Time | Thread | Line | Function | Message |
21:18:20.885 | 1BD0 | 131 | runClient | Starting Overlay PID=15928(0x3e38) server PID = 29120 |
21:18:20.885 | 1BD0 | 698 | Client::init | Client::Initialize |
21:18:20.885 | 1BD0 | 706 | Client::init | Start owclient thread |
21:18:21.41 | A78C | 328 | Client::initFirstInjection | Client::initFirstInjection. |
21:18:21.41 | A78C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_81_2_29120 opened succesfuly |
21:18:21.41 | A78C | 356 | | session id = {986D069B-D099-43A1-BD2C-F4340C961FA7} |
21:18:21.43 | A78C | 1954 | Client::LogClientInfo | OS version [10.0] |
21:18:21.43 | A78C | 1959 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
21:18:21.44 | A78C | 1977 | Client::LogClientInfo | Client [64-bit] Version 2.2.81.2 |
21:18:21.44 | A78C | 1989 | Client::LogProcessModules | Loaded modules: |
21:18:21.45 | A78C | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWClient.dll |
21:18:21.46 | A78C | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWExplorer.dll |
21:18:21.46 | A78C | 2005 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
21:18:21.46 | A78C | 2005 | | C:\Program Files (x86)\Steam\steamclient64.dll |
21:18:21.46 | A78C | 2005 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
21:18:21.46 | A78C | 2005 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
21:18:21.46 | A78C | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
21:18:21.46 | A78C | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
21:18:21.46 | A78C | 2005 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\HID.DLL |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\MPR.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\amsi.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\pdh.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\profapi.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\ADVAPI32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\COMDLG32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\CRYPT32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\GDI32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\IMM32.DLL |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\KERNEL32.DLL |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\KERNELBASE.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\MSCTF.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\NSI.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\OLEAUT32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\PSAPI.DLL |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\RPCRT4.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\SETUPAPI.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\SHELL32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\SHLWAPI.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\USER32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\WINTRUST.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\WS2_32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\bcrypt.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\cfgmgr32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\clbcatq.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\combase.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\fwpuclnt.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\gdi32full.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\imagehlp.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\msvcp_win.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\msvcrt.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\ole32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\perfproc.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\sechost.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\shcore.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\ucrtbase.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\win32u.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\System32\winrnr.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\system32\NLAapi.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\system32\napinsp.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\system32\pnrpnsp.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\system32\rsaenh.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\system32\uxtheme.dll |
21:18:21.46 | A78C | 2005 | | C:\WINDOWS\system32\wshbth.dll |
21:18:21.46 | A78C | 2005 | | C:\Windows\System32\rasadhlp.dll |
21:18:21.46 | A78C | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
21:18:21.46 | A78C | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
21:18:21.46 | A78C | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
21:18:21.46 | A78C | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
21:18:21.46 | A78C | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
21:18:21.46 | A78C | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
21:18:21.46 | A78C | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
21:18:21.46 | A78C | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
21:18:21.46 | A78C | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
21:18:21.46 | A78C | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
21:18:21.46 | A78C | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=43656 |
21:18:21.54 | A78C | 1475 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
21:18:21.55 | A78C | 1483 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
21:18:21.55 | A78C | 1496 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
21:18:21.55 | A78C | 1513 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
21:18:21.55 | A78C | 1525 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
21:18:21.55 | A78C | 1593 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
21:18:21.55 | A78C | 1606 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
21:18:21.55 | A78C | 1619 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
21:18:21.55 | A78C | 1659 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
21:18:21.55 | A78C | 1661 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
21:18:21.55 | A78C | 1663 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
21:18:21.55 | A78C | 1665 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
21:18:21.55 | A78C | 1667 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
21:18:21.55 | A78C | 1669 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
21:18:21.55 | A78C | 1671 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
21:18:21.55 | A78C | 1674 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
21:18:21.55 | A78C | 1677 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
21:18:21.56 | A78C | 1771 | Data::Search | [0] 0xB35B0000 |
21:18:21.56 | A78C | 1771 | Data::Search | [1] 0x0 |
21:18:21.56 | A78C | 1771 | Data::Search | [2] 0xA5020000 |
21:18:21.56 | A78C | 1771 | Data::Search | [3] 0x37400000 |
21:18:21.56 | A78C | 1771 | Data::Search | [4] 0x0 |
21:18:21.56 | A78C | 1771 | Data::Search | [5] 0xB13C0000 |
21:18:21.56 | A78C | 1771 | Data::Search | [6] 0xB5180000 |
21:18:21.56 | A78C | 1771 | Data::Search | [7] 0x0 |
21:18:21.56 | A78C | 1771 | Data::Search | [8] 0xB13C0000 |
21:18:21.56 | A78C | 1771 | Data::Search | [9] 0x0 |
21:18:21.56 | A78C | 1776 | Data::Search | [10] 0x0 |
21:18:21.56 | A78C | 1782 | Data::Search | [11] 0xAEBC0000 |
21:18:21.56 | A78C | 1788 | Data::Search | [12] 0x0 |
21:18:21.56 | A78C | 1794 | Data::Search | [13] 0x0 |
21:18:21.56 | A78C | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:18:21.56 | A78C | 439 | Client::initFirstInjection | Detected Windows 8.1 or greater |
21:18:21.56 | A78C | 454 | Client::initFirstInjection | Acquiring function lock succedded |
21:18:21.57 | A78C | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_81_2_29120 opened succesfuly |
21:18:21.58 | A78C | 465 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x7850cf3 |
21:18:21.58 | A78C | 6941 | OverlayManager::LoadDefaultCursors | Load default cursors |
21:18:21.59 | A78C | 474 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x690ceb |
21:18:21.59 | A78C | 72 | PerformanceCounter::StartSession | StartSession |
21:18:21.60 | A78C | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
21:18:21.60 | A78C | 684 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
21:18:21.60 | A78C | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
21:18:21.60 | A78C | 704 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
21:18:21.60 | A78C | 707 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
21:18:21.60 | A78C | 710 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
21:18:21.60 | A78C | 713 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
21:18:21.60 | A78C | 716 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
21:18:21.60 | A78C | 719 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
21:18:21.60 | A78C | 722 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
21:18:21.60 | A78C | 725 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
21:18:21.60 | A78C | 728 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
21:18:21.60 | A78C | 731 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
21:18:21.60 | A78C | 734 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
21:18:21.60 | A78C | 737 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
21:18:21.60 | A78C | 740 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
21:18:21.60 | A78C | 743 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
21:18:21.60 | A78C | 746 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
21:18:21.60 | A78C | 749 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
21:18:21.60 | A78C | 752 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
21:18:21.60 | A78C | 755 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
21:18:21.60 | A78C | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
21:18:21.60 | A78C | 761 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
21:18:21.60 | A78C | 764 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
21:18:21.60 | A78C | 767 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
21:18:21.60 | A78C | 770 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
21:18:21.60 | A78C | 773 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
21:18:21.60 | A78C | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
21:18:21.60 | A78C | 779 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
21:18:21.60 | A78C | 782 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
21:18:21.60 | A78C | 785 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
21:18:21.60 | A78C | 788 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
21:18:21.60 | A78C | 791 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
21:18:21.60 | A78C | 794 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
21:18:21.60 | A78C | 797 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
21:18:21.60 | A78C | 800 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
21:18:21.60 | A78C | 803 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
21:18:21.60 | A78C | 806 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
21:18:21.60 | A78C | 809 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
21:18:21.60 | A78C | 812 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
21:18:21.60 | A78C | 815 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
21:18:21.60 | A78C | 818 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
21:18:21.60 | A78C | 821 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
21:18:21.60 | A78C | 824 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
21:18:21.60 | A78C | 827 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
21:18:21.60 | A78C | 830 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
21:18:21.60 | A78C | 833 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
21:18:21.60 | A78C | 836 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
21:18:21.60 | A78C | 839 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
21:18:21.60 | A78C | 842 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
21:18:21.60 | A78C | 845 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
21:18:21.60 | A78C | 848 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
21:18:21.60 | A78C | 851 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
21:18:21.60 | A78C | 854 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
21:18:21.60 | A78C | 857 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
21:18:21.60 | A78C | 860 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
21:18:21.60 | A78C | 863 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
21:18:21.60 | A78C | 866 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
21:18:21.60 | A78C | 869 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
21:18:21.60 | A78C | 872 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
21:18:21.60 | A78C | 875 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
21:18:21.60 | A78C | 878 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
21:18:21.60 | A78C | 881 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
21:18:21.60 | A78C | 884 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
21:18:21.60 | A78C | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
21:18:21.60 | A78C | 890 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
21:18:21.60 | A78C | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
21:18:21.60 | A78C | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
21:18:21.60 | A78C | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
21:18:21.60 | A78C | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
21:18:21.60 | A78C | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
21:18:21.60 | A78C | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
21:18:21.60 | A78C | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
21:18:21.60 | A78C | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
21:18:21.60 | A78C | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
21:18:21.60 | A78C | 911 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
21:18:21.60 | A78C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:18:21.60 | A78C | 552 | OverlayManager::OverlayManager | starting hooks... |
21:18:21.247 | A78C | 1953 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.158.1.1\\OWUtils.dll succeeded |
21:18:21.261 | A78C | 592 | Install::Code | Init [Client,1] (MCH) OK |
21:18:21.264 | A78C | 592 | Install::Code | Init [Client,2] (MCH) OK |
21:18:21.267 | A78C | 592 | Install::Code | Init [Client,3] (MCH) OK |
21:18:21.270 | A78C | 592 | Install::Code | Init [Client,4] (MCH) OK |
21:18:21.293 | A78C | 592 | Install::Code | Init [Client,4.1] (MCH) OK |
21:18:21.315 | A78C | 592 | Install::Code | Init [Client,4.2] (MCH) OK |
21:18:21.318 | A78C | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
21:18:21.318 | A78C | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
21:18:21.318 | A78C | 921 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
21:18:21.318 | A78C | 523 | Client::initFirstInjection | Suspend before hook: OFF |
21:18:21.319 | A78C | 1157 | Install::Code | Segment [3|42448|0x37400000|0xA5D0] |
21:18:21.342 | A78C | 592 | Install::Code | unknown (MCH) OK |
21:18:21.342 | A78C | 1157 | Install::Code | Segment [3|54480|0x37400000|0xD4D0] |
21:18:21.365 | A78C | 592 | Install::Code | unknown (MCH) OK |
21:18:21.365 | A78C | 1157 | Install::Code | Segment [3|53904|0x37400000|0xD290] |
21:18:21.390 | A78C | 592 | Install::Code | unknown (MCH) OK |
21:18:21.390 | A78C | 1157 | Install::Code | Segment [5|20352|0xB13C0000|0x4F80] |
21:18:21.416 | A78C | 592 | Install::Code | unknown (MCH) OK |
21:18:21.416 | A78C | 1157 | Install::Code | Segment [5|431680|0xB13C0000|0x69640] |
21:18:21.439 | A78C | 592 | Install::Code | unknown (MCH) OK |
21:18:21.439 | A78C | 1157 | Install::Code | Segment [5|132848|0xB13C0000|0x206F0] |
21:18:21.462 | A78C | 592 | Install::Code | unknown (MCH) OK |
21:18:21.462 | A78C | 1157 | Install::Code | Segment [5|7648|0xB13C0000|0x1DE0] |
21:18:21.491 | A78C | 592 | Install::Code | unknown (MCH) OK |
21:18:21.491 | A78C | 1157 | Install::Code | Segment [5|-40728480|0xB13C0000|0xFD928860] |
21:18:21.491 | A78C | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
21:18:21.491 | A78C | 1157 | Install::Code | Segment [5|-40707024|0xB13C0000|0xFD92DC30] |
21:18:21.491 | A78C | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
21:18:21.491 | A78C | 1157 | Install::Code | Segment [5|-40712720|0xB13C0000|0xFD92C5F0] |
21:18:21.491 | A78C | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
21:18:21.491 | A78C | 1157 | Install::Code | Segment [5|-41900048|0xB13C0000|0xFD80A7F0] |
21:18:21.491 | A78C | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
21:18:21.492 | A78C | 1011 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
21:18:21.493 | A78C | 1011 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
21:18:21.493 | A78C | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
21:18:21.493 | A78C | 1042 | OverlayManager::Start | Starting... |
21:18:21.493 | A78C | 1074 | OverlayManager::Start | starting hooks 2... |
21:18:21.500 | A78C | 592 | Install::Code | Init [Client,5] (MCH) OK |
21:18:21.536 | A78C | 592 | Install::Code | Init [Client,5.1] (MCH) OK |
21:18:21.541 | A78C | 592 | Install::Code | Init [Client,6] (MCH) OK |
21:18:21.541 | A78C | 1136 | OverlayManager::Start | RID Found 1 devices. |
21:18:21.541 | A78C | 1221 | | XTRAP COMPATIBLE PATCH WARNING |
21:18:21.541 | A78C | 1229 | OverlayManager::Start | done with hooks... |
21:18:21.541 | A78C | 107 | ApiManager::Init | API Manager Event : OK |
21:18:21.541 | A78C | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=41716 |
21:18:21.541 | A78C | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
21:18:21.541 | A78C | 114 | TXOfInterest | New list set with 0 items |
21:18:21.541 | A78C | 1254 | OverlayManager::Start | get foreground state |
21:18:21.541 | A78C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:18:21.541 | A78C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:18:21.542 | A78C | 1291 | OverlayManager::Start | Started... |
21:18:21.542 | 9854 | 6532 | OverlayManager::OnConnected | Connected to server |
21:18:21.542 | 9854 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
21:18:21.543 | A2F4 | 7111 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x105aa |
21:18:21.595 | A78C | 592 | Install::Code | Init [Client,0] (MCH) OK |
21:18:21.595 | A78C | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
21:18:21.595 | A78C | 94 | GraphicsHookManager::StopThread | StopThread |
21:18:21.596 | AA88 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
21:18:21.608 | A78C | 590 | Client::initFirstInjection | init complete |
21:18:28.984 | 57D8 | 7070 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
21:18:29.242 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:18:29.245 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:18:29.245 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:18:29.245 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
21:18:29.246 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:18:29.246 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:18:29.246 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:18:29.247 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:18:29.637 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:18:29.745 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:18:29.745 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:18:29.745 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:18:29.745 | 9854 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:18:30.86 | 9F84 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
21:18:30.187 | 9F84 | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
21:18:30.187 | 9F84 | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
21:18:30.187 | 9F84 | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
21:18:30.221 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:18:30.221 | 9F84 | 1094 | RenderDeviceD3d11::init | Device adapter hash: 1685494341 |
21:18:30.221 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:18:30.221 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:18:30.221 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:18:30.224 | 9F84 | 705 | RenderDeviceD3d11::initDX11 | create vs |
21:18:30.224 | 9F84 | 723 | RenderDeviceD3d11::initDX11 | create vs |
21:18:30.227 | 9F84 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
21:18:30.230 | 9F84 | 774 | RenderDeviceD3d11::initDX11 | create raster |
21:18:30.230 | 9F84 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
21:18:30.230 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:18:30.230 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:18:30.230 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:18:30.230 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:18:30.230 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:18:30.230 | 9F84 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
21:18:30.230 | 9F84 | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
21:18:30.230 | 9F84 | 2645 | OverlayManager::setGraphics | Render Device fix was set RT. |
21:18:30.230 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:18:30.230 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:18:30.262 | 9F84 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
21:18:30.262 | 9F84 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
21:18:30.262 | 9F84 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
21:18:30.262 | 9F84 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
21:18:30.262 | 9F84 | 275 | WidgetManager::init | Init manager |
21:18:30.262 | 9F84 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
21:18:30.262 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:18:30.262 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:18:30.262 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x41d40a45 |
21:18:30.262 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:18:30.262 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:18:30.262 | 9F84 | 2253 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
21:18:30.262 | 9F84 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
21:18:30.262 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:18:30.262 | 9F84 | 7504 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
21:18:30.263 | A48C | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:18:30.298 | A48C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_305E8_P_29120 opened succesfuly |
21:18:30.298 | A48C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:18:30.348 | 9854 | 6627 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins/GEPPlugin64.dll] |
21:18:30.433 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:18:30.433 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:18:30.434 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:18:30.434 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:18:30.434 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:18:30.434 | 57D8 | 1925 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 3, Cur = 0x10003 |
21:18:30.435 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:18:30.485 | 9F84 | 7329 | OverlayManager::LoadPlugin | Plugin loaded [2] [C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins/GEPPlugin64.dll] [] |
21:18:30.518 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:18:30.518 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:18:30.518 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:18:30.518 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:18:31.762 | A2F4 | 1989 | Client::LogProcessModules | Loaded modules: |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWClient.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWExplorer.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWUtils.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files (x86)\Steam\steamclient64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
21:18:31.766 | A2F4 | 2005 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins\64\gep_rainbowsixsiege.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins\64\libowgameevents64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins\GEPPlugin64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\HID.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\MPR.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\amsi.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\pdh.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\profapi.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\ADVAPI32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\COMDLG32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\CRYPT32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_0aa1ef00bcab8923\nvldumdx.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_0aa1ef00bcab8923\nvwgf2umx.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\GDI32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\IMM32.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\KERNEL32.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\KERNELBASE.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\MSCTF.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\NSI.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\OLEAUT32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\PSAPI.DLL |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\RPCRT4.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\SETUPAPI.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\SHELL32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\SHLWAPI.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\USER32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\WINTRUST.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\WS2_32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\bcrypt.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\cfgmgr32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\clbcatq.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\combase.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\fwpuclnt.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\gdi32full.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\imagehlp.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\msvcp_win.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\msvcrt.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\ole32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\perfproc.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\sechost.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\shcore.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\ucrtbase.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\win32u.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\System32\winrnr.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\system32\NLAapi.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\system32\napinsp.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\system32\nvapi64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\system32\nvspcap64.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\system32\pnrpnsp.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\system32\rsaenh.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\system32\uxtheme.dll |
21:18:31.766 | A2F4 | 2005 | | C:\WINDOWS\system32\wshbth.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Windows\System32\WindowManagementAPI.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Windows\System32\Windows.UI.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Windows\System32\rasadhlp.dll |
21:18:31.766 | A2F4 | 2005 | | C:\Windows\System32\twinapi.appcore.dll |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
21:18:31.766 | A2F4 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
21:18:36.190 | 9854 | 363 | ow-graphics | Failed to open pipe |
21:18:36.191 | 9854 | 363 | ow-graphics | Failed to open pipe |
21:18:36.191 | 9854 | 363 | ow-graphics | Connection initialized |
21:18:36.191 | 9854 | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
21:18:36.191 | 9854 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-1290926776, H=32766, Mouse=True [0] |
21:18:36.193 | 9F84 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
21:18:38.130 | 9F84 | 363 | ow-graphics | Hooked to process: RainbowSix.exe |
21:18:38.130 | 9F84 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
21:18:38.131 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:18:38.217 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:18:38.237 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:18:38.259 | A48C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60CD2_P_29120 opened succesfuly |
21:18:38.259 | A48C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:18:40.316 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:18:40.340 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:18:40.344 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:18:40.380 | A48C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E0C9A_P_29120 opened succesfuly |
21:18:40.380 | A48C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:18:40.655 | 9F84 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
21:18:40.655 | 9F84 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
21:18:49.614 | A48C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:18:49.614 | A48C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60cd2 |
21:18:49.614 | A48C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_60CD2_P_29120 close 2147483647 bytes |
21:18:49.614 | A48C | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:18:55.17 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:18:55.26 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:18:55.82 | A48C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50CDC_P_29120 opened succesfuly |
21:18:55.82 | A48C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:20:47.975 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:20:47.981 | 9F84 | 453 | ReleaseD11Device | Device Released! [1] |
21:20:47.981 | 9F84 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:20:47.981 | 9F84 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:20:47.981 | 9F84 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:20:47.981 | 9F84 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:20:47.981 | 9F84 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x41d40a45 |
21:20:47.981 | 9F84 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:20:47.981 | 9F84 | 187 | IRenderDevice::release | Render Releasing. |
21:20:47.981 | 9F84 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:20:47.981 | 9F84 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:20:47.981 | 9F84 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:20:47.981 | 9F84 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:20:47.981 | 9F84 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:20:47.981 | 9F84 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:20:47.981 | 9F84 | 204 | IRenderDevice::release | Render Releasing Done. |
21:20:47.981 | 9F84 | 456 | ReleaseD11Device | End Device Released! |
21:20:47.981 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:20:48.356 | A48C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:20:48.408 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:20:48.409 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:20:48.409 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:20:48.409 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10B8A Title=[Steam] |
21:20:48.409 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:20:48.409 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:20:48.409 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:20:48.410 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:20:48.487 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:20:50.929 | A48C | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3078] s[500]. |
21:20:50.929 | A48C | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:20:50.929 | A48C | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:20:50.929 | A48C | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:28:16.429 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:28:16.429 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:28:16.430 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:28:16.430 | 9854 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:28:16.596 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:28:16.623 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:28:16.623 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:28:16.623 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:28:16.623 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:28:16.634 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:28:16.634 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:28:16.634 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:28:16.634 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:28:16.634 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:28:16.634 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:28:16.634 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:28:16.634 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:28:16.643 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:28:16.644 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:28:16.644 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10500c3d |
21:28:16.644 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:28:16.644 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:28:16.644 | 9F84 | 2434 | WidgetManager::Render | resum layout thread |
21:28:16.644 | 9F84 | 275 | WidgetManager::init | Init manager |
21:28:16.644 | 57D8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:28:16.644 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:28:16.644 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:28:16.645 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:28:16.645 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:28:16.645 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:28:16.645 | 8154 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:28:16.645 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:28:16.647 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:28:16.682 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:28:16.701 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:28:16.701 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:28:16.701 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:28:16.701 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:28:16.705 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:28:16.728 | 8154 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1E0C98_P_29120 opened succesfuly |
21:28:16.729 | 8154 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:28:19.758 | 8154 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:28:19.758 | 8154 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1e0c98 |
21:28:19.758 | 8154 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1E0C98_P_29120 close 2147483647 bytes |
21:28:19.758 | 8154 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:28:21.411 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:28:21.422 | 9F84 | 453 | ReleaseD11Device | Device Released! [1] |
21:28:21.422 | 9F84 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:28:21.422 | 9F84 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:28:21.422 | 9F84 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:28:21.422 | 9F84 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:28:21.422 | 9F84 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10500c3d |
21:28:21.422 | 9F84 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:28:21.422 | 9F84 | 187 | IRenderDevice::release | Render Releasing. |
21:28:21.422 | 9F84 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:28:21.422 | 9F84 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:28:21.422 | 9F84 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:28:21.422 | 9F84 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:28:21.422 | 9F84 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:28:21.422 | 9F84 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:28:21.422 | 9F84 | 204 | IRenderDevice::release | Render Releasing Done. |
21:28:21.422 | 9F84 | 456 | ReleaseD11Device | End Device Released! |
21:28:21.422 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:28:21.937 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:28:21.940 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:28:21.940 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:28:21.941 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#training-hub - Discord] |
21:28:21.941 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:28:21.941 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:28:21.941 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:28:21.943 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:28:22.1 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:28:26.955 | 8154 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:28:26.955 | 8154 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [5688] s[500]. |
21:28:26.955 | 8154 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:28:26.955 | 8154 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:28:26.955 | 8154 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:32:29.96 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:32:29.129 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:32:29.129 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:32:29.129 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:32:29.129 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:32:29.139 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:32:29.139 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:32:29.139 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:32:29.139 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:32:29.139 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:32:29.139 | 9F84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:32:29.139 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:32:29.139 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:32:29.139 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:32:29.150 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:32:29.150 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:32:29.150 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x18e808c5 |
21:32:29.150 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:32:29.150 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:32:29.150 | 9F84 | 2434 | WidgetManager::Render | resum layout thread |
21:32:29.150 | 9F84 | 275 | WidgetManager::init | Init manager |
21:32:29.150 | 9F84 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:32:29.150 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:32:29.151 | 40F8 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:32:29.194 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:32:29.194 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:32:29.194 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:32:29.194 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:32:29.205 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:32:29.205 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:32:29.205 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:32:29.207 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:32:29.213 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:32:29.213 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:32:29.214 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:32:29.214 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:32:29.214 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:32:29.214 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:32:29.214 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:32:29.215 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:32:29.253 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:32:29.289 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:32:29.657 | 40F8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1D0CB8_P_29120 opened succesfuly |
21:32:29.657 | 40F8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:32:32.478 | 40F8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:32:32.478 | 40F8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1d0cb8 |
21:32:32.478 | 40F8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1D0CB8_P_29120 close 2147483647 bytes |
21:32:32.478 | 40F8 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:32:34.30 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:32:34.40 | 9F84 | 453 | ReleaseD11Device | Device Released! [1] |
21:32:34.40 | 9F84 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:32:34.40 | 9F84 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:32:34.40 | 9F84 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:32:34.40 | 9F84 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:32:34.40 | 9F84 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x18e808c5 |
21:32:34.40 | 9F84 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:32:34.40 | 9F84 | 187 | IRenderDevice::release | Render Releasing. |
21:32:34.40 | 9F84 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:32:34.40 | 9F84 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:32:34.40 | 9F84 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:32:34.40 | 9F84 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:32:34.40 | 9F84 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:32:34.40 | 9F84 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:32:34.40 | 9F84 | 204 | IRenderDevice::release | Render Releasing Done. |
21:32:34.40 | 9F84 | 456 | ReleaseD11Device | End Device Released! |
21:32:34.40 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:32:34.209 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:32:34.212 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:32:34.212 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:32:34.212 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[@walkingbros - Discord] |
21:32:34.212 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:32:34.212 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:32:34.212 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:32:34.214 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:32:34.267 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:32:39.253 | 40F8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:32:39.253 | 40F8 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [5375] s[500]. |
21:32:39.253 | 40F8 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:32:39.253 | 40F8 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:32:39.253 | 40F8 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:32:41.681 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:32:41.708 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:32:41.708 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:32:41.708 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:32:41.708 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:32:41.719 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:32:41.719 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:32:41.719 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:32:41.719 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:32:41.719 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:32:41.719 | 9F84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:32:41.719 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:32:41.719 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:32:41.719 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:32:41.722 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:32:41.722 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:32:41.723 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:32:41.728 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:32:41.728 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:32:41.729 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xde0985 |
21:32:41.729 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:32:41.729 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:32:41.729 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:32:41.729 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:32:41.729 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:32:41.762 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:32:41.762 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:32:41.763 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:32:41.763 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:32:41.763 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:32:41.763 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:32:41.772 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:32:41.772 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:32:41.772 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:32:41.772 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:32:41.772 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:32:41.779 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:32:41.845 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:32:43.767 | 9F84 | 2434 | WidgetManager::Render | resum layout thread |
21:32:43.767 | 9F84 | 275 | WidgetManager::init | Init manager |
21:32:43.768 | 2154 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:32:43.808 | 2154 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90C4E_P_29120 opened succesfuly |
21:32:43.808 | 2154 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:33:10.679 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:33:10.688 | 9F84 | 453 | ReleaseD11Device | Device Released! [1] |
21:33:10.688 | 9F84 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:33:10.688 | 9F84 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:33:10.688 | 9F84 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:33:10.688 | 9F84 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:33:10.688 | 9F84 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xde0985 |
21:33:10.688 | 9F84 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:33:10.688 | 9F84 | 187 | IRenderDevice::release | Render Releasing. |
21:33:10.688 | 9F84 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:33:10.688 | 9F84 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:33:10.688 | 9F84 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:33:10.688 | 9F84 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:33:10.688 | 9F84 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:33:10.688 | 9F84 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:33:10.688 | 9F84 | 204 | IRenderDevice::release | Render Releasing Done. |
21:33:10.688 | 9F84 | 456 | ReleaseD11Device | End Device Released! |
21:33:10.688 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:33:10.752 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:33:10.754 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:33:10.754 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:33:10.754 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[@walkingbros - Discord] |
21:33:10.754 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:33:10.754 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:33:10.754 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:33:10.756 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:33:10.853 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:33:11.272 | 2154 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:33:13.776 | 2154 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3250] s[500]. |
21:33:13.776 | 2154 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:33:13.776 | 2154 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:33:13.776 | 2154 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:33:31.306 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:33:31.306 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:33:31.306 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:33:31.306 | 9854 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:33:31.468 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:33:31.495 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:33:31.495 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:33:31.495 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:33:31.495 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:33:31.507 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:33:31.507 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:33:31.507 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:33:31.507 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:33:31.507 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:33:31.507 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:33:31.507 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:33:31.507 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:33:31.523 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:33:31.525 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:33:31.525 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xee80555 |
21:33:31.525 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:33:31.525 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:33:31.525 | 9F84 | 2434 | WidgetManager::Render | resum layout thread |
21:33:31.525 | 9F84 | 275 | WidgetManager::init | Init manager |
21:33:31.526 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:33:31.526 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:33:31.526 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:33:31.526 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:33:31.526 | 5DA8 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:33:31.528 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:33:31.528 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:33:31.529 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:33:31.531 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:33:31.557 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:33:31.560 | 5DA8 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:33:31.560 | 5DA8 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90c4e |
21:33:31.560 | 5DA8 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_90C4E_P_29120 close 2147483647 bytes |
21:33:31.560 | 5DA8 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:33:31.564 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:33:31.564 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:33:31.564 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:33:31.564 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:33:31.584 | 5DA8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20CF6_P_29120 opened succesfuly |
21:33:31.584 | 5DA8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:33:31.585 | 5DA8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_2005D6_P_29120 opened succesfuly |
21:33:31.585 | 5DA8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:33:31.611 | 9F84 | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
21:33:31.611 | 9F84 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
21:33:32.883 | 57D8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:33:32.939 | 57D8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:33:32.947 | 9F84 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 20, OW handle = 0x7850cf3;prev = 0x7850cf3 , {Original values: ref = 20 handle = 0x10003} |
21:33:33.137 | 57D8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:33:33.443 | 9F84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:33:33.448 | 9F84 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 20, OW handle = 0x7850cf3;prev = 0x7850cf3 , {Original values: ref = 20 handle = 0x10003} |
21:34:10.798 | 5DA8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:39:52.41 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:39:52.46 | 9F84 | 453 | ReleaseD11Device | Device Released! [1] |
21:39:52.46 | 9F84 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:39:52.46 | 9F84 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:39:52.46 | 9F84 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:39:52.46 | 9F84 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:39:52.46 | 9F84 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xee80555 |
21:39:52.46 | 9F84 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:39:52.46 | 9F84 | 187 | IRenderDevice::release | Render Releasing. |
21:39:52.47 | 9F84 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:39:52.47 | 9F84 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:39:52.47 | 9F84 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:39:52.47 | 9F84 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:39:52.47 | 9F84 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:39:52.47 | 9F84 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:39:52.47 | 9F84 | 204 | IRenderDevice::release | Render Releasing Done. |
21:39:52.47 | 9F84 | 456 | ReleaseD11Device | End Device Released! |
21:39:52.47 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:39:52.435 | 5DA8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:39:52.470 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:39:52.471 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:39:52.471 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:39:52.471 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[@walkingbros - Discord] |
21:39:52.472 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:39:52.472 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:39:52.472 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:39:52.474 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:39:52.539 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:39:55.7 | 5DA8 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3078] s[500]. |
21:39:55.7 | 5DA8 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:39:55.8 | 5DA8 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:39:55.8 | 5DA8 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:39:59.216 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:39:59.248 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:39:59.248 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:39:59.248 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:39:59.248 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:39:59.258 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:39:59.258 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:39:59.258 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:39:59.258 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:39:59.258 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:39:59.258 | 9F84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:39:59.258 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:39:59.258 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:39:59.258 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:39:59.260 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:39:59.260 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:39:59.260 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x58d0943 |
21:39:59.260 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:39:59.260 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:39:59.260 | 9F84 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:39:59.260 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:39:59.311 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:39:59.311 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:39:59.311 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:39:59.311 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:39:59.479 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:39:59.479 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:39:59.479 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:39:59.482 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:39:59.482 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:39:59.485 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:39:59.485 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:39:59.487 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:39:59.487 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:39:59.487 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:39:59.487 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:39:59.487 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:39:59.487 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:39:59.490 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:39:59.511 | 9F84 | 2434 | WidgetManager::Render | resum layout thread |
21:39:59.511 | 9F84 | 275 | WidgetManager::init | Init manager |
21:39:59.512 | A370 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:39:59.536 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:39:59.546 | A370 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:39:59.546 | A370 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20cf6 |
21:39:59.546 | A370 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_20CF6_P_29120 close 2147483647 bytes |
21:39:59.546 | A370 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:39:59.592 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:39:59.597 | A370 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100C9C_P_29120 opened succesfuly |
21:39:59.597 | A370 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:40:02.679 | A370 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:40:02.679 | A370 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=100c9c |
21:40:02.679 | A370 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_100C9C_P_29120 close 2147483647 bytes |
21:40:02.679 | A370 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:46:22.668 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:46:22.688 | 9F84 | 453 | ReleaseD11Device | Device Released! [1] |
21:46:22.688 | 9F84 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:46:22.688 | 9F84 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:46:22.688 | 9F84 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:46:22.688 | 9F84 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:46:22.688 | 9F84 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x58d0943 |
21:46:22.688 | 9F84 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:46:22.688 | 9F84 | 187 | IRenderDevice::release | Render Releasing. |
21:46:22.688 | 9F84 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:46:22.688 | 9F84 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:46:22.688 | 9F84 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:46:22.688 | 9F84 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:46:22.688 | 9F84 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:46:22.688 | 9F84 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:46:22.689 | 9F84 | 204 | IRenderDevice::release | Render Releasing Done. |
21:46:22.689 | 9F84 | 456 | ReleaseD11Device | End Device Released! |
21:46:22.689 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:46:23.29 | A370 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:46:23.89 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:46:23.92 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:46:23.92 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:46:23.93 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#general - Discord] |
21:46:23.93 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:46:23.93 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:46:23.93 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:46:23.95 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:46:23.165 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:46:25.603 | A370 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3078] s[500]. |
21:46:25.603 | A370 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:46:25.603 | A370 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:46:25.603 | A370 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:46:39.118 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:46:39.118 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:46:39.119 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:46:39.119 | 9854 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:46:39.354 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:46:39.394 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:46:39.394 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:46:39.394 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:46:39.395 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:46:39.407 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:46:39.407 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:46:39.407 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:46:39.407 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:46:39.407 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:46:39.407 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:46:39.407 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:46:39.407 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:46:39.415 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:46:39.415 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:46:39.415 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1b84092b |
21:46:39.415 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:46:39.415 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:46:39.415 | 9F84 | 2434 | WidgetManager::Render | resum layout thread |
21:46:39.415 | 9F84 | 275 | WidgetManager::init | Init manager |
21:46:39.416 | A994 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:46:39.417 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:46:39.418 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:46:39.419 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:46:39.453 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:46:39.453 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:46:39.453 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:46:39.453 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:46:39.460 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:46:39.460 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:46:39.461 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:46:39.461 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:46:39.461 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:46:39.461 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:46:39.469 | A994 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20D08_P_29120 opened succesfuly |
21:46:39.469 | A994 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:46:42.509 | A994 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:46:42.510 | A994 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20d08 |
21:46:42.510 | A994 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_20D08_P_29120 close 2147483647 bytes |
21:46:42.510 | A994 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:50:32.772 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:50:32.796 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:50:32.885 | A994 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20D14_P_29120 opened succesfuly |
21:50:32.885 | A994 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:50:33.353 | 9F84 | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
21:50:33.353 | 9F84 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:51:00.196 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:51:00.205 | 9F84 | 453 | ReleaseD11Device | Device Released! [1] |
21:51:00.205 | 9F84 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:51:00.205 | 9F84 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:51:00.205 | 9F84 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:51:00.205 | 9F84 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:51:00.205 | 9F84 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1b84092b |
21:51:00.205 | 9F84 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:51:00.205 | 9F84 | 187 | IRenderDevice::release | Render Releasing. |
21:51:00.205 | 9F84 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:51:00.205 | 9F84 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:51:00.205 | 9F84 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:51:00.205 | 9F84 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:51:00.205 | 9F84 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:51:00.205 | 9F84 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:51:00.205 | 9F84 | 204 | IRenderDevice::release | Render Releasing Done. |
21:51:00.205 | 9F84 | 456 | ReleaseD11Device | End Device Released! |
21:51:00.205 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:51:00.566 | A994 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:51:00.615 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:51:00.617 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:51:00.617 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:51:00.617 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[@Exmo - Discord] |
21:51:00.618 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:51:00.618 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:51:00.618 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:51:00.620 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:51:00.700 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:51:03.29 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:51:03.48 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:51:03.48 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:51:03.48 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:51:03.48 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:51:03.60 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:51:03.60 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:51:03.60 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:51:03.60 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:51:03.60 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:51:03.60 | 9F84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:51:03.60 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:51:03.60 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:51:03.60 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:51:03.63 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:51:03.63 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:51:03.63 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x24370825 |
21:51:03.63 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:51:03.63 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:51:03.63 | 9F84 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:51:03.63 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:51:03.102 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:51:03.102 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:51:03.102 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:51:03.102 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:51:03.102 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:51:03.109 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:51:03.109 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:51:03.109 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:51:03.109 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:51:03.121 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:51:03.121 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:51:03.121 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:51:03.122 | 9F84 | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
21:51:03.122 | 9F84 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:51:03.124 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:51:03.125 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:51:03.125 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:51:03.127 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:51:03.130 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:51:03.134 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:51:03.185 | A994 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40D24_P_29120 opened succesfuly |
21:51:03.186 | A994 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:51:03.188 | 9F84 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
21:51:03.188 | 9F84 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
21:51:06.356 | A994 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:51:06.356 | A994 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40d24 |
21:51:06.356 | A994 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40D24_P_29120 close 2147483647 bytes |
21:51:06.356 | A994 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:51:06.510 | 57D8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:51:06.517 | 9F84 | 3355 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [2] -> [4], [0] |
21:51:06.733 | 9F84 | 7070 | OverlayManager::IsEmptyCursor | Cache cursor 0x80f0cef (v: 1) |
21:51:06.978 | 9F84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:51:06.982 | 9F84 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x7850cf3;prev = 0x80f0cef , {Original values: ref = 4 handle = 0x10003} |
21:51:06.997 | A994 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:51:06.997 | A994 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20d14 |
21:51:06.997 | A994 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_20D14_P_29120 close 2147483647 bytes |
21:51:06.997 | A994 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:51:07.305 | 57D8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:51:07.312 | 9F84 | 3334 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
21:51:07.397 | 57D8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:51:07.400 | 9F84 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x7850cf3;prev = 0x80f0cef , {Original values: ref = 4 handle = 0x10003} |
21:51:07.680 | 57D8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:51:08.453 | 57D8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:51:08.454 | 9F84 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x7850cf3;prev = 0x80f0cef , {Original values: ref = 4 handle = 0x10003} |
21:51:38.703 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:51:38.713 | 9F84 | 453 | ReleaseD11Device | Device Released! [1] |
21:51:38.713 | 9F84 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:51:38.713 | 9F84 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:51:38.713 | 9F84 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:51:38.713 | 9F84 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:51:38.713 | 9F84 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x24370825 |
21:51:38.713 | 9F84 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:51:38.713 | 9F84 | 187 | IRenderDevice::release | Render Releasing. |
21:51:38.713 | 9F84 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:51:38.713 | 9F84 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:51:38.713 | 9F84 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:51:38.713 | 9F84 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:51:38.713 | 9F84 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:51:38.713 | 9F84 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:51:38.713 | 9F84 | 204 | IRenderDevice::release | Render Releasing Done. |
21:51:38.713 | 9F84 | 456 | ReleaseD11Device | End Device Released! |
21:51:38.713 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:51:39.81 | A994 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:51:39.159 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:51:39.162 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:51:39.162 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:51:39.162 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[@Exmo - Discord] |
21:51:39.162 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:51:39.162 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:51:39.162 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:51:39.165 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:51:39.242 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:51:41.689 | A994 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3109] s[500]. |
21:51:41.689 | A994 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:51:41.689 | A994 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:51:41.689 | A994 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:51:42.667 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:51:42.667 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:51:42.669 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:51:42.669 | 9854 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:51:42.755 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:51:42.779 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:51:42.779 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:51:42.779 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:51:42.779 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:51:42.789 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:51:42.789 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:51:42.789 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:51:42.789 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:51:42.789 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:51:42.789 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:51:42.789 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:51:42.789 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:51:42.797 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:51:42.798 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:51:42.798 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1850032f |
21:51:42.798 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:51:42.798 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:51:42.799 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:51:42.799 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:51:42.799 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:51:42.799 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:51:42.799 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:51:42.801 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:51:42.806 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:51:42.806 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:51:42.849 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:51:42.849 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:51:42.849 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:51:42.849 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:51:42.872 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:51:46.201 | 9F84 | 2434 | WidgetManager::Render | resum layout thread |
21:51:46.201 | 9F84 | 275 | WidgetManager::init | Init manager |
21:51:46.206 | 6C64 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:53:29.830 | 9F84 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
21:53:29.830 | 9F84 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
21:57:08.214 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:57:08.236 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:57:08.310 | 6C64 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40D12_P_29120 opened succesfuly |
21:57:08.310 | 6C64 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:57:08.386 | 9F84 | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
21:57:08.386 | 9F84 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
21:57:41.576 | 6C64 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:57:41.763 | 57D8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:57:44.78 | 6C64 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[33]. |
21:57:44.78 | 6C64 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:57:44.78 | 6C64 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:57:44.78 | 6C64 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:57:44.993 | 57D8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:57:46.48 | 57D8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
21:57:46.462 | 57D8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:57:57.2 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:57:57.235 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:57:57.237 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:57:57.237 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:57:57.237 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
21:57:57.237 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:57:57.237 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:57:57.237 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:57:57.238 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:57:57.301 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:57:57.720 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:57:57.739 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:57:57.739 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:57:57.739 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:57:57.739 | 9854 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:57:58.270 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:57:58.420 | 9F84 | 453 | ReleaseD11Device | Device Released! [1] |
21:57:58.420 | 9F84 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:57:58.420 | 9F84 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:57:58.420 | 9F84 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:57:58.420 | 9F84 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:57:58.420 | 9F84 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1850032f |
21:57:58.420 | 9F84 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:57:58.420 | 9F84 | 187 | IRenderDevice::release | Render Releasing. |
21:57:58.420 | 9F84 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:57:58.420 | 9F84 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:57:58.420 | 9F84 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:57:58.420 | 9F84 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:57:58.420 | 9F84 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:57:58.420 | 9F84 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:57:58.420 | 9F84 | 204 | IRenderDevice::release | Render Releasing Done. |
21:57:58.420 | 9F84 | 456 | ReleaseD11Device | End Device Released! |
21:57:58.420 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:57:58.564 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:57:58.738 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:57:58.741 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:57:58.741 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:57:58.742 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
21:57:58.742 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:57:58.742 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:57:58.742 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:57:59.658 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:57:59.672 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:57:59.672 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:57:59.672 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:57:59.672 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:57:59.682 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:57:59.682 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:57:59.682 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:57:59.682 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:57:59.682 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:57:59.682 | 9F84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:57:59.682 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:57:59.682 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:57:59.682 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:57:59.701 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:57:59.701 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:57:59.703 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:57:59.703 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x262d0965 |
21:57:59.703 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:57:59.703 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:57:59.703 | 9F84 | 2434 | WidgetManager::Render | resum layout thread |
21:57:59.703 | 9F84 | 275 | WidgetManager::init | Init manager |
21:57:59.703 | 9F84 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
21:57:59.703 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:57:59.704 | 57D8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
21:57:59.704 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:57:59.704 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:57:59.705 | 161C | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:57:59.708 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:57:59.710 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:57:59.711 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:57:59.742 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:57:59.742 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:57:59.742 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:57:59.745 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:57:59.748 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:57:59.912 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:57:59.912 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:57:59.912 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:57:59.912 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:57:59.913 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:57:59.913 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:58:00.205 | 161C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:58:00.205 | 161C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40d12 |
21:58:00.205 | 161C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40D12_P_29120 close 2147483647 bytes |
21:58:00.205 | 161C | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:58:00.232 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60D12_P_29120 opened succesfuly |
21:58:00.232 | 161C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:58:03.24 | 161C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
21:58:03.24 | 161C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60d12 |
21:58:03.24 | 161C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_60D12_P_29120 close 2147483647 bytes |
21:58:03.24 | 161C | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
21:58:44.612 | 57D8 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:58:44.787 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:58:44.790 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:58:44.790 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:58:44.790 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1028E Title=[Search] |
21:58:44.790 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:58:44.790 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:58:44.792 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:58:44.878 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:58:44.904 | 9F84 | 453 | ReleaseD11Device | Device Released! [1] |
21:58:44.904 | 9F84 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
21:58:44.904 | 9F84 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
21:58:44.904 | 9F84 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
21:58:44.904 | 9F84 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
21:58:44.904 | 9F84 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x262d0965 |
21:58:44.904 | 9F84 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
21:58:44.904 | 9F84 | 187 | IRenderDevice::release | Render Releasing. |
21:58:44.904 | 9F84 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
21:58:44.904 | 9F84 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
21:58:44.904 | 9F84 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
21:58:44.904 | 9F84 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
21:58:44.904 | 9F84 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
21:58:44.904 | 9F84 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
21:58:44.904 | 9F84 | 204 | IRenderDevice::release | Render Releasing Done. |
21:58:44.904 | 9F84 | 456 | ReleaseD11Device | End Device Released! |
21:58:44.904 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:58:44.941 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:58:45.313 | 161C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:58:47.820 | 161C | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3109] s[500]. |
21:58:47.820 | 161C | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:58:47.820 | 161C | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:58:47.820 | 161C | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
21:58:50.160 | 9F84 | 386 | fSwapResize_Buffers | Resize buffer (0xa0fb2060)! |
21:58:50.200 | 9F84 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xa0fb2060 |
21:58:50.200 | 9F84 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
21:58:50.200 | 9F84 | 1148 | RenderDeviceD3d11::init | save state |
21:58:50.200 | 9F84 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
21:58:50.211 | 9F84 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa0a408e8. |
21:58:50.211 | 9F84 | 1156 | RenderDeviceD3d11::init | restore state |
21:58:50.211 | 9F84 | 1159 | RenderDeviceD3d11::init | Target Window [0x290c24] |
21:58:50.211 | 9F84 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
21:58:50.211 | 9F84 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
21:58:50.211 | 9F84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
21:58:50.211 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:58:50.211 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:58:50.211 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:58:50.222 | 9F84 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
21:58:50.222 | 9F84 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x290c24}. |
21:58:50.222 | 9F84 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x28e0094d |
21:58:50.222 | 9F84 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
21:58:50.222 | 9F84 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
21:58:50.222 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:58:50.223 | 57D8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
21:58:50.223 | 57D8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
21:58:50.223 | 57D8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x57d8 |
21:58:50.223 | 57D8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
21:58:50.223 | 57D8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x57d8 |
21:58:50.261 | 9F84 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
21:58:50.261 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
21:58:50.261 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
21:58:50.261 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:58:50.294 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
21:58:50.294 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
21:58:50.294 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
21:58:50.297 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:58:50.298 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:58:50.299 | 9F84 | 363 | ow-graphics | d3d11 shared texture capture successful |
21:58:50.300 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:58:50.306 | 57D8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
21:58:50.309 | 9F84 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
21:58:50.343 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:58:50.397 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:58:52.322 | 9F84 | 2434 | WidgetManager::Render | resum layout thread |
21:58:52.322 | 9F84 | 275 | WidgetManager::init | Init manager |
21:58:52.323 | 2CA8 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
21:58:52.362 | 2CA8 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30CFE_P_29120 opened succesfuly |
21:58:52.362 | 2CA8 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
21:59:08.990 | 57D8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 22488,40836 |
21:59:09.16 | 9F84 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
21:59:09.16 | 9F84 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
21:59:09.16 | 9F84 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
21:59:09.315 | 9854 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
21:59:09.319 | 9854 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
21:59:09.319 | 9854 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
21:59:09.319 | 9854 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
21:59:09.319 | 9854 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
21:59:09.319 | 9854 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
21:59:09.319 | 9854 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
21:59:09.321 | 9854 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
21:59:09.399 | 9854 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
21:59:09.826 | 2CA8 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
21:59:12.331 | 2CA8 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3313] s[500]. |
21:59:12.331 | 2CA8 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
21:59:12.331 | 2CA8 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
21:59:12.331 | 2CA8 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |