TimeThreadLineFunctionMessage
16:11:54.8701C94138runClientStarting Overlay PID=29844(0x7494) server PID = 6172
16:11:54.8701C94560Client::initClient::Initialize
16:11:54.8711C94568Client::initStart owclient thread
16:11:54.8715360325Client::initFirstInjectionClient::initFirstInjection.
16:11:54.8715360225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_1996172 opened succesfuly
16:11:54.8715360351session id = {482E638A-71D1-479D-B6E1-341AB379B54A}
16:11:54.87153602070Client::LogClientInfoCommandLine[1] [C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe-steam+engine_experimental_drop_frame_ticks1+voice_fadeouttime0-prewarm_panorama-condebug].
16:11:54.87153602086Client::LogClientInfoProcess OS version [10.0] [64-bit]
16:11:54.87253602096Client::LogClientInfoOS version [10.0.19041]
16:11:54.87253602118Client::LogClientInfoClient [64-bit] Version 2.2.199.2
16:11:54.87253602131Client::LogProcessModulesLoaded modules:
16:11:54.88153602147C:\Program Files (x86)\Overwolf\0.199.0.15\OWClient.dll
16:11:54.88153602147C:\Program Files (x86)\Overwolf\0.199.0.15\OWExplorer.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\crashhandler64.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DCOMPILER_47.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\SDL2.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\animationsystem.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\cairo.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dbghelp.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\engine2.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\filesystem_stdio.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icui18n.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icuuc.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\imemanager.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\inputsystem.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavcodec-58.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavformat-58.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavresample-4.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavutil-56.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfontconfig-1.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfreetype-6.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libglib-2.0-0.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgmodule-2.0-0.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgobject-2.0-0.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libmpg123-0.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpango-1.0-0.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpangoft2-1.0-0.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libswscale-5.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\localize.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\materialsystem2.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\meshsystem.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\navsystem.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\networksystem.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama_text_pango.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\particles.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\rendersystemdx11.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\resourcesystem.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenefilecache.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenesystem.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\schemasystem.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\soundsystem.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steam_api64.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steamnetworkingsockets.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\tier0.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libbase.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libplatform.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_avi.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_wmf.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\video64.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vphysics2.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vscript.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\worldrenderer.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\client.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\host.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\server.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\steamclient64.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\tier0_s64.dll
16:11:54.88153602147C:\Program Files (x86)\Steam\vstdlib_s64.dll
16:11:54.88153602147C:\Program Files\AVG\Antivirus\aswAMSI.dll
16:11:54.88153602147C:\Program Files\AVG\Antivirus\aswhook.dll
16:11:54.88153602147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
16:11:54.88153602147C:\Users\bryce\AppData\Local\Discord\app-1.0.9005\modules\discord_hook-1\discord_hook\46fcaef50d0\DiscordHook64.dll
16:11:54.88153602147C:\Windows\SYSTEM32\AUDIOSES.DLL
16:11:54.88153602147C:\Windows\SYSTEM32\AVIFIL32.dll
16:11:54.88153602147C:\Windows\SYSTEM32\AcGenral.DLL
16:11:54.88153602147C:\Windows\SYSTEM32\CRYPTBASE.DLL
16:11:54.88153602147C:\Windows\SYSTEM32\ColorAdapterClient.dll
16:11:54.88153602147C:\Windows\SYSTEM32\CoreMessaging.dll
16:11:54.88153602147C:\Windows\SYSTEM32\CoreUIComponents.dll
16:11:54.88153602147C:\Windows\SYSTEM32\DNSAPI.dll
16:11:54.88153602147C:\Windows\SYSTEM32\IPHLPAPI.DLL
16:11:54.88153602147C:\Windows\SYSTEM32\MFPlat.DLL
16:11:54.88153602147C:\Windows\SYSTEM32\MFReadWrite.dll
16:11:54.88153602147C:\Windows\SYSTEM32\MPR.dll
16:11:54.88153602147C:\Windows\SYSTEM32\MSACM32.dll
16:11:54.88153602147C:\Windows\SYSTEM32\MSVFW32.dll
16:11:54.88153602147C:\Windows\SYSTEM32\MSWSOCK.dll
16:11:54.88153602147C:\Windows\SYSTEM32\PROPSYS.dll
16:11:54.88153602147C:\Windows\SYSTEM32\RTWorkQ.DLL
16:11:54.88153602147C:\Windows\SYSTEM32\Secur32.dll
16:11:54.88153602147C:\Windows\SYSTEM32\SspiCli.dll
16:11:54.88153602147C:\Windows\SYSTEM32\UMPDC.dll
16:11:54.88153602147C:\Windows\SYSTEM32\USERENV.dll
16:11:54.88153602147C:\Windows\SYSTEM32\USP10.dll
16:11:54.88153602147C:\Windows\SYSTEM32\VERSION.dll
16:11:54.88153602147C:\Windows\SYSTEM32\WININET.dll
16:11:54.88153602147C:\Windows\SYSTEM32\WINMM.dll
16:11:54.88153602147C:\Windows\SYSTEM32\WINNSI.DLL
16:11:54.88153602147C:\Windows\SYSTEM32\WSOCK32.dll
16:11:54.88153602147C:\Windows\SYSTEM32\WindowsCodecs.dll
16:11:54.88153602147C:\Windows\SYSTEM32\Wlanapi.dll
16:11:54.88153602147C:\Windows\SYSTEM32\Wldp.dll
16:11:54.88153602147C:\Windows\SYSTEM32\XINPUT9_1_0.dll
16:11:54.88153602147C:\Windows\SYSTEM32\XInput1_4.dll
16:11:54.88153602147C:\Windows\SYSTEM32\amsi.dll
16:11:54.88153602147C:\Windows\SYSTEM32\apphelp.dll
16:11:54.88153602147C:\Windows\SYSTEM32\avrt.dll
16:11:54.88153602147C:\Windows\SYSTEM32\cryptnet.dll
16:11:54.88153602147C:\Windows\SYSTEM32\d3d11.dll
16:11:54.88153602147C:\Windows\SYSTEM32\d3d9.dll
16:11:54.88153602147C:\Windows\SYSTEM32\dcomp.dll
16:11:54.88153602147C:\Windows\SYSTEM32\dhcpcsvc.DLL
16:11:54.88153602147C:\Windows\SYSTEM32\dhcpcsvc6.DLL
16:11:54.88153602147C:\Windows\SYSTEM32\drvstore.dll
16:11:54.88153602147C:\Windows\SYSTEM32\dwmapi.dll
16:11:54.88153602147C:\Windows\SYSTEM32\dxcore.dll
16:11:54.88153602147C:\Windows\SYSTEM32\dxgi.dll
16:11:54.88153602147C:\Windows\SYSTEM32\gpapi.dll
16:11:54.88153602147C:\Windows\SYSTEM32\hid.dll
16:11:54.88153602147C:\Windows\SYSTEM32\icm32.dll
16:11:54.88153602147C:\Windows\SYSTEM32\inputhost.dll
16:11:54.88153602147C:\Windows\SYSTEM32\kernel.appcore.dll
16:11:54.88153602147C:\Windows\SYSTEM32\mscms.dll
16:11:54.88153602147C:\Windows\SYSTEM32\ntdll.dll
16:11:54.88153602147C:\Windows\SYSTEM32\ntmarta.dll
16:11:54.88153602147C:\Windows\SYSTEM32\powrprof.dll
16:11:54.88153602147C:\Windows\SYSTEM32\profapi.dll
16:11:54.88153602147C:\Windows\SYSTEM32\resourcepolicyclient.dll
16:11:54.88153602147C:\Windows\SYSTEM32\shfolder.dll
16:11:54.88153602147C:\Windows\SYSTEM32\textinputframework.dll
16:11:54.88153602147C:\Windows\SYSTEM32\twinapi.appcore.dll
16:11:54.88153602147C:\Windows\SYSTEM32\wbemcomn.dll
16:11:54.88153602147C:\Windows\SYSTEM32\windows.storage.dll
16:11:54.88153602147C:\Windows\SYSTEM32\winhttp.dll
16:11:54.88153602147C:\Windows\SYSTEM32\winmmbase.dll
16:11:54.88153602147C:\Windows\SYSTEM32\wintypes.dll
16:11:54.88153602147C:\Windows\System32\ADVAPI32.dll
16:11:54.88153602147C:\Windows\System32\CRYPT32.dll
16:11:54.88153602147C:\Windows\System32\CRYPTSP.dll
16:11:54.88153602147C:\Windows\System32\DEVOBJ.dll
16:11:54.88153602147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\NvCamera\NvCamera64.dll
16:11:54.88153602147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\NvCamera\d3dcompiler_47_64.dll
16:11:54.88153602147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvcuda64.dll
16:11:54.88153602147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvldumdx.dll
16:11:54.88153602147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvwgf2umx.dll
16:11:54.88153602147C:\Windows\System32\GDI32.dll
16:11:54.88153602147C:\Windows\System32\IMM32.DLL
16:11:54.88153602147C:\Windows\System32\KERNEL32.DLL
16:11:54.88153602147C:\Windows\System32\KERNELBASE.dll
16:11:54.88153602147C:\Windows\System32\MMDevApi.dll
16:11:54.88153602147C:\Windows\System32\MSASN1.dll
16:11:54.88153602147C:\Windows\System32\MSCTF.dll
16:11:54.88153602147C:\Windows\System32\NSI.dll
16:11:54.88153602147C:\Windows\System32\OLEAUT32.dll
16:11:54.88153602147C:\Windows\System32\OneCoreCommonProxyStub.dll
16:11:54.88153602147C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
16:11:54.88153602147C:\Windows\System32\PSAPI.DLL
16:11:54.88153602147C:\Windows\System32\RPCRT4.dll
16:11:54.88153602147C:\Windows\System32\SETUPAPI.dll
16:11:54.88153602147C:\Windows\System32\SHELL32.dll
16:11:54.88153602147C:\Windows\System32\SHLWAPI.dll
16:11:54.88153602147C:\Windows\System32\USER32.dll
16:11:54.88153602147C:\Windows\System32\WINTRUST.dll
16:11:54.88153602147C:\Windows\System32\WS2_32.dll
16:11:54.88153602147C:\Windows\System32\WindowManagementAPI.dll
16:11:54.88153602147C:\Windows\System32\Windows.UI.dll
16:11:54.88153602147C:\Windows\System32\bcrypt.dll
16:11:54.88153602147C:\Windows\System32\bcryptPrimitives.dll
16:11:54.88153602147C:\Windows\System32\cfgmgr32.dll
16:11:54.88153602147C:\Windows\System32\clbcatq.dll
16:11:54.88153602147C:\Windows\System32\combase.dll
16:11:54.88153602147C:\Windows\System32\dinput8.dll
16:11:54.88153602147C:\Windows\System32\fwpuclnt.dll
16:11:54.88153602147C:\Windows\System32\gdi32full.dll
16:11:54.88153602147C:\Windows\System32\imagehlp.dll
16:11:54.88153602147C:\Windows\System32\msvcp_win.dll
16:11:54.88153602147C:\Windows\System32\msvcrt.dll
16:11:54.88153602147C:\Windows\System32\ole32.dll
16:11:54.88153602147C:\Windows\System32\rasadhlp.dll
16:11:54.88153602147C:\Windows\System32\sechost.dll
16:11:54.88153602147C:\Windows\System32\shcore.dll
16:11:54.88153602147C:\Windows\System32\ucrtbase.dll
16:11:54.88153602147C:\Windows\System32\win32u.dll
16:11:54.88153602147C:\Windows\System32\winrnr.dll
16:11:54.88153602147C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll
16:11:54.88153602147C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\comctl32.dll
16:11:54.88153602147C:\Windows\system32\NLAapi.dll
16:11:54.88153602147C:\Windows\system32\napinsp.dll
16:11:54.88153602147C:\Windows\system32\nvapi64.dll
16:11:54.88153602147C:\Windows\system32\nvspcap64.dll
16:11:54.88153602147C:\Windows\system32\pnrpnsp.dll
16:11:54.88153602147C:\Windows\system32\rsaenh.dll
16:11:54.88153602147C:\Windows\system32\uxtheme.dll
16:11:54.88153602147C:\Windows\system32\wbem\fastprox.dll
16:11:54.88153602147C:\Windows\system32\wbem\wbemprox.dll
16:11:54.88153602147C:\Windows\system32\wbem\wbemsvc.dll
16:11:54.88153602147C:\Windows\system32\wshbth.dll
16:11:54.881536079GraphicsHookManager::InitCreated Thread - Created , ThreadId=30700
16:11:54.88453601552Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
16:11:54.88453601560Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
16:11:54.88553601580Client::ReadGameConfigurationsGameConfigurations Render Libraries - VULKAN.
16:11:54.88553601588Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
16:11:54.88553601597Client::ReadGameConfigurationsGameConfigurations Input Libraries - DINPUT8.
16:11:54.88553601609Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
16:11:54.88553601675Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
16:11:54.88553601688Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
16:11:54.88553601718Client::ReadGameConfigurationsEnable EnableTXR - ON
16:11:54.88553601758Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
16:11:54.88553601760Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
16:11:54.88553601762Client::ReadGameConfigurationsGameConfigurations Use Long Block - ON
16:11:54.88553601764Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
16:11:54.88553601766Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
16:11:54.88553601768Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
16:11:54.88553601770Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
16:11:54.88553601773Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
16:11:54.88553601776Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
16:11:54.88553601883Data::Search[0] 0x39DD0000
16:11:54.88553601883Data::Search[1] 0x0
16:11:54.88553601883Data::Search[2] 0x27CF0000
16:11:54.88553601883Data::Search[3] 0xAD50000
16:11:54.88553601883Data::Search[4] 0x0
16:11:54.88553601883Data::Search[5] 0x360A0000
16:11:54.88553601883Data::Search[6] 0x39F40000
16:11:54.88553601883Data::Search[7] 0x0
16:11:54.88553601883Data::Search[8] 0x360A0000
16:11:54.88553601883Data::Search[9] 0x0
16:11:54.88553601888Data::Search[10] 0x0
16:11:54.88553601894Data::Search[11] 0x33BB0000
16:11:54.88553601900Data::Search[12] 0x0
16:11:54.88553601906Data::Search[13] 0x0
16:11:54.8855360337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:11:54.88653601265Client::hookFunctionsDetected Windows 8.1 or greater
16:11:54.88653601288Client::hookFunctionsAcquiring function lock succedded
16:11:54.8875360254Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
16:11:54.8885360582Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
16:11:54.8885360952FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
16:11:54.8885360225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_1996172 opened succesfuly
16:11:54.8885360528OverlayManager::OverlayManagerOW System Cursor is set to = 0x350ec6
16:11:54.88853607604OverlayManager::LoadDefaultCursorsLoad default cursors
16:11:54.8895360536OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x2c04fe
16:11:54.889536072PerformanceCounter::StartSessionStartSession
16:11:54.889536072PerformanceCounter::StartSessionStartSession
16:11:54.8895360225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
16:11:54.8895360758OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
16:11:54.8895360776OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
16:11:54.8895360778OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
16:11:54.8895360781OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
16:11:54.8895360784OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
16:11:54.8895360787OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
16:11:54.8895360790OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
16:11:54.8895360793OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
16:11:54.8895360796OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
16:11:54.8895360799OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
16:11:54.8895360802OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
16:11:54.8895360805OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
16:11:54.8895360808OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
16:11:54.8895360811OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
16:11:54.8895360814OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
16:11:54.8895360817OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
16:11:54.8895360820OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
16:11:54.8895360823OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
16:11:54.8895360826OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
16:11:54.8895360829OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
16:11:54.8895360832OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
16:11:54.8895360835OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
16:11:54.8895360838OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
16:11:54.8895360841OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
16:11:54.8895360844OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
16:11:54.8895360847OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
16:11:54.8895360850OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
16:11:54.8895360853OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
16:11:54.8895360856OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
16:11:54.8895360859OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
16:11:54.8895360862OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
16:11:54.8895360865OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
16:11:54.8895360868OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
16:11:54.8895360871OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = ON
16:11:54.8895360874OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
16:11:54.8895360877OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
16:11:54.8895360880OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = ON
16:11:54.8895360883OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
16:11:54.8895360886OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
16:11:54.8895360889OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
16:11:54.8895360892OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
16:11:54.8895360895OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
16:11:54.8895360898OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
16:11:54.8895360901OverlayManager::ReadGameConfigurationsGameConfigurations UseRIKB = OFF
16:11:54.8895360904OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
16:11:54.8895360907OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
16:11:54.8895360910OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
16:11:54.8895360913OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
16:11:54.8895360916OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
16:11:54.8895360919OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
16:11:54.8895360922OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = OFF
16:11:54.8895360925OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
16:11:54.8895360928OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
16:11:54.8895360931OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
16:11:54.8895360934OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
16:11:54.8895360937OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
16:11:54.8895360940OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
16:11:54.8895360943OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
16:11:54.8895360946OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
16:11:54.8895360949OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
16:11:54.8895360952OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
16:11:54.8895360955OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
16:11:54.8895360958OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
16:11:54.8895360961OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
16:11:54.8895360964OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
16:11:54.8895360967OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
16:11:54.8895360970OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
16:11:54.8895360972OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
16:11:54.8895360974OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
16:11:54.8895360976OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
16:11:54.8895360978OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
16:11:54.8895360980OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
16:11:54.8895360982OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
16:11:54.8895360984OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
16:11:54.8895360986OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
16:11:54.8895360988OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
16:11:54.8895360990OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
16:11:54.8895360992OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
16:11:54.8895360994OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
16:11:54.8895360996OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
16:11:54.8895360998OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreCursorRefCount = OFF
16:11:54.88953601000OverlayManager::ReadGameConfigurationsGameConfigurations EnableMCHHookRetries = OFF
16:11:54.88953601002OverlayManager::ReadGameConfigurationsGameConfigurations DisableHookFallback = OFF
16:11:54.88953601004OverlayManager::ReadGameConfigurationsGameConfigurations AlternativeIPC = OFF
16:11:54.88953601006OverlayManager::ReadGameConfigurationsGameConfigurations RecordingFlipType = 0
16:11:54.88953601008OverlayManager::ReadGameConfigurationsGameConfigurations SkipGraphicsFunc = 0
16:11:54.88953601011OverlayManager::ReadGameConfigurationsGameConfigurations foreground Window as target window = 0
16:11:54.88953601013OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
16:11:54.88953601027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:11:54.8895360629OverlayManager::InitGameClientstarting hooks...
16:11:54.89953601991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.199.0.15\\OWUtils.dll succeeded
16:11:54.9005360602Install::CodeInit [Client,1] (MCH) OK
16:11:54.9005360602Install::CodeInit [Client,2] (MCH) OK
16:11:54.9005360602Install::CodeInit [Client,3] (MCH) OK
16:11:54.9015360602Install::CodeInit [Client,4] (MCH) OK
16:11:54.9015360602Install::CodeInit [Client,4.1] (MCH) OK
16:11:54.9145360602Install::CodeInit [Client,4.2] (MCH) OK
16:11:54.91553601362Client::hookFunctionsSuspend before hook: OFF
16:11:54.9155360965Client::hookLibraryFunctionsread D3D9 sht offset: 0x4030 , 0x55a0
16:11:54.9155360426GraphicsD3D9Hook::SetSHTOffsetSet SHT offsets 0x4030 , 0x55a0
16:11:54.915536039GraphicsHookBase::HookLoad Hook module [d3d9.dll] OK
16:11:54.9155360101GraphicsD3D9Hook::HookImplSkipping sht offset (already calculate)
16:11:54.91553601063Install::CodeSegment [2|271120|0x27CF0000|0x42310]
16:11:54.9265360602Install::Codeunknown (MCH) OK
16:11:54.92653601063Install::CodeSegment [2|219600|0x27CF0000|0x359D0]
16:11:54.9395360602Install::Codeunknown (MCH) OK
16:11:54.93953601063Install::CodeSegment [2|255440|0x27CF0000|0x3E5D0]
16:11:54.9555360602Install::Codeunknown (MCH) OK
16:11:54.95553601063Install::CodeSegment [2|752864|0x27CF0000|0xB7CE0]
16:11:54.9555360602Install::Codeunknown (MCH) OK
16:11:54.95553601063Install::CodeSegment [2|751664|0x27CF0000|0xB7830]
16:11:54.9565360602Install::Codeunknown (MCH) OK
16:11:54.95653601063Install::CodeSegment [2|50288|0x27CF0000|0xC470]
16:11:54.9565360602Install::Codeunknown (MCH) OK
16:11:54.95653601063Install::CodeSegment [2|751824|0x27CF0000|0xB78D0]
16:11:54.9565360602Install::Codeunknown (MCH) OK
16:11:54.95653601063Install::CodeSegment [2|119392|0x27CF0000|0x1D260]
16:11:54.9725360602Install::Codeunknown (MCH) OK
16:11:54.97253601063Install::CodeSegment [2|130224|0x27CF0000|0x1FCB0]
16:11:54.9875360602Install::Codeunknown (MCH) OK
16:11:54.98753601063Install::CodeSegment [2|164576|0x27CF0000|0x282E0]
16:11:55.15360602Install::Codeunknown (MCH) OK
16:11:55.153601063Install::CodeSegment [2|1130864|0x27CF0000|0x114170]
16:11:55.165360602Install::Codeunknown (MCH) OK
16:11:55.1653601063Install::CodeSegment [2|1129520|0x27CF0000|0x113C30]
16:11:55.315360602Install::Codeunknown (MCH) OK
16:11:55.3153601063Install::CodeSegment [2|119120|0x27CF0000|0x1D150]
16:11:55.3153601154Client::hookLibraryFunctions=========> Hook is skipped function 2::12.
16:11:55.3153601063Install::CodeSegment [2|118880|0x27CF0000|0x1D060]
16:11:55.3153601154Client::hookLibraryFunctions=========> Hook is skipped function 2::13.
16:11:55.3153601063Install::CodeSegment [2|60928|0x27CF0000|0xEE00]
16:11:55.315360602Install::Codeunknown (MCH) OK
16:11:55.3153601063Install::CodeSegment [2|301280|0x27CF0000|0x498E0]
16:11:55.315360602Install::Codeunknown (MCH) OK
16:11:55.3153601063Install::CodeSegment [2|49120|0x27CF0000|0xBFE0]
16:11:55.3153601154Client::hookLibraryFunctions=========> Hook is skipped function 2::16.
16:11:55.3153601063Install::CodeSegment [2|847616|0x27CF0000|0xCEF00]
16:11:55.3153601154Client::hookLibraryFunctions=========> Hook is skipped function 2::17.
16:11:55.3153601063Install::CodeSegment [2|849360|0x27CF0000|0xCF5D0]
16:11:55.3153601154Client::hookLibraryFunctions=========> Hook is skipped function 2::18.
16:11:55.3153601063Install::CodeSegment [2|49120|0x27CF0000|0xBFE0]
16:11:55.3153601154Client::hookLibraryFunctions=========> Hook is skipped function 2::19.
16:11:55.3153601063Install::CodeSegment [2|852160|0x27CF0000|0xD00C0]
16:11:55.3153601154Client::hookLibraryFunctions=========> Hook is skipped function 2::20.
16:11:55.3153601063Install::CodeSegment [2|853792|0x27CF0000|0xD0720]
16:11:55.3153601154Client::hookLibraryFunctions=========> Hook is skipped function 2::21.
16:11:55.3253601063Install::CodeSegment [3|42448|0xAD50000|0xA5D0]
16:11:55.325360602Install::Codeunknown (MCH) OK
16:11:55.3253601063Install::CodeSegment [3|54480|0xAD50000|0xD4D0]
16:11:55.475360602Install::Codeunknown (MCH) OK
16:11:55.4753601063Install::CodeSegment [3|53904|0xAD50000|0xD290]
16:11:55.605360602Install::Codeunknown (MCH) OK
16:11:55.6153601063Install::CodeSegment [5|8160|0x360A0000|0x1FE0]
16:11:55.625360602Install::Codeunknown (MCH) OK
16:11:55.6253601063Install::CodeSegment [5|432368|0x360A0000|0x698F0]
16:11:55.625360602Install::Codeunknown (MCH) OK
16:11:55.6253601063Install::CodeSegment [5|132688|0x360A0000|0x20650]
16:11:55.635360602Install::Codeunknown (MCH) OK
16:11:55.6353601063Install::CodeSegment [5|12800|0x360A0000|0x3200]
16:11:55.635360602Install::Codeunknown (MCH) OK
16:11:55.6353601063Install::CodeSegment [5|-37517184|0x360A0000|0xFDC38880]
16:11:55.795360602Install::Codeunknown (MCH) OK
16:11:55.7953601063Install::CodeSegment [5|-37495728|0x360A0000|0xFDC3DC50]
16:11:55.945360602Install::Codeunknown (MCH) OK
16:11:55.9453601063Install::CodeSegment [5|-37501424|0x360A0000|0xFDC3C610]
16:11:55.955360602Install::Codeunknown (MCH) OK
16:11:55.9553601063Install::CodeSegment [5|-38687632|0x360A0000|0xFDB1AC70]
16:11:55.1095360602Install::Codeunknown (MCH) OK
16:11:55.1095360916Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
16:11:55.1095360916Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
16:11:55.1095360916Client::hookLibraryFunctionsLib [9] is not supported for game. skipping..
16:11:55.1095360337FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
16:11:55.10953601275OverlayManager::StartStarting...
16:11:55.10953601307OverlayManager::Startstarting hooks 2...
16:11:55.1105360602Install::CodeInit [Client,5] (MCH) OK
16:11:55.11053601473XTRAP COMPATIBLE PATCH WARNING
16:11:55.11053601482OverlayManager::Startdone with hooks...
16:11:55.1105360108ApiManager::InitAPI Manager Event : OK
16:11:55.1105360120ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=11616
16:11:55.110536067TXRSettingFail to read texture recognition options 0xb7
16:11:55.1105360114TXOfInterestNew list set with 0 items
16:11:55.11053601508OverlayManager::Startget foreground state
16:11:55.11053608375OverlayManager::OnForegroundChangedChanged True
16:11:55.11053607706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:11:55.11053601545OverlayManager::StartStarted...
16:11:55.1112D607823OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x1b1214
16:11:55.111258C7189OverlayManager::OnConnectedConnected to server
16:11:55.111258C32SendServerHelloMessage::ExecuteSend connection Ack
16:11:55.1185070587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
16:11:55.1205070148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
16:11:55.1225070148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
16:11:55.1225070984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
16:11:55.1255360602Install::CodeInit [Client,0] (MCH) OK
16:11:55.1255360428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
16:11:55.125536094GraphicsHookManager::StopThreadStopThread
16:11:55.12550701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:11:55.12550701072RenderDeviceD3d11::initDevice adapter hash: -1612351264
16:11:55.12550701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:11:55.12550701126RenderDeviceD3d11::initsave state
16:11:55.1255070696RenderDeviceD3d11::initDX11loading shaders...
16:11:55.12577EC216GraphicsHookManager::MessageLoopExit Thread
16:11:55.1275360406Client::initFirstInjectioninit complete
16:11:55.1275070705RenderDeviceD3d11::initDX11create vs
16:11:55.1275070723RenderDeviceD3d11::initDX11create vs
16:11:55.1285070745RenderDeviceD3d11::initDX11create pxs
16:11:55.1305070774RenderDeviceD3d11::initDX11create raster
16:11:55.1305070842RenderDeviceD3d11::initDX11create buffers
16:11:55.13050701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:11:55.13050701134RenderDeviceD3d11::initrestore state
16:11:55.13050701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:11:55.1305070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:11:55.1305070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:11:55.1305070193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
16:11:55.13050702092RenderDeviceD3d11::setFixSet render device fix RT.
16:11:55.13050703076OverlayManager::setGraphicsRender Device fix was set RT.
16:11:55.13050701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:11:55.13050701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:11:55.13050701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:11:55.132507026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
16:11:55.132507021StartWidgetsRefresher::ExecuteExecute start wicket manager
16:11:55.1325070276WidgetManager::StartLayoutSchedulerstart layout scheduler
16:11:55.13250705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:11:55.13250702512OverlayManager::installWindowProcHookInstall WPH
16:11:55.13250702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x17010e0
16:11:55.13250702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:11:55.13250702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:11:55.13250702602OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
16:11:55.1325070311PerformanceCounter::NotifyFrameRenderNotify first Render...
16:11:55.13250701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:11:55.13250708267OverlayManager::CheckForSharedTextureSupportCheck for SHT support
16:11:55.13550701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:11:55.13550701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:11:55.1515FA8225InterProcessElement::openInterProcess Overwolf_ImID_503BE_P_6172 opened succesfuly
16:11:55.1525FA8225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:11:55.30675D82171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:11:55.30675D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:11:55.30675D8480InputInterceptor::stopHookunhook keyboard and mouse
16:11:55.30675D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:11:55.30675D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:11:55.30675D82272OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x1ae0509
16:11:55.35575D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x0) 0x504f2 .
16:11:55.35575D87746OverlayManager::IsEmptyCursorCache cursor 0x1ae0509 (v: 1)
16:11:55.4115070684OverlayInputManager::HandleCommandsClear all hotkeys command
16:11:55.4185070725OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
16:11:55.421258C7015OverlayManager::doActionDisplayFPS - Triggered
16:11:55.42550701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:11:56.194258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:11:56.197258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:11:56.2515FA8225InterProcessElement::openInterProcess Overwolf_ImID_1C04B8_P_6172 opened succesfuly
16:11:56.2515FA8225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:11:56.2955070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:11:56.2955070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:11:56.408258C7290OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.2.1\plugins/GEPPlugin64.dll]
16:11:56.41350708079OverlayManager::LoadPluginloading plugin: C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.2.1\plugins/GEPPlugin64.dll
16:11:56.42050708090OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.2.1\plugins/GEPPlugin64.dll] []
16:11:56.42950708120OverlayManager::LoadPluginfinish loading plugin
16:11:57.748258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:11:57.7725FA8225InterProcessElement::openInterProcess Overwolf_ImID_1C1202_P_6172 opened succesfuly
16:11:57.7725FA8225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:11:58.40258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:11:59.66375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:11:59.67175D87746OverlayManager::IsEmptyCursorCache cursor 0x350ec6 (v: 1)
16:11:59.67775D87746OverlayManager::IsEmptyCursorCache cursor 0x3b11de (v: 1)
16:12:01.267258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:12:01.3365FA8125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8211ba
16:12:01.3365FA82542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:12:01.3495FA8225InterProcessElement::openInterProcess Overwolf_ImID_8211BA_P_6172 opened succesfuly
16:12:01.3495FA8225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:12:01.3885070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:12:01.3885070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:12:05.1532D602131Client::LogProcessModulesLoaded modules:
16:12:05.1632D602147C:\Program Files (x86)\Overwolf\0.199.0.15\OWClient.dll
16:12:05.1632D602147C:\Program Files (x86)\Overwolf\0.199.0.15\OWExplorer.dll
16:12:05.1632D602147C:\Program Files (x86)\Overwolf\0.199.0.15\OWUtils.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\crashhandler64.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DCOMPILER_47.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DCompiler_43.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\D3DX9_43.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\SDL2.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\animationsystem.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\cairo.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\d3dx11_43.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dbghelp.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\dota2.exe
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\engine2.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\filesystem_stdio.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icui18n.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\icuuc.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\imemanager.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\inputsystem.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavcodec-58.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavformat-58.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavresample-4.dll
16:12:05.1632D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libavutil-56.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfontconfig-1.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libfreetype-6.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libglib-2.0-0.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgmodule-2.0-0.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libgobject-2.0-0.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libmpg123-0.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpango-1.0-0.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libpangoft2-1.0-0.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\libswscale-5.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\localize.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\materialsystem2.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\meshsystem.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\navsystem.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\networksystem.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\panorama_text_pango.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\particles.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\rendersystemdx11.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\resourcesystem.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenefilecache.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\scenesystem.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\schemasystem.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\soundsystem.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steam_api64.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\steamnetworkingsockets.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\tier0.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libbase.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\v8_libplatform.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_avi.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\valve_wmf.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\video64.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vphysics2.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\vscript.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64\worldrenderer.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\client.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\host.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64\server.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\steamclient64.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\tier0_s64.dll
16:12:05.1642D602147C:\Program Files (x86)\Steam\vstdlib_s64.dll
16:12:05.1642D602147C:\Program Files\AVG\Antivirus\aswAMSI.dll
16:12:05.1642D602147C:\Program Files\AVG\Antivirus\aswhook.dll
16:12:05.1642D602147C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
16:12:05.1642D602147C:\Users\bryce\AppData\Local\Discord\app-1.0.9005\modules\discord_hook-1\discord_hook\46fcaef50d0\DiscordHook64.dll
16:12:05.1642D602147C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.2.1\plugins\64\gep_dota.dll
16:12:05.1642D602147C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.2.1\plugins\64\libowgameevents64.dll
16:12:05.1642D602147C:\Users\bryce\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\204.2.1\plugins\GEPPlugin64.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\AUDIOSES.DLL
16:12:05.1642D602147C:\Windows\SYSTEM32\AVIFIL32.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\AcGenral.DLL
16:12:05.1642D602147C:\Windows\SYSTEM32\CRYPTBASE.DLL
16:12:05.1642D602147C:\Windows\SYSTEM32\ColorAdapterClient.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\CoreMessaging.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\CoreUIComponents.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\DNSAPI.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\IPHLPAPI.DLL
16:12:05.1642D602147C:\Windows\SYSTEM32\MFPlat.DLL
16:12:05.1642D602147C:\Windows\SYSTEM32\MFReadWrite.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\MPR.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\MSACM32.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\MSVFW32.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\MSWSOCK.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\PROPSYS.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\RTWorkQ.DLL
16:12:05.1642D602147C:\Windows\SYSTEM32\Secur32.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\SspiCli.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\UMPDC.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\USERENV.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\USP10.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\VERSION.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\WININET.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\WINMM.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\WINNSI.DLL
16:12:05.1642D602147C:\Windows\SYSTEM32\WSOCK32.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\WindowsCodecs.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\Wlanapi.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\Wldp.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\XINPUT9_1_0.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\XInput1_4.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\amsi.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\apphelp.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\avrt.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\cryptnet.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\d3d11.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\d3d9.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\dcomp.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\dhcpcsvc.DLL
16:12:05.1642D602147C:\Windows\SYSTEM32\dhcpcsvc6.DLL
16:12:05.1642D602147C:\Windows\SYSTEM32\drvstore.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\dwmapi.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\dxcore.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\dxgi.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\gpapi.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\hid.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\icm32.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\inputhost.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\kernel.appcore.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\mscms.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\ntdll.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\ntmarta.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\powrprof.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\profapi.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\resourcepolicyclient.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\shfolder.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\textinputframework.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\twinapi.appcore.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\wbemcomn.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\windows.storage.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\winhttp.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\winmmbase.dll
16:12:05.1642D602147C:\Windows\SYSTEM32\wintypes.dll
16:12:05.1642D602147C:\Windows\System32\ADVAPI32.dll
16:12:05.1642D602147C:\Windows\System32\CRYPT32.dll
16:12:05.1642D602147C:\Windows\System32\CRYPTSP.dll
16:12:05.1642D602147C:\Windows\System32\DEVOBJ.dll
16:12:05.1642D602147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\NvCamera\NvCamera64.dll
16:12:05.1642D602147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\NvCamera\d3dcompiler_47_64.dll
16:12:05.1642D602147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvcuda64.dll
16:12:05.1642D602147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvldumdx.dll
16:12:05.1642D602147C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3b12ac0f95b18b9d\nvwgf2umx.dll
16:12:05.1642D602147C:\Windows\System32\GDI32.dll
16:12:05.1642D602147C:\Windows\System32\IMM32.DLL
16:12:05.1642D602147C:\Windows\System32\KERNEL32.DLL
16:12:05.1642D602147C:\Windows\System32\KERNELBASE.dll
16:12:05.1642D602147C:\Windows\System32\MMDevApi.dll
16:12:05.1642D602147C:\Windows\System32\MSASN1.dll
16:12:05.1642D602147C:\Windows\System32\MSCTF.dll
16:12:05.1642D602147C:\Windows\System32\NSI.dll
16:12:05.1642D602147C:\Windows\System32\OLEAUT32.dll
16:12:05.1642D602147C:\Windows\System32\OneCoreCommonProxyStub.dll
16:12:05.1642D602147C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
16:12:05.1642D602147C:\Windows\System32\PSAPI.DLL
16:12:05.1642D602147C:\Windows\System32\RPCRT4.dll
16:12:05.1642D602147C:\Windows\System32\SETUPAPI.dll
16:12:05.1642D602147C:\Windows\System32\SHELL32.dll
16:12:05.1642D602147C:\Windows\System32\SHLWAPI.dll
16:12:05.1642D602147C:\Windows\System32\USER32.dll
16:12:05.1642D602147C:\Windows\System32\WINTRUST.dll
16:12:05.1642D602147C:\Windows\System32\WS2_32.dll
16:12:05.1642D602147C:\Windows\System32\WindowManagementAPI.dll
16:12:05.1642D602147C:\Windows\System32\Windows.UI.dll
16:12:05.1642D602147C:\Windows\System32\bcrypt.dll
16:12:05.1642D602147C:\Windows\System32\bcryptPrimitives.dll
16:12:05.1642D602147C:\Windows\System32\cfgmgr32.dll
16:12:05.1642D602147C:\Windows\System32\clbcatq.dll
16:12:05.1642D602147C:\Windows\System32\combase.dll
16:12:05.1642D602147C:\Windows\System32\dinput8.dll
16:12:05.1642D602147C:\Windows\System32\fwpuclnt.dll
16:12:05.1642D602147C:\Windows\System32\gdi32full.dll
16:12:05.1642D602147C:\Windows\System32\imagehlp.dll
16:12:05.1642D602147C:\Windows\System32\msvcp_win.dll
16:12:05.1642D602147C:\Windows\System32\msvcrt.dll
16:12:05.1642D602147C:\Windows\System32\ole32.dll
16:12:05.1642D602147C:\Windows\System32\rasadhlp.dll
16:12:05.1642D602147C:\Windows\System32\sechost.dll
16:12:05.1642D602147C:\Windows\System32\shcore.dll
16:12:05.1642D602147C:\Windows\System32\ucrtbase.dll
16:12:05.1642D602147C:\Windows\System32\win32u.dll
16:12:05.1642D602147C:\Windows\System32\winrnr.dll
16:12:05.1642D602147C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.1110_none_792d1c772443f647\COMCTL32.dll
16:12:05.1642D602147C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\comctl32.dll
16:12:05.1642D602147C:\Windows\system32\NLAapi.dll
16:12:05.1642D602147C:\Windows\system32\napinsp.dll
16:12:05.1642D602147C:\Windows\system32\nvapi64.dll
16:12:05.1642D602147C:\Windows\system32\nvspcap64.dll
16:12:05.1642D602147C:\Windows\system32\pnrpnsp.dll
16:12:05.1642D602147C:\Windows\system32\rsaenh.dll
16:12:05.1642D602147C:\Windows\system32\uxtheme.dll
16:12:05.1642D602147C:\Windows\system32\wbem\fastprox.dll
16:12:05.1642D602147C:\Windows\system32\wbem\wbemprox.dll
16:12:05.1642D602147C:\Windows\system32\wbem\wbemsvc.dll
16:12:05.1642D602147C:\Windows\system32\wshbth.dll
16:12:06.42175D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:12:06.562258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:12:06.563258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:12:06.563258C8375OverlayManager::OnForegroundChangedChanged False
16:12:06.565258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30188 Title=[]
16:12:06.566258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:12:06.566258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:12:06.566258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:12:06.566258C8435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:12:06.567258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:12:06.567258C7015OverlayManager::doActionDisplayFPS - Triggered
16:12:06.62175D83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 1, OW handle = 0x350ec6;prev = 0x10005 , {Original values: ref = 1 handle = 0x1ae0509}
16:12:06.627507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:12:06.63050701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:13:13.28075D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:13:13.28075D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:13:13.28075D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:13:13.28075D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:13:13.28075D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:13:13.28175D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:13:13.28175D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x17010e0
16:13:13.28175D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:13:13.28175D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:13:13.28175D8184IRenderDevice::releaseRender Releasing.
16:13:13.28175D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:13:13.28175D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:13:13.28175D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:13:13.28175D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:13:13.28175D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:13:13.28175D8201IRenderDevice::releaseRender Releasing Done.
16:13:13.369258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:13:13.369258C8375OverlayManager::OnForegroundChangedChanged True
16:13:13.371258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:13:13.371258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:13:13.373258C7015OverlayManager::doActionDisplayFPS - Triggered
16:13:14.3975D87746OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
16:13:14.4350701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:13:14.4350701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:13:14.4350701126RenderDeviceD3d11::initsave state
16:13:14.435070696RenderDeviceD3d11::initDX11loading shaders...
16:13:14.4950701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:13:14.4950701134RenderDeviceD3d11::initrestore state
16:13:14.4950701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:13:14.495070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:13:14.495070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:13:14.4950701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:13:14.4950701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:13:14.4950701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:13:14.5550705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:13:14.5550702512OverlayManager::installWindowProcHookInstall WPH
16:13:14.5550702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3bf11ff
16:13:14.5550702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:13:14.5550702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:13:14.565070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:13:14.565070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:13:14.635070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:13:14.635070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:13:14.9750701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:13:14.11550701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:13:14.11550701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:13:14.14275D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:13:14.14275D8480InputInterceptor::stopHookunhook keyboard and mouse
16:13:14.14275D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:13:14.14275D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:13:14.14275D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:13:14.74975D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:13:14.902258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:13:14.902258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:13:14.902258C8375OverlayManager::OnForegroundChangedChanged False
16:13:14.902258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x8211BA Title=[Browser]
16:13:14.903258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:13:14.903258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:13:14.903258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:13:14.917258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:13:14.918258C7015OverlayManager::doActionDisplayFPS - Triggered
16:13:15.93507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:13:15.9350701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:13:55.112258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:13:55.27552EC225InterProcessElement::openInterProcess Overwolf_ImID_411B2_P_6172 opened succesfuly
16:13:55.27552EC225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:14:11.21375D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:14:11.21375D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:14:11.21375D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:14:11.21375D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:14:11.21375D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:14:11.21375D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:14:11.21375D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3bf11ff
16:14:11.21375D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:14:11.21375D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:14:11.21375D8184IRenderDevice::releaseRender Releasing.
16:14:11.21375D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:14:11.21375D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:14:11.21375D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:14:11.21375D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:14:11.21375D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:14:11.21375D8201IRenderDevice::releaseRender Releasing Done.
16:14:11.463258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:14:11.463258C8375OverlayManager::OnForegroundChangedChanged True
16:14:11.463258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:14:11.463258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:14:11.479258C7015OverlayManager::doActionDisplayFPS - Triggered
16:14:11.99050701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:14:11.99050701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:14:11.99050701126RenderDeviceD3d11::initsave state
16:14:11.9905070696RenderDeviceD3d11::initDX11loading shaders...
16:14:11.99450701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:14:11.99450701134RenderDeviceD3d11::initrestore state
16:14:11.99450701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:14:11.9945070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:14:11.9945070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:14:11.99450701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:14:11.99450701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:14:11.99450701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:14:11.99550705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:14:11.99550702512OverlayManager::installWindowProcHookInstall WPH
16:14:11.99550702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x88711d5
16:14:11.99550702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:14:11.99550702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:14:11.99650701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:14:12.452EC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:14:12.452EC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1c04b8
16:14:12.452EC255InterProcessElement::closeInterProcess Overwolf_ImID_1C04B8_P_6172 close 2147483647 bytes
16:14:12.452EC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:14:12.452EC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:14:12.452EC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=8211ba
16:14:12.452EC255InterProcessElement::closeInterProcess Overwolf_ImID_8211BA_P_6172 close 2147483647 bytes
16:14:12.552EC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:14:12.2150701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:14:12.2150701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:14:12.355070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:14:12.355070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:14:12.3575D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:14:12.3575D8480InputInterceptor::stopHookunhook keyboard and mouse
16:14:12.3575D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:14:12.3575D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:14:12.3675D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:14:12.49875D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:14:12.63775D87746OverlayManager::IsEmptyCursorCache cursor 0x29d10c2 (v: 1)
16:14:12.66575D87746OverlayManager::IsEmptyCursorCache cursor 0x26a10e4 (v: 1)
16:14:13.95875D87746OverlayManager::IsEmptyCursorCache cursor 0x6c5c0273 (v: 1)
16:14:14.2150703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:14:14.39650703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:14:15.3575D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:14:15.3650703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 3, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 3 handle = 0x1ae0509}
16:14:15.18875D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:14:17.71475D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:14:18.104258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:14:18.104258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:14:18.104258C8375OverlayManager::OnForegroundChangedChanged False
16:14:18.104258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x361222 Title=[in_game.ts - YSYWR [WSL: Ubuntu] - Visual Studio Code]
16:14:18.104258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:14:18.104258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:14:18.104258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:14:18.104258C8435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:14:18.10575D83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 3, OW handle = 0x350ec6;prev = 0x10005 , {Original values: ref = 3 handle = 0x1ae0509}
16:14:18.112507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:14:18.118258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:14:18.119258C7015OverlayManager::doActionDisplayFPS - Triggered
16:14:18.21950701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:14:18.394258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:14:18.61752EC225InterProcessElement::openInterProcess Overwolf_ImID_1610EE_P_6172 opened succesfuly
16:14:18.61852EC225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:15:28.23775D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:15:28.23775D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:15:28.23775D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:15:28.23775D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:15:28.23775D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:15:28.23875D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:15:28.23875D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x88711d5
16:15:28.23875D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:15:28.23875D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:15:28.23875D8184IRenderDevice::releaseRender Releasing.
16:15:28.23875D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:15:28.23875D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:15:28.23875D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:15:28.23875D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:15:28.23875D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:15:28.23875D8201IRenderDevice::releaseRender Releasing Done.
16:15:28.517258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:15:28.517258C8375OverlayManager::OnForegroundChangedChanged True
16:15:28.517258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:15:28.517258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:15:28.534258C7015OverlayManager::doActionDisplayFPS - Triggered
16:15:28.76750701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:15:28.76750701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:15:28.76750701126RenderDeviceD3d11::initsave state
16:15:28.7675070696RenderDeviceD3d11::initDX11loading shaders...
16:15:28.77250701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:15:28.77250701134RenderDeviceD3d11::initrestore state
16:15:28.77250701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:15:28.7725070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:15:28.7725070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:15:28.77250701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:15:28.77250701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:15:28.77250701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:15:28.77550705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:15:28.77550702512OverlayManager::installWindowProcHookInstall WPH
16:15:28.77550702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x89a11d5
16:15:28.77550702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:15:28.77550702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:15:28.7755070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:15:28.7755070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:15:28.77550701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:15:28.82250701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:15:28.82250701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:15:28.82275D82171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:15:28.82275D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:15:28.82275D8480InputInterceptor::stopHookunhook keyboard and mouse
16:15:28.82275D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:15:28.82275D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:15:28.82275D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:15:28.8235070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:15:28.8235070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:15:29.52475D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:15:29.61475D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:15:29.61650703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 7, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 7 handle = 0x1ae0509}
16:15:31.24875D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:15:31.25575D87746OverlayManager::IsEmptyCursorCache cursor 0x10015 (v: 1)
16:15:31.41650703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:15:31.47075D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:15:31.47150703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 8, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 8 handle = 0x1ae0509}
16:15:31.56275D87746OverlayManager::IsEmptyCursorCache cursor 0x5d230f67 (v: 1)
16:15:33.66275D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:15:34.16675D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:15:34.16850703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 9, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 9 handle = 0x1ae0509}
16:15:35.36975D87746OverlayManager::IsEmptyCursorCache cursor 0x1380a02 (v: 1)
16:15:35.46675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:15:36.8575D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:15:36.8650703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 10, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 10 handle = 0x1ae0509}
16:15:37.7275D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:15:37.32975D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:15:37.33050703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 11, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 11 handle = 0x1380a02}
16:15:37.49675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:15:38.63675D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:15:38.63750703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 12, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 12 handle = 0x1380a02}
16:15:38.77675D87746OverlayManager::IsEmptyCursorCache cursor 0x605d5 (v: 1)
16:15:42.63575D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:15:42.77475D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:15:42.77550703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 13, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 13 handle = 0x1ae0509}
16:15:43.17875D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:15:43.35275D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:15:43.35250703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 14, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 14 handle = 0x1ae0509}
16:15:43.37975D87746OverlayManager::IsEmptyCursorCache cursor 0x183e11d7 (v: 1)
16:15:44.64475D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:15:44.73475D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:15:44.73550703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 14, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 14 handle = 0x1ae0509}
16:15:45.72975D87746OverlayManager::IsEmptyCursorCache cursor 0x4410126d (v: 1)
16:15:46.55775D87746OverlayManager::IsEmptyCursorCache cursor 0x6023a (v: 1)
16:16:05.87375D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:16:06.308258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:16:06.308258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:16:06.308258C8375OverlayManager::OnForegroundChangedChanged False
16:16:06.308258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x361222 Title=[in_game.ts - YSYWR [WSL: Ubuntu] - Visual Studio Code]
16:16:06.308258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:16:06.308258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:16:06.308258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:16:06.323258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:16:06.324258C7015OverlayManager::doActionDisplayFPS - Triggered
16:16:06.347507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:16:06.34750701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:16:33.95475D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:16:33.95475D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:16:33.95475D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:16:33.95475D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:16:33.95475D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:16:33.95475D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:16:33.95475D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x89a11d5
16:16:33.95475D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:16:33.95475D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:16:33.95475D8184IRenderDevice::releaseRender Releasing.
16:16:33.95475D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:16:33.95475D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:16:33.95475D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:16:33.95475D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:16:33.95475D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:16:33.95475D8201IRenderDevice::releaseRender Releasing Done.
16:16:34.255258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:16:34.255258C8375OverlayManager::OnForegroundChangedChanged True
16:16:34.256258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:16:34.256258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:16:34.283258C7015OverlayManager::doActionDisplayFPS - Triggered
16:16:34.366258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:16:34.4063AB0225InterProcessElement::openInterProcess Overwolf_ImID_3067E_P_6172 opened succesfuly
16:16:34.4063AB0225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:16:34.72150701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:16:34.72150701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:16:34.72150701126RenderDeviceD3d11::initsave state
16:16:34.7215070696RenderDeviceD3d11::initDX11loading shaders...
16:16:34.72650701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:16:34.72650701134RenderDeviceD3d11::initrestore state
16:16:34.72650701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:16:34.7265070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:16:34.7265070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:16:34.72650701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:16:34.72650701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:16:34.72650701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:16:34.72650705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:16:34.72650702512OverlayManager::installWindowProcHookInstall WPH
16:16:34.72650702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x366e128f
16:16:34.72650702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:16:34.72650702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:16:34.72650701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:16:34.73150701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:16:34.73150701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:16:34.7363AB0255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:16:34.7363AB0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=411b2
16:16:34.7363AB0255InterProcessElement::closeInterProcess Overwolf_ImID_411B2_P_6172 close 2147483647 bytes
16:16:34.7363AB02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:16:34.7363AB0255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:16:34.7363AB0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1610ee
16:16:34.7363AB0255InterProcessElement::closeInterProcess Overwolf_ImID_1610EE_P_6172 close 2147483647 bytes
16:16:34.7373AB02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:16:34.74675D82171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:16:34.74675D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:16:34.74675D8480InputInterceptor::stopHookunhook keyboard and mouse
16:16:34.74675D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:16:34.74675D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:16:34.7605070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:16:34.7605070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:16:34.99875D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:16:35.26375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:16:41.297258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:16:41.3433AB0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5052c
16:16:41.3433AB02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:16:41.3543AB0225InterProcessElement::openInterProcess Overwolf_ImID_5052C_P_6172 opened succesfuly
16:16:41.3543AB0225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:16:41.3805070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:16:41.3805070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:16:58.77575D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:16:59.272258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:16:59.272258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:16:59.272258C8375OverlayManager::OnForegroundChangedChanged False
16:16:59.272258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x361222 Title=[in_game.ts - YSYWR [WSL: Ubuntu] - Visual Studio Code]
16:16:59.272258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:16:59.272258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:16:59.272258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:16:59.272258C8435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:16:59.27375D83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 15, OW handle = 0x350ec6;prev = 0x10005 , {Original values: ref = 15 handle = 0x1ae0509}
16:16:59.287258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:16:59.288258C7015OverlayManager::doActionDisplayFPS - Triggered
16:16:59.355507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:16:59.35550701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:17:32.30275D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:17:32.30275D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:17:32.30275D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:17:32.30275D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:17:32.30275D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:17:32.30275D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:17:32.30275D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x366e128f
16:17:32.30275D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:17:32.30275D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:17:32.30275D8184IRenderDevice::releaseRender Releasing.
16:17:32.30275D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:17:32.30275D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:17:32.30275D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:17:32.30275D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:17:32.30275D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:17:32.30275D8201IRenderDevice::releaseRender Releasing Done.
16:17:32.352258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:17:32.352258C8375OverlayManager::OnForegroundChangedChanged True
16:17:32.352258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:17:32.352258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:17:32.369258C7015OverlayManager::doActionDisplayFPS - Triggered
16:17:33.7750701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:17:33.7750701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:17:33.7750701126RenderDeviceD3d11::initsave state
16:17:33.775070696RenderDeviceD3d11::initDX11loading shaders...
16:17:33.8450701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:17:33.8450701134RenderDeviceD3d11::initrestore state
16:17:33.8450701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:17:33.845070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:17:33.845070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:17:33.8450701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:17:33.8450701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:17:33.8450701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:17:33.8550705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:17:33.8550702512OverlayManager::installWindowProcHookInstall WPH
16:17:33.8550702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x86b09b1
16:17:33.8550702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:17:33.8550702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:17:33.855070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:17:33.855070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:17:33.935070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:17:33.935070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:17:33.9450701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:17:33.10050701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:17:33.10050701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:17:33.10475D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:17:33.10475D8480InputInterceptor::stopHookunhook keyboard and mouse
16:17:33.10475D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:17:33.10475D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:17:33.10475D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:17:33.36275D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:17:33.37050703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:17:34.12575D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:17:34.12750703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 28, OW handle = 0x350ec6;prev = 0x10015 , {Original values: ref = 28 handle = 0x1ae0509}
16:17:34.76475D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:17:36.78650703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:17:37.38875D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:17:37.39350703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 29, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 29 handle = 0x1ae0509}
16:17:42.85675D87746OverlayManager::IsEmptyCursorCache cursor 0x25612d7 (v: 1)
16:17:50.59975D87746OverlayManager::IsEmptyCursorCache cursor 0x334f0001 (v: 1)
16:17:59.93375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:18:00.37250703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:18:12.94575D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:18:13.434258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:18:13.434258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:18:13.434258C8375OverlayManager::OnForegroundChangedChanged False
16:18:13.434258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x2DC10CC Title=[Task Switching]
16:18:13.434258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:18:13.434258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:18:13.434258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:18:13.434258C8435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:18:13.43575D83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 30, OW handle = 0x350ec6;prev = 0x10005 , {Original values: ref = 30 handle = 0x1ae0509}
16:18:13.444258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:18:13.446258C7015OverlayManager::doActionDisplayFPS - Triggered
16:18:13.531507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:18:13.53150701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:18:28.79975D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:18:28.79975D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:18:28.79975D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:18:28.80075D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:18:28.80075D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:18:28.80075D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:18:28.80075D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x86b09b1
16:18:28.80075D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:18:28.80075D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:18:28.80075D8184IRenderDevice::releaseRender Releasing.
16:18:28.80075D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:18:28.80075D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:18:28.80075D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:18:28.80075D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:18:28.80075D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:18:28.80075D8201IRenderDevice::releaseRender Releasing Done.
16:18:29.156258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:18:29.156258C8375OverlayManager::OnForegroundChangedChanged True
16:18:29.156258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:18:29.156258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:18:29.172258C7015OverlayManager::doActionDisplayFPS - Triggered
16:18:29.31550701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:18:29.31550701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:18:29.31550701126RenderDeviceD3d11::initsave state
16:18:29.3155070696RenderDeviceD3d11::initDX11loading shaders...
16:18:29.32050701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:18:29.32050701134RenderDeviceD3d11::initrestore state
16:18:29.32050701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:18:29.3205070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:18:29.3205070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:18:29.32050701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:18:29.32050701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:18:29.32050701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:18:29.32150705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:18:29.32150702512OverlayManager::installWindowProcHookInstall WPH
16:18:29.32150702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x411f12e1
16:18:29.32150702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:18:29.32150702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:18:29.3215070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:18:29.3215070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:18:29.3225070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:18:29.3225070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:18:29.34850701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:18:29.35650701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:18:29.35650701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:18:29.35775D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:18:29.35775D8480InputInterceptor::stopHookunhook keyboard and mouse
16:18:29.35775D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:18:29.35775D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:18:29.35775D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:18:30.27675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:18:30.99275D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:18:30.99450703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 45, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 45 handle = 0x1ae0509}
16:18:31.5443AB0255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:18:31.5443AB0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3067e
16:18:31.5443AB0255InterProcessElement::closeInterProcess Overwolf_ImID_3067E_P_6172 close 2147483647 bytes
16:18:31.5453AB02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:18:31.5453AB0255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:18:31.5453AB0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=5052c
16:18:31.5453AB0255InterProcessElement::closeInterProcess Overwolf_ImID_5052C_P_6172 close 2147483647 bytes
16:18:31.5453AB02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:18:31.569258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:18:31.579258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:18:31.6383AB0225InterProcessElement::openInterProcess Overwolf_ImID_705C2_P_6172 opened succesfuly
16:18:31.6383AB0225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:18:31.7925070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:18:31.7925070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:18:31.80675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:18:35.576258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:18:35.6197588125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c50508
16:18:35.61975882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:18:35.6247588225InterProcessElement::openInterProcess Overwolf_ImID_C50508_P_6172 opened succesfuly
16:18:35.6247588225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:18:35.6595070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:18:35.6605070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:18:36.99175D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:18:36.99150703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 46, OW handle = 0x350ec6;prev = 0x10015 , {Original values: ref = 46 handle = 0x1ae0509}
16:18:37.46375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:18:43.1150703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:18:43.45575D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:18:43.45550703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 47, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 47 handle = 0x1ae0509}
16:19:00.92175D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:19:00.95050703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:19:01.88175D87746OverlayManager::IsEmptyCursorCache cursor 0x10013 (v: 1)
16:19:02.24275D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:19:02.24350703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 48, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 48 handle = 0x1ae0509}
16:19:03.43075D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:19:03.75775D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:19:03.75850703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 49, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 49 handle = 0x1380a02}
16:19:03.80675D87746OverlayManager::IsEmptyCursorCache cursor 0xd0f4c (v: 1)
16:19:03.99375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:19:05.82750703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:19:06.73575D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:19:06.73750703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 50, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 50 handle = 0xd0f4c}
16:19:07.32675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:19:07.48275D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:19:07.48750703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 50, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 50 handle = 0x1380a02}
16:19:07.79275D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:19:07.89775D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:19:07.89850703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 51, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 51 handle = 0x1380a02}
16:19:08.20375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:19:08.30075D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:19:08.30150703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 52, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 52 handle = 0x605d5}
16:19:10.70575D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:19:11.20750703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:19:16.26075D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:19:16.634258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:19:16.634258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:19:16.634258C8375OverlayManager::OnForegroundChangedChanged False
16:19:16.634258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x361222 Title=[in_game.ts - YSYWR [WSL: Ubuntu] - Visual Studio Code]
16:19:16.634258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:19:16.634258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:19:16.634258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:19:16.634258C8435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:19:16.63775D83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 53, OW handle = 0x350ec6;prev = 0x10005 , {Original values: ref = 53 handle = 0x1ae0509}
16:19:16.649258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:19:16.650258C7015OverlayManager::doActionDisplayFPS - Triggered
16:19:16.661507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:19:16.66350701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:19:28.616258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:19:28.8973AB0225InterProcessElement::openInterProcess Overwolf_ImID_ED0AB8_P_6172 opened succesfuly
16:19:28.8973AB0225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:19:29.43175D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:19:29.43175D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:19:29.43175D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:19:29.43175D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:19:29.43175D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:19:29.43175D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:19:29.43175D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x411f12e1
16:19:29.43175D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:19:29.43175D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:19:29.43175D8184IRenderDevice::releaseRender Releasing.
16:19:29.43175D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:19:29.43175D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:19:29.43175D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:19:29.43175D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:19:29.43175D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:19:29.43175D8201IRenderDevice::releaseRender Releasing Done.
16:19:29.842258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:19:29.842258C8375OverlayManager::OnForegroundChangedChanged True
16:19:29.842258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:19:29.842258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:19:29.844258C7015OverlayManager::doActionDisplayFPS - Triggered
16:19:30.17950701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:19:30.17950701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:19:30.17950701126RenderDeviceD3d11::initsave state
16:19:30.1795070696RenderDeviceD3d11::initDX11loading shaders...
16:19:30.18450701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:19:30.18450701134RenderDeviceD3d11::initrestore state
16:19:30.18450701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:19:30.1845070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:19:30.1845070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:19:30.18450701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:19:30.18450701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:19:30.18450701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:19:30.18550705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:19:30.18550702512OverlayManager::installWindowProcHookInstall WPH
16:19:30.18550702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x67d90b81
16:19:30.18550702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:19:30.18550702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:19:30.18550701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:19:30.1903AB0255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:19:30.1903AB0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=705c2
16:19:30.1903AB0255InterProcessElement::closeInterProcess Overwolf_ImID_705C2_P_6172 close 2147483647 bytes
16:19:30.1903AB02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:19:30.1903AB0255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:19:30.1903AB0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c50508
16:19:30.1903AB0255InterProcessElement::closeInterProcess Overwolf_ImID_C50508_P_6172 close 2147483647 bytes
16:19:30.1903AB02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:19:30.20850701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:19:30.20850701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:19:30.2295070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:19:30.2295070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:19:30.23075D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:19:30.23075D8480InputInterceptor::stopHookunhook keyboard and mouse
16:19:30.23075D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:19:30.23075D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:19:30.23175D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:19:30.90375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:19:33.96350703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:19:35.652258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:19:35.7213AB0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2de10cc
16:19:35.7213AB02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:19:35.7313AB0225InterProcessElement::openInterProcess Overwolf_ImID_2DE10CC_P_6172 opened succesfuly
16:19:35.7313AB0225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:19:35.7585070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:19:35.7585070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:19:36.94950703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:19:38.10375D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:19:38.10350703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 77, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 77 handle = 0x1ae0509}
16:19:38.72775D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:19:38.88775D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:19:38.88850703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 78, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 78 handle = 0x1ae0509}
16:19:42.92175D87746OverlayManager::IsEmptyCursorCache cursor 0x38910dd (v: 1)
16:20:01.2575D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:20:10.28175D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:20:10.689258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:20:10.689258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:20:10.689258C8375OverlayManager::OnForegroundChangedChanged False
16:20:10.690258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x361222 Title=[in_game.ts - YSYWR [WSL: Ubuntu] - Visual Studio Code]
16:20:10.690258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:20:10.690258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:20:10.690258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:20:10.690258C8435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:20:10.69175D83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 79, OW handle = 0x350ec6;prev = 0x10005 , {Original values: ref = 79 handle = 0x1ae0509}
16:20:10.704258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:20:10.705258C7015OverlayManager::doActionDisplayFPS - Triggered
16:20:10.735507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:20:10.73550701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:21:50.43775D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:21:50.43775D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:21:50.43775D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:21:50.43775D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:21:50.43775D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:21:50.43775D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:21:50.43775D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x67d90b81
16:21:50.43775D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:21:50.43775D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:21:50.43775D8184IRenderDevice::releaseRender Releasing.
16:21:50.43775D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:21:50.43775D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:21:50.43775D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:21:50.43775D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:21:50.43775D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:21:50.43775D8201IRenderDevice::releaseRender Releasing Done.
16:21:50.803258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:21:50.803258C8375OverlayManager::OnForegroundChangedChanged True
16:21:50.803258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:21:50.803258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:21:50.819258C7015OverlayManager::doActionDisplayFPS - Triggered
16:21:50.95950701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:21:50.95950701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:21:50.95950701126RenderDeviceD3d11::initsave state
16:21:50.9595070696RenderDeviceD3d11::initDX11loading shaders...
16:21:50.96450701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:21:50.96450701134RenderDeviceD3d11::initrestore state
16:21:50.96450701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:21:50.9645070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:21:50.9645070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:21:50.96450701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:21:50.96450701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:21:50.96450701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:21:50.96750705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:21:50.96750702512OverlayManager::installWindowProcHookInstall WPH
16:21:50.96750702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x32a132f
16:21:50.96750702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:21:50.96750702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:21:50.9675070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:21:50.9675070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:21:50.9745070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:21:50.9745070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:21:51.150701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:21:51.250701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:21:51.250701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:21:51.375D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:21:51.375D8480InputInterceptor::stopHookunhook keyboard and mouse
16:21:51.375D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:21:51.375D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:21:51.375D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:21:51.81575D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:21:52.5950703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:21:52.26250703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:21:52.35775D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:21:52.35950703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 106, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 106 handle = 0x1ae0509}
16:21:52.9063AB0255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:21:52.9063AB0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=ed0ab8
16:21:52.9063AB0255InterProcessElement::closeInterProcess Overwolf_ImID_ED0AB8_P_6172 close 2147483647 bytes
16:21:52.9063AB02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:21:52.9063AB0255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:21:52.9063AB0125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2de10cc
16:21:52.9063AB0255InterProcessElement::closeInterProcess Overwolf_ImID_2DE10CC_P_6172 close 2147483647 bytes
16:21:52.9083AB02542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:21:52.974258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:21:53.153AB0225InterProcessElement::openInterProcess Overwolf_ImID_B80E54_P_6172 opened succesfuly
16:21:53.153AB0225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:21:53.895070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:21:53.905070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:22:14.43275D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:22:14.83750703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:22:15.23975D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:22:15.24150703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 107, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 107 handle = 0x1ae0509}
16:22:17.77575D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:22:17.88075D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:22:17.88150703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 107, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 107 handle = 0x1ae0509}
16:22:18.19975D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:22:18.31875D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:22:18.31950703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 107, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 107 handle = 0x1ae0509}
16:22:18.61675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:22:22.242258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:22:22.2877588125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=270d78
16:22:22.28775882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:22:22.2997588225InterProcessElement::openInterProcess Overwolf_ImID_270D78_P_6172 opened succesfuly
16:22:22.2997588225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:22:22.3295070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:22:22.3295070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:22:54.68175D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:22:55.141258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:22:55.141258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:22:55.141258C8375OverlayManager::OnForegroundChangedChanged False
16:22:55.141258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1F117A Title=[Task Switching]
16:22:55.141258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:22:55.141258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:22:55.141258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:22:55.141258C8435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:22:55.14275D83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 108, OW handle = 0x350ec6;prev = 0x10005 , {Original values: ref = 108 handle = 0x1ae0509}
16:22:55.156258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:22:55.156507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:22:55.157258C7015OverlayManager::doActionDisplayFPS - Triggered
16:22:55.27750701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:23:11.53258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:23:11.4747588225InterProcessElement::openInterProcess Overwolf_ImID_2E110CC_P_6172 opened succesfuly
16:23:11.4747588225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:23:25.63275D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:23:25.63275D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:23:25.63275D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:23:25.63275D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:23:25.63275D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:23:25.63275D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:23:25.63275D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x32a132f
16:23:25.63275D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:23:25.63275D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:23:25.63275D8184IRenderDevice::releaseRender Releasing.
16:23:25.63275D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:23:25.63275D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:23:25.63275D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:23:25.63275D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:23:25.63275D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:23:25.63275D8201IRenderDevice::releaseRender Releasing Done.
16:23:25.871258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:23:25.871258C8375OverlayManager::OnForegroundChangedChanged True
16:23:25.871258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:23:25.871258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:23:25.887258C7015OverlayManager::doActionDisplayFPS - Triggered
16:23:26.38650701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:23:26.38650701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:23:26.38650701126RenderDeviceD3d11::initsave state
16:23:26.3865070696RenderDeviceD3d11::initDX11loading shaders...
16:23:26.39150701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:23:26.39150701134RenderDeviceD3d11::initrestore state
16:23:26.39150701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:23:26.3915070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:23:26.3915070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:23:26.39150701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:23:26.39150701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:23:26.39150701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:23:26.39150705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:23:26.39150702512OverlayManager::installWindowProcHookInstall WPH
16:23:26.39150702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7a890647
16:23:26.39150702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:23:26.39150702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:23:26.39250701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:23:26.3977588255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:23:26.3977588125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=b80e54
16:23:26.3977588255InterProcessElement::closeInterProcess Overwolf_ImID_B80E54_P_6172 close 2147483647 bytes
16:23:26.39775882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:23:26.3977588255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:23:26.3977588125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=270d78
16:23:26.3977588255InterProcessElement::closeInterProcess Overwolf_ImID_270D78_P_6172 close 2147483647 bytes
16:23:26.39875882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:23:26.41050701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:23:26.41050701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:23:26.4245070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:23:26.4245070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:23:26.54275D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:23:26.54275D8480InputInterceptor::stopHookunhook keyboard and mouse
16:23:26.54275D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:23:26.54275D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:23:26.54275D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:23:26.90375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:23:28.110258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:23:28.1717588125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d05c2
16:23:28.17175882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:23:28.1857588225InterProcessElement::openInterProcess Overwolf_ImID_D05C2_P_6172 opened succesfuly
16:23:28.1857588225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:23:28.2195070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:23:28.2195070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:23:30.70250703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:23:30.93275D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:23:30.94150703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 138, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 138 handle = 0x1ae0509}
16:23:31.1475D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:23:37.63875D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:23:37.63950703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 139, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 139 handle = 0x1ae0509}
16:23:40.8675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:23:40.18975D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:23:40.19050703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 140, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 140 handle = 0x1ae0509}
16:23:42.75375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:23:42.88575D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:23:42.88650703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 141, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 141 handle = 0x1ae0509}
16:23:46.43075D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:23:47.46775D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:23:47.46850703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 142, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 142 handle = 0x1ae0509}
16:23:48.40475D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:23:48.75375D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:23:48.75450703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 143, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 143 handle = 0x1ae0509}
16:23:54.77675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:23:54.84850703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:23:55.575D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:23:55.650703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 144, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 144 handle = 0x1ae0509}
16:23:57.68675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:24:28.65550703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:24:28.66175D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:24:28.66250703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 145, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 145 handle = 0x1ae0509}
16:24:30.49675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:24:30.66275D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:24:30.66450703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 146, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 146 handle = 0x1ae0509}
16:24:34.31275D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:24:44.69475D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:24:44.992258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:24:44.992258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:24:44.992258C8375OverlayManager::OnForegroundChangedChanged False
16:24:44.992258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x1280238 Title=[Task Switching]
16:24:44.992258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:24:44.992258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:24:44.993258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:24:44.993258C8435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:24:44.99675D83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 147, OW handle = 0x350ec6;prev = 0x10005 , {Original values: ref = 147 handle = 0x1ae0509}
16:24:45.7258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:24:45.8258C7015OverlayManager::doActionDisplayFPS - Triggered
16:24:45.99507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:24:45.9950701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:25:38.256258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:25:38.6357588225InterProcessElement::openInterProcess Overwolf_ImID_BC0E54_P_6172 opened succesfuly
16:25:38.6357588225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:25:38.89075D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:25:38.89075D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:25:38.89075D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:25:38.89075D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:25:38.89075D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:25:38.89175D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:25:38.89175D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7a890647
16:25:38.89175D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:25:38.89175D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:25:38.89175D8184IRenderDevice::releaseRender Releasing.
16:25:38.89175D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:25:38.89175D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:25:38.89175D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:25:38.89175D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:25:38.89175D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:25:38.89175D8201IRenderDevice::releaseRender Releasing Done.
16:25:39.6258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:25:39.6258C8375OverlayManager::OnForegroundChangedChanged True
16:25:39.6258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:25:39.6258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:25:39.11258C7015OverlayManager::doActionDisplayFPS - Triggered
16:25:39.40250701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:25:39.40250701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:25:39.40250701126RenderDeviceD3d11::initsave state
16:25:39.4025070696RenderDeviceD3d11::initDX11loading shaders...
16:25:39.40750701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:25:39.40750701134RenderDeviceD3d11::initrestore state
16:25:39.40750701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:25:39.4075070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:25:39.4075070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:25:39.40750701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:25:39.40750701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:25:39.40750701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:25:39.41150705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:25:39.41150702512OverlayManager::installWindowProcHookInstall WPH
16:25:39.41150702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xec3f04c7
16:25:39.41150702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:25:39.41150702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:25:39.41250701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:25:39.4157588255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:25:39.4157588125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=2e110cc
16:25:39.4157588255InterProcessElement::closeInterProcess Overwolf_ImID_2E110CC_P_6172 close 2147483647 bytes
16:25:39.41575882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:25:39.4157588255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:25:39.4157588125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d05c2
16:25:39.4157588255InterProcessElement::closeInterProcess Overwolf_ImID_D05C2_P_6172 close 2147483647 bytes
16:25:39.41675882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:25:39.47350701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:25:39.47350701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:25:39.47375D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:25:39.47375D8480InputInterceptor::stopHookunhook keyboard and mouse
16:25:39.47375D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:25:39.47375D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:25:39.47375D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:25:39.5035070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:25:39.5035070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:25:40.59575D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:25:40.65175D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:25:40.65250703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 187, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 187 handle = 0x1ae0509}
16:25:42.93875D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:25:45.41475D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:25:45.42250703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 188, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 188 handle = 0x1ae0509}
16:25:45.64175D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:25:45.941258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:25:46.17588125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=590a6a
16:25:46.175882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:25:46.117588225InterProcessElement::openInterProcess Overwolf_ImID_590A6A_P_6172 opened succesfuly
16:25:46.117588225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:25:46.475070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:25:46.475070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:25:47.17550703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:25:53.99475D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:25:54.050703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 189, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 189 handle = 0x1ae0509}
16:25:54.62075D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:25:54.825258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:25:54.825258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:25:54.825258C8375OverlayManager::OnForegroundChangedChanged False
16:25:54.825258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x361222 Title=[consts.ts - YSYWR [WSL: Ubuntu] - Visual Studio Code]
16:25:54.826258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:25:54.826258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:25:54.826258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:25:54.840258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:25:54.841258C7015OverlayManager::doActionDisplayFPS - Triggered
16:25:54.893507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:25:54.89350701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:26:01.50875D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:26:01.50875D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:26:01.50875D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:26:01.50875D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:26:01.50875D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:26:01.50875D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:26:01.50875D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xec3f04c7
16:26:01.50875D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:26:01.50875D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:26:01.50875D8184IRenderDevice::releaseRender Releasing.
16:26:01.50875D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:26:01.50875D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:26:01.50875D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:26:01.50875D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:26:01.50875D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:26:01.50875D8201IRenderDevice::releaseRender Releasing Done.
16:26:01.976258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:26:01.976258C8375OverlayManager::OnForegroundChangedChanged True
16:26:01.976258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:26:01.976258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:26:01.978258C7015OverlayManager::doActionDisplayFPS - Triggered
16:26:02.27150701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:26:02.27150701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:26:02.27150701126RenderDeviceD3d11::initsave state
16:26:02.2715070696RenderDeviceD3d11::initDX11loading shaders...
16:26:02.27650701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:26:02.27650701134RenderDeviceD3d11::initrestore state
16:26:02.27650701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:26:02.2765070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:26:02.2765070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:26:02.27650701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:26:02.27650701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:26:02.27650701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:26:02.27750705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:26:02.27750702512OverlayManager::installWindowProcHookInstall WPH
16:26:02.27750702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x3a8d11ed
16:26:02.27750702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:26:02.27750702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:26:02.27850701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:26:02.2907588255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:26:02.2907588125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=bc0e54
16:26:02.2907588255InterProcessElement::closeInterProcess Overwolf_ImID_BC0E54_P_6172 close 2147483647 bytes
16:26:02.29175882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:26:02.2917588255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:26:02.2917588125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=590a6a
16:26:02.2917588255InterProcessElement::closeInterProcess Overwolf_ImID_590A6A_P_6172 close 2147483647 bytes
16:26:02.29175882542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:26:02.31450701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:26:02.31450701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:26:02.33575D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:26:02.33575D8480InputInterceptor::stopHookunhook keyboard and mouse
16:26:02.33575D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:26:02.33575D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:26:02.33675D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:26:02.370258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:26:02.382258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:26:02.4327588225InterProcessElement::openInterProcess Overwolf_ImID_490C7E_P_6172 opened succesfuly
16:26:02.4327588225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:26:02.6255070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:26:02.6255070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:26:03.13375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:26:04.24375D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:26:04.24450703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 190, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 190 handle = 0x1ae0509}
16:26:06.58775D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:26:07.71258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:26:07.71258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:26:07.71258C8375OverlayManager::OnForegroundChangedChanged False
16:26:07.71258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x361222 Title=[consts.ts - YSYWR [WSL: Ubuntu] - Visual Studio Code]
16:26:07.71258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:26:07.71258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:26:07.71258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:26:07.86258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:26:07.87258C7015OverlayManager::doActionDisplayFPS - Triggered
16:26:07.111507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:26:07.11150701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:30:18.937258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:30:18.937258C8375OverlayManager::OnForegroundChangedChanged True
16:30:18.937258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:30:18.937258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:30:18.93775D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:30:18.93775D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:30:18.93775D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:30:18.93775D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:30:18.93775D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:30:18.93775D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:30:18.93775D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x3a8d11ed
16:30:18.93775D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:30:18.93775D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:30:18.93775D8184IRenderDevice::releaseRender Releasing.
16:30:18.93775D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:30:18.93775D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:30:18.93775D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:30:18.93775D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:30:18.93775D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:30:18.93775D8201IRenderDevice::releaseRender Releasing Done.
16:30:18.969258C7015OverlayManager::doActionDisplayFPS - Triggered
16:30:19.68950701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:30:19.68950701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:30:19.68950701126RenderDeviceD3d11::initsave state
16:30:19.6895070696RenderDeviceD3d11::initDX11loading shaders...
16:30:19.69450701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:30:19.69450701134RenderDeviceD3d11::initrestore state
16:30:19.69450701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:30:19.6945070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:30:19.6945070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:30:19.69450701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:30:19.69450701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:30:19.69450701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:30:19.69950705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:30:19.69950702512OverlayManager::installWindowProcHookInstall WPH
16:30:19.69950702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x40e050b
16:30:19.69950702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:30:19.69950702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:30:19.6995070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:30:19.6995070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:30:19.70650701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:30:19.74950701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:30:19.74950701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:30:19.77075D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:30:19.77075D8480InputInterceptor::stopHookunhook keyboard and mouse
16:30:19.77075D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:30:19.77075D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:30:19.77075D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:30:20.635492C255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:30:20.635492C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=490c7e
16:30:20.635492C255InterProcessElement::closeInterProcess Overwolf_ImID_490C7E_P_6172 close 2147483647 bytes
16:30:20.635492C2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:30:20.687258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:30:20.727492C225InterProcessElement::openInterProcess Overwolf_ImID_12B0238_P_6172 opened succesfuly
16:30:20.727492C225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:30:20.8775070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:30:20.8775070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:30:25.98575D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:30:29.135258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:30:29.190492C125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=911ea
16:30:29.190492C2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:30:29.193492C225InterProcessElement::openInterProcess Overwolf_ImID_911EA_P_6172 opened succesfuly
16:30:29.194492C225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:30:29.2175070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:30:29.2175070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:30:43.64975D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:30:43.65050703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 191, OW handle = 0x350ec6;prev = 0x10015 , {Original values: ref = 191 handle = 0x1ae0509}
16:30:44.92175D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:30:45.81975D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:30:45.81950703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 192, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 192 handle = 0x1ae0509}
16:30:46.22775D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:30:46.98050702845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:30:46.98750703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 193, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 193 handle = 0x1ae0509}
16:30:50.47975D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:30:50.559258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:30:50.559258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:30:50.559258C8375OverlayManager::OnForegroundChangedChanged False
16:30:50.559258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x30188 Title=[]
16:30:50.561258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:30:50.561258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:30:50.561258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:30:50.566258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:30:50.568258C7015OverlayManager::doActionDisplayFPS - Triggered
16:30:50.670507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:30:50.67050701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:30:52.49675D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:30:52.49675D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:30:52.49675D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:30:52.49675D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:30:52.49675D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:30:52.49775D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:30:52.49775D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x40e050b
16:30:52.49775D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:30:52.49775D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:30:52.49775D8184IRenderDevice::releaseRender Releasing.
16:30:52.49775D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:30:52.49775D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:30:52.49775D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:30:52.49775D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:30:52.49775D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:30:52.49775D8201IRenderDevice::releaseRender Releasing Done.
16:30:52.593258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:30:52.593258C8375OverlayManager::OnForegroundChangedChanged True
16:30:52.593258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:30:52.593258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:30:52.609258C7015OverlayManager::doActionDisplayFPS - Triggered
16:30:53.24850701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:30:53.24850701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:30:53.24850701126RenderDeviceD3d11::initsave state
16:30:53.2485070696RenderDeviceD3d11::initDX11loading shaders...
16:30:53.25350701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:30:53.25350701134RenderDeviceD3d11::initrestore state
16:30:53.25350701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:30:53.2535070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:30:53.2535070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:30:53.25350701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:30:53.25350701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:30:53.25350701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:30:53.25450705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:30:53.25450702512OverlayManager::installWindowProcHookInstall WPH
16:30:53.25450702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4ce20e5d
16:30:53.25450702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:30:53.25450702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:30:53.2545070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:30:53.2545070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:30:53.25450701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:30:53.28350701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:30:53.28350701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:30:53.88675D82171OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
16:30:53.88675D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:30:53.88675D8480InputInterceptor::stopHookunhook keyboard and mouse
16:30:53.88675D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:30:53.88675D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:30:54.29675D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:30:54.85475D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:30:55.148258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:30:55.148258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:30:55.148258C8375OverlayManager::OnForegroundChangedChanged False
16:30:55.148258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x361222 Title=[in_game.ts - YSYWR [WSL: Ubuntu] - Visual Studio Code]
16:30:55.149258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:30:55.149258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:30:55.149258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:30:55.163258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:30:55.164258C7015OverlayManager::doActionDisplayFPS - Triggered
16:30:55.239507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:30:55.23950701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:31:02.308492C225InterProcessElement::openInterProcess Overwolf_ImID_1305C2_P_6172 opened succesfuly
16:31:02.308492C225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:31:05.624258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:31:05.879492C225InterProcessElement::openInterProcess Overwolf_ImID_1405C2_P_6172 opened succesfuly
16:31:05.879492C225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:31:06.587258C7015OverlayManager::doActionDisplayFPS - Triggered
16:31:06.61150701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:33:57.906AFC225InterProcessElement::openInterProcess Overwolf_ImID_FF0AB8_P_6172 opened succesfuly
16:33:57.916AFC225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:33:58.58475D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:33:58.58475D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:33:58.58475D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:33:58.58475D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:33:58.58475D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:33:58.58475D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:33:58.58475D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4ce20e5d
16:33:58.58475D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:33:58.58475D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:33:58.58475D8184IRenderDevice::releaseRender Releasing.
16:33:58.58475D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:33:58.58475D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:33:58.58475D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:33:58.58475D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:33:58.58475D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:33:58.58475D8201IRenderDevice::releaseRender Releasing Done.
16:33:58.758258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:33:58.758258C8375OverlayManager::OnForegroundChangedChanged True
16:33:58.758258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:33:58.758258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:33:58.774258C7015OverlayManager::doActionDisplayFPS - Triggered
16:33:59.10950701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:33:59.10950701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:33:59.10950701126RenderDeviceD3d11::initsave state
16:33:59.1095070696RenderDeviceD3d11::initDX11loading shaders...
16:33:59.11650701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:33:59.11650701134RenderDeviceD3d11::initrestore state
16:33:59.11650701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:33:59.1165070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:33:59.1165070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:33:59.11650701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:33:59.11650701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:33:59.11650701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:33:59.11750705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:33:59.11750702512OverlayManager::installWindowProcHookInstall WPH
16:33:59.11750702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x11ba0e99
16:33:59.11750702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:33:59.11750702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:33:59.11750701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:33:59.18750701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:33:59.18750701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:33:59.18875D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:33:59.18875D8480InputInterceptor::stopHookunhook keyboard and mouse
16:33:59.18875D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:33:59.18875D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:33:59.18875D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:33:59.2215070326RenderImageD3d11::setSizeCreate Texture (1225,878) / (1280,896) - OK
16:33:59.2215070347RenderImageD3d11::setSizeCreate Texture RV (1280,896) - OK
16:33:59.2246AFC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:33:59.2246AFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1305c2
16:33:59.2246AFC255InterProcessElement::closeInterProcess Overwolf_ImID_1305C2_P_6172 close 2147483647 bytes
16:33:59.2246AFC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:33:59.2875070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:33:59.2875070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:34:00.375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:34:01.2536AFC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:34:01.2536AFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=12b0238
16:34:01.2536AFC255InterProcessElement::closeInterProcess Overwolf_ImID_12B0238_P_6172 close 2147483647 bytes
16:34:01.2536AFC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:34:01.2536AFC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:34:01.2536AFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=911ea
16:34:01.2536AFC255InterProcessElement::closeInterProcess Overwolf_ImID_911EA_P_6172 close 2147483647 bytes
16:34:01.2546AFC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:34:01.33250702845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:34:01.33950703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 194, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 194 handle = 0x1ae0509}
16:34:01.3436AFC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:34:01.3436AFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1405c2
16:34:01.3436AFC255InterProcessElement::closeInterProcess Overwolf_ImID_1405C2_P_6172 close 2147483647 bytes
16:34:01.3436AFC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:34:01.59575D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:34:02.8250703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:34:02.50575D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:34:02.50650703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 195, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 195 handle = 0x1ae0509}
16:34:03.15875D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:34:10.28275D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:34:10.28450703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 196, OW handle = 0x350ec6;prev = 0x3b11de , {Original values: ref = 196 handle = 0x1ae0509}
16:34:17.6375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:34:20.57258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:34:20.1136AFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=840c46
16:34:20.1136AFC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:34:20.1206AFC225InterProcessElement::openInterProcess Overwolf_ImID_840C46_P_6172 opened succesfuly
16:34:20.1206AFC225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:34:20.1515070326RenderImageD3d11::setSizeCreate Texture (2150,1040) / (2176,1152) - OK
16:34:20.1515070347RenderImageD3d11::setSizeCreate Texture RV (2176,1152) - OK
16:34:25.13675D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:34:25.13850703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 197, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 197 handle = 0x1ae0509}
16:34:26.69575D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:34:26.833258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:34:26.833258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:34:26.833258C8375OverlayManager::OnForegroundChangedChanged False
16:34:26.833258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x4D0EDC Title=[bryce@DESKTOP-S533HKP: ~/Code/YSYWR]
16:34:26.833258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:34:26.833258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:34:26.833258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:34:26.847258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:34:26.849258C7015OverlayManager::doActionDisplayFPS - Triggered
16:34:26.852507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:34:26.85250701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:35:36.40258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:35:36.2476118225InterProcessElement::openInterProcess Overwolf_ImID_520C7E_P_6172 opened succesfuly
16:35:36.2476118225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:36:30.9426118225InterProcessElement::openInterProcess Overwolf_ImID_50248_P_6172 opened succesfuly
16:36:30.9426118225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:36:31.4576118225InterProcessElement::openInterProcess Overwolf_ImID_D40508_P_6172 opened succesfuly
16:36:31.4586118225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:36:35.5446AFC225InterProcessElement::openInterProcess Overwolf_ImID_900518_P_6172 opened succesfuly
16:36:35.5446AFC225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:36:54.4776AFC225InterProcessElement::openInterProcess Overwolf_ImID_AE051C_P_6172 opened succesfuly
16:36:54.4776AFC225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:36:56.5246AFC225InterProcessElement::openInterProcess Overwolf_ImID_BC11FC_P_6172 opened succesfuly
16:36:56.5246AFC225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:36:57.972258C7015OverlayManager::doActionDisplayFPS - Triggered
16:36:58.1750701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:37:03.920258C7015OverlayManager::doActionDisplayFPS - Triggered
16:37:03.92350701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:37:05.87675D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:37:05.87675D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:37:05.87675D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:37:05.87675D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:37:05.87675D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:37:05.87675D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:37:05.87675D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x11ba0e99
16:37:05.87675D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:37:05.87675D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:37:05.87675D8184IRenderDevice::releaseRender Releasing.
16:37:05.87675D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:37:05.87675D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:37:05.87675D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:37:05.87675D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:37:05.87675D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:37:05.87675D8201IRenderDevice::releaseRender Releasing Done.
16:37:06.145258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:37:06.145258C8375OverlayManager::OnForegroundChangedChanged True
16:37:06.145258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:37:06.145258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:37:06.161258C7015OverlayManager::doActionDisplayFPS - Triggered
16:37:06.63750701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:37:06.63750701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:37:06.63750701126RenderDeviceD3d11::initsave state
16:37:06.6375070696RenderDeviceD3d11::initDX11loading shaders...
16:37:06.64250701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:37:06.64250701134RenderDeviceD3d11::initrestore state
16:37:06.64250701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:37:06.6425070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:37:06.6425070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:37:06.64250701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:37:06.64250701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:37:06.64250701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:37:06.64350705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:37:06.64350702512OverlayManager::installWindowProcHookInstall WPH
16:37:06.64350702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xe60050b
16:37:06.64350702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:37:06.64350702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:37:06.64450701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:37:06.6566AFC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:37:06.6566AFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=ff0ab8
16:37:06.6566AFC255InterProcessElement::closeInterProcess Overwolf_ImID_FF0AB8_P_6172 close 2147483647 bytes
16:37:06.6566AFC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:37:06.6566AFC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:37:06.6566AFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=840c46
16:37:06.6566AFC255InterProcessElement::closeInterProcess Overwolf_ImID_840C46_P_6172 close 2147483647 bytes
16:37:06.6576AFC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:37:06.70550701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:37:06.70550701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:37:06.7225070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:37:06.7225070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:37:06.72375D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:37:06.72375D8480InputInterceptor::stopHookunhook keyboard and mouse
16:37:06.72375D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:37:06.72375D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:37:06.72375D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:37:06.8005070326RenderImageD3d11::setSizeCreate Texture (1515,874) / (1536,896) - OK
16:37:06.8005070347RenderImageD3d11::setSizeCreate Texture RV (1536,896) - OK
16:37:06.8205070326RenderImageD3d11::setSizeCreate Texture (1225,878) / (1280,896) - OK
16:37:06.8205070347RenderImageD3d11::setSizeCreate Texture RV (1280,896) - OK
16:37:07.16875D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:37:07.95375D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:37:07.95450703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 198, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 198 handle = 0x1ae0509}
16:37:08.7875D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:37:08.3076AFC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:37:08.3076AFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=d40508
16:37:08.3076AFC255InterProcessElement::closeInterProcess Overwolf_ImID_D40508_P_6172 close 2147483647 bytes
16:37:08.3076AFC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:37:08.3076AFC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:37:08.3076AFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=900518
16:37:08.3076AFC255InterProcessElement::closeInterProcess Overwolf_ImID_900518_P_6172 close 2147483647 bytes
16:37:08.3076AFC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:37:08.37250702845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:37:08.37950703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 198, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 198 handle = 0x1ae0509}
16:37:08.3826AFC255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:37:08.3826AFC125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=bc11fc
16:37:08.3826AFC255InterProcessElement::closeInterProcess Overwolf_ImID_BC11FC_P_6172 close 2147483647 bytes
16:37:08.3836AFC2542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:37:08.49575D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:37:11.38750703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:37:12.34675D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:37:12.34750703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 199, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 199 handle = 0x1ae0509}
16:37:32.82775D87746OverlayManager::IsEmptyCursorCache cursor 0x351333 (v: 1)
16:37:32.90875D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:37:33.136258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:37:33.136258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:37:33.136258C8375OverlayManager::OnForegroundChangedChanged False
16:37:33.136258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x101D2 Title=[]
16:37:33.137258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:37:33.137258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:37:33.137258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:37:33.139258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:37:33.140258C7015OverlayManager::doActionDisplayFPS - Triggered
16:37:33.189507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:37:33.18950701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:38:27.15775D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:38:27.15775D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:38:27.15775D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:38:27.15775D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:38:27.15775D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:38:27.15775D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:38:27.15775D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xe60050b
16:38:27.15775D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:38:27.15775D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:38:27.15775D8184IRenderDevice::releaseRender Releasing.
16:38:27.15775D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:38:27.15775D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:38:27.15775D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:38:27.15775D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:38:27.15775D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:38:27.15775D8201IRenderDevice::releaseRender Releasing Done.
16:38:27.625258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:38:27.625258C8375OverlayManager::OnForegroundChangedChanged True
16:38:27.626258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:38:27.626258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:38:27.643258C7015OverlayManager::doActionDisplayFPS - Triggered
16:38:27.91250701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:38:27.91250701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:38:27.91250701126RenderDeviceD3d11::initsave state
16:38:27.9125070696RenderDeviceD3d11::initDX11loading shaders...
16:38:27.91850701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:38:27.91850701134RenderDeviceD3d11::initrestore state
16:38:27.91850701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:38:27.9185070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:38:27.9185070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:38:27.91850701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:38:27.91850701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:38:27.91850701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:38:27.92150705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:38:27.92150702512OverlayManager::installWindowProcHookInstall WPH
16:38:27.92150702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x1a812eb
16:38:27.92150702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:38:27.92150702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:38:27.9225070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:38:27.9225070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:38:27.9225070326RenderImageD3d11::setSizeCreate Texture (1515,874) / (1536,896) - OK
16:38:27.9225070347RenderImageD3d11::setSizeCreate Texture RV (1536,896) - OK
16:38:27.92250701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:38:27.94250701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:38:27.94250701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:38:27.95775D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:38:27.95775D8480InputInterceptor::stopHookunhook keyboard and mouse
16:38:27.95775D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:38:27.95775D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:38:27.95775D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:38:28.62975D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:38:33.26275D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:38:33.756258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:38:33.756258C6862OverlayManager::doActionForegroundChange Event OFF (OFF)
16:38:33.756258C8375OverlayManager::OnForegroundChangedChanged False
16:38:33.756258C8409OverlayManager::OnForegroundChangedLost foreground to window Handle=0x10486 Title=[dota-dev - Discord]
16:38:33.756258C7706OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
16:38:33.756258C2950OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
16:38:33.756258C2845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:38:33.756258C8435OverlayManager::OnForegroundChangedLost game focus - Restore game cursor
16:38:33.75975D83962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 200, OW handle = 0x350ec6;prev = 0x10005 , {Original values: ref = 200 handle = 0x351333}
16:38:33.771258C367InputInterceptor::ResetLLHookProcExtReset keys state
16:38:33.772258C7015OverlayManager::doActionDisplayFPS - Triggered
16:38:33.826507048ResetSnapShotSH::ExecuteRelease snapshot SH
16:38:33.82650701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:39:50.4026AFC225InterProcessElement::openInterProcess Overwolf_ImID_1050AB8_P_6172 opened succesfuly
16:39:50.4026AFC225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:39:54.181258C7007OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
16:39:54.4916AFC225InterProcessElement::openInterProcess Overwolf_ImID_1060AB8_P_6172 opened succesfuly
16:39:54.4916AFC225InterProcessElement::openInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT opened succesfuly
16:39:55.334258C7015OverlayManager::doActionDisplayFPS - Triggered
16:39:55.42150701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:17.83075D81836OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
16:49:17.83075D81858OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
16:49:17.83075D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:17.83075D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:49:17.83075D81558OverlayManager::RestoreGameWNDPROCSWL restored.
16:49:17.83075D81568OverlayManager::RestoreGameWNDPROCSWL OK.
16:49:17.83075D81573OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x1a812eb
16:49:17.83075D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:17.83075D81861OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
16:49:17.83075D8184IRenderDevice::releaseRender Releasing.
16:49:17.83075D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:17.83075D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:17.83075D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:49:17.83075D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:49:17.83075D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:49:17.83075D8201IRenderDevice::releaseRender Releasing Done.
16:49:17.929258C6862OverlayManager::doActionForegroundChange Event ON (ON)
16:49:17.929258C8375OverlayManager::OnForegroundChangedChanged True
16:49:17.929258C7706OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
16:49:17.929258C2957OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
16:49:17.946258C7015OverlayManager::doActionDisplayFPS - Triggered
16:49:18.37250701041RenderDeviceD3d11::initRefC r:[2]->[2] 0x7a3fd560
16:49:18.37250701105RenderDeviceD3d11::initBackbuffer format=29, copy format=28, Width=2560, Height=1440, Multisampled=false
16:49:18.37250701126RenderDeviceD3d11::initsave state
16:49:18.3725070696RenderDeviceD3d11::initDX11loading shaders...
16:49:18.37650701132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x754a6ed8.
16:49:18.37650701134RenderDeviceD3d11::initrestore state
16:49:18.37650701137RenderDeviceD3d11::initTarget Window [0x504f2]
16:49:18.3765070241IRenderDevice::reCreateResourceListRECREATION *** Begin ***
16:49:18.3765070248IRenderDevice::reCreateResourceListRECREATION *** Done ***
16:49:18.37650701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Windowed}
16:49:18.37650701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Windowed}
16:49:18.37650701762OverlayManager::notifyResolutionChangenotifyResolutionChange -> install mouse inputs
16:49:18.37750705598OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x504f2} (foreground = 0x504f2).
16:49:18.37750702512OverlayManager::installWindowProcHookInstall WPH
16:49:18.37750702526OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2dab12ef
16:49:18.37750702545OverlayManager::installWindowProcHookinstallWindowProcHook Screen [2560,1440] | Game [0,0,2560,1440]
16:49:18.37750702591OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x1ce935f0=485045744)=>(0x8a952b80=-1969935488)
16:49:18.3775070326RenderImageD3d11::setSizeCreate Texture (1000,500) / (1024,512) - OK
16:49:18.3775070347RenderImageD3d11::setSizeCreate Texture RV (1024,512) - OK
16:49:18.3775070326RenderImageD3d11::setSizeCreate Texture (1515,874) / (1536,896) - OK
16:49:18.3775070347RenderImageD3d11::setSizeCreate Texture RV (1536,896) - OK
16:49:18.37850701027OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
16:49:18.39650701747OverlayManager::notifyResolutionChangeResolution is set to (2560,1440), monitor is (2560,1440) {Fullscreen}
16:49:18.39650701754OverlayManager::notifyResolutionChangenotifyResolutionChange [2560, 1440]=>[2560, 1440] {Fullscreen}
16:49:18.39775D82621OverlayManager::installKeybMouseHookInstall KeybMouse
16:49:18.39775D8480InputInterceptor::stopHookunhook keyboard and mouse
16:49:18.39775D8447InputInterceptor::runHookKeyboard is hooked 0x75d8
16:49:18.39775D8469InputInterceptor::runHookMouse is hooked 0x75d8
16:49:18.39775D86299overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully (tracked 0x504f2) 0x504f2 .
16:49:18.96375D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:19.21175D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:19.21450703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 254, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 254 handle = 0x351333}
16:49:19.77675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:19.8981D18255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:49:19.8981D18125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1050ab8
16:49:19.8981D18255InterProcessElement::closeInterProcess Overwolf_ImID_1050AB8_P_6172 close 2147483647 bytes
16:49:19.8981D182542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:49:19.8981D18255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:49:19.8981D18125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1060ab8
16:49:19.8981D18255InterProcessElement::closeInterProcess Overwolf_ImID_1060AB8_P_6172 close 2147483647 bytes
16:49:19.8981D182542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:49:20.1350703788OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
16:49:20.73975D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:20.74250703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 255, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 255 handle = 0x351333}
16:49:20.7531D18255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:49:20.7531D18125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=ae051c
16:49:20.7531D18255InterProcessElement::closeInterProcess Overwolf_ImID_AE051C_P_6172 close 2147483647 bytes
16:49:20.7531D182542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:49:21.18675D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:21.36975D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:21.37350703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 255, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 255 handle = 0x351333}
16:49:21.48575D82789OverlayManager::setControlModeOVERLAY_CONTROL_ON
16:49:22.3375D82845OverlayManager::setControlModeOVERLAY_CONTROL_OFF
16:49:22.3650703962OverlayManager::RestoreGameCursorRestoreGameCursor ref = 255, OW handle = 0x350ec6;prev = 0x350ec6 , {Original values: ref = 255 handle = 0x351333}
16:49:22.451D18255InterProcessElement::closeInterProcess Overwolf_PID_6172_SHARED_MEMORY_AGENT close 2147483647 bytes
16:49:22.451D18125WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=520c7e
16:49:22.451D18255InterProcessElement::closeInterProcess Overwolf_ImID_520C7E_P_6172 close 2147483647 bytes
16:49:22.451D182542WidgetManager::RefreshLayoutAsyncMove widget to Poll
16:49:23.55275D8485ReleaseD11DeviceDevice Released! [1]
16:49:23.55275D82969OverlayManager::OnGraphicsDeviceLostClear Resource Start
16:49:23.55275D83019OverlayManager::DetachThreadInputDetach thread input 30168, 20592
16:49:23.55275D81551OverlayManager::RestoreGameWNDPROCSearch SWL..
16:49:23.55275D81563OverlayManager::RestoreGameWNDPROCSWL fail restored GLE=0xffffffff
16:49:23.55275D82991OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
16:49:23.55275D8184IRenderDevice::releaseRender Releasing.
16:49:23.55275D882RenderDeviceCaptureBase::ReleaseTextureRelease
16:49:23.55275D8100RenderDeviceCaptureBase::ReleaseTextureReleased
16:49:23.55275D81258RenderDeviceD3d11::releaseImplementationReleasing 1
16:49:23.55275D81268RenderDeviceD3d11::releaseImplementationReleasing 2
16:49:23.55275D81287RenderDeviceD3d11::releaseImplementationReleasing 3
16:49:23.55275D8201IRenderDevice::releaseRender Releasing Done.
16:49:23.55275D8488ReleaseD11Device End Device Released!
16:49:23.5535070534fDevice11_Releaseswap chain release 0 0x7a3fd560 [overlay:0]
16:49:24.14775D82205ClientExitProcessCallbackClient::Exit Process Callback [0].
16:49:24.14775D8691Client::clearClient::Clear [0 - 1] .
16:49:24.14775D8698Client::clearClient::Clear stoping...
16:49:24.14775D81179OverlayManager::StopInternalstopping...
16:49:24.14775D81206OverlayManager::StopInternalStoping server connection
16:49:24.147258C7214OverlayManager::OnDisconnectedDisconnected from server
16:49:24.14775D81211OverlayManager::StopInternalStopped server connection
16:49:24.14775D8206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
16:49:24.14775D8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
16:49:24.14775D8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
16:49:24.14775D81232OverlayManager::StopInternalClosing inter process
16:49:24.14775D825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
16:49:24.1473188118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
16:49:24.14875D8255InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
16:49:24.14875D859InterProcessEventHandler::~InterProcessEventHandlerDone.
16:49:24.14875D81244OverlayManager::StopInternalnot running.
16:49:24.14875D8141ApiManager::DestroyBackgroundThreadDestroy call.
16:49:24.3602D60188ApiManager::BackgroundThreadBackground Thread is terminated.
16:49:24.36175D8232ApiManager::ClearAllCommandsClearing commands [3]
16:49:24.36175D8249ApiManager::ClearAllCommandsCleared
16:49:24.36175D8136ApiManager::DestroyDestroyed
16:49:24.36175D81246OverlayManager::StopInternalstopped.
16:49:24.36175D8759Client::clearRemove old SHM
16:49:24.36175D8255InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_1996172 close 2147483647 bytes
16:49:24.36175D8767Client::clearStop tasks thread
16:49:24.36175D8780Client::clearClient::Clear - Done.
16:49:24.36175D82220ClientExitProcessCallbackGoing to ExitProcess()
16:49:24.3726AFC293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?