TimeThreadLineFunctionMessage
17:27:01.186880138runClientStarting Overlay PID=15140(0x3b24) server PID = 5400
17:27:01.186880560Client::initClient::Initialize
17:27:01.186880568Client::initStart owclient thread
17:27:01.18735A0325Client::initFirstInjectionClient::initFirstInjection.
17:27:01.18735A0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_1895400 opened succesfuly
17:27:01.18735A0351session id = {ACB1E740-95AC-4D0B-821E-95AD3A6E65C3}
17:27:01.18735A02069Client::LogClientInfoCommandLine[1] [C:/Riot Games/League of Legends/Game/League of Legends.exe162.249.79.47 5134 kNn17arzwXRr2sr4m+5S8g== 3884937-PlayerID=3884937-GameID=1260449658-GameBaseDir=C:\Riot Games\League of Legends].
17:27:01.18735A02069Client::LogClientInfoCommandLine[2] [-PlatformID=TR1-Locale=tr_TR-SkipBuild-EnableCrashpad=true-EnableLNP-UseDX11=1:1-UseMetal=0:1-UseNewX3D-UseNewX3DFramebuffers-RiotClientPort=57931].
17:27:01.18735A02087Client::LogClientInfoOS version [10.0]
17:27:01.18735A02092Client::LogClientInfoProcess OS version [6.2] [64-bit]
17:27:01.18735A02112Client::LogClientInfoClient Version 2.2.189.3
17:27:01.18735A02122Client::LogProcessModulesLoaded modules:
17:27:01.18935A02138C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
17:27:01.18935A02138C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWClient.dll
17:27:01.18935A02138C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWExplorer.dll
17:27:01.18935A02138C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2111.5-0\X86\MpOav.dll
17:27:01.18935A02138C:\Riot Games\League of Legends\Game\League of Legends.exe
17:27:01.18935A02138C:\Riot Games\League of Legends\Game\LogitechLed.dll
17:27:01.18935A02138C:\Riot Games\League of Legends\Game\d3dcompiler_47.dll
17:27:01.18935A02138C:\Riot Games\League of Legends\Game\stub.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\AUDIOSES.DLL
17:27:01.18935A02138C:\Windows\SYSTEM32\AVRT.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\CRYPTBASE.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\ColorAdapterClient.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\CoreMessaging.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\CoreUIComponents.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\DEVOBJ.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\DINPUT8.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\DNSAPI.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\HID.DLL
17:27:01.18935A02138C:\Windows\SYSTEM32\IPHLPAPI.DLL
17:27:01.18935A02138C:\Windows\SYSTEM32\MSASN1.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\PROPSYS.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\UMPDC.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\USERENV.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\VERSION.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\WINMM.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\WINNSI.DLL
17:27:01.18935A02138C:\Windows\SYSTEM32\WTSAPI32.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\WindowsCodecs.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\Wldp.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\XAudio2_8.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\XINPUT9_1_0.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\amsi.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\cryptnet.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\cryptsp.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\d3d11.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\d3d9.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\d3dx9_39.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\dbgcore.DLL
17:27:01.18935A02138C:\Windows\SYSTEM32\dbghelp.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\dcomp.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\dhcpcsvc.DLL
17:27:01.18935A02138C:\Windows\SYSTEM32\drvstore.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\dsound.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\dwmapi.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\dxcore.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\dxgi.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\gpapi.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\icm32.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\inputhost.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\kernel.appcore.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\mscms.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\ntdll.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\ntmarta.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\nvapi.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\powrprof.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\profapi.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\resourcepolicyclient.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\textinputframework.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\wbemcomn.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\windows.storage.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\winmmbase.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\wintypes.dll
17:27:01.18935A02138C:\Windows\SYSTEM32\xaudio2_9.DLL
17:27:01.18935A02138C:\Windows\System32\CRYPT32.dll
17:27:01.18935A02138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\NvCamera32.dll
17:27:01.18935A02138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\d3dcompiler_47_32.dll
17:27:01.18935A02138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvldumd.dll
17:27:01.18935A02138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvwgf2um.dll
17:27:01.18935A02138C:\Windows\System32\GDI32.dll
17:27:01.18935A02138C:\Windows\System32\IMM32.DLL
17:27:01.18935A02138C:\Windows\System32\KERNEL32.DLL
17:27:01.18935A02138C:\Windows\System32\KERNELBASE.dll
17:27:01.18935A02138C:\Windows\System32\MMDevApi.dll
17:27:01.18935A02138C:\Windows\System32\MSCTF.dll
17:27:01.18935A02138C:\Windows\System32\NSI.dll
17:27:01.18935A02138C:\Windows\System32\OLEAUT32.dll
17:27:01.18935A02138C:\Windows\System32\OneCoreCommonProxyStub.dll
17:27:01.18935A02138C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
17:27:01.18935A02138C:\Windows\System32\PSAPI.DLL
17:27:01.18935A02138C:\Windows\System32\RPCRT4.dll
17:27:01.18935A02138C:\Windows\System32\SETUPAPI.dll
17:27:01.18935A02138C:\Windows\System32\SHELL32.dll
17:27:01.18935A02138C:\Windows\System32\USER32.dll
17:27:01.18935A02138C:\Windows\System32\WINTRUST.dll
17:27:01.18935A02138C:\Windows\System32\WS2_32.dll
17:27:01.18935A02138C:\Windows\System32\advapi32.dll
17:27:01.18935A02138C:\Windows\System32\bcrypt.dll
17:27:01.18935A02138C:\Windows\System32\bcryptPrimitives.dll
17:27:01.18935A02138C:\Windows\System32\cfgmgr32.dll
17:27:01.18935A02138C:\Windows\System32\clbcatq.dll
17:27:01.18935A02138C:\Windows\System32\combase.dll
17:27:01.18935A02138C:\Windows\System32\fwpuclnt.dll
17:27:01.18935A02138C:\Windows\System32\gdi32full.dll
17:27:01.18935A02138C:\Windows\System32\imagehlp.dll
17:27:01.18935A02138C:\Windows\System32\msvcp_win.dll
17:27:01.18935A02138C:\Windows\System32\msvcrt.dll
17:27:01.18935A02138C:\Windows\System32\ole32.dll
17:27:01.18935A02138C:\Windows\System32\rasadhlp.dll
17:27:01.18935A02138C:\Windows\System32\sechost.dll
17:27:01.18935A02138C:\Windows\System32\shcore.dll
17:27:01.18935A02138C:\Windows\System32\shlwapi.dll
17:27:01.19035A02138C:\Windows\System32\ucrtbase.dll
17:27:01.19035A02138C:\Windows\System32\win32u.dll
17:27:01.19035A02138C:\Windows\System32\winrnr.dll
17:27:01.19035A02138C:\Windows\system32\NLAapi.dll
17:27:01.19035A02138C:\Windows\system32\mswsock.dll
17:27:01.19035A02138C:\Windows\system32\napinsp.dll
17:27:01.19035A02138C:\Windows\system32\nvspcap.dll
17:27:01.19035A02138C:\Windows\system32\pnrpnsp.dll
17:27:01.19035A02138C:\Windows\system32\rsaenh.dll
17:27:01.19035A02138C:\Windows\system32\uxtheme.dll
17:27:01.19035A02138C:\Windows\system32\wbem\fastprox.dll
17:27:01.19035A02138C:\Windows\system32\wbem\wbemprox.dll
17:27:01.19035A02138C:\Windows\system32\wbem\wbemsvc.dll
17:27:01.19035A02138C:\Windows\system32\wshbth.dll
17:27:01.19035A079GraphicsHookManager::InitCreated Thread - Created , ThreadId=15768
17:27:01.19135A01551Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
17:27:01.19135A01559Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
17:27:01.19135A01596Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
17:27:01.19135A01608Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
17:27:01.19135A01674Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
17:27:01.19135A01687Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - ON
17:27:01.19135A01717Client::ReadGameConfigurationsEnable EnableTXR - OFF
17:27:01.19135A01757Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
17:27:01.19135A01759Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
17:27:01.19135A01761Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
17:27:01.19135A01763Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
17:27:01.19135A01765Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - ON
17:27:01.19135A01767Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
17:27:01.19135A01769Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
17:27:01.19135A01772Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
17:27:01.19135A01775Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
17:27:01.19135A01882Data::Search[0] 0x76180000
17:27:01.19135A01882Data::Search[1] 0x0
17:27:01.19135A01882Data::Search[2] 0x6B680000
17:27:01.19135A01882Data::Search[3] 0x66460000
17:27:01.19135A01882Data::Search[4] 0x0
17:27:01.19135A01882Data::Search[5] 0x6B5B0000
17:27:01.19135A01882Data::Search[6] 0x76BD0000
17:27:01.19135A01882Data::Search[7] 0x0
17:27:01.19235A01882Data::Search[8] 0x6B5B0000
17:27:01.19235A01882Data::Search[9] 0x0
17:27:01.19235A01887Data::Search[10] 0x0
17:27:01.19235A01893Data::Search[11] 0x6B3D0000
17:27:01.19235A01899Data::Search[12] 0x0
17:27:01.19235A01905Data::Search[13] 0x0
17:27:01.19235A0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:27:01.19235A01264Client::hookFunctionsDetected Windows 8.1 or greater
17:27:01.19235A01287Client::hookFunctionsAcquiring function lock succedded
17:27:01.19235A0254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
17:27:01.19335A0582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
17:27:01.19335A0952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
17:27:01.19335A0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_1895400 opened succesfuly
17:27:01.19335A0528OverlayManager::OverlayManagerOW System Cursor is set to = 0xa2302f2
17:27:01.19335A07548OverlayManager::LoadDefaultCursorsLoad default cursors
17:27:01.19435A0536OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x50204bc
17:27:01.19435A072PerformanceCounter::StartSessionStartSession
17:27:01.19435A072PerformanceCounter::StartSessionStartSession
17:27:01.19435A0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
17:27:01.19435A0758OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
17:27:01.19435A0776OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
17:27:01.19435A0778OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
17:27:01.19435A0781OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
17:27:01.19435A0784OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
17:27:01.19435A0787OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
17:27:01.19435A0790OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
17:27:01.19435A0793OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
17:27:01.19435A0796OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
17:27:01.19435A0799OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = ON
17:27:01.19435A0802OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = ON
17:27:01.19435A0805OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = ON
17:27:01.19435A0808OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = ON
17:27:01.19435A0811OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
17:27:01.19435A0814OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
17:27:01.19435A0817OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
17:27:01.19435A0820OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
17:27:01.19435A0823OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
17:27:01.19435A0826OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
17:27:01.19435A0829OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
17:27:01.19435A0832OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
17:27:01.19435A0835OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
17:27:01.19435A0838OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
17:27:01.19435A0841OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
17:27:01.19435A0844OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
17:27:01.19435A0847OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
17:27:01.19435A0850OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
17:27:01.19435A0853OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
17:27:01.19435A0856OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
17:27:01.19435A0859OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
17:27:01.19435A0862OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
17:27:01.19435A0865OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
17:27:01.19435A0868OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
17:27:01.19435A0871OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
17:27:01.19435A0874OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
17:27:01.19435A0877OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
17:27:01.19435A0880OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
17:27:01.19435A0883OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
17:27:01.19435A0886OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
17:27:01.19435A0889OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
17:27:01.19435A0892OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
17:27:01.19435A0895OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
17:27:01.19435A0898OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
17:27:01.19435A0901OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
17:27:01.19435A0904OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
17:27:01.19435A0907OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
17:27:01.19435A0910OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
17:27:01.19435A0913OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
17:27:01.19435A0916OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
17:27:01.19435A0919OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
17:27:01.19435A0922OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
17:27:01.19435A0925OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
17:27:01.19435A0928OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
17:27:01.19435A0931OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
17:27:01.19435A0934OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
17:27:01.19435A0937OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
17:27:01.19435A0940OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
17:27:01.19435A0943OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
17:27:01.19435A0946OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
17:27:01.19435A0949OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
17:27:01.19435A0952OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
17:27:01.19435A0955OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
17:27:01.19435A0958OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
17:27:01.19435A0961OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
17:27:01.19435A0964OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
17:27:01.19435A0967OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
17:27:01.19435A0970OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
17:27:01.19435A0972OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
17:27:01.19435A0974OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
17:27:01.19435A0976OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
17:27:01.19435A0978OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
17:27:01.19435A0980OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
17:27:01.19435A0982OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
17:27:01.19435A0984OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
17:27:01.19435A0986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
17:27:01.19435A0988OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = ON
17:27:01.19435A0990OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
17:27:01.19435A0992OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
17:27:01.19435A0994OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
17:27:01.19435A0996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
17:27:01.19435A0998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
17:27:01.19435A01000OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
17:27:01.19435A01002OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
17:27:01.19435A01004OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
17:27:01.19435A01006OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
17:27:01.19435A01008OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
17:27:01.19435A01010OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
17:27:01.19435A01024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:27:01.19435A0629OverlayManager::InitGameClientstarting hooks...
17:27:01.24535A01991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.188.0.22\win32\\OWUtils.dll succeeded
17:27:01.27835A0602Install::CodeInit [Client,1] (MCH) OK
17:27:01.27835A0602Install::CodeInit [Client,2] (MCH) OK
17:27:01.27935A0602Install::CodeInit [Client,3] (MCH) OK
17:27:01.27935A0602Install::CodeInit [Client,4] (MCH) OK
17:27:01.29335A0602Install::CodeInit [Client,4.1] (MCH) OK
17:27:01.30735A0602Install::CodeInit [Client,4.2] (MCH) OK
17:27:01.30735A01346Client::hookFunctionsHook PEX
17:27:01.30735A01361Client::hookFunctionsSuspend before hook: OFF
17:27:01.30835A0964Client::hookLibraryFunctionsread D3D9 sht offset: 0x2b6c , 0x4f44
17:27:01.30835A0426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x2b6c , 0x4f44
17:27:01.30835A039GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
17:27:01.30835A0101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
17:27:01.30835A01062Install::CodeSegment [2|494736|0x6B680000|0x78C90]
17:27:01.32135A0602Install::Codeunknown (MCH) OK
17:27:01.32135A01062Install::CodeSegment [2|424624|0x6B680000|0x67AB0]
17:27:01.33635A0602Install::Codeunknown (MCH) OK
17:27:01.33635A01062Install::CodeSegment [2|479856|0x6B680000|0x75270]
17:27:01.36035A0602Install::Codeunknown (MCH) OK
17:27:01.36035A01062Install::CodeSegment [2|941152|0x6B680000|0xE5C60]
17:27:01.37835A0602Install::Codeunknown (MCH) OK
17:27:01.37935A01062Install::CodeSegment [2|940160|0x6B680000|0xE5880]
17:27:01.39435A0602Install::Codeunknown (MCH) OK
17:27:01.39435A01062Install::CodeSegment [2|324400|0x6B680000|0x4F330]
17:27:01.40735A0602Install::Codeunknown (MCH) OK
17:27:01.40735A01062Install::CodeSegment [2|940304|0x6B680000|0xE5910]
17:27:01.42035A0602Install::Codeunknown (MCH) OK
17:27:01.42035A01062Install::CodeSegment [2|405008|0x6B680000|0x62E10]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::7.
17:27:01.42035A01062Install::CodeSegment [2|403728|0x6B680000|0x62910]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::8.
17:27:01.42035A01062Install::CodeSegment [2|403376|0x6B680000|0x627B0]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::9.
17:27:01.42035A01062Install::CodeSegment [2|1255040|0x6B680000|0x132680]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::10.
17:27:01.42035A01062Install::CodeSegment [2|1253760|0x6B680000|0x132180]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::11.
17:27:01.42035A01062Install::CodeSegment [2|404240|0x6B680000|0x62B10]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
17:27:01.42035A01062Install::CodeSegment [2|404544|0x6B680000|0x62C40]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
17:27:01.42035A01062Install::CodeSegment [2|424848|0x6B680000|0x67B90]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::14.
17:27:01.42035A01062Install::CodeSegment [2|529312|0x6B680000|0x813A0]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::15.
17:27:01.42035A01062Install::CodeSegment [2|307904|0x6B680000|0x4B2C0]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
17:27:01.42035A01062Install::CodeSegment [2|463728|0x6B680000|0x71370]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
17:27:01.42035A01062Install::CodeSegment [2|465664|0x6B680000|0x71B00]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
17:27:01.42035A01062Install::CodeSegment [2|307904|0x6B680000|0x4B2C0]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
17:27:01.42035A01062Install::CodeSegment [2|463264|0x6B680000|0x711A0]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
17:27:01.42035A01062Install::CodeSegment [2|465344|0x6B680000|0x719C0]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
17:27:01.42035A01062Install::CodeSegment [3|45120|0x66460000|0xB040]
17:27:01.42035A01153Client::hookLibraryFunctions=========> Hook is skipped function 3::35.
17:27:01.42035A01062Install::CodeSegment [3|54608|0x66460000|0xD550]
17:27:01.44435A0602Install::Codeunknown (MCH) OK
17:27:01.44435A01062Install::CodeSegment [3|54176|0x66460000|0xD3A0]
17:27:01.45835A0602Install::Codeunknown (MCH) OK
17:27:01.45835A01062Install::CodeSegment [5|456240|0x6B5B0000|0x6F630]
17:27:01.47135A0602Install::Codeunknown (MCH) OK
17:27:01.47135A01062Install::CodeSegment [5|455920|0x6B5B0000|0x6F4F0]
17:27:01.48535A0602Install::Codeunknown (MCH) OK
17:27:01.48535A01062Install::CodeSegment [5|189856|0x6B5B0000|0x2E5A0]
17:27:01.48535A0602Install::Codeunknown (MCH) OK
17:27:01.48535A01062Install::CodeSegment [5|424496|0x6B5B0000|0x67A30]
17:27:01.50435A0602Install::Codeunknown (MCH) OK
17:27:01.50435A01062Install::CodeSegment [5|-774816|0x6B5B0000|0xFFF42D60]
17:27:01.50435A01153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
17:27:01.50435A01062Install::CodeSegment [5|-761728|0x6B5B0000|0xFFF46080]
17:27:01.50435A01153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
17:27:01.50435A01062Install::CodeSegment [5|-790176|0x6B5B0000|0xFFF3F160]
17:27:01.50435A01153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
17:27:01.50435A01062Install::CodeSegment [5|-1747232|0x6B5B0000|0xFFE556E0]
17:27:01.50435A01153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
17:27:01.50435A0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
17:27:01.50435A01272OverlayManager::StartStarting...
17:27:01.50435A01304OverlayManager::Startstarting hooks 2...
17:27:01.50435A0602Install::CodeInit [Client,5] (MCH) OK
17:27:01.50435A01470XTRAP COMPATIBLE PATCH WARNING
17:27:01.50435A01479OverlayManager::Startdone with hooks...
17:27:01.50435A0108ApiManager::InitAPI Manager Event : OK
17:27:01.50535A0120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=7840
17:27:01.50535A067TXRSettingFail to read texture recognition options 0x0
17:27:01.50535A0114TXOfInterestNew list set with 0 items
17:27:01.50535A01505OverlayManager::Startget foreground state
17:27:01.50535A08319OverlayManager::OnForegroundChangedChanged True
17:27:01.50535A07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:27:01.50535A01542OverlayManager::StartStarted...
17:27:01.50535A0428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
17:27:01.50535A094GraphicsHookManager::StopThreadStopThread
17:27:01.50537FC7133OverlayManager::OnConnectedConnected to server
17:27:01.50537FC32SendServerHelloMessage::ExecuteSend connection Ack
17:27:01.5063D98216GraphicsHookManager::MessageLoopExit Thread
17:27:01.5061EA07767OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x804da
17:27:01.50935A0406Client::initFirstInjectioninit complete
17:27:01.5352DB47690OverlayManager::IsEmptyCursorCache cursor 0x28004ef (v: 1)
17:27:01.5712DB4587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
17:27:01.5752DB4148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
17:27:01.5792DB4148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
17:27:01.5792DB4984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
17:27:01.5832DB41041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15279fe0
17:27:01.5832DB41072RenderDeviceD3d11::initDevice adapter hash: 1037036666
17:27:01.5832DB41105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:27:01.5832DB41126RenderDeviceD3d11::initsave state
17:27:01.5842DB4696RenderDeviceD3d11::initDX11loading shaders...
17:27:01.6042DB4705RenderDeviceD3d11::initDX11create vs
17:27:01.6042DB4723RenderDeviceD3d11::initDX11create vs
17:27:01.6072DB4745RenderDeviceD3d11::initDX11create pxs
17:27:01.6082DB4774RenderDeviceD3d11::initDX11create raster
17:27:01.6092DB4842RenderDeviceD3d11::initDX11create buffers
17:27:01.6092DB41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf6f9924.
17:27:01.6092DB41134RenderDeviceD3d11::initrestore state
17:27:01.6092DB41137RenderDeviceD3d11::initTarget Window [0x70754]
17:27:01.6092DB4241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:27:01.6092DB4248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:27:01.6092DB4193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
17:27:01.6092DB42086RenderDeviceD3d11::setFixSet render device fix RT.
17:27:01.6092DB43061OverlayManager::setGraphicsRender Device fix was set RT.
17:27:01.6092DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
17:27:01.6092DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
17:27:01.6092DB41759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
17:27:01.6102DB4684OverlayInputManager::HandleCommandsClear all hotkeys command
17:27:01.6102DB4725OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
17:27:01.6102DB426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
17:27:01.6102DB421StartWidgetsRefresher::ExecuteExecute start wicket manager
17:27:01.6102DB4276WidgetManager::StartLayoutSchedulerstart layout scheduler
17:27:01.6102DB45550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70754}.
17:27:01.6102DB42497OverlayManager::installWindowProcHookInstall WPH
17:27:01.6102DB42511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xcb70834
17:27:01.6102DB42530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:27:01.6102DB42576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc30570=12780912)=>(0x50bcbcb0=1354546352)
17:27:01.6102DB42587OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
17:27:01.6102DB4311PerformanceCounter::NotifyFrameRenderNotify first Render...
17:27:01.6102DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:27:01.6102DB48211OverlayManager::CheckForSharedTextureSupportCheck for SHT support
17:27:01.6271AA8225InterProcessElement::openInterProcess Overwolf_ImID_1A205AC_P_5400 opened succesfuly
17:27:01.6281AA8225InterProcessElement::openInterProcess Overwolf_PID_5400_SHARED_MEMORY_AGENT opened succesfuly
17:27:01.6281AA8225InterProcessElement::openInterProcess Overwolf_ImID_110003A_P_5400 opened succesfuly
17:27:01.6281AA8225InterProcessElement::openInterProcess Overwolf_PID_5400_SHARED_MEMORY_AGENT opened succesfuly
17:27:01.6281AA8225InterProcessElement::openInterProcess Overwolf_ImID_400AA_P_5400 opened succesfuly
17:27:01.6281AA8225InterProcessElement::openInterProcess Overwolf_PID_5400_SHARED_MEMORY_AGENT opened succesfuly
17:27:01.6482DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
17:27:01.6482DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
17:27:01.71837FC6959OverlayManager::doActionDisplayFPS - Triggered
17:27:01.7242DB42606OverlayManager::installKeybMouseHookInstall KeybMouse
17:27:01.7242DB4480InputInterceptor::stopHookunhook keyboard and mouse
17:27:01.7242DB4447InputInterceptor::runHookKeyboard is hooked 0x2db4
17:27:01.7242DB4469InputInterceptor::runHookMouse is hooked 0x2db4
17:27:01.7242DB42257OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 2, Cur = 0x28004ef
17:27:01.7242DB46248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:27:01.7252DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:27:01.9232DB4326RenderImageD3d11::setSizeCreate Texture (330,300) / (384,384) - OK
17:27:01.9232DB4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
17:27:01.9242DB4326RenderImageD3d11::setSizeCreate Texture (500,340) / (512,384) - OK
17:27:01.9242DB4347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
17:27:02.337FC6951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:27:02.2737FC6951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:27:03.79137FC7237OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin.dll]
17:27:03.7932DB48023OverlayManager::LoadPluginloading plugin: C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin.dll
17:27:03.7962DB48034OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin.dll] []
17:27:03.7992DB48064OverlayManager::LoadPluginfinish loading plugin
17:27:04.8252DB42774OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:27:04.8392DB42830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:27:04.8392DB47690OverlayManager::IsEmptyCursorCache cursor 0x36ab02f4 (v: 1)
17:27:04.8722DB43947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2, OW handle = 0xa2302f2;prev = 0x36ab02f4 , {Original values: ref = 2 handle = 0x28004ef}
17:27:06.3442DB41833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:27:06.3532DB4485ReleaseD11DeviceDevice Released! [1]
17:27:06.3532DB42954OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:27:06.3532DB41548OverlayManager::RestoreGameWNDPROCSearch SWL..
17:27:06.3532DB41555OverlayManager::RestoreGameWNDPROCSWL restored.
17:27:06.3532DB41565OverlayManager::RestoreGameWNDPROCSWL OK.
17:27:06.3532DB41570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xcb70834
17:27:06.3532DB42976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:27:06.3532DB4185IRenderDevice::releaseRender Releasing.
17:27:06.3532DB482RenderDeviceCaptureBase::ReleaseTextureRelease
17:27:06.3532DB4100RenderDeviceCaptureBase::ReleaseTextureReleased
17:27:06.3532DB41258RenderDeviceD3d11::releaseImplementationReleasing 1
17:27:06.3532DB41268RenderDeviceD3d11::releaseImplementationReleasing 2
17:27:06.3532DB41287RenderDeviceD3d11::releaseImplementationReleasing 3
17:27:06.3532DB4202IRenderDevice::releaseRender Releasing Done.
17:27:06.3532DB4488ReleaseD11Device End Device Released!
17:27:06.3542DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:27:06.3852DB4112doOverlayskip init device, buffer is too small (1 1)
17:27:06.39837FC6951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:27:06.4861AA8225InterProcessElement::openInterProcess Overwolf_ImID_10880_P_5400 opened succesfuly
17:27:06.4861AA8225InterProcessElement::openInterProcess Overwolf_PID_5400_SHARED_MEMORY_AGENT opened succesfuly
17:27:06.77437FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:27:06.77437FC6808OverlayManager::doActionForegroundChange Event OFF (OFF)
17:27:06.77437FC8319OverlayManager::OnForegroundChangedChanged False
17:27:06.77437FC8353OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB041A Title=[chat - Discord]
17:27:06.77437FC7650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:27:06.77437FC2935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:27:06.77437FC2830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:27:06.78937FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:27:06.79037FC6959OverlayManager::doActionDisplayFPS - Triggered
17:27:07.2791AA8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:27:09.3091AA8170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3032].
17:27:09.3091AA852WidgetsLayoutScheduler::Stopstopping layout scheduler
17:27:09.3091AA861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:18)
17:27:10.1372DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:27:10.1852DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:27:10.1862DB41041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15279fe0
17:27:10.1862DB41105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:27:10.1862DB41126RenderDeviceD3d11::initsave state
17:27:10.1862DB4696RenderDeviceD3d11::initDX11loading shaders...
17:27:10.1932DB41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf6f9924.
17:27:10.1932DB41134RenderDeviceD3d11::initrestore state
17:27:10.1932DB41137RenderDeviceD3d11::initTarget Window [0x70754]
17:27:10.1932DB4241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:27:10.1932DB4248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:27:10.1932DB42942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:27:10.1932DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
17:27:10.1932DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
17:27:10.1932DB41759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
17:27:10.2072DB448ResetSnapShotSH::ExecuteRelease snapshot SH
17:27:10.2072DB45550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70754}.
17:27:10.2072DB42497OverlayManager::installWindowProcHookInstall WPH
17:27:10.2072DB42511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x108d1
17:27:10.2072DB42530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:27:10.2072DB42576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc30570=12780912)=>(0x50bcbcb0=1354546352)
17:27:10.2072DB42286WidgetManager::Renderresume layout thread
17:27:10.2072DB4276WidgetManager::StartLayoutSchedulerstart layout scheduler
17:27:10.2072DB4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:27:10.2072DB41614WidgetManager::drawskip widget draw (not in foreground) False - False
17:27:10.2072DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:27:10.2072DB42606OverlayManager::installKeybMouseHookInstall KeybMouse
17:27:10.2072DB4480InputInterceptor::stopHookunhook keyboard and mouse
17:27:10.2072DB4447InputInterceptor::runHookKeyboard is hooked 0x2db4
17:27:10.2072DB4469InputInterceptor::runHookMouse is hooked 0x2db4
17:27:10.2072DB46248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:27:10.2292DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
17:27:10.2292DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
17:27:10.32137FC6808OverlayManager::doActionForegroundChange Event ON (ON)
17:27:10.32137FC8319OverlayManager::OnForegroundChangedChanged True
17:27:10.32137FC7650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:27:10.3222DB46248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:27:10.3302DB4326RenderImageD3d11::setSizeCreate Texture (330,300) / (384,384) - OK
17:27:10.3302DB4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
17:27:10.3312DB4326RenderImageD3d11::setSizeCreate Texture (500,340) / (512,384) - OK
17:27:10.3312DB4347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
17:27:10.33837FC6959OverlayManager::doActionDisplayFPS - Triggered
17:27:10.3652DB4326RenderImageD3d11::setSizeCreate Texture (420,700) / (512,768) - OK
17:27:10.3652DB4347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
17:27:10.3672DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:27:11.3262DB42774OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:27:11.3622DB47690OverlayManager::IsEmptyCursorCache cursor 0xa2302f2 (v: 1)
17:27:11.5131EA02122Client::LogProcessModulesLoaded modules:
17:27:11.5161EA02138C:\Program Files (x86)\NVIDIA Corporation\NvContainer\MessageBus.dll
17:27:11.5161EA02138C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWClient.dll
17:27:11.5161EA02138C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWExplorer.dll
17:27:11.5161EA02138C:\Program Files (x86)\Overwolf\0.188.0.22\win32\OWUtils.dll
17:27:11.5161EA02138C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2111.5-0\X86\MpOav.dll
17:27:11.5161EA02138C:\Riot Games\League of Legends\Game\D3DCompiler_43.dll
17:27:11.5161EA02138C:\Riot Games\League of Legends\Game\League of Legends.exe
17:27:11.5161EA02138C:\Riot Games\League of Legends\Game\LogitechLed.dll
17:27:11.5161EA02138C:\Riot Games\League of Legends\Game\d3dcompiler_47.dll
17:27:11.5161EA02138C:\Riot Games\League of Legends\Game\stub.dll
17:27:11.5161EA02138C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\32\gep_lol.dll
17:27:11.5161EA02138C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\32\libowgameevents.dll
17:27:11.5161EA02138C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\GEPPlugin.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\AUDIOSES.DLL
17:27:11.5161EA02138C:\Windows\SYSTEM32\AVRT.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\CRYPTBASE.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\ColorAdapterClient.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\CoreMessaging.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\CoreUIComponents.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\D3DX9_43.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\DEVOBJ.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\DINPUT8.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\DNSAPI.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\HID.DLL
17:27:11.5161EA02138C:\Windows\SYSTEM32\IPHLPAPI.DLL
17:27:11.5161EA02138C:\Windows\SYSTEM32\MSASN1.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\PROPSYS.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\UMPDC.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\USERENV.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\VERSION.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\WINMM.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\WINNSI.DLL
17:27:11.5161EA02138C:\Windows\SYSTEM32\WTSAPI32.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\WindowsCodecs.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\Wldp.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\XAudio2_8.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\XINPUT9_1_0.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\amsi.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\cryptnet.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\cryptsp.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\d3d11.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\d3d9.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\d3dx11_43.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\d3dx9_39.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\dbgcore.DLL
17:27:11.5161EA02138C:\Windows\SYSTEM32\dbghelp.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\dcomp.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\dhcpcsvc.DLL
17:27:11.5161EA02138C:\Windows\SYSTEM32\drvstore.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\dsound.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\dwmapi.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\dxcore.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\dxgi.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\gpapi.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\icm32.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\inputhost.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\kernel.appcore.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\mscms.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\ntdll.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\ntmarta.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\nvapi.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\ondemandconnroutehelper.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\powrprof.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\profapi.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\resourcepolicyclient.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\textinputframework.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\wbemcomn.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\windows.storage.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\winhttp.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\winmmbase.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\wintypes.dll
17:27:11.5161EA02138C:\Windows\SYSTEM32\xaudio2_9.DLL
17:27:11.5161EA02138C:\Windows\System32\CRYPT32.dll
17:27:11.5161EA02138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\NvCamera32.dll
17:27:11.5161EA02138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\d3dcompiler_47_32.dll
17:27:11.5161EA02138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvldumd.dll
17:27:11.5161EA02138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvwgf2um.dll
17:27:11.5161EA02138C:\Windows\System32\GDI32.dll
17:27:11.5161EA02138C:\Windows\System32\IMM32.DLL
17:27:11.5161EA02138C:\Windows\System32\KERNEL32.DLL
17:27:11.5161EA02138C:\Windows\System32\KERNELBASE.dll
17:27:11.5161EA02138C:\Windows\System32\MMDevApi.dll
17:27:11.5161EA02138C:\Windows\System32\MSCTF.dll
17:27:11.5161EA02138C:\Windows\System32\NSI.dll
17:27:11.5161EA02138C:\Windows\System32\OLEAUT32.dll
17:27:11.5161EA02138C:\Windows\System32\OneCoreCommonProxyStub.dll
17:27:11.5161EA02138C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
17:27:11.5161EA02138C:\Windows\System32\PSAPI.DLL
17:27:11.5161EA02138C:\Windows\System32\RPCRT4.dll
17:27:11.5161EA02138C:\Windows\System32\SETUPAPI.dll
17:27:11.5161EA02138C:\Windows\System32\SHELL32.dll
17:27:11.5161EA02138C:\Windows\System32\SspiCli.dll
17:27:11.5161EA02138C:\Windows\System32\USER32.dll
17:27:11.5161EA02138C:\Windows\System32\WININET.dll
17:27:11.5161EA02138C:\Windows\System32\WINTRUST.dll
17:27:11.5161EA02138C:\Windows\System32\WS2_32.dll
17:27:11.5161EA02138C:\Windows\System32\advapi32.dll
17:27:11.5161EA02138C:\Windows\System32\bcrypt.dll
17:27:11.5161EA02138C:\Windows\System32\bcryptPrimitives.dll
17:27:11.5161EA02138C:\Windows\System32\cfgmgr32.dll
17:27:11.5161EA02138C:\Windows\System32\clbcatq.dll
17:27:11.5161EA02138C:\Windows\System32\combase.dll
17:27:11.5161EA02138C:\Windows\System32\fwpuclnt.dll
17:27:11.5161EA02138C:\Windows\System32\gdi32full.dll
17:27:11.5161EA02138C:\Windows\System32\iertutil.dll
17:27:11.5161EA02138C:\Windows\System32\imagehlp.dll
17:27:11.5161EA02138C:\Windows\System32\msvcp_win.dll
17:27:11.5161EA02138C:\Windows\System32\msvcrt.dll
17:27:11.5161EA02138C:\Windows\System32\netutils.dll
17:27:11.5161EA02138C:\Windows\System32\ole32.dll
17:27:11.5161EA02138C:\Windows\System32\rasadhlp.dll
17:27:11.5161EA02138C:\Windows\System32\sechost.dll
17:27:11.5161EA02138C:\Windows\System32\shcore.dll
17:27:11.5161EA02138C:\Windows\System32\shlwapi.dll
17:27:11.5161EA02138C:\Windows\System32\srvcli.dll
17:27:11.5161EA02138C:\Windows\System32\ucrtbase.dll
17:27:11.5161EA02138C:\Windows\System32\urlmon.dll
17:27:11.5161EA02138C:\Windows\System32\win32u.dll
17:27:11.5161EA02138C:\Windows\System32\winrnr.dll
17:27:11.5161EA02138C:\Windows\system32\NLAapi.dll
17:27:11.5161EA02138C:\Windows\system32\mswsock.dll
17:27:11.5161EA02138C:\Windows\system32\napinsp.dll
17:27:11.5161EA02138C:\Windows\system32\nvspcap.dll
17:27:11.5161EA02138C:\Windows\system32\pnrpnsp.dll
17:27:11.5161EA02138C:\Windows\system32\rsaenh.dll
17:27:11.5161EA02138C:\Windows\system32\uxtheme.dll
17:27:11.5161EA02138C:\Windows\system32\wbem\fastprox.dll
17:27:11.5161EA02138C:\Windows\system32\wbem\wbemprox.dll
17:27:11.5161EA02138C:\Windows\system32\wbem\wbemsvc.dll
17:27:11.5161EA02138C:\Windows\system32\wshbth.dll
17:27:11.61737FC140LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
17:27:11.61737FC127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
17:27:11.6322DB4255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
17:27:11.7982DB42830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:27:11.8011AA8255InterProcessElement::closeInterProcess Overwolf_PID_5400_SHARED_MEMORY_AGENT close 2147483647 bytes
17:27:11.8011AA8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=10880
17:27:11.8011AA8255InterProcessElement::closeInterProcess Overwolf_ImID_10880_P_5400 close 2147483647 bytes
17:27:11.8011AA82542WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:27:11.8322DB43947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0xa2302f2;prev = 0x36ab02f4 , {Original values: ref = 4 handle = 0x28004ef}
17:27:13.432DB42774OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:27:13.732DB42830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:27:13.63116DC50capture devicecapture device registered
17:27:13.6422DB450capture devicegraphics-hook.dll loaded against process: League of Legends.exe
17:27:13.6422DB450capture device(half life scientist) everything.. seems to be in order
17:27:13.6422DB450capture deviced3d11 shared texture capture successful
17:27:44.7072DB4603OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-ingame-charts_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
17:27:44.9042DB4603OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-ingame-charts_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
17:27:45.3062DB42774OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:27:45.5922DB47690OverlayManager::IsEmptyCursorCache cursor 0xbb403d7 (v: 1)
17:27:47.5202DB42830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:27:47.5252DB43947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0xa2302f2;prev = 0xbb403d7 , {Original values: ref = 4 handle = 0x28004ef}
17:27:47.8562DB42774OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:27:48.8692DB43773OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:27:49.2922DB42830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:27:49.3052DB43947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0xa2302f2;prev = 0xa2302f2 , {Original values: ref = 4 handle = 0x28004ef}
17:27:49.3172DB4603OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-ingame-charts_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [d]
17:27:49.4722DB4603OverlayInputManager::OnHotKeyEventSend Hotkey Event [show-hide-porofessor-ingame-charts_pibhbkkgefgheeglaeemkkfjlhidhcedalapdggh] [u]
17:27:49.6482DB42774OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:27:50.432DB43773OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:27:50.672DB42830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:27:50.772DB43947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0xa2302f2;prev = 0x36ab02f4 , {Original values: ref = 4 handle = 0x28004ef}
17:27:50.2062DB42774OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:27:51.8212DB43773OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:27:56.1882DB43773OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
17:27:56.2792DB41833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:27:56.2812DB4485ReleaseD11DeviceDevice Released! [1]
17:27:56.2812DB42954OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:27:56.2812DB41548OverlayManager::RestoreGameWNDPROCSearch SWL..
17:27:56.2812DB41555OverlayManager::RestoreGameWNDPROCSWL restored.
17:27:56.2812DB41565OverlayManager::RestoreGameWNDPROCSWL OK.
17:27:56.2812DB41570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x108d1
17:27:56.2812DB42976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:27:56.2812DB4185IRenderDevice::releaseRender Releasing.
17:27:56.2822DB450capture device----------------- d3d11 capture freed ----------------
17:27:56.2822DB482RenderDeviceCaptureBase::ReleaseTextureRelease
17:27:56.2822DB4100RenderDeviceCaptureBase::ReleaseTextureReleased
17:27:56.2822DB41258RenderDeviceD3d11::releaseImplementationReleasing 1
17:27:56.2822DB41268RenderDeviceD3d11::releaseImplementationReleasing 2
17:27:56.2822DB41287RenderDeviceD3d11::releaseImplementationReleasing 3
17:27:56.2822DB4202IRenderDevice::releaseRender Releasing Done.
17:27:56.2822DB4488ReleaseD11Device End Device Released!
17:27:56.2822DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:27:56.2902DB4112doOverlayskip init device, buffer is too small (1 1)
17:27:56.48937FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:27:56.48937FC6808OverlayManager::doActionForegroundChange Event OFF (OFF)
17:27:56.48937FC8319OverlayManager::OnForegroundChangedChanged False
17:27:56.48937FC8353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x18A00846 Title=[Insights Capture: desktop]
17:27:56.48937FC7650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:27:56.48937FC2935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:27:56.49037FC2830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:27:56.50437FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:27:56.50737FC6959OverlayManager::doActionDisplayFPS - Triggered
17:27:56.6532DB43947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 4, OW handle = 0xa2302f2;prev = 0x36ab02f4 , {Original values: ref = 4 handle = 0x28004ef}
17:27:57.5011AA8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:27:59.5071AA8170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3334].
17:27:59.5071AA852WidgetsLayoutScheduler::Stopstopping layout scheduler
17:27:59.5071AA861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:14)
17:28:01.42137FC6951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
17:28:05.3862DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:05.4412DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:05.4422DB41041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15279fe0
17:28:05.4422DB41105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:28:05.4422DB41126RenderDeviceD3d11::initsave state
17:28:05.4422DB4696RenderDeviceD3d11::initDX11loading shaders...
17:28:05.4482DB41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf6f9924.
17:28:05.4482DB41134RenderDeviceD3d11::initrestore state
17:28:05.4482DB41137RenderDeviceD3d11::initTarget Window [0x70754]
17:28:05.4482DB4241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:28:05.4482DB4248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:28:05.4482DB42942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:28:05.4482DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
17:28:05.4482DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
17:28:05.4482DB41759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
17:28:05.5672DB448ResetSnapShotSH::ExecuteRelease snapshot SH
17:28:05.5672DB45550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70754}.
17:28:05.5672DB42497OverlayManager::installWindowProcHookInstall WPH
17:28:05.5672DB42511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x108a8
17:28:05.5672DB42530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:28:05.5672DB42576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc30570=12780912)=>(0x50bcbcb0=1354546352)
17:28:05.5672DB42286WidgetManager::Renderresume layout thread
17:28:05.5672DB4276WidgetManager::StartLayoutSchedulerstart layout scheduler
17:28:05.5672DB4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:28:05.5672DB41614WidgetManager::drawskip widget draw (not in foreground) False - False
17:28:05.5672DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:28:05.5682DB42606OverlayManager::installKeybMouseHookInstall KeybMouse
17:28:05.5682DB4480InputInterceptor::stopHookunhook keyboard and mouse
17:28:05.5682DB4447InputInterceptor::runHookKeyboard is hooked 0x2db4
17:28:05.5692DB4469InputInterceptor::runHookMouse is hooked 0x2db4
17:28:05.5752DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
17:28:05.5752DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
17:28:05.5801AA8225InterProcessElement::openInterProcess Overwolf_ImID_500876_P_5400 opened succesfuly
17:28:05.5801AA8225InterProcessElement::openInterProcess Overwolf_PID_5400_SHARED_MEMORY_AGENT opened succesfuly
17:28:05.61037FC6808OverlayManager::doActionForegroundChange Event ON (ON)
17:28:05.61037FC8319OverlayManager::OnForegroundChangedChanged True
17:28:05.61037FC7650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:28:05.61237FC6959OverlayManager::doActionDisplayFPS - Triggered
17:28:05.6142DB4326RenderImageD3d11::setSizeCreate Texture (500,340) / (512,384) - OK
17:28:05.6142DB4347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
17:28:05.6152DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:28:05.6162DB450capture deviced3d11 shared texture capture successful
17:28:05.6292DB4326RenderImageD3d11::setSizeCreate Texture (255,255) / (256,256) - OK
17:28:05.6292DB4347RenderImageD3d11::setSizeCreate Texture RV (256,256) - OK
17:28:05.6312DB46248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:28:06.292DB47690OverlayManager::IsEmptyCursorCache cursor 0x4d610855 (v: 1)
17:28:06.9262DB42774OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:28:07.73237FC155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
17:28:07.9422DB42830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:28:07.9462DB43947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2240, OW handle = 0xa2302f2;prev = 0xa2302f2 , {Original values: ref = 2240 handle = 0x28004ef}
17:28:08.1092DB4326RenderImageD3d11::setSizeCreate Texture (330,300) / (384,384) - OK
17:28:08.1092DB4347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
17:28:08.5132DB42774OverlayManager::setControlModeOVERLAY_CONTROL_ON
17:28:09.7522DB42830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:28:09.7562DB43947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2240, OW handle = 0xa2302f2;prev = 0xa2302f2 , {Original values: ref = 2240 handle = 0x28004ef}
17:28:10.5662DB41833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:28:10.5852DB4485ReleaseD11DeviceDevice Released! [1]
17:28:10.5852DB42954OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:28:10.5852DB41548OverlayManager::RestoreGameWNDPROCSearch SWL..
17:28:10.5852DB41555OverlayManager::RestoreGameWNDPROCSWL restored.
17:28:10.5852DB41565OverlayManager::RestoreGameWNDPROCSWL OK.
17:28:10.5852DB41570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x108a8
17:28:10.5852DB42976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:28:10.5852DB4185IRenderDevice::releaseRender Releasing.
17:28:10.5852DB450capture device----------------- d3d11 capture freed ----------------
17:28:10.5852DB482RenderDeviceCaptureBase::ReleaseTextureRelease
17:28:10.5852DB4100RenderDeviceCaptureBase::ReleaseTextureReleased
17:28:10.5852DB41258RenderDeviceD3d11::releaseImplementationReleasing 1
17:28:10.5852DB41268RenderDeviceD3d11::releaseImplementationReleasing 2
17:28:10.5852DB41287RenderDeviceD3d11::releaseImplementationReleasing 3
17:28:10.5852DB4202IRenderDevice::releaseRender Releasing Done.
17:28:10.5852DB4488ReleaseD11Device End Device Released!
17:28:10.5852DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:10.5902DB4112doOverlayskip init device, buffer is too small (1 1)
17:28:10.61537FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:28:10.61537FC6808OverlayManager::doActionForegroundChange Event OFF (OFF)
17:28:10.61537FC8319OverlayManager::OnForegroundChangedChanged False
17:28:10.61537FC8353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x18A00846 Title=[Insights Capture: desktop]
17:28:10.61537FC7650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:28:10.61537FC2935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:28:10.61537FC2830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:28:10.61637FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:28:10.61737FC6959OverlayManager::doActionDisplayFPS - Triggered
17:28:11.6231AA8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:28:12.73337FC155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
17:28:13.6591AA8170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3158].
17:28:13.6591AA852WidgetsLayoutScheduler::Stopstopping layout scheduler
17:28:13.6591AA861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
17:28:19.642DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:19.1252DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:19.1262DB41041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15279fe0
17:28:19.1262DB41105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:28:19.1262DB41126RenderDeviceD3d11::initsave state
17:28:19.1272DB4696RenderDeviceD3d11::initDX11loading shaders...
17:28:19.1342DB41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf6f9924.
17:28:19.1342DB41134RenderDeviceD3d11::initrestore state
17:28:19.1342DB41137RenderDeviceD3d11::initTarget Window [0x70754]
17:28:19.1342DB4241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:28:19.1342DB4248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:28:19.1342DB42942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:28:19.1342DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
17:28:19.1342DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
17:28:19.1342DB41759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
17:28:19.1502DB448ResetSnapShotSH::ExecuteRelease snapshot SH
17:28:19.1502DB45550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70754}.
17:28:19.1502DB42497OverlayManager::installWindowProcHookInstall WPH
17:28:19.1502DB42511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2208e1
17:28:19.1502DB42530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:28:19.1502DB42576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc30570=12780912)=>(0x50bcbcb0=1354546352)
17:28:19.1502DB42286WidgetManager::Renderresume layout thread
17:28:19.1502DB4276WidgetManager::StartLayoutSchedulerstart layout scheduler
17:28:19.1502DB4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:28:19.1502DB41614WidgetManager::drawskip widget draw (not in foreground) False - False
17:28:19.1502DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:28:19.1512DB42606OverlayManager::installKeybMouseHookInstall KeybMouse
17:28:19.1512DB4480InputInterceptor::stopHookunhook keyboard and mouse
17:28:19.1512DB4447InputInterceptor::runHookKeyboard is hooked 0x2db4
17:28:19.1512DB4469InputInterceptor::runHookMouse is hooked 0x2db4
17:28:19.1512DB46248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:28:19.1572DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
17:28:19.1572DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
17:28:19.22637FC6808OverlayManager::doActionForegroundChange Event ON (ON)
17:28:19.22637FC8319OverlayManager::OnForegroundChangedChanged True
17:28:19.22637FC7650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:28:19.2272DB46248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:28:19.2272DB47690OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
17:28:19.2312DB4326RenderImageD3d11::setSizeCreate Texture (255,255) / (256,256) - OK
17:28:19.2312DB4347RenderImageD3d11::setSizeCreate Texture RV (256,256) - OK
17:28:19.2322DB4326RenderImageD3d11::setSizeCreate Texture (500,340) / (512,384) - OK
17:28:19.2322DB4347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
17:28:19.24337FC6959OverlayManager::doActionDisplayFPS - Triggered
17:28:19.2472DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:28:19.5751AA8255InterProcessElement::closeInterProcess Overwolf_PID_5400_SHARED_MEMORY_AGENT close 2147483647 bytes
17:28:19.5751AA8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1a205ac
17:28:19.5751AA8255InterProcessElement::closeInterProcess Overwolf_ImID_1A205AC_P_5400 close 2147483647 bytes
17:28:19.5751AA82542WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:28:19.5751AA8255InterProcessElement::closeInterProcess Overwolf_PID_5400_SHARED_MEMORY_AGENT close 2147483647 bytes
17:28:19.5751AA8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=110003a
17:28:19.5751AA8255InterProcessElement::closeInterProcess Overwolf_ImID_110003A_P_5400 close 2147483647 bytes
17:28:19.5751AA82542WidgetManager::RefreshLayoutAsyncMove widget to Poll
17:28:36.192DB41833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:28:36.452DB4485ReleaseD11DeviceDevice Released! [1]
17:28:36.452DB42954OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:28:36.452DB41548OverlayManager::RestoreGameWNDPROCSearch SWL..
17:28:36.452DB41555OverlayManager::RestoreGameWNDPROCSWL restored.
17:28:36.452DB41565OverlayManager::RestoreGameWNDPROCSWL OK.
17:28:36.452DB41570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2208e1
17:28:36.452DB42976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:28:36.452DB4185IRenderDevice::releaseRender Releasing.
17:28:36.462DB450capture device----------------- d3d11 capture freed ----------------
17:28:36.462DB482RenderDeviceCaptureBase::ReleaseTextureRelease
17:28:36.462DB4100RenderDeviceCaptureBase::ReleaseTextureReleased
17:28:36.462DB41258RenderDeviceD3d11::releaseImplementationReleasing 1
17:28:36.462DB41268RenderDeviceD3d11::releaseImplementationReleasing 2
17:28:36.462DB41287RenderDeviceD3d11::releaseImplementationReleasing 3
17:28:36.462DB4202IRenderDevice::releaseRender Releasing Done.
17:28:36.462DB4488ReleaseD11Device End Device Released!
17:28:36.462DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:36.522DB4112doOverlayskip init device, buffer is too small (1 1)
17:28:36.46537FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:28:36.46537FC6808OverlayManager::doActionForegroundChange Event OFF (OFF)
17:28:36.46537FC8319OverlayManager::OnForegroundChangedChanged False
17:28:36.46537FC8353OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB041A Title=[chat - Discord]
17:28:36.46537FC7650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:28:36.46537FC2935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:28:36.46537FC2830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:28:36.48037FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:28:36.48137FC6959OverlayManager::doActionDisplayFPS - Triggered
17:28:36.9701AA8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:28:37.412DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:37.962DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:37.1162DB41041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15279fe0
17:28:37.1162DB41105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:28:37.1162DB41126RenderDeviceD3d11::initsave state
17:28:37.1162DB4696RenderDeviceD3d11::initDX11loading shaders...
17:28:37.1222DB41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf6f9924.
17:28:37.1222DB41134RenderDeviceD3d11::initrestore state
17:28:37.1222DB41137RenderDeviceD3d11::initTarget Window [0x70754]
17:28:37.1222DB4241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:28:37.1222DB4248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:28:37.1222DB42942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:28:37.1222DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
17:28:37.1222DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
17:28:37.1222DB41759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
17:28:37.1292DB448ResetSnapShotSH::ExecuteRelease snapshot SH
17:28:37.1292DB45550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70754}.
17:28:37.1292DB42497OverlayManager::installWindowProcHookInstall WPH
17:28:37.1292DB42511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x40c0593
17:28:37.1292DB42530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:28:37.1292DB42576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc30570=12780912)=>(0x50bcbcb0=1354546352)
17:28:37.1292DB41614WidgetManager::drawskip widget draw (not in foreground) False - False
17:28:37.1292DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:28:37.1292DB42606OverlayManager::installKeybMouseHookInstall KeybMouse
17:28:37.1292DB4480InputInterceptor::stopHookunhook keyboard and mouse
17:28:37.1292DB4447InputInterceptor::runHookKeyboard is hooked 0x2db4
17:28:37.1292DB4469InputInterceptor::runHookMouse is hooked 0x2db4
17:28:37.1292DB46248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:28:37.1322DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
17:28:37.1322DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
17:28:37.48537FC6808OverlayManager::doActionForegroundChange Event ON (ON)
17:28:37.48537FC8319OverlayManager::OnForegroundChangedChanged True
17:28:37.48537FC7650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:28:37.4872DB4326RenderImageD3d11::setSizeCreate Texture (255,255) / (256,256) - OK
17:28:37.4872DB4347RenderImageD3d11::setSizeCreate Texture RV (256,256) - OK
17:28:37.4962DB46248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:28:37.50137FC6959OverlayManager::doActionDisplayFPS - Triggered
17:28:37.5052DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:28:40.7972DB41833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:28:40.8242DB4485ReleaseD11DeviceDevice Released! [1]
17:28:40.8242DB42954OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:28:40.8242DB41548OverlayManager::RestoreGameWNDPROCSearch SWL..
17:28:40.8242DB41555OverlayManager::RestoreGameWNDPROCSWL restored.
17:28:40.8242DB41565OverlayManager::RestoreGameWNDPROCSWL OK.
17:28:40.8242DB41570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x40c0593
17:28:40.8242DB42976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:28:40.8242DB4185IRenderDevice::releaseRender Releasing.
17:28:40.8242DB450capture device----------------- d3d11 capture freed ----------------
17:28:40.8242DB482RenderDeviceCaptureBase::ReleaseTextureRelease
17:28:40.8242DB4100RenderDeviceCaptureBase::ReleaseTextureReleased
17:28:40.8242DB41258RenderDeviceD3d11::releaseImplementationReleasing 1
17:28:40.8242DB41268RenderDeviceD3d11::releaseImplementationReleasing 2
17:28:40.8242DB41287RenderDeviceD3d11::releaseImplementationReleasing 3
17:28:40.8242DB4202IRenderDevice::releaseRender Releasing Done.
17:28:40.8242DB4488ReleaseD11Device End Device Released!
17:28:40.8242DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:40.8292DB4112doOverlayskip init device, buffer is too small (1 1)
17:28:41.2437FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:28:41.2437FC6808OverlayManager::doActionForegroundChange Event OFF (OFF)
17:28:41.2437FC8319OverlayManager::OnForegroundChangedChanged False
17:28:41.2437FC8353OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB041A Title=[chat - Discord]
17:28:41.2437FC7650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:28:41.2437FC2935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:28:41.2437FC2830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:28:41.4037FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:28:41.4137FC6959OverlayManager::doActionDisplayFPS - Triggered
17:28:42.351AA8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:28:44.481AA8170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3300].
17:28:44.481AA852WidgetsLayoutScheduler::Stopstopping layout scheduler
17:28:44.481AA861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
17:28:55.6202DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:55.65137FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:28:55.65537FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:28:55.6762DB4418fSwapResize_BuffersResize buffer (0x15279fe0)!
17:28:55.7062DB41041RenderDeviceD3d11::initRefC r:[2]->[2] 0x15279fe0
17:28:55.7062DB41105RenderDeviceD3d11::initBackbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false
17:28:55.7062DB41126RenderDeviceD3d11::initsave state
17:28:55.7062DB4696RenderDeviceD3d11::initDX11loading shaders...
17:28:55.7122DB41132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xf6f9924.
17:28:55.7122DB41134RenderDeviceD3d11::initrestore state
17:28:55.7122DB41137RenderDeviceD3d11::initTarget Window [0x70754]
17:28:55.7122DB4241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
17:28:55.7122DB4248IRenderDevice::reCreateResourceListRECREATION *** Done ***
17:28:55.7122DB42942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
17:28:55.7122DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Windowed}
17:28:55.7122DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Windowed}
17:28:55.7122DB41759OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
17:28:55.7182DB448ResetSnapShotSH::ExecuteRelease snapshot SH
17:28:55.7182DB45550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x70754}.
17:28:55.7182DB42497OverlayManager::installWindowProcHookInstall WPH
17:28:55.7182DB42511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xc0999
17:28:55.7182DB42530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
17:28:55.7182DB42576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xc30570=12780912)=>(0x50bcbcb0=1354546352)
17:28:55.7182DB42286WidgetManager::Renderresume layout thread
17:28:55.7182DB4276WidgetManager::StartLayoutSchedulerstart layout scheduler
17:28:55.7182DB4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:28:55.7182DB41614WidgetManager::drawskip widget draw (not in foreground) False - False
17:28:55.7182DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:28:55.7192DB42606OverlayManager::installKeybMouseHookInstall KeybMouse
17:28:55.7192DB4480InputInterceptor::stopHookunhook keyboard and mouse
17:28:55.7192DB4447InputInterceptor::runHookKeyboard is hooked 0x2db4
17:28:55.7192DB4469InputInterceptor::runHookMouse is hooked 0x2db4
17:28:55.7192DB46248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:28:55.7232DB41744OverlayManager::notifyResolutionChangeResolution is set to (1920,1080), monitor is (1920,1080) {Fullscreen}
17:28:55.7232DB41751OverlayManager::notifyResolutionChangenotifyResolutionChange [1920, 1080]=>[1920, 1080] {Fullscreen}
17:28:56.15137FC6808OverlayManager::doActionForegroundChange Event ON (ON)
17:28:56.15137FC8319OverlayManager::OnForegroundChangedChanged True
17:28:56.15137FC7650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
17:28:56.1562DB4326RenderImageD3d11::setSizeCreate Texture (255,255) / (256,256) - OK
17:28:56.1562DB4347RenderImageD3d11::setSizeCreate Texture RV (256,256) - OK
17:28:56.1642DB46248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
17:28:56.16737FC6959OverlayManager::doActionDisplayFPS - Triggered
17:28:56.1682DB41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
17:29:26.2972DB47690OverlayManager::IsEmptyCursorCache cursor 0x24f07a3 (v: 1)
17:29:48.4912DB47690OverlayManager::IsEmptyCursorCache cursor 0x385075f (v: 1)
17:30:32.9962DB47690OverlayManager::IsEmptyCursorCache cursor 0x86e0201 (v: 1)
17:30:40.8612DB47690OverlayManager::IsEmptyCursorCache cursor 0x30e06f3 (v: 1)
17:41:58.4082DB47690OverlayManager::IsEmptyCursorCache cursor 0x142083f (v: 1)
17:42:27.6442DB47690OverlayManager::IsEmptyCursorCache cursor 0x5d2401f1 (v: 1)
17:50:15.1502DB47690OverlayManager::IsEmptyCursorCache cursor 0x29806cf (v: 1)
17:53:19.622DB47690OverlayManager::IsEmptyCursorCache cursor 0x23c07ad (v: 1)
17:53:56.772DB41833OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
17:53:56.772DB4485ReleaseD11DeviceDevice Released! [1]
17:53:56.772DB42954OverlayManager::OnGraphicsDeviceLostClear Resource Start
17:53:56.772DB41548OverlayManager::RestoreGameWNDPROCSearch SWL..
17:53:56.772DB41555OverlayManager::RestoreGameWNDPROCSWL restored.
17:53:56.772DB41565OverlayManager::RestoreGameWNDPROCSWL OK.
17:53:56.772DB41570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xc0999
17:53:56.772DB42976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
17:53:56.772DB4185IRenderDevice::releaseRender Releasing.
17:53:56.772DB450capture device----------------- d3d11 capture freed ----------------
17:53:56.772DB482RenderDeviceCaptureBase::ReleaseTextureRelease
17:53:56.772DB4100RenderDeviceCaptureBase::ReleaseTextureReleased
17:53:56.772DB41258RenderDeviceD3d11::releaseImplementationReleasing 1
17:53:56.772DB41268RenderDeviceD3d11::releaseImplementationReleasing 2
17:53:56.772DB41287RenderDeviceD3d11::releaseImplementationReleasing 3
17:53:56.782DB4202IRenderDevice::releaseRender Releasing Done.
17:53:56.782DB4488ReleaseD11Device End Device Released!
17:53:56.782DB4534fDevice11_Releaseswap chain release 0 0x15279fe0 [overlay:0]
17:53:56.1533DE8293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
17:53:56.38937FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:53:56.38937FC6808OverlayManager::doActionForegroundChange Event OFF (OFF)
17:53:56.38937FC8319OverlayManager::OnForegroundChangedChanged False
17:53:56.38937FC8353OverlayManager::OnForegroundChangedLost foreground to window Handle=0xB041A Title=[chat - Discord]
17:53:56.38937FC7650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
17:53:56.38937FC2935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
17:53:56.38937FC2830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
17:53:56.40437FC367InputInterceptor::ResetLLHookProcExtReset keys state
17:53:56.40637FC6959OverlayManager::doActionDisplayFPS - Triggered