Time | Thread | Line | Function | Message |
03:26:34.211 | 550 | 138 | runClient | Starting Overlay PID=19904(0x4dc0) server PID = 15068 |
03:26:34.211 | 550 | 560 | Client::init | Client::Initialize |
03:26:34.211 | 550 | 568 | Client::init | Start owclient thread |
03:26:34.212 | 2DDC | 325 | Client::initFirstInjection | Client::initFirstInjection. |
03:26:34.212 | 2DDC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_18915068 opened succesfuly |
03:26:34.212 | 2DDC | 351 | | session id = {12BEAA92-4DCF-43D1-A179-BDE57BED0CDE} |
03:26:34.212 | 2DDC | 2069 | Client::LogClientInfo | CommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=59641-remoting-auth-token=0svw_BludLZ2539_sfPNEg]. |
03:26:34.212 | 2DDC | 2087 | Client::LogClientInfo | OS version [10.0] |
03:26:34.212 | 2DDC | 2092 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
03:26:34.212 | 2DDC | 2110 | Client::LogClientInfo | Client [64-bit] Version 2.2.189.3 |
03:26:34.212 | 2DDC | 2122 | Client::LogProcessModules | Loaded modules: |
03:26:34.220 | 2DDC | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWClient.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWExplorer.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\DINPUT8.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\DNSAPI.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\DSOUND.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\DWrite.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\GLU32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\HID.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\MSASN1.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\NETAPI32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\NTASN1.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\OLEACC.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\OPENGL32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\PROPSYS.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\Secur32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\SspiCli.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\UMPDC.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\USERENV.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\USP10.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\VERSION.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\WINHTTP.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\WINMM.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\WINNSI.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\Wldp.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\avrt.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\credui.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\cryptnet.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\d3d11.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\d3d9.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\drvstore.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\dwmapi.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\dxcore.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\dxgi.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\dxva2.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\gpapi.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\iertutil.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\inputhost.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\mf.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\mfplat.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\mfplay.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\ncrypt.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\netutils.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\ntdll.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\ntmarta.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\nvapi64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\powrprof.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\profapi.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\srvcli.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\textinputframework.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\urlmon.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\wevtapi.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\windows.storage.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\winmmbase.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\SYSTEM32\wintypes.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\ADVAPI32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\COMDLG32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\CRYPT32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\CoreMessaging.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\CoreUIComponents.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\NvCamera\NvCamera64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\NvCamera\d3dcompiler_47_64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\nvldumdx.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\nvwgf2umx_cfg.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\GDI32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\IMM32.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\KERNEL32.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\KERNELBASE.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\NSI.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\Normaliz.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\OLEAUT32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\PSAPI.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\RPCRT4.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\SETUPAPI.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\SHCORE.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\SHELL32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\SHLWAPI.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\USER32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\WINTRUST.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\WLDAP32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\WS2_32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\WindowManagementAPI.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\Windows.UI.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\bcrypt.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\bcryptPrimitives.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\cfgmgr32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\clbcatq.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\combase.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\fwpuclnt.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\gameux.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\gdi32full.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\imagehlp.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\msctf.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\msvcp_win.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\msvcrt.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\ole32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\rasadhlp.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\sechost.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\ucrtbase.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\win32u.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\System32\winrnr.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\MMDevAPI.DLL |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\NLAapi.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\audioses.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\dataexchange.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\dcomp.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\explorerframe.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\mswsock.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\napinsp.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\nvspcap64.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\pnrpnsp.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\rsaenh.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\twinapi.appcore.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\uxtheme.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\wlanapi.dll |
03:26:34.220 | 2DDC | 2138 | | C:\Windows\system32\wshbth.dll |
03:26:34.221 | 2DDC | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=10428 |
03:26:34.222 | 2DDC | 1535 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
03:26:34.222 | 2DDC | 1559 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
03:26:34.222 | 2DDC | 1608 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
03:26:34.222 | 2DDC | 1674 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
03:26:34.222 | 2DDC | 1687 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
03:26:34.222 | 2DDC | 1717 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
03:26:34.222 | 2DDC | 1757 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
03:26:34.222 | 2DDC | 1759 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
03:26:34.222 | 2DDC | 1761 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
03:26:34.222 | 2DDC | 1763 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
03:26:34.222 | 2DDC | 1765 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
03:26:34.222 | 2DDC | 1767 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
03:26:34.222 | 2DDC | 1769 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
03:26:34.222 | 2DDC | 1772 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
03:26:34.222 | 2DDC | 1775 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
03:26:34.223 | 2DDC | 1882 | Data::Search | [0] 0x515C0000 |
03:26:34.223 | 2DDC | 1882 | Data::Search | [1] 0x0 |
03:26:34.223 | 2DDC | 1882 | Data::Search | [2] 0x3FCC0000 |
03:26:34.223 | 2DDC | 1882 | Data::Search | [3] 0x1DAB0000 |
03:26:34.223 | 2DDC | 1882 | Data::Search | [4] 0x0 |
03:26:34.223 | 2DDC | 1882 | Data::Search | [5] 0x4E430000 |
03:26:34.223 | 2DDC | 1882 | Data::Search | [6] 0x522A0000 |
03:26:34.223 | 2DDC | 1882 | Data::Search | [7] 0x1C1E0000 |
03:26:34.223 | 2DDC | 1882 | Data::Search | [8] 0x4E430000 |
03:26:34.223 | 2DDC | 1882 | Data::Search | [9] 0x0 |
03:26:34.223 | 2DDC | 1887 | Data::Search | [10] 0x0 |
03:26:34.223 | 2DDC | 1893 | Data::Search | [11] 0x4BF70000 |
03:26:34.223 | 2DDC | 1899 | Data::Search | [12] 0x1C1E0000 |
03:26:34.223 | 2DDC | 1905 | Data::Search | [13] 0x0 |
03:26:34.223 | 2DDC | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
03:26:34.223 | 2DDC | 1264 | Client::hookFunctions | Detected Windows 8.1 or greater |
03:26:34.223 | 2DDC | 1287 | Client::hookFunctions | Acquiring function lock succedded |
03:26:34.224 | 2DDC | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
03:26:34.224 | 2DDC | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
03:26:34.224 | 2DDC | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
03:26:34.224 | 2DDC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_18915068 opened succesfuly |
03:26:34.225 | 2DDC | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x20a6e |
03:26:34.225 | 2DDC | 7548 | OverlayManager::LoadDefaultCursors | Load default cursors |
03:26:34.225 | 2DDC | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x20a68 |
03:26:34.225 | 2DDC | 72 | PerformanceCounter::StartSession | StartSession |
03:26:34.225 | 2DDC | 72 | PerformanceCounter::StartSession | StartSession |
03:26:34.225 | 2DDC | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
03:26:34.225 | 2DDC | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
03:26:34.225 | 2DDC | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
03:26:34.225 | 2DDC | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
03:26:34.225 | 2DDC | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
03:26:34.225 | 2DDC | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
03:26:34.225 | 2DDC | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
03:26:34.225 | 2DDC | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
03:26:34.225 | 2DDC | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
03:26:34.225 | 2DDC | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
03:26:34.225 | 2DDC | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
03:26:34.225 | 2DDC | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
03:26:34.225 | 2DDC | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
03:26:34.225 | 2DDC | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
03:26:34.225 | 2DDC | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
03:26:34.225 | 2DDC | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
03:26:34.225 | 2DDC | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
03:26:34.225 | 2DDC | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
03:26:34.225 | 2DDC | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
03:26:34.225 | 2DDC | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
03:26:34.225 | 2DDC | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
03:26:34.225 | 2DDC | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
03:26:34.225 | 2DDC | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
03:26:34.225 | 2DDC | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
03:26:34.225 | 2DDC | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
03:26:34.225 | 2DDC | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
03:26:34.225 | 2DDC | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
03:26:34.225 | 2DDC | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
03:26:34.225 | 2DDC | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
03:26:34.225 | 2DDC | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
03:26:34.225 | 2DDC | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
03:26:34.225 | 2DDC | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
03:26:34.225 | 2DDC | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
03:26:34.225 | 2DDC | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
03:26:34.225 | 2DDC | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
03:26:34.225 | 2DDC | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
03:26:34.225 | 2DDC | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
03:26:34.225 | 2DDC | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
03:26:34.225 | 2DDC | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
03:26:34.225 | 2DDC | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
03:26:34.225 | 2DDC | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
03:26:34.225 | 2DDC | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
03:26:34.225 | 2DDC | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
03:26:34.225 | 2DDC | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
03:26:34.225 | 2DDC | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
03:26:34.225 | 2DDC | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
03:26:34.225 | 2DDC | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
03:26:34.225 | 2DDC | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
03:26:34.225 | 2DDC | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
03:26:34.225 | 2DDC | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
03:26:34.225 | 2DDC | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
03:26:34.225 | 2DDC | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
03:26:34.225 | 2DDC | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
03:26:34.225 | 2DDC | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
03:26:34.225 | 2DDC | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
03:26:34.225 | 2DDC | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
03:26:34.225 | 2DDC | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
03:26:34.225 | 2DDC | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
03:26:34.225 | 2DDC | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
03:26:34.225 | 2DDC | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
03:26:34.225 | 2DDC | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
03:26:34.225 | 2DDC | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
03:26:34.225 | 2DDC | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
03:26:34.225 | 2DDC | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
03:26:34.225 | 2DDC | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
03:26:34.225 | 2DDC | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
03:26:34.225 | 2DDC | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
03:26:34.225 | 2DDC | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
03:26:34.225 | 2DDC | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
03:26:34.225 | 2DDC | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
03:26:34.226 | 2DDC | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
03:26:34.226 | 2DDC | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
03:26:34.226 | 2DDC | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
03:26:34.226 | 2DDC | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
03:26:34.226 | 2DDC | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
03:26:34.226 | 2DDC | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
03:26:34.226 | 2DDC | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
03:26:34.226 | 2DDC | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
03:26:34.226 | 2DDC | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
03:26:34.226 | 2DDC | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
03:26:34.226 | 2DDC | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
03:26:34.226 | 2DDC | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
03:26:34.226 | 2DDC | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
03:26:34.226 | 2DDC | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
03:26:34.226 | 2DDC | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
03:26:34.226 | 2DDC | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
03:26:34.226 | 2DDC | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
03:26:34.226 | 2DDC | 1010 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
03:26:34.226 | 2DDC | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:26:34.226 | 2DDC | 629 | OverlayManager::InitGameClient | starting hooks... |
03:26:34.236 | 2DDC | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.188.0.22\\OWUtils.dll succeeded |
03:26:34.237 | 2DDC | 602 | Install::Code | Init [Client,1] (MCH) OK |
03:26:34.238 | 2DDC | 602 | Install::Code | Init [Client,2] (MCH) OK |
03:26:34.238 | 2DDC | 602 | Install::Code | Init [Client,3] (MCH) OK |
03:26:34.239 | 2DDC | 602 | Install::Code | Init [Client,4] (MCH) OK |
03:26:34.239 | 2DDC | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
03:26:34.257 | 2DDC | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
03:26:34.257 | 2DDC | 1361 | Client::hookFunctions | Suspend before hook: OFF |
03:26:34.257 | 2DDC | 1062 | Install::Code | Segment [5|10816|0x4E430000|0x2A40] |
03:26:34.258 | 2DDC | 602 | Install::Code | unknown (MCH) OK |
03:26:34.258 | 2DDC | 1062 | Install::Code | Segment [5|436848|0x4E430000|0x6AA70] |
03:26:34.258 | 2DDC | 602 | Install::Code | unknown (MCH) OK |
03:26:34.258 | 2DDC | 1062 | Install::Code | Segment [5|136080|0x4E430000|0x21390] |
03:26:34.276 | 2DDC | 602 | Install::Code | unknown (MCH) OK |
03:26:34.276 | 2DDC | 1062 | Install::Code | Segment [5|15456|0x4E430000|0x3C60] |
03:26:34.294 | 2DDC | 602 | Install::Code | unknown (MCH) OK |
03:26:34.294 | 2DDC | 1062 | Install::Code | Segment [5|-37320608|0x4E430000|0xFDC68860] |
03:26:34.294 | 2DDC | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
03:26:34.294 | 2DDC | 1062 | Install::Code | Segment [5|-37299152|0x4E430000|0xFDC6DC30] |
03:26:34.294 | 2DDC | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
03:26:34.294 | 2DDC | 1062 | Install::Code | Segment [5|-37304848|0x4E430000|0xFDC6C5F0] |
03:26:34.294 | 2DDC | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
03:26:34.294 | 2DDC | 1062 | Install::Code | Segment [5|-38492176|0x4E430000|0xFDB4A7F0] |
03:26:34.294 | 2DDC | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
03:26:34.294 | 2DDC | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
03:26:34.294 | 2DDC | 1272 | OverlayManager::Start | Starting... |
03:26:34.294 | 2DDC | 1304 | OverlayManager::Start | starting hooks 2... |
03:26:34.294 | 2DDC | 602 | Install::Code | Init [Client,5] (MCH) OK |
03:26:34.294 | 2DDC | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
03:26:34.294 | 2DDC | 1479 | OverlayManager::Start | done with hooks... |
03:26:34.294 | 2DDC | 108 | ApiManager::Init | API Manager Event : OK |
03:26:34.294 | 2DDC | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=18796 |
03:26:34.295 | 2DDC | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
03:26:34.295 | 2DDC | 114 | TXOfInterest | New list set with 0 items |
03:26:34.295 | 2DDC | 1505 | OverlayManager::Start | get foreground state |
03:26:34.295 | 2DDC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
03:26:34.295 | 2DDC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:26:34.295 | 2DDC | 1542 | OverlayManager::Start | Started... |
03:26:34.295 | 4E14 | 7133 | OverlayManager::OnConnected | Connected to server |
03:26:34.295 | 4E14 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
03:26:34.295 | 496C | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x60576 |
03:26:34.313 | 2DDC | 602 | Install::Code | Init [Client,0] (MCH) OK |
03:26:34.313 | 2DDC | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
03:26:34.313 | 2DDC | 94 | GraphicsHookManager::StopThread | StopThread |
03:26:34.314 | 28BC | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
03:26:34.317 | 2DDC | 406 | Client::initFirstInjection | init complete |
03:26:34.668 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:26:35.729 | 4B04 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
03:26:35.760 | 3700 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
03:26:35.765 | 3700 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
03:26:35.774 | 3700 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
03:26:35.774 | 3700 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
03:26:35.785 | 3700 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb908f070 |
03:26:35.785 | 3700 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1037036666 |
03:26:35.785 | 3700 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
03:26:35.785 | 3700 | 1126 | RenderDeviceD3d11::init | save state |
03:26:35.785 | 3700 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:26:35.789 | 3700 | 705 | RenderDeviceD3d11::initDX11 | create vs |
03:26:35.789 | 3700 | 723 | RenderDeviceD3d11::initDX11 | create vs |
03:26:35.791 | 3700 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
03:26:35.792 | 3700 | 774 | RenderDeviceD3d11::initDX11 | create raster |
03:26:35.793 | 3700 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
03:26:35.793 | 3700 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb8562d68. |
03:26:35.793 | 3700 | 1134 | RenderDeviceD3d11::init | restore state |
03:26:35.793 | 3700 | 1137 | RenderDeviceD3d11::init | Target Window [0x4c3082a] |
03:26:35.793 | 3700 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:26:35.793 | 3700 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:26:35.793 | 3700 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
03:26:35.793 | 3700 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
03:26:35.793 | 3700 | 3061 | OverlayManager::setGraphics | Render Device fix was set RT. |
03:26:35.793 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:26:35.793 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:26:35.794 | 3700 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
03:26:35.794 | 3700 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
03:26:35.794 | 3700 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
03:26:35.794 | 3700 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
03:26:35.794 | 3700 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
03:26:35.794 | 3700 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x4c3082a}. |
03:26:35.794 | 3700 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
03:26:35.794 | 3700 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x40a30 |
03:26:35.794 | 3700 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:26:35.794 | 3700 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbc3c6f20=-1136890080)=>(0xd7e62b90=-672781424) |
03:26:35.794 | 3700 | 2587 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
03:26:35.794 | 3700 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
03:26:35.794 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:26:35.794 | 3700 | 8211 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
03:26:35.794 | 4B04 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:26:35.794 | 4B04 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:26:35.794 | 4B04 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b04 |
03:26:35.794 | 4B04 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b04 |
03:26:35.794 | 4B04 | 7973 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
03:26:35.801 | 3700 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:26:35.801 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:26:35.801 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:26:35.801 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:26:35.808 | 2B60 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_107C8_P_15068 opened succesfuly |
03:26:35.808 | 2B60 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
03:26:35.808 | 2B60 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_107CE_P_15068 opened succesfuly |
03:26:35.809 | 2B60 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
03:26:35.809 | 2B60 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2041C_P_15068 opened succesfuly |
03:26:35.809 | 2B60 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
03:26:35.811 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:26:35.822 | 3700 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
03:26:35.822 | 3700 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
03:26:36.90 | 4E14 | 7234 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll] |
03:26:36.96 | 3700 | 8023 | OverlayManager::LoadPlugin | loading plugin: C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll |
03:26:36.100 | 3700 | 8034 | OverlayManager::LoadPlugin | Plugin loaded [5] [C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll] [] |
03:26:36.104 | 3700 | 8064 | OverlayManager::LoadPlugin | finish loading plugin |
03:26:40.447 | 2B60 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:26:41.932 | 4B04 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
03:26:44.292 | 496C | 2122 | Client::LogProcessModules | Loaded modules: |
03:26:44.303 | 496C | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWClient.dll |
03:26:44.303 | 496C | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWExplorer.dll |
03:26:44.303 | 496C | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWUtils.dll |
03:26:44.303 | 496C | 2138 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
03:26:44.303 | 496C | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
03:26:44.303 | 496C | 2138 | | C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\64\gep_valorant.dll |
03:26:44.303 | 496C | 2138 | | C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\64\libowgameevents64.dll |
03:26:44.303 | 496C | 2138 | | C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\GEPPlugin64.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\CompPkgSup.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\DINPUT8.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\DNSAPI.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\DSOUND.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\DWrite.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\GLU32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\HID.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\MFCORE.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\MSACM32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\MSASN1.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\NETAPI32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\NTASN1.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\OLEACC.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\OPENGL32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\PROPSYS.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\Secur32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\SspiCli.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\UMPDC.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\USERENV.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\USP10.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\VERSION.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\WINHTTP.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\WINMM.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\WINNSI.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\Wldp.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\avrt.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\credui.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\cryptnet.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\d3d11.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\d3d9.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\drvstore.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\dwmapi.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\dxcore.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\dxgi.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\dxva2.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\gpapi.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\iertutil.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\inputhost.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\ksuser.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\mf.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\mfplat.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\mfplay.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\midimap.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\msacm32.drv |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\mscms.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\ncrypt.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\netutils.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\ntdll.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\ntmarta.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\nvapi64.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\powrprof.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\profapi.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\srvcli.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\textinputframework.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\urlmon.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\wdmaud.drv |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\wevtapi.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\windows.storage.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\winmmbase.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\SYSTEM32\wintypes.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\ADVAPI32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\AppXDeploymentClient.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\COMDLG32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\CRYPT32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\CoreMessaging.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\CoreUIComponents.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\NvCamera\NvCamera64.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\NvCamera\d3dcompiler_47_64.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\nvldumdx.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\nvwgf2umx_cfg.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\GDI32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\IMM32.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\KERNEL32.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\KERNELBASE.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\MSAudDecMFT.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\NSI.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\Normaliz.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\OLEAUT32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\PSAPI.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\RPCRT4.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\SETUPAPI.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\SHCORE.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\SHELL32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\SHLWAPI.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\USER32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\WINTRUST.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\WLDAP32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\WS2_32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\WindowManagementAPI.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\Windows.ApplicationModel.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\Windows.Media.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\Windows.UI.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\bcrypt.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\bcryptPrimitives.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\cfgmgr32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\clbcatq.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\colorcnv.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\combase.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\fwpuclnt.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\gameux.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\gdi32full.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\imagehlp.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\mfmp4srcsnk.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\mfperfhelper.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\msctf.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\msdmo.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\msmpeg2vdec.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\msvcp_win.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\msvcrt.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\ole32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\rasadhlp.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\sechost.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\ucrtbase.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\win32u.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\System32\winrnr.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\MMDevAPI.DLL |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\NLAapi.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\audioses.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\dataexchange.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\dcomp.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\explorerframe.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\mswsock.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\napinsp.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\nvspcap64.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\pnrpnsp.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\rsaenh.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\twinapi.appcore.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\twinapi.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\uxtheme.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\wlanapi.dll |
03:26:44.303 | 496C | 2138 | | C:\Windows\system32\wshbth.dll |
03:27:24.409 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
03:27:24.789 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:27:24.789 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:27:24.789 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
03:27:24.789 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20408 Title=[chat - Discord] |
03:27:24.789 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:27:24.789 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:27:24.789 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:27:24.805 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:27:24.806 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:27:25.807 | 2B60 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:27:27.837 | 2B60 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3437]. |
03:27:27.837 | 2B60 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
03:27:27.837 | 2B60 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
03:31:18.927 | 4B04 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:31:19.6 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:31:19.54 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:31:19.54 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
03:31:19.56 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:31:19.56 | 4E14 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:31:19.111 | 3700 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:31:19.111 | 3700 | 2286 | WidgetManager::Render | resume layout thread |
03:31:19.111 | 3700 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
03:31:19.111 | 3700 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:31:19.111 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:31:19.114 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:31:46.228 | 4B04 | 485 | ReleaseD11Device | Device Released! [1] |
03:31:46.228 | 4B04 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:31:46.228 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
03:31:46.228 | 4B04 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:31:46.228 | 4B04 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:31:46.228 | 4B04 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:31:46.228 | 4B04 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x40a30 |
03:31:46.228 | 4B04 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:31:46.228 | 4B04 | 185 | IRenderDevice::release | Render Releasing. |
03:31:46.228 | 4B04 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:31:46.228 | 4B04 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:31:46.228 | 4B04 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:31:46.228 | 4B04 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:31:46.228 | 4B04 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:31:46.228 | 4B04 | 202 | IRenderDevice::release | Render Releasing Done. |
03:31:46.228 | 4B04 | 488 | ReleaseD11Device | End Device Released! |
03:31:46.289 | 4B04 | 418 | fSwapResize_Buffers | Resize buffer (0xb908f070)! |
03:31:46.430 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:31:46.430 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:31:46.430 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
03:31:46.430 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20408 Title=[chat - Discord] |
03:31:46.430 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:31:46.430 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:31:46.430 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:31:46.446 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:31:46.447 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:31:47.445 | 357C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:31:49.473 | 1470 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3272]. |
03:31:49.473 | 1470 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
03:31:49.473 | 1470 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
03:32:41.77 | 4B04 | 418 | fSwapResize_Buffers | Resize buffer (0xb908f070)! |
03:32:41.82 | 3700 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb908f070 |
03:32:41.82 | 3700 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
03:32:41.82 | 3700 | 1126 | RenderDeviceD3d11::init | save state |
03:32:41.82 | 3700 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:32:41.89 | 3700 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb8562d68. |
03:32:41.89 | 3700 | 1134 | RenderDeviceD3d11::init | restore state |
03:32:41.89 | 3700 | 1137 | RenderDeviceD3d11::init | Target Window [0x4c3082a] |
03:32:41.89 | 3700 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:32:41.89 | 3700 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:32:41.89 | 3700 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:32:41.89 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:32:41.89 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:32:41.89 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:32:41.100 | 3700 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:32:41.100 | 3700 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x4c3082a}. |
03:32:41.100 | 3700 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
03:32:41.100 | 3700 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x70ab2 |
03:32:41.100 | 3700 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:32:41.100 | 3700 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbc3c6f20=-1136890080)=>(0xd7e62b90=-672781424) |
03:32:41.100 | 3700 | 2286 | WidgetManager::Render | resume layout thread |
03:32:41.100 | 3700 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
03:32:41.100 | 3700 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:32:41.100 | 3700 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:32:41.100 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:32:41.101 | 4B04 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:32:41.101 | 4B04 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:32:41.101 | 4B04 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b04 |
03:32:41.101 | 4B04 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b04 |
03:32:41.129 | 3700 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:32:41.129 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:32:41.129 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:32:41.129 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:32:41.146 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:32:41.146 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
03:32:41.147 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:32:41.152 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:32:41.163 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:32:41.182 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:32:56.459 | 4B04 | 485 | ReleaseD11Device | Device Released! [1] |
03:32:56.459 | 4B04 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:32:56.459 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
03:32:56.459 | 4B04 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:32:56.459 | 4B04 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:32:56.459 | 4B04 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:32:56.459 | 4B04 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x70ab2 |
03:32:56.459 | 4B04 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:32:56.459 | 4B04 | 185 | IRenderDevice::release | Render Releasing. |
03:32:56.459 | 4B04 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:32:56.459 | 4B04 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:32:56.459 | 4B04 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:32:56.459 | 4B04 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:32:56.459 | 4B04 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:32:56.459 | 4B04 | 202 | IRenderDevice::release | Render Releasing Done. |
03:32:56.459 | 4B04 | 488 | ReleaseD11Device | End Device Released! |
03:32:56.520 | 4B04 | 418 | fSwapResize_Buffers | Resize buffer (0xb908f070)! |
03:32:56.872 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:32:56.872 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:32:56.872 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
03:32:56.872 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x80648 Title=[gia derza - YouTube - Opera] |
03:32:56.872 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:32:56.872 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:32:56.872 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:32:56.888 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:32:56.889 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:32:57.884 | 1470 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:32:59.925 | 1470 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3481]. |
03:32:59.925 | 1470 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
03:32:59.925 | 1470 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
03:34:48.602 | 4B04 | 418 | fSwapResize_Buffers | Resize buffer (0xb908f070)! |
03:34:48.607 | 3700 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb908f070 |
03:34:48.607 | 3700 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
03:34:48.607 | 3700 | 1126 | RenderDeviceD3d11::init | save state |
03:34:48.607 | 3700 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:34:48.614 | 3700 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb8562d68. |
03:34:48.614 | 3700 | 1134 | RenderDeviceD3d11::init | restore state |
03:34:48.614 | 3700 | 1137 | RenderDeviceD3d11::init | Target Window [0x4c3082a] |
03:34:48.614 | 3700 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:34:48.614 | 3700 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:34:48.614 | 3700 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:34:48.614 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:34:48.614 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:34:48.614 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:34:48.623 | 3700 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:34:48.624 | 3700 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x4c3082a}. |
03:34:48.624 | 3700 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
03:34:48.624 | 3700 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x160a46 |
03:34:48.624 | 3700 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:34:48.624 | 3700 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbc3c6f20=-1136890080)=>(0xd7e62b90=-672781424) |
03:34:48.624 | 3700 | 2286 | WidgetManager::Render | resume layout thread |
03:34:48.624 | 3700 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
03:34:48.624 | 3700 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:34:48.624 | 3700 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:34:48.624 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:34:48.625 | 4B04 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:34:48.625 | 4B04 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:34:48.625 | 4B04 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b04 |
03:34:48.625 | 4B04 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b04 |
03:34:48.638 | 3700 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:34:48.638 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:34:48.638 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:34:48.638 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:34:48.818 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:34:48.818 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
03:34:48.818 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:34:48.820 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:34:48.835 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:34:48.842 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:34:56.782 | 4B04 | 485 | ReleaseD11Device | Device Released! [1] |
03:34:56.782 | 4B04 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:34:56.782 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
03:34:56.782 | 4B04 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:34:56.782 | 4B04 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:34:56.783 | 4B04 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:34:56.783 | 4B04 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x160a46 |
03:34:56.783 | 4B04 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:34:56.783 | 4B04 | 185 | IRenderDevice::release | Render Releasing. |
03:34:56.783 | 4B04 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:34:56.783 | 4B04 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:34:56.783 | 4B04 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:34:56.783 | 4B04 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:34:56.783 | 4B04 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:34:56.783 | 4B04 | 202 | IRenderDevice::release | Render Releasing Done. |
03:34:56.783 | 4B04 | 488 | ReleaseD11Device | End Device Released! |
03:34:56.844 | 4B04 | 418 | fSwapResize_Buffers | Resize buffer (0xb908f070)! |
03:34:56.929 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:34:56.929 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:34:56.929 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
03:34:56.929 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10194 Title=[] |
03:34:56.929 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:34:56.929 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:34:56.929 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:34:56.933 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:34:56.934 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:34:57.942 | 1470 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:34:59.965 | 4B04 | 418 | fSwapResize_Buffers | Resize buffer (0xb908f070)! |
03:34:59.968 | 3700 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb908f070 |
03:34:59.968 | 3700 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
03:34:59.968 | 3700 | 1126 | RenderDeviceD3d11::init | save state |
03:34:59.968 | 3700 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:34:59.975 | 3700 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb8562d68. |
03:34:59.975 | 3700 | 1134 | RenderDeviceD3d11::init | restore state |
03:34:59.975 | 3700 | 1137 | RenderDeviceD3d11::init | Target Window [0x4c3082a] |
03:34:59.975 | 3700 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:34:59.975 | 3700 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:34:59.975 | 3700 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:34:59.975 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:34:59.975 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:34:59.975 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:34:59.978 | 1470 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3207]. |
03:34:59.978 | 1470 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
03:34:59.978 | 1470 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
03:34:59.983 | 3700 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:34:59.983 | 3700 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x4c3082a}. |
03:34:59.983 | 3700 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
03:34:59.983 | 3700 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x63904c7 |
03:34:59.983 | 3700 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:34:59.983 | 3700 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbc3c6f20=-1136890080)=>(0xd7e62b90=-672781424) |
03:34:59.983 | 3700 | 2286 | WidgetManager::Render | resume layout thread |
03:34:59.983 | 3700 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
03:34:59.983 | 3700 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:34:59.983 | 3700 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:34:59.983 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:34:59.983 | 4B04 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:34:59.983 | 4B04 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:34:59.983 | 4B04 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b04 |
03:34:59.983 | 4B04 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b04 |
03:34:59.987 | 3700 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:34:59.987 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:34:59.987 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:34:59.987 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:34:59.994 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:34:59.994 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
03:34:59.994 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:34:59.996 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:35:00.12 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:35:00.66 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:35:01.522 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:35:01.522 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:35:01.522 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
03:35:01.522 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1014C Title=[] |
03:35:01.522 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:35:01.522 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:35:01.522 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:35:01.522 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:35:01.527 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:35:01.548 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
03:35:02.522 | 1470 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:35:04.558 | 1470 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3048]. |
03:35:04.558 | 1470 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
03:35:04.558 | 1470 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
03:35:51.65 | 4B04 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:35:51.146 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:35:51.195 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:35:51.195 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
03:35:51.197 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:35:51.197 | 4E14 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:35:51.241 | 3700 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:35:51.241 | 3700 | 2286 | WidgetManager::Render | resume layout thread |
03:35:51.241 | 3700 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
03:35:51.241 | 3700 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:35:51.241 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:35:51.251 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
03:35:51.259 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:36:02.102 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
03:36:02.355 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:36:02.355 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:36:02.355 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
03:36:02.356 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x805C8 Title=[Buff App] |
03:36:02.356 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:36:02.356 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:36:02.356 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:36:02.370 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:36:02.372 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:36:03.376 | 1470 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:36:05.402 | 1470 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3309]. |
03:36:05.402 | 1470 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
03:36:05.402 | 1470 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
03:36:05.411 | 4B04 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
03:36:05.472 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:36:05.544 | 3700 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:36:05.544 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:36:05.562 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:36:05.903 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:36:05.903 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
03:36:05.903 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:36:05.903 | 4E14 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:36:05.904 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
03:36:05.908 | 3700 | 2286 | WidgetManager::Render | resume layout thread |
03:36:05.908 | 3700 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
03:36:05.908 | 3700 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:36:05.910 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:36:05.920 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:36:51.876 | 4E14 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
03:36:51.882 | 4B04 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
03:36:51.904 | 1260 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E005EC_P_15068 opened succesfuly |
03:36:51.904 | 1260 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
03:36:52.659 | 3700 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
03:36:52.659 | 3700 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
03:37:02.614 | 337C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
03:37:02.614 | 337C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e005ec |
03:37:02.614 | 337C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_E005EC_P_15068 close 2147483647 bytes |
03:37:02.614 | 337C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
03:37:03.83 | 3700 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
03:37:03.83 | 3700 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
03:37:10.567 | 4E14 | 140 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
03:37:10.567 | 4E14 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
03:37:10.573 | 3700 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
03:37:12.591 | 41EC | 50 | capture device | capture device registered |
03:37:12.595 | 3700 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
03:37:12.595 | 3700 | 50 | capture device | (half life scientist) everything.. seems to be in order |
03:37:12.595 | 3700 | 50 | capture device | d3d11 shared texture capture successful |
03:42:38.17 | 4B04 | 485 | ReleaseD11Device | Device Released! [1] |
03:42:38.17 | 4B04 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
03:42:38.17 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
03:42:38.17 | 4B04 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
03:42:38.17 | 4B04 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
03:42:38.18 | 4B04 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
03:42:38.18 | 4B04 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x63904c7 |
03:42:38.18 | 4B04 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
03:42:38.18 | 4B04 | 185 | IRenderDevice::release | Render Releasing. |
03:42:38.18 | 4B04 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
03:42:38.18 | 4B04 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
03:42:38.18 | 4B04 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
03:42:38.18 | 4B04 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
03:42:38.18 | 4B04 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
03:42:38.18 | 4B04 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
03:42:38.18 | 4B04 | 202 | IRenderDevice::release | Render Releasing Done. |
03:42:38.18 | 4B04 | 488 | ReleaseD11Device | End Device Released! |
03:42:38.76 | 4B04 | 418 | fSwapResize_Buffers | Resize buffer (0xb908f070)! |
03:42:38.306 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:42:38.306 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
03:42:38.306 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
03:42:38.306 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20408 Title=[chat - Discord] |
03:42:38.306 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
03:42:38.306 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
03:42:38.306 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
03:42:38.322 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
03:42:38.323 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:42:39.317 | 45E4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
03:42:39.652 | 4B04 | 418 | fSwapResize_Buffers | Resize buffer (0xb908f070)! |
03:42:39.655 | 3700 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb908f070 |
03:42:39.655 | 3700 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
03:42:39.655 | 3700 | 1126 | RenderDeviceD3d11::init | save state |
03:42:39.655 | 3700 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
03:42:39.661 | 3700 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb8562d68. |
03:42:39.661 | 3700 | 1134 | RenderDeviceD3d11::init | restore state |
03:42:39.661 | 3700 | 1137 | RenderDeviceD3d11::init | Target Window [0x4c3082a] |
03:42:39.661 | 3700 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
03:42:39.661 | 3700 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
03:42:39.661 | 3700 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
03:42:39.661 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
03:42:39.661 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
03:42:39.661 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:42:39.677 | 3700 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
03:42:39.677 | 3700 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x4c3082a}. |
03:42:39.677 | 3700 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
03:42:39.677 | 3700 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x270924 |
03:42:39.677 | 3700 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
03:42:39.677 | 3700 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbc3c6f20=-1136890080)=>(0xd7e62b90=-672781424) |
03:42:39.677 | 3700 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
03:42:39.677 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:42:39.678 | 4B04 | 2156 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
03:42:39.678 | 4B04 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
03:42:39.678 | 4B04 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
03:42:39.678 | 4B04 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b04 |
03:42:39.678 | 4B04 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b04 |
03:42:39.683 | 3700 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
03:42:39.683 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
03:42:39.683 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
03:42:39.683 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
03:42:39.826 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
03:42:39.826 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
03:42:39.826 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
03:42:39.831 | 3700 | 50 | capture device | d3d11 shared texture capture successful |
03:42:39.842 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
03:42:39.843 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
03:42:39.844 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:12:48.465 | 4E14 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
04:12:48.851 | 3700 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
04:12:48.851 | 3700 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
04:12:49.69 | 4E14 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:12:49.96 | 108C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D0704_P_15068 opened succesfuly |
04:12:49.96 | 108C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
04:12:49.767 | 3700 | 326 | RenderImageD3d11::setSize | Create Texture (400,680) / (512,768) - OK |
04:12:49.767 | 3700 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
04:12:53.466 | 4E14 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
04:12:56.354 | 6A4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:13:02.894 | 4B04 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:13:02.901 | 4B04 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x20a6e (v: 1) |
04:13:03.47 | 4B04 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x20a6c (v: 1) |
04:13:03.123 | 4B04 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:13:03.130 | 4B04 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x20a6e;prev = 0x20a6e , {Original values: ref = 0 handle = 0x10003} |
04:13:03.213 | 4B04 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:13:03.591 | 3700 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:13:03.602 | 6A4 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:13:03.602 | 6A4 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d0704 |
04:13:03.602 | 6A4 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1D0704_P_15068 close 2147483647 bytes |
04:13:03.602 | 6A4 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:13:03.602 | 4B04 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x20a6e;prev = 0x20a6c , {Original values: ref = 0 handle = 0x10003} |
04:13:09.876 | 4B04 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10005 (v: 1) |
04:13:30.345 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
04:13:30.659 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:13:30.659 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:13:30.659 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
04:13:30.659 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20408 Title=[chat - Discord] |
04:13:30.659 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:13:30.659 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:13:30.659 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:13:30.674 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:13:30.675 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
04:13:31.675 | 6A4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:13:33.692 | 6A4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3356]. |
04:13:33.692 | 6A4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
04:13:33.692 | 6A4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
04:14:10.555 | 4B04 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:14:10.630 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:14:10.705 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:14:10.705 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
04:14:10.705 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:14:10.705 | 4E14 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:14:10.770 | 3700 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:14:10.770 | 3700 | 2286 | WidgetManager::Render | resume layout thread |
04:14:10.770 | 3700 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
04:14:10.770 | 3700 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:14:10.770 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:14:10.778 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:14:15.663 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
04:14:15.777 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:14:15.777 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:14:15.777 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
04:14:15.777 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2968090C Title=[jahrein - YouTube - Opera] |
04:14:15.777 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:14:15.777 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:14:15.777 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:14:15.781 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:14:15.782 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
04:14:16.780 | 108C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:14:18.803 | 108C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3148]. |
04:14:18.803 | 108C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
04:14:18.803 | 108C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
04:15:55.567 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:15:55.567 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
04:15:55.568 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:15:55.568 | 4E14 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:15:55.569 | 4B04 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
04:15:55.585 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:15:55.756 | 3700 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:15:55.757 | 3700 | 2286 | WidgetManager::Render | resume layout thread |
04:15:55.757 | 3700 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
04:15:55.757 | 3700 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:15:55.757 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:15:55.766 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
04:16:17.874 | 4B04 | 485 | ReleaseD11Device | Device Released! [1] |
04:16:17.874 | 4B04 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:16:17.874 | 4B04 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:16:17.874 | 4B04 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:16:17.874 | 4B04 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:16:17.874 | 4B04 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x270924 |
04:16:17.874 | 4B04 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:16:17.874 | 4B04 | 185 | IRenderDevice::release | Render Releasing. |
04:16:17.874 | 4B04 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:16:17.874 | 4B04 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:16:17.874 | 4B04 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:16:17.874 | 4B04 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:16:17.874 | 4B04 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:16:17.874 | 4B04 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:16:17.874 | 4B04 | 202 | IRenderDevice::release | Render Releasing Done. |
04:16:17.874 | 4B04 | 488 | ReleaseD11Device | End Device Released! |
04:16:17.947 | 4B04 | 418 | fSwapResize_Buffers | Resize buffer (0xb908f070)! |
04:16:18.325 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:16:18.325 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:16:18.325 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
04:16:18.325 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2968090C Title=[Y |
04:16:18.325 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:16:18.325 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:16:18.325 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:16:18.341 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:16:18.342 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
04:16:19.342 | 4324 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:16:21.360 | 4324 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3502]. |
04:16:21.360 | 4324 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
04:16:21.360 | 4324 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
04:16:21.704 | 4B04 | 418 | fSwapResize_Buffers | Resize buffer (0xb908f070)! |
04:16:21.707 | 3700 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb908f070 |
04:16:21.707 | 3700 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
04:16:21.707 | 3700 | 1126 | RenderDeviceD3d11::init | save state |
04:16:21.707 | 3700 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
04:16:21.714 | 3700 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xb8562d68. |
04:16:21.714 | 3700 | 1134 | RenderDeviceD3d11::init | restore state |
04:16:21.714 | 3700 | 1137 | RenderDeviceD3d11::init | Target Window [0x4c3082a] |
04:16:21.714 | 3700 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
04:16:21.714 | 3700 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
04:16:21.714 | 3700 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
04:16:21.714 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
04:16:21.714 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
04:16:21.714 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:16:21.729 | 3700 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
04:16:21.729 | 3700 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x4c3082a}. |
04:16:21.729 | 3700 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
04:16:21.729 | 3700 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x14809e4 |
04:16:21.729 | 3700 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
04:16:21.730 | 3700 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xbc3c6f20=-1136890080)=>(0xd7e62b90=-672781424) |
04:16:21.730 | 3700 | 2286 | WidgetManager::Render | resume layout thread |
04:16:21.730 | 3700 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
04:16:21.730 | 3700 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:16:21.730 | 3700 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
04:16:21.730 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:16:21.730 | 4B04 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
04:16:21.730 | 4B04 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
04:16:21.730 | 4B04 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4b04 |
04:16:21.730 | 4B04 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4b04 |
04:16:21.735 | 3700 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
04:16:21.735 | 3700 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
04:16:21.735 | 3700 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
04:16:21.735 | 3700 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
04:16:21.884 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
04:16:21.884 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
04:16:21.884 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
04:16:21.901 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
04:16:21.929 | 4B04 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
04:16:21.933 | 3700 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
04:17:39.195 | 4E14 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:17:39.216 | 4324 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_4990A34_P_15068 opened succesfuly |
04:17:39.216 | 4324 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
04:17:39.886 | 3700 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
04:17:39.886 | 3700 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
04:17:49.869 | 4324 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:17:49.869 | 4324 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=4990a34 |
04:17:49.869 | 4324 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_4990A34_P_15068 close 2147483647 bytes |
04:17:49.870 | 4324 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:17:50.870 | 3700 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
04:17:50.870 | 3700 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
04:17:58.409 | 4E14 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
04:17:58.410 | 3700 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
04:17:58.437 | 3700 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
04:17:58.437 | 3700 | 50 | capture device | (half life scientist) everything.. seems to be in order |
04:17:58.437 | 3700 | 50 | capture device | d3d11 shared texture capture successful |
04:57:57.96 | 4E14 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
04:58:01.738 | 4E14 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
04:58:01.759 | 3F40 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_136E015A_P_15068 opened succesfuly |
04:58:01.759 | 3F40 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
04:58:02.97 | 4E14 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
04:58:02.658 | 3700 | 326 | RenderImageD3d11::setSize | Create Texture (400,680) / (512,768) - OK |
04:58:02.658 | 3700 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
04:58:04.914 | 3F40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:58:10.112 | 4B04 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:58:11.380 | 4B04 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:58:11.387 | 4B04 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x20a6e;prev = 0x20a6e , {Original values: ref = 0 handle = 0x10003} |
04:58:12.32 | 4B04 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
04:58:12.987 | 3700 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:58:12.996 | 3F40 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
04:58:12.996 | 3F40 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=136e015a |
04:58:12.996 | 3F40 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_136E015A_P_15068 close 2147483647 bytes |
04:58:12.997 | 3F40 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
04:58:12.998 | 4B04 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x20a6e;prev = 0x20a6c , {Original values: ref = 0 handle = 0x10003} |
04:58:40.591 | 4B04 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 19204, 14080 |
04:58:40.591 | 4B04 | 3008 | OverlayManager::DetachThreadInput | AttachThreadInput has failed detach. [19204 - 14080]] GLE=0x57 |
04:58:40.591 | 9DC | 485 | ReleaseD11Device | Device Released! [1] |
04:58:40.591 | 9DC | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
04:58:40.591 | 9DC | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
04:58:40.591 | 9DC | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
04:58:40.591 | 9DC | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
04:58:40.591 | 9DC | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x14809e4 |
04:58:40.591 | 9DC | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
04:58:40.591 | 9DC | 185 | IRenderDevice::release | Render Releasing. |
04:58:40.591 | 9DC | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
04:58:40.591 | 9DC | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
04:58:40.591 | 9DC | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
04:58:40.591 | 9DC | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
04:58:40.591 | 9DC | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
04:58:40.591 | 9DC | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
04:58:40.591 | 9DC | 202 | IRenderDevice::release | Render Releasing Done. |
04:58:40.591 | 9DC | 488 | ReleaseD11Device | End Device Released! |
04:58:40.591 | 9DC | 534 | fDevice11_Release | swap chain release 0 0xb908f070 [overlay:0] |
04:58:40.729 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:58:40.729 | 4E14 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
04:58:40.729 | 4E14 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
04:58:40.729 | 4E14 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x100AE Title=[] |
04:58:40.729 | 4E14 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
04:58:40.729 | 4E14 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
04:58:40.729 | 4E14 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
04:58:40.744 | 4E14 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
04:58:40.745 | 4E14 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
04:58:41.231 | 3F40 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
04:58:42.241 | 4B04 | 2196 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
04:58:42.241 | 4B04 | 690 | Client::clear | Client::Clear [0 - 1] . |
04:58:42.241 | 4B04 | 697 | Client::clear | Client::Clear stoping... |
04:58:42.241 | 4B04 | 1176 | OverlayManager::StopInternal | stopping... |
04:58:42.241 | 4B04 | 1203 | OverlayManager::StopInternal | Stoping server connection |
04:58:42.241 | 4E14 | 7158 | OverlayManager::OnDisconnected | Disconnected from server |
04:58:42.242 | 4B04 | 1208 | OverlayManager::StopInternal | Stopped server connection |
04:58:42.242 | 4B04 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
04:58:42.242 | 4B04 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
04:58:42.242 | 4B04 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
04:58:42.242 | 4B04 | 1229 | OverlayManager::StopInternal | Closing inter process |
04:58:42.242 | 4B04 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
04:58:42.242 | 49B8 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
04:58:42.242 | 4B04 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
04:58:42.242 | 4B04 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
04:58:42.242 | 4B04 | 1241 | OverlayManager::StopInternal | not running. |
04:58:42.242 | 4B04 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
04:58:42.731 | 496C | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
04:58:42.732 | 4B04 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
04:58:42.732 | 4B04 | 249 | ApiManager::ClearAllCommands | Cleared |
04:58:42.732 | 4B04 | 136 | ApiManager::Destroy | Destroyed |
04:58:42.732 | 4B04 | 1243 | OverlayManager::StopInternal | stopped. |
04:58:42.732 | 4B04 | 758 | Client::clear | Remove old SHM |
04:58:42.732 | 4B04 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_18915068 close 2147483647 bytes |
04:58:42.732 | 4B04 | 766 | Client::clear | Stop tasks thread |
04:58:42.734 | 4B04 | 779 | Client::clear | Client::Clear - Done. |
04:58:42.734 | 4B04 | 2211 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |