TimeThreadLineFunctionMessage
11:21:15.6693EDC138runClientStarting Overlay PID=276(0x114) server PID = 10188
11:21:15.6693EDC561Client::initClient::Initialize
11:21:15.6703EDC569Client::initStart owclient thread
11:21:15.6702DB4325Client::initFirstInjectionClient::initFirstInjection.
11:21:15.6712DB4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_14_10188 opened succesfuly
11:21:15.6712DB4351session id = {A6C86B5B-CF3C-4529-99F4-1A4F4FB29684}
11:21:15.6722DB42039Client::LogClientInfoOS version [10.0]
11:21:15.6722DB42044Client::LogClientInfoProcess OS version [10.0] [64-bit]
11:21:15.6722DB42064Client::LogClientInfoClient Version 2.2.84.14
11:21:15.6722DB42074Client::LogProcessModulesLoaded modules:
11:21:15.6752DB42090C:\Games\Hearthstone\Hearthstone.exe
11:21:15.6752DB42090C:\Games\Hearthstone\Hearthstone_Data\Plugins\W8TouchDLL.DLL
11:21:15.6752DB42090C:\Games\Hearthstone\Hearthstone_Data\Plugins\audioplugin_fluxer.dll
11:21:15.6752DB42090C:\Games\Hearthstone\Hearthstone_Data\Plugins\bnl_checkout_client.dll
11:21:15.6752DB42090C:\Games\Hearthstone\MSVCR100.dll
11:21:15.6752DB42090C:\Games\Hearthstone\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll
11:21:15.6752DB42090C:\Games\Hearthstone\UnityPlayer.dll
11:21:15.6752DB42090C:\Program Files (x86)\Overwolf\0.168.0.12\win32\OWClient.dll
11:21:15.6752DB42090C:\Program Files (x86)\Overwolf\0.168.0.12\win32\OWExplorer.dll
11:21:15.6752DB42090C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2102.4-0\X86\MpOav.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\AcLayers.DLL
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\CRYPTSP.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\D3DSCache.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\DNSAPI.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\GLU32.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\HID.DLL
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\MPR.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\MSASN1.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\MSWSOCK.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\OPENGL32.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\UMPDC.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\USERENV.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\VERSION.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\WINHTTP.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\WINMM.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\WSOCK32.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\Wldp.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\amdihk32.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\amsi.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\apphelp.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\d3d11.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\dwmapi.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\dxcore.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\dxgi.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\gpapi.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\icm32.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\mscms.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\ntdll.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\ntmarta.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\powrprof.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\profapi.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\sfc.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\sfc_os.DLL
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\textinputframework.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\wbemcomn.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\windows.storage.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\wintypes.dll
11:21:15.6752DB42090C:\WINDOWS\SYSTEM32\xinput1_3.dll
11:21:15.6752DB42090C:\WINDOWS\System32\ADVAPI32.dll
11:21:15.6752DB42090C:\WINDOWS\System32\CRYPT32.dll
11:21:15.6752DB42090C:\WINDOWS\System32\CoreMessaging.dll
11:21:15.6752DB42090C:\WINDOWS\System32\CoreUIComponents.dll
11:21:15.6752DB42090C:\WINDOWS\System32\DEVOBJ.dll
11:21:15.6752DB42090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\aticfx32.dll
11:21:15.6752DB42090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\atidxx32.dll
11:21:15.6752DB42090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\atiuxpag.dll
11:21:15.6752DB42090C:\WINDOWS\System32\GDI32.dll
11:21:15.6752DB42090C:\WINDOWS\System32\IMM32.DLL
11:21:15.6752DB42090C:\WINDOWS\System32\KERNEL32.DLL
11:21:15.6752DB42090C:\WINDOWS\System32\KERNELBASE.dll
11:21:15.6752DB42090C:\WINDOWS\System32\MMDevApi.dll
11:21:15.6752DB42090C:\WINDOWS\System32\MSCTF.dll
11:21:15.6752DB42090C:\WINDOWS\System32\NSI.dll
11:21:15.6752DB42090C:\WINDOWS\System32\OLEAUT32.dll
11:21:15.6752DB42090C:\WINDOWS\System32\PSAPI.DLL
11:21:15.6752DB42090C:\WINDOWS\System32\RPCRT4.dll
11:21:15.6752DB42090C:\WINDOWS\System32\SETUPAPI.dll
11:21:15.6752DB42090C:\WINDOWS\System32\SHELL32.dll
11:21:15.6752DB42090C:\WINDOWS\System32\SHLWAPI.dll
11:21:15.6752DB42090C:\WINDOWS\System32\USER32.dll
11:21:15.6752DB42090C:\WINDOWS\System32\WINTRUST.dll
11:21:15.6752DB42090C:\WINDOWS\System32\WS2_32.dll
11:21:15.6752DB42090C:\WINDOWS\System32\bcrypt.dll
11:21:15.6752DB42090C:\WINDOWS\System32\bcryptPrimitives.dll
11:21:15.6752DB42090C:\WINDOWS\System32\cfgmgr32.dll
11:21:15.6752DB42090C:\WINDOWS\System32\combase.dll
11:21:15.6752DB42090C:\WINDOWS\System32\fwpuclnt.dll
11:21:15.6752DB42090C:\WINDOWS\System32\gdi32full.dll
11:21:15.6752DB42090C:\WINDOWS\System32\imagehlp.dll
11:21:15.6752DB42090C:\WINDOWS\System32\msvcp_win.dll
11:21:15.6752DB42090C:\WINDOWS\System32\msvcrt.dll
11:21:15.6752DB42090C:\WINDOWS\System32\ole32.dll
11:21:15.6762DB42090C:\WINDOWS\System32\sechost.dll
11:21:15.6762DB42090C:\WINDOWS\System32\shcore.dll
11:21:15.6762DB42090C:\WINDOWS\System32\ucrtbase.dll
11:21:15.6762DB42090C:\WINDOWS\System32\win32u.dll
11:21:15.6762DB42090C:\WINDOWS\System32\winrnr.dll
11:21:15.6762DB42090C:\WINDOWS\system32\NLAapi.dll
11:21:15.6762DB42090C:\WINDOWS\system32\Oleacc.dll
11:21:15.6762DB42090C:\WINDOWS\system32\napinsp.dll
11:21:15.6762DB42090C:\WINDOWS\system32\pnrpnsp.dll
11:21:15.6762DB42090C:\WINDOWS\system32\rsaenh.dll
11:21:15.6762DB42090C:\WINDOWS\system32\uxtheme.dll
11:21:15.6762DB42090C:\WINDOWS\system32\wbem\fastprox.dll
11:21:15.6762DB42090C:\WINDOWS\system32\wbem\wbemprox.dll
11:21:15.6762DB42090C:\WINDOWS\system32\wbem\wbemsvc.dll
11:21:15.6762DB42090C:\WINDOWS\system32\wshbth.dll
11:21:15.6762DB42090C:\Windows\System32\rasadhlp.dll
11:21:15.6762DB479GraphicsHookManager::InitCreated Thread - Created , ThreadId=7512
11:21:15.6802DB41526Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
11:21:15.6802DB41542Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
11:21:15.6802DB41550Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
11:21:15.6802DB41578Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
11:21:15.6802DB41599Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
11:21:15.6802DB41665Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
11:21:15.6802DB41678Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
11:21:15.6802DB41691Client::ReadGameConfigurationsEnable EnableTXR - ON
11:21:15.6802DB41731Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
11:21:15.6802DB41733Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
11:21:15.6802DB41735Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
11:21:15.6802DB41737Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
11:21:15.6802DB41739Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
11:21:15.6802DB41741Client::ReadGameConfigurationsGameConfigurations Disable Safe Hooking - OFF
11:21:15.6802DB41743Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
11:21:15.6802DB41746Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
11:21:15.6802DB41749Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
11:21:15.6802DB41856Data::Search[0] 0x762F0000
11:21:15.6802DB41856Data::Search[1] 0x0
11:21:15.6802DB41856Data::Search[2] 0x0
11:21:15.6802DB41856Data::Search[3] 0x0
11:21:15.6802DB41856Data::Search[4] 0x0
11:21:15.6802DB41856Data::Search[5] 0x72040000
11:21:15.6802DB41856Data::Search[6] 0x77190000
11:21:15.6802DB41856Data::Search[7] 0x50730000
11:21:15.6802DB41856Data::Search[8] 0x72040000
11:21:15.6802DB41856Data::Search[9] 0x0
11:21:15.6802DB41861Data::Search[10] 0x0
11:21:15.6802DB41867Data::Search[11] 0x71210000
11:21:15.6802DB41873Data::Search[12] 0x50730000
11:21:15.6802DB41879Data::Search[13] 0x0
11:21:15.6802DB4334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:21:15.6802DB41264Client::hookFunctionsDetected Windows 8.1 or greater
11:21:15.6802DB41279Client::hookFunctionsAcquiring function lock succedded
11:21:15.6812DB4225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_84_14_10188 opened succesfuly
11:21:15.6822DB4480OverlayManager::OverlayManagerOW System Cursor is set to = 0x2cf07a9
11:21:15.6822DB47259OverlayManager::LoadDefaultCursorsLoad default cursors
11:21:15.6832DB4488OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0xab5055f
11:21:15.6832DB472PerformanceCounter::StartSessionStartSession
11:21:15.6832DB472PerformanceCounter::StartSessionStartSession
11:21:15.6842DB4225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
11:21:15.6842DB4700OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
11:21:15.6842DB4718OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
11:21:15.6842DB4720OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
11:21:15.6842DB4723OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
11:21:15.6842DB4726OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
11:21:15.6842DB4729OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
11:21:15.6842DB4732OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
11:21:15.6842DB4735OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
11:21:15.6842DB4738OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
11:21:15.6842DB4741OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
11:21:15.6842DB4744OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
11:21:15.6842DB4747OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
11:21:15.6842DB4750OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
11:21:15.6842DB4753OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
11:21:15.6842DB4756OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
11:21:16.92DB4428GraphicsHookManager::ReleaseHookRefClear Hook manager thread
11:21:15.6842DB4759OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
11:21:15.6842DB4762OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
11:21:16.92DB494GraphicsHookManager::StopThreadStopThread
11:21:15.6842DB4765OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
11:21:16.111D58216GraphicsHookManager::MessageLoopExit Thread
11:21:15.6842DB4768OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
11:21:15.6842DB4771OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
11:21:15.6842DB4774OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
11:21:15.6842DB4777OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
11:21:15.6852DB4780OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
11:21:15.6852DB4783OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
11:21:15.6852DB4786OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
11:21:15.6852DB4789OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
11:21:15.6852DB4792OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
11:21:15.6852DB4795OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
11:21:15.6852DB4798OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
11:21:15.6852DB4801OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
11:21:15.6852DB4804OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
11:21:15.6852DB4807OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
11:21:15.6852DB4810OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
11:21:15.6852DB4813OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
11:21:15.6852DB4816OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
11:21:15.6852DB4819OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
11:21:15.6852DB4822OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
11:21:15.6852DB4825OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = ON
11:21:15.6852DB4828OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
11:21:15.6852DB4831OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
11:21:15.6852DB4834OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
11:21:15.6852DB4837OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
11:21:15.6852DB4840OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
11:21:15.6852DB4843OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
11:21:15.6852DB4846OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
11:21:15.6852DB4849OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
11:21:15.6852DB4852OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
11:21:15.6852DB4855OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
11:21:15.6852DB4858OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
11:21:15.6852DB4861OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
11:21:15.6852DB4864OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
11:21:15.6852DB4867OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
11:21:15.6852DB4870OverlayManager::ReadGameConfigurationsGameConfigurations UseNewKLL = OFF
11:21:15.6852DB4873OverlayManager::ReadGameConfigurationsGameConfigurations UseNewMLLForExclusive = OFF
11:21:15.6852DB4876OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
11:21:15.6852DB4879OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
11:21:15.6852DB4882OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
11:21:15.6852DB4885OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
11:21:15.6852DB4888OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
11:21:15.6852DB4891OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = OFF
11:21:15.6852DB4894OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
11:21:15.6852DB4897OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
11:21:15.6852DB4900OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = ON
11:21:15.6852DB4903OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
11:21:15.6852DB4906OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
11:21:15.6852DB4909OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
11:21:15.6852DB4911OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
11:21:15.6852DB4913OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
11:21:15.6852DB4915OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
11:21:15.6852DB4917OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
11:21:15.6852DB4919OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
11:21:15.6852DB4921OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
11:21:15.6852DB4923OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreads = OFF
11:21:15.6852DB4925OverlayManager::ReadGameConfigurationsGameConfigurations SuspendThreadsHook = OFF
11:21:15.6852DB4927OverlayManager::ReadGameConfigurationsGameConfigurations KeepInGameOnLostFocus = ON
11:21:15.6852DB4929OverlayManager::ReadGameConfigurationsGameConfigurations FixBlending = OFF
11:21:15.6852DB4931OverlayManager::ReadGameConfigurationsGameConfigurations OOPOUseDefaultAdpater = OFF
11:21:15.6852DB4933OverlayManager::ReadGameConfigurationsGameConfigurations OOPODisableDynamicRendering = OFF
11:21:15.6852DB4935OverlayManager::ReadGameConfigurationsGameConfigurations OOPOExclusiveAsForeground = OFF
11:21:15.6852DB4937OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
11:21:15.6852DB4951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:21:15.6852DB4574OverlayManager::InitGameClientstarting hooks...
11:21:15.6922DB41958FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.168.0.12\win32\\OWUtils.dll succeeded
11:21:15.7212DB4597Install::CodeInit [Client,1] (MCH) OK
11:21:15.7222DB4597Install::CodeInit [Client,2] (MCH) OK
11:21:15.7232DB4597Install::CodeInit [Client,3] (MCH) OK
11:21:15.7442DB4597Install::CodeInit [Client,4] (MCH) OK
11:21:15.7622DB4597Install::CodeInit [Client,4.1] (MCH) OK
11:21:15.7802DB4597Install::CodeInit [Client,4.2] (MCH) OK
11:21:15.7812DB4248Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
11:21:15.7812DB4577Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
11:21:15.7812DB4926FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
11:21:15.7822DB41337Client::hookFunctionsHook PEX
11:21:15.7822DB41354Client::hookFunctionsSuspend before hook: OFF
11:21:15.7822DB4916Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
11:21:15.7832DB4970Client::hookLibraryFunctionsInstall Code using ingame injection 5
11:21:15.7832DB439GraphicsHookBase::HookLoad Hook module [d3d11.dll] OK
11:21:15.8012DB4597Install::Codeunknown (MCH) OK
11:21:15.8182DB4597Install::Codeunknown (MCH) OK
11:21:15.8392DB4597Install::Codeunknown (MCH) OK
11:21:15.8572DB4597Install::Codeunknown (MCH) OK
11:21:15.8752DB4597Install::Codeunknown (MCH) OK
11:21:15.8962DB4597Install::Codeunknown (MCH) OK
11:21:15.9212DB4597Install::Codeunknown (MCH) OK
11:21:15.9212DB4597Install::Codeunknown (MCH) OK
11:21:15.9212DB4405GraphicsHookManager::FinishHookdone hooking: 5
11:21:15.9212DB4916Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
11:21:15.9212DB4970Client::hookLibraryFunctionsInstall Code using ingame injection 7
11:21:15.9422DB4597Install::Codeunknown (MCH) OK
11:21:15.9682DB4597Install::Codeunknown (MCH) OK
11:21:15.9882DB4597Install::Codeunknown (MCH) OK
11:21:15.9882DB4405GraphicsHookManager::FinishHookdone hooking: 7
11:21:15.9882DB4334FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
11:21:15.9882DB41195OverlayManager::StartStarting...
11:21:15.9882DB41227OverlayManager::Startstarting hooks 2...
11:21:15.9882DB41374XTRAP COMPATIBLE PATCH WARNING
11:21:15.9882DB41382OverlayManager::Startdone with hooks...
11:21:15.9882DB4107ApiManager::InitAPI Manager Event : OK
11:21:15.9882DB4119ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=18784
11:21:15.989F386846OverlayManager::OnConnectedConnected to server
11:21:15.989F3832SendServerHelloMessage::ExecuteSend connection Ack
11:21:15.98949607465OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x605b0
11:21:15.9892DB467TXRSettingFail to read texture recognition options 0xb7
11:21:15.9892DB4114TXOfInterestNew list set with 0 items
11:21:15.9892DB41407OverlayManager::Startget foreground state
11:21:15.9892DB47961OverlayManager::OnForegroundChangedChanged True
11:21:15.9892DB47358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:21:15.9892DB41444OverlayManager::StartStarted...
11:21:16.92DB4597Install::CodeInit [Client,0] (MCH) OK
11:21:16.122DB4407Client::initFirstInjectioninit complete
11:21:16.981EC07398OverlayManager::IsEmptyCursorCache cursor 0x1c608ad (v: 1)
11:21:16.111F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:21:16.111F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:21:16.277F386673OverlayManager::doActionDisplayFPS - Triggered
11:21:16.3382190587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
11:21:16.3402190148D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
11:21:16.3462190148D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
11:21:16.3462190984RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
11:21:16.35621901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:21:16.35621901072RenderDeviceD3d11::initDevice adapter hash: 1021840867
11:21:16.35621901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1406, Height=828, Multisampled=false
11:21:16.35621901126RenderDeviceD3d11::initsave state
11:21:16.3572190696RenderDeviceD3d11::initDX11loading shaders...
11:21:16.3792190705RenderDeviceD3d11::initDX11create vs
11:21:16.3792190723RenderDeviceD3d11::initDX11create vs
11:21:16.3842190745RenderDeviceD3d11::initDX11create pxs
11:21:16.3882190774RenderDeviceD3d11::initDX11create raster
11:21:16.3882190842RenderDeviceD3d11::initDX11create buffers
11:21:16.38921901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:21:16.38921901134RenderDeviceD3d11::initrestore state
11:21:16.39021901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:21:16.3902190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:21:16.3902190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:21:16.3902190193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
11:21:16.39021902093RenderDeviceD3d11::setFixSet render device fix RT.
11:21:16.39021902876OverlayManager::setGraphicsRender Device fix was set RT.
11:21:16.39021905172OverlayManager::UpdateResolutionnotifyResolutionChange [1406, 828] {WINDOW}
11:21:16.39021905184OverlayManager::UpdateResolutionNew game resolution is notified (1406, 828)
11:21:16.3982190655OverlayInputManager::HandleCommandsClear all hotkeys command
11:21:16.3992190696OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
11:21:16.399219026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
11:21:16.399219021StartWidgetsRefresher::ExecuteExecute start wicket manager
11:21:16.3992190275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:21:16.39921905283OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa20744}.
11:21:16.39921902353OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x2b108d5
11:21:16.39921902371OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [248,102,1672,977]
11:21:16.39921902419OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x50cbc4d0=1355531472)=>(0x77d2c2d0=2010301136)
11:21:16.39921902430OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
11:21:16.4002190311PerformanceCounter::NotifyFrameRenderNotify first Render...
11:21:16.4002190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:21:16.40021907861OverlayManager::CheckForSharedTextureSupportCheck for SHT support
11:21:16.425394C225InterProcessElement::openInterProcess Overwolf_ImID_3065A_P_10188 opened succesfuly
11:21:16.425394C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:21:16.43621905225OverlayManager::initOverlayResolutionResolution init : WINDOW W(1406,828)G(1406,828)M(1920,1080)
11:21:16.5191EC02449OverlayManager::installKeybMouseHookInstall KeybMouse
11:21:16.5191EC0479InputInterceptor::stopHookunhook keyboard and mouse
11:21:16.5191EC0446InputInterceptor::runHookKeyboard is hooked 0x1ec0
11:21:16.5191EC0468InputInterceptor::runHookMouse is hooked 0x1ec0
11:21:16.5201EC07627OverlayManager::SetCursorInitialStateGameWndProc - Original Cursor Ref Count = 0, Cur = 0x1c608ad
11:21:16.5201EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:21:16.581394C225InterProcessElement::openInterProcess Overwolf_ImID_15079E_P_10188 opened succesfuly
11:21:16.581394C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:21:16.594219026UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
11:21:16.5942190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:21:16.821F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:21:16.971F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:21:17.30394C225InterProcessElement::openInterProcess Overwolf_ImID_3205AA_P_10188 opened succesfuly
11:21:17.31394C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:21:17.65F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:21:17.97394C225InterProcessElement::openInterProcess Overwolf_ImID_1306A8_P_10188 opened succesfuly
11:21:17.97394C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:21:18.430F386950OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\Insights_Gaming_Work\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.9\plugins/GEPPlugin.dll]
11:21:18.44221907686OverlayManager::LoadPluginPlugin loaded [12] [C:\Users\Insights_Gaming_Work\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.9\plugins/GEPPlugin.dll] []
11:21:20.6962190326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
11:21:20.6962190347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
11:21:22.2902190326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
11:21:22.2902190347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
11:21:24.163394C293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:21:26.2549602074Client::LogProcessModulesLoaded modules:
11:21:26.2849602090C:\Games\Hearthstone\Hearthstone.exe
11:21:26.2849602090C:\Games\Hearthstone\Hearthstone_Data\Plugins\W8TouchDLL.DLL
11:21:26.2849602090C:\Games\Hearthstone\Hearthstone_Data\Plugins\audioplugin_fluxer.dll
11:21:26.2849602090C:\Games\Hearthstone\Hearthstone_Data\Plugins\bnl_checkout_client.dll
11:21:26.2849602090C:\Games\Hearthstone\MSVCR100.dll
11:21:26.2849602090C:\Games\Hearthstone\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll
11:21:26.2849602090C:\Games\Hearthstone\UnityPlayer.dll
11:21:26.2849602090C:\Program Files (x86)\Overwolf\0.168.0.12\win32\OWClient.dll
11:21:26.2849602090C:\Program Files (x86)\Overwolf\0.168.0.12\win32\OWExplorer.dll
11:21:26.2849602090C:\Program Files (x86)\Overwolf\0.168.0.12\win32\OWUtils.dll
11:21:26.2849602090C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2102.4-0\X86\MpOav.dll
11:21:26.2849602090C:\Users\Insights_Gaming_Work\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.9\plugins\32\gep_hearthstone.dll
11:21:26.2849602090C:\Users\Insights_Gaming_Work\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.9\plugins\32\libowgameevents.dll
11:21:26.2849602090C:\Users\Insights_Gaming_Work\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\168.1.9\plugins\GEPPlugin.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
11:21:26.2849602090C:\WINDOWS\SYSTEM32\AcLayers.DLL
11:21:26.2849602090C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\CRYPTSP.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\D3DCompiler_43.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\D3DSCache.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\D3DX9_43.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\DNSAPI.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\DPAPI.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\GLU32.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\HID.DLL
11:21:26.2849602090C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
11:21:26.2849602090C:\WINDOWS\SYSTEM32\MPR.dll
11:21:26.2849602090C:\WINDOWS\SYSTEM32\MSASN1.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\MSWSOCK.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\NTASN1.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\OPENGL32.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\SSPICLI.DLL
11:21:26.2949602090C:\WINDOWS\SYSTEM32\UMPDC.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\USERENV.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\VERSION.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\WINHTTP.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\WINMM.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
11:21:26.2949602090C:\WINDOWS\SYSTEM32\WSOCK32.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\Wldp.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\amdihk32.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\amsi.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\apphelp.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\d3d11.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\d3dx11_43.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
11:21:26.2949602090C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
11:21:26.2949602090C:\WINDOWS\SYSTEM32\dwmapi.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\dxcore.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\dxgi.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\gpapi.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\icm32.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\kernel.appcore.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\mscms.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\mskeyprotect.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\ncrypt.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\ntdll.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\ntmarta.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\powrprof.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\profapi.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\secur32.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\sfc.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\sfc_os.DLL
11:21:26.2949602090C:\WINDOWS\SYSTEM32\textinputframework.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\wbemcomn.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\windows.storage.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\wintypes.dll
11:21:26.2949602090C:\WINDOWS\SYSTEM32\xinput1_3.dll
11:21:26.2949602090C:\WINDOWS\System32\ADVAPI32.dll
11:21:26.2949602090C:\WINDOWS\System32\CRYPT32.dll
11:21:26.2949602090C:\WINDOWS\System32\CoreMessaging.dll
11:21:26.2949602090C:\WINDOWS\System32\CoreUIComponents.dll
11:21:26.2949602090C:\WINDOWS\System32\DEVOBJ.dll
11:21:26.2949602090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\aticfx32.dll
11:21:26.2949602090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\atidxx32.dll
11:21:26.2949602090C:\WINDOWS\System32\DriverStore\FileRepository\u0361132.inf_amd64_4863ccf4c1b997c9\B361196\atiuxpag.dll
11:21:26.2949602090C:\WINDOWS\System32\GDI32.dll
11:21:26.2949602090C:\WINDOWS\System32\IMM32.DLL
11:21:26.2949602090C:\WINDOWS\System32\KERNEL32.DLL
11:21:26.2949602090C:\WINDOWS\System32\KERNELBASE.dll
11:21:26.2949602090C:\WINDOWS\System32\MMDevApi.dll
11:21:26.2949602090C:\WINDOWS\System32\MSCTF.dll
11:21:26.2949602090C:\WINDOWS\System32\NSI.dll
11:21:26.2949602090C:\WINDOWS\System32\OLEAUT32.dll
11:21:26.2949602090C:\WINDOWS\System32\PSAPI.DLL
11:21:26.2949602090C:\WINDOWS\System32\RPCRT4.dll
11:21:26.2949602090C:\WINDOWS\System32\SETUPAPI.dll
11:21:26.2949602090C:\WINDOWS\System32\SHELL32.dll
11:21:26.2949602090C:\WINDOWS\System32\SHLWAPI.dll
11:21:26.2949602090C:\WINDOWS\System32\USER32.dll
11:21:26.2949602090C:\WINDOWS\System32\WINTRUST.dll
11:21:26.2949602090C:\WINDOWS\System32\WS2_32.dll
11:21:26.2949602090C:\WINDOWS\System32\bcrypt.dll
11:21:26.2949602090C:\WINDOWS\System32\bcryptPrimitives.dll
11:21:26.2949602090C:\WINDOWS\System32\cfgmgr32.dll
11:21:26.2949602090C:\WINDOWS\System32\combase.dll
11:21:26.2949602090C:\WINDOWS\System32\fwpuclnt.dll
11:21:26.2949602090C:\WINDOWS\System32\gdi32full.dll
11:21:26.2949602090C:\WINDOWS\System32\imagehlp.dll
11:21:26.2949602090C:\WINDOWS\System32\msvcp_win.dll
11:21:26.2949602090C:\WINDOWS\System32\msvcrt.dll
11:21:26.2949602090C:\WINDOWS\System32\ole32.dll
11:21:26.2949602090C:\WINDOWS\System32\schannel.dll
11:21:26.2949602090C:\WINDOWS\System32\sechost.dll
11:21:26.2949602090C:\WINDOWS\System32\shcore.dll
11:21:26.2949602090C:\WINDOWS\System32\ucrtbase.dll
11:21:26.2949602090C:\WINDOWS\System32\win32u.dll
11:21:26.2949602090C:\WINDOWS\System32\winrnr.dll
11:21:26.2949602090C:\WINDOWS\system32\NLAapi.dll
11:21:26.2949602090C:\WINDOWS\system32\Oleacc.dll
11:21:26.2949602090C:\WINDOWS\system32\napinsp.dll
11:21:26.2949602090C:\WINDOWS\system32\ncryptsslp.dll
11:21:26.2949602090C:\WINDOWS\system32\pnrpnsp.dll
11:21:26.2949602090C:\WINDOWS\system32\rsaenh.dll
11:21:26.2949602090C:\WINDOWS\system32\uxtheme.dll
11:21:26.2949602090C:\WINDOWS\system32\wbem\fastprox.dll
11:21:26.2949602090C:\WINDOWS\system32\wbem\wbemprox.dll
11:21:26.2949602090C:\WINDOWS\system32\wbem\wbemsvc.dll
11:21:26.2949602090C:\WINDOWS\system32\wshbth.dll
11:21:26.2949602090C:\Windows\System32\rasadhlp.dll
11:21:26.161394C170WidgetsLayoutScheduler::UpdateFPSRender keep alive faild... exit [3012].
11:21:26.161394C52WidgetsLayoutScheduler::Stopstopping layout scheduler
11:21:26.161394C61WidgetsLayoutScheduler::Stoplayout scheduler stopped (last fps:66)
11:21:27.78221902284WidgetManager::Renderresume layout thread
11:21:27.7822190275WidgetManager::StartLayoutSchedulerstart layout scheduler
11:21:27.7822190293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:21:34.9901EC07398OverlayManager::IsEmptyCursorCache cursor 0xdd08dd (v: 1)
11:21:52.2351EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:21:53.7791EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:21:54.441EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:21:54.451EC01709OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:21:54.451EC01720OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:21:54.451EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:21:54.461EC01450OverlayManager::RestoreGameWNDPROCSearch SWL..
11:21:54.461EC01457OverlayManager::RestoreGameWNDPROCSWL restored.
11:21:54.461EC01467OverlayManager::RestoreGameWNDPROCSWL OK.
11:21:54.461EC01472OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x2b108d5
11:21:54.461EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:21:54.461EC01723OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:21:54.461EC0187IRenderDevice::releaseRender Releasing.
11:21:54.461EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:21:54.471EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:21:54.471EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:21:54.471EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:21:54.471EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:21:54.471EC0204IRenderDevice::releaseRender Releasing Done.
11:21:54.471EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.551EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.611EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.751EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.10721901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:21:54.10721901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1412, Height=828, Multisampled=false
11:21:54.10721901126RenderDeviceD3d11::initsave state
11:21:54.1072190696RenderDeviceD3d11::initDX11loading shaders...
11:21:54.12221901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:21:54.12221901134RenderDeviceD3d11::initrestore state
11:21:54.12221901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:21:54.1222190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:21:54.1222190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:21:54.12221905225OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1412,828)M(1920,1080)
11:21:54.12221905172OverlayManager::UpdateResolutionnotifyResolutionChange [1412, 828] {WINDOW}
11:21:54.12221905184OverlayManager::UpdateResolutionNew game resolution is notified (1412, 828)
11:21:54.1231EC0467ReleaseD11DeviceDevice Released! [2]
11:21:54.1231EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:21:54.1231EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:21:54.1231EC0187IRenderDevice::releaseRender Releasing.
11:21:54.1241EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:21:54.1241EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:21:54.1241EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:21:54.1241EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:21:54.1241EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:21:54.1241EC0204IRenderDevice::releaseRender Releasing Done.
11:21:54.1241EC0470ReleaseD11Device End Device Released!
11:21:54.1241EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.1381EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.1541EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.18421901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:21:54.18421901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1421, Height=828, Multisampled=false
11:21:54.18421901126RenderDeviceD3d11::initsave state
11:21:54.1842190696RenderDeviceD3d11::initDX11loading shaders...
11:21:54.19321901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:21:54.19321901134RenderDeviceD3d11::initrestore state
11:21:54.19321901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:21:54.1932190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:21:54.1932190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:21:54.19321905172OverlayManager::UpdateResolutionnotifyResolutionChange [1421, 828] {WINDOW}
11:21:54.19321905184OverlayManager::UpdateResolutionNew game resolution is notified (1421, 828)
11:21:54.1971EC0467ReleaseD11DeviceDevice Released! [2]
11:21:54.1971EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:21:54.1971EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:21:54.1971EC0187IRenderDevice::releaseRender Releasing.
11:21:54.1971EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:21:54.1971EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:21:54.1971EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:21:54.1971EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:21:54.1971EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:21:54.1971EC0204IRenderDevice::releaseRender Releasing Done.
11:21:54.1971EC0470ReleaseD11Device End Device Released!
11:21:54.1971EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.2331EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.25321901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:21:54.25321901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1424, Height=828, Multisampled=false
11:21:54.25321901126RenderDeviceD3d11::initsave state
11:21:54.2532190696RenderDeviceD3d11::initDX11loading shaders...
11:21:54.26521901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:21:54.26521901134RenderDeviceD3d11::initrestore state
11:21:54.26521901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:21:54.2652190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:21:54.2652190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:21:54.26521905172OverlayManager::UpdateResolutionnotifyResolutionChange [1424, 828] {WINDOW}
11:21:54.26521905184OverlayManager::UpdateResolutionNew game resolution is notified (1424, 828)
11:21:54.2661EC0467ReleaseD11DeviceDevice Released! [2]
11:21:54.2661EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:21:54.2661EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:21:54.2661EC0187IRenderDevice::releaseRender Releasing.
11:21:54.2661EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:21:54.2661EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:21:54.2661EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:21:54.2661EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:21:54.2661EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:21:54.2661EC0204IRenderDevice::releaseRender Releasing Done.
11:21:54.2661EC0470ReleaseD11Device End Device Released!
11:21:54.2671EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.40621901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:21:54.40621901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1425, Height=828, Multisampled=false
11:21:54.40621901126RenderDeviceD3d11::initsave state
11:21:54.4062190696RenderDeviceD3d11::initDX11loading shaders...
11:21:54.41621901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:21:54.41621901134RenderDeviceD3d11::initrestore state
11:21:54.41621901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:21:54.4162190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:21:54.4162190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:21:54.41621905172OverlayManager::UpdateResolutionnotifyResolutionChange [1425, 828] {WINDOW}
11:21:54.41621905184OverlayManager::UpdateResolutionNew game resolution is notified (1425, 828)
11:21:54.4171EC0467ReleaseD11DeviceDevice Released! [2]
11:21:54.4171EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:21:54.4171EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:21:54.4171EC0187IRenderDevice::releaseRender Releasing.
11:21:54.4171EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:21:54.4171EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:21:54.4171EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:21:54.4171EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:21:54.4171EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:21:54.4171EC0204IRenderDevice::releaseRender Releasing Done.
11:21:54.4171EC0470ReleaseD11Device End Device Released!
11:21:54.4171EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.4261EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.4371EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.4531EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.48421901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:21:54.48421901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1418, Height=828, Multisampled=false
11:21:54.48421901126RenderDeviceD3d11::initsave state
11:21:54.4842190696RenderDeviceD3d11::initDX11loading shaders...
11:21:54.49621901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:21:54.49621901134RenderDeviceD3d11::initrestore state
11:21:54.49621901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:21:54.4962190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:21:54.4962190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:21:54.49621905172OverlayManager::UpdateResolutionnotifyResolutionChange [1418, 828] {WINDOW}
11:21:54.49621905184OverlayManager::UpdateResolutionNew game resolution is notified (1418, 828)
11:21:54.4981EC0467ReleaseD11DeviceDevice Released! [2]
11:21:54.4981EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:21:54.4981EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:21:54.4981EC0187IRenderDevice::releaseRender Releasing.
11:21:54.4981EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:21:54.4981EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:21:54.4981EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:21:54.4981EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:21:54.4981EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:21:54.4981EC0204IRenderDevice::releaseRender Releasing Done.
11:21:54.4981EC0470ReleaseD11Device End Device Released!
11:21:54.4981EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.5331EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.55421901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:21:54.55421901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1415, Height=828, Multisampled=false
11:21:54.55421901126RenderDeviceD3d11::initsave state
11:21:54.5542190696RenderDeviceD3d11::initDX11loading shaders...
11:21:54.56621901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:21:54.56621901134RenderDeviceD3d11::initrestore state
11:21:54.56621901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:21:54.5662190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:21:54.5662190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:21:54.56621905172OverlayManager::UpdateResolutionnotifyResolutionChange [1415, 828] {WINDOW}
11:21:54.56621905184OverlayManager::UpdateResolutionNew game resolution is notified (1415, 828)
11:21:54.5671EC0467ReleaseD11DeviceDevice Released! [2]
11:21:54.5671EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:21:54.5671EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:21:54.5671EC0187IRenderDevice::releaseRender Releasing.
11:21:54.5671EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:21:54.5671EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:21:54.5671EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:21:54.5671EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:21:54.5671EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:21:54.5671EC0204IRenderDevice::releaseRender Releasing Done.
11:21:54.5671EC0470ReleaseD11Device End Device Released!
11:21:54.5681EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.6801EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:21:54.70121901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:21:54.70121901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1413, Height=828, Multisampled=false
11:21:54.70121901126RenderDeviceD3d11::initsave state
11:21:54.7012190696RenderDeviceD3d11::initDX11loading shaders...
11:21:54.71021901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:21:54.71021901134RenderDeviceD3d11::initrestore state
11:21:54.71021901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:21:54.7102190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:21:54.7102190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:21:54.71021905172OverlayManager::UpdateResolutionnotifyResolutionChange [1413, 828] {WINDOW}
11:21:54.71021905184OverlayManager::UpdateResolutionNew game resolution is notified (1413, 828)
11:21:54.73621905283OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa20744}.
11:21:54.73721902353OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x23d08fd
11:21:54.73721902371OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [248,102,1679,977]
11:21:54.73721902419OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x50cbc4d0=1355531472)=>(0x77d2c2d0=2010301136)
11:21:54.7372190326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
11:21:54.7372190347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
11:21:54.7521EC02449OverlayManager::installKeybMouseHookInstall KeybMouse
11:21:54.7521EC0479InputInterceptor::stopHookunhook keyboard and mouse
11:21:54.7521EC0446InputInterceptor::runHookKeyboard is hooked 0x1ec0
11:21:54.7521EC0468InputInterceptor::runHookMouse is hooked 0x1ec0
11:21:54.76921905225OverlayManager::initOverlayResolutionResolution init : WINDOW W(1413,828)G(1413,828)M(1920,1080)
11:21:55.8671EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
11:21:55.9342190326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
11:21:55.9342190347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
11:21:55.9671EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
11:21:58.414F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:21:58.414F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:21:58.414F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:21:58.414F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:21:58.430F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:21:58.433F386673OverlayManager::doActionDisplayFPS - Triggered
11:21:58.4472190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:22:00.9361EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:22:02.312394C256InterProcessElement::closeInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT close 2147483647 bytes
11:22:02.312394C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=3205aa
11:22:02.312394C256InterProcessElement::closeInterProcess Overwolf_ImID_3205AA_P_10188 close 2147483647 bytes
11:22:02.312394C2541WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:22:02.312394C256InterProcessElement::closeInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT close 2147483647 bytes
11:22:02.312394C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1306a8
11:22:02.312394C256InterProcessElement::closeInterProcess Overwolf_ImID_1306A8_P_10188 close 2147483647 bytes
11:22:02.312394C2541WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:22:17.9071EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:22:18.212F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:22:18.212F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:22:18.212F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:22:18.229F386673OverlayManager::doActionDisplayFPS - Triggered
11:22:18.2412190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:22:20.246F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:22:20.246F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:22:20.247F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:22:20.247F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:22:20.254394C225InterProcessElement::openInterProcess Overwolf_ImID_50496_P_10188 opened succesfuly
11:22:20.254394C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:22:20.261F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:22:20.264F386673OverlayManager::doActionDisplayFPS - Triggered
11:22:20.2822190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:22:20.3132190326RenderImageD3d11::setSizeCreate Texture (1020,787) / (1024,896) - OK
11:22:20.3132190347RenderImageD3d11::setSizeCreate Texture RV (1024,896) - OK
11:22:20.4131EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:22:20.4131EC02616OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:22:20.5321EC03571OverlayManager::DisplayOWSystemCursorUpdate origin cursor 0x10005
11:22:21.6411EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:22:21.772F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:22:21.772F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:22:21.789F386673OverlayManager::doActionDisplayFPS - Triggered
11:22:21.8052190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:22:27.15F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:22:27.51F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:22:27.108394C225InterProcessElement::openInterProcess Overwolf_ImID_1907CC_P_10188 opened succesfuly
11:22:27.108394C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:22:27.126F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:22:27.155F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:22:27.195394C225InterProcessElement::openInterProcess Overwolf_ImID_29077C_P_10188 opened succesfuly
11:22:27.196394C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:22:28.86821902654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:22:28.9361EC03745OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2cf07a9;prev = 0x2cf07a9 , {Original values: ref = 0 handle = 0x1c608ad}
11:22:46.6912190326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
11:22:46.6912190347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
11:22:46.6972190326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
11:22:46.6972190347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
11:22:57.321F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:22:57.322F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:22:57.322F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:22:57.322F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:22:57.336F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:22:57.339F386673OverlayManager::doActionDisplayFPS - Triggered
11:22:57.3652190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:22:58.7431EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:22:59.876F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:22:59.876F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:22:59.876F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:22:59.893F386673OverlayManager::doActionDisplayFPS - Triggered
11:22:59.9092190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:23:01.389F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:23:01.389F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:23:01.389F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:23:01.389F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:23:01.405F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:23:01.407F386673OverlayManager::doActionDisplayFPS - Triggered
11:23:01.4292190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:23:09.3591EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:23:10.397394C256InterProcessElement::closeInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT close 2147483647 bytes
11:23:10.397394C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1907cc
11:23:10.397394C256InterProcessElement::closeInterProcess Overwolf_ImID_1907CC_P_10188 close 2147483647 bytes
11:23:10.397394C2541WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:23:10.397394C256InterProcessElement::closeInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT close 2147483647 bytes
11:23:10.397394C128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=29077c
11:23:10.397394C256InterProcessElement::closeInterProcess Overwolf_ImID_29077C_P_10188 close 2147483647 bytes
11:23:10.397394C2541WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:23:16.8051EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:23:16.8371EC02616OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:23:18.3791EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:23:19.170F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:23:19.171F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:23:19.191F386673OverlayManager::doActionDisplayFPS - Triggered
11:23:19.2032190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:23:22.45221902654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:23:22.5201EC03745OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2cf07a9;prev = 0x2cf07a9 , {Original values: ref = 0 handle = 0x1c608ad}
11:23:22.808F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:23:22.836F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:23:22.872394C225InterProcessElement::openInterProcess Overwolf_ImID_170704_P_10188 opened succesfuly
11:23:22.872394C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:23:22.890F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:23:22.937394C225InterProcessElement::openInterProcess Overwolf_ImID_1807E0_P_10188 opened succesfuly
11:23:22.937394C225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:23:40.8732190326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
11:23:40.8732190347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
11:23:44.2132190326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
11:23:44.2132190347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
11:23:59.351F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:23:59.352F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:23:59.352F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:23:59.352F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:23:59.367F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:23:59.368F386673OverlayManager::doActionDisplayFPS - Triggered
11:23:59.3912190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:26:35.2031EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:26:36.83727A4256InterProcessElement::closeInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT close 2147483647 bytes
11:26:36.83727A4128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=170704
11:26:36.83727A4256InterProcessElement::closeInterProcess Overwolf_ImID_170704_P_10188 close 2147483647 bytes
11:26:36.83827A42541WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:26:37.1721EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:26:39.25632DC256InterProcessElement::closeInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT close 2147483647 bytes
11:26:39.25732DC128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=1807e0
11:26:39.25732DC256InterProcessElement::closeInterProcess Overwolf_ImID_1807E0_P_10188 close 2147483647 bytes
11:26:39.25732DC2541WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:26:39.441F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:26:39.468F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:26:39.53632DC225InterProcessElement::openInterProcess Overwolf_ImID_410510_P_10188 opened succesfuly
11:26:39.53632DC225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:26:39.565F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:26:39.595F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:26:39.63232DC225InterProcessElement::openInterProcess Overwolf_ImID_50073E_P_10188 opened succesfuly
11:26:39.63232DC225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:26:48.3201EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:26:48.3281EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:26:48.702F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:26:48.702F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:26:48.702F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:26:48.719F386673OverlayManager::doActionDisplayFPS - Triggered
11:26:48.7262190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:26:48.8891EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:26:59.8012190326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
11:26:59.8012190347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
11:27:01.4152190326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
11:27:01.4152190347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
11:27:13.116F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:27:13.116F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:27:13.117F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:27:13.117F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:27:13.131F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:27:13.135F386673OverlayManager::doActionDisplayFPS - Triggered
11:27:13.1612190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:27:33.4131EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:27:50.9581EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:27:51.7571EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:27:52.246F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:27:52.246F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:27:52.246F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:27:52.263F386673OverlayManager::doActionDisplayFPS - Triggered
11:27:52.2722190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:28:01.6821EC07358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:28:01.911F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:28:01.911F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:28:01.911F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:28:01.9181EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:28:01.926F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:28:01.928F386673OverlayManager::doActionDisplayFPS - Triggered
11:28:01.9542190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:28:17.2981EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:28:17.7151EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:28:18.146F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:28:18.146F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:28:18.146F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:28:18.164F386673OverlayManager::doActionDisplayFPS - Triggered
11:28:18.1932190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:28:26.991EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
11:28:26.2011EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
11:28:30.837F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:28:30.837F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:28:30.837F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:28:30.837F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:28:30.852F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:28:30.853F386673OverlayManager::doActionDisplayFPS - Triggered
11:28:30.8632190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:09.2001EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:10.321EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:10.4301EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:29:10.487F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:29:10.487F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:29:10.487F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:29:10.506F386673OverlayManager::doActionDisplayFPS - Triggered
11:29:10.5312190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:10.9441EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
11:29:11.101EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
11:29:23.4581EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:23.4671EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:29:25.2721EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:25.2841EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:29:26.6321EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:26.6481EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:29:26.7711EC01709OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:29:26.7711EC01720OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:29:26.7711EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:26.7711EC01450OverlayManager::RestoreGameWNDPROCSearch SWL..
11:29:26.7721EC01457OverlayManager::RestoreGameWNDPROCSWL restored.
11:29:26.7721EC01467OverlayManager::RestoreGameWNDPROCSWL OK.
11:29:26.7721EC01472OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x23d08fd
11:29:26.7721EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:26.7721EC01723OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:29:26.7721EC0187IRenderDevice::releaseRender Releasing.
11:29:26.7721EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:26.7721EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:26.7721EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:26.7721EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:26.7721EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:26.7721EC0204IRenderDevice::releaseRender Releasing Done.
11:29:26.7731EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:26.8191EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:26.83121901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:29:26.83121901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1413, Height=828, Multisampled=false
11:29:26.83121901126RenderDeviceD3d11::initsave state
11:29:26.8312190696RenderDeviceD3d11::initDX11loading shaders...
11:29:26.84121901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:29:26.84121901134RenderDeviceD3d11::initrestore state
11:29:26.84121901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:29:26.8412190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:26.8412190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:26.84121905225OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1413,828)M(1920,1080)
11:29:26.8421EC0467ReleaseD11DeviceDevice Released! [2]
11:29:26.8421EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:26.8421EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:26.8421EC0187IRenderDevice::releaseRender Releasing.
11:29:26.8421EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:26.8421EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:26.8421EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:26.8421EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:26.8421EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:26.8421EC0204IRenderDevice::releaseRender Releasing Done.
11:29:26.8421EC0470ReleaseD11Device End Device Released!
11:29:26.8431EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:26.8531EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:26.8681EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:26.8791EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:26.8851EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:26.9011EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:26.91221901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:29:26.91221901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=898, Height=513, Multisampled=false
11:29:26.91221901126RenderDeviceD3d11::initsave state
11:29:26.9122190696RenderDeviceD3d11::initDX11loading shaders...
11:29:26.92221901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:29:26.92221901134RenderDeviceD3d11::initrestore state
11:29:26.92221901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:29:26.9222190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:26.9222190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:26.92221905172OverlayManager::UpdateResolutionnotifyResolutionChange [898, 513] {WINDOW}
11:29:26.92221905184OverlayManager::UpdateResolutionNew game resolution is notified (898, 513)
11:29:26.9231EC0467ReleaseD11DeviceDevice Released! [2]
11:29:26.9231EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:26.9231EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:26.9231EC0187IRenderDevice::releaseRender Releasing.
11:29:26.9231EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:26.9231EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:26.9231EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:26.9231EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:26.9231EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:26.9231EC0204IRenderDevice::releaseRender Releasing Done.
11:29:26.9231EC0470ReleaseD11Device End Device Released!
11:29:26.9231EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:26.9381EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:26.9661EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:27.921901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:29:27.921901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=715, Height=401, Multisampled=false
11:29:27.921901126RenderDeviceD3d11::initsave state
11:29:27.92190696RenderDeviceD3d11::initDX11loading shaders...
11:29:27.2821901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:29:27.2821901134RenderDeviceD3d11::initrestore state
11:29:27.2821901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:29:27.282190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:27.282190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:27.2821905172OverlayManager::UpdateResolutionnotifyResolutionChange [715, 401] {WINDOW}
11:29:27.2821905184OverlayManager::UpdateResolutionNew game resolution is notified (715, 401)
11:29:27.5221905283OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa20744}.
11:29:27.5221902353OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x19e0745
11:29:27.5221902371OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [734,0,1467,448]
11:29:27.5221902419OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x50cbc4d0=1355531472)=>(0x77d2c2d0=2010301136)
11:29:27.532190326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
11:29:27.532190347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
11:29:27.601EC02449OverlayManager::installKeybMouseHookInstall KeybMouse
11:29:27.601EC0479InputInterceptor::stopHookunhook keyboard and mouse
11:29:27.601EC0446InputInterceptor::runHookKeyboard is hooked 0x1ec0
11:29:27.601EC0468InputInterceptor::runHookMouse is hooked 0x1ec0
11:29:27.6921905225OverlayManager::initOverlayResolutionResolution init : WINDOW W(715,401)G(715,401)M(1920,1080)
11:29:28.8581EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:28.8681EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:29:29.9451EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:35.8551EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:29:35.8561EC01709OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
11:29:35.8561EC01720OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
11:29:35.8561EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start
11:29:35.8561EC01450OverlayManager::RestoreGameWNDPROCSearch SWL..
11:29:35.8561EC01457OverlayManager::RestoreGameWNDPROCSWL restored.
11:29:35.8561EC01467OverlayManager::RestoreGameWNDPROCSWL OK.
11:29:35.8561EC01472OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x19e0745
11:29:35.8561EC02794OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
11:29:35.8561EC01723OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
11:29:35.8561EC0187IRenderDevice::releaseRender Releasing.
11:29:35.8561EC082RenderDeviceCaptureBase::ReleaseTextureRelease
11:29:35.8561EC0100RenderDeviceCaptureBase::ReleaseTextureReleased
11:29:35.8561EC01258RenderDeviceD3d11::releaseImplementationReleasing 1
11:29:35.8561EC01268RenderDeviceD3d11::releaseImplementationReleasing 2
11:29:35.8561EC01287RenderDeviceD3d11::releaseImplementationReleasing 3
11:29:35.8561EC0204IRenderDevice::releaseRender Releasing Done.
11:29:35.8581EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:35.8891EC0400fSwapResize_BuffersResize buffer (0xdcbc010)!
11:29:35.91921901041RenderDeviceD3d11::initRefC r:[3]->[3] 0xdcbc010
11:29:35.91921901105RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1600, Height=900, Multisampled=false
11:29:35.91921901126RenderDeviceD3d11::initsave state
11:29:35.9192190696RenderDeviceD3d11::initDX11loading shaders...
11:29:35.93021901132RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x783701c.
11:29:35.93021901134RenderDeviceD3d11::initrestore state
11:29:35.93021901137RenderDeviceD3d11::initTarget Window [0xa20744]
11:29:35.9302190244IRenderDevice::reCreateResourceListRECREATION *** Begin ***
11:29:35.9302190251IRenderDevice::reCreateResourceListRECREATION *** Done ***
11:29:35.93021905225OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1600,900)M(1920,1080)
11:29:35.93021905172OverlayManager::UpdateResolutionnotifyResolutionChange [1600, 900] {WINDOW}
11:29:35.93021905184OverlayManager::UpdateResolutionNew game resolution is notified (1600, 900)
11:29:35.95421905283OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0xa20744}.
11:29:35.95421902353OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x236069b
11:29:35.95421902371OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [151,66,1769,1013]
11:29:35.95421902419OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x50cbc4d0=1355531472)=>(0x77d2c2d0=2010301136)
11:29:35.9542190326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
11:29:35.9542190347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
11:29:35.9791EC02449OverlayManager::installKeybMouseHookInstall KeybMouse
11:29:35.9791EC0479InputInterceptor::stopHookunhook keyboard and mouse
11:29:35.9791EC0446InputInterceptor::runHookKeyboard is hooked 0x1ec0
11:29:35.9791EC0468InputInterceptor::runHookMouse is hooked 0x1ec0
11:29:35.98421905225OverlayManager::initOverlayResolutionResolution init : WINDOW W(1600,900)G(1600,900)M(1920,1080)
11:29:40.6561EC02616OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:29:41.9021EC03576OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:29:43.421EC02654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:29:43.751EC03745OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2cf07a9;prev = 0x2cf07a9 , {Original values: ref = 0 handle = 0x1c608ad}
11:29:45.2221EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
11:29:45.3211EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
11:29:45.3212190326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
11:29:45.3222190347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
11:29:51.665F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:29:51.665F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:29:51.665F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:29:51.665F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:29:51.681F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:29:51.683F386673OverlayManager::doActionDisplayFPS - Triggered
11:29:51.6942190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:53.8041EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:29:53.8131EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:29:54.207F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:29:54.207F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:29:54.207F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:29:54.225F386673OverlayManager::doActionDisplayFPS - Triggered
11:29:54.3072190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:29:54.6121EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
11:29:54.7121EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
11:30:14.3091EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
11:30:14.4081EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
11:30:16.451EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:30:17.57F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:30:17.57F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:30:17.57F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:30:17.57F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:30:17.70F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:30:17.73F386673OverlayManager::doActionDisplayFPS - Triggered
11:30:17.1002190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:30:23.951EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:30:23.4311EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:30:23.652F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:30:23.652F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:30:23.652F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:30:23.669F386673OverlayManager::doActionDisplayFPS - Triggered
11:30:23.6962190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:30:25.2341EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [d]
11:30:25.3341EC0581OverlayInputManager::OnHotKeyEventSend Hotkey Event [startstop_Recording_okmohcjfmchpapljmoineeecekojmbbheniohgnp] [u]
11:30:27.216F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:30:27.216F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:30:27.216F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:30:27.216F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:30:27.232F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:30:27.233F386673OverlayManager::doActionDisplayFPS - Triggered
11:30:27.2472190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:30:54.1341EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:31:01.211EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:31:02.5861DF0256InterProcessElement::closeInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT close 2147483647 bytes
11:31:02.5861DF0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=410510
11:31:02.5861DF0256InterProcessElement::closeInterProcess Overwolf_ImID_410510_P_10188 close 2147483647 bytes
11:31:02.5871DF02541WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:31:02.6171DF0256InterProcessElement::closeInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT close 2147483647 bytes
11:31:02.6171DF0128WidgetConnectorBase::SafeDeleteImageInfoManagerClear ImageId=50073e
11:31:02.6171DF0256InterProcessElement::closeInterProcess Overwolf_ImID_50073E_P_10188 close 2147483647 bytes
11:31:02.6181DF02541WidgetManager::RefreshLayoutAsyncMove widget to Poll
11:31:09.8891EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:31:12.9021EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:31:12.9292190326RenderImageD3d11::setSizeCreate Texture (1020,787) / (1024,896) - OK
11:31:12.9292190347RenderImageD3d11::setSizeCreate Texture RV (1024,896) - OK
11:31:12.9982190326RenderImageD3d11::setSizeCreate Texture (715,444) / (768,512) - OK
11:31:12.9982190347RenderImageD3d11::setSizeCreate Texture RV (768,512) - OK
11:31:13.4621EC02616OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:31:16.1401EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:31:18.3271EC02654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:31:18.3601EC03745OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2cf07a9;prev = 0x2cf07a9 , {Original values: ref = 0 handle = 0x1c608ad}
11:31:18.3611EC02616OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:31:21.441EC02654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:31:21.771EC03745OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2cf07a9;prev = 0x2cf07a9 , {Original values: ref = 0 handle = 0x1c608ad}
11:31:21.3761EC02616OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:31:22.1641EC02654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:31:22.2011EC03745OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2cf07a9;prev = 0x2cf07a9 , {Original values: ref = 0 handle = 0x1c608ad}
11:31:22.5311EC02616OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:31:24.2531EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:31:24.609F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:31:24.610F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:31:24.628F386673OverlayManager::doActionDisplayFPS - Triggered
11:31:24.6521EC03576OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:31:24.6522190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:31:25.9511EC03576OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:31:27.801EC02654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:31:27.1141EC03745OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2cf07a9;prev = 0x2cf07a9 , {Original values: ref = 0 handle = 0x1c608ad}
11:31:27.5271EC02616OverlayManager::setControlModeOVERLAY_CONTROL_ON
11:31:28.9221EC03576OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
11:31:29.9082190326RenderImageD3d11::setSizeCreate Texture (1087,655) / (1152,768) - OK
11:31:29.9082190347RenderImageD3d11::setSizeCreate Texture RV (1152,768) - OK
11:31:33.468F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:31:33.540F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:31:33.5944E30225InterProcessElement::openInterProcess Overwolf_ImID_2C077C_P_10188 opened succesfuly
11:31:33.5944E30225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:31:33.628F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:31:33.650F386665OverlayManager::doActionEVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered
11:31:33.6824E30225InterProcessElement::openInterProcess Overwolf_ImID_41054E_P_10188 opened succesfuly
11:31:33.6824E30225InterProcessElement::openInterProcess Overwolf_PID_10188_SHARED_MEMORY_AGENT opened succesfuly
11:31:34.7221902654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:31:34.1061EC03745OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x2cf07a9;prev = 0x2cf07a9 , {Original values: ref = 0 handle = 0x1c608ad}
11:31:36.241F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:31:36.241F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:31:36.242F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:31:36.242F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:31:36.257F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:31:36.260F386673OverlayManager::doActionDisplayFPS - Triggered
11:31:36.2622190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:31:40.5121EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:31:40.5271EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:31:40.814F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:31:40.814F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:31:40.814F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:31:40.832F386673OverlayManager::doActionDisplayFPS - Triggered
11:31:40.8492190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:31:40.9141EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:31:52.7902190326RenderImageD3d11::setSizeCreate Texture (625,425) / (640,512) - OK
11:31:52.7902190347RenderImageD3d11::setSizeCreate Texture RV (640,512) - OK
11:31:56.5602190326RenderImageD3d11::setSizeCreate Texture (413,375) / (512,384) - OK
11:31:56.5602190347RenderImageD3d11::setSizeCreate Texture RV (512,384) - OK
11:32:00.655F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:32:00.655F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
11:32:00.656F387358OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
11:32:00.656F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:32:00.671F386508OverlayManager::doActionForegroundChange Event [winows not active]
11:32:00.673F386673OverlayManager::doActionDisplayFPS - Triggered
11:32:00.6942190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:32:04.5831EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:32:05.6021EC02820OverlayManager::DetachThreadInputDetach thread input 7872,8592
11:32:05.6071EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:32:05.727F386541OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
11:32:05.727F387358OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
11:32:05.727F382654OverlayManager::setControlModeOVERLAY_CONTROL_OFF
11:32:05.745F386673OverlayManager::doActionDisplayFPS - Triggered
11:32:05.8022190951OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
11:32:16.1591EC05982overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
11:32:20.4861DF0293PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
11:32:21.6231EC0467ReleaseD11DeviceDevice Released! [2]
11:32:21.6231EC02772OverlayManager::OnGraphicsDeviceLostClear Resource Start