TimeThreadLineFunctionMessage
22:25:09.359109852runClientStarting Overlay PID=1540(0x604) server PID = 3804
22:25:09.3601098654Client::initClient::Initialize
22:25:09.3601098662Client::initStart owclient thread
22:25:09.3601E68321Client::initFirstInjectionClient::initFirstInjection.
22:25:09.3611E68225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_72_5_3804 opened succesfuly
22:25:09.3611E68349session id = {265FC2EF-68B4-4A45-9E92-A3482F6192AC}
22:25:09.3611E681873Client::LogClientInfoOS version [6.1]
22:25:09.3611E681878Client::LogClientInfoProcess OS version [6.1] [64-bit]
22:25:09.3611E681898Client::LogClientInfoClient Version 2.2.72.5
22:25:09.3611E681908Client::LogProcessModulesLoaded modules:
22:25:09.3621E681924C:\Program Files (x86)\Battle.net\Battle.net.11378\bzrclient.dll
22:25:09.3621E681924C:\Program Files (x86)\Overwolf\0.134.0.26\win32\OWClient.dll
22:25:09.3621E681924C:\Program Files (x86)\Overwolf\0.134.0.26\win32\OWExplorer.dll
22:25:09.3621E681924C:\Users\xTm-Murffy\AppData\Roaming\Discord\0.0.305\modules\discord_hook\408116bcea\DiscordHook.dll
22:25:09.3621E681924C:\Windows\AppPatch\AcLayers.DLL
22:25:09.3621E681924C:\Windows\SysWOW64\bcryptprimitives.dll
22:25:09.3621E681924C:\Windows\SysWOW64\ntdll.dll
22:25:09.3621E681924C:\Windows\SysWOW64\sechost.dll
22:25:09.3621E681924C:\Windows\System32\MMDevApi.dll
22:25:09.3621E681924C:\Windows\System32\PROPSYS.dll
22:25:09.3621E681924C:\Windows\System32\fwpuclnt.dll
22:25:09.3621E681924C:\Windows\System32\wship6.dll
22:25:09.3621E681924C:\Windows\System32\wshtcpip.dll
22:25:09.3621E681924C:\Windows\system32\AUDIOSES.DLL
22:25:09.3621E681924C:\Windows\system32\AVRT.dll
22:25:09.3621E681924C:\Windows\system32\CRYPTSP.dll
22:25:09.3621E681924C:\Windows\system32\D3DCompiler_47.dll
22:25:09.3621E681924C:\Windows\system32\DCIMAN32.dll
22:25:09.3621E681924C:\Windows\system32\DDRAW.dll
22:25:09.3621E681924C:\Windows\system32\DNSAPI.dll
22:25:09.3621E681924C:\Windows\system32\GLU32.dll
22:25:09.3621E681924C:\Windows\system32\HID.DLL
22:25:09.3621E681924C:\Windows\system32\IPHLPAPI.DLL
22:25:09.3621E681924C:\Windows\system32\MPR.dll
22:25:09.3621E681924C:\Windows\system32\MSACM32.dll
22:25:09.3621E681924C:\Windows\system32\MSWSOCK.dll
22:25:09.3621E681924C:\Windows\system32\NTDSAPI.dll
22:25:09.3621E681924C:\Windows\system32\OPENGL32.dll
22:25:09.3621E681924C:\Windows\system32\RpcRtRemote.dll
22:25:09.3621E681924C:\Windows\system32\VERSION.dll
22:25:09.3621E681924C:\Windows\system32\WINHTTP.dll
22:25:09.3621E681924C:\Windows\system32\WINMM.dll
22:25:09.3621E681924C:\Windows\system32\WINNSI.DLL
22:25:09.3621E681924C:\Windows\system32\WINSPOOL.DRV
22:25:09.3621E681924C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL
22:25:09.3621E681924C:\Windows\system32\apphelp.dll
22:25:09.3621E681924C:\Windows\system32\bcrypt.dll
22:25:09.3621E681924C:\Windows\system32\credssp.dll
22:25:09.3621E681924C:\Windows\system32\d3d11.dll
22:25:09.3621E681924C:\Windows\system32\dbghelp.dll
22:25:09.3621E681924C:\Windows\system32\dhcpcsvc.DLL
22:25:09.3621E681924C:\Windows\system32\dhcpcsvc6.DLL
22:25:09.3621E681924C:\Windows\system32\dwmapi.dll
22:25:09.3621E681924C:\Windows\system32\dxgi.dll
22:25:09.3621E681924C:\Windows\system32\ksuser.dll
22:25:09.3621E681924C:\Windows\system32\midimap.dll
22:25:09.3621E681924C:\Windows\system32\msacm32.drv
22:25:09.3621E681924C:\Windows\system32\ncrypt.dll
22:25:09.3621E681924C:\Windows\system32\ntmarta.dll
22:25:09.3621E681924C:\Windows\system32\nvwgf2um.dll
22:25:09.3621E681924C:\Windows\system32\powrprof.dll
22:25:09.3621E681924C:\Windows\system32\rasadhlp.dll
22:25:09.3621E681924C:\Windows\system32\rsaenh.dll
22:25:09.3621E681924C:\Windows\system32\uxtheme.dll
22:25:09.3621E681924C:\Windows\system32\wbem\fastprox.dll
22:25:09.3621E681924C:\Windows\system32\wbem\wbemprox.dll
22:25:09.3621E681924C:\Windows\system32\wbem\wbemsvc.dll
22:25:09.3621E681924C:\Windows\system32\wbemcomn.dll
22:25:09.3621E681924C:\Windows\system32\wdmaud.drv
22:25:09.3621E681924C:\Windows\system32\webio.dll
22:25:09.3621E681924C:\Windows\system32\xinput1_3.dll
22:25:09.3621E681924C:\Windows\syswow64\ADVAPI32.dll
22:25:09.3621E681924C:\Windows\syswow64\CFGMGR32.dll
22:25:09.3621E681924C:\Windows\syswow64\CLBCatQ.DLL
22:25:09.3621E681924C:\Windows\syswow64\CRYPT32.dll
22:25:09.3621E681924C:\Windows\syswow64\CRYPTBASE.dll
22:25:09.3621E681924C:\Windows\syswow64\DEVOBJ.dll
22:25:09.3621E681924C:\Windows\syswow64\GDI32.dll
22:25:09.3621E681924C:\Windows\syswow64\IMM32.dll
22:25:09.3621E681924C:\Windows\syswow64\KERNELBASE.dll
22:25:09.3621E681924C:\Windows\syswow64\LPK.dll
22:25:09.3621E681924C:\Windows\syswow64\MSASN1.dll
22:25:09.3621E681924C:\Windows\syswow64\MSCTF.dll
22:25:09.3621E681924C:\Windows\syswow64\NSI.dll
22:25:09.3621E681924C:\Windows\syswow64\OLEAUT32.dll
22:25:09.3621E681924C:\Windows\syswow64\PSAPI.DLL
22:25:09.3621E681924C:\Windows\syswow64\RPCRT4.dll
22:25:09.3621E681924C:\Windows\syswow64\SETUPAPI.dll
22:25:09.3621E681924C:\Windows\syswow64\SHELL32.dll
22:25:09.3621E681924C:\Windows\syswow64\SHLWAPI.dll
22:25:09.3621E681924C:\Windows\syswow64\SspiCli.dll
22:25:09.3621E681924C:\Windows\syswow64\USER32.dll
22:25:09.3621E681924C:\Windows\syswow64\USERENV.dll
22:25:09.3621E681924C:\Windows\syswow64\USP10.dll
22:25:09.3621E681924C:\Windows\syswow64\WINTRUST.dll
22:25:09.3621E681924C:\Windows\syswow64\WLDAP32.dll
22:25:09.3621E681924C:\Windows\syswow64\WS2_32.dll
22:25:09.3621E681924C:\Windows\syswow64\imagehlp.dll
22:25:09.3621E681924C:\Windows\syswow64\kernel32.dll
22:25:09.3621E681924C:\Windows\syswow64\msvcrt.dll
22:25:09.3621E681924C:\Windows\syswow64\ole32.dll
22:25:09.3621E681924C:\Windows\syswow64\profapi.dll
22:25:09.3621E681924D:\Hearthstone\Hearthstone.exe
22:25:09.3621E681924D:\Hearthstone\Hearthstone_Data\Mono\mono.dll
22:25:09.3621E681924D:\Hearthstone\Hearthstone_Data\Plugins\audioplugin_fluxer.dll
22:25:09.3631E6878GraphicsHookManager::InitCreated Thread - Created , ThreadId=7804
22:25:09.3631E681394Client::ReadGameConfigurationsGameConfigurations Input Libraries - Use Default.
22:25:09.3631E681410Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D9.
22:25:09.3631E681418Client::ReadGameConfigurationsGameConfigurations Render Libraries - D3D11.
22:25:09.3631E681435Client::ReadGameConfigurationsGameConfigurations Render Libraries - OGL.
22:25:09.3631E681456Client::ReadGameConfigurationsDisable DisableEXHandle - OFF
22:25:09.3631E681524Client::ReadGameConfigurationsGameConfigurations UseTSHook - OFF
22:25:09.3631E681537Client::ReadGameConfigurationsGameConfigurations DisableDIAquire - OFF
22:25:09.3631E681550Client::ReadGameConfigurationsEnable EnableTXR - ON
22:25:09.3631E681590Client::ReadGameConfigurationsGameConfigurations DisableD3d9Ex - OFF
22:25:09.3631E681592Client::ReadGameConfigurationsGameConfigurations EnableMTCursor - OFF
22:25:09.3631E681594Client::ReadGameConfigurationsGameConfigurations Use Long Block - OFF
22:25:09.3631E681596Client::ReadGameConfigurationsGameConfigurations Use Safe Block - OFF
22:25:09.3631E681598Client::ReadGameConfigurationsGameConfigurations Use All Safe Block - OFF
22:25:09.3631E681600Client::ReadGameConfigurationsGameConfigurations Use MH - OFF
22:25:09.3631E681603Client::ReadGameConfigurationsGameConfigurations Use MCH - ON
22:25:09.3631E681606Client::ReadGameConfigurationsGameConfigurations Use EH - OFF
22:25:09.3631E681695Data::Search[0] 0x76220000
22:25:09.3631E681695Data::Search[1] 0x0
22:25:09.3631E681695Data::Search[2] 0x0
22:25:09.3631E681695Data::Search[3] 0x0
22:25:09.3631E681695Data::Search[4] 0x0
22:25:09.3631E681695Data::Search[5] 0x65D70000
22:25:09.3631E681695Data::Search[6] 0x760B0000
22:25:09.3631E681695Data::Search[7] 0x5A4C0000
22:25:09.3631E681695Data::Search[8] 0x65D70000
22:25:09.3631E681700Data::Search[9] 0x0
22:25:09.3631E681706Data::Search[10] 0x65DC0000
22:25:09.3631E681712Data::Search[11] 0x5A4C0000
22:25:09.3631E681718Data::Search[12] 0x0
22:25:09.3631E68322FunctionHook::SetGlobalHookMethodSetGlobalHookMethod to 7
22:25:09.3631E68447Client::initFirstInjectionAcquiring function lock succedded
22:25:09.3661E68237Common::HookChain::HookChainConfiguration::ReadAppConfigurationread configuration file
22:25:09.3661E68567Common::HookChain::HookChainManager::InitFromRemoteConfigurationRead configuraion 17
22:25:09.3681E68897FunctionHook::EnableMCHOptionsMCH - Enable MCH Options
22:25:09.3681E68225InterProcessElement::openInterProcess Overwolf_SHARED_MEMORY_2_2_72_5_3804 opened succesfuly
22:25:09.3921E681991FunctionHook::LoadHookerLoading Utils from C:\Program Files (x86)\Overwolf\0.134.0.26\win32\\OWUtils.dll succeeded
22:25:09.4061E68582Install::CodeInit [Client,1] (MCH) OK
22:25:09.4111E68582Install::CodeInit [Client,2] (MCH) OK
22:25:09.4151E68582Install::CodeInit [Client,3] (MCH) OK
22:25:09.4191E68582Install::CodeInit [Client,4] (MCH) OK
22:25:09.4231E68582Install::CodeInit [Client,4.1] (MCH) OK
22:25:09.4271E68582Install::CodeInit [Client,4.2] (MCH) OK
22:25:09.4271E68457OverlayManager::OverlayManagerOW System Cursor is set to = 0x10952
22:25:09.4271E687284OverlayManager::LoadDefaultCursorsLoad default cursors
22:25:09.4281E68467OverlayManager::OverlayManagerOW Blank System Cursor is set to = 0x10957
22:25:09.4281E6872PerformanceCounter::StartSessionStartSession
22:25:09.4281E68225InterProcessElement::openInterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly
22:25:09.4291E68666OverlayManager::ReadGameConfigurationsGameConfigurations Control Modes = 0
22:25:09.4291E68685OverlayManager::ReadGameConfigurationsGameConfigurations TC Mode = 0x0
22:25:09.4291E68687OverlayManager::ReadGameConfigurationsGameConfigurations Cursor Mode = 0
22:25:09.4291E68690OverlayManager::ReadGameConfigurationsGameConfigurations FixInputBlock = OFF
22:25:09.4291E68693OverlayManager::ReadGameConfigurationsGameConfigurations AllowCursorMix = OFF
22:25:09.4291E68696OverlayManager::ReadGameConfigurationsGameConfigurations FixMixModeCursor = OFF
22:25:09.4291E68699OverlayManager::ReadGameConfigurationsGameConfigurations FixCursorOffset = OFF
22:25:09.4291E68702OverlayManager::ReadGameConfigurationsGameConfigurations FixResolutionChange = OFF
22:25:09.4291E68705OverlayManager::ReadGameConfigurationsGameConfigurations FixDIBLock = OFF
22:25:09.4291E68708OverlayManager::ReadGameConfigurationsGameConfigurations FixDIFocus = OFF
22:25:09.4291E68711OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus = OFF
22:25:09.4291E68714OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartDIFocus2 = OFF
22:25:09.4291E68717OverlayManager::ReadGameConfigurationsGameConfigurations DisableDIAquire = OFF
22:25:09.4291E68720OverlayManager::ReadGameConfigurationsGameConfigurations SetDINonExclusive = OFF
22:25:09.4291E68723OverlayManager::ReadGameConfigurationsGameConfigurations FixMouseDIExclusive = OFF
22:25:09.4291E68726OverlayManager::ReadGameConfigurationsGameConfigurations DisableActionMixed = OFF
22:25:09.4291E68729OverlayManager::ReadGameConfigurationsGameConfigurations ForceControlRehook = OFF
22:25:09.4291E68732OverlayManager::ReadGameConfigurationsGameConfigurations FixActionFocus = OFF
22:25:09.4291E68735OverlayManager::ReadGameConfigurationsGameConfigurations RestoreRT = ON
22:25:09.4291E68738OverlayManager::ReadGameConfigurationsGameConfigurations DisableResizeRelease = OFF
22:25:09.4291E68741OverlayManager::ReadGameConfigurationsGameConfigurations ResizeNotifyResolution = OFF
22:25:09.4291E68744OverlayManager::ReadGameConfigurationsGameConfigurations ForceCaptureChangeRehook = OFF
22:25:09.4291E68747OverlayManager::ReadGameConfigurationsGameConfigurations DisableEternalEnum = OFF
22:25:09.4291E68750OverlayManager::ReadGameConfigurationsGameConfigurations FixSWL = OFF
22:25:09.4291E68753OverlayManager::ReadGameConfigurationsGameConfigurations FixSWLW = OFF
22:25:09.4291E68756OverlayManager::ReadGameConfigurationsGameConfigurations TerminateOnWindowClose = OFF
22:25:09.4291E68759OverlayManager::ReadGameConfigurationsGameConfigurations EnableSmartFocus = OFF
22:25:09.4291E68762OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreRelease = OFF
22:25:09.4291E68765OverlayManager::ReadGameConfigurationsGameConfigurations DisableTPA = OFF
22:25:09.4291E68768OverlayManager::ReadGameConfigurationsGameConfigurations PTCT = 0x0
22:25:09.4291E68771OverlayManager::ReadGameConfigurationsGameConfigurations ReleaseKBInOverlayFocus = OFF
22:25:09.4291E68774OverlayManager::ReadGameConfigurationsGameConfigurations SmartReleaseKBInOverlayFocus = OFF
22:25:09.4291E68777OverlayManager::ReadGameConfigurationsGameConfigurations Stuck In Trans = OFF
22:25:09.4291E68780OverlayManager::ReadGameConfigurationsGameConfigurations EnableFocusOnAnyClick = OFF
22:25:09.4291E68783OverlayManager::ReadGameConfigurationsGameConfigurations FixCC = OFF
22:25:09.4291E68786OverlayManager::ReadGameConfigurationsGameConfigurations AllowCCMix = OFF
22:25:09.4291E68789OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursor = OFF
22:25:09.4291E68792OverlayManager::ReadGameConfigurationsGameConfigurations UpdateCursorMT = OFF
22:25:09.4291E68795OverlayManager::ReadGameConfigurationsGameConfigurations EnableRawInput = OFF
22:25:09.4291E68798OverlayManager::ReadGameConfigurationsGameConfigurations DisableOWGestures = OFF
22:25:09.4291E68801OverlayManager::ReadGameConfigurationsGameConfigurations DisableD3d9Ex = OFF
22:25:09.4291E68804OverlayManager::ReadGameConfigurationsGameConfigurations EnableMTCursor = OFF
22:25:09.4291E68807OverlayManager::ReadGameConfigurationsGameConfigurations UseRI = OFF
22:25:09.4291E68810OverlayManager::ReadGameConfigurationsGameConfigurations UseRIB = OFF
22:25:09.4291E68813OverlayManager::ReadGameConfigurationsGameConfigurations AllowRIMix = OFF
22:25:09.4291E68816OverlayManager::ReadGameConfigurationsGameConfigurations RestoreBB = OFF
22:25:09.4291E68819OverlayManager::ReadGameConfigurationsGameConfigurations RecreateSB = OFF
22:25:09.4291E68822OverlayManager::ReadGameConfigurationsGameConfigurations FixFSTB = OFF
22:25:09.4291E68825OverlayManager::ReadGameConfigurationsGameConfigurations FixCOEx = OFF
22:25:09.4291E68828OverlayManager::ReadGameConfigurationsGameConfigurations FixRCEx = ON
22:25:09.4291E68831OverlayManager::ReadGameConfigurationsGameConfigurations DisableBlockChain = OFF
22:25:09.4291E68834OverlayManager::ReadGameConfigurationsGameConfigurations UseMKLL = OFF
22:25:09.4291E68837OverlayManager::ReadGameConfigurationsGameConfigurations UseMW = OFF
22:25:09.4291E68840OverlayManager::ReadGameConfigurationsGameConfigurations UsePR = OFF
22:25:09.4291E68843OverlayManager::ReadGameConfigurationsGameConfigurations WaitRestore = OFF
22:25:09.4291E68846OverlayManager::ReadGameConfigurationsGameConfigurations DIT = 0
22:25:09.4291E68849OverlayManager::ReadGameConfigurationsGameConfigurations IgnoreMultipleDevices = OFF
22:25:09.4291E68852OverlayManager::ReadGameConfigurationsGameConfigurations FixHotkeyRI = OFF
22:25:09.4291E68855OverlayManager::ReadGameConfigurationsGameConfigurations SendHotkeyRI = OFF
22:25:09.4291E68858OverlayManager::ReadGameConfigurationsGameConfigurations FixRestoreSWL = OFF
22:25:09.4291E68861OverlayManager::ReadGameConfigurationsGameConfigurations FIGVTH = ON
22:25:09.4291E68864OverlayManager::ReadGameConfigurationsGameConfigurations PTBOffsetPixel = 0
22:25:09.4291E68867OverlayManager::ReadGameConfigurationsGameConfigurations ForceGBB = OFF
22:25:09.4291E68870OverlayManager::ReadGameConfigurationsGameConfigurations FixModifierMixMode = OFF
22:25:09.4291E68872OverlayManager::ReadGameConfigurationsGameConfigurations FixDXThreadSafe = OFF
22:25:09.4291E68874OverlayManager::ReadGameConfigurationsGameConfigurations FixInvisibleCursorCR = OFF
22:25:09.4291E68876OverlayManager::ReadGameConfigurationsGameConfigurations SkipGameProc = OFF
22:25:09.4291E68878OverlayManager::ReadGameConfigurationsGameConfigurations FixCVCursor = OFF
22:25:09.4291E68880OverlayManager::ReadGameConfigurationsGameConfigurations DisableRenderAI = OFF
22:25:09.4291E68882OverlayManager::ReadGameConfigurationsGameConfigurations DisableSmartMixMode = OFF
22:25:09.4291E68884OverlayManager::ReadGameConfigurationsOverlayManager::SetGameConfigurations Succeeded.
22:25:09.4291E68900OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:25:09.4291E68499Client::initFirstInjectionHook PEX
22:25:09.4301E68963Client::hookLibraryFunctionsLib [2] is not supported for game. skipping..
22:25:09.4301E681015Client::hookLibraryFunctionsInstall Code using ingame injection 5
22:25:09.4301E6839GraphicsHookBase::HookLoad Hook module [d3d11.dll] OK
22:25:09.4371E68582Install::Codeunknown (MCH) OK
22:25:09.4481E68582Install::Codeunknown (MCH) OK
22:25:09.4521E68582Install::Codeunknown (MCH) OK
22:25:09.4551E68582Install::Codeunknown (MCH) OK
22:25:09.4581E68582Install::Codeunknown (MCH) OK
22:25:09.4611E68582Install::Codeunknown (MCH) OK
22:25:09.4651E68582Install::Codeunknown (MCH) OK
22:25:09.4651E68582Install::Codeunknown (MCH) OK
22:25:09.4651E68403GraphicsHookManager::FinishHookdone hooking: 5
22:25:09.4651E68963Client::hookLibraryFunctionsLib [6] is not supported for game. skipping..
22:25:09.4651E681015Client::hookLibraryFunctionsInstall Code using ingame injection 7
22:25:09.4691E68582Install::Codeunknown (MCH) OK
22:25:09.4731E68582Install::Codeunknown (MCH) OK
22:25:09.4761E68582Install::Codeunknown (MCH) OK
22:25:09.4761E68403GraphicsHookManager::FinishHookdone hooking: 7
22:25:09.4761E681015OverlayManager::StartStarting...
22:25:09.4761E681199XTRAP COMPATIBLE PATCH WARNING
22:25:09.4761E68105ApiManager::InitAPI Manager Event : OK
22:25:09.4761E68114ApiManager::CreateBackgroundThreadBackground Thread - Created , ThreadId=7768
22:25:09.4761E346895OverlayManager::OnConnectedConnected to server
22:25:09.4761E3431SendServerHelloMessage::ExecuteSend connection Ack
22:25:09.4761E587466OverlayManager::UpdateInputTrackerWinodwupdate input tracker list 0x0 -> 0x101dc
22:25:09.4771E6867TXRSettingFail to read texture recognition options 0xb7
22:25:09.4771E68114TXOfInterestNew list set with 0 items
22:25:09.4771E681233OverlayManager::Startget foreground state
22:25:09.4771E681268OverlayManager::StartStarted...
22:25:09.4801E68582Install::CodeInit [Client,0] (MCH) OK
22:25:09.4801E68426GraphicsHookManager::ReleaseHookRefClear Hook manager thread
22:25:09.4801E6893GraphicsHookManager::StopThreadStopThread
22:25:09.4801E7C215GraphicsHookManager::MessageLoopExit Thread
22:25:09.4821E68548Client::initFirstInjectioninit complete
22:25:11.4531DDC493fDevice11_Releaseswap chain release 0 0x10e41070 [overlay:0]
22:25:11.4531DDC493fDevice11_Releaseswap chain release 0 0x10e42730 [overlay:0]
22:25:14.923106C587RenderDeviceD3d11::RenderDeviceD3d11Render device d3d11
22:25:14.936106C149D3DHelpers::LoadDxLibraryDX Lib d3dx11_43.dll loaded
22:25:14.960106C149D3DHelpers::LoadDxLibraryDX Lib D3DCompiler_43.dll loaded
22:25:14.960106C1006RenderDeviceD3d11::LoadD3dXLibraryAndFunctionsload library functions OK.
22:25:15.20106C1063RenderDeviceD3d11::initRefC r:[3]->[3] 0x10beb9b8
22:25:15.20106C1094RenderDeviceD3d11::initDevice adapter hash: -1332724881
22:25:15.20106C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1018, Multisampled=false
22:25:15.20106C1148RenderDeviceD3d11::initsave state
22:25:15.20106C696RenderDeviceD3d11::initDX11loading shaders...
22:25:15.102106C705RenderDeviceD3d11::initDX11create vs
22:25:15.102106C723RenderDeviceD3d11::initDX11create vs
22:25:15.106106C745RenderDeviceD3d11::initDX11create pxs
22:25:15.110106C774RenderDeviceD3d11::initDX11create raster
22:25:15.110106C842RenderDeviceD3d11::initDX11create buffers
22:25:15.110106C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x18798b4.
22:25:15.110106C1156RenderDeviceD3d11::initrestore state
22:25:15.110106C1159RenderDeviceD3d11::initTarget Window [0x30404]
22:25:15.110106C238IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:25:15.110106C245IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:25:15.110106C193Overlay::Streaming::GameCaptureManager::SetRenderDeviceStreaming Client started. SHT supported: True
22:25:15.110106C2067RenderDeviceD3d11::setFixSet render device fix RT.
22:25:15.110106C2677OverlayManager::setGraphicsRender Device fix was set RT.
22:25:15.110106C5117OverlayManager::UpdateResolutionnotifyResolutionChange [1920, 1018] {WINDOW}
22:25:15.110106C5129OverlayManager::UpdateResolutionNew game resolution is notified (1920, 1018)
22:25:15.116B24444ReleaseD11DeviceDevice Released! [2]
22:25:15.116B242582OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:25:15.116B242607OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:25:15.116B24184IRenderDevice::releaseRender Releasing.
22:25:15.116B24221IRenderDevice::releaseResourceListRELEASING *** Begin ***
22:25:15.116B24231IRenderDevice::releaseResourceListRELEASING *** Done ***
22:25:15.116B2482RenderDeviceCaptureBase::ReleaseTextureRelease
22:25:15.116B24100RenderDeviceCaptureBase::ReleaseTextureReleased
22:25:15.116B241280RenderDeviceD3d11::releaseImplementationReleasing 1
22:25:15.116B241290RenderDeviceD3d11::releaseImplementationReleasing 2
22:25:15.116B241309RenderDeviceD3d11::releaseImplementationReleasing 3
22:25:15.116B24201IRenderDevice::releaseRender Releasing Done.
22:25:15.116B24447ReleaseD11Device End Device Released!
22:25:15.119B24377fSwapResize_BuffersResize buffer (0x10beb9b8)!
22:25:16.565B24377fSwapResize_BuffersResize buffer (0x10beb9b8)!
22:25:16.8641E346571OverlayManager::doActionForegroundChange Event ON (ON)
22:25:16.8641E347893OverlayManager::OnForegroundChangedChanged True
22:25:16.8641E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:25:16.8741E346709OverlayManager::doActionDisplayFPS - Triggered
22:25:17.279106C1063RenderDeviceD3d11::initRefC r:[3]->[3] 0x10beb9b8
22:25:17.279106C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1018, Multisampled=false
22:25:17.279106C1148RenderDeviceD3d11::initsave state
22:25:17.279106C696RenderDeviceD3d11::initDX11loading shaders...
22:25:17.288106C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x18798b4.
22:25:17.288106C1156RenderDeviceD3d11::initrestore state
22:25:17.288106C1159RenderDeviceD3d11::initTarget Window [0x30404]
22:25:17.288106C238IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:25:17.288106C245IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:25:17.288106C2067RenderDeviceD3d11::setFixSet render device fix RT.
22:25:17.288106C2677OverlayManager::setGraphicsRender Device fix was set RT.
22:25:19.5851E581908Client::LogProcessModulesLoaded modules:
22:25:19.5861E581924C:\Program Files (x86)\Battle.net\Battle.net.11378\bzrclient.dll
22:25:19.5861E581924C:\Program Files (x86)\Overwolf\0.134.0.26\win32\OWClient.dll
22:25:19.5861E581924C:\Program Files (x86)\Overwolf\0.134.0.26\win32\OWExplorer.dll
22:25:19.5861E581924C:\Program Files (x86)\Overwolf\0.134.0.26\win32\OWUtils.dll
22:25:19.5861E581924C:\Users\xTm-Murffy\AppData\Roaming\Discord\0.0.305\modules\discord_hook\408116bcea\DiscordHook.dll
22:25:19.5861E581924C:\Windows\AppPatch\AcLayers.DLL
22:25:19.5861E581924C:\Windows\SysWOW64\bcryptprimitives.dll
22:25:19.5861E581924C:\Windows\SysWOW64\ntdll.dll
22:25:19.5861E581924C:\Windows\SysWOW64\sechost.dll
22:25:19.5861E581924C:\Windows\System32\MMDevApi.dll
22:25:19.5861E581924C:\Windows\System32\PROPSYS.dll
22:25:19.5861E581924C:\Windows\System32\fwpuclnt.dll
22:25:19.5861E581924C:\Windows\System32\wship6.dll
22:25:19.5861E581924C:\Windows\System32\wshtcpip.dll
22:25:19.5861E581924C:\Windows\system32\AUDIOSES.DLL
22:25:19.5861E581924C:\Windows\system32\AVRT.dll
22:25:19.5861E581924C:\Windows\system32\CRYPTSP.dll
22:25:19.5861E581924C:\Windows\system32\D3DCompiler_43.dll
22:25:19.5861E581924C:\Windows\system32\D3DCompiler_47.dll
22:25:19.5861E581924C:\Windows\system32\D3DX9_43.dll
22:25:19.5861E581924C:\Windows\system32\DCIMAN32.dll
22:25:19.5861E581924C:\Windows\system32\DDRAW.dll
22:25:19.5861E581924C:\Windows\system32\DNSAPI.dll
22:25:19.5861E581924C:\Windows\system32\GLU32.dll
22:25:19.5861E581924C:\Windows\system32\HID.DLL
22:25:19.5861E581924C:\Windows\system32\IPHLPAPI.DLL
22:25:19.5861E581924C:\Windows\system32\MPR.dll
22:25:19.5861E581924C:\Windows\system32\MSACM32.dll
22:25:19.5861E581924C:\Windows\system32\MSWSOCK.dll
22:25:19.5861E581924C:\Windows\system32\NTDSAPI.dll
22:25:19.5861E581924C:\Windows\system32\OPENGL32.dll
22:25:19.5861E581924C:\Windows\system32\RpcRtRemote.dll
22:25:19.5861E581924C:\Windows\system32\VERSION.dll
22:25:19.5861E581924C:\Windows\system32\WINHTTP.dll
22:25:19.5861E581924C:\Windows\system32\WINMM.dll
22:25:19.5861E581924C:\Windows\system32\WINNSI.DLL
22:25:19.5861E581924C:\Windows\system32\WINSPOOL.DRV
22:25:19.5861E581924C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL
22:25:19.5861E581924C:\Windows\system32\apphelp.dll
22:25:19.5861E581924C:\Windows\system32\bcrypt.dll
22:25:19.5861E581924C:\Windows\system32\credssp.dll
22:25:19.5861E581924C:\Windows\system32\d3d11.dll
22:25:19.5861E581924C:\Windows\system32\d3dx11_43.dll
22:25:19.5861E581924C:\Windows\system32\dbghelp.dll
22:25:19.5861E581924C:\Windows\system32\dhcpcsvc.DLL
22:25:19.5861E581924C:\Windows\system32\dhcpcsvc6.DLL
22:25:19.5861E581924C:\Windows\system32\dwmapi.dll
22:25:19.5861E581924C:\Windows\system32\dxgi.dll
22:25:19.5861E581924C:\Windows\system32\ksuser.dll
22:25:19.5861E581924C:\Windows\system32\midimap.dll
22:25:19.5861E581924C:\Windows\system32\msacm32.drv
22:25:19.5861E581924C:\Windows\system32\ncrypt.dll
22:25:19.5861E581924C:\Windows\system32\ntmarta.dll
22:25:19.5861E581924C:\Windows\system32\nvwgf2um.dll
22:25:19.5861E581924C:\Windows\system32\powrprof.dll
22:25:19.5861E581924C:\Windows\system32\rasadhlp.dll
22:25:19.5861E581924C:\Windows\system32\rsaenh.dll
22:25:19.5861E581924C:\Windows\system32\uxtheme.dll
22:25:19.5861E581924C:\Windows\system32\wbem\fastprox.dll
22:25:19.5861E581924C:\Windows\system32\wbem\wbemprox.dll
22:25:19.5861E581924C:\Windows\system32\wbem\wbemsvc.dll
22:25:19.5861E581924C:\Windows\system32\wbemcomn.dll
22:25:19.5861E581924C:\Windows\system32\wdmaud.drv
22:25:19.5861E581924C:\Windows\system32\webio.dll
22:25:19.5861E581924C:\Windows\system32\xinput1_3.dll
22:25:19.5861E581924C:\Windows\syswow64\ADVAPI32.dll
22:25:19.5861E581924C:\Windows\syswow64\CFGMGR32.dll
22:25:19.5861E581924C:\Windows\syswow64\CLBCatQ.DLL
22:25:19.5861E581924C:\Windows\syswow64\CRYPT32.dll
22:25:19.5861E581924C:\Windows\syswow64\CRYPTBASE.dll
22:25:19.5861E581924C:\Windows\syswow64\DEVOBJ.dll
22:25:19.5861E581924C:\Windows\syswow64\GDI32.dll
22:25:19.5861E581924C:\Windows\syswow64\IMM32.dll
22:25:19.5861E581924C:\Windows\syswow64\KERNELBASE.dll
22:25:19.5861E581924C:\Windows\syswow64\LPK.dll
22:25:19.5861E581924C:\Windows\syswow64\MSASN1.dll
22:25:19.5861E581924C:\Windows\syswow64\MSCTF.dll
22:25:19.5861E581924C:\Windows\syswow64\NSI.dll
22:25:19.5861E581924C:\Windows\syswow64\OLEAUT32.dll
22:25:19.5861E581924C:\Windows\syswow64\PSAPI.DLL
22:25:19.5861E581924C:\Windows\syswow64\RPCRT4.dll
22:25:19.5861E581924C:\Windows\syswow64\SETUPAPI.dll
22:25:19.5861E581924C:\Windows\syswow64\SHELL32.dll
22:25:19.5861E581924C:\Windows\syswow64\SHLWAPI.dll
22:25:19.5861E581924C:\Windows\syswow64\SspiCli.dll
22:25:19.5861E581924C:\Windows\syswow64\USER32.dll
22:25:19.5861E581924C:\Windows\syswow64\USERENV.dll
22:25:19.5861E581924C:\Windows\syswow64\USP10.dll
22:25:19.5861E581924C:\Windows\syswow64\WINTRUST.dll
22:25:19.5861E581924C:\Windows\syswow64\WLDAP32.dll
22:25:19.5861E581924C:\Windows\syswow64\WS2_32.dll
22:25:19.5861E581924C:\Windows\syswow64\imagehlp.dll
22:25:19.5861E581924C:\Windows\syswow64\kernel32.dll
22:25:19.5861E581924C:\Windows\syswow64\msvcrt.dll
22:25:19.5861E581924C:\Windows\syswow64\ole32.dll
22:25:19.5861E581924C:\Windows\syswow64\profapi.dll
22:25:19.5861E581924D:\Hearthstone\Hearthstone.exe
22:25:19.5861E581924D:\Hearthstone\Hearthstone_Data\Mono\mono.dll
22:25:19.5861E581924D:\Hearthstone\Hearthstone_Data\Plugins\audioplugin_fluxer.dll
22:25:19.648106C666OverlayInputManager::HandleCommandsClear all hotkeys command
22:25:19.648106C666OverlayInputManager::HandleCommandsClear all hotkeys command
22:25:19.648106C666OverlayInputManager::HandleCommandsClear all hotkeys command
22:25:19.648106C707OverlayInputManager::AddHotKeyAdd new hotkey [Control_Overlay]-[9]-[2]. Total [1]
22:25:19.648106C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
22:25:19.648106C21StartWidgetsRefresher::ExecuteExecute start wicket manager
22:25:19.648106C276WidgetManager::initInit manager
22:25:19.648106C26UpdateOverlaySkinCommand::ExecuteFPS: scale [0.000000], offser[0, 0]
22:25:19.648106C5246OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x30404}.
22:25:19.648106C2180OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0x80f31
22:25:19.648B242291OverlayManager::installKeybMouseHookInstall KeybMouse
22:25:19.648106C2204OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,12,1936,1068]
22:25:19.648B24314InputInterceptor::runHookKeyboard is hooked 0xb24
22:25:19.648106C2255OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x383d60=3685728)=>(0x5d634ea0=1566789280)
22:25:19.648B24322InputInterceptor::runHookMouse is hooked 0xb24
22:25:19.648106C2267OverlayManager::installWindowProcHookinstallWindowProcHook mouse is tracked successfully.
22:25:19.648B242291OverlayManager::installKeybMouseHookInstall KeybMouse
22:25:19.648B24336InputInterceptor::stopHookUnhook keyboard hook
22:25:19.648B24343InputInterceptor::stopHookUnhook mouse hook
22:25:19.648B24314InputInterceptor::runHookKeyboard is hooked 0xb24
22:25:19.648B24322InputInterceptor::runHookMouse is hooked 0xb24
22:25:19.648B241901OverlayManager::GameWndProc_XTRAP_COMPATIBLEGameWndProc - Original Cursor Ref Count = 0, Cur = 0x10003
22:25:19.649106C308PerformanceCounter::NotifyFrameRenderNotify first Render...
22:25:19.649106C900OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:25:19.649106C7821OverlayManager::CheckForSharedTextureSupportCheck for SHT support
22:25:19.65123B42340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:25:19.68523B4225InterProcessElement::openInterProcess Overwolf_ImID_208A8_P_3804 opened succesfuly
22:25:19.68523B4225InterProcessElement::openInterProcess Overwolf_PID_3804_SHARED_MEMORY_AGENT opened succesfuly
22:25:19.68523B4225InterProcessElement::openInterProcess Overwolf_ImID_10BE4_P_3804 opened succesfuly
22:25:19.68523B4225InterProcessElement::openInterProcess Overwolf_PID_3804_SHARED_MEMORY_AGENT opened succesfuly
22:25:19.68523B4225InterProcessElement::openInterProcess Overwolf_ImID_202A6_P_3804 opened succesfuly
22:25:19.68623B4225InterProcessElement::openInterProcess Overwolf_PID_3804_SHARED_MEMORY_AGENT opened succesfuly
22:25:19.8941E346981OverlayManager::HandleIPCMessageLoad in-game plugin request: [C:\Users\xTm-Murffy\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\136.0.6\plugins/GEPPlugin.dll]
22:25:20.591106C7665OverlayManager::LoadPluginPlugin loaded [1] [C:\Users\xTm-Murffy\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\136.0.6\plugins/GEPPlugin.dll]
22:25:20.606106C5182OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1018)G(1920,1018)M(1920,1080)
22:25:20.639106C326RenderImageD3d11::setSizeCreate Texture (460,600) / (512,640) - OK
22:25:20.639106C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
22:25:24.844B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:25:31.91223B4291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:25:34.38723B42382WidgetManager::RefreshWidgetThreadMainLoopRender keep alive faild... exit [3011] s[33].
22:25:34.38723B42404WidgetManager::RefreshWidgetThreadMainLoopexit
22:25:34.38723B42323WidgetManager::RefreshThreadProcStaticExit refresh process porcess
22:25:34.38723B42329WidgetManager::RefreshThreadProcStaticclean Exit
22:25:36.8591E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:25:36.8591E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:25:36.8591E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:25:36.8591E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:25:48.981106C2427WidgetManager::Renderresum layout thread
22:25:48.981106C276WidgetManager::initInit manager
22:25:48.98111682340WidgetManager::RefreshWidgetThreadMainLoopstarting layout..
22:25:48.982B241519OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed
22:25:48.982B241528OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - device reset.
22:25:48.982B242582OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:25:48.982B241276OverlayManager::RestoreGameWNDPROCSearch SWL..
22:25:48.982B241284OverlayManager::RestoreGameWNDPROCSWL restored.
22:25:48.982B241294OverlayManager::RestoreGameWNDPROCSWL OK.
22:25:48.982B241300OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0x80f31
22:25:48.982B242607OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:25:48.982B241531OverlayManager::GameWindowProcCallbackGameWindowProcCallback::Size was changed - releasing.
22:25:48.982B24184IRenderDevice::releaseRender Releasing.
22:25:48.982B24221IRenderDevice::releaseResourceListRELEASING *** Begin ***
22:25:48.982B24231IRenderDevice::releaseResourceListRELEASING *** Done ***
22:25:48.982B2482RenderDeviceCaptureBase::ReleaseTextureRelease
22:25:48.982B24100RenderDeviceCaptureBase::ReleaseTextureReleased
22:25:48.982B241280RenderDeviceD3d11::releaseImplementationReleasing 1
22:25:48.982B241290RenderDeviceD3d11::releaseImplementationReleasing 2
22:25:48.982B241309RenderDeviceD3d11::releaseImplementationReleasing 3
22:25:48.982B24201IRenderDevice::releaseRender Releasing Done.
22:25:48.983B24590OverlayInputManager::OnHotKeyEventSend Hotkey Event [collection_lnknbakkpommmjjdnelmfbjjdbocfpnpbkijjnob] [d]
22:25:48.983B24590OverlayInputManager::OnHotKeyEventSend Hotkey Event [collection_lnknbakkpommmjjdnelmfbjjdbocfpnpbkijjnob] [u]
22:25:49.322106C1063RenderDeviceD3d11::initRefC r:[3]->[3] 0x10beb9b8
22:25:49.322106C1127RenderDeviceD3d11::initBackbuffer format=28, copy format=28, Width=1920, Height=1018, Multisampled=false
22:25:49.322106C1148RenderDeviceD3d11::initsave state
22:25:49.322106C696RenderDeviceD3d11::initDX11loading shaders...
22:25:49.330106C1154RenderDeviceD3d11::initInitialize DX 11 Succeeded (device: 0x18798b4.
22:25:49.330106C1156RenderDeviceD3d11::initrestore state
22:25:49.330106C1159RenderDeviceD3d11::initTarget Window [0x30404]
22:25:49.330106C238IRenderDevice::reCreateResourceListRECREATION *** Begin ***
22:25:49.330106C245IRenderDevice::reCreateResourceListRECREATION *** Done ***
22:25:49.330106C2067RenderDeviceD3d11::setFixSet render device fix RT.
22:25:49.330106C2677OverlayManager::setGraphicsRender Device fix was set RT.
22:25:49.330106C5182OverlayManager::initOverlayResolutionResolution init : WINDOW W(0,0)G(1920,1018)M(1920,1080)
22:25:49.331106C5246OverlayManager::UpdateGameWindowHandleNew game handle is updated using graphic device {handle = 0x30404}.
22:25:49.331106C2180OverlayManager::installWindowProcHookWindow Proc Hook is hooked : Handle=0xf0189
22:25:49.331106C2204OverlayManager::installWindowProcHookinstallWindowProcHook Screen [1920,1080] | Game [0,12,1936,1068]
22:25:49.332106C2255OverlayManager::installWindowProcHookinstallWindowProcHook Game's Window Procedure was replaced : (0x383d60=3685728)=>(0x5d634ea0=1566789280)
22:25:49.332106C326RenderImageD3d11::setSizeCreate Texture (460,600) / (512,640) - OK
22:25:49.332106C347RenderImageD3d11::setSizeCreate Texture RV (512,640) - OK
22:25:49.348106C5182OverlayManager::initOverlayResolutionResolution init : WINDOW W(1920,1018)G(1920,1018)M(1920,1080)
22:25:49.348B242291OverlayManager::installKeybMouseHookInstall KeybMouse
22:25:49.348B24336InputInterceptor::stopHookUnhook keyboard hook
22:25:49.348B24343InputInterceptor::stopHookUnhook mouse hook
22:25:49.348B24314InputInterceptor::runHookKeyboard is hooked 0xb24
22:25:49.348B24322InputInterceptor::runHookMouse is hooked 0xb24
22:25:49.3601E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
22:25:49.3601E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:25:49.3601E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:25:49.371B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:25:50.9721168225InterProcessElement::openInterProcess Overwolf_ImID_20CA6_P_3804 opened succesfuly
22:25:50.9721168225InterProcessElement::openInterProcess Overwolf_PID_3804_SHARED_MEMORY_AGENT opened succesfuly
22:25:50.997106C326RenderImageD3d11::setSizeCreate Texture (1170,720) / (1280,768) - OK
22:25:50.997106C347RenderImageD3d11::setSizeCreate Texture RV (1280,768) - OK
22:26:09.289B242452OverlayManager::setControlModeOVERLAY_CONTROL_ON
22:26:09.689106C3433OverlayManager::DisplayOWSystemCursorDisplayOWSystemCursor - Ignore current Cursor
22:26:10.722B242496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:26:10.730106C3595OverlayManager::RestoreGameCursorRestoreGameCursor ref = 0, OW handle = 0x10952;prev = 0x10952 , {Original values: ref = 0 handle = 0x230121}
22:26:19.1771168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:20.8611168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:23.6991168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:24.4251168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:26.1411168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:39.683B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:26:40.3631E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:26:40.3631E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:26:40.3631E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:26:40.3631E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:26:41.3891168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:43.391168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:45.2831168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:45.9431168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:46.7021168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:47.3951168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:48.9791168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:26:56.3641E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
22:26:56.3641E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:26:56.3641E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:26:56.700B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:27:42.862B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:27:47.8B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:28:28.323B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:28:43.299B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:29:05.2131168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:29:24.309B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:33:34.457B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:35:47.865B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:38:18.189B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:39:01.717B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:39:20.393B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:41:15.521168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:41:17.917B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:42:32.3801168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:42:53.7991168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:42:57.1001168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:43:04.311168225InterProcessElement::openInterProcess Overwolf_ImID_30BA4_P_3804 opened succesfuly
22:43:04.311168225InterProcessElement::openInterProcess Overwolf_PID_3804_SHARED_MEMORY_AGENT opened succesfuly
22:43:04.72106C326RenderImageD3d11::setSizeCreate Texture (500,1017) / (512,1024) - OK
22:43:04.72106C347RenderImageD3d11::setSizeCreate Texture RV (512,1024) - OK
22:43:51.4341E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:43:51.4341E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:43:51.4341E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:43:51.4341E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:44:18.9371E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
22:44:18.9371E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:44:18.9371E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:44:19.91B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:45:16.9401E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:45:16.9401E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:45:16.9401E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:45:16.9401E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:45:17.579B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:45:17.9411E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:45:20.970B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:45:21.9411E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:45:23.4411E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:45:32.4871E346709OverlayManager::doActionDisplayFPS - Triggered
22:45:32.488106C900OverlayManager::SetFPSCounterDisplayOverlayManager::SetFPSCounterDisplay Succeded.
22:45:44.4421E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:45:45.4421E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:45:46.4421E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:46:59.9461E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
22:46:59.9461E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:46:59.9461E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:00.567B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:47:02.4471E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:47:02.4471E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:47:02.4471E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:47:02.4471E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:47:02.9471E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:47:46.4491E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:47:48.9491E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:47:49.4491E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:48:41.390B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:48:41.4521E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
22:48:41.4521E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:48:41.4521E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:48:46.4521E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:48:46.4521E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:48:46.4521E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:48:46.4521E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:51:06.4601E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:51:06.9611E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:51:08.9611E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:54:41.9731E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
22:54:41.9731E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:54:41.9731E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:54:42.4731E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:54:42.4731E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:54:42.4731E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:54:42.4731E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:54:45.449B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:54:45.4731E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
22:54:45.4731E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:54:45.4731E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:54:46.9731E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:54:46.9731E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:54:46.9731E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:54:46.9731E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:58:31.4861E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:58:31.9861E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
22:58:31.9861E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:58:31.9861E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:58:32.4861E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:58:32.4861E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:58:32.4861E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:58:32.4861E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:58:35.4861E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:58:35.9861E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
22:58:35.9861E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:58:35.9861E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:58:38.4861E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:58:38.4861E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:58:38.4861E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:58:38.4861E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:58:39.9861E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (ON)
22:58:39.9861E347376OverlayManager::UpdateLockSetForegroundWindowEnable LSFW
22:58:39.9861E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:58:40.4861E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:58:40.4861E346586OverlayManager::doActionForegroundChange (KeepInGameOn) Event ON (OFF)
22:58:40.4861E347376OverlayManager::UpdateLockSetForegroundWindowDisable LSFW
22:58:40.4861E342496OverlayManager::setControlModeOVERLAY_CONTROL_OFF
22:58:40.781B245980overlayMouseHookCallBackFunctionImploverlayMouseHookCallBackFunction mouse is tracked successfully.
22:58:40.9861E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:58:41.416B241593OverlayManager::GameWindowProcCallbackClose Window [16].
22:58:41.4871E346558OverlayManager::doActionForegroundChange Event [winows not active]
22:58:41.9481168291PerformanceCounter::ResetFPSReset FPS coutner... render thread freez?
22:58:42.719B241593OverlayManager::GameWindowProcCallbackClose Window [2].
22:58:42.745B24444ReleaseD11DeviceDevice Released! [2]
22:58:42.745B242582OverlayManager::OnGraphicsDeviceLostClear Resource Start
22:58:42.745B241276OverlayManager::RestoreGameWNDPROCSearch SWL..
22:58:42.745B241294OverlayManager::RestoreGameWNDPROCSWL OK.
22:58:42.745B241300OverlayManager::RestoreGameWNDPROCWindow Proc Hook is unhooked : Handle=0xf0189
22:58:42.745B242607OverlayManager::OnGraphicsDeviceLostEnd Clear Resource Start
22:58:42.745B24184IRenderDevice::releaseRender Releasing.
22:58:42.745B24221IRenderDevice::releaseResourceListRELEASING *** Begin ***
22:58:42.745B24231IRenderDevice::releaseResourceListRELEASING *** Done ***
22:58:42.745B2482RenderDeviceCaptureBase::ReleaseTextureRelease
22:58:42.745B24100RenderDeviceCaptureBase::ReleaseTextureReleased
22:58:42.745B241280RenderDeviceD3d11::releaseImplementationReleasing 1
22:58:42.745B241290RenderDeviceD3d11::releaseImplementationReleasing 2
22:58:42.745B241309RenderDeviceD3d11::releaseImplementationReleasing 3
22:58:42.745B24201IRenderDevice::releaseRender Releasing Done.
22:58:42.745B24447ReleaseD11Device End Device Released!
22:58:42.745B24493fDevice11_Releaseswap chain release 0 0x10beb9b8 [overlay:0]
22:58:42.788B242029ClientExitProcessCallbackClient::Exit Process Callback [0].
22:58:42.788B24746Client::clearClient::Clear [0 - 1] .
22:58:42.788B24753Client::clearClient::Clear stoping...
22:58:42.788B24924OverlayManager::StopInternalstopping...
22:58:42.788B24949OverlayManager::StopInternalStoping server connection
22:58:42.7881E346904OverlayManager::OnDisconnectedDisconnected from server
22:58:42.788B24954OverlayManager::StopInternalStopped server connection
22:58:42.788B24206Overlay::Streaming::GameCaptureManager::StopRecordingStop recording
22:58:42.788B24232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:True]
22:58:42.788B24232Overlay::Streaming::GameCaptureManager::CaptureStoppedCapture stopped [g:False]
22:58:42.788B24974OverlayManager::StopInternalClosing inter process
22:58:42.788B2425InterProcessEventHandler::~InterProcessEventHandler(!) Signaling Thread to exit
22:58:42.7881E64118InterProcessEventHandler::ThreadFuncTerminated : CloseHandle 1, ShutDown=T
22:58:42.788B24256InterProcessElement::closeInterProcess INTER_PROCESS_EVENT_HANDLER close 2147483647 bytes
22:58:42.788B2459InterProcessEventHandler::~InterProcessEventHandlerDone.
22:58:42.788B24982OverlayManager::StopInternalnot running.
22:58:42.788B24135ApiManager::DestroyBackgroundThreadDestroy call.
22:58:43.2821E58182ApiManager::BackgroundThreadBackground Thread is terminated.
22:58:43.282B24226ApiManager::ClearAllCommandsClearing commands [4]
22:58:43.282B24243ApiManager::ClearAllCommandsCleared
22:58:43.282B24130ApiManager::DestroyDestroyed
22:58:43.282B24984OverlayManager::StopInternalstopped.
22:58:43.282B24809Client::clearRemove old SHM
22:58:43.282B24256InterProcessElement::closeInterProcess Overwolf_SHARED_MEMORY_2_2_72_5_3804 close 2147483647 bytes
22:58:43.282B24817Client::clearStop tasks thread
22:58:43.282B24830Client::clearClient::Clear - Done.
22:58:43.282B242045ClientExitProcessCallbackGoing to ExitProcess()