4 | 1687 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
20:40:50.21 | 45A4 | 1717 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
20:40:50.21 | 45A4 | 1757 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
20:40:50.21 | 45A4 | 1759 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
20:40:50.21 | 45A4 | 1761 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
20:40:50.21 | 45A4 | 1763 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
20:40:50.21 | 45A4 | 1765 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
20:40:50.21 | 45A4 | 1767 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
20:40:50.21 | 45A4 | 1769 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
20:40:50.21 | 45A4 | 1772 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
20:40:50.21 | 45A4 | 1775 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
20:40:50.21 | 45A4 | 1882 | Data::Search | [0] 0xFC830000 |
20:40:50.21 | 45A4 | 1882 | Data::Search | [1] 0x0 |
20:40:50.21 | 45A4 | 1882 | Data::Search | [2] 0xED9B0000 |
20:40:50.21 | 45A4 | 1882 | Data::Search | [3] 0xE1910000 |
20:40:50.21 | 45A4 | 1882 | Data::Search | [4] 0x0 |
20:40:50.21 | 45A4 | 1882 | Data::Search | [5] 0xF9E90000 |
20:40:50.21 | 45A4 | 1882 | Data::Search | [6] 0xFC580000 |
20:40:50.21 | 45A4 | 1882 | Data::Search | [7] 0xC8A60000 |
20:40:50.21 | 45A4 | 1882 | Data::Search | [8] 0xF9E90000 |
20:40:50.21 | 45A4 | 1882 | Data::Search | [9] 0x0 |
20:40:50.21 | 45A4 | 1887 | Data::Search | [10] 0x0 |
20:40:50.21 | 45A4 | 1893 | Data::Search | [11] 0xF7140000 |
20:40:50.21 | 45A4 | 1899 | Data::Search | [12] 0xC8A60000 |
20:40:50.21 | 45A4 | 1905 | Data::Search | [13] 0x0 |
20:40:50.21 | 45A4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:40:50.21 | 45A4 | 1264 | Client::hookFunctions | Detected Windows 8.1 or greater |
20:40:50.21 | 45A4 | 1287 | Client::hookFunctions | Acquiring function lock succedded |
20:40:50.22 | 45A4 | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
20:40:50.22 | 45A4 | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
20:40:50.22 | 45A4 | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
20:40:50.23 | 45A4 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_18911368 opened succesfuly |
20:40:50.23 | 45A4 | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0xc01af |
20:40:50.23 | 45A4 | 7548 | OverlayManager::LoadDefaultCursors | Load default cursors |
20:40:50.23 | 45A4 | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x403da |
20:40:50.23 | 45A4 | 72 | PerformanceCounter::StartSession | StartSession |
20:40:50.24 | 45A4 | 72 | PerformanceCounter::StartSession | StartSession |
20:40:50.24 | 45A4 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
20:40:50.24 | 45A4 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
20:40:50.24 | 45A4 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
20:40:50.24 | 45A4 | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
20:40:50.24 | 45A4 | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
20:40:50.24 | 45A4 | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
20:40:50.24 | 45A4 | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
20:40:50.24 | 45A4 | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
20:40:50.24 | 45A4 | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
20:40:50.24 | 45A4 | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
20:40:50.24 | 45A4 | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
20:40:50.24 | 45A4 | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
20:40:50.24 | 45A4 | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
20:40:50.24 | 45A4 | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
20:40:50.24 | 45A4 | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
20:40:50.24 | 45A4 | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
20:40:50.24 | 45A4 | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
20:40:50.24 | 45A4 | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
20:40:50.24 | 45A4 | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
20:40:50.24 | 45A4 | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
20:40:50.24 | 45A4 | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
20:40:50.24 | 45A4 | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
20:40:50.24 | 45A4 | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
20:40:50.24 | 45A4 | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
20:40:50.24 | 45A4 | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
20:40:50.24 | 45A4 | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
20:40:50.24 | 45A4 | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
20:40:50.24 | 45A4 | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
20:40:50.24 | 45A4 | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
20:40:50.24 | 45A4 | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
20:40:50.24 | 45A4 | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
20:40:50.24 | 45A4 | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
20:40:50.24 | 45A4 | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
20:40:50.24 | 45A4 | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
20:40:50.24 | 45A4 | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
20:40:50.24 | 45A4 | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
20:40:50.24 | 45A4 | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
20:40:50.24 | 45A4 | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
20:40:50.24 | 45A4 | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
20:40:50.24 | 45A4 | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
20:40:50.24 | 45A4 | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
20:40:50.24 | 45A4 | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
20:40:50.24 | 45A4 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
20:40:50.24 | 45A4 | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
20:40:50.24 | 45A4 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
20:40:50.24 | 45A4 | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
20:40:50.24 | 45A4 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
20:40:50.24 | 45A4 | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
20:40:50.24 | 45A4 | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
20:40:50.24 | 45A4 | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
20:40:50.24 | 45A4 | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
20:40:50.24 | 45A4 | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
20:40:50.24 | 45A4 | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
20:40:50.24 | 45A4 | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
20:40:50.24 | 45A4 | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
20:40:50.24 | 45A4 | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
20:40:50.24 | 45A4 | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
20:40:50.24 | 45A4 | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
20:40:50.24 | 45A4 | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
20:40:50.24 | 45A4 | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
20:40:50.24 | 45A4 | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
20:40:50.24 | 45A4 | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
20:40:50.24 | 45A4 | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
20:40:50.24 | 45A4 | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
20:40:50.24 | 45A4 | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
20:40:50.24 | 45A4 | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
20:40:50.24 | 45A4 | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
20:40:50.24 | 45A4 | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
20:40:50.24 | 45A4 | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
20:40:50.24 | 45A4 | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
20:40:50.24 | 45A4 | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
20:40:50.24 | 45A4 | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
20:40:50.24 | 45A4 | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
20:40:50.24 | 45A4 | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
20:40:50.24 | 45A4 | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
20:40:50.24 | 45A4 | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
20:40:50.24 | 45A4 | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
20:40:50.24 | 45A4 | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
20:40:50.24 | 45A4 | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
20:40:50.24 | 45A4 | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
20:40:50.24 | 45A4 | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
20:40:50.24 | 45A4 | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
20:40:50.24 | 45A4 | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
20:40:50.24 | 45A4 | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
20:40:50.24 | 45A4 | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
20:40:50.24 | 45A4 | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
20:40:50.24 | 45A4 | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
20:40:50.24 | 45A4 | 1010 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
20:40:50.24 | 45A4 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:40:50.24 | 45A4 | 629 | OverlayManager::InitGameClient | starting hooks... |
20:40:50.31 | 45A4 | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.188.0.22\\OWUtils.dll succeeded |
20:40:50.33 | 45A4 | 602 | Install::Code | Init [Client,1] (MCH) OK |
20:40:50.33 | 45A4 | 602 | Install::Code | Init [Client,2] (MCH) OK |
20:40:50.33 | 45A4 | 602 | Install::Code | Init [Client,3] (MCH) OK |
20:40:50.34 | 45A4 | 602 | Install::Code | Init [Client,4] (MCH) OK |
20:40:50.34 | 45A4 | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
20:40:50.54 | 45A4 | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
20:40:50.54 | 45A4 | 1361 | Client::hookFunctions | Suspend before hook: OFF |
20:40:50.54 | 45A4 | 1062 | Install::Code | Segment [5|10816|0xF9E90000|0x2A40] |
20:40:50.55 | 45A4 | 602 | Install::Code | unknown (MCH) OK |
20:40:50.55 | 45A4 | 1062 | Install::Code | Segment [5|436848|0xF9E90000|0x6AA70] |
20:40:50.55 | 45A4 | 602 | Install::Code | unknown (MCH) OK |
20:40:50.55 | 45A4 | 1062 | Install::Code | Segment [5|136080|0xF9E90000|0x21390] |
20:40:50.73 | 45A4 | 602 | Install::Code | unknown (MCH) OK |
20:40:50.73 | 45A4 | 1062 | Install::Code | Segment [5|15456|0xF9E90000|0x3C60] |
20:40:50.91 | 45A4 | 602 | Install::Code | unknown (MCH) OK |
20:40:50.91 | 45A4 | 1062 | Install::Code | Segment [5|-46299040|0xF9E90000|0xFD3D8860] |
20:40:50.91 | 45A4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
20:40:50.91 | 45A4 | 1062 | Install::Code | Segment [5|-46277584|0xF9E90000|0xFD3DDC30] |
20:40:50.91 | 45A4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
20:40:50.91 | 45A4 | 1062 | Install::Code | Segment [5|-46283280|0xF9E90000|0xFD3DC5F0] |
20:40:50.91 | 45A4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
20:40:50.91 | 45A4 | 1062 | Install::Code | Segment [5|-47470608|0xF9E90000|0xFD2BA7F0] |
20:40:50.91 | 45A4 | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
20:40:50.91 | 45A4 | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
20:40:50.91 | 45A4 | 1272 | OverlayManager::Start | Starting... |
20:40:50.91 | 45A4 | 1304 | OverlayManager::Start | starting hooks 2... |
20:40:50.91 | 45A4 | 602 | Install::Code | Init [Client,5] (MCH) OK |
20:40:50.91 | 45A4 | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
20:40:50.91 | 45A4 | 1479 | OverlayManager::Start | done with hooks... |
20:40:50.91 | 45A4 | 108 | ApiManager::Init | API Manager Event : OK |
20:40:50.92 | 45A4 | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=14340 |
20:40:50.92 | 45A4 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
20:40:50.92 | 45A4 | 114 | TXOfInterest | New list set with 0 items |
20:40:50.92 | 45A4 | 1505 | OverlayManager::Start | get foreground state |
20:40:50.92 | 45A4 | 1542 | OverlayManager::Start | Started... |
20:40:50.92 | 4E0 | 7133 | OverlayManager::OnConnected | Connected to server |
20:40:50.92 | 4E0 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
20:40:50.92 | 3804 | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x3058c |
20:40:50.110 | 45A4 | 602 | Install::Code | Init [Client,0] (MCH) OK |
20:40:50.110 | 45A4 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
20:40:50.110 | 45A4 | 94 | GraphicsHookManager::StopThread | StopThread |
20:40:50.111 | 4DC | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
20:40:50.114 | 45A4 | 406 | Client::initFirstInjection | init complete |
20:40:50.453 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:40:50.469 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:40:50.494 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
20:40:52.147 | 3948 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
20:40:52.150 | 3948 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
20:40:52.156 | 3948 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
20:40:52.156 | 3948 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
20:40:52.162 | 3948 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x6d7b8c40 |
20:40:52.162 | 3948 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1037036666 |
20:40:52.162 | 3948 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
20:40:52.162 | 3948 | 1126 | RenderDeviceD3d11::init | save state |
20:40:52.162 | 3948 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:40:52.165 | 3948 | 705 | RenderDeviceD3d11::initDX11 | create vs |
20:40:52.165 | 3948 | 723 | RenderDeviceD3d11::initDX11 | create vs |
20:40:52.167 | 3948 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
20:40:52.168 | 3948 | 774 | RenderDeviceD3d11::initDX11 | create raster |
20:40:52.169 | 3948 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
20:40:52.169 | 3948 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6ccf4878. |
20:40:52.169 | 3948 | 1134 | RenderDeviceD3d11::init | restore state |
20:40:52.169 | 3948 | 1137 | RenderDeviceD3d11::init | Target Window [0x3078c] |
20:40:52.169 | 3948 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:40:52.169 | 3948 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:40:52.169 | 3948 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
20:40:52.169 | 3948 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
20:40:52.169 | 3948 | 3061 | OverlayManager::setGraphics | Render Device fix was set RT. |
20:40:52.169 | 3948 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:40:52.169 | 3948 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:40:52.180 | 3948 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
20:40:52.180 | 3948 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
20:40:52.180 | 3948 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
20:40:52.180 | 3948 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
20:40:52.180 | 3948 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:40:52.180 | 3948 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3078c}. |
20:40:52.180 | 3948 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
20:40:52.180 | 3948 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x203ce |
20:40:52.180 | 3948 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:40:52.180 | 3948 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024) |
20:40:52.180 | 3948 | 2587 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
20:40:52.180 | 3948 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:40:52.180 | 3948 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
20:40:52.180 | 3948 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:40:52.180 | 3948 | 8211 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
20:40:52.198 | 2F3C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1074A_P_11368 opened succesfuly |
20:40:52.198 | 2F3C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
20:40:52.198 | 2F3C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10752_P_11368 opened succesfuly |
20:40:52.198 | 2F3C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
20:40:52.198 | 2F3C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1069E_P_11368 opened succesfuly |
20:40:52.198 | 2F3C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
20:40:52.213 | E28 | 2156 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:40:52.213 | E28 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:40:52.213 | E28 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:40:52.213 | E28 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xe28 |
20:40:52.213 | E28 | 469 | InputInterceptor::runHook | Mouse is hooked 0xe28 |
20:40:52.213 | E28 | 7973 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
20:40:52.214 | 3948 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40000 |
20:40:52.214 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
20:40:52.242 | 4E0 | 7234 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll] |
20:40:52.247 | 3948 | 8023 | OverlayManager::LoadPlugin | loading plugin: C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll |
20:40:52.250 | 3948 | 8034 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll] [] |
20:40:52.252 | 3948 | 8064 | OverlayManager::LoadPlugin | finish loading plugin |
20:40:57.771 | 2F3C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:40:57.0 | E28 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:40:58.22 | E28 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
20:41:00.189 | 3804 | 2122 | Client::LogProcessModules | Loaded modules: |
20:41:00.202 | 3804 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWClient.dll |
20:41:00.202 | 3804 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWExplorer.dll |
20:41:00.202 | 3804 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWUtils.dll |
20:41:00.202 | 3804 | 2138 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
20:41:00.202 | 3804 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
20:41:00.202 | 3804 | 2138 | | C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\64\gep_valorant.dll |
20:41:00.202 | 3804 | 2138 | | C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\64\libowgameevents64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\GEPPlugin64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\CompPkgSup.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\DINPUT8.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\DNSAPI.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\DSOUND.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\DWrite.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\GLU32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\HID.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\MFCORE.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\MSACM32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\MSASN1.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\NETAPI32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\NTASN1.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\OLEACC.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\OPENGL32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\PROPSYS.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\Secur32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\SspiCli.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\UMPDC.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\USERENV.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\USP10.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\VERSION.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\WINHTTP.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\WINMM.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\WINNSI.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\Wldp.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\avrt.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\credui.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\cryptnet.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\d3d11.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\d3d9.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\drvstore.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\dwmapi.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\dxcore.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\dxgi.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\dxva2.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\gpapi.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\iertutil.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\inputhost.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\ksuser.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\mf.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\mfplat.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\mfplay.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\midimap.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\msacm32.drv |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\mscms.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\ncrypt.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\netutils.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\ntdll.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\ntmarta.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\nvapi64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\powrprof.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\profapi.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\srvcli.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\textinputframework.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\urlmon.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\wdmaud.drv |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\wevtapi.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\windows.storage.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\winmmbase.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\SYSTEM32\wintypes.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\ADVAPI32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\AppXDeploymentClient.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\COMDLG32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\CRYPT32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\CoreMessaging.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\CoreUIComponents.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\NvCamera64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\d3dcompiler_47_64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvcuda64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvldumdx.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvwgf2umx_cfg.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\GDI32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\IMM32.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\KERNEL32.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\KERNELBASE.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\MSAudDecMFT.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\NSI.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\Normaliz.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\OLEAUT32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\PSAPI.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\RPCRT4.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\SETUPAPI.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\SHCORE.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\SHELL32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\SHLWAPI.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\USER32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\WINTRUST.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\WLDAP32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\WS2_32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\WindowManagementAPI.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\Windows.ApplicationModel.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\Windows.Media.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\Windows.UI.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\bcrypt.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\bcryptPrimitives.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\cfgmgr32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\clbcatq.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\colorcnv.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\combase.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\fwpuclnt.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\gameux.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\gdi32full.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\imagehlp.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\mfmp4srcsnk.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\mfperfhelper.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\msctf.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\msdmo.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\msmpeg2vdec.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\msvcp_win.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\msvcrt.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\ole32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\rasadhlp.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\sechost.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\ucrtbase.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\win32u.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\System32\winrnr.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\MMDevAPI.DLL |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\NLAapi.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\audioses.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\dataexchange.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\dcomp.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\explorerframe.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\mswsock.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\napinsp.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\nvspcap64.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\pnrpnsp.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\rsaenh.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\twinapi.appcore.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\twinapi.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\uxtheme.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\wlanapi.dll |
20:41:00.202 | 3804 | 2138 | | C:\Windows\system32\wshbth.dll |
20:41:00.474 | E28 | 485 | ReleaseD11Device | Device Released! [1] |
20:41:00.474 | E28 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:41:00.474 | E28 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:41:00.474 | E28 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:41:00.474 | E28 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:41:00.474 | E28 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x203ce |
20:41:00.474 | E28 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:41:00.474 | E28 | 185 | IRenderDevice::release | Render Releasing. |
20:41:00.474 | E28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:41:00.474 | E28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:41:00.474 | E28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:41:00.474 | E28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:41:00.474 | E28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:41:00.474 | E28 | 202 | IRenderDevice::release | Render Releasing Done. |
20:41:00.474 | E28 | 488 | ReleaseD11Device | End Device Released! |
20:41:00.572 | 4E0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:41:00.572 | 4E0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
20:41:00.573 | 4E0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:41:00.575 | E28 | 418 | fSwapResize_Buffers | Resize buffer (0x6d7b8c40)! |
20:41:00.586 | 3948 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x6d7b8c40 |
20:41:00.586 | 3948 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
20:41:00.586 | 3948 | 1126 | RenderDeviceD3d11::init | save state |
20:41:00.586 | 3948 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:41:00.591 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
20:41:00.593 | 3948 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6ccf4878. |
20:41:00.593 | 3948 | 1134 | RenderDeviceD3d11::init | restore state |
20:41:00.593 | 3948 | 1137 | RenderDeviceD3d11::init | Target Window [0x3078c] |
20:41:00.593 | 3948 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:41:00.593 | 3948 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:41:00.593 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:41:00.595 | 3948 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3078c}. |
20:41:00.595 | 3948 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
20:41:00.595 | 3948 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x906ce |
20:41:00.595 | 3948 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:41:00.595 | 3948 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024) |
20:41:00.595 | 3948 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:41:00.597 | E28 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:41:00.597 | E28 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:41:00.597 | E28 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xe28 |
20:41:00.597 | E28 | 469 | InputInterceptor::runHook | Mouse is hooked 0xe28 |
20:41:00.600 | E28 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:41:00.605 | 3948 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:41:00.605 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:41:00.605 | 3948 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:41:00.605 | 3948 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:41:00.617 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (500,340) / (512,384) - OK |
20:41:00.617 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,384) - OK |
20:41:01.583 | E28 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:41:01.632 | E28 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0xc01af (v: 1) |
20:41:01.757 | E28 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x3f075f (v: 1) |
20:41:01.798 | E28 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:41:01.805 | E28 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xc01af;prev = 0x3f075f , {Original values: ref = 0 handle = 0x10003} |
20:41:03.737 | E28 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d] |
20:41:03.883 | E28 | 603 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u] |
20:41:04.586 | E28 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
20:44:37.25 | E28 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
20:44:37.647 | 4E0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:44:37.671 | 36D4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20242_P_11368 opened succesfuly |
20:44:37.671 | 36D4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
20:44:37.678 | E28 | 485 | ReleaseD11Device | Device Released! [1] |
20:44:37.678 | E28 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
20:44:37.678 | E28 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 3624, 14664 |
20:44:37.678 | E28 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
20:44:37.678 | E28 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
20:44:37.678 | E28 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
20:44:37.678 | E28 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x906ce |
20:44:37.678 | E28 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
20:44:37.678 | E28 | 185 | IRenderDevice::release | Render Releasing. |
20:44:37.678 | E28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
20:44:37.678 | E28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
20:44:37.678 | E28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
20:44:37.678 | E28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
20:44:37.678 | E28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
20:44:37.678 | E28 | 202 | IRenderDevice::release | Render Releasing Done. |
20:44:37.678 | E28 | 488 | ReleaseD11Device | End Device Released! |
20:44:37.751 | E28 | 418 | fSwapResize_Buffers | Resize buffer (0x6d7b8c40)! |
20:44:37.867 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:44:37.867 | 4E0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
20:44:37.867 | 4E0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
20:44:37.867 | 4E0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2040C Title=[chat - Discord] |
20:44:37.867 | 4E0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
20:44:37.867 | 4E0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
20:44:37.867 | 4E0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:44:37.883 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
20:44:37.884 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
20:44:38.889 | 36D4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:44:40.928 | 1460 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3273]. |
20:44:40.928 | 1460 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
20:44:40.928 | 1460 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:15) |
20:44:53.924 | E28 | 418 | fSwapResize_Buffers | Resize buffer (0x6d7b8c40)! |
20:44:53.928 | 3948 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x6d7b8c40 |
20:44:53.928 | 3948 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
20:44:53.928 | 3948 | 1126 | RenderDeviceD3d11::init | save state |
20:44:53.928 | 3948 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
20:44:53.934 | 3948 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6ccf4878. |
20:44:53.934 | 3948 | 1134 | RenderDeviceD3d11::init | restore state |
20:44:53.934 | 3948 | 1137 | RenderDeviceD3d11::init | Target Window [0x3078c] |
20:44:53.934 | 3948 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
20:44:53.934 | 3948 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
20:44:53.934 | 3948 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
20:44:53.934 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
20:44:53.934 | 3948 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
20:44:53.934 | 3948 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:44:53.954 | 3948 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
20:44:53.954 | 3948 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3078c}. |
20:44:53.954 | 3948 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
20:44:53.954 | 3948 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x37707cd |
20:44:53.954 | 3948 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
20:44:53.954 | 3948 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024) |
20:44:53.954 | 3948 | 2286 | WidgetManager::Render | resume layout thread |
20:44:53.954 | 3948 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
20:44:53.954 | 3948 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:44:53.954 | 3948 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
20:44:53.954 | 3948 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:44:53.959 | E28 | 2156 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
20:44:53.959 | E28 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
20:44:53.959 | E28 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
20:44:53.959 | E28 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xe28 |
20:44:53.959 | E28 | 469 | InputInterceptor::runHook | Mouse is hooked 0xe28 |
20:44:53.961 | 3948 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
20:44:53.961 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
20:44:53.961 | 3948 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
20:44:53.961 | 3948 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
20:44:54.17 | 4E0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
20:44:54.17 | 4E0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
20:44:54.17 | 4E0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
20:44:54.21 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
20:44:54.21 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
20:44:54.24 | E28 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
20:44:54.36 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
20:44:54.38 | 3948 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
20:44:57.345 | 4E0 | 140 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
20:44:57.345 | 4E0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
20:44:57.347 | 3948 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
20:44:59.362 | 34D0 | 50 | capture device | capture device registered |
20:44:59.365 | 3948 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
20:44:59.365 | 3948 | 50 | capture device | (half life scientist) everything.. seems to be in order |
20:44:59.366 | 3948 | 50 | capture device | d3d11 shared texture capture successful |
20:52:49.131 | 4E0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
20:52:50.320 | 4E0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:52:50.353 | 35AC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:52:50.353 | 35AC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20242 |
20:52:50.353 | 35AC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_20242_P_11368 close 2147483647 bytes |
20:52:50.353 | 35AC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:52:50.355 | 35AC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_407CC_P_11368 opened succesfuly |
20:52:50.355 | 35AC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
20:52:51.97 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (400,680) / (512,768) - OK |
20:52:51.97 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
20:52:54.132 | 4E0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
20:52:56.905 | 35AC | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
20:53:01.219 | E28 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
20:53:02.866 | E28 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x303e0 (v: 1) |
20:53:03.646 | 3948 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
20:53:03.657 | E28 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xc01af;prev = 0x303e0 , {Original values: ref = 0 handle = 0x10003} |
20:53:03.658 | 35AC | 255 | InterProcessElement::close | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes |
20:53:03.658 | 35AC | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=407cc |
20:53:03.658 | 35AC | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_407CC_P_11368 close 2147483647 bytes |
20:53:03.658 | 35AC | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
20:55:34.337 | 4E0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
20:55:34.361 | 10B0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3107C2_P_11368 opened succesfuly |
20:55:34.361 | 10B0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
20:55:34.799 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
20:55:34.799 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
20:55:53.674 | 4E0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
20:55:53.676 | 3948 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
20:55:53.676 | 3948 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
20:55:53.685 | 3948 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
20:55:53.685 | 3948 | 50 | capture device | (half life scientist) everything.. seems to be in order |
20:55:53.685 | 3948 | 50 | capture device | d3d11 shared texture capture successful |
20:58:16.680 | E28 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
21:25:50.766 | 4E0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
21:25:51.582 | 4E0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:25:51.603 | 1978 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:25:51.603 | 1978 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3107c2 |
21:25:51.603 | 1978 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3107C2_P_11368 close 2147483647 bytes |
21:25:51.603 | 1978 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:25:51.605 | 1978 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_907A0_P_11368 opened succesfuly |
21:25:51.605 | 1978 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
21:25:52.295 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (400,680) / (512,768) - OK |
21:25:52.295 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:25:55.766 | 4E0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
21:25:58.673 | 1978 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:26:06.997 | E28 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:26:07.60 | E28 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:26:07.67 | E28 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xc01af;prev = 0xc01af , {Original values: ref = 0 handle = 0x10003} |
21:26:07.356 | E28 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:26:07.977 | 3948 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:26:07.988 | 1978 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:26:07.988 | 1978 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=907a0 |
21:26:07.988 | 1978 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_907A0_P_11368 close 2147483647 bytes |
21:26:07.988 | 1978 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:26:07.988 | E28 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xc01af;prev = 0x303e0 , {Original values: ref = 0 handle = 0x10003} |
21:26:39.485 | E28 | 485 | ReleaseD11Device | Device Released! [1] |
21:26:39.485 | E28 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:26:39.485 | E28 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 3624, 14664 |
21:26:39.486 | E28 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:26:39.486 | E28 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:26:39.486 | E28 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:26:39.486 | E28 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x37707cd |
21:26:39.486 | E28 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:26:39.486 | E28 | 185 | IRenderDevice::release | Render Releasing. |
21:26:39.486 | E28 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
21:26:39.486 | E28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:26:39.486 | E28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:26:39.486 | E28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:26:39.486 | E28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:26:39.486 | E28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:26:39.486 | E28 | 202 | IRenderDevice::release | Render Releasing Done. |
21:26:39.486 | E28 | 488 | ReleaseD11Device | End Device Released! |
21:26:39.560 | E28 | 418 | fSwapResize_Buffers | Resize buffer (0x6d7b8c40)! |
21:26:39.914 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:26:39.914 | 4E0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:26:39.914 | 4E0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
21:26:39.914 | 4E0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20322 Title=[Buff App] |
21:26:39.914 | 4E0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:26:39.914 | 4E0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:26:39.914 | 4E0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:26:39.929 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
21:26:39.930 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
21:26:40.918 | 3A80 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:26:42.959 | 3A80 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3493]. |
21:26:42.959 | 3A80 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
21:26:42.959 | 3A80 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
21:27:17.881 | E28 | 418 | fSwapResize_Buffers | Resize buffer (0x6d7b8c40)! |
21:27:17.886 | 3948 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x6d7b8c40 |
21:27:17.886 | 3948 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
21:27:17.886 | 3948 | 1126 | RenderDeviceD3d11::init | save state |
21:27:17.886 | 3948 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:27:17.894 | 3948 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6ccf4878. |
21:27:17.894 | 3948 | 1134 | RenderDeviceD3d11::init | restore state |
21:27:17.894 | 3948 | 1137 | RenderDeviceD3d11::init | Target Window [0x3078c] |
21:27:17.894 | 3948 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:27:17.894 | 3948 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:27:17.894 | 3948 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:27:17.894 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:27:17.894 | 3948 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:27:17.894 | 3948 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:27:17.895 | 3948 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
21:27:17.895 | 3948 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3078c}. |
21:27:17.895 | 3948 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
21:27:17.895 | 3948 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2d107db |
21:27:17.895 | 3948 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:27:17.895 | 3948 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024) |
21:27:17.895 | 3948 | 2286 | WidgetManager::Render | resume layout thread |
21:27:17.895 | 3948 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
21:27:17.895 | 3948 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:27:17.895 | 3948 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:27:17.895 | 3948 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:27:17.898 | E28 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:27:17.898 | E28 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:27:17.898 | E28 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xe28 |
21:27:17.898 | E28 | 469 | InputInterceptor::runHook | Mouse is hooked 0xe28 |
21:27:17.905 | 3948 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:27:17.905 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:27:17.905 | 3948 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:27:17.905 | 3948 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:27:17.997 | 4E0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:27:17.997 | 4E0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
21:27:17.997 | 4E0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:27:18.6 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
21:27:18.16 | E28 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:27:18.17 | 3948 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:29:01.679 | 4E0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:29:01.693 | 384 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_906BE_P_11368 opened succesfuly |
21:29:01.693 | 384 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
21:29:02.149 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
21:29:02.149 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:29:12.969 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
21:29:12.969 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
21:29:20.563 | 4E0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
21:29:20.565 | 3948 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
21:29:20.584 | 3948 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
21:29:20.584 | 3948 | 50 | capture device | (half life scientist) everything.. seems to be in order |
21:29:20.584 | 3948 | 50 | capture device | d3d11 shared texture capture successful |
22:03:41.6 | 4E0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
22:03:42.217 | 4E0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:03:42.234 | 2CE0 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:03:42.234 | 2CE0 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=906be |
22:03:42.234 | 2CE0 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_906BE_P_11368 close 2147483647 bytes |
22:03:42.235 | 2CE0 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:03:42.238 | 2CE0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_A06D2_P_11368 opened succesfuly |
22:03:42.238 | 2CE0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
22:03:42.952 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (400,680) / (512,768) - OK |
22:03:42.952 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:03:46.7 | 4E0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
22:03:48.874 | 2CE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:03:55.922 | E28 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
22:03:56.668 | 3948 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:03:56.679 | E28 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0xc01af;prev = 0x303e0 , {Original values: ref = 0 handle = 0x10003} |
22:03:56.680 | 14B8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:03:56.680 | 14B8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=a06d2 |
22:03:56.680 | 14B8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_A06D2_P_11368 close 2147483647 bytes |
22:03:56.680 | 14B8 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:04:27.637 | E28 | 485 | ReleaseD11Device | Device Released! [1] |
22:04:27.637 | E28 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:04:27.637 | E28 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 3624, 14664 |
22:04:27.637 | E28 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:04:27.637 | E28 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:04:27.637 | E28 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:04:27.638 | E28 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2d107db |
22:04:27.638 | E28 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:04:27.638 | E28 | 185 | IRenderDevice::release | Render Releasing. |
22:04:27.638 | E28 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
22:04:27.638 | E28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:04:27.638 | E28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:04:27.638 | E28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:04:27.638 | E28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:04:27.638 | E28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:04:27.638 | E28 | 202 | IRenderDevice::release | Render Releasing Done. |
22:04:27.638 | E28 | 488 | ReleaseD11Device | End Device Released! |
22:04:27.691 | E28 | 418 | fSwapResize_Buffers | Resize buffer (0x6d7b8c40)! |
22:04:28.4 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:04:28.4 | 4E0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:04:28.4 | 4E0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
22:04:28.5 | 4E0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20322 Title=[Buff App] |
22:04:28.5 | 4E0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:04:28.5 | 4E0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:04:28.5 | 4E0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:04:28.20 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:04:28.21 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
22:04:29.24 | 217C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:04:31.39 | 217C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3414]. |
22:04:31.39 | 217C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
22:04:31.39 | 217C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
22:05:08.664 | E28 | 418 | fSwapResize_Buffers | Resize buffer (0x6d7b8c40)! |
22:05:08.669 | 3948 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x6d7b8c40 |
22:05:08.669 | 3948 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
22:05:08.669 | 3948 | 1126 | RenderDeviceD3d11::init | save state |
22:05:08.669 | 3948 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:05:08.675 | 3948 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6ccf4878. |
22:05:08.675 | 3948 | 1134 | RenderDeviceD3d11::init | restore state |
22:05:08.675 | 3948 | 1137 | RenderDeviceD3d11::init | Target Window [0x3078c] |
22:05:08.675 | 3948 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:05:08.675 | 3948 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:05:08.675 | 3948 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:05:08.675 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:05:08.675 | 3948 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:05:08.675 | 3948 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:05:08.682 | 3948 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:05:08.682 | 3948 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3078c}. |
22:05:08.682 | 3948 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
22:05:08.682 | 3948 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x40c706cf |
22:05:08.682 | 3948 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:05:08.682 | 3948 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024) |
22:05:08.682 | 3948 | 2286 | WidgetManager::Render | resume layout thread |
22:05:08.682 | 3948 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
22:05:08.682 | 3948 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:05:08.682 | 3948 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:05:08.682 | 3948 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:05:08.687 | 3948 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:05:08.687 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:05:08.687 | 3948 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:05:08.687 | 3948 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:05:08.688 | E28 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:05:08.688 | E28 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:05:08.688 | E28 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xe28 |
22:05:08.688 | E28 | 469 | InputInterceptor::runHook | Mouse is hooked 0xe28 |
22:05:09.5 | 4E0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:05:09.5 | 4E0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
22:05:09.5 | 4E0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:05:09.7 | E28 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:05:09.21 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
22:05:09.26 | 3948 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:09:26.231 | 4E0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:09:26.253 | BC4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F016A_P_11368 opened succesfuly |
22:09:26.253 | BC4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
22:09:26.920 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
22:09:26.920 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:09:36.901 | BC4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes |
22:09:36.902 | BC4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f016a |
22:09:36.902 | BC4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_F016A_P_11368 close 2147483647 bytes |
22:09:36.902 | BC4 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
22:09:37.475 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
22:09:37.475 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
22:09:45.52 | 4E0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
22:09:45.57 | 3948 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
22:09:45.70 | 3948 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
22:09:45.70 | 3948 | 50 | capture device | (half life scientist) everything.. seems to be in order |
22:09:45.71 | 3948 | 50 | capture device | d3d11 shared texture capture successful |
22:43:20.320 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:43:20.320 | 4E0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:43:20.320 | 4E0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
22:43:20.320 | 4E0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10188 Title=[] |
22:43:20.320 | 4E0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:43:20.320 | 4E0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:43:20.320 | 4E0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:43:20.323 | E28 | 485 | ReleaseD11Device | Device Released! [1] |
22:43:20.323 | E28 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:43:20.323 | E28 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 3624, 14664 |
22:43:20.323 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:43:20.323 | E28 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:43:20.323 | E28 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:43:20.324 | E28 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:43:20.324 | E28 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x40c706cf |
22:43:20.324 | E28 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:43:20.324 | E28 | 185 | IRenderDevice::release | Render Releasing. |
22:43:20.324 | E28 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
22:43:20.324 | E28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:43:20.324 | E28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:43:20.324 | E28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:43:20.324 | E28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:43:20.324 | E28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:43:20.324 | E28 | 202 | IRenderDevice::release | Render Releasing Done. |
22:43:20.324 | E28 | 488 | ReleaseD11Device | End Device Released! |
22:43:20.327 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
22:43:20.392 | E28 | 418 | fSwapResize_Buffers | Resize buffer (0x6d7b8c40)! |
22:43:21.347 | 618 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:43:23.387 | 618 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3072]. |
22:43:23.387 | 618 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
22:43:23.387 | 618 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
22:43:42.828 | E28 | 418 | fSwapResize_Buffers | Resize buffer (0x6d7b8c40)! |
22:43:42.831 | 3948 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x6d7b8c40 |
22:43:42.831 | 3948 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
22:43:42.831 | 3948 | 1126 | RenderDeviceD3d11::init | save state |
22:43:42.831 | 3948 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
22:43:42.837 | 3948 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x6ccf4878. |
22:43:42.837 | 3948 | 1134 | RenderDeviceD3d11::init | restore state |
22:43:42.837 | 3948 | 1137 | RenderDeviceD3d11::init | Target Window [0x3078c] |
22:43:42.837 | 3948 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
22:43:42.837 | 3948 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
22:43:42.837 | 3948 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
22:43:42.837 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
22:43:42.837 | 3948 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
22:43:42.837 | 3948 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:43:42.856 | 3948 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
22:43:42.856 | 3948 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x3078c}. |
22:43:42.856 | 3948 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
22:43:42.856 | 3948 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x64940781 |
22:43:42.856 | 3948 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
22:43:42.856 | 3948 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024) |
22:43:42.856 | 3948 | 2286 | WidgetManager::Render | resume layout thread |
22:43:42.856 | 3948 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
22:43:42.856 | 3948 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:43:42.856 | 3948 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
22:43:42.856 | 3948 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:43:42.857 | E28 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
22:43:42.857 | E28 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
22:43:42.857 | E28 | 447 | InputInterceptor::runHook | Keyboard is hooked 0xe28 |
22:43:42.857 | E28 | 469 | InputInterceptor::runHook | Mouse is hooked 0xe28 |
22:43:42.862 | 3948 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
22:43:42.862 | 3948 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
22:43:42.862 | 3948 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
22:43:42.862 | 3948 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
22:43:43.45 | 4E0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
22:43:43.45 | 4E0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
22:43:43.46 | 4E0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
22:43:43.49 | E28 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
22:43:43.51 | 3948 | 50 | capture device | d3d11 shared texture capture successful |
22:43:43.64 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
22:43:43.67 | 3948 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
22:44:35.205 | 4E0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
22:44:35.777 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
22:44:35.777 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
22:44:35.977 | 4E0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
22:44:36.6 | 2DA4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_160768_P_11368 opened succesfuly |
22:44:36.6 | 2DA4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly |
22:44:36.763 | 3948 | 326 | RenderImageD3d11::setSize | Create Texture (400,680) / (512,768) - OK |
22:44:36.763 | 3948 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
22:44:40.206 | 4E0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
22:44:41.130 | E28 | 485 | ReleaseD11Device | Device Released! [1] |
22:44:41.130 | E28 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
22:44:41.130 | E28 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 3624, 14664 |
22:44:41.130 | E28 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
22:44:41.130 | E28 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
22:44:41.131 | E28 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
22:44:41.131 | E28 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x64940781 |
22:44:41.131 | E28 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
22:44:41.131 | E28 | 185 | IRenderDevice::release | Render Releasing. |
22:44:41.131 | E28 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
22:44:41.131 | E28 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
22:44:41.131 | E28 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
22:44:41.131 | E28 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
22:44:41.131 | E28 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
22:44:41.131 | E28 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
22:44:41.131 | E28 | 202 | IRenderDevice::release | Render Releasing Done. |
22:44:41.131 | E28 | 488 | ReleaseD11Device | End Device Released! |
22:44:41.194 | E28 | 418 | fSwapResize_Buffers | Resize buffer (0x6d7b8c40)! |
22:44:41.435 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:44:41.435 | 4E0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
22:44:41.435 | 4E0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
22:44:41.435 | 4E0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2040C Title=[twice - Discord] |
22:44:41.435 | 4E0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
22:44:41.435 | 4E0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
22:44:41.435 | 4E0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
22:44:41.449 | 4E0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
22:44:41.451 | 4E0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
22:44:42.449 | 2DA4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
22:44:44.471 | 2DA4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3389]. |
22:44:44.471 | 2DA4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
22:44:44.471 | 2DA4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
22:59:30.32 | 4E0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |