TimeThreadLineFunctionMessage
14:11:54.3893C14138runClientStarting Overlay PID=25748(0x6494) server PID = 17272
14:11:54.3903C14560Client::initClient::Initialize
14:11:54.3903C14568Client::initStart owclient thread
14:11:54.39057F0325Client::initFirstInjectionClient::initFirstInjection.
14:11:54.39057F0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_19917272 opened succesfuly
14:11:54.39057F0351session id = {DE04B744-FBEE-493F-8E77-C8BEFED8EC23}
14:11:54.39057F02070Client::LogClientInfoCommandLine[1] [C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe-steam+engine_experimental_drop_frame_ticks1+voice_fadeouttime0-prewarm_panorama-condebug].
14:11:54.39057F02086Client::LogClientInfoProcess OS version [10.0] [64-bit]
14:11:54.39157F02096Client::LogClientInfoOS version [10.0.19041]
14:11:54.39157F02118Client::LogClientInfoClient [64-bit] Version 2.2.199.2
14:11:54.39157F02131Client::LogProcessModulesLoaded modules:
14:11:54.39957F02147C:\Program Files (x86)\Overwolf\0.199.0.15\OWClient.dll
14:11:54.39957F02147C:\Program Files (x86)\Overwolf\0.199.0.15\OWExplorer.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\crashhandler64.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DCOMPILER_47.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\SDL2.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\animationsystem.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\cairo.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dbghelp.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\engine2.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\filesystem_stdio.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icui18n.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icuuc.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\imemanager.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\inputsystem.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavcodec-58.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavformat-58.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavresample-4.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavutil-56.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfontconfig-1.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfreetype-6.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libglib-2.0-0.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgmodule-2.0-0.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgobject-2.0-0.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libmpg123-0.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpango-1.0-0.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpangoft2-1.0-0.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libswscale-5.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\localize.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\materialsystem2.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\meshsystem.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\navsystem.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\networksystem.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama_text_pango.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\particles.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\rendersystemdx11.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\resourcesystem.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenefilecache.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenesystem.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\schemasystem.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\soundsystem.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steam_api64.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steamnetworkingsockets.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\tier0.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libbase.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libplatform.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_avi.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_wmf.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\video64.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vphysics2.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vscript.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\worldrenderer.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\client.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\host.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\server.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\steamclient64.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\tier0_s64.dll
14:11:54.39957F02147C:\Program Files (x86)\Steam\vstdlib_s64.dll
14:11:54.39957F02147C:\Program Files\AVG\Antivirus\aswhook.dll
14:11:54.39957F02147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
14:11:54.39957F02147C:\Users\bryce\AppData\Local\Discord\app-1.0.9005\modules\discord_hook-1\discord_hook\46fcaef50d0\DiscordHook64.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\AUDIOSES.DLL
14:11:54.39957F02147C:\Windows\SYSTEM32\AVIFIL32.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\AcGenral.DLL
14:11:54.39957F02147C:\Windows\SYSTEM32\CRYPTBASE.DLL
14:11:54.39957F02147C:\Windows\SYSTEM32\ColorAdapterClient.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\CoreMessaging.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\CoreUIComponents.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\DNSAPI.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\IPHLPAPI.DLL
14:11:54.39957F02147C:\Windows\SYSTEM32\MFPlat.DLL
14:11:54.39957F02147C:\Windows\SYSTEM32\MFReadWrite.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\MPR.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\MSACM32.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\MSVFW32.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\MSWSOCK.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\PROPSYS.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\RTWorkQ.DLL
14:11:54.39957F02147C:\Windows\SYSTEM32\Secur32.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\SspiCli.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\UMPDC.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\USERENV.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\USP10.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\VERSION.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\WINHTTP.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\WININET.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\WINMM.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\WINNSI.DLL
14:11:54.39957F02147C:\Windows\SYSTEM32\WSOCK32.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\WindowsCodecs.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\Wldp.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\XINPUT9_1_0.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\XInput1_4.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\apphelp.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\avrt.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\cryptnet.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\d3d11.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\d3d9.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\dcomp.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\dhcpcsvc.DLL
14:11:54.39957F02147C:\Windows\SYSTEM32\dhcpcsvc6.DLL
14:11:54.39957F02147C:\Windows\SYSTEM32\drvstore.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\dwmapi.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\dxcore.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\dxgi.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\gpapi.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\hid.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\icm32.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\inputhost.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\kernel.appcore.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\mscms.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\ntdll.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\ntmarta.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\powrprof.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\profapi.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\resourcepolicyclient.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\shfolder.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\textinputframework.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\twinapi.appcore.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\webio.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\windows.storage.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\winmmbase.dll
14:11:54.39957F02147C:\Windows\SYSTEM32\wintypes.dll
14:11:54.39957F02147C:\Windows\System32\ADVAPI32.dll
14:11:54.39957F02147C:\Windows\System32\CRYPT32.dll
14:11:54.39957F02147C:\Windows\System32\CRYPTSP.dll
14:11:54.39957F02147C:\Windows\System32\DEVOBJ.dll
14:11:54.39957F02147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\NvCamera\NvCamera64.dll
14:11:54.39957F02147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\NvCamera\d3dcompiler_47_64.dll
14:11:54.39957F02147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvcuda64.dll
14:11:54.39957F02147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvldumdx.dll
14:11:54.39957F02147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvwgf2umx.dll
14:11:54.39957F02147C:\Windows\System32\GDI32.dll
14:11:54.39957F02147C:\Windows\System32\IMM32.DLL
14:11:54.39957F02147C:\Windows\System32\KERNEL32.DLL
14:11:54.39957F02147C:\Windows\System32\KERNELBASE.dll
14:11:54.39957F02147C:\Windows\System32\MMDevApi.dll
14:11:54.39957F02147C:\Windows\System32\MSASN1.dll
14:11:54.39957F02147C:\Windows\System32\MSCTF.dll
14:11:54.39957F02147C:\Windows\System32\NSI.dll
14:11:54.39957F02147C:\Windows\System32\OLEAUT32.dll
14:11:54.39957F02147C:\Windows\System32\OneCoreCommonProxyStub.dll
14:11:54.39957F02147C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
14:11:54.39957F02147C:\Windows\System32\PSAPI.DLL
14:11:54.39957F02147C:\Windows\System32\RPCRT4.dll
14:11:54.39957F02147C:\Windows\System32\SETUPAPI.dll
14:11:54.39957F02147C:\Windows\System32\SHELL32.dll
14:11:54.39957F02147C:\Windows\System32\SHLWAPI.dll
14:11:54.39957F02147C:\Windows\System32\USER32.dll
14:11:54.39957F02147C:\Windows\System32\WINTRUST.dll
14:11:54.39957F02147C:\Windows\System32\WS2_32.dll
14:11:54.39957F02147C:\Windows\System32\WindowManagementAPI.dll
14:11:54.39957F02147C:\Windows\System32\Windows.UI.dll
14:11:54.39957F02147C:\Windows\System32\bcrypt.dll
14:11:54.39957F02147C:\Windows\System32\bcryptPrimitives.dll
14:11:54.39957F02147C:\Windows\System32\cfgmgr32.dll
14:11:54.39957F02147C:\Windows\System32\clbcatq.dll
14:11:54.39957F02147C:\Windows\System32\combase.dll
14:11:54.39957F02147C:\Windows\System32\dinput8.dll
14:11:54.39957F02147C:\Windows\System32\fwpuclnt.dll
14:11:54.39957F02147C:\Windows\System32\gdi32full.dll
14:11:54.39957F02147C:\Windows\System32\imagehlp.dll
14:11:54.39957F02147C:\Windows\System32\msvcp_win.dll
14:11:54.39957F02147C:\Windows\System32\msvcrt.dll
14:11:54.39957F02147C:\Windows\System32\ole32.dll
14:11:54.39957F02147C:\Windows\System32\rasadhlp.dll
14:11:54.39957F02147C:\Windows\System32\sechost.dll
14:11:54.39957F02147C:\Windows\System32\shcore.dll
14:11:54.39957F02147C:\Windows\System32\ucrtbase.dll
14:11:54.39957F02147C:\Windows\System32\win32u.dll
14:11:54.39957F02147C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll
14:11:54.39957F02147C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\comctl32.dll
14:11:54.39957F02147C:\Windows\system32\nvapi64.dll
14:11:54.39957F02147C:\Windows\system32\nvspcap64.dll
14:11:54.39957F02147C:\Windows\system32\rsaenh.dll
14:11:54.39957F02147C:\Windows\system32\uxtheme.dll
14:11:54.39957F079GraphicsHookManager::InitCreated Thread - Created , ThreadId=16944
14:11:54.40257F01552Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
14:11:54.40257F01560Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
14:11:54.40357F01580Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
14:11:54.40357F01588Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
14:11:54.40357F01597Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
14:11:54.40357F01609Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
14:11:54.40357F01675Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
14:11:54.40357F01688Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
14:11:54.40357F01718Client::ReadGameConfigurationsEnable EnableTXR - ON
14:11:54.40357F01758Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
14:11:54.40357F01760Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
14:11:54.40357F01762Client::ReadGameConfigurationsGameConfigurations Use Long Block - ON
14:11:54.40357F01764Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
14:11:54.40357F01766Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
14:11:54.40357F01768Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
14:11:54.40357F01770Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
14:11:54.40357F01773Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
14:11:54.40357F01776Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
14:11:54.40357F01883Data::Search[0] 0x39DD0000
14:11:54.40357F01883Data::Search[1] 0x0
14:11:54.40357F01883Data::Search[2] 0x27CF0000
14:11:54.40357F01883Data::Search[3] 0xD5090000
14:11:54.40357F01883Data::Search[4] 0x0
14:11:54.40357F01883Data::Search[5] 0x360A0000
14:11:54.40357F01883Data::Search[6] 0x39F40000
14:11:54.40357F01883Data::Search[7] 0x0
14:11:54.40357F01883Data::Search[8] 0x360A0000
14:11:54.40357F01883Data::Search[9] 0x0
14:11:54.40357F01888Data::Search[10] 0x0
14:11:54.40357F01894Data::Search[11] 0x33BB0000
14:11:54.40357F01900Data::Search[12] 0x0
14:11:54.40357F01906Data::Search[13] 0x0
14:11:54.40357F0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:11:54.40457F01265Client::hookFunctionsDetected Windows 8.1 or greater
14:11:54.40457F01288Client::hookFunctionsAcquiring function lock succedded
14:11:54.40657F0254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
14:11:54.40657F0582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
14:11:54.40657F0952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
14:11:54.40657F0225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_19917272 opened succesfuly
14:11:54.40657F0528OverlayManager::OverlayManagerOW System Cursor is set to = 0x21d40171
14:11:54.40657F07604OverlayManager::LoadDefaultCursorsLoad default cursors
14:11:54.40757F0536OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x71199
14:11:54.40757F072PerformanceCounter::StartSessionStartSession
14:11:54.40757F072PerformanceCounter::StartSessionStartSession
14:11:54.40757F0225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
14:11:54.40757F0758OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
14:11:54.40757F0776OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
14:11:54.40757F0778OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
14:11:54.40757F0781OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
14:11:54.40757F0784OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
14:11:54.40757F0787OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
14:11:54.40757F0790OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
14:11:54.40757F0793OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
14:11:54.40757F0796OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
14:11:54.40757F0799OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
14:11:54.40757F0802OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
14:11:54.40757F0805OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
14:11:54.40757F0808OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
14:11:54.40757F0811OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
14:11:54.40757F0814OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
14:11:54.40757F0817OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
14:11:54.40757F0820OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
14:11:54.40757F0823OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
14:11:54.40757F0826OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
14:11:54.40757F0829OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
14:11:54.40757F0832OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
14:11:54.40757F0835OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
14:11:54.40757F0838OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
14:11:54.40757F0841OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
14:11:54.40757F0844OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
14:11:54.40757F0847OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
14:11:54.40757F0850OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
14:11:54.40757F0853OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
14:11:54.40757F0856OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
14:11:54.40757F0859OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
14:11:54.40757F0862OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
14:11:54.40757F0865OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
14:11:54.40757F0868OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
14:11:54.40757F0871OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
14:11:54.40757F0874OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
14:11:54.40757F0877OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
14:11:54.40757F0880OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = ON
14:11:54.40757F0883OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
14:11:54.40757F0886OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
14:11:54.40757F0889OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
14:11:54.40757F0892OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
14:11:54.40757F0895OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
14:11:54.40757F0898OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
14:11:54.40757F0901OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
14:11:54.40757F0904OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
14:11:54.40757F0907OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
14:11:54.40757F0910OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
14:11:54.40757F0913OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
14:11:54.40757F0916OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
14:11:54.40757F0919OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
14:11:54.40757F0922OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
14:11:54.40757F0925OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
14:11:54.40757F0928OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
14:11:54.40757F0931OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
14:11:54.40757F0934OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
14:11:54.40757F0937OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
14:11:54.40757F0940OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
14:11:54.40757F0943OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
14:11:54.40757F0946OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
14:11:54.40757F0949OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
14:11:54.40757F0952OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
14:11:54.40757F0955OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
14:11:54.40757F0958OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
14:11:54.40757F0961OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
14:11:54.40757F0964OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
14:11:54.40757F0967OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
14:11:54.40757F0970OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
14:11:54.40757F0972OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
14:11:54.40757F0974OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
14:11:54.40757F0976OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
14:11:54.40757F0978OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
14:11:54.40757F0980OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
14:11:54.40757F0982OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
14:11:54.40757F0984OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
14:11:54.40757F0986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
14:11:54.40757F0988OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
14:11:54.40757F0990OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
14:11:54.40757F0992OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
14:11:54.40757F0994OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
14:11:54.40757F0996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
14:11:54.40757F0998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
14:11:54.40757F01000OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
14:11:54.40757F01002OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
14:11:54.40757F01004OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
14:11:54.40757F01006OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
14:11:54.40757F01008OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
14:11:54.40757F01011OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
14:11:54.40757F01013OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
14:11:54.40757F01027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:11:54.40757F0629OverlayManager::InitGameClientstarting hooks...
14:11:54.42257F01991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.199.0.15\\OWUtils.dll succeeded
14:11:54.42457F0602Install::CodeInit [Client,1] (MCH) OK
14:11:54.42457F0602Install::CodeInit [Client,2] (MCH) OK
14:11:54.42457F0602Install::CodeInit [Client,3] (MCH) OK
14:11:54.42557F0602Install::CodeInit [Client,4] (MCH) OK
14:11:54.42557F0602Install::CodeInit [Client,4.1] (MCH) OK
14:11:54.43857F0602Install::CodeInit [Client,4.2] (MCH) OK
14:11:54.43857F01362Client::hookFunctionsSuspend before hook: OFF
14:11:54.43857F0965Client::hookLibraryFunctionsread D3D9 sht offset: 0x4030 , 0x55a0
14:11:54.43857F0426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x4030 , 0x55a0
14:11:54.43857F039GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
14:11:54.43857F0101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
14:11:54.43857F01063Install::CodeSegment [2|271120|0x27CF0000|0x42310]
14:11:54.44957F0602Install::Codeunknown (MCH) OK
14:11:54.44957F01063Install::CodeSegment [2|219600|0x27CF0000|0x359D0]
14:11:54.46057F0602Install::Codeunknown (MCH) OK
14:11:54.46057F01063Install::CodeSegment [2|255440|0x27CF0000|0x3E5D0]
14:11:54.47157F0602Install::Codeunknown (MCH) OK
14:11:54.47157F01063Install::CodeSegment [2|752864|0x27CF0000|0xB7CE0]
14:11:54.47157F0602Install::Codeunknown (MCH) OK
14:11:54.47157F01063Install::CodeSegment [2|751664|0x27CF0000|0xB7830]
14:11:54.47257F0602Install::Codeunknown (MCH) OK
14:11:54.47257F01063Install::CodeSegment [2|50288|0x27CF0000|0xC470]
14:11:54.47257F0602Install::Codeunknown (MCH) OK
14:11:54.47257F01063Install::CodeSegment [2|751824|0x27CF0000|0xB78D0]
14:11:54.47257F0602Install::Codeunknown (MCH) OK
14:11:54.47257F01063Install::CodeSegment [2|119392|0x27CF0000|0x1D260]
14:11:54.48457F0602Install::Codeunknown (MCH) OK
14:11:54.48457F01063Install::CodeSegment [2|130224|0x27CF0000|0x1FCB0]
14:11:54.49557F0602Install::Codeunknown (MCH) OK
14:11:54.49557F01063Install::CodeSegment [2|164576|0x27CF0000|0x282E0]
14:11:54.50757F0602Install::Codeunknown (MCH) OK
14:11:54.50757F01063Install::CodeSegment [2|1130864|0x27CF0000|0x114170]
14:11:54.51957F0602Install::Codeunknown (MCH) OK
14:11:54.51957F01063Install::CodeSegment [2|1129520|0x27CF0000|0x113C30]
14:11:54.53157F0602Install::Codeunknown (MCH) OK
14:11:54.53157F01063Install::CodeSegment [2|119120|0x27CF0000|0x1D150]
14:11:54.53157F01154Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
14:11:54.53157F01063Install::CodeSegment [2|118880|0x27CF0000|0x1D060]
14:11:54.53157F01154Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
14:11:54.53157F01063Install::CodeSegment [2|60928|0x27CF0000|0xEE00]
14:11:54.53157F0602Install::Codeunknown (MCH) OK
14:11:54.53157F01063Install::CodeSegment [2|301280|0x27CF0000|0x498E0]
14:11:54.53157F0602Install::Codeunknown (MCH) OK
14:11:54.53157F01063Install::CodeSegment [2|49120|0x27CF0000|0xBFE0]
14:11:54.53157F01154Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
14:11:54.53157F01063Install::CodeSegment [2|847616|0x27CF0000|0xCEF00]
14:11:54.53157F01154Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
14:11:54.53157F01063Install::CodeSegment [2|849360|0x27CF0000|0xCF5D0]
14:11:54.53157F01154Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
14:11:54.53157F01063Install::CodeSegment [2|49120|0x27CF0000|0xBFE0]
14:11:54.53157F01154Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
14:11:54.53157F01063Install::CodeSegment [2|852160|0x27CF0000|0xD00C0]
14:11:54.53157F01154Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
14:11:54.53157F01063Install::CodeSegment [2|853792|0x27CF0000|0xD0720]
14:11:54.53157F01154Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
14:11:54.53257F01063Install::CodeSegment [3|42448|0xD5090000|0xA5D0]
14:11:54.53257F0602Install::Codeunknown (MCH) OK
14:11:54.53257F01063Install::CodeSegment [3|54480|0xD5090000|0xD4D0]
14:11:54.54357F0602Install::Codeunknown (MCH) OK
14:11:54.54357F01063Install::CodeSegment [3|53904|0xD5090000|0xD290]
14:11:54.55457F0602Install::Codeunknown (MCH) OK
14:11:54.55457F01063Install::CodeSegment [5|8160|0x360A0000|0x1FE0]
14:11:54.55557F0602Install::Codeunknown (MCH) OK
14:11:54.55557F01063Install::CodeSegment [5|432368|0x360A0000|0x698F0]
14:11:54.55557F0602Install::Codeunknown (MCH) OK
14:11:54.55557F01063Install::CodeSegment [5|132688|0x360A0000|0x20650]
14:11:54.55557F0602Install::Codeunknown (MCH) OK
14:11:54.55557F01063Install::CodeSegment [5|12800|0x360A0000|0x3200]
14:11:54.55657F0602Install::Codeunknown (MCH) OK
14:11:54.55657F01063Install::CodeSegment [5|-37517184|0x360A0000|0xFDC38880]
14:11:54.56857F0602Install::Codeunknown (MCH) OK
14:11:54.56857F01063Install::CodeSegment [5|-37495728|0x360A0000|0xFDC3DC50]
14:11:54.58157F0602Install::Codeunknown (MCH) OK
14:11:54.58157F01063Install::CodeSegment [5|-37501424|0x360A0000|0xFDC3C610]
14:11:54.58157F0602Install::Codeunknown (MCH) OK
14:11:54.58157F01063Install::CodeSegment [5|-38687632|0x360A0000|0xFDB1AC70]
14:11:54.59257F0602Install::Codeunknown (MCH) OK
14:11:54.59257F0916Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
14:11:54.59257F0916Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
14:11:54.59257F0916Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
14:11:54.59257F0337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:11:54.59257F01275OverlayManager::StartStarting...
14:11:54.59257F01307OverlayManager::Startstarting hooks 2...
14:11:54.59357F0602Install::CodeInit [Client,5] (MCH) OK
14:11:54.59357F01473XTRAP COMPATIBLE PATCH WARNING
14:11:54.59357F01482OverlayManager::Startdone with hooks...
14:11:54.59357F0108ApiManager::InitAPI Manager Event : OK
14:11:54.59357F0120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=30176
14:11:54.59357F067TXRSettingFail to read texture recognition options 0xb7
14:11:54.59357F0114TXOfInterestNew list set with 0 items
14:11:54.59357F01508OverlayManager::Startget foreground state
14:11:54.59357F08375OverlayManager::OnForegroundChangedChanged True
14:11:54.59357F07706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:11:54.59357F01545OverlayManager::StartStarted...
14:11:54.59364307189OverlayManager::OnConnectedConnected to server
14:11:54.593643032SendServerHelloMessage::ExecuteSend connection Ack
14:11:54.59475E07823OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x204fa
14:11:54.60557F0602Install::CodeInit [Client,0] (MCH) OK
14:11:54.60557F0428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
14:11:54.60557F094GraphicsHookManager::StopThreadStopThread
14:11:54.6064230216GraphicsHookManager::MessageLoopExit Thread
14:11:54.6074FFC7746OverlayManager::IsEmptyCursorCache cursor 0x1a2a1191 (v: 1)
14:11:54.60957F0406Client::initFirstInjectioninit complete
14:11:54.6221154587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
14:11:54.6241154148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
14:11:54.6261154148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
14:11:54.6261154984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
14:11:54.62911541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
14:11:54.62911541072RenderDeviceD3d11::initDevice adapter hash: -1612351264
14:11:54.62911541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
14:11:54.62911541126RenderDeviceD3d11::initsave state
14:11:54.6291154696RenderDeviceD3d11::initDX11loading shaders...
14:11:54.6421154705RenderDeviceD3d11::initDX11create vs
14:11:54.6421154723RenderDeviceD3d11::initDX11create vs
14:11:54.6451154745RenderDeviceD3d11::initDX11create pxs
14:11:54.6471154774RenderDeviceD3d11::initDX11create raster
14:11:54.6471154842RenderDeviceD3d11::initDX11create buffers
14:11:54.64711541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
14:11:54.64711541134RenderDeviceD3d11::initrestore state
14:11:54.64711541137RenderDeviceD3d11::initTarget Window [0x90f4c]
14:11:54.6471154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:11:54.6471154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:11:54.6471154193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
14:11:54.64711542092RenderDeviceD3d11::setFixSet render device fix RT.
14:11:54.64711543076OverlayManager::setGraphicsRender Device fix was set RT.
14:11:54.64711541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
14:11:54.64711541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
14:11:54.64711541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
14:11:54.648115426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
14:11:54.649115421StartWidgetsRefresher::ExecuteExecute start wicket manager
14:11:54.6491154276WidgetManager::StartLayoutSchedulerstart layout scheduler
14:11:54.64911545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
14:11:54.64911542512OverlayManager::installWindowProcHookInstall WPH
14:11:54.64911542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3831287
14:11:54.64911542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
14:11:54.64911542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
14:11:54.64911542602OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
14:11:54.6491154311PerformanceCounter::NotifyFrameRenderNotify first Render...
14:11:54.64911541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:11:54.64911548267OverlayManager::CheckForSharedTextureSupportCheck for SHT support
14:11:54.65211541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
14:11:54.65211541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
14:11:54.6622188225InterProcessElement::openInterProcess Overwolf_ImID_E20AB8_P_17272 opened succesfuly
14:11:54.6622188225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
14:11:54.6622188225InterProcessElement::openInterProcess Overwolf_ImID_105D0_P_17272 opened succesfuly
14:11:54.6622188225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
14:11:54.6654FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
14:11:54.6654FFC480InputInterceptor::stopHookunhook keyboard and mouse
14:11:54.6654FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
14:11:54.6654FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
14:11:54.6654FFC2272OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x1a2a1191
14:11:54.6664FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x90f4c .
14:11:54.6861154326RenderImageD3d11::setSizeCreate Texture (1375,763) / (1408,768) - OK
14:11:54.6861154347RenderImageD3d11::setSizeCreate Texture RV (1408,768) - OK
14:11:54.8681154684OverlayInputManager::HandleCommandsClear all hotkeys command
14:11:54.8681154725OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
14:11:54.86864307015OverlayManager::doActionDisplayFPS - Triggered
14:11:54.88411541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:11:55.804FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:11:55.974FFC7746OverlayManager::IsEmptyCursorCache cursor 0x21d40171 (v: 1)
14:11:55.1634FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:11:55.17011543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 0 handle = 0x1a2a1191}
14:11:55.1712188255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
14:11:55.1712188125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e20ab8
14:11:55.1712188255InterProcessElement::closeInterProcess Overwolf_ImID_E20AB8_P_17272 close 2147483647 bytes
14:11:55.17221882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:11:55.25164307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:11:55.3062188125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2c0a00
14:11:55.30621882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:11:55.54664307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:11:55.6252188225InterProcessElement::openInterProcess Overwolf_ImID_90097C_P_17272 opened succesfuly
14:11:55.6252188225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
14:11:55.9141154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
14:11:55.9141154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
14:11:55.9274FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:11:55.98564307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:11:56.27364307290OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.0.1\plugins/GEPPlugin64.dll]
14:11:56.28011548079OverlayManager::LoadPluginloading plugin: C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.0.1\plugins/GEPPlugin64.dll
14:11:56.28711548090OverlayManager::LoadPluginPlugin loaded [8] [C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.0.1\plugins/GEPPlugin64.dll] []
14:11:56.29711548120OverlayManager::LoadPluginfinish loading plugin
14:11:56.7394FFC7746OverlayManager::IsEmptyCursorCache cursor 0xa760d51 (v: 1)
14:11:56.9064FFC7746OverlayManager::IsEmptyCursorCache cursor 0x3e6d0f4b (v: 1)
14:11:57.5034FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:11:57.5034FFC7746OverlayManager::IsEmptyCursorCache cursor 0x35e09d7 (v: 1)
14:11:57.50711543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x21d40171;prev = 0x35e09d7 , {Original values: ref = 1 handle = 0x1a2a1191}
14:12:00.3574FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
14:12:00.4404FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
14:12:00.8544FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
14:12:00.9214FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
14:12:02.9644FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
14:12:02.9646430367InputInterceptor::ResetLLHookProcExtReset keys state
14:12:02.96464306862OverlayManager::doActionForegroundChange Event OFF (OFF)
14:12:02.96464308375OverlayManager::OnForegroundChangedChanged False
14:12:03.464308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30188 Title=[]
14:12:03.564307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:12:03.564302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:12:03.564302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:12:03.56430367InputInterceptor::ResetLLHookProcExtReset keys state
14:12:03.564307015OverlayManager::doActionDisplayFPS - Triggered
14:12:03.38115448ResetSnapShotSH::ExecuteRelease snapshot SH
14:12:03.3811541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:12:05.775E02131Client::LogProcessModulesLoaded modules:
14:12:05.1675E02147C:\Program Files (x86)\Overwolf\0.199.0.15\OWClient.dll
14:12:05.1675E02147C:\Program Files (x86)\Overwolf\0.199.0.15\OWExplorer.dll
14:12:05.1675E02147C:\Program Files (x86)\Overwolf\0.199.0.15\OWUtils.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\crashhandler64.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DCOMPILER_47.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DCompiler_43.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DX9_43.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\SDL2.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\animationsystem.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\cairo.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\d3dx11_43.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dbghelp.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\engine2.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\filesystem_stdio.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icui18n.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icuuc.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\imemanager.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\inputsystem.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavcodec-58.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavformat-58.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavresample-4.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavutil-56.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfontconfig-1.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfreetype-6.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libglib-2.0-0.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgmodule-2.0-0.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgobject-2.0-0.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libmpg123-0.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpango-1.0-0.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpangoft2-1.0-0.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libswscale-5.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\localize.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\materialsystem2.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\meshsystem.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\navsystem.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\networksystem.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama_text_pango.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\particles.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\rendersystemdx11.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\resourcesystem.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenefilecache.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenesystem.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\schemasystem.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\soundsystem.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steam_api64.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steamnetworkingsockets.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\tier0.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libbase.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libplatform.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_avi.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_wmf.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\video64.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vphysics2.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vscript.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\worldrenderer.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\client.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\host.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\server.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\steamclient64.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\tier0_s64.dll
14:12:05.1675E02147C:\Program Files (x86)\Steam\vstdlib_s64.dll
14:12:05.1675E02147C:\Program Files\AVG\Antivirus\aswhook.dll
14:12:05.1675E02147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
14:12:05.1675E02147C:\Users\bryce\AppData\Local\Discord\app-1.0.9005\modules\discord_hook-1\discord_hook\46fcaef50d0\DiscordHook64.dll
14:12:05.1675E02147C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.0.1\plugins\64\gep_dota.dll
14:12:05.1675E02147C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.0.1\plugins\64\libowgameevents64.dll
14:12:05.1675E02147C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.0.1\plugins\GEPPlugin64.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\AUDIOSES.DLL
14:12:05.1675E02147C:\Windows\SYSTEM32\AVIFIL32.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\AcGenral.DLL
14:12:05.1675E02147C:\Windows\SYSTEM32\CRYPTBASE.DLL
14:12:05.1675E02147C:\Windows\SYSTEM32\ColorAdapterClient.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\CoreMessaging.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\CoreUIComponents.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\DNSAPI.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\IPHLPAPI.DLL
14:12:05.1675E02147C:\Windows\SYSTEM32\MFPlat.DLL
14:12:05.1675E02147C:\Windows\SYSTEM32\MFReadWrite.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\MPR.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\MSACM32.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\MSVFW32.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\MSWSOCK.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\PROPSYS.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\RTWorkQ.DLL
14:12:05.1675E02147C:\Windows\SYSTEM32\Secur32.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\SspiCli.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\UMPDC.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\USERENV.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\USP10.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\VERSION.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\WINHTTP.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\WININET.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\WINMM.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\WINNSI.DLL
14:12:05.1675E02147C:\Windows\SYSTEM32\WSOCK32.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\WindowsCodecs.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\Wldp.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\XINPUT9_1_0.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\XInput1_4.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\apphelp.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\avrt.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\cryptnet.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\d3d11.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\d3d9.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\dcomp.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\dhcpcsvc.DLL
14:12:05.1675E02147C:\Windows\SYSTEM32\dhcpcsvc6.DLL
14:12:05.1675E02147C:\Windows\SYSTEM32\drvstore.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\dwmapi.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\dxcore.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\dxgi.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\gpapi.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\hid.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\icm32.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\inputhost.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\kernel.appcore.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\mscms.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\ntdll.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\ntmarta.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\powrprof.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\profapi.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\resourcepolicyclient.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\shfolder.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\textinputframework.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\twinapi.appcore.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\webio.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\windows.storage.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\winmmbase.dll
14:12:05.1675E02147C:\Windows\SYSTEM32\wintypes.dll
14:12:05.1675E02147C:\Windows\System32\ADVAPI32.dll
14:12:05.1675E02147C:\Windows\System32\CRYPT32.dll
14:12:05.1675E02147C:\Windows\System32\CRYPTSP.dll
14:12:05.1675E02147C:\Windows\System32\DEVOBJ.dll
14:12:05.1675E02147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\NvCamera\NvCamera64.dll
14:12:05.1675E02147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\NvCamera\d3dcompiler_47_64.dll
14:12:05.1675E02147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvcuda64.dll
14:12:05.1675E02147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvldumdx.dll
14:12:05.1675E02147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvwgf2umx.dll
14:12:05.1675E02147C:\Windows\System32\GDI32.dll
14:12:05.1675E02147C:\Windows\System32\IMM32.DLL
14:12:05.1675E02147C:\Windows\System32\KERNEL32.DLL
14:12:05.1675E02147C:\Windows\System32\KERNELBASE.dll
14:12:05.1675E02147C:\Windows\System32\MMDevApi.dll
14:12:05.1675E02147C:\Windows\System32\MSASN1.dll
14:12:05.1675E02147C:\Windows\System32\MSCTF.dll
14:12:05.1675E02147C:\Windows\System32\NSI.dll
14:12:05.1675E02147C:\Windows\System32\OLEAUT32.dll
14:12:05.1675E02147C:\Windows\System32\OneCoreCommonProxyStub.dll
14:12:05.1675E02147C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
14:12:05.1675E02147C:\Windows\System32\PSAPI.DLL
14:12:05.1675E02147C:\Windows\System32\RPCRT4.dll
14:12:05.1675E02147C:\Windows\System32\SETUPAPI.dll
14:12:05.1675E02147C:\Windows\System32\SHELL32.dll
14:12:05.1675E02147C:\Windows\System32\SHLWAPI.dll
14:12:05.1675E02147C:\Windows\System32\USER32.dll
14:12:05.1675E02147C:\Windows\System32\WINTRUST.dll
14:12:05.1675E02147C:\Windows\System32\WS2_32.dll
14:12:05.1675E02147C:\Windows\System32\WindowManagementAPI.dll
14:12:05.1675E02147C:\Windows\System32\Windows.UI.dll
14:12:05.1675E02147C:\Windows\System32\bcrypt.dll
14:12:05.1675E02147C:\Windows\System32\bcryptPrimitives.dll
14:12:05.1675E02147C:\Windows\System32\cfgmgr32.dll
14:12:05.1675E02147C:\Windows\System32\clbcatq.dll
14:12:05.1675E02147C:\Windows\System32\combase.dll
14:12:05.1675E02147C:\Windows\System32\dinput8.dll
14:12:05.1675E02147C:\Windows\System32\fwpuclnt.dll
14:12:05.1675E02147C:\Windows\System32\gdi32full.dll
14:12:05.1675E02147C:\Windows\System32\imagehlp.dll
14:12:05.1675E02147C:\Windows\System32\msvcp_win.dll
14:12:05.1675E02147C:\Windows\System32\msvcrt.dll
14:12:05.1675E02147C:\Windows\System32\ole32.dll
14:12:05.1675E02147C:\Windows\System32\rasadhlp.dll
14:12:05.1675E02147C:\Windows\System32\sechost.dll
14:12:05.1675E02147C:\Windows\System32\shcore.dll
14:12:05.1675E02147C:\Windows\System32\ucrtbase.dll
14:12:05.1675E02147C:\Windows\System32\win32u.dll
14:12:05.1675E02147C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll
14:12:05.1675E02147C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\comctl32.dll
14:12:05.1675E02147C:\Windows\system32\nvapi64.dll
14:12:05.1675E02147C:\Windows\system32\nvspcap64.dll
14:12:05.1675E02147C:\Windows\system32\rsaenh.dll
14:12:05.1675E02147C:\Windows\system32\uxtheme.dll
14:12:10.4554FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:12:10.4554FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:12:10.4554FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:12:10.4554FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
14:12:10.4554FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
14:12:10.4554FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
14:12:10.4564FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3831287
14:12:10.4564FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:12:10.4564FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:12:10.4564FFC184IRenderDevice::releaseRender Releasing.
14:12:10.4564FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
14:12:10.4564FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
14:12:10.4564FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
14:12:10.4564FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
14:12:10.4564FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
14:12:10.4564FFC201IRenderDevice::releaseRender Releasing Done.
14:12:10.62164306862OverlayManager::doActionForegroundChange Event ON (ON)
14:12:10.62164308375OverlayManager::OnForegroundChangedChanged True
14:12:10.62164307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:12:10.62164302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:12:10.63764307015OverlayManager::doActionDisplayFPS - Triggered
14:12:11.22511541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
14:12:11.22511541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
14:12:11.22511541126RenderDeviceD3d11::initsave state
14:12:11.2251154696RenderDeviceD3d11::initDX11loading shaders...
14:12:11.22911541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
14:12:11.22911541134RenderDeviceD3d11::initrestore state
14:12:11.22911541137RenderDeviceD3d11::initTarget Window [0x90f4c]
14:12:11.2291154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:12:11.2291154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:12:11.22911541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
14:12:11.22911541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
14:12:11.22911541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
14:12:11.23011545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
14:12:11.23011542512OverlayManager::installWindowProcHookInstall WPH
14:12:11.23011542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa5810db
14:12:11.23011542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
14:12:11.23011542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
14:12:11.2301154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
14:12:11.2301154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
14:12:11.23011541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:12:11.23311541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
14:12:11.23311541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
14:12:11.2664FFC7746OverlayManager::IsEmptyCursorCache cursor 0x1efb032b (v: 1)
14:12:11.3714FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
14:12:11.3714FFC480InputInterceptor::stopHookunhook keyboard and mouse
14:12:11.3714FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
14:12:11.3714FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
14:12:11.3714FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
14:12:11.6534FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:12:11.7534FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:12:11.75611543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 1 handle = 0x1a2a1191}
14:12:12.3164FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:12:19.4774FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
14:12:19.8116430367InputInterceptor::ResetLLHookProcExtReset keys state
14:12:19.81164306862OverlayManager::doActionForegroundChange Event OFF (OFF)
14:12:19.81164308375OverlayManager::OnForegroundChangedChanged False
14:12:19.81264308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10486 Title=[daas - Discord]
14:12:19.81264307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:12:19.81264302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:12:19.81264302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:12:19.81264308435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
14:12:19.8266430367InputInterceptor::ResetLLHookProcExtReset keys state
14:12:19.82764307015OverlayManager::doActionDisplayFPS - Triggered
14:12:19.8324FFC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 2, OW handle = 0x21d40171;prev = 0x10005 , {Original values: ref = 2 handle = 0x1a2a1191}
14:12:19.832115448ResetSnapShotSH::ExecuteRelease snapshot SH
14:12:19.83211541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:13:17.5984FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:13:17.5984FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:13:17.5984FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:13:17.5984FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
14:13:17.5984FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
14:13:17.5984FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
14:13:17.5984FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa5810db
14:13:17.5984FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:13:17.5984FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:13:17.5984FFC184IRenderDevice::releaseRender Releasing.
14:13:17.5984FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
14:13:17.5984FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
14:13:17.5984FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
14:13:17.5984FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
14:13:17.5984FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
14:13:17.5984FFC201IRenderDevice::releaseRender Releasing Done.
14:13:17.87264306862OverlayManager::doActionForegroundChange Event ON (ON)
14:13:17.87264308375OverlayManager::OnForegroundChangedChanged True
14:13:17.87264307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:13:17.87264302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:13:17.88864307015OverlayManager::doActionDisplayFPS - Triggered
14:13:18.36111541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
14:13:18.36111541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
14:13:18.36111541126RenderDeviceD3d11::initsave state
14:13:18.3611154696RenderDeviceD3d11::initDX11loading shaders...
14:13:18.36611541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
14:13:18.36611541134RenderDeviceD3d11::initrestore state
14:13:18.36611541137RenderDeviceD3d11::initTarget Window [0x90f4c]
14:13:18.3661154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:13:18.3661154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:13:18.36611541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
14:13:18.36611541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
14:13:18.36611541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
14:13:18.36611545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
14:13:18.36611542512OverlayManager::installWindowProcHookInstall WPH
14:13:18.36611542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x38f111d
14:13:18.36611542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
14:13:18.36611542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
14:13:18.3671154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
14:13:18.3671154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
14:13:18.37311541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:13:18.38911541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
14:13:18.38911541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
14:13:18.4724FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
14:13:18.4724FFC480InputInterceptor::stopHookunhook keyboard and mouse
14:13:18.4724FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
14:13:18.4724FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
14:13:18.4724FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
14:13:18.9034FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:13:19.2411543788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:13:19.1704FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:13:19.17411543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 5, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 5 handle = 0x1a2a1191}
14:13:19.7854FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
14:13:19.8844FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
14:13:32.5124FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
14:13:32.6736430367InputInterceptor::ResetLLHookProcExtReset keys state
14:13:32.67364306862OverlayManager::doActionForegroundChange Event OFF (OFF)
14:13:32.67364308375OverlayManager::OnForegroundChangedChanged False
14:13:32.67364308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30188 Title=[]
14:13:32.67464307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:13:32.67464302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:13:32.67464302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:13:32.6746430367InputInterceptor::ResetLLHookProcExtReset keys state
14:13:32.67564307015OverlayManager::doActionDisplayFPS - Triggered
14:13:32.789115448ResetSnapShotSH::ExecuteRelease snapshot SH
14:13:32.78911541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:13:42.5384FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:13:42.5384FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:13:42.5384FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:13:42.5384FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
14:13:42.5384FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
14:13:42.5384FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
14:13:42.5384FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x38f111d
14:13:42.5384FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:13:42.5384FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:13:42.5384FFC184IRenderDevice::releaseRender Releasing.
14:13:42.5384FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
14:13:42.5384FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
14:13:42.5384FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
14:13:42.5384FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
14:13:42.5384FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
14:13:42.5384FFC201IRenderDevice::releaseRender Releasing Done.
14:13:42.85964306862OverlayManager::doActionForegroundChange Event ON (ON)
14:13:42.85964308375OverlayManager::OnForegroundChangedChanged True
14:13:42.85964307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:13:42.85964302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:13:42.86464307015OverlayManager::doActionDisplayFPS - Triggered
14:13:43.28511541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
14:13:43.28511541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
14:13:43.28511541126RenderDeviceD3d11::initsave state
14:13:43.2851154696RenderDeviceD3d11::initDX11loading shaders...
14:13:43.29011541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
14:13:43.29011541134RenderDeviceD3d11::initrestore state
14:13:43.29011541137RenderDeviceD3d11::initTarget Window [0x90f4c]
14:13:43.2901154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:13:43.2901154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:13:43.29011541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
14:13:43.29011541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
14:13:43.29011541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
14:13:43.29111545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
14:13:43.29111542512OverlayManager::installWindowProcHookInstall WPH
14:13:43.29111542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4a212b9
14:13:43.29111542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
14:13:43.29111542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
14:13:43.29111541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:13:43.29311541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
14:13:43.29311541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
14:13:44.3184FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
14:13:44.3184FFC480InputInterceptor::stopHookunhook keyboard and mouse
14:13:44.3184FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
14:13:44.3184FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
14:13:44.3184FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
14:16:18.49964307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:16:18.5282188225InterProcessElement::openInterProcess Overwolf_ImID_E40AB8_P_17272 opened succesfuly
14:16:18.5282188225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
14:16:18.8291154326RenderImageD3d11::setSizeCreate Texture (2125,1000) / (2176,1024) - OK
14:16:18.8301154347RenderImageD3d11::setSizeCreate Texture RV (2176,1024) - OK
14:16:18.8564FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:16:18.86411543788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:16:18.90464307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:16:21.35011542845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:16:21.35811543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 6, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 6 handle = 0x1a2a1191}
14:16:53.8884FFC7746OverlayManager::IsEmptyCursorCache cursor 0x2bc20fe3 (v: 1)
14:18:39.1164FFC7746OverlayManager::IsEmptyCursorCache cursor 0x241118b (v: 1)
14:19:59.8114FFC7746OverlayManager::IsEmptyCursorCache cursor 0xc6412c7 (v: 1)
14:20:01.7384FFC7746OverlayManager::IsEmptyCursorCache cursor 0xbb11b7 (v: 1)
14:20:01.7454FFC7746OverlayManager::IsEmptyCursorCache cursor 0x1d1319 (v: 1)
14:20:38.7264FFC7746OverlayManager::IsEmptyCursorCache cursor 0x42dc0aaf (v: 1)
14:20:44.8364FFC7746OverlayManager::IsEmptyCursorCache cursor 0xac310cd (v: 1)
14:21:08.1614FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
14:21:08.2021154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
14:21:08.2021154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
14:21:08.2384FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
14:21:08.5424FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:21:11.8264FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:21:11.82711543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 7 handle = 0x2bc20fe3}
14:21:12.6934FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
14:21:12.7604FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
14:21:14.6544FFC7746OverlayManager::IsEmptyCursorCache cursor 0x4e51301 (v: 1)
14:21:26.8934FFC7746OverlayManager::IsEmptyCursorCache cursor 0x2b700fe5 (v: 1)
14:22:03.3034FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
14:22:03.3784FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
14:22:03.6334FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
14:22:03.6994FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
14:22:26.9914FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
14:22:27.654FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
14:22:28.424FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:22:29.584FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:22:29.5911543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 8 handle = 0x2bc20fe3}
14:22:29.1274FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
14:22:29.2244FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
14:22:57.3694FFC7746OverlayManager::IsEmptyCursorCache cursor 0x103007d (v: 1)
14:22:57.5344FFC7746OverlayManager::IsEmptyCursorCache cursor 0x1b1379 (v: 1)
14:28:42.4024FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
14:28:42.4714FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
14:28:43.154FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:28:50.1514FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:28:50.15811543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 9, OW handle = 0x21d40171;prev = 0x35e09d7 , {Original values: ref = 9 handle = 0xc6412c7}
14:28:50.2554FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:28:50.27264307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:28:50.3302290125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6104c
14:28:50.33022902542WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:28:50.3382290225InterProcessElement::openInterProcess Overwolf_ImID_6104C_P_17272 opened succesfuly
14:28:50.3382290225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
14:28:50.3711154326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
14:28:50.3711154347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
14:28:57.7654FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:28:57.76611543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 10, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 10 handle = 0xc6412c7}
14:28:57.7742290255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
14:28:57.7742290125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=6104c
14:28:57.7742290255InterProcessElement::closeInterProcess Overwolf_ImID_6104C_P_17272 close 2147483647 bytes
14:28:57.77522902542WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:28:58.1984FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:28:58.67711542845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:28:58.68611543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 11, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 11 handle = 0x2bc20fe3}
14:56:23.5384FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:56:23.61164307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:23.638319C225InterProcessElement::openInterProcess Overwolf_ImID_19D0D36_P_17272 opened succesfuly
14:56:23.639319C225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
14:56:23.9151154326RenderImageD3d11::setSizeCreate Texture (2250,1285) / (2304,1408) - OK
14:56:23.9151154347RenderImageD3d11::setSizeCreate Texture RV (2304,1408) - OK
14:56:24.27064307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:26.5094FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:56:26.51311543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 12, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 12 handle = 0x1a2a1191}
14:56:26.9244FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:56:27.38911542845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:56:27.40270F8255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
14:56:27.40270F8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=19d0d36
14:56:27.40270F8255InterProcessElement::closeInterProcess Overwolf_ImID_19D0D36_P_17272 close 2147483647 bytes
14:56:27.40370F82542WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:56:27.40811543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 13, OW handle = 0x21d40171;prev = 0xa760d51 , {Original values: ref = 13 handle = 0x1a2a1191}
14:56:27.7904FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:56:28.60464307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:28.62570F8225InterProcessElement::openInterProcess Overwolf_ImID_390EDC_P_17272 opened succesfuly
14:56:28.62570F8225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
14:56:28.7601154326RenderImageD3d11::setSizeCreate Texture (2250,1285) / (2304,1408) - OK
14:56:28.7601154347RenderImageD3d11::setSizeCreate Texture RV (2304,1408) - OK
14:56:28.99564307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:56:33.14911542845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:56:33.1505E64255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
14:56:33.1505E64125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=390edc
14:56:33.1505E64255InterProcessElement::closeInterProcess Overwolf_ImID_390EDC_P_17272 close 2147483647 bytes
14:56:33.1515E642542WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:56:33.16611543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 14, OW handle = 0x21d40171;prev = 0xa760d51 , {Original values: ref = 14 handle = 0x1a2a1191}
14:57:44.1564FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
14:57:44.4186430367InputInterceptor::ResetLLHookProcExtReset keys state
14:57:44.41864306862OverlayManager::doActionForegroundChange Event OFF (OFF)
14:57:44.41864308375OverlayManager::OnForegroundChangedChanged False
14:57:44.41964308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10486 Title=[daas - Discord]
14:57:44.41964307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:57:44.41964302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:57:44.41964302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:57:44.4336430367InputInterceptor::ResetLLHookProcExtReset keys state
14:57:44.43464307015OverlayManager::doActionDisplayFPS - Triggered
14:57:44.614115448ResetSnapShotSH::ExecuteRelease snapshot SH
14:57:44.61411541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:18.444FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:58:18.444FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:58:18.444FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:58:18.444FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
14:58:18.444FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
14:58:18.444FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
14:58:18.444FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4a212b9
14:58:18.444FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:58:18.444FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:58:18.444FFC184IRenderDevice::releaseRender Releasing.
14:58:18.444FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
14:58:18.444FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
14:58:18.444FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
14:58:18.444FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
14:58:18.444FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
14:58:18.444FFC201IRenderDevice::releaseRender Releasing Done.
14:58:18.50064306862OverlayManager::doActionForegroundChange Event ON (ON)
14:58:18.50064308375OverlayManager::OnForegroundChangedChanged True
14:58:18.50064307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:58:18.50064302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
14:58:18.51664307015OverlayManager::doActionDisplayFPS - Triggered
14:58:18.81811541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
14:58:18.81811541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
14:58:18.81811541126RenderDeviceD3d11::initsave state
14:58:18.8181154696RenderDeviceD3d11::initDX11loading shaders...
14:58:18.82311541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
14:58:18.82311541134RenderDeviceD3d11::initrestore state
14:58:18.82311541137RenderDeviceD3d11::initTarget Window [0x90f4c]
14:58:18.8231154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:58:18.8231154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:58:18.82311541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
14:58:18.82311541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
14:58:18.82311541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
14:58:18.83011545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
14:58:18.83011542512OverlayManager::installWindowProcHookInstall WPH
14:58:18.83111542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4d81119b
14:58:18.83111542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
14:58:18.83111542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
14:58:18.83111541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:58:18.88611541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
14:58:18.88611541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
14:58:18.9594FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
14:58:18.9594FFC480InputInterceptor::stopHookunhook keyboard and mouse
14:58:18.9604FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
14:58:18.9604FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
14:58:18.9604FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
14:58:24.6004FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
14:58:24.6336430367InputInterceptor::ResetLLHookProcExtReset keys state
14:58:24.63364306862OverlayManager::doActionForegroundChange Event OFF (OFF)
14:58:24.63364308375OverlayManager::OnForegroundChangedChanged False
14:58:24.63364308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30188 Title=[]
14:58:24.63464307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:58:24.63464302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
14:58:24.63464302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:58:24.6426430367InputInterceptor::ResetLLHookProcExtReset keys state
14:58:24.64364307015OverlayManager::doActionDisplayFPS - Triggered
14:58:24.678115448ResetSnapShotSH::ExecuteRelease snapshot SH
14:58:24.67811541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:01:52.4324FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:01:52.4324FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:01:52.4324FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:01:52.4324FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:01:52.4324FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:01:52.4324FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:01:52.4324FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4d81119b
15:01:52.4324FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:01:52.4324FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:01:52.4324FFC184IRenderDevice::releaseRender Releasing.
15:01:52.4324FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:01:52.4324FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:01:52.4324FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:01:52.4324FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:01:52.4324FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:01:52.4324FFC201IRenderDevice::releaseRender Releasing Done.
15:01:52.89764306862OverlayManager::doActionForegroundChange Event ON (ON)
15:01:52.89764308375OverlayManager::OnForegroundChangedChanged True
15:01:52.89764307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:01:52.89764302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:01:52.91364307015OverlayManager::doActionDisplayFPS - Triggered
15:01:53.19911541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
15:01:53.19911541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
15:01:53.19911541126RenderDeviceD3d11::initsave state
15:01:53.1991154696RenderDeviceD3d11::initDX11loading shaders...
15:01:53.20311541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
15:01:53.20311541134RenderDeviceD3d11::initrestore state
15:01:53.20311541137RenderDeviceD3d11::initTarget Window [0x90f4c]
15:01:53.2031154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:01:53.2031154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:01:53.20311541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
15:01:53.20311541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
15:01:53.20311541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:01:53.20411545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
15:01:53.20411542512OverlayManager::installWindowProcHookInstall WPH
15:01:53.20411542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x899095f
15:01:53.20411542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:01:53.20411542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
15:01:53.20411541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:01:53.24211541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
15:01:53.24211541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
15:01:53.2564FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:01:53.2564FFC480InputInterceptor::stopHookunhook keyboard and mouse
15:01:53.2564FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
15:01:53.2564FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
15:01:53.2564FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
15:02:56.9764FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
15:02:57.2386430367InputInterceptor::ResetLLHookProcExtReset keys state
15:02:57.23864306862OverlayManager::doActionForegroundChange Event OFF (OFF)
15:02:57.23864308375OverlayManager::OnForegroundChangedChanged False
15:02:57.23864308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0xD60D16 Title=[GMAIL-bryce.leo
15:02:57.23864307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:02:57.23864302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:02:57.23864302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:02:57.2536430367InputInterceptor::ResetLLHookProcExtReset keys state
15:02:57.25464307015OverlayManager::doActionDisplayFPS - Triggered
15:02:57.316115448ResetSnapShotSH::ExecuteRelease snapshot SH
15:02:57.31611541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:04:10.1904FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:04:10.1904FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:04:10.1904FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:04:10.1904FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:04:10.1904FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:04:10.1904FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:04:10.1904FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x899095f
15:04:10.1904FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:04:10.1904FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:04:10.1904FFC184IRenderDevice::releaseRender Releasing.
15:04:10.1904FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:04:10.1904FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:04:10.1904FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:04:10.1904FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:04:10.1904FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:04:10.1904FFC201IRenderDevice::releaseRender Releasing Done.
15:04:10.69164306862OverlayManager::doActionForegroundChange Event ON (ON)
15:04:10.69164308375OverlayManager::OnForegroundChangedChanged True
15:04:10.69164307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:04:10.69164302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:04:10.70764307015OverlayManager::doActionDisplayFPS - Triggered
15:04:10.9314FFC7746OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
15:04:10.93411541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
15:04:10.93411541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
15:04:10.93411541126RenderDeviceD3d11::initsave state
15:04:10.9341154696RenderDeviceD3d11::initDX11loading shaders...
15:04:10.93911541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
15:04:10.93911541134RenderDeviceD3d11::initrestore state
15:04:10.93911541137RenderDeviceD3d11::initTarget Window [0x90f4c]
15:04:10.9391154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:04:10.9391154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:04:10.93911541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
15:04:10.93911541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
15:04:10.93911541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:04:10.93911545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
15:04:10.93911542512OverlayManager::installWindowProcHookInstall WPH
15:04:10.93911542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5274133d
15:04:10.93911542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:04:10.93911542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
15:04:10.93911541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:04:11.4611541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
15:04:11.4611541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
15:04:11.714FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:04:11.714FFC480InputInterceptor::stopHookunhook keyboard and mouse
15:04:11.714FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
15:04:11.714FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
15:04:11.714FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
15:05:18.8174FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
15:05:18.8531154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
15:05:18.8531154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
15:05:18.9164FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
15:05:19.4304FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:05:21.22511542845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:05:21.2276B60255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
15:05:21.2276B60125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=90097c
15:05:21.2276B60255InterProcessElement::closeInterProcess Overwolf_ImID_90097C_P_17272 close 2147483647 bytes
15:05:21.2276B602542WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:05:21.24211543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 14, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 14 handle = 0x1a2a1191}
15:05:22.3344FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
15:05:22.4504FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
15:05:22.77964307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:05:22.7986B60225InterProcessElement::openInterProcess Overwolf_ImID_9009F0_P_17272 opened succesfuly
15:05:22.7986B60225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
15:05:22.9341154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
15:05:22.9341154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
15:05:23.484FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
15:05:23.1644FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
15:05:23.6624FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
15:05:23.6954FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:05:23.7614FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
15:05:25.5554FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
15:05:25.7826430367InputInterceptor::ResetLLHookProcExtReset keys state
15:05:25.78264306862OverlayManager::doActionForegroundChange Event OFF (OFF)
15:05:25.78264308375OverlayManager::OnForegroundChangedChanged False
15:05:25.78364308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7809C4 Title=[ADHD - Obsidian v0.14.15]
15:05:25.78364307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:05:25.78364302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:05:25.78364302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:05:25.78364308435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
15:05:25.7976430367InputInterceptor::ResetLLHookProcExtReset keys state
15:05:25.79864307015OverlayManager::doActionDisplayFPS - Triggered
15:05:25.847115448ResetSnapShotSH::ExecuteRelease snapshot SH
15:05:25.84711541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:05:25.8494FFC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 14, OW handle = 0x21d40171;prev = 0x10005 , {Original values: ref = 14 handle = 0x1a2a1191}
15:05:30.9354FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:05:30.9354FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:05:30.9354FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:05:30.9354FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:05:30.9354FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:05:30.9354FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:05:30.9354FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5274133d
15:05:30.9354FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:05:30.9354FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:05:30.9354FFC184IRenderDevice::releaseRender Releasing.
15:05:30.9354FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:05:30.9354FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:05:30.9354FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:05:30.9354FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:05:30.9354FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:05:30.9354FFC201IRenderDevice::releaseRender Releasing Done.
15:05:31.39964306862OverlayManager::doActionForegroundChange Event ON (ON)
15:05:31.39964308375OverlayManager::OnForegroundChangedChanged True
15:05:31.39964307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:05:31.39964302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:05:31.41564307015OverlayManager::doActionDisplayFPS - Triggered
15:05:31.67811541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
15:05:31.67811541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
15:05:31.67811541126RenderDeviceD3d11::initsave state
15:05:31.6781154696RenderDeviceD3d11::initDX11loading shaders...
15:05:31.68311541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
15:05:31.68311541134RenderDeviceD3d11::initrestore state
15:05:31.68311541137RenderDeviceD3d11::initTarget Window [0x90f4c]
15:05:31.6831154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:05:31.6831154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:05:31.68311541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
15:05:31.68311541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
15:05:31.68311541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:05:31.68711545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
15:05:31.68711542512OverlayManager::installWindowProcHookInstall WPH
15:05:31.68711542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5285133d
15:05:31.68711542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:05:31.68711542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
15:05:31.6871154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
15:05:31.6871154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
15:05:31.69511541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:05:31.73711541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
15:05:31.73711541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
15:05:31.7504FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:05:31.7504FFC480InputInterceptor::stopHookunhook keyboard and mouse
15:05:31.7504FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
15:05:31.7504FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
15:05:31.7504FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
15:05:32.4984FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:05:46.9324FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:05:46.93611543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 28, OW handle = 0x21d40171;prev = 0x35e09d7 , {Original values: ref = 28 handle = 0x1a2a1191}
15:05:48.9074FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
15:05:48.9744FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
15:10:24.8884FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
15:10:25.1496430367InputInterceptor::ResetLLHookProcExtReset keys state
15:10:25.14964306862OverlayManager::doActionForegroundChange Event OFF (OFF)
15:10:25.14964308375OverlayManager::OnForegroundChangedChanged False
15:10:25.14964308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7809C4 Title=[ADHD - Obsidian v0.14.15]
15:10:25.14964307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:10:25.14964302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:10:25.14964302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:10:25.1636430367InputInterceptor::ResetLLHookProcExtReset keys state
15:10:25.16564307015OverlayManager::doActionDisplayFPS - Triggered
15:10:25.247115448ResetSnapShotSH::ExecuteRelease snapshot SH
15:10:25.24711541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:10:38.5574FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:10:38.5574FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:10:38.5574FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:10:38.5574FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:10:38.5574FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:10:38.5574FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:10:38.5574FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5285133d
15:10:38.5574FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:10:38.5574FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:10:38.5574FFC184IRenderDevice::releaseRender Releasing.
15:10:38.5574FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:10:38.5574FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:10:38.5574FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:10:38.5574FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:10:38.5574FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:10:38.5574FFC201IRenderDevice::releaseRender Releasing Done.
15:10:38.84664306862OverlayManager::doActionForegroundChange Event ON (ON)
15:10:38.84664308375OverlayManager::OnForegroundChangedChanged True
15:10:38.84764307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:10:38.84764302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:10:38.85064307015OverlayManager::doActionDisplayFPS - Triggered
15:10:39.30711541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
15:10:39.30711541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
15:10:39.30711541126RenderDeviceD3d11::initsave state
15:10:39.3071154696RenderDeviceD3d11::initDX11loading shaders...
15:10:39.31111541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
15:10:39.31111541134RenderDeviceD3d11::initrestore state
15:10:39.31111541137RenderDeviceD3d11::initTarget Window [0x90f4c]
15:10:39.3111154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:10:39.3111154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:10:39.31111541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
15:10:39.31111541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
15:10:39.31111541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:10:39.32411545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
15:10:39.32411542512OverlayManager::installWindowProcHookInstall WPH
15:10:39.32411542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x32660733
15:10:39.32411542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:10:39.32411542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
15:10:39.32411541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:10:39.35111541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
15:10:39.35111541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
15:10:41.4424FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:10:41.4424FFC480InputInterceptor::stopHookunhook keyboard and mouse
15:10:41.4424FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
15:10:41.4424FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
15:10:41.4424FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
15:11:30.6784FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:11:30.6791154326RenderImageD3d11::setSizeCreate Texture (2125,1000) / (2176,1024) - OK
15:11:30.6791154347RenderImageD3d11::setSizeCreate Texture RV (2176,1024) - OK
15:11:30.7304FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:11:30.73711543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 29, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 29 handle = 0x1a2a1191}
15:11:30.7934FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:11:31.2874FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:11:31.29511543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 29, OW handle = 0x21d40171;prev = 0x1a2a1191 , {Original values: ref = 29 handle = 0x1a2a1191}
15:11:31.7594FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:11:32.2174FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:11:32.21811543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 29, OW handle = 0x21d40171;prev = 0x1a2a1191 , {Original values: ref = 29 handle = 0x1a2a1191}
15:11:32.4264FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:11:32.43311543788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:11:32.5554FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:11:32.55911543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 30, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 30 handle = 0x1a2a1191}
15:11:33.2674FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:11:37.3064FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:11:37.30711543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 31, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 31 handle = 0x1a2a1191}
15:12:25.284FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
15:12:25.746430367InputInterceptor::ResetLLHookProcExtReset keys state
15:12:25.7464306862OverlayManager::doActionForegroundChange Event OFF (OFF)
15:12:25.7464308375OverlayManager::OnForegroundChangedChanged False
15:12:25.7464308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30188 Title=[]
15:12:25.7564307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:12:25.7564302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:12:25.7564302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:12:25.896430367InputInterceptor::ResetLLHookProcExtReset keys state
15:12:25.12064307015OverlayManager::doActionDisplayFPS - Triggered
15:12:25.211115448ResetSnapShotSH::ExecuteRelease snapshot SH
15:12:25.21111541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:12:44.3844FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:12:44.3844FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:12:44.3844FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:12:44.3844FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:12:44.3844FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:12:44.3844FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:12:44.3844FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x32660733
15:12:44.3844FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:12:44.3844FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:12:44.3844FFC184IRenderDevice::releaseRender Releasing.
15:12:44.3844FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:12:44.3844FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:12:44.3844FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:12:44.3844FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:12:44.3844FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:12:44.3844FFC201IRenderDevice::releaseRender Releasing Done.
15:12:44.88964306862OverlayManager::doActionForegroundChange Event ON (ON)
15:12:44.88964308375OverlayManager::OnForegroundChangedChanged True
15:12:44.88964307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:12:44.88964302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:12:44.90564307015OverlayManager::doActionDisplayFPS - Triggered
15:12:45.3842B8C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
15:12:45.93111541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
15:12:45.93111541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
15:12:45.93111541126RenderDeviceD3d11::initsave state
15:12:45.9311154696RenderDeviceD3d11::initDX11loading shaders...
15:12:45.93511541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
15:12:45.93511541134RenderDeviceD3d11::initrestore state
15:12:45.93511541137RenderDeviceD3d11::initTarget Window [0x90f4c]
15:12:45.9351154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:12:45.9351154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:12:45.93511541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
15:12:45.93511541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
15:12:45.93511541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:12:45.93711545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
15:12:45.93711542512OverlayManager::installWindowProcHookInstall WPH
15:12:45.93711542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2c50789
15:12:45.93711542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:12:45.93711542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
15:12:45.93711541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:12:46.211541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
15:12:46.211541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
15:12:46.1434FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:12:46.1434FFC480InputInterceptor::stopHookunhook keyboard and mouse
15:12:46.1434FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
15:12:46.1434FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
15:12:46.1434FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
15:12:47.3314FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
15:12:47.3591154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
15:12:47.3591154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
15:12:47.3734FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:12:47.4074FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
15:12:59.25064307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:12:59.2926214125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=94097c
15:12:59.29262142542WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:12:59.3046214225InterProcessElement::openInterProcess Overwolf_ImID_94097C_P_17272 opened succesfuly
15:12:59.3046214225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
15:12:59.3391154326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
15:12:59.3391154347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
15:13:00.62911543788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:13:03.24FFC7746OverlayManager::IsEmptyCursorCache cursor 0x10013 (v: 1)
15:13:15.9614FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:15.96211543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 32, OW handle = 0x21d40171;prev = 0x10013 , {Original values: ref = 32 handle = 0x1a2a1191}
15:13:16.284FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:13:20.284FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:20.3011543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 33, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 33 handle = 0x1a2a1191}
15:13:20.392B8C255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
15:13:20.392B8C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=94097c
15:13:20.392B8C255InterProcessElement::closeInterProcess Overwolf_ImID_94097C_P_17272 close 2147483647 bytes
15:13:20.402B8C2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:13:20.8494FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:13:21.504FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:21.5111543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 34, OW handle = 0x21d40171;prev = 0x35e09d7 , {Original values: ref = 34 handle = 0x1a2a1191}
15:13:21.9204FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:13:22.104FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:22.1111543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 34, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 34 handle = 0x1a2a1191}
15:13:22.2124FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:13:23.3704FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
15:13:23.4394FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
15:13:23.6544FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:13:23.65511543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 35, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 35 handle = 0x1a2a1191}
15:34:54.1494FFC7746OverlayManager::IsEmptyCursorCache cursor 0x41375 (v: 1)
15:52:17.8124FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:52:17.8141154326RenderImageD3d11::setSizeCreate Texture (2125,1000) / (2176,1024) - OK
15:52:17.8141154347RenderImageD3d11::setSizeCreate Texture RV (2176,1024) - OK
15:52:17.97864307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:52:18.559F0225InterProcessElement::openInterProcess Overwolf_ImID_260ED6_P_17272 opened succesfuly
15:52:18.959F0225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
15:52:18.10611543788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
15:52:18.2681154326RenderImageD3d11::setSizeCreate Texture (2250,1285) / (2304,1408) - OK
15:52:18.2681154347RenderImageD3d11::setSizeCreate Texture RV (2304,1408) - OK
15:52:18.56964307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:52:20.76859F0255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
15:52:20.76859F0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=260ed6
15:52:20.76859F0255InterProcessElement::closeInterProcess Overwolf_ImID_260ED6_P_17272 close 2147483647 bytes
15:52:20.76959F02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:52:20.8004FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:52:20.80811543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 36, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 36 handle = 0x1a2a1191}
15:52:20.8834FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:52:21.9914FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:52:21.99411543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 37, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 37 handle = 0x1a2a1191}
15:52:22.97964307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:52:23.1559F0225InterProcessElement::openInterProcess Overwolf_ImID_1670B26_P_17272 opened succesfuly
15:52:23.1559F0225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
15:52:23.2231154326RenderImageD3d11::setSizeCreate Texture (2250,1285) / (2304,1408) - OK
15:52:23.2231154347RenderImageD3d11::setSizeCreate Texture RV (2304,1408) - OK
15:52:23.24364307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
15:52:23.3524FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:52:24.2334FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:52:24.23611543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 37, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 37 handle = 0x1a2a1191}
15:52:24.4474FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
15:52:25.1274FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:52:25.13111543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 38, OW handle = 0x21d40171;prev = 0xa760d51 , {Original values: ref = 38 handle = 0x1a2a1191}
15:52:25.13959F0255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
15:52:25.13959F0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1670b26
15:52:25.13959F0255InterProcessElement::closeInterProcess Overwolf_ImID_1670B26_P_17272 close 2147483647 bytes
15:52:25.14059F02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
15:54:55.3964FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
15:54:55.4316430367InputInterceptor::ResetLLHookProcExtReset keys state
15:54:55.43164306862OverlayManager::doActionForegroundChange Event OFF (OFF)
15:54:55.43164308375OverlayManager::OnForegroundChangedChanged False
15:54:55.43164308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30188 Title=[]
15:54:55.43264307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:54:55.43264302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:54:55.43264302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:54:55.4456430367InputInterceptor::ResetLLHookProcExtReset keys state
15:54:55.45164307015OverlayManager::doActionDisplayFPS - Triggered
15:54:55.490115448ResetSnapShotSH::ExecuteRelease snapshot SH
15:54:55.49011541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:58:18.6484FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
15:58:18.6484FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
15:58:18.6484FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
15:58:18.6484FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
15:58:18.6484FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
15:58:18.6484FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
15:58:18.6484FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2c50789
15:58:18.6484FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
15:58:18.6484FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
15:58:18.6484FFC184IRenderDevice::releaseRender Releasing.
15:58:18.6484FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
15:58:18.6484FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
15:58:18.6484FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
15:58:18.6484FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
15:58:18.6484FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
15:58:18.6484FFC201IRenderDevice::releaseRender Releasing Done.
15:58:18.68264306862OverlayManager::doActionForegroundChange Event ON (ON)
15:58:18.68264308375OverlayManager::OnForegroundChangedChanged True
15:58:18.68364307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
15:58:18.68364302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
15:58:18.68964307015OverlayManager::doActionDisplayFPS - Triggered
15:58:19.42511541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
15:58:19.42511541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
15:58:19.42511541126RenderDeviceD3d11::initsave state
15:58:19.4251154696RenderDeviceD3d11::initDX11loading shaders...
15:58:19.43011541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
15:58:19.43011541134RenderDeviceD3d11::initrestore state
15:58:19.43011541137RenderDeviceD3d11::initTarget Window [0x90f4c]
15:58:19.4301154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
15:58:19.4301154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
15:58:19.43011541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
15:58:19.43011541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
15:58:19.43011541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
15:58:19.43111545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
15:58:19.43111542512OverlayManager::installWindowProcHookInstall WPH
15:58:19.43111542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x163133b
15:58:19.43111542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
15:58:19.43111542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
15:58:19.43111541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
15:58:19.46511541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
15:58:19.46511541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
15:58:19.4794FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
15:58:19.4794FFC480InputInterceptor::stopHookunhook keyboard and mouse
15:58:19.4794FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
15:58:19.4794FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
15:58:19.4794FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
15:59:36.1584FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
15:59:36.4456430367InputInterceptor::ResetLLHookProcExtReset keys state
15:59:36.44564306862OverlayManager::doActionForegroundChange Event OFF (OFF)
15:59:36.44564308375OverlayManager::OnForegroundChangedChanged False
15:59:36.44564308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2B0EE2 Title=[Task Switching]
15:59:36.44564307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
15:59:36.44564302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
15:59:36.44564302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
15:59:36.4606430367InputInterceptor::ResetLLHookProcExtReset keys state
15:59:36.46164307015OverlayManager::doActionDisplayFPS - Triggered
15:59:36.563115448ResetSnapShotSH::ExecuteRelease snapshot SH
15:59:36.56311541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:03:13.4324FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:03:13.4324FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:03:13.4324FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:03:13.4324FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:03:13.4324FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
16:03:13.4324FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
16:03:13.4324FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x163133b
16:03:13.4324FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:03:13.4324FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:03:13.4324FFC184IRenderDevice::releaseRender Releasing.
16:03:13.4324FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
16:03:13.4324FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
16:03:13.4324FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
16:03:13.4324FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
16:03:13.4324FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
16:03:13.4324FFC201IRenderDevice::releaseRender Releasing Done.
16:03:13.68464306862OverlayManager::doActionForegroundChange Event ON (ON)
16:03:13.68464308375OverlayManager::OnForegroundChangedChanged True
16:03:13.68564307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:03:13.68564302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:03:13.70064307015OverlayManager::doActionDisplayFPS - Triggered
16:03:14.18911541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
16:03:14.18911541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:03:14.18911541126RenderDeviceD3d11::initsave state
16:03:14.1891154696RenderDeviceD3d11::initDX11loading shaders...
16:03:14.19311541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
16:03:14.19311541134RenderDeviceD3d11::initrestore state
16:03:14.19311541137RenderDeviceD3d11::initTarget Window [0x90f4c]
16:03:14.1931154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:03:14.1931154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:03:14.19311541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:03:14.19311541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:03:14.19311541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:03:14.20211545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
16:03:14.20211542512OverlayManager::installWindowProcHookInstall WPH
16:03:14.20211542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe39f0641
16:03:14.20211542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:03:14.20211542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
16:03:14.20211541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:03:14.28611541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:03:14.28611541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:03:14.3044FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
16:03:14.3044FFC480InputInterceptor::stopHookunhook keyboard and mouse
16:03:14.3044FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
16:03:14.3044FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
16:03:14.3054FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
16:03:15.7684FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
16:03:16.2376430367InputInterceptor::ResetLLHookProcExtReset keys state
16:03:16.23764306862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:03:16.23764308375OverlayManager::OnForegroundChangedChanged False
16:03:16.23764308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10486 Title=[daas - Discord]
16:03:16.23764307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:03:16.23764302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:03:16.23764302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:03:16.2526430367InputInterceptor::ResetLLHookProcExtReset keys state
16:03:16.25364307015OverlayManager::doActionDisplayFPS - Triggered
16:03:16.343115448ResetSnapShotSH::ExecuteRelease snapshot SH
16:03:16.34311541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:04:51.32664307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:04:51.81759F0225InterProcessElement::openInterProcess Overwolf_ImID_230712_P_17272 opened succesfuly
16:04:51.81759F0225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
16:06:02.9194FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:06:02.9194FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:06:02.9194FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:06:02.9194FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:06:02.9194FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
16:06:02.9194FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
16:06:02.9194FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe39f0641
16:06:02.9194FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:06:02.9194FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:06:02.9194FFC184IRenderDevice::releaseRender Releasing.
16:06:02.9194FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
16:06:02.9194FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
16:06:02.9194FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
16:06:02.9194FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
16:06:02.9194FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
16:06:02.9194FFC201IRenderDevice::releaseRender Releasing Done.
16:06:03.23864306862OverlayManager::doActionForegroundChange Event ON (ON)
16:06:03.23864308375OverlayManager::OnForegroundChangedChanged True
16:06:03.23864307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:06:03.23864302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:06:03.25364307015OverlayManager::doActionDisplayFPS - Triggered
16:06:03.68911541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
16:06:03.68911541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:06:03.68911541126RenderDeviceD3d11::initsave state
16:06:03.6891154696RenderDeviceD3d11::initDX11loading shaders...
16:06:03.69311541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
16:06:03.69311541134RenderDeviceD3d11::initrestore state
16:06:03.69311541137RenderDeviceD3d11::initTarget Window [0x90f4c]
16:06:03.6931154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:06:03.6931154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:06:03.69311541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:06:03.69311541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:06:03.69311541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:06:03.71711545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
16:06:03.71711542512OverlayManager::installWindowProcHookInstall WPH
16:06:03.71711542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb810b8
16:06:03.71711542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:06:03.71711542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
16:06:03.71711541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:06:03.7196324255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:06:03.7196324125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=9009f0
16:06:03.7196324255InterProcessElement::closeInterProcess Overwolf_ImID_9009F0_P_17272 close 2147483647 bytes
16:06:03.72063242542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:06:03.81211541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:06:03.81211541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:06:03.8381154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:06:03.8381154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:06:03.8394FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
16:06:03.8394FFC480InputInterceptor::stopHookunhook keyboard and mouse
16:06:03.8394FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
16:06:03.8394FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
16:06:03.8404FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
16:06:04.3294FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:06:04.6114FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:04.61511543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 39, OW handle = 0x21d40171;prev = 0x35e09d7 , {Original values: ref = 39 handle = 0x1a2a1191}
16:06:07.3324FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:06:11.6944FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:11.69511543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 39, OW handle = 0x21d40171;prev = 0x35e09d7 , {Original values: ref = 39 handle = 0x2bc20fe3}
16:06:12.2084FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:06:12.2704FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:12.27211543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 39, OW handle = 0x21d40171;prev = 0x35e09d7 , {Original values: ref = 39 handle = 0x2bc20fe3}
16:06:13.4734FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:06:14.1334FFC7746OverlayManager::IsEmptyCursorCache cursor 0x40f301dd (v: 1)
16:06:14.21711543788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:06:14.6684FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:14.66911543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 40, OW handle = 0x21d40171;prev = 0x35e09d7 , {Original values: ref = 40 handle = 0x2bc20fe3}
16:06:18.2894FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:06:20.5484FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:20.55011543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 41, OW handle = 0x21d40171;prev = 0x35e09d7 , {Original values: ref = 41 handle = 0x2bc20fe3}
16:06:20.9514FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:06:21.2224FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:21.22411543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 42, OW handle = 0x21d40171;prev = 0x35e09d7 , {Original values: ref = 42 handle = 0x2bc20fe3}
16:06:21.81864307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:06:21.9036324125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=148107c
16:06:21.90363242542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:06:21.9196324225InterProcessElement::openInterProcess Overwolf_ImID_148107C_P_17272 opened succesfuly
16:06:21.9196324225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
16:06:21.9461154326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:06:21.9461154347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:06:22.704FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:06:32.2924FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
16:06:32.3766430367InputInterceptor::ResetLLHookProcExtReset keys state
16:06:32.37664306862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:06:32.37664308375OverlayManager::OnForegroundChangedChanged False
16:06:32.37864308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30188 Title=[]
16:06:32.37964307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:06:32.37964302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:06:32.38064302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:32.38064308435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:06:32.3826430367InputInterceptor::ResetLLHookProcExtReset keys state
16:06:32.38364307015OverlayManager::doActionDisplayFPS - Triggered
16:06:32.4864FFC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 42, OW handle = 0x21d40171;prev = 0x10005 , {Original values: ref = 42 handle = 0x2bc20fe3}
16:06:32.501115448ResetSnapShotSH::ExecuteRelease snapshot SH
16:06:32.50411541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:06:34.5554FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:06:34.5554FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:06:34.5554FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:06:34.5564FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:06:34.5564FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
16:06:34.5564FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
16:06:34.5564FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xb810b8
16:06:34.5564FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:06:34.5564FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:06:34.5564FFC184IRenderDevice::releaseRender Releasing.
16:06:34.5564FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
16:06:34.5564FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
16:06:34.5564FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
16:06:34.5564FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
16:06:34.5564FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
16:06:34.5564FFC201IRenderDevice::releaseRender Releasing Done.
16:06:34.92164306862OverlayManager::doActionForegroundChange Event ON (ON)
16:06:34.92164308375OverlayManager::OnForegroundChangedChanged True
16:06:34.92164307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:06:34.92164302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:06:34.93764307015OverlayManager::doActionDisplayFPS - Triggered
16:06:35.31111541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
16:06:35.31111541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:06:35.31111541126RenderDeviceD3d11::initsave state
16:06:35.3111154696RenderDeviceD3d11::initDX11loading shaders...
16:06:35.31611541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
16:06:35.31611541134RenderDeviceD3d11::initrestore state
16:06:35.31611541137RenderDeviceD3d11::initTarget Window [0x90f4c]
16:06:35.3161154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:06:35.3161154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:06:35.31611541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:06:35.31611541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:06:35.31611541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:06:35.32211545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
16:06:35.32211542512OverlayManager::installWindowProcHookInstall WPH
16:06:35.32211542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x345b11e9
16:06:35.32211542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:06:35.32211542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
16:06:35.3231154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:06:35.3231154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:06:35.3231154326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:06:35.3231154347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:06:35.32411541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:06:35.33311541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:06:35.33311541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:06:35.4244FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
16:06:35.4244FFC480InputInterceptor::stopHookunhook keyboard and mouse
16:06:35.4244FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
16:06:35.4244FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
16:06:35.4244FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
16:06:35.9474FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:06:36.4974FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
16:06:36.9676430367InputInterceptor::ResetLLHookProcExtReset keys state
16:06:36.96764306862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:06:36.96764308375OverlayManager::OnForegroundChangedChanged False
16:06:36.96764308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x500ECC Title=[Git Gui (YSYWR) /home/bryce/Code/YSYWR]
16:06:36.96764307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:06:36.96764302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:06:36.96764302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:06:36.96764308435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:06:36.9724FFC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 71, OW handle = 0x21d40171;prev = 0x10005 , {Original values: ref = 71 handle = 0x2bc20fe3}
16:06:36.973115448ResetSnapShotSH::ExecuteRelease snapshot SH
16:06:36.9826430367InputInterceptor::ResetLLHookProcExtReset keys state
16:06:36.98364307015OverlayManager::doActionDisplayFPS - Triggered
16:06:37.8111541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:07:18.43764307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:07:18.5084FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:07:18.5084FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:07:18.5084FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:07:18.5084FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:07:18.5084FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
16:07:18.5084FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
16:07:18.5084FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x345b11e9
16:07:18.5084FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:07:18.5084FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:07:18.5084FFC184IRenderDevice::releaseRender Releasing.
16:07:18.5084FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
16:07:18.5084FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
16:07:18.5084FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
16:07:18.5084FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
16:07:18.5084FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
16:07:18.5084FFC201IRenderDevice::releaseRender Releasing Done.
16:07:18.54464306862OverlayManager::doActionForegroundChange Event ON (ON)
16:07:18.54464308375OverlayManager::OnForegroundChangedChanged True
16:07:18.54564307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:07:18.54564302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:07:18.54964307015OverlayManager::doActionDisplayFPS - Triggered
16:07:18.6117054225InterProcessElement::openInterProcess Overwolf_ImID_4A0FDA_P_17272 opened succesfuly
16:07:18.6117054225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
16:07:19.27011541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
16:07:19.27011541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:07:19.27011541126RenderDeviceD3d11::initsave state
16:07:19.2701154696RenderDeviceD3d11::initDX11loading shaders...
16:07:19.27411541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
16:07:19.27411541134RenderDeviceD3d11::initrestore state
16:07:19.27411541137RenderDeviceD3d11::initTarget Window [0x90f4c]
16:07:19.2741154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:07:19.2741154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:07:19.27411541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:07:19.27411541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:07:19.27411541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:07:19.27511545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
16:07:19.27511542512OverlayManager::installWindowProcHookInstall WPH
16:07:19.27511542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x97a1265
16:07:19.27511542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:07:19.27511542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
16:07:19.27611541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:07:19.2877054255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:07:19.2877054125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=230712
16:07:19.2877054255InterProcessElement::closeInterProcess Overwolf_ImID_230712_P_17272 close 2147483647 bytes
16:07:19.28770542542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:07:19.2877054255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:07:19.2877054125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=148107c
16:07:19.2877054255InterProcessElement::closeInterProcess Overwolf_ImID_148107C_P_17272 close 2147483647 bytes
16:07:19.28870542542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:07:19.33311541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:07:19.33311541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:07:19.3544FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
16:07:19.3544FFC480InputInterceptor::stopHookunhook keyboard and mouse
16:07:19.3554FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
16:07:19.3554FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
16:07:19.3551154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:07:19.3551154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:07:19.3554FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
16:07:19.6394FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:07:19.64711543788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:07:23.5394FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
16:07:23.6494FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
16:07:23.6494FFC2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:07:23.65011543962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 102, OW handle = 0x21d40171;prev = 0x21d40171 , {Original values: ref = 102 handle = 0x2bc20fe3}
16:07:25.44FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [d]
16:07:25.534FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:07:25.1094FFC603OverlayInputManager::OnHotKeyEventSend Hotkey Event [yswr_app_ts_showhide_klmefmplkpebcoekfldmlppodhigpblaionpnmle] [u]
16:07:28.874FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
16:07:28.2546430367InputInterceptor::ResetLLHookProcExtReset keys state
16:07:28.25464306862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:07:28.25464308375OverlayManager::OnForegroundChangedChanged False
16:07:28.25664308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x361222 Title=[in_game.ts - YSYWR [WSL: Ubuntu] - Visual Studio Code]
16:07:28.25664307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:07:28.25664302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:07:28.25764302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:07:28.25764308435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:07:28.2696430367InputInterceptor::ResetLLHookProcExtReset keys state
16:07:28.27164307015OverlayManager::doActionDisplayFPS - Triggered
16:07:28.2844FFC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 103, OW handle = 0x21d40171;prev = 0x10005 , {Original values: ref = 103 handle = 0x2bc20fe3}
16:07:28.295115448ResetSnapShotSH::ExecuteRelease snapshot SH
16:07:28.29511541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:07:33.58464307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:07:33.8757054225InterProcessElement::openInterProcess Overwolf_ImID_111246_P_17272 opened succesfuly
16:07:33.8757054225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
16:08:13.174FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:08:13.174FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:08:13.174FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:08:13.174FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:08:13.174FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
16:08:13.174FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
16:08:13.174FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x97a1265
16:08:13.174FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:08:13.174FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:08:13.174FFC184IRenderDevice::releaseRender Releasing.
16:08:13.174FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
16:08:13.174FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
16:08:13.174FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
16:08:13.174FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
16:08:13.184FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
16:08:13.184FFC201IRenderDevice::releaseRender Releasing Done.
16:08:13.11164306862OverlayManager::doActionForegroundChange Event ON (ON)
16:08:13.11164308375OverlayManager::OnForegroundChangedChanged True
16:08:13.11164307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:08:13.11164302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:08:13.12764307015OverlayManager::doActionDisplayFPS - Triggered
16:08:13.76311541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
16:08:13.76311541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:08:13.76311541126RenderDeviceD3d11::initsave state
16:08:13.7631154696RenderDeviceD3d11::initDX11loading shaders...
16:08:13.76711541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
16:08:13.76711541134RenderDeviceD3d11::initrestore state
16:08:13.76711541137RenderDeviceD3d11::initTarget Window [0x90f4c]
16:08:13.7671154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:08:13.7671154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:08:13.76711541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:08:13.76711541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:08:13.76711541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:08:13.77111545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
16:08:13.77111542512OverlayManager::installWindowProcHookInstall WPH
16:08:13.77111542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7590637
16:08:13.77111542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:08:13.77111542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
16:08:13.77111541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:08:13.7726324255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:08:13.7726324125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4a0fda
16:08:13.7726324255InterProcessElement::closeInterProcess Overwolf_ImID_4A0FDA_P_17272 close 2147483647 bytes
16:08:13.77263242542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:08:13.85711541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:08:13.85711541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:08:13.8871154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:08:13.8871154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:08:13.9984FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
16:08:13.9994FFC480InputInterceptor::stopHookunhook keyboard and mouse
16:08:13.9994FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
16:08:13.9994FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
16:08:13.9994FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
16:08:16.7574FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
16:08:17.2046430367InputInterceptor::ResetLLHookProcExtReset keys state
16:08:17.20464306862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:08:17.20464308375OverlayManager::OnForegroundChangedChanged False
16:08:17.20464308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1CB10D0 Title=[Task Switching]
16:08:17.20464307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:08:17.20464302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:08:17.20464302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:08:17.2196430367InputInterceptor::ResetLLHookProcExtReset keys state
16:08:17.22064307015OverlayManager::doActionDisplayFPS - Triggered
16:08:17.239115448ResetSnapShotSH::ExecuteRelease snapshot SH
16:08:17.23911541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:08:20.2094FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:08:20.2094FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:08:20.2094FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:08:20.2094FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:08:20.2094FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
16:08:20.2094FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
16:08:20.2094FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7590637
16:08:20.2094FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:08:20.2094FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:08:20.2094FFC184IRenderDevice::releaseRender Releasing.
16:08:20.2094FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
16:08:20.2094FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
16:08:20.2094FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
16:08:20.2094FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
16:08:20.2094FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
16:08:20.2094FFC201IRenderDevice::releaseRender Releasing Done.
16:08:20.29864306862OverlayManager::doActionForegroundChange Event ON (ON)
16:08:20.29864308375OverlayManager::OnForegroundChangedChanged True
16:08:20.30064307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:08:20.30064302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:08:20.30164307015OverlayManager::doActionDisplayFPS - Triggered
16:08:20.71511541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
16:08:20.71511541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:08:20.71511541126RenderDeviceD3d11::initsave state
16:08:20.7151154696RenderDeviceD3d11::initDX11loading shaders...
16:08:20.72011541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
16:08:20.72011541134RenderDeviceD3d11::initrestore state
16:08:20.72011541137RenderDeviceD3d11::initTarget Window [0x90f4c]
16:08:20.7201154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:08:20.7201154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:08:20.72011541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:08:20.72011541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:08:20.72011541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:08:20.72111545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
16:08:20.72111542512OverlayManager::installWindowProcHookInstall WPH
16:08:20.72111542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xa7b10ad
16:08:20.72111542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:08:20.72111542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
16:08:20.7211154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:08:20.7211154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:08:20.72811541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:08:20.75111541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:08:20.75111541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:08:20.7514FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
16:08:20.7514FFC480InputInterceptor::stopHookunhook keyboard and mouse
16:08:20.7514FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
16:08:20.7514FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
16:08:20.7514FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
16:08:21.3474FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:08:21.7844FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
16:08:21.8246430367InputInterceptor::ResetLLHookProcExtReset keys state
16:08:21.82464306862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:08:21.82464308375OverlayManager::OnForegroundChangedChanged False
16:08:21.82664308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30188 Title=[]
16:08:21.82764307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:08:21.82764302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:08:21.82764302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:08:21.82764308435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:08:21.8286430367InputInterceptor::ResetLLHookProcExtReset keys state
16:08:21.82864307015OverlayManager::doActionDisplayFPS - Triggered
16:08:21.8654FFC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 136, OW handle = 0x21d40171;prev = 0x10005 , {Original values: ref = 136 handle = 0x2bc20fe3}
16:08:21.875115448ResetSnapShotSH::ExecuteRelease snapshot SH
16:08:21.87511541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:08:39.69764307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:08:40.2116324225InterProcessElement::openInterProcess Overwolf_ImID_300EDA_P_17272 opened succesfuly
16:08:40.2116324225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
16:08:41.6874FFC1836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:08:41.6874FFC1858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:08:41.6874FFC2969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:08:41.6874FFC1551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:08:41.6874FFC1558OverlayManager::RestoreGameWNDPROCSWL restored.
16:08:41.6874FFC1568OverlayManager::RestoreGameWNDPROCSWL OK.
16:08:41.6874FFC1573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xa7b10ad
16:08:41.6874FFC2991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:08:41.6874FFC1861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:08:41.6874FFC184IRenderDevice::releaseRender Releasing.
16:08:41.6874FFC82RenderDeviceCaptureBase::ReleaseTextureRelease
16:08:41.6874FFC100RenderDeviceCaptureBase::ReleaseTextureReleased
16:08:41.6874FFC1258RenderDeviceD3d11::releaseImplementationReleasing 1
16:08:41.6874FFC1268RenderDeviceD3d11::releaseImplementationReleasing 2
16:08:41.6874FFC1287RenderDeviceD3d11::releaseImplementationReleasing 3
16:08:41.6874FFC201IRenderDevice::releaseRender Releasing Done.
16:08:42.10664306862OverlayManager::doActionForegroundChange Event ON (ON)
16:08:42.10664308375OverlayManager::OnForegroundChangedChanged True
16:08:42.10664307706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:08:42.10664302957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:08:42.12264307015OverlayManager::doActionDisplayFPS - Triggered
16:08:42.44511541041RenderDeviceD3d11::initRefC r:[2]->[2] 0x4b2c2d30
16:08:42.44511541105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:08:42.44511541126RenderDeviceD3d11::initsave state
16:08:42.4451154696RenderDeviceD3d11::initDX11loading shaders...
16:08:42.44911541132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x37894b38.
16:08:42.44911541134RenderDeviceD3d11::initrestore state
16:08:42.44911541137RenderDeviceD3d11::initTarget Window [0x90f4c]
16:08:42.4491154241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:08:42.4491154248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:08:42.44911541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:08:42.44911541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:08:42.44911541762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:08:42.45011545598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x90f4c} (foreground = 0x90f4c).
16:08:42.45011542512OverlayManager::installWindowProcHookInstall WPH
16:08:42.45011542526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xeb1042
16:08:42.45011542545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:08:42.45011542591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x24af35f0=615462384)=>(0x8cdc2b80=-1931728000)
16:08:42.45011541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:08:42.4516324255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:08:42.4516324125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=111246
16:08:42.4516324255InterProcessElement::closeInterProcess Overwolf_ImID_111246_P_17272 close 2147483647 bytes
16:08:42.45163242542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:08:42.4516324125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=300eda
16:08:42.45163242542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:08:42.47011541747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:08:42.47011541754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:08:42.4841154326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:08:42.4841154347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:08:42.4854FFC2621OverlayManager::installKeybMouseHookInstall KeybMouse
16:08:42.4854FFC480InputInterceptor::stopHookunhook keyboard and mouse
16:08:42.4854FFC447InputInterceptor::runHookKeyboard is hooked 0x4ffc
16:08:42.4854FFC469InputInterceptor::runHookMouse is hooked 0x4ffc
16:08:42.4854FFC6299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x90f4c) 0x90f4c .
16:08:43.1374FFC2789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:08:46.7684FFC3019OverlayManager::DetachThreadInputDetach thread input 20476, 4436
16:08:47.2246430367InputInterceptor::ResetLLHookProcExtReset keys state
16:08:47.22464306862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:08:47.22464308375OverlayManager::OnForegroundChangedChanged False
16:08:47.22464308409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2ED0E62 Title=[Task Switching]
16:08:47.22464307706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:08:47.22464302950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:08:47.22464302845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:08:47.22464308435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:08:47.2264FFC3962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 170, OW handle = 0x21d40171;prev = 0x10005 , {Original values: ref = 170 handle = 0x2bc20fe3}
16:08:47.2396430367InputInterceptor::ResetLLHookProcExtReset keys state
16:08:47.24064307015OverlayManager::doActionDisplayFPS - Triggered
16:08:47.316115448ResetSnapShotSH::ExecuteRelease snapshot SH
16:08:47.31611541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:10:21.3086324225InterProcessElement::openInterProcess Overwolf_ImID_1B10EA_P_17272 opened succesfuly
16:10:21.3086324225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
16:10:23.98164307007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:10:24.3706324225InterProcessElement::openInterProcess Overwolf_ImID_1C10EA_P_17272 opened succesfuly
16:10:24.3706324225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
16:10:25.34664307015OverlayManager::doActionDisplayFPS - Triggered
16:10:25.39211541027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:10:36.6336324225InterProcessElement::openInterProcess Overwolf_ImID_4C0B8A_P_17272 opened succesfuly
16:10:36.6336324225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
16:10:52.9996324225InterProcessElement::openInterProcess Overwolf_ImID_16610DC_P_17272 opened succesfuly
16:10:52.9996324225InterProcessElement::openInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT opened succesfuly
16:10:53.7973C14146clearClientclear Client.
16:10:53.7973C14638Client::OnOWExplorerDetacheddetaching..
16:10:53.7973C14644Client::OnOWExplorerDetachedPost detach
16:10:53.79757F0691Client::clearClient::Clear [0 - 0] .
16:10:53.79757F0698Client::clearClient::Clear stoping...
16:10:53.79757F01164OverlayManager::Stopstopping
16:10:53.79757F01179OverlayManager::StopInternalstopping...
16:10:53.79757F0308WidgetManager::StopStop
16:10:53.79757F052WidgetsLayoutScheduler::Stopstopping layout scheduler
16:10:53.79757F061WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:3)
16:10:53.79757F02162WidgetManager::ClearApplicationHandlersClear handlers
16:10:53.79757F01206OverlayManager::StopInternalStoping server connection
16:10:53.79864307214OverlayManager::OnDisconnectedDisconnected from server
16:10:53.79957F01211OverlayManager::StopInternalStopped server connection
16:10:53.79957F0206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
16:10:53.79957F0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
16:10:53.79957F0232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:10:53.79957F01232OverlayManager::StopInternalClosing inter process
16:10:53.79957F025InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
16:10:53.799115C118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
16:10:53.79957F0255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
16:10:53.79957F059InterProcessEventHandler::~InterProcessEventHandlerDone.
16:10:53.79957F01244OverlayManager::StopInternalnot running.
16:10:53.79957F0141ApiManager::DestroyBackgroundThreadDestroy call.
16:10:53.85275E0188ApiManager::BackgroundThreadBackground Thread is terminated.
16:10:53.85357F0232ApiManager::ClearAllCommandsClearing commands [3]
16:10:53.85357F0249ApiManager::ClearAllCommandsCleared
16:10:53.85357F0136ApiManager::DestroyDestroyed
16:10:53.85357F01246OverlayManager::StopInternalstopped.
16:10:53.85357F08139OverlayManager::UnloadInGamePluginsunload in game plugins [1]
16:10:53.85311542969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:10:53.85411541551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:10:53.85411541558OverlayManager::RestoreGameWNDPROCSWL restored.
16:10:53.85411541568OverlayManager::RestoreGameWNDPROCSWL OK.
16:10:53.85411541573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xeb1042
16:10:53.85411542991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:10:53.85411541251OverlayManager::OnProxyModeEnabledclear all wickets
16:10:53.8541154673WidgetManager::clearAllWicketsClear widgets
16:10:53.8541154745WidgetManager::ClearAsyncRefreshThreadclose thread
16:10:53.854115452WidgetsLayoutScheduler::Stopstopping layout scheduler
16:10:53.854115461WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:3)
16:10:53.8541154255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:53.8541154125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=e40ab8
16:10:53.8541154255InterProcessElement::closeInterProcess Overwolf_ImID_E40AB8_P_17272 close 2147483647 bytes
16:10:53.85557F08154OverlayManager::UnloadInGamePluginsStop plugin [True] [0 / 1] [False]
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:53.8551154125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1b10ea
16:10:53.85557F0759Client::clearRemove old SHM
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_ImID_1B10EA_P_17272 close 2147483647 bytes
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:53.8551154125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c10ea
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_ImID_1C10EA_P_17272 close 2147483647 bytes
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:53.8551154125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=105d0
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_ImID_105D0_P_17272 close 2147483647 bytes
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:53.8551154125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=300eda
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_ImID_300EDA_P_17272 close 2147483647 bytes
16:10:53.85557F0255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_19917272 close 2147483647 bytes
16:10:53.85557F0767Client::clearStop tasks thread
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:53.8551154125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=4c0b8a
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_ImID_4C0B8A_P_17272 close 2147483647 bytes
16:10:53.8551154707WidgetManager::clearAllWicketsClear widgets [1]
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_PID_17272_SHARED_MEMORY_AGENT close 2147483647 bytes
16:10:53.8551154125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=16610dc
16:10:53.8551154255InterProcessElement::closeInterProcess Overwolf_ImID_16610DC_P_17272 close 2147483647 bytes
16:10:53.8551154739WidgetManager::clearAllWicketsall widgets are cleared - [T]
16:10:53.85511541256OverlayManager::OnProxyModeEnabledStopping mk hook
16:10:53.8551154480InputInterceptor::stopHookunhook keyboard and mouse
16:10:53.85557F0780Client::clearClient::Clear - Done.
16:10:53.8551154184IRenderDevice::releaseRender Releasing.
16:10:53.856115482RenderDeviceCaptureBase::ReleaseTextureRelease
16:10:53.8561154100RenderDeviceCaptureBase::ReleaseTextureReleased
16:10:53.85611541258RenderDeviceD3d11::releaseImplementationReleasing 1
16:10:53.85611541268RenderDeviceD3d11::releaseImplementationReleasing 2
16:10:53.85611541287RenderDeviceD3d11::releaseImplementationReleasing 3
16:10:53.8561154201IRenderDevice::releaseRender Releasing Done.
16:11:04.4744FFC2205ClientExitProcessCallbackClient::Exit Process Callback [0].
16:11:04.4744FFC691Client::clearClient::Clear [0 - 1] .
16:11:04.4754FFC1179OverlayManager::StopInternalstopping...
16:11:04.4754FFC698Client::clearClient::Clear stoping...
16:11:04.4754FFC1183OverlayManager::StopInternalalready stopped...
16:11:04.4754FFC767Client::clearStop tasks thread
16:11:04.4754FFC780Client::clearClient::Clear - Done.
16:11:04.4754FFC2220ClientExitProcessCallbackGoing to ExitProcess()