TimeThreadLineFunctionMessage
14:43:24.17337C0138runClientStarting Overlay PID=13584(0x3510) server PID = 10188
14:43:24.17337C0561Client::initClient::Initialize
14:43:24.17337C0569Client::initStart owclient thread
14:43:24.1744418325Client::initFirstInjectionClient::initFirstInjection.
14:43:24.1744418225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_14_10188 opened succesfuly
14:43:24.1744418351session id = {A6C86B5B-CF3C-4529-99F4-1A4F4FB29684}
14:43:24.17544182039Client::LogClientInfoOS version [10.0]
14:43:24.17544182044Client::LogClientInfoProcess OS version [10.0] [64-bit]
14:43:24.17544182064Client::LogClientInfoClient Version 2.2.84.14
14:43:24.17544182074Client::LogProcessModulesLoaded modules:
14:43:24.17844182090C:\Games\Hearthstone\Hearthstone.exe
14:43:24.17844182090C:\Games\Hearthstone\Hearthstone_Data\Plugins\W8TouchDLL.DLL
14:43:24.17844182090C:\Games\Hearthstone\Hearthstone_Data\Plugins\audioplugin_fluxer.dll
14:43:24.17844182090C:\Games\Hearthstone\MSVCR100.dll
14:43:24.17844182090C:\Games\Hearthstone\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll
14:43:24.17844182090C:\Games\Hearthstone\UnityPlayer.dll
14:43:24.17844182090C:\Program Files (x86)\Overwolf\0.168.0.12\win32\OWClient.dll
14:43:24.17844182090C:\Program Files (x86)\Overwolf\0.168.0.12\win32\OWExplorer.dll
14:43:24.17844182090C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2102.4-0\X86\MpOav.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
14:43:24.17844182090C:\WINDOWS\SYSTEM32\AcLayers.DLL
14:43:24.17844182090C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\CRYPTSP.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\D3DSCache.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\DNSAPI.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\GLU32.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\HID.DLL
14:43:24.17844182090C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
14:43:24.17844182090C:\WINDOWS\SYSTEM32\MPR.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\MSASN1.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\MSWSOCK.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\OPENGL32.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\UMPDC.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\USERENV.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\VERSION.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\WINHTTP.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\WINMM.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
14:43:24.17844182090C:\WINDOWS\SYSTEM32\WSOCK32.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\Wldp.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\amdihk32.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\amsi.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\apphelp.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\d3d11.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
14:43:24.17844182090C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
14:43:24.17844182090C:\WINDOWS\SYSTEM32\dwmapi.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\dxcore.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\dxgi.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\gpapi.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\kernel.appcore.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\ntdll.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\ntmarta.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\powrprof.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\profapi.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\sfc.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\sfc_os.DLL
14:43:24.17844182090C:\WINDOWS\SYSTEM32\textinputframework.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\wbemcomn.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\windows.storage.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\wintypes.dll
14:43:24.17844182090C:\WINDOWS\SYSTEM32\xinput1_3.dll
14:43:24.17844182090C:\WINDOWS\System32\ADVAPI32.dll
14:43:24.17844182090C:\WINDOWS\System32\CRYPT32.dll
14:43:24.17844182090C:\WINDOWS\System32\CoreMessaging.dll
14:43:24.17844182090C:\WINDOWS\System32\CoreUIComponents.dll
14:43:24.17844182090C:\WINDOWS\System32\DEVOBJ.dll
14:43:24.17844182090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\aticfx32.dll
14:43:24.17844182090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\atidxx32.dll
14:43:24.17844182090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\atiuxpag.dll
14:43:24.17844182090C:\WINDOWS\System32\GDI32.dll
14:43:24.17844182090C:\WINDOWS\System32\IMM32.DLL
14:43:24.17844182090C:\WINDOWS\System32\KERNEL32.DLL
14:43:24.17844182090C:\WINDOWS\System32\KERNELBASE.dll
14:43:24.17844182090C:\WINDOWS\System32\MMDevApi.dll
14:43:24.17844182090C:\WINDOWS\System32\MSCTF.dll
14:43:24.17844182090C:\WINDOWS\System32\NSI.dll
14:43:24.17844182090C:\WINDOWS\System32\OLEAUT32.dll
14:43:24.17844182090C:\WINDOWS\System32\PSAPI.DLL
14:43:24.17844182090C:\WINDOWS\System32\RPCRT4.dll
14:43:24.17844182090C:\WINDOWS\System32\SETUPAPI.dll
14:43:24.17844182090C:\WINDOWS\System32\SHELL32.dll
14:43:24.17844182090C:\WINDOWS\System32\SHLWAPI.dll
14:43:24.17844182090C:\WINDOWS\System32\USER32.dll
14:43:24.17844182090C:\WINDOWS\System32\WINTRUST.DLL
14:43:24.17844182090C:\WINDOWS\System32\WS2_32.dll
14:43:24.17844182090C:\WINDOWS\System32\bcrypt.dll
14:43:24.17844182090C:\WINDOWS\System32\bcryptPrimitives.dll
14:43:24.17844182090C:\WINDOWS\System32\cfgmgr32.dll
14:43:24.17844182090C:\WINDOWS\System32\combase.dll
14:43:24.17844182090C:\WINDOWS\System32\fwpuclnt.dll
14:43:24.17844182090C:\WINDOWS\System32\gdi32full.dll
14:43:24.17844182090C:\WINDOWS\System32\imagehlp.dll
14:43:24.17844182090C:\WINDOWS\System32\msvcp_win.dll
14:43:24.17844182090C:\WINDOWS\System32\msvcrt.dll
14:43:24.17844182090C:\WINDOWS\System32\ole32.dll
14:43:24.17844182090C:\WINDOWS\System32\sechost.dll
14:43:24.17844182090C:\WINDOWS\System32\shcore.dll
14:43:24.17844182090C:\WINDOWS\System32\ucrtbase.dll
14:43:24.17844182090C:\WINDOWS\System32\win32u.dll
14:43:24.17844182090C:\WINDOWS\System32\winrnr.dll
14:43:24.17844182090C:\WINDOWS\system32\NLAapi.dll
14:43:24.17844182090C:\WINDOWS\system32\Oleacc.dll
14:43:24.17844182090C:\WINDOWS\system32\napinsp.dll
14:43:24.17844182090C:\WINDOWS\system32\pnrpnsp.dll
14:43:24.17844182090C:\WINDOWS\system32\rsaenh.dll
14:43:24.17844182090C:\WINDOWS\system32\uxtheme.dll
14:43:24.17844182090C:\WINDOWS\system32\wbem\fastprox.dll
14:43:24.17844182090C:\WINDOWS\system32\wbem\wbemprox.dll
14:43:24.17844182090C:\WINDOWS\system32\wbem\wbemsvc.dll
14:43:24.17844182090C:\WINDOWS\system32\wshbth.dll
14:43:24.17844182090C:\Windows\System32\rasadhlp.dll
14:43:24.179441879GraphicsHookManager::InitCreated Thread - Created , ThreadId=18900
14:43:24.18444181526Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
14:43:24.18444181542Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
14:43:24.18444181550Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
14:43:24.18444181578Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
14:43:24.18444181599Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
14:43:24.18444181665Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
14:43:24.18444181678Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
14:43:24.18444181691Client::ReadGameConfigurationsEnable EnableTXR - ON
14:43:24.18444181731Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
14:43:24.18444181733Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
14:43:24.18444181735Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
14:43:24.18444181737Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
14:43:24.18444181739Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
14:43:24.18444181741Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
14:43:24.18444181743Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
14:43:24.18444181746Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
14:43:24.18444181749Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
14:43:24.18444181856Data::Search[0] 0x762F0000
14:43:24.18444181856Data::Search[1] 0x0
14:43:24.18444181856Data::Search[2] 0x0
14:43:24.18444181856Data::Search[3] 0x0
14:43:24.18444181856Data::Search[4] 0x0
14:43:24.18444181856Data::Search[5] 0x72040000
14:43:24.18444181856Data::Search[6] 0x77190000
14:43:24.18444181856Data::Search[7] 0x50810000
14:43:24.18444181856Data::Search[8] 0x72040000
14:43:24.18444181856Data::Search[9] 0x0
14:43:24.18444181861Data::Search[10] 0x0
14:43:24.18444181867Data::Search[11] 0x71210000
14:43:24.18444181873Data::Search[12] 0x50810000
14:43:24.18444181879Data::Search[13] 0x0
14:43:24.1844418334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:43:24.18444181264Client::hookFunctionsDetected Windows 8.1 or greater
14:43:24.18444181279Client::hookFunctionsAcquiring function lock succedded
14:43:24.1854418225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_14_10188 opened succesfuly
14:43:24.1854418480OverlayManager::OverlayManagerOW System Cursor is set to = 0x121207d1
14:43:24.18544187259OverlayManager::LoadDefaultCursorsLoad default cursors
14:43:24.1874418488OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xba1089f
14:43:24.187441872PerformanceCounter::StartSessionStartSession
14:43:24.187441872PerformanceCounter::StartSessionStartSession
14:43:24.1874418225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
14:43:24.1874418700OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
14:43:24.1874418718OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
14:43:24.1874418720OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
14:43:24.1874418723OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
14:43:24.1874418726OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
14:43:24.1874418729OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
14:43:24.1874418732OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
14:43:24.1874418735OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
14:43:24.1874418738OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
14:43:24.1874418741OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
14:43:24.1874418744OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
14:43:24.1874418747OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
14:43:24.1874418750OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
14:43:24.1874418753OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
14:43:24.1874418756OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
14:43:24.1884418759OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
14:43:24.1884418762OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
14:43:24.1884418765OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
14:43:24.1884418768OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
14:43:24.1884418771OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
14:43:24.1884418774OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
14:43:24.1884418777OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
14:43:24.1884418780OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
14:43:24.1884418783OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
14:43:24.1884418786OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
14:43:24.1884418789OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
14:43:24.1884418792OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
14:43:24.1884418795OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
14:43:24.1884418798OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
14:43:24.1884418801OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
14:43:24.1884418804OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
14:43:24.1884418807OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
14:43:24.1884418810OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
14:43:24.1884418813OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
14:43:24.1884418816OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
14:43:24.1884418819OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
14:43:24.1884418822OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
14:43:24.1884418825OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
14:43:24.1884418828OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
14:43:24.1884418831OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
14:43:24.1884418834OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
14:43:24.1884418837OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
14:43:24.1884418840OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
14:43:24.1884418843OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
14:43:24.1884418846OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
14:43:24.1884418849OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
14:43:24.1884418852OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
14:43:24.1884418855OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
14:43:24.1884418858OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
14:43:24.1884418861OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
14:43:24.1884418864OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
14:43:24.1884418867OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
14:43:24.1884418870OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
14:43:24.1884418873OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
14:43:24.1884418876OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
14:43:24.1884418879OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
14:43:24.1884418882OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
14:43:24.1884418885OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
14:43:24.1884418888OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
14:43:24.1884418891OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = OFF
14:43:24.1884418894OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
14:43:24.1884418897OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
14:43:24.1884418900OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = ON
14:43:24.1884418903OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
14:43:24.1884418906OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
14:43:24.1884418909OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
14:43:24.1884418911OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
14:43:24.1884418913OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
14:43:24.1884418915OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
14:43:24.1884418917OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
14:43:24.1884418919OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
14:43:24.1884418921OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
14:43:24.1884418923OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
14:43:24.1884418925OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
14:43:24.1884418927OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = ON
14:43:24.1884418929OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
14:43:24.1884418931OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
14:43:24.1884418933OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
14:43:24.1884418935OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
14:43:24.1884418937OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
14:43:24.1884418951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:43:24.1884418574OverlayManager::InitGameClientstarting hooks...
14:43:24.19244181958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.168.0.12\win32\\OWUtils.dll succeeded
14:43:24.2174418597Install::CodeInit [Client,1] (MCH) OK
14:43:24.2184418597Install::CodeInit [Client,2] (MCH) OK
14:43:24.2184418597Install::CodeInit [Client,3] (MCH) OK
14:43:24.2364418597Install::CodeInit [Client,4] (MCH) OK
14:43:24.2544418597Install::CodeInit [Client,4.1] (MCH) OK
14:43:24.2734418597Install::CodeInit [Client,4.2] (MCH) OK
14:43:24.2744418248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
14:43:24.2744418577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
14:43:24.2744418926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
14:43:24.27444181337Client::hookFunctionsHook PEX
14:43:24.27444181354Client::hookFunctionsSuspend before hook: OFF
14:43:24.2754418916Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
14:43:24.2754418970Client::hookLibraryFunctionsInstall Code using ingame injection 5
14:43:24.275441839GraphicsHookBase::HookLoad Hook module [d3d11.dll] OK
14:43:24.3004418597Install::Codeunknown (MCH) OK
14:43:24.3224418597Install::Codeunknown (MCH) OK
14:43:24.3454418597Install::Codeunknown (MCH) OK
14:43:24.3664418597Install::Codeunknown (MCH) OK
14:43:24.3844418597Install::Codeunknown (MCH) OK
14:43:24.4034418597Install::Codeunknown (MCH) OK
14:43:24.4234418597Install::Codeunknown (MCH) OK
14:43:24.4244418597Install::Codeunknown (MCH) OK
14:43:24.4244418405GraphicsHookManager::FinishHookdone hooking: 5
14:43:24.4244418916Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
14:43:24.4244418970Client::hookLibraryFunctionsInstall Code using ingame injection 7
14:43:24.4444418597Install::Codeunknown (MCH) OK
14:43:24.4614418597Install::Codeunknown (MCH) OK
14:43:24.4794418597Install::Codeunknown (MCH) OK
14:43:24.4794418405GraphicsHookManager::FinishHookdone hooking: 7
14:43:24.4794418334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
14:43:24.47944181195OverlayManager::StartStarting...
14:43:24.47944181227OverlayManager::Startstarting hooks 2...
14:43:24.47944181374XTRAP COMPATIBLE PATCH WARNING
14:43:24.47944181382OverlayManager::Startdone with hooks...
14:43:24.4794418107ApiManager::InitAPI Manager Event : OK
14:43:24.4794418119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=17952
14:43:24.479441867TXRSettingFail to read texture recognition options 0xb7
14:43:24.4794418114TXOfInterestNew list set with 0 items
14:43:24.47944181407OverlayManager::Startget foreground state
14:43:24.48044187961OverlayManager::OnForegroundChangedChanged True
14:43:24.48044187358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:43:24.48051106846OverlayManager::OnConnectedConnected to server
14:43:24.480511032SendServerHelloMessage::ExecuteSend connection Ack
14:43:24.48044181444OverlayManager::StartStarted...
14:43:24.48046207465OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x605b0
14:43:24.5004418597Install::CodeInit [Client,0] (MCH) OK
14:43:24.5004418428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
14:43:24.500441894GraphicsHookManager::StopThreadStopThread
14:43:24.50249D4216GraphicsHookManager::MessageLoopExit Thread
14:43:24.5064418407Client::initFirstInjectioninit complete
14:43:24.62551106541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
14:43:24.62551102654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:43:24.710E847398OverlayManager::IsEmptyCursorCache cursor 0x10005 (v: 1)
14:43:24.74651106673OverlayManager::doActionDisplayFPS - Triggered
14:43:25.962214587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
14:43:25.972214148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
14:43:25.992214148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
14:43:25.992214984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
14:43:25.10022141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:43:25.10022141072RenderDeviceD3d11::initDevice adapter hash: 1021840867
14:43:25.10022141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1600, Height=900, Multisampled=false
14:43:25.10022141126RenderDeviceD3d11::initsave state
14:43:25.1002214696RenderDeviceD3d11::initDX11loading shaders...
14:43:25.1072214705RenderDeviceD3d11::initDX11create vs
14:43:25.1072214723RenderDeviceD3d11::initDX11create vs
14:43:25.1132214745RenderDeviceD3d11::initDX11create pxs
14:43:25.1172214774RenderDeviceD3d11::initDX11create raster
14:43:25.1172214842RenderDeviceD3d11::initDX11create buffers
14:43:25.12022141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:43:25.12022141134RenderDeviceD3d11::initrestore state
14:43:25.12022141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:43:25.1202214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:43:25.1202214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:43:25.1202214193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
14:43:25.12022142093RenderDeviceD3d11::setFixSet render device fix RT.
14:43:25.12022142876OverlayManager::setGraphicsRender Device fix was set RT.
14:43:25.12022145172OverlayManager::UpdateResolutionnotifyResolutionChange [1600, 900] {WINDOW}
14:43:25.12022145184OverlayManager::UpdateResolutionNew game resolution is notified (1600, 900)
14:43:25.121E84467ReleaseD11DeviceDevice Released! [2]
14:43:25.121E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:43:25.121E842794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:43:25.121E84187IRenderDevice::releaseRender Releasing.
14:43:25.121E8482RenderDeviceCaptureBase::ReleaseTextureRelease
14:43:25.121E84100RenderDeviceCaptureBase::ReleaseTextureReleased
14:43:25.121E841258RenderDeviceD3d11::releaseImplementationReleasing 1
14:43:25.121E841268RenderDeviceD3d11::releaseImplementationReleasing 2
14:43:25.121E841287RenderDeviceD3d11::releaseImplementationReleasing 3
14:43:25.121E84204IRenderDevice::releaseRender Releasing Done.
14:43:25.121E84470ReleaseD11Device End Device Released!
14:43:25.122E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:43:25.722E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:43:25.785E847398OverlayManager::IsEmptyCursorCache cursor 0x77079a (v: 1)
14:43:26.4222141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:43:26.4222141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1600, Height=900, Multisampled=false
14:43:26.4222141126RenderDeviceD3d11::initsave state
14:43:26.432214696RenderDeviceD3d11::initDX11loading shaders...
14:43:26.5622141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:43:26.5622141134RenderDeviceD3d11::initrestore state
14:43:26.5622141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:43:26.562214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:43:26.562214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:43:26.4682214655OverlayInputManager::HandleCommandsClear all hotkeys command
14:43:26.4682214696OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
14:43:26.468221426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
14:43:26.468221421StartWidgetsRefresher::ExecuteExecute start wicket manager
14:43:26.4682214275WidgetManager::StartLayoutSchedulerstart layout scheduler
14:43:26.468221426UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
14:43:26.46822145283OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7b0836}.
14:43:26.46822142353OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4e0782
14:43:26.46822142371OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [151,66,1769,1013]
14:43:26.468E842005OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:43:26.468E842449OverlayManager::installKeybMouseHookInstall KeybMouse
14:43:26.46822142419OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x50d9c4d0=1356448976)=>(0x77d2c2d0=2010301136)
14:43:26.468E84479InputInterceptor::stopHookunhook keyboard and mouse
14:43:26.46822142430OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
14:43:26.4682214311PerformanceCounter::NotifyFrameRenderNotify first Render...
14:43:26.468E84446InputInterceptor::runHookKeyboard is hooked 0xe84
14:43:26.4682214951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:43:26.468E84468InputInterceptor::runHookMouse is hooked 0xe84
14:43:26.46822147861OverlayManager::CheckForSharedTextureSupportCheck for SHT support
14:43:26.468E847627OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x77079a
14:43:26.468E842449OverlayManager::installKeybMouseHookInstall KeybMouse
14:43:26.468E84479InputInterceptor::stopHookunhook keyboard and mouse
14:43:26.468E84446InputInterceptor::runHookKeyboard is hooked 0xe84
14:43:26.468E84468InputInterceptor::runHookMouse is hooked 0xe84
14:43:26.470E845982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:43:26.483329C225InterProcessElement::openInterProcess Overwolf_ImID_550850_P_10188 opened succesfuly
14:43:26.483329C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
14:43:26.483329C225InterProcessElement::openInterProcess Overwolf_ImID_62073E_P_10188 opened succesfuly
14:43:26.483329C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
14:43:26.484329C225InterProcessElement::openInterProcess Overwolf_ImID_27080A_P_10188 opened succesfuly
14:43:26.484329C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
14:43:26.484329C225InterProcessElement::openInterProcess Overwolf_ImID_3065A_P_10188 opened succesfuly
14:43:26.484329C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
14:43:26.70851106950OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Insights_Gaming_Work\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.9\plugins/GEPPlugin.dll]
14:43:26.91422147686OverlayManager::LoadPluginPlugin loaded [24] [C:\Users\Insights_Gaming_Work\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.9\plugins/GEPPlugin.dll] []
14:43:26.91922145225OverlayManager::initOverlayResolutionResolution init : WINDOW W(1600,900)G(1600,900)M(1920,1080)
14:43:27.242214326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
14:43:27.242214347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
14:43:27.292214326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
14:43:27.292214347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
14:43:27.50E847398OverlayManager::IsEmptyCursorCache cursor 0x56079c (v: 1)
14:43:34.72046202074Client::LogProcessModulesLoaded modules:
14:43:34.72546202090C:\Games\Hearthstone\Hearthstone.exe
14:43:34.72546202090C:\Games\Hearthstone\Hearthstone_Data\Plugins\W8TouchDLL.DLL
14:43:34.72546202090C:\Games\Hearthstone\Hearthstone_Data\Plugins\audioplugin_fluxer.dll
14:43:34.72546202090C:\Games\Hearthstone\Hearthstone_Data\Plugins\bnl_checkout_client.dll
14:43:34.72546202090C:\Games\Hearthstone\MSVCR100.dll
14:43:34.72546202090C:\Games\Hearthstone\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll
14:43:34.72546202090C:\Games\Hearthstone\UnityPlayer.dll
14:43:34.72546202090C:\Program Files (x86)\Overwolf\0.168.0.12\win32\OWClient.dll
14:43:34.72546202090C:\Program Files (x86)\Overwolf\0.168.0.12\win32\OWExplorer.dll
14:43:34.72546202090C:\Program Files (x86)\Overwolf\0.168.0.12\win32\OWUtils.dll
14:43:34.72546202090C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2102.4-0\X86\MpOav.dll
14:43:34.72546202090C:\Users\Insights_Gaming_Work\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.9\plugins\32\gep_hearthstone.dll
14:43:34.72546202090C:\Users\Insights_Gaming_Work\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.9\plugins\32\libowgameevents.dll
14:43:34.72546202090C:\Users\Insights_Gaming_Work\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.9\plugins\GEPPlugin.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
14:43:34.72546202090C:\WINDOWS\SYSTEM32\AcLayers.DLL
14:43:34.72546202090C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\CRYPTSP.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\D3DSCache.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\D3DX9_43.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\DNSAPI.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\DPAPI.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\GLU32.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\HID.DLL
14:43:34.72546202090C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
14:43:34.72546202090C:\WINDOWS\SYSTEM32\MPR.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\MSASN1.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\MSWSOCK.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\NTASN1.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\OPENGL32.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\SSPICLI.DLL
14:43:34.72546202090C:\WINDOWS\SYSTEM32\UMPDC.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\USERENV.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\VERSION.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\WINHTTP.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\WINMM.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
14:43:34.72546202090C:\WINDOWS\SYSTEM32\WSOCK32.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\Wldp.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\amdihk32.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\amsi.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\apphelp.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\d3d11.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\d3dx11_43.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
14:43:34.72546202090C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
14:43:34.72546202090C:\WINDOWS\SYSTEM32\dwmapi.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\dxcore.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\dxgi.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\gpapi.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\icm32.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\kernel.appcore.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\mscms.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\mskeyprotect.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\ncrypt.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\ntdll.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\ntmarta.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\powrprof.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\profapi.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\secur32.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\sfc.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\sfc_os.DLL
14:43:34.72546202090C:\WINDOWS\SYSTEM32\textinputframework.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\wbemcomn.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\windows.storage.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\wintypes.dll
14:43:34.72546202090C:\WINDOWS\SYSTEM32\xinput1_3.dll
14:43:34.72546202090C:\WINDOWS\System32\ADVAPI32.dll
14:43:34.72546202090C:\WINDOWS\System32\CRYPT32.dll
14:43:34.72546202090C:\WINDOWS\System32\CoreMessaging.dll
14:43:34.72546202090C:\WINDOWS\System32\CoreUIComponents.dll
14:43:34.72546202090C:\WINDOWS\System32\DEVOBJ.dll
14:43:34.72546202090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\aticfx32.dll
14:43:34.72546202090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\atidxx32.dll
14:43:34.72546202090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\atiuxpag.dll
14:43:34.72546202090C:\WINDOWS\System32\GDI32.dll
14:43:34.72546202090C:\WINDOWS\System32\IMM32.DLL
14:43:34.72546202090C:\WINDOWS\System32\KERNEL32.DLL
14:43:34.72546202090C:\WINDOWS\System32\KERNELBASE.dll
14:43:34.72546202090C:\WINDOWS\System32\MMDevApi.dll
14:43:34.72546202090C:\WINDOWS\System32\MSCTF.dll
14:43:34.72546202090C:\WINDOWS\System32\NSI.dll
14:43:34.72546202090C:\WINDOWS\System32\OLEAUT32.dll
14:43:34.72546202090C:\WINDOWS\System32\PSAPI.DLL
14:43:34.72546202090C:\WINDOWS\System32\RPCRT4.dll
14:43:34.72546202090C:\WINDOWS\System32\SETUPAPI.dll
14:43:34.72546202090C:\WINDOWS\System32\SHELL32.dll
14:43:34.72546202090C:\WINDOWS\System32\SHLWAPI.dll
14:43:34.72546202090C:\WINDOWS\System32\USER32.dll
14:43:34.72546202090C:\WINDOWS\System32\WINTRUST.DLL
14:43:34.72646202090C:\WINDOWS\System32\WS2_32.dll
14:43:34.72646202090C:\WINDOWS\System32\bcrypt.dll
14:43:34.72646202090C:\WINDOWS\System32\bcryptPrimitives.dll
14:43:34.72646202090C:\WINDOWS\System32\cfgmgr32.dll
14:43:34.72646202090C:\WINDOWS\System32\combase.dll
14:43:34.72646202090C:\WINDOWS\System32\fwpuclnt.dll
14:43:34.72646202090C:\WINDOWS\System32\gdi32full.dll
14:43:34.72646202090C:\WINDOWS\System32\imagehlp.dll
14:43:34.72646202090C:\WINDOWS\System32\msvcp_win.dll
14:43:34.72646202090C:\WINDOWS\System32\msvcrt.dll
14:43:34.72646202090C:\WINDOWS\System32\ole32.dll
14:43:34.72646202090C:\WINDOWS\System32\schannel.dll
14:43:34.72646202090C:\WINDOWS\System32\sechost.dll
14:43:34.72646202090C:\WINDOWS\System32\shcore.dll
14:43:34.72646202090C:\WINDOWS\System32\ucrtbase.dll
14:43:34.72646202090C:\WINDOWS\System32\win32u.dll
14:43:34.72646202090C:\WINDOWS\System32\winrnr.dll
14:43:34.72646202090C:\WINDOWS\system32\NLAapi.dll
14:43:34.72646202090C:\WINDOWS\system32\Oleacc.dll
14:43:34.72646202090C:\WINDOWS\system32\napinsp.dll
14:43:34.72646202090C:\WINDOWS\system32\ncryptsslp.dll
14:43:34.72646202090C:\WINDOWS\system32\pnrpnsp.dll
14:43:34.72646202090C:\WINDOWS\system32\rsaenh.dll
14:43:34.72646202090C:\WINDOWS\system32\uxtheme.dll
14:43:34.72646202090C:\WINDOWS\system32\wbem\fastprox.dll
14:43:34.72646202090C:\WINDOWS\system32\wbem\wbemprox.dll
14:43:34.72646202090C:\WINDOWS\system32\wbem\wbemsvc.dll
14:43:34.72646202090C:\WINDOWS\system32\wshbth.dll
14:43:34.72646202090C:\Windows\System32\rasadhlp.dll
14:43:44.53751106508OverlayManager::doActionForegroundChange Event [winows not active]
14:43:44.53751106541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
14:43:44.53851107358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:43:44.53851102654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:43:44.55251106508OverlayManager::doActionForegroundChange Event [winows not active]
14:43:44.55451106673OverlayManager::doActionDisplayFPS - Triggered
14:43:44.5672214951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:43:47.63E845982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:43:47.469E842820OverlayManager::DetachThreadInputDetach thread input 3716,8724
14:43:47.57651106541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
14:43:47.57651107358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:43:47.57651102654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:43:47.59451106673OverlayManager::doActionDisplayFPS - Triggered
14:43:47.5962214951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:43:48.397329C256InterProcessElement::closeInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT close 2147483647 bytes
14:43:48.397329C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=27080a
14:43:48.398329C256InterProcessElement::closeInterProcess Overwolf_ImID_27080A_P_10188 close 2147483647 bytes
14:43:48.398329C2541WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:43:51.12251106508OverlayManager::doActionForegroundChange Event [winows not active]
14:43:51.12251106541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
14:43:51.12251107358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:43:51.12251102654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:43:51.13851106508OverlayManager::doActionForegroundChange Event [winows not active]
14:43:51.14051106673OverlayManager::doActionDisplayFPS - Triggered
14:43:51.1602214951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:43:51.234329C256InterProcessElement::closeInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT close 2147483647 bytes
14:43:51.234329C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=62073e
14:43:51.234329C256InterProcessElement::closeInterProcess Overwolf_ImID_62073E_P_10188 close 2147483647 bytes
14:43:51.234329C2541WidgetManager::RefreshLayoutAsyncMove widget to Poll
14:43:51.253329C225InterProcessElement::openInterProcess Overwolf_ImID_50496_P_10188 opened succesfuly
14:43:51.253329C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
14:43:51.2942214326RenderImageD3d11::setSizeCreate Texture (1087,655) / (1152,768) - OK
14:43:51.2942214347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
14:43:51.335E845982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:43:51.396E842616OverlayManager::setControlModeOVERLAY_CONTROL_ON
14:43:52.866E842820OverlayManager::DetachThreadInputDetach thread input 3716,8724
14:43:53.14151106541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
14:43:53.14151107358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:43:53.15851106673OverlayManager::doActionDisplayFPS - Triggered
14:43:53.1672214951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:43:53.197E843576OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
14:43:55.35751106665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:55.45551106665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:55.531329C225InterProcessElement::openInterProcess Overwolf_ImID_2F07A2_P_10188 opened succesfuly
14:43:55.532329C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
14:43:55.55851106665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:55.58651106665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
14:43:55.637329C225InterProcessElement::openInterProcess Overwolf_ImID_56054E_P_10188 opened succesfuly
14:43:55.637329C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
14:43:56.12922142654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:43:56.196E843745OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x121207d1;prev = 0x121207d1 , {Original values: ref = 0 handle = 0x56079c}
14:43:57.69851106508OverlayManager::doActionForegroundChange Event [winows not active]
14:43:57.69851106541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
14:43:57.69851107358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
14:43:57.69851102654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:43:57.71951106508OverlayManager::doActionForegroundChange Event [winows not active]
14:43:57.72251106673OverlayManager::doActionDisplayFPS - Triggered
14:43:57.7972214951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:44:04.975E842820OverlayManager::DetachThreadInputDetach thread input 3716,8724
14:44:04.980E845982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:44:05.30151106541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
14:44:05.30151107358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
14:44:05.30151102654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
14:44:05.31751106673OverlayManager::doActionDisplayFPS - Triggered
14:44:05.3322214951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
14:44:12.6932214326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
14:44:12.6932214347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
14:44:14.7292214326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
14:44:14.7292214347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
14:44:22.218E845982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:44:33.440E845982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:44:33.627E842820OverlayManager::DetachThreadInputDetach thread input 3716,8724
14:44:33.628E841709OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:44:33.628E841720OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:44:33.628E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:44:33.628E841450OverlayManager::RestoreGameWNDPROCSearch SWL..
14:44:33.628E841457OverlayManager::RestoreGameWNDPROCSWL restored.
14:44:33.628E841467OverlayManager::RestoreGameWNDPROCSWL OK.
14:44:33.628E841472OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4e0782
14:44:33.628E842794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:44:33.628E841723OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:44:33.628E84187IRenderDevice::releaseRender Releasing.
14:44:33.628E8482RenderDeviceCaptureBase::ReleaseTextureRelease
14:44:33.628E84100RenderDeviceCaptureBase::ReleaseTextureReleased
14:44:33.628E841258RenderDeviceD3d11::releaseImplementationReleasing 1
14:44:33.628E841268RenderDeviceD3d11::releaseImplementationReleasing 2
14:44:33.628E841287RenderDeviceD3d11::releaseImplementationReleasing 3
14:44:33.628E84204IRenderDevice::releaseRender Releasing Done.
14:44:33.629E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:33.664E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:33.69222141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:44:33.69222141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1593, Height=900, Multisampled=false
14:44:33.69222141126RenderDeviceD3d11::initsave state
14:44:33.6922214696RenderDeviceD3d11::initDX11loading shaders...
14:44:33.70222141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:44:33.70222141134RenderDeviceD3d11::initrestore state
14:44:33.70222141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:44:33.7022214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:44:33.7022214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:44:33.70222145225OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1593,900)M(1920,1080)
14:44:33.70222145172OverlayManager::UpdateResolutionnotifyResolutionChange [1593, 900] {WINDOW}
14:44:33.70222145184OverlayManager::UpdateResolutionNew game resolution is notified (1593, 900)
14:44:33.705E84467ReleaseD11DeviceDevice Released! [2]
14:44:33.705E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:44:33.705E842794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:44:33.705E84187IRenderDevice::releaseRender Releasing.
14:44:33.705E8482RenderDeviceCaptureBase::ReleaseTextureRelease
14:44:33.705E84100RenderDeviceCaptureBase::ReleaseTextureReleased
14:44:33.705E841258RenderDeviceD3d11::releaseImplementationReleasing 1
14:44:33.705E841268RenderDeviceD3d11::releaseImplementationReleasing 2
14:44:33.705E841287RenderDeviceD3d11::releaseImplementationReleasing 3
14:44:33.705E84204IRenderDevice::releaseRender Releasing Done.
14:44:33.705E84470ReleaseD11Device End Device Released!
14:44:33.705E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:33.744E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:33.75822141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:44:33.75922141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1583, Height=900, Multisampled=false
14:44:33.75922141126RenderDeviceD3d11::initsave state
14:44:33.7592214696RenderDeviceD3d11::initDX11loading shaders...
14:44:33.76922141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:44:33.76922141134RenderDeviceD3d11::initrestore state
14:44:33.76922141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:44:33.7692214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:44:33.7692214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:44:33.76922145172OverlayManager::UpdateResolutionnotifyResolutionChange [1583, 900] {WINDOW}
14:44:33.76922145184OverlayManager::UpdateResolutionNew game resolution is notified (1583, 900)
14:44:33.772E84467ReleaseD11DeviceDevice Released! [2]
14:44:33.772E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:44:33.772E842794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:44:33.772E84187IRenderDevice::releaseRender Releasing.
14:44:33.772E8482RenderDeviceCaptureBase::ReleaseTextureRelease
14:44:33.772E84100RenderDeviceCaptureBase::ReleaseTextureReleased
14:44:33.772E841258RenderDeviceD3d11::releaseImplementationReleasing 1
14:44:33.772E841268RenderDeviceD3d11::releaseImplementationReleasing 2
14:44:33.772E841287RenderDeviceD3d11::releaseImplementationReleasing 3
14:44:33.772E84204IRenderDevice::releaseRender Releasing Done.
14:44:33.772E84470ReleaseD11Device End Device Released!
14:44:33.773E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:33.866E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:33.88122141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:44:33.88122141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1574, Height=900, Multisampled=false
14:44:33.88122141126RenderDeviceD3d11::initsave state
14:44:33.8812214696RenderDeviceD3d11::initDX11loading shaders...
14:44:33.89222141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:44:33.89222141134RenderDeviceD3d11::initrestore state
14:44:33.89222141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:44:33.8922214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:44:33.8922214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:44:33.89222145172OverlayManager::UpdateResolutionnotifyResolutionChange [1574, 900] {WINDOW}
14:44:33.89222145184OverlayManager::UpdateResolutionNew game resolution is notified (1574, 900)
14:44:33.91822145283OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7b0836}.
14:44:33.91822142353OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x7bf0867
14:44:33.91822142371OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [151,66,1743,1013]
14:44:33.91922142419OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x50d9c4d0=1356448976)=>(0x77d2c2d0=2010301136)
14:44:33.919E842005OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:44:33.919E842449OverlayManager::installKeybMouseHookInstall KeybMouse
14:44:33.919E84479InputInterceptor::stopHookunhook keyboard and mouse
14:44:33.919E84446InputInterceptor::runHookKeyboard is hooked 0xe84
14:44:33.919E84468InputInterceptor::runHookMouse is hooked 0xe84
14:44:33.9192214326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
14:44:33.9192214347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
14:44:33.94822145225OverlayManager::initOverlayResolutionResolution init : WINDOW W(1574,900)G(1574,900)M(1920,1080)
14:44:34.292E845982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:44:35.797E84581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
14:44:35.932E84581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
14:44:35.9322214326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
14:44:35.9322214347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
14:44:38.606E845982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:44:38.913E842820OverlayManager::DetachThreadInputDetach thread input 3716,8724
14:44:38.913E841709OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:44:38.913E841720OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:44:38.913E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:44:38.913E841450OverlayManager::RestoreGameWNDPROCSearch SWL..
14:44:38.913E841457OverlayManager::RestoreGameWNDPROCSWL restored.
14:44:38.913E841467OverlayManager::RestoreGameWNDPROCSWL OK.
14:44:38.913E841472OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x7bf0867
14:44:38.913E842794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:44:38.913E841723OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:44:38.913E84187IRenderDevice::releaseRender Releasing.
14:44:38.913E8482RenderDeviceCaptureBase::ReleaseTextureRelease
14:44:38.913E84100RenderDeviceCaptureBase::ReleaseTextureReleased
14:44:38.913E841258RenderDeviceD3d11::releaseImplementationReleasing 1
14:44:38.913E841268RenderDeviceD3d11::releaseImplementationReleasing 2
14:44:38.913E841287RenderDeviceD3d11::releaseImplementationReleasing 3
14:44:38.913E84204IRenderDevice::releaseRender Releasing Done.
14:44:38.914E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:38.945E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:38.97122141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:44:38.97122141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1580, Height=900, Multisampled=false
14:44:38.97122141126RenderDeviceD3d11::initsave state
14:44:38.9712214696RenderDeviceD3d11::initDX11loading shaders...
14:44:38.98122141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:44:38.98122141134RenderDeviceD3d11::initrestore state
14:44:38.98122141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:44:38.9812214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:44:38.9812214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:44:38.98122145225OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1580,900)M(1920,1080)
14:44:38.98122145172OverlayManager::UpdateResolutionnotifyResolutionChange [1580, 900] {WINDOW}
14:44:38.98122145184OverlayManager::UpdateResolutionNew game resolution is notified (1580, 900)
14:44:38.984E84467ReleaseD11DeviceDevice Released! [2]
14:44:38.984E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:44:38.984E842794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:44:38.984E84187IRenderDevice::releaseRender Releasing.
14:44:38.984E8482RenderDeviceCaptureBase::ReleaseTextureRelease
14:44:38.984E84100RenderDeviceCaptureBase::ReleaseTextureReleased
14:44:38.984E841258RenderDeviceD3d11::releaseImplementationReleasing 1
14:44:38.984E841268RenderDeviceD3d11::releaseImplementationReleasing 2
14:44:38.984E841287RenderDeviceD3d11::releaseImplementationReleasing 3
14:44:38.984E84204IRenderDevice::releaseRender Releasing Done.
14:44:38.984E84470ReleaseD11Device End Device Released!
14:44:38.984E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:38.996E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:39.4022141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:44:39.4022141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1587, Height=900, Multisampled=false
14:44:39.4022141126RenderDeviceD3d11::initsave state
14:44:39.402214696RenderDeviceD3d11::initDX11loading shaders...
14:44:39.5122141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:44:39.5122141134RenderDeviceD3d11::initrestore state
14:44:39.5122141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:44:39.512214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:44:39.512214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:44:39.5122145172OverlayManager::UpdateResolutionnotifyResolutionChange [1587, 900] {WINDOW}
14:44:39.5122145184OverlayManager::UpdateResolutionNew game resolution is notified (1587, 900)
14:44:39.53E84467ReleaseD11DeviceDevice Released! [2]
14:44:39.53E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:44:39.53E842794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:44:39.53E84187IRenderDevice::releaseRender Releasing.
14:44:39.53E8482RenderDeviceCaptureBase::ReleaseTextureRelease
14:44:39.53E84100RenderDeviceCaptureBase::ReleaseTextureReleased
14:44:39.53E841258RenderDeviceD3d11::releaseImplementationReleasing 1
14:44:39.53E841268RenderDeviceD3d11::releaseImplementationReleasing 2
14:44:39.53E841287RenderDeviceD3d11::releaseImplementationReleasing 3
14:44:39.53E84204IRenderDevice::releaseRender Releasing Done.
14:44:39.53E84470ReleaseD11Device End Device Released!
14:44:39.54E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:39.102E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:39.11822141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:44:39.11822141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1597, Height=900, Multisampled=false
14:44:39.11822141126RenderDeviceD3d11::initsave state
14:44:39.1182214696RenderDeviceD3d11::initDX11loading shaders...
14:44:39.12922141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:44:39.12922141134RenderDeviceD3d11::initrestore state
14:44:39.12922141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:44:39.1292214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:44:39.1292214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:44:39.12922145172OverlayManager::UpdateResolutionnotifyResolutionChange [1597, 900] {WINDOW}
14:44:39.12922145184OverlayManager::UpdateResolutionNew game resolution is notified (1597, 900)
14:44:39.130E84467ReleaseD11DeviceDevice Released! [2]
14:44:39.130E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:44:39.130E842794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:44:39.130E84187IRenderDevice::releaseRender Releasing.
14:44:39.130E8482RenderDeviceCaptureBase::ReleaseTextureRelease
14:44:39.131E84100RenderDeviceCaptureBase::ReleaseTextureReleased
14:44:39.131E841258RenderDeviceD3d11::releaseImplementationReleasing 1
14:44:39.131E841268RenderDeviceD3d11::releaseImplementationReleasing 2
14:44:39.131E841287RenderDeviceD3d11::releaseImplementationReleasing 3
14:44:39.131E84204IRenderDevice::releaseRender Releasing Done.
14:44:39.131E84470ReleaseD11Device End Device Released!
14:44:39.131E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:39.160E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:39.18622141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:44:39.18622141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1602, Height=900, Multisampled=false
14:44:39.18622141126RenderDeviceD3d11::initsave state
14:44:39.1862214696RenderDeviceD3d11::initDX11loading shaders...
14:44:39.19722141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:44:39.19722141134RenderDeviceD3d11::initrestore state
14:44:39.19722141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:44:39.1972214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:44:39.1972214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:44:39.19722145172OverlayManager::UpdateResolutionnotifyResolutionChange [1602, 900] {WINDOW}
14:44:39.19722145184OverlayManager::UpdateResolutionNew game resolution is notified (1602, 900)
14:44:39.198E84467ReleaseD11DeviceDevice Released! [2]
14:44:39.198E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:44:39.198E842794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:44:39.198E84187IRenderDevice::releaseRender Releasing.
14:44:39.198E8482RenderDeviceCaptureBase::ReleaseTextureRelease
14:44:39.198E84100RenderDeviceCaptureBase::ReleaseTextureReleased
14:44:39.198E841258RenderDeviceD3d11::releaseImplementationReleasing 1
14:44:39.198E841268RenderDeviceD3d11::releaseImplementationReleasing 2
14:44:39.198E841287RenderDeviceD3d11::releaseImplementationReleasing 3
14:44:39.198E84204IRenderDevice::releaseRender Releasing Done.
14:44:39.198E84470ReleaseD11Device End Device Released!
14:44:39.199E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:39.31722141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:44:39.31722141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1604, Height=900, Multisampled=false
14:44:39.31722141126RenderDeviceD3d11::initsave state
14:44:39.3172214696RenderDeviceD3d11::initDX11loading shaders...
14:44:39.33022141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:44:39.33022141134RenderDeviceD3d11::initrestore state
14:44:39.33022141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:44:39.3302214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:44:39.3302214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:44:39.33022145172OverlayManager::UpdateResolutionnotifyResolutionChange [1604, 900] {WINDOW}
14:44:39.33022145184OverlayManager::UpdateResolutionNew game resolution is notified (1604, 900)
14:44:39.33422145283OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7b0836}.
14:44:39.33422142353OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x4fe08c7
14:44:39.33422142371OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [151,66,1773,1013]
14:44:39.33422142419OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x50d9c4d0=1356448976)=>(0x77d2c2d0=2010301136)
14:44:39.334E842005OverlayManager::GameWndProc_XTRAP_COMPATIBLEneeds to reinstall
14:44:39.334E842449OverlayManager::installKeybMouseHookInstall KeybMouse
14:44:39.334E84479InputInterceptor::stopHookunhook keyboard and mouse
14:44:39.334E84446InputInterceptor::runHookKeyboard is hooked 0xe84
14:44:39.334E84468InputInterceptor::runHookMouse is hooked 0xe84
14:44:39.3342214326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
14:44:39.3342214347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
14:44:39.3402214326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
14:44:39.3402214347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
14:44:39.36422145225OverlayManager::initOverlayResolutionResolution init : WINDOW W(1604,900)G(1604,900)M(1920,1080)
14:44:39.836E845982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
14:44:41.707E84581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
14:44:41.806E84581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
14:44:47.488E842820OverlayManager::DetachThreadInputDetach thread input 3716,8724
14:44:47.489E841709OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
14:44:47.489E841720OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
14:44:47.489E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start
14:44:47.489E841450OverlayManager::RestoreGameWNDPROCSearch SWL..
14:44:47.489E841457OverlayManager::RestoreGameWNDPROCSWL restored.
14:44:47.489E841467OverlayManager::RestoreGameWNDPROCSWL OK.
14:44:47.489E841472OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x4fe08c7
14:44:47.489E842794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
14:44:47.489E841723OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
14:44:47.489E84187IRenderDevice::releaseRender Releasing.
14:44:47.489E8482RenderDeviceCaptureBase::ReleaseTextureRelease
14:44:47.489E84100RenderDeviceCaptureBase::ReleaseTextureReleased
14:44:47.489E841258RenderDeviceD3d11::releaseImplementationReleasing 1
14:44:47.489E841268RenderDeviceD3d11::releaseImplementationReleasing 2
14:44:47.489E841287RenderDeviceD3d11::releaseImplementationReleasing 3
14:44:47.489E84204IRenderDevice::releaseRender Releasing Done.
14:44:47.490E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:47.525E84400fSwapResize_BuffersResize buffer (0xd56c3b0)!
14:44:47.55122141041RenderDeviceD3d11::initRefC r:[3]->[3] 0xd56c3b0
14:44:47.55122141105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1600, Height=900, Multisampled=false
14:44:47.55122141126RenderDeviceD3d11::initsave state
14:44:47.5512214696RenderDeviceD3d11::initDX11loading shaders...
14:44:47.56022141132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x737076c.
14:44:47.56022141134RenderDeviceD3d11::initrestore state
14:44:47.56022141137RenderDeviceD3d11::initTarget Window [0x7b0836]
14:44:47.5602214244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
14:44:47.5602214251IRenderDevice::reCreateResourceListRECREATION *** Done ***
14:44:47.56022145225OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1600,900)M(1920,1080)
14:44:47.56022145172OverlayManager::UpdateResolutionnotifyResolutionChange [1600, 900] {WINDOW}
14:44:47.56022145184OverlayManager::UpdateResolutionNew game resolution is notified (1600, 900)
14:44:47.58622145283OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x7b0836}.
14:44:47.58722142353OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xb9b082d
14:44:47.58722142371OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [151,66,1769,1013]
14:44:47.58722142419OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x50d9c4d0=1356448976)=>(0x77d2c2d0=2010301136)
14:44:47.5872214326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
14:44:47.5872214347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
14:44:47.614E842449OverlayManager::installKeybMouseHookInstall KeybMouse
14:44:47.614E84479InputInterceptor::stopHookunhook keyboard and mouse
14:44:47.614E84446InputInterceptor::runHookKeyboard is hooked 0xe84
14:44:47.614E84468InputInterceptor::runHookMouse is hooked 0xe84
14:44:47.61822145225OverlayManager::initOverlayResolutionResolution init : WINDOW W(1600,900)G(1600,900)M(1920,1080)
14:44:50.650E84581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
14:44:50.717E84581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
14:44:50.7502214326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
14:44:50.7502214347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
14:45:14.226E841796OverlayManager::GameWindowProcCallbackClose Window [16].
14:45:15.272E68293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
14:45:16.416E84467ReleaseD11DeviceDevice Released! [2]
14:45:16.416E842772OverlayManager::OnGraphicsDeviceLostClear Resource Start