Time | Thread | Line | Function | Message |
15:46:04.139 | 7350 | 131 | runClient | Starting Overlay PID=38204(0x953c) server PID = 29120 |
15:46:04.139 | 7350 | 698 | Client::init | Client::Initialize |
15:46:04.139 | 7350 | 706 | Client::init | Start owclient thread |
15:46:04.290 | 9DAC | 328 | Client::initFirstInjection | Client::initFirstInjection. |
15:46:04.291 | 9DAC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_81_2_29120 opened succesfuly |
15:46:04.291 | 9DAC | 356 | | session id = {986D069B-D099-43A1-BD2C-F4340C961FA7} |
15:46:04.292 | 9DAC | 1954 | Client::LogClientInfo | OS version [10.0] |
15:46:04.292 | 9DAC | 1959 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
15:46:04.293 | 9DAC | 1977 | Client::LogClientInfo | Client [64-bit] Version 2.2.81.2 |
15:46:04.293 | 9DAC | 1989 | Client::LogProcessModules | Loaded modules: |
15:46:04.294 | 9DAC | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWClient.dll |
15:46:04.294 | 9DAC | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWExplorer.dll |
15:46:04.294 | 9DAC | 2005 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
15:46:04.294 | 9DAC | 2005 | | C:\Program Files (x86)\Steam\steamclient64.dll |
15:46:04.294 | 9DAC | 2005 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
15:46:04.294 | 9DAC | 2005 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
15:46:04.294 | 9DAC | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
15:46:04.294 | 9DAC | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
15:46:04.294 | 9DAC | 2005 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\HID.DLL |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\MPR.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
15:46:04.294 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\amsi.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\pdh.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\profapi.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\ADVAPI32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\COMDLG32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\CRYPT32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\GDI32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\IMM32.DLL |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\KERNEL32.DLL |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\KERNELBASE.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\MSCTF.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\NSI.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\OLEAUT32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\PSAPI.DLL |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\RPCRT4.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\SETUPAPI.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\SHELL32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\SHLWAPI.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\USER32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\WINTRUST.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\WS2_32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\bcrypt.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\cfgmgr32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\clbcatq.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\combase.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\fwpuclnt.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\gdi32full.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\imagehlp.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\msvcp_win.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\msvcrt.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\ole32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\perfproc.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\sechost.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\shcore.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\ucrtbase.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\win32u.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\System32\winrnr.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\system32\NLAapi.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\system32\napinsp.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\system32\pnrpnsp.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\system32\rsaenh.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\system32\uxtheme.dll |
15:46:04.295 | 9DAC | 2005 | | C:\WINDOWS\system32\wshbth.dll |
15:46:04.295 | 9DAC | 2005 | | C:\Windows\System32\rasadhlp.dll |
15:46:04.295 | 9DAC | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
15:46:04.295 | 9DAC | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
15:46:04.295 | 9DAC | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
15:46:04.295 | 9DAC | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
15:46:04.295 | 9DAC | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
15:46:04.295 | 9DAC | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
15:46:04.295 | 9DAC | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
15:46:04.295 | 9DAC | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
15:46:04.295 | 9DAC | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
15:46:04.295 | 9DAC | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
15:46:04.295 | 9DAC | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=40372 |
15:46:04.302 | 9DAC | 1475 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
15:46:04.303 | 9DAC | 1483 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
15:46:04.303 | 9DAC | 1496 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
15:46:04.303 | 9DAC | 1513 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
15:46:04.303 | 9DAC | 1525 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
15:46:04.303 | 9DAC | 1593 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
15:46:04.303 | 9DAC | 1606 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
15:46:04.303 | 9DAC | 1619 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
15:46:04.303 | 9DAC | 1659 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
15:46:04.303 | 9DAC | 1661 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
15:46:04.303 | 9DAC | 1663 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
15:46:04.303 | 9DAC | 1665 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
15:46:04.303 | 9DAC | 1667 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
15:46:04.303 | 9DAC | 1669 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
15:46:04.303 | 9DAC | 1671 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
15:46:04.303 | 9DAC | 1674 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
15:46:04.304 | 9DAC | 1677 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
15:46:04.304 | 9DAC | 1771 | Data::Search | [0] 0xB35B0000 |
15:46:04.304 | 9DAC | 1771 | Data::Search | [1] 0x0 |
15:46:04.304 | 9DAC | 1771 | Data::Search | [2] 0xA5020000 |
15:46:04.304 | 9DAC | 1771 | Data::Search | [3] 0x37400000 |
15:46:04.304 | 9DAC | 1771 | Data::Search | [4] 0x0 |
15:46:04.304 | 9DAC | 1771 | Data::Search | [5] 0xB13C0000 |
15:46:04.304 | 9DAC | 1771 | Data::Search | [6] 0xB5180000 |
15:46:04.304 | 9DAC | 1771 | Data::Search | [7] 0x0 |
15:46:04.304 | 9DAC | 1771 | Data::Search | [8] 0xB13C0000 |
15:46:04.304 | 9DAC | 1771 | Data::Search | [9] 0x0 |
15:46:04.304 | 9DAC | 1776 | Data::Search | [10] 0x0 |
15:46:04.304 | 9DAC | 1782 | Data::Search | [11] 0xAEBC0000 |
15:46:04.304 | 9DAC | 1788 | Data::Search | [12] 0x0 |
15:46:04.304 | 9DAC | 1794 | Data::Search | [13] 0x0 |
15:46:04.304 | 9DAC | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
15:46:04.304 | 9DAC | 439 | Client::initFirstInjection | Detected Windows 8.1 or greater |
15:46:04.304 | 9DAC | 454 | Client::initFirstInjection | Acquiring function lock succedded |
15:46:04.305 | 9DAC | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_81_2_29120 opened succesfuly |
15:46:04.305 | 9DAC | 465 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x50c49 |
15:46:04.305 | 9DAC | 6941 | OverlayManager::LoadDefaultCursors | Load default cursors |
15:46:04.307 | 9DAC | 474 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x830655 |
15:46:04.307 | 9DAC | 72 | PerformanceCounter::StartSession | StartSession |
15:46:04.307 | 9DAC | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
15:46:04.307 | 9DAC | 684 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
15:46:04.307 | 9DAC | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
15:46:04.307 | 9DAC | 704 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
15:46:04.307 | 9DAC | 707 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
15:46:04.307 | 9DAC | 710 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
15:46:04.307 | 9DAC | 713 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
15:46:04.307 | 9DAC | 716 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
15:46:04.307 | 9DAC | 719 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
15:46:04.307 | 9DAC | 722 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
15:46:04.307 | 9DAC | 725 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
15:46:04.307 | 9DAC | 728 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
15:46:04.307 | 9DAC | 731 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
15:46:04.307 | 9DAC | 734 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
15:46:04.307 | 9DAC | 737 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
15:46:04.307 | 9DAC | 740 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
15:46:04.307 | 9DAC | 743 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
15:46:04.307 | 9DAC | 746 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
15:46:04.307 | 9DAC | 749 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
15:46:04.307 | 9DAC | 752 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
15:46:04.307 | 9DAC | 755 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
15:46:04.307 | 9DAC | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
15:46:04.307 | 9DAC | 761 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
15:46:04.307 | 9DAC | 764 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
15:46:04.307 | 9DAC | 767 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
15:46:04.307 | 9DAC | 770 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
15:46:04.307 | 9DAC | 773 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
15:46:04.307 | 9DAC | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
15:46:04.307 | 9DAC | 779 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
15:46:04.307 | 9DAC | 782 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
15:46:04.307 | 9DAC | 785 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
15:46:04.307 | 9DAC | 788 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
15:46:04.307 | 9DAC | 791 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
15:46:04.307 | 9DAC | 794 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
15:46:04.307 | 9DAC | 797 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
15:46:04.307 | 9DAC | 800 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
15:46:04.307 | 9DAC | 803 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
15:46:04.307 | 9DAC | 806 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
15:46:04.307 | 9DAC | 809 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
15:46:04.307 | 9DAC | 812 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
15:46:04.307 | 9DAC | 815 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
15:46:04.307 | 9DAC | 818 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
15:46:04.307 | 9DAC | 821 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
15:46:04.307 | 9DAC | 824 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
15:46:04.307 | 9DAC | 827 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
15:46:04.307 | 9DAC | 830 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
15:46:04.307 | 9DAC | 833 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
15:46:04.307 | 9DAC | 836 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
15:46:04.307 | 9DAC | 839 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
15:46:04.307 | 9DAC | 842 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
15:46:04.307 | 9DAC | 845 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
15:46:04.307 | 9DAC | 848 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
15:46:04.307 | 9DAC | 851 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
15:46:04.307 | 9DAC | 854 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
15:46:04.307 | 9DAC | 857 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
15:46:04.307 | 9DAC | 860 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
15:46:04.307 | 9DAC | 863 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
15:46:04.307 | 9DAC | 866 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
15:46:04.307 | 9DAC | 869 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
15:46:04.307 | 9DAC | 872 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
15:46:04.307 | 9DAC | 875 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
15:46:04.307 | 9DAC | 878 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
15:46:04.307 | 9DAC | 881 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
15:46:04.307 | 9DAC | 884 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
15:46:04.307 | 9DAC | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
15:46:04.307 | 9DAC | 890 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
15:46:04.307 | 9DAC | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
15:46:04.307 | 9DAC | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
15:46:04.307 | 9DAC | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
15:46:04.307 | 9DAC | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
15:46:04.307 | 9DAC | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
15:46:04.307 | 9DAC | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
15:46:04.307 | 9DAC | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
15:46:04.307 | 9DAC | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
15:46:04.307 | 9DAC | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
15:46:04.307 | 9DAC | 911 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
15:46:04.307 | 9DAC | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:46:04.307 | 9DAC | 552 | OverlayManager::OverlayManager | starting hooks... |
15:46:04.446 | 9DAC | 1953 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.158.1.1\\OWUtils.dll succeeded |
15:46:04.461 | 9DAC | 592 | Install::Code | Init [Client,1] (MCH) OK |
15:46:04.464 | 9DAC | 592 | Install::Code | Init [Client,2] (MCH) OK |
15:46:04.467 | 9DAC | 592 | Install::Code | Init [Client,3] (MCH) OK |
15:46:04.469 | 9DAC | 592 | Install::Code | Init [Client,4] (MCH) OK |
15:46:04.492 | 9DAC | 592 | Install::Code | Init [Client,4.1] (MCH) OK |
15:46:04.515 | 9DAC | 592 | Install::Code | Init [Client,4.2] (MCH) OK |
15:46:04.524 | 9DAC | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
15:46:04.524 | 9DAC | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
15:46:04.524 | 9DAC | 921 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
15:46:04.525 | 9DAC | 523 | Client::initFirstInjection | Suspend before hook: OFF |
15:46:04.526 | 9DAC | 1157 | Install::Code | Segment [3|42448|0x37400000|0xA5D0] |
15:46:04.548 | 9DAC | 592 | Install::Code | unknown (MCH) OK |
15:46:04.548 | 9DAC | 1157 | Install::Code | Segment [3|54480|0x37400000|0xD4D0] |
15:46:04.572 | 9DAC | 592 | Install::Code | unknown (MCH) OK |
15:46:04.572 | 9DAC | 1157 | Install::Code | Segment [3|53904|0x37400000|0xD290] |
15:46:04.597 | 9DAC | 592 | Install::Code | unknown (MCH) OK |
15:46:04.598 | 9DAC | 1157 | Install::Code | Segment [5|20352|0xB13C0000|0x4F80] |
15:46:04.624 | 9DAC | 592 | Install::Code | unknown (MCH) OK |
15:46:04.624 | 9DAC | 1157 | Install::Code | Segment [5|431680|0xB13C0000|0x69640] |
15:46:04.648 | 9DAC | 592 | Install::Code | unknown (MCH) OK |
15:46:04.648 | 9DAC | 1157 | Install::Code | Segment [5|132848|0xB13C0000|0x206F0] |
15:46:04.671 | 9DAC | 592 | Install::Code | unknown (MCH) OK |
15:46:04.671 | 9DAC | 1157 | Install::Code | Segment [5|7648|0xB13C0000|0x1DE0] |
15:46:04.699 | 9DAC | 592 | Install::Code | unknown (MCH) OK |
15:46:04.699 | 9DAC | 1157 | Install::Code | Segment [5|-40728480|0xB13C0000|0xFD928860] |
15:46:04.699 | 9DAC | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
15:46:04.699 | 9DAC | 1157 | Install::Code | Segment [5|-40707024|0xB13C0000|0xFD92DC30] |
15:46:04.699 | 9DAC | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
15:46:04.699 | 9DAC | 1157 | Install::Code | Segment [5|-40712720|0xB13C0000|0xFD92C5F0] |
15:46:04.699 | 9DAC | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
15:46:04.699 | 9DAC | 1157 | Install::Code | Segment [5|-41900048|0xB13C0000|0xFD80A7F0] |
15:46:04.699 | 9DAC | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
15:46:04.701 | 9DAC | 1011 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
15:46:04.701 | 9DAC | 1011 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
15:46:04.701 | 9DAC | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
15:46:04.701 | 9DAC | 1042 | OverlayManager::Start | Starting... |
15:46:04.701 | 9DAC | 1074 | OverlayManager::Start | starting hooks 2... |
15:46:04.706 | 9DAC | 592 | Install::Code | Init [Client,5] (MCH) OK |
15:46:04.734 | 9DAC | 592 | Install::Code | Init [Client,5.1] (MCH) OK |
15:46:04.737 | 9DAC | 592 | Install::Code | Init [Client,6] (MCH) OK |
15:46:04.737 | 9DAC | 1136 | OverlayManager::Start | RID Found 1 devices. |
15:46:04.737 | 9DAC | 1221 | | XTRAP COMPATIBLE PATCH WARNING |
15:46:04.737 | 9DAC | 1229 | OverlayManager::Start | done with hooks... |
15:46:04.737 | 9DAC | 107 | ApiManager::Init | API Manager Event : OK |
15:46:04.737 | 9DAC | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=40464 |
15:46:04.737 | 9DAC | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
15:46:04.737 | 9DAC | 114 | TXOfInterest | New list set with 0 items |
15:46:04.737 | 9DAC | 1254 | OverlayManager::Start | get foreground state |
15:46:04.737 | 9DAC | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:46:04.737 | 9DAC | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:46:04.737 | 9DAC | 1291 | OverlayManager::Start | Started... |
15:46:04.738 | 9E0C | 6532 | OverlayManager::OnConnected | Connected to server |
15:46:04.738 | 9E0C | 31 | SendServerHelloMessage::Execute | Send connection Ack |
15:46:04.739 | 9E10 | 7111 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x105aa |
15:46:04.765 | 9DAC | 592 | Install::Code | Init [Client,0] (MCH) OK |
15:46:04.765 | 9DAC | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
15:46:04.765 | 9DAC | 94 | GraphicsHookManager::StopThread | StopThread |
15:46:04.769 | 9DB4 | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
15:46:04.773 | 9DAC | 590 | Client::initFirstInjection | init complete |
15:46:05.306 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:46:12.541 | 7AF8 | 7070 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
15:46:13.5 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:46:13.9 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:46:13.9 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:46:13.9 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x0 Title=[] |
15:46:13.9 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:46:13.9 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:46:13.9 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:46:13.509 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:46:13.509 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:46:13.512 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:46:13.512 | 9E0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:46:14.300 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:46:14.779 | 2AD8 | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
15:46:14.872 | 2AD8 | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
15:46:14.872 | 2AD8 | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
15:46:14.872 | 2AD8 | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
15:46:14.915 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
15:46:14.916 | 2AD8 | 1094 | RenderDeviceD3d11::init | Device adapter hash: 1685494341 |
15:46:14.916 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:46:14.916 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
15:46:14.916 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:46:14.920 | 2AD8 | 705 | RenderDeviceD3d11::initDX11 | create vs |
15:46:14.920 | 2AD8 | 723 | RenderDeviceD3d11::initDX11 | create vs |
15:46:14.923 | 2AD8 | 745 | RenderDeviceD3d11::initDX11 | create pxs |
15:46:14.926 | 2AD8 | 774 | RenderDeviceD3d11::initDX11 | create raster |
15:46:14.926 | 2AD8 | 842 | RenderDeviceD3d11::initDX11 | create buffers |
15:46:14.926 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
15:46:14.926 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
15:46:14.926 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
15:46:14.926 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:46:14.926 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:46:14.926 | 2AD8 | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
15:46:14.926 | 2AD8 | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
15:46:14.926 | 2AD8 | 2645 | OverlayManager::setGraphics | Render Device fix was set RT. |
15:46:14.926 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:46:14.926 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:46:15.10 | 9E10 | 1989 | Client::LogProcessModules | Loaded modules: |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWClient.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWExplorer.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWUtils.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files (x86)\Steam\steamclient64.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll |
15:46:15.12 | 9E10 | 2005 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
15:46:15.12 | 9E10 | 2005 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
15:46:15.12 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
15:46:15.12 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
15:46:15.12 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
15:46:15.12 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
15:46:15.12 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
15:46:15.12 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\HID.DLL |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\MPR.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\amsi.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\pdh.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\profapi.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\twinapi.appcore.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\ADVAPI32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\COMDLG32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\CRYPT32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_0aa1ef00bcab8923\nvldumdx.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_0aa1ef00bcab8923\nvwgf2umx.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\GDI32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\IMM32.DLL |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\KERNEL32.DLL |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\KERNELBASE.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\MSCTF.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\NSI.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\OLEAUT32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\PSAPI.DLL |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\RPCRT4.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\SETUPAPI.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\SHELL32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\SHLWAPI.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\USER32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\WINTRUST.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\WS2_32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\bcrypt.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\cfgmgr32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\clbcatq.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\combase.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\fwpuclnt.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\gdi32full.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\imagehlp.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\msvcp_win.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\msvcrt.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\ole32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\perfproc.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\sechost.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\shcore.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\ucrtbase.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\win32u.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\System32\winrnr.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\system32\NLAapi.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\system32\napinsp.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\system32\nvapi64.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\system32\nvspcap64.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\system32\pnrpnsp.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\system32\rsaenh.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\system32\uxtheme.dll |
15:46:15.13 | 9E10 | 2005 | | C:\WINDOWS\system32\wshbth.dll |
15:46:15.13 | 9E10 | 2005 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
15:46:15.13 | 9E10 | 2005 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
15:46:15.13 | 9E10 | 2005 | | C:\Windows\System32\WindowManagementAPI.dll |
15:46:15.13 | 9E10 | 2005 | | C:\Windows\System32\Windows.UI.dll |
15:46:15.13 | 9E10 | 2005 | | C:\Windows\System32\rasadhlp.dll |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
15:46:15.13 | 9E10 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
15:46:15.185 | 2AD8 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
15:46:15.185 | 2AD8 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
15:46:15.185 | 2AD8 | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
15:46:15.185 | 2AD8 | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
15:46:15.185 | 2AD8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
15:46:15.185 | 2AD8 | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
15:46:15.185 | 2AD8 | 275 | WidgetManager::init | Init manager |
15:46:15.185 | 2AD8 | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
15:46:15.185 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:46:15.185 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
15:46:15.185 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10ce3 |
15:46:15.185 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:46:15.185 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
15:46:15.185 | 2AD8 | 2253 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
15:46:15.185 | 2AD8 | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
15:46:15.185 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:46:15.185 | 2AD8 | 7504 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
15:46:15.186 | A828 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:46:15.212 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:46:15.212 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:46:15.212 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:46:15.212 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:46:15.222 | A828 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_305E8_P_29120 opened succesfuly |
15:46:15.222 | A828 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:46:15.223 | A828 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20C7C_P_29120 opened succesfuly |
15:46:15.223 | A828 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:46:15.270 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
15:46:15.270 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
15:46:15.321 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:46:15.321 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:46:15.321 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
15:46:15.321 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:46:15.321 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
15:46:15.321 | 7AF8 | 1925 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 4, Cur = 0x10003 |
15:46:15.677 | 9E0C | 6627 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins/GEPPlugin64.dll] |
15:46:15.819 | 2AD8 | 7329 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins/GEPPlugin64.dll] [] |
15:46:16.670 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:46:20.454 | 9E0C | 363 | ow-graphics | Failed to open pipe |
15:46:20.454 | 9E0C | 363 | ow-graphics | Failed to open pipe |
15:46:20.454 | 9E0C | 363 | ow-graphics | Connection initialized |
15:46:20.454 | 9E0C | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
15:46:20.454 | 9E0C | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-1290926776, H=32766, Mouse=True [0] |
15:46:20.457 | 2AD8 | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
15:46:22.333 | 2AD8 | 363 | ow-graphics | Hooked to process: RainbowSix.exe |
15:46:22.333 | 2AD8 | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
15:46:22.334 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:46:22.508 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:46:22.527 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:46:22.561 | A828 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10CB8_P_29120 opened succesfuly |
15:46:22.561 | A828 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:46:33.551 | A828 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:46:33.551 | A828 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10cb8 |
15:46:33.551 | A828 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_10CB8_P_29120 close 2147483647 bytes |
15:46:33.551 | A828 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:46:43.557 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:46:43.568 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:46:43.619 | A828 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20CB8_P_29120 opened succesfuly |
15:46:43.619 | A828 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:46:53.695 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:46:53.709 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:46:53.754 | A828 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30C92_P_29120 opened succesfuly |
15:46:53.754 | A828 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:46:53.983 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
15:46:53.983 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
15:46:54.687 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:46:55.75 | 2AD8 | 7070 | OverlayManager::IsEmptyCursor | Cache cursor 0x50c49 (v: 1) |
15:47:04.356 | A828 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:47:06.865 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:47:06.867 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 5 handle = 0x10003} |
15:47:09.810 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:47:10.637 | 2AD8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:47:10.647 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 5, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 5 handle = 0x10003} |
15:48:46.956 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
15:48:46.963 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
15:48:46.963 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:48:46.963 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:48:46.963 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:48:46.963 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:48:46.963 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10ce3 |
15:48:46.963 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:48:46.963 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
15:48:46.964 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:48:46.964 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:48:46.964 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:48:46.964 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:48:46.964 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:48:46.964 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:48:46.964 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:48:46.964 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
15:48:46.964 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:48:47.285 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:48:47.289 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:48:47.289 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:48:47.289 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10B8A Title=[Steam] |
15:48:47.289 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:48:47.289 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:48:47.289 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:48:47.291 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:48:47.318 | A828 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:48:47.351 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:48:50.319 | A828 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3500] s[500]. |
15:48:50.319 | A828 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:48:50.319 | A828 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:48:50.319 | A828 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:48:53.36 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:48:53.69 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
15:48:53.69 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:48:53.69 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
15:48:53.69 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:48:53.78 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
15:48:53.78 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
15:48:53.78 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
15:48:53.78 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:48:53.78 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:48:53.78 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:48:53.78 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:48:53.78 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:48:53.78 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:48:53.86 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:48:53.86 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
15:48:53.86 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x270caf |
15:48:53.86 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:48:53.86 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
15:48:53.86 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:48:53.86 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:48:53.128 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:48:53.128 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:48:53.128 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:48:53.128 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:48:53.245 | 7AF8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:48:53.245 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:48:53.245 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:48:53.245 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
15:48:53.245 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:48:53.245 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
15:48:53.292 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:48:53.292 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:48:53.292 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:48:53.294 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:48:53.294 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:48:53.303 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:48:53.352 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:48:53.405 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:48:54.837 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
15:48:54.837 | 2AD8 | 275 | WidgetManager::init | Init manager |
15:48:54.841 | 5280 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:48:54.882 | 5280 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10CBA_P_29120 opened succesfuly |
15:48:54.882 | 5280 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:49:46.834 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:49:46.863 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:49:46.891 | 5280 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:49:46.891 | 5280 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10cba |
15:49:46.891 | 5280 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_10CBA_P_29120 close 2147483647 bytes |
15:49:46.891 | 5280 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:49:46.919 | 5280 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_204BE_P_29120 opened succesfuly |
15:49:46.919 | 5280 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:49:47.117 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
15:49:47.117 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
15:49:48.550 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:49:51.432 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
15:49:51.441 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
15:49:51.441 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:49:51.441 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:49:51.441 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:49:51.441 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:49:51.441 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x270caf |
15:49:51.441 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:49:51.441 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
15:49:51.441 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:49:51.441 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:49:51.441 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:49:51.441 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:49:51.441 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:49:51.441 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:49:51.441 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:49:51.441 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
15:49:51.441 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:49:51.801 | 5280 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:49:51.871 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:49:51.876 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:49:51.876 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:49:51.876 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
15:49:51.876 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:49:51.876 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:49:51.876 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:49:51.878 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:49:51.962 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:49:53.903 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:49:53.903 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:49:53.903 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:49:53.903 | 9E0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:49:54.107 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:49:54.156 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
15:49:54.156 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:49:54.156 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
15:49:54.156 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:49:54.166 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
15:49:54.166 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
15:49:54.166 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
15:49:54.166 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:49:54.166 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:49:54.166 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:49:54.166 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:49:54.166 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:49:54.180 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:49:54.180 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
15:49:54.180 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x720caf |
15:49:54.181 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:49:54.181 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
15:49:54.181 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:49:54.181 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:49:54.181 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:49:54.181 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
15:49:54.181 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:49:54.181 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
15:49:54.181 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
15:49:54.181 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
15:49:54.182 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:49:54.182 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:49:54.191 | 5280 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60CB6_P_29120 opened succesfuly |
15:49:54.191 | 5280 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:49:54.221 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:49:54.221 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:49:54.221 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:49:54.221 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:49:57.286 | 5280 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:49:57.286 | 5280 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60cb6 |
15:49:57.286 | 5280 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_60CB6_P_29120 close 2147483647 bytes |
15:49:57.286 | 5280 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:50:06.877 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:50:06.892 | 2AD8 | 3334 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:50:07.16 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:50:07.21 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 0 handle = 0x10003} |
15:50:07.328 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:50:07.566 | 2AD8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:50:07.575 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 0 handle = 0x10003} |
15:50:07.593 | 5280 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:50:07.593 | 5280 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=204be |
15:50:07.593 | 5280 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_204BE_P_29120 close 2147483647 bytes |
15:50:07.593 | 5280 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:50:17.672 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
15:50:17.672 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
15:51:08.347 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
15:51:08.357 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
15:51:08.357 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:51:08.357 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:51:08.357 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:51:08.357 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:51:08.357 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x720caf |
15:51:08.357 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:51:08.357 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
15:51:08.357 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:51:08.357 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:51:08.357 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:51:08.357 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:51:08.357 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:51:08.357 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:51:08.357 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:51:08.357 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
15:51:08.358 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:51:08.492 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:51:08.496 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:51:08.496 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:51:08.496 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
15:51:08.496 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:51:08.496 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:51:08.496 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:51:08.504 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:51:08.576 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:51:09.28 | 5280 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:51:11.533 | 5280 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3344] s[500]. |
15:51:11.533 | 5280 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:51:11.533 | 5280 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:51:11.533 | 5280 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:51:13.920 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:51:13.947 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
15:51:13.947 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:51:13.947 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
15:51:13.947 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:51:13.958 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
15:51:13.958 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
15:51:13.958 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
15:51:13.958 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:51:13.958 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:51:13.958 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:51:13.958 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:51:13.958 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:51:13.958 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:51:14.0 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:51:14.0 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:51:14.0 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:51:14.13 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:51:14.15 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
15:51:14.15 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x9ae0c83 |
15:51:14.15 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:51:14.15 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
15:51:14.15 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:51:14.15 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:51:14.16 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
15:51:14.16 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:51:14.16 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
15:51:14.18 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:51:14.20 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:51:14.20 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:51:14.65 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:51:14.65 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:51:14.65 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:51:14.65 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:51:14.97 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:51:14.141 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:51:16.37 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
15:51:16.37 | 2AD8 | 275 | WidgetManager::init | Init manager |
15:51:16.38 | 9A34 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:51:16.78 | 9A34 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70CB6_P_29120 opened succesfuly |
15:51:16.78 | 9A34 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:51:16.80 | 2AD8 | 7070 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
15:51:18.725 | 9A34 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:51:18.725 | 9A34 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70cb6 |
15:51:18.725 | 9A34 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_70CB6_P_29120 close 2147483647 bytes |
15:51:18.725 | 9A34 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:51:18.729 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
15:51:18.729 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
15:51:19.700 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:51:19.707 | 2AD8 | 3334 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:51:19.758 | 2AD8 | 7070 | OverlayManager::IsEmptyCursor | Cache cursor 0x180747 (v: 1) |
15:51:19.843 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
15:51:19.843 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
15:51:20.899 | 2AD8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:51:20.902 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 6 handle = 0x10003} |
15:51:28.924 | 9A34 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:53:34.364 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:53:34.387 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:53:34.459 | 9A34 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90C46_P_29120 opened succesfuly |
15:53:34.459 | 9A34 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:53:34.560 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
15:53:34.560 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
15:53:40.392 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
15:53:40.400 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
15:53:40.400 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:53:40.400 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:53:40.400 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:53:40.400 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:53:40.400 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x9ae0c83 |
15:53:40.400 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:53:40.400 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
15:53:40.400 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:53:40.400 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:53:40.400 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:53:40.400 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:53:40.400 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:53:40.400 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:53:40.400 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:53:40.400 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
15:53:40.400 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:53:40.731 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:53:40.733 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:53:40.733 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:53:40.733 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
15:53:40.734 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:53:40.734 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:53:40.734 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:53:40.736 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:53:40.760 | 9A34 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:53:40.780 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:53:43.766 | 9A34 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3500] s[500]. |
15:53:43.766 | 9A34 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:53:43.766 | 9A34 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:53:43.766 | 9A34 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:53:47.274 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:53:47.274 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:53:47.274 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:53:47.274 | 9E0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:53:47.288 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:53:47.370 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
15:53:47.370 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:53:47.370 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
15:53:47.370 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:53:47.380 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
15:53:47.380 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
15:53:47.380 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
15:53:47.380 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:53:47.380 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:53:47.380 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:53:47.380 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:53:47.380 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:53:47.427 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:53:47.429 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
15:53:47.430 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a4b0c97 |
15:53:47.430 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:53:47.430 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
15:53:47.431 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
15:53:47.431 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
15:53:47.431 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:53:47.432 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:53:47.436 | 7AF8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:53:47.436 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:53:47.436 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:53:47.438 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
15:53:47.438 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:53:47.438 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
15:53:47.444 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:53:47.444 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:53:47.444 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:53:47.444 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:53:47.459 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:53:47.529 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:53:48.275 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
15:53:48.275 | 2AD8 | 275 | WidgetManager::init | Init manager |
15:53:48.276 | 7A0C | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:53:48.335 | 7A0C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20CBC_P_29120 opened succesfuly |
15:53:48.335 | 7A0C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:53:49.107 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:53:49.474 | 2AD8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:53:49.486 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x50c49;prev = 0x10003 , {Original values: ref = 4 handle = 0x10003} |
15:53:49.501 | 7A0C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:53:49.502 | 7A0C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90c46 |
15:53:49.502 | 7A0C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_90C46_P_29120 close 2147483647 bytes |
15:53:49.502 | 7A0C | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:54:05.342 | 7A0C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:54:05.342 | 7A0C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20cbc |
15:54:05.342 | 7A0C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_20CBC_P_29120 close 2147483647 bytes |
15:54:05.342 | 7A0C | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:54:05.349 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
15:54:05.349 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
15:54:07.217 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:54:07.767 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:54:07.776 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 4, OW handle = 0x50c49;prev = 0x180747 , {Original values: ref = 4 handle = 0x10003} |
15:56:27.77 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
15:56:27.85 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
15:56:27.85 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:56:27.85 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:56:27.85 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:56:27.85 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:56:27.85 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a4b0c97 |
15:56:27.85 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:56:27.85 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
15:56:27.85 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:56:27.85 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:56:27.85 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:56:27.85 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:56:27.85 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:56:27.85 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:56:27.85 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
15:56:27.85 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
15:56:27.85 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:56:27.430 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:56:27.432 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:56:27.432 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:56:27.433 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
15:56:27.433 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:56:27.433 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:56:27.433 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:56:27.435 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:56:27.500 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:56:27.934 | 7A0C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:56:30.441 | 7A0C | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3484] s[500]. |
15:56:30.441 | 7A0C | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:56:30.441 | 7A0C | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:56:30.441 | 7A0C | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:56:35.942 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:56:35.942 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:56:35.943 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:56:35.943 | 9E0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:56:36.36 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
15:56:36.65 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
15:56:36.65 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:56:36.65 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
15:56:36.65 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:56:36.77 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
15:56:36.77 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
15:56:36.77 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
15:56:36.77 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:56:36.77 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:56:36.77 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:56:36.77 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:56:36.77 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:56:36.82 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:56:36.84 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
15:56:36.84 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xa6d0caf |
15:56:36.84 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:56:36.84 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
15:56:36.84 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
15:56:36.84 | 2AD8 | 275 | WidgetManager::init | Init manager |
15:56:36.85 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:56:36.85 | A790 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:56:36.85 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
15:56:36.86 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:56:36.86 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:56:36.90 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
15:56:36.90 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:56:36.90 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
15:56:36.90 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:56:36.124 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:56:36.124 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:56:36.124 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:56:36.124 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:56:36.147 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:56:36.164 | A790 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_803DA_P_29120 opened succesfuly |
15:56:36.164 | A790 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
15:56:39.193 | A790 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:56:39.193 | A790 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=803da |
15:56:39.193 | A790 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_803DA_P_29120 close 2147483647 bytes |
15:56:39.193 | A790 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:57:03.850 | A790 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:57:04.405 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
15:57:04.405 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
15:57:06.251 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
15:57:06.251 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
15:57:11.973 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:57:11.978 | 2AD8 | 3334 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:57:12.186 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:57:12.191 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 8 handle = 0x10003} |
15:57:12.271 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:57:12.811 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:57:12.813 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 8 handle = 0x10003} |
15:57:13.51 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:57:13.554 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:57:13.557 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 8 handle = 0x10003} |
15:58:17.5 | A790 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:58:23.498 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:58:23.649 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:58:23.653 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 8 handle = 0x10003} |
15:58:23.759 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:58:24.487 | 2AD8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:58:24.491 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 8, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 8 handle = 0x10003} |
16:06:31.289 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:06:31.296 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:06:31.296 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:06:31.296 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:06:31.296 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:06:31.296 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:06:31.296 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xa6d0caf |
16:06:31.296 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:06:31.296 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:06:31.296 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:06:31.296 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:06:31.296 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:06:31.296 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:06:31.296 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:06:31.296 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:06:31.296 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:06:31.296 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:06:31.296 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:06:31.507 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:06:31.508 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:06:31.508 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:06:31.509 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[@Exmo - Discord] |
16:06:31.509 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:06:31.509 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:06:31.509 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:06:31.511 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:06:31.575 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:32.39 | A790 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:06:34.545 | A790 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3390] s[500]. |
16:06:34.545 | A790 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:06:34.545 | A790 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:06:34.545 | A790 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:06:34.824 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:06:34.852 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:06:34.852 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:06:34.852 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:06:34.852 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:06:34.864 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:06:34.864 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:06:34.864 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:06:34.864 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:06:34.864 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:06:34.864 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:06:34.864 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:06:34.864 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:06:34.864 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:06:34.867 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:06:34.867 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:06:34.867 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1c490445 |
16:06:34.867 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:06:34.867 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:06:34.867 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:06:34.867 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:06:34.868 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:06:34.868 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:06:34.868 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:06:34.868 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:06:35.13 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:06:35.13 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:06:35.13 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:06:35.14 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:06:35.19 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:06:35.20 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:06:35.21 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:06:35.21 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:06:35.23 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:06:35.23 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:06:35.23 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:06:35.23 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:06:35.57 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:35.103 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:38.530 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:06:38.539 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:06:38.539 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:06:38.539 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:06:38.539 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:06:38.539 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:06:38.539 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1c490445 |
16:06:38.539 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:06:38.539 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:06:38.539 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:06:38.539 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:06:38.539 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:06:38.539 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:06:38.539 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:06:38.539 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:06:38.539 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:06:38.539 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:06:38.539 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:06:39.15 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:06:39.17 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:06:39.17 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:06:39.17 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
16:06:39.17 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:06:39.17 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:06:39.17 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:06:39.18 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:06:39.75 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:41.784 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:06:41.822 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:06:41.823 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:06:41.823 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:06:41.823 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:06:41.834 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:06:41.834 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:06:41.834 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:06:41.834 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:06:41.834 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:06:41.834 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:06:41.834 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:06:41.834 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:06:41.834 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:06:41.840 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:06:41.840 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:06:41.841 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x17b09c9 |
16:06:41.841 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:06:41.841 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:06:41.841 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
16:06:41.841 | 2AD8 | 275 | WidgetManager::init | Init manager |
16:06:41.841 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:06:41.841 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:06:41.842 | 1194 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:06:41.845 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:06:41.845 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:06:41.845 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:06:41.845 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:06:41.845 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:06:41.864 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:06:41.864 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:06:41.864 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:06:41.864 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:06:42.19 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:06:42.19 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:06:42.20 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:06:42.20 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:06:42.22 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:06:42.31 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:06:42.31 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:06:42.349 | 1194 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_805B2_P_29120 opened succesfuly |
16:06:42.349 | 1194 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:06:55.21 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:06:55.31 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:06:55.31 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:06:55.31 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:06:55.31 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:06:55.31 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:06:55.31 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x17b09c9 |
16:06:55.31 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:06:55.31 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:06:55.31 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:06:55.31 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:06:55.31 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:06:55.31 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:06:55.31 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:06:55.31 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:06:55.31 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:06:55.31 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:06:55.31 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:06:55.348 | 1194 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:06:55.535 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:06:55.535 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:06:55.535 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:06:55.536 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
16:06:55.536 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:06:55.536 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:06:55.536 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:06:55.538 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:06:55.617 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:06:58.57 | 1194 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3203] s[500]. |
16:06:58.57 | 1194 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:06:58.57 | 1194 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:06:58.57 | 1194 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:07:13.394 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:07:13.441 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:07:13.441 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:07:13.441 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:07:13.441 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:07:13.453 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:07:13.453 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:07:13.453 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:07:13.453 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:07:13.453 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:07:13.453 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:07:13.453 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:07:13.453 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:07:13.453 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:07:13.465 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:07:13.466 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:07:13.467 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x119702cf |
16:07:13.467 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:07:13.467 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:07:13.467 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
16:07:13.467 | 2AD8 | 275 | WidgetManager::init | Init manager |
16:07:13.467 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:07:13.467 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:07:13.468 | 2974 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:07:13.469 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:07:13.469 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:07:13.469 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:07:13.469 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:07:13.469 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:07:13.490 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:07:13.490 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:07:13.490 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:07:13.490 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:07:13.559 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:07:13.559 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:07:13.559 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:07:13.563 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:07:13.563 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:07:13.567 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:07:13.569 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:07:13.572 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:07:13.574 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:07:13.615 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:07:13.667 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:07:13.969 | 2974 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:07:13.969 | 2974 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=805b2 |
16:07:13.969 | 2974 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_805B2_P_29120 close 2147483647 bytes |
16:07:13.969 | 2974 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:07:13.975 | 2974 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_605DA_P_29120 opened succesfuly |
16:07:13.976 | 2974 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:09:43.648 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:09:43.671 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:09:43.726 | 2974 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:09:43.726 | 2974 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=605da |
16:09:43.726 | 2974 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_605DA_P_29120 close 2147483647 bytes |
16:09:43.726 | 2974 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:09:43.735 | 2974 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_406D2_P_29120 opened succesfuly |
16:09:43.735 | 2974 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:09:43.829 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
16:09:43.829 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
16:10:02.132 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:10:02.801 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:10:02.835 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x180747 , {Original values: ref = 0 handle = 0x10003} |
16:10:02.896 | 2974 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:10:02.896 | 2974 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=406d2 |
16:10:02.896 | 2974 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_406D2_P_29120 close 2147483647 bytes |
16:10:02.897 | 2974 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:10:15.243 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
16:10:15.243 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
16:12:28.729 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:12:28.736 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:12:28.736 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:12:28.736 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:12:28.736 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:12:28.736 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:12:28.736 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x119702cf |
16:12:28.736 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:12:28.736 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:12:28.736 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:12:28.736 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:12:28.736 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:12:28.736 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:12:28.736 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:12:28.736 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:12:28.736 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:12:28.737 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:12:28.737 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:12:28.986 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:12:28.987 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:12:28.987 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:12:28.987 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
16:12:28.987 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:12:28.987 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:12:28.987 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:12:28.989 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:12:29.59 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:12:29.489 | 2974 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:12:31.995 | 2974 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3391] s[500]. |
16:12:31.995 | 2974 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:12:31.995 | 2974 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:12:31.995 | 2974 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:12:58.908 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:12:58.945 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:12:58.945 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:12:58.945 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:12:58.945 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:12:58.956 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:12:58.956 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:12:58.957 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:12:58.957 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:12:58.957 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:12:58.957 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:12:58.957 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:12:58.957 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:12:58.957 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:12:58.962 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:12:58.962 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:12:58.962 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1a011b |
16:12:58.962 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:12:58.962 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:12:58.962 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
16:12:58.962 | 2AD8 | 275 | WidgetManager::init | Init manager |
16:12:58.962 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:12:58.962 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:12:58.963 | 9A90 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:12:59.8 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:12:59.8 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:12:59.8 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:12:59.11 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:12:59.11 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:12:59.11 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:12:59.11 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:12:59.11 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:12:59.12 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:12:59.12 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:12:59.13 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:12:59.22 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:12:59.22 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:12:59.22 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:12:59.22 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:12:59.22 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:12:59.22 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:12:59.25 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:12:59.56 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:12:59.91 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:12:59.479 | 9A90 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_E05B2_P_29120 opened succesfuly |
16:12:59.480 | 9A90 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:13:08.839 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:13:08.846 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:13:08.846 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:13:08.846 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:13:08.846 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:13:08.846 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:13:08.846 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1a011b |
16:13:08.846 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:13:08.846 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:13:08.846 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:13:08.846 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:13:08.846 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:13:08.846 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:13:08.846 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:13:08.847 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:13:08.847 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:13:08.847 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:13:08.847 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:13:09.18 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:13:09.21 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:13:09.21 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:13:09.21 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
16:13:09.21 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:13:09.21 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:13:09.21 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:13:09.23 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:13:09.95 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:13:09.525 | 9A90 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:13:12.30 | 9A90 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3328] s[500]. |
16:13:12.30 | 9A90 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:13:12.30 | 9A90 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:13:12.30 | 9A90 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:13:17.445 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:13:17.469 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:13:17.469 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:13:17.469 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:13:17.469 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:13:17.481 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:13:17.481 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:13:17.481 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:13:17.481 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:13:17.481 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:13:17.481 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:13:17.481 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:13:17.481 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:13:17.481 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:13:17.495 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:13:17.495 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:13:17.495 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x239904cb |
16:13:17.495 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:13:17.495 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:13:17.495 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
16:13:17.495 | 2AD8 | 275 | WidgetManager::init | Init manager |
16:13:17.495 | 7AF8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:13:17.495 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:13:17.495 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:13:17.495 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:13:17.495 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:13:17.495 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:13:17.496 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:13:17.496 | 6E08 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:13:17.530 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:13:17.530 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:13:17.530 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:13:17.530 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:13:17.530 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:13:17.530 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:13:17.530 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:13:17.532 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:13:17.539 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:13:17.543 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:13:17.543 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:13:17.591 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:13:17.627 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:13:17.996 | 6E08 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:13:17.996 | 6E08 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=e05b2 |
16:13:17.997 | 6E08 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_E05B2_P_29120 close 2147483647 bytes |
16:13:17.997 | 6E08 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:13:18.2 | 6E08 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_402D6_P_29120 opened succesfuly |
16:13:18.2 | 6E08 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:13:26.827 | 6E08 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:13:26.828 | 6E08 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=402d6 |
16:13:26.828 | 6E08 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_402D6_P_29120 close 2147483647 bytes |
16:13:26.828 | 6E08 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:13:26.833 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
16:13:26.833 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
16:13:28.216 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
16:13:28.216 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
16:13:31.437 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:13:31.439 | 2AD8 | 3355 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [6] -> [10], [0] |
16:13:32.103 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:13:32.117 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 10, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 10 handle = 0x10003} |
16:13:40.645 | 6E08 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:14:46.474 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:14:46.486 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:14:46.486 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:14:46.486 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:14:46.486 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:14:46.486 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:14:46.486 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x239904cb |
16:14:46.486 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:14:46.486 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:14:46.486 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:14:46.486 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:14:46.486 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:14:46.486 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:14:46.486 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:14:46.486 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:14:46.486 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:14:46.486 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:14:46.486 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:14:46.853 | 6E08 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:14:47.116 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:14:47.119 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:14:47.119 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:14:47.119 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
16:14:47.119 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:14:47.119 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:14:47.119 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:14:47.121 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:14:47.172 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:14:49.3 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:14:49.53 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:14:49.53 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:14:49.53 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:14:49.53 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:14:49.65 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:14:49.65 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:14:49.65 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:14:49.65 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:14:49.65 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:14:49.65 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:14:49.65 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:14:49.65 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:14:49.65 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:14:49.75 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:14:49.75 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:14:49.75 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x26e004f1 |
16:14:49.75 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:14:49.75 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:14:49.75 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:14:49.75 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:14:49.75 | 7AF8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:14:49.75 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:14:49.75 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:14:49.75 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:14:49.75 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:14:49.75 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:14:49.103 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:14:49.103 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:14:49.103 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:14:49.103 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:14:49.119 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:14:49.119 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:14:49.119 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:14:49.123 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:14:49.123 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:14:49.131 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:14:49.138 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:14:49.138 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:14:49.151 | 6E08 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_602B8_P_29120 opened succesfuly |
16:14:49.151 | 6E08 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:14:52.409 | 6E08 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:14:52.409 | 6E08 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=602b8 |
16:14:52.410 | 6E08 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_602B8_P_29120 close 2147483647 bytes |
16:14:52.410 | 6E08 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:15:07.289 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:16:36.566 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:16:36.574 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:16:36.574 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:16:36.574 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:16:36.574 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:16:36.574 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:16:36.574 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x26e004f1 |
16:16:36.574 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:16:36.574 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:16:36.574 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:16:36.574 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:16:36.574 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:16:36.574 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:16:36.574 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:16:36.574 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:16:36.574 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:16:36.574 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:16:36.574 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:16:36.764 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:16:36.765 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:16:36.766 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:16:36.766 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[Mostly Weird Convos & Sometimes Wholesome Doggos - Discord] |
16:16:36.766 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:16:36.766 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:16:36.766 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:16:36.767 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:16:36.812 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:16:37.300 | 6E08 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:16:39.801 | 6E08 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3359] s[500]. |
16:16:39.801 | 6E08 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:16:39.801 | 6E08 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:16:39.802 | 6E08 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:16:47.472 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:16:47.509 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:16:47.509 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:16:47.509 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:16:47.509 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:16:47.518 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:16:47.518 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:16:47.518 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:16:47.518 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:16:47.518 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:16:47.519 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:16:47.519 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:16:47.519 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:16:47.519 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:16:47.531 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:16:47.531 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:16:47.531 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x130605fb |
16:16:47.531 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:16:47.531 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:16:47.531 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
16:16:47.531 | 2AD8 | 275 | WidgetManager::init | Init manager |
16:16:47.531 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:16:47.531 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:16:47.532 | A130 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:16:47.572 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:16:47.572 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:16:47.572 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:16:47.572 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:16:47.705 | 7AF8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:16:47.705 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:16:47.705 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:16:47.705 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:16:47.705 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:16:47.705 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:16:47.774 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:16:47.774 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:16:47.774 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:16:47.776 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:16:47.779 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:16:47.780 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:16:47.781 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:16:47.791 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:16:47.839 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:16:47.900 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:16:48.38 | A130 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_305EA_P_29120 opened succesfuly |
16:16:48.38 | A130 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:16:49.895 | A130 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:16:49.895 | A130 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=305ea |
16:16:49.895 | A130 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_305EA_P_29120 close 2147483647 bytes |
16:16:49.895 | A130 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:16:49.969 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:16:49.986 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:16:50.10 | A130 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1405DC_P_29120 opened succesfuly |
16:16:50.10 | A130 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:16:51.82 | A130 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:16:51.82 | A130 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1405dc |
16:16:51.82 | A130 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1405DC_P_29120 close 2147483647 bytes |
16:16:51.82 | A130 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:17:36.551 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:19:04.481 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:19:04.493 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:19:04.493 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:19:04.493 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:19:04.493 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:19:04.493 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:19:04.493 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x130605fb |
16:19:04.493 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:19:04.493 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:19:04.493 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:19:04.493 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:19:04.493 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:19:04.493 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:19:04.493 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:19:04.493 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:19:04.493 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:19:04.493 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:19:04.494 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:19:04.832 | A130 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:19:04.982 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:19:04.985 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:19:04.985 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:19:04.985 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
16:19:04.986 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:19:04.986 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:19:04.986 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:19:04.987 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:19:05.44 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:19:07.507 | A130 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3187] s[500]. |
16:19:07.507 | A130 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:19:07.507 | A130 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:19:07.507 | A130 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:19:07.754 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:19:07.791 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:19:07.791 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:19:07.791 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:19:07.791 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:19:07.802 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:19:07.802 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:19:07.802 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:19:07.802 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:19:07.802 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:19:07.802 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:19:07.802 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:19:07.802 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:19:07.802 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:19:07.816 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:19:07.816 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:19:07.816 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x4868099b |
16:19:07.816 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:19:07.816 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:19:07.816 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:19:07.816 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:19:07.818 | 7AF8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:19:07.818 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:19:07.818 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:19:07.818 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:19:07.818 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:19:07.818 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:19:07.863 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:19:07.863 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:19:07.863 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:19:07.863 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:19:07.988 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:19:07.988 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:19:07.988 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:19:07.991 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:19:07.994 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:19:07.994 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:19:08.2 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:19:08.4 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:19:12.19 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
16:19:12.19 | 2AD8 | 275 | WidgetManager::init | Init manager |
16:19:12.21 | 7C34 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:20:29.272 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:27:04.561 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:27:04.585 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:27:04.662 | 7C34 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D02B2_P_29120 opened succesfuly |
16:27:04.662 | 7C34 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:27:04.791 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
16:27:04.791 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
16:27:25.973 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:27:26.382 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:27:26.385 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 0 handle = 0x10003} |
16:27:26.641 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:27:26.678 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:27:26.684 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003} |
16:27:27.23 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:27:27.362 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:27:27.368 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x10003 , {Original values: ref = 0 handle = 0x10003} |
16:27:27.381 | 7C34 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:27:27.381 | 7C34 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d02b2 |
16:27:27.381 | 7C34 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D02B2_P_29120 close 2147483647 bytes |
16:27:27.381 | 7C34 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:27:37.20 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
16:27:37.20 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
16:27:47.334 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:27:47.995 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:27:47.999 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x180747 , {Original values: ref = 0 handle = 0x10003} |
16:28:27.39 | 7C34 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:28:27.629 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
16:28:27.629 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
16:28:31.294 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:28:31.416 | 2AD8 | 3334 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:28:32.465 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:28:32.471 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 0 handle = 0x10003} |
16:28:32.702 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:28:33.415 | 2AD8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:28:33.416 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:28:33.435 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:28:33.439 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x50c49 , {Original values: ref = 0 handle = 0x10003} |
16:28:41.161 | 7C34 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:29:43.895 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:29:43.907 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:29:43.907 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:29:43.907 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:29:43.907 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:29:43.907 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:29:43.907 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x4868099b |
16:29:43.907 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:29:43.907 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:29:43.907 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:29:43.907 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:29:43.907 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:29:43.907 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:29:43.907 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:29:43.907 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:29:43.907 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:29:43.907 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:29:43.907 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:29:44.239 | 7C34 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:29:44.425 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:29:44.427 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:29:44.427 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:29:44.427 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[Mostly Weird Convos & Sometimes Wholesome Doggos - Discord] |
16:29:44.427 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:29:44.427 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:29:44.427 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:29:44.428 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:29:44.494 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:29:45.152 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:29:45.187 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:29:45.187 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:29:45.187 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:29:45.187 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:29:45.197 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:29:45.197 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:29:45.197 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:29:45.197 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:29:45.197 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:29:45.197 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:29:45.197 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:29:45.197 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:29:45.197 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:29:45.218 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:29:45.218 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:29:45.219 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x22c60c39 |
16:29:45.219 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:29:45.219 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:29:45.219 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:29:45.219 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:29:45.238 | 7AF8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:29:45.238 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:29:45.238 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:29:45.238 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:29:45.238 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:29:45.238 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:29:45.244 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:29:45.244 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:29:45.244 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:29:45.244 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:29:45.427 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:29:45.427 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:29:45.427 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:29:45.430 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:29:45.433 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:29:45.434 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:29:45.437 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:29:45.441 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:29:45.492 | 7C34 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_3502BA_P_29120 opened succesfuly |
16:29:45.492 | 7C34 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:29:48.612 | 7C34 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:29:48.612 | 7C34 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=3502ba |
16:29:48.612 | 7C34 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_3502BA_P_29120 close 2147483647 bytes |
16:29:48.612 | 7C34 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:33:30.955 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:40:15.811 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:40:15.823 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:40:15.823 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:40:15.823 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:40:15.823 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:40:15.823 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:40:15.823 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x22c60c39 |
16:40:15.823 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:40:15.823 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:40:15.823 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:40:15.823 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:40:15.823 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:40:15.823 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:40:15.823 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:40:15.823 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:40:15.823 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:40:15.823 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:40:15.823 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:40:16.184 | 7C34 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:40:16.238 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:40:16.242 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:40:16.242 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:40:16.242 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[Mostly Weird Convos & Sometimes Wholesome Doggos - Discord] |
16:40:16.242 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:40:16.242 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:40:16.242 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:40:16.243 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:40:16.301 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:40:18.754 | 7C34 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3094] s[500]. |
16:40:18.754 | 7C34 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:40:18.754 | 7C34 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:40:18.754 | 7C34 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:40:33.754 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:40:33.754 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:40:33.757 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:40:33.757 | 9E0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:40:33.888 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:40:33.926 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:40:33.926 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:40:33.926 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:40:33.926 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:40:33.940 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:40:33.940 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:40:33.940 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:40:33.940 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:40:33.940 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:40:33.940 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:40:33.940 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:40:33.940 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:33.952 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:40:33.952 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:40:33.953 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13e90a29 |
16:40:33.953 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:40:33.953 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:40:33.953 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
16:40:33.953 | 2AD8 | 275 | WidgetManager::init | Init manager |
16:40:33.953 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:33.954 | 748C | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:40:33.955 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:40:33.978 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:40:34.1 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:40:34.1 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:40:34.1 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:40:34.1 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:34.28 | 748C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10CD4_P_29120 opened succesfuly |
16:40:34.28 | 748C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:40:34.674 | 7AF8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:40:34.674 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:40:34.674 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:40:34.675 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:40:34.675 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:40:34.675 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:40:34.691 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:40:35.779 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:40:35.790 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:40:35.790 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:40:35.790 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:40:35.790 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:40:35.790 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:40:35.790 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13e90a29 |
16:40:35.790 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:40:35.790 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:40:35.790 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:40:35.790 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:40:35.790 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:40:35.790 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:40:35.790 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:40:35.790 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:40:35.790 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:40:35.790 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:40:35.790 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:40:36.259 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:40:36.263 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:40:36.263 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:40:36.263 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1704BE Title=[New Tab - Brave] |
16:40:36.263 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:40:36.263 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:40:36.263 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:40:36.267 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:40:44.282 | 748C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:40:44.282 | 748C | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [8641] s[500]. |
16:40:44.282 | 748C | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:40:44.282 | 748C | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:40:44.282 | 748C | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:40:53.781 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:40:53.781 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:40:53.822 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:40:53.822 | 9E0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:40:53.850 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:40:53.887 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:40:53.887 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:40:53.887 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:40:53.887 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:40:53.897 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:40:53.897 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:40:53.897 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:40:53.897 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:40:53.897 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:40:53.897 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:40:53.897 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:40:53.897 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:53.905 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:40:53.905 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:40:53.906 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x110439 |
16:40:53.906 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:40:53.906 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:40:53.906 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
16:40:53.906 | 2AD8 | 275 | WidgetManager::init | Init manager |
16:40:53.906 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:40:53.906 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:40:53.906 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:40:53.907 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:40:53.907 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:40:53.907 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:40:53.907 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:40:53.907 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:40:53.908 | 99AC | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:40:53.934 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:40:53.934 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:40:53.934 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:40:53.934 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:40:53.941 | 99AC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:40:53.941 | 99AC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10cd4 |
16:40:53.941 | 99AC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_10CD4_P_29120 close 2147483647 bytes |
16:40:53.942 | 99AC | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:40:53.950 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:40:54.28 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:40:54.38 | 99AC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50cbc |
16:40:54.38 | 99AC | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:40:54.66 | 99AC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_50CBC_P_29120 opened succesfuly |
16:40:54.66 | 99AC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:41:35.357 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:41:35.366 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:41:35.366 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:41:35.366 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:41:35.366 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:41:35.366 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:41:35.366 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x110439 |
16:41:35.366 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:41:35.366 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:41:35.366 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:41:35.366 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:41:35.366 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:41:35.366 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:41:35.366 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:41:35.366 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:41:35.366 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:41:35.366 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:41:35.366 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:41:35.728 | 99AC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:41:35.841 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:41:35.845 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:41:35.845 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:41:35.845 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#general - Discord] |
16:41:35.845 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:41:35.845 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:41:35.845 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:41:35.846 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:41:35.904 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:41:38.89 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:41:38.125 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:41:38.125 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:41:38.125 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:41:38.125 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:41:38.136 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:41:38.136 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:41:38.136 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:41:38.136 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:41:38.136 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:41:38.136 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:41:38.136 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:41:38.136 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:41:38.136 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:41:38.147 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:41:38.147 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:41:38.148 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2000227 |
16:41:38.148 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:41:38.148 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:41:38.148 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:41:38.148 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:41:38.194 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:41:38.194 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:41:38.194 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:41:38.194 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:41:38.345 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:41:38.345 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:41:38.345 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:41:38.349 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:41:38.350 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:41:38.358 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:41:38.367 | 99AC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:41:38.367 | 99AC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=50cbc |
16:41:38.367 | 99AC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_50CBC_P_29120 close 2147483647 bytes |
16:41:38.367 | 99AC | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:41:38.403 | 99AC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1205EA_P_29120 opened succesfuly |
16:41:38.403 | 99AC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:41:47.959 | 7AF8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:41:47.959 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:41:47.959 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:41:47.959 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:41:47.959 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:41:47.959 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:41:56.776 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:41:56.818 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:41:56.818 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:41:56.818 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:41:56.818 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:41:56.818 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:41:56.818 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2000227 |
16:41:56.818 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:41:56.818 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:41:56.818 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:41:56.818 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:41:56.818 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:41:56.818 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:41:56.818 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:41:56.818 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:41:56.818 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:41:56.818 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:41:56.818 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:41:56.864 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:41:56.866 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:41:56.866 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:41:56.867 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#general - Discord] |
16:41:56.867 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:41:56.867 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:41:56.867 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:41:56.871 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:41:56.950 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:41:57.392 | 99AC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:41:58.282 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:41:58.326 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:41:58.326 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:41:58.326 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:41:58.326 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:41:58.335 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:41:58.335 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:41:58.335 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:41:58.336 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:41:58.336 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:41:58.336 | 2AD8 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:41:58.336 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:41:58.336 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:41:58.336 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:41:58.350 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:41:58.350 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:41:58.350 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xe650b71 |
16:41:58.350 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:41:58.350 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:41:58.350 | 2AD8 | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
16:41:58.350 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:41:58.367 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:41:58.367 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:41:58.367 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:41:58.371 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:41:58.380 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:41:58.380 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:41:58.380 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:41:58.380 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:41:58.381 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:41:58.381 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:41:58.395 | 99AC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:41:58.395 | 99AC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1205ea |
16:41:58.395 | 99AC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1205EA_P_29120 close 2147483647 bytes |
16:41:58.396 | 99AC | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:41:58.439 | 99AC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1405EE_P_29120 opened succesfuly |
16:41:58.439 | 99AC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:41:59.221 | 7AF8 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
16:41:59.221 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:41:59.221 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:41:59.222 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:41:59.222 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:41:59.222 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:45:11.457 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:48:54.867 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:48:54.889 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:48:54.947 | 99AC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:48:54.947 | 99AC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1405ee |
16:48:54.947 | 99AC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1405EE_P_29120 close 2147483647 bytes |
16:48:54.947 | 99AC | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:48:54.952 | 99AC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1005E6_P_29120 opened succesfuly |
16:48:54.952 | 99AC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:48:55.64 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
16:48:55.64 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
16:49:26.189 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:49:26.757 | 2AD8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:49:26.760 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x180747 , {Original values: ref = 0 handle = 0x10003} |
16:49:26.788 | 99AC | 256 | InterProcessElement::close | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT close 2147483647 bytes |
16:49:26.788 | 99AC | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1005e6 |
16:49:26.788 | 99AC | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1005E6_P_29120 close 2147483647 bytes |
16:49:26.788 | 99AC | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
16:49:26.879 | 2AD8 | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
16:49:26.879 | 2AD8 | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
16:49:30.35 | 7AF8 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
16:49:30.49 | 2AD8 | 3334 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
16:49:30.528 | 7AF8 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:49:30.551 | 2AD8 | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x50c49;prev = 0x180747 , {Original values: ref = 0 handle = 0x10003} |
16:49:41.300 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:49:41.310 | 2AD8 | 453 | ReleaseD11Device | Device Released! [1] |
16:49:41.310 | 2AD8 | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
16:49:41.310 | 2AD8 | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
16:49:41.310 | 2AD8 | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
16:49:41.310 | 2AD8 | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
16:49:41.310 | 2AD8 | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xe650b71 |
16:49:41.310 | 2AD8 | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
16:49:41.310 | 2AD8 | 187 | IRenderDevice::release | Render Releasing. |
16:49:41.310 | 2AD8 | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
16:49:41.310 | 2AD8 | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
16:49:41.310 | 2AD8 | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
16:49:41.310 | 2AD8 | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
16:49:41.310 | 2AD8 | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
16:49:41.310 | 2AD8 | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
16:49:41.310 | 2AD8 | 204 | IRenderDevice::release | Render Releasing Done. |
16:49:41.310 | 2AD8 | 456 | ReleaseD11Device | End Device Released! |
16:49:41.311 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:49:41.502 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:49:41.506 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:49:41.506 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:49:41.506 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#general - Discord] |
16:49:41.506 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:49:41.506 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:49:41.506 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:49:41.507 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:49:41.563 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:49:42.41 | 99AC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:49:44.545 | 99AC | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3359] s[500]. |
16:49:44.545 | 99AC | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:49:44.545 | 99AC | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:49:44.545 | 99AC | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
16:49:49.509 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
16:49:49.509 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed True |
16:49:49.509 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
16:49:49.509 | 9E0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
16:49:49.589 | 2AD8 | 386 | fSwapResize_Buffers | Resize buffer (0xb5422580)! |
16:49:49.614 | 2AD8 | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0xb5422580 |
16:49:49.614 | 2AD8 | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
16:49:49.614 | 2AD8 | 1148 | RenderDeviceD3d11::init | save state |
16:49:49.614 | 2AD8 | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
16:49:49.626 | 2AD8 | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0xa4acec38. |
16:49:49.626 | 2AD8 | 1156 | RenderDeviceD3d11::init | restore state |
16:49:49.626 | 2AD8 | 1159 | RenderDeviceD3d11::init | Target Window [0x30c4e] |
16:49:49.626 | 2AD8 | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
16:49:49.626 | 2AD8 | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
16:49:49.626 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:49:49.626 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:49:49.626 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:49:49.637 | 2AD8 | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
16:49:49.637 | 2AD8 | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x30c4e}. |
16:49:49.637 | 2AD8 | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2b4b09c9 |
16:49:49.637 | 2AD8 | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
16:49:49.637 | 2AD8 | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x27a406c0=665061056) |
16:49:49.637 | 2AD8 | 2434 | WidgetManager::Render | resum layout thread |
16:49:49.637 | 2AD8 | 275 | WidgetManager::init | Init manager |
16:49:49.639 | 3994 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
16:49:49.639 | 2AD8 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
16:49:49.640 | 2AD8 | 363 | ow-graphics | d3d11 shared texture capture successful |
16:49:49.665 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:49:49.674 | 7AF8 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
16:49:49.674 | 7AF8 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
16:49:49.675 | 7AF8 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x7af8 |
16:49:49.675 | 7AF8 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
16:49:49.675 | 7AF8 | 408 | InputInterceptor::runHook | Mouse is hooked 0x7af8 |
16:49:49.676 | 7AF8 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
16:49:49.691 | 2AD8 | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
16:49:49.691 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
16:49:49.691 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
16:49:49.691 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:49:49.725 | 3994 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40CF2_P_29120 opened succesfuly |
16:49:49.725 | 3994 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_29120_SHARED_MEMORY_AGENT opened succesfuly |
16:50:03.9 | 7AF8 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 31480,10968 |
16:50:03.39 | 2AD8 | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
16:50:03.40 | 2AD8 | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
16:50:03.40 | 2AD8 | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
16:50:03.521 | 9E0C | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
16:50:03.525 | 9E0C | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
16:50:03.525 | 9E0C | 7600 | OverlayManager::OnForegroundChanged | Changed False |
16:50:03.525 | 9E0C | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104F2 Title=[#parlor - Discord] |
16:50:03.525 | 9E0C | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
16:50:03.525 | 9E0C | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
16:50:03.525 | 9E0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
16:50:03.526 | 9E0C | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
16:50:03.546 | 3994 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
16:50:03.576 | 9E0C | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
16:50:06.50 | 3994 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3016] s[500]. |
16:50:06.50 | 3994 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
16:50:06.50 | 3994 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
16:50:06.50 | 3994 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |