TimeThreadLineFunctionMessage
14:09:16.21426C8131runClientStarting Overlay PID=23152(0x5a70) server PID = 12436
14:09:16.21426C8683Client::initClient::Initialize
14:09:16.21426C8691Client::initStart owclient thread
14:09:16.2142F88327Client::initFirstInjectionClient::initFirstInjection.
14:09:16.2152F88225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_12436 opened succesfuly
14:09:16.2152F88355session id = {5CDA2F67-691E-42F6-97B9-919BF75FD43C}
14:09:16.2152F881919Client::LogClientInfoCommandLine[1] [C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe-obfuscationid=52NaH6zbK4lg_U3VrUqEZicBycMpZw-AUTH_LOGIN=unused].
14:09:16.2152F881919Client::LogClientInfoCommandLine[2] [-AUTH_TYPE=exchangecode-epicapp=Fortnite-epicenv=Prod-EpicPortal-steamimportavailable-epicusername=Mandrake0805-epicuserid=a1cc8a60158f40ca8ff929be06fb44ed-epiclocale=en-nobe-fromfl=eac].
14:09:16.2172F881937Client::LogClientInfoOS version [10.0]
14:09:16.2172F881942Client::LogClientInfoProcess OS version [10.0] [64-bit]
14:09:16.2172F881960Client::LogClientInfoClient [64-bit] Version 2.2.79.8
14:09:16.2172F881972Client::LogProcessModulesLoaded modules:
14:09:16.2332F881988C:\Program Files (x86)\Overwolf\0.153.0.13\OWClient.dll
14:09:16.2332F881988C:\Program Files (x86)\Overwolf\0.153.0.13\OWExplorer.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\X3DAudio1_7.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\XAPOFX1_5.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
14:09:16.2332F881988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\oo2core_5_win64.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\AVRT.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\CRYPTSP.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\DEVOBJ.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\DNSAPI.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\DSOUND.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\GLU32.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\HID.DLL
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\MSACM32.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\MSASN1.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\NTASN1.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\OPENGL32.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\POWRPROF.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\PROPSYS.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\Secur32.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\SspiCli.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\TextShaping.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\UMPDC.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\UxTheme.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\VERSION.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\WINHTTP.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\WINMM.dll
14:09:16.2332F881988C:\WINDOWS\SYSTEM32\Wldp.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\cryptbase.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\cryptnet.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\d3d11.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\d3d9.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\dcomp.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\dwmapi.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\dxcore.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\dxgi.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\dxva2.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\kernel.appcore.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\ksuser.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\mf.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\mfperfhelper.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\mfplat.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\mfplay.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\midimap.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\msacm32.drv
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\msdmo.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\ncrypt.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\ntdll.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\ntmarta.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\nvapi64.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\profapi.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\textinputframework.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\wdmaud.drv
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\windows.storage.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\winmmbase.dll
14:09:16.2342F881988C:\WINDOWS\SYSTEM32\wintypes.dll
14:09:16.2342F881988C:\WINDOWS\System32\ADVAPI32.dll
14:09:16.2342F881988C:\WINDOWS\System32\CRYPT32.dll
14:09:16.2342F881988C:\WINDOWS\System32\CoreMessaging.dll
14:09:16.2342F881988C:\WINDOWS\System32\CoreUIComponents.dll
14:09:16.2342F881988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igc64.dll
14:09:16.2342F881988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igd10iumd64.dll
14:09:16.2342F881988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igdgmm64.dll
14:09:16.2342F881988C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_d63ee1953d930bde\nvldumdx.dll
14:09:16.2342F881988C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_d63ee1953d930bde\nvwgf2umx.dll
14:09:16.2342F881988C:\WINDOWS\System32\GDI32.dll
14:09:16.2342F881988C:\WINDOWS\System32\IMM32.dll
14:09:16.2342F881988C:\WINDOWS\System32\KERNEL32.DLL
14:09:16.2342F881988C:\WINDOWS\System32\KERNELBASE.dll
14:09:16.2342F881988C:\WINDOWS\System32\NSI.dll
14:09:16.2342F881988C:\WINDOWS\System32\Normaliz.dll
14:09:16.2342F881988C:\WINDOWS\System32\OLEAUT32.dll
14:09:16.2342F881988C:\WINDOWS\System32\PSAPI.DLL
14:09:16.2342F881988C:\WINDOWS\System32\RPCRT4.dll
14:09:16.2342F881988C:\WINDOWS\System32\SETUPAPI.dll
14:09:16.2342F881988C:\WINDOWS\System32\SHCORE.dll
14:09:16.2342F881988C:\WINDOWS\System32\SHELL32.dll
14:09:16.2342F881988C:\WINDOWS\System32\SHLWAPI.dll
14:09:16.2342F881988C:\WINDOWS\System32\USER32.dll
14:09:16.2342F881988C:\WINDOWS\System32\WINTRUST.dll
14:09:16.2342F881988C:\WINDOWS\System32\WLDAP32.dll
14:09:16.2342F881988C:\WINDOWS\System32\WS2_32.dll
14:09:16.2342F881988C:\WINDOWS\System32\bcrypt.dll
14:09:16.2342F881988C:\WINDOWS\System32\bcryptPrimitives.dll
14:09:16.2342F881988C:\WINDOWS\System32\cfgmgr32.dll
14:09:16.2342F881988C:\WINDOWS\System32\clbcatq.dll
14:09:16.2342F881988C:\WINDOWS\System32\combase.dll
14:09:16.2342F881988C:\WINDOWS\System32\fwpuclnt.dll
14:09:16.2342F881988C:\WINDOWS\System32\gdi32full.dll
14:09:16.2342F881988C:\WINDOWS\System32\imagehlp.dll
14:09:16.2342F881988C:\WINDOWS\System32\msctf.dll
14:09:16.2342F881988C:\WINDOWS\System32\msvcp_win.dll
14:09:16.2342F881988C:\WINDOWS\System32\msvcrt.dll
14:09:16.2342F881988C:\WINDOWS\System32\ole32.dll
14:09:16.2342F881988C:\WINDOWS\System32\sechost.dll
14:09:16.2342F881988C:\WINDOWS\System32\ucrtbase.dll
14:09:16.2342F881988C:\WINDOWS\System32\win32u.dll
14:09:16.2342F881988C:\WINDOWS\System32\winrnr.dll
14:09:16.2342F881988C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1_none_b555e41d4684ddec\comctl32.dll
14:09:16.2342F881988C:\WINDOWS\system32\NLAapi.dll
14:09:16.2342F881988C:\WINDOWS\system32\dataexchange.dll
14:09:16.2342F881988C:\WINDOWS\system32\explorerframe.dll
14:09:16.2342F881988C:\WINDOWS\system32\mswsock.dll
14:09:16.2342F881988C:\WINDOWS\system32\napinsp.dll
14:09:16.2342F881988C:\WINDOWS\system32\pnrpnsp.dll
14:09:16.2342F881988C:\WINDOWS\system32\rsaenh.dll
14:09:16.2342F881988C:\WINDOWS\system32\twinapi.appcore.dll
14:09:16.2342F881988C:\WINDOWS\system32\windowscodecs.dll
14:09:16.2342F881988C:\WINDOWS\system32\wshbth.dll
14:09:16.2342F881988C:\Windows\System32\gameux.dll
14:09:16.2342F881988C:\Windows\System32\rasadhlp.dll
14:09:16.2342F8879GraphicsHookManager::InitCreated Thread - Created , ThreadId=26488
14:09:16.2442F881436Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
14:09:16.2442F881460Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
14:09:16.2442F881468Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D12.
14:09:16.2442F881510Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
14:09:16.2442F881578Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
14:09:16.2442F881591Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
14:09:16.2442F881604Client::ReadGameConfigurationsEnable EnableTXR - OFF
14:09:16.2442F881644Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
14:09:16.2442F881646Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
14:09:16.2442F881648Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
14:09:16.2442F881650Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
14:09:16.2442F881652Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
14:09:16.2442F881654Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
14:09:16.2442F881657Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
14:09:16.2442F881660Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
14:09:16.2462F881754Data::Search[0] 0x77C70000
14:09:16.2462F881754Data::Search[1] 0x0
14:09:16.2462F881754Data::Search[2] 0x63520000
14:09:16.2462F881754Data::Search[3] 0x0
14:09:16.2462F881754Data::Search[4] 0x0
14:09:16.2462F881754Data::Search[5] 0x74DE0000
14:09:16.2462F881754Data::Search[6] 0x77B20000
14:09:16.2462F881754Data::Search[7] 0x5A710000
14:09:16.2462F881754Data::Search[8] 0x74DE0000
14:09:16.2462F881754Data::Search[9] 0x0
14:09:16.2462F881759Data::Search[10] 0x0
14:09:16.2462F881765Data::Search[11] 0x71860000
14:09:16.2462F881771Data::Search[12] 0x5A710000
14:09:16.2462F881777Data::Search[13] 0x0
14:09:16.2462F88325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:09:16.2462F88435Client::initFirstInjectionDetected Windows 8.1 or greater
14:09:16.2462F88450Client::initFirstInjectionAcquiring function lock succedded
14:09:16.2462F88225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_12436 opened succesfuly
14:09:16.3192F881920FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.153.0.13\\OWUtils.dll succeeded
14:09:16.3432F88567Install::CodeInit [Client,1] (MCH) OK
14:09:16.3452F88567Install::CodeInit [Client,2] (MCH) OK
14:09:16.3472F88567Install::CodeInit [Client,3] (MCH) OK
14:09:16.3492F88567Install::CodeInit [Client,4] (MCH) OK
14:09:16.3682F88567Install::CodeInit [Client,4.1] (MCH) OK
14:09:16.3892F88567Install::CodeInit [Client,4.2] (MCH) OK
14:09:16.3902F88472OverlayManager::OverlayManagerOW System Cursor is set to = 0x23903c7
14:09:16.3902F886848OverlayManager::LoadDefaultCursorsLoad default cursors
14:09:16.3912F88482OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x28db01e1
14:09:16.3912F8872PerformanceCounter::StartSessionStartSession
14:09:16.3912F88225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
14:09:16.3912F88676OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
14:09:16.3912F88694OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
14:09:16.3912F88696OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
14:09:16.3912F88699OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
14:09:16.3912F88702OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = ON
14:09:16.3912F88705OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
14:09:16.3912F88708OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
14:09:16.3912F88711OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
14:09:16.3912F88714OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
14:09:16.3912F88717OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
14:09:16.3912F88720OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
14:09:16.3912F88723OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
14:09:16.3912F88726OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
14:09:16.3912F88729OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
14:09:16.3912F88732OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
14:09:16.3912F88735OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
14:09:16.3912F88738OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
14:09:16.3912F88741OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
14:09:16.3912F88744OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
14:09:16.3912F88747OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = ON
14:09:16.3912F88750OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
14:09:16.3912F88753OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
14:09:16.3912F88756OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
14:09:16.3912F88759OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
14:09:16.3912F88762OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = ON
14:09:16.3912F88765OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
14:09:16.3912F88768OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
14:09:16.3912F88771OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
14:09:16.3912F88774OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
14:09:16.3912F88777OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
14:09:16.3912F88780OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
14:09:16.3912F88783OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = ON
14:09:16.3912F88786OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
14:09:16.3912F88789OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
14:09:16.3912F88792OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
14:09:16.3912F88795OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
14:09:16.3912F88798OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
14:09:16.3912F88801OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
14:09:16.3912F88804OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
14:09:16.3912F88807OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
14:09:16.3912F88810OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
14:09:16.3912F88813OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
14:09:16.3912F88816OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
14:09:16.3912F88819OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
14:09:16.3912F88822OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
14:09:16.3912F88825OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
14:09:16.3912F88828OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
14:09:16.3912F88831OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
14:09:16.3912F88834OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
14:09:16.3912F88837OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
14:09:16.3912F88840OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
14:09:16.3912F88843OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
14:09:16.3912F88846OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
14:09:16.3912F88849OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
14:09:16.3912F88852OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
14:09:16.3912F88855OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
14:09:16.3912F88858OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
14:09:16.3912F88861OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
14:09:16.3912F88864OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
14:09:16.3912F88867OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
14:09:16.3912F88870OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
14:09:16.3912F88873OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = ON
14:09:16.3912F88876OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
14:09:16.3912F88879OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
14:09:16.3912F88882OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
14:09:16.3912F88885OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
14:09:16.3912F88887OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
14:09:16.3912F88889OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
14:09:16.3912F88891OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
14:09:16.3912F88893OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
14:09:16.3912F88895OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = ON
14:09:16.3912F88897OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
14:09:16.3912F88899OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
14:09:16.3912F88913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:09:16.3992F88248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
14:09:16.3992F88578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
14:09:16.4002F88888FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
14:09:16.4002F881142Install::CodeSegment [5|20352|0x74DE0000|0x4F80]
14:09:16.4192F88567Install::Codeunknown (MCH) OK
14:09:16.4192F881142Install::CodeSegment [5|430432|0x74DE0000|0x69160]
14:09:16.4392F88567Install::Codeunknown (MCH) OK
14:09:16.4392F881142Install::CodeSegment [5|132112|0x74DE0000|0x20410]
14:09:16.4592F88567Install::Codeunknown (MCH) OK
14:09:16.4592F881142Install::CodeSegment [5|7648|0x74DE0000|0x1DE0]
14:09:16.4772F88567Install::Codeunknown (MCH) OK
14:09:16.4772F881142Install::CodeSegment [5|-54884272|0x74DE0000|0xFCBA8850]
14:09:16.4772F881233Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
14:09:16.4772F881142Install::CodeSegment [5|-54862208|0x74DE0000|0xFCBADE80]
14:09:16.4772F881233Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
14:09:16.4772F881142Install::CodeSegment [5|-54868512|0x74DE0000|0xFCBAC5E0]
14:09:16.4772F881233Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
14:09:16.4772F881142Install::CodeSegment [5|-56055824|0x74DE0000|0xFCA8A7F0]
14:09:16.4772F881233Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
14:09:16.4782F88996Client::hookLibraryFunctionsLib [8] is not supported for game. skipping..
14:09:16.4782F88325FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:09:16.4782F881025OverlayManager::StartStarting...
14:09:16.4792F88567Install::CodeInit [Client,5] (MCH) OK
14:09:16.4792F881140OverlayManager::StartFixRestoreSWL failed 0
14:09:16.4792F881143OverlayManager::StartFixRestoreSWL failed 0
14:09:16.4982F88567Install::CodeGetWindowLongW (MCH) OK
14:09:16.5242F88567Install::CodeSetWindowLongW (MCH) OK
14:09:16.5242F881189XTRAP COMPATIBLE PATCH WARNING
14:09:16.5242F88107ApiManager::InitAPI Manager Event : OK
14:09:16.5242F88119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=4800
14:09:16.5242F8867TXRSettingFail to read texture recognition options 0xb7
14:09:16.5242F88114TXOfInterestNew list set with 0 items
14:09:16.5242F881223OverlayManager::Startget foreground state
14:09:16.5242F887463OverlayManager::OnForegroundChangedChanged True
14:09:16.5242F886935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:09:16.5252F881259OverlayManager::StartStarted...
14:09:16.525359C6439OverlayManager::OnConnectedConnected to server
14:09:16.525359C31SendServerHelloMessage::ExecuteSend connection Ack
14:09:16.52812C07015OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x150efa
14:09:16.5542F88567Install::CodeInit [Client,0] (MCH) OK
14:09:16.5542F88428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
14:09:16.5542F8894GraphicsHookManager::StopThreadStopThread
14:09:16.5556778216GraphicsHookManager::MessageLoopExit Thread
14:09:16.5582F88575Client::initFirstInjectioninit complete
14:09:16.558195C587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
14:09:16.593195C149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
14:09:16.747195C149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
14:09:16.747195C1006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
14:09:16.941195C1063RenderDeviceD3d11::initRefC r:[3]->[3] 0xe5fa7080
14:09:16.941195C1094RenderDeviceD3d11::initDevice adapter hash: 57882638
14:09:16.941195C1127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1280, Height=720, Multisampled=false
14:09:16.941195C1148RenderDeviceD3d11::initsave state
14:09:16.941195C696RenderDeviceD3d11::initDX11loading shaders...
14:09:16.951195C705RenderDeviceD3d11::initDX11create vs
14:09:16.952195C723RenderDeviceD3d11::initDX11create vs
14:09:16.957195C745RenderDeviceD3d11::initDX11create pxs
14:09:16.963195C774RenderDeviceD3d11::initDX11create raster
14:09:16.963195C842RenderDeviceD3d11::initDX11create buffers
14:09:16.963195C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe2eca218.
14:09:16.963195C1156RenderDeviceD3d11::initrestore state
14:09:16.963195C1159RenderDeviceD3d11::initTarget Window [0x160ad4]
14:09:16.963195C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:09:16.963195C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:09:16.963195C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
14:09:16.963195C2080RenderDeviceD3d11::setFixSet render device fix RT.
14:09:16.963195C2580OverlayManager::setGraphicsRender Device fix was set RT.
14:09:16.963195C4813OverlayManager::UpdateResolutionnotifyResolutionChange [1280, 720] {WINDOW}
14:09:16.963195C4825OverlayManager::UpdateResolutionNew game resolution is notified (1280, 720)
14:09:16.971195C654OverlayInputManager::HandleCommandsClear all hotkeys command
14:09:16.971195C695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
14:09:16.971195C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
14:09:16.971195C21StartWidgetsRefresher::ExecuteExecute start wicket manager
14:09:16.971195C276WidgetManager::initInit manager
14:09:16.971195C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
14:09:16.971195C4924OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x160ad4}.
14:09:16.971195C2127OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xd3b04b3
14:09:16.971195C2145OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [320,155,1600,875]
14:09:16.971195C2211OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure could not be replaced (null ptr).
14:09:16.971195C308PerformanceCounter::NotifyFrameRenderNotify first Render...
14:09:16.971195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:09:16.971195C7393OverlayManager::CheckForSharedTextureSupportCheck for SHT support
14:09:16.97219482340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
14:09:16.975195C4866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1280,720)G(1280,720)M(1920,1080)
14:09:17.101948225InterProcessElement::openInterProcess Overwolf_ImID_C0608_P_12436 opened succesfuly
14:09:17.101948225InterProcessElement::openInterProcess Overwolf_PID_12436_SHARED_MEMORY_AGENT opened succesfuly
14:09:18.526359C6534OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\egois\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\155.0.7\plugins/GEPPlugin64.dll]
14:09:18.588195C7218OverlayManager::LoadPluginPlugin loaded [5] [C:\Users\egois\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\155.0.7\plugins/GEPPlugin64.dll] []
14:09:21.815469C2223OverlayManager::installKeybMouseHookInstall KeybMouse
14:09:21.815469C413InputInterceptor::stopHookunhook keyboard and mouse
14:09:21.815469C380InputInterceptor::runHookKeyboard is hooked 0x469c
14:09:21.815469C402InputInterceptor::runHookMouse is hooked 0x469c
14:09:21.815469C1480OverlayManager::GameWindowProcCallbackinit cursor initial state 2
14:09:21.815469C7159OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10009
14:09:26.186469C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:09:26.200469C6974OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
14:09:26.68612C01972Client::LogProcessModulesLoaded modules:
14:09:26.70512C01988C:\Program Files (x86)\Overwolf\0.153.0.13\OWClient.dll
14:09:26.70512C01988C:\Program Files (x86)\Overwolf\0.153.0.13\OWExplorer.dll
14:09:26.70512C01988C:\Program Files (x86)\Overwolf\0.153.0.13\OWUtils.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Nvidia\Win64\GfeSDK.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\MSVCP140.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\X3DAudio1_7.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\XAPOFX1_5.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
14:09:26.70512C01988C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\oo2core_5_win64.dll
14:09:26.70512C01988C:\Users\egois\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\155.0.7\plugins\64\gep_fortnite.dll
14:09:26.70512C01988C:\Users\egois\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\155.0.7\plugins\64\libowgameevents64.dll
14:09:26.70512C01988C:\Users\egois\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\155.0.7\plugins\GEPPlugin64.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\AVRT.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\CRYPTSP.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\D3DX9_43.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\DEVOBJ.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\DNSAPI.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\DSOUND.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\GLU32.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\HID.DLL
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\MMDevAPI.DLL
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\MSACM32.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\MSASN1.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\MSAudDecMFT.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\NTASN1.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\OPENGL32.dll
14:09:26.70512C01988C:\WINDOWS\SYSTEM32\POWRPROF.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\PROPSYS.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\Secur32.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\SspiCli.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\TextShaping.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\UMPDC.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\UxTheme.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\VERSION.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\WINHTTP.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\WINMM.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\Wldp.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\cryptbase.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\cryptnet.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\d3d11.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\d3d9.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\d3dx11_43.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\dcomp.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\dwmapi.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\dxcore.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\dxgi.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\dxva2.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\kernel.appcore.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\ksuser.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\mf.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\mfperfhelper.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\mfplat.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\mfplay.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\midimap.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\msacm32.drv
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\msdmo.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\msmpeg2vdec.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\ncrypt.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\ntdll.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\ntmarta.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\nvapi64.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\profapi.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\textinputframework.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\wdmaud.drv
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\windows.storage.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\winmmbase.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\wintypes.dll
14:09:26.70612C01988C:\WINDOWS\SYSTEM32\xaudio2_9.dll
14:09:26.70612C01988C:\WINDOWS\System32\ADVAPI32.dll
14:09:26.70612C01988C:\WINDOWS\System32\CRYPT32.dll
14:09:26.70612C01988C:\WINDOWS\System32\CoreMessaging.dll
14:09:26.70612C01988C:\WINDOWS\System32\CoreUIComponents.dll
14:09:26.70612C01988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igc64.dll
14:09:26.70612C01988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igd10iumd64.dll
14:09:26.70612C01988C:\WINDOWS\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_bfcc03e85b242a1f\igdgmm64.dll
14:09:26.70612C01988C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_d63ee1953d930bde\nvldumdx.dll
14:09:26.70612C01988C:\WINDOWS\System32\DriverStore\FileRepository\nvdmi.inf_amd64_d63ee1953d930bde\nvwgf2umx.dll
14:09:26.70612C01988C:\WINDOWS\System32\GDI32.dll
14:09:26.70612C01988C:\WINDOWS\System32\IMM32.dll
14:09:26.70612C01988C:\WINDOWS\System32\KERNEL32.DLL
14:09:26.70612C01988C:\WINDOWS\System32\KERNELBASE.dll
14:09:26.70612C01988C:\WINDOWS\System32\NSI.dll
14:09:26.70612C01988C:\WINDOWS\System32\Normaliz.dll
14:09:26.70612C01988C:\WINDOWS\System32\OLEAUT32.dll
14:09:26.70612C01988C:\WINDOWS\System32\PSAPI.DLL
14:09:26.70612C01988C:\WINDOWS\System32\RPCRT4.dll
14:09:26.70612C01988C:\WINDOWS\System32\SETUPAPI.dll
14:09:26.70612C01988C:\WINDOWS\System32\SHCORE.dll
14:09:26.70612C01988C:\WINDOWS\System32\SHELL32.dll
14:09:26.70612C01988C:\WINDOWS\System32\SHLWAPI.dll
14:09:26.70612C01988C:\WINDOWS\System32\USER32.dll
14:09:26.70612C01988C:\WINDOWS\System32\WINTRUST.dll
14:09:26.70612C01988C:\WINDOWS\System32\WLDAP32.dll
14:09:26.70612C01988C:\WINDOWS\System32\WS2_32.dll
14:09:26.70612C01988C:\WINDOWS\System32\bcrypt.dll
14:09:26.70612C01988C:\WINDOWS\System32\bcryptPrimitives.dll
14:09:26.70612C01988C:\WINDOWS\System32\cfgmgr32.dll
14:09:26.70612C01988C:\WINDOWS\System32\clbcatq.dll
14:09:26.70612C01988C:\WINDOWS\System32\combase.dll
14:09:26.70612C01988C:\WINDOWS\System32\fwpuclnt.dll
14:09:26.70612C01988C:\WINDOWS\System32\gdi32full.dll
14:09:26.70612C01988C:\WINDOWS\System32\imagehlp.dll
14:09:26.70612C01988C:\WINDOWS\System32\msctf.dll
14:09:26.70612C01988C:\WINDOWS\System32\msvcp_win.dll
14:09:26.70612C01988C:\WINDOWS\System32\msvcrt.dll
14:09:26.70612C01988C:\WINDOWS\System32\ole32.dll
14:09:26.70612C01988C:\WINDOWS\System32\sechost.dll
14:09:26.70612C01988C:\WINDOWS\System32\ucrtbase.dll
14:09:26.70612C01988C:\WINDOWS\System32\win32u.dll
14:09:26.70612C01988C:\WINDOWS\System32\winrnr.dll
14:09:26.70612C01988C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1_none_b555e41d4684ddec\comctl32.dll
14:09:26.70612C01988C:\WINDOWS\system32\NLAapi.dll
14:09:26.70612C01988C:\WINDOWS\system32\dataexchange.dll
14:09:26.70612C01988C:\WINDOWS\system32\explorerframe.dll
14:09:26.70612C01988C:\WINDOWS\system32\mswsock.dll
14:09:26.70612C01988C:\WINDOWS\system32\napinsp.dll
14:09:26.70612C01988C:\WINDOWS\system32\pnrpnsp.dll
14:09:26.70612C01988C:\WINDOWS\system32\rsaenh.dll
14:09:26.70612C01988C:\WINDOWS\system32\twinapi.appcore.dll
14:09:26.70612C01988C:\WINDOWS\system32\windowscodecs.dll
14:09:26.70612C01988C:\WINDOWS\system32\wshbth.dll
14:09:26.70612C01988C:\Windows\System32\gameux.dll
14:09:26.70612C01988C:\Windows\System32\rasadhlp.dll
14:09:29.1701948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:10:16.677469C6974OverlayManager::IsEmptyCursorCache cursor 0x10015 (v: 1)
14:10:20.4191948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:10:27.167469C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:10:27.167469C1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
14:10:27.194469C449ReleaseD11DeviceDevice Released! [2]
14:10:27.194469C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:10:27.194469C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:10:27.194469C187IRenderDevice::releaseRender Releasing.
14:10:27.194469C82RenderDeviceCaptureBase::ReleaseTextureRelease
14:10:27.194469C100RenderDeviceCaptureBase::ReleaseTextureReleased
14:10:27.194469C1280RenderDeviceD3d11::releaseImplementationReleasing 1
14:10:27.194469C1290RenderDeviceD3d11::releaseImplementationReleasing 2
14:10:27.194469C1309RenderDeviceD3d11::releaseImplementationReleasing 3
14:10:27.194469C204IRenderDevice::releaseRender Releasing Done.
14:10:27.194469C452ReleaseD11Device End Device Released!
14:10:27.194469C382fSwapResize_BuffersResize buffer (0xe5fa7080)!
14:10:27.2641948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:10:28.105195C1063RenderDeviceD3d11::initRefC r:[3]->[3] 0xe5fa7080
14:10:28.105195C1127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1024, Height=576, Multisampled=false
14:10:28.105195C1148RenderDeviceD3d11::initsave state
14:10:28.105195C696RenderDeviceD3d11::initDX11loading shaders...
14:10:28.114195C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe2eca218.
14:10:28.114195C1156RenderDeviceD3d11::initrestore state
14:10:28.114195C1159RenderDeviceD3d11::initTarget Window [0x160ad4]
14:10:28.114195C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:10:28.114195C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:10:28.114195C4866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1024,576)G(1024,576)M(1920,1080)
14:10:28.114195C4813OverlayManager::UpdateResolutionnotifyResolutionChange [1024, 576] {WINDOW}
14:10:28.114195C4825OverlayManager::UpdateResolutionNew game resolution is notified (1024, 576)
14:10:29.490469C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:10:29.490469C1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
14:10:29.533469C449ReleaseD11DeviceDevice Released! [2]
14:10:29.533469C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:10:29.533469C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:10:29.533469C187IRenderDevice::releaseRender Releasing.
14:10:29.533469C82RenderDeviceCaptureBase::ReleaseTextureRelease
14:10:29.533469C100RenderDeviceCaptureBase::ReleaseTextureReleased
14:10:29.533469C1280RenderDeviceD3d11::releaseImplementationReleasing 1
14:10:29.533469C1290RenderDeviceD3d11::releaseImplementationReleasing 2
14:10:29.533469C1309RenderDeviceD3d11::releaseImplementationReleasing 3
14:10:29.533469C204IRenderDevice::releaseRender Releasing Done.
14:10:29.533469C452ReleaseD11Device End Device Released!
14:10:29.533469C382fSwapResize_BuffersResize buffer (0xe5fa7080)!
14:10:29.590195C1063RenderDeviceD3d11::initRefC r:[3]->[3] 0xe5fa7080
14:10:29.590195C1127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=958, Height=576, Multisampled=false
14:10:29.590195C1148RenderDeviceD3d11::initsave state
14:10:29.590195C696RenderDeviceD3d11::initDX11loading shaders...
14:10:29.598195C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe2eca218.
14:10:29.598195C1156RenderDeviceD3d11::initrestore state
14:10:29.598195C1159RenderDeviceD3d11::initTarget Window [0x160ad4]
14:10:29.598195C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:10:29.598195C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:10:29.598195C4866OverlayManager::initOverlayResolutionResolution init : WINDOW W(958,576)G(958,576)M(1920,1080)
14:10:29.598195C4813OverlayManager::UpdateResolutionnotifyResolutionChange [958, 576] {WINDOW}
14:10:29.598195C4825OverlayManager::UpdateResolutionNew game resolution is notified (958, 576)
14:10:30.835359C6132OverlayManager::doActionForegroundChange Event [winows not active]
14:10:30.850359C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
14:10:30.850359C7463OverlayManager::OnForegroundChangedChanged False
14:10:30.854359C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101DA Title=[]
14:10:30.854359C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:10:30.854359C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:10:30.854359C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:10:30.854359C6269OverlayManager::doActionDisplayFPS - Triggered
14:10:30.866195C47ResetSnapShotSH::ExecuteRelease snapshot SH
14:10:30.866195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:10:31.872359C6144OverlayManager::doActionForegroundChange Event ON (ON)
14:10:31.872359C7463OverlayManager::OnForegroundChangedChanged True
14:10:31.873359C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:10:31.873359C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:10:31.875359C6269OverlayManager::doActionDisplayFPS - Triggered
14:10:31.890195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:10:31.892359C6269OverlayManager::doActionDisplayFPS - Triggered
14:10:31.898195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:10:32.268469C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:10:32.454469C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:10:32.454469C1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
14:10:32.482469C449ReleaseD11DeviceDevice Released! [2]
14:10:32.482469C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:10:32.482469C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:10:32.482469C187IRenderDevice::releaseRender Releasing.
14:10:32.482469C82RenderDeviceCaptureBase::ReleaseTextureRelease
14:10:32.482469C100RenderDeviceCaptureBase::ReleaseTextureReleased
14:10:32.482469C1280RenderDeviceD3d11::releaseImplementationReleasing 1
14:10:32.482469C1290RenderDeviceD3d11::releaseImplementationReleasing 2
14:10:32.482469C1309RenderDeviceD3d11::releaseImplementationReleasing 3
14:10:32.482469C204IRenderDevice::releaseRender Releasing Done.
14:10:32.482469C452ReleaseD11Device End Device Released!
14:10:32.482469C382fSwapResize_BuffersResize buffer (0xe5fa7080)!
14:10:32.541195C1063RenderDeviceD3d11::initRefC r:[3]->[3] 0xe5fa7080
14:10:32.541195C1127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=958, Height=2110, Multisampled=false
14:10:32.541195C1148RenderDeviceD3d11::initsave state
14:10:32.541195C696RenderDeviceD3d11::initDX11loading shaders...
14:10:32.551195C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe2eca218.
14:10:32.551195C1156RenderDeviceD3d11::initrestore state
14:10:32.551195C1159RenderDeviceD3d11::initTarget Window [0x160ad4]
14:10:32.551195C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:10:32.551195C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:10:32.551195C4866OverlayManager::initOverlayResolutionResolution init : WINDOW W(958,2110)G(958,2110)M(1920,1080)
14:10:32.551195C4813OverlayManager::UpdateResolutionnotifyResolutionChange [958, 2110] {WINDOW}
14:10:32.551195C4825OverlayManager::UpdateResolutionNew game resolution is notified (958, 2110)
14:10:34.955469C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:10:34.955469C1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
14:10:34.997469C449ReleaseD11DeviceDevice Released! [2]
14:10:34.997469C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:10:34.997469C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:10:34.997469C187IRenderDevice::releaseRender Releasing.
14:10:34.997469C82RenderDeviceCaptureBase::ReleaseTextureRelease
14:10:34.997469C100RenderDeviceCaptureBase::ReleaseTextureReleased
14:10:34.997469C1280RenderDeviceD3d11::releaseImplementationReleasing 1
14:10:34.997469C1290RenderDeviceD3d11::releaseImplementationReleasing 2
14:10:34.997469C1309RenderDeviceD3d11::releaseImplementationReleasing 3
14:10:34.997469C204IRenderDevice::releaseRender Releasing Done.
14:10:34.997469C452ReleaseD11Device End Device Released!
14:10:34.997469C382fSwapResize_BuffersResize buffer (0xe5fa7080)!
14:10:35.52195C1063RenderDeviceD3d11::initRefC r:[3]->[3] 0xe5fa7080
14:10:35.52195C1127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=958, Height=576, Multisampled=false
14:10:35.52195C1148RenderDeviceD3d11::initsave state
14:10:35.52195C696RenderDeviceD3d11::initDX11loading shaders...
14:10:35.61195C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe2eca218.
14:10:35.61195C1156RenderDeviceD3d11::initrestore state
14:10:35.61195C1159RenderDeviceD3d11::initTarget Window [0x160ad4]
14:10:35.61195C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:10:35.61195C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:10:35.61195C4866OverlayManager::initOverlayResolutionResolution init : WINDOW W(958,576)G(958,576)M(1920,1080)
14:10:35.61195C4813OverlayManager::UpdateResolutionnotifyResolutionChange [958, 576] {WINDOW}
14:10:35.61195C4825OverlayManager::UpdateResolutionNew game resolution is notified (958, 576)
14:10:37.815469C1502OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:10:37.815469C1517OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - restore Gameproc
14:10:37.857469C449ReleaseD11DeviceDevice Released! [2]
14:10:37.857469C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:10:37.857469C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:10:37.857469C187IRenderDevice::releaseRender Releasing.
14:10:37.857469C82RenderDeviceCaptureBase::ReleaseTextureRelease
14:10:37.857469C100RenderDeviceCaptureBase::ReleaseTextureReleased
14:10:37.857469C1280RenderDeviceD3d11::releaseImplementationReleasing 1
14:10:37.857469C1290RenderDeviceD3d11::releaseImplementationReleasing 2
14:10:37.857469C1309RenderDeviceD3d11::releaseImplementationReleasing 3
14:10:37.857469C204IRenderDevice::releaseRender Releasing Done.
14:10:37.857469C452ReleaseD11Device End Device Released!
14:10:37.857469C382fSwapResize_BuffersResize buffer (0xe5fa7080)!
14:10:37.926195C1063RenderDeviceD3d11::initRefC r:[3]->[3] 0xe5fa7080
14:10:37.926195C1127RenderDeviceD3d11::initBackbuffer format=24, copy format=24, Width=1920, Height=1040, Multisampled=false
14:10:37.926195C1148RenderDeviceD3d11::initsave state
14:10:37.926195C696RenderDeviceD3d11::initDX11loading shaders...
14:10:37.934195C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0xe2eca218.
14:10:37.934195C1156RenderDeviceD3d11::initrestore state
14:10:37.934195C1159RenderDeviceD3d11::initTarget Window [0x160ad4]
14:10:37.934195C244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:10:37.934195C251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:10:37.934195C4866OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1040)G(1920,1040)M(1920,1080)
14:10:37.934195C4813OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1040] {WINDOW}
14:10:37.934195C4825OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1040)
14:10:40.7359C6132OverlayManager::doActionForegroundChange Event [winows not active]
14:10:40.22359C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
14:10:40.22359C7463OverlayManager::OnForegroundChangedChanged False
14:10:40.22359C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x3A0DD2 Title=[Madskil - The #1 Social Game For Live Video Game Streams - Google Chrome]
14:10:40.22359C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:10:40.22359C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:10:40.22359C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:10:40.28359C6269OverlayManager::doActionDisplayFPS - Triggered
14:10:40.32195C47ResetSnapShotSH::ExecuteRelease snapshot SH
14:10:40.32195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:13:20.294359C6144OverlayManager::doActionForegroundChange Event ON (ON)
14:13:20.294359C7463OverlayManager::OnForegroundChangedChanged True
14:13:20.295359C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:13:20.295359C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:13:20.299359C6269OverlayManager::doActionDisplayFPS - Triggered
14:13:20.309195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:13:20.311469C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:13:20.318359C6269OverlayManager::doActionDisplayFPS - Triggered
14:13:20.331195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:15:16.1261948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:15:22.5171948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:15:31.723469C6974OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
14:15:36.9711948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:15:41.3961948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:16:44.1321948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:17:38.1471948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:17:48.1221948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:18:55.391948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:18:56.4991948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:18:58.7341948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:19:02.9661948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:22:41.9831948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:22:45.2291948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:23:44.47359C6132OverlayManager::doActionForegroundChange Event [winows not active]
14:23:44.54359C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
14:23:44.54359C7463OverlayManager::OnForegroundChangedChanged False
14:23:44.56359C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10144 Title=[]
14:23:44.57359C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:23:44.57359C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:23:44.57359C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:23:44.72359C6269OverlayManager::doActionDisplayFPS - Triggered
14:23:44.73195C47ResetSnapShotSH::ExecuteRelease snapshot SH
14:23:44.73195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:23:57.245359C6144OverlayManager::doActionForegroundChange Event ON (ON)
14:23:57.245359C7463OverlayManager::OnForegroundChangedChanged True
14:23:57.245359C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:23:57.245359C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:23:57.254359C6269OverlayManager::doActionDisplayFPS - Triggered
14:23:57.264195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:23:57.285469C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:24:26.4871948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:24:52.872359C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
14:24:52.872359C7463OverlayManager::OnForegroundChangedChanged False
14:24:52.873195C47ResetSnapShotSH::ExecuteRelease snapshot SH
14:24:52.873195C1672WidgetManager::drawskip widget draw (not in foreground) False - False
14:24:52.877359C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x230AE2 Title=[DevTools - dev.madskil.com/stream/egoiste84]
14:24:52.877359C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:24:52.877359C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:24:52.877359C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:24:52.883359C6269OverlayManager::doActionDisplayFPS - Triggered
14:24:52.905195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:31:36.617359C6144OverlayManager::doActionForegroundChange Event ON (ON)
14:31:36.617359C7463OverlayManager::OnForegroundChangedChanged True
14:31:36.617359C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:31:36.617359C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:31:36.630359C6269OverlayManager::doActionDisplayFPS - Triggered
14:31:36.631195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:31:36.652359C6269OverlayManager::doActionDisplayFPS - Triggered
14:31:36.669195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:31:36.673469C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:31:40.6191948291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:31:41.678359C6132OverlayManager::doActionForegroundChange Event [winows not active]
14:31:41.692359C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
14:31:41.692359C7463OverlayManager::OnForegroundChangedChanged False
14:31:41.692359C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x44021A Title=[OBS 25.0.8 (64-bit, windows) -
14:31:41.692359C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:31:41.692359C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:31:41.692359C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:31:41.696359C6269OverlayManager::doActionDisplayFPS - Triggered
14:31:43.21519482382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3110] s[500].
14:31:43.21519482404WidgetManager::RefreshWidgetThreadMainLoopexit
14:31:43.21519482323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
14:31:43.21519482329WidgetManager::RefreshThreadProcStaticclean Exit
14:31:43.686195C47ResetSnapShotSH::ExecuteRelease snapshot SH
14:31:43.686195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:57:46.741359C6144OverlayManager::doActionForegroundChange Event ON (ON)
14:57:46.741359C7463OverlayManager::OnForegroundChangedChanged True
14:57:46.741359C6935OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:57:46.741359C2490OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:57:46.745359C6269OverlayManager::doActionDisplayFPS - Triggered
14:57:46.756195C2427WidgetManager::Renderresum layout thread
14:57:46.756195C276WidgetManager::initInit manager
14:57:46.756195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:57:46.75731502340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
14:57:46.760359C6269OverlayManager::doActionDisplayFPS - Triggered
14:57:46.769469C5613overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:57:46.787195C913OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:57:48.575601C449ReleaseD11DeviceDevice Released! [2]
14:57:48.575601C2501OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:57:48.575601C2526OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:57:48.575601C187IRenderDevice::releaseRender Releasing.
14:57:48.575601C82RenderDeviceCaptureBase::ReleaseTextureRelease
14:57:48.575601C100RenderDeviceCaptureBase::ReleaseTextureReleased
14:57:48.575601C1280RenderDeviceD3d11::releaseImplementationReleasing 1
14:57:48.575601C1290RenderDeviceD3d11::releaseImplementationReleasing 2
14:57:48.575601C1309RenderDeviceD3d11::releaseImplementationReleasing 3
14:57:48.575601C204IRenderDevice::releaseRender Releasing Done.
14:57:48.575601C452ReleaseD11Device End Device Released!
14:57:48.597469C1582OverlayManager::GameWindowProcCallbackClose Window [2].
14:57:48.770359C6132OverlayManager::doActionForegroundChange Event [winows not active]
14:57:48.784359C6144OverlayManager::doActionForegroundChange Event OFF (OFF)
14:57:48.784359C7463OverlayManager::OnForegroundChangedChanged False
14:57:48.785359C7496OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2F09D6 Title=[Race bugs - Google Sheets - Google Chrome]
14:57:48.785359C6935OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:57:48.785359C2483OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:57:48.785359C2417OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:57:48.791359C6269OverlayManager::doActionDisplayFPS - Triggered
14:57:51.885469C2093ClientExitProcessCallbackClient::Exit Process Callback [0].
14:57:51.885469C775Client::clearClient::Clear [0 - 1] .
14:57:51.885469C782Client::clearClient::Clear stoping...
14:57:51.885469C935OverlayManager::StopInternalstopping...
14:57:51.885469C961OverlayManager::StopInternalStoping server connection
14:57:51.885359C6464OverlayManager::OnDisconnectedDisconnected from server
14:57:51.886469C966OverlayManager::StopInternalStopped server connection
14:57:51.886469C206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
14:57:51.886469C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
14:57:51.886469C232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
14:57:51.886469C986OverlayManager::StopInternalClosing inter process
14:57:51.886469C25InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
14:57:51.886520C118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
14:57:51.886469C256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
14:57:51.886469C59InterProcessEventHandler::~InterProcessEventHandlerDone.
14:57:51.886469C994OverlayManager::StopInternalnot running.
14:57:51.886469C140ApiManager::DestroyBackgroundThreadDestroy call.
14:57:51.88612C0187ApiManager::BackgroundThreadBackground Thread is terminated.
14:57:51.886469C231ApiManager::ClearAllCommandsClearing commands [4]
14:57:51.886469C248ApiManager::ClearAllCommandsCleared
14:57:51.886469C135ApiManager::DestroyDestroyed
14:57:51.886469C996OverlayManager::StopInternalstopped.
14:57:51.886469C838Client::clearRemove old SHM
14:57:51.886469C256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_79_8_12436 close 2147483647 bytes
14:57:51.886469C846Client::clearStop tasks thread
14:57:51.887469C859Client::clearClient::Clear - Done.
14:57:51.887469C2108ClientExitProcessCallbackGoing to ExitProcess()