TimeThreadLineFunctionMessage
20:40:50.718E4138runClientStarting Overlay PID=3620(0xe24) server PID = 11368
20:40:50.718E4560Client::initClient::Initialize
20:40:50.718E4568Client::initStart owclient thread
20:40:50.845A4325Client::initFirstInjectionClient::initFirstInjection.
20:40:50.845A4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_18911368 opened succesfuly
20:40:50.845A4351session id = {A094B77A-8ED4-4A9F-9570-D2FE7C32924C}
20:40:50.845A42069Client::LogClientInfoCommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=52019-remoting-auth-token=MXpdSU8YDXcqr2ME-KdPBw].
20:40:50.845A42087Client::LogClientInfoOS version [10.0]
20:40:50.845A42092Client::LogClientInfoProcess OS version [10.0] [64-bit]
20:40:50.845A42110Client::LogClientInfoClient [64-bit] Version 2.2.189.3
20:40:50.845A42122Client::LogProcessModulesLoaded modules:
20:40:50.1945A42138C:\Program Files (x86)\Overwolf\0.188.0.22\OWClient.dll
20:40:50.1945A42138C:\Program Files (x86)\Overwolf\0.188.0.22\OWExplorer.dll
20:40:50.1945A42138C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
20:40:50.1945A42138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
20:40:50.1945A42138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:40:50.1945A42138C:\Windows\SYSTEM32\CRYPTSP.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\CRYPTUI.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\DEVOBJ.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\DINPUT8.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\DNSAPI.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\DSOUND.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\DWrite.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\GLU32.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\HID.DLL
20:40:50.1945A42138C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:40:50.1945A42138C:\Windows\SYSTEM32\MSASN1.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\NETAPI32.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\NTASN1.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\OLEACC.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\OPENGL32.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\PROPSYS.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\RTWorkQ.DLL
20:40:50.1945A42138C:\Windows\SYSTEM32\SAMCLI.DLL
20:40:50.1945A42138C:\Windows\SYSTEM32\Secur32.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\SspiCli.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\UIAutomationCore.DLL
20:40:50.1945A42138C:\Windows\SYSTEM32\UMPDC.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\USERENV.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\USP10.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\VERSION.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\WINHTTP.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\WINMM.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\WINNSI.DLL
20:40:50.1945A42138C:\Windows\SYSTEM32\WINSPOOL.DRV
20:40:50.1945A42138C:\Windows\SYSTEM32\WTSAPI32.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\WindowsCodecs.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\Wldp.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\X3DAudio1_7.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\XAPOFX1_5.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\XAudio2_7.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\XAudio2_9.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\XINPUT1_3.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\XINPUT9_1_0.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\avrt.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\credui.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\cryptnet.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\d3d11.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\d3d9.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:40:50.1945A42138C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:40:50.1945A42138C:\Windows\SYSTEM32\drvstore.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\dwmapi.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\dxcore.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\dxgi.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\dxva2.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\gpapi.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\iertutil.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\inputhost.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\kernel.appcore.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\mf.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\mfplat.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\mfplay.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\ncrypt.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\netutils.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\ntdll.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\ntmarta.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\nvapi64.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\powrprof.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\profapi.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\srvcli.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\textinputframework.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\urlmon.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\wevtapi.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\windows.storage.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\winmmbase.dll
20:40:50.1945A42138C:\Windows\SYSTEM32\wintypes.dll
20:40:50.1945A42138C:\Windows\System32\ADVAPI32.dll
20:40:50.1945A42138C:\Windows\System32\COMDLG32.dll
20:40:50.1945A42138C:\Windows\System32\CRYPT32.dll
20:40:50.1945A42138C:\Windows\System32\CoreMessaging.dll
20:40:50.1945A42138C:\Windows\System32\CoreUIComponents.dll
20:40:50.1945A42138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\NvCamera64.dll
20:40:50.1945A42138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\d3dcompiler_47_64.dll
20:40:50.1945A42138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvcuda64.dll
20:40:50.1945A42138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvldumdx.dll
20:40:50.1945A42138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvwgf2umx_cfg.dll
20:40:50.1945A42138C:\Windows\System32\GDI32.dll
20:40:50.1945A42138C:\Windows\System32\IMM32.DLL
20:40:50.1945A42138C:\Windows\System32\KERNEL32.DLL
20:40:50.1945A42138C:\Windows\System32\KERNELBASE.dll
20:40:50.1945A42138C:\Windows\System32\NSI.dll
20:40:50.1945A42138C:\Windows\System32\Normaliz.dll
20:40:50.1945A42138C:\Windows\System32\OLEAUT32.dll
20:40:50.1945A42138C:\Windows\System32\PSAPI.DLL
20:40:50.1945A42138C:\Windows\System32\RPCRT4.dll
20:40:50.1945A42138C:\Windows\System32\SETUPAPI.dll
20:40:50.1945A42138C:\Windows\System32\SHCORE.dll
20:40:50.1945A42138C:\Windows\System32\SHELL32.dll
20:40:50.1945A42138C:\Windows\System32\SHLWAPI.dll
20:40:50.1945A42138C:\Windows\System32\USER32.dll
20:40:50.1945A42138C:\Windows\System32\WINTRUST.dll
20:40:50.1945A42138C:\Windows\System32\WLDAP32.dll
20:40:50.1945A42138C:\Windows\System32\WS2_32.dll
20:40:50.1945A42138C:\Windows\System32\WindowManagementAPI.dll
20:40:50.1945A42138C:\Windows\System32\Windows.UI.dll
20:40:50.1945A42138C:\Windows\System32\bcrypt.dll
20:40:50.1945A42138C:\Windows\System32\bcryptPrimitives.dll
20:40:50.1945A42138C:\Windows\System32\cfgmgr32.dll
20:40:50.1945A42138C:\Windows\System32\clbcatq.dll
20:40:50.1945A42138C:\Windows\System32\combase.dll
20:40:50.1945A42138C:\Windows\System32\fwpuclnt.dll
20:40:50.1945A42138C:\Windows\System32\gameux.dll
20:40:50.1945A42138C:\Windows\System32\gdi32full.dll
20:40:50.1945A42138C:\Windows\System32\imagehlp.dll
20:40:50.1945A42138C:\Windows\System32\msctf.dll
20:40:50.1945A42138C:\Windows\System32\msvcp_win.dll
20:40:50.1945A42138C:\Windows\System32\msvcrt.dll
20:40:50.1945A42138C:\Windows\System32\ole32.dll
20:40:50.1945A42138C:\Windows\System32\rasadhlp.dll
20:40:50.1945A42138C:\Windows\System32\sechost.dll
20:40:50.1945A42138C:\Windows\System32\ucrtbase.dll
20:40:50.1945A42138C:\Windows\System32\win32u.dll
20:40:50.1945A42138C:\Windows\System32\winrnr.dll
20:40:50.1945A42138C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll
20:40:50.1945A42138C:\Windows\system32\MMDevAPI.DLL
20:40:50.1945A42138C:\Windows\system32\NLAapi.dll
20:40:50.1945A42138C:\Windows\system32\audioses.dll
20:40:50.1945A42138C:\Windows\system32\dataexchange.dll
20:40:50.1945A42138C:\Windows\system32\dcomp.dll
20:40:50.1945A42138C:\Windows\system32\explorerframe.dll
20:40:50.1945A42138C:\Windows\system32\mswsock.dll
20:40:50.1945A42138C:\Windows\system32\napinsp.dll
20:40:50.1945A42138C:\Windows\system32\nvspcap64.dll
20:40:50.1945A42138C:\Windows\system32\pnrpnsp.dll
20:40:50.1945A42138C:\Windows\system32\rsaenh.dll
20:40:50.1945A42138C:\Windows\system32\twinapi.appcore.dll
20:40:50.1945A42138C:\Windows\system32\uxtheme.dll
20:40:50.1945A42138C:\Windows\system32\wlanapi.dll
20:40:50.1945A42138C:\Windows\system32\wshbth.dll
20:40:50.2045A479GraphicsHookManager::InitCreated Thread - Created , ThreadId=1244
20:40:50.2145A41535Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
20:40:50.2145A41559Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
20:40:50.2145A41608Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
20:40:50.2145A41674Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
20:40:50.2145A41687Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
20:40:50.2145A41717Client::ReadGameConfigurationsEnable EnableTXR - OFF
20:40:50.2145A41757Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
20:40:50.2145A41759Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
20:40:50.2145A41761Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
20:40:50.2145A41763Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
20:40:50.2145A41765Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
20:40:50.2145A41767Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
20:40:50.2145A41769Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
20:40:50.2145A41772Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
20:40:50.2145A41775Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
20:40:50.2145A41882Data::Search[0] 0xFC830000
20:40:50.2145A41882Data::Search[1] 0x0
20:40:50.2145A41882Data::Search[2] 0xED9B0000
20:40:50.2145A41882Data::Search[3] 0xE1910000
20:40:50.2145A41882Data::Search[4] 0x0
20:40:50.2145A41882Data::Search[5] 0xF9E90000
20:40:50.2145A41882Data::Search[6] 0xFC580000
20:40:50.2145A41882Data::Search[7] 0xC8A60000
20:40:50.2145A41882Data::Search[8] 0xF9E90000
20:40:50.2145A41882Data::Search[9] 0x0
20:40:50.2145A41887Data::Search[10] 0x0
20:40:50.2145A41893Data::Search[11] 0xF7140000
20:40:50.2145A41899Data::Search[12] 0xC8A60000
20:40:50.2145A41905Data::Search[13] 0x0
20:40:50.2145A4337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:40:50.2145A41264Client::hookFunctionsDetected Windows 8.1 or greater
20:40:50.2145A41287Client::hookFunctionsAcquiring function lock succedded
20:40:50.2245A4254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
20:40:50.2245A4582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
20:40:50.2245A4952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
20:40:50.2345A4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_18911368 opened succesfuly
20:40:50.2345A4528OverlayManager::OverlayManagerOW System Cursor is set to = 0xc01af
20:40:50.2345A47548OverlayManager::LoadDefaultCursorsLoad default cursors
20:40:50.2345A4536OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x403da
20:40:50.2345A472PerformanceCounter::StartSessionStartSession
20:40:50.2445A472PerformanceCounter::StartSessionStartSession
20:40:50.2445A4225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
20:40:50.2445A4758OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
20:40:50.2445A4776OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
20:40:50.2445A4778OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
20:40:50.2445A4781OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
20:40:50.2445A4784OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
20:40:50.2445A4787OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
20:40:50.2445A4790OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
20:40:50.2445A4793OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
20:40:50.2445A4796OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
20:40:50.2445A4799OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
20:40:50.2445A4802OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
20:40:50.2445A4805OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
20:40:50.2445A4808OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
20:40:50.2445A4811OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
20:40:50.2445A4814OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
20:40:50.2445A4817OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
20:40:50.2445A4820OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
20:40:50.2445A4823OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
20:40:50.2445A4826OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
20:40:50.2445A4829OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
20:40:50.2445A4832OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
20:40:50.2445A4835OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
20:40:50.2445A4838OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
20:40:50.2445A4841OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
20:40:50.2445A4844OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
20:40:50.2445A4847OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
20:40:50.2445A4850OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
20:40:50.2445A4853OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
20:40:50.2445A4856OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
20:40:50.2445A4859OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
20:40:50.2445A4862OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
20:40:50.2445A4865OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
20:40:50.2445A4868OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
20:40:50.2445A4871OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
20:40:50.2445A4874OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
20:40:50.2445A4877OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
20:40:50.2445A4880OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
20:40:50.2445A4883OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
20:40:50.2445A4886OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
20:40:50.2445A4889OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
20:40:50.2445A4892OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
20:40:50.2445A4895OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
20:40:50.2445A4898OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
20:40:50.2445A4901OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
20:40:50.2445A4904OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
20:40:50.2445A4907OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
20:40:50.2445A4910OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
20:40:50.2445A4913OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
20:40:50.2445A4916OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
20:40:50.2445A4919OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
20:40:50.2445A4922OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
20:40:50.2445A4925OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
20:40:50.2445A4928OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
20:40:50.2445A4931OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
20:40:50.2445A4934OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
20:40:50.2445A4937OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
20:40:50.2445A4940OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
20:40:50.2445A4943OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
20:40:50.2445A4946OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
20:40:50.2445A4949OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
20:40:50.2445A4952OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
20:40:50.2445A4955OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
20:40:50.2445A4958OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
20:40:50.2445A4961OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
20:40:50.2445A4964OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
20:40:50.2445A4967OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
20:40:50.2445A4970OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
20:40:50.2445A4972OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
20:40:50.2445A4974OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
20:40:50.2445A4976OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
20:40:50.2445A4978OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
20:40:50.2445A4980OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
20:40:50.2445A4982OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
20:40:50.2445A4984OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
20:40:50.2445A4986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
20:40:50.2445A4988OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
20:40:50.2445A4990OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
20:40:50.2445A4992OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
20:40:50.2445A4994OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
20:40:50.2445A4996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
20:40:50.2445A4998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
20:40:50.2445A41000OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
20:40:50.2445A41002OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
20:40:50.2445A41004OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
20:40:50.2445A41006OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
20:40:50.2445A41008OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
20:40:50.2445A41010OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
20:40:50.2445A41024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:40:50.2445A4629OverlayManager::InitGameClientstarting hooks...
20:40:50.3145A41991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.188.0.22\\OWUtils.dll succeeded
20:40:50.3345A4602Install::CodeInit [Client,1] (MCH) OK
20:40:50.3345A4602Install::CodeInit [Client,2] (MCH) OK
20:40:50.3345A4602Install::CodeInit [Client,3] (MCH) OK
20:40:50.3445A4602Install::CodeInit [Client,4] (MCH) OK
20:40:50.3445A4602Install::CodeInit [Client,4.1] (MCH) OK
20:40:50.5445A4602Install::CodeInit [Client,4.2] (MCH) OK
20:40:50.5445A41361Client::hookFunctionsSuspend before hook: OFF
20:40:50.5445A41062Install::CodeSegment [5|10816|0xF9E90000|0x2A40]
20:40:50.5545A4602Install::Codeunknown (MCH) OK
20:40:50.5545A41062Install::CodeSegment [5|436848|0xF9E90000|0x6AA70]
20:40:50.5545A4602Install::Codeunknown (MCH) OK
20:40:50.5545A41062Install::CodeSegment [5|136080|0xF9E90000|0x21390]
20:40:50.7345A4602Install::Codeunknown (MCH) OK
20:40:50.7345A41062Install::CodeSegment [5|15456|0xF9E90000|0x3C60]
20:40:50.9145A4602Install::Codeunknown (MCH) OK
20:40:50.9145A41062Install::CodeSegment [5|-46299040|0xF9E90000|0xFD3D8860]
20:40:50.9145A41153Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
20:40:50.9145A41062Install::CodeSegment [5|-46277584|0xF9E90000|0xFD3DDC30]
20:40:50.9145A41153Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
20:40:50.9145A41062Install::CodeSegment [5|-46283280|0xF9E90000|0xFD3DC5F0]
20:40:50.9145A41153Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
20:40:50.9145A41062Install::CodeSegment [5|-47470608|0xF9E90000|0xFD2BA7F0]
20:40:50.9145A41153Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
20:40:50.9145A4337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:40:50.9145A41272OverlayManager::StartStarting...
20:40:50.9145A41304OverlayManager::Startstarting hooks 2...
20:40:50.9145A4602Install::CodeInit [Client,5] (MCH) OK
20:40:50.9145A41470XTRAP COMPATIBLE PATCH WARNING
20:40:50.9145A41479OverlayManager::Startdone with hooks...
20:40:50.9145A4108ApiManager::InitAPI Manager Event : OK
20:40:50.9245A4120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=14340
20:40:50.9245A467TXRSettingFail to read texture recognition options 0xb7
20:40:50.9245A4114TXOfInterestNew list set with 0 items
20:40:50.9245A41505OverlayManager::Startget foreground state
20:40:50.9245A41542OverlayManager::StartStarted...
20:40:50.924E07133OverlayManager::OnConnectedConnected to server
20:40:50.924E032SendServerHelloMessage::ExecuteSend connection Ack
20:40:50.9238047767OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x3058c
20:40:50.11045A4602Install::CodeInit [Client,0] (MCH) OK
20:40:50.11045A4428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
20:40:50.11045A494GraphicsHookManager::StopThreadStopThread
20:40:50.1114DC216GraphicsHookManager::MessageLoopExit Thread
20:40:50.11445A4406Client::initFirstInjectioninit complete
20:40:50.4534E0367InputInterceptor::ResetLLHookProcExtReset keys state
20:40:50.4694E0367InputInterceptor::ResetLLHookProcExtReset keys state
20:40:50.4944E06959OverlayManager::doActionDisplayFPS - Triggered
20:40:52.1473948587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
20:40:52.1503948148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
20:40:52.1563948148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
20:40:52.1563948984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
20:40:52.16239481041RenderDeviceD3d11::initRefC r:[2]->[2] 0x6d7b8c40
20:40:52.16239481072RenderDeviceD3d11::initDevice adapter hash: 1037036666
20:40:52.16239481105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
20:40:52.16239481126RenderDeviceD3d11::initsave state
20:40:52.1623948696RenderDeviceD3d11::initDX11loading shaders...
20:40:52.1653948705RenderDeviceD3d11::initDX11create vs
20:40:52.1653948723RenderDeviceD3d11::initDX11create vs
20:40:52.1673948745RenderDeviceD3d11::initDX11create pxs
20:40:52.1683948774RenderDeviceD3d11::initDX11create raster
20:40:52.1693948842RenderDeviceD3d11::initDX11create buffers
20:40:52.16939481132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6ccf4878.
20:40:52.16939481134RenderDeviceD3d11::initrestore state
20:40:52.16939481137RenderDeviceD3d11::initTarget Window [0x3078c]
20:40:52.1693948241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:40:52.1693948248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:40:52.1693948193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
20:40:52.16939482086RenderDeviceD3d11::setFixSet render device fix RT.
20:40:52.16939483061OverlayManager::setGraphicsRender Device fix was set RT.
20:40:52.16939485414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:40:52.16939485434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:40:52.1803948684OverlayInputManager::HandleCommandsClear all hotkeys command
20:40:52.1803948725OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
20:40:52.180394826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
20:40:52.180394821StartWidgetsRefresher::ExecuteExecute start wicket manager
20:40:52.1803948276WidgetManager::StartLayoutSchedulerstart layout scheduler
20:40:52.18039485550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3078c}.
20:40:52.18039482497OverlayManager::installWindowProcHookInstall WPH
20:40:52.18039482511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x203ce
20:40:52.18039482530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:40:52.18039482576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024)
20:40:52.18039482587OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
20:40:52.18039481614WidgetManager::drawskip widget draw (not in foreground) False - False
20:40:52.1803948311PerformanceCounter::NotifyFrameRenderNotify first Render...
20:40:52.18039481024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:40:52.18039488211OverlayManager::CheckForSharedTextureSupportCheck for SHT support
20:40:52.1982F3C225InterProcessElement::openInterProcess Overwolf_ImID_1074A_P_11368 opened succesfuly
20:40:52.1982F3C225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
20:40:52.1982F3C225InterProcessElement::openInterProcess Overwolf_ImID_10752_P_11368 opened succesfuly
20:40:52.1982F3C225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
20:40:52.1982F3C225InterProcessElement::openInterProcess Overwolf_ImID_1069E_P_11368 opened succesfuly
20:40:52.1982F3C225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
20:40:52.213E282156OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:40:52.213E282606OverlayManager::installKeybMouseHookInstall KeybMouse
20:40:52.213E28480InputInterceptor::stopHookunhook keyboard and mouse
20:40:52.213E28447InputInterceptor::runHookKeyboard is hooked 0xe28
20:40:52.213E28469InputInterceptor::runHookMouse is hooked 0xe28
20:40:52.213E287973OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
20:40:52.21439485485OverlayManager::initOverlayResolutionEx 0X40000
20:40:52.21439485491OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080)
20:40:52.2424E07234OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll]
20:40:52.24739488023OverlayManager::LoadPluginloading plugin: C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll
20:40:52.25039488034OverlayManager::LoadPluginPlugin loaded [2] [C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll] []
20:40:52.25239488064OverlayManager::LoadPluginfinish loading plugin
20:40:57.7712F3C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:40:57.0E286248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:40:58.22E287690OverlayManager::IsEmptyCursorCache cursor 0x10003 (v: 1)
20:41:00.18938042122Client::LogProcessModulesLoaded modules:
20:41:00.20238042138C:\Program Files (x86)\Overwolf\0.188.0.22\OWClient.dll
20:41:00.20238042138C:\Program Files (x86)\Overwolf\0.188.0.22\OWExplorer.dll
20:41:00.20238042138C:\Program Files (x86)\Overwolf\0.188.0.22\OWUtils.dll
20:41:00.20238042138C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe
20:41:00.20238042138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll
20:41:00.20238042138C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll
20:41:00.20238042138C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\64\gep_valorant.dll
20:41:00.20238042138C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\64\libowgameevents64.dll
20:41:00.20238042138C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\GEPPlugin64.dll
20:41:00.20238042138C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\CRYPTSP.dll
20:41:00.20238042138C:\Windows\SYSTEM32\CRYPTUI.dll
20:41:00.20238042138C:\Windows\SYSTEM32\ColorAdapterClient.dll
20:41:00.20238042138C:\Windows\SYSTEM32\CompPkgSup.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\D3DCompiler_43.dll
20:41:00.20238042138C:\Windows\SYSTEM32\D3DX9_43.dll
20:41:00.20238042138C:\Windows\SYSTEM32\DEVOBJ.dll
20:41:00.20238042138C:\Windows\SYSTEM32\DINPUT8.dll
20:41:00.20238042138C:\Windows\SYSTEM32\DNSAPI.dll
20:41:00.20238042138C:\Windows\SYSTEM32\DSOUND.dll
20:41:00.20238042138C:\Windows\SYSTEM32\DWrite.dll
20:41:00.20238042138C:\Windows\SYSTEM32\GLU32.dll
20:41:00.20238042138C:\Windows\SYSTEM32\HID.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\MFCORE.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\MSACM32.dll
20:41:00.20238042138C:\Windows\SYSTEM32\MSASN1.dll
20:41:00.20238042138C:\Windows\SYSTEM32\NETAPI32.dll
20:41:00.20238042138C:\Windows\SYSTEM32\NTASN1.dll
20:41:00.20238042138C:\Windows\SYSTEM32\OLEACC.dll
20:41:00.20238042138C:\Windows\SYSTEM32\OPENGL32.dll
20:41:00.20238042138C:\Windows\SYSTEM32\PROPSYS.dll
20:41:00.20238042138C:\Windows\SYSTEM32\RTWorkQ.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\SAMCLI.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\Secur32.dll
20:41:00.20238042138C:\Windows\SYSTEM32\SspiCli.dll
20:41:00.20238042138C:\Windows\SYSTEM32\UIAutomationCore.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\UMPDC.dll
20:41:00.20238042138C:\Windows\SYSTEM32\USERENV.dll
20:41:00.20238042138C:\Windows\SYSTEM32\USP10.dll
20:41:00.20238042138C:\Windows\SYSTEM32\VERSION.dll
20:41:00.20238042138C:\Windows\SYSTEM32\WINHTTP.dll
20:41:00.20238042138C:\Windows\SYSTEM32\WINMM.dll
20:41:00.20238042138C:\Windows\SYSTEM32\WINNSI.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\WINSPOOL.DRV
20:41:00.20238042138C:\Windows\SYSTEM32\WTSAPI32.dll
20:41:00.20238042138C:\Windows\SYSTEM32\WindowsCodecs.dll
20:41:00.20238042138C:\Windows\SYSTEM32\Wldp.dll
20:41:00.20238042138C:\Windows\SYSTEM32\X3DAudio1_7.dll
20:41:00.20238042138C:\Windows\SYSTEM32\XAPOFX1_5.dll
20:41:00.20238042138C:\Windows\SYSTEM32\XAudio2_7.dll
20:41:00.20238042138C:\Windows\SYSTEM32\XAudio2_9.dll
20:41:00.20238042138C:\Windows\SYSTEM32\XINPUT1_3.dll
20:41:00.20238042138C:\Windows\SYSTEM32\XINPUT9_1_0.dll
20:41:00.20238042138C:\Windows\SYSTEM32\avrt.dll
20:41:00.20238042138C:\Windows\SYSTEM32\credui.dll
20:41:00.20238042138C:\Windows\SYSTEM32\cryptnet.dll
20:41:00.20238042138C:\Windows\SYSTEM32\d3d11.dll
20:41:00.20238042138C:\Windows\SYSTEM32\d3d9.dll
20:41:00.20238042138C:\Windows\SYSTEM32\d3dx11_43.dll
20:41:00.20238042138C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:41:00.20238042138C:\Windows\SYSTEM32\drvstore.dll
20:41:00.20238042138C:\Windows\SYSTEM32\dwmapi.dll
20:41:00.20238042138C:\Windows\SYSTEM32\dxcore.dll
20:41:00.20238042138C:\Windows\SYSTEM32\dxgi.dll
20:41:00.20238042138C:\Windows\SYSTEM32\dxva2.dll
20:41:00.20238042138C:\Windows\SYSTEM32\gpapi.dll
20:41:00.20238042138C:\Windows\SYSTEM32\iertutil.dll
20:41:00.20238042138C:\Windows\SYSTEM32\inputhost.dll
20:41:00.20238042138C:\Windows\SYSTEM32\kernel.appcore.dll
20:41:00.20238042138C:\Windows\SYSTEM32\ksuser.dll
20:41:00.20238042138C:\Windows\SYSTEM32\mf.dll
20:41:00.20238042138C:\Windows\SYSTEM32\mfplat.dll
20:41:00.20238042138C:\Windows\SYSTEM32\mfplay.dll
20:41:00.20238042138C:\Windows\SYSTEM32\midimap.dll
20:41:00.20238042138C:\Windows\SYSTEM32\msacm32.drv
20:41:00.20238042138C:\Windows\SYSTEM32\mscms.dll
20:41:00.20238042138C:\Windows\SYSTEM32\ncrypt.dll
20:41:00.20238042138C:\Windows\SYSTEM32\netutils.dll
20:41:00.20238042138C:\Windows\SYSTEM32\ntdll.dll
20:41:00.20238042138C:\Windows\SYSTEM32\ntmarta.dll
20:41:00.20238042138C:\Windows\SYSTEM32\nvapi64.dll
20:41:00.20238042138C:\Windows\SYSTEM32\powrprof.dll
20:41:00.20238042138C:\Windows\SYSTEM32\profapi.dll
20:41:00.20238042138C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:41:00.20238042138C:\Windows\SYSTEM32\srvcli.dll
20:41:00.20238042138C:\Windows\SYSTEM32\textinputframework.dll
20:41:00.20238042138C:\Windows\SYSTEM32\urlmon.dll
20:41:00.20238042138C:\Windows\SYSTEM32\wdmaud.drv
20:41:00.20238042138C:\Windows\SYSTEM32\wevtapi.dll
20:41:00.20238042138C:\Windows\SYSTEM32\windows.storage.dll
20:41:00.20238042138C:\Windows\SYSTEM32\winmmbase.dll
20:41:00.20238042138C:\Windows\SYSTEM32\wintypes.dll
20:41:00.20238042138C:\Windows\System32\ADVAPI32.dll
20:41:00.20238042138C:\Windows\System32\AppXDeploymentClient.dll
20:41:00.20238042138C:\Windows\System32\COMDLG32.dll
20:41:00.20238042138C:\Windows\System32\CRYPT32.dll
20:41:00.20238042138C:\Windows\System32\CoreMessaging.dll
20:41:00.20238042138C:\Windows\System32\CoreUIComponents.dll
20:41:00.20238042138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\NvCamera64.dll
20:41:00.20238042138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\NvCamera\d3dcompiler_47_64.dll
20:41:00.20238042138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvcuda64.dll
20:41:00.20238042138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvldumdx.dll
20:41:00.20238042138C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_015fa42d67826549\nvwgf2umx_cfg.dll
20:41:00.20238042138C:\Windows\System32\GDI32.dll
20:41:00.20238042138C:\Windows\System32\IMM32.DLL
20:41:00.20238042138C:\Windows\System32\KERNEL32.DLL
20:41:00.20238042138C:\Windows\System32\KERNELBASE.dll
20:41:00.20238042138C:\Windows\System32\MSAudDecMFT.dll
20:41:00.20238042138C:\Windows\System32\NSI.dll
20:41:00.20238042138C:\Windows\System32\Normaliz.dll
20:41:00.20238042138C:\Windows\System32\OLEAUT32.dll
20:41:00.20238042138C:\Windows\System32\PSAPI.DLL
20:41:00.20238042138C:\Windows\System32\RPCRT4.dll
20:41:00.20238042138C:\Windows\System32\SETUPAPI.dll
20:41:00.20238042138C:\Windows\System32\SHCORE.dll
20:41:00.20238042138C:\Windows\System32\SHELL32.dll
20:41:00.20238042138C:\Windows\System32\SHLWAPI.dll
20:41:00.20238042138C:\Windows\System32\USER32.dll
20:41:00.20238042138C:\Windows\System32\WINTRUST.dll
20:41:00.20238042138C:\Windows\System32\WLDAP32.dll
20:41:00.20238042138C:\Windows\System32\WS2_32.dll
20:41:00.20238042138C:\Windows\System32\WindowManagementAPI.dll
20:41:00.20238042138C:\Windows\System32\Windows.ApplicationModel.dll
20:41:00.20238042138C:\Windows\System32\Windows.Media.dll
20:41:00.20238042138C:\Windows\System32\Windows.UI.dll
20:41:00.20238042138C:\Windows\System32\bcrypt.dll
20:41:00.20238042138C:\Windows\System32\bcryptPrimitives.dll
20:41:00.20238042138C:\Windows\System32\cfgmgr32.dll
20:41:00.20238042138C:\Windows\System32\clbcatq.dll
20:41:00.20238042138C:\Windows\System32\colorcnv.dll
20:41:00.20238042138C:\Windows\System32\combase.dll
20:41:00.20238042138C:\Windows\System32\fwpuclnt.dll
20:41:00.20238042138C:\Windows\System32\gameux.dll
20:41:00.20238042138C:\Windows\System32\gdi32full.dll
20:41:00.20238042138C:\Windows\System32\imagehlp.dll
20:41:00.20238042138C:\Windows\System32\mfmp4srcsnk.dll
20:41:00.20238042138C:\Windows\System32\mfperfhelper.dll
20:41:00.20238042138C:\Windows\System32\msctf.dll
20:41:00.20238042138C:\Windows\System32\msdmo.dll
20:41:00.20238042138C:\Windows\System32\msmpeg2vdec.dll
20:41:00.20238042138C:\Windows\System32\msvcp_win.dll
20:41:00.20238042138C:\Windows\System32\msvcrt.dll
20:41:00.20238042138C:\Windows\System32\ole32.dll
20:41:00.20238042138C:\Windows\System32\rasadhlp.dll
20:41:00.20238042138C:\Windows\System32\sechost.dll
20:41:00.20238042138C:\Windows\System32\ucrtbase.dll
20:41:00.20238042138C:\Windows\System32\win32u.dll
20:41:00.20238042138C:\Windows\System32\winrnr.dll
20:41:00.20238042138C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll
20:41:00.20238042138C:\Windows\system32\MMDevAPI.DLL
20:41:00.20238042138C:\Windows\system32\NLAapi.dll
20:41:00.20238042138C:\Windows\system32\audioses.dll
20:41:00.20238042138C:\Windows\system32\dataexchange.dll
20:41:00.20238042138C:\Windows\system32\dcomp.dll
20:41:00.20238042138C:\Windows\system32\explorerframe.dll
20:41:00.20238042138C:\Windows\system32\mswsock.dll
20:41:00.20238042138C:\Windows\system32\napinsp.dll
20:41:00.20238042138C:\Windows\system32\nvspcap64.dll
20:41:00.20238042138C:\Windows\system32\pnrpnsp.dll
20:41:00.20238042138C:\Windows\system32\rsaenh.dll
20:41:00.20238042138C:\Windows\system32\twinapi.appcore.dll
20:41:00.20238042138C:\Windows\system32\twinapi.dll
20:41:00.20238042138C:\Windows\system32\uxtheme.dll
20:41:00.20238042138C:\Windows\system32\wlanapi.dll
20:41:00.20238042138C:\Windows\system32\wshbth.dll
20:41:00.474E28485ReleaseD11DeviceDevice Released! [1]
20:41:00.474E282954OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:41:00.474E281548OverlayManager::RestoreGameWNDPROCSearch SWL..
20:41:00.474E281555OverlayManager::RestoreGameWNDPROCSWL restored.
20:41:00.474E281565OverlayManager::RestoreGameWNDPROCSWL OK.
20:41:00.474E281570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x203ce
20:41:00.474E282976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:41:00.474E28185IRenderDevice::releaseRender Releasing.
20:41:00.474E2882RenderDeviceCaptureBase::ReleaseTextureRelease
20:41:00.474E28100RenderDeviceCaptureBase::ReleaseTextureReleased
20:41:00.474E281258RenderDeviceD3d11::releaseImplementationReleasing 1
20:41:00.474E281268RenderDeviceD3d11::releaseImplementationReleasing 2
20:41:00.474E281287RenderDeviceD3d11::releaseImplementationReleasing 3
20:41:00.474E28202IRenderDevice::releaseRender Releasing Done.
20:41:00.474E28488ReleaseD11Device End Device Released!
20:41:00.5724E06808OverlayManager::doActionForegroundChange Event ON (ON)
20:41:00.5724E08319OverlayManager::OnForegroundChangedChanged True
20:41:00.5734E07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:41:00.575E28418fSwapResize_BuffersResize buffer (0x6d7b8c40)!
20:41:00.58639481041RenderDeviceD3d11::initRefC r:[2]->[2] 0x6d7b8c40
20:41:00.58639481105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
20:41:00.58639481126RenderDeviceD3d11::initsave state
20:41:00.5863948696RenderDeviceD3d11::initDX11loading shaders...
20:41:00.5914E06959OverlayManager::doActionDisplayFPS - Triggered
20:41:00.59339481132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6ccf4878.
20:41:00.59339481134RenderDeviceD3d11::initrestore state
20:41:00.59339481137RenderDeviceD3d11::initTarget Window [0x3078c]
20:41:00.5933948241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:41:00.5933948248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:41:00.59339485491OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:41:00.59539485550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3078c}.
20:41:00.59539482497OverlayManager::installWindowProcHookInstall WPH
20:41:00.59539482511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x906ce
20:41:00.59539482530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:41:00.59539482576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024)
20:41:00.59539481024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:41:00.597E282606OverlayManager::installKeybMouseHookInstall KeybMouse
20:41:00.597E28480InputInterceptor::stopHookunhook keyboard and mouse
20:41:00.597E28447InputInterceptor::runHookKeyboard is hooked 0xe28
20:41:00.597E28469InputInterceptor::runHookMouse is hooked 0xe28
20:41:00.600E286248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:41:00.60539485485OverlayManager::initOverlayResolutionEx 0X40008
20:41:00.60539485491OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:41:00.60539485414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:41:00.60539485434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:41:00.6173948326RenderImageD3d11::setSizeCreate Texture (500,340) / (512,384) - OK
20:41:00.6173948347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
20:41:01.583E282774OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:41:01.632E287690OverlayManager::IsEmptyCursorCache cursor 0xc01af (v: 1)
20:41:01.757E287690OverlayManager::IsEmptyCursorCache cursor 0x3f075f (v: 1)
20:41:01.798E282830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:41:01.805E283947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc01af;prev = 0x3f075f , {Original values: ref = 0 handle = 0x10003}
20:41:03.737E28603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
20:41:03.883E28603OverlayInputManager::OnHotKeyEventSend Hotkey Event [toggle_Insights_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
20:41:04.586E287690OverlayManager::IsEmptyCursorCache cursor 0x1001f (v: 1)
20:44:37.25E287690OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
20:44:37.6474E06951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:44:37.67136D4225InterProcessElement::openInterProcess Overwolf_ImID_20242_P_11368 opened succesfuly
20:44:37.67136D4225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
20:44:37.678E28485ReleaseD11DeviceDevice Released! [1]
20:44:37.678E282954OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:44:37.678E283004OverlayManager::DetachThreadInputDetach thread input 3624, 14664
20:44:37.678E281548OverlayManager::RestoreGameWNDPROCSearch SWL..
20:44:37.678E281555OverlayManager::RestoreGameWNDPROCSWL restored.
20:44:37.678E281565OverlayManager::RestoreGameWNDPROCSWL OK.
20:44:37.678E281570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x906ce
20:44:37.678E282976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:44:37.678E28185IRenderDevice::releaseRender Releasing.
20:44:37.678E2882RenderDeviceCaptureBase::ReleaseTextureRelease
20:44:37.678E28100RenderDeviceCaptureBase::ReleaseTextureReleased
20:44:37.678E281258RenderDeviceD3d11::releaseImplementationReleasing 1
20:44:37.678E281268RenderDeviceD3d11::releaseImplementationReleasing 2
20:44:37.678E281287RenderDeviceD3d11::releaseImplementationReleasing 3
20:44:37.678E28202IRenderDevice::releaseRender Releasing Done.
20:44:37.678E28488ReleaseD11Device End Device Released!
20:44:37.751E28418fSwapResize_BuffersResize buffer (0x6d7b8c40)!
20:44:37.8674E0367InputInterceptor::ResetLLHookProcExtReset keys state
20:44:37.8674E06808OverlayManager::doActionForegroundChange Event OFF (OFF)
20:44:37.8674E08319OverlayManager::OnForegroundChangedChanged False
20:44:37.8674E08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2040C Title=[chat - Discord]
20:44:37.8674E07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:44:37.8674E02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:44:37.8674E02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:44:37.8834E0367InputInterceptor::ResetLLHookProcExtReset keys state
20:44:37.8844E06959OverlayManager::doActionDisplayFPS - Triggered
20:44:38.88936D4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:44:40.9281460170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3273].
20:44:40.928146052WidgetsLayoutScheduler::Stopstopping layout scheduler
20:44:40.928146061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:15)
20:44:53.924E28418fSwapResize_BuffersResize buffer (0x6d7b8c40)!
20:44:53.92839481041RenderDeviceD3d11::initRefC r:[2]->[2] 0x6d7b8c40
20:44:53.92839481105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
20:44:53.92839481126RenderDeviceD3d11::initsave state
20:44:53.9283948696RenderDeviceD3d11::initDX11loading shaders...
20:44:53.93439481132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6ccf4878.
20:44:53.93439481134RenderDeviceD3d11::initrestore state
20:44:53.93439481137RenderDeviceD3d11::initTarget Window [0x3078c]
20:44:53.9343948241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:44:53.9343948248IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:44:53.93439482942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:44:53.93439485491OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:44:53.93439485414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:44:53.93439485434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:44:53.954394848ResetSnapShotSH::ExecuteRelease snapshot SH
20:44:53.95439485550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3078c}.
20:44:53.95439482497OverlayManager::installWindowProcHookInstall WPH
20:44:53.95439482511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x37707cd
20:44:53.95439482530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:44:53.95439482576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024)
20:44:53.95439482286WidgetManager::Renderresume layout thread
20:44:53.9543948276WidgetManager::StartLayoutSchedulerstart layout scheduler
20:44:53.9543948293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:44:53.95439481614WidgetManager::drawskip widget draw (not in foreground) False - False
20:44:53.95439481024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:44:53.959E282156OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:44:53.959E282606OverlayManager::installKeybMouseHookInstall KeybMouse
20:44:53.959E28480InputInterceptor::stopHookunhook keyboard and mouse
20:44:53.959E28447InputInterceptor::runHookKeyboard is hooked 0xe28
20:44:53.959E28469InputInterceptor::runHookMouse is hooked 0xe28
20:44:53.96139485485OverlayManager::initOverlayResolutionEx 0X40008
20:44:53.96139485491OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:44:53.96139485414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:44:53.96139485434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:44:54.174E06808OverlayManager::doActionForegroundChange Event ON (ON)
20:44:54.174E08319OverlayManager::OnForegroundChangedChanged True
20:44:54.174E07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:44:54.213948326RenderImageD3d11::setSizeCreate Texture (330,300) / (384,384) - OK
20:44:54.213948347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
20:44:54.24E286248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:44:54.364E06959OverlayManager::doActionDisplayFPS - Triggered
20:44:54.3839481024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:44:57.3454E0140LoadOWOBSCaptureDllCommand::ExecuteLoad ow obs capture dll
20:44:57.3454E0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
20:44:57.3473948255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:44:59.36234D050capture devicecapture device registered
20:44:59.365394850capture devicegraphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe
20:44:59.365394850capture device(half life scientist) everything.. seems to be in order
20:44:59.366394850capture deviced3d11 shared texture capture successful
20:52:49.1314E0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:52:50.3204E06951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:52:50.35335AC255InterProcessElement::closeInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes
20:52:50.35335AC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=20242
20:52:50.35335AC255InterProcessElement::closeInterProcess Overwolf_ImID_20242_P_11368 close 2147483647 bytes
20:52:50.35335AC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:52:50.35535AC225InterProcessElement::openInterProcess Overwolf_ImID_407CC_P_11368 opened succesfuly
20:52:50.35535AC225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
20:52:51.973948326RenderImageD3d11::setSizeCreate Texture (400,680) / (512,768) - OK
20:52:51.973948347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
20:52:54.1324E0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
20:52:56.90535AC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:53:01.219E282774OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:53:02.866E287690OverlayManager::IsEmptyCursorCache cursor 0x303e0 (v: 1)
20:53:03.64639482830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:53:03.657E283947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc01af;prev = 0x303e0 , {Original values: ref = 0 handle = 0x10003}
20:53:03.65835AC255InterProcessElement::closeInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes
20:53:03.65835AC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=407cc
20:53:03.65835AC255InterProcessElement::closeInterProcess Overwolf_ImID_407CC_P_11368 close 2147483647 bytes
20:53:03.65835AC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:55:34.3374E06951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:55:34.36110B0225InterProcessElement::openInterProcess Overwolf_ImID_3107C2_P_11368 opened succesfuly
20:55:34.36110B0225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
20:55:34.7993948326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
20:55:34.7993948347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
20:55:53.6744E0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
20:55:53.676394850capture device----------------- d3d11 capture freed ----------------
20:55:53.6763948255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
20:55:53.685394850capture devicegraphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe
20:55:53.685394850capture device(half life scientist) everything.. seems to be in order
20:55:53.685394850capture deviced3d11 shared texture capture successful
20:58:16.680E287690OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
21:25:50.7664E0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
21:25:51.5824E06951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:25:51.6031978255InterProcessElement::closeInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes
21:25:51.6031978125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3107c2
21:25:51.6031978255InterProcessElement::closeInterProcess Overwolf_ImID_3107C2_P_11368 close 2147483647 bytes
21:25:51.60319782542WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:25:51.6051978225InterProcessElement::openInterProcess Overwolf_ImID_907A0_P_11368 opened succesfuly
21:25:51.6051978225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
21:25:52.2953948326RenderImageD3d11::setSizeCreate Texture (400,680) / (512,768) - OK
21:25:52.2953948347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
21:25:55.7664E0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
21:25:58.6731978293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:26:06.997E282774OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:26:07.60E282830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:26:07.67E283947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc01af;prev = 0xc01af , {Original values: ref = 0 handle = 0x10003}
21:26:07.356E282774OverlayManager::setControlModeOVERLAY_CONTROL_ON
21:26:07.97739482830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:26:07.9881978255InterProcessElement::closeInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes
21:26:07.9881978125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=907a0
21:26:07.9881978255InterProcessElement::closeInterProcess Overwolf_ImID_907A0_P_11368 close 2147483647 bytes
21:26:07.98819782542WidgetManager::RefreshLayoutAsyncMove widget to Poll
21:26:07.988E283947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc01af;prev = 0x303e0 , {Original values: ref = 0 handle = 0x10003}
21:26:39.485E28485ReleaseD11DeviceDevice Released! [1]
21:26:39.485E282954OverlayManager::OnGraphicsDeviceLostClear Resource Start
21:26:39.485E283004OverlayManager::DetachThreadInputDetach thread input 3624, 14664
21:26:39.486E281548OverlayManager::RestoreGameWNDPROCSearch SWL..
21:26:39.486E281555OverlayManager::RestoreGameWNDPROCSWL restored.
21:26:39.486E281565OverlayManager::RestoreGameWNDPROCSWL OK.
21:26:39.486E281570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x37707cd
21:26:39.486E282976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
21:26:39.486E28185IRenderDevice::releaseRender Releasing.
21:26:39.486E2850capture device----------------- d3d11 capture freed ----------------
21:26:39.486E2882RenderDeviceCaptureBase::ReleaseTextureRelease
21:26:39.486E28100RenderDeviceCaptureBase::ReleaseTextureReleased
21:26:39.486E281258RenderDeviceD3d11::releaseImplementationReleasing 1
21:26:39.486E281268RenderDeviceD3d11::releaseImplementationReleasing 2
21:26:39.486E281287RenderDeviceD3d11::releaseImplementationReleasing 3
21:26:39.486E28202IRenderDevice::releaseRender Releasing Done.
21:26:39.486E28488ReleaseD11Device End Device Released!
21:26:39.560E28418fSwapResize_BuffersResize buffer (0x6d7b8c40)!
21:26:39.9144E0367InputInterceptor::ResetLLHookProcExtReset keys state
21:26:39.9144E06808OverlayManager::doActionForegroundChange Event OFF (OFF)
21:26:39.9144E08319OverlayManager::OnForegroundChangedChanged False
21:26:39.9144E08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20322 Title=[Buff App]
21:26:39.9144E07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
21:26:39.9144E02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
21:26:39.9144E02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
21:26:39.9294E0367InputInterceptor::ResetLLHookProcExtReset keys state
21:26:39.9304E06959OverlayManager::doActionDisplayFPS - Triggered
21:26:40.9183A80293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:26:42.9593A80170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3493].
21:26:42.9593A8052WidgetsLayoutScheduler::Stopstopping layout scheduler
21:26:42.9593A8061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
21:27:17.881E28418fSwapResize_BuffersResize buffer (0x6d7b8c40)!
21:27:17.88639481041RenderDeviceD3d11::initRefC r:[2]->[2] 0x6d7b8c40
21:27:17.88639481105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
21:27:17.88639481126RenderDeviceD3d11::initsave state
21:27:17.8863948696RenderDeviceD3d11::initDX11loading shaders...
21:27:17.89439481132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6ccf4878.
21:27:17.89439481134RenderDeviceD3d11::initrestore state
21:27:17.89439481137RenderDeviceD3d11::initTarget Window [0x3078c]
21:27:17.8943948241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
21:27:17.8943948248IRenderDevice::reCreateResourceListRECREATION *** Done ***
21:27:17.89439482942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
21:27:17.89439485491OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
21:27:17.89439485414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
21:27:17.89439485434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:27:17.895394848ResetSnapShotSH::ExecuteRelease snapshot SH
21:27:17.89539485550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3078c}.
21:27:17.89539482497OverlayManager::installWindowProcHookInstall WPH
21:27:17.89539482511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2d107db
21:27:17.89539482530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
21:27:17.89539482576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024)
21:27:17.89539482286WidgetManager::Renderresume layout thread
21:27:17.8953948276WidgetManager::StartLayoutSchedulerstart layout scheduler
21:27:17.8953948293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
21:27:17.89539481614WidgetManager::drawskip widget draw (not in foreground) False - False
21:27:17.89539481024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:27:17.898E282606OverlayManager::installKeybMouseHookInstall KeybMouse
21:27:17.898E28480InputInterceptor::stopHookunhook keyboard and mouse
21:27:17.898E28447InputInterceptor::runHookKeyboard is hooked 0xe28
21:27:17.898E28469InputInterceptor::runHookMouse is hooked 0xe28
21:27:17.90539485485OverlayManager::initOverlayResolutionEx 0X40008
21:27:17.90539485491OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
21:27:17.90539485414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
21:27:17.90539485434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
21:27:17.9974E06808OverlayManager::doActionForegroundChange Event ON (ON)
21:27:17.9974E08319OverlayManager::OnForegroundChangedChanged True
21:27:17.9974E07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
21:27:18.64E06959OverlayManager::doActionDisplayFPS - Triggered
21:27:18.16E286248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
21:27:18.1739481024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
21:29:01.6794E06951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
21:29:01.693384225InterProcessElement::openInterProcess Overwolf_ImID_906BE_P_11368 opened succesfuly
21:29:01.693384225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
21:29:02.1493948326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
21:29:02.1493948347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
21:29:12.9693948326RenderImageD3d11::setSizeCreate Texture (330,300) / (384,384) - OK
21:29:12.9693948347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
21:29:20.5634E0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
21:29:20.5653948255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
21:29:20.584394850capture devicegraphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe
21:29:20.584394850capture device(half life scientist) everything.. seems to be in order
21:29:20.584394850capture deviced3d11 shared texture capture successful
22:03:41.64E0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
22:03:42.2174E06951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:03:42.2342CE0255InterProcessElement::closeInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes
22:03:42.2342CE0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=906be
22:03:42.2342CE0255InterProcessElement::closeInterProcess Overwolf_ImID_906BE_P_11368 close 2147483647 bytes
22:03:42.2352CE02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:03:42.2382CE0225InterProcessElement::openInterProcess Overwolf_ImID_A06D2_P_11368 opened succesfuly
22:03:42.2382CE0225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
22:03:42.9523948326RenderImageD3d11::setSizeCreate Texture (400,680) / (512,768) - OK
22:03:42.9523948347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
22:03:46.74E0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
22:03:48.8742CE0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:03:55.922E282774OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:03:56.66839482830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:03:56.679E283947OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0xc01af;prev = 0x303e0 , {Original values: ref = 0 handle = 0x10003}
22:03:56.68014B8255InterProcessElement::closeInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes
22:03:56.68014B8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=a06d2
22:03:56.68014B8255InterProcessElement::closeInterProcess Overwolf_ImID_A06D2_P_11368 close 2147483647 bytes
22:03:56.68014B82542WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:04:27.637E28485ReleaseD11DeviceDevice Released! [1]
22:04:27.637E282954OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:04:27.637E283004OverlayManager::DetachThreadInputDetach thread input 3624, 14664
22:04:27.637E281548OverlayManager::RestoreGameWNDPROCSearch SWL..
22:04:27.637E281555OverlayManager::RestoreGameWNDPROCSWL restored.
22:04:27.637E281565OverlayManager::RestoreGameWNDPROCSWL OK.
22:04:27.638E281570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2d107db
22:04:27.638E282976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:04:27.638E28185IRenderDevice::releaseRender Releasing.
22:04:27.638E2850capture device----------------- d3d11 capture freed ----------------
22:04:27.638E2882RenderDeviceCaptureBase::ReleaseTextureRelease
22:04:27.638E28100RenderDeviceCaptureBase::ReleaseTextureReleased
22:04:27.638E281258RenderDeviceD3d11::releaseImplementationReleasing 1
22:04:27.638E281268RenderDeviceD3d11::releaseImplementationReleasing 2
22:04:27.638E281287RenderDeviceD3d11::releaseImplementationReleasing 3
22:04:27.638E28202IRenderDevice::releaseRender Releasing Done.
22:04:27.638E28488ReleaseD11Device End Device Released!
22:04:27.691E28418fSwapResize_BuffersResize buffer (0x6d7b8c40)!
22:04:28.44E0367InputInterceptor::ResetLLHookProcExtReset keys state
22:04:28.44E06808OverlayManager::doActionForegroundChange Event OFF (OFF)
22:04:28.44E08319OverlayManager::OnForegroundChangedChanged False
22:04:28.54E08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x20322 Title=[Buff App]
22:04:28.54E07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:04:28.54E02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:04:28.54E02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:04:28.204E0367InputInterceptor::ResetLLHookProcExtReset keys state
22:04:28.214E06959OverlayManager::doActionDisplayFPS - Triggered
22:04:29.24217C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:04:31.39217C170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3414].
22:04:31.39217C52WidgetsLayoutScheduler::Stopstopping layout scheduler
22:04:31.39217C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
22:05:08.664E28418fSwapResize_BuffersResize buffer (0x6d7b8c40)!
22:05:08.66939481041RenderDeviceD3d11::initRefC r:[2]->[2] 0x6d7b8c40
22:05:08.66939481105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
22:05:08.66939481126RenderDeviceD3d11::initsave state
22:05:08.6693948696RenderDeviceD3d11::initDX11loading shaders...
22:05:08.67539481132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6ccf4878.
22:05:08.67539481134RenderDeviceD3d11::initrestore state
22:05:08.67539481137RenderDeviceD3d11::initTarget Window [0x3078c]
22:05:08.6753948241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:05:08.6753948248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:05:08.67539482942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:05:08.67539485491OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:05:08.67539485414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:05:08.67539485434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:05:08.682394848ResetSnapShotSH::ExecuteRelease snapshot SH
22:05:08.68239485550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3078c}.
22:05:08.68239482497OverlayManager::installWindowProcHookInstall WPH
22:05:08.68239482511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x40c706cf
22:05:08.68239482530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:05:08.68239482576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024)
22:05:08.68239482286WidgetManager::Renderresume layout thread
22:05:08.6823948276WidgetManager::StartLayoutSchedulerstart layout scheduler
22:05:08.6823948293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:05:08.68239481614WidgetManager::drawskip widget draw (not in foreground) False - False
22:05:08.68239481024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:05:08.68739485485OverlayManager::initOverlayResolutionEx 0X40008
22:05:08.68739485491OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:05:08.68739485414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:05:08.68739485434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:05:08.688E282606OverlayManager::installKeybMouseHookInstall KeybMouse
22:05:08.688E28480InputInterceptor::stopHookunhook keyboard and mouse
22:05:08.688E28447InputInterceptor::runHookKeyboard is hooked 0xe28
22:05:08.688E28469InputInterceptor::runHookMouse is hooked 0xe28
22:05:09.54E06808OverlayManager::doActionForegroundChange Event ON (ON)
22:05:09.54E08319OverlayManager::OnForegroundChangedChanged True
22:05:09.54E07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:05:09.7E286248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:05:09.214E06959OverlayManager::doActionDisplayFPS - Triggered
22:05:09.2639481024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:09:26.2314E06951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:09:26.253BC4225InterProcessElement::openInterProcess Overwolf_ImID_F016A_P_11368 opened succesfuly
22:09:26.253BC4225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
22:09:26.9203948326RenderImageD3d11::setSizeCreate Texture (400,650) / (512,768) - OK
22:09:26.9203948347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
22:09:36.901BC4255InterProcessElement::closeInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT close 2147483647 bytes
22:09:36.902BC4125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=f016a
22:09:36.902BC4255InterProcessElement::closeInterProcess Overwolf_ImID_F016A_P_11368 close 2147483647 bytes
22:09:36.902BC42542WidgetManager::RefreshLayoutAsyncMove widget to Poll
22:09:37.4753948326RenderImageD3d11::setSizeCreate Texture (330,300) / (384,384) - OK
22:09:37.4753948347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
22:09:45.524E0127Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStartReady to stream W=0, H=0, Mouse=True [0]
22:09:45.573948255Overlay::Streaming::GameCaptureManager::OnStreamingStart Capturing msg
22:09:45.70394850capture devicegraphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe
22:09:45.70394850capture device(half life scientist) everything.. seems to be in order
22:09:45.71394850capture deviced3d11 shared texture capture successful
22:43:20.3204E0367InputInterceptor::ResetLLHookProcExtReset keys state
22:43:20.3204E06808OverlayManager::doActionForegroundChange Event OFF (OFF)
22:43:20.3204E08319OverlayManager::OnForegroundChangedChanged False
22:43:20.3204E08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10188 Title=[]
22:43:20.3204E07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:43:20.3204E02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:43:20.3204E02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:43:20.323E28485ReleaseD11DeviceDevice Released! [1]
22:43:20.323E282954OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:43:20.323E283004OverlayManager::DetachThreadInputDetach thread input 3624, 14664
22:43:20.3234E0367InputInterceptor::ResetLLHookProcExtReset keys state
22:43:20.323E281548OverlayManager::RestoreGameWNDPROCSearch SWL..
22:43:20.323E281555OverlayManager::RestoreGameWNDPROCSWL restored.
22:43:20.324E281565OverlayManager::RestoreGameWNDPROCSWL OK.
22:43:20.324E281570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x40c706cf
22:43:20.324E282976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:43:20.324E28185IRenderDevice::releaseRender Releasing.
22:43:20.324E2850capture device----------------- d3d11 capture freed ----------------
22:43:20.324E2882RenderDeviceCaptureBase::ReleaseTextureRelease
22:43:20.324E28100RenderDeviceCaptureBase::ReleaseTextureReleased
22:43:20.324E281258RenderDeviceD3d11::releaseImplementationReleasing 1
22:43:20.324E281268RenderDeviceD3d11::releaseImplementationReleasing 2
22:43:20.324E281287RenderDeviceD3d11::releaseImplementationReleasing 3
22:43:20.324E28202IRenderDevice::releaseRender Releasing Done.
22:43:20.324E28488ReleaseD11Device End Device Released!
22:43:20.3274E06959OverlayManager::doActionDisplayFPS - Triggered
22:43:20.392E28418fSwapResize_BuffersResize buffer (0x6d7b8c40)!
22:43:21.347618293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:43:23.387618170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3072].
22:43:23.38761852WidgetsLayoutScheduler::Stopstopping layout scheduler
22:43:23.38761861WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
22:43:42.828E28418fSwapResize_BuffersResize buffer (0x6d7b8c40)!
22:43:42.83139481041RenderDeviceD3d11::initRefC r:[2]->[2] 0x6d7b8c40
22:43:42.83139481105RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false
22:43:42.83139481126RenderDeviceD3d11::initsave state
22:43:42.8313948696RenderDeviceD3d11::initDX11loading shaders...
22:43:42.83739481132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x6ccf4878.
22:43:42.83739481134RenderDeviceD3d11::initrestore state
22:43:42.83739481137RenderDeviceD3d11::initTarget Window [0x3078c]
22:43:42.8373948241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:43:42.8373948248IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:43:42.83739482942OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
22:43:42.83739485491OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
22:43:42.83739485414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
22:43:42.83739485434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:43:42.856394848ResetSnapShotSH::ExecuteRelease snapshot SH
22:43:42.85639485550OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x3078c}.
22:43:42.85639482497OverlayManager::installWindowProcHookInstall WPH
22:43:42.85639482511OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x64940781
22:43:42.85639482530OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
22:43:42.85639482576OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xaafd6f20=-1426231520)=>(0xa0552b90=-1605031024)
22:43:42.85639482286WidgetManager::Renderresume layout thread
22:43:42.8563948276WidgetManager::StartLayoutSchedulerstart layout scheduler
22:43:42.8563948293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:43:42.85639481614WidgetManager::drawskip widget draw (not in foreground) False - False
22:43:42.85639481024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:43:42.857E282606OverlayManager::installKeybMouseHookInstall KeybMouse
22:43:42.857E28480InputInterceptor::stopHookunhook keyboard and mouse
22:43:42.857E28447InputInterceptor::runHookKeyboard is hooked 0xe28
22:43:42.857E28469InputInterceptor::runHookMouse is hooked 0xe28
22:43:42.86239485485OverlayManager::initOverlayResolutionEx 0X40008
22:43:42.86239485491OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
22:43:42.86239485414OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
22:43:42.86239485434OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
22:43:43.454E06808OverlayManager::doActionForegroundChange Event ON (ON)
22:43:43.454E08319OverlayManager::OnForegroundChangedChanged True
22:43:43.464E07650OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:43:43.49E286248overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:43:43.51394850capture deviced3d11 shared texture capture successful
22:43:43.644E06959OverlayManager::doActionDisplayFPS - Triggered
22:43:43.6739481024OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:44:35.2054E0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
22:44:35.7773948326RenderImageD3d11::setSizeCreate Texture (330,300) / (384,384) - OK
22:44:35.7773948347RenderImageD3d11::setSizeCreate Texture RV (384,384) - OK
22:44:35.9774E06951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
22:44:36.62DA4225InterProcessElement::openInterProcess Overwolf_ImID_160768_P_11368 opened succesfuly
22:44:36.62DA4225InterProcessElement::openInterProcess Overwolf_PID_11368_SHARED_MEMORY_AGENT opened succesfuly
22:44:36.7633948326RenderImageD3d11::setSizeCreate Texture (400,680) / (512,768) - OK
22:44:36.7633948347RenderImageD3d11::setSizeCreate Texture RV (512,768) - OK
22:44:40.2064E0155Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStopStreaming stopped 0 [t:-2]
22:44:41.130E28485ReleaseD11DeviceDevice Released! [1]
22:44:41.130E282954OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:44:41.130E283004OverlayManager::DetachThreadInputDetach thread input 3624, 14664
22:44:41.130E281548OverlayManager::RestoreGameWNDPROCSearch SWL..
22:44:41.130E281555OverlayManager::RestoreGameWNDPROCSWL restored.
22:44:41.131E281565OverlayManager::RestoreGameWNDPROCSWL OK.
22:44:41.131E281570OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x64940781
22:44:41.131E282976OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:44:41.131E28185IRenderDevice::releaseRender Releasing.
22:44:41.131E2850capture device----------------- d3d11 capture freed ----------------
22:44:41.131E2882RenderDeviceCaptureBase::ReleaseTextureRelease
22:44:41.131E28100RenderDeviceCaptureBase::ReleaseTextureReleased
22:44:41.131E281258RenderDeviceD3d11::releaseImplementationReleasing 1
22:44:41.131E281268RenderDeviceD3d11::releaseImplementationReleasing 2
22:44:41.131E281287RenderDeviceD3d11::releaseImplementationReleasing 3
22:44:41.131E28202IRenderDevice::releaseRender Releasing Done.
22:44:41.131E28488ReleaseD11Device End Device Released!
22:44:41.194E28418fSwapResize_BuffersResize buffer (0x6d7b8c40)!
22:44:41.4354E0367InputInterceptor::ResetLLHookProcExtReset keys state
22:44:41.4354E06808OverlayManager::doActionForegroundChange Event OFF (OFF)
22:44:41.4354E08319OverlayManager::OnForegroundChangedChanged False
22:44:41.4354E08353OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2040C Title=[twice - Discord]
22:44:41.4354E07650OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:44:41.4354E02935OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
22:44:41.4354E02830OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:44:41.4494E0367InputInterceptor::ResetLLHookProcExtReset keys state
22:44:41.4514E06959OverlayManager::doActionDisplayFPS - Triggered
22:44:42.4492DA4293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:44:44.4712DA4170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3389].
22:44:44.4712DA452WidgetsLayoutScheduler::Stopstopping layout scheduler
22:44:44.4712DA461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:16)
22:59:30.324E06951OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered