Time | Thread | Line | Function | Message |
14:49:28.990 | 767C | 131 | runClient | Starting Overlay PID=2296(0x8f8) server PID = 32808 |
14:49:28.990 | 767C | 698 | Client::init | Client::Initialize |
14:49:28.990 | 767C | 706 | Client::init | Start owclient thread |
14:49:29.96 | 9884 | 328 | Client::initFirstInjection | Client::initFirstInjection. |
14:49:29.97 | 9884 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_81_2_32808 opened succesfuly |
14:49:29.97 | 9884 | 356 | | session id = {AF59E9A4-81D8-4637-89EA-01FF5C1F3D33} |
14:49:29.98 | 9884 | 1954 | Client::LogClientInfo | OS version [10.0] |
14:49:29.98 | 9884 | 1959 | Client::LogClientInfo | Process OS version [6.2] [64-bit] |
14:49:29.99 | 9884 | 1977 | Client::LogClientInfo | Client [64-bit] Version 2.2.81.2 |
14:49:29.99 | 9884 | 1989 | Client::LogProcessModules | Loaded modules: |
14:49:29.101 | 9884 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWClient.dll |
14:49:29.101 | 9884 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWExplorer.dll |
14:49:29.101 | 9884 | 2005 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
14:49:29.101 | 9884 | 2005 | | C:\Program Files (x86)\Steam\steamclient64.dll |
14:49:29.101 | 9884 | 2005 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
14:49:29.101 | 9884 | 2005 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
14:49:29.101 | 9884 | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
14:49:29.101 | 9884 | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
14:49:29.101 | 9884 | 2005 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\HID.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\MPR.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\amsi.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\pdh.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\profapi.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\ADVAPI32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\COMDLG32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\CRYPT32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_0aa1ef00bcab8923\nvldumdx.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_0aa1ef00bcab8923\nvwgf2umx.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\GDI32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\IMM32.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\KERNEL32.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\KERNELBASE.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\MSCTF.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\NSI.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\OLEAUT32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\PSAPI.DLL |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\RPCRT4.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\SETUPAPI.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\SHELL32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\SHLWAPI.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\USER32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\WINTRUST.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\WS2_32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\bcrypt.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\cfgmgr32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\clbcatq.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\combase.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\fwpuclnt.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\gdi32full.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\imagehlp.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\msvcp_win.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\msvcrt.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\ole32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\perfproc.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\sechost.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\shcore.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\ucrtbase.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\win32u.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\System32\winrnr.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\system32\NLAapi.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\system32\napinsp.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\system32\nvapi64.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\system32\pnrpnsp.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\system32\rsaenh.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\system32\uxtheme.dll |
14:49:29.101 | 9884 | 2005 | | C:\WINDOWS\system32\wshbth.dll |
14:49:29.101 | 9884 | 2005 | | C:\Windows\System32\rasadhlp.dll |
14:49:29.101 | 9884 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
14:49:29.101 | 9884 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
14:49:29.101 | 9884 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
14:49:29.101 | 9884 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
14:49:29.101 | 9884 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
14:49:29.101 | 9884 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
14:49:29.101 | 9884 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
14:49:29.101 | 9884 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
14:49:29.101 | 9884 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
14:49:29.101 | 9884 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
14:49:29.101 | 9884 | 79 | GraphicsHookManager::Init | Created Thread - Created , ThreadId=17820 |
14:49:29.109 | 9884 | 1475 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D11. |
14:49:29.110 | 9884 | 1483 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - D3D12. |
14:49:29.110 | 9884 | 1496 | Client::ReadGameConfigurations | GameConfigurations Render Libraries - VULKAN. |
14:49:29.110 | 9884 | 1513 | Client::ReadGameConfigurations | GameConfigurations Input Libraries - DINPUT8. |
14:49:29.110 | 9884 | 1525 | Client::ReadGameConfigurations | Disable DisableEXHandle - OFF |
14:49:29.110 | 9884 | 1593 | Client::ReadGameConfigurations | GameConfigurations UseTSHook - OFF |
14:49:29.110 | 9884 | 1606 | Client::ReadGameConfigurations | GameConfigurations DisableDIAquire - OFF |
14:49:29.110 | 9884 | 1619 | Client::ReadGameConfigurations | Enable EnableTXR - OFF |
14:49:29.110 | 9884 | 1659 | Client::ReadGameConfigurations | GameConfigurations DisableD3d9Ex - OFF |
14:49:29.110 | 9884 | 1661 | Client::ReadGameConfigurations | GameConfigurations EnableMTCursor - ON |
14:49:29.110 | 9884 | 1663 | Client::ReadGameConfigurations | GameConfigurations Use Long Block - OFF |
14:49:29.110 | 9884 | 1665 | Client::ReadGameConfigurations | GameConfigurations Use Safe Block - OFF |
14:49:29.110 | 9884 | 1667 | Client::ReadGameConfigurations | GameConfigurations Use All Safe Block - OFF |
14:49:29.110 | 9884 | 1669 | Client::ReadGameConfigurations | GameConfigurations Disable Safe Hooking - OFF |
14:49:29.110 | 9884 | 1671 | Client::ReadGameConfigurations | GameConfigurations Use MH - OFF |
14:49:29.110 | 9884 | 1674 | Client::ReadGameConfigurations | GameConfigurations Use MCH - ON |
14:49:29.110 | 9884 | 1677 | Client::ReadGameConfigurations | GameConfigurations Use EH - OFF |
14:49:29.110 | 9884 | 1771 | Data::Search | [0] 0xB35B0000 |
14:49:29.110 | 9884 | 1771 | Data::Search | [1] 0x0 |
14:49:29.110 | 9884 | 1771 | Data::Search | [2] 0xA5290000 |
14:49:29.110 | 9884 | 1771 | Data::Search | [3] 0x36E20000 |
14:49:29.110 | 9884 | 1771 | Data::Search | [4] 0x0 |
14:49:29.110 | 9884 | 1771 | Data::Search | [5] 0xB13C0000 |
14:49:29.110 | 9884 | 1771 | Data::Search | [6] 0xB5180000 |
14:49:29.110 | 9884 | 1771 | Data::Search | [7] 0x0 |
14:49:29.110 | 9884 | 1771 | Data::Search | [8] 0xB13C0000 |
14:49:29.110 | 9884 | 1771 | Data::Search | [9] 0x0 |
14:49:29.110 | 9884 | 1776 | Data::Search | [10] 0x0 |
14:49:29.110 | 9884 | 1782 | Data::Search | [11] 0xAEBC0000 |
14:49:29.110 | 9884 | 1788 | Data::Search | [12] 0x0 |
14:49:29.110 | 9884 | 1794 | Data::Search | [13] 0x0 |
14:49:29.110 | 9884 | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:49:29.111 | 9884 | 439 | Client::initFirstInjection | Detected Windows 8.1 or greater |
14:49:29.111 | 9884 | 454 | Client::initFirstInjection | Acquiring function lock succedded |
14:49:29.111 | 9884 | 225 | InterProcessElement::open | InterProcess Overwolf_SHARED_MEMORY_2_2_81_2_32808 opened succesfuly |
14:49:29.112 | 9884 | 465 | OverlayManager::OverlayManager | OW System Cursor is set to = 0x30a97 |
14:49:29.112 | 9884 | 6941 | OverlayManager::LoadDefaultCursors | Load default cursors |
14:49:29.113 | 9884 | 474 | OverlayManager::OverlayManager | OW Blank System Cursor is set to = 0x70a99 |
14:49:29.113 | 9884 | 72 | PerformanceCounter::StartSession | StartSession |
14:49:29.114 | 9884 | 225 | InterProcessElement::open | InterProcess INTER_PROCESS_EVENT_HANDLER opened succesfuly |
14:49:29.114 | 9884 | 684 | OverlayManager::ReadGameConfigurations | GameConfigurations Control Modes = 0 |
14:49:29.114 | 9884 | 702 | OverlayManager::ReadGameConfigurations | GameConfigurations TC Mode = 0x0 |
14:49:29.114 | 9884 | 704 | OverlayManager::ReadGameConfigurations | GameConfigurations Cursor Mode = 0 |
14:49:29.114 | 9884 | 707 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInputBlock = OFF |
14:49:29.114 | 9884 | 710 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCursorMix = OFF |
14:49:29.114 | 9884 | 713 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMixModeCursor = ON |
14:49:29.114 | 9884 | 716 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCursorOffset = OFF |
14:49:29.114 | 9884 | 719 | OverlayManager::ReadGameConfigurations | GameConfigurations FixResolutionChange = OFF |
14:49:29.114 | 9884 | 722 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIBLock = OFF |
14:49:29.114 | 9884 | 725 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDIFocus = ON |
14:49:29.114 | 9884 | 728 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus = OFF |
14:49:29.114 | 9884 | 731 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartDIFocus2 = OFF |
14:49:29.114 | 9884 | 734 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableDIAquire = OFF |
14:49:29.114 | 9884 | 737 | OverlayManager::ReadGameConfigurations | GameConfigurations SetDINonExclusive = OFF |
14:49:29.114 | 9884 | 740 | OverlayManager::ReadGameConfigurations | GameConfigurations FixMouseDIExclusive = OFF |
14:49:29.114 | 9884 | 743 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableActionMixed = OFF |
14:49:29.114 | 9884 | 746 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceControlRehook = OFF |
14:49:29.114 | 9884 | 749 | OverlayManager::ReadGameConfigurations | GameConfigurations FixActionFocus = OFF |
14:49:29.114 | 9884 | 752 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreRT = ON |
14:49:29.114 | 9884 | 755 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableResizeRelease = ON |
14:49:29.114 | 9884 | 758 | OverlayManager::ReadGameConfigurations | GameConfigurations ResizeNotifyResolution = OFF |
14:49:29.114 | 9884 | 761 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceCaptureChangeRehook = OFF |
14:49:29.114 | 9884 | 764 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableEternalEnum = OFF |
14:49:29.114 | 9884 | 767 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWL = OFF |
14:49:29.114 | 9884 | 770 | OverlayManager::ReadGameConfigurations | GameConfigurations FixSWLW = OFF |
14:49:29.114 | 9884 | 773 | OverlayManager::ReadGameConfigurations | GameConfigurations TerminateOnWindowClose = OFF |
14:49:29.114 | 9884 | 776 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableSmartFocus = ON |
14:49:29.114 | 9884 | 779 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreRelease = OFF |
14:49:29.114 | 9884 | 782 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableTPA = OFF |
14:49:29.114 | 9884 | 785 | OverlayManager::ReadGameConfigurations | GameConfigurations PTCT = 0x0 |
14:49:29.114 | 9884 | 788 | OverlayManager::ReadGameConfigurations | GameConfigurations ReleaseKBInOverlayFocus = OFF |
14:49:29.114 | 9884 | 791 | OverlayManager::ReadGameConfigurations | GameConfigurations SmartReleaseKBInOverlayFocus = ON |
14:49:29.114 | 9884 | 794 | OverlayManager::ReadGameConfigurations | GameConfigurations Stuck In Trans = OFF |
14:49:29.114 | 9884 | 797 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableFocusOnAnyClick = OFF |
14:49:29.114 | 9884 | 800 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCC = OFF |
14:49:29.114 | 9884 | 803 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowCCMix = OFF |
14:49:29.114 | 9884 | 806 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursor = OFF |
14:49:29.114 | 9884 | 809 | OverlayManager::ReadGameConfigurations | GameConfigurations UpdateCursorMT = OFF |
14:49:29.114 | 9884 | 812 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableRawInput = OFF |
14:49:29.114 | 9884 | 815 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableOWGestures = OFF |
14:49:29.114 | 9884 | 818 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableD3d9Ex = OFF |
14:49:29.114 | 9884 | 821 | OverlayManager::ReadGameConfigurations | GameConfigurations EnableMTCursor = ON |
14:49:29.114 | 9884 | 824 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRI = OFF |
14:49:29.114 | 9884 | 827 | OverlayManager::ReadGameConfigurations | GameConfigurations UseRIB = ON |
14:49:29.114 | 9884 | 830 | OverlayManager::ReadGameConfigurations | GameConfigurations AllowRIMix = ON |
14:49:29.114 | 9884 | 833 | OverlayManager::ReadGameConfigurations | GameConfigurations RestoreBB = OFF |
14:49:29.114 | 9884 | 836 | OverlayManager::ReadGameConfigurations | GameConfigurations RecreateSB = OFF |
14:49:29.114 | 9884 | 839 | OverlayManager::ReadGameConfigurations | GameConfigurations FixFSTB = OFF |
14:49:29.114 | 9884 | 842 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCOEx = OFF |
14:49:29.114 | 9884 | 845 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRCEx = ON |
14:49:29.114 | 9884 | 848 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableBlockChain = OFF |
14:49:29.114 | 9884 | 851 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMKLL = OFF |
14:49:29.114 | 9884 | 854 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewKLL = OFF |
14:49:29.114 | 9884 | 857 | OverlayManager::ReadGameConfigurations | GameConfigurations UseNewMLLForExclusive = ON |
14:49:29.114 | 9884 | 860 | OverlayManager::ReadGameConfigurations | GameConfigurations UseMW = OFF |
14:49:29.114 | 9884 | 863 | OverlayManager::ReadGameConfigurations | GameConfigurations UsePR = OFF |
14:49:29.114 | 9884 | 866 | OverlayManager::ReadGameConfigurations | GameConfigurations WaitRestore = OFF |
14:49:29.114 | 9884 | 869 | OverlayManager::ReadGameConfigurations | GameConfigurations DIT = 0 |
14:49:29.114 | 9884 | 872 | OverlayManager::ReadGameConfigurations | GameConfigurations IgnoreMultipleDevices = OFF |
14:49:29.114 | 9884 | 875 | OverlayManager::ReadGameConfigurations | GameConfigurations FixHotkeyRI = ON |
14:49:29.114 | 9884 | 878 | OverlayManager::ReadGameConfigurations | GameConfigurations SendHotkeyRI = OFF |
14:49:29.114 | 9884 | 881 | OverlayManager::ReadGameConfigurations | GameConfigurations FixRestoreSWL = OFF |
14:49:29.114 | 9884 | 884 | OverlayManager::ReadGameConfigurations | GameConfigurations FIGVTH = OFF |
14:49:29.114 | 9884 | 887 | OverlayManager::ReadGameConfigurations | GameConfigurations PTBOffsetPixel = 0 |
14:49:29.114 | 9884 | 890 | OverlayManager::ReadGameConfigurations | GameConfigurations ForceGBB = OFF |
14:49:29.114 | 9884 | 893 | OverlayManager::ReadGameConfigurations | GameConfigurations FixModifierMixMode = OFF |
14:49:29.114 | 9884 | 895 | OverlayManager::ReadGameConfigurations | GameConfigurations FixDXThreadSafe = OFF |
14:49:29.114 | 9884 | 897 | OverlayManager::ReadGameConfigurations | GameConfigurations FixInvisibleCursorCR = OFF |
14:49:29.114 | 9884 | 899 | OverlayManager::ReadGameConfigurations | GameConfigurations SkipGameProc = OFF |
14:49:29.114 | 9884 | 901 | OverlayManager::ReadGameConfigurations | GameConfigurations FixCVCursor = OFF |
14:49:29.114 | 9884 | 903 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableRenderAI = OFF |
14:49:29.114 | 9884 | 905 | OverlayManager::ReadGameConfigurations | GameConfigurations DisableSmartMixMode = OFF |
14:49:29.114 | 9884 | 907 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreads = OFF |
14:49:29.114 | 9884 | 909 | OverlayManager::ReadGameConfigurations | GameConfigurations SuspendThreadsHook = OFF |
14:49:29.114 | 9884 | 911 | OverlayManager::ReadGameConfigurations | OverlayManager::SetGameConfigurations Succeeded. |
14:49:29.114 | 9884 | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:49:29.114 | 9884 | 552 | OverlayManager::OverlayManager | starting hooks... |
14:49:29.270 | 9884 | 1953 | FunctionHook::LoadHooker | Loading Utils from C:\Program Files (x86)\Overwolf\0.158.1.1\\OWUtils.dll succeeded |
14:49:29.286 | 9884 | 592 | Install::Code | Init [Client,1] (MCH) OK |
14:49:29.289 | 9884 | 592 | Install::Code | Init [Client,2] (MCH) OK |
14:49:29.291 | 9884 | 592 | Install::Code | Init [Client,3] (MCH) OK |
14:49:29.294 | 9884 | 592 | Install::Code | Init [Client,4] (MCH) OK |
14:49:29.320 | 9884 | 592 | Install::Code | Init [Client,4.1] (MCH) OK |
14:49:29.343 | 9884 | 592 | Install::Code | Init [Client,4.2] (MCH) OK |
14:49:29.346 | 9884 | 248 | Common::HookChain::HookChainConfiguration::ReadAppConfiguration | read configuration file |
14:49:29.346 | 9884 | 578 | Common::HookChain::HookChainManager::InitFromRemoteConfiguration | Read configuraion 16 |
14:49:29.346 | 9884 | 921 | FunctionHook::EnableMCHOptions | MCH - Enable MCH Options |
14:49:29.346 | 9884 | 523 | Client::initFirstInjection | Suspend before hook: OFF |
14:49:29.349 | 9884 | 1157 | Install::Code | Segment [3|42448|0x36E20000|0xA5D0] |
14:49:29.372 | 9884 | 592 | Install::Code | unknown (MCH) OK |
14:49:29.372 | 9884 | 1157 | Install::Code | Segment [3|54480|0x36E20000|0xD4D0] |
14:49:29.394 | 9884 | 592 | Install::Code | unknown (MCH) OK |
14:49:29.394 | 9884 | 1157 | Install::Code | Segment [3|53904|0x36E20000|0xD290] |
14:49:29.416 | 9884 | 592 | Install::Code | unknown (MCH) OK |
14:49:29.416 | 9884 | 1157 | Install::Code | Segment [5|20352|0xB13C0000|0x4F80] |
14:49:29.439 | 9884 | 592 | Install::Code | unknown (MCH) OK |
14:49:29.439 | 9884 | 1157 | Install::Code | Segment [5|431680|0xB13C0000|0x69640] |
14:49:29.462 | 9884 | 592 | Install::Code | unknown (MCH) OK |
14:49:29.462 | 9884 | 1157 | Install::Code | Segment [5|132848|0xB13C0000|0x206F0] |
14:49:29.486 | 9884 | 592 | Install::Code | unknown (MCH) OK |
14:49:29.486 | 9884 | 1157 | Install::Code | Segment [5|7648|0xB13C0000|0x1DE0] |
14:49:29.512 | 9884 | 592 | Install::Code | unknown (MCH) OK |
14:49:29.512 | 9884 | 1157 | Install::Code | Segment [5|-40728480|0xB13C0000|0xFD928860] |
14:49:29.512 | 9884 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::31. |
14:49:29.512 | 9884 | 1157 | Install::Code | Segment [5|-40707024|0xB13C0000|0xFD92DC30] |
14:49:29.512 | 9884 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::32. |
14:49:29.512 | 9884 | 1157 | Install::Code | Segment [5|-40712720|0xB13C0000|0xFD92C5F0] |
14:49:29.512 | 9884 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::33. |
14:49:29.512 | 9884 | 1157 | Install::Code | Segment [5|-41900048|0xB13C0000|0xFD80A7F0] |
14:49:29.512 | 9884 | 1248 | Client::hookLibraryFunctions | =========> Hook is skipped function 5::34. |
14:49:29.514 | 9884 | 1011 | Client::hookLibraryFunctions | Lib [8] is not supported for game. skipping.. |
14:49:29.515 | 9884 | 1011 | Client::hookLibraryFunctions | Lib [9] is not supported for game. skipping.. |
14:49:29.515 | 9884 | 329 | FunctionHook::SetGlobalHookMethod | SetGlobalHookMethod to 7 |
14:49:29.515 | 9884 | 1042 | OverlayManager::Start | Starting... |
14:49:29.515 | 9884 | 1074 | OverlayManager::Start | starting hooks 2... |
14:49:29.518 | 9884 | 592 | Install::Code | Init [Client,5] (MCH) OK |
14:49:29.521 | 9884 | 592 | Install::Code | Init [Client,5.1] (MCH) OK |
14:49:29.524 | 9884 | 592 | Install::Code | Init [Client,6] (MCH) OK |
14:49:29.524 | 9884 | 1136 | OverlayManager::Start | RID Found 1 devices. |
14:49:29.524 | 9884 | 1221 | | XTRAP COMPATIBLE PATCH WARNING |
14:49:29.524 | 9884 | 1229 | OverlayManager::Start | done with hooks... |
14:49:29.524 | 9884 | 107 | ApiManager::Init | API Manager Event : OK |
14:49:29.524 | 9884 | 119 | ApiManager::CreateBackgroundThread | Background Thread - Created , ThreadId=46952 |
14:49:29.524 | 9884 | 67 | TXRSetting | Fail to read texture recognition options 0xb7 |
14:49:29.524 | 9884 | 114 | TXOfInterest | New list set with 0 items |
14:49:29.524 | 9884 | 1254 | OverlayManager::Start | get foreground state |
14:49:29.524 | 9884 | 1291 | OverlayManager::Start | Started... |
14:49:29.552 | 9884 | 592 | Install::Code | Init [Client,0] (MCH) OK |
14:49:29.552 | 9884 | 428 | GraphicsHookManager::ReleaseHookRef | Clear Hook manager thread |
14:49:29.552 | 9884 | 94 | GraphicsHookManager::StopThread | StopThread |
14:49:29.553 | 459C | 216 | GraphicsHookManager::MessageLoop | Exit Thread |
14:49:29.635 | 6E84 | 6532 | OverlayManager::OnConnected | Connected to server |
14:49:29.635 | 6E84 | 31 | SendServerHelloMessage::Execute | Send connection Ack |
14:49:29.635 | B768 | 7111 | OverlayManager::UpdateInputTrackerWinodw | update input tracker list 0x0 -> 0x105b8 |
14:49:29.642 | 9884 | 590 | Client::initFirstInjection | init complete |
14:49:35.630 | 6F04 | 7070 | OverlayManager::IsEmptyCursor | Cache cursor 0x10003 (v: 1) |
14:49:35.829 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:49:35.829 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
14:49:35.830 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:49:35.833 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:49:37.58 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:49:37.543 | AA0C | 587 | RenderDeviceD3d11::RenderDeviceD3d11 | Render device d3d11 |
14:49:37.638 | AA0C | 149 | D3DHelpers::LoadDxLibrary | DX Lib d3dx11_43.dll loaded |
14:49:37.638 | AA0C | 149 | D3DHelpers::LoadDxLibrary | DX Lib D3DCompiler_43.dll loaded |
14:49:37.638 | AA0C | 1006 | RenderDeviceD3d11::LoadD3dXLibraryAndFunctions | load library functions OK. |
14:49:37.678 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
14:49:37.678 | AA0C | 1094 | RenderDeviceD3d11::init | Device adapter hash: -1405152277 |
14:49:37.678 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:49:37.678 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
14:49:37.678 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:49:37.682 | AA0C | 705 | RenderDeviceD3d11::initDX11 | create vs |
14:49:37.682 | AA0C | 723 | RenderDeviceD3d11::initDX11 | create vs |
14:49:37.685 | AA0C | 745 | RenderDeviceD3d11::initDX11 | create pxs |
14:49:37.688 | AA0C | 774 | RenderDeviceD3d11::initDX11 | create raster |
14:49:37.688 | AA0C | 842 | RenderDeviceD3d11::initDX11 | create buffers |
14:49:37.688 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
14:49:37.688 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
14:49:37.688 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
14:49:37.688 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:49:37.688 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:49:37.688 | AA0C | 193 | Overlay::Streaming::GameCaptureManager::SetRenderDevice | Streaming Client started. SHT supported: True |
14:49:37.688 | AA0C | 2080 | RenderDeviceD3d11::setFix | Set render device fix RT. |
14:49:37.688 | AA0C | 2645 | OverlayManager::setGraphics | Render Device fix was set RT. |
14:49:37.688 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:49:37.688 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:49:37.929 | AA0C | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
14:49:37.929 | AA0C | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
14:49:37.929 | AA0C | 654 | OverlayInputManager::HandleCommands | Clear all hotkeys command |
14:49:37.929 | AA0C | 695 | OverlayInputManager::AddHotKey | Add new hotkey [Control_Overlay]-[9]-[2]. Total [1] |
14:49:37.929 | AA0C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:49:37.929 | AA0C | 21 | StartWidgetsRefresher::Execute | Execute start wicket manager |
14:49:37.929 | AA0C | 275 | WidgetManager::init | Init manager |
14:49:37.929 | AA0C | 26 | UpdateOverlaySkinCommand::Execute | FPS: scale [0.000000], offser[0, 0] |
14:49:37.929 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
14:49:37.929 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10a75 |
14:49:37.929 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:49:37.929 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
14:49:37.929 | AA0C | 2253 | OverlayManager::installWindowProcHook | installWindowProcHook mouse is tracked successfully. |
14:49:37.929 | AA0C | 308 | PerformanceCounter::NotifyFrameRender | Notify first Render... |
14:49:37.929 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:49:37.929 | AA0C | 7504 | OverlayManager::CheckForSharedTextureSupport | Check for SHT support |
14:49:37.931 | B9B0 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:49:37.957 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:49:37.957 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:49:37.958 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:49:37.958 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:49:38.64 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:49:38.64 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:49:38.64 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
14:49:38.64 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
14:49:38.64 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
14:49:38.64 | 6F04 | 1925 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | GameWndProc - Original Cursor Ref Count = 4, Cur = 0x10003 |
14:49:38.258 | 6E84 | 6627 | OverlayManager::HandleIPCMessage | Load in-game plugin request: [C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins/GEPPlugin64.dll] |
14:49:38.366 | AA0C | 7329 | OverlayManager::LoadPlugin | Plugin loaded [1] [C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins/GEPPlugin64.dll] [] |
14:49:39.260 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:49:39.535 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
14:49:39.550 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
14:49:39.550 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:49:39.550 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:49:39.550 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:49:39.550 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:49:39.550 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x10a75 |
14:49:39.550 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:49:39.550 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
14:49:39.550 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:49:39.550 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:49:39.550 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:49:39.550 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:49:39.550 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:49:39.550 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
14:49:39.550 | AA0C | 456 | ReleaseD11Device | End Device Released! |
14:49:39.550 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:49:39.560 | B768 | 1989 | Client::LogProcessModules | Loaded modules: |
14:49:39.562 | B768 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWClient.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWExplorer.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files (x86)\Overwolf\0.158.1.1\OWUtils.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files (x86)\Steam\steamclient64.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files (x86)\Steam\tier0_s64.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files (x86)\Steam\vstdlib_s64.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\overlay64.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\uplay_r164.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files\NVIDIA Corporation\Ansel\NvCamera64.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files\NVIDIA Corporation\Ansel\d3dcompiler_47_64.dll |
14:49:39.562 | B768 | 2005 | | C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll |
14:49:39.562 | B768 | 2005 | | C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2010.7-0\MpOav.dll |
14:49:39.562 | B768 | 2005 | | C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins\64\gep_rainbowsixsiege.dll |
14:49:39.562 | B768 | 2005 | | C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins\64\libowgameevents64.dll |
14:49:39.562 | B768 | 2005 | | C:\Users\adm\AppData\Local\Overwolf\Extensions\ggfmakpbllghoepnmfelddbminamnbmfelbahfdp\159.2.0\plugins\GEPPlugin64.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\AUDIOSES.DLL |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\AVRT.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\AcGenral.DLL |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\CRYPTSP.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\CoreMessaging.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\CoreUIComponents.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\D3DX9_43.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\DEVOBJ.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\DINPUT8.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\DNSAPI.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\HID.DLL |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\MMDevAPI.DLL |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\MPR.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\MSASN1.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\MSVCP140.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\MSWSOCK.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\NTASN1.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\PROPSYS.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\Secur32.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\SensApi.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\SspiCli.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\UMPDC.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\USERENV.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\VERSION.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\WINHTTP.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\WINMM.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\WINNSI.DLL |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\WINSTA.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\WTSAPI32.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\WindowsCodecs.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\Wldp.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_7.DLL |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\XAudio2_8.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\XInput1_4.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\amsi.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\apphelp.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\cryptnet.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\d3d11.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\d3d9.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\d3dx11_43.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\dcomp.dll |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL |
14:49:39.562 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\dwmapi.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\dxcore.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\dxgi.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\inputhost.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\kernel.appcore.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\ncrypt.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\ntdll.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\ntmarta.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\pdh.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\powrprof.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\profapi.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\textinputframework.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\windows.storage.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\wintypes.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\SYSTEM32\xaudio2_9.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\ADVAPI32.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\COMDLG32.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\CRYPT32.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_0aa1ef00bcab8923\nvldumdx.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_0aa1ef00bcab8923\nvwgf2umx.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\GDI32.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\IMM32.DLL |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\KERNEL32.DLL |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\KERNELBASE.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\MSCTF.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\NSI.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\OLEAUT32.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\PSAPI.DLL |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\RPCRT4.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\SETUPAPI.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\SHELL32.dll |
14:49:39.563 | B768 | 2005 | | C:\WINDOWS\System32\SHLWAPI.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\USER32.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\WINTRUST.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\WS2_32.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\bcrypt.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\bcryptPrimitives.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\cfgmgr32.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\clbcatq.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\combase.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\fwpuclnt.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\gdi32full.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\imagehlp.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\msvcp_win.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\msvcrt.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\ole32.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\perfproc.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\sechost.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\shcore.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\ucrtbase.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\win32u.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\System32\winrnr.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.488_none_4238de57f6b64d28\COMCTL32.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\system32\NLAapi.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\system32\napinsp.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\system32\nvapi64.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\system32\nvspcap64.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\system32\pnrpnsp.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\system32\rsaenh.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\system32\uxtheme.dll |
14:49:39.564 | B768 | 2005 | | C:\WINDOWS\system32\wshbth.dll |
14:49:39.564 | B768 | 2005 | | C:\Windows\System32\OneCoreCommonProxyStub.dll |
14:49:39.564 | B768 | 2005 | | C:\Windows\System32\OneCoreUAPCommonProxyStub.dll |
14:49:39.564 | B768 | 2005 | | C:\Windows\System32\WindowManagementAPI.dll |
14:49:39.564 | B768 | 2005 | | C:\Windows\System32\Windows.UI.dll |
14:49:39.564 | B768 | 2005 | | C:\Windows\System32\rasadhlp.dll |
14:49:39.564 | B768 | 2005 | | C:\Windows\System32\twinapi.appcore.dll |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GBPlayerClient.dll |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\GFSDK_Aftermath_Lib.x64.dll |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\RainbowSix.exe |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\VMProtectSDK64.dll |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\amd_ags_x64.dll |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\bink2w64.dll |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\dbghelp.dll |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\defaultargs.dll |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\steam_api64.dll |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\uplay_r1_loader64.dll |
14:49:39.564 | B768 | 2005 | | V:\Games\Steam\steamapps\common\Tom Clancy's Rainbow Six Siege\vivoxsdk.dll |
14:49:39.830 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:49:39.832 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:49:39.832 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
14:49:39.833 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x30C64 Title=[Task Switching] |
14:49:39.833 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:49:39.833 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:49:39.833 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:49:39.834 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:49:44.44 | 6E84 | 363 | ow-graphics | Failed to open pipe |
14:49:44.45 | 6E84 | 363 | ow-graphics | Failed to open pipe |
14:49:44.45 | 6E84 | 363 | ow-graphics | Connection initialized |
14:49:44.45 | 6E84 | 145 | LoadOWOBSCaptureDllCommand::Execute | Load ow obs capture dll |
14:49:44.45 | 6E84 | 127 | Overlay::Streaming::GameCaptureManager::OnReceivedStreamingStart | Ready to stream W=-1290926776, H=32766, Mouse=True [0] |
14:49:48.357 | B9B0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:49:48.357 | B9B0 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [8922] s[500]. |
14:49:48.357 | B9B0 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:49:48.357 | B9B0 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:49:48.357 | B9B0 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:49:55.509 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:49:55.594 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
14:49:55.594 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:49:55.594 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
14:49:55.594 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:49:55.603 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
14:49:55.603 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
14:49:55.603 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
14:49:55.603 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:49:55.603 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:49:55.603 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:49:55.603 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:49:55.603 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:49:55.603 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:49:55.612 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:49:55.612 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
14:49:55.612 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13102a7 |
14:49:55.612 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:49:55.612 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
14:49:55.612 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
14:49:55.612 | AA0C | 275 | WidgetManager::init | Init manager |
14:49:55.613 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:49:55.613 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:49:55.614 | BD84 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:49:55.643 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:49:55.643 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:49:55.643 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
14:49:55.643 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
14:49:55.643 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
14:49:55.657 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:49:55.657 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:49:55.657 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:49:55.657 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:49:55.844 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:49:55.844 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
14:49:55.844 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:49:55.844 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:49:55.845 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:49:55.853 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:49:55.853 | AA0C | 363 | ow-graphics | Hooked to process: RainbowSix.exe |
14:49:55.853 | AA0C | 363 | ow-graphics | (half life scientist) everything.. seems to be in order |
14:49:55.854 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:49:55.854 | AA0C | 255 | Overlay::Streaming::GameCaptureManager::OnStreaming | Start Capturing msg |
14:49:55.993 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:49:56.11 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:49:56.121 | BD84 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20678_P_32808 opened succesfuly |
14:49:56.121 | BD84 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
14:49:56.121 | BD84 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10C96_P_32808 opened succesfuly |
14:49:56.121 | BD84 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
14:49:56.776 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
14:49:56.783 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
14:49:56.783 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:49:56.783 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:49:56.783 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:49:56.783 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:49:56.783 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13102a7 |
14:49:56.783 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:49:56.783 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
14:49:56.783 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:49:56.783 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:49:56.783 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:49:56.783 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:49:56.783 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:49:56.783 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:49:56.783 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
14:49:56.783 | AA0C | 456 | ReleaseD11Device | End Device Released! |
14:49:56.783 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:49:57.344 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:49:57.348 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:49:57.348 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
14:49:57.348 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x40C7C Title=[Task Switching] |
14:49:57.348 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:49:57.348 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:49:57.348 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:49:57.349 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:49:58.36 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:50:04.372 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:50:04.372 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
14:50:04.373 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:50:04.373 | 6E84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:50:04.412 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:50:04.449 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
14:50:04.449 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:50:04.449 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
14:50:04.449 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:50:04.459 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
14:50:04.459 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
14:50:04.459 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
14:50:04.459 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:50:04.459 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:50:04.459 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:50:04.459 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:50:04.459 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:50:04.471 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:50:04.472 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
14:50:04.472 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2e09cb |
14:50:04.472 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:50:04.472 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
14:50:04.472 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:50:04.473 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:50:04.475 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:50:04.475 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:50:04.476 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
14:50:04.476 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
14:50:04.476 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
14:50:04.476 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:50:04.480 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:50:04.514 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:50:04.514 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:50:04.514 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:50:04.514 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:50:04.856 | BD84 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:50:04.856 | BD84 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10c96 |
14:50:04.856 | BD84 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_10C96_P_32808 close 2147483647 bytes |
14:50:04.856 | BD84 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:50:04.861 | BD84 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_10C9C_P_32808 opened succesfuly |
14:50:04.861 | BD84 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
14:50:04.861 | BD84 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20C96_P_32808 opened succesfuly |
14:50:04.861 | BD84 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
14:50:04.861 | BD84 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20C90_P_32808 opened succesfuly |
14:50:04.861 | BD84 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
14:50:04.902 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
14:50:04.902 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
14:50:09.835 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
14:50:09.844 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
14:50:09.844 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:50:09.844 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:50:09.844 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:50:09.844 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:50:09.844 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2e09cb |
14:50:09.844 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:50:09.844 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
14:50:09.844 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:50:09.844 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:50:09.844 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:50:09.844 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:50:09.844 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:50:09.844 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:50:09.844 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
14:50:09.844 | AA0C | 456 | ReleaseD11Device | End Device Released! |
14:50:09.844 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:50:09.878 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:50:09.880 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:50:09.880 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
14:50:09.880 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x10B78 Title=[Steam] |
14:50:09.880 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:50:09.880 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:50:09.880 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:50:09.882 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:50:09.990 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:50:10.382 | BD84 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:50:12.886 | BD84 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3187] s[500]. |
14:50:12.886 | BD84 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:50:12.886 | BD84 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:50:12.886 | BD84 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:50:46.916 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:50:46.916 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
14:50:46.917 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:50:46.917 | 6E84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:50:47.143 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:50:47.168 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
14:50:47.168 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:50:47.168 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
14:50:47.169 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:50:47.179 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
14:50:47.179 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
14:50:47.179 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
14:50:47.179 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:50:47.179 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:50:47.179 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:50:47.179 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:50:47.179 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:50:47.186 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:50:47.188 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
14:50:47.188 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1609b7 |
14:50:47.188 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:50:47.188 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
14:50:47.188 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
14:50:47.188 | AA0C | 275 | WidgetManager::init | Init manager |
14:50:47.188 | 6F04 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
14:50:47.188 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:50:47.188 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:50:47.189 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
14:50:47.189 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
14:50:47.189 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
14:50:47.189 | BA78 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:50:47.194 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:50:47.194 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:50:47.194 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:50:47.222 | BA78 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:50:47.222 | BA78 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=10c9c |
14:50:47.222 | BA78 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_10C9C_P_32808 close 2147483647 bytes |
14:50:47.222 | BA78 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:50:47.242 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:50:47.242 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:50:47.242 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:50:47.242 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:50:47.256 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:50:47.279 | BA78 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_306B6_P_32808 opened succesfuly |
14:50:47.279 | BA78 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
14:50:48.676 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:51:08.135 | BA78 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:51:08.688 | BA78 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:51:08.688 | BA78 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=306b6 |
14:51:08.688 | BA78 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_306B6_P_32808 close 2147483647 bytes |
14:51:08.688 | BA78 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:51:08.697 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
14:51:08.697 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
14:51:08.742 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:51:08.766 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:51:08.772 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:51:08.832 | BA78 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_406B6_P_32808 opened succesfuly |
14:51:08.832 | BA78 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
14:51:09.64 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
14:51:09.64 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
14:51:12.658 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:51:12.753 | 6F04 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:51:12.757 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 17, OW handle = 0x30a97;prev = 0x30a97 , {Original values: ref = 17 handle = 0x10003} |
14:51:13.27 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:51:13.50 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
14:51:13.572 | 6F04 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:51:13.615 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 17, OW handle = 0x30a97;prev = 0x30a97 , {Original values: ref = 17 handle = 0x10003} |
14:51:15.853 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
14:51:15.865 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
14:51:15.865 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:51:15.865 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:51:15.865 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:51:15.865 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:51:15.865 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1609b7 |
14:51:15.865 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:51:15.865 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
14:51:15.865 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:51:15.865 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:51:15.865 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:51:15.865 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:51:15.865 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:51:15.865 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:51:15.865 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
14:51:15.865 | AA0C | 456 | ReleaseD11Device | End Device Released! |
14:51:15.865 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:51:15.942 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:51:15.945 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:51:15.945 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
14:51:15.945 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x1041C Title=[New notification] |
14:51:15.945 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:51:15.945 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:51:15.945 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:51:15.947 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:51:16.19 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:51:16.461 | BA78 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:51:18.167 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:51:18.193 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
14:51:18.193 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:51:18.193 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
14:51:18.193 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:51:18.204 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
14:51:18.204 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
14:51:18.204 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
14:51:18.204 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:51:18.204 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:51:18.204 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:51:18.204 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:51:18.204 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:51:18.204 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:51:18.207 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:51:18.207 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
14:51:18.207 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1450cc1 |
14:51:18.207 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:51:18.207 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
14:51:18.207 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:51:18.207 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:51:18.252 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:51:18.252 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:51:18.252 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:51:18.252 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:51:18.444 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:51:18.444 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
14:51:18.444 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:51:18.446 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:51:18.446 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:51:18.449 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:51:18.450 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:51:18.450 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:51:18.450 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:51:18.451 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
14:51:18.451 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
14:51:18.451 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
14:51:18.451 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:51:18.452 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:51:18.501 | BA78 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20CD4_P_32808 opened succesfuly |
14:51:18.501 | BA78 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
14:51:18.504 | AA0C | 7070 | OverlayManager::IsEmptyCursor | Cache cursor 0x10007 (v: 1) |
14:51:21.669 | BA78 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:51:21.669 | BA78 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20cd4 |
14:51:21.669 | BA78 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_20CD4_P_32808 close 2147483647 bytes |
14:51:21.669 | BA78 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:51:22.651 | BA78 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:56:43.171 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
14:56:43.171 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:56:43.171 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:56:43.171 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:56:43.171 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:56:43.171 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1450cc1 |
14:56:43.171 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:56:43.171 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
14:56:43.171 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:56:43.171 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:56:43.171 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:56:43.171 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:56:43.171 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:56:43.171 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:56:43.171 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
14:56:43.171 | AA0C | 456 | ReleaseD11Device | End Device Released! |
14:56:43.171 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:56:43.346 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:56:43.349 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:56:43.349 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
14:56:43.349 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[#parlor - Discord] |
14:56:43.349 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:56:43.349 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:56:43.349 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:56:43.351 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:56:43.427 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:43.850 | BA78 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:56:46.354 | BA78 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3297] s[500]. |
14:56:46.354 | BA78 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:56:46.354 | BA78 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:56:46.354 | BA78 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:56:50.757 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:56:50.793 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
14:56:50.793 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:56:50.793 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
14:56:50.793 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:56:50.803 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
14:56:50.803 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
14:56:50.803 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
14:56:50.803 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:56:50.803 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:56:50.803 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:56:50.803 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:56:50.803 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:56:50.803 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:56:50.809 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:56:50.809 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
14:56:50.809 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xfa70cef |
14:56:50.809 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:56:50.809 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
14:56:50.809 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
14:56:50.809 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:56:50.833 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:56:50.833 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:56:50.833 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
14:56:50.833 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
14:56:50.833 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
14:56:50.842 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:56:50.842 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:56:50.842 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:56:50.842 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:56:50.854 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:56:50.854 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
14:56:50.854 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:56:50.855 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:56:50.855 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:56:50.859 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:56:50.860 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:56:50.860 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:56:50.873 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
14:56:50.873 | AA0C | 275 | WidgetManager::init | Init manager |
14:56:50.873 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:56:50.875 | BAD0 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:56:50.908 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:50.963 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:56:50.964 | BAD0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0BE0_P_32808 opened succesfuly |
14:56:50.964 | BAD0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
14:56:53.130 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
14:56:53.137 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
14:56:53.137 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
14:56:53.137 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
14:56:53.137 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
14:56:53.137 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
14:56:53.137 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xfa70cef |
14:56:53.137 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
14:56:53.137 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
14:56:53.137 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
14:56:53.137 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
14:56:53.137 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
14:56:53.137 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
14:56:53.137 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
14:56:53.137 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
14:56:53.137 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
14:56:53.137 | AA0C | 456 | ReleaseD11Device | End Device Released! |
14:56:53.137 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:56:53.356 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
14:56:53.358 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
14:56:53.358 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
14:56:53.358 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[#parlor - Discord] |
14:56:53.358 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
14:56:53.358 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
14:56:53.358 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
14:56:53.362 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
14:57:01.376 | BAD0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
14:57:01.376 | BAD0 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [8360] s[500]. |
14:57:01.376 | BAD0 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
14:57:01.376 | BAD0 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
14:57:01.376 | BAD0 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
14:57:09.833 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
14:57:09.875 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
14:57:09.875 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
14:57:09.876 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
14:57:09.876 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
14:57:09.876 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
14:57:09.876 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
14:57:09.878 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
14:57:09.878 | 6E84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
14:57:09.888 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
14:57:09.888 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
14:57:09.888 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
14:57:09.888 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
14:57:09.888 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
14:57:09.888 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
14:57:09.888 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
14:57:09.888 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:57:09.894 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
14:57:09.896 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
14:57:09.898 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x43e0c41 |
14:57:09.898 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
14:57:09.898 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
14:57:09.898 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
14:57:09.898 | AA0C | 275 | WidgetManager::init | Init manager |
14:57:09.899 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
14:57:09.899 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
14:57:09.899 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
14:57:09.900 | BC14 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
14:57:09.901 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
14:57:09.903 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
14:57:09.903 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
14:57:09.903 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
14:57:09.904 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
14:57:09.914 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
14:57:09.914 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
14:57:09.914 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
14:57:09.914 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
14:57:09.933 | BC14 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
14:57:09.933 | BC14 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0be0 |
14:57:09.933 | BC14 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0BE0_P_32808 close 2147483647 bytes |
14:57:09.933 | BC14 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
14:57:09.944 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:57:09.985 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
14:57:10.19 | BC14 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40C9E_P_32808 opened succesfuly |
14:57:10.19 | BC14 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:00:33.672 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:00:33.685 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:00:33.685 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:00:33.685 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:00:33.685 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:00:33.685 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:00:33.685 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x43e0c41 |
15:00:33.685 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:00:33.685 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:00:33.686 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:00:33.686 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:00:33.686 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:00:33.686 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:00:33.686 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:00:33.686 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:00:33.686 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:00:33.686 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:00:33.686 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:00:34.8 | BC14 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:00:34.152 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:00:34.154 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:00:34.154 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:00:34.154 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[#general - Discord] |
15:00:34.154 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:00:34.154 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:00:34.154 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:00:34.155 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:00:34.220 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:00:36.682 | BC14 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3187] s[500]. |
15:00:36.682 | BC14 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:00:36.682 | BC14 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:00:36.682 | BC14 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:00:40.691 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:00:40.691 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:00:40.692 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:00:40.692 | 6E84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:00:40.708 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:00:40.758 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:00:40.758 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:00:40.759 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:00:40.759 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:00:40.769 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:00:40.769 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:00:40.769 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:00:40.769 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:00:40.769 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:00:40.769 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:00:40.769 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:00:40.769 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:00:40.808 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:00:40.809 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:00:40.809 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x92805bd |
15:00:40.809 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:00:40.809 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:00:40.810 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:00:40.811 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:00:40.823 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:00:40.823 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:00:40.823 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:00:40.823 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:00:40.831 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:00:41.183 | 6F04 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:00:41.183 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:00:41.183 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:00:41.183 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:00:41.183 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:00:41.183 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:00:41.197 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:00:41.197 | AA0C | 275 | WidgetManager::init | Init manager |
15:00:41.199 | BD2C | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:00:41.232 | BD2C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:00:41.232 | BD2C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40c9e |
15:00:41.232 | BD2C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40C9E_P_32808 close 2147483647 bytes |
15:00:41.232 | BD2C | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:00:41.237 | BD2C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_6024E_P_32808 opened succesfuly |
15:00:41.237 | BD2C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:00:55.312 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:00:55.435 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:00:55.435 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:00:55.435 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:00:55.435 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:00:55.435 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:00:55.435 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x92805bd |
15:00:55.435 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:00:55.435 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:00:55.435 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:00:55.436 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:00:55.436 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:00:55.436 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:00:55.436 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:00:55.436 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:00:55.436 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:00:55.436 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:00:55.436 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:00:55.704 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:00:55.705 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:00:55.705 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:00:55.705 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[@VGC932 - Discord] |
15:00:55.705 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:00:55.705 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:00:55.705 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:00:55.707 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:00:55.779 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:00:56.214 | BD2C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:00:57.447 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:00:57.479 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:00:57.479 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:00:57.479 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:00:57.479 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:00:57.488 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:00:57.488 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:00:57.488 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:00:57.488 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:00:57.489 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:00:57.489 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:00:57.489 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:00:57.489 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:00:57.489 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:00:57.500 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:00:57.500 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:00:57.500 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x5cf0939 |
15:00:57.500 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:00:57.500 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:00:57.500 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:00:57.500 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:00:57.510 | 6F04 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:00:57.510 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:00:57.510 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:00:57.510 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:00:57.510 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:00:57.510 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:00:57.548 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:00:57.548 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:00:57.548 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:00:57.548 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:00:57.709 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:00:57.709 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:00:57.709 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:00:57.711 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:00:57.712 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:00:57.713 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:00:57.716 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:00:57.717 | BD2C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:00:57.717 | BD2C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=6024e |
15:00:57.717 | BD2C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_6024E_P_32808 close 2147483647 bytes |
15:00:57.717 | BD2C | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:00:57.721 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:00:57.765 | BD2C | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_9024E_P_32808 opened succesfuly |
15:00:57.765 | BD2C | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:01:01.163 | BD2C | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:01:01.163 | BD2C | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=9024e |
15:01:01.163 | BD2C | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_9024E_P_32808 close 2147483647 bytes |
15:01:01.163 | BD2C | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:01:03.696 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:01:05.480 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:01:05.488 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:01:05.488 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:01:05.488 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:01:05.488 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:01:05.488 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:01:05.488 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x5cf0939 |
15:01:05.488 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:01:05.488 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:01:05.488 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:01:05.488 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:01:05.488 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:01:05.488 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:01:05.488 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:01:05.488 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:01:05.488 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:01:05.488 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:01:05.488 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:01:05.713 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:01:05.714 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:01:05.714 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:01:05.714 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[@VGC932 - Discord] |
15:01:05.715 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:01:05.715 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:01:05.715 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:01:05.716 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:01:05.798 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:01:06.236 | BD2C | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:01:08.741 | BD2C | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3406] s[500]. |
15:01:08.741 | BD2C | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:01:08.741 | BD2C | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:01:08.741 | BD2C | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:01:10.722 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:01:10.722 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:01:10.722 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:01:10.722 | 6E84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:01:10.825 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:01:10.841 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:01:10.841 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:01:10.841 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:01:10.841 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:01:10.852 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:01:10.852 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:01:10.852 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:01:10.852 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:01:10.852 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:01:10.852 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:01:10.852 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:01:10.852 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:01:10.854 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:01:10.854 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:01:10.854 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xadb09bf |
15:01:10.854 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:01:10.854 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:01:10.855 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:01:10.855 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:01:10.855 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:01:10.855 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:01:10.855 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:01:10.855 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:01:10.856 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:01:10.860 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:01:10.907 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:01:10.907 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:01:10.907 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:01:10.907 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:01:10.909 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:01:13.244 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:01:13.244 | AA0C | 275 | WidgetManager::init | Init manager |
15:01:13.245 | 8290 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:01:13.284 | 8290 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_110C66_P_32808 opened succesfuly |
15:01:13.284 | 8290 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:01:30.765 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:01:30.772 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:01:30.772 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:01:30.772 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:01:30.772 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:01:30.772 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:01:30.772 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xadb09bf |
15:01:30.772 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:01:30.772 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:01:30.772 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:01:30.772 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:01:30.772 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:01:30.772 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:01:30.772 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:01:30.772 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:01:30.772 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:01:30.772 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:01:30.772 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:01:31.128 | 8290 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:01:31.248 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:01:31.249 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:01:31.249 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:01:31.249 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[@VGC932 - Discord] |
15:01:31.249 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:01:31.249 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:01:31.249 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:01:31.251 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:01:31.292 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:01:33.766 | 8290 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3140] s[500]. |
15:01:33.766 | 8290 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:01:33.766 | 8290 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:01:33.766 | 8290 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:01:38.135 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:01:38.150 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:01:38.150 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:01:38.150 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:01:38.150 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:01:38.161 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:01:38.161 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:01:38.161 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:01:38.161 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:01:38.161 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:01:38.161 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:01:38.161 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:01:38.161 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:01:38.161 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:01:38.172 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:01:38.173 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:01:38.173 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x40f0c1d |
15:01:38.173 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:01:38.173 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:01:38.173 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:01:38.173 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:01:38.203 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:01:38.203 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:01:38.203 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:01:38.203 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:01:38.203 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:01:38.214 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:01:38.214 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:01:38.214 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:01:38.214 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:01:38.260 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:01:38.260 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:01:38.260 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:01:38.261 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:01:38.261 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:01:38.266 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:01:38.266 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:01:38.286 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:01:38.286 | AA0C | 275 | WidgetManager::init | Init manager |
15:01:38.287 | AAC0 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:01:38.308 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:01:38.321 | AAC0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:01:38.321 | AAC0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=110c66 |
15:01:38.321 | AAC0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_110C66_P_32808 close 2147483647 bytes |
15:01:38.321 | AAC0 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:01:38.360 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:01:38.365 | AAC0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90CC2_P_32808 opened succesfuly |
15:01:38.365 | AAC0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:01:39.521 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:01:39.529 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:01:39.529 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:01:39.529 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:01:39.529 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:01:39.529 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:01:39.529 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x40f0c1d |
15:01:39.529 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:01:39.529 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:01:39.529 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:01:39.529 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:01:39.529 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:01:39.529 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:01:39.529 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:01:39.529 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:01:39.529 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:01:39.529 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:01:39.529 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:01:39.757 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:01:39.761 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:01:39.761 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:01:39.761 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0C38 Title=[Task Switching] |
15:01:39.761 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:01:39.761 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:01:39.761 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:01:39.763 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:01:44.45 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:01:44.62 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:01:44.62 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:01:44.62 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:01:44.62 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:01:44.74 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:01:44.74 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:01:44.74 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:01:44.74 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:01:44.74 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:01:44.74 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:01:44.74 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:01:44.74 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:01:44.74 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:01:44.86 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:01:44.87 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:01:44.88 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x1577031f |
15:01:44.88 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:01:44.88 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:01:44.88 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:01:44.88 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:01:44.111 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:01:44.111 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:01:44.112 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:01:44.112 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:01:44.112 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:01:44.121 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:01:44.121 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:01:44.121 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:01:44.121 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:01:44.262 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:01:44.262 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:01:44.262 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:01:44.263 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:01:44.263 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:01:44.264 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:01:44.266 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:01:44.267 | AAC0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:01:44.267 | AAC0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90cc2 |
15:01:44.267 | AAC0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_90CC2_P_32808 close 2147483647 bytes |
15:01:44.267 | AAC0 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:01:44.268 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:01:44.280 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:01:44.335 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:01:44.389 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:01:44.390 | AAC0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F024E_P_32808 opened succesfuly |
15:01:44.390 | AAC0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:08:32.204 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:08:32.237 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:08:32.273 | AAC0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:08:32.273 | AAC0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f024e |
15:08:32.273 | AAC0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F024E_P_32808 close 2147483647 bytes |
15:08:32.273 | AAC0 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:08:32.279 | AAC0 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_405C4_P_32808 opened succesfuly |
15:08:32.280 | AAC0 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:08:32.436 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
15:08:32.436 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
15:09:07.337 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:09:07.907 | 6F04 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:09:07.909 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x30a97;prev = 0x420c53 , {Original values: ref = 1 handle = 0x10003} |
15:09:08.64 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:09:08.68 | AA0C | 3334 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:09:08.387 | AA0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:09:08.390 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 1, OW handle = 0x30a97;prev = 0x420c53 , {Original values: ref = 1 handle = 0x10003} |
15:09:08.405 | AAC0 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:09:08.405 | AAC0 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=405c4 |
15:09:08.405 | AAC0 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_405C4_P_32808 close 2147483647 bytes |
15:09:08.405 | AAC0 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:09:15.117 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:09:15.125 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:09:15.125 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:09:15.125 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:09:15.125 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:09:15.125 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:09:15.125 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x1577031f |
15:09:15.125 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:09:15.125 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:09:15.125 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:09:15.125 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:09:15.125 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:09:15.125 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:09:15.125 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:09:15.125 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:09:15.125 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:09:15.125 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:09:15.125 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:09:15.410 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:09:15.411 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:09:15.411 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:09:15.411 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[#parlor - Discord] |
15:09:15.411 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:09:15.411 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:09:15.411 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:09:15.413 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:09:15.482 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:09:15.944 | AAC0 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:09:18.449 | AAC0 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3469] s[500]. |
15:09:18.449 | AAC0 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:09:18.449 | AAC0 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:09:18.449 | AAC0 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:09:25.832 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:09:25.848 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:09:25.848 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:09:25.848 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:09:25.848 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:09:25.861 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:09:25.862 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:09:25.862 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:09:25.862 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:09:25.862 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:09:25.862 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:09:25.862 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:09:25.862 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:09:25.862 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:09:25.872 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:09:25.873 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:09:25.874 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2c420c9d |
15:09:25.874 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:09:25.874 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:09:25.874 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:09:25.874 | AA0C | 275 | WidgetManager::init | Init manager |
15:09:25.874 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:09:25.874 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:09:25.875 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:09:25.875 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:09:25.876 | 5134 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:09:25.877 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:09:25.877 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:09:25.879 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:09:25.910 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:09:25.910 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:09:25.910 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:09:25.910 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:09:25.921 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:09:25.921 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:09:25.921 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:09:25.924 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:09:25.924 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:09:25.927 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:09:25.928 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:09:25.931 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:09:25.934 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:09:26.5 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:09:26.50 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:09:26.385 | 5134 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20CE0_P_32808 opened succesfuly |
15:09:26.385 | 5134 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:09:27.108 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:09:27.163 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:09:27.167 | 5134 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:09:27.167 | 5134 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20ce0 |
15:09:27.167 | 5134 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_20CE0_P_32808 close 2147483647 bytes |
15:09:27.167 | 5134 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:09:27.201 | 5134 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40CAC_P_32808 opened succesfuly |
15:09:27.201 | 5134 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:09:29.567 | 5134 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:09:29.567 | 5134 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40cac |
15:09:29.567 | 5134 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40CAC_P_32808 close 2147483647 bytes |
15:09:29.567 | 5134 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:09:30.364 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:09:30.429 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:09:30.431 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:09:30.431 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:09:30.431 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x150BE0 Title=[(2) Home / Twitter - Brave] |
15:09:30.434 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:09:30.434 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:09:30.434 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:09:30.460 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:09:30.510 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:09:30.536 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:09:30.536 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:09:30.536 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:09:30.536 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:09:30.536 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:09:30.536 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2c420c9d |
15:09:30.536 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:09:30.536 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:09:30.536 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:09:30.536 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:09:30.536 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:09:30.536 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:09:30.536 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:09:30.536 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:09:30.536 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:09:30.536 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:09:30.536 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:09:30.597 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:09:35.963 | 5134 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:09:35.963 | 5134 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [5782] s[500]. |
15:09:35.963 | 5134 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:09:35.963 | 5134 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:09:35.963 | 5134 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:09:59.474 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:09:59.474 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:09:59.475 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:09:59.475 | 6E84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:09:59.630 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:09:59.722 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:09:59.722 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:09:59.722 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:09:59.722 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:09:59.735 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:09:59.735 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:09:59.735 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:09:59.735 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:09:59.735 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:09:59.735 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:09:59.735 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:09:59.735 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:09:59.739 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:09:59.739 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:09:59.739 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x27e019d |
15:09:59.740 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:09:59.740 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:09:59.740 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:09:59.740 | AA0C | 275 | WidgetManager::init | Init manager |
15:09:59.740 | 6F04 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:09:59.740 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:09:59.740 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:09:59.740 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:09:59.740 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:09:59.740 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:09:59.743 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:09:59.743 | 42DC | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:09:59.745 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:09:59.774 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:09:59.784 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:09:59.784 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:09:59.784 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:09:59.784 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:09:59.800 | 42DC | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_1004C8_P_32808 opened succesfuly |
15:09:59.800 | 42DC | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:10:01.783 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:10:01.791 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:10:01.791 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:10:01.791 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:10:01.791 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:10:01.791 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:10:01.791 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x27e019d |
15:10:01.791 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:10:01.791 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:10:01.791 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:10:01.791 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:10:01.791 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:10:01.791 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:10:01.791 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:10:01.791 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:10:01.791 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:10:01.791 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:10:01.792 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:10:01.976 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:10:01.979 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:10:01.979 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:10:01.979 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x20CDC Title=[Task Switching] |
15:10:01.979 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:10:01.980 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:10:01.980 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:10:01.982 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:10:09.994 | 42DC | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:10:09.994 | 42DC | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [8328] s[500]. |
15:10:09.994 | 42DC | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:10:09.994 | 42DC | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:10:09.994 | 42DC | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:10:39.314 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:10:39.352 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:10:39.352 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:10:39.352 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:10:39.352 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:10:39.365 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:10:39.365 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:10:39.365 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:10:39.365 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:10:39.365 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:10:39.365 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:10:39.365 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:10:39.365 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:10:39.365 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:10:39.376 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:10:39.378 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:10:39.378 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x350022f |
15:10:39.378 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:10:39.378 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:10:39.378 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:10:39.378 | AA0C | 275 | WidgetManager::init | Init manager |
15:10:39.379 | B814 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:10:39.380 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:10:39.380 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:10:39.409 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:10:39.409 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:10:39.410 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:10:39.410 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:10:39.410 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:10:39.419 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:10:39.419 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:10:39.419 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:10:39.419 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:10:39.521 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:10:39.521 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:10:39.521 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:10:39.523 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:10:39.526 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:10:39.527 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:10:39.527 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:10:39.530 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:10:39.533 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:10:39.576 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:39.636 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:39.880 | B814 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:39.880 | B814 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=1004c8 |
15:10:39.880 | B814 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_1004C8_P_32808 close 2147483647 bytes |
15:10:39.880 | B814 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:39.902 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
15:10:39.902 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
15:10:39.904 | B814 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_30CCA_P_32808 opened succesfuly |
15:10:39.904 | B814 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:10:40.476 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:10:40.477 | AA0C | 3355 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [11] -> [13], [0] |
15:10:41.238 | AA0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:10:41.238 | 6F04 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:10:41.242 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 13, OW handle = 0x30a97;prev = 0x30a97 , {Original values: ref = 13 handle = 0x10003} |
15:10:41.244 | 6F04 | 7070 | OverlayManager::IsEmptyCursor | Cache cursor 0x30a97 (v: 1) |
15:10:41.933 | 6F04 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
15:10:42.9 | 6F04 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
15:10:42.67 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:42.79 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:42.144 | B814 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_100C38_P_32808 opened succesfuly |
15:10:42.144 | B814 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:10:43.127 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (1660,900) / (1664,1024) - OK |
15:10:43.127 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (1664,1024) - OK |
15:10:43.136 | B814 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:10:43.136 | B814 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=30cca |
15:10:43.136 | B814 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_30CCA_P_32808 close 2147483647 bytes |
15:10:43.136 | B814 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:10:46.916 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:10:47.364 | 6F04 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [d] |
15:10:47.456 | 6F04 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [trn_r6_show_ekhcackbfanheaceicpfmhmmeojplojfgkmfnpjo] [u] |
15:10:47.468 | AA0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:10:47.474 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 13, OW handle = 0x30a97;prev = 0x30a97 , {Original values: ref = 13 handle = 0x10003} |
15:10:47.570 | 6F04 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:10:52.887 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:10:52.894 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:10:52.894 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:10:52.894 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:10:52.894 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:10:52.894 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:10:52.894 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x350022f |
15:10:52.894 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:10:52.894 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:10:52.894 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:10:52.894 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:10:52.894 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:10:52.894 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:10:52.894 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:10:52.894 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:10:52.894 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:10:52.894 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:10:52.894 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:10:53.37 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:10:53.38 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:10:53.38 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:10:53.38 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x150BE0 Title=[Twitch Rivals on Twitter: "what does every crewmate need? YOUR very own Glitch Pet! watch and claim yours with Twitch Drops during @AmongUsGame x Twitch Rivals shows, starting today Dec 4 through Dec 18 here |
15:10:53.39 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:10:53.39 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:10:53.39 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:10:53.40 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:10:53.116 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:10:53.556 | B814 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:10:56.61 | B814 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3328] s[500]. |
15:10:56.61 | B814 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:10:56.61 | B814 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:10:56.61 | B814 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:11:02.946 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:11:02.995 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:11:02.995 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:11:02.995 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:11:02.995 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:11:03.4 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:11:03.4 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:11:03.4 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:11:03.4 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:11:03.4 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:11:03.4 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:11:03.4 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:11:03.4 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:11:03.4 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:11:03.14 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:11:03.14 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:11:03.15 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x7e03bd |
15:11:03.15 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:11:03.15 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:11:03.15 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:11:03.15 | AA0C | 275 | WidgetManager::init | Init manager |
15:11:03.15 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:11:03.15 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:11:03.16 | 84D4 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:11:03.18 | 6F04 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:11:03.18 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:11:03.18 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:11:03.18 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:11:03.18 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:11:03.18 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:11:03.33 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:11:03.33 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:11:03.33 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:11:03.33 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:11:03.49 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:11:03.49 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:11:03.49 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:11:03.51 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:11:03.51 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:11:03.52 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:11:03.52 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:11:03.55 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:11:03.68 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:11:03.131 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:03.202 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:03.524 | 84D4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_40CA4_P_32808 opened succesfuly |
15:11:03.524 | 84D4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:11:04.203 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:04.219 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:04.226 | 84D4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:04.226 | 84D4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=40ca4 |
15:11:04.227 | 84D4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_40CA4_P_32808 close 2147483647 bytes |
15:11:04.227 | 84D4 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:04.240 | 84D4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70CCA_P_32808 opened succesfuly |
15:11:04.240 | 84D4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:11:05.206 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:05.224 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:05.242 | 84D4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:05.242 | 84D4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70cca |
15:11:05.242 | 84D4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_70CCA_P_32808 close 2147483647 bytes |
15:11:05.242 | 84D4 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:05.244 | 84D4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_60CA4_P_32808 opened succesfuly |
15:11:05.245 | 84D4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:11:05.834 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:05.851 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:11:05.868 | 84D4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:05.868 | 84D4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=60ca4 |
15:11:05.868 | 84D4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_60CA4_P_32808 close 2147483647 bytes |
15:11:05.868 | 84D4 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:11:05.875 | 84D4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_90CCA_P_32808 opened succesfuly |
15:11:05.875 | 84D4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:11:06.485 | 84D4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:11:06.485 | 84D4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=90cca |
15:11:06.485 | 84D4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_90CCA_P_32808 close 2147483647 bytes |
15:11:06.485 | 84D4 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:16:22.787 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:16:22.793 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:16:22.793 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:16:22.793 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:16:22.793 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:16:22.793 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:16:22.793 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x7e03bd |
15:16:22.793 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:16:22.793 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:16:22.793 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:16:22.793 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:16:22.793 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:16:22.793 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:16:22.793 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:16:22.793 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:16:22.793 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:16:22.793 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:16:22.793 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:16:22.948 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:16:22.951 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:16:22.951 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:16:22.951 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0xB0CE0 Title=[Task Switching] |
15:16:22.951 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:16:22.951 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:16:22.951 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:16:22.952 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:16:23.9 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:16:23.482 | 84D4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:16:25.983 | 84D4 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3312] s[500]. |
15:16:25.983 | 84D4 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:16:25.983 | 84D4 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:16:25.983 | 84D4 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:16:37.204 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:16:37.231 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:16:37.231 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:16:37.231 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:16:37.231 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:16:37.241 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:16:37.241 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:16:37.241 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:16:37.241 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:16:37.241 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:16:37.241 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:16:37.241 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:16:37.241 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:16:37.241 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:16:37.244 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:16:37.244 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:16:37.244 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x13ea04ed |
15:16:37.244 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:16:37.244 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:16:37.244 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:16:37.244 | AA0C | 275 | WidgetManager::init | Init manager |
15:16:37.244 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:16:37.244 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:16:37.245 | B610 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:16:37.288 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:16:37.288 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:16:37.288 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:16:37.288 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:16:37.291 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:16:37.291 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:16:37.291 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:16:37.292 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:16:37.292 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:16:37.458 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:16:37.458 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:16:37.458 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:16:37.460 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:16:37.461 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:16:37.462 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:16:37.464 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:16:37.464 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:16:37.473 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:16:37.515 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:16:37.562 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:16:37.751 | B610 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_70CDC_P_32808 opened succesfuly |
15:16:37.751 | B610 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:16:39.477 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:16:39.485 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:16:39.485 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:16:39.485 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:16:39.485 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:16:39.485 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:16:39.485 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x13ea04ed |
15:16:39.485 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:16:39.485 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:16:39.485 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:16:39.485 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:16:39.485 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:16:39.485 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:16:39.485 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:16:39.485 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:16:39.485 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:16:39.485 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:16:39.485 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:16:39.960 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:16:39.961 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:16:39.961 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:16:39.961 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[#parlor - Discord] |
15:16:39.961 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:16:39.961 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:16:39.961 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:16:39.962 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:16:41.493 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:16:41.493 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:16:41.493 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:16:41.493 | 6E84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:16:41.510 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:16:41.536 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:16:41.536 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:16:41.536 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:16:41.536 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:16:41.546 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:16:41.546 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:16:41.546 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:16:41.546 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:16:41.546 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:16:41.546 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:16:41.546 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:16:41.546 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:16:41.560 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:16:41.560 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:16:41.560 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x17d80cc1 |
15:16:41.560 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:16:41.560 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:16:41.560 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:16:41.561 | 6F04 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:16:41.561 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:16:41.561 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:16:41.561 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:16:41.561 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:16:41.561 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:16:41.561 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:16:41.605 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:16:41.605 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:16:41.605 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:16:41.605 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:20:54.308 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:21:18.896 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:21:18.903 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:21:18.903 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:21:18.903 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:21:18.903 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:21:18.903 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:21:18.903 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x17d80cc1 |
15:21:18.903 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:21:18.903 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:21:18.903 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:21:18.903 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:21:18.903 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:21:18.903 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:21:18.903 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:21:18.904 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:21:18.904 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:21:18.904 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:21:18.904 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:21:19.296 | B610 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:21:19.331 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:21:19.334 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:21:19.334 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:21:19.334 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[#parlor - Discord] |
15:21:19.334 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:21:19.334 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:21:19.334 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:21:19.335 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:21:19.409 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:21.869 | B610 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3094] s[500]. |
15:21:21.869 | B610 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:21:21.869 | B610 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:21:21.869 | B610 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:21:35.849 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:21:35.849 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:21:35.850 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:21:35.850 | 6E84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:21:35.911 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:21:35.932 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:21:35.932 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:21:35.932 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:21:35.932 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:21:35.942 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:21:35.942 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:21:35.942 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:21:35.942 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:21:35.942 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:21:35.942 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:21:35.942 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:21:35.942 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:21:35.947 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:21:35.947 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:21:35.947 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x11380aa1 |
15:21:35.947 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:21:35.947 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:21:35.947 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:21:35.947 | AA0C | 275 | WidgetManager::init | Init manager |
15:21:35.947 | 6F04 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:21:35.947 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:21:35.947 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:21:35.947 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:21:35.947 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:21:35.947 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:21:35.948 | 2694 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:21:35.954 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:21:35.954 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:21:35.966 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:35.982 | 2694 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:21:35.982 | 2694 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=70cdc |
15:21:35.982 | 2694 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_70CDC_P_32808 close 2147483647 bytes |
15:21:35.982 | 2694 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:21:35.992 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:21:36.4 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:21:36.4 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:21:36.4 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:21:36.4 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:21:36.55 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:21:36.56 | 2694 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_80CDC_P_32808 opened succesfuly |
15:21:36.56 | 2694 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:27:43.420 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:27:43.447 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:27:43.528 | 2694 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:27:43.528 | 2694 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=80cdc |
15:27:43.528 | 2694 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_80CDC_P_32808 close 2147483647 bytes |
15:27:43.528 | 2694 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:27:43.531 | 2694 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_190CD4_P_32808 opened succesfuly |
15:27:43.531 | 2694 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:27:43.642 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
15:27:43.642 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
15:28:12.133 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:28:12.868 | AA0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:28:12.871 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x30a97;prev = 0x420c53 , {Original values: ref = 0 handle = 0x10003} |
15:28:12.902 | 2694 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:28:12.902 | 2694 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=190cd4 |
15:28:12.902 | 2694 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_190CD4_P_32808 close 2147483647 bytes |
15:28:12.902 | 2694 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:28:13.487 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
15:28:13.487 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
15:28:25.300 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:28:25.694 | 6F04 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:28:25.700 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x30a97;prev = 0x420c53 , {Original values: ref = 0 handle = 0x10003} |
15:28:33.208 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:28:33.215 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:28:33.215 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:28:33.215 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:28:33.215 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:28:33.215 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:28:33.215 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x11380aa1 |
15:28:33.215 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:28:33.215 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:28:33.215 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:28:33.215 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:28:33.215 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:28:33.215 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:28:33.215 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:28:33.215 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:28:33.215 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:28:33.215 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:28:33.215 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:28:33.372 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:28:33.374 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:28:33.374 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:28:33.375 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[#general - Discord] |
15:28:33.375 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:28:33.375 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:28:33.375 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:28:33.377 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:28:33.442 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:28:33.886 | 2694 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:28:36.391 | 2694 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3296] s[500]. |
15:28:36.392 | 2694 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:28:36.392 | 2694 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:28:36.392 | 2694 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:28:43.910 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:28:43.910 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:28:43.912 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:28:43.912 | 6E84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:28:44.47 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:28:44.70 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:28:44.70 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:28:44.70 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:28:44.70 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:28:44.79 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:28:44.79 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:28:44.79 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:28:44.79 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:28:44.79 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:28:44.79 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:28:44.79 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:28:44.79 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:28:44.87 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:28:44.87 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:28:44.88 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x2e2301d7 |
15:28:44.88 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:28:44.88 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:28:44.88 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:28:44.88 | AA0C | 275 | WidgetManager::init | Init manager |
15:28:44.88 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:28:44.88 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:28:44.88 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:28:44.88 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:28:44.88 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:28:44.89 | BEB4 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:28:44.89 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:28:44.94 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:28:44.94 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:28:44.106 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:28:44.138 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:28:44.138 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:28:44.138 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:28:44.138 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:28:44.146 | BEB4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_F0CAC_P_32808 opened succesfuly |
15:28:44.146 | BEB4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:28:45.219 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:28:45.240 | BEB4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:28:45.240 | BEB4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=f0cac |
15:28:45.240 | BEB4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_F0CAC_P_32808 close 2147483647 bytes |
15:28:45.240 | BEB4 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:28:45.245 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:28:45.254 | BEB4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_B0CA6_P_32808 opened succesfuly |
15:28:45.254 | BEB4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:28:45.910 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:28:46.62 | BEB4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:28:46.62 | BEB4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=b0ca6 |
15:28:46.62 | BEB4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_B0CA6_P_32808 close 2147483647 bytes |
15:28:46.63 | BEB4 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:28:46.64 | BEB4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_110CAC_P_32808 opened succesfuly |
15:28:46.64 | BEB4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:28:46.306 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (404,790) / (512,896) - OK |
15:28:46.306 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,896) - OK |
15:28:46.347 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
15:28:46.348 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
15:28:47.275 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:28:47.280 | AA0C | 3355 | OverlayManager::DisplayOWSystemCursor | Update refcount [] [2] -> [6], [0] |
15:28:49.165 | 6F04 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:28:49.173 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x30a97;prev = 0x10003 , {Original values: ref = 6 handle = 0x10003} |
15:28:49.229 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:28:49.717 | BEB4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:28:49.717 | BEB4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=110cac |
15:28:49.717 | BEB4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_110CAC_P_32808 close 2147483647 bytes |
15:28:49.718 | BEB4 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:28:49.830 | AA0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:28:49.839 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 6, OW handle = 0x30a97;prev = 0x30a97 , {Original values: ref = 6 handle = 0x10003} |
15:28:59.586 | BEB4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:29:44.814 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:29:44.821 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:29:44.821 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:29:44.821 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:29:44.821 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:29:44.821 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:29:44.821 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x2e2301d7 |
15:29:44.821 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:29:44.821 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:29:44.821 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:29:44.821 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:29:44.821 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:29:44.821 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:29:44.821 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:29:44.821 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:29:44.821 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:29:44.821 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:29:44.821 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:29:44.969 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:29:44.970 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:29:44.970 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:29:44.970 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[#parlor - Discord] |
15:29:44.970 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:29:44.970 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:29:44.970 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:29:44.973 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:29:45.45 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:29:45.484 | BEB4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:29:47.988 | BEB4 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3297] s[500]. |
15:29:47.988 | BEB4 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:29:47.988 | BEB4 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:29:47.988 | BEB4 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:29:52.507 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:29:52.507 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:29:52.508 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:29:52.508 | 6E84 | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:29:52.549 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:29:52.581 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:29:52.581 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:29:52.581 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:29:52.581 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:29:52.591 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:29:52.591 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:29:52.591 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:29:52.591 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:29:52.591 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:29:52.591 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:29:52.591 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:29:52.591 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:29:52.627 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:29:52.629 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:29:52.629 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0xc1709b7 |
15:29:52.629 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:29:52.629 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:29:52.629 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:29:52.629 | AA0C | 275 | WidgetManager::init | Init manager |
15:29:52.629 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:29:52.630 | BEE4 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:29:52.631 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:29:52.631 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:29:52.631 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:29:52.634 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:29:52.635 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:29:52.635 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:29:52.636 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:29:52.658 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:29:52.658 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:29:52.658 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:29:52.658 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:29:52.676 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:29:52.681 | BEE4 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_805C4_P_32808 opened succesfuly |
15:29:52.681 | BEE4 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:30:05.935 | 6F04 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [d] |
15:30:06.39 | 6F04 | 580 | OverlayInputManager::OnHotKeyEvent | Send Hotkey Event [CaptureVideo_cghphpbjeabdkomiphingnegihoigeggcfphdofo] [u] |
15:30:06.551 | BEE4 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:30:06.551 | BEE4 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=805c4 |
15:30:06.551 | BEE4 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_805C4_P_32808 close 2147483647 bytes |
15:30:06.551 | BEE4 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:30:06.554 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
15:30:06.554 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
15:30:07.283 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:30:07.295 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:30:07.295 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:30:07.295 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:30:07.295 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:30:07.295 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:30:07.295 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0xc1709b7 |
15:30:07.295 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:30:07.295 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:30:07.295 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:30:07.295 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:30:07.295 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:30:07.295 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:30:07.295 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:30:07.295 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:30:07.295 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:30:07.295 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:30:07.295 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:30:07.535 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:30:07.538 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:30:07.538 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:30:07.538 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[#parlor - Discord] |
15:30:07.538 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:30:07.538 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:30:07.538 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:30:07.539 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:30:07.602 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:30:08.41 | BEE4 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:30:10.547 | BEE4 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3407] s[500]. |
15:30:10.547 | BEE4 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:30:10.547 | BEE4 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:30:10.547 | BEE4 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:30:15.395 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:30:15.432 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:30:15.432 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:30:15.432 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:30:15.432 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:30:15.442 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:30:15.442 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:30:15.442 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:30:15.442 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:30:15.442 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:30:15.442 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:30:15.442 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:30:15.442 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:30:15.442 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:30:15.454 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:30:15.454 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:30:15.454 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x67200f5 |
15:30:15.454 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:30:15.454 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:30:15.454 | AA0C | 2434 | WidgetManager::Render | resum layout thread |
15:30:15.454 | AA0C | 275 | WidgetManager::init | Init manager |
15:30:15.454 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:30:15.454 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:30:15.454 | 6F04 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:30:15.454 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:30:15.454 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:30:15.454 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:30:15.454 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:30:15.454 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:30:15.455 | 8244 | 2347 | WidgetManager::RefreshWidgetThreadMainLoop | starting layout.. |
15:30:15.495 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:30:15.495 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:30:15.495 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:30:15.495 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:30:15.549 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:30:15.549 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:30:15.549 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:30:15.551 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:30:15.553 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:30:15.553 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:30:15.553 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:30:15.561 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:30:15.613 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:30:15.671 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:30:15.962 | 8244 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_20CC8_P_32808 opened succesfuly |
15:30:15.962 | 8244 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:30:38.210 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:30:38.255 | AA0C | 453 | ReleaseD11Device | Device Released! [1] |
15:30:38.255 | AA0C | 2550 | OverlayManager::OnGraphicsDeviceLost | Clear Resource Start |
15:30:38.255 | AA0C | 1297 | OverlayManager::RestoreGameWNDPROC | Search SWL.. |
15:30:38.255 | AA0C | 1304 | OverlayManager::RestoreGameWNDPROC | SWL restored. |
15:30:38.255 | AA0C | 1314 | OverlayManager::RestoreGameWNDPROC | SWL OK. |
15:30:38.255 | AA0C | 1319 | OverlayManager::RestoreGameWNDPROC | Window Proc Hook is unhooked : Handle=0x67200f5 |
15:30:38.255 | AA0C | 2572 | OverlayManager::OnGraphicsDeviceLost | End Clear Resource Start |
15:30:38.255 | AA0C | 187 | IRenderDevice::release | Render Releasing. |
15:30:38.255 | AA0C | 363 | ow-graphics | ----------------- d3d11 capture freed ---------------- |
15:30:38.255 | AA0C | 82 | RenderDeviceCaptureBase::ReleaseTexture | Release |
15:30:38.255 | AA0C | 100 | RenderDeviceCaptureBase::ReleaseTexture | Released |
15:30:38.255 | AA0C | 1280 | RenderDeviceD3d11::releaseImplementation | Releasing 1 |
15:30:38.255 | AA0C | 1290 | RenderDeviceD3d11::releaseImplementation | Releasing 2 |
15:30:38.255 | AA0C | 1309 | RenderDeviceD3d11::releaseImplementation | Releasing 3 |
15:30:38.255 | AA0C | 204 | IRenderDevice::release | Render Releasing Done. |
15:30:38.255 | AA0C | 456 | ReleaseD11Device | End Device Released! |
15:30:38.255 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:30:38.577 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:30:38.579 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:30:38.579 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:30:38.579 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[@Batman5300 - Discord] |
15:30:38.579 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:30:38.579 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:30:38.579 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:30:38.583 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:30:38.653 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:30:39.80 | 8244 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:30:39.898 | AA0C | 386 | fSwapResize_Buffers | Resize buffer (0x18112030)! |
15:30:39.939 | AA0C | 1063 | RenderDeviceD3d11::init | RefC r:[2]->[2] 0x18112030 |
15:30:39.939 | AA0C | 1127 | RenderDeviceD3d11::init | Backbuffer format=87, copy format=87, Width=1920, Height=1080, Multisampled=false |
15:30:39.939 | AA0C | 1148 | RenderDeviceD3d11::init | save state |
15:30:39.939 | AA0C | 696 | RenderDeviceD3d11::initDX11 | loading shaders... |
15:30:39.950 | AA0C | 1154 | RenderDeviceD3d11::init | Initialize DX 11 Succeeded (device: 0x17974478. |
15:30:39.950 | AA0C | 1156 | RenderDeviceD3d11::init | restore state |
15:30:39.950 | AA0C | 1159 | RenderDeviceD3d11::init | Target Window [0x10c3a] |
15:30:39.950 | AA0C | 244 | IRenderDevice::reCreateResourceList | RECREATION *** Begin *** |
15:30:39.950 | AA0C | 251 | IRenderDevice::reCreateResourceList | RECREATION *** Done *** |
15:30:39.951 | AA0C | 2539 | OverlayManager::setShowMode | OVERLAY_CONTROL_SHOW |
15:30:39.951 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:30:39.951 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:30:39.951 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:30:39.963 | AA0C | 47 | ResetSnapShotSH::Execute | Release snapshot SH |
15:30:39.963 | AA0C | 5011 | OverlayManager::UpdateGameWindowHandle | New game handle is updated using graphic device {handle = 0x10c3a}. |
15:30:39.963 | AA0C | 2176 | OverlayManager::installWindowProcHook | Window Proc Hook is hooked : Handle=0x10ea0c1f |
15:30:39.963 | AA0C | 2194 | OverlayManager::installWindowProcHook | installWindowProcHook Screen [1920,1080] | Game [0,0,1920,1080] |
15:30:39.963 | AA0C | 2242 | OverlayManager::installWindowProcHook | installWindowProcHook Game's Window Procedure was replaced : (0xa547d180=-1522019968)=>(0x272106c0=656475840) |
15:30:39.963 | AA0C | 1671 | WidgetManager::draw | skip widget draw (not in foreground) False - False |
15:30:39.963 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:30:40.1 | AA0C | 4946 | OverlayManager::initOverlayResolution | Ex 0X40008 |
15:30:40.1 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : FULL W(1920,1080)G(1920,1080)M(1920,1080) |
15:30:40.1 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {FULL} |
15:30:40.1 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:30:40.81 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event ON (ON) |
15:30:40.81 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed True |
15:30:40.81 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Enable LSFW |
15:30:40.83 | 8244 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:30:40.83 | 8244 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=20cc8 |
15:30:40.83 | 8244 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_20CC8_P_32808 close 2147483647 bytes |
15:30:40.84 | 8244 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:30:40.84 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:30:40.85 | AA0C | 363 | ow-graphics | d3d11 shared texture capture successful |
15:30:40.92 | AA0C | 925 | OverlayManager::SetFPSCounterDisplay | OverlayManager::SetFPSCounterDisplay Succeded. |
15:30:40.111 | 8244 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_130CE0_P_32808 opened succesfuly |
15:30:40.111 | 8244 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:30:40.536 | 6F04 | 1830 | OverlayManager::GameWndProc_XTRAP_COMPATIBLE | needs to reinstall |
15:30:40.536 | 6F04 | 2272 | OverlayManager::installKeybMouseHook | Install KeybMouse |
15:30:40.536 | 6F04 | 419 | InputInterceptor::stopHook | unhook keyboard and mouse |
15:30:40.536 | 6F04 | 386 | InputInterceptor::runHook | Keyboard is hooked 0x6f04 |
15:30:40.536 | 6F04 | 396 | InputInterceptor::runHook | New Mouse LL is hooked |
15:30:40.536 | 6F04 | 408 | InputInterceptor::runHook | Mouse is hooked 0x6f04 |
15:33:12.443 | 6F04 | 5702 | overlayMouseHookCallBackFunctionImpl | overlayMouseHookCallBackFunction mouse is tracked successfully. |
15:46:01.963 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:46:01.983 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:46:02.67 | 8244 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:46:02.67 | 8244 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=130ce0 |
15:46:02.67 | 8244 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_130CE0_P_32808 close 2147483647 bytes |
15:46:02.67 | 8244 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:46:02.70 | 8244 | 225 | InterProcessElement::open | InterProcess Overwolf_ImID_D064C_P_32808 opened succesfuly |
15:46:02.70 | 8244 | 225 | InterProcessElement::open | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT opened succesfuly |
15:46:02.182 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (400,700) / (512,768) - OK |
15:46:02.182 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,768) - OK |
15:46:19.154 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:46:20.205 | AA0C | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:46:20.217 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x30a97;prev = 0x420c53 , {Original values: ref = 0 handle = 0x10003} |
15:46:20.233 | 8244 | 256 | InterProcessElement::close | InterProcess Overwolf_PID_32808_SHARED_MEMORY_AGENT close 2147483647 bytes |
15:46:20.233 | 8244 | 128 | WidgetConnectorBase::SafeDeleteImageInfoManager | Clear ImageId=d064c |
15:46:20.233 | 8244 | 256 | InterProcessElement::close | InterProcess Overwolf_ImID_D064C_P_32808 close 2147483647 bytes |
15:46:20.233 | 8244 | 2671 | WidgetManager::RefreshLayoutAsync | Move widget to Poll |
15:46:31.972 | AA0C | 326 | RenderImageD3d11::setSize | Create Texture (420,250) / (512,256) - OK |
15:46:31.972 | AA0C | 347 | RenderImageD3d11::setSize | Create Texture RV (512,256) - OK |
15:46:40.608 | 6F04 | 2428 | OverlayManager::setControlMode | OVERLAY_CONTROL_ON |
15:46:40.610 | AA0C | 3334 | OverlayManager::DisplayOWSystemCursor | DisplayOWSystemCursor - Ignore current Cursor |
15:46:41.978 | 6F04 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:46:41.980 | AA0C | 3492 | OverlayManager::RestoreGameCursor | RestoreGameCursor ref = 0, OW handle = 0x30a97;prev = 0x420c53 , {Original values: ref = 0 handle = 0x10003} |
15:46:45.325 | 6F04 | 2598 | OverlayManager::DetachThreadInput | Detach thread input 28420,43532 |
15:46:45.349 | AA0C | 4953 | OverlayManager::initOverlayResolution | Resolution init : WINDOW W(0,0)G(1920,1080)M(1920,1080) |
15:46:45.349 | AA0C | 4900 | OverlayManager::UpdateResolution | notifyResolutionChange [1920, 1080] {WINDOW} |
15:46:45.349 | AA0C | 4912 | OverlayManager::UpdateResolution | New game resolution is notified (1920, 1080) |
15:46:45.807 | 6E84 | 6225 | OverlayManager::doAction | ForegroundChange Event [winows not active] |
15:46:45.810 | 6E84 | 6237 | OverlayManager::doAction | ForegroundChange Event OFF (OFF) |
15:46:45.810 | 6E84 | 7600 | OverlayManager::OnForegroundChanged | Changed False |
15:46:45.810 | 6E84 | 7633 | OverlayManager::OnForegroundChanged | Lost foreground to window Handle=0x104FA Title=[#parlor - Discord] |
15:46:45.810 | 6E84 | 7031 | OverlayManager::UpdateLockSetForegroundWindow | Disable LSFW |
15:46:45.810 | 6E84 | 2532 | OverlayManager::setShowMode | OVERLAY_CONTROL_HIDE |
15:46:45.810 | 6E84 | 2466 | OverlayManager::setControlMode | OVERLAY_CONTROL_OFF |
15:46:45.811 | 6E84 | 6362 | OverlayManager::doAction | DisplayFPS - Triggered |
15:46:45.851 | 6E84 | 6354 | OverlayManager::doAction | EVENT_HANDLER_SET_WIDGET_PROPERTIES - Triggered |
15:46:46.317 | 8244 | 291 | PerformanceCounter::ResetFPS | Reset FPS coutner... render thread freez? |
15:46:48.821 | 8244 | 2389 | WidgetManager::RefreshWidgetThreadMainLoop | Render keep alive faild... exit [3484] s[500]. |
15:46:48.821 | 8244 | 2411 | WidgetManager::RefreshWidgetThreadMainLoop | exit |
15:46:48.821 | 8244 | 2330 | WidgetManager::RefreshThreadProcStatic | Exit refresh process porcess |
15:46:48.821 | 8244 | 2336 | WidgetManager::RefreshThreadProcStatic | clean Exit |
15:46:55.415 | 6F04 | 1621 | OverlayManager::GameWindowProcCallback | Close Window [16]. |