Time | Thread | Line | Function | Message |
06:56:51.0 | F30 | 138 | runClient | Starting Overlay PID=11808(0x2e20) server PID = 15068 |
06:56:51.0 | F30 | 560 | Client::init | Client::Initialize |
06:56:52.0 | F30 | 568 | Client::init | Start owclient thread |
06:56:52.0 | 4BCC | 325 | Client::initFirstInjection | Client::initFirstInjection. |
06:56:52.1 | 4BCC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_18915068 opened succesfuly |
06:56:52.1 | 4BCC | 351 | | session id = {12BEAA92-4DCF-43D1-A179-BDE57BED0CDE} |
06:56:52.1 | 4BCC | 2069 | Client::LogClientInfo | CommandLine[1] [C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exeShooterGame-remoting-app-port=49515-remoting-auth-token=bpZlgvW1jN4JuYsUnbXZcA]. |
06:56:52.1 | 4BCC | 2087 | Client::LogClientInfo | OS version [10.0] |
06:56:52.1 | 4BCC | 2092 | Client::LogClientInfo | Process OS version [10.0] [64-bit] |
06:56:52.1 | 4BCC | 2110 | Client::LogClientInfo | Client [64-bit] Version 2.2.189.3 |
06:56:52.1 | 4BCC | 2122 | Client::LogProcessModules | Loaded modules: |
06:56:52.8 | 4BCC | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWClient.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWExplorer.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\DINPUT8.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\DNSAPI.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\DSOUND.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\DWrite.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\GLU32.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\HID.DLL |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\MSASN1.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\NETAPI32.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\NTASN1.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\OLEACC.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\OPENGL32.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\PROPSYS.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\Secur32.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\SspiCli.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\UMPDC.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\USERENV.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\USP10.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\VERSION.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\WINHTTP.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\WINMM.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\WINNSI.DLL |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\Wldp.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\avrt.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\credui.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\cryptnet.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\d3d11.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\d3d9.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\drvstore.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\dwmapi.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\dxcore.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\dxgi.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\dxva2.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\gpapi.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\iertutil.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\inputhost.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\mf.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\mfplat.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\mfplay.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\ncrypt.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\netutils.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\ntdll.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\ntmarta.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\nvapi64.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\powrprof.dll |
06:56:52.8 | 4BCC | 2138 | | C:\Windows\SYSTEM32\profapi.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\SYSTEM32\srvcli.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\SYSTEM32\textinputframework.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\SYSTEM32\urlmon.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\SYSTEM32\wevtapi.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\SYSTEM32\windows.storage.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\SYSTEM32\winmmbase.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\SYSTEM32\wintypes.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\ADVAPI32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\COMDLG32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\CRYPT32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\CoreMessaging.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\CoreUIComponents.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\NvCamera\NvCamera64.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\NvCamera\d3dcompiler_47_64.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\nvldumdx.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\nvwgf2umx_cfg.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\GDI32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\IMM32.DLL |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\KERNEL32.DLL |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\KERNELBASE.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\NSI.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\Normaliz.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\OLEAUT32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\PSAPI.DLL |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\RPCRT4.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\SETUPAPI.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\SHCORE.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\SHELL32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\SHLWAPI.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\USER32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\WINTRUST.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\WLDAP32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\WS2_32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\WindowManagementAPI.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\Windows.UI.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\bcrypt.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\bcryptPrimitives.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\cfgmgr32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\clbcatq.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\combase.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\fwpuclnt.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\gameux.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\gdi32full.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\imagehlp.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\msctf.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\msvcp_win.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\msvcrt.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\ole32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\rasadhlp.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\sechost.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\ucrtbase.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\win32u.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\System32\winrnr.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\MMDevAPI.DLL |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\NLAapi.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\audioses.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\dataexchange.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\dcomp.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\explorerframe.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\mswsock.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\napinsp.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\nvspcap64.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\pnrpnsp.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\rsaenh.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\twinapi.appcore.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\uxtheme.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\wlanapi.dll |
06:56:52.9 | 4BCC | 2138 | | C:\Windows\system32\wshbth.dll |
06:56:52.9 | 4BCC | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=9284 |
06:56:52.11 | 4BCC | 1535 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - Use Default. |
06:56:52.11 | 4BCC | 1559 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
06:56:52.11 | 4BCC | 1608 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
06:56:52.11 | 4BCC | 1674 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
06:56:52.11 | 4BCC | 1687 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
06:56:52.11 | 4BCC | 1717 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
06:56:52.11 | 4BCC | 1757 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
06:56:52.11 | 4BCC | 1759 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - OFF |
06:56:52.11 | 4BCC | 1761 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
06:56:52.11 | 4BCC | 1763 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
06:56:52.11 | 4BCC | 1765 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
06:56:52.11 | 4BCC | 1767 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
06:56:52.11 | 4BCC | 1769 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
06:56:52.11 | 4BCC | 1772 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
06:56:52.11 | 4BCC | 1775 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
06:56:52.11 | 4BCC | 1882 | Data::Search | [0] 0x515C0000 |
06:56:52.11 | 4BCC | 1882 | Data::Search | [1] 0x0 |
06:56:52.11 | 4BCC | 1882 | Data::Search | [2] 0x3FCC0000 |
06:56:52.11 | 4BCC | 1882 | Data::Search | [3] 0x1DAB0000 |
06:56:52.11 | 4BCC | 1882 | Data::Search | [4] 0x0 |
06:56:52.11 | 4BCC | 1882 | Data::Search | [5] 0x4E430000 |
06:56:52.11 | 4BCC | 1882 | Data::Search | [6] 0x522A0000 |
06:56:52.11 | 4BCC | 1882 | Data::Search | [7] 0x1C1E0000 |
06:56:52.11 | 4BCC | 1882 | Data::Search | [8] 0x4E430000 |
06:56:52.11 | 4BCC | 1882 | Data::Search | [9] 0x0 |
06:56:52.11 | 4BCC | 1887 | Data::Search | [10] 0x0 |
06:56:52.11 | 4BCC | 1893 | Data::Search | [11] 0x4BF70000 |
06:56:52.11 | 4BCC | 1899 | Data::Search | [12] 0x1C1E0000 |
06:56:52.11 | 4BCC | 1905 | Data::Search | [13] 0x0 |
06:56:52.11 | 4BCC | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
06:56:52.11 | 4BCC | 1264 | Client::hookFunctions | Detected Windows 8.1 or greater |
06:56:52.11 | 4BCC | 1287 | Client::hookFunctions | Acquiring function lock succedded |
06:56:52.12 | 4BCC | 254 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
06:56:52.12 | 4BCC | 582 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
06:56:52.12 | 4BCC | 952 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
06:56:52.12 | 4BCC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_18915068 opened succesfuly |
06:56:52.13 | 4BCC | 528 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x17098e |
06:56:52.13 | 4BCC | 7548 | OverlayManager::LoadDefaultCursors | Load default cursors |
06:56:52.13 | 4BCC | 536 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0xc4096c |
06:56:52.13 | 4BCC | 72 | PerformanceCounter::StartSession | StartSession |
06:56:52.13 | 4BCC | 72 | PerformanceCounter::StartSession | StartSession |
06:56:52.13 | 4BCC | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
06:56:52.13 | 4BCC | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
06:56:52.13 | 4BCC | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
06:56:52.13 | 4BCC | 778 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
06:56:52.13 | 4BCC | 781 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
06:56:52.13 | 4BCC | 784 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = ON |
06:56:52.13 | 4BCC | 787 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = OFF |
06:56:52.13 | 4BCC | 790 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
06:56:52.13 | 4BCC | 793 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
06:56:52.13 | 4BCC | 796 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
06:56:52.13 | 4BCC | 799 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = OFF |
06:56:52.13 | 4BCC | 802 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
06:56:52.13 | 4BCC | 805 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
06:56:52.13 | 4BCC | 808 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
06:56:52.13 | 4BCC | 811 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
06:56:52.13 | 4BCC | 814 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
06:56:52.13 | 4BCC | 817 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
06:56:52.13 | 4BCC | 820 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
06:56:52.13 | 4BCC | 823 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
06:56:52.13 | 4BCC | 826 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
06:56:52.13 | 4BCC | 829 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
06:56:52.13 | 4BCC | 832 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
06:56:52.13 | 4BCC | 835 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
06:56:52.13 | 4BCC | 838 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
06:56:52.13 | 4BCC | 841 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
06:56:52.13 | 4BCC | 844 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
06:56:52.13 | 4BCC | 847 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
06:56:52.13 | 4BCC | 850 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = OFF |
06:56:52.13 | 4BCC | 853 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
06:56:52.13 | 4BCC | 856 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
06:56:52.13 | 4BCC | 859 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
06:56:52.13 | 4BCC | 862 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
06:56:52.13 | 4BCC | 865 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
06:56:52.13 | 4BCC | 868 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
06:56:52.13 | 4BCC | 871 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
06:56:52.13 | 4BCC | 874 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
06:56:52.13 | 4BCC | 877 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
06:56:52.13 | 4BCC | 880 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
06:56:52.13 | 4BCC | 883 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = ON |
06:56:52.13 | 4BCC | 886 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
06:56:52.13 | 4BCC | 889 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
06:56:52.13 | 4BCC | 892 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
06:56:52.13 | 4BCC | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = OFF |
06:56:52.13 | 4BCC | 898 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
06:56:52.13 | 4BCC | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIKB = OFF |
06:56:52.13 | 4BCC | 904 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = OFF |
06:56:52.13 | 4BCC | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = OFF |
06:56:52.13 | 4BCC | 910 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
06:56:52.13 | 4BCC | 913 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
06:56:52.13 | 4BCC | 916 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
06:56:52.13 | 4BCC | 919 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
06:56:52.13 | 4BCC | 922 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
06:56:52.13 | 4BCC | 925 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
06:56:52.13 | 4BCC | 928 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
06:56:52.13 | 4BCC | 931 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
06:56:52.13 | 4BCC | 934 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = OFF |
06:56:52.13 | 4BCC | 937 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
06:56:52.13 | 4BCC | 940 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
06:56:52.13 | 4BCC | 943 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
06:56:52.13 | 4BCC | 946 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
06:56:52.13 | 4BCC | 949 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
06:56:52.13 | 4BCC | 952 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
06:56:52.13 | 4BCC | 955 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
06:56:52.13 | 4BCC | 958 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
06:56:52.13 | 4BCC | 961 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
06:56:52.13 | 4BCC | 964 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
06:56:52.13 | 4BCC | 967 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
06:56:52.13 | 4BCC | 970 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
06:56:52.13 | 4BCC | 972 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
06:56:52.13 | 4BCC | 974 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
06:56:52.13 | 4BCC | 976 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
06:56:52.13 | 4BCC | 978 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
06:56:52.13 | 4BCC | 980 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
06:56:52.13 | 4BCC | 982 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
06:56:52.13 | 4BCC | 984 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
06:56:52.13 | 4BCC | 986 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
06:56:52.13 | 4BCC | 988 | OverlayManager::ReadGameConfigurations | GameConfigurations KeepInGameOnLostFocus = OFF |
06:56:52.13 | 4BCC | 990 | OverlayManager::ReadGameConfigurations | GameConfigurations FixBlending = OFF |
06:56:52.13 | 4BCC | 992 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOUseDefaultAdpater = OFF |
06:56:52.13 | 4BCC | 994 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPODisableDynamicRendering = OFF |
06:56:52.14 | 4BCC | 996 | OverlayManager::ReadGameConfigurations | GameConfigurations OOPOExclusiveAsForeground = OFF |
06:56:52.14 | 4BCC | 998 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreCursorRefCount = OFF |
06:56:52.14 | 4BCC | 1000 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMCHHookRetries = OFF |
06:56:52.14 | 4BCC | 1002 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableHookFallback = OFF |
06:56:52.14 | 4BCC | 1004 | OverlayManager::ReadGameConfigurations | GameConfigurations AlternativeIPC = OFF |
06:56:52.14 | 4BCC | 1006 | OverlayManager::ReadGameConfigurations | GameConfigurations RecordingFlipType = 0 |
06:56:52.14 | 4BCC | 1008 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGraphicsFunc = 0 |
06:56:52.14 | 4BCC | 1010 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
06:56:52.14 | 4BCC | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
06:56:52.14 | 4BCC | 629 | OverlayManager::InitGameClient | starting hooks... |
06:56:52.23 | 4BCC | 1991 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.188.0.22\\OWUtils.dll succeeded |
06:56:52.25 | 4BCC | 602 | Install::Code | Init [Client,1] (MCH) OK |
06:56:52.25 | 4BCC | 602 | Install::Code | Init [Client,2] (MCH) OK |
06:56:52.26 | 4BCC | 602 | Install::Code | Init [Client,3] (MCH) OK |
06:56:52.26 | 4BCC | 602 | Install::Code | Init [Client,4] (MCH) OK |
06:56:52.27 | 4BCC | 602 | Install::Code | Init [Client,4.1] (MCH) OK |
06:56:52.45 | 4BCC | 602 | Install::Code | Init [Client,4.2] (MCH) OK |
06:56:52.45 | 4BCC | 1361 | Client::hookFunctions | Suspend before hook: OFF |
06:56:52.46 | 4BCC | 1062 | Install::Code | Segment [5|10816|0x4E430000|0x2A40] |
06:56:52.46 | 4BCC | 602 | Install::Code | unknown (MCH) OK |
06:56:52.46 | 4BCC | 1062 | Install::Code | Segment [5|436848|0x4E430000|0x6AA70] |
06:56:52.46 | 4BCC | 602 | Install::Code | unknown (MCH) OK |
06:56:52.46 | 4BCC | 1062 | Install::Code | Segment [5|136080|0x4E430000|0x21390] |
06:56:52.63 | 4BCC | 602 | Install::Code | unknown (MCH) OK |
06:56:52.63 | 4BCC | 1062 | Install::Code | Segment [5|15456|0x4E430000|0x3C60] |
06:56:52.80 | 4BCC | 602 | Install::Code | unknown (MCH) OK |
06:56:52.80 | 4BCC | 1062 | Install::Code | Segment [5|-37320608|0x4E430000|0xFDC68860] |
06:56:52.80 | 4BCC | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
06:56:52.80 | 4BCC | 1062 | Install::Code | Segment [5|-37299152|0x4E430000|0xFDC6DC30] |
06:56:52.80 | 4BCC | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
06:56:52.80 | 4BCC | 1062 | Install::Code | Segment [5|-37304848|0x4E430000|0xFDC6C5F0] |
06:56:52.80 | 4BCC | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
06:56:52.80 | 4BCC | 1062 | Install::Code | Segment [5|-38492176|0x4E430000|0xFDB4A7F0] |
06:56:52.80 | 4BCC | 1153 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
06:56:52.80 | 4BCC | 337 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
06:56:52.80 | 4BCC | 1272 | OverlayManager::Start | Starting... |
06:56:52.80 | 4BCC | 1304 | OverlayManager::Start | starting hooks 2... |
06:56:52.80 | 4BCC | 602 | Install::Code | Init [Client,5] (MCH) OK |
06:56:52.81 | 4BCC | 1470 | | XTRAP COMPATIBLE PATCH WARNING |
06:56:52.81 | 4BCC | 1479 | OverlayManager::Start | done with hooks... |
06:56:52.81 | 4BCC | 108 | ApiManager::Init | API Manager Event : OK |
06:56:52.81 | 4BCC | 120 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=2080 |
06:56:52.81 | 4BCC | 67 | TXRSetting | Fail to read texture recognition options 0x0 |
06:56:52.81 | 4BCC | 114 | TXOfInterest | New list set with 0 items |
06:56:52.81 | 4BCC | 1505 | OverlayManager::Start | get foreground state |
06:56:52.81 | 4BCC | 8319 | OverlayManager::OnForegroundChanged | Changed True |
06:56:52.81 | 4BCC | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
06:56:52.81 | 4BCC | 1542 | OverlayManager::Start | Started... |
06:56:52.81 | 1FB0 | 7133 | OverlayManager::OnConnected | Connected to server |
06:56:52.81 | 1FB0 | 32 | SendServerHelloMessage::Execute | Send connection Ack |
06:56:52.81 | 820 | 7767 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x60576 |
06:56:52.99 | 4BCC | 602 | Install::Code | Init [Client,0] (MCH) OK |
06:56:52.99 | 4BCC | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
06:56:52.99 | 4BCC | 94 | GraphicsHookManager::StopThread | StopThread |
06:56:52.100 | 2444 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
06:56:52.102 | 4BCC | 406 | Client::initFirstInjection | init complete |
06:56:52.457 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
06:56:53.244 | 4E68 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
06:56:53.276 | 674 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
06:56:53.280 | 674 | 148 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
06:56:53.289 | 674 | 148 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
06:56:53.289 | 674 | 984 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
06:56:53.299 | 674 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47fc9610 |
06:56:53.299 | 674 | 1072 | RenderDeviceD3d11::init | Device adapter hash: 1037036666 |
06:56:53.299 | 674 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
06:56:53.299 | 674 | 1126 | RenderDeviceD3d11::init | save state |
06:56:53.299 | 674 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
06:56:53.302 | 674 | 705 | RenderDeviceD3d11::initDX11 | create vs |
06:56:53.302 | 674 | 723 | RenderDeviceD3d11::initDX11 | create vs |
06:56:53.304 | 674 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
06:56:53.305 | 674 | 774 | RenderDeviceD3d11::initDX11 | create raster |
06:56:53.305 | 674 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
06:56:53.305 | 674 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x47b95868. |
06:56:53.305 | 674 | 1134 | RenderDeviceD3d11::init | restore state |
06:56:53.305 | 674 | 1137 | RenderDeviceD3d11::init | Target Window [0xd50a12] |
06:56:53.305 | 674 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
06:56:53.305 | 674 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
06:56:53.305 | 674 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
06:56:53.305 | 674 | 2086 | RenderDeviceD3d11::setFix | Set render device fix RT. |
06:56:53.305 | 674 | 3061 | OverlayManager::setGraphics | Render Device fix was set RT. |
06:56:53.305 | 674 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
06:56:53.306 | 674 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
06:56:53.306 | 674 | 684 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
06:56:53.306 | 674 | 725 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
06:56:53.306 | 674 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.250000], offser[0, 0] |
06:56:53.306 | 674 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
06:56:53.306 | 674 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
06:56:53.307 | 674 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd50a12}. |
06:56:53.307 | 674 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
06:56:53.307 | 674 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x22208b0 |
06:56:53.307 | 674 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
06:56:53.307 | 674 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1c7a6f20=477785888)=>(0xd8062b90=-670684272) |
06:56:53.307 | 674 | 2587 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
06:56:53.307 | 674 | 311 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
06:56:53.307 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
06:56:53.307 | 674 | 8211 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
06:56:53.313 | 674 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
06:56:53.313 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
06:56:53.313 | 674 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
06:56:53.313 | 674 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
06:56:53.313 | 4E68 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
06:56:53.313 | 4E68 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
06:56:53.313 | 4E68 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4e68 |
06:56:53.313 | 4E68 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4e68 |
06:56:53.313 | 4E68 | 7973 | OverlayManager::SetCursorInitialState | GameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003 |
06:56:53.316 | 5D8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_107C8_P_15068 opened succesfuly |
06:56:53.316 | 5D8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
06:56:53.317 | 5D8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_107CE_P_15068 opened succesfuly |
06:56:53.317 | 5D8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
06:56:53.317 | 5D8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2041C_P_15068 opened succesfuly |
06:56:53.317 | 5D8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
06:56:53.330 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
06:56:53.339 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
06:56:53.339 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
06:56:53.546 | 1FB0 | 7234 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll] |
06:56:53.550 | 674 | 8023 | OverlayManager::LoadPlugin | loading plugin: C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll |
06:56:53.553 | 674 | 8034 | OverlayManager::LoadPlugin | Plugin loaded [6] [C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins/GEPPlugin64.dll] [] |
06:56:53.556 | 674 | 8064 | OverlayManager::LoadPlugin | finish loading plugin |
06:56:57.756 | 5D8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
06:56:59.988 | 4E68 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x1001f (v: 1) |
06:57:02.83 | 820 | 2122 | Client::LogProcessModules | Loaded modules: |
06:57:02.94 | 820 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWClient.dll |
06:57:02.94 | 820 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWExplorer.dll |
06:57:02.94 | 820 | 2138 | | C:\Program Files (x86)\Overwolf\0.188.0.22\OWUtils.dll |
06:57:02.94 | 820 | 2138 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\chrome_elf.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\d3dcompiler_47.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libEGL.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libGLESv2.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\CEF3\Win64\libcef.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEXFramework_x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\Apex_Destructible_x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\MSVCP140.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\RiotGamesApi.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VALORANT-Win64-Shipping.exe |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\VCRUNTIME140_1.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\dbghelp.dll |
06:57:02.94 | 820 | 2138 | | C:\Riot Games\VALORANT\live\ShooterGame\Binaries\Win64\stub.dll |
06:57:02.94 | 820 | 2138 | | C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\64\gep_valorant.dll |
06:57:02.94 | 820 | 2138 | | C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\64\libowgameevents64.dll |
06:57:02.94 | 820 | 2138 | | C:\Users\umaga\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\190.0.11\plugins\GEPPlugin64.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\CRYPTBASE.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\CRYPTSP.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\CRYPTUI.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\ColorAdapterClient.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\CompPkgSup.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\D3DCompiler_43.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\D3DX9_43.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\DEVOBJ.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\DINPUT8.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\DNSAPI.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\DSOUND.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\DWrite.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\GLU32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\HID.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\IPHLPAPI.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\MFCORE.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\MSACM32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\MSASN1.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\NETAPI32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\NTASN1.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\OLEACC.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\OPENGL32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\PROPSYS.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\RTWorkQ.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\SAMCLI.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\Secur32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\SspiCli.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\UIAutomationCore.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\UMPDC.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\USERENV.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\USP10.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\VERSION.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\WINHTTP.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\WINMM.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\WINNSI.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\WINSPOOL.DRV |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\WTSAPI32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\WindowsCodecs.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\Wldp.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\X3DAudio1_7.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\XAPOFX1_5.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\XAudio2_7.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\XAudio2_9.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\XINPUT1_3.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\XINPUT9_1_0.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\avrt.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\credui.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\cryptnet.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\d3d11.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\d3d9.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\d3dx11_43.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\dhcpcsvc6.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\drvstore.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\dwmapi.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\dxcore.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\dxgi.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\dxva2.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\gpapi.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\iertutil.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\inputhost.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\kernel.appcore.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\ksuser.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\mf.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\mfplat.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\mfplay.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\midimap.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\msacm32.drv |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\mscms.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\ncrypt.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\netutils.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\ntdll.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\ntmarta.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\nvapi64.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\powrprof.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\profapi.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\resourcepolicyclient.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\srvcli.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\textinputframework.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\urlmon.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\wdmaud.drv |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\wevtapi.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\windows.storage.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\winmmbase.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\SYSTEM32\wintypes.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\ADVAPI32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\AppXDeploymentClient.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\COMDLG32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\CRYPT32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\CoreMessaging.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\CoreUIComponents.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\NvCamera\NvCamera64.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\NvCamera\d3dcompiler_47_64.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\nvldumdx.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_b8346c359fcd6093\nvwgf2umx_cfg.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\GDI32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\IMM32.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\KERNEL32.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\KERNELBASE.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\MSAudDecMFT.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\NSI.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\Normaliz.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\OLEAUT32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\PSAPI.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\RPCRT4.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\SETUPAPI.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\SHCORE.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\SHELL32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\SHLWAPI.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\USER32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\WINTRUST.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\WLDAP32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\WS2_32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\WindowManagementAPI.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\Windows.ApplicationModel.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\Windows.Media.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\Windows.UI.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\bcrypt.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\bcryptPrimitives.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\cfgmgr32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\clbcatq.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\colorcnv.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\combase.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\fwpuclnt.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\gameux.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\gdi32full.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\imagehlp.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\mfmp4srcsnk.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\mfperfhelper.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\msctf.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\msdmo.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\msmpeg2vdec.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\msvcp_win.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\msvcrt.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\ole32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\rasadhlp.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\sechost.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\ucrtbase.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\win32u.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\System32\winrnr.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\COMCTL32.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\MMDevAPI.DLL |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\NLAapi.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\audioses.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\dataexchange.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\dcomp.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\explorerframe.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\mswsock.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\napinsp.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\nvspcap64.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\pnrpnsp.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\rsaenh.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\twinapi.appcore.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\twinapi.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\uxtheme.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\wlanapi.dll |
06:57:02.94 | 820 | 2138 | | C:\Windows\system32\wshbth.dll |
06:57:19.567 | 4E68 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 20072, 1652 |
06:57:19.820 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
06:57:19.820 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
06:57:19.820 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
06:57:19.820 | 1FB0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x107A4 Title=[Insights Capture: desktop] |
06:57:19.820 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
06:57:19.820 | 1FB0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
06:57:19.820 | 1FB0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
06:57:19.835 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
06:57:19.836 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
06:57:20.846 | 61C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
06:57:22.883 | 61C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3324]. |
06:57:22.883 | 61C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
06:57:22.883 | 61C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
06:57:23.946 | 4E68 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
06:57:23.988 | 4E68 | 485 | ReleaseD11Device | Device Released! [1] |
06:57:23.988 | 4E68 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
06:57:23.988 | 4E68 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
06:57:23.988 | 4E68 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
06:57:23.988 | 4E68 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
06:57:23.988 | 4E68 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x22208b0 |
06:57:23.988 | 4E68 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
06:57:23.988 | 4E68 | 185 | IRenderDevice::release | Render Releasing. |
06:57:23.988 | 4E68 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
06:57:23.988 | 4E68 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
06:57:23.988 | 4E68 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
06:57:23.988 | 4E68 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
06:57:23.988 | 4E68 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
06:57:23.988 | 4E68 | 202 | IRenderDevice::release | Render Releasing Done. |
06:57:23.988 | 4E68 | 488 | ReleaseD11Device | End Device Released! |
06:57:24.30 | 4E68 | 418 | fSwapResize_Buffers | Resize buffer (0x47fc9610)! |
06:57:24.39 | 674 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47fc9610 |
06:57:24.39 | 674 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
06:57:24.39 | 674 | 1126 | RenderDeviceD3d11::init | save state |
06:57:24.39 | 674 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
06:57:24.46 | 674 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x47b95868. |
06:57:24.46 | 674 | 1134 | RenderDeviceD3d11::init | restore state |
06:57:24.46 | 674 | 1137 | RenderDeviceD3d11::init | Target Window [0xd50a12] |
06:57:24.46 | 674 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
06:57:24.46 | 674 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
06:57:24.46 | 674 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
06:57:24.46 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
06:57:24.46 | 674 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
06:57:24.46 | 674 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
06:57:24.68 | 674 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
06:57:24.68 | 674 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd50a12}. |
06:57:24.68 | 674 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
06:57:24.68 | 674 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x22308b0 |
06:57:24.68 | 674 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
06:57:24.68 | 674 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1c7a6f20=477785888)=>(0xd8062b90=-670684272) |
06:57:24.68 | 674 | 2286 | WidgetManager::Render | resume layout thread |
06:57:24.68 | 674 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
06:57:24.68 | 674 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
06:57:24.68 | 674 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
06:57:24.68 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
06:57:24.104 | 4E68 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
06:57:24.104 | 4E68 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
06:57:24.104 | 4E68 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4e68 |
06:57:24.104 | 4E68 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4e68 |
06:57:24.108 | 674 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40000 |
06:57:24.108 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(1920,1080)G(1920,1080)M(1920,1080) |
06:57:28.293 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
06:57:28.300 | 4E68 | 485 | ReleaseD11Device | Device Released! [1] |
06:57:28.300 | 4E68 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
06:57:28.300 | 4E68 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
06:57:28.300 | 4E68 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
06:57:28.300 | 4E68 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
06:57:28.300 | 4E68 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x22308b0 |
06:57:28.300 | 4E68 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
06:57:28.300 | 4E68 | 185 | IRenderDevice::release | Render Releasing. |
06:57:28.300 | 4E68 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
06:57:28.300 | 4E68 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
06:57:28.300 | 4E68 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
06:57:28.300 | 4E68 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
06:57:28.300 | 4E68 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
06:57:28.300 | 4E68 | 202 | IRenderDevice::release | Render Releasing Done. |
06:57:28.300 | 4E68 | 488 | ReleaseD11Device | End Device Released! |
06:57:28.358 | 4E68 | 418 | fSwapResize_Buffers | Resize buffer (0x47fc9610)! |
06:57:28.372 | 674 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47fc9610 |
06:57:28.372 | 674 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
06:57:28.372 | 674 | 1126 | RenderDeviceD3d11::init | save state |
06:57:28.372 | 674 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
06:57:28.380 | 674 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x47b95868. |
06:57:28.380 | 674 | 1134 | RenderDeviceD3d11::init | restore state |
06:57:28.380 | 674 | 1137 | RenderDeviceD3d11::init | Target Window [0xd50a12] |
06:57:28.380 | 674 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
06:57:28.380 | 674 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
06:57:28.380 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
06:57:28.383 | 674 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd50a12}. |
06:57:28.383 | 674 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
06:57:28.383 | 674 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1d10767 |
06:57:28.383 | 674 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
06:57:28.384 | 674 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1c7a6f20=477785888)=>(0xd8062b90=-670684272) |
06:57:28.386 | 674 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
06:57:28.386 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
06:57:28.386 | 674 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
06:57:28.386 | 674 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
06:57:28.389 | 4E68 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
06:57:28.389 | 4E68 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
06:57:28.389 | 4E68 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4e68 |
06:57:28.389 | 4E68 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4e68 |
06:57:28.442 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
06:57:28.442 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
06:57:28.442 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
06:57:28.451 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
06:57:28.459 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
06:57:28.464 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
06:57:30.464 | 61C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
06:57:32.466 | 61C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3004]. |
06:57:32.466 | 61C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
06:57:32.466 | 61C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:65) |
06:57:32.845 | 4E68 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 20072, 1652 |
06:57:32.968 | 674 | 2286 | WidgetManager::Render | resume layout thread |
06:57:32.968 | 674 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
06:57:32.968 | 674 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
06:57:37.678 | 61C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
06:57:38.630 | 4E68 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x0 (v: 0) |
06:57:38.656 | 1FB0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
06:57:38.687 | 61C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3306DE_P_15068 opened succesfuly |
06:57:38.687 | 61C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
06:57:39.298 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
06:57:39.298 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
06:57:47.196 | 5D8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
06:57:47.196 | 5D8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3306de |
06:57:47.196 | 5D8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_3306DE_P_15068 close 2147483647 bytes |
06:57:47.196 | 5D8 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
06:57:47.386 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
06:57:47.386 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
06:57:54.801 | 1FB0 | 140 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
06:57:54.801 | 1FB0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
06:57:54.808 | 674 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
06:57:56.825 | 1694 | 50 | capture device | capture device registered |
06:57:56.831 | 674 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
06:57:56.831 | 674 | 50 | capture device | (half life scientist) everything.. seems to be in order |
06:57:56.831 | 674 | 50 | capture device | d3d11 shared texture capture successful |
06:58:03.861 | 4E68 | 485 | ReleaseD11Device | Device Released! [1] |
06:58:03.861 | 4E68 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
06:58:03.861 | 4E68 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
06:58:03.861 | 4E68 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
06:58:03.861 | 4E68 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
06:58:03.861 | 4E68 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1d10767 |
06:58:03.861 | 4E68 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
06:58:03.861 | 4E68 | 185 | IRenderDevice::release | Render Releasing. |
06:58:03.861 | 4E68 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
06:58:03.861 | 4E68 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
06:58:03.861 | 4E68 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
06:58:03.861 | 4E68 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
06:58:03.861 | 4E68 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
06:58:03.861 | 4E68 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
06:58:03.861 | 4E68 | 202 | IRenderDevice::release | Render Releasing Done. |
06:58:03.861 | 4E68 | 488 | ReleaseD11Device | End Device Released! |
06:58:03.913 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
06:58:03.913 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
06:58:03.913 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
06:58:03.913 | 1FB0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1014C Title=[] |
06:58:03.914 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
06:58:03.914 | 1FB0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
06:58:03.914 | 1FB0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
06:58:03.927 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
06:58:03.929 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
06:58:03.944 | 4E68 | 418 | fSwapResize_Buffers | Resize buffer (0x47fc9610)! |
06:58:04.929 | 61C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
06:58:06.967 | 61C | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3140]. |
06:58:06.967 | 61C | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
06:58:06.967 | 61C | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
06:58:11.35 | 4E68 | 418 | fSwapResize_Buffers | Resize buffer (0x47fc9610)! |
06:58:11.39 | 674 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47fc9610 |
06:58:11.39 | 674 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
06:58:11.39 | 674 | 1126 | RenderDeviceD3d11::init | save state |
06:58:11.39 | 674 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
06:58:11.42 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
06:58:11.42 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
06:58:11.42 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
06:58:11.42 | 1FB0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
06:58:11.46 | 674 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x47b95868. |
06:58:11.46 | 674 | 1134 | RenderDeviceD3d11::init | restore state |
06:58:11.46 | 674 | 1137 | RenderDeviceD3d11::init | Target Window [0xd50a12] |
06:58:11.46 | 674 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
06:58:11.46 | 674 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
06:58:11.46 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
06:58:11.46 | 674 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
06:58:11.46 | 674 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
06:58:11.70 | 674 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
06:58:11.70 | 674 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd50a12}. |
06:58:11.70 | 674 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
06:58:11.70 | 674 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x810b19 |
06:58:11.70 | 674 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
06:58:11.70 | 674 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1c7a6f20=477785888)=>(0xd8062b90=-670684272) |
06:58:11.70 | 674 | 2286 | WidgetManager::Render | resume layout thread |
06:58:11.70 | 674 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
06:58:11.70 | 674 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
06:58:11.71 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
06:58:11.71 | 674 | 50 | capture device | d3d11 shared texture capture successful |
06:58:11.72 | 4E68 | 2156 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
06:58:11.72 | 4E68 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
06:58:11.72 | 4E68 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
06:58:11.72 | 4E68 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4e68 |
06:58:11.73 | 4E68 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4e68 |
06:58:11.73 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
06:58:11.78 | 674 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
06:58:11.78 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
06:58:11.78 | 674 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
06:58:11.79 | 674 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:05:48.116 | 1FB0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
07:05:48.721 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
07:05:48.721 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
07:05:53.117 | 1FB0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
07:05:56.5 | 61C | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:09:22.664 | 1FB0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
07:09:22.678 | 61C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_138E07A0_P_15068 opened succesfuly |
07:09:22.678 | 61C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
07:09:23.240 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
07:09:23.240 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
07:09:33.509 | 61C | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
07:09:33.509 | 61C | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=138e07a0 |
07:09:33.509 | 61C | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_138E07A0_P_15068 close 2147483647 bytes |
07:09:33.509 | 61C | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
07:09:40.942 | 1FB0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
07:09:40.948 | 674 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
07:09:40.948 | 674 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
07:09:40.964 | 674 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
07:09:40.964 | 674 | 50 | capture device | (half life scientist) everything.. seems to be in order |
07:09:40.964 | 674 | 50 | capture device | d3d11 shared texture capture successful |
07:12:40.329 | 4E68 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x10011 (v: 1) |
07:25:59.875 | 4E68 | 485 | ReleaseD11Device | Device Released! [1] |
07:25:59.875 | 4E68 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:25:59.875 | 4E68 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 20072, 1652 |
07:25:59.875 | 4E68 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:25:59.875 | 4E68 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:25:59.875 | 4E68 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:25:59.875 | 4E68 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x810b19 |
07:25:59.875 | 4E68 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:25:59.875 | 4E68 | 185 | IRenderDevice::release | Render Releasing. |
07:25:59.875 | 4E68 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
07:25:59.875 | 4E68 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
07:25:59.875 | 4E68 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
07:25:59.875 | 4E68 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
07:25:59.875 | 4E68 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
07:25:59.875 | 4E68 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
07:25:59.875 | 4E68 | 202 | IRenderDevice::release | Render Releasing Done. |
07:25:59.875 | 4E68 | 488 | ReleaseD11Device | End Device Released! |
07:25:59.945 | 4E68 | 418 | fSwapResize_Buffers | Resize buffer (0x47fc9610)! |
07:26:00.123 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:26:00.123 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
07:26:00.123 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
07:26:00.123 | 1FB0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2D059C Title=[NVIDIA Denetim Masas |
07:26:00.123 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
07:26:00.123 | 1FB0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
07:26:00.123 | 1FB0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:26:00.139 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:26:00.140 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
07:26:01.144 | 2F48 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:26:03.175 | 2F48 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3328]. |
07:26:03.175 | 2F48 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
07:26:03.175 | 2F48 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
07:26:07.786 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:26:07.786 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
07:26:07.787 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
07:26:07.787 | 1FB0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
07:26:09.5 | 4E68 | 418 | fSwapResize_Buffers | Resize buffer (0x47fc9610)! |
07:26:09.7 | 674 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47fc9610 |
07:26:09.7 | 674 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
07:26:09.7 | 674 | 1126 | RenderDeviceD3d11::init | save state |
07:26:09.7 | 674 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
07:26:09.14 | 674 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x47b95868. |
07:26:09.14 | 674 | 1134 | RenderDeviceD3d11::init | restore state |
07:26:09.14 | 674 | 1137 | RenderDeviceD3d11::init | Target Window [0xd50a12] |
07:26:09.14 | 674 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
07:26:09.14 | 674 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
07:26:09.14 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
07:26:09.14 | 674 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
07:26:09.14 | 674 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:26:09.39 | 674 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
07:26:09.39 | 674 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd50a12}. |
07:26:09.39 | 674 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
07:26:09.39 | 674 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x73fc0abf |
07:26:09.39 | 674 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
07:26:09.39 | 674 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1c7a6f20=477785888)=>(0xd8062b90=-670684272) |
07:26:09.39 | 674 | 2286 | WidgetManager::Render | resume layout thread |
07:26:09.39 | 674 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
07:26:09.39 | 674 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:26:09.40 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:26:09.40 | 674 | 50 | capture device | d3d11 shared texture capture successful |
07:26:09.42 | 4E68 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:26:09.42 | 4E68 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:26:09.42 | 4E68 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4e68 |
07:26:09.42 | 4E68 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4e68 |
07:26:09.44 | 674 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
07:26:09.44 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
07:26:09.44 | 674 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
07:26:09.44 | 674 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:26:09.434 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
07:32:11.858 | 4E68 | 485 | ReleaseD11Device | Device Released! [1] |
07:32:11.858 | 4E68 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
07:32:11.858 | 4E68 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 20072, 1652 |
07:32:11.858 | 4E68 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
07:32:11.858 | 4E68 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
07:32:11.858 | 4E68 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
07:32:11.858 | 4E68 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x73fc0abf |
07:32:11.858 | 4E68 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
07:32:11.858 | 4E68 | 185 | IRenderDevice::release | Render Releasing. |
07:32:11.858 | 4E68 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
07:32:11.858 | 4E68 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
07:32:11.858 | 4E68 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
07:32:11.858 | 4E68 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
07:32:11.858 | 4E68 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
07:32:11.858 | 4E68 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
07:32:11.858 | 4E68 | 202 | IRenderDevice::release | Render Releasing Done. |
07:32:11.858 | 4E68 | 488 | ReleaseD11Device | End Device Released! |
07:32:11.927 | 4E68 | 418 | fSwapResize_Buffers | Resize buffer (0x47fc9610)! |
07:32:12.343 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:32:12.343 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
07:32:12.343 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
07:32:12.343 | 1FB0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2D059C Title=[NVIDIA Denetim Masas |
07:32:12.343 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
07:32:12.343 | 1FB0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
07:32:12.343 | 1FB0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:32:12.359 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:32:12.361 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
07:32:12.851 | 18D4 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:32:14.866 | 18D4 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3040]. |
07:32:14.866 | 18D4 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
07:32:14.866 | 18D4 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
07:32:15.324 | 4E68 | 418 | fSwapResize_Buffers | Resize buffer (0x47fc9610)! |
07:32:15.328 | 674 | 1041 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x47fc9610 |
07:32:15.328 | 674 | 1105 | RenderDeviceD3d11::init | Backbuffer format=24, copy format=24, Width=1920, Height=1080, Multisampled=false |
07:32:15.328 | 674 | 1126 | RenderDeviceD3d11::init | save state |
07:32:15.328 | 674 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
07:32:15.334 | 674 | 1132 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x47b95868. |
07:32:15.334 | 674 | 1134 | RenderDeviceD3d11::init | restore state |
07:32:15.334 | 674 | 1137 | RenderDeviceD3d11::init | Target Window [0xd50a12] |
07:32:15.334 | 674 | 241 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
07:32:15.334 | 674 | 248 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
07:32:15.334 | 674 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
07:32:15.334 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
07:32:15.334 | 674 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
07:32:15.334 | 674 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:32:15.352 | 674 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
07:32:15.352 | 674 | 5550 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0xd50a12}. |
07:32:15.352 | 674 | 2497 | OverlayManager::installWindowProcHook | Install WPH |
07:32:15.352 | 674 | 2511 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x6c060947 |
07:32:15.352 | 674 | 2530 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
07:32:15.352 | 674 | 2576 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0x1c7a6f20=477785888)=>(0xd8062b90=-670684272) |
07:32:15.352 | 674 | 2286 | WidgetManager::Render | resume layout thread |
07:32:15.352 | 674 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
07:32:15.352 | 674 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:32:15.352 | 674 | 1614 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
07:32:15.352 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:32:15.354 | 4E68 | 2606 | OverlayManager::installKeybMouseHook | Install KeybMouse |
07:32:15.354 | 4E68 | 480 | InputInterceptor::stopHook | unhook keyboard and mouse |
07:32:15.354 | 4E68 | 447 | InputInterceptor::runHook | Keyboard is hooked 0x4e68 |
07:32:15.354 | 4E68 | 469 | InputInterceptor::runHook | Mouse is hooked 0x4e68 |
07:32:15.360 | 674 | 5485 | OverlayManager::initOverlayResolution | Ex 0X40008 |
07:32:15.360 | 674 | 5491 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
07:32:15.360 | 674 | 5414 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
07:32:15.360 | 674 | 5434 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
07:32:15.382 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:32:15.382 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
07:32:15.383 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
07:32:15.386 | 674 | 50 | capture device | d3d11 shared texture capture successful |
07:32:15.389 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
07:32:15.401 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
07:32:15.404 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:44:38.452 | 1FB0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
07:44:38.804 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (330,300) / (384,384) - OK |
07:44:38.804 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (384,384) - OK |
07:44:39.347 | 1FB0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
07:44:39.375 | FD8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B6A08CE_P_15068 opened succesfuly |
07:44:39.375 | FD8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
07:44:40.58 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (400,680) / (512,768) - OK |
07:44:40.58 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
07:44:43.452 | 1FB0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
07:44:46.317 | FD8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:44:53.718 | 4E68 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
07:44:53.725 | 4E68 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x17098e (v: 1) |
07:44:53.947 | 4E68 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:44:53.954 | 4E68 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x17098e;prev = 0x17098e , {Original values: ref = 0 handle = 0x10003} |
07:44:54.218 | 4E68 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
07:44:54.253 | 4E68 | 7690 | OverlayManager::IsEmptyCursor | Cache cursor 0x2d098a (v: 1) |
07:44:54.770 | 674 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:44:54.781 | 4E68 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x17098e;prev = 0x2d098a , {Original values: ref = 0 handle = 0x10003} |
07:44:54.781 | FD8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
07:44:54.781 | FD8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b6a08ce |
07:44:54.781 | FD8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_B6A08CE_P_15068 close 2147483647 bytes |
07:44:54.782 | FD8 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
07:45:21.177 | FD8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:45:22.532 | 1FB0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
07:45:22.548 | FD8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B6B08CE_P_15068 opened succesfuly |
07:45:22.548 | FD8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
07:45:22.938 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
07:45:22.938 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
07:45:30.297 | FD8 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
07:45:30.297 | FD8 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b6b08ce |
07:45:30.297 | FD8 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_B6B08CE_P_15068 close 2147483647 bytes |
07:45:30.297 | FD8 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
07:45:37.800 | 1FB0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
07:45:37.803 | 674 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
07:45:37.803 | 674 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
07:45:37.827 | 674 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
07:45:37.827 | 674 | 50 | capture device | (half life scientist) everything.. seems to be in order |
07:45:37.827 | 674 | 50 | capture device | d3d11 shared texture capture successful |
07:48:56.339 | FD8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:48:59.762 | 4E68 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 20072, 1652 |
07:48:59.851 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:48:59.851 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
07:48:59.851 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
07:48:59.851 | 1FB0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x107A4 Title=[Insights Capture: desktop] |
07:48:59.851 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
07:48:59.851 | 1FB0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
07:48:59.851 | 1FB0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
07:48:59.855 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
07:48:59.856 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
07:49:00.870 | FD8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:49:02.538 | 4E68 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
07:49:02.614 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
07:49:02.876 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
07:49:02.876 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
07:49:02.877 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
07:49:02.877 | 1FB0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
07:49:02.892 | FD8 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3137]. |
07:49:02.892 | FD8 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
07:49:02.892 | FD8 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
07:49:03.238 | 674 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
07:49:03.238 | 674 | 2286 | WidgetManager::Render | resume layout thread |
07:49:03.238 | 674 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
07:49:03.238 | 674 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:49:03.238 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
07:49:03.240 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
07:51:04.317 | FD8 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
07:53:02.199 | 1FB0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
07:53:02.215 | 167C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D7088C_P_15068 opened succesfuly |
07:53:02.215 | 167C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
07:53:02.873 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
07:53:02.873 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
08:13:12.690 | 1FB0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
08:13:13.283 | 1FB0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
08:13:13.285 | 1FB0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
08:13:13.310 | 4E88 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
08:13:13.310 | 4E88 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d7088c |
08:13:13.310 | 4E88 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_D7088C_P_15068 close 2147483647 bytes |
08:13:13.311 | 4E88 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
08:13:13.314 | 4E88 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_62C0776_P_15068 opened succesfuly |
08:13:13.314 | 4E88 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
08:13:14.123 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (400,680) / (512,768) - OK |
08:13:14.123 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
08:13:17.692 | 1FB0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
08:13:20.582 | 4E88 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:13:28.196 | 4E68 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
08:13:28.883 | 4E68 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:13:28.890 | 4E68 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x17098e;prev = 0x2d098a , {Original values: ref = 0 handle = 0x10003} |
08:13:28.895 | 4E88 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
08:13:28.895 | 4E88 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=62c0776 |
08:13:28.895 | 4E88 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_62C0776_P_15068 close 2147483647 bytes |
08:13:28.896 | 4E88 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
08:15:52.1 | 1FB0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
08:15:52.25 | B48 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1A110A0E_P_15068 opened succesfuly |
08:15:52.25 | B48 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
08:15:52.503 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (400,650) / (512,768) - OK |
08:15:52.503 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
08:16:02.721 | 4D84 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
08:16:02.721 | 4D84 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1a110a0e |
08:16:02.721 | 4D84 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_1A110A0E_P_15068 close 2147483647 bytes |
08:16:02.721 | 4D84 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
08:16:06.977 | 4D84 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:16:10.327 | 1FB0 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=0, H=0, Mouse=True [0] |
08:16:10.330 | 674 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
08:16:10.330 | 674 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
08:16:10.344 | 674 | 50 | capture device | graphics-hook.dll loaded against process: VALORANT-Win64-Shipping.exe |
08:16:10.344 | 674 | 50 | capture device | (half life scientist) everything.. seems to be in order |
08:16:10.345 | 674 | 50 | capture device | d3d11 shared texture capture successful |
08:28:32.279 | 4E68 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 20072, 1652 |
08:28:32.557 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:28:32.557 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:28:32.557 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
08:28:32.557 | 1FB0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x107A4 Title=[Insights Capture: desktop] |
08:28:32.557 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
08:28:32.557 | 1FB0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:28:32.557 | 1FB0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:28:32.572 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:28:32.573 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
08:28:33.572 | 4E48 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:28:35.607 | 4E48 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3411]. |
08:28:35.607 | 4E48 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:28:35.607 | 4E48 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
08:28:38.661 | 4E68 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
08:28:38.824 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
08:28:38.833 | 674 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
08:28:38.833 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:28:39.130 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
08:28:39.130 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
08:28:39.130 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
08:28:39.130 | 1FB0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
08:28:39.131 | 674 | 2286 | WidgetManager::Render | resume layout thread |
08:28:39.131 | 674 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
08:28:39.131 | 674 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:28:39.146 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
08:28:39.147 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
08:28:39.157 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
08:28:39.347 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
08:28:39.443 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
08:28:39.777 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
08:54:31.249 | 1FB0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
08:54:31.872 | 1FB0 | 6951 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
08:54:31.903 | 1890 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_14290AA4_P_15068 opened succesfuly |
08:54:31.903 | 1890 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT opened succesfuly |
08:54:32.652 | 674 | 326 | RenderImageD3d11::setSize | Create Texture (400,680) / (512,768) - OK |
08:54:32.652 | 674 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
08:54:36.251 | 1FB0 | 155 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingVideoStop | Streaming stopped 0 [t:-2] |
08:54:39.127 | 1890 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:54:51.834 | 4E68 | 2774 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
08:54:52.205 | 674 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:54:52.216 | 1890 | 255 | InterProcessElement::close | InterProcess Overwolf_PID_15068_SHARED_MEMORY_AGENT close 2147483647 bytes |
08:54:52.216 | 1890 | 125 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=14290aa4 |
08:54:52.216 | 1890 | 255 | InterProcessElement::close | InterProcess Overwolf_ImID_14290AA4_P_15068 close 2147483647 bytes |
08:54:52.216 | 4E68 | 3947 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x17098e;prev = 0x2d098a , {Original values: ref = 0 handle = 0x10003} |
08:54:52.216 | 1890 | 2542 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
08:56:15.533 | 4E68 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 20072, 1652 |
08:56:15.631 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:56:15.631 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
08:56:15.631 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
08:56:15.631 | 1FB0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x2BBB021A Title=[Görev Geçi |
08:56:15.631 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
08:56:15.631 | 1FB0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
08:56:15.631 | 1FB0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
08:56:15.632 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
08:56:15.634 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
08:56:16.646 | 4D14 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
08:56:18.671 | 4D14 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3145]. |
08:56:18.671 | 4D14 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
08:56:18.671 | 4D14 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:16) |
09:24:13.144 | 4E68 | 1833 | OverlayManager::GameWindowProcCallback | GameWindowProcCallback::Size was changed |
09:24:13.234 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
09:24:13.369 | 674 | 48 | ResetSnapShotSH::Execute | Release snapshot SH |
09:24:13.369 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
09:24:13.499 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
09:24:13.499 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed True |
09:24:13.499 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
09:24:13.499 | 1FB0 | 2942 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
09:24:13.505 | 674 | 2286 | WidgetManager::Render | resume layout thread |
09:24:13.505 | 674 | 276 | WidgetManager::StartLayoutScheduler | start layout scheduler |
09:24:13.505 | 674 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
09:24:13.515 | 4E68 | 6248 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
09:24:13.517 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
09:24:13.523 | 674 | 1024 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
09:24:16.772 | 4E68 | 3004 | OverlayManager::DetachThreadInput | Detach thread input 20072, 1652 |
09:24:16.772 | 4E68 | 3008 | OverlayManager::DetachThreadInput | AttachThreadInput has failed detach. [20072 - 1652]] GLE=0x57 |
09:24:16.773 | E68 | 485 | ReleaseD11Device | Device Released! [1] |
09:24:16.773 | E68 | 2954 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
09:24:16.773 | E68 | 1548 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
09:24:16.773 | E68 | 1555 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
09:24:16.773 | E68 | 1565 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
09:24:16.773 | E68 | 1570 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x6c060947 |
09:24:16.773 | E68 | 2976 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
09:24:16.773 | E68 | 185 | IRenderDevice::release | Render Releasing. |
09:24:16.773 | E68 | 50 | capture device | ----------------- d3d11 capture freed ---------------- |
09:24:16.773 | E68 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
09:24:16.773 | E68 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
09:24:16.773 | E68 | 1258 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
09:24:16.773 | E68 | 1268 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
09:24:16.773 | E68 | 1287 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
09:24:16.773 | E68 | 202 | IRenderDevice::release | Render Releasing Done. |
09:24:16.773 | E68 | 488 | ReleaseD11Device | End Device Released! |
09:24:16.773 | E68 | 534 | fDevice11_Release | swap chain release 0 0x47fc9610 [overlay:0] |
09:24:17.47 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
09:24:17.47 | 1FB0 | 6808 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
09:24:17.47 | 1FB0 | 8319 | OverlayManager::OnForegroundChanged | Changed False |
09:24:17.47 | 1FB0 | 8353 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x100AE Title=[] |
09:24:17.47 | 1FB0 | 7650 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
09:24:17.47 | 1FB0 | 2935 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
09:24:17.47 | 1FB0 | 2830 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
09:24:17.62 | 1FB0 | 367 | InputInterceptor::ResetLLHookProcExt | Reset keys state |
09:24:17.63 | 1FB0 | 6959 | OverlayManager::doAction | DisplayFPS - Triggered |
09:24:17.550 | 2FE0 | 293 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
09:24:19.569 | 4854 | 170 | WidgetsLayoutScheduler::UpdateFPS | Render keep alive faild... exit [3424]. |
09:24:19.569 | 4854 | 52 | WidgetsLayoutScheduler::Stop | stopping layout scheduler |
09:24:19.569 | 4854 | 61 | WidgetsLayoutScheduler::Stop | layout scheduler stopped (last fps:20) |
09:24:19.732 | 4E68 | 2196 | ClientExitProcessCallback | Client::Exit Process Callback [0]. |
09:24:19.732 | 4E68 | 690 | Client::clear | Client::Clear [0 - 1] . |
09:24:19.732 | 4E68 | 697 | Client::clear | Client::Clear stoping... |
09:24:19.732 | 4E68 | 1176 | OverlayManager::StopInternal | stopping... |
09:24:19.732 | 4E68 | 1203 | OverlayManager::StopInternal | Stoping server connection |
09:24:19.732 | 1FB0 | 7158 | OverlayManager::OnDisconnected | Disconnected from server |
09:24:19.733 | 4E68 | 1208 | OverlayManager::StopInternal | Stopped server connection |
09:24:19.733 | 4E68 | 206 | Overlay::Streaming::GameCaptureManager::StopRecording | Stop recording |
09:24:19.733 | 4E68 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:True] |
09:24:19.733 | 4E68 | 232 | Overlay::Streaming::GameCaptureManager::CaptureStopped | Capture stopped [g:False] |
09:24:19.733 | 4E68 | 1229 | OverlayManager::StopInternal | Closing inter process |
09:24:19.733 | 4E68 | 25 | InterProcessEventHandler::~InterProcessEventHandler | (!) Signaling Thread to exit |
09:24:19.733 | 2C94 | 118 | InterProcessEventHandler::ThreadFunc | Terminated : CloseHandle 1, ShutDown=T |
09:24:19.733 | 4E68 | 255 | InterProcessElement::close | InterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes |
09:24:19.733 | 4E68 | 59 | InterProcessEventHandler::~InterProcessEventHandler | Done. |
09:24:19.733 | 4E68 | 1241 | OverlayManager::StopInternal | not running. |
09:24:19.733 | 4E68 | 141 | ApiManager::DestroyBackgroundThread | Destroy call. |
09:24:20.50 | 820 | 188 | ApiManager::BackgroundThread | Background Thread is terminated. |
09:24:20.50 | 4E68 | 232 | ApiManager::ClearAllCommands | Clearing commands [3] |
09:24:20.50 | 4E68 | 249 | ApiManager::ClearAllCommands | Cleared |
09:24:20.50 | 4E68 | 136 | ApiManager::Destroy | Destroyed |
09:24:20.50 | 4E68 | 1243 | OverlayManager::StopInternal | stopped. |
09:24:20.50 | 4E68 | 758 | Client::clear | Remove old SHM |
09:24:20.50 | 4E68 | 255 | InterProcessElement::close | InterProcess Overwolf_SHARED_MEMORY_2_2_18915068 close 2147483647 bytes |
09:24:20.50 | 4E68 | 766 | Client::clear | Stop tasks thread |
09:24:20.53 | 4E68 | 779 | Client::clear | Client::Clear - Done. |
09:24:20.54 | 4E68 | 2211 | ClientExitProcessCallback | Going to ExitProcess() |
| | | | |