TimeThreadLineFunctionMessage
20:25:18.6637F80131runClientStarting Overlay PID=26480(0x6770) server PID = 2908
20:25:18.6637F80698Client::initClient::Initialize
20:25:18.6637F80706Client::initStart owclient thread
20:25:18.6636EF8328Client::initFirstInjectionClient::initFirstInjection.
20:25:18.6646EF8225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_82_5_2908 opened succesfuly
20:25:18.6646EF8356session id = {CFB9204A-0B68-4621-94AE-8603E75DA3E9}
20:25:18.6656EF81954Client::LogClientInfoOS version [10.0]
20:25:18.6656EF81959Client::LogClientInfoProcess OS version [10.0] [64-bit]
20:25:18.6666EF81977Client::LogClientInfoClient [64-bit] Version 2.2.82.5
20:25:18.6666EF81989Client::LogProcessModulesLoaded modules:
20:25:18.6736EF82005C:\Program Files (x86)\Overwolf\0.159.0.24\OWClient.dll
20:25:18.6736EF82005C:\Program Files (x86)\Overwolf\0.159.0.24\OWExplorer.dll
20:25:18.6736EF82005C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
20:25:18.6736EF82005C:\Program Files (x86)\Steam\steamclient64.dll
20:25:18.6736EF82005C:\Program Files (x86)\Steam\tier0_s64.dll
20:25:18.6736EF82005C:\Program Files (x86)\Steam\vstdlib_s64.dll
20:25:18.6736EF82005C:\Program Files\ETCARS\x64\ETCARS.dll
20:25:18.6736EF82005C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\AUDIOSES.DLL
20:25:18.6736EF82005C:\Windows\SYSTEM32\AcGenral.DLL
20:25:18.6736EF82005C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:25:18.6736EF82005C:\Windows\SYSTEM32\CoreMessaging.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\CoreUIComponents.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\DNSAPI.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\HID.DLL
20:25:18.6736EF82005C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:25:18.6736EF82005C:\Windows\SYSTEM32\MPR.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\MSACM32.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\MSIMG32.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\MSVCP140.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\MSWSOCK.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\PROPSYS.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\Secur32.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\SspiCli.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\USERENV.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\UxTheme.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\VCRUNTIME140.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\VERSION.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\WINMM.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\WINMMBASE.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\amdihk64.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\apphelp.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\atiadlxx.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\atidxx64.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\d3d11.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\dcomp.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:25:18.6736EF82005C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:25:18.6736EF82005C:\Windows\SYSTEM32\dinput8.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\dwmapi.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\dxcore.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\dxgi.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\inputhost.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\ntdll.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\ntmarta.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\winhttp.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\wintypes.dll
20:25:18.6736EF82005C:\Windows\SYSTEM32\xinput1_4.dll
20:25:18.6736EF82005C:\Windows\System32\COMDLG32.dll
20:25:18.6736EF82005C:\Windows\System32\CRYPT32.dll
20:25:18.6736EF82005C:\Windows\System32\DEVOBJ.dll
20:25:18.6736EF82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL
20:25:18.6736EF82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll
20:25:18.6736EF82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll
20:25:18.6736EF82005C:\Windows\System32\GDI32.dll
20:25:18.6736EF82005C:\Windows\System32\IMM32.DLL
20:25:18.6736EF82005C:\Windows\System32\KERNEL32.DLL
20:25:18.6736EF82005C:\Windows\System32\KERNELBASE.dll
20:25:18.6736EF82005C:\Windows\System32\MMDevApi.dll
20:25:18.6736EF82005C:\Windows\System32\MSASN1.dll
20:25:18.6736EF82005C:\Windows\System32\MSCTF.dll
20:25:18.6736EF82005C:\Windows\System32\NSI.dll
20:25:18.6736EF82005C:\Windows\System32\OLEAUT32.dll
20:25:18.6736EF82005C:\Windows\System32\OneCoreCommonProxyStub.dll
20:25:18.6736EF82005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
20:25:18.6736EF82005C:\Windows\System32\PSAPI.DLL
20:25:18.6736EF82005C:\Windows\System32\RPCRT4.dll
20:25:18.6736EF82005C:\Windows\System32\SETUPAPI.dll
20:25:18.6736EF82005C:\Windows\System32\SHELL32.dll
20:25:18.6736EF82005C:\Windows\System32\SHLWAPI.dll
20:25:18.6736EF82005C:\Windows\System32\TextInputFramework.dll
20:25:18.6736EF82005C:\Windows\System32\UMPDC.dll
20:25:18.6736EF82005C:\Windows\System32\USER32.dll
20:25:18.6736EF82005C:\Windows\System32\WINTRUST.dll
20:25:18.6736EF82005C:\Windows\System32\WLDAP32.dll
20:25:18.6736EF82005C:\Windows\System32\WS2_32.dll
20:25:18.6736EF82005C:\Windows\System32\Windows.UI.dll
20:25:18.6736EF82005C:\Windows\System32\advapi32.dll
20:25:18.6736EF82005C:\Windows\System32\bcrypt.dll
20:25:18.6736EF82005C:\Windows\System32\bcryptPrimitives.dll
20:25:18.6736EF82005C:\Windows\System32\cfgmgr32.dll
20:25:18.6736EF82005C:\Windows\System32\clbcatq.dll
20:25:18.6736EF82005C:\Windows\System32\combase.dll
20:25:18.6736EF82005C:\Windows\System32\cryptsp.dll
20:25:18.6736EF82005C:\Windows\System32\deviceaccess.dll
20:25:18.6736EF82005C:\Windows\System32\fwpuclnt.dll
20:25:18.6736EF82005C:\Windows\System32\gdi32full.dll
20:25:18.6736EF82005C:\Windows\System32\iertutil.dll
20:25:18.6736EF82005C:\Windows\System32\imagehlp.dll
20:25:18.6736EF82005C:\Windows\System32\kernel.appcore.dll
20:25:18.6736EF82005C:\Windows\System32\msvcp_win.dll
20:25:18.6736EF82005C:\Windows\System32\msvcrt.dll
20:25:18.6736EF82005C:\Windows\System32\ole32.dll
20:25:18.6736EF82005C:\Windows\System32\powrprof.dll
20:25:18.6736EF82005C:\Windows\System32\profapi.dll
20:25:18.6736EF82005C:\Windows\System32\rasadhlp.dll
20:25:18.6736EF82005C:\Windows\System32\sechost.dll
20:25:18.6736EF82005C:\Windows\System32\shcore.dll
20:25:18.6736EF82005C:\Windows\System32\ucrtbase.dll
20:25:18.6736EF82005C:\Windows\System32\win32u.dll
20:25:18.6736EF82005C:\Windows\System32\windows.storage.dll
20:25:18.6736EF82005C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1198_none_9e820b57e45ad92f\COMCTL32.dll
20:25:18.6736EF82005C:\Windows\system32\rsaenh.dll
20:25:18.6736EF82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
20:25:18.6736EF82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
20:25:18.6736EF82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
20:25:18.6736EF82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
20:25:18.6736EF82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
20:25:18.6736EF82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
20:25:18.6736EF82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
20:25:18.6746EF879GraphicsHookManager::InitCreated Thread - Created , ThreadId=2900
20:25:18.6766EF81451Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
20:25:18.6766EF81467Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
20:25:18.6766EF81475Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
20:25:18.6776EF81504Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
20:25:18.6776EF81525Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
20:25:18.6776EF81593Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
20:25:18.6776EF81606Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
20:25:18.6776EF81619Client::ReadGameConfigurationsEnable EnableTXR - OFF
20:25:18.6776EF81659Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
20:25:18.6776EF81661Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
20:25:18.6776EF81663Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
20:25:18.6776EF81665Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
20:25:18.6776EF81667Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
20:25:18.6776EF81669Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
20:25:18.6776EF81671Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
20:25:18.6776EF81674Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
20:25:18.6776EF81677Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
20:25:18.6776EF81771Data::Search[0] 0xBC940000
20:25:18.6776EF81771Data::Search[1] 0x0
20:25:18.6776EF81771Data::Search[2] 0x0
20:25:18.6776EF81771Data::Search[3] 0x97520000
20:25:18.6776EF81771Data::Search[4] 0x0
20:25:18.6776EF81771Data::Search[5] 0xB9FC0000
20:25:18.6776EF81771Data::Search[6] 0xBCBF0000
20:25:18.6776EF81771Data::Search[7] 0x0
20:25:18.6776EF81771Data::Search[8] 0xB9FC0000
20:25:18.6776EF81771Data::Search[9] 0x0
20:25:18.6776EF81776Data::Search[10] 0x0
20:25:18.6776EF81782Data::Search[11] 0xB7F80000
20:25:18.6776EF81788Data::Search[12] 0x0
20:25:18.6776EF81794Data::Search[13] 0x0
20:25:18.6776EF8329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:25:18.6786EF8439Client::initFirstInjectionDetected Windows 8.1 or greater
20:25:18.6786EF8454Client::initFirstInjectionAcquiring function lock succedded
20:25:18.6786EF8225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_82_5_2908 opened succesfuly
20:25:18.6796EF8475OverlayManager::OverlayManagerOW System Cursor is set to = 0x146d1267
20:25:18.6796EF86964OverlayManager::LoadDefaultCursorsLoad default cursors
20:25:18.6806EF8484OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x58610593
20:25:18.6806EF872PerformanceCounter::StartSessionStartSession
20:25:18.6816EF8225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
20:25:18.6816EF8694OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 1
20:25:18.6816EF8712OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
20:25:18.6816EF8714OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
20:25:18.6816EF8717OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
20:25:18.6816EF8720OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
20:25:18.6816EF8723OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
20:25:18.6816EF8726OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
20:25:18.6816EF8729OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = ON
20:25:18.6816EF8732OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
20:25:18.6816EF8735OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
20:25:18.6816EF8738OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
20:25:18.6816EF8741OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
20:25:18.6816EF8744OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
20:25:18.6816EF8747OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
20:25:18.6816EF8750OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
20:25:18.6816EF8753OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
20:25:18.6816EF8756OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
20:25:18.6816EF8759OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
20:25:18.6816EF8762OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
20:25:18.6816EF8765OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
20:25:18.6816EF8768OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
20:25:18.6816EF8771OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
20:25:18.6816EF8774OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
20:25:18.6816EF8777OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
20:25:18.6816EF8780OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
20:25:18.6816EF8783OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
20:25:18.6816EF8786OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
20:25:18.6816EF8789OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
20:25:18.6816EF8792OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
20:25:18.6816EF8795OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
20:25:18.6816EF8798OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
20:25:18.6816EF8801OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
20:25:18.6816EF8804OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
20:25:18.6816EF8807OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
20:25:18.6816EF8810OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
20:25:18.6816EF8813OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
20:25:18.6816EF8816OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
20:25:18.6816EF8819OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
20:25:18.6816EF8822OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
20:25:18.6816EF8825OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
20:25:18.6816EF8828OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
20:25:18.6816EF8831OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
20:25:18.6816EF8834OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = ON
20:25:18.6816EF8837OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
20:25:18.6816EF8840OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
20:25:18.6816EF8843OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
20:25:18.6816EF8846OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
20:25:18.6816EF8849OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
20:25:18.6816EF8852OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
20:25:18.6816EF8855OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
20:25:18.6816EF8858OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
20:25:18.6816EF8861OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
20:25:18.6816EF8864OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
20:25:18.6816EF8867OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
20:25:18.6816EF8870OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
20:25:18.6816EF8873OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
20:25:18.6816EF8876OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
20:25:18.6816EF8879OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
20:25:18.6816EF8882OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = ON
20:25:18.6816EF8885OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = ON
20:25:18.6816EF8888OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
20:25:18.6816EF8891OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
20:25:18.6816EF8894OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = OFF
20:25:18.6816EF8897OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
20:25:18.6816EF8900OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
20:25:18.6816EF8903OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
20:25:18.6816EF8905OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
20:25:18.6816EF8907OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
20:25:18.6816EF8909OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
20:25:18.6816EF8911OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
20:25:18.6816EF8913OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
20:25:18.6816EF8915OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
20:25:18.6816EF8917OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
20:25:18.6816EF8919OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
20:25:18.6816EF8921OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = OFF
20:25:18.6816EF8923OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
20:25:18.6816EF8937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:25:18.6816EF8562OverlayManager::OverlayManagerstarting hooks...
20:25:18.7286EF81953FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.159.0.24\\OWUtils.dll succeeded
20:25:18.7316EF8592Install::CodeInit [Client,1] (MCH) OK
20:25:18.7316EF8592Install::CodeInit [Client,2] (MCH) OK
20:25:18.7436EF8592Install::CodeInit [Client,3] (MCH) OK
20:25:18.7436EF8592Install::CodeInit [Client,4] (MCH) OK
20:25:18.7556EF8592Install::CodeInit [Client,4.1] (MCH) OK
20:25:18.7686EF8592Install::CodeInit [Client,4.2] (MCH) OK
20:25:18.7786EF8248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
20:25:18.7786EF8578Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 16
20:25:18.7786EF8921FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
20:25:18.7786EF8523Client::initFirstInjectionSuspend before hook: OFF
20:25:18.7806EF81011Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
20:25:18.7806EF81157Install::CodeSegment [5|18016|0xB9FC0000|0x4660]
20:25:18.7816EF8592Install::Codeunknown (MCH) OK
20:25:18.7816EF81157Install::CodeSegment [5|418288|0xB9FC0000|0x661F0]
20:25:18.7926EF8592Install::Codeunknown (MCH) OK
20:25:18.7926EF81157Install::CodeSegment [5|105904|0xB9FC0000|0x19DB0]
20:25:18.8046EF8592Install::Codeunknown (MCH) OK
20:25:18.8046EF81157Install::CodeSegment [5|4944|0xB9FC0000|0x1350]
20:25:18.8156EF8592Install::Codeunknown (MCH) OK
20:25:18.8156EF81157Install::CodeSegment [5|-32624608|0xB9FC0000|0xFE0E3020]
20:25:18.8156EF81248Client::hookLibraryFunctions=========> Hook is skipped function 5::31.
20:25:18.8156EF81157Install::CodeSegment [5|-32604064|0xB9FC0000|0xFE0E8060]
20:25:18.8156EF81248Client::hookLibraryFunctions=========> Hook is skipped function 5::32.
20:25:18.8156EF81157Install::CodeSegment [5|-32643552|0xB9FC0000|0xFE0DE620]
20:25:18.8156EF81248Client::hookLibraryFunctions=========> Hook is skipped function 5::33.
20:25:18.8156EF81157Install::CodeSegment [5|-33772928|0xB9FC0000|0xFDFCAA80]
20:25:18.8156EF81248Client::hookLibraryFunctions=========> Hook is skipped function 5::34.
20:25:18.8156EF81011Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
20:25:18.8156EF81011Client::hookLibraryFunctionsLib [7] is not supported for game. skipping..
20:25:18.8156EF8329FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
20:25:18.8156EF81054OverlayManager::StartStarting...
20:25:18.8156EF81086OverlayManager::Startstarting hooks 2...
20:25:18.8276EF8592Install::CodeInit [Client,5] (MCH) OK
20:25:18.8386EF8592Install::CodeInit [Client,6] (MCH) OK
20:25:18.8386EF81148OverlayManager::StartRID Found 2 devices.
20:25:18.8386EF81156OverlayManager::StartRID Found [0] with 0X230(0X30) hwnd(0xc10ac)...
20:25:18.8386EF81233XTRAP COMPATIBLE PATCH WARNING
20:25:18.8386EF81241OverlayManager::Startdone with hooks...
20:25:18.8386EF8107ApiManager::InitAPI Manager Event : OK
20:25:18.8386EF8119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=22200
20:25:18.83956B87134OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0xa0a8e
20:25:18.83952506555OverlayManager::OnConnectedConnected to server
20:25:18.839525031SendServerHelloMessage::ExecuteSend connection Ack
20:25:18.8396EF867TXRSettingFail to read texture recognition options 0xb7
20:25:18.8396EF8114TXOfInterestNew list set with 0 items
20:25:18.8396EF81266OverlayManager::Startget foreground state
20:25:18.8396EF87626OverlayManager::OnForegroundChangedChanged True
20:25:18.8396EF87054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:25:18.8406EF81303OverlayManager::StartStarted...
20:25:18.8516EF8592Install::CodeInit [Client,0] (MCH) OK
20:25:18.8516EF8428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
20:25:18.8516EF894GraphicsHookManager::StopThreadStopThread
20:25:18.851B54216GraphicsHookManager::MessageLoopExit Thread
20:25:18.8546EF8590Client::initFirstInjectioninit complete
20:25:18.8654AD8587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
20:25:18.8694AD8149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
20:25:18.8734AD8149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
20:25:18.8734AD81006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
20:25:18.8784AD81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x45eb13a0
20:25:18.8784AD81094RenderDeviceD3d11::initDevice adapter hash: -1483321117
20:25:18.8784AD81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:25:18.8784AD81148RenderDeviceD3d11::initsave state
20:25:18.8784AD8696RenderDeviceD3d11::initDX11loading shaders...
20:25:18.9014AD8705RenderDeviceD3d11::initDX11create vs
20:25:18.9014AD8723RenderDeviceD3d11::initDX11create vs
20:25:18.9054AD8745RenderDeviceD3d11::initDX11create pxs
20:25:18.9084AD8774RenderDeviceD3d11::initDX11create raster
20:25:18.9084AD8842RenderDeviceD3d11::initDX11create buffers
20:25:18.9164AD81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x45e6f658.
20:25:18.9164AD81156RenderDeviceD3d11::initrestore state
20:25:18.9164AD81159RenderDeviceD3d11::initTarget Window [0x2703aa]
20:25:18.9164AD8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:25:18.9164AD8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:25:18.9164AD8193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
20:25:18.9164AD82080RenderDeviceD3d11::setFixSet render device fix RT.
20:25:18.9164AD82661OverlayManager::setGraphicsRender Device fix was set RT.
20:25:18.9174AD84913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:25:18.9174AD84925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:25:18.9194AD826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.250000], offser[0, 0]
20:25:18.9194AD821StartWidgetsRefresher::ExecuteExecute start wicket manager
20:25:18.9194AD8275WidgetManager::initInit manager
20:25:18.9194AD85024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2703aa}.
20:25:18.9194AD82192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x36e0c45
20:25:18.9194AD82210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:25:18.9194AD82258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa96c5e40=-1452515776)=>(0x5ff20750=1609697104)
20:25:18.9194AD82269OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
20:25:18.9194AD8308PerformanceCounter::NotifyFrameRenderNotify first Render...
20:25:18.9194AD8937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:25:18.9194AD87530OverlayManager::CheckForSharedTextureSupportCheck for SHT support
20:25:18.91953E82346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:25:18.9194AD81848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:25:18.9194AD82288OverlayManager::installKeybMouseHookInstall KeybMouse
20:25:18.9194AD8419InputInterceptor::stopHookunhook keyboard and mouse
20:25:18.9194AD8386InputInterceptor::runHookKeyboard is hooked 0x4ad8
20:25:18.9204AD8408InputInterceptor::runHookMouse is hooked 0x4ad8
20:25:18.9204AD81942OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = -2, Cur = 0x10007
20:25:18.9204AD84959OverlayManager::initOverlayResolutionEx 0X40008
20:25:18.9204AD84966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:25:18.9204AD84913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:25:18.9204AD84925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:25:18.95553E8225InterProcessElement::openInterProcess Overwolf_ImID_909F2_P_2908 opened succesfuly
20:25:18.95553E8225InterProcessElement::openInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT opened succesfuly
20:25:18.95553E8225InterProcessElement::openInterProcess Overwolf_ImID_210250_P_2908 opened succesfuly
20:25:18.95553E8225InterProcessElement::openInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT opened succesfuly
20:25:18.9804AD81848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:25:18.9804AD82288OverlayManager::installKeybMouseHookInstall KeybMouse
20:25:18.9804AD8419InputInterceptor::stopHookunhook keyboard and mouse
20:25:18.9804AD8386InputInterceptor::runHookKeyboard is hooked 0x4ad8
20:25:18.9804AD8408InputInterceptor::runHookMouse is hooked 0x4ad8
20:25:19.644AD8326RenderImageD3d11::setSizeCreate Texture (1920,1040) / (1920,1152) - OK
20:25:19.644AD8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:25:19.14052506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:19.1474AD8654OverlayInputManager::HandleCommandsClear all hotkeys command
20:25:19.1474AD8695OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
20:25:19.14852506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:19.16652506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:19.18952506385OverlayManager::doActionDisplayFPS - Triggered
20:25:19.1974AD8937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:25:19.22352506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:19.23452506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:19.26653E8225InterProcessElement::openInterProcess Overwolf_ImID_C1180_P_2908 opened succesfuly
20:25:19.26653E8225InterProcessElement::openInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT opened succesfuly
20:25:19.3814AD826UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
20:25:19.3934AD8937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:25:20.68552506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:20.70753E8256InterProcessElement::closeInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT close 2147483647 bytes
20:25:20.70753E8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=909f2
20:25:20.70753E8256InterProcessElement::closeInterProcess Overwolf_ImID_909F2_P_2908 close 2147483647 bytes
20:25:20.70753E82670WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:25:20.72052506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:20.72353E8225InterProcessElement::openInterProcess Overwolf_ImID_D0078_P_2908 opened succesfuly
20:25:20.72353E8225InterProcessElement::openInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT opened succesfuly
20:25:20.7344AD8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:25:20.75952506316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:25:20.75952506511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:25:20.75952502444OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:25:20.75952502458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:25:20.7664AD85717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:25:20.7824AD83350OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
20:25:20.78853E8225InterProcessElement::openInterProcess Overwolf_ImID_30772_P_2908 opened succesfuly
20:25:20.78853E8225InterProcessElement::openInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT opened succesfuly
20:25:20.78853E8225InterProcessElement::openInterProcess Overwolf_ImID_5C05FC_P_2908 opened succesfuly
20:25:20.78853E8225InterProcessElement::openInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT opened succesfuly
20:25:20.8164AD8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:25:20.8164AD8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:25:20.8304AD8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:25:20.98652506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:21.7052506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:21.13053E8225InterProcessElement::openInterProcess Overwolf_ImID_2214DE_P_2908 opened succesfuly
20:25:21.13053E8225InterProcessElement::openInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT opened succesfuly
20:25:21.13153E8225InterProcessElement::openInterProcess Overwolf_ImID_D0564_P_2908 opened succesfuly
20:25:21.13153E8225InterProcessElement::openInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT opened succesfuly
20:25:21.1664AD8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:25:21.1664AD8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:25:21.7214AD8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:25:21.7214AD8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:25:21.73652506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:21.74153E8256InterProcessElement::closeInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT close 2147483647 bytes
20:25:21.74153E8128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=c1180
20:25:21.74153E8256InterProcessElement::closeInterProcess Overwolf_ImID_C1180_P_2908 close 2147483647 bytes
20:25:21.74153E82670WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:25:21.75552506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:21.78053E8225InterProcessElement::openInterProcess Overwolf_ImID_25145E_P_2908 opened succesfuly
20:25:21.78053E8225InterProcessElement::openInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT opened succesfuly
20:25:22.1344AD8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:25:22.14052506320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:25:22.14052506531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:25:22.14052502477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:25:22.14052502482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:25:22.1514AD83502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x146d1267;prev = 0x146d1267 , {Original values: ref = -2 handle = 0x10007}
20:25:22.1514AD83507OverlayManager::RestoreGameCursorblack Cursor restored
20:25:22.2504AD8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:25:29.25656B81989Client::LogProcessModulesLoaded modules:
20:25:29.26356B82005C:\Program Files (x86)\Overwolf\0.159.0.24\OWClient.dll
20:25:29.26356B82005C:\Program Files (x86)\Overwolf\0.159.0.24\OWExplorer.dll
20:25:29.26356B82005C:\Program Files (x86)\Overwolf\0.159.0.24\OWUtils.dll
20:25:29.26356B82005C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
20:25:29.26356B82005C:\Program Files (x86)\Steam\steamclient64.dll
20:25:29.26356B82005C:\Program Files (x86)\Steam\tier0_s64.dll
20:25:29.26356B82005C:\Program Files (x86)\Steam\vstdlib_s64.dll
20:25:29.26356B82005C:\Program Files\ETCARS\x64\ETCARS.dll
20:25:29.26356B82005C:\Users\Francesco\AppData\Local\SpedV\Telemetry\spedv-telemetry-64.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\AUDIOSES.DLL
20:25:29.26356B82005C:\Windows\SYSTEM32\AcGenral.DLL
20:25:29.26356B82005C:\Windows\SYSTEM32\CRYPTBASE.DLL
20:25:29.26356B82005C:\Windows\SYSTEM32\CoreMessaging.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\CoreUIComponents.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\D3DCOMPILER_47.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\D3DCompiler_43.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\D3DX9_43.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\DNSAPI.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\HID.DLL
20:25:29.26356B82005C:\Windows\SYSTEM32\IPHLPAPI.DLL
20:25:29.26356B82005C:\Windows\SYSTEM32\MPR.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\MSACM32.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\MSIMG32.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\MSVCP140.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\MSWSOCK.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\PROPSYS.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\Secur32.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\SspiCli.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\USERENV.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\UxTheme.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\VCRUNTIME140.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\VCRUNTIME140_1.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\VERSION.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\WINMM.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\WINMMBASE.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\amdihk64.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\apphelp.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\atiadlxx.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\atidxx64.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\d3d11.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\d3dx11_43.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\dcomp.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\dhcpcsvc.DLL
20:25:29.26356B82005C:\Windows\SYSTEM32\dhcpcsvc6.DLL
20:25:29.26356B82005C:\Windows\SYSTEM32\dinput8.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\dwmapi.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\dxcore.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\dxgi.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\inputhost.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\ntdll.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\ntmarta.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\resourcepolicyclient.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\winhttp.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\wintypes.dll
20:25:29.26356B82005C:\Windows\SYSTEM32\xinput1_4.dll
20:25:29.26356B82005C:\Windows\System32\COMDLG32.dll
20:25:29.26356B82005C:\Windows\System32\CRYPT32.dll
20:25:29.26356B82005C:\Windows\System32\DEVOBJ.dll
20:25:29.26356B82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\ATIDXX64.DLL
20:25:29.26356B82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\aticfx64.dll
20:25:29.26356B82005C:\Windows\System32\DriverStore\FileRepository\c0359160.inf_amd64_77f1d6913ff60c38\B358802\atiuxp64.dll
20:25:29.26356B82005C:\Windows\System32\GDI32.dll
20:25:29.26356B82005C:\Windows\System32\IMM32.DLL
20:25:29.26356B82005C:\Windows\System32\KERNEL32.DLL
20:25:29.26356B82005C:\Windows\System32\KERNELBASE.dll
20:25:29.26356B82005C:\Windows\System32\MMDevApi.dll
20:25:29.26356B82005C:\Windows\System32\MSASN1.dll
20:25:29.26356B82005C:\Windows\System32\MSCTF.dll
20:25:29.26356B82005C:\Windows\System32\NSI.dll
20:25:29.26356B82005C:\Windows\System32\OLEAUT32.dll
20:25:29.26356B82005C:\Windows\System32\OneCoreCommonProxyStub.dll
20:25:29.26356B82005C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
20:25:29.26356B82005C:\Windows\System32\PSAPI.DLL
20:25:29.26356B82005C:\Windows\System32\RPCRT4.dll
20:25:29.26356B82005C:\Windows\System32\SETUPAPI.dll
20:25:29.26356B82005C:\Windows\System32\SHELL32.dll
20:25:29.26356B82005C:\Windows\System32\SHLWAPI.dll
20:25:29.26356B82005C:\Windows\System32\TextInputFramework.dll
20:25:29.26356B82005C:\Windows\System32\UMPDC.dll
20:25:29.26356B82005C:\Windows\System32\USER32.dll
20:25:29.26356B82005C:\Windows\System32\WINTRUST.dll
20:25:29.26356B82005C:\Windows\System32\WLDAP32.dll
20:25:29.26356B82005C:\Windows\System32\WS2_32.dll
20:25:29.26356B82005C:\Windows\System32\Windows.UI.dll
20:25:29.26356B82005C:\Windows\System32\advapi32.dll
20:25:29.26356B82005C:\Windows\System32\bcrypt.dll
20:25:29.26356B82005C:\Windows\System32\bcryptPrimitives.dll
20:25:29.26456B82005C:\Windows\System32\cfgmgr32.dll
20:25:29.26456B82005C:\Windows\System32\clbcatq.dll
20:25:29.26456B82005C:\Windows\System32\combase.dll
20:25:29.26456B82005C:\Windows\System32\cryptsp.dll
20:25:29.26456B82005C:\Windows\System32\deviceaccess.dll
20:25:29.26456B82005C:\Windows\System32\fwpuclnt.dll
20:25:29.26456B82005C:\Windows\System32\gdi32full.dll
20:25:29.26456B82005C:\Windows\System32\iertutil.dll
20:25:29.26456B82005C:\Windows\System32\imagehlp.dll
20:25:29.26456B82005C:\Windows\System32\kernel.appcore.dll
20:25:29.26456B82005C:\Windows\System32\msvcp_win.dll
20:25:29.26456B82005C:\Windows\System32\msvcrt.dll
20:25:29.26456B82005C:\Windows\System32\ole32.dll
20:25:29.26456B82005C:\Windows\System32\powrprof.dll
20:25:29.26456B82005C:\Windows\System32\profapi.dll
20:25:29.26456B82005C:\Windows\System32\rasadhlp.dll
20:25:29.26456B82005C:\Windows\System32\sechost.dll
20:25:29.26456B82005C:\Windows\System32\shcore.dll
20:25:29.26456B82005C:\Windows\System32\ucrtbase.dll
20:25:29.26456B82005C:\Windows\System32\win32u.dll
20:25:29.26456B82005C:\Windows\System32\windows.storage.dll
20:25:29.26456B82005C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1198_none_9e820b57e45ad92f\COMCTL32.dll
20:25:29.26456B82005C:\Windows\system32\rsaenh.dll
20:25:29.26456B82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
20:25:29.26456B82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmod.dll
20:25:29.26456B82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\fmodstudio.dll
20:25:29.26456B82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\libowgameevents.dll
20:25:29.26456B82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\TruckyTelemetry.dll
20:25:29.26456B82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\steam_api64.dll
20:25:29.26456B82005E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\tobii_gameintegration_x64.dll
20:25:36.19153E8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:25:36.26852506377OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
20:25:36.32953E8225InterProcessElement::openInterProcess Overwolf_ImID_11030E_P_2908 opened succesfuly
20:25:36.32953E8225InterProcessElement::openInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT opened succesfuly
20:25:37.834AD8326RenderImageD3d11::setSizeCreate Texture (400,300) / (512,384) - OK
20:25:37.834AD8347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
20:25:43.20953E8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:25:45.41153E8291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:25:47.92253E82388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3031] s[33].
20:25:47.92253E82410WidgetManager::RefreshWidgetThreadMainLoopexit
20:25:47.92253E82329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:25:47.92253E82335WidgetManager::RefreshThreadProcStaticclean Exit
20:25:56.774AD82433WidgetManager::Renderresum layout thread
20:25:56.774AD8275WidgetManager::initInit manager
20:25:56.7724842346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:26:07.1542484291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:26:13.1522484291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:26:15.65624842388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3015] s[33].
20:26:15.65624842410WidgetManager::RefreshWidgetThreadMainLoopexit
20:26:15.65624842329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:26:15.65624842335WidgetManager::RefreshThreadProcStaticclean Exit
20:26:18.5804AD81552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:26:18.5804AD81563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:26:18.5804AD82566OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:26:18.5804AD81309OverlayManager::RestoreGameWNDPROCSearch SWL..
20:26:18.5804AD81316OverlayManager::RestoreGameWNDPROCSWL restored.
20:26:18.5804AD81326OverlayManager::RestoreGameWNDPROCSWL OK.
20:26:18.5804AD81331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x36e0c45
20:26:18.5804AD82588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:26:18.5804AD81566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:26:18.5804AD8187IRenderDevice::releaseRender Releasing.
20:26:18.5804AD882RenderDeviceCaptureBase::ReleaseTextureRelease
20:26:18.5804AD8100RenderDeviceCaptureBase::ReleaseTextureReleased
20:26:18.5804AD81280RenderDeviceD3d11::releaseImplementationReleasing 1
20:26:18.5804AD81290RenderDeviceD3d11::releaseImplementationReleasing 2
20:26:18.5804AD81309RenderDeviceD3d11::releaseImplementationReleasing 3
20:26:18.5804AD8204IRenderDevice::releaseRender Releasing Done.
20:26:18.60852506242OverlayManager::doActionForegroundChange Event [winows not active]
20:26:18.61052506254OverlayManager::doActionForegroundChange Event OFF (OFF)
20:26:18.61052507626OverlayManager::OnForegroundChangedChanged False
20:26:18.61152507659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x210250 Title=[Browser]
20:26:18.61152507054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:26:18.61152502548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:26:18.61152502477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:26:18.61152502482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:26:18.61152506385OverlayManager::doActionDisplayFPS - Triggered
20:26:18.6524AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:18.6944AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:18.7984AD81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x45eb13a0
20:26:18.7984AD81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:26:18.7984AD81148RenderDeviceD3d11::initsave state
20:26:18.7984AD8696RenderDeviceD3d11::initDX11loading shaders...
20:26:18.8094AD81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x45e6f658.
20:26:18.8094AD81156RenderDeviceD3d11::initrestore state
20:26:18.8094AD81159RenderDeviceD3d11::initTarget Window [0x2703aa]
20:26:18.8094AD8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:26:18.8094AD8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:26:18.8094AD82555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:26:18.8094AD84966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:26:18.8094AD84913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:26:18.8094AD84925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:26:18.8104AD847ResetSnapShotSH::ExecuteRelease snapshot SH
20:26:18.8104AD85024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2703aa}.
20:26:18.8104AD82192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x5dd305e9
20:26:18.8104AD82210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:26:18.8104AD82258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa96c5e40=-1452515776)=>(0x5ff20750=1609697104)
20:26:18.8104AD81670WidgetManager::drawskip widget draw (not in foreground) False - False
20:26:18.8104AD8937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:26:20.6434AD82433WidgetManager::Renderresum layout thread
20:26:20.6434AD8275WidgetManager::initInit manager
20:26:20.6437FDC2346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:26:21.1764AD81848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:26:21.1764AD82288OverlayManager::installKeybMouseHookInstall KeybMouse
20:26:21.1764AD8419InputInterceptor::stopHookunhook keyboard and mouse
20:26:21.1764AD8386InputInterceptor::runHookKeyboard is hooked 0x4ad8
20:26:21.1764AD8408InputInterceptor::runHookMouse is hooked 0x4ad8
20:26:31.3754AD81552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:26:31.3754AD81563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:26:31.3754AD82566OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:26:31.3754AD81309OverlayManager::RestoreGameWNDPROCSearch SWL..
20:26:31.3754AD81316OverlayManager::RestoreGameWNDPROCSWL restored.
20:26:31.3754AD81326OverlayManager::RestoreGameWNDPROCSWL OK.
20:26:31.3754AD81331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x5dd305e9
20:26:31.3754AD82588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:26:31.3754AD81566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:26:31.3754AD8187IRenderDevice::releaseRender Releasing.
20:26:31.3754AD882RenderDeviceCaptureBase::ReleaseTextureRelease
20:26:31.3754AD8100RenderDeviceCaptureBase::ReleaseTextureReleased
20:26:31.3754AD81280RenderDeviceD3d11::releaseImplementationReleasing 1
20:26:31.3754AD81290RenderDeviceD3d11::releaseImplementationReleasing 2
20:26:31.3754AD81309RenderDeviceD3d11::releaseImplementationReleasing 3
20:26:31.3754AD8204IRenderDevice::releaseRender Releasing Done.
20:26:31.3884AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:31.4524AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:31.4954AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:31.5134AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:31.5224AD87093OverlayManager::IsEmptyCursorCache cursor 0x0 (v: 0)
20:26:31.5224AD83814overlaySetCursorEmpty cursor release widget
20:26:31.5354AD81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x45eb13a0
20:26:31.5354AD81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:26:31.5354AD81148RenderDeviceD3d11::initsave state
20:26:31.5354AD8696RenderDeviceD3d11::initDX11loading shaders...
20:26:31.5444AD81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x45e6f658.
20:26:31.5444AD81156RenderDeviceD3d11::initrestore state
20:26:31.5444AD81159RenderDeviceD3d11::initTarget Window [0x2703aa]
20:26:31.5444AD8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:26:31.5444AD8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:26:31.5724AD85024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2703aa}.
20:26:31.5724AD82192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x51d02d7
20:26:31.5724AD82210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:26:31.5724AD82258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa96c5e40=-1452515776)=>(0x5ff20750=1609697104)
20:26:31.5854AD84959OverlayManager::initOverlayResolutionEx 0X40008
20:26:31.5854AD84966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:26:31.5854AD84913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:26:31.5854AD84925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:26:31.62852506254OverlayManager::doActionForegroundChange Event ON (ON)
20:26:31.62852507626OverlayManager::OnForegroundChangedChanged True
20:26:31.62852507054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:26:31.62952506385OverlayManager::doActionDisplayFPS - Triggered
20:26:31.6454AD81848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:26:31.6454AD82288OverlayManager::installKeybMouseHookInstall KeybMouse
20:26:31.6454AD8419InputInterceptor::stopHookunhook keyboard and mouse
20:26:31.6454AD8386InputInterceptor::runHookKeyboard is hooked 0x4ad8
20:26:31.6454AD8408InputInterceptor::runHookMouse is hooked 0x4ad8
20:26:31.6464AD8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:26:31.6464AD8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:26:31.6494AD8326RenderImageD3d11::setSizeCreate Texture (400,300) / (512,384) - OK
20:26:31.6494AD8347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
20:26:31.6554AD8326RenderImageD3d11::setSizeCreate Texture (160,28) / (256,128) - OK
20:26:31.6554AD8347RenderImageD3d11::setSizeCreate Texture RV (256,128) - OK
20:26:31.6564AD8937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:26:31.7254AD8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:26:31.7254AD8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:26:33.414AD8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:26:33.4852506316OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_ON
20:26:33.4852506511OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Exclusive
20:26:33.4852502444OverlayManager::setControlModeOVERLAY_CONTROL_ON
20:26:33.4852502458OverlayManager::setControlModeSet RI to 0X0 (0X230)...
20:26:33.564AD85717overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
20:26:33.1254AD8326RenderImageD3d11::setSizeCreate Texture (1920,1080) / (1920,1152) - OK
20:26:33.1264AD8347RenderImageD3d11::setSizeCreate Texture RV (1920,1152) - OK
20:26:33.1474AD8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:26:33.2764AD8326RenderImageD3d11::setSizeCreate Texture (1480,460) / (1536,512) - OK
20:26:33.2764AD8347RenderImageD3d11::setSizeCreate Texture RV (1536,512) - OK
20:26:33.9707FDC256InterProcessElement::closeInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT close 2147483647 bytes
20:26:33.9707FDC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=210250
20:26:33.9707FDC256InterProcessElement::closeInterProcess Overwolf_ImID_210250_P_2908 close 2147483647 bytes
20:26:33.9727FDC2670WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:26:34.3064AD8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [d]
20:26:34.31252506320OverlayManager::doActionControl -> EVENT_HANDLER_CONTROL_MODE_OFF
20:26:34.31252506531OverlayManager::SetExclusiveModeExclusiveMode: ControlModeChange - Normal
20:26:34.31252502477OverlayManager::setControlModeRestore RI to 0X230(0X30)...
20:26:34.31252502482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:26:34.3244AD83502OverlayManager::RestoreGameCursorRestoreGameCursor ref = -2, OW handle = 0x146d1267;prev = 0x146d1267 , {Original values: ref = -2 handle = 0x0}
20:26:34.3244AD83507OverlayManager::RestoreGameCursorblack Cursor restored
20:26:34.4074AD8580OverlayInputManager::OnHotKeyEventSend Hotkey Event [Control_Overlay] [u]
20:26:39.4064AD81552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:26:39.4064AD81563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:26:39.4064AD82566OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:26:39.4064AD81309OverlayManager::RestoreGameWNDPROCSearch SWL..
20:26:39.4064AD81316OverlayManager::RestoreGameWNDPROCSWL restored.
20:26:39.4064AD81326OverlayManager::RestoreGameWNDPROCSWL OK.
20:26:39.4064AD81331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x51d02d7
20:26:39.4064AD82588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:26:39.4064AD81566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:26:39.4064AD8187IRenderDevice::releaseRender Releasing.
20:26:39.4064AD882RenderDeviceCaptureBase::ReleaseTextureRelease
20:26:39.4064AD8100RenderDeviceCaptureBase::ReleaseTextureReleased
20:26:39.4064AD81280RenderDeviceD3d11::releaseImplementationReleasing 1
20:26:39.4064AD81290RenderDeviceD3d11::releaseImplementationReleasing 2
20:26:39.4064AD81309RenderDeviceD3d11::releaseImplementationReleasing 3
20:26:39.4064AD8204IRenderDevice::releaseRender Releasing Done.
20:26:39.4294AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:39.4754AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:39.5204AD81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x45eb13a0
20:26:39.5204AD81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:26:39.5204AD81148RenderDeviceD3d11::initsave state
20:26:39.5204AD8696RenderDeviceD3d11::initDX11loading shaders...
20:26:39.5354AD81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x45e6f658.
20:26:39.5354AD81156RenderDeviceD3d11::initrestore state
20:26:39.5354AD81159RenderDeviceD3d11::initTarget Window [0x2703aa]
20:26:39.5354AD8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:26:39.5354AD8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:26:39.5354AD84966OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080)
20:26:39.5354AD84913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {WINDOW}
20:26:39.5354AD84925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:26:39.5374AD85024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2703aa}.
20:26:39.5374AD82192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x12b07c7
20:26:39.5374AD82210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [-32000,-32000,-31840,-31972]
20:26:39.5374AD82258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa96c5e40=-1452515776)=>(0x5ff20750=1609697104)
20:26:39.5384AD8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:26:39.5384AD8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:26:39.5574AD8326RenderImageD3d11::setSizeCreate Texture (400,300) / (512,384) - OK
20:26:39.5574AD8347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
20:26:39.64252506242OverlayManager::doActionForegroundChange Event [winows not active]
20:26:39.64552506254OverlayManager::doActionForegroundChange Event OFF (OFF)
20:26:39.64552507626OverlayManager::OnForegroundChangedChanged False
20:26:39.64552507659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x7F0936 Title=[userdata]
20:26:39.64552507054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:26:39.64552502548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:26:39.64552502477OverlayManager::setControlModeRestore RI to 0X1(0X30)...
20:26:39.64552502482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:26:39.64852506385OverlayManager::doActionDisplayFPS - Triggered
20:26:39.6514AD847ResetSnapShotSH::ExecuteRelease snapshot SH
20:26:39.6514AD8937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:26:52.4614AD82288OverlayManager::installKeybMouseHookInstall KeybMouse
20:26:52.4614AD8419InputInterceptor::stopHookunhook keyboard and mouse
20:26:52.4614AD8386InputInterceptor::runHookKeyboard is hooked 0x4ad8
20:26:52.4614AD8408InputInterceptor::runHookMouse is hooked 0x4ad8
20:26:52.4654AD81552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:26:52.4654AD81563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:26:52.4654AD82566OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:26:52.4654AD81309OverlayManager::RestoreGameWNDPROCSearch SWL..
20:26:52.4654AD81316OverlayManager::RestoreGameWNDPROCSWL restored.
20:26:52.4654AD81326OverlayManager::RestoreGameWNDPROCSWL OK.
20:26:52.4654AD81331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x12b07c7
20:26:52.4654AD82588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:26:52.4654AD81566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:26:52.4654AD8187IRenderDevice::releaseRender Releasing.
20:26:52.4654AD882RenderDeviceCaptureBase::ReleaseTextureRelease
20:26:52.4654AD8100RenderDeviceCaptureBase::ReleaseTextureReleased
20:26:52.4654AD81280RenderDeviceD3d11::releaseImplementationReleasing 1
20:26:52.4654AD81290RenderDeviceD3d11::releaseImplementationReleasing 2
20:26:52.4654AD81309RenderDeviceD3d11::releaseImplementationReleasing 3
20:26:52.4654AD8204IRenderDevice::releaseRender Releasing Done.
20:26:52.4774AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:52.5434AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:52.5894AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:52.6104AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:26:52.6354AD81063RenderDeviceD3d11::initRefC r:[6]->[5] 0x45eb13a0
20:26:52.6354AD81127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1080, Multisampled=false
20:26:52.6354AD81148RenderDeviceD3d11::initsave state
20:26:52.6354AD8696RenderDeviceD3d11::initDX11loading shaders...
20:26:52.6444AD81154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x45e6f658.
20:26:52.6444AD81156RenderDeviceD3d11::initrestore state
20:26:52.6444AD81159RenderDeviceD3d11::initTarget Window [0x2703aa]
20:26:52.6444AD8244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
20:26:52.6444AD8251IRenderDevice::reCreateResourceListRECREATION *** Done ***
20:26:52.6444AD82555OverlayManager::setShowModeOVERLAY_CONTROL_SHOW
20:26:52.66652506254OverlayManager::doActionForegroundChange Event ON (ON)
20:26:52.66652507626OverlayManager::OnForegroundChangedChanged True
20:26:52.66652507054OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
20:26:52.67152506385OverlayManager::doActionDisplayFPS - Triggered
20:26:52.6944AD85024OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x2703aa}.
20:26:52.6944AD82192OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x26770637
20:26:52.6944AD82210OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080]
20:26:52.6944AD82258OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0xa96c5e40=-1452515776)=>(0x5ff20750=1609697104)
20:26:52.6944AD8326RenderImageD3d11::setSizeCreate Texture (1920,100) / (1920,128) - OK
20:26:52.6944AD8347RenderImageD3d11::setSizeCreate Texture RV (1920,128) - OK
20:26:52.6994AD8326RenderImageD3d11::setSizeCreate Texture (400,300) / (512,384) - OK
20:26:52.7004AD8347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
20:26:52.7014AD8937OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
20:26:52.7034AD84959OverlayManager::initOverlayResolutionEx 0X40008
20:26:52.7034AD84966OverlayManager::initOverlayResolutionResolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080)
20:26:52.7034AD84913OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1080] {FULL}
20:26:52.7034AD84925OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1080)
20:27:04.6237FDC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:27:10.7257FDC291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:27:13.2677FDC2388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3032] s[33].
20:27:13.2677FDC2410WidgetManager::RefreshWidgetThreadMainLoopexit
20:27:13.2677FDC2329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:27:13.2677FDC2335WidgetManager::RefreshThreadProcStaticclean Exit
20:27:20.1064AD82433WidgetManager::Renderresum layout thread
20:27:20.1064AD8275WidgetManager::initInit manager
20:27:20.10638642346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:27:30.1283864291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:27:30.12838642388WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [4172] s[33].
20:27:30.12838642410WidgetManager::RefreshWidgetThreadMainLoopexit
20:27:30.12838642329WidgetManager::RefreshThreadProcStaticExit refresh process porcess
20:27:30.12838642335WidgetManager::RefreshThreadProcStaticclean Exit
20:28:06.2364AD82433WidgetManager::Renderresum layout thread
20:28:06.2364AD8275WidgetManager::initInit manager
20:28:06.23629742346WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
20:28:06.2692974256InterProcessElement::closeInterProcess Overwolf_PID_2908_SHARED_MEMORY_AGENT close 2147483647 bytes
20:28:06.2692974128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=11030e
20:28:06.2692974256InterProcessElement::closeInterProcess Overwolf_ImID_11030E_P_2908 close 2147483647 bytes
20:28:06.27029742670WidgetManager::RefreshLayoutAsyncMove widget to Poll
20:28:12.2084AD81848OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
20:28:12.2084AD82288OverlayManager::installKeybMouseHookInstall KeybMouse
20:28:12.2084AD8419InputInterceptor::stopHookunhook keyboard and mouse
20:28:12.2084AD8386InputInterceptor::runHookKeyboard is hooked 0x4ad8
20:28:12.2084AD8408InputInterceptor::runHookMouse is hooked 0x4ad8
20:28:29.3412974291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
20:28:29.7314AD81552OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
20:28:29.7314AD81563OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
20:28:29.7314AD82566OverlayManager::OnGraphicsDeviceLostClear Resource Start
20:28:29.7314AD81309OverlayManager::RestoreGameWNDPROCSearch SWL..
20:28:29.7314AD81316OverlayManager::RestoreGameWNDPROCSWL restored.
20:28:29.7314AD81326OverlayManager::RestoreGameWNDPROCSWL OK.
20:28:29.7314AD81331OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x26770637
20:28:29.7314AD82588OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
20:28:29.7314AD81566OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
20:28:29.7314AD8187IRenderDevice::releaseRender Releasing.
20:28:29.7314AD882RenderDeviceCaptureBase::ReleaseTextureRelease
20:28:29.7314AD8100RenderDeviceCaptureBase::ReleaseTextureReleased
20:28:29.7314AD81280RenderDeviceD3d11::releaseImplementationReleasing 1
20:28:29.7314AD81290RenderDeviceD3d11::releaseImplementationReleasing 2
20:28:29.7314AD81309RenderDeviceD3d11::releaseImplementationReleasing 3
20:28:29.7314AD8204IRenderDevice::releaseRender Releasing Done.
20:28:29.7594AD8386fSwapResize_BuffersResize buffer (0x45eb13a0)!
20:28:29.81052506242OverlayManager::doActionForegroundChange Event [winows not active]
20:28:29.81452506254OverlayManager::doActionForegroundChange Event OFF (OFF)
20:28:29.81452507626OverlayManager::OnForegroundChangedChanged False
20:28:29.81452507659OverlayManager::OnForegroundChangedLost foreground to window Handle=0x530932 Title=[#trucky-overlay-playground - Discord]
20:28:29.81452507054OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
20:28:29.81452502548OverlayManager::setShowModeOVERLAY_CONTROL_HIDE
20:28:29.81452502477OverlayManager::setControlModeRestore RI to 0X1(0X30)...
20:28:29.81452502482OverlayManager::setControlModeOVERLAY_CONTROL_OFF
20:28:29.81652506385OverlayManager::doActionDisplayFPS - Triggered
20:28:29.8554AD8502fDevice11_Releaseswap chain release 0 0x45eb13a0 [overlay:0]
20:28:30.3134AD82110ClientExitProcessCallbackClient::Exit Process Callback [0].
20:28:30.3134AD8790Client::clearClient::Clear [0 - 1] .
20:28:30.3134AD8797Client::clearClient::Clear stoping...
20:28:30.3134AD8959OverlayManager::StopInternalstopping...
20:28:30.3134AD8985OverlayManager::StopInternalStoping server connection
20:28:30.31452506580OverlayManager::OnDisconnectedDisconnected from server
20:28:30.3154AD8990OverlayManager::StopInternalStopped server connection
20:28:30.3154AD8206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
20:28:30.3154AD8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
20:28:30.3154AD8232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
20:28:30.3154AD81011OverlayManager::StopInternalClosing inter process
20:28:30.3154AD825InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
20:28:30.315500C118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
20:28:30.3164AD8256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
20:28:30.3164AD859InterProcessEventHandler::~InterProcessEventHandlerDone.
20:28:30.3164AD81023OverlayManager::StopInternalnot running.
20:28:30.3164AD8140ApiManager::DestroyBackgroundThreadDestroy call.
20:28:30.81756B8187ApiManager::BackgroundThreadBackground Thread is terminated.
20:28:30.8174AD8231ApiManager::ClearAllCommandsClearing commands [4]
20:28:30.8174AD8248ApiManager::ClearAllCommandsCleared
20:28:30.8174AD8135ApiManager::DestroyDestroyed
20:28:30.8174AD81025OverlayManager::StopInternalstopped.
20:28:30.8174AD8853Client::clearRemove old SHM
20:28:30.8174AD8256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_82_5_2908 close 2147483647 bytes
20:28:30.8174AD8861Client::clearStop tasks thread
20:28:30.8184AD8874Client::clearClient::Clear - Done.
20:28:30.8184AD82125ClientExitProcessCallbackGoing to ExitProcess()